diff --git a/Templates/Build/30_train.tpl b/Templates/Build/30_train.tpl index e600ee6..7fc27ff 100644 --- a/Templates/Build/30_train.tpl +++ b/Templates/Build/30_train.tpl @@ -2,7 +2,7 @@ for ($i=($session->tribe-1)*10+3;$i<=($session->tribe-1)*10+6;$i++) { if ($i <> 3 && $i <> 13 && i <> 14 && $technology->getTech($i)) { - + if ($i <> 14){ echo "
\"".$technology-getUnitName($i)."\" title=\"".$technology->getUnitName($i)."\" /> @@ -15,6 +15,7 @@ echo "
maxUnit($i,true)."; return false;\">(".$technology->maxUnit($i,true).")"; + } } } ?> \ No newline at end of file diff --git a/Templates/Build/ww.tpl b/Templates/Build/ww.tpl index 190501a..bc4f495 100644 --- a/Templates/Build/ww.tpl +++ b/Templates/Build/ww.tpl @@ -19,9 +19,9 @@

Wonder of the World
Level resarray['f99']; ?>

The World Wonder (otherwise known as a Wonder of the World) is as wonderful as it sounds. "This building" is built in order to win the server. Each level of the World Wonder costs hundreds of thousands (even millions) of resources to build.

- + getVillageID($session->uid); +$vref = $_SESSION['wid']; $wwname = $database->getWWName($vref); if($village->resarray['f99'] < 15){ @@ -43,9 +43,13 @@ if($village->resarray['f99'] == 100) { echo "

Building already at max level

"; } else { -$uprequire = $building->resourceRequired($id,$village->resarray['f99t']); + $loopsame = $building->isCurrent($id)?1:0; + if ($loopsame>0 && $building->isLoop($id)) { + $doublebuild = 1; + } +$uprequire = $building->resourceRequired($id,$village->resarray['f'.$id.'t'],($loopsame > 0 ? 2:1)+$doublebuild); ?> -

Costs for upgrading to level resarray['f99']+1; ?>:
+

Costs for upgrading to level resarray['f'.$id]+($loopsame > 0 ? 2:1)+$doublebuild; ?>:
Lumber | Clay | Iron | Crop | Crop consumption | durationgetTimeFormat($uprequire['time']); if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) { echo "|\"NPC"; @@ -87,8 +91,8 @@ if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) { else { echo "checker\">Upgrade to level "; } - echo $village->resarray['f99']+1; - echo ". (waiting loop) "; + echo $village->resarray['f99']+2; + echo ". (waiting loop) "; } } diff --git a/Templates/Manual/113.tpl b/Templates/Manual/113.tpl index ff208ab..e4c7be8 100644 --- a/Templates/Manual/113.tpl +++ b/Templates/Manual/113.tpl @@ -1,3 +1,4 @@ +

Axeman Axeman (Teutons)

diff --git a/Templates/Manual/436.tpl b/Templates/Manual/436.tpl index a1b90ab..ca92ff9 100644 --- a/Templates/Manual/436.tpl +++ b/Templates/Manual/436.tpl @@ -1,11 +1,11 @@

Trapper

TrapperThe trapper protects your village with well hidden traps. This means that unwary enemies can be imprisoned and won't be able to harm your village anymore.

One trap costs -20| -30| -10| -20 -0 +20| +30| +10| +20 +0

Troops cannot be freed with a raid. When the troops get freed with a successful normal attack, 1/3 of the traps are automatically repaired. If the owner of the traps release the captives all of the traps can be repaired.

diff --git a/Templates/News/newsbox1.tpl b/Templates/News/newsbox1.tpl index 9f15672..6fa1e7d 100644 --- a/Templates/News/newsbox1.tpl +++ b/Templates/News/newsbox1.tpl @@ -1,2 +1,14 @@ -
newsbox 1
-
TravianX

Version: v4.8.5
Major Changes: New index.php, chief training fixed, graphic packs now work but only for outside links. See more in readme file!
Minor Changes: Admin panel updated a bit, config updated, installation system updated
Script Price: FREE!

Released by: Dzoki
Visit: RageZone.com
\ No newline at end of file +
newsbox 1
+ +
+ + +
TravianX

+ Version: v4.8.5
+ Major Changes: New index.php, chief training fixed, graphic packs now work but only for outside links. See more in readme file!
+ Minor Changes: Admin panel updated a bit, config updated, installation system updated
+ Script Price: FREE!

+
Released by: Dzoki
+ Visit: RageZone.com
+ +
\ No newline at end of file
attack value