Description of Issue
The Tree feller Exploit protection, or multiplier is set to 0.15. When a player has a boost (under permission) then the money is not using the 0.15 causing an insane pay.
It calculates as such (Let's say $1 per oak log)
$1 x 0.15 = (pay1/$0.15) + $ x 2 = (pay2/$2)
(pay1) + (pay2) = final pay $2.15
The way it SHOULD work is this;
$1x0.15=(pay1)x2=(final pay)
Or: $1x0.15=$0.15x2=$0.30.
You can see a BIG discrepancy between the $2.15 calculation and the $0.30 calculation. I don't think this is the correct intention with the tree feller multiplier. The bonus NEEDS to consider the tree feller exploit multiplier.
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