Skip to content

[Feature Proposal] game server eviction should only take allocated servers into consideration #4508

@swermin

Description

@swermin

Is your feature request related to a problem? Please describe.
Our game servers do not support SIGTERM, so we cannot run with eviction=OnUpgrade.

Our fleets are cycling through game servers within an hour, but due to the scale of game servers we have running letting these churn through all of the pods will take days. So this make our node upgrade job a very manual and tedious operation.

Describe the solution you'd like
It would be nice for the eviction=OnUpgrade to only add the PDB for actual Allocated servers, effectively allowing the control plane to reschedule Ready pods to new nodes.
This would allow the fleet to eventually move all game servers to new nodes without having to wait for Ready to go through allocation state.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions