@@ -174,22 +159,4 @@
-
-
-
-
-
diff --git a/js/roll_dungeons.js b/js/roll_dungeons.js
index badc2ae..9691a4e 100644
--- a/js/roll_dungeons.js
+++ b/js/roll_dungeons.js
@@ -1,2666 +1,3405 @@
// dungeons.js
//
-
top.dungeons = [
+ {
+ title: "d6 This place is a...",
+ id: "d6thisplaceisa_elementalwaterdungeon",
+ roll: [
+ "Sea cave.",
+ "Series of flooded tunnels deep underground.",
+ "Stronghold built by aquatic beings.",
+ "Temple dedicated to a watery god.",
+ "Palace built by a water elemental lord.",
+ "Sewer gone wrong.",
+ ],
+ },
+ {
+ title: "d6 Water level The chambers in this place...",
+ id: "d6waterlevelthechambersinthisplace_elementalwaterdungeon",
+ roll: [
+ "Are always flooded up to the ceiling.",
+ "Are always flooded in the lower levels.",
+ "Are always flooded up to the waist.",
+ "Fill with water at high tide.",
+ "Fill with water seasonally.",
+ "Fill with water at the whim of an elemental lord.",
+ ],
+ },
+ {
+ title: "d6 Major feature You see a/an...",
+ id: "d6majorfeatureyouseeaan_elementalwaterdungeon",
+ roll: [
+ "Air pocket.",
+ "Altar to a watery god.",
+ "Heavy chest.",
+ "Rack of harpoons and/or spears.",
+ "Skeleton of a drowned mortal.",
+ "Teeming reef.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You see a...",
+ id: "d6minorfeatureyouseea_elementalwaterdungeon",
+ roll: [
+ "Little stream of bubbles.",
+ "Icon of a watery god.",
+ "Debris from a broken boat.",
+ "School of fish.",
+ "Ragged piece of cloth.",
+ "Pocket of cool water.",
+ ],
+ },
+ {
+ title: "d6 NPC You meet a/an…",
+ id: "d6npcyoumeetaan…_elementalwaterdungeon",
+ roll: [
+ "Smuggler’s ghost.",
+ "Curious mermaid.",
+ "Suspicious sea elf.",
+ "Eccentric treasure hunter.",
+ "Half-mad elemental cultist.",
+ "Reclusive beastshifter (roll on beast table).",
+ ],
+ },
+ {
+ title: "d6 Beast You meet a/an…",
+ id: "d6beastyoumeetaan…_elementalwaterdungeon",
+ roll: [
+ "Dolphin.",
+ "Giant clam.",
+ "Lobster.",
+ "Octopus.",
+ "Seal.",
+ "Shark.",
+ ],
+ },
+ {
+ title: "d6 Secondary monster You come upon a/an…",
+ id: "d6secondarymonsteryoucomeuponaan…_elementalwaterdungeon",
+ roll: [
+ "Aberrant sea beast (roll on beast table).",
+ "Swarm of crabs or carnivorous fish.",
+ "Kuo-toa.",
+ "Sahuagin.",
+ "Sea hag.",
+ "Water elemental.",
+ ],
+ },
+ {
+ title: "d6 Primary monster This place is currently ruled by a…",
+ id: "d6primarymonsterthisplaceiscurrentlyruledbya…_elementalwaterdungeon",
+ roll: [
+ "Aboleth.",
+ "Blue dragon.",
+ "Kraken.",
+ "Maridan prince.",
+ "Storm giant.",
+ "Storm sorcerer.",
+ ],
+ },
+ {
+ title: "d6 Traps/hazard You must survive the…",
+ id: "d6trapshazardyoumustsurvivethe…_elementalwaterdungeon",
+ roll: [
+ "Electric eels.",
+ "Poisonous jellyfish.",
+ "Poisoned dart trap.",
+ "Flooding airlock trap.",
+ "Swirling currents.",
+ "Curse of rotting death.",
+ ],
+ },
+ {
+ title: "d6 Reward/treasure If you survive, you may find...",
+ id: "d6rewardtreasureifyousurviveyoumayfind_elementalwaterdungeon",
+ roll: [
+ "Pirate captain’s hoard.",
+ "Staff of elemental power.",
+ "Ancient weapon forged of coral.",
+ "Legendary gemstone lost at sea.",
+ "Key to opening a portal to another realm.",
+ "Captive mermaid princess.",
+ ],
+ },
+ {
+ title: "d6 This place is a...",
+ id: "d6thisplaceisa_elementalfiredungeon",
+ roll: [
+ "Volcanic mountain.",
+ "Series of geothermal vents deep underground.",
+ "Stronghold built by beings of flame.",
+ "Temple dedicated to a fiery god.",
+ "Palace built by a fire elemental lord.",
+ "Enormous forge or armory gone wrong.",
+ ],
+ },
+ {
+ title: "d6 Air quality The air in the chambers in here is…",
+ id: "d6airqualitytheairinthechambersinhereis…_elementalfiredungeon",
+ roll: [
+ "Filled with choking ash.",
+ "Filled with hot ash.",
+ "Filled with choking smoke.",
+ "Filled with dark smoke.",
+ "Uncomfortably hot.",
+ "Filled with poisonous gas.",
+ ],
+ },
+ {
+ title: "d6 Major feature You see a/an...",
+ id: "d6majorfeatureyouseeaan_elementalfiredungeon",
+ roll: [
+ "Over-sized brazier.",
+ "Large iron sculpture.",
+ "Altar to a fiery god.",
+ "Rack of iron spears or steel scimitars.",
+ "Charred skeleton of a mortal.",
+ "Fountain of smoke and flame.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_elementalfiredungeon",
+ roll: [
+ "Wisp of smoke.",
+ "Scent of brimstone.",
+ "Icon of a fiery god.",
+ "Charred wooden object.",
+ "Scorch marks on the wall.",
+ "Iron wall sconce with a torch.",
+ ],
+ },
+ {
+ title: "d6 NPC You meet a/an…",
+ id: "d6npcyoumeetaan…_elementalfiredungeon",
+ roll: [
+ "Half-mad elemental cultist.",
+ "Escaped mortal slave.",
+ "Intrepid dwarvish prospector.",
+ "Wayward warlock.",
+ "Hermetic monk.",
+ "Half-fiend scholar.",
+ ],
+ },
+ {
+ title: "d6 Beast You meet a…",
+ id: "d6beastyoumeeta…_elementalfiredungeon",
+ roll: [
+ "Fire bat.",
+ "Swarm of fire beetles.",
+ "Flame drake.",
+ "Fiendish hyena.",
+ "Flame snake.",
+ "Fiendish stirge.",
+ ],
+ },
+ {
+ title: "d6 Secondary monster You come upon a/an…",
+ id: "d6secondarymonsteryoucomeuponaan…_elementalfiredungeon",
+ roll: [
+ "Azer.",
+ "Gnoll.",
+ "Fire elemental.",
+ "Hell hound.",
+ "Salamander.",
+ "Flaming skeleton.",
+ ],
+ },
+ {
+ title: "d6 Primary monster This place is currently ruled by a/an…",
+ id: "d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalfiredungeon",
+ roll: [
+ "Scheming devil.",
+ "Efreet prince.",
+ "Fire demon.",
+ "Fire giant.",
+ "Evil pyromancer.",
+ "Red dragon.",
+ ],
+ },
+ {
+ title: "d6 Traps/hazard You must survive the…",
+ id: "d6trapshazardyoumustsurvivethe…_elementalfiredungeon",
+ roll: [
+ "Sealing chamber that fills with poisonous gas.",
+ "Sudden and sporadic walls of flame.",
+ "Collapsing ceiling.",
+ "Explosive bursts of fire and rock.",
+ "False-floor pit trap.",
+ "Whirling blades trap.",
+ ],
+ },
+ {
+ title: "d6 Reward/treasure If you survive, you may find a/an...",
+ id: "d6rewardtreasureifyousurviveyoumayfindaan_elementalfiredungeon",
+ roll: [
+ "Notorious bandit’s treasure hoard.",
+ "Wand of elemental power.",
+ "Ancient weapon forged of fire and steel.",
+ "Crystal that offers glimpses of the future.",
+ "Genie bound to a lamp.",
+ "Captive phoenix.",
+ ],
+ },
+ {
+ title: "d6 This place is a...",
+ id: "d6thisplaceisa_elementalearthdungeon",
+ roll: [
+ "Palace built by an earth elemental lord.",
+ "Temple dedicated to an earth god.",
+ "Stronghold built by beings of elemental earth.",
+ "Series of unstable tunnels deep below ground.",
+ "Labyrinth of solid rock.",
+ "Mining operation gone wrong.",
+ ],
+ },
+ {
+ title: "d6 Floor/terrain You frequently step on...",
+ id: "d6floorterrainyoufrequentlystepon_elementalearthdungeon",
+ roll: [
+ "Slippery dust.",
+ "Boot-sucking mud.",
+ "Loose rubble.",
+ "Smooth gravel.",
+ "Jagged rocks.",
+ "Sharp metal spikes.",
+ ],
+ },
+ {
+ title: "d6 Major feature You see a/an...",
+ id: "d6majorfeatureyouseeaan_elementalearthdungeon",
+ roll: [
+ "Stone monolith.",
+ "Altar to an earth god",
+ "Statue of a figure made of stone or iron.",
+ "Natural bridge of stone.",
+ "Series of stone columns.",
+ "Deep chasm.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_elementalearthdungeon",
+ roll: [
+ "Small stone statue.",
+ "Icon of an earth god.",
+ "Stalactite.",
+ "Brief tremor.",
+ "Distant rumbling sound.",
+ "Swirl of dust.",
+ ],
+ },
+ {
+ title: "d6 NPC You meet a/an…",
+ id: "d6npcyoumeetaan…_elementalearthdungeon",
+ roll: [
+ "Ghost of an unlucky treasure hunter.",
+ "Half-mad elemental cultist.",
+ "Dwarvish prospector.",
+ "Brooding monk.",
+ "Dark elf wanderer.",
+ "Inventor of a digging contraption.",
+ ],
+ },
+ {
+ title: "d6 Beast You meet a/an…",
+ id: "d6beastyoumeetaan…_elementalearthdungeon",
+ roll: [
+ "Giant mole.",
+ "Swarm of rats.",
+ "Giant centipede.",
+ "Giant ant.",
+ "Giant earthworm.",
+ "Sludgy ooze.",
+ ],
+ },
+ {
+ title: "d6 Secondary Monster You come upon a/an…",
+ id: "d6secondarymonsteryoucomeuponaan…_elementalearthdungeon",
+ roll: [
+ "Earth elemental.",
+ "Rust monster.",
+ "Xorn.",
+ "Galeb duhr.",
+ "Zombie.",
+ "Otyugh.",
+ ],
+ },
+ {
+ title: "d6 Primary monster This place is currently ruled by a/an…",
+ id: "d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalearthdungeon",
+ roll: [
+ "Dao prince.",
+ "Stone giant.",
+ "Ancient dragon.",
+ "Powerful geomancer.",
+ "Lich.",
+ "Grick alpha.",
+ ],
+ },
+ {
+ title: "d6 Traps/hazard You must survive the…",
+ id: "d6trapshazardyoumustsurvivethe…_elementalearthdungeon",
+ roll: [
+ "Pits of stinking mud.",
+ "Crushing walls trap.",
+ "Kissing maidens trap.",
+ "Spears-from-the-floor trap.",
+ "Crumbling bridges and arches.",
+ "Collapsing ceilings.",
+ ],
+ },
+ {
+ title: "d6 Reward/treasure If you survive, you may find a/an...",
+ id: "d6rewardtreasureifyousurviveyoumayfindaan_elementalearthdungeon",
+ roll: [
+ "Notorious necromancer’s spellbook.",
+ "Orb of elemental power.",
+ "Storied vein of precious ore (gold, platinum, adamantine, or mithral).",
+ "Diamond of dwarvish legend.",
+ "Hammer wielded by a godlike warrior.",
+ "Captive demon.",
+ ],
+ },
+ {
+ title: "d6 This place is a...",
+ id: "d6thisplaceisa_elementalairdungeon",
+ roll: [
+ "Palace built by an air elemental lord.",
+ "Series of caves in a floating earth mote.",
+ "Series of deep tunnels with constant, howling wind.",
+ "Stronghold built by beings of elemental air.",
+ "Temple dedicated to a wind god.",
+ "Maze of semi-solid clouds.",
+ ],
+ },
+ {
+ title: "d6 Ambient sounds You hear a/an...",
+ id: "d6ambientsoundsyouhearaan_elementalairdungeon",
+ roll: [
+ "Constant howl of wind.",
+ "Constant rush of air.",
+ "Constant monotone whistling.",
+ "Eerie, shifting succession of musical chords.",
+ "Intermittent clap of thunder.",
+ "Flute playing somewhere.",
+ ],
+ },
+ {
+ title: "d6 Major feature You see a/an...",
+ id: "d6majorfeatureyouseeaan_elementalairdungeon",
+ roll: [
+ "Intersection with swiftly shifting winds.",
+ "Large cloud sculpture.",
+ "Shimmering, eerie fog.",
+ "Barrel of feathered arrows.",
+ "Altar to a wind god.",
+ "Tremendous beanstalk or staircase descending far below where you stand.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_elementalairdungeon",
+ roll: [
+ "Small cloud shaped like an animal.",
+ "Floating lamp.",
+ "Icon of a wind god.",
+ "Rush of cool air.",
+ "Sudden shrill whistle in the distance.",
+ "Swirl of dust.",
+ ],
+ },
+ {
+ title: "d6 NPC You meet a/an…",
+ id: "d6npcyoumeetaan…_elementalairdungeon",
+ roll: [
+ "Ghost of an unfortunate explorer.",
+ "Half-mad elemental cultist.",
+ "Nervous beastshifter (roll on beast table).",
+ "Contemplative monk.",
+ "Interplanar traveler.",
+ "Inventor with a flying contraption.",
+ ],
+ },
+ {
+ title: "d6 Beast You meet a/an…",
+ id: "d6beastyoumeetaan…_elementalairdungeon",
+ roll: [
+ "Raven.",
+ "Bat.",
+ "Hawk.",
+ "Giant bee.",
+ "Pterodactyl.",
+ "Swarm of moths.",
+ ],
+ },
+ {
+ title: "d6 Secondary Monster You come upon a/an…",
+ id: "d6secondarymonsteryoucomeuponaan…_elementalairdungeon",
+ roll: [
+ "Air elemental.",
+ "Arrowhawk.",
+ "Invisible stalker.",
+ "Wyvern.",
+ "Spectre.",
+ "Roc.",
+ ],
+ },
+ {
+ title: "d6 Primary monster This place is currently ruled by a/an…",
+ id: "d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalairdungeon",
+ roll: [
+ "Djinn prince.",
+ "Cloud giant.",
+ "Giant eagle.",
+ "Evil entropomancer.",
+ "Beholder.",
+ "Wraith.",
+ ],
+ },
+ {
+ title: "d6 Traps/hazard You must survive the…",
+ id: "d6trapshazardyoumustsurvivethe…_elementalairdungeon",
+ roll: [
+ "Trap door to a tremendous fall.",
+ "Poisoned dart trap.",
+ "Magic crossbow turret trap.",
+ "Runes that explode in bursts of lightning.",
+ "Sealing chamber that turns into a vacuum.",
+ "Curse of listlessness.",
+ ],
+ },
+ {
+ title: "d6 Reward/treasure If you survive, you may find a/an...",
+ id: "d6rewardtreasureifyousurviveyoumayfindaan_elementalairdungeon",
+ roll: [
+ "Infamous giant’s treasure hoard.",
+ "Wreck of a legendary airship.",
+ "Rod of elemental power.",
+ "Bow that belonged to an ancient hero.",
+ "Powerful wizard’s lost spellbook.",
+ "Imprisoned dragon.",
+ ],
+ },
- {"title": "d6 This place is a...", "id":"d6thisplaceisa_elementalwaterdungeon", "roll":[
- "Sea cave.",
- "Series of flooded tunnels deep underground.",
- "Stronghold built by aquatic beings.",
- "Temple dedicated to a watery god.",
- "Palace built by a water elemental lord.",
- "Sewer gone wrong.", ]},
- {"title": "d6 Water level The chambers in this place...", "id":"d6waterlevelthechambersinthisplace_elementalwaterdungeon", "roll":[
- "Are always flooded up to the ceiling.",
- "Are always flooded in the lower levels.",
- "Are always flooded up to the waist.",
- "Fill with water at high tide.",
- "Fill with water seasonally.",
- "Fill with water at the whim of an elemental lord.", ]},
- {"title": "d6 Major feature You see a/an...", "id":"d6majorfeatureyouseeaan_elementalwaterdungeon", "roll":[
- "Air pocket.",
- "Altar to a watery god.",
- "Heavy chest.",
- "Rack of harpoons and/or spears.",
- "Skeleton of a drowned mortal.",
- "Teeming reef.", ]},
- {"title": "d6 Minor feature You see a...", "id":"d6minorfeatureyouseea_elementalwaterdungeon", "roll":[
- "Little stream of bubbles.",
- "Icon of a watery god.",
- "Debris from a broken boat.",
- "School of fish.",
- "Ragged piece of cloth.",
- "Pocket of cool water.", ]},
- {"title": "d6 NPC You meet a/an…", "id":"d6npcyoumeetaan…_elementalwaterdungeon", "roll":[
- "Smuggler’s ghost.",
- "Curious mermaid.",
- "Suspicious sea elf.",
- "Eccentric treasure hunter.",
- "Half-mad elemental cultist.",
- "Reclusive beastshifter (roll on beast table).", ]},
- {"title": "d6 Beast You meet a/an…", "id":"d6beastyoumeetaan…_elementalwaterdungeon", "roll":[
- "Dolphin.",
- "Giant clam.",
- "Lobster.",
- "Octopus.",
- "Seal.",
- "Shark.", ]},
- {"title": "d6 Secondary monster You come upon a/an…", "id":"d6secondarymonsteryoucomeuponaan…_elementalwaterdungeon", "roll":[
- "Aberrant sea beast (roll on beast table).",
- "Swarm of crabs or carnivorous fish.",
- "Kuo-toa.",
- "Sahuagin.",
- "Sea hag.",
- "Water elemental.", ]},
- {"title": "d6 Primary monster This place is currently ruled by a…", "id":"d6primarymonsterthisplaceiscurrentlyruledbya…_elementalwaterdungeon", "roll":[
- "Aboleth.",
- "Blue dragon.",
- "Kraken.",
- "Maridan prince.",
- "Storm giant.",
- "Storm sorcerer.", ]},
- {"title": "d6 Traps/hazard You must survive the…", "id":"d6trapshazardyoumustsurvivethe…_elementalwaterdungeon", "roll":[
- "Electric eels.",
- "Poisonous jellyfish.",
- "Poisoned dart trap.",
- "Flooding airlock trap.",
- "Swirling currents.",
- "Curse of rotting death.", ]},
- {"title": "d6 Reward/treasure If you survive, you may find...", "id":"d6rewardtreasureifyousurviveyoumayfind_elementalwaterdungeon", "roll":[
- "Pirate captain’s hoard.",
- "Staff of elemental power.",
- "Ancient weapon forged of coral.",
- "Legendary gemstone lost at sea.",
- "Key to opening a portal to another realm.",
- "Captive mermaid princess.", ]},
-
-
- {"title": "d6 This place is a...", "id":"d6thisplaceisa_elementalfiredungeon", "roll":[
- "Volcanic mountain.",
- "Series of geothermal vents deep underground.",
- "Stronghold built by beings of flame.",
- "Temple dedicated to a fiery god.",
- "Palace built by a fire elemental lord.",
- "Enormous forge or armory gone wrong.", ]},
- {"title": "d6 Air quality The air in the chambers in here is…", "id":"d6airqualitytheairinthechambersinhereis…_elementalfiredungeon", "roll":[
- "Filled with choking ash.",
- "Filled with hot ash.",
- "Filled with choking smoke.",
- "Filled with dark smoke.",
- "Uncomfortably hot.",
- "Filled with poisonous gas.", ]},
- {"title": "d6 Major feature You see a/an...", "id":"d6majorfeatureyouseeaan_elementalfiredungeon", "roll":[
- "Over-sized brazier.",
- "Large iron sculpture.",
- "Altar to a fiery god.",
- "Rack of iron spears or steel scimitars.",
- "Charred skeleton of a mortal.",
- "Fountain of smoke and flame.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_elementalfiredungeon", "roll":[
- "Wisp of smoke.",
- "Scent of brimstone.",
- "Icon of a fiery god.",
- "Charred wooden object.",
- "Scorch marks on the wall.",
- "Iron wall sconce with a torch.", ]},
- {"title": "d6 NPC You meet a/an…", "id":"d6npcyoumeetaan…_elementalfiredungeon", "roll":[
- "Half-mad elemental cultist.",
- "Escaped mortal slave.",
- "Intrepid dwarvish prospector.",
- "Wayward warlock.",
- "Hermetic monk.",
- "Half-fiend scholar.", ]},
- {"title": "d6 Beast You meet a…", "id":"d6beastyoumeeta…_elementalfiredungeon", "roll":[
- "Fire bat.",
- "Swarm of fire beetles.",
- "Flame drake.",
- "Fiendish hyena.",
- "Flame snake.",
- "Fiendish stirge.", ]},
- {"title": "d6 Secondary monster You come upon a/an…", "id":"d6secondarymonsteryoucomeuponaan…_elementalfiredungeon", "roll":[
- "Azer.",
- "Gnoll.",
- "Fire elemental.",
- "Hell hound.",
- "Salamander.",
- "Flaming skeleton.", ]},
- {"title": "d6 Primary monster This place is currently ruled by a/an…", "id":"d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalfiredungeon", "roll":[
- "Scheming devil.",
- "Efreet prince.",
- "Fire demon.",
- "Fire giant.",
- "Evil pyromancer.",
- "Red dragon.", ]},
- {"title": "d6 Traps/hazard You must survive the…", "id":"d6trapshazardyoumustsurvivethe…_elementalfiredungeon", "roll":[
- "Sealing chamber that fills with poisonous gas.",
- "Sudden and sporadic walls of flame.",
- "Collapsing ceiling.",
- "Explosive bursts of fire and rock.",
- "False-floor pit trap.",
- "Whirling blades trap.", ]},
- {"title": "d6 Reward/treasure If you survive, you may find a/an...", "id":"d6rewardtreasureifyousurviveyoumayfindaan_elementalfiredungeon", "roll":[
- "Notorious bandit’s treasure hoard.",
- "Wand of elemental power.",
- "Ancient weapon forged of fire and steel.",
- "Crystal that offers glimpses of the future.",
- "Genie bound to a lamp.",
- "Captive phoenix.", ]},
-
-
- {"title": "d6 This place is a...", "id":"d6thisplaceisa_elementalearthdungeon", "roll":[
- "Palace built by an earth elemental lord.",
- "Temple dedicated to an earth god.",
- "Stronghold built by beings of elemental earth.",
- "Series of unstable tunnels deep below ground.",
- "Labyrinth of solid rock.",
- "Mining operation gone wrong.", ]},
- {"title": "d6 Floor/terrain You frequently step on...", "id":"d6floorterrainyoufrequentlystepon_elementalearthdungeon", "roll":[
- "Slippery dust.",
- "Boot-sucking mud.",
- "Loose rubble.",
- "Smooth gravel.",
- "Jagged rocks.",
- "Sharp metal spikes.", ]},
- {"title": "d6 Major feature You see a/an...", "id":"d6majorfeatureyouseeaan_elementalearthdungeon", "roll":[
- "Stone monolith.",
- "Altar to an earth god",
- "Statue of a figure made of stone or iron.",
- "Natural bridge of stone.",
- "Series of stone columns.",
- "Deep chasm.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_elementalearthdungeon", "roll":[
- "Small stone statue.",
- "Icon of an earth god.",
- "Stalactite.",
- "Brief tremor.",
- "Distant rumbling sound.",
- "Swirl of dust.", ]},
- {"title": "d6 NPC You meet a/an…", "id":"d6npcyoumeetaan…_elementalearthdungeon", "roll":[
- "Ghost of an unlucky treasure hunter.",
- "Half-mad elemental cultist.",
- "Dwarvish prospector.",
- "Brooding monk.",
- "Dark elf wanderer.",
- "Inventor of a digging contraption.", ]},
- {"title": "d6 Beast You meet a/an…", "id":"d6beastyoumeetaan…_elementalearthdungeon", "roll":[
- "Giant mole.",
- "Swarm of rats.",
- "Giant centipede.",
- "Giant ant.",
- "Giant earthworm.",
- "Sludgy ooze.", ]},
- {"title": "d6 Secondary Monster You come upon a/an…", "id":"d6secondarymonsteryoucomeuponaan…_elementalearthdungeon", "roll":[
- "Earth elemental.",
- "Rust monster.",
- "Xorn.",
- "Galeb duhr.",
- "Zombie.",
- "Otyugh.", ]},
- {"title": "d6 Primary monster This place is currently ruled by a/an…", "id":"d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalearthdungeon", "roll":[
- "Dao prince.",
- "Stone giant.",
- "Ancient dragon.",
- "Powerful geomancer.",
- "Lich.",
- "Grick alpha.", ]},
- {"title": "d6 Traps/hazard You must survive the…", "id":"d6trapshazardyoumustsurvivethe…_elementalearthdungeon", "roll":[
- "Pits of stinking mud.",
- "Crushing walls trap.",
- "Kissing maidens trap.",
- "Spears-from-the-floor trap.",
- "Crumbling bridges and arches.",
- "Collapsing ceilings.", ]},
- {"title": "d6 Reward/treasure If you survive, you may find a/an...", "id":"d6rewardtreasureifyousurviveyoumayfindaan_elementalearthdungeon", "roll":[
- "Notorious necromancer’s spellbook.",
- "Orb of elemental power.",
- "Storied vein of precious ore (gold, platinum, adamantine, or mithral).",
- "Diamond of dwarvish legend.",
- "Hammer wielded by a godlike warrior.",
- "Captive demon.", ]},
-
-
- {"title": "d6 This place is a...", "id":"d6thisplaceisa_elementalairdungeon", "roll":[
-"Palace built by an air elemental lord.",
-"Series of caves in a floating earth mote.",
-"Series of deep tunnels with constant, howling wind.",
-"Stronghold built by beings of elemental air.",
-"Temple dedicated to a wind god.",
-"Maze of semi-solid clouds.", ]},
- {"title": "d6 Ambient sounds You hear a/an...", "id":"d6ambientsoundsyouhearaan_elementalairdungeon", "roll":[
-"Constant howl of wind.",
-"Constant rush of air.",
-"Constant monotone whistling.",
-"Eerie, shifting succession of musical chords.",
-"Intermittent clap of thunder.",
-"Flute playing somewhere.", ]},
- {"title": "d6 Major feature You see a/an...", "id":"d6majorfeatureyouseeaan_elementalairdungeon", "roll":[
-"Intersection with swiftly shifting winds.",
-"Large cloud sculpture.",
-"Shimmering, eerie fog.",
-"Barrel of feathered arrows.",
-"Altar to a wind god.",
-"Tremendous beanstalk or staircase descending far below where you stand.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_elementalairdungeon", "roll":[
-"Small cloud shaped like an animal.",
-"Floating lamp.",
-"Icon of a wind god.",
-"Rush of cool air.",
-"Sudden shrill whistle in the distance.",
-"Swirl of dust.", ]},
- {"title": "d6 NPC You meet a/an…", "id":"d6npcyoumeetaan…_elementalairdungeon", "roll":[
-"Ghost of an unfortunate explorer.",
-"Half-mad elemental cultist.",
-"Nervous beastshifter (roll on beast table).",
-"Contemplative monk.",
-"Interplanar traveler.",
-"Inventor with a flying contraption.", ]},
- {"title": "d6 Beast You meet a/an…", "id":"d6beastyoumeetaan…_elementalairdungeon", "roll":[
-"Raven.",
-"Bat.",
-"Hawk.",
-"Giant bee.",
-"Pterodactyl.",
-"Swarm of moths.", ]},
- {"title": "d6 Secondary Monster You come upon a/an…", "id":"d6secondarymonsteryoucomeuponaan…_elementalairdungeon", "roll":[
-"Air elemental.",
-"Arrowhawk.",
-"Invisible stalker.",
-"Wyvern.",
-"Spectre.",
-"Roc.", ]},
- {"title": "d6 Primary monster This place is currently ruled by a/an…", "id":"d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalairdungeon", "roll":[
-"Djinn prince.",
-"Cloud giant.",
-"Giant eagle.",
-"Evil entropomancer.",
-"Beholder.",
-"Wraith.", ]},
- {"title": "d6 Traps/hazard You must survive the…", "id":"d6trapshazardyoumustsurvivethe…_elementalairdungeon", "roll":[
-"Trap door to a tremendous fall.",
-"Poisoned dart trap.",
-"Magic crossbow turret trap.",
-"Runes that explode in bursts of lightning.",
-"Sealing chamber that turns into a vacuum.",
-"Curse of listlessness.", ]},
- {"title": "d6 Reward/treasure If you survive, you may find a/an...", "id":"d6rewardtreasureifyousurviveyoumayfindaan_elementalairdungeon", "roll":[
-"Infamous giant’s treasure hoard.",
-"Wreck of a legendary airship.",
-"Rod of elemental power.",
-"Bow that belonged to an ancient hero.",
-"Powerful wizard’s lost spellbook.",
-"Imprisoned dragon.", ]},
-
-
- {"title": "d20 Air Currents", "id":"d20aircurrents_randomdugeonfeatures", "roll":[
-"breeze, slight, damp.",
-"breeze, gusting.",
-"cold current.",
-"downdraft, slight.",
-"downdraft, strong.",
-"still.",
-"still.",
-"still.",
-"still.",
-"still.",
-"still.",
-"still.",
-"still, very chill.",
-"still, warm (or hot).",
-"updraft, slight.",
-"updraft, strong.",
-"wind, strong.",
-"wind, strong, gusting.",
-"wind, strong, moaning.", ]},
- {"title": "d20 Odors", "id":"d20odors_randomdugeonfeatures", "roll":[
-"chlorine smell.",
-"dank, moldy smell.",
-"dank, moldy smell.",
-"dank, moldy smell.",
-"dank, moldy smell.",
-"dank, moldy smell.",
-"dank, moldy smell.",
-"earthy smell.",
-"manure smell.",
-"metallic smell.",
-"ozone smell.",
-"putrid smell.",
-"rotting vegetation smell.",
-"salty, wet smell.",
-"smoky smell.",
-"stale, fetid smell.",
-"sulphurous smell.",
-"urine smell.",
-"dank, moldy smell.", ]},
- {"title": "d10 Air", "id":"d10air_randomdugeonfeatures", "roll":[
-"clear.",
-"clear.",
-"clear.",
-"clear.",
-"clear.",
-"foggy (or steamy).",
-"foggy near floor (or steamy).",
-"hazy (dust).",
-"misted.", ]},
- {"title": "d100 General features", "id":"d100generalfeatures_randomdugeonfeatures", "roll":[
-"ashes.",
-"ashes.",
-"ashes.",
-"bones.",
-"bones.",
-"bottle, broken.",
-"chain, corroded.",
-"club, splintered.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"cobwebs.",
-"coin, copper (bent).",
-"cracks, ceiling.",
-"cracks, ceiling.",
-"cracks, floor.",
-"cracks, floor.",
-"cracks, wall.",
-"cracks, wall.",
-"dagger hilt.",
-"dampness, ceiling.",
-"dampness, ceiling.",
-"dampness, wall.",
-"dampness, wall.",
-"dampness, wall.",
-"dampness, wall.",
-"dripping.",
-"dripping.",
-"dripping.",
-"dripping.",
-"dripping.",
-"dripping.",
-"dripping.",
-"dried blood.",
-"dung.",
-"dung.",
-"dung.",
-"dust.",
-"dust.",
-"dust.",
-"dust.",
-"dust.",
-"flask, cracked.",
-"food scraps.",
-"fungi, common.",
-"guano.",
-"guano.",
-"guano.",
-"hair/fur bits.",
-"hammer head, cracked.",
-"helmet, badly dented.",
-"iron bar, bent, rusted.",
-"javelin head, blunt.",
-"leather boot.",
-"leaves (dry) & twigs.",
-"leaves (dry) & twigs.",
-"leaves (dry) & twigs.",
-"mold (common).",
-"mold (common).",
-"mold (common).",
-"mold (common).",
-"pick handle.",
-"pole, broken.",
-"pottery shards.",
-"rags.",
-"rags.",
-"rope, rotten.",
-"rubble & dirt.",
-"rubble & dirt.",
-"sack, torn.",
-"slimy coating, ceiling.",
-"slimy coating, floor.",
-"slimy coating, wall.",
-"spike, rusted.",
-"sticks.",
-"sticks.",
-"stones, small.",
-"straw.",
-"sword blade, broken.",
-"teeth/fangs, scattered.",
-"torch stub.",
-"torch stub.",
-"wall scratchings.",
-"wall scratchings.",
-"water, small puddle.",
-"water, small puddle.",
-"water, large puddle.",
-"water, large puddle.",
-"water, trickle.",
-"wax blob (candle stub).",
-"wood pieces, rotting.",
-"wood pieces, rotting.",
-"wood pieces, rotting.", ]},
- {"title": "d100 Unexplained Sounds and Strange Noises", "id":"d100unexplainedsoundsandstrangenoises_randomdugeonfeatures", "roll":[
-"bang, slam.",
-"bang, slam.",
-"bang, slam.",
-"bang, slam.",
-"bellow(ing).",
-"bong.",
-"buzzing.",
-"chanting.",
-"chanting.",
-"chiming.",
-"chirping.",
-"clanking.",
-"clashing.",
-"clicking.",
-"coughing.",
-"creaking.",
-"creaking.",
-"drumming.",
-"footsteps (ahead).",
-"footsteps (ahead).",
-"footsteps (ahead).",
-"footsteps (ahead).",
-"footsteps (approaching).",
-"footsteps (approaching).",
-"footsteps (approaching).",
-"footsteps (behind).",
-"footsteps (behind).",
-"footsteps (behind).",
-"footsteps (receding).",
-"footsteps (receding).",
-"footsteps (side).",
-"footsteps (side).",
-"giggling (faint).",
-"giggling (faint).",
-"gong.",
-"grating.",
-"grating.",
-"grating.",
-"groaning.",
-"groaning.",
-"grunting.",
-"hissing.",
-"hissing.",
-"hooting.",
-"horn/trumpet sounding.",
-"howling.",
-"humming.",
-"jingling.",
-"knocking.",
-"knocking.",
-"knocking.",
-"knocking.",
-"laughter.",
-"laughter.",
-"moaning.",
-"moaning.",
-"murmuring.",
-"murmuring.",
-"murmuring.",
-"music.",
-"rattling.",
-"ringing.",
-"roar(ing).",
-"rustling.",
-"rustling.",
-"rustling.",
-"rustling.",
-"scratching/scrabbling.",
-"scratching/scrabbling.",
-"scratching/scrabbling.",
-"scratching/scrabbling.",
-"scream(ing).",
-"scream(ing).",
-"scuttling.",
-"scuttling.",
-"scuttling.",
-"shuffling.",
-"slithering.",
-"slithering.",
-"snapping.",
-"sneezing.",
-"sobbing.",
-"splashing.",
-"splintering.",
-"squeaking.",
-"squeaking.",
-"squealing.",
-"tapping.",
-"tapping.",
-"thud.",
-"thud.",
-"thumping.",
-"thumping.",
-"tinkling.",
-"twanging.",
-"whining.",
-"whispering.",
-"whistling.",
-"whistling.", ]},
- {"title": "d100 Furnishing and Appointments, General", "id":"d100furnishingandappointmentsgeneral_randomdugeonfeatures", "roll":[
-"armchair.",
-"armoire.",
-"arrows.",
-"bag.",
-"barrel.",
-"bed.",
-"bed.",
-"bench.",
-"blanket.",
-"box (large).",
-"brazier & charcoal.",
-"bucket.",
-"buffet.",
-"bunks.",
-"butt (large barrel).",
-"cabinet.",
-"candelabrum.",
-"carpet (large).",
-"cask.",
-"chandelier.",
-"charcoal.",
-"chair.",
-"chair.",
-"chair, padded.",
-"chair, padded, arm.",
-"chest, large.",
-"chest, medium.",
-"chest of drawers.",
-"closet (wardrobe).",
-"coal.",
-"couch.",
-"couch.",
-"crate.",
-"cresset.",
-"cupboard.",
-"cushion.",
-"desk.",
-"desk.",
-"fireplace & wood.",
-"fireplace & wood.",
-"fireplace & wood.",
-"fireplace with mantle.",
-"firkin.",
-"fountain.",
-"fresco.",
-"grindstone.",
-"hamper.",
-"hassock.",
-"hogshead.",
-"idol (large).",
-"keg.",
-"loom.",
-"mat.",
-"mattress.",
-"pail.",
-"painting.",
-"pallet.",
-"pallet.",
-"pallet.",
-"pedestal.",
-"pegs.",
-"pegs.",
-"pegs.",
-"pillow.",
-"pipe (large cask).",
-"quilt.",
-"rug (small).",
-"rug (medium).",
-"rug (large).",
-"rushes.",
-"sack.",
-"sconce, wall.",
-"screen.",
-"sheet.",
-"shelf.",
-"shelf.",
-"shrine.",
-"sideboard.",
-"sofa.",
-"staff, normal.",
-"stand.",
-"statue.",
-"stool, high.",
-"stool, normal.",
-"table, large.",
-"table, long.",
-"table, low.",
-"table, round.",
-"table, small.",
-"table, trestle.",
-"tapestry.",
-"throne.",
-"trunk.",
-"tub.",
-"tun.",
-"urn.",
-"wall basin and font.",
-"wood billets.",
-"workbench.", ]},
- {"title": "d100 Religious Articles and Furnishings", "id":"d100religiousarticlesandfurnishings_randomdugeonfeatures", "roll":[
-"altar.",
-"altar.",
-"altar.",
-"altar.",
-"bell(s).",
-"bell(s).",
-"bell(s).",
-"brazier(s).",
-"brazier(s).",
-"brazier(s).",
-"candelabra.",
-"candles.",
-"candles.",
-"candlesticks.",
-"cassocks.",
-"chime(s).",
-"cloth (altar).",
-"cloth (altar).",
-"columns/pillars.",
-"columns/pillars.",
-"columns/pillars.",
-"columns/pillars.",
-"curtain/tapestry.",
-"drum.",
-"font.",
-"font.",
-"gong.",
-"gong.",
-"holy/unholy symbol(s).",
-"holy/unholy symbol(s).",
-"holy/unholy symbol(s).",
-"holy/unholy symbol(s).",
-"holy/unholy symbol(s).",
-"holy/unholy symbol(s).",
-"holy/unholy writings.",
-"holy/unholy writings.",
-"idol(s).",
-"idol(s).",
-"idol(s).",
-"idol(s).",
-"idol(s).",
-"idol(s).",
-"incense burner(s).",
-"incense burner(s).",
-"incense burner(s).",
-"incense burner(s).",
-"incense burner(s).",
-"kneeling bench.",
-"lamp(s).",
-"lamp(s).",
-"lamp(s).",
-"lamp(s).",
-"lectern.",
-"mosaics.",
-"offertory container.",
-"offertory container.",
-"offertory container.",
-"paintings/frescoes.",
-"pews.",
-"pews.",
-"pipes (musical).",
-"prayer rug.",
-"pulpit.",
-"rail.",
-"robes.",
-"robes.",
-"sanctuary.",
-"sanctuary.",
-"screen.",
-"screen.",
-"shrine.",
-"shrine.",
-"shrine.",
-"shrine.",
-"shrine.",
-"side chair(s).",
-"stand.",
-"stand.",
-"statues(s).",
-"statues(s).",
-"statues(s).",
-"throne.",
-"thurible.",
-"thurible.",
-"tripod.",
-"tripod.",
-"tripod.",
-"vestry.",
-"vestry.",
-"vestments.",
-"vestments.",
-"vestments.",
-"vestments.",
-"vestments.",
-"vestments.",
-"vestments.",
-"votive light.",
-"votive light.",
-"votive light.", ]},
- {"title": "d100 Torture Chamber Furnishings", "id":"d100torturechamberfurnishings_randomdugeonfeatures", "roll":[
-"bastinadoes.",
-"bell (huge).",
-"bench.",
-"bench.",
-"bench.",
-"boots (iron).",
-"boots (iron).",
-"boots (iron).",
-"boots (iron).",
-"branding irons.",
-"branding irons.",
-"branding irons.",
-"branding irons.",
-"branding irons.",
-"brazier.",
-"brazier.",
-"brazier.",
-"brazier.",
-"brazier.",
-"cage.",
-"cage.",
-"chains.",
-"chains.",
-"chains.",
-"chains.",
-"chair with straps.",
-"clamps.",
-"cressets.",
-"cressets.",
-"cressets.",
-"fetters.",
-"fire pit.",
-"fire pit.",
-"fire pit.",
-"grill.",
-"hooks.",
-"hooks.",
-"iron maiden.",
-"iron maiden.",
-"iron maiden.",
-"iron maiden.",
-"iron maiden.",
-"knives.",
-"manacles.",
-"oubliette.",
-"oil (barrel of).",
-"oil (barrel of).",
-"pillory.",
-"pillory.",
-"pincers.",
-"pincers.",
-"pincers.",
-"pincers.",
-"pliers.",
-"pliers.",
-"pot (huge).",
-"pot (huge).",
-"rack.",
-"rack.",
-"rack.",
-"rack.",
-"rack.",
-"rack.",
-"rack.",
-"rack.",
-"ropes.",
-"ropes.",
-"stocks.",
-"stool.",
-"stool.",
-"strappado.",
-"strappado.",
-"strappado.",
-"strappado.",
-"straw.",
-"straw.",
-"straw.",
-"table.",
-"table.",
-"thongs.",
-"thumb screws.",
-"thumb screws.",
-"thumb screws.",
-"thumb screws.",
-"torches.",
-"torches.",
-"torches.",
-"\"U\" rack.",
-"\"U\" rack.",
-"vice.",
-"well.",
-"well.",
-"wheel.",
-"wheel.",
-"wheel.",
-"whips.",
-"whips.",
-"whips.",
-"whips.", ]},
- {"title": "d100 Magic-User Furnishings", "id":"d100magic-userfurnishings_randomdugeonfeatures", "roll":[
-"alembic.",
-"alembic.",
-"balance & weights.",
-"balance & weights.",
-"beaker.",
-"beaker.",
-"beaker.",
-"beaker.",
-"bellows.",
-"bladder.",
-"bottle.",
-"bottle.",
-"book.",
-"book.",
-"book.",
-"bowl.",
-"box.",
-"brazier.",
-"brazier.",
-"brazier.",
-"brazier.",
-"cage.",
-"cauldron.",
-"cauldron.",
-"candle.",
-"candlestick.",
-"carafe.",
-"chalk.",
-"chalk.",
-"crucible.",
-"cruet.",
-"crystal ball.",
-"decanter.",
-"desk.",
-"dish.",
-"flask.",
-"flask.",
-"funnel.",
-"furnace.",
-"herbs.",
-"herbs.",
-"herbs.",
-"herbs.",
-"horn.",
-"hourglass.",
-"jar.",
-"jar.",
-"jug.",
-"kettle.",
-"ladle.",
-"lamp.",
-"lens (concave, convex, etc...).",
-"magic circle.",
-"mortar & pestle.",
-"pan.",
-"parchment.",
-"parchment.",
-"pentacle.",
-"pentagram.",
-"phial.",
-"pipette.",
-"pot.",
-"prism.",
-"quill.",
-"retort.",
-"retort.",
-"retort.",
-"rod, mixing/stirring.",
-"scroll.",
-"scroll.",
-"scroll tube.",
-"sheet.",
-"skin.",
-"skull.",
-"spatula.",
-"spoon, measuring.",
-"stand.",
-"stool.",
-"stuffed animal.",
-"tank (container).",
-"tongs.",
-"tripod.",
-"tube (container).",
-"tube (piping).",
-"tube (piping).",
-"tweezers.",
-"vial.",
-"vial.",
-"vial.",
-"waterclock.",
-"wire.",
-"workbench.",
-"workbench.",
-"workbench.",
-"workbench.",
-"workbench.",
-"workbench.",
-"workbench.",
-" workbench.", ]},
- {"title": "d30 General Description of Container Contents", "id":"d30generaldescriptionofcontainercontents_randomdugeonfeatures", "roll":[
-"bark.",
-"bone.",
-"bone.",
-"chunks.",
-"cinders.",
-"crystals.",
-"dust.",
-"fibers.",
-"fibers.",
-"gelatin.",
-"globes.",
-"grains.",
-"greasy.",
-"husks.",
-"leaves.",
-"liquid.",
-"lump(s).",
-"oily.",
-"paste.",
-"pellets.",
-"powder.",
-"semi-liquid.",
-"semi-liquid.",
-"skin/hide.",
-"splinters.",
-"stalks.",
-"strands.",
-"strips.",
-"viscous.", ]},
- {"title": "d100 Miscellaneous Utensils and Personal Items", "id":"d100miscellaneousutensilsandpersonalitems_randomdugeonfeatures", "roll":[
-"bandages.",
-"basin.",
-"basket.",
-"basket.",
-"beater.",
-"book.",
-"bottle.",
-"bottle.",
-"bowl.",
-"box (small).",
-"brush.",
-"brush.",
-"candle.",
-"candle snuffer.",
-"candlestick.",
-"cane (walking stick).",
-"case.",
-"casket (small).",
-"chopper.",
-"coffer.",
-"cologne.",
-"comb.",
-"cup.",
-"decanter.",
-"dipper.",
-"dish.",
-"earspoon.",
-"ewer.",
-"flagon.",
-"flask.",
-"food.",
-"fork.",
-"grater.",
-"grinder.",
-"hourglass.",
-"jack (container).",
-"jar.",
-"jug.",
-"kettle.",
-"knife.",
-"knucklebones.",
-"ladle.",
-"lamp/lantern.",
-"lamp/lantern.",
-"masher.",
-"mirror.",
-"mug.",
-"needle(s).",
-"oil, cooking (or fuel).",
-"oil fuel.",
-"oil, scented.",
-"pan.",
-"parchment.",
-"pitcher.",
-"pipe, musical.",
-"pipe, smoking.",
-"plate.",
-"platter.",
-"pot.",
-"pouch.",
-"puff.",
-"quill.",
-"razor.",
-"rope.",
-"salve.",
-"saucer.",
-"scraper.",
-"scroll.",
-"shaker.",
-"sifter.",
-"soap.",
-"spigot.",
-"spoon.",
-"stopper.",
-"statuette/figurine.",
-"strainer.",
-"tankard.",
-"thongs.",
-"thread.",
-"tinderbox (with flint & steel).",
-"tinderbox (with flint & steel).",
-"tinderbox (with flint & steel).",
-"tinderbox (with flint & steel).",
-"towel.",
-"towel.",
-"tray.",
-"trivet.",
-"tureen.",
-"twine.",
-"twine.",
-"unguent.",
-"vase.",
-"vial.",
-"wallet.",
-"washcloth.",
-"whetstone.",
-"wig.",
-"wool.",
-" yarn.", ]},
- {"title": "d100 Clothing and Footwear", "id":"d100clothingandfootwear_randomdugeonfeatures", "roll":[
-"apron.",
-"belt.",
-"belt.",
-"blouse.",
-"boots.",
-"boots.",
-"boots.",
-"buskins.",
-"cap.",
-"cap.",
-"cape.",
-"cape.",
-"cloak.",
-"cloak.",
-"cloak.",
-"coat.",
-"coat.",
-"coif.",
-"doublet.",
-"dress.",
-"dress.",
-"frock/pinafore.",
-"frock/pinafore.",
-"gauntlets.",
-"gauntlets.",
-"girdle.",
-"girdle.",
-"gloves.",
-"gown.",
-"gown.",
-"hat.",
-"hat.",
-"hat.",
-"habit.",
-"hood.",
-"hood.",
-"hood.",
-"hood.",
-"hose.",
-"hose.",
-"jerkin.",
-"jerkin.",
-"jupon.",
-"kerchief.",
-"kerchief.",
-"kirtle.",
-"kirtle.",
-"leggings.",
-"leggings.",
-"linen (drawers).",
-"linen (drawers).",
-"linen (drawers).",
-"linen (drawers).",
-"linen (undershirt).",
-"linen (undershirt).",
-"linen (undershirt).",
-"linen (undershirt).",
-"mantle.",
-"pantaloons.",
-"petticoat.",
-"petticoat.",
-"pouch/purse.",
-"pouch/purse.",
-"pouch/purse.",
-"pouch/purse.",
-"robe.",
-"robe.",
-"robe.",
-"robe.",
-"sandals.",
-"sandals.",
-"sandals.",
-"sandals.",
-"scarf.",
-"scarf.",
-"shawl.",
-"shift.",
-"shift.",
-"slippers.",
-"slippers.",
-"slippers.",
-"slippers.",
-"smock.",
-"smock.",
-"smock.",
-"stockings.",
-"stockings.",
-"stockings.",
-"surcoat.",
-"toga.",
-"trousers.",
-"trousers.",
-"trousers.",
-"tunic.",
-"tunic.",
-"veil.",
-"vest.",
-"wallet.",
-" wrapper. ", ]},
-
-
-
-
-{"title": "d10 The master of this tower is...", "id":"d10themasterofthistoweris_magetower", "roll":[
-"An elven sorceress.",
-"A terrifying witch.",
-"A creepy necromancer.",
-"A mystic seer.",
-"A long-bearded sage.",
-"A half-mad elementalist.",
-"A legendary conjurer.",
-"A retired explorer.",
-"The leader of a cabal of tricky witches.",
-"The head of a secret society of wizards.", ]},
-{"title": "d10 The tower's shape is approximately that of...", "id":"d10thetowersshapeisapproximatelythatof_magetower", "roll":[
-"A cylinder.",
-"A pyramid.",
-"A stepped pyramid.",
-"A cone.",
-"A triangular prism.",
-"A rectangular prism.",
-"A pentagonal prism.",
-"A hexagonal prism.",
-"An octagonal prism.",
-"An icosahedron.", ]},
-{"title": "d10 The tower is built of...", "id":"d10thetowerisbuiltof_magetower", "roll":[
-"Clay bricks.",
-"Limestone.",
-"Sandstone.",
-"Marble.",
-"Obsidian.",
-"Enchanted wood.",
-"Crystal.",
-"Bones.",
-"Granite.",
-"Solid gold.", ]},
-{"title": "d10 The exterior of the tower features...", "id":"d10theexteriorofthetowerfeatures_magetower", "roll":[
-"Spider webs.",
-"Ooze.",
-"Fruit-bearing vines.",
-"Thorny vines.",
-"Extensive repairs.",
-"Ancient hieroglyphs.",
-"Arcane runes.",
-"Steel plates.",
-"Scorch marks.",
-"Scratch marks.", ]},
-{"title": "d10 The tower's entrance is guarded by...", "id":"d10thetowersentranceisguardedby_magetower", "roll":[
-"An ill-tempered dragon.",
-"A watchful golem (d6): 1. bone; 2. chain; 3. clay; 4. flesh; 5. iron; 6. stone.",
-"An angry giant (d6): 1. eldritch; 2. fire; 3. frost; 4. shadow; 5. stone; 6. storm.",
-"Cruel gargoyles.",
-"Terrifying elementals (d6): 1. air; 2. earth; 3. fire; 4. ice; 5. storm; 6. water.",
-"Undead minions (d6): 1. ghosts; 2. ghouls; 3. phantom warriors; 4. spectres; 5. wights; 6. zombies.",
-"Devious traps.",
-"A cunning sphinx.",
-"A ferocious, talking beast (d6): 1. bear; 2. griffon; 3. eagle; 4. lion; 5. serpent; 6. wolf.",
-"A menacing, tentacled beast.", ]},
-{"title": "d10 The most well-protected room in the tower is...", "id":"d10themostwell-protectedroominthetoweris_magetower", "roll":[
-"The mage's laboratory.",
-"The mage's library.",
-"The mage's bedchamber.",
-"The mage's wine cellar.",
-"The mage's treasure vault.",
-"A chamber specially prepared for divination rituals.",
-"A chamber specially prepared for summoning rituals.",
-"A chamber specially prepared for magical duels.",
-"An inescapable prison.",
-"The crypt of someone important to the mage (d6): 1. master; 2. teacher; 3. child; 4. parent; 5. lover; 6. vanquished rival.", ]},
-{"title": "d10 The room is protected by...", "id":"d10theroomisprotectedby_magetower", "roll":[
-"A gauntlet of mechanical traps.",
-"A series of sophisticated magical traps.",
-"An exploding ward.",
-"A powerful charm that makes it easy to ignore.",
-"A powerful charm that makes it impossible for intruders to open the door.",
-"Illusions that make it difficult to find the door.",
-"A powerful curse that frightens those who approach the door.",
-"A powerful curse that causes pain in those who approach the door.",
-"An indefatigable construct.",
-"A bound guardian (d6): 1. devil; 2. demon; 3. elemental; 4. enchanted beast; 5. troll; 6. wraith.", ]},
-{"title": "d10 Rumor has it that within the walls of the tower, the mage keeps...", "id":"d10rumorhasitthatwithinthewallsofthetowerthemagekeeps_magetower", "roll":[
-"The weapon of a storied hero.",
-"The staff of an infamous sorcerer or necromancer.",
-"The wand of a famous witch or wizard.",
-"The spellbook of a notorious magic-user.",
-"The artifacts of an elvish hero.",
-"Monstrosities of the mage's own creation.",
-"A legendary stone, mirror, or pool used for watching the world from afar.",
-"A fabled book of dangerous lore (d6): 1. demonology; 2. curses of undeath; 3. dream travel; 4. love and war; 5. planar portals; 6. vile darkness.",
-"An imprisoned being of terrible power (d6): 1. aberration; 2. devil; 3. demon; 4. djinni; 5. efreeti; 6. vampire lord.",
-"A captive princess.", ]},
-
-
-
-
-{"title": "d10 This place is (or was) a...", "id":"d10thisplaceisorwasa_dungeondetails", "roll":[
-"A stronghold.",
-"A temple.",
-"A tomb.",
-"A prison.",
-"A mine.",
-"A lair.",
-"A palace.",
-"A storage vault.",
-"A sewer.",
-"A maze.", ]},
- {"title": "d12 ...built by...", "id":"d12builtby_dungeondetails", "roll":[
-"An ancient dwarvish clan.",
-"An ancient elf prince.",
-"A powerful wizard.",
-"A dark sorceress.",
-"A foreign empire.",
-"An ambitious queen of old.",
-"Prosperous merchants.",
-"A powerful noble family.",
-"Religious zealots.",
-"An ancient race of giants.",
-"A tyrannical king of old.",
-"No one; it's a natural cave.", ]},
- {"title": "d12 ...and located...", "id":"d12andlocated_dungeondetails", "roll":[
-"Beneath a cold mountain.",
-"Beneath a fiery mountain.",
-"Near a well-traveled mountain pass.",
-"Deep within a forest.",
-"Deep within a desert.",
-"Beside the sea.",
-"On an island.",
-"Beneath a bustling city.",
-"Beneath the ruin of an ancient city.",
-"Beneath a well-known castle or monastery.",
-"Beneath a the ruin of an old castle or monastery.",
-"In a place reachable only by magic.", ]},
- {"title": "d12 The place is currently occupied by...", "id":"d12theplaceiscurrentlyoccupiedby_dungeondetails", "roll":[
-"A dangerous outlaw.",
-"An elemental lord.",
-"A vampire.",
-"A lich.",
-"A demon.",
-"A devil.",
-"An orc warlord.",
-"A hobgoblin commander.",
-"An aberrant presence.",
-"A witch.",
-"A giant.",
-"A dragon.", ]},
- {"title": "d12 ...and some...", "id":"d12andsome_dungeondetails", "roll":[
-"Thieves.",
-"Goblins.",
-"Zombies.",
-"Skeletons.",
-"Bats.",
-"Rats.",
-"Spiders.",
-"Oozes.",
-"Kobolds.",
-"Cultists.",
-"Troglodytes.",
-"Ogres.", ]},
- {"title": "d12 If you survive the...", "id":"d12ifyousurvivethe_dungeondetails", "roll":[
-"Gauntlet of mechanical traps.",
-"Powerful magical wards.",
-"Golem guardians.",
-"Elemental guardians.",
-"Noxious gas.",
-"Toxic mold.",
-"Horrible curse.",
-"Unstable ceilings.",
-"Flooding chambers.",
-"Sinkholes.",
-"Steam vents and lava flows.",
-"Slippery footing.", ]},
- {"title": "d12 ...you might recover the...", "id":"d12youmightrecoverthe_dungeondetails", "roll":[
-"Weapon of a legendary warrior.",
-"Wand of a famous witch or wizard.",
-"Spellbook of a notorious mage.",
-"Treasure stash of a notable pirate.",
-"Hoard of an old dragon.",
-"Treasury of an ancient dwarvish realm.",
-"Artifacts of an elvish hero.",
-"Relics of a celebrated priest.",
-"Chests of silver carried by a lost ship or caravan.",
-"Crown jewels of a long-dead queen.",
-"Largest diamond found in this part of the world.",
-"Staff of an infamous sorcerer or necromancer.", ]},
-
-
-
- {"title": "d10 The castle sits...", "id":"d10thecastlesits", "roll":[
- "Atop a mountain.",
- "On a hill overlooking a wide plain.",
- "At the fork of a river.",
- "On a narrow, rocky peninsula.",
- "Above a seaside cliff.",
- "On a hill overlooking a river valley.",
- "On a hill rising out of a swamp.",
- "On a hill overlooking a forest.",
- "Astride a desert oasis or natural spring.",
- "On a ridge overlooking a frozen plain.",
- ]},
- {"title": "d12 The castle was built by...", "id":"d12thecastlewasbuiltby", "roll":[
- "A wise king or queen.",
- "An ambitious lord or lady.",
- "An evil tyrant.",
- "A mighty warrior or warlord.",
- "A retired adventurer.",
- "A celebrated war hero.",
- "An unscrupulous king or queen.",
- "A vain lord or lady.",
- "A powerful witch or wizard.",
- "A beloved sovereign.",
- "A prosperous merchant.",
- "A member of an ancient noble house.",
