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Hello, I would like to ask how the utilized bandwidth is measured, and what are the chances that the measurements are very wrong. I am benchmarking a USB hub with 3 Kinect devices and usbtop reports ~1800KiB/s for my typical use of a single Kinect sensor. When I run three of them, the results are clearly show a bottleneck as the sum of the three bandwidth numbers usbtop show never exceeds 3000KiB/s, I see frame drops and ~15fps stream instead of 30.
However if I run a different application the same HUB and same Kinect reports 15263 KiB/s when used as webcam.
What could be the reason of these numbers? Is it possible that the actual bandwidth need by the Kinect is much more than what usbtop show?
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