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Migration to v14 #313

@juanferrer

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@juanferrer

For tracking with @sasquach45932

Now that v14 is stable, we should start thinking of how we're going to implement the new features. There's loads of good stuff in v14 and I feel we could really benefit from some of them. Here's a list of a few I've spotted, but let's add more as we find them.

  • EffectChangeData#mode moved to EffectChangeData#type 1
  • ActiveEffect#changes moved to ActiveEffect#system#changes 2
  • Migrate specialDuration to the new expiry events 3
  • Register all active effect values (e.g. system.bonuses.attack.boons.weapon) as non-persisted DataFields 4
  • Convert MeasuredTemplates (in talents, attacks, etc.) to SceneRegions 5

Optional

  • Migrate effectStatus to use dictionary instead of array 6

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