- ]},
- {"title": "d4 The castle was built...", "id":"d4thecastlewasbuilt", "roll":[
- "In a past age.",
- "Hundreds of years ago.",
- "A few decades ago.",
- "Within the past decade.",
- ]},
- {"title": "d6 Currently, the castle’s condition is...", "id":"d6currentlythecastlesconditionis", "roll":[
- "Perfect; upkeep has been fastidious.",
- "Good; it been well-maintained.",
- "Decent; there are only a few cracks in the walls, but the place can withstand a siege.",
- "Fair; the castle has seen better days.",
- "Poor; the walls and towers are in dire need of repairs.",
- "Decrepit; the place is practically a ruin.",
- ]},
- {"title": "d12 Presently, the castle is occupied by...", "id":"d12presentlythecastleisoccupiedby", "roll":[
- "A member of the royal family.",
- "An ambitious lord or lady.",
- "An evil tyrant.",
- "An elderly lord or lady.",
- "A brash, young lord or lady.",
- "A mercenary company.",
- "A fearsome warlord or retired sell-sword.",
- "A wealthy merchant.",
- "A retired pirate or thief.",
- "A former adventurer.",
- "An absentee noble lord.",
- "The crown, but the king or queen rarely stays here.",
- ]},
- {"title": "d12 The position or territory is worth defending because...", "id":"d12thepositionorterritoryisworthdefendingbecause", "roll":[
- "The surrounding land is excellent for growing crops.",
- "The nearby mines are rich in ores or gems.",
- "The surrounding land is excellent for grazing livestock.",
- "The nearby pass is the easiest way to cross the mountains.",
- "The nearby harbor is important for trade.",
- "The nearby river is important for trade.",
- "The nearby source of freshwater is precious is in this region.",
- "The wild lands beyond are full of threats.",
- "The surrounding lands are part of a long-standing territorial dispute.",
- "The surrounding land is held sacred.",
- "The nearby lands are home to a rare herb, tree, or creature that has magical uses.",
- ]},
- {"title": "d10 The castle’s outer defenses include...", "id":"d10thecastlesouterdefensesinclude", "roll":[
- "Very high stone walls.",
- "Incredibly thick stone walls.",
- "A series of curtain walls and gatehouses.",
- "A treacherous climb to reach the castle walls.",
- "A moat filled with putrescent water.",
- "A moat filled with thick, boot-sucking mud.",
- "A moat filled with sharp spikes.",
- "A moat that is home to one or more dangerous aquatic beasts.",
- "An immense barbican.",
- "A narrow footbridge to reach the postern.",
- ]},
- {"title": "d6 The inner keep’s defenses include...", "id":"d6theinnerkeepsdefensesinclude", "roll":[
- "Hundreds of arrow slits.",
- "One of the world's largest dual-portcullis gates.",
- "A winding climb to reach the entrance.",
- "Several covered parapets with murder holes under which intruders must pass.",
- "A wide courtyard surrounded by flanking towers in the curtain wall.",
- "An unusual or hidden means of entry.",
- ]},
- {"title": "d8 The castle can be held effectively by as few as...", "id":"d8thecastlecanbeheldeffectivelybyasfewas", "roll":[
- "5 soldiers and 20 archers.",
- "20 soldiers, 5 knights, and 20 archers.",
- "50 soldiers, 10 knights, and 40 archers.",
- "20 knights, 20 archers, and 5 warmages.",
- "100 soldiers, 50 archers, and 5 warmages.",
- "100 soldiers, 20 knights, and 50 archers.",
- "200 soldiers, 50 knights, and 100 archers.",
- "200 soldiers, 100 knights, and 200 archers.",
- ]},
- {"title": "d6 In addition to its garrison, the castle can hold foodstores to withstand a three-month siege for up to...", "id":"d6inadditiontoitsgarrisonthecastlecanholdfoodstorestowithstandathreemonthsiegeforupto", "roll":[
- "50 people.",
- "100 people.",
- "200 people.",
- "500 people.",
- "1,000 people.",
- "2,000 people.",
- ]},
- {"title": "d12 The castle is known for...", "id":"d12thecastleisknownfor", "roll":[
- "Withstanding a grueling, lengthy siege.",
- "Suffering an immense conflagration.",
- "Changing hands several times over the course of the same war.",
- "Bringing ill-fortune to those who hold it.",
- "Being haunted by a former occupant.",
- "Never falling in a siege.",
- "Welcoming travelers seeking refuge.",
- "Turning away travelers seeking refuge.",
- "Its unusual architectural style.",
- "Its beautiful, historic tapestries.",
- "Its breathtakingly beautiful chapel.",
- "The quality of its meals.",
- ]},
- {"title": "d12 What is rumored to be hidden in the castle?", "id":"d12whatisrumoredtobehiddeninthecastle", "roll":[
- "An underground tunnel that can serve as a last-gasp escape route.",
- "The weapon of a long-dead hero.",
- "The preserved head of an ancient villain.",
- "A long-lost religious artifact.",
- "A missing lord or lady.",
- "A book of vile curses.",
- "A book of dark and ancient secrets.",
- "A cursed treasure hoard.",
- "The last bottle of famous vintage of wine.",
- "A lost work of a celebrated artist.",
- "The crypt of an ancient sovereign.",
- "An unhatched dragon egg.",
- ]},
- {"title": "d20 Rooms: This chamber is...", "id":"d20roomsthischamberis", "roll":[
- "An antechamber or waiting room.",
- "An armory.",
- "An aviary, dovecote, owlery, or rookery.",
- "A banquet hall.",
- "The barracks.",
- "A bath or privy.",
- "A bedroom (d3): 1. simple; 2. comfortable; 3. luxurious.",
- "A chapel or shrine.",
- "A crypt.",
- "An intimate or informal dining room.",
- "A dressing room.",
- "A gallery (d6): 1. armor and weaponry; 2. paintings; 3. sculptures; 4. tapestries; 5. hunting trophies; 6. trophies of war.",
- "A guardroom.",
- "A kennel, menagerie, or stable.",
- "The kitchen.",
- "A library or study.",
- "A pantry.",
- "Store room for mundane supplies or a cistern for drinking water.",
- "The throne room.",
- "A treasure vault (likely hidden and/or protected by traps).",
- ]},
- {"title": "d20 Features: You notice...", "id":"castled20featuresyounotice", "roll":[
- "An armchair flanked by two sconces.",
- "A large armoire or buffet cabinet.",
- "A bench with a cushion.",
- "A brazier.",
- "A candelabrum on a large table.",
- "A plain chair beside a window.",
- "A heavy wooden chest.",
- "A chest of drawers with a blanket on top.",
- "A desk with some quills and parchment.",
- "A fireplace with a mantle.",
- "A fireplace with a small pile of wood.",
- "A fresco with a padded chair beneath it.",
- "Portrait of a noble.",
- "A painting of a landscape or seascape.",
- "A bust on a pedestal.",
- "A shelf containing books or knick knacks.",
- "A low table in front of a small sofa.",
- "A large table beneath a chandelier.",
- "An ornate tapestry.",
- "A small wall basin and font.",
- ]},
- {"title": "d10 Under siege: You come upon...", "id":"d10undersiegeyoucomeupon", "roll":[
- "A squad of archers hustling up a stair.",
- "A patrol of guards brandishing weapons.",
- "A guard shouting instructions.",
- "A knight hurrying to the stables.",
- "A servant cowering in a hiding place.",
- "A curious child peaking out a window.",
- "A servant kneeling in prayer.",
- "A noble hastily penning a letter.",
- "A squire aiding a knight with his armor.",
- "A healer checking over his potions.",
- ]},
- {"title": "d10 In peace: You come upon...", "id":"d10inpeaceyoucomeupon", "roll":[
- "The huntsman cleaning a recent kill.",
- "The kennel master leading a leashed dog.",
- "The horse master instructing a young rider.",
- "The armorer scolding an apprentice.",
- "A maid fussing over her lady’s dress.",
- "The tutor or sage lost in a book.",
- "The chaplain whispering with a maid.",
- "A maid polishing an ornamental shield.",
- "A servant carrying a tray of food.",
- "Several archers practicing in the yard.",
- ]},
- {"title": "d6 The dungeon is located...", "id":"d6thedungeonislocated", "roll":[
- "In a tower set apart from the main castle.",
- "Beneath the keep.",
- "In a flanking tower of the castle.",
- "Beneath flanking tower in the castle.",
- "In a corner tower of the castle.",
- "Beneath the corner tower.",
- ]},
- {"title": "d4 The dungeon was built...", "id":"d4thedungeonwasbuilt", "roll":[
- "As part of the original castle.",
- "As a later addition.",
- "For another purpose originally.",
- "Long before most of the castle.",
- ]},
- {"title": "d8 The dungeon is...", "id":"d8thedungeonis", "roll":[
- "A sprawling maze of twisting passages.",
- "A sprawling maze of narrow passages.",
- "Organized into small, neat rows of cells or pits.",
- "Organized around a large central cell block or pit.",
- "Only a few rooms.",
- "An endless series of long corridors.",
- "An endless series of small rooms and staircases.",
- "A series of corridors with very low ceilings.",
- ]},
- {"title": "d10 Prisoners are held within...", "id":"d10prisonersareheldwithin", "roll":[
- "Individual cells, in complete isolation.",
- "Individual cells, but they can see and hear other prisoners.",
- "Individual cells, but they can hear other prisoners.",
- "Cells that accommodate up to two prisoners.",
- "Cells that accommodate up to two prisoners, each shackled to the wall.",
- "Cells that accommodate up to four prisoners.",
- "Cells that accommodate up to four prisoners, each shackled to the wall.",
- "A large chamber with many other prisoners, each shackled to the wall.",
- "Individual pits or wells, open at the top.",
- "One or more huge pit with many other prisoners.",
- ]},
- {"title": "d4 The cells’ (or pits’) condition is...", "id":"d4thecellsorpitsconditionis", "roll":[
- "Well-maintained; the walls are solid.",
- "Aging, but sturdy; the walls have some cracks.",
- "Decrepit; the walls are crumbling.",
- "So dark it’s difficult to say.",
- ]},
- {"title": "d4 Prisoners are treated...", "id":"d4prisonersaretreated", "roll":[
- "Humanely; they receive reasonable meals, some exercise, and healing when needed.",
- "Like dogs; they receive poor quality meals and enough healing to keep them alive.",
- "Like rats; they receive terrible meals and are plagued by sickness.",
- "Like they don’t exist; occasionally they receive food.",
- ]},
- {"title": "d10 The dungeon is known for...", "id":"d10thedungeonisknownfor", "roll":[
- "Many prisoners dying in a terrible plague.",
- "A mass escape in the past.",
- "The escape of a famous criminal.",
- "Being the final home of a famous criminal.",
- "Being the final home of a legendary hero.",
- "Being haunted by vengeful ghosts.",
- "Its horrific torture pits.",
- "Never suffering a successful escape.",
- "Its quirky jailer.",
- "The quality of its meals.",
- ]},
- {"title": "d8 According to rumor, within the castle’s dungeon lies...", "id":"d8accordingtorumorwithinthecastlesdungeonlies", "roll":[
- "A secret tunnel to the outside.",
- "The bones of a long-lost hero.",
- "The preserved head of an ancient villain.",
- "A terrible beast to which prisoners are fed.",
- "A missing lord or lady.",
- "A famous jewel by a notorious prisoner.",
- "A unique and terrible torture device.",
- "The bones of a deposed king or queen.",
- ]},
- {"title": "d10 Rooms: This chamber is...", "id":"castledungeond10roomsthischamberis", "roll":[
- "A dungeon cell.",
- "Another dungeon cell.",
- "A passageway connecting cell blocks.",
- "A guardroom.",
- "The barracks.",
- "The jailer’s quarters.",
- "A yard or large indoor space for exercise.",
- "A small dining room.",
- "An interrogation room.",
- "A torture chamber.",
- ]},
- {"title": "d20 Features: You notice...", "id":"castledungeond20featuresyounotice", "roll":[
- "A wooden door reinforced with steel bands.",
- "Steel bars where you expected a stone wall.",
- "Empty manacles along the wall.",
- "An empty sconce to hold a torch.",
- "Distant torchlight.",
- "The floor is uneven.",
- "A crack in the stone floor.",
- "A mouse skittering underfoot.",
- "The stench of rotting flesh.",
- "The scent of stale urine.",
- "A putrid smell.",
- "A dank and moldy odor.",
- "An uncomfortable groaning.",
- "A faint scratching sound.",
- "An odd tapping sound.",
- "The squeaking of rats.",
- "The shouting of distant voices.",
- "Howls of agony.",
- "Horrific screams.",
- "The clanking of chains.",
- ]},
- {"title": "d12 Escape Encounters: You come upon...", "id":"d12escapeencountersyoucomeupon", "roll":[
- "A snoozing guard or jailer.",
- "A pair of guards on patrol.",
- "A quartet of guards playing cards or dice on their break.",
- "A pack of trained hunting dogs commanded by a high-ranking guard who has been alerted of the escape attempt.",
- "An inquisitor on-site to interrogate another prisoner about an unrelated case.",
- "An ear-splitting shriek from a maidservant.",
- "A wide, well-lit yard that must be crossed with guards watching it from towers.",
- "A high wall directly in the path of escape.",
- "A barred window in the path of escape.",
- "The rat-infested kitchens.",
- "An imprisoned nobleman who offers to help if you help him escape.",
- "An imprisoned thief who is bent on revenge.",
- ]},
- {"title": "d10 Entrance: The cave mouth is...", "id":"d10entrancethecavemouthis", "roll":[
- "Wide and tall, letting much daylight into the entry chamber.",
- "A wide sinkhole.",
- "An easy to spot, narrow passage.",
- "A steep, slippery sloped tunnel.",
- "A man-made tunnel.",
- "A collapsed tunnel, impassable without excavation.",
- "Marked with several warning signs.",
- "Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
- "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
- "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.",
- ]},
- {"title": "d50 Denizens: What lives in the cave?", "id":"d50denizenswhatlivesinthecave", "roll":[
- "Bullywug.",
- "Carrion crawler.",
- "Chuul.",
- "Cloaker.",
- "Crawling claw.",
- "Cyclops.",
- "Darkmantle.",
- "Shadow dragon.",
- "Drider.",
- "Duergar.",
- "Elves, dark.",
- "Ettin.",
- "Fomorian.",
- "Fungi.",
- "Galeb duhr.",
- "Gargoyle.",
- "Ghost.",
- "Ghoul.",
- "Giant, hill.",
- "Giant, stone.",
- "Gibbering mouther.",
- "Goblins.",
- "Grell.",
- "Grick.",
- "Grimlock.",
- "Hobgoblins.",
- "Hook Horror.",
- "Kobolds.",
- "Mephits.",
- "Mimic.",
- "Myconids.",
- "Ogres.",
- "Oozes.",
- "Orcs.",
- "Otyugh.",
- "Piercer.",
- "Purple worm.",
- "Roper.",
- "Rust monster.",
- "Shadow.",
- "Skeleton.",
- "Spectre.",
- "Stirge.",
- "Troglodyte.",
- "Troll.",
- "Umber hulk.",
- "Wraith.",
- "Xorn.",
- "Yuan-ti.",
- "Zombies.",
- ]},
- {"title": "d10 Ecology: The creature is...", "id":"d10ecologythecreatureis", "roll":[
- "A predator or a hunter.",
- "A food source for other denizens.",
- "A recently-arrived squatter or invader.",
- "A long-time resident.",
- "A parasite or a scavenger.",
- "A host or the dominant species.",
- "Unusually abundant.",
- "Living in deliberate isolation.",
- "Living in unintentional isolation.",
- "Severely out of place in this cave.",
- ]},
- {"title": "d20 Distinguishing Landmark: You see...", "id":"cavernd20distinguishinglandmarkyousee", "roll":[
- "A trickle of water flowing down the walls and across the floor.",
- "An underground lake of potable water.",
- "A pool of stagnant water.",
- "A natural bridge over a chasm.",
- "A narrow chasm with walls close enough to climb between.",
- "A deep chasm with no bottom in sight.",
- "A shaft in the ceiling with no light coming from it.",
- "A shaft in the ceiling with dim light coming from it.",
- "A group of stalagmites arranged in a circle.",
- "An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
- "A pair of natural columns.",
- "A large stalactite that has broken off from the ceiling and fallen to the floor.",
- "An array of many small stalactites spreading across the ceiling.",
- "A damp wall covered in soft mold.",
- "A recess in the wall, covered in slimy mold.",
- "A large patch of glowing fungus.",
- "A large patch of small mushrooms.",
- "A group of enormous mushrooms.",
- "A large cavern with a strong echo.",
- "A claustrophobic tunnel with a low ceiling.",
- ]},
- {"title": "d12 Features: You notice...", "id":"cavernd12featuresyounotice", "roll":[
- "A cache of abandoned, decrepit mining equipment.",
- "Some old dry bones.",
- "Many bones underfoot.",
- "Evidence of a recent encampment.",
- "An enormous spider web.",
- "A wide slippery patch of mold on the floor.",
- "The clatter of rocks falling.",
- "Loose stones underfoot.",
- "An unstable ceiling.",
- "A distant sound—a scream, hammers at work, footsteps, or drums.",
- "The name of a previous traveler carved into a wall.",
- "Several ancient runes carved into the wall.",
- ]},
- {"title": "d12 The cave wall is...", "id":"d12thecavewallis", "roll":[
- "Slightly damp.",
- "Dripping wet.",
- "Slick with mold.",
- "Covered in soft fungi.",
- "Dry as a bone.",
- "Rough and dry.",
- "Dry and smooth.",
- "Jagged.",
- "Pockmarked.",
- "Crumbling, with loose bits flaking off.",
- "Crumbling, with large chunks falling off at a touch.",
- "Covered in an unidentifiable slime.",
- ]},
- {"title": "d6 The cave ceiling is...", "id":"d6thecaveceilingis", "roll":[
- "Uncomfortably close to your head.",
- "Covered in stalactites (watch your head!).",
- "Smooth as glass.",
- "Rough and jagged.",
- "Connected to the floor by natural columns.",
- "So high it’s difficult to see.",
- ]},
- {"title": "d6 Hazards/Obstacles: You find...", "id":"d6hazardsobstaclesyoufind", "roll":[
- "A colony of poisonous mushrooms.",
- "A patch of toxic mold.",
- "The ceiling caves in.",
- "Several rocks tumble down a sloped wall.",
- "The floor is very slippery.",
- "Your foot misses the floor as you step into a pit or chasm.",
- ]},
- {"title": "d12 Travelers/Visitors: You come upon...", "id":"d12travelersvisitorsyoucomeupon", "roll":[
- "An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
- "An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
- "A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
- "A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
- "A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
- "A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
- "A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
- "A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
- "A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
- "A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
- "A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
- "A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.",
- ]},
- {"title": "d20 The mine is a source of...", "id":"d20themineisasourceof", "roll":[
- "Chalk.",
- "Coal.",
- "Copper.",
- "Gold.",
- "Iron.",
- "Lead.",
- "Lime.",
- "Nickel.",
- "Platinum.",
- "Salt.",
- "Silver.",
- "Zinc.",
- "Diamonds.",
- "Emeralds.",
- "Jade.",
- "Rubies.",
- "Sapphires.",
- "Turquoise.",
- "Other gems (d6): 1. amethyst; 2. aquamarine; 3. garnet; 4. opal; 5. peridot; 6. tanzanite; 7. topaz, 8. zirconium.",
- "An especially rare metal (d3): 1. adamantine; 2. mithral; 3. orium.",
- ]},
- {"title": "d12 Entrance: The mine’s entrance is...", "id":"d12entrancetheminesentranceis", "roll":[
- "Up a winding trail from a camp or village.",
- "Up a steep trail from a camp or village.",
- "A wide, natural cave mouth.",
- "A wide open pit.",
- "An easy to spot, narrow passage.",
- "A steep, slippery sloped tunnel.",
- "A tunnel reinforced with wood beams.",
- "A partially collapsed tunnel, impassable without excavation.",
- "Marked with several signs.",
- "Hidden by the terrain (d4): 1. boulders; 2. waterfall; 3. rocky overhang; 4. hillock.",
- "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
- "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole; 3. un an underwater tunnel; 4. through an illusory rock or wall.",
- ]},
- {"title": "d6 Most of the mine is...", "id":"d6mostofthemineis", "roll":[
- "A sprawling maze of twisting tunnels.",
- "A sprawling maze of narrow tunnels.",
- "A series of tunnels connecting large natural caverns.",
- "A wide open-pit quarry.",
- "A series of tunnels connecting large open pits or sinkholes.",
- "A sprawling maze of open trenches.",
- ]},
- {"title": "d8 Material excavated from the mine is...", "id":"d8materialexcavatedfromthemineis", "roll":[
- "Floated on rafts down a stream or river.",
- "Hauled out on pack mules.",
- "Hauled out on mule-drawn carts.",
- "Hauled out on sure-footed ponies.",
- "Hauled out on ox-drawn carts.",
- "Hauled out on the backs of uncommon beasts of burden (d4): 1. bears; 2. giant lizards; 3. goats; 4. undead horses.",
- "Rolled out in single mine carts.",
- "Rolled out in long trains of mine carts.",
- ]},
- {"title": "d10 Hazards/Obstacles: You find...", "id":"d10hazardsobstaclesyoufind", "roll":[
- "A colony of poisonous mushrooms.",
- "A patch of toxic mold.",
- "A sudden cave in.",
- "Several rocks tumble down a sloped wall.",
- "The floor is very slippery.",
- "Your foot misses the floor as you step into a pit or chasm.",
- "A heap of unstable explosives.",
- "A sudden explosion in another part of the mine shakes the floor.",
- "The floor is writhing with vermin (d4): 1. beetles; 2. centipedes; 3. rats; 4. spiders.",
- "The tunnel or trench is steadily flooding.",
- ]},
- {"title": "d20 Denizens: If you dig deep, you’ll find...", "id":"d20denizensifyoudigdeepyoullfind", "roll":[
- "Carrion crawler.",
- "Cloaker.",
- "Darkmantle.",
- "Drider.",
- "Fungi.",
- "Gargoyle.",
- "Ghosts.",
- "Gricks.",
- "Hook horror.",
- "Mimics.",
- "Myconids.",
- "Ooze.",
- "Otyugh.",
- "Piercer.",
- "Roper.",
- "Rust monster.",
- "Skeletons.",
- "Stirges.",
- "Umber hulk.",
- "Wraith.",
- ]},
- {"title": "d12 Neighbors: The miners complain of trouble from a nearby colony of...", "id":"d12neighborstheminerscomplainoftroublefromanearbycolonyof", "roll":[
- "Cyclops.",
- "Duergar.",
- "Dwarves.",
- "Elves, dark.",
- "Gnomes, deep.",
- "Goblins.",
- "Grimlocks.",
- "Hobgoblins.",
- "Kobolds.",
- "Orcs.",
- "Troglodytes.",
- "Trolls.",
- ]},
- {"title": "d20 Distinguishing Landmark: You see...", "id":"mined20distinguishinglandmarkyousee", "roll":[
- "A trickle of water flowing down the walls and across the floor.",
- "An underground lake of potable water.",
- "A pool of stagnant water.",
- "A rickety bridge over a chasm.",
- "A narrow chasm with walls close enough to climb between.",
- "A deep chasm with no bottom in sight.",
- "A group of boulders arranged in a circle.",
- "A damp wall covered in soft mold.",
- "A recess in the wall, covered in slimy mold.",
- "A large patch of soft fungus.",
- "A cavern with a strong echo.",
- "A claustrophobic tunnel with a low ceiling.",
- "A forked path with tracks for mine carts.",
- "An overturned mine cart.",
- "An unlit lantern mounted to the wall.",
- "A glowing lantern mounted to the wall.",
- "A swirling vein of ore visible in the wall.",
- "A wide vein of ore visible in the wall.",
- "A partially excavated wall with plentiful ore.",
- "A heap of excavated rock.",
- ]},
- {"title": "d12 Features: You notice...", "id":"mined12featuresyounotice", "roll":[
- "Some broken mining equipment.",
- "Some old dry bones.",
- "Evidence of a recent, brief encampment.",
- "Evidence of an abandoned campsite.",
- "An enormous spider web.",
- "A wide slippery patch of mold on the floor.",
- "The clatter of rocks falling.",
- "Loose stones underfoot.",
- "The clang of a pick breaking rock.",
- "The distant sound of hammers at work.",
- "A prospector’s mark scratched on the wall.",
- "A cracked wooden beam overhead.",
- ]},
- {"title": "d4 The mine is widely believed to be...", "id":"d4themineiswidelybelievedtobe", "roll":[
- "Full of riches.",
- "A productive place to dig.",
- "Becoming increasingly unprofitable.",
- "Nearly dried up.",
- ]},
- {"title": "d8 The mine is controlled by...", "id":"d8themineiscontrolledby", "roll":[
- "A powerful, well-known merchant guild.",
- "A wealthy noble house.",
- "A partnership of a few prospectors.",
- "A clan or collective of locals.",
- "No one in particular; finders keepers.",
- "A shadowy cabal of merchants.",
- "A vicious warlord or mercenary captain.",
- "A crime boss who’s never visited the site.",
- ]},
- {"title": "d6 Most of the miners are...", "id":"d6mostoftheminersare", "roll":[
- "Free men working for wages.",
- "Low-level members of a guild.",
- "Paid with a fraction of what they haul out.",
- "Paid with credit at a merchant’s store.",
- "Prisoners.",
- "Slaves.",
- ]},
- {"title": "d12 Visitors to the monastery come seeking...", "id":"d12visitorstothemonasterycomeseeking", "roll":[
- "Ancient knowledge.",
- "Mystic wisdom.",
- "Spiritual guidance.",
- "Prayers and healing.",
- "Ales and other goods made on-site.",
- "Refuge from war.",
- "Shelter on a long journey.",
- "The secret of true happiness.",
- "Physical perfection.",
- "The means to travel to another realm.",
- "Training in a unique fighting style.",
- "The tools and training to exact vengeance.",
- ]},
- {"title": "d12 The monastery is known for its...", "id":"d12themonasteryisknownforits", "roll":[
- "Compassionate healers.",
- "Sacred music.",
- "Ancient wisdom.",
- "Dark prophecies.",
- "Stunning architecture.",
- "Unusual architecture.",
- "A famous sculpture or painting.",
- "Lengthy prayer services and vigils.",
- "Extensive library and scholarly debates.",
- "Master brewers or vintners.",
- "Powerful mystics.",
- "Indefatigable warriors.",
- ]},
- {"title": "d8 The monastery complex is located...", "id":"d8themonasterycomplexislocated", "roll":[
- "On a hilltop far from any cities, but with a village below.",
- "On a hilltop not far from a large city.",
- "On a remote mountaintop.",
- "On the side of a mountain.",
- "Deep within a forest.",
- "Near a desert oasis.",
- "Below ground.",
- "In the heart of a city.",
- ]},
- {"title": "d10 The monastery complex is...", "id":"d10themonasterycomplexis", "roll":[
- "A tight cluster of buildings (or chambers).",
- "A cluster of buildings with gardens, lawns, and yards in the spaces between.",
- "A cluster of interconnected buildings.",
- "A cluster of buildings ringed by a fence or low wall.",
- "A cluster of buildings ringed by a defensible stone wall.",
- "A single large building.",
- "A large main building with several smaller support buildings located nearby.",
- "A fortress with walls and watchtowers or sentry posts.",
- "A labyrinthine series of small buildings.",
- "Symmetrically divided into two or more wings.",
- ]},
- {"title": "d4 Many of the monastery’s ceilings are...", "id":"d4manyofthemonasterysceilingsare", "roll":[
- "Uncomfortably close to your head.",
- "Connected to the floor by columns.",
- "Painted with mythological scenes.",
- "Domes or cupolas.",
- ]},
- {"title": "d6 The buildings/chambers are...", "id":"d6thebuildingschambersare", "roll":[
- "Decorated with statues.",
- "Decorated with stone arches and columns.",
- "Colorful structures of painted wood and plaster.",
- "Sturdy structures of finished wood.",
- "Solid structures of oven-fired clay bricks.",
- "Behind large metal doors (d6): 1. brass; 2. bronze; 3. gold; 4. iron; 5. steel; 6. tin",
- ]},
- {"title": "d8 Many of the monastery’s interior walls are...", "id":"d8manyofthemonasterysinteriorwallsare", "roll":[
- "Rough hewn stone.",
- "Smooth cut stone.",
- "Painted or lacquered wood.",
- "Unfinished hardwood.",
- "Decorated with intricate mosaics.",
- "Decorated with elaborate murals.",
- "Decorated with relief carvings.",
- "Decorated with sacred texts and runes.",
- ]},
- {"title": "d10 The monastery guards the secret to...", "id":"d10themonasteryguardsthesecretto", "roll":[
- "World peace.",
- "Inner peace.",
- "Spiritual enlightenment.",
- "Total consciousness.",
- "Apotheosis.",
- "Armageddon.",
- "Ritual transformation into a god’s avatar.",
- "Unsealing a portal to another realm.",
- "Instant and irreversible death.",
- "The perfect pint of ale.",
- ]},
- {"title": "d4 The monastery’s secret is known to...", "id":"d4themonasteryssecretisknownto", "roll":[
- "Everyone, but the specifics are hidden.",
- "Monks that perform a particular service.",
- "Several of the monastery’s masters.",
- "A single master and a single student.",
- ]},
- {"title": "d12 This building/chamber is...", "id":"d12thisbuildingchamberis", "roll":[
- "A chapel or shrine.",
- "A dormitory.",
- "A cloister.",
- "A refectory (dining hall).",
- "A library.",
- "A balneary (bath).",
- "An infirmary.",
- "A sanatorium or hospice.",
- "A school.",
- "A forge.",
- "A brewery.",
- "A barn.",
- ]},
- {"title": "d20 Features: You notice...", "id":"monasteryd20featuresyounotice", "roll":[
- "A small altar set in an alcove in the wall.",
- "The sound of bells ringing in a tower.",
- "A wall sconce holding many candles.",
- "Tall candles on holders, taller than a man.",
- "The tinkle of chimes from a nearby room.",
- "A tapestry depicting a mythological scene.",
- "A small fountain or reflecting pool.",
- "The sound of a gong from another room.",
- "A large holy symbol embedded in the wall.",
- "A huge book of sacred texts or prayers.",
- "The scent of incense burning nearby.",
- "A kneeler beneath a small statue or icon.",
- "An oil lamp with colored glass panels.",
- "A mosaic set into the floor of the room.",
- "A wide fresco or mural depicting a mythological scene.",
- "The pipes of an indoor plumbing system running along the wall.",
- "Robes and cassocks hanging on hooks.",
- "An ornamental rug.",
- "The sound of chanting from another room.",
- "A statue of a recognizable figure.",
- ]},
- {"title": "d12 Encounters: You come upon...", "id":"d12encountersyoucomeupon", "roll":[
- "A bright-eyed student.",
- "An exhausted student.",
- "A patient initiate.",
- "A fierce martial artist.",
- "A dogmatic teacher.",
- "An eccentric scholar.",
- "A wise old master.",
- "A traveler from afar.",
- "A member of the monastery’s serving staff.",
- "A member of the monastery’s guard.",
- "A strange energy.",
- "A feeling that you’re being watched.",
- ]},
- {"title": "d12 The prison is located...", "id":"d12theprisonislocated", "roll":[
- "On a small island on a remote coast.",
- "On a small island near a city.",
- "In a tower of a castle.",
- "Beneath a temple complex.",
- "In an annex on a temple complex.",
- "Beneath a town hall.",
- "In an annex on a town hall.",
- "Underneath a city, deep below ground.",
- "Behind walls in a fortified rural location (d4): 1. coastland; 2. farmland; 3. mining country; 4. ranchland.",
- "Below ground, in a hidden rural location (d4): 1. coastland; 2. farmland; 3. mining country; 4. ranchland.",
- "Behind walls in a fortified wilderness location (d6): 1. desert, 2. forest, 3. hills; 4. mountains, 5. swamp; 6. tundra.",
- "Below ground, in a hidden wilderness location (d6): 1. desert, 2. forest, 3. hills; 4. mountains, 5. swamp; 6. tundra.",
- ]},
- {"title": "d8 The prison was built by...", "id":"d8theprisonwasbuiltby", "roll":[
- "A wise king or queen.",
- "An ambitious lord or lady.",
- "An evil tyrant.",
- "A civic committee.",
- "A popular mayor or sheriff.",
- "An unscrupulous king or queen.",
- "A prosperous merchant guild.",
- "A powerful noble house.",
- ]},
- {"title": "d6 The prison complex is...", "id":"d6theprisoncomplexis", "roll":[
- "A sprawling maze of twisting passages.",
- "A sprawling maze of narrow passages.",
- "Organized into small, neat rows of cells or pits.",
- "Organized around a large central cell block or pit.",
- "An endless series of long corridors.",
- "A series of corridors with very low ceilings.",
- ]},
- {"title": "d6 The prison is surrounded by...", "id":"d6theprisonissurroundedby", "roll":[
- "Very high stone walls.",
- "Incredibly thick stone walls.",
- "A curtain wall with many gatehouses.",
- "A moat filled with putrescent water.",
- "A moat filled with thick, boot-sucking mud.",
- "A moat filled with sharp spikes.",
- ]},
- {"title": "d10 Prisoners are held within...", "id":"d10prisonersareheldwithin", "roll":[
- "Individual cells, in complete isolation.",
- "Individual cells, but they can see and hear other prisoners.",
- "Individual cells, but they can hear other prisoners.",
- "Cells that accommodate up to two prisoners.",
- "Cells that accommodate up to two prisoners, each shackled to the wall.",
- "Cells that accommodate up to four prisoners.",
- "Cells that accommodate up to four prisoners, each shackled to the wall.",
- "A large chamber with many other prisoners, each shackled to the wall.",
- "Individual pits or wells, open at the top.",
- "One or more huge pit with many other prisoners.",
- ]},
- {"title": "d4 The cells’ (or pits’) condition is...", "id":"d4thecellsorpitsconditionis", "roll":[
- "Well-maintained; the walls are solid.",
- "Aging, but sturdy; the walls have some cracks.",
- "Decrepit; the walls are crumbling.",
- "So dark it’s difficult to say.",
- ]},
- {"title": "d4 Prisoners are treated...", "id":"d4prisonersaretreated", "roll":[
- "Humanely; they receive reasonable meals, some exercise, and healing when needed.",
- "Like dogs; they receive poor quality meals and enough healing to keep them alive.",
- "Like rats; they receive terrible meals and are plagued by sickness.",
- "Like they don’t exist; occasionally they receive food.",
- ]},
- {"title": "d10 The prison is known for...", "id":"d10theprisonisknownfor", "roll":[
- "Many prisoners dying in a terrible plague.",
- "A mass escape in the past.",
- "The escape of a famous criminal.",
- "Being the final home of a famous criminal.",
- "Being the final home of a legendary hero.",
- "Being haunted by vengeful ghosts.",
- "Its horrific torture pits.",
- "Never suffering a successful escape.",
- "Its unusual architectural style.",
- "The quality of its meals.",
- ]},
- {"title": "d8 According to rumor, within the prison’s walls lies...", "id":"d8accordingtorumorwithintheprisonswallslies", "roll":[
- "A secret tunnel to the outside.",
- "The bones of a celebrated outlaw.",
- "The preserved head of an ancient villain.",
- "A terrible beast to which prisoners are fed.",
- "A missing lord or lady.",
- "A treasure stolen by a notorious prisoner.",
- "A unique and terrible torture device.",
- "The bones of a deposed king or queen.",
- ]},
- {"title": "d10 Rooms: This chamber is...", "id":"prisond10roomsthischamberis", "roll":[
- "A prison cell.",
- "Another prison cell.",
- "A passageway connecting cell blocks.",
- "A guardroom.",
- "The barracks.",
- "The jailer’s quarters.",
- "A yard or large indoor space for exercise.",
- "A dining hall.",
- "An interrogation room.",
- "A torture chamber.",
- ]},
- {"title": "d20 Features: You notice...", "id":"prisond20featuresyounotice", "roll":[
- "A wooden door reinforced with steel bands.",
- "Steel bars where you expected a stone wall.",
- "Empty manacles along the wall.",
- "An empty sconce to hold a torch.",
- "Distant torchlight.",
- "The floor is uneven.",
- "A crack in the stone floor.",
- "A mouse skittering underfoot.",
- "The stench of rotting flesh.",
- "The scent of stale urine.",
- "A putrid smell.",
- "A dank and moldy odor.",
- "An uncomfortable groaning.",
- "A faint scratching sound.",
- "An odd tapping sound.",
- "The squeaking of rats.",
- "The shouting of distant voices.",
- "Howls of agony.",
- "Horrific screams.",
- "The clanking of chains.",
- ]},
- {"title": "d12 You come upon...", "id":"d12youcomeupon", "roll":[
- "A snoozing guard.",
- "A pair of guards on patrol.",
- "A quartet of guards playing cards or dice on their break.",
- "A pack of trained hunting dogs commanded by a high-ranking guard who has been alerted of the escape attempt.",
- "A law official on-site to interrogate another prisoner about an unrelated case.",
- "An ear-splitting alarm triggers.",
- "A wide, well-lit yard that must be crossed with guards watching it from towers.",
- "A high wall directly in the path of escape.",
- "A barred window in the path of escape.",
- "The rat-infested kitchens and mess hall.",
- "An imprisoned serial killer who also attempting to escape.",
- "An imprisoned thief who is bent on revenge.",
- ]},
- {"title": "d8 The jailer is...", "id":"d8thejaileris", "roll":[
- "A coward who likes to act tough.",
- "A bully in every sense of the word.",
- "A bastard son of a noble house.",
- "A man who grew up among criminals.",
- "A priest with a puritanical agenda.",
- "A horrible sadist.",
- "A mild-mannered man of faith.",
- "A wicked little man.",
- ]},
- {"title": "d4 The jailer is concerned about...", "id":"d4thejailerisconcernedabout", "roll":[
- "Rumors of an upcoming escape attempt.",
- "Losing his job after a messy prisoner death.",
- "Facing a prisoner who creeps him out.",
- "Ways to make a little extra silver.",
- ]},
- {"title": "d4 The jailer is looking to...", "id":"d4thejailerislookingto", "roll":[
- "Abuse someone who is defenseless.",
- "Make himself feel powerful.",
- "Reach out to a disturbed prisoner.",
- "Swap grisly tales.",
- ]},
- {"title": "d8 The jailer carries...", "id":"d8thejailercarries", "roll":[
- "A large ring of keys.",
- "A large knife and a sap.",
- "A pale of cold porridge from the kitchens.",
- "A trophy taken from a tortured prisoner.",
- "A pocket-sized prayer book.",
- "A spiked club.",
- "A scourge or whip.",
- "A wineskin.",
- ]},
- {"title": "d4 The guard took this job for...", "id":"d4theguardtookthisjobfor", "roll":[
- "The steady pay.",
- "The chance to bully others.",
- "To prove how tough he is.",
- "To take out his aggression on criminals.",
- ]},
- {"title": "d4 On the guard’s face is...", "id":"d4ontheguardsfaceis", "roll":[
- "An unsightly scar.",
- "A stupid grin.",
- "A blank stare.",
- "A bushy mustache.",
- ]},
- {"title": "d4 The prisoner has...", "id":"d4theprisonerhas", "roll":[
- "A long scraggly beard.",
- "A patchy beard.",
- "Skin draped loosely over his bones.",
- "Boils and sores on his skin.",
- ]},
- {"title": "d6 The prisoner is here because...", "id":"d6theprisonerisherebecause", "roll":[
- "He stole something.",
- "He killed someone.",
- "He raped someone.",
- "He advocated rebellion and unrest.",
- "He committed an act of fraud.",
- "Someone confused him with someone else.",
- ]},
- {"title": "d6 Worshipers at the temple pray to...", "id":"d6worshipersatthetempleprayto", "roll":[
- "One god and only one god.",
- "One god primarily, but other gods occasionally or for specific petitions.",
- "Several gods within a pantheon, but two gods above the rest.",
- "An entire pantheon, petitioning each god for specific needs.",
- "One god to whom the temple was not originally dedicated.",
- "Several gods within a pantheon to whom the temple was not originally dedicated.",
- ]},
- {"title": "d12 The temple is dedicated to...", "id":"d12thetempleisdedicatedto", "roll":[
- "The god of the sun/sky.",
- "The earth/mother goddess.",
- "The goddess of the harvest/seasons.",
- "The god of craft/knowledge.",
- "The god of darkness/secrets.",
- "The god of death/evil.",
- "The goddess of the hunt/woodlands.",
- "The goddess of love/beauty/fertility.",
- "The goddess of the moon/magic.",
- "The god of the seas/storms.",
- "The trickster/messenger god.",
- "The tyrant/war god.",
- ]},
- {"title": "d12 The temple is known for its...", "id":"d12thetempleisknownforits", "roll":[
- "Miraculous healers.",
- "Compassionate healers.",
- "Beautiful priestesses.",
- "Wonderful music.",
- "Accurate prophecies.",
- "Collected wisdom.",
- "Stunning architecture.",
- "Unusual architecture.",
- "Incredible collection of artwork.",
- "A famous sculpture or painting.",
- "Lengthy prayer services and vigils.",
- "Lively prayer services and debates.",
- ]},
- {"title": "d6 The temple’s entrance is guarded by...", "id":"d6thetemplesentranceisguardedby", "roll":[
- "A sworn order of devout warriors.",
- "Sell-swords.",
- "Frightening statues of monstrous beings.",
- "Impressive, colossal statues of warriors.",
- "Statues of beautiful maidens, beckoning visitors into a trap.",
- "Nothing; the temple welcomes all.",
- ]},
- {"title": "d8 The temple’s main floor plan is...", "id":"d8thetemplesmainfloorplanis", "roll":[
- "Circular.",
- "Ellipsoidal.",
- "Triangular.",
- "Square.",
- "Rectangular.",
- "Pentagonal.",
- "Polygonal with many sides (d8): 1. six; 2. seven; 3. eight; 4. nine; 5. ten; 6. twelve; 7. thirteen; 8. twenty.",
- "Cruciform.",
- ]},
- {"title": "d8 The temple complex is...", "id":"d8thetemplecomplexis", "roll":[
- "Simple; a large main worship chamber with a handful of functional rooms adjoining.",
- "Simple with a large annex; the annex contains many chambers.",
- "Simple with fortifications.",
- "Multi-layered; upper or lower layers are inaccessible to most visitors.",
- "Multi-winged; some wings are inaccessible to most visitors.",
- "Arranged in a concentric fashion; inner areas are inaccessible to most visitors.",
- "Labyrinthine; designed to deliberately confuse outsiders.",
- "Simple with an intricate complex hidden beneath the main worship chamber.",
- ]},
- {"title": "d6 The temple grounds are dominated by...", "id":"d6thetemplegroundsaredominatedby", "roll":[
- "Impenetrable stone walls.",
- "An intricate structure of stone arches and columns.",
- "A colorful structure of painted wood and plaster.",
- "A sturdy structure of finished wood.",
- "A solid structure of oven-fired clay bricks.",
- "A large structure with immense metal doors (d6): 1. brass; 2. bronze; 3. gold; 4. iron; 5. steel; 6. tin",
- ]},
- {"title": "d8 Many of the temple’s interior walls are...", "id":"d8manyofthetemplesinteriorwallsare", "roll":[
- "Rough hewn stone.",
- "Smooth cut stone.",
- "Painted or lacquered wood.",
- "Unfinished hardwood.",
- "Decorated with intricate mosaics.",
- "Decorated with elaborate murals.",
- "Decorated with relief carvings.",
- "Decorated with sacred texts and runes.",
- ]},
- {"title": "d6 Many of the temple’s ceilings are...", "id":"d6manyofthetemplesceilingsare", "roll":[
- "Uncomfortably close to your head.",
- "Connected to the floor by columns.",
- "Painted with mythological scenes.",
- "So high its difficult to make out details.",
- "Vaulted.",
- "Domes or cupolas.",
- ]},
- {"title": "d20 The purpose of this room is...", "id":"templed20thepurposeofthisroomis", "roll":[
- "An armory or barracks.",
- "A guardroom or sentry post.",
- "A cell for solitary prayer.",
- "A cell for holding prisoners.",
- "An inquisition or torture chamber.",
- "A priest’s office or audience chamber.",
- "A sanitarium or infirmary.",
- "A ceremonial pool, bath, or fountain.",
- "A morgue or mortuary.",
- "A crypt for a person of importance (d4): 1. well-known hero; 2. powerful high priest; 3. obscure priest; 4. wealthy noble.",
- "A room dedicated for specific rituals (d4): 1. conjurations; 2. divinations; 3. funerals; 4. healing miracles.",
- "A chapel or shrine dedicated to a lesser deity, saint, or martyr.",
- "A classroom or dormitory.",
- "A library.",
- "A priest’s quarters or robing room.",
- "A banquet room, large dining hall, or small dining room.",
- "A kitchen or pantry.",
- "A trophy room or art gallery.",
- "A stable or kennel.",
- "A workshop for temple craftsmen.",
- ]},
- {"title": "d20 Features: You notice...", "id":"templed20featuresyounotice", "roll":[
- "A small altar set in an alcove in the wall.",
- "The sound of bells ringing in a tower.",
- "A wall sconce holding many candles.",
- "Tall candles on holders, taller than a man.",
- "The tinkle of chimes from a nearby room.",
- "A tapestry depicting a mythological scene.",
- "A small fountain or reflecting pool.",
- "The sound of a gong from another room.",
- "A large holy symbol embedded in the wall.",
- "A huge book of sacred texts or prayers.",
- "The scent of incense burning nearby.",
- "A kneeler beneath a small statue or icon.",
- "An oil lamp with colored glass panels.",
- "A mosaic set into the floor of the room.",
- "A wide fresco or mural depicting a mythological scene.",
- "The pipes of an immense organ running along the walls.",
- "Robes and cassocks hanging on hooks.",
- "An ornamental rug.",
- "A screen to hide priests from view.",
- "A statue of a recognizable figure.",
- ]},
- {"title": "d6 Encounters: You come upon...", "id":"d6encountersyoucomeupon", "roll":[
- "A young priest or priestess.",
- "An old priest or priestess.",
- "A traveler from afar.",
- "A regular, local worshiper.",
- "A member of the temple’s serving staff.",
- "A member of the temple’s guard.",
- ]},
- {"title": "d20 This tomb was built for...", "id":"d20thistombwasbuiltfor", "roll":[
- "An ancient king.",
- "An ancient queen.",
- "An ancient high priest or priestess.",
- "An ancient sorcerer.",
- "A mighty warrior.",
- "A terrible villain.",
- "A legendary adventurer.",
- "A celebrated war hero.",
- "An unscrupulous king or queen.",
- "A vain mayor or townmaster.",
- "A powerful military commander or warlord.",
- "A powerful witch or wizard.",
- "A powerful priest or priestess.",
- "A beloved sovereign.",
- "A wealthy merchant.",
- "A member of a noble house.",
- "A member of the royal family.",
- "The wife of a wealthy person or ruler.",
- "The mother of a wealthy person or ruler.",
- "The child of a wealthy person or ruler.",
- ]},
- {"title": "d12 The tomb’s entrance is...", "id":"d12thetombsentranceis", "roll":[
- "Yawning open, letting much daylight into the entry chamber.",
- "Behind a huge pair of metal doors (d4): 1. brass; 2. bronze; 3. gold; 4. iron.",
- "Beneath a stone slab.",
- "A simple wooden door framed in stone.",
- "A heavy wooden door framed in stone.",
- "Behind a heavy stone door.",
- "Beneath a gnarled, old tree.",
- "Beneath an obelisk or similar monument.",
- "Beneath a large statue.",
- "Hidden by the terrain (d4): 1. boulders; 2. waterfall; 3. rocky overhang; 4. hillock.",
- "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
- "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole; 3. in an underwater tunnel; 4. through an illusory rock or wall.",
- ]},
