The general idea is a manifest describing mods and overrides / configs to apply.
A large part of this will have to be in the game itself, the moddb just needs to host the manifest and provide a mod type for it (maybe).
It might already be possible to use a blank mod with just dependencies as a modpack.
The general idea is a manifest describing mods and overrides / configs to apply.
A large part of this will have to be in the game itself, the moddb just needs to host the manifest and provide a mod type for it (maybe).
It might already be possible to use a blank mod with just dependencies as a modpack.