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Our first iteration on the mechanics. Should have the basics of networking functioning.
Overdue by 8 year(s)•Due by February 16, 2018•8/8 issues closedLast week for stabilization. It's demo time.
Overdue by 8 year(s)•Due by March 30, 2018•1/1 issues closedAll features implemented. No features should be added after this milestone.
Overdue by 8 year(s)•Due by March 23, 2018Minimum viable product is done. All mechanics are in with minimal bugs. Blockouts of all levels should be here. Art integration is almost complete, if not with the final assets, at least with some rough version.
Overdue by 8 year(s)•Due by March 16, 2018•2/2 issues closedImplementation: Most mechanics are in the game in some form, could have some bugs but none that consistently interrupts the main purpose of the mechanic. Initial art integration, AKA enough to start to figure out the technical challenges behind it. Some of the final levels are in as blockouts. Art: All models are done without texturing.
Overdue by 8 year(s)•Due by March 2, 2018•7/7 issues closed