- {"title": "d10 The tomb’s entrance is guarded by...", "id":"d10thetombsentranceisguardedby", "roll":[
- "A sworn order of devout warriors.",
- "Sell-swords.",
- "Large, frightening statues of beasts (d8): 1. bats; 2. bears; 3. dragons; 4. eagles; 5. lions; 6. ravens; 7. snakes; 8. wolves.",
- "Impressive, colossal statues of warriors.",
- "Statues of beautiful maidens, beckoning visitors into a trap.",
- "Several crumbling statues.",
- "Skeletal warriors.",
- "An unsettling arrangement of bones.",
- "A band of outlaws who are carefully delving its secrets.",
- "Nothing; the tomb is rather homey and welcoming.",
- ]},
- {"title": "d6 The tomb’s grand crypt is located...", "id":"d6thetombsgrandcryptislocated", "roll":[
- "Just beyond a heavy door in the entry chamber.",
- "Down a steep set of spiraling stairs from the entry chamber.",
- "At the end of a long passageway lined with lesser crypts.",
- "At the end of a long passage lined with statues.",
- "At the end of a long passageway lined with passageways leading to lesser crypts.",
- "Several levels below the entry chamber.",
- ]},
- {"title": "d8 The tomb’s layout is...", "id":"d8thetombslayoutis", "roll":[
- "Simple; a large grand crypt with a handful of smaller crypts and rooms adjoining.",
- "Simple with a large entry chamber; the entry chamber leads off to smaller crypts and other rooms.",
- "Multi-layered; access to the lower layers is easy to find.",
- "Multi-layered; access to the lower layers is difficult to find.",
- "Multi-winged; access to some wings is difficult to find.",
- "A series of rooms arranged in a concentric fashion; the grand crypt is located among the inner rooms.",
- "Labyrinthine; designed to deliberately confuse intruders.",
- "Simple with an intricate complex hidden beneath the grand crypt.",
- ]},
- {"title": "d8 Many of the tomb's interior walls are...", "id":"d8manyofthetombsinteriorwallsare", "roll":[
- "Rough hewn stone.",
- "Smooth cut stone.",
- "Painted or lacquered wood.",
- "Unfinished hardwood.",
- "Decorated with intricate mosaics.",
- "Decorated with elaborate murals.",
- "Decorated with bones and icons of death.",
- "Decorated with sacred texts and runes.",
- ]},
- {"title": "d6 Many of the tomb’s ceilings are...", "id":"d6manyofthetombsceilingsare", "roll":[
- "Uncomfortably close to your head.",
- "Stone, smooth as glass.",
- "Stone, rough and jagged.",
- "Connected to the floor by columns.",
- "Painted or carved with iconic scenes.",
- "Crossed by wooden beams.",
- ]},
- {"title": "d6 The tomb is rumored to...", "id":"d6thetombisrumoredto", "roll":[
- "Hold tremendous treasure.",
- "Be heavily trapped to guard against intruders.",
- "Hold a legendary weapon or artifact.",
- "Bestow a powerful curse on intruders.",
- "House the remains of someone whose body is widely believed to have been lost.",
- "Have already been cleared of monsters and gold by treasure hunters.",
- ]},
- {"title": "d20 The purpose of this room is...", "id":"tombd20thepurposeofthisroomis", "roll":[
- "An antechamber to a crypt or chapel.",
- "A chapel dedicated to protecting the souls of the deceased.",
- "A chapel dedicated to aiding the journey of the souls of the deceased.",
- "A grand crypt for a person of importance (d4): 1. well-known hero; 2. high priest; 3. powerful noble; 4. wealthy merchant.",
- "A false crypt to attract and to trap grave-robbers and treasure hunters.",
- "A crypt for immediate family members.",
- "A crypt for previous generations of the family.",
- "A crypt for the spouse of the deceased.",
- "A crypt of unmarked graves.",
- "A reflecting pool or fountain.",
- "A crypt for devoted servants or slaves.",
- "A room dedicated for specific rituals (d3): 1. divinations; 2. funerals; 3. necromancy.",
- "Gallery dedicated to the deceased (d3): 1. trophies; 2. statues; 3. paintings.",
- "A guardroom with guards (d8): 1. ghosts; 2. golems; 3. knights; 4. sell-swords; 5. cultists; 6. skeletons; 7. wights; 8. zombies.",
- "A priest’s robing room.",
- "Storage room for embalming tools.",
- "Storage room for tools and materials to maintain the tomb.",
- "Workshop for embalming the dead.",
- "A crypt hidden by a secret door where the most important person in the tomb rests.",
- "A priest’s quarters or robing room.",
- ]},
- {"title": "d20 Features: You notice...", "id":"tombd20featuresyounotice", "roll":[
- "A small altar set in an alcove in the wall.",
- "A plaque listing a family lineage.",
- "A plaque noting birth and death dates.",
- "A wall sconce holding several candles.",
- "An empty wall sconce for holding a torch.",
- "A rotten, earthy stench.",
- "A musty, moldy odor.",
- "The scent of decaying flesh.",
- "A mural depicting a mythological scene.",
- "A small fountain or reflecting pool.",
- "A huge book of sacred texts or prayers.",
- "An ornate oil lamp.",
- "A mosaic set into the floor of the room.",
- "A wide fresco or mural depicting a mythological or historical scene.",
- "A gilded sarcophagus.",
- "A simple stone sarcophagus.",
- "A finely-crafted, heavy wooden coffin.",
- "A simple, sturdy wooden coffin.",
- "A stone coffin marked with dates.",
- "An empty coffin.",
- ]},
- {"title": "d20 What haunts this tomb?", "id":"d20whathauntsthistomb", "roll":[
- "A swarm of crawling claws.",
- "A covetous wight.",
- "An ancient demilich.",
- "Malevolent ghosts.",
- "Zombie warriors.",
- "A skeletal hound.",
- "A newly-made vampire.",
- "An ancient vampire.",
- "A huge, animated pile of bones.",
- "Twisted humanoid skeletons.",
- "A zombie made from a fallen adventurer.",
- "A hateful mummy.",
- "Skeletal guardians.",
- "Phantom soldiers.",
- "The ghost of a fair maiden.",
- "Hungry ghouls.",
- "A mad wraith.",
- "A playful ghost.",
- "A treacherous spellcaster-turned-lich.",
- "A vengeful death knight.",
- ]},
- {"title": "d12 Denizens: What lives in the tomb now?", "id":"d12denizenswhatlivesinthetombnow", "roll":[
- "Carrion crawler.",
- "Cloaker.",
- "Darkmantle.",
- "Fungi.",
- "Mimics.",
- "Myconids.",
- "Ooze.",
- "Otyugh.",
- "Piercer",
- "Roper.",
- "Stirges.",
- "Umber hulk.",
- ]},
- {"title": "d8 Visitors: Who has entered the tomb of late?", "id":"d8visitorswhohasenteredthetomboflate", "roll":[
- "A devoted old priest or priestess.",
- "A curious young priest or priestess.",
- "A traveler or scholar from afar.",
- "A member of the deceased’s family.",
- "A greedy treasure hunter.",
- "A student of necromancy.",
- "A fugitive serial killer.",
- "A brave but foolish adventurer.",
- ]},
+ {
+ title: "d20 Air Currents",
+ id: "d20aircurrents_randomdungeonfeatures",
+ roll: [
+ "breeze, slight, damp.",
+ "breeze, gusting.",
+ "cold current.",
+ "downdraft, slight.",
+ "downdraft, strong.",
+ "still.",
+ "still.",
+ "still.",
+ "still.",
+ "still.",
+ "still.",
+ "still.",
+ "still, very chill.",
+ "still, warm (or hot).",
+ "updraft, slight.",
+ "updraft, strong.",
+ "wind, strong.",
+ "wind, strong, gusting.",
+ "wind, strong, moaning.",
+ ],
+ },
+ {
+ title: "d20 Odors",
+ id: "d20odors_randomdungeonfeatures",
+ roll: [
+ "chlorine smell.",
+ "dank, moldy smell.",
+ "dank, moldy smell.",
+ "dank, moldy smell.",
+ "dank, moldy smell.",
+ "dank, moldy smell.",
+ "dank, moldy smell.",
+ "earthy smell.",
+ "manure smell.",
+ "metallic smell.",
+ "ozone smell.",
+ "putrid smell.",
+ "rotting vegetation smell.",
+ "salty, wet smell.",
+ "smoky smell.",
+ "stale, fetid smell.",
+ "sulphurous smell.",
+ "urine smell.",
+ "dank, moldy smell.",
+ ],
+ },
+ {
+ title: "d10 Air",
+ id: "d10air_randomdungeonfeatures",
+ roll: [
+ "clear.",
+ "clear.",
+ "clear.",
+ "clear.",
+ "clear.",
+ "foggy (or steamy).",
+ "foggy near floor (or steamy).",
+ "hazy (dust).",
+ "misted.",
+ ],
+ },
+ {
+ title: "d100 General features",
+ id: "d100generalfeatures_randomdungeonfeatures",
+ roll: [
+ "ashes.",
+ "ashes.",
+ "ashes.",
+ "bones.",
+ "bones.",
+ "bottle, broken.",
+ "chain, corroded.",
+ "club, splintered.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "cobwebs.",
+ "coin, copper (bent).",
+ "cracks, ceiling.",
+ "cracks, ceiling.",
+ "cracks, floor.",
+ "cracks, floor.",
+ "cracks, wall.",
+ "cracks, wall.",
+ "dagger hilt.",
+ "dampness, ceiling.",
+ "dampness, ceiling.",
+ "dampness, wall.",
+ "dampness, wall.",
+ "dampness, wall.",
+ "dampness, wall.",
+ "dripping.",
+ "dripping.",
+ "dripping.",
+ "dripping.",
+ "dripping.",
+ "dripping.",
+ "dripping.",
+ "dried blood.",
+ "dung.",
+ "dung.",
+ "dung.",
+ "dust.",
+ "dust.",
+ "dust.",
+ "dust.",
+ "dust.",
+ "flask, cracked.",
+ "food scraps.",
+ "fungi, common.",
+ "guano.",
+ "guano.",
+ "guano.",
+ "hair/fur bits.",
+ "hammer head, cracked.",
+ "helmet, badly dented.",
+ "iron bar, bent, rusted.",
+ "javelin head, blunt.",
+ "leather boot.",
+ "leaves (dry) & twigs.",
+ "leaves (dry) & twigs.",
+ "leaves (dry) & twigs.",
+ "mold (common).",
+ "mold (common).",
+ "mold (common).",
+ "mold (common).",
+ "pick handle.",
+ "pole, broken.",
+ "pottery shards.",
+ "rags.",
+ "rags.",
+ "rope, rotten.",
+ "rubble & dirt.",
+ "rubble & dirt.",
+ "sack, torn.",
+ "slimy coating, ceiling.",
+ "slimy coating, floor.",
+ "slimy coating, wall.",
+ "spike, rusted.",
+ "sticks.",
+ "sticks.",
+ "stones, small.",
+ "straw.",
+ "sword blade, broken.",
+ "teeth/fangs, scattered.",
+ "torch stub.",
+ "torch stub.",
+ "wall scratchings.",
+ "wall scratchings.",
+ "water, small puddle.",
+ "water, small puddle.",
+ "water, large puddle.",
+ "water, large puddle.",
+ "water, trickle.",
+ "wax blob (candle stub).",
+ "wood pieces, rotting.",
+ "wood pieces, rotting.",
+ "wood pieces, rotting.",
+ ],
+ },
+ {
+ title: "d100 Unexplained Sounds and Strange Noises",
+ id: "d100unexplainedsoundsandstrangenoises_randomdungeonfeatures",
+ roll: [
+ "bang, slam.",
+ "bang, slam.",
+ "bang, slam.",
+ "bang, slam.",
+ "bellow(ing).",
+ "bong.",
+ "buzzing.",
+ "chanting.",
+ "chanting.",
+ "chiming.",
+ "chirping.",
+ "clanking.",
+ "clashing.",
+ "clicking.",
+ "coughing.",
+ "creaking.",
+ "creaking.",
+ "drumming.",
+ "footsteps (ahead).",
+ "footsteps (ahead).",
+ "footsteps (ahead).",
+ "footsteps (ahead).",
+ "footsteps (approaching).",
+ "footsteps (approaching).",
+ "footsteps (approaching).",
+ "footsteps (behind).",
+ "footsteps (behind).",
+ "footsteps (behind).",
+ "footsteps (receding).",
+ "footsteps (receding).",
+ "footsteps (side).",
+ "footsteps (side).",
+ "giggling (faint).",
+ "giggling (faint).",
+ "gong.",
+ "grating.",
+ "grating.",
+ "grating.",
+ "groaning.",
+ "groaning.",
+ "grunting.",
+ "hissing.",
+ "hissing.",
+ "hooting.",
+ "horn/trumpet sounding.",
+ "howling.",
+ "humming.",
+ "jingling.",
+ "knocking.",
+ "knocking.",
+ "knocking.",
+ "knocking.",
+ "laughter.",
+ "laughter.",
+ "moaning.",
+ "moaning.",
+ "murmuring.",
+ "murmuring.",
+ "murmuring.",
+ "music.",
+ "rattling.",
+ "ringing.",
+ "roar(ing).",
+ "rustling.",
+ "rustling.",
+ "rustling.",
+ "rustling.",
+ "scratching/scrabbling.",
+ "scratching/scrabbling.",
+ "scratching/scrabbling.",
+ "scratching/scrabbling.",
+ "scream(ing).",
+ "scream(ing).",
+ "scuttling.",
+ "scuttling.",
+ "scuttling.",
+ "shuffling.",
+ "slithering.",
+ "slithering.",
+ "snapping.",
+ "sneezing.",
+ "sobbing.",
+ "splashing.",
+ "splintering.",
+ "squeaking.",
+ "squeaking.",
+ "squealing.",
+ "tapping.",
+ "tapping.",
+ "thud.",
+ "thud.",
+ "thumping.",
+ "thumping.",
+ "tinkling.",
+ "twanging.",
+ "whining.",
+ "whispering.",
+ "whistling.",
+ "whistling.",
+ ],
+ },
+ {
+ title: "d100 Furnishing and Appointments, General",
+ id: "d100furnishingandappointmentsgeneral_randomdungeonfeatures",
+ roll: [
+ "armchair.",
+ "armoire.",
+ "arrows.",
+ "bag.",
+ "barrel.",
+ "bed.",
+ "bed.",
+ "bench.",
+ "blanket.",
+ "box (large).",
+ "brazier & charcoal.",
+ "bucket.",
+ "buffet.",
+ "bunks.",
+ "butt (large barrel).",
+ "cabinet.",
+ "candelabrum.",
+ "carpet (large).",
+ "cask.",
+ "chandelier.",
+ "charcoal.",
+ "chair.",
+ "chair.",
+ "chair, padded.",
+ "chair, padded, arm.",
+ "chest, large.",
+ "chest, medium.",
+ "chest of drawers.",
+ "closet (wardrobe).",
+ "coal.",
+ "couch.",
+ "couch.",
+ "crate.",
+ "cresset.",
+ "cupboard.",
+ "cushion.",
+ "desk.",
+ "desk.",
+ "fireplace & wood.",
+ "fireplace & wood.",
+ "fireplace & wood.",
+ "fireplace with mantle.",
+ "firkin.",
+ "fountain.",
+ "fresco.",
+ "grindstone.",
+ "hamper.",
+ "hassock.",
+ "hogshead.",
+ "idol (large).",
+ "keg.",
+ "loom.",
+ "mat.",
+ "mattress.",
+ "pail.",
+ "painting.",
+ "pallet.",
+ "pallet.",
+ "pallet.",
+ "pedestal.",
+ "pegs.",
+ "pegs.",
+ "pegs.",
+ "pillow.",
+ "pipe (large cask).",
+ "quilt.",
+ "rug (small).",
+ "rug (medium).",
+ "rug (large).",
+ "rushes.",
+ "sack.",
+ "sconce, wall.",
+ "screen.",
+ "sheet.",
+ "shelf.",
+ "shelf.",
+ "shrine.",
+ "sideboard.",
+ "sofa.",
+ "staff, normal.",
+ "stand.",
+ "statue.",
+ "stool, high.",
+ "stool, normal.",
+ "table, large.",
+ "table, long.",
+ "table, low.",
+ "table, round.",
+ "table, small.",
+ "table, trestle.",
+ "tapestry.",
+ "throne.",
+ "trunk.",
+ "tub.",
+ "tun.",
+ "urn.",
+ "wall basin and font.",
+ "wood billets.",
+ "workbench.",
+ ],
+ },
+ {
+ title: "d100 Religious Articles and Furnishings",
+ id: "d100religiousarticlesandfurnishings_randomdungeonfeatures",
+ roll: [
+ "altar.",
+ "altar.",
+ "altar.",
+ "altar.",
+ "bell(s).",
+ "bell(s).",
+ "bell(s).",
+ "brazier(s).",
+ "brazier(s).",
+ "brazier(s).",
+ "candelabra.",
+ "candles.",
+ "candles.",
+ "candlesticks.",
+ "cassocks.",
+ "chime(s).",
+ "cloth (altar).",
+ "cloth (altar).",
+ "columns/pillars.",
+ "columns/pillars.",
+ "columns/pillars.",
+ "columns/pillars.",
+ "curtain/tapestry.",
+ "drum.",
+ "font.",
+ "font.",
+ "gong.",
+ "gong.",
+ "holy/unholy symbol(s).",
+ "holy/unholy symbol(s).",
+ "holy/unholy symbol(s).",
+ "holy/unholy symbol(s).",
+ "holy/unholy symbol(s).",
+ "holy/unholy symbol(s).",
+ "holy/unholy writings.",
+ "holy/unholy writings.",
+ "idol(s).",
+ "idol(s).",
+ "idol(s).",
+ "idol(s).",
+ "idol(s).",
+ "idol(s).",
+ "incense burner(s).",
+ "incense burner(s).",
+ "incense burner(s).",
+ "incense burner(s).",
+ "incense burner(s).",
+ "kneeling bench.",
+ "lamp(s).",
+ "lamp(s).",
+ "lamp(s).",
+ "lamp(s).",
+ "lectern.",
+ "mosaics.",
+ "offertory container.",
+ "offertory container.",
+ "offertory container.",
+ "paintings/frescoes.",
+ "pews.",
+ "pews.",
+ "pipes (musical).",
+ "prayer rug.",
+ "pulpit.",
+ "rail.",
+ "robes.",
+ "robes.",
+ "sanctuary.",
+ "sanctuary.",
+ "screen.",
+ "screen.",
+ "shrine.",
+ "shrine.",
+ "shrine.",
+ "shrine.",
+ "shrine.",
+ "side chair(s).",
+ "stand.",
+ "stand.",
+ "statues(s).",
+ "statues(s).",
+ "statues(s).",
+ "throne.",
+ "thurible.",
+ "thurible.",
+ "tripod.",
+ "tripod.",
+ "tripod.",
+ "vestry.",
+ "vestry.",
+ "vestments.",
+ "vestments.",
+ "vestments.",
+ "vestments.",
+ "vestments.",
+ "vestments.",
+ "vestments.",
+ "votive light.",
+ "votive light.",
+ "votive light.",
+ ],
+ },
+ {
+ title: "d100 Torture Chamber Furnishings",
+ id: "d100torturechamberfurnishings_randomdungeonfeatures",
+ roll: [
+ "bastinadoes.",
+ "bell (huge).",
+ "bench.",
+ "bench.",
+ "bench.",
+ "boots (iron).",
+ "boots (iron).",
+ "boots (iron).",
+ "boots (iron).",
+ "branding irons.",
+ "branding irons.",
+ "branding irons.",
+ "branding irons.",
+ "branding irons.",
+ "brazier.",
+ "brazier.",
+ "brazier.",
+ "brazier.",
+ "brazier.",
+ "cage.",
+ "cage.",
+ "chains.",
+ "chains.",
+ "chains.",
+ "chains.",
+ "chair with straps.",
+ "clamps.",
+ "cressets.",
+ "cressets.",
+ "cressets.",
+ "fetters.",
+ "fire pit.",
+ "fire pit.",
+ "fire pit.",
+ "grill.",
+ "hooks.",
+ "hooks.",
+ "iron maiden.",
+ "iron maiden.",
+ "iron maiden.",
+ "iron maiden.",
+ "iron maiden.",
+ "knives.",
+ "manacles.",
+ "oubliette.",
+ "oil (barrel of).",
+ "oil (barrel of).",
+ "pillory.",
+ "pillory.",
+ "pincers.",
+ "pincers.",
+ "pincers.",
+ "pincers.",
+ "pliers.",
+ "pliers.",
+ "pot (huge).",
+ "pot (huge).",
+ "rack.",
+ "rack.",
+ "rack.",
+ "rack.",
+ "rack.",
+ "rack.",
+ "rack.",
+ "rack.",
+ "ropes.",
+ "ropes.",
+ "stocks.",
+ "stool.",
+ "stool.",
+ "strappado.",
+ "strappado.",
+ "strappado.",
+ "strappado.",
+ "straw.",
+ "straw.",
+ "straw.",
+ "table.",
+ "table.",
+ "thongs.",
+ "thumb screws.",
+ "thumb screws.",
+ "thumb screws.",
+ "thumb screws.",
+ "torches.",
+ "torches.",
+ "torches.",
+ '"U" rack.',
+ '"U" rack.',
+ "vice.",
+ "well.",
+ "well.",
+ "wheel.",
+ "wheel.",
+ "wheel.",
+ "whips.",
+ "whips.",
+ "whips.",
+ "whips.",
+ ],
+ },
+ {
+ title: "d100 Magic-User Furnishings",
+ id: "d100magic-userfurnishings_randomdungeonfeatures",
+ roll: [
+ "alembic.",
+ "alembic.",
+ "balance & weights.",
+ "balance & weights.",
+ "beaker.",
+ "beaker.",
+ "beaker.",
+ "beaker.",
+ "bellows.",
+ "bladder.",
+ "bottle.",
+ "bottle.",
+ "book.",
+ "book.",
+ "book.",
+ "bowl.",
+ "box.",
+ "brazier.",
+ "brazier.",
+ "brazier.",
+ "brazier.",
+ "cage.",
+ "cauldron.",
+ "cauldron.",
+ "candle.",
+ "candlestick.",
+ "carafe.",
+ "chalk.",
+ "chalk.",
+ "crucible.",
+ "cruet.",
+ "crystal ball.",
+ "decanter.",
+ "desk.",
+ "dish.",
+ "flask.",
+ "flask.",
+ "funnel.",
+ "furnace.",
+ "herbs.",
+ "herbs.",
+ "herbs.",
+ "herbs.",
+ "horn.",
+ "hourglass.",
+ "jar.",
+ "jar.",
+ "jug.",
+ "kettle.",
+ "ladle.",
+ "lamp.",
+ "lens (concave, convex, etc...).",
+ "magic circle.",
+ "mortar & pestle.",
+ "pan.",
+ "parchment.",
+ "parchment.",
+ "pentacle.",
+ "pentagram.",
+ "phial.",
+ "pipette.",
+ "pot.",
+ "prism.",
+ "quill.",
+ "retort.",
+ "retort.",
+ "retort.",
+ "rod, mixing/stirring.",
+ "scroll.",
+ "scroll.",
+ "scroll tube.",
+ "sheet.",
+ "skin.",
+ "skull.",
+ "spatula.",
+ "spoon, measuring.",
+ "stand.",
+ "stool.",
+ "stuffed animal.",
+ "tank (container).",
+ "tongs.",
+ "tripod.",
+ "tube (container).",
+ "tube (piping).",
+ "tube (piping).",
+ "tweezers.",
+ "vial.",
+ "vial.",
+ "vial.",
+ "waterclock.",
+ "wire.",
+ "workbench.",
+ "workbench.",
+ "workbench.",
+ "workbench.",
+ "workbench.",
+ "workbench.",
+ "workbench.",
+ " workbench.",
+ ],
+ },
+ {
+ title: "d30 General Description of Container Contents",
+ id: "d30generaldescriptionofcontainercontents_randomdungeonfeatures",
+ roll: [
+ "bark.",
+ "bone.",
+ "bone.",
+ "chunks.",
+ "cinders.",
+ "crystals.",
+ "dust.",
+ "fibers.",
+ "fibers.",
+ "gelatin.",
+ "globes.",
+ "grains.",
+ "greasy.",
+ "husks.",
+ "leaves.",
+ "liquid.",
+ "lump(s).",
+ "oily.",
+ "paste.",
+ "pellets.",
+ "powder.",
+ "semi-liquid.",
+ "semi-liquid.",
+ "skin/hide.",
+ "splinters.",
+ "stalks.",
+ "strands.",
+ "strips.",
+ "viscous.",
+ ],
+ },
+ {
+ title: "d100 Miscellaneous Utensils and Personal Items",
+ id: "d100miscellaneousutensilsandpersonalitems_randomdungeonfeatures",
+ roll: [
+ "bandages.",
+ "basin.",
+ "basket.",
+ "basket.",
+ "beater.",
+ "book.",
+ "bottle.",
+ "bottle.",
+ "bowl.",
+ "box (small).",
+ "brush.",
+ "brush.",
+ "candle.",
+ "candle snuffer.",
+ "candlestick.",
+ "cane (walking stick).",
+ "case.",
+ "casket (small).",
+ "chopper.",
+ "coffer.",
+ "cologne.",
+ "comb.",
+ "cup.",
+ "decanter.",
+ "dipper.",
+ "dish.",
+ "earspoon.",
+ "ewer.",
+ "flagon.",
+ "flask.",
+ "food.",
+ "fork.",
+ "grater.",
+ "grinder.",
+ "hourglass.",
+ "jack (container).",
+ "jar.",
+ "jug.",
+ "kettle.",
+ "knife.",
+ "knucklebones.",
+ "ladle.",
+ "lamp/lantern.",
+ "lamp/lantern.",
+ "masher.",
+ "mirror.",
+ "mug.",
+ "needle(s).",
+ "oil, cooking (or fuel).",
+ "oil fuel.",
+ "oil, scented.",
+ "pan.",
+ "parchment.",
+ "pitcher.",
+ "pipe, musical.",
+ "pipe, smoking.",
+ "plate.",
+ "platter.",
+ "pot.",
+ "pouch.",
+ "puff.",
+ "quill.",
+ "razor.",
+ "rope.",
+ "salve.",
+ "saucer.",
+ "scraper.",
+ "scroll.",
+ "shaker.",
+ "sifter.",
+ "soap.",
+ "spigot.",
+ "spoon.",
+ "stopper.",
+ "statuette/figurine.",
+ "strainer.",
+ "tankard.",
+ "thongs.",
+ "thread.",
+ "tinderbox (with flint & steel).",
+ "tinderbox (with flint & steel).",
+ "tinderbox (with flint & steel).",
+ "tinderbox (with flint & steel).",
+ "towel.",
+ "towel.",
+ "tray.",
+ "trivet.",
+ "tureen.",
+ "twine.",
+ "twine.",
+ "unguent.",
+ "vase.",
+ "vial.",
+ "wallet.",
+ "washcloth.",
+ "whetstone.",
+ "wig.",
+ "wool.",
+ " yarn.",
+ ],
+ },
+ {
+ title: "d100 Clothing and Footwear",
+ id: "d100clothingandfootwear_randomdungeonfeatures",
+ roll: [
+ "apron.",
+ "belt.",
+ "belt.",
+ "blouse.",
+ "boots.",
+ "boots.",
+ "boots.",
+ "buskins.",
+ "cap.",
+ "cap.",
+ "cape.",
+ "cape.",
+ "cloak.",
+ "cloak.",
+ "cloak.",
+ "coat.",
+ "coat.",
+ "coif.",
+ "doublet.",
+ "dress.",
+ "dress.",
+ "frock/pinafore.",
+ "frock/pinafore.",
+ "gauntlets.",
+ "gauntlets.",
+ "girdle.",
+ "girdle.",
+ "gloves.",
+ "gown.",
+ "gown.",
+ "hat.",
+ "hat.",
+ "hat.",
+ "habit.",
+ "hood.",
+ "hood.",
+ "hood.",
+ "hood.",
+ "hose.",
+ "hose.",
+ "jerkin.",
+ "jerkin.",
+ "jupon.",
+ "kerchief.",
+ "kerchief.",
+ "kirtle.",
+ "kirtle.",
+ "leggings.",
+ "leggings.",
+ "linen (drawers).",
+ "linen (drawers).",
+ "linen (drawers).",
+ "linen (drawers).",
+ "linen (undershirt).",
+ "linen (undershirt).",
+ "linen (undershirt).",
+ "linen (undershirt).",
+ "mantle.",
+ "pantaloons.",
+ "petticoat.",
+ "petticoat.",
+ "pouch/purse.",
+ "pouch/purse.",
+ "pouch/purse.",
+ "pouch/purse.",
+ "robe.",
+ "robe.",
+ "robe.",
+ "robe.",
+ "sandals.",
+ "sandals.",
+ "sandals.",
+ "sandals.",
+ "scarf.",
+ "scarf.",
+ "shawl.",
+ "shift.",
+ "shift.",
+ "slippers.",
+ "slippers.",
+ "slippers.",
+ "slippers.",
+ "smock.",
+ "smock.",
+ "smock.",
+ "stockings.",
+ "stockings.",
+ "stockings.",
+ "surcoat.",
+ "toga.",
+ "trousers.",
+ "trousers.",
+ "trousers.",
+ "tunic.",
+ "tunic.",
+ "veil.",
+ "vest.",
+ "wallet.",
+ " wrapper. ",
+ ],
+ },
+ {
+ title: "d10 The master of this tower is...",
+ id: "d10themasterofthistoweris_magetower",
+ roll: [
+ "An elven sorceress.",
+ "A terrifying witch.",
+ "A creepy necromancer.",
+ "A mystic seer.",
+ "A long-bearded sage.",
+ "A half-mad elementalist.",
+ "A legendary conjurer.",
+ "A retired explorer.",
+ "The leader of a cabal of tricky witches.",
+ "The head of a secret society of wizards.",
+ ],
+ },
+ {
+ title: "d10 The tower's shape is approximately that of...",
+ id: "d10thetowersshapeisapproximatelythatof_magetower",
+ roll: [
+ "A cylinder.",
+ "A pyramid.",
+ "A stepped pyramid.",
+ "A cone.",
+ "A triangular prism.",
+ "A rectangular prism.",
+ "A pentagonal prism.",
+ "A hexagonal prism.",
+ "An octagonal prism.",
+ "An icosahedron.",
+ ],
+ },
+ {
+ title: "d10 The tower is built of...",
+ id: "d10thetowerisbuiltof_magetower",
+ roll: [
+ "Clay bricks.",
+ "Limestone.",
+ "Sandstone.",
+ "Marble.",
+ "Obsidian.",
+ "Enchanted wood.",
+ "Crystal.",
+ "Bones.",
+ "Granite.",
+ "Solid gold.",
+ ],
+ },
+ {
+ title: "d10 The exterior of the tower features...",
+ id: "d10theexteriorofthetowerfeatures_magetower",
+ roll: [
+ "Spider webs.",
+ "Ooze.",
+ "Fruit-bearing vines.",
+ "Thorny vines.",
+ "Extensive repairs.",
+ "Ancient hieroglyphs.",
+ "Arcane runes.",
+ "Steel plates.",
+ "Scorch marks.",
+ "Scratch marks.",
+ ],
+ },
+ {
+ title: "d10 The tower's entrance is guarded by...",
+ id: "d10thetowersentranceisguardedby_magetower",
+ roll: [
+ "An ill-tempered dragon.",
+ "A watchful golem (d6): 1. bone; 2. chain; 3. clay; 4. flesh; 5. iron; 6. stone.",
+ "An angry giant (d6): 1. eldritch; 2. fire; 3. frost; 4. shadow; 5. stone; 6. storm.",
+ "Cruel gargoyles.",
+ "Terrifying elementals (d6): 1. air; 2. earth; 3. fire; 4. ice; 5. storm; 6. water.",
+ "Undead minions (d6): 1. ghosts; 2. ghouls; 3. phantom warriors; 4. spectres; 5. wights; 6. zombies.",
+ "Devious traps.",
+ "A cunning sphinx.",
+ "A ferocious, talking beast (d6): 1. bear; 2. griffon; 3. eagle; 4. lion; 5. serpent; 6. wolf.",
+ "A menacing, tentacled beast.",
+ ],
+ },
+ {
+ title: "d10 The most well-protected room in the tower is...",
+ id: "d10themostwell-protectedroominthetoweris_magetower",
+ roll: [
+ "The mage's laboratory.",
+ "The mage's library.",
+ "The mage's bedchamber.",
+ "The mage's wine cellar.",
+ "The mage's treasure vault.",
+ "A chamber specially prepared for divination rituals.",
+ "A chamber specially prepared for summoning rituals.",
+ "A chamber specially prepared for magical duels.",
+ "An inescapable prison.",
+ "The crypt of someone important to the mage (d6): 1. master; 2. teacher; 3. child; 4. parent; 5. lover; 6. vanquished rival.",
+ ],
+ },
+ {
+ title: "d10 The room is protected by...",
+ id: "d10theroomisprotectedby_magetower",
+ roll: [
+ "A gauntlet of mechanical traps.",
+ "A series of sophisticated magical traps.",
+ "An exploding ward.",
+ "A powerful charm that makes it easy to ignore.",
+ "A powerful charm that makes it impossible for intruders to open the door.",
+ "Illusions that make it difficult to find the door.",
+ "A powerful curse that frightens those who approach the door.",
+ "A powerful curse that causes pain in those who approach the door.",
+ "An indefatigable construct.",
+ "A bound guardian (d6): 1. devil; 2. demon; 3. elemental; 4. enchanted beast; 5. troll; 6. wraith.",
+ ],
+ },
+ {
+ title:
+ "d10 Rumor has it that within the walls of the tower, the mage keeps...",
+ id: "d10rumorhasitthatwithinthewallsofthetowerthemagekeeps_magetower",
+ roll: [
+ "The weapon of a storied hero.",
+ "The staff of an infamous sorcerer or necromancer.",
+ "The wand of a famous witch or wizard.",
+ "The spellbook of a notorious magic-user.",
+ "The artifacts of an elvish hero.",
+ "Monstrosities of the mage's own creation.",
+ "A legendary stone, mirror, or pool used for watching the world from afar.",
+ "A fabled book of dangerous lore (d6): 1. demonology; 2. curses of undeath; 3. dream travel; 4. love and war; 5. planar portals; 6. vile darkness.",
+ "An imprisoned being of terrible power (d6): 1. aberration; 2. devil; 3. demon; 4. djinni; 5. efreeti; 6. vampire lord.",
+ "A captive princess.",
+ ],
+ },
+ {
+ title: "d10 This place is (or was) a...",
+ id: "d10thisplaceisorwasa_dungeondetails",
+ roll: [
+ "A stronghold.",
+ "A temple.",
+ "A tomb.",
+ "A prison.",
+ "A mine.",
+ "A lair.",
+ "A palace.",
+ "A storage vault.",
+ "A sewer.",
+ "A maze.",
+ ],
+ },
+ {
+ title: "d12 ...built by...",
+ id: "d12builtby_dungeondetails",
+ roll: [
+ "An ancient dwarvish clan.",
+ "An ancient elf prince.",
+ "A powerful wizard.",
+ "A dark sorceress.",
+ "A foreign empire.",
+ "An ambitious queen of old.",
+ "Prosperous merchants.",
+ "A powerful noble family.",
+ "Religious zealots.",
+ "An ancient race of giants.",
+ "A tyrannical king of old.",
+ "No one; it's a natural cave.",
+ ],
+ },
+ {
+ title: "d12 ...and located...",
+ id: "d12andlocated_dungeondetails",
+ roll: [
+ "Beneath a cold mountain.",
+ "Beneath a fiery mountain.",
+ "Near a well-traveled mountain pass.",
+ "Deep within a forest.",
+ "Deep within a desert.",
+ "Beside the sea.",
+ "On an island.",
+ "Beneath a bustling city.",
+ "Beneath the ruin of an ancient city.",
+ "Beneath a well-known castle or monastery.",
+ "Beneath a the ruin of an old castle or monastery.",
+ "In a place reachable only by magic.",
+ ],
+ },
+ {
+ title: "d12 The place is currently occupied by...",
+ id: "d12theplaceiscurrentlyoccupiedby_dungeondetails",
+ roll: [
+ "A dangerous outlaw.",
+ "An elemental lord.",
+ "A vampire.",
+ "A lich.",
+ "A demon.",
+ "A devil.",
+ "An orc warlord.",
+ "A hobgoblin commander.",
+ "An aberrant presence.",
+ "A witch.",
+ "A giant.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d12 ...and some...",
+ id: "d12andsome_dungeondetails",
+ roll: [
+ "Thieves.",
+ "Goblins.",
+ "Zombies.",
+ "Skeletons.",
+ "Bats.",
+ "Rats.",
+ "Spiders.",
+ "Oozes.",
+ "Kobolds.",
+ "Cultists.",
+ "Troglodytes.",
+ "Ogres.",
+ ],
+ },
+ {
+ title: "d12 If you survive the...",
+ id: "d12ifyousurvivethe_dungeondetails",
+ roll: [
+ "Gauntlet of mechanical traps.",
+ "Powerful magical wards.",
+ "Golem guardians.",
+ "Elemental guardians.",
+ "Noxious gas.",
+ "Toxic mold.",
+ "Horrible curse.",
+ "Unstable ceilings.",
+ "Flooding chambers.",
+ "Sinkholes.",
+ "Steam vents and lava flows.",
+ "Slippery footing.",
+ ],
+ },
+ {
+ title: "d12 ...you might recover the...",
+ id: "d12youmightrecoverthe_dungeondetails",
+ roll: [
+ "Weapon of a legendary warrior.",
+ "Wand of a famous witch or wizard.",
+ "Spellbook of a notorious mage.",
+ "Treasure stash of a notable pirate.",
+ "Hoard of an old dragon.",
+ "Treasury of an ancient dwarvish realm.",
+ "Artifacts of an elvish hero.",
+ "Relics of a celebrated priest.",
+ "Chests of silver carried by a lost ship or caravan.",
+ "Crown jewels of a long-dead queen.",
+ "Largest diamond found in this part of the world.",
+ "Staff of an infamous sorcerer or necromancer.",
+ ],
+ },
-// end of dungeons
+ {
+ title: "d10 The castle sits...",
+ id: "d10thecastlesits",
+ roll: [
+ "Atop a mountain.",
+ "On a hill overlooking a wide plain.",
+ "At the fork of a river.",
+ "On a narrow, rocky peninsula.",
+ "Above a seaside cliff.",
+ "On a hill overlooking a river valley.",
+ "On a hill rising out of a swamp.",
+ "On a hill overlooking a forest.",
+ "Astride a desert oasis or natural spring.",
+ "On a ridge overlooking a frozen plain.",
+ ],
+ },
+ {
+ title: "d12 The castle was built by...",
+ id: "d12thecastlewasbuiltby",
+ roll: [
+ "A wise king or queen.",
+ "An ambitious lord or lady.",
+ "An evil tyrant.",
+ "A mighty warrior or warlord.",
+ "A retired adventurer.",
+ "A celebrated war hero.",
+ "An unscrupulous king or queen.",
+ "A vain lord or lady.",
+ "A powerful witch or wizard.",
+ "A beloved sovereign.",
+ "A prosperous merchant.",
+ "A member of an ancient noble house.",
+ ],
+ },
+ {
+ title: "d4 The castle was built...",
+ id: "d4thecastlewasbuilt",
+ roll: [
+ "In a past age.",
+ "Hundreds of years ago.",
+ "A few decades ago.",
+ "Within the past decade.",
+ ],
+ },
+ {
+ title: "d6 Currently, the castle’s condition is...",
+ id: "d6currentlythecastlesconditionis",
+ roll: [
+ "Perfect; upkeep has been fastidious.",
+ "Good; it been well-maintained.",
+ "Decent; there are only a few cracks in the walls, but the place can withstand a siege.",
+ "Fair; the castle has seen better days.",
+ "Poor; the walls and towers are in dire need of repairs.",
+ "Decrepit; the place is practically a ruin.",
+ ],
+ },
+ {
+ title: "d12 Presently, the castle is occupied by...",
+ id: "d12presentlythecastleisoccupiedby",
+ roll: [
+ "A member of the royal family.",
+ "An ambitious lord or lady.",
+ "An evil tyrant.",
+ "An elderly lord or lady.",
+ "A brash, young lord or lady.",
+ "A mercenary company.",
+ "A fearsome warlord or retired sell-sword.",
+ "A wealthy merchant.",
+ "A retired pirate or thief.",
+ "A former adventurer.",
+ "An absentee noble lord.",
+ "The crown, but the king or queen rarely stays here.",
+ ],
+ },
+ {
+ title: "d12 The position or territory is worth defending because...",
+ id: "d12thepositionorterritoryisworthdefendingbecause",
+ roll: [
+ "The surrounding land is excellent for growing crops.",
+ "The nearby mines are rich in ores or gems.",
+ "The surrounding land is excellent for grazing livestock.",
+ "The nearby pass is the easiest way to cross the mountains.",
+ "The nearby harbor is important for trade.",
+ "The nearby river is important for trade.",
+ "The nearby source of freshwater is precious is in this region.",
+ "The wild lands beyond are full of threats.",
+ "The surrounding lands are part of a long-standing territorial dispute.",
+ "The surrounding land is held sacred.",
+ "The nearby lands are home to a rare herb, tree, or creature that has magical uses.",
+ ],
+ },
+ {
+ title: "d10 The castle’s outer defenses include...",
+ id: "d10thecastlesouterdefensesinclude",
+ roll: [
+ "Very high stone walls.",
+ "Incredibly thick stone walls.",
+ "A series of curtain walls and gatehouses.",
+ "A treacherous climb to reach the castle walls.",
+ "A moat filled with putrescent water.",
+ "A moat filled with thick, boot-sucking mud.",
+ "A moat filled with sharp spikes.",
+ "A moat that is home to one or more dangerous aquatic beasts.",
+ "An immense barbican.",
+ "A narrow footbridge to reach the postern.",
+ ],
+ },
+ {
+ title: "d6 The inner keep’s defenses include...",
+ id: "d6theinnerkeepsdefensesinclude",
+ roll: [
+ "Hundreds of arrow slits.",
+ "One of the world's largest dual-portcullis gates.",
+ "A winding climb to reach the entrance.",
+ "Several covered parapets with murder holes under which intruders must pass.",
+ "A wide courtyard surrounded by flanking towers in the curtain wall.",
+ "An unusual or hidden means of entry.",
+ ],
+ },
+ {
+ title: "d8 The castle can be held effectively by as few as...",
+ id: "d8thecastlecanbeheldeffectivelybyasfewas",
+ roll: [
+ "5 soldiers and 20 archers.",
+ "20 soldiers, 5 knights, and 20 archers.",
+ "50 soldiers, 10 knights, and 40 archers.",
+ "20 knights, 20 archers, and 5 warmages.",
+ "100 soldiers, 50 archers, and 5 warmages.",
+ "100 soldiers, 20 knights, and 50 archers.",
+ "200 soldiers, 50 knights, and 100 archers.",
+ "200 soldiers, 100 knights, and 200 archers.",
+ ],
+ },
+ {
+ title:
+ "d6 In addition to its garrison, the castle can hold foodstores to withstand a three-month siege for up to...",
+ id:
+ "d6inadditiontoitsgarrisonthecastlecanholdfoodstorestowithstandathreemonthsiegeforupto",
+ roll: [
+ "50 people.",
+ "100 people.",
+ "200 people.",
+ "500 people.",
+ "1,000 people.",
+ "2,000 people.",
+ ],
+ },
+ {
+ title: "d12 The castle is known for...",
+ id: "d12thecastleisknownfor",
+ roll: [
+ "Withstanding a grueling, lengthy siege.",
+ "Suffering an immense conflagration.",
+ "Changing hands several times over the course of the same war.",
+ "Bringing ill-fortune to those who hold it.",
+ "Being haunted by a former occupant.",
+ "Never falling in a siege.",
+ "Welcoming travelers seeking refuge.",
+ "Turning away travelers seeking refuge.",
+ "Its unusual architectural style.",
+ "Its beautiful, historic tapestries.",
+ "Its breathtakingly beautiful chapel.",
+ "The quality of its meals.",
+ ],
+ },
+ {
+ title: "d12 What is rumored to be hidden in the castle?",
+ id: "d12whatisrumoredtobehiddeninthecastle",
+ roll: [
+ "An underground tunnel that can serve as a last-gasp escape route.",
+ "The weapon of a long-dead hero.",
+ "The preserved head of an ancient villain.",
+ "A long-lost religious artifact.",
+ "A missing lord or lady.",
+ "A book of vile curses.",
+ "A book of dark and ancient secrets.",
+ "A cursed treasure hoard.",
+ "The last bottle of famous vintage of wine.",
+ "A lost work of a celebrated artist.",
+ "The crypt of an ancient sovereign.",
+ "An unhatched dragon egg.",
+ ],
+ },
+ {
+ title: "d20 Rooms: This chamber is...",
+ id: "d20roomsthischamberis",
+ roll: [
+ "An antechamber or waiting room.",
+ "An armory.",
+ "An aviary, dovecote, owlery, or rookery.",
+ "A banquet hall.",
+ "The barracks.",
+ "A bath or privy.",
+ "A bedroom (d3): 1. simple; 2. comfortable; 3. luxurious.",
+ "A chapel or shrine.",
+ "A crypt.",
+ "An intimate or informal dining room.",
+ "A dressing room.",
+ "A gallery (d6): 1. armor and weaponry; 2. paintings; 3. sculptures; 4. tapestries; 5. hunting trophies; 6. trophies of war.",
+ "A guardroom.",
+ "A kennel, menagerie, or stable.",
+ "The kitchen.",
+ "A library or study.",
+ "A pantry.",
+ "Store room for mundane supplies or a cistern for drinking water.",
+ "The throne room.",
+ "A treasure vault (likely hidden and/or protected by traps).",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "castled20featuresyounotice",
+ roll: [
+ "An armchair flanked by two sconces.",
+ "A large armoire or buffet cabinet.",
+ "A bench with a cushion.",
+ "A brazier.",
+ "A candelabrum on a large table.",
+ "A plain chair beside a window.",
+ "A heavy wooden chest.",
+ "A chest of drawers with a blanket on top.",
+ "A desk with some quills and parchment.",
+ "A fireplace with a mantle.",
+ "A fireplace with a small pile of wood.",
+ "A fresco with a padded chair beneath it.",
+ "Portrait of a noble.",
+ "A painting of a landscape or seascape.",
+ "A bust on a pedestal.",
+ "A shelf containing books or knick knacks.",
+ "A low table in front of a small sofa.",
+ "A large table beneath a chandelier.",
+ "An ornate tapestry.",
+ "A small wall basin and font.",
+ ],
+ },
+ {
+ title: "d10 Under siege: You come upon...",
+ id: "d10undersiegeyoucomeupon",
+ roll: [
+ "A squad of archers hustling up a stair.",
+ "A patrol of guards brandishing weapons.",
+ "A guard shouting instructions.",
+ "A knight hurrying to the stables.",
+ "A servant cowering in a hiding place.",
+ "A curious child peaking out a window.",
+ "A servant kneeling in prayer.",
+ "A noble hastily penning a letter.",
+ "A squire aiding a knight with his armor.",
+ "A healer checking over his potions.",
+ ],
+ },
+ {
+ title: "d10 In peace: You come upon...",
+ id: "d10inpeaceyoucomeupon",
+ roll: [
+ "The huntsman cleaning a recent kill.",
+ "The kennel master leading a leashed dog.",
+ "The horse master instructing a young rider.",
+ "The armorer scolding an apprentice.",
+ "A maid fussing over her lady’s dress.",
+ "The tutor or sage lost in a book.",
+ "The chaplain whispering with a maid.",
+ "A maid polishing an ornamental shield.",
+ "A servant carrying a tray of food.",
+ "Several archers practicing in the yard.",
+ ],
+ },
+ {
+ title: "d6 The dungeon is located...",
+ id: "d6thedungeonislocated",
+ roll: [
+ "In a tower set apart from the main castle.",
+ "Beneath the keep.",
+ "In a flanking tower of the castle.",
+ "Beneath flanking tower in the castle.",
+ "In a corner tower of the castle.",
+ "Beneath the corner tower.",
+ ],
+ },
+ {
+ title: "d4 The dungeon was built...",
+ id: "d4thedungeonwasbuilt",
+ roll: [
+ "As part of the original castle.",
+ "As a later addition.",
+ "For another purpose originally.",
+ "Long before most of the castle.",
+ ],
+ },
+ {
+ title: "d8 The dungeon is...",
+ id: "d8thedungeonis",
+ roll: [
+ "A sprawling maze of twisting passages.",
+ "A sprawling maze of narrow passages.",
+ "Organized into small, neat rows of cells or pits.",
+ "Organized around a large central cell block or pit.",
+ "Only a few rooms.",
+ "An endless series of long corridors.",
+ "An endless series of small rooms and staircases.",
+ "A series of corridors with very low ceilings.",
+ ],
+ },
+ {
+ title: "d10 Prisoners are held within...",
+ id: "d10prisonersareheldwithin",
+ roll: [
+ "Individual cells, in complete isolation.",
+ "Individual cells, but they can see and hear other prisoners.",
+ "Individual cells, but they can hear other prisoners.",
+ "Cells that accommodate up to two prisoners.",
+ "Cells that accommodate up to two prisoners, each shackled to the wall.",
+ "Cells that accommodate up to four prisoners.",
+ "Cells that accommodate up to four prisoners, each shackled to the wall.",
+ "A large chamber with many other prisoners, each shackled to the wall.",
+ "Individual pits or wells, open at the top.",
+ "One or more huge pit with many other prisoners.",
+ ],
+ },
+ {
+ title: "d4 The cells’ (or pits’) condition is...",
+ id: "d4thecellsorpitsconditionis",
+ roll: [
+ "Well-maintained; the walls are solid.",
+ "Aging, but sturdy; the walls have some cracks.",
+ "Decrepit; the walls are crumbling.",
+ "So dark it’s difficult to say.",
+ ],
+ },
+ {
+ title: "d4 Prisoners are treated...",
+ id: "d4prisonersaretreated",
+ roll: [
+ "Humanely; they receive reasonable meals, some exercise, and healing when needed.",
+ "Like dogs; they receive poor quality meals and enough healing to keep them alive.",
+ "Like rats; they receive terrible meals and are plagued by sickness.",
+ "Like they don’t exist; occasionally they receive food.",
+ ],
+ },
+ {
+ title: "d10 The dungeon is known for...",
+ id: "d10thedungeonisknownfor",
+ roll: [
+ "Many prisoners dying in a terrible plague.",
+ "A mass escape in the past.",
+ "The escape of a famous criminal.",
+ "Being the final home of a famous criminal.",
+ "Being the final home of a legendary hero.",
+ "Being haunted by vengeful ghosts.",
+ "Its horrific torture pits.",
+ "Never suffering a successful escape.",
+ "Its quirky jailer.",
+ "The quality of its meals.",
+ ],
+ },
+ {
+ title: "d8 According to rumor, within the castle’s dungeon lies...",
+ id: "d8accordingtorumorwithinthecastlesdungeonlies",
+ roll: [
+ "A secret tunnel to the outside.",
+ "The bones of a long-lost hero.",
+ "The preserved head of an ancient villain.",
+ "A terrible beast to which prisoners are fed.",
+ "A missing lord or lady.",
+ "A famous jewel by a notorious prisoner.",
+ "A unique and terrible torture device.",
+ "The bones of a deposed king or queen.",
+ ],
+ },
+ {
+ title: "d10 Rooms: This chamber is...",
+ id: "castledungeond10roomsthischamberis",
+ roll: [
+ "A dungeon cell.",
+ "Another dungeon cell.",
+ "A passageway connecting cell blocks.",
+ "A guardroom.",
+ "The barracks.",
+ "The jailer’s quarters.",
+ "A yard or large indoor space for exercise.",
+ "A small dining room.",
+ "An interrogation room.",
+ "A torture chamber.",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "castledungeond20featuresyounotice",
+ roll: [
+ "A wooden door reinforced with steel bands.",
+ "Steel bars where you expected a stone wall.",
+ "Empty manacles along the wall.",
+ "An empty sconce to hold a torch.",
+ "Distant torchlight.",
+ "The floor is uneven.",
+ "A crack in the stone floor.",
+ "A mouse skittering underfoot.",
+ "The stench of rotting flesh.",
+ "The scent of stale urine.",
+ "A putrid smell.",
+ "A dank and moldy odor.",
+ "An uncomfortable groaning.",
+ "A faint scratching sound.",
+ "An odd tapping sound.",
+ "The squeaking of rats.",
+ "The shouting of distant voices.",
+ "Howls of agony.",
+ "Horrific screams.",
+ "The clanking of chains.",
+ ],
+ },
+ {
+ title: "d12 Escape Encounters: You come upon...",
+ id: "d12escapeencountersyoucomeupon",
+ roll: [
+ "A snoozing guard or jailer.",
+ "A pair of guards on patrol.",
+ "A quartet of guards playing cards or dice on their break.",
+ "A pack of trained hunting dogs commanded by a high-ranking guard who has been alerted of the escape attempt.",
+ "An inquisitor on-site to interrogate another prisoner about an unrelated case.",
+ "An ear-splitting shriek from a maidservant.",
+ "A wide, well-lit yard that must be crossed with guards watching it from towers.",
+ "A high wall directly in the path of escape.",
+ "A barred window in the path of escape.",
+ "The rat-infested kitchens.",
+ "An imprisoned nobleman who offers to help if you help him escape.",
+ "An imprisoned thief who is bent on revenge.",
+ ],
+ },
+ {
+ title: "d10 Entrance: The cave mouth is...",
+ id: "d10entrancethecavemouthis",
+ roll: [
+ "Wide and tall, letting much daylight into the entry chamber.",
+ "A wide sinkhole.",
+ "An easy to spot, narrow passage.",
+ "A steep, slippery sloped tunnel.",
+ "A man-made tunnel.",
+ "A collapsed tunnel, impassable without excavation.",
+ "Marked with several warning signs.",
+ "Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
+ "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
+ "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.",
+ ],
+ },
+ {
+ title: "d50 Denizens: What lives in the cave?",
+ id: "d50denizenswhatlivesinthecave",
+ roll: [
+ "Bullywug.",
+ "Carrion crawler.",
+ "Chuul.",
+ "Cloaker.",
+ "Crawling claw.",
+ "Cyclops.",
+ "Darkmantle.",
+ "Shadow dragon.",
+ "Drider.",
+ "Duergar.",
+ "Elves, dark.",
+ "Ettin.",
+ "Fomorian.",
+ "Fungi.",
+ "Galeb duhr.",
+ "Gargoyle.",
+ "Ghost.",
+ "Ghoul.",
+ "Giant, hill.",
+ "Giant, stone.",
+ "Gibbering mouther.",
+ "Goblins.",
+ "Grell.",
+ "Grick.",
+ "Grimlock.",
+ "Hobgoblins.",
+ "Hook Horror.",
+ "Kobolds.",
+ "Mephits.",
+ "Mimic.",
+ "Myconids.",
+ "Ogres.",
+ "Oozes.",
+ "Orcs.",
+ "Otyugh.",
+ "Piercer.",
+ "Purple worm.",
+ "Roper.",
+ "Rust monster.",
+ "Shadow.",
+ "Skeleton.",
+ "Spectre.",
+ "Stirge.",
+ "Troglodyte.",
+ "Troll.",
+ "Umber hulk.",
+ "Wraith.",
+ "Xorn.",
+ "Yuan-ti.",
+ "Zombies.",
+ ],
+ },
+ {
+ title: "d10 Ecology: The creature is...",
+ id: "d10ecologythecreatureis",
+ roll: [
+ "A predator or a hunter.",
+ "A food source for other denizens.",
+ "A recently-arrived squatter or invader.",
+ "A long-time resident.",
+ "A parasite or a scavenger.",
+ "A host or the dominant species.",
+ "Unusually abundant.",
+ "Living in deliberate isolation.",
+ "Living in unintentional isolation.",
+ "Severely out of place in this cave.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "cavernd20distinguishinglandmarkyousee",
+ roll: [
+ "A trickle of water flowing down the walls and across the floor.",
+ "An underground lake of potable water.",
+ "A pool of stagnant water.",
+ "A natural bridge over a chasm.",
+ "A narrow chasm with walls close enough to climb between.",
+ "A deep chasm with no bottom in sight.",
+ "A shaft in the ceiling with no light coming from it.",
+ "A shaft in the ceiling with dim light coming from it.",
+ "A group of stalagmites arranged in a circle.",
+ "An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
+ "A pair of natural columns.",
+ "A large stalactite that has broken off from the ceiling and fallen to the floor.",
+ "An array of many small stalactites spreading across the ceiling.",
+ "A damp wall covered in soft mold.",
+ "A recess in the wall, covered in slimy mold.",
+ "A large patch of glowing fungus.",
+ "A large patch of small mushrooms.",
+ "A group of enormous mushrooms.",
+ "A large cavern with a strong echo.",
