i have some interest on only cmpile and runs, for my olders computers, i known that need power, but i make run a n64 emulator in a p2 machine at 256Mb ram, so 3do can be possible to run emulated in a P4 machine like!
i clone and try to compile, after some changes (due u mixed without conditioned the opengl and raster only compilations) i got that error:
video.c:147: error: using typedef-name ‘BitmapCrop’ after ‘struct’
./freedo/freedocore.h:58: error: ‘BitmapCrop’ has a previous declaration here
video.c:147: error: invalid type in declaration before ‘;’ token
video.c:154: error: invalid conversion from ‘int*’ to ‘int’
./freedo/frame.h:26: error: too many arguments to function ‘void Get_Frame_Bitmap(VDLFrame*, void*, int, int, int, int, int, int)’
video.c:154: error: at this point in file
video.c:158: error: ‘loadTexture’ was not declared in this scope
video.c:158: error: ‘videoDrawGL’ was not declared in this scope
video.c: In function ‘GLuint loadTexture(SDL_Surface*)’:
make: *** [video.o] Error 1
i dont care about moder compilators, i used older systems and olders versions of gcc (<< 4.4), older opengl and sdl 1.2 rather than 2
of course i dont use any winbuntu like OS, geento and debian if this cares!
i have some interest on only cmpile and runs, for my olders computers, i known that need power, but i make run a n64 emulator in a p2 machine at 256Mb ram, so 3do can be possible to run emulated in a P4 machine like!
i clone and try to compile, after some changes (due u mixed without conditioned the opengl and raster only compilations) i got that error:
i dont care about moder compilators, i used older systems and olders versions of gcc (<< 4.4), older opengl and sdl 1.2 rather than 2
of course i dont use any winbuntu like OS, geento and debian if this cares!