Is your feature request related to a problem? Please describe.
Our game servers do not support SIGTERM, so we cannot run with eviction=OnUpgrade.
Our fleets are cycling through game servers within an hour, but due to the scale of game servers we have running letting these churn through all of the pods will take days. So this make our node upgrade job a very manual and tedious operation.
Describe the solution you'd like
It would be nice for the eviction=OnUpgrade to only add the PDB for actual Allocated servers, effectively allowing the control plane to reschedule Ready pods to new nodes.
This would allow the fleet to eventually move all game servers to new nodes without having to wait for Ready to go through allocation state.
Is your feature request related to a problem? Please describe.
Our game servers do not support
SIGTERM, so we cannot run witheviction=OnUpgrade.Our fleets are cycling through game servers within an hour, but due to the scale of game servers we have running letting these churn through all of the pods will take days. So this make our node upgrade job a very manual and tedious operation.
Describe the solution you'd like
It would be nice for the
eviction=OnUpgradeto only add the PDB for actualAllocatedservers, effectively allowing the control plane to rescheduleReadypods to new nodes.This would allow the fleet to eventually move all game servers to new nodes without having to wait for
Readyto go through allocation state.