+ "A claustrophobic tunnel with a low ceiling.",
+ ],
+ },
+ {
+ title: "d12 Features: You notice...",
+ id: "cavernd12featuresyounotice",
+ roll: [
+ "A cache of abandoned, decrepit mining equipment.",
+ "Some old dry bones.",
+ "Many bones underfoot.",
+ "Evidence of a recent encampment.",
+ "An enormous spider web.",
+ "A wide slippery patch of mold on the floor.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "An unstable ceiling.",
+ "A distant sound—a scream, hammers at work, footsteps, or drums.",
+ "The name of a previous traveler carved into a wall.",
+ "Several ancient runes carved into the wall.",
+ ],
+ },
+ {
+ title: "d12 The cave wall is...",
+ id: "d12thecavewallis",
+ roll: [
+ "Slightly damp.",
+ "Dripping wet.",
+ "Slick with mold.",
+ "Covered in soft fungi.",
+ "Dry as a bone.",
+ "Rough and dry.",
+ "Dry and smooth.",
+ "Jagged.",
+ "Pockmarked.",
+ "Crumbling, with loose bits flaking off.",
+ "Crumbling, with large chunks falling off at a touch.",
+ "Covered in an unidentifiable slime.",
+ ],
+ },
+ {
+ title: "d6 The cave ceiling is...",
+ id: "d6thecaveceilingis",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Covered in stalactites (watch your head!).",
+ "Smooth as glass.",
+ "Rough and jagged.",
+ "Connected to the floor by natural columns.",
+ "So high it’s difficult to see.",
+ ],
+ },
+ {
+ title: "d6 Hazards/Obstacles: You find...",
+ id: "d6hazardsobstaclesyoufind",
+ roll: [
+ "A colony of poisonous mushrooms.",
+ "A patch of toxic mold.",
+ "The ceiling caves in.",
+ "Several rocks tumble down a sloped wall.",
+ "The floor is very slippery.",
+ "Your foot misses the floor as you step into a pit or chasm.",
+ ],
+ },
+ {
+ title: "d12 Travelers/Visitors: You come upon...",
+ id: "d12travelersvisitorsyoucomeupon",
+ roll: [
+ "An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
+ "An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
+ "A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
+ "A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
+ "A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
+ "A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
+ "A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
+ "A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
+ "A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
+ "A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.",
+ ],
+ },
+ {
+ title: "d20 The mine is a source of...",
+ id: "d20themineisasourceof",
+ roll: [
+ "Chalk.",
+ "Coal.",
+ "Copper.",
+ "Gold.",
+ "Iron.",
+ "Lead.",
+ "Lime.",
+ "Nickel.",
+ "Platinum.",
+ "Salt.",
+ "Silver.",
+ "Zinc.",
+ "Diamonds.",
+ "Emeralds.",
+ "Jade.",
+ "Rubies.",
+ "Sapphires.",
+ "Turquoise.",
+ "Other gems (d6): 1. amethyst; 2. aquamarine; 3. garnet; 4. opal; 5. peridot; 6. tanzanite; 7. topaz, 8. zirconium.",
+ "An especially rare metal (d3): 1. adamantine; 2. mithral; 3. orium.",
+ ],
+ },
+ {
+ title: "d12 Entrance: The mine’s entrance is...",
+ id: "d12entrancetheminesentranceis",
+ roll: [
+ "Up a winding trail from a camp or village.",
+ "Up a steep trail from a camp or village.",
+ "A wide, natural cave mouth.",
+ "A wide open pit.",
+ "An easy to spot, narrow passage.",
+ "A steep, slippery sloped tunnel.",
+ "A tunnel reinforced with wood beams.",
+ "A partially collapsed tunnel, impassable without excavation.",
+ "Marked with several signs.",
+ "Hidden by the terrain (d4): 1. boulders; 2. waterfall; 3. rocky overhang; 4. hillock.",
+ "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
+ "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole; 3. un an underwater tunnel; 4. through an illusory rock or wall.",
+ ],
+ },
+ {
+ title: "d6 Most of the mine is...",
+ id: "d6mostofthemineis",
+ roll: [
+ "A sprawling maze of twisting tunnels.",
+ "A sprawling maze of narrow tunnels.",
+ "A series of tunnels connecting large natural caverns.",
+ "A wide open-pit quarry.",
+ "A series of tunnels connecting large open pits or sinkholes.",
+ "A sprawling maze of open trenches.",
+ ],
+ },
+ {
+ title: "d8 Material excavated from the mine is...",
+ id: "d8materialexcavatedfromthemineis",
+ roll: [
+ "Floated on rafts down a stream or river.",
+ "Hauled out on pack mules.",
+ "Hauled out on mule-drawn carts.",
+ "Hauled out on sure-footed ponies.",
+ "Hauled out on ox-drawn carts.",
+ "Hauled out on the backs of uncommon beasts of burden (d4): 1. bears; 2. giant lizards; 3. goats; 4. undead horses.",
+ "Rolled out in single mine carts.",
+ "Rolled out in long trains of mine carts.",
+ ],
+ },
+ {
+ title: "d10 Hazards/Obstacles: You find...",
+ id: "d10hazardsobstaclesyoufind",
+ roll: [
+ "A colony of poisonous mushrooms.",
+ "A patch of toxic mold.",
+ "A sudden cave in.",
+ "Several rocks tumble down a sloped wall.",
+ "The floor is very slippery.",
+ "Your foot misses the floor as you step into a pit or chasm.",
+ "A heap of unstable explosives.",
+ "A sudden explosion in another part of the mine shakes the floor.",
+ "The floor is writhing with vermin (d4): 1. beetles; 2. centipedes; 3. rats; 4. spiders.",
+ "The tunnel or trench is steadily flooding.",
+ ],
+ },
+ {
+ title: "d20 Denizens: If you dig deep, you’ll find...",
+ id: "d20denizensifyoudigdeepyoullfind",
+ roll: [
+ "Carrion crawler.",
+ "Cloaker.",
+ "Darkmantle.",
+ "Drider.",
+ "Fungi.",
+ "Gargoyle.",
+ "Ghosts.",
+ "Gricks.",
+ "Hook horror.",
+ "Mimics.",
+ "Myconids.",
+ "Ooze.",
+ "Otyugh.",
+ "Piercer.",
+ "Roper.",
+ "Rust monster.",
+ "Skeletons.",
+ "Stirges.",
+ "Umber hulk.",
+ "Wraith.",
+ ],
+ },
+ {
+ title:
+ "d12 Neighbors: The miners complain of trouble from a nearby colony of...",
+ id: "d12neighborstheminerscomplainoftroublefromanearbycolonyof",
+ roll: [
+ "Cyclops.",
+ "Duergar.",
+ "Dwarves.",
+ "Elves, dark.",
+ "Gnomes, deep.",
+ "Goblins.",
+ "Grimlocks.",
+ "Hobgoblins.",
+ "Kobolds.",
+ "Orcs.",
+ "Troglodytes.",
+ "Trolls.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "mined20distinguishinglandmarkyousee",
+ roll: [
+ "A trickle of water flowing down the walls and across the floor.",
+ "An underground lake of potable water.",
+ "A pool of stagnant water.",
+ "A rickety bridge over a chasm.",
+ "A narrow chasm with walls close enough to climb between.",
+ "A deep chasm with no bottom in sight.",
+ "A group of boulders arranged in a circle.",
+ "A damp wall covered in soft mold.",
+ "A recess in the wall, covered in slimy mold.",
+ "A large patch of soft fungus.",
+ "A cavern with a strong echo.",
+ "A claustrophobic tunnel with a low ceiling.",
+ "A forked path with tracks for mine carts.",
+ "An overturned mine cart.",
+ "An unlit lantern mounted to the wall.",
+ "A glowing lantern mounted to the wall.",
+ "A swirling vein of ore visible in the wall.",
+ "A wide vein of ore visible in the wall.",
+ "A partially excavated wall with plentiful ore.",
+ "A heap of excavated rock.",
+ ],
+ },
+ {
+ title: "d12 Features: You notice...",
+ id: "mined12featuresyounotice",
+ roll: [
+ "Some broken mining equipment.",
+ "Some old dry bones.",
+ "Evidence of a recent, brief encampment.",
+ "Evidence of an abandoned campsite.",
+ "An enormous spider web.",
+ "A wide slippery patch of mold on the floor.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "The clang of a pick breaking rock.",
+ "The distant sound of hammers at work.",
+ "A prospector’s mark scratched on the wall.",
+ "A cracked wooden beam overhead.",
+ ],
+ },
+ {
+ title: "d4 The mine is widely believed to be...",
+ id: "d4themineiswidelybelievedtobe",
+ roll: [
+ "Full of riches.",
+ "A productive place to dig.",
+ "Becoming increasingly unprofitable.",
+ "Nearly dried up.",
+ ],
+ },
+ {
+ title: "d8 The mine is controlled by...",
+ id: "d8themineiscontrolledby",
+ roll: [
+ "A powerful, well-known merchant guild.",
+ "A wealthy noble house.",
+ "A partnership of a few prospectors.",
+ "A clan or collective of locals.",
+ "No one in particular; finders keepers.",
+ "A shadowy cabal of merchants.",
+ "A vicious warlord or mercenary captain.",
+ "A crime boss who’s never visited the site.",
+ ],
+ },
+ {
+ title: "d6 Most of the miners are...",
+ id: "d6mostoftheminersare",
+ roll: [
+ "Free men working for wages.",
+ "Low-level members of a guild.",
+ "Paid with a fraction of what they haul out.",
+ "Paid with credit at a merchant’s store.",
+ "Prisoners.",
+ "Slaves.",
+ ],
+ },
+ {
+ title: "d12 Visitors to the monastery come seeking...",
+ id: "d12visitorstothemonasterycomeseeking",
+ roll: [
+ "Ancient knowledge.",
+ "Mystic wisdom.",
+ "Spiritual guidance.",
+ "Prayers and healing.",
+ "Ales and other goods made on-site.",
+ "Refuge from war.",
+ "Shelter on a long journey.",
+ "The secret of true happiness.",
+ "Physical perfection.",
+ "The means to travel to another realm.",
+ "Training in a unique fighting style.",
+ "The tools and training to exact vengeance.",
+ ],
+ },
+ {
+ title: "d12 The monastery is known for its...",
+ id: "d12themonasteryisknownforits",
+ roll: [
+ "Compassionate healers.",
+ "Sacred music.",
+ "Ancient wisdom.",
+ "Dark prophecies.",
+ "Stunning architecture.",
+ "Unusual architecture.",
+ "A famous sculpture or painting.",
+ "Lengthy prayer services and vigils.",
+ "Extensive library and scholarly debates.",
+ "Master brewers or vintners.",
+ "Powerful mystics.",
+ "Indefatigable warriors.",
+ ],
+ },
+ {
+ title: "d8 The monastery complex is located...",
+ id: "d8themonasterycomplexislocated",
+ roll: [
+ "On a hilltop far from any cities, but with a village below.",
+ "On a hilltop not far from a large city.",
+ "On a remote mountaintop.",
+ "On the side of a mountain.",
+ "Deep within a forest.",
+ "Near a desert oasis.",
+ "Below ground.",
+ "In the heart of a city.",
+ ],
+ },
+ {
+ title: "d10 The monastery complex is...",
+ id: "d10themonasterycomplexis",
+ roll: [
+ "A tight cluster of buildings (or chambers).",
+ "A cluster of buildings with gardens, lawns, and yards in the spaces between.",
+ "A cluster of interconnected buildings.",
+ "A cluster of buildings ringed by a fence or low wall.",
+ "A cluster of buildings ringed by a defensible stone wall.",
+ "A single large building.",
+ "A large main building with several smaller support buildings located nearby.",
+ "A fortress with walls and watchtowers or sentry posts.",
+ "A labyrinthine series of small buildings.",
+ "Symmetrically divided into two or more wings.",
+ ],
+ },
+ {
+ title: "d4 Many of the monastery’s ceilings are...",
+ id: "d4manyofthemonasterysceilingsare",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Connected to the floor by columns.",
+ "Painted with mythological scenes.",
+ "Domes or cupolas.",
+ ],
+ },
+ {
+ title: "d6 The buildings/chambers are...",
+ id: "d6thebuildingschambersare",
+ roll: [
+ "Decorated with statues.",
+ "Decorated with stone arches and columns.",
+ "Colorful structures of painted wood and plaster.",
+ "Sturdy structures of finished wood.",
+ "Solid structures of oven-fired clay bricks.",
+ "Behind large metal doors (d6): 1. brass; 2. bronze; 3. gold; 4. iron; 5. steel; 6. tin",
+ ],
+ },
+ {
+ title: "d8 Many of the monastery’s interior walls are...",
+ id: "d8manyofthemonasterysinteriorwallsare",
+ roll: [
+ "Rough hewn stone.",
+ "Smooth cut stone.",
+ "Painted or lacquered wood.",
+ "Unfinished hardwood.",
+ "Decorated with intricate mosaics.",
+ "Decorated with elaborate murals.",
+ "Decorated with relief carvings.",
+ "Decorated with sacred texts and runes.",
+ ],
+ },
+ {
+ title: "d10 The monastery guards the secret to...",
+ id: "d10themonasteryguardsthesecretto",
+ roll: [
+ "World peace.",
+ "Inner peace.",
+ "Spiritual enlightenment.",
+ "Total consciousness.",
+ "Apotheosis.",
+ "Armageddon.",
+ "Ritual transformation into a god’s avatar.",
+ "Unsealing a portal to another realm.",
+ "Instant and irreversible death.",
+ "The perfect pint of ale.",
+ ],
+ },
+ {
+ title: "d4 The monastery’s secret is known to...",
+ id: "d4themonasteryssecretisknownto",
+ roll: [
+ "Everyone, but the specifics are hidden.",
+ "Monks that perform a particular service.",
+ "Several of the monastery’s masters.",
+ "A single master and a single student.",
+ ],
+ },
+ {
+ title: "d12 This building/chamber is...",
+ id: "d12thisbuildingchamberis",
+ roll: [
+ "A chapel or shrine.",
+ "A dormitory.",
+ "A cloister.",
+ "A refectory (dining hall).",
+ "A library.",
+ "A balneary (bath).",
+ "An infirmary.",
+ "A sanatorium or hospice.",
+ "A school.",
+ "A forge.",
+ "A brewery.",
+ "A barn.",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "monasteryd20featuresyounotice",
+ roll: [
+ "A small altar set in an alcove in the wall.",
+ "The sound of bells ringing in a tower.",
+ "A wall sconce holding many candles.",
+ "Tall candles on holders, taller than a man.",
+ "The tinkle of chimes from a nearby room.",
+ "A tapestry depicting a mythological scene.",
+ "A small fountain or reflecting pool.",
+ "The sound of a gong from another room.",
+ "A large holy symbol embedded in the wall.",
+ "A huge book of sacred texts or prayers.",
+ "The scent of incense burning nearby.",
+ "A kneeler beneath a small statue or icon.",
+ "An oil lamp with colored glass panels.",
+ "A mosaic set into the floor of the room.",
+ "A wide fresco or mural depicting a mythological scene.",
+ "The pipes of an indoor plumbing system running along the wall.",
+ "Robes and cassocks hanging on hooks.",
+ "An ornamental rug.",
+ "The sound of chanting from another room.",
+ "A statue of a recognizable figure.",
+ ],
+ },
+ {
+ title: "d12 Encounters: You come upon...",
+ id: "d12encountersyoucomeupon",
+ roll: [
+ "A bright-eyed student.",
+ "An exhausted student.",
+ "A patient initiate.",
+ "A fierce martial artist.",
+ "A dogmatic teacher.",
+ "An eccentric scholar.",
+ "A wise old master.",
+ "A traveler from afar.",
+ "A member of the monastery’s serving staff.",
+ "A member of the monastery’s guard.",
+ "A strange energy.",
+ "A feeling that you’re being watched.",
+ ],
+ },
+ {
+ title: "d12 The prison is located...",
+ id: "d12theprisonislocated",
+ roll: [
+ "On a small island on a remote coast.",
+ "On a small island near a city.",
+ "In a tower of a castle.",
+ "Beneath a temple complex.",
+ "In an annex on a temple complex.",
+ "Beneath a town hall.",
+ "In an annex on a town hall.",
+ "Underneath a city, deep below ground.",
+ "Behind walls in a fortified rural location (d4): 1. coastland; 2. farmland; 3. mining country; 4. ranchland.",
+ "Below ground, in a hidden rural location (d4): 1. coastland; 2. farmland; 3. mining country; 4. ranchland.",
+ "Behind walls in a fortified wilderness location (d6): 1. desert, 2. forest, 3. hills; 4. mountains, 5. swamp; 6. tundra.",
+ "Below ground, in a hidden wilderness location (d6): 1. desert, 2. forest, 3. hills; 4. mountains, 5. swamp; 6. tundra.",
+ ],
+ },
+ {
+ title: "d8 The prison was built by...",
+ id: "d8theprisonwasbuiltby",
+ roll: [
+ "A wise king or queen.",
+ "An ambitious lord or lady.",
+ "An evil tyrant.",
+ "A civic committee.",
+ "A popular mayor or sheriff.",
+ "An unscrupulous king or queen.",
+ "A prosperous merchant guild.",
+ "A powerful noble house.",
+ ],
+ },
+ {
+ title: "d6 The prison complex is...",
+ id: "d6theprisoncomplexis",
+ roll: [
+ "A sprawling maze of twisting passages.",
+ "A sprawling maze of narrow passages.",
+ "Organized into small, neat rows of cells or pits.",
+ "Organized around a large central cell block or pit.",
+ "An endless series of long corridors.",
+ "A series of corridors with very low ceilings.",
+ ],
+ },
+ {
+ title: "d6 The prison is surrounded by...",
+ id: "d6theprisonissurroundedby",
+ roll: [
+ "Very high stone walls.",
+ "Incredibly thick stone walls.",
+ "A curtain wall with many gatehouses.",
+ "A moat filled with putrescent water.",
+ "A moat filled with thick, boot-sucking mud.",
+ "A moat filled with sharp spikes.",
+ ],
+ },
+ {
+ title: "d10 Prisoners are held within...",
+ id: "d10prisonersareheldwithin",
+ roll: [
+ "Individual cells, in complete isolation.",
+ "Individual cells, but they can see and hear other prisoners.",
+ "Individual cells, but they can hear other prisoners.",
+ "Cells that accommodate up to two prisoners.",
+ "Cells that accommodate up to two prisoners, each shackled to the wall.",
+ "Cells that accommodate up to four prisoners.",
+ "Cells that accommodate up to four prisoners, each shackled to the wall.",
+ "A large chamber with many other prisoners, each shackled to the wall.",
+ "Individual pits or wells, open at the top.",
+ "One or more huge pit with many other prisoners.",
+ ],
+ },
+ {
+ title: "d4 The cells’ (or pits’) condition is...",
+ id: "d4thecellsorpitsconditionis",
+ roll: [
+ "Well-maintained; the walls are solid.",
+ "Aging, but sturdy; the walls have some cracks.",
+ "Decrepit; the walls are crumbling.",
+ "So dark it’s difficult to say.",
+ ],
+ },
+ {
+ title: "d4 Prisoners are treated...",
+ id: "d4prisonersaretreated",
+ roll: [
+ "Humanely; they receive reasonable meals, some exercise, and healing when needed.",
+ "Like dogs; they receive poor quality meals and enough healing to keep them alive.",
+ "Like rats; they receive terrible meals and are plagued by sickness.",
+ "Like they don’t exist; occasionally they receive food.",
+ ],
+ },
+ {
+ title: "d10 The prison is known for...",
+ id: "d10theprisonisknownfor",
+ roll: [
+ "Many prisoners dying in a terrible plague.",
+ "A mass escape in the past.",
+ "The escape of a famous criminal.",
+ "Being the final home of a famous criminal.",
+ "Being the final home of a legendary hero.",
+ "Being haunted by vengeful ghosts.",
+ "Its horrific torture pits.",
+ "Never suffering a successful escape.",
+ "Its unusual architectural style.",
+ "The quality of its meals.",
+ ],
+ },
+ {
+ title: "d8 According to rumor, within the prison’s walls lies...",
+ id: "d8accordingtorumorwithintheprisonswallslies",
+ roll: [
+ "A secret tunnel to the outside.",
+ "The bones of a celebrated outlaw.",
+ "The preserved head of an ancient villain.",
+ "A terrible beast to which prisoners are fed.",
+ "A missing lord or lady.",
+ "A treasure stolen by a notorious prisoner.",
+ "A unique and terrible torture device.",
+ "The bones of a deposed king or queen.",
+ ],
+ },
+ {
+ title: "d10 Rooms: This chamber is...",
+ id: "prisond10roomsthischamberis",
+ roll: [
+ "A prison cell.",
+ "Another prison cell.",
+ "A passageway connecting cell blocks.",
+ "A guardroom.",
+ "The barracks.",
+ "The jailer’s quarters.",
+ "A yard or large indoor space for exercise.",
+ "A dining hall.",
+ "An interrogation room.",
+ "A torture chamber.",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "prisond20featuresyounotice",
+ roll: [
+ "A wooden door reinforced with steel bands.",
+ "Steel bars where you expected a stone wall.",
+ "Empty manacles along the wall.",
+ "An empty sconce to hold a torch.",
+ "Distant torchlight.",
+ "The floor is uneven.",
+ "A crack in the stone floor.",
+ "A mouse skittering underfoot.",
+ "The stench of rotting flesh.",
+ "The scent of stale urine.",
+ "A putrid smell.",
+ "A dank and moldy odor.",
+ "An uncomfortable groaning.",
+ "A faint scratching sound.",
+ "An odd tapping sound.",
+ "The squeaking of rats.",
+ "The shouting of distant voices.",
+ "Howls of agony.",
+ "Horrific screams.",
+ "The clanking of chains.",
+ ],
+ },
+ {
+ title: "d12 You come upon...",
+ id: "d12youcomeupon",
+ roll: [
+ "A snoozing guard.",
+ "A pair of guards on patrol.",
+ "A quartet of guards playing cards or dice on their break.",
+ "A pack of trained hunting dogs commanded by a high-ranking guard who has been alerted of the escape attempt.",
+ "A law official on-site to interrogate another prisoner about an unrelated case.",
+ "An ear-splitting alarm triggers.",
+ "A wide, well-lit yard that must be crossed with guards watching it from towers.",
+ "A high wall directly in the path of escape.",
+ "A barred window in the path of escape.",
+ "The rat-infested kitchens and mess hall.",
+ "An imprisoned serial killer who also attempting to escape.",
+ "An imprisoned thief who is bent on revenge.",
+ ],
+ },
+ {
+ title: "d8 The jailer is...",
+ id: "d8thejaileris",
+ roll: [
+ "A coward who likes to act tough.",
+ "A bully in every sense of the word.",
+ "A bastard son of a noble house.",
+ "A man who grew up among criminals.",
+ "A priest with a puritanical agenda.",
+ "A horrible sadist.",
+ "A mild-mannered man of faith.",
+ "A wicked little man.",
+ ],
+ },
+ {
+ title: "d4 The jailer is concerned about...",
+ id: "d4thejailerisconcernedabout",
+ roll: [
+ "Rumors of an upcoming escape attempt.",
+ "Losing his job after a messy prisoner death.",
+ "Facing a prisoner who creeps him out.",
+ "Ways to make a little extra silver.",
+ ],
+ },
+ {
+ title: "d4 The jailer is looking to...",
+ id: "d4thejailerislookingto",
+ roll: [
+ "Abuse someone who is defenseless.",
+ "Make himself feel powerful.",
+ "Reach out to a disturbed prisoner.",
+ "Swap grisly tales.",
+ ],
+ },
+ {
+ title: "d8 The jailer carries...",
+ id: "d8thejailercarries",
+ roll: [
+ "A large ring of keys.",
+ "A large knife and a sap.",
+ "A pale of cold porridge from the kitchens.",
+ "A trophy taken from a tortured prisoner.",
+ "A pocket-sized prayer book.",
+ "A spiked club.",
+ "A scourge or whip.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d4 The guard took this job for...",
+ id: "d4theguardtookthisjobfor",
+ roll: [
+ "The steady pay.",
+ "The chance to bully others.",
+ "To prove how tough he is.",
+ "To take out his aggression on criminals.",
+ ],
+ },
+ {
+ title: "d4 On the guard’s face is...",
+ id: "d4ontheguardsfaceis",
+ roll: [
+ "An unsightly scar.",
+ "A stupid grin.",
+ "A blank stare.",
+ "A bushy mustache.",
+ ],
+ },
+ {
+ title: "d4 The prisoner has...",
+ id: "d4theprisonerhas",
+ roll: [
+ "A long scraggly beard.",
+ "A patchy beard.",
+ "Skin draped loosely over his bones.",
+ "Boils and sores on his skin.",
+ ],
+ },
+ {
+ title: "d6 The prisoner is here because...",
+ id: "d6theprisonerisherebecause",
+ roll: [
+ "He stole something.",
+ "He killed someone.",
+ "He raped someone.",
+ "He advocated rebellion and unrest.",
+ "He committed an act of fraud.",
+ "Someone confused him with someone else.",
+ ],
+ },
+ {
+ title: "d6 Worshipers at the temple pray to...",
+ id: "d6worshipersatthetempleprayto",
+ roll: [
+ "One god and only one god.",
+ "One god primarily, but other gods occasionally or for specific petitions.",
+ "Several gods within a pantheon, but two gods above the rest.",
+ "An entire pantheon, petitioning each god for specific needs.",
+ "One god to whom the temple was not originally dedicated.",
+ "Several gods within a pantheon to whom the temple was not originally dedicated.",
+ ],
+ },
+ {
+ title: "d12 The temple is dedicated to...",
+ id: "d12thetempleisdedicatedto",
+ roll: [
+ "The god of the sun/sky.",
+ "The earth/mother goddess.",
+ "The goddess of the harvest/seasons.",
+ "The god of craft/knowledge.",
+ "The god of darkness/secrets.",
+ "The god of death/evil.",
+ "The goddess of the hunt/woodlands.",
+ "The goddess of love/beauty/fertility.",
+ "The goddess of the moon/magic.",
+ "The god of the seas/storms.",
+ "The trickster/messenger god.",
+ "The tyrant/war god.",
+ ],
+ },
+ {
+ title: "d12 The temple is known for its...",
+ id: "d12thetempleisknownforits",
+ roll: [
+ "Miraculous healers.",
+ "Compassionate healers.",
+ "Beautiful priestesses.",
+ "Wonderful music.",
+ "Accurate prophecies.",
+ "Collected wisdom.",
+ "Stunning architecture.",
+ "Unusual architecture.",
+ "Incredible collection of artwork.",
+ "A famous sculpture or painting.",
+ "Lengthy prayer services and vigils.",
+ "Lively prayer services and debates.",
+ ],
+ },
+ {
+ title: "d6 The temple’s entrance is guarded by...",
+ id: "d6thetemplesentranceisguardedby",
+ roll: [
+ "A sworn order of devout warriors.",
+ "Sell-swords.",
+ "Frightening statues of monstrous beings.",
+ "Impressive, colossal statues of warriors.",
+ "Statues of beautiful maidens, beckoning visitors into a trap.",
+ "Nothing; the temple welcomes all.",
+ ],
+ },
+ {
+ title: "d8 The temple’s main floor plan is...",
+ id: "d8thetemplesmainfloorplanis",
+ roll: [
+ "Circular.",
+ "Ellipsoidal.",
+ "Triangular.",
+ "Square.",
+ "Rectangular.",
+ "Pentagonal.",
+ "Polygonal with many sides (d8): 1. six; 2. seven; 3. eight; 4. nine; 5. ten; 6. twelve; 7. thirteen; 8. twenty.",
+ "Cruciform.",
+ ],
+ },
+ {
+ title: "d8 The temple complex is...",
+ id: "d8thetemplecomplexis",
+ roll: [
+ "Simple; a large main worship chamber with a handful of functional rooms adjoining.",
+ "Simple with a large annex; the annex contains many chambers.",
+ "Simple with fortifications.",
+ "Multi-layered; upper or lower layers are inaccessible to most visitors.",
+ "Multi-winged; some wings are inaccessible to most visitors.",
+ "Arranged in a concentric fashion; inner areas are inaccessible to most visitors.",
+ "Labyrinthine; designed to deliberately confuse outsiders.",
+ "Simple with an intricate complex hidden beneath the main worship chamber.",
+ ],
+ },
+ {
+ title: "d6 The temple grounds are dominated by...",
+ id: "d6thetemplegroundsaredominatedby",
+ roll: [
+ "Impenetrable stone walls.",
+ "An intricate structure of stone arches and columns.",
+ "A colorful structure of painted wood and plaster.",
+ "A sturdy structure of finished wood.",
+ "A solid structure of oven-fired clay bricks.",
+ "A large structure with immense metal doors (d6): 1. brass; 2. bronze; 3. gold; 4. iron; 5. steel; 6. tin",
+ ],
+ },
+ {
+ title: "d8 Many of the temple’s interior walls are...",
+ id: "d8manyofthetemplesinteriorwallsare",
+ roll: [
+ "Rough hewn stone.",
+ "Smooth cut stone.",
+ "Painted or lacquered wood.",
+ "Unfinished hardwood.",
+ "Decorated with intricate mosaics.",
+ "Decorated with elaborate murals.",
+ "Decorated with relief carvings.",
+ "Decorated with sacred texts and runes.",
+ ],
+ },
+ {
+ title: "d6 Many of the temple’s ceilings are...",
+ id: "d6manyofthetemplesceilingsare",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Connected to the floor by columns.",
+ "Painted with mythological scenes.",
+ "So high its difficult to make out details.",
+ "Vaulted.",
+ "Domes or cupolas.",
+ ],
+ },
+ {
+ title: "d20 The purpose of this room is...",
+ id: "templed20thepurposeofthisroomis",
+ roll: [
+ "An armory or barracks.",
+ "A guardroom or sentry post.",
+ "A cell for solitary prayer.",
+ "A cell for holding prisoners.",
+ "An inquisition or torture chamber.",
+ "A priest’s office or audience chamber.",
+ "A sanitarium or infirmary.",
+ "A ceremonial pool, bath, or fountain.",
+ "A morgue or mortuary.",
+ "A crypt for a person of importance (d4): 1. well-known hero; 2. powerful high priest; 3. obscure priest; 4. wealthy noble.",
+ "A room dedicated for specific rituals (d4): 1. conjurations; 2. divinations; 3. funerals; 4. healing miracles.",
+ "A chapel or shrine dedicated to a lesser deity, saint, or martyr.",
+ "A classroom or dormitory.",
+ "A library.",
+ "A priest’s quarters or robing room.",
+ "A banquet room, large dining hall, or small dining room.",
+ "A kitchen or pantry.",
+ "A trophy room or art gallery.",
+ "A stable or kennel.",
+ "A workshop for temple craftsmen.",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "templed20featuresyounotice",
+ roll: [
+ "A small altar set in an alcove in the wall.",
+ "The sound of bells ringing in a tower.",
+ "A wall sconce holding many candles.",
+ "Tall candles on holders, taller than a man.",
+ "The tinkle of chimes from a nearby room.",
+ "A tapestry depicting a mythological scene.",
+ "A small fountain or reflecting pool.",
+ "The sound of a gong from another room.",
+ "A large holy symbol embedded in the wall.",
+ "A huge book of sacred texts or prayers.",
+ "The scent of incense burning nearby.",
+ "A kneeler beneath a small statue or icon.",
+ "An oil lamp with colored glass panels.",
+ "A mosaic set into the floor of the room.",
+ "A wide fresco or mural depicting a mythological scene.",
+ "The pipes of an immense organ running along the walls.",
+ "Robes and cassocks hanging on hooks.",
+ "An ornamental rug.",
+ "A screen to hide priests from view.",
+ "A statue of a recognizable figure.",
+ ],
+ },
+ {
+ title: "d6 Encounters: You come upon...",
+ id: "d6encountersyoucomeupon",
+ roll: [
+ "A young priest or priestess.",
+ "An old priest or priestess.",
+ "A traveler from afar.",
+ "A regular, local worshiper.",
+ "A member of the temple’s serving staff.",
+ "A member of the temple’s guard.",
+ ],
+ },
+ {
+ title: "d20 This tomb was built for...",
+ id: "d20thistombwasbuiltfor",
+ roll: [
+ "An ancient king.",
+ "An ancient queen.",
+ "An ancient high priest or priestess.",
+ "An ancient sorcerer.",
+ "A mighty warrior.",
+ "A terrible villain.",
+ "A legendary adventurer.",
+ "A celebrated war hero.",
+ "An unscrupulous king or queen.",
+ "A vain mayor or townmaster.",
+ "A powerful military commander or warlord.",
+ "A powerful witch or wizard.",
+ "A powerful priest or priestess.",
+ "A beloved sovereign.",
+ "A wealthy merchant.",
+ "A member of a noble house.",
+ "A member of the royal family.",
+ "The wife of a wealthy person or ruler.",
+ "The mother of a wealthy person or ruler.",
+ "The child of a wealthy person or ruler.",
+ ],
+ },
+ {
+ title: "d12 The tomb’s entrance is...",
+ id: "d12thetombsentranceis",
+ roll: [
+ "Yawning open, letting much daylight into the entry chamber.",
+ "Behind a huge pair of metal doors (d4): 1. brass; 2. bronze; 3. gold; 4. iron.",
+ "Beneath a stone slab.",
+ "A simple wooden door framed in stone.",
+ "A heavy wooden door framed in stone.",
+ "Behind a heavy stone door.",
+ "Beneath a gnarled, old tree.",
+ "Beneath an obelisk or similar monument.",
+ "Beneath a large statue.",
+ "Hidden by the terrain (d4): 1. boulders; 2. waterfall; 3. rocky overhang; 4. hillock.",
+ "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
+ "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole; 3. in an underwater tunnel; 4. through an illusory rock or wall.",
+ ],
+ },
+ {
+ title: "d10 The tomb’s entrance is guarded by...",
+ id: "d10thetombsentranceisguardedby",
+ roll: [
+ "A sworn order of devout warriors.",
+ "Sell-swords.",
+ "Large, frightening statues of beasts (d8): 1. bats; 2. bears; 3. dragons; 4. eagles; 5. lions; 6. ravens; 7. snakes; 8. wolves.",
+ "Impressive, colossal statues of warriors.",
+ "Statues of beautiful maidens, beckoning visitors into a trap.",
+ "Several crumbling statues.",
+ "Skeletal warriors.",
+ "An unsettling arrangement of bones.",
+ "A band of outlaws who are carefully delving its secrets.",
+ "Nothing; the tomb is rather homey and welcoming.",
+ ],
+ },
+ {
+ title: "d6 The tomb’s grand crypt is located...",
+ id: "d6thetombsgrandcryptislocated",
+ roll: [
+ "Just beyond a heavy door in the entry chamber.",
+ "Down a steep set of spiraling stairs from the entry chamber.",
+ "At the end of a long passageway lined with lesser crypts.",
+ "At the end of a long passage lined with statues.",
+ "At the end of a long passageway lined with passageways leading to lesser crypts.",
+ "Several levels below the entry chamber.",
+ ],
+ },
+ {
+ title: "d8 The tomb’s layout is...",
+ id: "d8thetombslayoutis",
+ roll: [
+ "Simple; a large grand crypt with a handful of smaller crypts and rooms adjoining.",
+ "Simple with a large entry chamber; the entry chamber leads off to smaller crypts and other rooms.",
+ "Multi-layered; access to the lower layers is easy to find.",
+ "Multi-layered; access to the lower layers is difficult to find.",
+ "Multi-winged; access to some wings is difficult to find.",
+ "A series of rooms arranged in a concentric fashion; the grand crypt is located among the inner rooms.",
+ "Labyrinthine; designed to deliberately confuse intruders.",
+ "Simple with an intricate complex hidden beneath the grand crypt.",
+ ],
+ },
+ {
+ title: "d8 Many of the tomb's interior walls are...",
+ id: "d8manyofthetombsinteriorwallsare",
+ roll: [
+ "Rough hewn stone.",
+ "Smooth cut stone.",
+ "Painted or lacquered wood.",
+ "Unfinished hardwood.",
+ "Decorated with intricate mosaics.",
+ "Decorated with elaborate murals.",
+ "Decorated with bones and icons of death.",
+ "Decorated with sacred texts and runes.",
+ ],
+ },
+ {
+ title: "d6 Many of the tomb’s ceilings are...",
+ id: "d6manyofthetombsceilingsare",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Stone, smooth as glass.",
+ "Stone, rough and jagged.",
+ "Connected to the floor by columns.",
+ "Painted or carved with iconic scenes.",
+ "Crossed by wooden beams.",
+ ],
+ },
+ {
+ title: "d6 The tomb is rumored to...",
+ id: "d6thetombisrumoredto",
+ roll: [
+ "Hold tremendous treasure.",
+ "Be heavily trapped to guard against intruders.",
+ "Hold a legendary weapon or artifact.",
+ "Bestow a powerful curse on intruders.",
+ "House the remains of someone whose body is widely believed to have been lost.",
+ "Have already been cleared of monsters and gold by treasure hunters.",
+ ],
+ },
+ {
+ title: "d20 The purpose of this room is...",
+ id: "tombd20thepurposeofthisroomis",
+ roll: [
+ "An antechamber to a crypt or chapel.",
+ "A chapel dedicated to protecting the souls of the deceased.",
+ "A chapel dedicated to aiding the journey of the souls of the deceased.",
+ "A grand crypt for a person of importance (d4): 1. well-known hero; 2. high priest; 3. powerful noble; 4. wealthy merchant.",
+ "A false crypt to attract and to trap grave-robbers and treasure hunters.",
+ "A crypt for immediate family members.",
+ "A crypt for previous generations of the family.",
+ "A crypt for the spouse of the deceased.",
+ "A crypt of unmarked graves.",
+ "A reflecting pool or fountain.",
+ "A crypt for devoted servants or slaves.",
+ "A room dedicated for specific rituals (d3): 1. divinations; 2. funerals; 3. necromancy.",
+ "Gallery dedicated to the deceased (d3): 1. trophies; 2. statues; 3. paintings.",
+ "A guardroom with guards (d8): 1. ghosts; 2. golems; 3. knights; 4. sell-swords; 5. cultists; 6. skeletons; 7. wights; 8. zombies.",
+ "A priest’s robing room.",
+ "Storage room for embalming tools.",
+ "Storage room for tools and materials to maintain the tomb.",
+ "Workshop for embalming the dead.",
+ "A crypt hidden by a secret door where the most important person in the tomb rests.",
+ "A priest’s quarters or robing room.",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "tombd20featuresyounotice",
+ roll: [
+ "A small altar set in an alcove in the wall.",
+ "A plaque listing a family lineage.",
+ "A plaque noting birth and death dates.",
+ "A wall sconce holding several candles.",
+ "An empty wall sconce for holding a torch.",
+ "A rotten, earthy stench.",
+ "A musty, moldy odor.",
+ "The scent of decaying flesh.",
+ "A mural depicting a mythological scene.",
+ "A small fountain or reflecting pool.",
+ "A huge book of sacred texts or prayers.",
+ "An ornate oil lamp.",
+ "A mosaic set into the floor of the room.",
+ "A wide fresco or mural depicting a mythological or historical scene.",
+ "A gilded sarcophagus.",
+ "A simple stone sarcophagus.",
+ "A finely-crafted, heavy wooden coffin.",
+ "A simple, sturdy wooden coffin.",
+ "A stone coffin marked with dates.",
+ "An empty coffin.",
+ ],
+ },
+ {
+ title: "d20 What haunts this tomb?",
+ id: "d20whathauntsthistomb",
+ roll: [
+ "A swarm of crawling claws.",
+ "A covetous wight.",
+ "An ancient demilich.",
+ "Malevolent ghosts.",
+ "Zombie warriors.",
+ "A skeletal hound.",
+ "A newly-made vampire.",
+ "An ancient vampire.",
+ "A huge, animated pile of bones.",
+ "Twisted humanoid skeletons.",
+ "A zombie made from a fallen adventurer.",
+ "A hateful mummy.",
+ "Skeletal guardians.",
+ "Phantom soldiers.",
+ "The ghost of a fair maiden.",
+ "Hungry ghouls.",
+ "A mad wraith.",
+ "A playful ghost.",
+ "A treacherous spellcaster-turned-lich.",
+ "A vengeful death knight.",
+ ],
+ },
+ {
+ title: "d12 Denizens: What lives in the tomb now?",
+ id: "d12denizenswhatlivesinthetombnow",
+ roll: [
+ "Carrion crawler.",
+ "Cloaker.",
+ "Darkmantle.",
+ "Fungi.",
+ "Mimics.",
+ "Myconids.",
+ "Ooze.",
+ "Otyugh.",
+ "Piercer",
+ "Roper.",
+ "Stirges.",
+ "Umber hulk.",
+ ],
+ },
+ {
+ title: "d8 Visitors: Who has entered the tomb of late?",
+ id: "d8visitorswhohasenteredthetomboflate",
+ roll: [
+ "A devoted old priest or priestess.",
+ "A curious young priest or priestess.",
+ "A traveler or scholar from afar.",
+ "A member of the deceased’s family.",
+ "A greedy treasure hunter.",
+ "A student of necromancy.",
+ "A fugitive serial killer.",
+ "A brave but foolish adventurer.",
+ ],
+ },
+ // end of dungeons
];
diff --git a/js/roll_factions.js b/js/roll_factions.js
index ebdfe3a..7d8c6ae 100644
--- a/js/roll_factions.js
+++ b/js/roll_factions.js
@@ -1,2088 +1,2809 @@
// factions.js
//
-
top.factions = [
+ {
+ title: "d20 This mercenary is a",
+ id: "d20thismercenaryisa",
+ roll: [
+ "lifelong wanderer ",
+ "disillusioned deserter",
+ "bawdy adventurer",
+ "cold professional",
+ "glory-seeking soldier of fortune",
+ "seeker of knowledge and experiences",
+ "proud warrior on a quest to find a worthy opponent",
+ "commoner looking to make some easy money",
+ "loveable scoundrel",
+ "reputable veteran",
+ "bloodthirsty sadist",
+ "ascended beggar",
+ "hardened refugee",
+ "a former member of a disbanded army",
+ "devious sellsword",
+ "on a quest to cleanse the world of bandits or monsters",
+ "dishonoured city watchman",
+ "a runaway slave",
+ "merchant who has taken up killing",
+ ],
+ },
+ {
+ title: "d8 their skillset is that of a (optional add a coin flip)",
+ id: "d8theirskillsetisthatofaoptionaladdacoinflip",
+ roll: [
+ "Hunter or Trapper",
+ "Rogue or Assassin",
+ "Mage or Enchanter",
+ "Healer or Alchemist",
+ "Monster Hunter or Exterminator",
+ "Gladiator or Duellist",
+ "Cleric or Bard",
+ ],
+ },
+ {
+ title: "d10 their primary weapon is a",
+ id: "d10theirprimaryweaponisa",
+ roll: [
+ "Battleaxe",
+ "Scimitar",
+ "Halberd",
+ "Bow",
+ "Shortsword and Dagger",
+ "Crossbow",
+ "Warmace",
+ "Staff",
+ "Hammer",
+ ],
+ },
+ {
+ title: "d8 which stands out for being",
+ id: "d8whichstandsoutforbeing",
+ roll: [
+ "made of an unusual material",
+ "emitting a supernatural hum or glow",
+ "obviously mastercrafted",
+ "of foreign design",
+ "poorly maintained and dirty",
+ "battered to the point of breaking",
+ "engraved with a name",
+ ],
+ },
+ {
+ title: "d6 they are also good at ",
+ id: "d6theyarealsogoodat",
+ roll: [
+ "Game (d6): 1. Cards; 2. Dice; 3. Arm Wrestling; 4. Board Strategy; 5. Slap Jack; 6. Horseshoe Throwing",
+ "Secondary weapon (d6): 1. Throwing Knives; 2. Javelin; 3. Flail; 4. Unarmed Combat; 5. Darts; 6. Whip",
+ "Performing art (d6): 1. Singing; 2. Dancing; 3. Storytelling; 4. Acting; 5. Juggling; 6: Playing an Instrument",
+ "Craftsmanship (d6): 1. Smithing; 2. Construction; 3. Tailoring; 4. Brewing; 5. Carpenting; 6. Cooking",
+ "Adventuring skill (d6): 1. Geography or Navigation; 2. Lockpicking; 3. Equipment Maintenance; 4. Shadowing; 5. Riding; 6. Trade",
+ ],
+ },
+ {
+ title: "d40 their main distinguishing feature is",
+ id: "d40theirmaindistinguishingfeatureis",
+ roll: [
+ "colourful clothing",
+ "a disfiguring facial scar",
+ "an unwillingness to do certain types of jobs",
+ "obvious foreign origin",
+ "a strange hairstyle or colour",
+ "exuding an aura of fear/respect/professionalism",
+ "looking a remarkably similar to a certain criminal being searched for a few towns over",
+ "always being either drunk or hungover",
+ "an unusual level of attractiveness",
+ "flaunting expensive jewellery",
+ "having an unusual fighting style",
+ "wearing protective charms and amulets",
+ "talking very little",
+ "displaying the colours of his liege or realm of origin",
+ "always looking to bed someone",
+ "extreme profanity",
+ "having a pet",
+ "very bad teeth",
+ "smoking a pipe",
+ "being very old",
+ "sporting religious symbols",
+ "a loud, penetrating voice",
+ "currently wounded",
+ "wearing a trophy",
+ "carrying a small book in a satchel",
+ "fat",
+ "heterochromatic",
+ "speech impediment",
+ "always eating something",
+ "wears an eyepatch",
+ "walks with a limp",
+ "clad in black",
+ "good with children",
+ "looking depressed or dead inside",
+ "missing an ear",
+ "clothed inappropriately for the weather",
+ "spitting on the ground a lot",
+ "an annoying laugh",
+ "constantly fidgeting with a coin",
+ ],
+ },
+ {
+ title: "d4 their level of competence is",
+ id: "d4theirlevelofcompetenceis",
+ roll: ["Average", "Good", "Excellent"],
+ },
+ {
+ title: "d6 their pricing is",
+ id: "d6theirpricingis",
+ roll: ["Low", "Affordable", "Above average", "High", "Exorbitant"],
+ },
+ {
+ title: "d12 The guild’s symbol is...",
+ id: "d12theguildssymbolis",
+ roll: [
+ "A skull.",
+ "An eye.",
+ "A flame.",
+ "A dagger.",
+ "A scythe.",
+ "An arrow.",
+ "A fish.",
+ "A crow.",
+ "A rat.",
+ "A scorpion.",
+ "A spider.",
+ "A snake.",
+ ],
+ },
+ {
+ title: "d20 The guild’s preferred method of execution is...",
+ id: "d20theguildspreferredmethodofexecutionis",
+ roll: [
+ "Ingested poison or allergic reaction.",
+ "Exposure to deadly (but not highly contagious) disease.",
+ "Contact poison applied to a weapon.",
+ "Arrow/bolt from range.",
+ "Knife in the chest or back.",
+ "Multiple stab wounds.",
+ "Slitting throats.",
+ "Gutting or eviscerating.",
+ "Flaying or scalping.",
+ "Beheading.",
+ "Strangulation.",
+ "Hanging.",
+ "Burying alive.",
+ "Drowning.",
+ "Boiling alive.",
+ "Throwing off a roof.",
+ "Acid (pouring or submersion).",
+ "Fiery explosion.",
+ "Burning alive.",
+ "Feeding to animals.",
+ ],
+ },
+ {
+ title: "d12 Guildmembers typically arm themselves with...",
+ id: "d12guildmemberstypicallyarmthemselveswith",
+ roll: [
+ "Poisoned daggers and short swords.",
+ "Throwing knives.",
+ "Over-sized daggers.",
+ "Serrated daggers.",
+ "Daggers and crossbows.",
+ "Axes and knives.",
+ "Bows and arrows.",
+ "Short swords and crossbows.",
+ "Sickles and scythes.",
+ "Garrotes and daggers.",
+ "Exotic blades and blowguns.",
+ "Bolas and poisoned projectiles.",
+ ],
+ },
+ {
+ title: "d6 Guildmembers typically operate...",
+ id: "d6guildmemberstypicallyoperate",
+ roll: [
+ "Alone.",
+ "In pairs.",
+ "In small groups.",
+ "By infiltrating an organization.",
+ "By impersonating a specific individual.",
+ "In plain sight.",
+ ],
+ },
+ {
+ title: "d6 Guildmembers typically know...",
+ id: "d6guildmemberstypicallyknow",
+ roll: [
+ "Very few other guildmembers.",
+ "Several other guildmembers.",
+ "The details of the guild’s organization.",
+ "Nothing about the guild’s leadership.",
+ "The names of the guild’s leaders, though they’ve never met any of them.",
+ "One of the guild’s leading members and no other guildmembers.",
+ ],
+ },
+ {
+ title: "d12 The guild’s leader is...",
+ id: "d12theguildsleaderis",
+ roll: [
+ "A dangerous megalomaniac.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "A talented thief.",
+ "A well-known public figure.",
+ "A ruthless killer.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ "A religious fanatic.",
+ "A veteran soldier.",
+ ],
+ },
+ {
+ title:
+ "d6 The guild’s goals include (leadership and rank-and-file members could have different goals)...",
+ id:
+ "d6theguildsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ roll: [
+ "Expanding the client base.",
+ "Corrupting and influencing the politics of the city or region.",
+ "Eliminating a rival assassins’ guild in the same city or region.",
+ "Eliminating a rival assassins’ guild in a foreign city or region.",
+ "Intimidating the masses.",
+ "Instigating rebellion among the masses.",
+ ],
+ },
+ {
+ title: "d8 The guild refuses to take contracts to kill...",
+ id: "d8theguildrefusestotakecontractstokill",
+ roll: [
+ "Women.",
+ "Young children.",
+ "Nobles and prominent citizens.",
+ "Priests and monks.",
+ "Peasants and poor folk.",
+ "Foreigners and travelers.",
+ "Members of the client’s family.",
+ "Fellow criminals.",
+ ],
+ },
+ {
+ title: "d8 Guildmembers typically strike with...",
+ id: "d8guildmemberstypicallystrikewith",
+ roll: [
+ "Hit-and-run tactics.",
+ "Ambush tactics.",
+ "Diversionary tactics.",
+ "A precisely planned attack strategy.",
+ "A well-planned escape strategy.",
+ "The element of surprise.",
+ "Announcing their presence.",
+ "No thought of escape.",
+ ],
+ },
+ {
+ title: "d8 Guildmembers typically plan their attacks for...",
+ id: "d8guildmemberstypicallyplantheirattacksfor",
+ roll: [
+ "Just after sunrise.",
+ "High noon.",
+ "Just after sunset.",
+ "Well into the night.",
+ "The toll of midnight.",
+ "After midnight.",
+ "The wee hours of the morning.",
+ "Just before sunrise.",
+ ],
+ },
+ {
+ title: "d12 The guild’s headquarters is hidden in or near...",
+ id: "d12theguildsheadquartersishiddeninornear",
+ roll: [
+ "The residence of the leader or a senior guildmember.",
+ "An artisan's shop or guildhall.",
+ "A merchant's office.",
+ "A tavern.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A temple complex.",
+ "The city's sewers.",
+ "The town hall.",
+ "An abandoned guildhall or warehouse.",
+ "An armory or barracks.",
+ "The residence of a wealthy individual or prominent citizen.",
+ ],
+ },
+ {
+ title: "d12 The guild is feared or respected by...",
+ id: "d12theguildisfearedorrespectedby",
+ roll: [
+ "Fishermen and sailors.",
+ "Beggars and orphans.",
+ "Merchants and moneychangers.",
+ "Nobles and rulers.",
+ "Politicians and magistrates.",
+ "Guards and sheriffs.",
