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enhancementNew feature or requestNew feature or request
Description
The decoder already has an (optional) space conversion option, that converts from glTF to Unity coordinates:
public DracoMeshLoader(bool convertSpace = true) {
this.convertSpace = convertSpace;
}The encoder currently never converts the space, but this is going to be useful for glTF exports.
This came up in #42
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enhancementNew feature or requestNew feature or request