diff --git a/src/industries/bulk_terminal.py b/src/industries/bulk_terminal.py
index b0ffc15a4..a026aefb4 100644
--- a/src/industries/bulk_terminal.py
+++ b/src/industries/bulk_terminal.py
@@ -67,7 +67,7 @@
sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER")
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_crane_rails_nw_se = industry.add_spriteset(
diff --git a/src/industries/fish_farm.py b/src/industries/fish_farm.py
index f43848414..04c3e3c44 100644
--- a/src/industries/fish_farm.py
+++ b/src/industries/fish_farm.py
@@ -46,7 +46,7 @@
)
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_warehouse = industry.add_spriteset(
diff --git a/src/industries/fishing_harbour.py b/src/industries/fishing_harbour.py
index 59cd02a8e..e20b7a834 100644
--- a/src/industries/fishing_harbour.py
+++ b/src/industries/fishing_harbour.py
@@ -52,7 +52,7 @@
sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER")
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_jetty_se_nw = industry.add_spriteset(
diff --git a/src/industries/liquids_terminal.py b/src/industries/liquids_terminal.py
index 55791eb04..fa858805f 100644
--- a/src/industries/liquids_terminal.py
+++ b/src/industries/liquids_terminal.py
@@ -40,7 +40,7 @@
sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER")
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_jetty_se_nw = industry.add_spriteset(
diff --git a/src/industries/port.py b/src/industries/port.py
index f83664696..e2a940f1a 100644
--- a/src/industries/port.py
+++ b/src/industries/port.py
@@ -91,7 +91,7 @@
sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER")
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_jetty_se_nw = industry.add_spriteset(
diff --git a/src/industries/trading_post.py b/src/industries/trading_post.py
index cb9a81e0e..a4d8981d1 100644
--- a/src/industries/trading_post.py
+++ b/src/industries/trading_post.py
@@ -40,7 +40,7 @@
sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER")
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_jetty_se_nw = industry.add_spriteset(
diff --git a/src/industries/wharf.py b/src/industries/wharf.py
index ba4a39e7c..8d7551024 100644
--- a/src/industries/wharf.py
+++ b/src/industries/wharf.py
@@ -73,7 +73,7 @@
sprite_ground = industry.add_sprite(sprite_number="GROUNDSPRITE_WATER")
spriteset_ground_empty = industry.add_spriteset(type="empty")
spriteset_concrete = industry.add_spriteset(
- sprites=[(10, 10, 64, 39, -31, -8)],
+ type="dirty_concrete_elevated",
always_draw=1,
)
spriteset_crane_rails_nw_se = industry.add_spriteset(
diff --git a/src/templates/ground_tiles.pynml b/src/templates/ground_tiles.pynml
index 130f678a7..fa05deac1 100644
--- a/src/templates/ground_tiles.pynml
+++ b/src/templates/ground_tiles.pynml
@@ -3,6 +3,10 @@ template tmpl_ground_tile(x, y) {
[x, y, 64, 31, -31, 0, ANIM]
}
+template tmpl_ground_tile_elevated(x, y) {
+ [x, y, 64, 31, -31, -8, ANIM]
+}
+
@@ -13,3 +17,14 @@ template tmpl_ground_tile(x, y) {
}
+
+
+
+
+ spriteset(spriteset_ground_tile_${ground_tile_elevated[0]}_${frame_count}, "src/graphics/other/ground_tiles.png") {
+
+ tmpl_ground_tile_elevated(${ground_tile_elevated[1]}, 10)
+
+ }
+
+
\ No newline at end of file