+ "Soldiers and warriors.",
+ "Thieves and criminals.",
+ "Servants and slaves.",
+ "Priests and sages.",
+ "Women and children.",
+ "Other assassins.",
+ ],
+ },
+ {
+ title: "d20 This is a guild for...",
+ id: "d20thisisaguildfor",
+ roll: [
+ "Miners.",
+ "Foresters.",
+ "Farmers.",
+ "Laborers.",
+ "Smithies.",
+ "Barbers and dentists.",
+ "Jewelers.",
+ "Fools, entertainers, and players.",
+ "Shipwrights.",
+ "Tanners, furriers, and shoemakers.",
+ "Butchers.",
+ "Locksmiths and nailsmiths.",
+ "Potters and dyers.",
+ "Saddlers, farriers, and stable masters.",
+ "Joiners, wheelwrights, and coopers.",
+ "Masons.",
+ "Weavers and tailors",
+ "Goldsmiths and watchmakers",
+ "Learned professionals (d8): 1. alchemists; 2. architects; 3. calligraphers; 4. historians; 5. lawyers and judges; 6. scribes; 7. siege engineers; 8. writers.",
+ "Special artisans and artists (d10): 1. brewers; 2. candlers; 3. chefs; 4. glassblowers; 5. historical reenactors; 6. mithrilsmiths; 7. musicians; 8. painters; 9. sculptors; 10. silversmiths.",
+ ],
+ },
+ {
+ title: "d8 This guild's status and control is...",
+ id: "d8thisguildsstatusandcontrolis",
+ roll: [
+ "Poor; though once great, this guild has fallen on hard times and is struggling to maintain its power.",
+ "Brand new, and frantically recruiting members in order to snatch power.",
+ "Exponentially rising, a recent boon has granted them great profits.",
+ "Slowing, a rising competitor is slowly cutting into profits.",
+ "Absolute, they have complete dominance in their field.",
+ "Spotty, depending on the will of the coin and the market this guild may be drinking Elven wine or rotten grog.",
+ "Unquestioned, they exert complete dominance over all other guilds in the area.",
+ "Questionable, though they claim to have control, some operators have undermined it.",
+ ],
+ },
+ {
+ title: "d8 This guild's illicit affairs comprise...",
+ id: "d8thisguildsillicitaffairscomprise",
+ roll: [
+ "Literally nothing, they are paragons of upright morality.",
+ "Staying well within the law, if slipping on a few taxes due to ignorance, of course.",
+ "Knowing how to play the political game, they garner a few indirect favors from officials.",
+ "Guild leaders having dollar signs for eyes, and setting advantageous prices in the city.",
+ "Price floors becoming commonplace, and officials are often bribed in order to overlook some minor illicit activities.",
+ "A variety of upper-level bribes, some minor scams, and the dismay of local priests.",
+ "Rampant corruption, with large-scale bribery of various city officials and contracts with thieves’ guild and occasionally an assassin.",
+ "Pacts with devils, large-scale counterfeiting, and treasonous activities are a normal Tuesday morning for this guild.",
+ ],
+ },
+ {
+ title: "d8 This guild's headquarters is...",
+ id: "d8thisguildsheadquartersis",
+ roll: [
+ "The leader's or leaders' personal residence, a large manor.",
+ "The dusty basement of the city's capital hall.",
+ "A single, thin, and very tall townhouse that leans slightly into the street.",
+ "A moored ship, especially curious in landlocked cities.",
+ "An open-air pavilion centered in the city's bazaar.",
+ "Doubling as a large and prestigious bank.",
+ "An opulent demiplane hidden in a shady back-alley.",
+ "Jointly shared with all the guilds of the city, and the thieves guild lurks in the sewers below.",
+ ],
+ },
+ {
+ title: "d6 Minor Quest: You must fetch a shipment of goods from...",
+ id: "d6minorquestyoumustfetchashipmentofgoodsfrom",
+ roll: [
+ "The city gates, held up by a bureaucratic city official.",
+ "The nearest village, where they're caught up in some small-town superstition.",
+ "A relatively nearby city, where there a severe mix-up with the shipments.",
+ "The natural areas one would gather them, yourself, to learn the roots of your trade.",
+ "The stores of the city's banks, which must be paid off from their mortgage.",
+ "Across the room where the party receives the quest.",
+ ],
+ },
+ {
+ title:
+ "d6 Standard Quest: Recently the guild has lost access to raw materials or manufacturing because of...",
+ id:
+ "d6standardquestrecentlytheguildhaslostaccesstorawmaterialsormanufacturingbecauseof",
+ roll: [
+ "A recent venture with a supplier, rival, or local official that has turned out bad.",
+ "A trade blockade that has to be resolved.",
+ "A thieves’ guild that is targeting the guild, but may be convinced to look somewhere else.",
+ "A master using it frivolously, you must go out to harvest a sufficient replacement amount.",
+ "A city official banning them, citing it as an immoral substance.",
+ "Spending all the coffer's stores on fulfilling a special contract or bribing officials, lacking the foresight to buy sufficient raw materials.",
+ ],
+ },
+ {
+ title:
+ "d6 Major Quest: The guild would like you to fetch a rare creature or material from...",
+ id: "d6majorquesttheguildwouldlikeyoutofetchararecreatureormaterialfrom",
+ roll: [
+ "The marketplace of the City of Brass.",
+ "An ancient dwarven stronghold's forges.",
+ "A quaint pasture—in the wildest parts of Arborea.",
+ "A faraway island, rumored to have cannibals and foul magicks.",
+ "A mystic mirage that manifests in a desert for twenty minutes once every century.",
+ "The Plane of Rats (or similar filthy location).",
+ ],
+ },
+ {
+ title: "d4 The apprentice is...",
+ id: "d4theapprenticeis",
+ roll: [
+ "Bored.",
+ "Eager to learn.",
+ "Frustrated by his or her own mistakes.",
+ "Nervously looking about.",
+ ],
+ },
+ {
+ title: "d4 The apprentice seeks someone to...",
+ id: "d4theapprenticeseekssomeoneto",
+ roll: [
+ "Give him some tips in the craft.",
+ "Purchase an item made by the apprentice.",
+ "Tell a tale that inspires creativity.",
+ "Sneak off for a drink and some kisses.",
+ ],
+ },
+ {
+ title: "d6 The artisan is...",
+ id: "guildd6theartisanis",
+ roll: [
+ "A young journeyman.",
+ "A mediocre journeyman.",
+ "A skilled journeyman.",
+ "A veteran of the craft.",
+ "A master of the craft.",
+ "An old crafter.",
+ ],
+ },
+ {
+ title: "d8 The artisan has...",
+ id: "guildd8theartisanhas",
+ roll: [
+ "A friendly smile.",
+ "Keen eyes.",
+ "Watery eyes.",
+ "A stubborn scowl.",
+ "A dour frown.",
+ "A missing tooth.",
+ "Tired eyes.",
+ "An amused smirk.",
+ ],
+ },
+ {
+ title: "d8 The artisan has...",
+ id: "guildd8theartisanhas2",
+ roll: [
+ "A limp.",
+ "A hunchback.",
+ "Unsteady hands when they aren’t at work.",
+ "A habit of looking down.",
+ "A bulbous nose.",
+ "A burn scar on the face.",
+ "A wispy mustache.",
+ "A thick mustache.",
+ ],
+ },
+ {
+ title: "d6 The artisan is particularly skilled at...",
+ id: "d6theartisanisparticularlyskilledat",
+ roll: [
+ "Crafting one particular type of item.",
+ "Identifying high quality raw materials.",
+ "Putting the finishing touches on an item.",
+ "Instructing and training apprentices.",
+ "Negotiating better prices for goods.",
+ "Maneuvering in guild politics.",
+ ],
+ },
+ {
+ title: "d8 The artisan is looking for...",
+ id: "d8theartisanislookingfor",
+ roll: [
+ "A new apprentice.",
+ "A journeyman craftsman to hire.",
+ "Rare materials.",
+ "A better set of tools.",
+ "Someone with whom to talk shop.",
+ "Someone who witnessed a recent sporting event.",
+ "Someone who is attending an upcoming sporting event.",
+ "A mug of strong ale.",
+ ],
+ },
+ {
+ title: "d6 The artisan is carrying...",
+ id: "d6theartisaniscarrying",
+ roll: [
+ "The tools of his or her trade.",
+ "Some raw materials.",
+ "A finished product.",
+ "A little coin.",
+ "A to-do list scrawled on a bit of parchment.",
+ "A set of many keys.",
+ "A pipe and some tobacco.",
+ "A flask of whisky.",
+ ],
+ },
+ {
+ title: "d6 The artisan is...",
+ id: "guildd6theartisanis2",
+ roll: [
+ "A well-known member of the guild.",
+ "An established or up-and-coming leader in the guild.",
+ "A new member of the guild, having recently relocated from a distant land.",
+ "A quiet guildmember, who doesn’t get involved in guild politics.",
+ "On the outs with guild leadership.",
+ "A favorite of some of the guild’s leaders.",
+ ],
+ },
+ {
+ title: "d6 The artisan dreams of...",
+ id: "d6theartisandreamsof",
+ roll: [
+ "Producing a masterwork of the craft.",
+ "Holding the reins of guild leadership.",
+ "Retiring peacefully.",
+ "Retiring rich.",
+ "Running away from it all.",
+ "A life of adventure.",
+ ],
+ },
+ {
+ title: "d12 The cultists revere...",
+ id: "d12thecultistsrevere",
+ roll: [
+ "A dragon.",
+ "A demon lord.",
+ "An archdevil.",
+ "A long-dead ancient hero.",
+ "A long-dead ancient villain.",
+ "A dead god.",
+ "An aberrant creature.",
+ "An elemental creature.",
+ "A primordial.",
+ "Primal spirits.",
+ "An exarch of a god.",
+ "The cult’s own leader.",
+ ],
+ },
+ {
+ title: "d10 The cultists meet in...",
+ id: "d10thecultistsmeetin",
+ roll: [
+ "A secret chamber in a well-known temple.",
+ "The cellar of a popular tavern.",
+ "A secret chamber in a well-known guildhall.",
+ "The cellar of a wealthy merchant's house.",
+ "The city sewers.",
+ "Ancient catacombs beneath the city.",
+ "A cabin in the countryside.",
+ "A creepy, dark cave.",
+ "A heavily guarded chamber within a castle.",
+ "The stacks of a well-stocked library.",
+ ],
+ },
+ {
+ title: "d20 The cult’s leader is...",
+ id: "d20thecultsleaderis",
+ roll: [
+ "A devoted acolyte.",
+ "A dogmatic teacher.",
+ "An adept healer.",
+ "A charismatic preacher.",
+ "An eccentric scholar.",
+ "An outspoken zealot.",
+ "A dangerous megalomaniac.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "A well-known public figure.",
+ "A ruthless killer.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A powerful noble.",
+ "A talented artist.",
+ "A religious fanatic.",
+ "A veteran soldier.",
+ "A humble artisan.",
+ "An ancient hero reborn.",
+ "The second coming of a god.",
+ ],
+ },
+ {
+ title: "d6 The cult's membership is primarily made up of...",
+ id: "d6thecultsmembershipisprimarilymadeupof",
+ roll: [
+ "The poor and downtrodden (d4): 1. beggars; 2. laborers; 3. servants; 4. slaves.",
+ "The wealthy elite (d4): 1. guildmasters; 2. merchants; 3. nobles; 4. royalty.",
+ "A segment of another religion's population (d8): 1. sun god; 2. earth mother; 3. death god; 4. huntress; 5. goddess of love; 6. storm god; 7. trickster god; 8. war god.",
+ "Members of a particular trade (d8): 1. blacksmiths; 2. carpenters; 3. farmers; 4. fishermen; 5. miners; 6. soldiers 7. stonemasons; 8. weavers.",
+ "Members of a particular race (d8): 1. dwarves; 2. elves; 3. gnomes;; 4. goblins; 5. half-breeds; 5. halflings; 6. humans; 7. orcs; 8. reptilians.",
+ "Members of all social strata.",
+ ],
+ },
+ {
+ title:
+ "d8 The cult's practices involve (leadership and believers could adhere to different practices)...",
+ id:
+ "d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices",
+ roll: [
+ "Animal sacrifice (d10): 1. bulls; 2. calves; 3. cats; 4. chickens; 5. dogs; 6. goats; 7. pigeons; 8. rabbits; 9. rams; 10. songbirds.",
+ "Human sacrifice (d6): 1. children; 2. elderly; 3. harlots; 4. nonbelievers; 5. priests and priestesses; 6. virgins.",
+ "Self-mutilation (d10): 1. arm; 2. back; 3. cheek; 4. chest; 5. ear; 6. eye.; 7. feet; 8. finger; 9. genitalia; 10. nose.",
+ "Burnt offerings (d4): 1. herbs; 2. incense; 3. meat; 4. prisoners.",
+ "Offerings of gold, gems, and valuables.",
+ "Strange incantations.",
+ "Public acts of violence (d4): 1. beatings; 2. looting; 3. murders; 4. riots.",
+ "Ritualistic sexual acts (d4): 1. bestiality; 2. breedings; 3. deflowerings; 4. orgies.",
+ ],
+ },
+ {
+ title:
+ "d8 The cult's goals (leadership and believers could have different goals)...",
+ id: "d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals",
+ roll: [
+ "Domination of the city or region.",
+ "Destruction of the city or region.",
+ "Reincarnation of a long-dead entity.",
+ "Declaration of war against a rival city or nation.",
+ "Rebellion against the city or nation's elite.",
+ "Death to non-believers.",
+ "Opening a portal to another plane.",
+ "Release of a powerful captive entity.",
+ ],
+ },
+ {
+ title: "d12 The cult’s members must follow a strict rule regarding...",
+ id: "d12thecultsmembersmustfollowastrictruleregarding",
+ roll: [
+ "Wearing a flower in the hair or on the lapel (d4): 1. lily; 2. orchid; 3. rose; 4. tulip.",
+ "Fashion trends.",
+ "Maintaining their personal weapon (d4): 1. club; 2. dagger; 3. handaxe; 4. staff.",
+ "Treatment of pets.",
+ "Mounting a horse.",
+ "Dressing one’s self for worship.",
+ "Dressing one’s self for day-to-day activities.",
+ "Diet.",
+ "Exercise routines.",
+ "Bathing.",
+ "Styling one’s hair.",
+ "Brushing one’s teeth.",
+ ],
+ },
+ {
+ title:
+ "d12 The cult’s members are particularly afraid of or takes special care to avoid...",
+ id: "d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid",
+ roll: [
+ "Hallowed places.",
+ "Moonlight.",
+ "Sunlight.",
+ "Crossing running water.",
+ "Sharp wooden objects.",
+ "Garlic.",
+ "Silver objects.",
+ "Relics of the gods.",
+ "Sleeping outdoors.",
+ "Milk and cheese.",
+ "Eating meat.",
+ "Sobriety.",
+ ],
+ },
+ {
+ title: "d6 The cultist...",
+ id: "d6thecultist",
+ roll: [
+ "Is an outspoken true believer.",
+ "Is a raving lunatic.",
+ "Is a quiet, fervent believer.",
+ "Has doubts, but is devoted to the cult's leader.",
+ "Has doubts, but is too afraid to voice them.",
+ "Doesn't care about the religious stuff; the cult meets other needs.",
+ ],
+ },
+ {
+ title: "d10 The cultist wears...",
+ id: "d10thecultistwears",
+ roll: [
+ "A bandage on the thumb.",
+ "A face tattoo of a holy symbol.",
+ "A tattoo depicting an evil icon.",
+ "A string of garlic around the neck.",
+ "A robe with a tear at the knee.",
+ "A fine silk robe.",
+ "A large gold ring on one hand.",
+ "A hooded robe.",
+ "A robe emblazoned with a holy symbol.",
+ "A lush, full beard.",
+ ],
+ },
+ {
+ title: "d10 The cultist has...",
+ id: "d10thecultisthas",
+ roll: [
+ "A ceremonial dagger in hand.",
+ "A book protruding from his or her pocket.",
+ "A large scar on the throat.",
+ "Scraggly matted hair.",
+ "A shaved head.",
+ "Scars on the wrists.",
+ "A protruding chin.",
+ "A maniacal grin.",
+ "A surly curl of the lip.",
+ "A gap between the front teeth.",
+ ],
+ },
+ {
+ title: "d10 The cultist is...",
+ id: "d10thecultistis",
+ roll: [
+ "Humming an eerie incantation.",
+ "Sweating profusely.",
+ "Breathing heavily.",
+ "Twitching nervously.",
+ "Laughing hysterically.",
+ "Muttering under his/her breath.",
+ "Coughing up a lung.",
+ "Whispering a prayer.",
+ "Moving with a limp.",
+ "Stinking of wine.",
+ ],
+ },
+ {
+ title: "d10 The cultist is looking for...",
+ id: "d10thecultistislookingfor",
+ roll: [
+ "Ways to impress the cult’s leader.",
+ "Tips for seducing the cult’s leader.",
+ "Methods to assassinate the cult’s leader.",
+ "Something that will impress his/her god.",
+ "Something to eat.",
+ "Something to kill.",
+ "Ways to advance the cult’s goals.",
+ "New recruits.",
+ "Religious scholars to debate.",
+ "A bottle of wine.",
+ ],
+ },
+ {
+ title: "d12 The mercenary troop’s colors are...",
+ id: "d12themercenarytroopscolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "Maroon.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ "Steel / blue grey.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d20 The mercenary troop’s banner features...",
+ id: "d20themercenarytroopsbannerfeatures",
+ roll: [
+ "A skull.",
+ "A ghost.",
+ "A clenched fist.",
+ "A flame.",
+ "An arrow.",
+ "A dagger.",
+ "A sword.",
+ "A hammer.",
+ "The sun.",
+ "The moon.",
+ "A bat.",
+ "A bull.",
+ "A dragon.",
+ "A falcon.",
+ "A lion.",
+ "A raven.",
+ "A scorpion.",
+ "A snake.",
+ "A vulture.",
+ "A wolf.",
+ ],
+ },
+ {
+ title: "d10 The mercenary troop’s commander is...",
+ id: "d10themercenarytroopscommanderis",
+ roll: [
+ "A brazen outlaw.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "An outcast from a prominent family.",
+ "A ruthless killer.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ "A celebrated war hero.",
+ "A disgraced knight.",
+ "A former arena champion.",
+ ],
+ },
+ {
+ title: "d6 The mercenary troop’s attitude toward their commander is...",
+ id: "d6themercenarytroopsattitudetowardtheircommanderis",
+ roll: [
+ "Friendly and loyal.",
+ "Respectful and business-like.",
+ "Cautious and uncertain.",
+ "Terrified and tight-lipped.",
+ "Disappointed and rude.",
+ "Angry and rebellious.",
+ ],
+ },
+ {
+ title: "d6 The mercenary troop is currently...",
+ id: "d6themercenarytroopiscurrently",
+ roll: [
+ "Gainfully employed as guards.",
+ "Gainfully employed in war.",
+ "Under contract with some criminals.",
+ "Under contract with some merchants.",
+ "Under contract with some nobles.",
+ "Looking for work.",
+ ],
+ },
+ {
+ title: "d10 The mercenary troop specializes in...",
+ id: "d10themercenarytroopspecializesin",
+ roll: [
+ "Siege-breaking.",
+ "Holding a redoubt or fort.",
+ "Frontal assault.",
+ "Infiltration tactics.",
+ "Skirmishes.",
+ "Laying ambushes.",
+ "Patrolling.",
+ "Flanking maneuvers.",
+ "Guerilla tactics.",
+ "Raiding and pillaging.",
+ ],
+ },
+ {
+ title: "d8 The mercenary troop is notorious for...",
+ id: "d8themercenarytroopisnotoriousfor",
+ roll: [
+ "Taking no prisoners.",
+ "Leaving the dead to be eaten by beasts.",
+ "Tattooing or branding prisoners.",
+ "Scalping or flaying prisoners.",
+ "Burning villages and fields.",
+ "Betraying their employers.",
+ "Singing bawdy songs.",
+ "Drinking too much ale and wine.",
+ ],
+ },
+ {
+ title: "d8 The mercenary troop fights with...",
+ id: "d8themercenarytroopfightswith",
+ roll: [
+ "Hit-and-run tactics.",
+ "Making a direct assault.",
+ "Fancy footwork.",
+ "Unpredictable lurches.",
+ "Masterful combat maneuvers.",
+ "No mercy.",
+ "Lots of taunts and jeers.",
+ "Dirty tactics.",
+ ],
+ },
+ {
+ title: "d8 Many of the mercenaries in the troop are armored in...",
+ id: "d8manyofthemercenariesinthetrooparearmoredin",
+ roll: [
+ "Exotic robes.",
+ "Leather armor.",
+ "Studded leather armor.",
+ "Hide armor",
+ "Ringmail.",
+ "Chainmail.",
+ "Scale armor.",
+ "Plate armor.",
+ ],
+ },
+ {
+ title: "d12 Many of the mercenaries in the troop are wielding...",
+ id: "d12manyofthemercenariesinthetrooparewielding",
+ roll: [
+ "Longswords.",
+ "Longswords and shields.",
+ "Short swords and spears.",
+ "Short swords and shields.",
+ "Longswords and crossbows.",
+ "Greatswords.",
+ "Spears and shields.",
+ "Battleaxes.",
+ "Battleaxes and shields.",
+ "Warhammers.",
+ "Scimitars.",
+ "Scimitars and a shields.",
+ ],
+ },
+ {
+ title: "d8 The guild is controlled by...",
+ id: "d8theguildiscontrolledby",
+ roll: [
+ "A no-nonsense kingpin who despises bureaucracy.",
+ "A small and pinched-face gnome with a sinister desire for money.",
+ "An inexperienced young noble with a petulant need for a full purse.",
+ "A council of the heads of local crafting guilds.",
+ "An argumentative mass democracy of all the city's merchants.",
+ "A longstanding and ancient charter that applies to all merchants, and the militia acting as the charter's executors.",
+ "The most wealthy merchant in the city.",
+ "A city-appointed monk, who has sworn away worldly wealth.",
+ ],
+ },
+ {
+ title: "d8 This guild's illicit affairs comprise...",
+ id: "d8thisguildsillicitaffairscomprise",
+ roll: [
+ "Literally nothing, they are paragons of upright morality.",
+ "Staying well within the law, if slipping on a few taxes due to ignorance, of course.",
+ "Knowing how to play the political game, they garner a few indirect favors from officials.",
+ "Guild leaders having dollar signs for eyes, and setting advantageous prices in the city.",
+ "Price floors becoming commonplace, and officials are often bribed in order to overlook some minor illicit activities.",
+ "A variety of upper-level bribes, some minor scams, and the dismay of local priests.",
+ "Rampant corruption, with large-scale bribery of various city officials and contracts with thieves’ guild and occasionally an assassin.",
+ "Pacts with devils, large-scale counterfeiting, and treasonous activities are a normal Tuesday morning for this guild.",
+ ],
+ },
+ {
+ title: "d8 This guild's status and control is...",
+ id: "d8thisguildsstatusandcontrolis",
+ roll: [
+ "Poor; though once great, this guild has fallen on hard times and is struggling to maintain its power.",
+ "Brand new, and frantically recruiting members in order to snatch power.",
+ "Exponentially rising, a recent boon has granted them great profits.",
+ "Slowing, a rising competitor is slowly cutting into profits.",
+ "Absolute, they have complete dominance in their field.",
+ "Spotty, depending on the will of the coin and the market this guild may be drinking Elven wine or rotten grog.",
+ "Unquestioned, they exert complete dominance over all other guilds in the area.",
+ "Questionable, though they claim to have control, some operators have undermined it.",
+ ],
+ },
+ {
+ title: "d8 Minor Quest: The guild has been having some trouble with...",
+ id: "d8minorquesttheguildhasbeenhavingsometroublewith",
+ roll: [
+ "A merchant was recently shaken down by a lowly thug, send a message.",
+ "Gold stores, perhaps you could make a donation of 500 gold pieces?",
+ "Transporting a semi-rare magical item to a nearby branch.",
+ "A caravan that doesn't feel comfortable going through a newly discovered path in the nearby woods, escort them.",
+ "A city militia member getting nosy.",
+ "A crafting guild hesitant to sign up for the merchant guild's special loyalty program.",
+ "A rat infestation.",
+ "A rat infestation (that actually is a rift to the Plane of Rats or similar filthy location).",
+ ],
+ },
+ {
+ title: "d8 Standard Quest: The guild needs you to handle...",
+ id: "d8standardquesttheguildneedsyoutohandle",
+ roll: [
+ "A caravan gone missing in a nearby region.",
+ "A rising thieves’ guild that seems uncooperative.",
+ "A city official hellbent on stamping out capitalism.",
+ "A competing Merchant guild that has begun to outpace the guild.",
+ "A recent trade blockade—you need to resolve the tensions or clear the blockade.",
+ "Rumors of aberrations in the night that have driven away trade.",
+ "A Board Member who has decided to go rogue and has stolen from the coffers.",
+ "A very large rat infestation (the rift has become a permanent Gate to the Plane of Rats or similar filthy location).",
+ ],
+ },
+ {
+ title:
+ "d8 Major Quest: A matter of great import, the guild is faced with...",
+ id: "d8majorquestamatterofgreatimporttheguildisfacedwith",
+ roll: [
+ "A mercenary army that has laid siege to the city!",
+ "Mass corruption from the inside, half the board is revealed to be mind flayers.",
+ "A massive religious revival that causes the entire population to scorn material pursuits and cut deep into the bottom line.",
+ "A mummy king who has taken a caravan with most of the guild coffer's investments hostage.",
+ "Political revolution that threatens the guild coffers with looting, protect our stores but civilians cannot be harmed.",
+ "An investigation from the King's Spymaster into the extent of the guild's illicit activities.",
+ "A planar being has supplanted the guild master, who is imprisoned in a planar cage.",
+ "Waves of rats that threaten the entire guildhall's basement (the rift has become a gigantic faucet of rats) where an Avatar of the God of Rats has taken up residence.",
+ ],
+ },
+ {
+ title: "d6 This trading company's specific specialty or purpose is...",
+ id: "d6thistradingcompanysspecificspecialtyorpurposeis",
+ roll: [
+ "Long-range sea trade, exploration, and transport.",
+ "Long-range aerial trade; accomplished with airships, aarakocra messengers, and the occasional roc or dragon.",
+ "The hunting and trapping of exotic monsters and animals.",
+ "Acting as a puppet agency for a local kingdom manipulating global trade.",
+ "Securing and creating long-range caravans, and the slow growth of roads (and maybe even railroads).",
+ "Exploring and exploiting newly discovered lands or planes.",
+ ],
+ },
+ {
+ title: "d8 This trading company is controlled by...",
+ id: "d8thistradingcompanyiscontrolledby",
+ roll: [
+ "A planar being disguised as a wealthy merchant (refer to illicit activities roll for planar source, low is celestial, middle is neutral, high is fiendish).",
+ "A joint council of Masters of Coin from all civilized kingdoms of the world.",
+ "A savant goblin who has achieved immortality by divine blessing.",
+ "A grizzled ex-adventurer.",
+ "A council of investors.",
+ "An argumentative mass democracy of all the company's merchants.",
+ "A massively wealthy caravan master who found a lost city of gold.",
+ "A large and grotesque slave master.",
+ ],
+ },
+ {
+ title: "d4 The shopkeeper is...",
+ id: "d4theshopkeeperis",
+ roll: [
+ "Bored.",
+ "Eager to help.",
+ "Visibly perturbed.",
+ "Nervously looking about.",
+ ],
+ },
+ {
+ title: "d4 The shopkeeper seeks someone to...",
+ id: "d4theshopkeeperseekssomeoneto",
+ roll: [
+ "Purchase faulty goods.",
+ "Purchase a large shipment of goods.",
+ "Listen to some whining.",
+ "Share some wine and chat.",
+ ],
+ },
+ {
+ title: "d6 The merchant is...",
+ id: "d6themerchantis",
+ roll: [
+ "A member of a trading clan.",
+ "A minor lord or lady.",
+ "An enterprising trader.",
+ "A member of a prominent family.",
+ "Of common birth.",
+ "The representative of a more powerful merchant.",
+ ],
+ },
+ {
+ title: "d4 The merchant wears...",
+ id: "d4themerchantwears",
+ roll: [
+ "An unpleasant grin.",
+ "An arrogant smirk.",
+ "Too much perfume.",
+ "A baggy shirt to cover a fat belly.",
+ ],
+ },
+ {
+ title: "d4 The merchant seeks someone to...",
+ id: "d4themerchantseekssomeoneto",
+ roll: [
+ "Obtain a mysterious artifact.",
+ "Negotiate a trade contract.",
+ "Sabotage a rival merchant.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d6 The merchant carries...",
+ id: "d6themerchantcarries",
+ roll: [
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ "A small knife.",
+ "A vial of healing potion, just in case.",
+ ],
+ },
+ {
+ title: "d6 Currency: Besides coin, the merchant will trade in...",
+ id: "d6currencybesidescointhemerchantwilltradein",
+ roll: [
+ "Gems and jewelry.",
+ "Gold and silver bullion.",
+ "Water, provisions, and other goods.",
+ "Shells, beads, and trinkets.",
+ "Favors.",
+ "Scandalous information.",
+ ],
+ },
+ {
+ title: "d20 The company’s colors are...",
+ id: "d20thecompanyscolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Violet.",
+ "Silver / light grey.",
+ "Bronze.",
+ "Tan / khaki.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "White.",
+ "Maroon.",
+ "Sky blue.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ "Teal / turquoise.",
+ "Yellow.",
+ "Orange.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d20 The company’s banner features...",
+ id: "d20thecompanysbannerfeatures",
+ roll: [
+ "A skull.",
+ "A clenched fist.",
+ "A flame.",
+ "A shield.",
+ "An arrow.",
+ "An axe.",
+ "A hammer.",
+ "A sword.",
+ "The sun.",
+ "The moon.",
+ "A bear.",
+ "A bull.",
+ "A dragon.",
+ "A falcon.",
+ "A lion.",
+ "A raven.",
+ "A scorpion.",
+ "A snake.",
+ "A stag.",
+ "A wolf.",
+ ],
+ },
+ {
+ title: "d10 The company’s commander is...",
+ id: "d10thecompanyscommanderis",
+ roll: [
+ "A brilliant strategist.",
+ "A scion from a prominent family.",
+ "An outcast from a prominent family.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ "A celebrated war hero.",
+ "A disgraced knight.",
+ "An anointed knight.",
+ "A career soldier",
+ "A former arena champion.",
+ ],
+ },
+ {
+ title: "d6 The company’s attitude toward their commander is...",
+ id: "d6thecompanysattitudetowardtheircommanderis",
+ roll: [
+ "Friendly and loyal.",
+ "Respectful and business-like.",
+ "Cautious and uncertain.",
+ "Terrified and tight-lipped.",
+ "Disappointed and disrespectful.",
+ "Agitated and restless.",
+ ],
+ },
+ {
+ title: "d8 The company specializes in...",
+ id: "d8thecompanyspecializesin",
+ roll: [
+ "Siege-breaking.",
+ "Holding redoubts.",
+ "Frontal assaults.",
+ "Skirmishes.",
+ "Patrolling.",
+ "Flanking maneuvers.",
+ "Guerilla tactics.",
+ "Foraging.",
+ ],
+ },
+ {
+ title: "d8 The company is notorious for...",
+ id: "d8thecompanyisnotoriousfor",
+ roll: [
+ "Taking no prisoners.",
+ "Scarring or branding prisoners.",
+ "Incompetence.",
+ "Cowardice.",
+ "Singing bawdy songs.",
+ "Romantic escapades.",
+ "Eating everything that is available.",
+ "Drinking too much ale and wine.",
+ ],
+ },
+ {
+ title: "d6 Most soldiers in the company are outfitted with...",
+ id: "d6mostsoldiersinthecompanyareoutfittedwith",
+ roll: [
+ "Patched leather armor.",
+ "Leather armor marked with the symbol of their liege lord.",
+ "Helms and breastplates emblazoned with the symbol of their liege lord.",
+ "Well-maintained chainmail.",
+ "Well-worn scale armor.",
+ "Newly-forged scale armor.",
+ ],
+ },
+ {
+ title: "d12 Most soldiers in the company are equipped with...",
+ id: "d12mostsoldiersinthecompanyareequippedwith",
+ roll: [
+ "Longswords and short bows.",
+ "Longswords and crossbows.",
+ "Longswords and shields.",
+ "Short swords and longbows.",
+ "Short swords and shields.",
+ "Mornngstars and crossbows.",
+ "Battleaxes and handaxes.",
+ "Warhammers and shields.",
+ "Spears and shields.",
+ "Longspears and shortswords.",
+ "Pikes and shortswords.",
+ "Halberds and handaxes.",
+ ],
+ },
+ {
+ title: "d8 Most soldiers in the company are...",
+ id: "d8mostsoldiersinthecompanyare",
+ roll: [
+ "Trained men-at-arms.",
+ "Militia men.",
+ "Veterans of war.",
+ "Prisoners of war.",
+ "Conscripts from a city.",
+ "Conscripts from peasant villages.",
+ "Convicted criminals.",
+ "Green boys.",
+ ],
+ },
+ {
+ title: "d12 The soldier is...",
+ id: "d12thesoldieris",
+ roll: [
+ "A farm boy.",
+ "The son of a miner or fisherman.",
+ "A veteran of gladiatorial combat.",
+ "A veteran of warfare.",
+ "A prisoner of war.",
+ "A political dissident.",
+ "The son of a poor man.",
+ "A drunk.",
+ "A fugitive criminal.",
+ "A former pirate.",
+ "A failed craftsman.",
+ "A favorite among the ladies.",
+ ],
+ },
+ {
+ title: "d12 The soldier fights for...",
+ id: "d12thesoldierfightsfor",
+ roll: [
+ "The steady pay.",
+ "The love of someone he cannot have.",
+ "Pure bloodlust.",
+ "A chance to deal out sadistic torment.",
+ "A chance at vengeance.",
+ "Gold to repay debts.",
+ "Gold to aid a family member.",
+ "A chance to escape from life imprisonment.",
+ "A chance at redemption.",
+ "God and country.",
+ "Fortune and glory.",
+ "Strength and honor.",
+ ],
+ },
+ {
+ title: "d12 On the soldier’s face is...",
+ id: "d12onthesoldiersfaceis",
+ roll: [
+ "A large wart.",
+ "An eyepatch.",
+ "An unsightly scar.",
+ "A haughty sneer.",
+ "A look of sadness.",
+ "A stupid grin.",
+ "An eager grin.",
+ "A frame of long, beautiful long hair.",
+ "Ferocious sideburns.",
+ "A neatly-trimmed goatee.",
+ "An unruly beard.",
+ "A lush, thick mustache.",
+ ],
+ },
+ {
+ title: "d10 The soldier carries...",
+ id: "d10thesoldiercarries",
+ roll: [
+ "A blade with soft leather tassels dangling from the pommel.",
+ "A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
+ "A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
+ "A blade made of blackened steel.",
+ "A highly polished blade.",
+ "A token from a sweetheart.",
+ "A token from a parent.",
+ "A letter from a fallen comrade.",
+ "A trophy from a fallen enemy.",
+ "A ribbon from a faraway maiden.",
+ ],
+ },
+ {
+ title: "d6 The house is...",
+ id: "d6thehouseis",
+ roll: [
+ "Ancient and well-respected by all houses, great and small.",
+ "Ancient and greatly diminished in standing from what it once was.",
+ "Old with the respect of many houses, great and small.",
+ "Old and struggling to maintain respect of other houses.",
+ "Old but often overshadowed by other houses.",
+ "Newly raised up to the nobility.",
+ ],
+ },
+ {
+ title: "d20 The house's colors are...",
+ id: "d20thehousescolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Violet.",
+ "Silver / light grey.",
+ "Bronze.",
+ "Tan / khaki.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "White.",
+ "Maroon.",
+ "Sky blue.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ "Teal / turquoise.",
+ "Yellow.",
+ "Orange.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d8 The house's symbol is...",
+ id: "d8thehousessymbolis",
+ roll: [
+ "A weapon (d8): 1. arrow; 2. axe; 3. dagger; 4. hammer; 5. mace; 6. spear; 7. staff; 8. sword.",
+ "A piece of armor (d4): 1. breastplate; 2. gauntlet; 3. helm; 4. shield.",
+ "A celestial body (d4): 1. sun; 2. moon; 3. star; 4. comet.",
+ "A plant or part of a plant (d12): 1. apple; 2. barley; 3. briar; 4. fig; 5. grapes; 6. lily; 7. maple; 8. oak; 9. olive; 10. pine; 11. rose; 12. wheat.",
+ "An aquatic beast (d6): 1. crab; 2. crocodile; 3. frog; 4. fish; 5. octopus; 6. whale.",
+ "A small beast (d12): 1. badger; 2. bat; 3. beaver; 4. dog; 5. ferret; 6. fox; 7. hedgehog; 8. lizard; 9. rat; 10. scorpion; 11. snake; 12. spider.",
+ "A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
+ "A bird (d12): 1. cardinal; 2. dove; 3. eagle; 4. hawk; 5. mockingbird; 6. owl; 7. pelican; 8. raven; 9. rooster; 10. sparrow; 11. swan; 12. vulture.",
+ ],
+ },
+ {
+ title: "d20 The house's motto champions the ideals of...",
+ id: "d20thehousesmottochampionstheidealsof",
+ roll: [
+ "Compassion.",
+ "Courage.",
+ "Courtesy.",
+ "Determination.",
+ "Discipline.",
+ "Duty.",
+ "Excellence.",
+ "Faith.",
+ "Generosity.",
+ "Honor.",
+ "Hope.",
+ "Integrity.",
+ "Justice.",
+ "Loyalty.",
+ "Mercy.",
+ "Patience.",
+ "Righteousness.",
+ "Strength.",
+ "Trust.",
+ "Wisdom.",
+ ],
+ },
+ {
+ title: "d12 The best known member of the house is or was...",
+ id: "d12thebestknownmemberofthehouseisorwas",
+ roll: [
+ "A gallant knight.",
+ "A beautiful woman.",
+ "A ruthless negotiator.",
+ "An adept diplomat.",
+ "A famous traveler or explorer.",
+ "A brilliant military strategist.",
+ "A notorious rebel or outlaw.",
+ "A dashing swashbuckler.",
+ "A fearsome warrior.",
+ "A brilliant scholar.",
+ "A gifted orator.",
+ "A dangerous and mad ruler.",
+ ],
+ },
+ {
+ title: "d10 The current head of the house is...",
+ id: "d10thecurrentheadofthehouseis",
+ roll: [
+ "A kindly old man or woman.",
+ "A ruthless old man or woman.",
+ "A wily old man or woman.",
+ "A charming man or woman.",
+ "A grim veteran of wars.",
+ "An astute politician.",
+ "A devout adherent of a religion.",
+ "A heartbroken widower or widow.",
+ "A reckless or hot-headed young man or woman.",
+ "A child.",
+ ],
+ },
+ {
+ title:
+ "d8 The house's goals include (individual members may have different goals)...",
+ id: "d8thehousesgoalsincludeindividualmembersmayhavedifferentgoals",
+ roll: [
+ "Domination of the city or region's politics.",
+ "Domination of the city or region's trade.",
+ "Revenge against a rival house in the same city or region.",
+ "Revenge against a rival house in another city or region.",
+ "Sabotage of a group run by commoners—a guild, academy, religious faith, or secret society.",
+ "Fomenting rebellion against the city or region's ruling house.",
+ "Marriage with a powerful allied house.",
+ "Marriage with a powerful rival house.",
+ ],
+ },
+ {
+ title:
+ "d8 One or more house members keep secret (the secret may involve past or present events)...",
+ id:
+ "d8oneormorehousememberskeepsecretthesecretmayinvolvepastorpresentevents",
+ roll: [
+ "A long-time scandalous romance.",
+ "The existence of a bastard child.",
+ "A murder in one of the house's keeps, castles, or palaces.",
+ "Religious zealotry.",
+ "The birth of a malformed freak.",
+ "Treason against the region's sovereign.",
+ "The senility or madness of family members.",
+ "Criminal sabotage of a rival house.",
+ ],
+ },
+ {
+ title: "d10 The house's seat of power is located in or near...",
+ id: "d10thehousesseatofpowerislocatedinornear",
+ roll: [
+ "A port city.",
+ "A range of high mountains.",
+ "A wide, fertile plain.",
+ "A fertile river valley.",
+ "An ancient forest.",
+ "A jagged coastline.",
+ "A sodden swamp.",
+ "A pristine lake.",
+ "A desert plateau.",
+ "An idyllic hill country.",
+ ],
+ },
+ {
+ title: "d6 The noble is...",
+ id: "d6thenobleis",
+ roll: [
+ "A knight.",
+ "An old lord.",
+ "A young lord.",
+ "An old lady.",
+ "A young lady.",
+ "A wealthy merchant.",
+ ],
+ },
+ {
+ title: "d8 The noble seeks someone to...",
+ id: "d8thenobleseekssomeoneto",
+ roll: [
+ "Dispose of an enemy.",
+ "Negotiate a trade contract.",
+ "Deliver a letter.",
+ "Prepare an army for war.",
+ "Sabotage a rival.",
+ "Secure an advantageous marriage for himself or herself.",
+ "Secure an advantageous marriage for a friend or family member.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d6 The noble carries...",
+ id: "d6thenoblecarries",
+ roll: [
+ "Several deeds and titles.",
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ "A letter from a powerful lord or lady.",
+ ],
+ },
+ {
+ title: "d8 The noble wears…",
+ id: "d8thenoblewears",
+ roll: [
+ "A flashy gold necklace or chain.",
+ "Shiny leather boots.",
+ "An ornate signet ring.",
+ "Fine silk clothes.",
+ "A handsome grin.",
+ "An extremely ugly scowl.",
+ "An arrogant sneer.",
+ "Beautifully-styled hair and/or facial hair.",
+ ],
+ },
+ {
+ title: "d8 The noble has…",
+ id: "d8thenoblehas",
+ roll: [
+ "A loud, deep laugh.",
+ "A high-pitched laugh.",
+ "A twittering nervous laugh.",
+ "A nervous habit of fidgeting.",
+ "A silver tongue.",
+ "A commanding presence.",
+ "Complete disregard for commoners.",
+ "Not a care in the world.",
+ ],
+ },
+ {
+ title: "d10 The outlaw band’s primary “business” involves...",
+ id: "d10theoutlawbandsprimarybusinessinvolves",
+ roll: [
+ "Poaching from the sovereign's preserve or a prominent noble’s lands.",
+ "Harboring fugitives.",
+ "Harassing government officials and nobles who pass along the road.",
+ "Robbing caravans carrying gems, precious metals, and exotic goods.",
+ "Holding up incoming or outgoing ships or wagons.",
+ "Smuggling drugs (d4): 1. smokeleaf; 2. hallucinogenic mushrooms; 3. sleepysalt (a downer); 4. sharpsugar (an upper).",
+ "Smuggling rare antiquities.",
+ "Smuggling stolen goods.",
+ "Smuggling living things (d4): 1. exotic beasts; 2. foreign harlots; 3. fugitives; 4. slaves.",
+ "Serving as muscle for shady merchants and/or brothel-keepers.",
+ ],
+ },
+ {
+ title: "d10 The outlaw band’s colors are...",
+ id: "d10theoutlawbandscolorsare",
+ roll: [
+ "Black.",
+ "Gold.",
+ "Forest green.",
+ "Bronze.",
+ "Tan / khaki.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "Maroon.",
+ "Dark brown / chocolate.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d12 The outlaw band’s symbol is...",
+ id: "d12theoutlawbandssymbolis",
+ roll: [
+ "A skull.",
+ "An arrow.",
+ "A dagger.",
+ "A goblet.",
+ "The moon.",
+ "A star.",
+ "A snake.",
+ "A badger.",
+ "A spider.",
+ "A rat.",
+ "A wolf.",
+ "A bear.",
+ ],
+ },
+ {
+ title: "d12 The outlaw band’s leader is...",
+ id: "d12theoutlawbandsleaderis",
+ roll: [
+ "A dangerous megalomaniac.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "A talented thief.",
+ "A member of a prominent family.",
+ "A ruthless killer.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ "A devoted priest.",
+ "A well-known fugitive.",
+ ],
+ },
+ {
+ title: "d6 The outlaw band’s members are primarily...",
+ id: "d6theoutlawbandsmembersareprimarily",
+ roll: [
+ "Out-of-work artisans.",
+ "Displaced peasants.",
+ "Desperate peasants.",
+ "Escaped slaves.",
+ "Combat veterans.",
+ "Foreign refugees.",
+ ],
+ },
+ {
+ title:
+ "d8 The outlaw band’s goals include (leadership and rank-and-file members could have different goals)...",
+ id:
+ "d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ roll: [
+ "Domination of the region’s trade.",
+ "Sabotage of the region’s trade.",
+ "Revenge against a rival band of outlaws.",
+ "Revenge against the region’s elite.",
+ "Rebellion against the region’s elite.",
+ "Equality and freedom for all.",
+ "A wealthy and peaceful retirement.",
+ "Violence to slake their bloodlust.",
+ ],
+ },
+ {
+ title: "d10 Members of the outlaw band typically arm themselves with...",
+ id: "d10membersoftheoutlawbandtypicallyarmthemselveswith",
+ roll: [
+ "Wooden clubs.",
+ "Over-sized daggers.",
+ "Shortbows and arrows.",
+ "Longbows and arrows.",
+ "Daggers and crossbows.",
+ "Axes and knives.",
+ "Sticks and stones.",
+ "Shortswords.",
+ "Brass knuckles.",
+ "Daggers and sling shots.",
+ ],
+ },
+ {
+ title: "d10 The outlaw band’s headquarters is hidden in or near...",
+ id: "d10theoutlawbandsheadquartersishiddeninornear",
+ roll: [
+ "The residence of a prominent noble.",
+ "The village’s market square.",
+ "A wayside inn.",
+ "A tavern.",
+ "A brothel.",
+ "An old lighthouse.",
+ "An abandoned cabin.",
+ "A waterfall.",
+ "A cave.",
+ "A dense forest.",
+ ],
+ },
+ {
+ title: "d10 The outlaw band is feared or respected by...",
+ id: "d10theoutlawbandisfearedorrespectedby",
+ roll: [
+ "Ambassadors and tax collectors.",
+ "Merchants and peddlers.",
+ "Politicians and magistrates.",
+ "Guards and sheriffs.",
+ "Soldiers and warriors.",
+ "Nobles and wealthy travelers.",
+ "Knights and loyalists.",
+ "Peasants and farmers.",
+ "Priests and sages.",
+ "Women and children.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing feature for an individual: The outlaw has...",
+ id: "d12distinguishingfeatureforanindividualtheoutlawhas",
+ roll: [
+ "A flashy earring ring.",
+ "Shiny leather boots.",
+ "A hole in the toe of one boot.",
+ "A dagger in each boot.",
+ "A mask on the face.",
+ "A wide-brimmed hat.",
+ "A dragon tattoo on the forearm.",
+ "A flame tattoo around the arm.",
+ "A maniacal laugh.",
+ "A bent, broken nose.",
+ "An open shirt and a very hairy chest.",
+ "Extravagant mustaches.",
+ ],
+ },
+ {
+ title: "d8. The poachers’ favorite prey includes...",
+ id: "d8thepoachersfavoritepreyincludes",
+ roll: [
+ "Bears.",
+ "Birds of prey (d4): 1. eagles; 2. falcons; 3. hawks; 4. owls.",
+ "Boars.",
+ "Deer (d4): 1. elk; 2. harts; 3. moose; 4. stags.",
+ "Exotic beasts (d8): 1. behemoths; 2. elephants; 3. griffons; 4. hippogriffs; 5. lions; 6. owl bears; 7. tigers; 8. wyverns).",
+ "Game birds (d6): 1. doves; 2. grouses; 3. partridges; 4. pheasants; 5. quails; 6. turkeys.",
+ "Waterfowl (d6): 1. ducks; 2. geese; 3. herons; 4. puffins; 5. snipes; 6. swans.",
+ "Small furry beasts (d6): 1. beavers; 2. ermines; 3. otters; 4. raccoons; 5. sables; 6. skunks.",
+ "Small predators (d4): 1. badgers; 2. coyotes; 3. foxes; 4. wolverines.",
+ "Wolves.",
+ ],
+ },
+ {
+ title: "d6. The poachers’ hunt...",
+ id: "d6thepoachershunt",
+ roll: [
+ "For sport.",
+ "To feed their families.",
+ "To feed the impoverished peasants.",
+ "To exact revenge on the landowner.",
+ "To sell the beasts’ meat.",
+ "To sell the beasts’ pelts.",
+ ],
+ },
+ {
+ title: "d6 The robbers typically strike with...",
+ id: "d6therobberstypicallystrikewith",
+ roll: [
+ "Swarm tactics.",
+ "Hit-and-run tactics.",
+ "Ambush tactics.",
+ "Choreographed maneuvers.",
+ "Unpredictable maneuvers.",
+ "Lots of fancy footwork.",
+ ],
+ },
+ {
+ title: "d8 The robbers are notorious for...",
+ id: "d8therobbersarenotoriousfor",
+ roll: [
+ "Never leaving survivors.",
+ "Branding captives.",
+ "Scalping captives.",
+ "Burning wagons and ships.",
+ "Using explosives.",
+ "Romantic escapades.",
+ "Singing bawdy songs.",
+ "Drinking too much ale.",
+ ],
+ },
+ {
+ title: "d6 The smuggling ring's primary modus operandi involves...",
+ id: "d6thesmugglingringsprimarymodusoperandiinvolves",
+ roll: [
+ "Underground tunnels.",
+ "Secret compartments.",
+ "Stealth watercraft.",
+ "Humanoid mules.",
+ "Bribery of officials.",
+ "A network of safehouses.",
+ ],
+ },
+ {
+ title: "d8 The ring is supported by...",
+ id: "d8theringissupportedby",
+ roll: [
+ "A prominent merchant.",
+ "An important minister or magistrate.",
+ "A major crime boss.",
+ "A pirate captain.",
+ "An admiral.",
+ "A group of subversives.",
+ "The captain of the guard or a local sheriff.",
+ "The sovereign’s main rival.",
+ ],
+ },
+ {
+ title: "d10 The pirates' ship is...",
+ id: "d10thepiratesshipis",
+ roll: [
+ "Little more than a raft.",
+ "A galley.",
+ "A longship.",
+ "A catamaran.",
+ "A cog.",
+ "A hulk.",
+ "A carrack.",
+ "A caravel.",
+ "A schooner.",
+ "A dreadnought.",
+ ],
+ },
+ {
+ title: "d8 Presently, the pirates’ ship is...",
+ id: "d8presentlythepiratesshipis",
+ roll: [
+ "Laden with treasure.",
+ "Full of stolen goods.",
+ "Well-stocked with provisions.",
+ "In tip-top shape.",
+ "“On loan” to some other pirates.",
+ "In need of repair.",
+ "Barely staying afloat.",
+ "Resting beneath the waves.",
+ ],
+ },
+ {
+ title: "d20 The ship's banner features...",
+ id: "d20theshipsbannerfeatures",
+ roll: [
+ "A skull.",
+ "A pair of crossed bones.",
+ "A skull and cross bones.",
+ "A skeletal hand.",
+ "A skeletal fish.",
+ "A flaming skull.",
+ "A clenched fist.",
+ "A ghost.",
+ "A mermaid.",
+ "A pair of crossed cutlasses.",
+ "A dagger.",
+ "A bloody dagger.",
+ "An albatross.",
+ "A pelican.",
+ "A whale.",
+ "An octopus.",
+ "A swordfish.",
+ "A crab.",
+ "A sea turtle.",
+ "A big tuna.",
+ ],
+ },
+ {
+ title: "d20 The ship's mascot is...",
+ id: "d20theshipsmascotis",
+ roll: [
+ "A parrot",
+ "A parrot",
+ "A parrot",
+ "A parrot",
+ 'A budgie (fond of saying "Ye scalawags!" or "Aye, Captain!").',
