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colorGame.js
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100 lines (83 loc) · 2.48 KB
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var numSquares = 6;
var colors = [];
var colorPicked;
var square = document.querySelectorAll(".square");
var colorDisplay = document.querySelector("#colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButton = document.querySelectorAll(".mode");
init();
function init(){
setupModeButtons();
setupSquares();
reset();
}
function setupModeButtons(){
for(var i=0; i<modeButton.length; i++){
modeButton[i].addEventListener("click",function(){
modeButton[0].classList.remove("selected");
modeButton[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "EASY"? numSquares=3: numSquares=6;
reset();
});
}
}
function setupSquares(){
for(var i=0; i<square.length; i++){
square[i].addEventListener("click",function(){
var clickedColor = this.style.backgroundColor;
if(clickedColor === colorPicked){
messageDisplay.textContent="correct!!";
resetButton.textContent = "Play Again?";
changeColor(clickedColor);
h1.style.backgroundColor = clickedColor;
}else{
messageDisplay.textContent="Try Again";
this.style.backgroundColor="#232323";
}
});
}
}
function reset(){
colors = generateRandomColors(numSquares);
colorPicked = pickColor();
colorDisplay.textContent = colorPicked;
resetButton.textContent = "New Colors"
messageDisplay.textContent = " ";
for( var i=0; i<square.length; i++){
if(colors[i]){
square[i].style.display= "block";
square[i].style.background = colors[i];
} else{
square[i].style.display = "none";
}
}
h1.style.backgroundColor = "steelblue";
}
resetButton.addEventListener("click",function(){
reset();
});
function changeColor(color){
for(var i=0; i<square.length; i++){
square[i].style.backgroundColor = color;
}
}
function pickColor(){
var random = Math.floor( Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
var arr = [];
for (var i=0; i<num; i++){
arr.push(randomColor());
}
return arr;
}
function randomColor(){
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" +r+ ", " + +g+ ", " +b+")";
}