diff --git a/src/industries/bulk_terminal.py b/src/industries/bulk_terminal.py index b0ffc15a4..a026aefb4 100644 --- a/src/industries/bulk_terminal.py +++ b/src/industries/bulk_terminal.py @@ -67,7 +67,7 @@ sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER") spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_crane_rails_nw_se = industry.add_spriteset( diff --git a/src/industries/fish_farm.py b/src/industries/fish_farm.py index f43848414..04c3e3c44 100644 --- a/src/industries/fish_farm.py +++ b/src/industries/fish_farm.py @@ -46,7 +46,7 @@ ) spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_warehouse = industry.add_spriteset( diff --git a/src/industries/fishing_harbour.py b/src/industries/fishing_harbour.py index 59cd02a8e..e20b7a834 100644 --- a/src/industries/fishing_harbour.py +++ b/src/industries/fishing_harbour.py @@ -52,7 +52,7 @@ sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER") spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_jetty_se_nw = industry.add_spriteset( diff --git a/src/industries/liquids_terminal.py b/src/industries/liquids_terminal.py index 55791eb04..fa858805f 100644 --- a/src/industries/liquids_terminal.py +++ b/src/industries/liquids_terminal.py @@ -40,7 +40,7 @@ sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER") spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_jetty_se_nw = industry.add_spriteset( diff --git a/src/industries/port.py b/src/industries/port.py index f83664696..e2a940f1a 100644 --- a/src/industries/port.py +++ b/src/industries/port.py @@ -91,7 +91,7 @@ sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER") spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_jetty_se_nw = industry.add_spriteset( diff --git a/src/industries/trading_post.py b/src/industries/trading_post.py index cb9a81e0e..a4d8981d1 100644 --- a/src/industries/trading_post.py +++ b/src/industries/trading_post.py @@ -40,7 +40,7 @@ sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER") spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_jetty_se_nw = industry.add_spriteset( diff --git a/src/industries/wharf.py b/src/industries/wharf.py index ba4a39e7c..8d7551024 100644 --- a/src/industries/wharf.py +++ b/src/industries/wharf.py @@ -73,7 +73,7 @@ sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER") spriteset_ground_empty = industry.add_spriteset(type="empty") spriteset_concrete = industry.add_spriteset( - sprites=[(10, 10, 64, 39, -31, -8)], + type="dirty_concrete_elevated", always_draw=1, ) spriteset_crane_rails_nw_se = industry.add_spriteset( diff --git a/src/templates/ground_tiles.pynml b/src/templates/ground_tiles.pynml index 130f678a7..fa05deac1 100644 --- a/src/templates/ground_tiles.pynml +++ b/src/templates/ground_tiles.pynml @@ -3,6 +3,10 @@ template tmpl_ground_tile(x, y) { [x, y, 64, 31, -31, 0, ANIM] } +template tmpl_ground_tile_elevated(x, y) { + [x, y, 64, 31, -31, -8, ANIM] +} + @@ -13,3 +17,14 @@ template tmpl_ground_tile(x, y) { } + + + + + spriteset(spriteset_ground_tile_${ground_tile_elevated[0]}_${frame_count}, "src/graphics/other/ground_tiles.png") { + + tmpl_ground_tile_elevated(${ground_tile_elevated[1]}, 10) + + } + + \ No newline at end of file