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app.js
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181 lines (167 loc) · 5.73 KB
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const beep = new Audio("chime.mp3");
let sessionLength = 25;
let breakLength = 5;
let sessionTime;
let breakTime;
let sessionInterval;
let breakInterval;
let sessionOn = false;
let breakOn = false;
let pauseOn = false;
let millisecs = 1000; // 1k === 1 second
// ------------------------- labels
const progressCircle = document.querySelector(".progress-circle");
const timerLabel = document.querySelector("#timer-label");
const lengthSession = document.querySelector("#session-length");
const lengthBreak = document.querySelector("#break-length");
const upDown = document.querySelectorAll(".up-down-buttons");
const sessionUp = document.querySelector("#session-increment");
const sessionDown = document.querySelector("#session-decrement");
const breakUp = document.querySelector("#break-increment");
const breakDown = document.querySelector("#break-decrement");
const timeLeft = document.querySelector("#time-left");
const play = document.querySelector(".fa-play-circle");
const pause = document.querySelector(".fa-pause-circle");
const resetButton = document.querySelector("#reset");
// ------------------------- helper and display functions
const leadingZero = num => (num < 10 ? "0" + num : num);
const updateProgressCircle = (timeType, lengthType) => {
let percent = ((timeType / (lengthType * 60)) * 100).toFixed(2) + "%";
progressCircle.style.width = percent;
breakOn
? (progressCircle.style.marginLeft = "auto")
: (progressCircle.style.marginLeft = 0);
};
const displayLengthAndSetTime = () => {
sessionTime = sessionLength * 60;
breakTime = breakLength * 60;
lengthSession.textContent = sessionLength;
lengthBreak.textContent = breakLength;
timeLeft.textContent = `${leadingZero(sessionLength)}:00`;
};
const hideEditLength = hideEdit => {
!hideEdit
? upDown.forEach(e => e.classList.add("toggle-hide"))
: upDown.forEach(e => e.classList.remove("toggle-hide"));
};
// ------------------------ controls for changing session and break lengths
const updateSession = up => {
if (up) {
sessionLength < 60 ? (sessionLength += 1) : (sessionLength = 60);
} else {
sessionLength > 1 ? (sessionLength -= 1) : (sessionLength = 1);
}
displayLengthAndSetTime();
};
const updateBreak = up => {
if (up) {
breakLength < 60 ? (breakLength += 1) : (breakLength = 60);
} else {
breakLength > 1 ? (breakLength -= 1) : (breakLength = 1);
}
displayLengthAndSetTime();
};
sessionUp.addEventListener("click", e => updateSession(true), false);
sessionDown.addEventListener("click", e => updateSession(false), false);
breakUp.addEventListener("click", e => updateBreak(true), false);
breakDown.addEventListener("click", e => updateBreak(false), false);
// ------------------------ run session and breaks functions
const runSession = () => {
sessionOn = true;
sessionTime = sessionTime - 1;
let mins = Math.floor(sessionTime / 60);
let secs = Math.floor(sessionTime % 60);
let countdown = `${leadingZero(mins)}:${leadingZero(secs)}`;
if (sessionTime >= 0) {
timeLeft.textContent = countdown;
timerLabel.textContent = "Be Productive!";
updateProgressCircle(sessionTime, sessionLength);
}
if (sessionTime === 0) {
sessionOn = false;
beep.play(); // maybe different sfx?
clearInterval(sessionInterval);
clearInterval(breakInterval);
sessionTime = sessionLength * 60;
breakInterval = setInterval(runBreak, millisecs);
}
};
const runBreak = () => {
breakOn = true;
breakTime = breakTime - 1;
let minsB = Math.floor(breakTime / 60);
let secsB = Math.floor(breakTime % 60);
let countdownB = `${leadingZero(minsB)}:${leadingZero(secsB)}`;
if (breakTime >= 0) {
timeLeft.textContent = countdownB;
timerLabel.textContent = "Time for a Break!";
updateProgressCircle(breakTime, breakLength);
}
if (breakTime === 0) {
breakOn = false;
beep.play(); // maybe different sfx?
clearInterval(breakInterval);
clearInterval(sessionInterval);
breakTime = breakLength * 60;
sessionInterval = setInterval(runSession, millisecs);
}
};
// ------------------------ pause/play event listeners buttons
play.addEventListener(
"click",
e => {
play.classList.toggle("toggle-hide");
pause.classList.toggle("toggle-hide");
hideEditLength(false);
if (!sessionOn && !breakOn) {
sessionOn = true;
pauseOn = false;
breakOn = false;
sessionInterval = setInterval(runSession, millisecs);
}
if (pauseOn && sessionOn) {
pauseOn = false;
sessionInterval = setInterval(runSession, millisecs);
}
if (pauseOn && breakOn) {
pauseOn = false;
sessionInterval = setInterval(runBreak, millisecs);
}
},
false
);
pause.addEventListener(
"click",
e => {
play.classList.toggle("toggle-hide");
pause.classList.toggle("toggle-hide");
if ((sessionOn || breakOn) && !pauseOn) {
pauseOn = true;
clearInterval(sessionInterval);
clearInterval(breakInterval);
}
},
false
);
// ---------------------------------------------reset controls
const reset = () => {
clearInterval(sessionInterval);
clearInterval(breakInterval);
sessionLength = 25;
breakLength = 5;
sessionOn = false;
breakOn = false;
pauseOn = false;
displayLengthAndSetTime();
hideEditLength(true);
progressCircle.style.removeProperty("width");
progressCircle.style.removeProperty("margin-left");
play.classList.remove("toggle-hide");
pause.classList.add("toggle-hide");
};
resetButton.addEventListener("click", e => reset());
const start = () => {
displayLengthAndSetTime();
timerLabel.textContent = "Let's Get Started!";
};
window.onload = start();