+ 'A cockatoo (fond of saying "Pieces of eight!" or "It\'s shark week!").',
+ 'A conure (fond of saying "Dead men tell no tales!" or "Ahoy!").',
+ 'A macaw (fond of saying "Show me the booty!" or "Land, ho!"). ',
+ "A monkey",
+ "A monkey",
+ "A monkey",
+ "A monkey",
+ "A capuchin monkey (with or without an eyepatch).",
+ "A macaque (with or without a vest).",
+ "A spider monkey (with or without a bandanna).",
+ "A tamarin (with or without mustaches).",
+ "An old turtle.",
+ "A lazy sea-faring cat.",
+ "A pot-belly pig.",
+ "A high-energy herding dog.",
+ ],
+ },
+ {
+ title: "d10 The ship's captain is...",
+ id: "d10theshipscaptainis",
+ roll: [
+ "A dangerous megalomaniac.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "A talented thief.",
+ "A member of a prominent family.",
+ "A ruthless killer.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ "An old sailor.",
+ "A celebrated naval hero.",
+ ],
+ },
+ {
+ title: "d8 The crew's attitude toward their captain is...",
+ id: "d8thecrewsattitudetowardtheircaptainis",
+ roll: [
+ "Adoring and loyal.",
+ "Friendly and pleased.",
+ "Respectful and business-like.",
+ "Mercenary and eager.",
+ "Terrified and tight-lipped.",
+ "Disappointed and indifferent.",
+ "Restless and rebellious.",
+ "Angry and mutinous.",
+ ],
+ },
+ {
+ title: "d10 Crewmembers often sport matching...",
+ id: "d10crewmembersoftensportmatching",
+ roll: [
+ "Puffy shirts.",
+ "Breeches.",
+ "Scarves.",
+ "Vests.",
+ "Bandannas.",
+ "Boots.",
+ "Tattoos.",
+ "Hats.",
+ "Scars.",
+ "Mustaches.",
+ ],
+ },
+ {
+ title:
+ "d8 The crew's goals include (captain and crewmembers could have different goals)...",
+ id: "d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals",
+ roll: [
+ "Discovery of a legendary hidden treasure.",
+ "Domination of the region's maritime trade.",
+ "Revenge against a naval hero.",
+ "Revenge against a rival pirate crew.",
+ "Rebellion against the dominant merchant traders.",
+ "A wealthy and peaceful retirement.",
+ "Violence to slake their bloodlust.",
+ "Drinking all the rum.",
+ ],
+ },
+ {
+ title: "d10 Crewmembers typically arm themselves with...",
+ id: "d10crewmemberstypicallyarmthemselveswith",
+ roll: [
+ "Belaying pins (wooden clubs).",
+ "Throwing knives.",
+ "Over-sized daggers.",
+ "Serrated daggers.",
+ "Cutlasses.",
+ "Clubs and daggers.",
+ "Brass knuckles.",
+ "Bare fists.",
+ "Nets and tridents.",
+ "Harpoons.",
+ ],
+ },
+ {
+ title: "d10 The pirate crew typically fights with...",
+ id: "d10thepiratecrewtypicallyfightswith",
+ roll: [
+ "Swarm tactics.",
+ "Hit-and-run tactics.",
+ "Ambush tactics.",
+ "Choreographed maneuvers.",
+ "Unpredictable maneuvers.",
+ "Lots of smiles and jokes.",
+ "Lots of fancy footwork.",
+ "Lots of screaming and shouting.",
+ "Kicking and stomping.",
+ "Lots of head-butting.",
+ ],
+ },
+ {
+ title: "d10 The crew's headquarters is hidden in or near...",
+ id: "d10thecrewsheadquartersishiddeninornear",
+ roll: [
+ "A rugged seaside cliff.",
+ "A hidden lagoon.",
+ "A remote island.",
+ "A swampy river mouth.",
+ "A coastal cave.",
+ "A tavern.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A poor fishing village",
+ "An old lighthouse.",
+ ],
+ },
+ {
+ title: "d12 The crew is notorious for...",
+ id: "d12thecrewisnotoriousfor",
+ roll: [
+ "Never leaving survivors.",
+ "Feeding captives to sharks.",
+ "Tattooing or branding captives.",
+ "Scalping captives.",
+ "Flaying captives.",
+ "Burning seaside villages.",
+ "Plundering the ships of a wealthy tyrant.",
+ "Using a lot of explosives.",
+ "Convening with ghosts.",
+ "Romantic escapades.",
+ "Singing bawdy songs.",
+ "Drinking too much rum.",
+ ],
+ },
+ {
+ title: "d12 Tattoo: The pirate has...",
+ id: "d12tattoothepiratehas",
+ roll: [
+ "A dagger tattoo.",
+ "An anchor tattoo.",
+ "A skull tattoo.",
+ "A pair of crossed bones tattoo.",
+ "A snake tattoo.",
+ "A fish tattoo.",
+ "A spider web tattoo.",
+ "An octopus tattoo.",
+ "A whale tattoo.",
+ "A lobster tattoo.",
+ "A mermaid tattoo.",
+ "A dragon tattoo.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing feature: The pirate has...",
+ id: "d12distinguishingfeaturethepiratehas",
+ roll: [
+ "A nose ring.",
+ "Shiny leather boots.",
+ "Gold teeth.",
+ "An oversized dagger in the belt.",
+ "A heavy gold chain around the neck.",
+ "A wide-brimmed hat.",
+ "An eyepatch.",
+ "A long black beard.",
+ "A maniacal laugh.",
+ "A long, hooked nose.",
+ "An open shirt and a very hairy chest.",
+ "Extravagant mustaches.",
+ ],
+ },
+ {
+ title: "d6 The barbarians are...",
+ id: "d6thebarbariansare",
+ roll: [
+ "A tribe of nomads, following game.",
+ "A tribe that began raiding after being displaced from their native lands.",
+ "A clan exiled from their native lands.",
+ "A clan in the service of a sovereign.",
+ "A confederacy of related tribes or clans.",
+ "The degenerate survivors of a broken army.",
+ ],
+ },
+ {
+ title: "d6 The barbarians travel...",
+ id: "d6thebarbarianstravel",
+ roll: [
+ "On foot.",
+ "On foot with small carts.",
+ "On foot with mounted scouts.",
+ "On mounts.",
+ "On mounts with wagons.",
+ "In small watercraft.",
+ ],
+ },
+ {
+ title: "d8 The barbarians value...",
+ id: "d8thebarbariansvalue",
+ roll: [
+ "Bravery.",
+ "Strength.",
+ "Wisdom.",
+ "Virility.",
+ "Honoring the gods.",
+ "Honoring their ancestors.",
+ ],
+ },
+ {
+ title: "d4 The barbarians’ iconography features...",
+ id: "d4thebarbariansiconographyfeatures",
+ roll: [
+ "Symbols of death and destruction (d8): 1. bats; 2. bones; 3. crows; 4. flames; 5. ghosts; 6. scorpions; 7. skulls; 8. vultures.",
+ "Symbols of the heavens (d6): 1. clouds; 2. lightning; 3. moon; 4. snow; 5. stars; 6. sun.",
+ "Symbols of strength and weaponry (d6): 1. arrows; 2. axes; 3. fists; 4. spears; 5. stones; 6. swords.",
+ "Totem beasts (d8): 1. bears; 2. boars; 3. eagles; 4. horses; 5. lions; 6. owls; 7. snakes; 8. wolves.",
+ ],
+ },
+ {
+ title: "d10 The barbarians’ leader is...",
+ id: "d10thebarbariansleaderis",
+ roll: [
+ "A well-respected chief.",
+ "A charismatic warlord.",
+ "A mysterious prophet.",
+ "A descendent of an honored hero.",
+ "A ruthless killer.",
+ "A brutish thug.",
+ "An impatient young warrior.",
+ "A wise old man.",
+ "A celebrated war hero.",
+ "A prolific lover.",
+ ],
+ },
+ {
+ title: "d10 The barbarians fear...",
+ id: "d10thebarbariansfear",
+ roll: [
+ "Foreigners wearing a particular color of clothing (d8): 1. red; 2. gold; 3. green; 4. blue; 5. purple; 6. white; 7. black; 8. grey.",
+ "Foreigners armored in steel.",
+ "Foreigners with facial hair.",
+ "Foreign women.",
+ "All foreigners.",
+ "Members of a particular race (d4): 1. dwarves; 2. elves; 3. goblinoids; 4. reptilian humanoids.",
+ "A particular natural phenomenon (d6): 1. blizzards; 2. earthquakes; 3. floods; 4. thunderstorms; 5. volcanoes; 6. typhoons.",
+ "Spellcasters.",
+ "The gods.",
+ "Dragons.",
+ ],
+ },
+ {
+ title: "d10 The barbarians are notorious for...",
+ id: "d10thebarbariansarenotoriousfor",
+ roll: [
+ "Never leaving survivors.",
+ "Feeding prisoners to wild beasts.",
+ "Tattooing or branding prisoners.",
+ "Scalping enemies.",
+ "Flaying enemies.",
+ "Raiding and burning villages.",
+ "Plundering merchant caravans.",
+ "Eating prisoners.",
+ "Claiming prisoners as slaves.",
+ "Taking prisoners as wives, concubines, or catamites.",
+ ],
+ },
+ {
+ title: "d10 The barbarians are known for...",
+ id: "d10thebarbariansareknownfor",
+ roll: [
+ "Screaming and shouting during battle.",
+ "Convening with ghosts and spirits.",
+ "Ritual animal sacrifice.",
+ "Ritual human sacrifice.",
+ "Ritualistic blood-letting.",
+ "Ritualistic sexual acts.",
+ "Eating unusual meats.",
+ "Prolific amounts of drinking.",
+ "Never cutting their hair.",
+ "Shaving their heads and bodies.",
+ "Never bathing.",
+ "Bathing and perfuming their bodies.",
+ ],
+ },
+ {
+ title: "d6 The barbarians’ attitude is...",
+ id: "d6thebarbariansattitudeis",
+ roll: [
+ "Rowdy and festive.",
+ "Joyful and eager to fight.",
+ "Relaxed and carefree.",
+ "Frightened and suspicious.",
+ "Hostile and suspicious.",
+ "Hostile and eager to fight.",
+ ],
+ },
+ {
+ title: "d6 The society's main goal is to...",
+ id: "d6thesocietysmaingoalisto",
+ roll: [
+ "Foil the plans of another secret society.",
+ "Bring about the destruction of the city, region, or world.",
+ "Foment rebellion against the ruling class.",
+ "Hunt down and eliminate members of a specific race or class.",
+ "Protect the common people from tyranny.",
+ "Protect the city, region, or world from outside malign influences.",
+ ],
+ },
+ {
+ title: "d12 The society is led by...",
+ id: "d12thesocietyisledby",
+ roll: [
+ "A council who gain their seats by virtue of heredity.",
+ "A council who gain their seats by virtue of experience.",
+ "A council who gain their seats by elections.",
+ "A dangerous megalomaniac.",
+ "A femme fatale.",
+ "An altruistic knight.",
+ "A dashing rogue.",
+ "A religious zealot.",
+ "A wise old priest or mage.",
+ "A celebrated war hero.",
+ "A wealthy merchant or noble.",
+ "A fugitive from justice.",
+ ],
+ },
+ {
+ title: "d8 Members of the society recognize each other by...",
+ id: "d8membersofthesocietyrecognizeeachotherby",
+ roll: [
+ "A secret handshake.",
+ "A secret gesture.",
+ "A secret password.",
+ "A set of coded phrases and responses.",
+ "A subtle pin or piece of jewelry.",
+ "A subtle fashion or style of dress.",
+ "A cue specified by another member of the society.",
+ "The way society members style their facial hair.",
+ ],
+ },
+ {
+ title: "d20 The society's colors are...",
+ id: "d20thesocietyscolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Violet.",
+ "Silver / light grey.",
+ "Bronze.",
+ "Tan / khaki.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "White.",
+ "Maroon.",
+ "Sky blue.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ "Teal / turquoise.",
+ "Yellow.",
+ "Orange.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d10 The society's symbol is...",
+ id: "d10thesocietyssymbolis",
+ roll: [
+ "A weapon (d8): 1. arrow; 2. axe; 3. dagger; 4. hammer; 5. mace; 6. spear; 7. staff; 8. sword.",
+ "A piece of armor (d4): 1. breastplate; 2. gauntlet; 3. helm; 4. shield.",
+ "A celestial body (d4): 1. sun; 2. moon; 3. star; 4. comet.",
+ "A plant or part of a plant (d12): 1. apple; 2. barley; 3. briar; 4. fig; 5. grapes; 6. lily; 7. maple; 8. oak; 9. olive; 10. pine; 11. rose; 12. wheat.",
+ "An aquatic beast (d6): 1. crab; 2. crocodile; 3. frog; 4. fish; 5. octopus; 6. whale.",
+ "A small beast (d12): 1. badger; 2. bat; 3. beaver; 4. dog; 5. ferret; 6. fox; 7. hedgehog; 8. lizard; 9. rat; 10. scorpion; 11. snake; 12. spider.",
+ "A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
+ "A bird (d12): 1. cardinal; 2. dove; 3. eagle; 4. hawk; 5. mockingbird; 6. owl; 7. pelican; 8. raven; 9. rooster; 10. sparrow; 11. swan; 12. vulture.",
+ "An elemental rune or image (d8): 1. cloud; 2. flame; 3. ice; 4. lightning bolt; 5. snow; 6. stone; 7. wave of water; 8. whirlwind.",
+ "An icon of death (d4): 1. a pair of crossed bones; 2. a ghost; 3. a skull; 4. a spectral hand.",
+ ],
+ },
+ {
+ title: "d20 The society's motto champions the ideals of...",
+ id: "d20thesocietysmottochampionstheidealsof",
+ roll: [
+ "Compassion.",
+ "Courage.",
+ "Discipline.",
+ "Domination.",
+ "Duty.",
+ "Excellence.",
+ "Faith.",
+ "Honor.",
+ "Hope.",
+ "Integrity.",
+ "'Knowledge",
+ "Justice.",
+ "Loyalty.",
+ "Mercy.",
+ "Patience.",
+ "Power.",
+ "Righteousness.",
+ "Strength.",
+ "Victory.",
+ "Wisdom.",
+ ],
+ },
+ {
+ title: "d6 Members of the society typically operate...",
+ id: "d6membersofthesocietytypicallyoperate",
+ roll: [
+ "Alone and in secret.",
+ "In pairs, working in secret.",
+ "In small groups, working in secret.",
+ "Alone, but openly.",
+ "In pairs, but openly.",
+ "In small groups, but openly.",
+ ],
+ },
+ {
+ title: "d6 Members of the society typically know...",
+ id: "d6membersofthesocietytypicallyknow",
+ roll: [
+ "Very few other members of the society.",
+ "Several other members of the society.",
+ "The details of the society's organization.",
+ "Nothing about the society's leadership.",
+ "The names of the society's leaders, though they’ve never any of them.",
+ "One of the society's leading members and no other members.",
+ ],
+ },
+ {
+ title: "d12 Members of the society occasionally gather to meet in...",
+ id: "d12membersofthesocietyoccasionallygathertomeetin",
+ roll: [
+ "A secret chamber in a well-known temple.",
+ "The cellar of a popular tavern.",
+ "A secret chamber in a well-known guild-hall.",
+ "The cellar of a wealthy merchant's house.",
+ "The city sewers.",
+ "The ancient catacombs beneath the city.",
+ "The residence of the leader or a senior member.",
+ "A wealthy merchant's office.",
+ "A private dining room in a dingy tavern.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "The city's sewers.",
+ ],
+ },
+ {
+ title: "d8 The society's membership is primarily made up of...",
+ id: "d8thesocietysmembershipisprimarilymadeupof",
+ roll: [
+ "The poor and downtrodden (slaves, beggars, urchins, laborers, servants, etc.).",
+ "The wealthy elite (merchants, nobles, etc.).",
+ "Members of a particular religion (a temple, a cult, a sect, etc.).",
+ "Members of a particular trade (blacksmiths, carpenters, fishermen, weavers, etc.).",
+ "Members of a particular class (bards, fighters, mages, priests, rangers, thieves, etc.)",
+ "Members of a particular race (dwarves, elves, gnomes, halflings, etc.).",
+ "Members of specific ancient lineages (noble houses, descendants of heroes, etc.)",
+ "An eclectic mix of society.",
+ ],
+ },
+ {
+ title: "d8 The gang's money-making schemes include...",
+ id: "d8thegangsmoneymakingschemesinclude",
+ roll: [
+ "Distributing drugs (d4): 1. smokeleaf; 2. hallucinogenic mushrooms; 3. sleepysalt (a downer); 4. sharpsugar (an upper).",
+ "Running heists of and/or fencing stolen gems and precious metals.",
+ "Petty theft, burglary, and/or pickpocketing.",
+ "Assassinations that look like accidents or that frame someone else.",
+ "Running brothels (d3): 1. exotic; 2. low; 3. high-class.",
+ "Shaking down legitimate local businesses and/or city officials.",
+ "Serving as muscle for shady merchants and/or brothel-keepers.",
+ "Holding up outgoing ships or wagons.",
+ ],
+ },
+ {
+ title: "d20 The gang's colors are...",
+ id: "d20thegangscolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Violet.",
+ "Silver / light grey.",
+ "Bronze.",
+ "Tan / khaki.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "White.",
+ "Maroon.",
+ "Sky blue.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ "Teal / turquoise.",
+ "Steel / blue grey.",
+ "Orange.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d20 The gang's symbol is...",
+ id: "d20thegangssymbolis",
+ roll: [
+ "A skull.",
+ "A ghost.",
+ "An open hand.",
+ "A clenched fist.",
+ "An arrow.",
+ "A dagger.",
+ "A sword.",
+ "A hammer.",
+ "A crown.",
+ "A goblet.",
+ "The moon.",
+ "A star.",
+ "A fish.",
+ "A snake.",
+ "A badger.",
+ "A spider.",
+ "A rat.",
+ "A wolf.",
+ "A bear.",
+ "An eagle.",
+ ],
+ },
+ {
+ title: "d10 Gang members often sport matching...",
+ id: "d10gangmembersoftensportmatching",
+ roll: [
+ "Shirts.",
+ "Jackets.",
+ "Scarves.",
+ "Vests.",
+ "Bandannas.",
+ "Boots.",
+ "Tattoos.",
+ "Hats.",
+ "Scars.",
+ "Mustaches.",
+ ],
+ },
+ {
+ title: "d10 The gang's leader is...",
+ id: "d10thegangsleaderis",
+ roll: [
+ "A dangerous megalomaniac.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "A talented thief.",
+ "A well-known public figure.",
+ "A ruthless killer.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ ],
+ },
+ {
+ title: "d12 For recruitment, the gang targets individuals who are...",
+ id: "d12forrecruitmentthegangtargetsindividualswhoare",
+ roll: [
+ "Artisans.",
+ "Relocated peasants.",
+ "Sailors.",
+ "Drunks.",
+ "Beggars.",
+ "Thieves.",
+ "Servants and slaves.",
+ "Combat veterans.",
+ "Laborers.",
+ "Foreigners.",
+ "Young children.",
+ "Circus performers.",
+ ],
+ },
+ {
+ title:
+ "d6 The gang's goals include (leadership and rank-and-file members could have different goals)...",
+ id:
+ "d6thegangsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ roll: [
+ "Domination of the city's politics.",
+ "Domination of the city's trade.",
+ "Revenge against a rival gang in the same city.",
+ "Revenge against a rival gang in another city.",
+ "Revenge against the city's elite.",
+ "Rebellion against the city's elite.",
+ ],
+ },
+ {
+ title: "d10 Gang members typically arm themselves with...",
+ id: "d10gangmemberstypicallyarmthemselveswith",
+ roll: [
+ "Wooden clubs.",
+ "Throwing knives.",
+ "Over-sized daggers.",
+ "Serrated daggers.",
+ "Daggers and crossbows.",
+ "Hammers and daggers.",
+ "Sticks and stones.",
+ "Shortswords.",
+ "Brass knuckles.",
+ "Bare fists.",
+ ],
+ },
+ {
+ title: "d10 Gang members typically fight with...",
+ id: "d10gangmemberstypicallyfightwith",
+ roll: [
+ "Swarm tactics.",
+ "Hit-and-run tactics.",
+ "Ambush tactics.",
+ "Choreographed maneuvers.",
+ "Unpredictable maneuvers.",
+ "Lots of smiles and jokes.",
+ "Lots of fancy footwork.",
+ "Lots of screaming and shouting.",
+ "Kicking and stomping.",
+ "Lots of head-butting.",
+ ],
+ },
+ {
+ title: "d12 The gang's headquarters is hidden in or near...",
+ id: "d12thegangsheadquartersishiddeninornear",
+ roll: [
+ "The residence of the leader or a senior gang member.",
+ "An artisan's shop or guildhall.",
+ "A merchant's office.",
+ "A tavern.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A temple complex.",
+ "The city's sewers.",
+ "The town hall.",
+ "An abandoned guildhall or warehouse.",
+ "A shantytown",
+ "The residence of a wealthy individual.",
+ ],
+ },
+ {
+ title: "d12 The gang is feared or respected by...",
+ id: "d12thegangisfearedorrespectedby",
+ roll: [
+ "Fishermen and sailors.",
+ "Beggars and thieves.",
+ "Merchants and moneychangers.",
+ "Jewelers and gem cutters.",
+ "Politicians and magistrates.",
+ "Guards and sheriffs.",
+ "Soldiers and warriors.",
+ "Gladiators and pugilists.",
+ "Peasants and farmers.",
+ "Servants and slaves.",
+ "Priests and sages.",
+ "Women and children.",
+ ],
+ },
+ {
+ title:
+ "d12 Distinguishing feature for an individual: The gang member has...",
+ id: "d12distinguishingfeatureforanindividualthegangmemberhas",
+ roll: [
+ "A nose ring.",
+ "Shiny leather boots.",
+ "A hole in the toe of one boot.",
+ "A dagger in each boot.",
+ "A heavy gold chain around the neck.",
+ "A wide-brimmed hat.",
+ "A dagger tattoo on the forearm.",
+ "A snake tattoo around the arm.",
+ "A maniacal laugh.",
+ "A long, hooked nose.",
+ "An open shirt and a very hairy chest.",
+ "Extravagant mustaches.",
+ ],
+ },
+ {
+ title: "d12 The watch’s colors are...",
+ id: "d12thewatchscolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Silver / light grey.",
+ "Brown / beaver.",
+ "White.",
+ "Maroon.",
+ "Sky blue.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ ],
+ },
+ {
+ title: "d12 The watch’s symbol is...",
+ id: "d12thewatchssymbolis",
+ roll: [
+ "A flame.",
+ "A gauntlet.",
+ "A shield.",
+ "A sword.",
+ "The sun.",
+ "An eye.",
+ "An eagle.",
+ "An owl.",
+ "A dragon.",
+ "A lion.",
+ "A raven.",
+ "A wolf.",
+ ],
+ },
+ {
+ title: "d12 The watch’s captain is...",
+ id: "d12thewatchscaptainis",
+ roll: [
+ "A religious zealot.",
+ "A scion from a prominent family.",
+ "An outcast from a prominent family.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ "A celebrated war hero.",
+ "An anointed knight.",
+ "A career soldier.",
+ "A grizzled veteran.",
+ "An adept investigator.",
+ "An erudite detective.",
+ "A devoted public servant.",
+ ],
+ },
+ {
+ title: "d6 The watch’s attitude toward their captain is...",
+ id: "d6thewatchsattitudetowardtheircaptainis",
+ roll: [
+ "Friendly and loyal.",
+ "Respectful and business-like.",
+ "Completely indifferent.",
+ "Cautious and uncertain.",
+ "Terrified and tight-lipped.",
+ "Disappointed and disrespectful.",
+ ],
+ },
+ {
+ title: "d10 The watch has a reputation for...",
+ id: "d10thewatchhasareputationfor",
+ roll: [
+ "High morals.",
+ "Efficiency.",
+ "Reliability.",
+ "Brutality.",
+ "Taking bribes.",
+ "Shaking down shopkeepers and artisans.",
+ "Frequenting brothels.",
+ "Cowardice.",
+ "Incompetence.",
+ "Intoxication.",
+ ],
+ },
+ {
+ title: "d6 Most members of the watch are outfitted with...",
+ id: "d6mostmembersofthewatchareoutfittedwith",
+ roll: [
+ "Rough-spun wool cloaks.",
+ "Whatever armor they can find.",
+ "Leather armor marked with the symbol of the watch.",
+ "Leather armor marked with the symbol of their city or lord.",
+ "Helms and breastplates emblazoned with the symbol of their city or lord.",
+ "Well-maintained chainmail.",
+ ],
+ },
+ {
+ title: "d10 Most members of the watch are equipped with...",
+ id: "d10mostmembersofthewatchareequippedwith",
+ roll: [
+ "Longswords and shortbows.",
+ "Longswords and crossbows.",
+ "Longswords and shields.",
+ "Shortswords and shields.",
+ "Maces and crossbows.",
+ "Maces and shields.",
+ "Maces and daggers.",
+ "Pikes and shortswords.",
+ "Halberds and daggers.",
+ "Halberds and crossbows.",
+ ],
+ },
+ {
+ title: "d10 The constable is...",
+ id: "d10theconstableis",
+ roll: [
+ "A priest or monk.",
+ "A stoic monk.",
+ "A former soldier.",
+ "A mysterious foreigner.",
+ "A pompous windbag.",
+ "An accomplished scholar.",
+ "A violent drunk.",
+ "A criminal lackey.",
+ "A popular tavern patron.",
+ "Ruggedly handsome.",
+ ],
+ },
+ {
+ title: "d6 The constable works for...",
+ id: "d6theconstableworksfor",
+ roll: [
+ "The steady pay.",
+ "A chance to bring evil-doers to justice.",
+ "Gold to repay debts.",
+ "Gold to support his addiction (d4): 1. drinking; 2. gambling; 3. harlots; 4. smoking.",
+ "The joy of solving mysteries.",
+ "A chance for vengeance.",
+ ],
+ },
+ {
+ title: "d12 On the constable’s face is...",
+ id: "d12ontheconstablesfaceis",
+ roll: [
+ "A scar from a burn.",
+ "A jagged scar.",
+ "A hard-set jaw.",
+ "A friendly grin.",
+ "A faraway look.",
+ "A furrowed brow.",
+ "A pair of piercing eyes.",
+ "A broken nose.",
+ "Bushy eyebrows.",
+ "Unshaven stubble.",
+ "A neatly-trimmed beard.",
+ "An intimidating mustache.",
+ ],
+ },
+ {
+ title: "d10 The constable carries...",
+ id: "d10theconstablecarries",
+ roll: [
+ "A magnifying lens.",
+ "A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
+ "A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
+ "A blade made of blackened steel.",
+ "An unusual hat.",
+ "A clue from an unsolved crime.",
+ "A token from a lost love.",
+ "Props for several disguises.",
+ "Alchemical reference manual.",
+ "A pocket-sized almanac.",
+ ],
+ },
+ {
+ title: "d10 The guard is...",
+ id: "d10theguardis",
+ roll: [
+ "A farm boy.",
+ "The son of a miner or fisherman.",
+ "A veteran of warfare.",
+ "A foreigner.",
+ "The son of a poor man.",
+ "A drunk.",
+ "A reformed criminal.",
+ "A thug.",
+ "A failed craftsman.",
+ "A favorite among the ladies.",
+ ],
+ },
+ {
+ title: "d6 The guard works for...",
+ id: "d6theguardworksfor",
+ roll: [
+ "The steady pay.",
+ "A chance to deal out sadistic punishment.",
+ "Gold to repay debts.",
+ "Gold to aid a family member.",
+ "A chance to escape from life imprisonment.",
+ "Patriotic devotion.",
+ ],
+ },
+ {
+ title: "d12 On the guard’s face is...",
+ id: "d12ontheguardsfaceis",
+ roll: [
+ "A large wart.",
+ "An unsightly scar.",
+ "A look of determination.",
+ "A foolish grin.",
+ "A stupid stare.",
+ "A look of confusion.",
+ "A bulbous nose.",
+ "Bushy eyebrows.",
+ "Fearsome sideburns.",
+ "An unruly beard.",
+ "A neatly-trimmed mustache.",
+ "A waxed mustache.",
+ ],
+ },
+ {
+ title: "d10 The guard carries...",
+ id: "d10theguardcarries",
+ roll: [
+ "A blade with soft leather tassels dangling from the pommel.",
+ "A blade with an inscription.",
+ "A highly polished blade.",
+ "A token from a favorite harlot.",
+ "A trophy from a criminal.",
+ "A ribbon from a noble maiden.",
+ "A silk handkerchief.",
+ "A flask of wine.",
+ "A lucky charm (d4): 1. rabbit’s foot; 2. old coin; 3. shiny coin; 4. four-leaf clover.",
+ "A grocery list.",
+ ],
+ },
-
- {"title": "d20 This mercenary is a", "id":"d20thismercenaryisa", "roll":[
-"lifelong wanderer ",
-"disillusioned deserter",
-"bawdy adventurer",
-"cold professional",
-"glory-seeking soldier of fortune",
-"seeker of knowledge and experiences",
-"proud warrior on a quest to find a worthy opponent",
-"commoner looking to make some easy money",
-"loveable scoundrel",
-"reputable veteran",
-"bloodthirsty sadist",
-"ascended beggar",
-"hardened refugee",
-"a former member of a disbanded army",
-"devious sellsword",
-"on a quest to cleanse the world of bandits or monsters",
-"dishonoured city watchman",
-"a runaway slave",
-"merchant who has taken up killing", ]},
- {"title": "d8 their skillset is that of a (optional add a coin flip)", "id":"d8theirskillsetisthatofaoptionaladdacoinflip", "roll":[
-"Hunter or Trapper",
-"Rogue or Assassin",
-"Mage or Enchanter",
-"Healer or Alchemist",
-"Monster Hunter or Exterminator",
-"Gladiator or Duellist",
-"Cleric or Bard", ]},
- {"title": "d10 their primary weapon is a", "id":"d10theirprimaryweaponisa", "roll":[
-"Battleaxe",
-"Scimitar",
-"Halberd",
-"Bow",
-"Shortsword and Dagger",
-"Crossbow",
-"Warmace",
-"Staff",
-"Hammer", ]},
- {"title": "d8 which stands out for being", "id":"d8whichstandsoutforbeing", "roll":[
-"made of an unusual material",
-"emitting a supernatural hum or glow",
-"obviously mastercrafted",
-"of foreign design",
-"poorly maintained and dirty",
-"battered to the point of breaking",
-"engraved with a name", ]},
- {"title": "d6 they are also good at ", "id":"d6theyarealsogoodat", "roll":[
-"Game (d6): 1. Cards; 2. Dice; 3. Arm Wrestling; 4. Board Strategy; 5. Slap Jack; 6. Horseshoe Throwing",
-"Secondary weapon (d6): 1. Throwing Knives; 2. Javelin; 3. Flail; 4. Unarmed Combat; 5. Darts; 6. Whip",
-"Performing art (d6): 1. Singing; 2. Dancing; 3. Storytelling; 4. Acting; 5. Juggling; 6: Playing an Instrument",
-"Craftsmanship (d6): 1. Smithing; 2. Construction; 3. Tailoring; 4. Brewing; 5. Carpenting; 6. Cooking",
-"Adventuring skill (d6): 1. Geography or Navigation; 2. Lockpicking; 3. Equipment Maintenance; 4. Shadowing; 5. Riding; 6. Trade", ]},
- {"title": "d40 their main distinguishing feature is", "id":"d40theirmaindistinguishingfeatureis", "roll":[
-"colourful clothing",
-"a disfiguring facial scar",
-"an unwillingness to do certain types of jobs",
-"obvious foreign origin",
-"a strange hairstyle or colour",
-"exuding an aura of fear/respect/professionalism",
-"looking a remarkably similar to a certain criminal being searched for a few towns over",
-"always being either drunk or hungover",
-"an unusual level of attractiveness",
-"flaunting expensive jewellery",
-"having an unusual fighting style",
-"wearing protective charms and amulets",
-"talking very little",
-"displaying the colours of his liege or realm of origin",
-"always looking to bed someone",
-"extreme profanity",
-"having a pet",
-"very bad teeth",
-"smoking a pipe",
-"being very old",
-"sporting religious symbols",
-"a loud, penetrating voice",
-"currently wounded",
-"wearing a trophy",
-"carrying a small book in a satchel",
-"fat",
-"heterochromatic",
-"speech impediment",
-"always eating something",
-"wears an eyepatch",
-"walks with a limp",
-"clad in black",
-"good with children",
-"looking depressed or dead inside",
-"missing an ear",
-"clothed inappropriately for the weather",
-"spitting on the ground a lot",
-"an annoying laugh",
-"constantly fidgeting with a coin", ]},
- {"title": "d4 their level of competence is", "id":"d4theirlevelofcompetenceis", "roll":[
-"Average",
-"Good",
-"Excellent", ]},
- {"title": "d6 their pricing is", "id":"d6theirpricingis", "roll":[
-"Low",
-"Affordable",
-"Above average",
-"High",
-"Exorbitant", ]},
-
-
-{"title": "d12 The guild’s symbol is...", "id":"d12theguildssymbolis", "roll":[
-"A skull.",
-"An eye.",
-"A flame.",
-"A dagger.",
-"A scythe.",
-"An arrow.",
-"A fish.",
-"A crow.",
-"A rat.",
-"A scorpion.",
-"A spider.",
-"A snake.",
-]},
-{"title": "d20 The guild’s preferred method of execution is...", "id":"d20theguildspreferredmethodofexecutionis", "roll":[
-"Ingested poison or allergic reaction.",
-"Exposure to deadly (but not highly contagious) disease.",
-"Contact poison applied to a weapon.",
-"Arrow/bolt from range.",
-"Knife in the chest or back.",
-"Multiple stab wounds.",
-"Slitting throats.",
-"Gutting or eviscerating.",
-"Flaying or scalping.",
-"Beheading.",
-"Strangulation.",
-"Hanging.",
-"Burying alive.",
-"Drowning.",
-"Boiling alive.",
-"Throwing off a roof.",
-"Acid (pouring or submersion).",
-"Fiery explosion.",
-"Burning alive.",
-"Feeding to animals.",
-]},
-{"title": "d12 Guildmembers typically arm themselves with...", "id":"d12guildmemberstypicallyarmthemselveswith", "roll":[
-"Poisoned daggers and short swords.",
-"Throwing knives.",
-"Over-sized daggers.",
-"Serrated daggers.",
-"Daggers and crossbows.",
-"Axes and knives.",
-"Bows and arrows.",
-"Short swords and crossbows.",
-"Sickles and scythes.",
-"Garrotes and daggers.",
-"Exotic blades and blowguns.",
-"Bolas and poisoned projectiles.",
-]},
-{"title": "d6 Guildmembers typically operate...", "id":"d6guildmemberstypicallyoperate", "roll":[
-"Alone.",
-"In pairs.",
-"In small groups.",
-"By infiltrating an organization.",
-"By impersonating a specific individual.",
-"In plain sight.",
-]},
-{"title": "d6 Guildmembers typically know...", "id":"d6guildmemberstypicallyknow", "roll":[
-"Very few other guildmembers.",
-"Several other guildmembers.",
-"The details of the guild’s organization.",
-"Nothing about the guild’s leadership.",
-"The names of the guild’s leaders, though they’ve never met any of them.",
-"One of the guild’s leading members and no other guildmembers.",
-]},
-{"title": "d12 The guild’s leader is...", "id":"d12theguildsleaderis", "roll":[
-"A dangerous megalomaniac.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"A talented thief.",
-"A well-known public figure.",
-"A ruthless killer.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-"A religious fanatic.",
-"A veteran soldier.",
-]},
-{"title": "d6 The guild’s goals include (leadership and rank-and-file members could have different goals)...", "id":"d6theguildsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "roll":[
-"Expanding the client base.",
-"Corrupting and influencing the politics of the city or region.",
-"Eliminating a rival assassins’ guild in the same city or region.",
-"Eliminating a rival assassins’ guild in a foreign city or region.",
-"Intimidating the masses.",
-"Instigating rebellion among the masses.",
-]},
-{"title": "d8 The guild refuses to take contracts to kill...", "id":"d8theguildrefusestotakecontractstokill", "roll":[
-"Women.",
-"Young children.",
-"Nobles and prominent citizens.",
-"Priests and monks.",
-"Peasants and poor folk.",
-"Foreigners and travelers.",
-"Members of the client’s family.",
-"Fellow criminals.",
-]},
-{"title": "d8 Guildmembers typically strike with...", "id":"d8guildmemberstypicallystrikewith", "roll":[
-"Hit-and-run tactics.",
-"Ambush tactics.",
-"Diversionary tactics.",
-"A precisely planned attack strategy.",
-"A well-planned escape strategy.",
-"The element of surprise.",
-"Announcing their presence.",
-"No thought of escape.",
-]},
-{"title": "d8 Guildmembers typically plan their attacks for...", "id":"d8guildmemberstypicallyplantheirattacksfor", "roll":[
-"Just after sunrise.",
-"High noon.",
-"Just after sunset.",
-"Well into the night.",
-"The toll of midnight.",
-"After midnight.",
-"The wee hours of the morning.",
-"Just before sunrise.",
-]},
-{"title": "d12 The guild’s headquarters is hidden in or near...", "id":"d12theguildsheadquartersishiddeninornear", "roll":[
-"The residence of the leader or a senior guildmember.",
-"An artisan's shop or guildhall.",
-"A merchant's office.",
-"A tavern.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A temple complex.",
-"The city's sewers.",
-"The town hall.",
-"An abandoned guildhall or warehouse.",
-"An armory or barracks.",
-"The residence of a wealthy individual or prominent citizen.",
-]},
-{"title": "d12 The guild is feared or respected by...", "id":"d12theguildisfearedorrespectedby", "roll":[
-"Fishermen and sailors.",
-"Beggars and orphans.",
-"Merchants and moneychangers.",
-"Nobles and rulers.",
-"Politicians and magistrates.",
-"Guards and sheriffs.",
-"Soldiers and warriors.",
-"Thieves and criminals.",
-"Servants and slaves.",
-"Priests and sages.",
-"Women and children.",
-"Other assassins.",
-]},
-{"title": "d20 This is a guild for...", "id":"d20thisisaguildfor", "roll":[
-"Miners.",
-"Foresters.",
-"Farmers.",
-"Laborers.",
-"Smithies.",
-"Barbers and dentists.",
-"Jewelers.",
-"Fools, entertainers, and players.",
-"Shipwrights.",
-"Tanners, furriers, and shoemakers.",
-"Butchers.",
-"Locksmiths and nailsmiths.",
-"Potters and dyers.",
-"Saddlers, farriers, and stable masters.",
-"Joiners, wheelwrights, and coopers.",
-"Masons.",
-"Weavers and tailors",
-"Goldsmiths and watchmakers",
-"Learned professionals (d8): 1. alchemists; 2. architects; 3. calligraphers; 4. historians; 5. lawyers and judges; 6. scribes; 7. siege engineers; 8. writers.",
-"Special artisans and artists (d10): 1. brewers; 2. candlers; 3. chefs; 4. glassblowers; 5. historical reenactors; 6. mithrilsmiths; 7. musicians; 8. painters; 9. sculptors; 10. silversmiths.",
-]},
-{"title": "d8 This guild's status and control is...", "id":"d8thisguildsstatusandcontrolis", "roll":[
-"Poor; though once great, this guild has fallen on hard times and is struggling to maintain its power.",
-"Brand new, and frantically recruiting members in order to snatch power.",
-"Exponentially rising, a recent boon has granted them great profits.",
-"Slowing, a rising competitor is slowly cutting into profits.",
-"Absolute, they have complete dominance in their field.",
-"Spotty, depending on the will of the coin and the market this guild may be drinking Elven wine or rotten grog.",
-"Unquestioned, they exert complete dominance over all other guilds in the area.",
-"Questionable, though they claim to have control, some operators have undermined it.",
-]},
-{"title": "d8 This guild's illicit affairs comprise...", "id":"d8thisguildsillicitaffairscomprise", "roll":[
-"Literally nothing, they are paragons of upright morality.",
-"Staying well within the law, if slipping on a few taxes due to ignorance, of course.",
-"Knowing how to play the political game, they garner a few indirect favors from officials.",
-"Guild leaders having dollar signs for eyes, and setting advantageous prices in the city.",
-"Price floors becoming commonplace, and officials are often bribed in order to overlook some minor illicit activities.",
-"A variety of upper-level bribes, some minor scams, and the dismay of local priests.",
-"Rampant corruption, with large-scale bribery of various city officials and contracts with thieves’ guild and occasionally an assassin.",
-"Pacts with devils, large-scale counterfeiting, and treasonous activities are a normal Tuesday morning for this guild.",
-]},
-{"title": "d8 This guild's headquarters is...", "id":"d8thisguildsheadquartersis", "roll":[
-"The leader's or leaders' personal residence, a large manor.",
-"The dusty basement of the city's capital hall.",
-"A single, thin, and very tall townhouse that leans slightly into the street.",
-"A moored ship, especially curious in landlocked cities.",
-"An open-air pavilion centered in the city's bazaar.",
-"Doubling as a large and prestigious bank.",
-"An opulent demiplane hidden in a shady back-alley.",
-"Jointly shared with all the guilds of the city, and the thieves guild lurks in the sewers below.",
-]},
-{"title": "d6 Minor Quest: You must fetch a shipment of goods from...", "id":"d6minorquestyoumustfetchashipmentofgoodsfrom", "roll":[
-"The city gates, held up by a bureaucratic city official.",
-"The nearest village, where they're caught up in some small-town superstition.",
-"A relatively nearby city, where there a severe mix-up with the shipments.",
-"The natural areas one would gather them, yourself, to learn the roots of your trade.",
-"The stores of the city's banks, which must be paid off from their mortgage.",
-"Across the room where the party receives the quest.",
-]},
-{"title": "d6 Standard Quest: Recently the guild has lost access to raw materials or manufacturing because of...", "id":"d6standardquestrecentlytheguildhaslostaccesstorawmaterialsormanufacturingbecauseof", "roll":[
-"A recent venture with a supplier, rival, or local official that has turned out bad.",
-"A trade blockade that has to be resolved.",
-"A thieves’ guild that is targeting the guild, but may be convinced to look somewhere else.",
-"A master using it frivolously, you must go out to harvest a sufficient replacement amount.",
-"A city official banning them, citing it as an immoral substance.",
-"Spending all the coffer's stores on fulfilling a special contract or bribing officials, lacking the foresight to buy sufficient raw materials.",
-]},
-{"title": "d6 Major Quest: The guild would like you to fetch a rare creature or material from...", "id":"d6majorquesttheguildwouldlikeyoutofetchararecreatureormaterialfrom", "roll":[
-"The marketplace of the City of Brass.",
-"An ancient dwarven stronghold's forges.",
-"A quaint pasture—in the wildest parts of Arborea.",
-"A faraway island, rumored to have cannibals and foul magicks.",
-"A mystic mirage that manifests in a desert for twenty minutes once every century.",
-"The Plane of Rats (or similar filthy location).",
-]},
-{"title": "d4 The apprentice is...", "id":"d4theapprenticeis", "roll":[
-"Bored.",
-"Eager to learn.",
-"Frustrated by his or her own mistakes.",
-"Nervously looking about.",
-]},
-{"title": "d4 The apprentice seeks someone to...", "id":"d4theapprenticeseekssomeoneto", "roll":[
-"Give him some tips in the craft.",
-"Purchase an item made by the apprentice.",
-"Tell a tale that inspires creativity.",
-"Sneak off for a drink and some kisses.",
-]},
-{"title": "d6 The artisan is...", "id":"guildd6theartisanis", "roll":[
-"A young journeyman.",
-"A mediocre journeyman.",
-"A skilled journeyman.",
-"A veteran of the craft.",
-"A master of the craft.",
-"An old crafter.",
-]},
-{"title": "d8 The artisan has...", "id":"guildd8theartisanhas", "roll":[
-"A friendly smile.",
-"Keen eyes.",
-"Watery eyes.",
-"A stubborn scowl.",
-"A dour frown.",
-"A missing tooth.",
-"Tired eyes.",
-"An amused smirk.",
-]},
-{"title": "d8 The artisan has...", "id":"guildd8theartisanhas2", "roll":[
-"A limp.",
-"A hunchback.",
-"Unsteady hands when they aren’t at work.",
-"A habit of looking down.",
-"A bulbous nose.",
-"A burn scar on the face.",
-"A wispy mustache.",
-"A thick mustache.",
-]},
-{"title": "d6 The artisan is particularly skilled at...", "id":"d6theartisanisparticularlyskilledat", "roll":[
-"Crafting one particular type of item.",
-"Identifying high quality raw materials.",
-"Putting the finishing touches on an item.",
-"Instructing and training apprentices.",
-"Negotiating better prices for goods.",
-"Maneuvering in guild politics.",
-]},
-{"title": "d8 The artisan is looking for...", "id":"d8theartisanislookingfor", "roll":[
-"A new apprentice.",
-"A journeyman craftsman to hire.",
-"Rare materials.",
-"A better set of tools.",
-"Someone with whom to talk shop.",
-"Someone who witnessed a recent sporting event.",
-"Someone who is attending an upcoming sporting event.",
-"A mug of strong ale.",
-]},
-{"title": "d6 The artisan is carrying...", "id":"d6theartisaniscarrying", "roll":[
-"The tools of his or her trade.",
-"Some raw materials.",
-"A finished product.",
-"A little coin.",
-"A to-do list scrawled on a bit of parchment.",
-"A set of many keys.",
-"A pipe and some tobacco.",
-"A flask of whisky.",
-]},
-{"title": "d6 The artisan is...", "id":"guildd6theartisanis2", "roll":[
-"A well-known member of the guild.",
-"An established or up-and-coming leader in the guild.",
-"A new member of the guild, having recently relocated from a distant land.",
-"A quiet guildmember, who doesn’t get involved in guild politics.",
-"On the outs with guild leadership.",
-"A favorite of some of the guild’s leaders.",
-]},
-{"title": "d6 The artisan dreams of...", "id":"d6theartisandreamsof", "roll":[
-"Producing a masterwork of the craft.",
-"Holding the reins of guild leadership.",
-"Retiring peacefully.",
-"Retiring rich.",
-"Running away from it all.",
-"A life of adventure.",
-]},
-{"title": "d12 The cultists revere...", "id":"d12thecultistsrevere", "roll":[
-"A dragon.",
-"A demon lord.",
-"An archdevil.",
-"A long-dead ancient hero.",
-"A long-dead ancient villain.",
-"A dead god.",
-"An aberrant creature.",
-"An elemental creature.",
-"A primordial.",
-"Primal spirits.",
-"An exarch of a god.",
-"The cult’s own leader.",
-]},
-{"title": "d10 The cultists meet in...", "id":"d10thecultistsmeetin", "roll":[
-"A secret chamber in a well-known temple.",
-"The cellar of a popular tavern.",
-"A secret chamber in a well-known guildhall.",
-"The cellar of a wealthy merchant's house.",
-"The city sewers.",
-"Ancient catacombs beneath the city.",
-"A cabin in the countryside.",
-"A creepy, dark cave.",
-"A heavily guarded chamber within a castle.",
-"The stacks of a well-stocked library.",
-]},
-{"title": "d20 The cult’s leader is...", "id":"d20thecultsleaderis", "roll":[
-"A devoted acolyte.",
-"A dogmatic teacher.",
-"An adept healer.",
-"A charismatic preacher.",
-"An eccentric scholar.",
-"An outspoken zealot.",
-"A dangerous megalomaniac.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"A well-known public figure.",
-"A ruthless killer.",
-"A femme fatale.",
-"A charming rogue.",
-"A powerful noble.",
-"A talented artist.",
-"A religious fanatic.",
-"A veteran soldier.",
-"A humble artisan.",
-"An ancient hero reborn.",
-"The second coming of a god.",
-]},
-{"title": "d6 The cult's membership is primarily made up of...", "id":"d6thecultsmembershipisprimarilymadeupof", "roll":[
-"The poor and downtrodden (d4): 1. beggars; 2. laborers; 3. servants; 4. slaves.",
-"The wealthy elite (d4): 1. guildmasters; 2. merchants; 3. nobles; 4. royalty.",
-"A segment of another religion's population (d8): 1. sun god; 2. earth mother; 3. death god; 4. huntress; 5. goddess of love; 6. storm god; 7. trickster god; 8. war god.",
-"Members of a particular trade (d8): 1. blacksmiths; 2. carpenters; 3. farmers; 4. fishermen; 5. miners; 6. soldiers 7. stonemasons; 8. weavers.",
-"Members of a particular race (d8): 1. dwarves; 2. elves; 3. gnomes;; 4. goblins; 5. half-breeds; 5. halflings; 6. humans; 7. orcs; 8. reptilians.",
-"Members of all social strata.",
-]},
-{"title": "d8 The cult's practices involve (leadership and believers could adhere to different practices)...", "id":"d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices", "roll":[
-"Animal sacrifice (d10): 1. bulls; 2. calves; 3. cats; 4. chickens; 5. dogs; 6. goats; 7. pigeons; 8. rabbits; 9. rams; 10. songbirds.",
-"Human sacrifice (d6): 1. children; 2. elderly; 3. harlots; 4. nonbelievers; 5. priests and priestesses; 6. virgins.",
-"Self-mutilation (d10): 1. arm; 2. back; 3. cheek; 4. chest; 5. ear; 6. eye.; 7. feet; 8. finger; 9. genitalia; 10. nose.",
-"Burnt offerings (d4): 1. herbs; 2. incense; 3. meat; 4. prisoners.",
-"Offerings of gold, gems, and valuables.",
-"Strange incantations.",
-"Public acts of violence (d4): 1. beatings; 2. looting; 3. murders; 4. riots.",
-"Ritualistic sexual acts (d4): 1. bestiality; 2. breedings; 3. deflowerings; 4. orgies.",
-]},
-{"title": "d8 The cult's goals (leadership and believers could have different goals)...", "id":"d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals", "roll":[
-"Domination of the city or region.",
-"Destruction of the city or region.",
-"Reincarnation of a long-dead entity.",
-"Declaration of war against a rival city or nation.",
-"Rebellion against the city or nation's elite.",
-"Death to non-believers.",
-"Opening a portal to another plane.",
-"Release of a powerful captive entity.",
-]},
-{"title": "d12 The cult’s members must follow a strict rule regarding...", "id":"d12thecultsmembersmustfollowastrictruleregarding", "roll":[
-"Wearing a flower in the hair or on the lapel (d4): 1. lily; 2. orchid; 3. rose; 4. tulip.",
-"Fashion trends.",
-"Maintaining their personal weapon (d4): 1. club; 2. dagger; 3. handaxe; 4. staff.",
-"Treatment of pets.",
-"Mounting a horse.",
-"Dressing one’s self for worship.",
-"Dressing one’s self for day-to-day activities.",
-"Diet.",
-"Exercise routines.",
-"Bathing.",
-"Styling one’s hair.",
-"Brushing one’s teeth.",
-]},
-{"title": "d12 The cult’s members are particularly afraid of or takes special care to avoid...", "id":"d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid", "roll":[
-"Hallowed places.",
-"Moonlight.",
-"Sunlight.",
-"Crossing running water.",
-"Sharp wooden objects.",
-"Garlic.",
-"Silver objects.",
-"Relics of the gods.",
-"Sleeping outdoors.",
-"Milk and cheese.",
-"Eating meat.",
-"Sobriety.",
-]},
-{"title": "d6 The cultist...", "id":"d6thecultist", "roll":[
-"Is an outspoken true believer.",
-"Is a raving lunatic.",
-"Is a quiet, fervent believer.",
-"Has doubts, but is devoted to the cult's leader.",
-"Has doubts, but is too afraid to voice them.",
-"Doesn't care about the religious stuff; the cult meets other needs.",
