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EventQueue.cpp
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79 lines (67 loc) · 1.51 KB
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#include "EventQueue.h"
#include "Utils.h"
#include <ios>
#include <cassert>
#ifdef PRIORITY_QUEUE
void EventQueue::addTaskAt(Interval delay, std::function<void()> task)
{
assert(m_queueCurrentTime <= delay);
m_queue.emplace(Event {delay, task});
}
void EventQueue::run() {
while(!m_queue.empty())
{
Event e = m_queue.top();
m_queue.pop();
assert(m_queueCurrentTime <= e.m_time);
m_queueCurrentTime = e.m_time;
e.m_task();
}
}
void EventQueue::removeAllEvents() {
while(!m_queue.empty()) {
m_queue.pop();
}
m_queueCurrentTime = 0;
}
#else
void EventQueue::addTaskAt(Timestamp t, std::function<void()> task) {
for (Event** ptr = &m_head; ; ptr = &(*ptr)->m_next)
{
if ((*ptr) == nullptr)
{
(*ptr) = new Event{ nullptr, t, task };
return;
}
if ((*ptr)->m_time > t)
{
auto e = new Event{ (*ptr), t, task };
(*ptr) = e;
return;
}
}
return;
}
void EventQueue::run() {
while(m_head != nullptr) {
auto* e = m_head;
m_head = e->m_next;
m_queueCurrentTime = e->m_time;
e->m_task();
delete e;
}
}
void EventQueue::removeAllEvents() {
while(m_head != nullptr) {
auto* e = m_head;
m_head = e->m_next;
delete e;
}
m_queueCurrentTime = 0;
}
void EventQueue::setEndTime(Timestamp time) {
addTaskAt(time, [this] {
removeAllEvents();
});
}
#endif