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Pathfinding through points of interest #7

@Neurrone

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@Neurrone

Hi,

I just wanted to say that I really love this mod as its given me access to this fantastic game.

One thing I often find myself doing is when pathing to make sure that I hit as many elites, unknowns or campfires as possible.

The map command technically works but it is very tedious to use because forks are not reported so its not clear when you see a path from the top of the act to where you are that includes 3 elites whether it is really possible to hit all 3 or does the path fork somewhere before to prevent that.

Some ideas I can think of are to somehow mark locations with forking paths, or a variant of the map command that accepted a pair of coordinates as the source and the destination. It acts as if you were standing at the source and lets you see only that portion of the path, which is often what I'm trying to do.

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