-]},
-{"title": "d10 The cultist wears...", "id":"d10thecultistwears", "roll":[
-"A bandage on the thumb.",
-"A face tattoo of a holy symbol.",
-"A tattoo depicting an evil icon.",
-"A string of garlic around the neck.",
-"A robe with a tear at the knee.",
-"A fine silk robe.",
-"A large gold ring on one hand.",
-"A hooded robe.",
-"A robe emblazoned with a holy symbol.",
-"A lush, full beard.",
-]},
-{"title": "d10 The cultist has...", "id":"d10thecultisthas", "roll":[
-"A ceremonial dagger in hand.",
-"A book protruding from his or her pocket.",
-"A large scar on the throat.",
-"Scraggly matted hair.",
-"A shaved head.",
-"Scars on the wrists.",
-"A protruding chin.",
-"A maniacal grin.",
-"A surly curl of the lip.",
-"A gap between the front teeth.",
-]},
-{"title": "d10 The cultist is...", "id":"d10thecultistis", "roll":[
-"Humming an eerie incantation.",
-"Sweating profusely.",
-"Breathing heavily.",
-"Twitching nervously.",
-"Laughing hysterically.",
-"Muttering under his/her breath.",
-"Coughing up a lung.",
-"Whispering a prayer.",
-"Moving with a limp.",
-"Stinking of wine.",
-]},
-{"title": "d10 The cultist is looking for...", "id":"d10thecultistislookingfor", "roll":[
-"Ways to impress the cult’s leader.",
-"Tips for seducing the cult’s leader.",
-"Methods to assassinate the cult’s leader.",
-"Something that will impress his/her god.",
-"Something to eat.",
-"Something to kill.",
-"Ways to advance the cult’s goals.",
-"New recruits.",
-"Religious scholars to debate.",
-"A bottle of wine.",
-]},
-{"title": "d12 The mercenary troop’s colors are...", "id":"d12themercenarytroopscolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"Maroon.",
-"Navy blue.",
-"Dark brown / chocolate.",
-"Steel / blue grey.",
-"Olive green.",
-]},
-{"title": "d20 The mercenary troop’s banner features...", "id":"d20themercenarytroopsbannerfeatures", "roll":[
-"A skull.",
-"A ghost.",
-"A clenched fist.",
-"A flame.",
-"An arrow.",
-"A dagger.",
-"A sword.",
-"A hammer.",
-"The sun.",
-"The moon.",
-"A bat.",
-"A bull.",
-"A dragon.",
-"A falcon.",
-"A lion.",
-"A raven.",
-"A scorpion.",
-"A snake.",
-"A vulture.",
-"A wolf.",
-]},
-{"title": "d10 The mercenary troop’s commander is...", "id":"d10themercenarytroopscommanderis", "roll":[
-"A brazen outlaw.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"An outcast from a prominent family.",
-"A ruthless killer.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-"A celebrated war hero.",
-"A disgraced knight.",
-"A former arena champion.",
-]},
-{"title": "d6 The mercenary troop’s attitude toward their commander is...", "id":"d6themercenarytroopsattitudetowardtheircommanderis", "roll":[
-"Friendly and loyal.",
-"Respectful and business-like.",
-"Cautious and uncertain.",
-"Terrified and tight-lipped.",
-"Disappointed and rude.",
-"Angry and rebellious.",
-]},
-{"title": "d6 The mercenary troop is currently...", "id":"d6themercenarytroopiscurrently", "roll":[
-"Gainfully employed as guards.",
-"Gainfully employed in war.",
-"Under contract with some criminals.",
-"Under contract with some merchants.",
-"Under contract with some nobles.",
-"Looking for work.",
-]},
-{"title": "d10 The mercenary troop specializes in...", "id":"d10themercenarytroopspecializesin", "roll":[
-"Siege-breaking.",
-"Holding a redoubt or fort.",
-"Frontal assault.",
-"Infiltration tactics.",
-"Skirmishes.",
-"Laying ambushes.",
-"Patrolling.",
-"Flanking maneuvers.",
-"Guerilla tactics.",
-"Raiding and pillaging.",
-]},
-{"title": "d8 The mercenary troop is notorious for...", "id":"d8themercenarytroopisnotoriousfor", "roll":[
-"Taking no prisoners.",
-"Leaving the dead to be eaten by beasts.",
-"Tattooing or branding prisoners.",
-"Scalping or flaying prisoners.",
-"Burning villages and fields.",
-"Betraying their employers.",
-"Singing bawdy songs.",
-"Drinking too much ale and wine.",
-]},
-{"title": "d8 The mercenary troop fights with...", "id":"d8themercenarytroopfightswith", "roll":[
-"Hit-and-run tactics.",
-"Making a direct assault.",
-"Fancy footwork.",
-"Unpredictable lurches.",
-"Masterful combat maneuvers.",
-"No mercy.",
-"Lots of taunts and jeers.",
-"Dirty tactics.",
-]},
-{"title": "d8 Many of the mercenaries in the troop are armored in...", "id":"d8manyofthemercenariesinthetrooparearmoredin", "roll":[
-"Exotic robes.",
-"Leather armor.",
-"Studded leather armor.",
-"Hide armor",
-"Ringmail.",
-"Chainmail.",
-"Scale armor.",
-"Plate armor.",
-]},
-{"title": "d12 Many of the mercenaries in the troop are wielding...", "id":"d12manyofthemercenariesinthetrooparewielding", "roll":[
-"Longswords.",
-"Longswords and shields.",
-"Short swords and spears.",
-"Short swords and shields.",
-"Longswords and crossbows.",
-"Greatswords.",
-"Spears and shields.",
-"Battleaxes.",
-"Battleaxes and shields.",
-"Warhammers.",
-"Scimitars.",
-"Scimitars and a shields.",
-]},
-{"title": "d8 The guild is controlled by...", "id":"d8theguildiscontrolledby", "roll":[
-"A no-nonsense kingpin who despises bureaucracy.",
-"A small and pinched-face gnome with a sinister desire for money.",
-"An inexperienced young noble with a petulant need for a full purse.",
-"A council of the heads of local crafting guilds.",
-"An argumentative mass democracy of all the city's merchants.",
-"A longstanding and ancient charter that applies to all merchants, and the militia acting as the charter's executors.",
-"The most wealthy merchant in the city.",
-"A city-appointed monk, who has sworn away worldly wealth.",
-]},
-{"title": "d8 This guild's illicit affairs comprise...", "id":"d8thisguildsillicitaffairscomprise", "roll":[
-"Literally nothing, they are paragons of upright morality.",
-"Staying well within the law, if slipping on a few taxes due to ignorance, of course.",
-"Knowing how to play the political game, they garner a few indirect favors from officials.",
-"Guild leaders having dollar signs for eyes, and setting advantageous prices in the city.",
-"Price floors becoming commonplace, and officials are often bribed in order to overlook some minor illicit activities.",
-"A variety of upper-level bribes, some minor scams, and the dismay of local priests.",
-"Rampant corruption, with large-scale bribery of various city officials and contracts with thieves’ guild and occasionally an assassin.",
-"Pacts with devils, large-scale counterfeiting, and treasonous activities are a normal Tuesday morning for this guild.",
-]},
-{"title": "d8 This guild's status and control is...", "id":"d8thisguildsstatusandcontrolis", "roll":[
-"Poor; though once great, this guild has fallen on hard times and is struggling to maintain its power.",
-"Brand new, and frantically recruiting members in order to snatch power.",
-"Exponentially rising, a recent boon has granted them great profits.",
-"Slowing, a rising competitor is slowly cutting into profits.",
-"Absolute, they have complete dominance in their field.",
-"Spotty, depending on the will of the coin and the market this guild may be drinking Elven wine or rotten grog.",
-"Unquestioned, they exert complete dominance over all other guilds in the area.",
-"Questionable, though they claim to have control, some operators have undermined it.",
-]},
-{"title": "d8 Minor Quest: The guild has been having some trouble with...", "id":"d8minorquesttheguildhasbeenhavingsometroublewith", "roll":[
-"A merchant was recently shaken down by a lowly thug, send a message.",
-"Gold stores, perhaps you could make a donation of 500 gold pieces?",
-"Transporting a semi-rare magical item to a nearby branch.",
-"A caravan that doesn't feel comfortable going through a newly discovered path in the nearby woods, escort them.",
-"A city militia member getting nosy.",
-"A crafting guild hesitant to sign up for the merchant guild's special loyalty program.",
-"A rat infestation.",
-"A rat infestation (that actually is a rift to the Plane of Rats or similar filthy location).",
-]},
-{"title": "d8 Standard Quest: The guild needs you to handle...", "id":"d8standardquesttheguildneedsyoutohandle", "roll":[
-"A caravan gone missing in a nearby region.",
-"A rising thieves’ guild that seems uncooperative.",
-"A city official hellbent on stamping out capitalism.",
-"A competing Merchant guild that has begun to outpace the guild.",
-"A recent trade blockade—you need to resolve the tensions or clear the blockade.",
-"Rumors of aberrations in the night that have driven away trade.",
-"A Board Member who has decided to go rogue and has stolen from the coffers.",
-"A very large rat infestation (the rift has become a permanent Gate to the Plane of Rats or similar filthy location).",
-]},
-{"title": "d8 Major Quest: A matter of great import, the guild is faced with...", "id":"d8majorquestamatterofgreatimporttheguildisfacedwith", "roll":[
-"A mercenary army that has laid siege to the city!",
-"Mass corruption from the inside, half the board is revealed to be mind flayers.",
-"A massive religious revival that causes the entire population to scorn material pursuits and cut deep into the bottom line.",
-"A mummy king who has taken a caravan with most of the guild coffer's investments hostage.",
-"Political revolution that threatens the guild coffers with looting, protect our stores but civilians cannot be harmed.",
-"An investigation from the King's Spymaster into the extent of the guild's illicit activities.",
-"A planar being has supplanted the guild master, who is imprisoned in a planar cage.",
-"Waves of rats that threaten the entire guildhall's basement (the rift has become a gigantic faucet of rats) where an Avatar of the God of Rats has taken up residence.",
-]},
-{"title": "d6 This trading company's specific specialty or purpose is...", "id":"d6thistradingcompanysspecificspecialtyorpurposeis", "roll":[
-"Long-range sea trade, exploration, and transport.",
-"Long-range aerial trade; accomplished with airships, aarakocra messengers, and the occasional roc or dragon.",
-"The hunting and trapping of exotic monsters and animals.",
-"Acting as a puppet agency for a local kingdom manipulating global trade.",
-"Securing and creating long-range caravans, and the slow growth of roads (and maybe even railroads).",
-"Exploring and exploiting newly discovered lands or planes.",
-]},
-{"title": "d8 This trading company is controlled by...", "id":"d8thistradingcompanyiscontrolledby", "roll":[
-"A planar being disguised as a wealthy merchant (refer to illicit activities roll for planar source, low is celestial, middle is neutral, high is fiendish).",
-"A joint council of Masters of Coin from all civilized kingdoms of the world.",
-"A savant goblin who has achieved immortality by divine blessing.",
-"A grizzled ex-adventurer.",
-"A council of investors.",
-"An argumentative mass democracy of all the company's merchants.",
-"A massively wealthy caravan master who found a lost city of gold.",
-"A large and grotesque slave master.",
-]},
-{"title": "d4 The shopkeeper is...", "id":"d4theshopkeeperis", "roll":[
-"Bored.",
-"Eager to help.",
-"Visibly perturbed.",
-"Nervously looking about.",
-]},
-{"title": "d4 The shopkeeper seeks someone to...", "id":"d4theshopkeeperseekssomeoneto", "roll":[
-"Purchase faulty goods.",
-"Purchase a large shipment of goods.",
-"Listen to some whining.",
-"Share some wine and chat.",
-]},
-{"title": "d6 The merchant is...", "id":"d6themerchantis", "roll":[
-"A member of a trading clan.",
-"A minor lord or lady.",
-"An enterprising trader.",
-"A member of a prominent family.",
-"Of common birth.",
-"The representative of a more powerful merchant.",
-]},
-{"title": "d4 The merchant wears...", "id":"d4themerchantwears", "roll":[
-"An unpleasant grin.",
-"An arrogant smirk.",
-"Too much perfume.",
-"A baggy shirt to cover a fat belly.",
-]},
-{"title": "d4 The merchant seeks someone to...", "id":"d4themerchantseekssomeoneto", "roll":[
-"Obtain a mysterious artifact.",
-"Negotiate a trade contract.",
-"Sabotage a rival merchant.",
-"Have a good time with.",
-]},
-{"title": "d6 The merchant carries...", "id":"d6themerchantcarries", "roll":[
-"A family heirloom.",
-"Several inventories and invoices.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-"A small knife.",
-"A vial of healing potion, just in case.",
-]},
-{"title": "d6 Currency: Besides coin, the merchant will trade in...", "id":"d6currencybesidescointhemerchantwilltradein", "roll":[
-"Gems and jewelry.",
-"Gold and silver bullion.",
-"Water, provisions, and other goods.",
-"Shells, beads, and trinkets.",
-"Favors.",
-"Scandalous information.",
-]},
-{"title": "d20 The company’s colors are...", "id":"d20thecompanyscolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Violet.",
-"Silver / light grey.",
-"Bronze.",
-"Tan / khaki.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"White.",
-"Maroon.",
-"Sky blue.",
-"Navy blue.",
-"Dark brown / chocolate.",
-"Teal / turquoise.",
-"Yellow.",
-"Orange.",
-"Olive green.",
-]},
-{"title": "d20 The company’s banner features...", "id":"d20thecompanysbannerfeatures", "roll":[
-"A skull.",
-"A clenched fist.",
-"A flame.",
-"A shield.",
-"An arrow.",
-"An axe.",
-"A hammer.",
-"A sword.",
-"The sun.",
-"The moon.",
-"A bear.",
-"A bull.",
-"A dragon.",
-"A falcon.",
-"A lion.",
-"A raven.",
-"A scorpion.",
-"A snake.",
-"A stag.",
-"A wolf.",
-]},
-{"title": "d10 The company’s commander is...", "id":"d10thecompanyscommanderis", "roll":[
-"A brilliant strategist.",
-"A scion from a prominent family.",
-"An outcast from a prominent family.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-"A celebrated war hero.",
-"A disgraced knight.",
-"An anointed knight.",
-"A career soldier",
-"A former arena champion.",
-]},
-{"title": "d6 The company’s attitude toward their commander is...", "id":"d6thecompanysattitudetowardtheircommanderis", "roll":[
-"Friendly and loyal.",
-"Respectful and business-like.",
-"Cautious and uncertain.",
-"Terrified and tight-lipped.",
-"Disappointed and disrespectful.",
-"Agitated and restless.",
-]},
-{"title": "d8 The company specializes in...", "id":"d8thecompanyspecializesin", "roll":[
-"Siege-breaking.",
-"Holding redoubts.",
-"Frontal assaults.",
-"Skirmishes.",
-"Patrolling.",
-"Flanking maneuvers.",
-"Guerilla tactics.",
-"Foraging.",
-]},
-{"title": "d8 The company is notorious for...", "id":"d8thecompanyisnotoriousfor", "roll":[
-"Taking no prisoners.",
-"Scarring or branding prisoners.",
-"Incompetence.",
-"Cowardice.",
-"Singing bawdy songs.",
-"Romantic escapades.",
-"Eating everything that is available.",
-"Drinking too much ale and wine.",
-]},
-{"title": "d6 Most soldiers in the company are outfitted with...", "id":"d6mostsoldiersinthecompanyareoutfittedwith", "roll":[
-"Patched leather armor.",
-"Leather armor marked with the symbol of their liege lord.",
-"Helms and breastplates emblazoned with the symbol of their liege lord.",
-"Well-maintained chainmail.",
-"Well-worn scale armor.",
-"Newly-forged scale armor.",
-]},
-{"title": "d12 Most soldiers in the company are equipped with...", "id":"d12mostsoldiersinthecompanyareequippedwith", "roll":[
-"Longswords and short bows.",
-"Longswords and crossbows.",
-"Longswords and shields.",
-"Short swords and longbows.",
-"Short swords and shields.",
-"Mornngstars and crossbows.",
-"Battleaxes and handaxes.",
-"Warhammers and shields.",
-"Spears and shields.",
-"Longspears and shortswords.",
-"Pikes and shortswords.",
-"Halberds and handaxes.",
-]},
-{"title": "d8 Most soldiers in the company are...", "id":"d8mostsoldiersinthecompanyare", "roll":[
-"Trained men-at-arms.",
-"Militia men.",
-"Veterans of war.",
-"Prisoners of war.",
-"Conscripts from a city.",
-"Conscripts from peasant villages.",
-"Convicted criminals.",
-"Green boys.",
-]},
-{"title": "d12 The soldier is...", "id":"d12thesoldieris", "roll":[
-"A farm boy.",
-"The son of a miner or fisherman.",
-"A veteran of gladiatorial combat.",
-"A veteran of warfare.",
-"A prisoner of war.",
-"A political dissident.",
-"The son of a poor man.",
-"A drunk.",
-"A fugitive criminal.",
-"A former pirate.",
-"A failed craftsman.",
-"A favorite among the ladies.",
-]},
-{"title": "d12 The soldier fights for...", "id":"d12thesoldierfightsfor", "roll":[
-"The steady pay.",
-"The love of someone he cannot have.",
-"Pure bloodlust.",
-"A chance to deal out sadistic torment.",
-"A chance at vengeance.",
-"Gold to repay debts.",
-"Gold to aid a family member.",
-"A chance to escape from life imprisonment.",
-"A chance at redemption.",
-"God and country.",
-"Fortune and glory.",
-"Strength and honor.",
-]},
-{"title": "d12 On the soldier’s face is...", "id":"d12onthesoldiersfaceis", "roll":[
-"A large wart.",
-"An eyepatch.",
-"An unsightly scar.",
-"A haughty sneer.",
-"A look of sadness.",
-"A stupid grin.",
-"An eager grin.",
-"A frame of long, beautiful long hair.",
-"Ferocious sideburns.",
-"A neatly-trimmed goatee.",
-"An unruly beard.",
-"A lush, thick mustache.",
-]},
-{"title": "d10 The soldier carries...", "id":"d10thesoldiercarries", "roll":[
-"A blade with soft leather tassels dangling from the pommel.",
-"A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
-"A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
-"A blade made of blackened steel.",
-"A highly polished blade.",
-"A token from a sweetheart.",
-"A token from a parent.",
-"A letter from a fallen comrade.",
-"A trophy from a fallen enemy.",
-"A ribbon from a faraway maiden.",
-]},
-{"title": "d6 The house is...", "id":"d6thehouseis", "roll":[
-"Ancient and well-respected by all houses, great and small.",
-"Ancient and greatly diminished in standing from what it once was.",
-"Old with the respect of many houses, great and small.",
-"Old and struggling to maintain respect of other houses.",
-"Old but often overshadowed by other houses.",
-"Newly raised up to the nobility.",
-]},
-{"title": "d20 The house's colors are...", "id":"d20thehousescolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Violet.",
-"Silver / light grey.",
-"Bronze.",
-"Tan / khaki.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"White.",
-"Maroon.",
-"Sky blue.",
-"Navy blue.",
-"Dark brown / chocolate.",
-"Teal / turquoise.",
-"Yellow.",
-"Orange.",
-"Olive green.",
-]},
-{"title": "d8 The house's symbol is...", "id":"d8thehousessymbolis", "roll":[
-"A weapon (d8): 1. arrow; 2. axe; 3. dagger; 4. hammer; 5. mace; 6. spear; 7. staff; 8. sword.",
-"A piece of armor (d4): 1. breastplate; 2. gauntlet; 3. helm; 4. shield.",
-"A celestial body (d4): 1. sun; 2. moon; 3. star; 4. comet.",
-"A plant or part of a plant (d12): 1. apple; 2. barley; 3. briar; 4. fig; 5. grapes; 6. lily; 7. maple; 8. oak; 9. olive; 10. pine; 11. rose; 12. wheat.",
-"An aquatic beast (d6): 1. crab; 2. crocodile; 3. frog; 4. fish; 5. octopus; 6. whale.",
-"A small beast (d12): 1. badger; 2. bat; 3. beaver; 4. dog; 5. ferret; 6. fox; 7. hedgehog; 8. lizard; 9. rat; 10. scorpion; 11. snake; 12. spider.",
-"A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
-"A bird (d12): 1. cardinal; 2. dove; 3. eagle; 4. hawk; 5. mockingbird; 6. owl; 7. pelican; 8. raven; 9. rooster; 10. sparrow; 11. swan; 12. vulture.",
-]},
-{"title": "d20 The house's motto champions the ideals of...", "id":"d20thehousesmottochampionstheidealsof", "roll":[
-"Compassion.",
-"Courage.",
-"Courtesy.",
-"Determination.",
-"Discipline.",
-"Duty.",
-"Excellence.",
-"Faith.",
-"Generosity.",
-"Honor.",
-"Hope.",
-"Integrity.",
-"Justice.",
-"Loyalty.",
-"Mercy.",
-"Patience.",
-"Righteousness.",
-"Strength.",
-"Trust.",
-"Wisdom.",
-]},
-{"title": "d12 The best known member of the house is or was...", "id":"d12thebestknownmemberofthehouseisorwas", "roll":[
-"A gallant knight.",
-"A beautiful woman.",
-"A ruthless negotiator.",
-"An adept diplomat.",
-"A famous traveler or explorer.",
-"A brilliant military strategist.",
-"A notorious rebel or outlaw.",
-"A dashing swashbuckler.",
-"A fearsome warrior.",
-"A brilliant scholar.",
-"A gifted orator.",
-"A dangerous and mad ruler.",
-]},
-{"title": "d10 The current head of the house is...", "id":"d10thecurrentheadofthehouseis", "roll":[
-"A kindly old man or woman.",
-"A ruthless old man or woman.",
-"A wily old man or woman.",
-"A charming man or woman.",
-"A grim veteran of wars.",
-"An astute politician.",
-"A devout adherent of a religion.",
-"A heartbroken widower or widow.",
-"A reckless or hot-headed young man or woman.",
-"A child.",
-]},
-{"title": "d8 The house's goals include (individual members may have different goals)...", "id":"d8thehousesgoalsincludeindividualmembersmayhavedifferentgoals", "roll":[
-"Domination of the city or region's politics.",
-"Domination of the city or region's trade.",
-"Revenge against a rival house in the same city or region.",
-"Revenge against a rival house in another city or region.",
-"Sabotage of a group run by commoners—a guild, academy, religious faith, or secret society.",
-"Fomenting rebellion against the city or region's ruling house.",
-"Marriage with a powerful allied house.",
-"Marriage with a powerful rival house.",
-]},
-{"title": "d8 One or more house members keep secret (the secret may involve past or present events)...", "id":"d8oneormorehousememberskeepsecretthesecretmayinvolvepastorpresentevents", "roll":[
-"A long-time scandalous romance.",
-"The existence of a bastard child.",
-"A murder in one of the house's keeps, castles, or palaces.",
-"Religious zealotry.",
-"The birth of a malformed freak.",
-"Treason against the region's sovereign.",
-"The senility or madness of family members.",
-"Criminal sabotage of a rival house.",
-]},
-{"title": "d10 The house's seat of power is located in or near...", "id":"d10thehousesseatofpowerislocatedinornear", "roll":[
-"A port city.",
-"A range of high mountains.",
-"A wide, fertile plain.",
-"A fertile river valley.",
-"An ancient forest.",
-"A jagged coastline.",
-"A sodden swamp.",
-"A pristine lake.",
-"A desert plateau.",
-"An idyllic hill country.",
-]},
-{"title": "d6 The noble is...", "id":"d6thenobleis", "roll":[
-"A knight.",
-"An old lord.",
-"A young lord.",
-"An old lady.",
-"A young lady.",
-"A wealthy merchant.",
-]},
-{"title": "d8 The noble seeks someone to...", "id":"d8thenobleseekssomeoneto", "roll":[
-"Dispose of an enemy.",
-"Negotiate a trade contract.",
-"Deliver a letter.",
-"Prepare an army for war.",
-"Sabotage a rival.",
-"Secure an advantageous marriage for himself or herself.",
-"Secure an advantageous marriage for a friend or family member.",
-"Have a good time with.",
-]},
-{"title": "d6 The noble carries...", "id":"d6thenoblecarries", "roll":[
-"Several deeds and titles.",
-"A family heirloom.",
-"Several inventories and invoices.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-"A letter from a powerful lord or lady.",
-]},
-{"title": "d8 The noble wears…", "id":"d8thenoblewears", "roll":[
-"A flashy gold necklace or chain.",
-"Shiny leather boots.",
-"An ornate signet ring.",
-"Fine silk clothes.",
-"A handsome grin.",
-"An extremely ugly scowl.",
-"An arrogant sneer.",
-"Beautifully-styled hair and/or facial hair.",
-]},
-{"title": "d8 The noble has…", "id":"d8thenoblehas", "roll":[
-"A loud, deep laugh.",
-"A high-pitched laugh.",
-"A twittering nervous laugh.",
-"A nervous habit of fidgeting.",
-"A silver tongue.",
-"A commanding presence.",
-"Complete disregard for commoners.",
-"Not a care in the world.",
-]},
-{"title": "d10 The outlaw band’s primary “business” involves...", "id":"d10theoutlawbandsprimarybusinessinvolves", "roll":[
-"Poaching from the sovereign's preserve or a prominent noble’s lands.",
-"Harboring fugitives.",
-"Harassing government officials and nobles who pass along the road.",
-"Robbing caravans carrying gems, precious metals, and exotic goods.",
-"Holding up incoming or outgoing ships or wagons.",
-"Smuggling drugs (d4): 1. smokeleaf; 2. hallucinogenic mushrooms; 3. sleepysalt (a downer); 4. sharpsugar (an upper).",
-"Smuggling rare antiquities.",
-"Smuggling stolen goods.",
-"Smuggling living things (d4): 1. exotic beasts; 2. foreign harlots; 3. fugitives; 4. slaves.",
-"Serving as muscle for shady merchants and/or brothel-keepers.",
-]},
-{"title": "d10 The outlaw band’s colors are...", "id":"d10theoutlawbandscolorsare", "roll":[
-"Black.",
-"Gold.",
-"Forest green.",
-"Bronze.",
-"Tan / khaki.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"Maroon.",
-"Dark brown / chocolate.",
-"Olive green.",
-]},
-{"title": "d12 The outlaw band’s symbol is...", "id":"d12theoutlawbandssymbolis", "roll":[
-"A skull.",
-"An arrow.",
-"A dagger.",
-"A goblet.",
-"The moon.",
-"A star.",
-"A snake.",
-"A badger.",
-"A spider.",
-"A rat.",
-"A wolf.",
-"A bear.",
-]},
-{"title": "d12 The outlaw band’s leader is...", "id":"d12theoutlawbandsleaderis", "roll":[
-"A dangerous megalomaniac.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"A talented thief.",
-"A member of a prominent family.",
-"A ruthless killer.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-"A devoted priest.",
-"A well-known fugitive.",
-]},
-{"title": "d6 The outlaw band’s members are primarily...", "id":"d6theoutlawbandsmembersareprimarily", "roll":[
-"Out-of-work artisans.",
-"Displaced peasants.",
-"Desperate peasants.",
-"Escaped slaves.",
-"Combat veterans.",
-"Foreign refugees.",
-]},
-{"title": "d8 The outlaw band’s goals include (leadership and rank-and-file members could have different goals)...", "id":"d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "roll":[
-"Domination of the region’s trade.",
-"Sabotage of the region’s trade.",
-"Revenge against a rival band of outlaws.",
-"Revenge against the region’s elite.",
-"Rebellion against the region’s elite.",
-"Equality and freedom for all.",
-"A wealthy and peaceful retirement.",
-"Violence to slake their bloodlust.",
-]},
-{"title": "d10 Members of the outlaw band typically arm themselves with...", "id":"d10membersoftheoutlawbandtypicallyarmthemselveswith", "roll":[
-"Wooden clubs.",
-"Over-sized daggers.",
-"Shortbows and arrows.",
-"Longbows and arrows.",
-"Daggers and crossbows.",
-"Axes and knives.",
-"Sticks and stones.",
-"Shortswords.",
-"Brass knuckles.",
-"Daggers and sling shots.",
-]},
-{"title": "d10 The outlaw band’s headquarters is hidden in or near...", "id":"d10theoutlawbandsheadquartersishiddeninornear", "roll":[
-"The residence of a prominent noble.",
-"The village’s market square.",
-"A wayside inn.",
-"A tavern.",
-"A brothel.",
-"An old lighthouse.",
-"An abandoned cabin.",
-"A waterfall.",
-"A cave.",
-"A dense forest.",
-]},
-{"title": "d10 The outlaw band is feared or respected by...", "id":"d10theoutlawbandisfearedorrespectedby", "roll":[
-"Ambassadors and tax collectors.",
-"Merchants and peddlers.",
-"Politicians and magistrates.",
-"Guards and sheriffs.",
-"Soldiers and warriors.",
-"Nobles and wealthy travelers.",
-"Knights and loyalists.",
-"Peasants and farmers.",
-"Priests and sages.",
-"Women and children.",
-]},
-{"title": "d12 Distinguishing feature for an individual: The outlaw has...", "id":"d12distinguishingfeatureforanindividualtheoutlawhas", "roll":[
-"A flashy earring ring.",
-"Shiny leather boots.",
-"A hole in the toe of one boot.",
-"A dagger in each boot.",
-"A mask on the face.",
-"A wide-brimmed hat.",
-"A dragon tattoo on the forearm.",
-"A flame tattoo around the arm.",
-"A maniacal laugh.",
-"A bent, broken nose.",
-"An open shirt and a very hairy chest.",
-"Extravagant mustaches.",
-]},
-{"title": "d8. The poachers’ favorite prey includes...", "id":"d8thepoachersfavoritepreyincludes", "roll":[
-"Bears.",
-"Birds of prey (d4): 1. eagles; 2. falcons; 3. hawks; 4. owls.",
-"Boars.",
-"Deer (d4): 1. elk; 2. harts; 3. moose; 4. stags.",
-"Exotic beasts (d8): 1. behemoths; 2. elephants; 3. griffons; 4. hippogriffs; 5. lions; 6. owl bears; 7. tigers; 8. wyverns).",
-"Game birds (d6): 1. doves; 2. grouses; 3. partridges; 4. pheasants; 5. quails; 6. turkeys.",
-"Waterfowl (d6): 1. ducks; 2. geese; 3. herons; 4. puffins; 5. snipes; 6. swans.",
-"Small furry beasts (d6): 1. beavers; 2. ermines; 3. otters; 4. raccoons; 5. sables; 6. skunks.",
-"Small predators (d4): 1. badgers; 2. coyotes; 3. foxes; 4. wolverines.",
-"Wolves.",
-]},
-{"title": "d6. The poachers’ hunt...", "id":"d6thepoachershunt", "roll":[
-"For sport.",
-"To feed their families.",
-"To feed the impoverished peasants.",
-"To exact revenge on the landowner.",
-"To sell the beasts’ meat.",
-"To sell the beasts’ pelts.",
-]},
-{"title": "d6 The robbers typically strike with...", "id":"d6therobberstypicallystrikewith", "roll":[
-"Swarm tactics.",
-"Hit-and-run tactics.",
-"Ambush tactics.",
-"Choreographed maneuvers.",
-"Unpredictable maneuvers.",
-"Lots of fancy footwork.",
-]},
-{"title": "d8 The robbers are notorious for...", "id":"d8therobbersarenotoriousfor", "roll":[
-"Never leaving survivors.",
-"Branding captives.",
-"Scalping captives.",
-"Burning wagons and ships.",
-"Using explosives.",
-"Romantic escapades.",
-"Singing bawdy songs.",
-"Drinking too much ale.",
-]},
-{"title": "d6 The smuggling ring's primary modus operandi involves...", "id":"d6thesmugglingringsprimarymodusoperandiinvolves", "roll":[
-"Underground tunnels.",
-"Secret compartments.",
-"Stealth watercraft.",
-"Humanoid mules.",
-"Bribery of officials.",
-"A network of safehouses.",
-]},
-{"title": "d8 The ring is supported by...", "id":"d8theringissupportedby", "roll":[
-"A prominent merchant.",
-"An important minister or magistrate.",
-"A major crime boss.",
-"A pirate captain.",
-"An admiral.",
-"A group of subversives.",
-"The captain of the guard or a local sheriff.",
-"The sovereign’s main rival.",
-]},
-{"title": "d10 The pirates' ship is...", "id":"d10thepiratesshipis", "roll":[
-"Little more than a raft.",
-"A galley.",
-"A longship.",
-"A catamaran.",
-"A cog.",
-"A hulk.",
-"A carrack.",
-"A caravel.",
-"A schooner.",
-"A dreadnought.",
-]},
-{"title": "d8 Presently, the pirates’ ship is...", "id":"d8presentlythepiratesshipis", "roll":[
-"Laden with treasure.",
-"Full of stolen goods.",
-"Well-stocked with provisions.",
-"In tip-top shape.",
-"“On loan” to some other pirates.",
-"In need of repair.",
-"Barely staying afloat.",
-"Resting beneath the waves.",
-]},
-{"title": "d20 The ship's banner features...", "id":"d20theshipsbannerfeatures", "roll":[
-"A skull.",
-"A pair of crossed bones.",
-"A skull and cross bones.",
-"A skeletal hand.",
-"A skeletal fish.",
-"A flaming skull.",
-"A clenched fist.",
-"A ghost.",
-"A mermaid.",
-"A pair of crossed cutlasses.",
-"A dagger.",
-"A bloody dagger.",
-"An albatross.",
-"A pelican.",
-"A whale.",
-"An octopus.",
-"A swordfish.",
-"A crab.",
-"A sea turtle.",
-"A big tuna.",
-]},
-{"title": "d20 The ship's mascot is...", "id":"d20theshipsmascotis", "roll":[
-"A parrot",
-"A parrot",
-"A parrot",
-"A parrot",
-"A budgie (fond of saying \"Ye scalawags!\" or \"Aye, Captain!\").",
-"A cockatoo (fond of saying \"Pieces of eight!\" or \"It's shark week!\").",
-"A conure (fond of saying \"Dead men tell no tales!\" or \"Ahoy!\").",
-"A macaw (fond of saying \"Show me the booty!\" or \"Land, ho!\"). ",
-"A monkey",
-"A monkey",
-"A monkey",
-"A monkey",
-"A capuchin monkey (with or without an eyepatch).",
-"A macaque (with or without a vest).",
-"A spider monkey (with or without a bandanna).",
-"A tamarin (with or without mustaches).",
-"An old turtle.",
-"A lazy sea-faring cat.",
-"A pot-belly pig.",
-"A high-energy herding dog.",
-]},
-{"title": "d10 The ship's captain is...", "id":"d10theshipscaptainis", "roll":[
-"A dangerous megalomaniac.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"A talented thief.",
-"A member of a prominent family.",
-"A ruthless killer.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-"An old sailor.",
-"A celebrated naval hero.",
-]},
-{"title": "d8 The crew's attitude toward their captain is...", "id":"d8thecrewsattitudetowardtheircaptainis", "roll":[
-"Adoring and loyal.",
-"Friendly and pleased.",
-"Respectful and business-like.",
-"Mercenary and eager.",
-"Terrified and tight-lipped.",
-"Disappointed and indifferent.",
-"Restless and rebellious.",
-"Angry and mutinous.",
-]},
-{"title": "d10 Crewmembers often sport matching...", "id":"d10crewmembersoftensportmatching", "roll":[
-"Puffy shirts.",
-"Breeches.",
-"Scarves.",
-"Vests.",
-"Bandannas.",
-"Boots.",
-"Tattoos.",
-"Hats.",
-"Scars.",
-"Mustaches.",
-]},
-{"title": "d8 The crew's goals include (captain and crewmembers could have different goals)...", "id":"d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals", "roll":[
-"Discovery of a legendary hidden treasure.",
-"Domination of the region's maritime trade.",
-"Revenge against a naval hero.",
-"Revenge against a rival pirate crew.",
-"Rebellion against the dominant merchant traders.",
-"A wealthy and peaceful retirement.",
-"Violence to slake their bloodlust.",
-"Drinking all the rum.",
-]},
-{"title": "d10 Crewmembers typically arm themselves with...", "id":"d10crewmemberstypicallyarmthemselveswith", "roll":[
-"Belaying pins (wooden clubs).",
-"Throwing knives.",
-"Over-sized daggers.",
-"Serrated daggers.",
-"Cutlasses.",
-"Clubs and daggers.",
-"Brass knuckles.",
-"Bare fists.",
-"Nets and tridents.",
-"Harpoons.",
-]},
-{"title": "d10 The pirate crew typically fights with...", "id":"d10thepiratecrewtypicallyfightswith", "roll":[
-"Swarm tactics.",
-"Hit-and-run tactics.",
-"Ambush tactics.",
-"Choreographed maneuvers.",
-"Unpredictable maneuvers.",
-"Lots of smiles and jokes.",
-"Lots of fancy footwork.",
-"Lots of screaming and shouting.",
-"Kicking and stomping.",
-"Lots of head-butting.",
-]},
-{"title": "d10 The crew's headquarters is hidden in or near...", "id":"d10thecrewsheadquartersishiddeninornear", "roll":[
-"A rugged seaside cliff.",
-"A hidden lagoon.",
-"A remote island.",
-"A swampy river mouth.",
-"A coastal cave.",
-"A tavern.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A poor fishing village",
-"An old lighthouse.",
-]},
-{"title": "d12 The crew is notorious for...", "id":"d12thecrewisnotoriousfor", "roll":[
-"Never leaving survivors.",
-"Feeding captives to sharks.",
-"Tattooing or branding captives.",
-"Scalping captives.",
-"Flaying captives.",
-"Burning seaside villages.",
-"Plundering the ships of a wealthy tyrant.",
-"Using a lot of explosives.",
-"Convening with ghosts.",
-"Romantic escapades.",
-"Singing bawdy songs.",
-"Drinking too much rum.",
-]},
-{"title": "d12 Tattoo: The pirate has...", "id":"d12tattoothepiratehas", "roll":[
-"A dagger tattoo.",
-"An anchor tattoo.",
-"A skull tattoo.",
-"A pair of crossed bones tattoo.",
-"A snake tattoo.",
-"A fish tattoo.",
-"A spider web tattoo.",
-"An octopus tattoo.",
-"A whale tattoo.",
-"A lobster tattoo.",
-"A mermaid tattoo.",
-"A dragon tattoo.",
-]},
-{"title": "d12 Distinguishing feature: The pirate has...", "id":"d12distinguishingfeaturethepiratehas", "roll":[
-"A nose ring.",
-"Shiny leather boots.",
-"Gold teeth.",
-"An oversized dagger in the belt.",
-"A heavy gold chain around the neck.",
-"A wide-brimmed hat.",
-"An eyepatch.",
-"A long black beard.",
-"A maniacal laugh.",
-"A long, hooked nose.",
-"An open shirt and a very hairy chest.",
-"Extravagant mustaches.",
-]},
-{"title": "d6 The barbarians are...", "id":"d6thebarbariansare", "roll":[
-"A tribe of nomads, following game.",
-"A tribe that began raiding after being displaced from their native lands.",
-"A clan exiled from their native lands.",
-"A clan in the service of a sovereign.",
-"A confederacy of related tribes or clans.",
-"The degenerate survivors of a broken army.",
-]},
-{"title": "d6 The barbarians travel...", "id":"d6thebarbarianstravel", "roll":[
-"On foot.",
-"On foot with small carts.",
-"On foot with mounted scouts.",
-"On mounts.",
-"On mounts with wagons.",
-"In small watercraft.",
-]},
-{"title": "d8 The barbarians value...", "id":"d8thebarbariansvalue", "roll":[
-"Bravery.",
-"Strength.",
-"Wisdom.",
-"Virility.",
-"Honoring the gods.",
-"Honoring their ancestors.",
-]},
-{"title": "d4 The barbarians’ iconography features...", "id":"d4thebarbariansiconographyfeatures", "roll":[
-"Symbols of death and destruction (d8): 1. bats; 2. bones; 3. crows; 4. flames; 5. ghosts; 6. scorpions; 7. skulls; 8. vultures.",
-"Symbols of the heavens (d6): 1. clouds; 2. lightning; 3. moon; 4. snow; 5. stars; 6. sun.",
-"Symbols of strength and weaponry (d6): 1. arrows; 2. axes; 3. fists; 4. spears; 5. stones; 6. swords.",
-"Totem beasts (d8): 1. bears; 2. boars; 3. eagles; 4. horses; 5. lions; 6. owls; 7. snakes; 8. wolves.",
-]},
-{"title": "d10 The barbarians’ leader is...", "id":"d10thebarbariansleaderis", "roll":[
-"A well-respected chief.",
-"A charismatic warlord.",
-"A mysterious prophet.",
-"A descendent of an honored hero.",
-"A ruthless killer.",
-"A brutish thug.",
-"An impatient young warrior.",
-"A wise old man.",
-"A celebrated war hero.",
-"A prolific lover.",
-]},
-{"title": "d10 The barbarians fear...", "id":"d10thebarbariansfear", "roll":[
-"Foreigners wearing a particular color of clothing (d8): 1. red; 2. gold; 3. green; 4. blue; 5. purple; 6. white; 7. black; 8. grey.",
-"Foreigners armored in steel.",
-"Foreigners with facial hair.",
-"Foreign women.",
-"All foreigners.",
-"Members of a particular race (d4): 1. dwarves; 2. elves; 3. goblinoids; 4. reptilian humanoids.",
-"A particular natural phenomenon (d6): 1. blizzards; 2. earthquakes; 3. floods; 4. thunderstorms; 5. volcanoes; 6. typhoons.",
-"Spellcasters.",
-"The gods.",
-"Dragons.",
-]},
-{"title": "d10 The barbarians are notorious for...", "id":"d10thebarbariansarenotoriousfor", "roll":[
-"Never leaving survivors.",
-"Feeding prisoners to wild beasts.",
-"Tattooing or branding prisoners.",
-"Scalping enemies.",
-"Flaying enemies.",
-"Raiding and burning villages.",
-"Plundering merchant caravans.",
-"Eating prisoners.",
-"Claiming prisoners as slaves.",
-"Taking prisoners as wives, concubines, or catamites.",
-]},
-{"title": "d10 The barbarians are known for...", "id":"d10thebarbariansareknownfor", "roll":[
-"Screaming and shouting during battle.",
-"Convening with ghosts and spirits.",
-"Ritual animal sacrifice.",
-"Ritual human sacrifice.",
-"Ritualistic blood-letting.",
-"Ritualistic sexual acts.",
-"Eating unusual meats.",
-"Prolific amounts of drinking.",
-"Never cutting their hair.",
-"Shaving their heads and bodies.",
-"Never bathing.",
-"Bathing and perfuming their bodies.",
-]},
-{"title": "d6 The barbarians’ attitude is...", "id":"d6thebarbariansattitudeis", "roll":[
-"Rowdy and festive.",
-"Joyful and eager to fight.",
-"Relaxed and carefree.",
-"Frightened and suspicious.",
-"Hostile and suspicious.",
-"Hostile and eager to fight.",
-]},
-{"title": "d6 The society's main goal is to...", "id":"d6thesocietysmaingoalisto", "roll":[
-"Foil the plans of another secret society.",
-"Bring about the destruction of the city, region, or world.",
-"Foment rebellion against the ruling class.",
-"Hunt down and eliminate members of a specific race or class.",
-"Protect the common people from tyranny.",
-"Protect the city, region, or world from outside malign influences.",
-]},
-{"title": "d12 The society is led by...", "id":"d12thesocietyisledby", "roll":[
-"A council who gain their seats by virtue of heredity.",
-"A council who gain their seats by virtue of experience.",
-"A council who gain their seats by elections.",
-"A dangerous megalomaniac.",
-"A femme fatale.",
-"An altruistic knight.",
-"A dashing rogue.",
-"A religious zealot.",
-"A wise old priest or mage.",
-"A celebrated war hero.",
-"A wealthy merchant or noble.",
-"A fugitive from justice.",
-]},
-{"title": "d8 Members of the society recognize each other by...", "id":"d8membersofthesocietyrecognizeeachotherby", "roll":[
-"A secret handshake.",
-"A secret gesture.",
-"A secret password.",
-"A set of coded phrases and responses.",
-"A subtle pin or piece of jewelry.",
-"A subtle fashion or style of dress.",
-"A cue specified by another member of the society.",
-"The way society members style their facial hair.",
-]},
-{"title": "d20 The society's colors are...", "id":"d20thesocietyscolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Violet.",
-"Silver / light grey.",
-"Bronze.",
-"Tan / khaki.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"White.",
-"Maroon.",
-"Sky blue.",
-"Navy blue.",
-"Dark brown / chocolate.",
-"Teal / turquoise.",
-"Yellow.",
-"Orange.",
-"Olive green.",
-]},
-{"title": "d10 The society's symbol is...", "id":"d10thesocietyssymbolis", "roll":[
-"A weapon (d8): 1. arrow; 2. axe; 3. dagger; 4. hammer; 5. mace; 6. spear; 7. staff; 8. sword.",
-"A piece of armor (d4): 1. breastplate; 2. gauntlet; 3. helm; 4. shield.",
-"A celestial body (d4): 1. sun; 2. moon; 3. star; 4. comet.",
-"A plant or part of a plant (d12): 1. apple; 2. barley; 3. briar; 4. fig; 5. grapes; 6. lily; 7. maple; 8. oak; 9. olive; 10. pine; 11. rose; 12. wheat.",
-"An aquatic beast (d6): 1. crab; 2. crocodile; 3. frog; 4. fish; 5. octopus; 6. whale.",
-"A small beast (d12): 1. badger; 2. bat; 3. beaver; 4. dog; 5. ferret; 6. fox; 7. hedgehog; 8. lizard; 9. rat; 10. scorpion; 11. snake; 12. spider.",
-"A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
-"A bird (d12): 1. cardinal; 2. dove; 3. eagle; 4. hawk; 5. mockingbird; 6. owl; 7. pelican; 8. raven; 9. rooster; 10. sparrow; 11. swan; 12. vulture.",
-"An elemental rune or image (d8): 1. cloud; 2. flame; 3. ice; 4. lightning bolt; 5. snow; 6. stone; 7. wave of water; 8. whirlwind.",
-"An icon of death (d4): 1. a pair of crossed bones; 2. a ghost; 3. a skull; 4. a spectral hand.",
-]},
-{"title": "d20 The society's motto champions the ideals of...", "id":"d20thesocietysmottochampionstheidealsof", "roll":[
-"Compassion.",
-"Courage.",
-"Discipline.",
-"Domination.",
-"Duty.",
-"Excellence.",
-"Faith.",
-"Honor.",
-"Hope.",
-"Integrity.",
-"'Knowledge",
-"Justice.",
-"Loyalty.",
-"Mercy.",
-"Patience.",
-"Power.",
-"Righteousness.",
-"Strength.",
-"Victory.",
-"Wisdom.",
-]},
-{"title": "d6 Members of the society typically operate...", "id":"d6membersofthesocietytypicallyoperate", "roll":[
-"Alone and in secret.",
-"In pairs, working in secret.",
-"In small groups, working in secret.",
-"Alone, but openly.",
-"In pairs, but openly.",
-"In small groups, but openly.",
-]},
-{"title": "d6 Members of the society typically know...", "id":"d6membersofthesocietytypicallyknow", "roll":[
-"Very few other members of the society.",
-"Several other members of the society.",
-"The details of the society's organization.",
-"Nothing about the society's leadership.",
-"The names of the society's leaders, though they’ve never any of them.",
-"One of the society's leading members and no other members.",
-]},
-{"title": "d12 Members of the society occasionally gather to meet in...", "id":"d12membersofthesocietyoccasionallygathertomeetin", "roll":[
-"A secret chamber in a well-known temple.",
-"The cellar of a popular tavern.",
-"A secret chamber in a well-known guild-hall.",
-"The cellar of a wealthy merchant's house.",
-"The city sewers.",
-"The ancient catacombs beneath the city.",
-"The residence of the leader or a senior member.",
-"A wealthy merchant's office.",
-"A private dining room in a dingy tavern.",
-"A brothel.",
-"A warehouse or shipyard.",
-"The city's sewers.",
-]},
-{"title": "d8 The society's membership is primarily made up of...", "id":"d8thesocietysmembershipisprimarilymadeupof", "roll":[
-"The poor and downtrodden (slaves, beggars, urchins, laborers, servants, etc.).",
-"The wealthy elite (merchants, nobles, etc.).",
-"Members of a particular religion (a temple, a cult, a sect, etc.).",
-"Members of a particular trade (blacksmiths, carpenters, fishermen, weavers, etc.).",
-"Members of a particular class (bards, fighters, mages, priests, rangers, thieves, etc.)",
-"Members of a particular race (dwarves, elves, gnomes, halflings, etc.).",
-"Members of specific ancient lineages (noble houses, descendants of heroes, etc.)",
-"An eclectic mix of society.",
-]},
-{"title": "d8 The gang's money-making schemes include...", "id":"d8thegangsmoneymakingschemesinclude", "roll":[
-"Distributing drugs (d4): 1. smokeleaf; 2. hallucinogenic mushrooms; 3. sleepysalt (a downer); 4. sharpsugar (an upper).",
-"Running heists of and/or fencing stolen gems and precious metals.",
-"Petty theft, burglary, and/or pickpocketing.",
-"Assassinations that look like accidents or that frame someone else.",
-"Running brothels (d3): 1. exotic; 2. low; 3. high-class.",
-"Shaking down legitimate local businesses and/or city officials.",
-"Serving as muscle for shady merchants and/or brothel-keepers.",
-"Holding up outgoing ships or wagons.",
-]},
-{"title": "d20 The gang's colors are...", "id":"d20thegangscolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Violet.",
-"Silver / light grey.",
-"Bronze.",
-"Tan / khaki.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"White.",
-"Maroon.",
-"Sky blue.",
-"Navy blue.",
-"Dark brown / chocolate.",
-"Teal / turquoise.",
-"Steel / blue grey.",
-"Orange.",
-"Olive green.",
-]},
-{"title": "d20 The gang's symbol is...", "id":"d20thegangssymbolis", "roll":[
-"A skull.",
-"A ghost.",
-"An open hand.",
-"A clenched fist.",
-"An arrow.",
-"A dagger.",
-"A sword.",
-"A hammer.",
-"A crown.",
-"A goblet.",
-"The moon.",
-"A star.",
-"A fish.",
-"A snake.",
-"A badger.",
-"A spider.",
-"A rat.",
-"A wolf.",
-"A bear.",
-"An eagle.",
-]},
-{"title": "d10 Gang members often sport matching...", "id":"d10gangmembersoftensportmatching", "roll":[
-"Shirts.",
-"Jackets.",
-"Scarves.",
-"Vests.",
-"Bandannas.",
-"Boots.",
-"Tattoos.",
-"Hats.",
-"Scars.",
-"Mustaches.",
-]},
-{"title": "d10 The gang's leader is...", "id":"d10thegangsleaderis", "roll":[
-"A dangerous megalomaniac.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"A talented thief.",
-"A well-known public figure.",
-"A ruthless killer.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-]},
-{"title": "d12 For recruitment, the gang targets individuals who are...", "id":"d12forrecruitmentthegangtargetsindividualswhoare", "roll":[
-"Artisans.",
-"Relocated peasants.",
-"Sailors.",
-"Drunks.",
-"Beggars.",
-"Thieves.",
-"Servants and slaves.",
-"Combat veterans.",
-"Laborers.",
-"Foreigners.",
-"Young children.",
-"Circus performers.",
-]},
-{"title": "d6 The gang's goals include (leadership and rank-and-file members could have different goals)...", "id":"d6thegangsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "roll":[
-"Domination of the city's politics.",
-"Domination of the city's trade.",
-"Revenge against a rival gang in the same city.",
-"Revenge against a rival gang in another city.",
-"Revenge against the city's elite.",
-"Rebellion against the city's elite.",
-]},
-{"title": "d10 Gang members typically arm themselves with...", "id":"d10gangmemberstypicallyarmthemselveswith", "roll":[
-"Wooden clubs.",
-"Throwing knives.",
-"Over-sized daggers.",
-"Serrated daggers.",
-"Daggers and crossbows.",
-"Hammers and daggers.",
-"Sticks and stones.",
-"Shortswords.",
-"Brass knuckles.",
-"Bare fists.",
-]},
-{"title": "d10 Gang members typically fight with...", "id":"d10gangmemberstypicallyfightwith", "roll":[
-"Swarm tactics.",
-"Hit-and-run tactics.",
-"Ambush tactics.",
-"Choreographed maneuvers.",
-"Unpredictable maneuvers.",
-"Lots of smiles and jokes.",
-"Lots of fancy footwork.",
-"Lots of screaming and shouting.",
-"Kicking and stomping.",
-"Lots of head-butting.",
-]},
-{"title": "d12 The gang's headquarters is hidden in or near...", "id":"d12thegangsheadquartersishiddeninornear", "roll":[
-"The residence of the leader or a senior gang member.",
-"An artisan's shop or guildhall.",
-"A merchant's office.",
-"A tavern.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A temple complex.",
-"The city's sewers.",
-"The town hall.",
-"An abandoned guildhall or warehouse.",
-"A shantytown",
-"The residence of a wealthy individual.",
-]},
-{"title": "d12 The gang is feared or respected by...", "id":"d12thegangisfearedorrespectedby", "roll":[
-"Fishermen and sailors.",
-"Beggars and thieves.",
-"Merchants and moneychangers.",
-"Jewelers and gem cutters.",
-"Politicians and magistrates.",
-"Guards and sheriffs.",
-"Soldiers and warriors.",
-"Gladiators and pugilists.",
-"Peasants and farmers.",
-"Servants and slaves.",
-"Priests and sages.",
-"Women and children.",
-]},
-{"title": "d12 Distinguishing feature for an individual: The gang member has...", "id":"d12distinguishingfeatureforanindividualthegangmemberhas", "roll":[
-"A nose ring.",
-"Shiny leather boots.",
-"A hole in the toe of one boot.",
-"A dagger in each boot.",
-"A heavy gold chain around the neck.",
-"A wide-brimmed hat.",
-"A dagger tattoo on the forearm.",
-"A snake tattoo around the arm.",
-"A maniacal laugh.",
-"A long, hooked nose.",
-"An open shirt and a very hairy chest.",
-"Extravagant mustaches.",
-]},
-{"title": "d12 The watch’s colors are...", "id":"d12thewatchscolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Silver / light grey.",
-"Brown / beaver.",
-"White.",
-"Maroon.",
-"Sky blue.",
-"Navy blue.",
-"Dark brown / chocolate.",
-]},
-{"title": "d12 The watch’s symbol is...", "id":"d12thewatchssymbolis", "roll":[
-"A flame.",
-"A gauntlet.",
-"A shield.",
-"A sword.",
-"The sun.",
-"An eye.",
-"An eagle.",
-"An owl.",
-"A dragon.",
-"A lion.",
-"A raven.",
-"A wolf.",
-]},
-{"title": "d12 The watch’s captain is...", "id":"d12thewatchscaptainis", "roll":[
-"A religious zealot.",
-"A scion from a prominent family.",
-"An outcast from a prominent family.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-"A celebrated war hero.",
-"An anointed knight.",
-"A career soldier.",
-"A grizzled veteran.",
-"An adept investigator.",
-"An erudite detective.",
-"A devoted public servant.",
-]},
-{"title": "d6 The watch’s attitude toward their captain is...", "id":"d6thewatchsattitudetowardtheircaptainis", "roll":[
-"Friendly and loyal.",
-"Respectful and business-like.",
-"Completely indifferent.",
-"Cautious and uncertain.",
-"Terrified and tight-lipped.",
-"Disappointed and disrespectful.",
-]},
-{"title": "d10 The watch has a reputation for...", "id":"d10thewatchhasareputationfor", "roll":[
-"High morals.",
-"Efficiency.",
-"Reliability.",
-"Brutality.",
-"Taking bribes.",
-"Shaking down shopkeepers and artisans.",
-"Frequenting brothels.",
-"Cowardice.",
-"Incompetence.",
-"Intoxication.",
-]},
-{"title": "d6 Most members of the watch are outfitted with...", "id":"d6mostmembersofthewatchareoutfittedwith", "roll":[
-"Rough-spun wool cloaks.",
-"Whatever armor they can find.",
-"Leather armor marked with the symbol of the watch.",
-"Leather armor marked with the symbol of their city or lord.",
-"Helms and breastplates emblazoned with the symbol of their city or lord.",
-"Well-maintained chainmail.",
-]},
-{"title": "d10 Most members of the watch are equipped with...", "id":"d10mostmembersofthewatchareequippedwith", "roll":[
-"Longswords and shortbows.",
-"Longswords and crossbows.",
-"Longswords and shields.",
-"Shortswords and shields.",
-"Maces and crossbows.",
-"Maces and shields.",
-"Maces and daggers.",
-"Pikes and shortswords.",
-"Halberds and daggers.",
-"Halberds and crossbows.",
-]},
-{"title": "d10 The constable is...", "id":"d10theconstableis", "roll":[
-"A priest or monk.",
-"A stoic monk.",
-"A former soldier.",
-"A mysterious foreigner.",
-"A pompous windbag.",
-"An accomplished scholar.",
-"A violent drunk.",
-"A criminal lackey.",
-"A popular tavern patron.",
-"Ruggedly handsome.",
-]},
-{"title": "d6 The constable works for...", "id":"d6theconstableworksfor", "roll":[
-"The steady pay.",
-"A chance to bring evil-doers to justice.",
-"Gold to repay debts.",
-"Gold to support his addiction (d4): 1. drinking; 2. gambling; 3. harlots; 4. smoking.",
-"The joy of solving mysteries.",
-"A chance for vengeance.",
-]},
-{"title": "d12 On the constable’s face is...", "id":"d12ontheconstablesfaceis", "roll":[
-"A scar from a burn.",
-"A jagged scar.",
-"A hard-set jaw.",
-"A friendly grin.",
-"A faraway look.",
-"A furrowed brow.",
-"A pair of piercing eyes.",
-"A broken nose.",
-"Bushy eyebrows.",
-"Unshaven stubble.",
-"A neatly-trimmed beard.",
-"An intimidating mustache.",
-]},
-{"title": "d10 The constable carries...", "id":"d10theconstablecarries", "roll":[
-"A magnifying lens.",
-"A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
-"A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
-"A blade made of blackened steel.",
-"An unusual hat.",
-"A clue from an unsolved crime.",
-"A token from a lost love.",
-"Props for several disguises.",
-"Alchemical reference manual.",
-"A pocket-sized almanac.",
-]},
-{"title": "d10 The guard is...", "id":"d10theguardis", "roll":[
-"A farm boy.",
-"The son of a miner or fisherman.",
-"A veteran of warfare.",
-"A foreigner.",
-"The son of a poor man.",
-"A drunk.",
-"A reformed criminal.",
-"A thug.",
-"A failed craftsman.",
-"A favorite among the ladies.",
-]},
-{"title": "d6 The guard works for...", "id":"d6theguardworksfor", "roll":[
-"The steady pay.",
-"A chance to deal out sadistic punishment.",
-"Gold to repay debts.",
-"Gold to aid a family member.",
-"A chance to escape from life imprisonment.",
-"Patriotic devotion.",
-]},
-{"title": "d12 On the guard’s face is...", "id":"d12ontheguardsfaceis", "roll":[
-"A large wart.",
-"An unsightly scar.",
-"A look of determination.",
-"A foolish grin.",
-"A stupid stare.",
-"A look of confusion.",
-"A bulbous nose.",
-"Bushy eyebrows.",
-"Fearsome sideburns.",
-"An unruly beard.",
-"A neatly-trimmed mustache.",
-"A waxed mustache.",
-]},
-{"title": "d10 The guard carries...", "id":"d10theguardcarries", "roll":[
-"A blade with soft leather tassels dangling from the pommel.",
-"A blade with an inscription.",
-"A highly polished blade.",
-"A token from a favorite harlot.",
-"A trophy from a criminal.",
-"A ribbon from a noble maiden.",
-"A silk handkerchief.",
-"A flask of wine.",
-"A lucky charm (d4): 1. rabbit’s foot; 2. old coin; 3. shiny coin; 4. four-leaf clover.",
-"A grocery list.",
-]},
-
-
-
-// end of factions
-
+ // end of factions
];
diff --git a/js/roll_food.js b/js/roll_food.js
index fbe5aa2..eb5cb74 100644
--- a/js/roll_food.js
+++ b/js/roll_food.js
@@ -1,2249 +1,3030 @@
// food.js
//
-
top.food = [
-
-
-
-{"title": "D6 Size", "id":"d6size_exoticfruitsandvegetables", "roll":[
-"Tiny – this fruit could be easily flicked away",
-"Small – Two or three of these fruit can be held in one hand",
-"Normal – this fruit can be held but not concealed in one hand",
-"Big – this fruit requires two hands to be lifted",
-"Gigantic – a child could easily climb into this fruit",
-"Enormous – this fruit is man-sized or larger", ]},
- {"title": "D8 Grows", "id":"d8grows_exoticfruitsandvegetables", "roll":[
-"In the upper reaches of the tree tops",
-"In the lower reaches of the tree tops",
-"Hanging from branches below the treetops",
-"Along the trunk",
-"At the base of the tree",
-"As part of the roots",
-"In a bush",
-"On a vine on the ground", ]},
- {"title": "D20 Shape", "id":"d20shape_exoticfruitsandvegetables", "roll":[
-"Spheroid",
-"Oblong",
-"Spheroid and hastate",
-"Spheroid and flat",
-"Oblong and flat",
-"Long and thick",
-"Oblong and hastate",
-"Flagon-shaped",
-"Star-shaped",
-"Rhomboid",
-"Pyriform",
-"Composed of many smaller spheres",
-"Clavate",
-"Composed of several larger spheres",
-"Pod-shaped",
-"Long and thin",
-"Hook-shaped",
-"Twisted",
-"Cone-shaped",
-"Blocky", ]},
- {"title": "D4 Skin Colour", "id":"d4skincolour_exoticfruitsandvegetables", "roll":[
-"very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet", ]},
- {"title": "D20 Skin Texture", "id":"d20skintexture_exoticfruitsandvegetables", "roll":[
-"Smooth and matte",
-"Smooth and shiny",
-"Light, thin, and short fur",
-"Short, thick fur",
-"Long, thin fur",
-"Long, thick fur",
-"Sticky",
-"Oily",
-"Barky",
-"Lined",
-"Spiky",
-"Silky",
-"Crackled",
-"Saggy",
-"Rubbery",
-"Abrasive",
-"Bumpy",
-"Cratery",
-"Foamy",
-"Metallic", ]},
- {"title": "D10 Skin Pattern", "id":"d10skinpattern_exoticfruitsandvegetables", "roll":[
-"Spots",
-"Stripes",
-"Spirals",
-"Waves",
-"Crackles",
-"Blots",
-"Fractals",
-"Streaks",
-"Meanders",
-"None", ]},
- {"title": "D4 Skin Pattern Colour", "id":"d4skinpatterncolour_exoticfruitsandvegetables", "roll":[
-"very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet", ]},
- {"title": "D6 Skin Thickness", "id":"d6skinthickness_exoticfruitsandvegetables", "roll":[
-"Barely Existent",
-"Noticeable",
-"Like two or three sheets of paper",
-"Thick as cardboard",
-"Thick as a finger",
-"Thick as an arm", ]},
- {"title": "D4 Flesh Colour", "id":"d4fleshcolour_exoticfruitsandvegetables", "roll":[
-"very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet", ]},
- {"title": "D20 Consistency", "id":"d20consistency_exoticfruitsandvegetables", "roll":[
-"Rock hard",
-"Gooey",
-"Almost liquid",
-"Soft",
-"Fleshy",
-"Very firm",
-"Pasty",
-"Gritty",
-"Fluffy",
-"Buttery",
-"Chewy",
-"Stringy",
-"Layered",
-"Segmented",
-"Bubbly",
-"Starchy",
-"Shroomy",
-"Gelatinous",
-"Crunchy",
-"Crystallized", ]},
-{"title": "D6 Taste Base", "id":"d6tastebase_exoticfruitsandvegetables", "roll":[
-"Sweet",
-"Salty",
-"Spicy",
-"Sour",
-"Bitter",
-"Umami", ]},
-{"title": "D20 Taste Addition", "id":"d20tasteaddition_exoticfruitsandvegetables", "roll":[
-"Refreshing",
-"Sparkling",
-"Heavy",
-"Creamy",
-"Sharp",
-"Dusty",
-"Burnt",
-"Earthy",
-"Fermented",
-"Greasy",
-"Malty",
-"Nutty",
-"Roasted",
-"Smoked",
-"Sweet",
-"Salty",
-"Sour",
-"Spicy",
-"Bitter",
-"Umami", ]},
-{"title": "D8 Seeds", "id":"d8seeds_exoticfruitsandvegetables", "roll":[
-"One big core",
-"Several small seeds in the core",
-"Small seeds throughout the flesh",
-"Sticky pollen",
-"Small seeds on the outside",
-"Underneath the skin",
-"On the stem",
-"None", ]},
-{"title": "D4 Seed Colour", "id":"d4seedcolour_exoticfruitsandvegetables", "roll":[
-"very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
-"very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet", ]},
-{"title": "D10 Climate", "id":"d10climate_exoticfruitsandvegetables", "roll":[
-"Well below freezing",
-"Extremely Cold",
-"Cold",
-"Cool",
-"Fresh",
-"Warm",
-"Very warm",
-"Hot",
-"Prohibitively hot",
-"Volcanically hot", ]},
-{"title": "D60 Special Detail", "id":"d60specialdetail_exoticfruitsandvegetables", "roll":[
-"The skin pattern is fluorescent",
-"The flesh is fluorescent",
-"The seeds are fluorescent",
-"Eating it numbs the mouth",
-"Several of them appear on a vine",
-"It can be used as a firestarter",
-"It rapidly shrivels up in the sunlight",
-"It cools down the area around it",
-"It emits a low hum",
-"The colours and patterns on its skin seem to be shifting",
-"It is abnormally nutritional",
-"It has some form of basic sentience",
-"It floats in the air",
-"It is extremely difficult to open",
-"It is extremely difficult to harvest",
-"It spins constantly",
-"It is covered in a strange glaze",
-"It is extremely rare and prohibitively expensive",
-"It is a staple product in alchemy",
-"It has powerful healing properties",
-"It tastes different with each bite",
-"It tastes different with each meal",
-"It tastes different to each person",
-"It cannot be grown in the wild",
-"It grows under water",
-"It is a sacred food",
-"It is the sole/primary food source of the locals",
-"It is charged with electricity",
-"It comes in pairs of two",
-"It comes in groups of three",
-"It never spoils or takes a very, very long time to spoil",
-"It is highly poisonous if unprepared",
-"It is a powerful hallucinogen",
-"It is a famous for being the substance of an alcoholic beverage",
-"It absorbs their air around it",
-"It cannot be eaten by mortals",
-"It cannot be eaten by immortals",
-"It's flesh is identical to animal flesh",
-"It's a significant explosive hazard",
-"It provides temporary powers",
-"It provides permanent powers",
-"It can be used to induce a century-long sleep",
-"It is a very effective painkiller",
-"It is loaded with arcane energy",
-"It requires gigantic amounts of water",
-"It is rumoured to have many mystical properties, but is actually mundane",
-"It is or can be distilled into a potency agent",
-"It has a very strong stench",
-"It is invisible to all but certain people",
-"It is invisible to certain people",
-"It is treasured by faeries, dryads or other magical creatures",
-"It only grows deep underground",
-"It grows in the clouds",
-"It grows on sentient trees",
-"It can be made into a very rich and sought-after colour",
-"Eating it is forbidden",
-"Eating it is painful",
-"It takes several years or decades to ripen",
-"It is in some supernatural way “pure”",
-"It can alter your personality", ]},
-
-
-
- {"title": "d12 Tonight, in a witch's hovel, we dine on...", "id":"d12tonightinawitchshovelwedineon_witcheshovel", "roll":[
-"Stewed.",
-"Roasted.",
-"Skewered.",
-"Charred.",
-"Smoked.",
-"Grilled.",
-"Sauteed.",
-"Battered.",
-"Salted.",
-"Peppered.",
-"Pickled.",
-"Fried.", ]},
- {"title": "d20 ...", "id":"d20_witcheshovel", "roll":[
-"Songbird.",
-"Catfish.",
-"Turtle.",
-"Lizard.",
-"Eel.",
-"Goat.",
-"Snake.",
-"Rat.",
-"Frog.",
-"Bat.",
-"Newt.",
-"Rabbit.",
-"Cat.",
-"Dog.",
-"Knight.",
-"Maiden.",
-"Thief.",
-"Peasant.",
-"Dwarf.",
-"Halfling.", ]},
- {"title": "d20 ...with...", "id":"d20with_witcheshovel", "roll":[
-"Dumplings.",
-"Red cabbage.",
-"Green cabbage.",
-"Chickpeas.",
-"Leeks.",
-"Lentils.",
-"Broccoli.",
-"Peas.",
-"Cauliflower.",
-"Red beans.",
-"String beans.",
-"White beans.",
-"Black beans.",
-"Turnips.",
-"Asparagus.",
-"Sprouts.",
-"Tomatoes.",
-"Asparagus.",
-"Potatoes.",
-"Yams.", ]},
- {"title": "d20 ...and...", "id":"d20and_witcheshovel", "roll":[
-"Carrots.",
-"Apples.",
-"Cherries.",
-"Wild berries.",
-"Raspberries.",
-"Elder berries.",
-"Beets.",
-"Squash.",
-"Radishes.",
-"Pumpkin.",
-"Sweet onions.",
-"Red onions.",
-"Green onions",
-"Purple mushrooms.",
-"Cave mushrooms.",
-"Wild mushrooms.",
-"Toadstools.",
-"Hot peppers.",
-"Fire peppers.",
-"Garlic.", ]},
- {"title": "d20 On the side, there are some...", "id":"d20onthesidetherearesome_witcheshovel", "roll":[
-"Rum cakes.",
-"Honey cakes.",
-"Oat cakes.",
-"Lemon cakes.",
-"Chocolate cakes.",
-"Pumpkin pies.",
-"Candied fruits.",
-"Chocolate candies.",
-"Mice.",
-"Leeches.",
-"Maggots.",
-"Beetles",
-"Crickets.",
-"Toads.",
-"Earthworms.",
-"Wriggling tentacles.",
-"Assorted cheeses.",
-"Little fingers and toes.",
-"Unidentifiable brains.",
-"Mysterious sausages.", ]},
- {"title": "d20 To wash it down, we have some...", "id":"d20towashitdownwehavesome_witcheshovel", "roll":[
-"Pumpkin juice.",
-"White tea.",
-"Green tea.",
-"Red tea.",
-"Black tea.",
-"Herbal tea.",
-"Floral tea.",
-"Homebrew ale.",
-"Skunky ale.",
-"Pale ale.",
-"Dark ale.",
-"Sour wine.",
-"Sweet wine.",
-"White wine.",
-"Red wine.",
-"Blood wine.",
-"Brandy.",
-"Whisky.",
-"Rum.",
-"Black liquid served out of a human skull.", ]},
- {"title": "d12 ...that leaves you feeling...", "id":"d12thatleavesyoufeeling_witcheshovel", "roll":[
-"Refreshed.",
-"Peaceful.",
-"Anxious.",
-"Carefree.",
-"Very sleepy.",
-"A little light-headed.",
-"Somewhat nostalgic.",
-"Somewhat melancholy.",
-"Somewhat edgy.",
-"A little paranoid.",
-"Rather dizzy.",
-"Rather amorous.", ]},
-
-
-{"title": "d12 Tonight, in an undead feasthall, we dine on...", "id":"d12tonightinanundeadfeasthallwedineon_undeadfeast", "roll":[
-"Stewed.",
-"Roasted.",
-"Cold.",
-"Boiled.",
-"Baked.",
-"Blackened.",
-"Aged.",
-"Worm-infested.",
-"Fly-covered.",
-"Pickled.",
-"Rotted.",
-"Decaying.", ]},
-{"title": "d20 ...", "id":"d20_undeadfeast", "roll":[
-"Rabbit.",
-"Chicken.",
-"Duck.",
-"Mutton.",
-"Pork.",
-"Beef.",
-"Pheasant.",
-"Goose.",
-"Trout.",
-"Clams.",
-"Pork sausage.",
-"Duck sausage.",
-"Knight.",
-"Maiden.",
-"Thief.",
-"Priest.",
-"Mage.",
-"Peasant.",
-"Dwarf.",
-"Halfling.", ]},
-{"title": "d20 ...with...", "id":"d20with_undeadfeast", "roll":[
-"Mushy cabbage.",
-"Weepy cabbage.",
-"Rubbery leeks.",
-"Lentils.",
-"Peas.",
-"Red beans.",
-"Black beans.",
-"White beans.",
-"Turnip mash.",
-"Sliced turnips.",
-"Rotten potatoes.",
-"Cave mushrooms.",
-"Black mushrooms.",
-"Sweet onions.",
-"Red onions.",
-"Carrots.",
-"Parsnips.",
-"Cauliflower.",
-"Radishes.",
-"Beets.", ]},
-{"title": "d12 ...and...", "id":"d12and_undeadfeast", "roll":[
-"Wormy apples.",
-"Moldy cherries.",
-"Over-ripe tomatoes.",
-"Moldy berries.",
-"Crumbling cake.",
-"Stale bread.",
-"Hard biscuits.",
-"Moldy biscuits.",
-"Bloody gravy.",
-"Thin gravy.",
-"Moldy cheese.",
-"Stinky cheese.", ]},
-{"title": "d12 On the side, there are some...", "id":"d12onthesidetherearesome_undeadfeast", "roll":[
-"Mice.",
-"Leeches.",
-"Maggots.",
-"Fish bones.",
-"Finger bones.",
-"Spare ribs.",
-"Stale cakes.",
-"Moldy cakes.",
-"Rotten eggs.",
-"Pieces of brain.",
-"Whole brains.",
-"Mysterious sausages.", ]},
-{"title": "d12 To wash it down, we have some...", "id":"d12towashitdownwehavesome_undeadfeast", "roll":[
-"Still water.",
-"White ale.",
-"Black ale.",
-"Porter.",
-"Mead.",
-"White wine.",
-"Red wine.",
-"Blood wine.",
-"Brandy.",
-"Whisky.",
-"Rum.",
-"Blood served out of a humanoid skull.", ]},
-
-
-
-{"title": "d12 Tonight, in an orkish camp, we dine on...", "id":"d12tonightinanorkishcampwedineon_orkishcamp", "roll":[
-"Stewed.",
-"Roasted.",
-"Skewered.",
-"Raw.",
-"Smoked.",
-"Grilled.",
-"Roasted.",
-"Flame-broiled.",
-"Charred.",
-"Blackened.",
-"Spoiled.",
-"Rotted.", ]},
-{"title": "d20 ...", "id":"d20_orkishcamp", "roll":[
-"Songbird.",
-"Mutton.",
-"Pork.",
-"Horse.",
-"Rabbit.",
-"Wild beast.",
-"Lizard.",
-"Snake.",
-"Wolf.",
-"Bear.",
-"Cat.",
-"Dog.",
-"Manflesh.",
-"Maiden.",
-"Soldier.",
-"Nomad.",
-"Farmfolk.",
-"Bandit.",
-"Dwarf.",
-"Halfling.", ]},
-{"title": "d10 ...with...", "id":"d10with_orkishcamp", "roll":[
-"Soft potatoes.",
-"Hard potatoes.",
-"White beans.",
-"Red beans.",
-"Black beans.",
-"Corn mash.",
-"Bitter cabbage.",
-"Weepy cabbage.",
-"Onions.",
-"Turnips.", ]},
-{"title": "d10 ...and...", "id":"d10and_orkishcamp", "roll":[
-"Stale bread.",
-"Crusty biscuits.",
-"Hard tack.",
-"Moldy bread.",
-"Moldy biscuits.",
-"Black mushrooms.",
-"Bloody gravy.",
-"Thick gravy.",
-"Thin gravy.",
-"Moldy fruit.", ]},
-{"title": "d12 On the side, there are some...", "id":"d12onthesidetherearesome_orkishcamp", "roll":[
-"Roasted rats.",
-"Raw rat tails.",
-"Maggots.",
-"Rabbit bones.",
-"Old fish.",
-"Dried fish.",
-"Bitter roots.",
-"Chewy roots.",
-"Stale cakes.",
-"Human fingers.",
-"Frogs or toads.",
-"Pig's feet.", ]},
-{"title": "d12 To wash it down, we have some...", "id":"d12towashitdownwehavesome_orkishcamp", "roll":[
-"Foul ale.",
-"Skunky ale.",
-"Stolen ale.",
-"Strong ale.",
-"Black ale.",
-"Rich porter.",
-"Stolen wine.",
-"Sour wine.",
-"Strong wine.",
-"Pigs' blood.",
-"Man blood.",
-"Stolen whisky.", ]},
-
-
- {"title": "d10 Tonight, in a goblin hideout, we dine on...", "id":"d10tonightinagoblinhideoutwedineon_goblinhideout", "roll":[
-"Stewed.",
-"Toasted.",
-"Skewered.",
-"Raw.",
-"Smoked.",
-"Grilled.",
-"Seared.",
-"Flame-broiled.",
-"Charred.",
-"Blackened.", ]},
- {"title": "d10 ...", "id":"d10_goblinhideout", "roll":[
-"Rabbit.",
-"Duck.",
-"Pork.",
-"Cave fish.",
-"Trout.",
-"Clams.",
-"Bat.",
-"Rat.",
-"Sausage.",
-"Mystery meat.", ]},
- {"title": "d12 ...with...", "id":"d12with_goblinhideout", "roll":[
-"Potatoes.",
-"Red cabbage.",
-"White cabbage.",
-"Leeks.",
-"Lentils.",
-"Rhubarb.",
-"Peas.",
-"Sliced turnips.",
-"Turnip mash.",
-"Parsnips.",
-"Red onions.",
-"Yellow onions.", ]},
- {"title": "d12 ...and...", "id":"d12and_goblinhideout", "roll":[
-"Stale bread.",
-"Crusty biscuits.",
-"Hard tack.",
-"Wild mushrooms.",
-"Sliced mushrooms.",
-"Black mushrooms.",
-"Purple mushrooms.",
-"Cave mushrooms.",
-"Truffles.",
-"Yellow mold.",
-"Blue mold.",
-"Green mold.", ]},
- {"title": "d12 On the side, there are some...", "id":"d12onthesidetherearesome_goblinhideout", "roll":[
-"Mice.",
-"Toad legs.",
-"Crickets.",
-"Earthworms.",
-"Snails.",
-"Stale cakes.",
-"Pixie cakes.",
-"Pig's feet.",
-"Rat tails.",
-"Lizards.",
-"Snakes.",
-"Bitter roots.", ]},
- {"title": "d8 To wash it down, we have some...", "id":"d8towashitdownwehavesome_goblinhideout", "roll":[
-"Foul ale.",
-"Skunky ale.",
-"Stolen ale.",
-"Sour wine.",
-"Strong wine.",
-"Bitter tea.",
-"Black tea.",
-"Stolen whisky.", ]},
-
-
- {"title": "d12 Tonight, among swampfolk, we dine on...", "id":"d12tonightamongswampfolkwedineon_swampfolk", "roll":[
-"Stewed.",
-"Roasted.",
-"Skewered.",
-"Charred.",
-"Smoked.",
-"Grilled.",
-"Sauteed.",
-"Battered.",
-"Salted.",
-"Peppered.",
-"Pickled.",
-"Fried.", ]},
- {"title": "d20 ...", "id":"d20_swampfolk", "roll":[
-"Bass.",
-"Catfish.",
-"Crayfish.",
-"Crocodile.",
-"Eel.",
-"Prawns.",
-"Snake.",
-"Swamp rat.",
-"Frog.",
-"Gar.",
-"Duck.",
-"Pelican.",
-"Sunfish.",
-"Baby eel.",
-"Lizard.",
-"Boar.",
-"Turtle.",
-"Clams.",
-"Oysters.",
-"Carp.", ]},
- {"title": "d12 ...with...", "id":"d12with_swampfolk", "roll":[
-"Potatoes.",
-"Red cabbage.",
-"Leeks.",
-"Chickpeas.",
-"Corn.",
-"String beans.",
-"Red beans.",
-"White beans.",
-"Black beans.",
-"Leafy greens.",
-"Bitter greens.",
-"Chopped tomatoes.", ]},
- {"title": "d10 ...and...", "id":"d10and_swampfolk", "roll":[
-"Sweet onions.",
-"Green onions.",
-"Mushrooms.",
-"Sweet peppers.",
-"Hot peppers.",
-"Fire peppers.",
-"Lemon.",
-"Tomato sauce.",
-"Pecans.",
-"Mixed berries.", ]},
- {"title": "d12 On the side, there is some...", "id":"d12onthesidethereissome_swampfolk", "roll":[
-"Crusty bread.",
-"Honey cake.",
-"Corn bread.",
-"Oat cake.",
-"Rum cake.",
-"Fluffy biscuit.",
-"Hard biscuit.",
-"Crocodile sausage.",
-"Dried fish.",
-"Bacon.",
-"Fried egg.",
-"Turtle soup.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10towashitdownwehavesome_swampfolk", "roll":[
-"Black tea.",
-"Sweet tea.",
-"Pale ale.",
-"Skunky ale.",
-"Strong wine.",
-"Sweet wine.",
-"Absinthe.",
-"Spiced rum.",
-"Rum punch.",
-"Whisky.", ]},
-
-
-
-{"title": "d10 Tonight, at a seaside cafe, we dine on...", "id":"d10tonightataseasidecafewedineon_seasidecafe", "roll":[
-"Stewed.",
-"Breaded.",
-"Fried.",
-"Battered.",
-"Baked.",
-"Brined.",
-"Seared.",
-"Peppered.",
-"Salted.",
-"Smoked.", ]},
- {"title": "d20 ...", "id":"d20_seasidecafe", "roll":[
-"Clams.",
-"Crab.",
-"Lobster.",
-"Mussels.",
-"Oysters.",
-"Squid.",
-"Shrimp.",
-"Prawns.",
-"Chicken.",
-"Lamb.",
-"Mutton.",
-"Steak.",
-"Beef.",
-"Veal.",
-"Scallops.",
-"Artichokes.",
-"Eggplant.",
-"Sweet sausage.",
-"Mild sausage.",
-"Spicy sausage.", ]},
- {"title": "d10 ...with...", "id":"d10with_seasidecafe", "roll":[
-"Golden potatoes.",
-"Red potatoes.",
-"Long, thin pasta.",
-"Short, broad pasta.",
-"Curly pasta.",
-"Spiral pasta.",
-"Red beans.",
-"White beans.",
-"Garbanzo beans.",
-"Rice.", ]},
- {"title": "d12 ...and...", "id":"d12and_seasidecafe", "roll":[
-"Asparagus.",
-"Broccoli.",
-"Capers.",
-"Scallions.",
-"Small, sweet tomatoes.",
-"Tomato wedges.",
-"Black olives.",
-"Green olives.",
-"Red olives.",
-"Peas.",
-"Carrots.",
-"Arugula.", ]},
- {"title": "d12 ...dressed with...", "id":"d12dressedwith_seasidecafe", "roll":[
-"Olive oil and basil.",
-"Olive oil and oregano.",
-"Olive oil and garlic.",
-"Olive oil and lemon juice.",
-"Olive oil and pungent cheese.",
-"Olive oil and vinegar.",
-"White wine sauce.",
-"Red wine sauce.",
-"Creamy cheese sauce.",
-"Butter sage sauce.",
-"Tomato sauce with basil.",
-"Tomato sauce with garlic.", ]},
- {"title": "d8 On the side, there is...", "id":"d8onthesidethereis_seasidecafe", "roll":[
-"Fresh bread.",
-"Crusty bread.",
-"Buttered bread.",
-"Garlic bread.",
-"A plate of olives.",
-"A plate of almonds.",
-"A plate of pistachios.",
-"A plate of cheeses.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10towashitdownwehavesome_seasidecafe", "roll":[
-"Mediocre ale.",
-"Strong coffee.",
-"Coffee with milk.",
-"Sour wine.",
-"Sweet wine.",
-"White wine.",
-"Rosé.",
-"Red wine.",
-"Strong wine.",
-"Brandy.", ]},
-
-
-{"title": "d8 Tonight, in the mages' academy dining hall, we dine on...", "id":"d8tonightinthemagesacademydininghallwedineon_magesacademy", "roll":[
-"Stewed.",
-"Roasted.",
-"Fried.",
-"Baked.",
-"Grilled.",
-"Seared.",
-"Salted.",
-"Candied.", ]},
- {"title": "d12 ...", "id":"d12_magesacademy", "roll":[
-"Rabbit.",
-"Pheasant.",
-"Duck.",
-"Bat.",
-"Pork.",
-"Beef.",
-"Goose.",
-"Trout.",
-"Oysters.",
-"Blood sausage.",
-"Pork sausage.",
-"Meat pie.", ]},
- {"title": "d20 ...with...", "id":"d20with_magesacademy", "roll":[
-"Dumplings.",
-"Sweet cabbage.",
-"Caramelized onions.",
-"Pumpkin.",
-"Butternut squash.",
-"Peas.",
-"Kidney beans.",
-"String beans.",
-"Pudding.",
-"Asparagus.",
-"Sprouts.",
-"Potatoes.",
-"Mushrooms.",
-"Toadstools.",
-"Squash.",
-"White beans.",
-"Red onions.",
-"Spinach.",
-"Cucumber.",
-"Pickles.", ]},
- {"title": "d12 ...and...", "id":"d12and_magesacademy", "roll":[
-"Carrots.",
-"Apples.",
-"Cherries.",
-"Tomatoes.",
-"Pears.",
-"Strawberries.",
-"Pumpkin seeds.",
-"Walnuts.",
-"Pecans.",
-"Almonds.",
-"Parsley.",
-"Turnips.", ]},
- {"title": "d12 On the side, there is some...", "id":"d12onthesidethereissome_magesacademy", "roll":[
-"Elvish bread.",
-"Chocolate molded into the shape of frogs.",
-"Cinnamon bread.",
-"Pumpkin bread.",
-"Chocolate candy.",
-"Caramel candy.",
-"Cheese cake.",
-"Rum cake.",
-"Sugar cake.",
-"Fruit tart.",
-"Pumpkin pie.",
-"Blueberry pie.", ]},
- {"title": "d12 To wash it down, we have some...", "id":"d12towashitdownwehavesome_magesacademy", "roll":[
-"Pumpkin juice.",
-"Buttery ale.",
-"Root beer.",
-"Ginger beer",
-"Fizzy ale.",
-"Chocolate stout.",
-"Coffee stout.",
-"Apple cider.",
-"Pear cider.",
-"Sweet tea.",
-"Herbal tea.",
-"Hot cocoa.", ]},
-
-
-
-{"title": "d10 Tonight, among islanders, we dine on...", "id":"d10tonightamongislanderswedineon_islanders", "roll":[
-"Stewed.",
-"Breaded.",
-"Fried.",
-"Battered.",
-"Baked.",
-"Brined.",
-"Seared.",
-"Peppered.",
-"Salted.",
-"Pickled.", ]},
- {"title": "d20 ...", "id":"d20_islanders", "roll":[
-"Clams.",
-"Crab.",
-"Anchovies.",
-"Scallops.",
-"Mussels.",
-"Sea bass.",
-"Skate.",
-"Cuttlefish.",
-"Flounder.",
-"Grouper.",
-"Marlin.",
-"Shrimp.",
-"Sardines.",
-"Tuna.",
-"Snapper.",
-"Lobster.",
-"Monkfish.",
-"Shark.",
-"Seabird.",
-"Pork.", ]},
- {"title": "d10 ...with...", "id":"d10with_islanders", "roll":[
-"Wild rice.",
-"White rice.",
-"Brown rice.",
-"Yams.",
-"Lentils.",
-"Red beans.",
-"Black beans.",
-"White beans.",
-"Plantains.",
-"Coconut.", ]},
- {"title": "d10 ...and...", "id":"d10and_islanders", "roll":[
-"Carrots.",
-"Mixed nuts.",
-"Sweet cabbage.",
-"Leafy greens.",
-"Dill weed.",
-"Lemongrass.",
-"Peas.",
-"Parsley.",
-"Green onions.",
-"Yellow onions.", ]},
- {"title": "d12 On the side, there is some...", "id":"d12onthesidethereissome_islanders", "roll":[
-"Coconut cake.",
-"Pineapple cake.",
-"Banana bread.",
-"Honeydew.",
-"Pineapple.",
-"Papaya.",
-"Cantaloupe.",
-"Starfruit.",
-"Bacon.",
-"Fried egg.",
-"Ham.",
-"Turtle soup.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10towashitdownwehavesome_islanders", "roll":[
-"Sun tea.",
-"Sweet tea.",
-"Pale ale.",
-"Skunky ale.",
-"Strong wine.",
-"Sweet wine.",
-"Dry rum.",
-"Spiced rum.",
-"Rum punch.",
-"Coconut water.", ]},
-
-
-
-
-{"title": "d10 Tonight, among easterlings, we dine on...", "id":"d10tonightamongeasterlingswedineon_easterlings", "roll":[
-"Stewed.",
-"Roasted.",
-"Fried.",
-"Boiled.",
-"Baked.",
-"Grilled.",
-"Seared.",
-"Steamed.",
-"Salted.",
-"Pickled.", ]},
- {"title": "d12 ...", "id":"d12_easterlings", "roll":[
-"Rabbit.",
-"Chicken.",
-"Duck.",
-"Pork.",
-"Beef.",
-"Trout.",
-"Catfish.",
-"Eel.",
-"Squid.",
-"Crab.",
-"Pork sausage.",
-"Duck sausage.", ]},
- {"title": "d12 ...with...", "id":"d12with_easterlings", "roll":[
-"Dumplings.",
-"Egg noodles.",
-"Rice noodles.",
-"Long noodles.",
-"Sticky rice.",
-"Long-grain rice.",
-"Yellow rice.",
-"Soybeans.",
-"Lentils.",
-"String beans.",
-"Red beans.",
-"Mushrooms.", ]},
- {"title": "d12 ...and...", "id":"d12and_easterlings", "roll":[
-"Carrots.",
-"Cabbage.",
-"Onions.",
-"Water chestnuts.",
-"Leeks.",
-"Lentils.",
-"Broccoli.",
-"Peas.",
-"Sprouts.",
-"Sweet peppers.",
-"Hot peppers.",
-"Oranges.", ]},
- {"title": "d10 ...doused with...", "id":"d10dousedwith_easterlings", "roll":[
-"Soy sauce.",
-"Sweet-and-sour sauce.",
-"Spicy vinegar.",
-"Hot mustard.",
-"Sweet mustard.",
-"Pepper oil.",
-"Peanut oil.",
-"Ginger.",
-"Spicy curry.",
-"Hot curry.", ]},
- {"title": "d20 On the side, there is some...", "id":"d20onthesidethereissome_easterlings", "roll":[
-"Raw tuna.",
-"Raw skate.",
-"Raw trout.",
-"Raw herring.",
-"Raw horse.",
-"Dog meat.",
-"Pickled cabbage.",
-"Pickled onion.",
-"Pickled radish.",
-"Pickled cucumber.",
-"Pickled fish.",
-"Honey bee larva.",
-"Fried grasshopper.",
-"Red bean paste.",
-"Sticky bread.",
-"Fresh baked bread.",
-"Crispy fried dough.",
-"Fried egg.",
-"Balut.",
-"Bird's nest soup.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10towashitdownwehavesome_easterlings", "roll":[
-"Water.",
-"White tea.",
-"Green tea.",
-"Red tea.",
-"Black tea.",
-"Herbal tea.",
-"Floral tea.",
-"Bitter wine.",
-"Rice wine.",
-"Fire-water.", ]},
-
-
-
-
- {"title": "d8 Tonight, among desert nomads, we dine on...", "id":"d8tonightamongdesertnomadswedineon_nomads", "roll":[
-"Fried.",
-"Roasted.",
-"Sun-cured.",
-"Smoked.",
-"Sun-baked.",
-"Toasted.",
-"Seared.",
-"Salted.", ]},
- {"title": "d12 ...", "id":"d12_nomads", "roll":[
-"Goat.",
-"Mutton.",
-"Camel.",
-"Horse.",
-"Hare.",
-"Antelope.",
-"Lizard.",
-"Snake.",
-"Rattlesnake.",
-"Buzzard.",
-"Toad.",
-"Beetles.", ]},
- {"title": "d10 ...with...", "id":"d10with_nomads", "roll":[
-"Chickpeas.",
-"White beans.",
-"Red beans.",
-"Black beans.",
-"Lentils.",
-"Corn mash.",
-"Couscous.",
-"Crisp bread.",
-"Flat bread.",
-"Dry crackers.", ]},
- {"title": "d12 ...and...", "id":"d12and_nomads", "roll":[
-"Wild mushrooms.",
-"Almond butter.",
-"Cashew butter.",
-"Goat cheese.",
-"Camel's milk cheese.",
-"Onions.",
-"Sweet peppers.",
-"Hot peppers.",
-"Lemons.",
-"Oranges.",
-"Green olives.",
-"Red olives.", ]},
- {"title": "d12 On the side, there are some...", "id":"d12onthesidetherearesome_nomads", "roll":[
-"Almonds.",
-"Cashews.",
-"Pistachios.",
-"Pine nuts.",
-"Sunflower seeds.",
-"Melon seeds.",
-"Dried figs.",
-"Dried berries.",
-"Raisins.",
-"Prunes.",
-"Sun-dried tomatoes.",
-"Dried root vegetables.", ]},
- {"title": "d12 To wash it down, we have some...", "id":"d12towashitdownwehavesome_nomads", "roll":[
-"Skunky beer.",
-"Cornmeal ale.",
-"Golden ale.",
-"Oatmeal stout.",
-"Honeyed mead.",
-"Honeyed wine.",
-"Sour wine.",
-"Strong wine.",
-"Tea.",
-"Water.",
-"Fermented mare's milk.",
-"Fermented camel's milk.", ]},
-
-
-{"title": "d12 Tonight, among jungle dwellers, we dine on...", "id":"d12tonightamongjungledwellerswedineon_dajd", "roll":[
-"Stewed.",
-"Roasted.",
-"Skewered.",
-"Charred.",
-"Smoked.",
-"Grilled.",
-"Sauteed.",
-"Toasted.",
-"Salted.",
-"Peppered.",
-"Pickled.",
-"Fried.", ]},
-{"title": "d12 ...", "id":"d12_dajd", "roll":[
-"Frog.",
-"Carp.",
-"Crocodile.",
-"Lizard.",
-"Goat.",
-"Songbird.",
-"Waterfowl.",
-"Turtle.",
-"Panther.",
-"Monkey.",
-"Snake.",
-"Boar.", ]},
-{"title": "d12 ...with...", "id":"d12with_dajd", "roll":[
-"Casava.",
-"Taro.",
-"Lettuce.",
-"Avocado.",
-"Onions.",
-"White beans.",
-"Red beans.",
-"Leafy greens.",
-"Bitter greens.",
-"Hot peppers.",
-"Coconut.",
-"Yams.", ]},
-{"title": "d6 ...and...", "id":"d6and_dajd", "roll":[
-"Banana.",
-"Mango.",
-"Guava.",
-"Figs.",
-"Mixed nuts.",
-"Mixed berries.", ]},
-{"title": "d8 On the side, there are some...", "id":"d8onthesidetherearesome_dajd", "roll":[
-"Cockroaches.",
-"Beetles.",
-"Oysters.",
-"Slugs.",
-"Snails.",
-"Clams.",
-"Crayfish.",
-"Grubs.", ]},
-{"title": "d10 To wash it down, we have some...", "id":"d10towashitdownwehavesome_dajd", "roll":[
-"Skunky beer.",
-"Golden ale.",
-"Sour wine.",
-"Honeyed wine.",
-"Floral tea.",
-"Red tea.",
-"Coffee.",
-"Cocoa.",
-"Water.",
-"Goat's milk.", ]},
-
-
-
-{"title": "d10 Tonight, at a mining town pub, we dine on...", "id":"d10tonightataminingtownpubwedineon", "roll":[
-"Stewed.",
-"Roasted.",
-"Fried.",
-"Smoked.",
-"Baked.",
-"Brined.",
-"Seared.",
-"Peppered.",
-"Salted.",
-"Pickled.", ]},
- {"title": "d10 ...", "id":"d10mt", "roll":[
-"Goat.",
-"Chicken.",
-"Blackbird.",
-"Mutton.",
-"Lamb.",
-"Ram.",
-"Ewe.",
-"Pork.",
-"Sausage.",
-"Bacon.", ]},
- {"title": "d12 ...with...", "id":"d12mtwith", "roll":[
-"Golden potatoes.",
-"Red potatoes.",
-"Beets.",
-"Leeks.",
-"Lentils.",
-"Red beans.",
-"Black beans.",
-"White beans.",
-"Turnip mash.",
-"Diced turnips.",
-"White onions.",
-"Yellow onions.", ]},
- {"title": "d10 ...and...", "id":"d10mtand", "roll":[
-"Carrots.",
-"Red cabbage.",
-"Green cabbage.",
-"Purple cabbage.",
-"Mushrooms.",
-"Pine nuts.",
-"Raisins.",
-"Parsley.",
-"Radishes.",
-"Peas.", ]},
- {"title": "d10 On the side, there is some...", "id":"d10mtonthesidethereissome", "roll":[
-"Hard tack.",
-"Fresh bread.",
-"Crusty bread.",
-"Rye bread.",
-"Oat bread.",
-"Pumpernickel bread.",
-"Sharp cheese.",
-"Stinky cheese.",
-"Goat cheese.",
-"Sheep's milk cheese.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10mttowashitdownwehavesome", "roll":[
-"Bitter ale.",
-"Wheat ale.",
-"Black ale.",
-"Stout.",
-"Porter.",
-"Mead.",
-"Strong wine.",
-"Red wine.",
-"Brandy.",
-"Whisky.", ]},
-
-
-
- {"title": "d10 Tonight, at a hunters' lodge, we dine on...", "id":"d10tonightatahunterslodgewedineon", "roll":[
-"Stewed.",
-"Roasted.",
-"Skewered.",
-"Braised.",
-"Smoked.",
-"Grilled.",
-"Seared.",
-"Flame-broiled.",
-"Salted.",
-"Peppered.", ]},
- {"title": "d20 ...", "id":"d20hl", "roll":[
-"Rabbit.",
-"Quail.",
-"Duck.",
-"Swan.",
-"Boar.",
-"Aurochs.",
-"Pheasant.",
-"Goose.",
-"Trout.",
-"Pike.",
-"Clams.",
-"Bear.",
-"Venison.",
-"Hare.",
-"Beaver.",
-"Wolf.",
-"Squirrel.",
-"Otter.",
-"Hind.",
-"Mockingbird.", ]},
- {"title": "d12 ...with...", "id":"d12hlwith", "roll":[
-"Potatoes.",
-"Red cabbage.",
-"White cabbage.",
-"Leeks.",
-"Lentils.",
-"Rhubarb.",
-"Peas.",
-"Turnips.",
-"Parsnips.",
-"String beans.",
-"Chives.",
-"Onions.", ]},
- {"title": "d12 ...and...", "id":"d12hland", "roll":[
-"Carrots.",
-"Apples.",
-"Cherries.",
-"Wild mushrooms.",
-"Sliced mushrooms.",
-"Black mushrooms.",
-"Truffles.",
-"Rosemary.",
-"Sage.",
-"Parsley.",
-"Pine nuts.",
-"Raisins.", ]},
- {"title": "d12 On the side, there is some...", "id":"d12hlonthesidethereissome", "roll":[
-"Rye bread.",
-"Wheat bread.",
-"Crusty bread.",
-"Sesame bread.",
-"Oat cake.",
-"Pumpernickel bread.",
-"Hard tack.",
-"Dry flatbread.",
-"Honey cake.",
-"Deer sausage.",
-"Boar's feet.",
-"Sow's ear.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10hltowashitdownwehavesome", "roll":[
-"Dark ale.",
-"Pale ale.",
-"Lager.",
-"Stout.",
-"Strong wine.",
-"Sweet wine.",
-"White wine.",
-"Red wine.",
-"Tea.",
-"Whisky.", ]},
-
-
-
-{"title": "d8 Tonight, in an elvish dwelling, we dine on...", "id":"d8tonightinanelvishdwellingwedineon", "roll":[
-"Stewed.",
-"Roasted.",
-"Boiled.",
-"Simmered.",
-"Smoked.",
-"Baked.",
-"Marinated.",
-"Peppered.", ]},
- {"title": "d12 ...", "id":"d12el", "roll":[
-"Boar.",
-"Rabbit.",
-"Pheasant.",
-"Goose.",
-"Trout.",
-"Pike.",
-"Clams.",
-"Chestnuts.",
-"Wild rice.",
-"Leafy greens.",
-"White beans.",
-"Red beans.", ]},
- {"title": "d12 ...with...", "id":"d12elwith", "roll":[
-"Green cabbage.",
-"Sweet cabbage.",
-"Wild arugula.",
-"Wild rhubarb.",
-"Sugarsnap peas.",
-"Wild carrots.",
-"Wild parsnips.",
-"String beans.",
-"Green onions.",
-"Sweet onions.",
-"Wild mushrooms.",
-"Cave mushrooms.", ]},
- {"title": "d12 ...and...", "id":"d12eland", "roll":[
-"Apples.",
-"Pears.",
-"Lemons.",
-"Rose petals.",
-"Dandelions.",
-"Flower petals.",
-"Elder petals.",
-"Red berries.",
-"Black berries.",
-"Blueberries.",
-"Grapes.",
-"Plums.", ]},
- {"title": "d8 On the side, there is some...", "id":"d8elonthesidethereissome", "roll":[
-"Crispy bread.",
-"Fluffy bread.",
-"Oat cake.",
-"Honey cake.",
-"Oat cake.",
-"Flatbread.",
-"Assorted fruit.",
-"Assorted cheese.", ]},
- {"title": "d12 To wash it down, we have some...", "id":"d12eltowashitdownwehavesome", "roll":[
-"Spring water.",
-"Sweet water.",
-"Floral tea.",
-"Strong tea.",
-"Sweet wine.",
-"Honey wine.",
-"White wine.",
-"Rosé.",
-"Red wine.",
-"Dark wine.",
-"Ancient wine.",
-"Young wine.", ]},
- {"title": "d8 ...that leaves you feeling...", "id":"d8elthatleavesyoufeeling", "roll":[
-"Refreshed.",
-"Peaceful.",
-"Content.",
-"Carefree.",
-"A little sleepy.",
-"A little light-headed.",
-"Rather nostalgic.",
-"Rather melancholy.", ]},
-
-
-
-{"title": "d12 Tonight, in a dwarvish alehouse, we dine on...", "id":"d12tonightinadwarvishalehousewedineon", "roll":[
-"Stewed.",
-"Flame-roasted.",
-"Glazed and skewered.",
-"Braised.",
-"Smoked.",
-"Battered and fried.",
-"Glazed and seared.",
-"Flame-broiled.",
-"Salted and grilled.",
-"Peppered and grilled.",
-"Stone oven-roasted.",
-"Stone oven-baked.", ]},
-{"title": "d12 ...", "id":"d12dwarven", "roll":[
-"Rabbit.",
-"Duck.",
-"Goose.",
-"Boar.",
-"Pork.",
-"Ox.",
-"Trout.",
-"Salmon.",
-"Venison.",
-"Mutton.",
-"Steak.",
-"Pheasant.", ]},
-{"title": "d10 ...with...", "id":"d10dwwith", "roll":[
-"Red potatoes.",
-"Golden potatoes.",
-"Red cabbage.",
-"White cabbage.",
-"Green cabbage.",
-"Peas.",
-"Sliced turnips.",
-"Turnip mash.",
-"White onions.",
-"Red onions.", ]},
-{"title": "d10 ...and...", "id":"d10dwand", "roll":[
-"Carrots.",
-"Apples.",
-"Cherries.",
-"Cave mushrooms.",
-"Purple mushrooms.",
-"Wild mushrooms.",
-"Truffles.",
-"Thick gravy.",
-"Rich gravy.",
-"Garlic.", ]},
-{"title": "d12 On the side, there is some...", "id":"d12dwonthesidethereissome", "roll":[
-"Rye bread.",
-"Wheat bread.",
-"Crusty bread.",
-"Honey cake.",
-"Oat cake.",
-"Poppyseed cake.",
-"Hard biscuit.",
-"Fluffy biscuit.",
-"Pork sausage.",
-"Deer sausage.",
-"Bacon.",
-"Ham.", ]},
-{"title": "d12 To wash it down, we have some...", "id":"d12dwtowashitdownwehavesome", "roll":[
-"Black ale.",
-"Pale ale.",
-"Brown ale.",
-"Red ale.",
-"White ale.",
-"Wheat ale.",
-"Pilsner.",
-"Lager.",
-"Chocolate stout.",
-"Coffee stout.",
-"Black porter.",
-"Brown porter.", ]},
-{"title": "d12 ...that is just a bit...", "id":"d12dwthatisjustabit", "roll":[
-"Too dark in color.",
-"Too light in color.",
-"Too strong in flavor.",
-"Too mild in flavor.",
-"Too foamy.",
-"Too fizzy.",
-"Too flat.",
-"Too bitter.",
-"On the nutty side.",
-"On the floral side.",
-"On the sweet side.",
-"Chewy.", ]},
-
-
-
- {"title": "d10 Tonight, at a dockside tavern, we dine on...", "id":"d10tonightatadocksidetavernwedineon", "roll":[
-"Stewed.",
-"Breaded.",
-"Fried.",
-"Battered.",
-"Baked.",
-"Brined.",
-"Seared.",
-"Peppered.",
-"Salted.",
-"Pickled.", ]},
- {"title": "d20 ...", "id":"d20dock", "roll":[
-"Clams.",
-"Crab.",
-"Herring.",
-"Lobster.",
-"Mussels.",
-"Oysters.",
-"Salmon.",
-"Smelt.",
-"Haddock.",
-"Mackerel.",
-"Squid.",
-"Shrimp.",
-"Prawns.",
-"Tuna.",
-"Halibut.",
-"Cod.",
-"Sea bass.",
-"Goose.",
-"Chicken.",
-"Mutton.", ]},
- {"title": "d10 ...with...", "id":"d10dockwith", "roll":[
-"Golden potatoes.",
-"Red potatoes.",
-"Beets.",
-"Leeks.",
-"Lentils.",
-"Red beans.",
-"Black beans.",
-"Turnip mash.",
-"Diced turnips.",
-"Wild rice.", ]},
- {"title": "d12 ...and...", "id":"d12dockand", "roll":[
-"Carrots.",
-"Red cabbage.",
-"Green cabbage.",
-"Purple cabbage.",
-"Dill weed.",
-"Lemongrass.",
-"Lemon wedges.",
-"Parsley.",
-"Radishes.",
-"Peas.",
-"Green onions.",
-"Yellow onions.", ]},
- {"title": "d8 On the side, there is some...", "id":"d8onthesidethereissome", "roll":[
-"Sourdough bread.",
-"Fresh bread.",
-"Crusty bread.",
-"Sweet bread.",
-"Sesame bread.",
-"Oat bread.",
-"Pumpernickel bread.",
-"Beer bread.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10docktowashitdownwehavesome", "roll":[
-"Bitter ale.",
-"Wheat ale.",
-"Steam beer.",
-"Porter.",
-"Mead.",
-"Sour wine.",
-"Red wine.",
-"Tea.",
-"Spiced rum.",
-"Dry rum.", ]},
-
-
-
-{"title": "d10 Tonight, at a country inn, we dine on...", "id":"d10tonightatacountryinnwedineon", "roll":[
-"Stewed.",
-"Roasted.",
-"Fried.",
-"Boiled.",
-"Baked.",
-"Grilled.",
-"Seared.",
-"Steamed.",
-"Salted.",
-"Pickled.", ]},
-{"title": "d12 ...", "id":"d12ci", "roll":[
-"Rabbit.",
-"Chicken.",
-"Duck.",
-"Mutton.",
-"Pork.",
-"Beef.",
-"Pheasant.",
-"Goose.",
-"Trout.",
-"Clams.",
-"Pork sausage.",
-"Duck sausage.", ]},
-{"title": "d20 ...with...", "id":"d20withci", "roll":[
-"Dumplings.",
-"Red cabbage.",
-"White cabbage.",
-"Shredded cabbage.",
-"Leeks.",
-"Lentils.",
-"Broccoli.",
-"Peas.",
-"Cauliflower.",
-"Kidney beans.",
-"String beans.",
-"White beans.",
-"Turnip mash.",
-"Sliced turnips.",
-"Asparagus.",
-"Sprouts.",
-"Sweet peppers.",
-"Red potatoes.",
-"Golden potatoes.",
-"Yams.", ]},
-{"title": "d12 ...and...", "id":"d12andci", "roll":[
-"Carrots.",
-"Apples.",
-"Cherries.",
-"Tomatoes.",
-"Blueberries.",
-"Strawberries.",
-"Beets.",
-"Mushrooms.",
-"Radishes.",
-"Squash.",
-"Sweet onions.",
-"Red onions.", ]},
-{"title": "d12 On the side, there is some...", "id":"d12onthesidethereissomeci", "roll":[
-"Corn bread.",
-"Corn mash.",
-"Fresh bread.",
-"Crusty bread.",
-"Sesame bread.",
-"Oat bread.",
-"Pumpernickel bread.",
-"Pretzel bread.",
-"Fried egg.",
-"Bacon.",
-"Sharp cheese.",
-"Soft cheese.", ]},
-{"title": "d10 To wash it down, we have some...", "id":"d10towashitdownwehavesomeci", "roll":[
-"Water.",
-"Wheat ale.",
-"Porter.",
-"Mead.",
-"White wine.",
-"Red wine.",
-"Sweet wine.",
-"Milk.",
-"Coffee.",
-"Brandy.", ]},
-
-
- {"title": "d10 Tonight, around the campfire, we dine on...", "id":"d10tonightaroundthecampfirewedineon", "roll":[
-"Stewed.",
-"Roasted.",
-"Skewered.",
-"Boiled.",
-"Smoked.",
-"Grilled.",
-"Seared.",
-"Flame-broiled.",
-"Salted.",
-"Peppered.", ]},
- {"title": "d10 ...", "id":"d10cf", "roll":[
-"Rabbit.",
-"Duck.",
-"Pork.",
-"Fish.",
-"Venison.",
-"Deer.",
-"Squirrel.",
-"Pheasant.",
-"Mutton.",
-"Lamb.", ]},
- {"title": "d8 ...with...", "id":"d8cfwith", "roll":[
-"Potatoes.",
-"Lentils.",
-"White beans.",
-"Red beans.",
-"Black beans.",
-"Peas.",
-"Turnips.",
-"Onions.", ]},
- {"title": "d12 ...and...", "id":"d12cfand", "roll":[
-"Carrots.",
-"Raisins.",
-"Dried cherries.",
-"Wild mushrooms.",
-"Sliced mushrooms.",
-"Rosemary.",
-"Pine nuts.",
-"Cashews.",
-"Almonds.",
-"Olives.",
-"Dried berries.",
-"Sunflower seeds.", ]},
- {"title": "d6 On the side, there is some...", "id":"d6cfonthesidethereissome", "roll":[
-"Rye bread.",
-"Hard tack.",
-"Crusty bread.",
-"Sesame bread.",
-"Hard cheese.",
-"Sharp cheese.", ]},
- {"title": "d6 To wash it down, we have some...", "id":"d6cftowashitdownwehavesome", "roll":[
-"Water.",
-"Watery ale.",
-"Strong ale.",
-"White wine",
-"Red wine.",
-"Tea.", ]},
-
-
- {"title": "d12 This morning, at a traveler's inn, we break our fast on...", "id":"d12thismorningatatravelersinnwebreakourfaston", "roll":[
-"Scrambled eggs.",
-"Fried eggs.",
-"Boiled eggs.",
-"Poached eggs.",
-"Smoked ham.",
-"Honey ham.",
-"Hard cheese.",
-"Soft cheese.",
-"Hot porridge.",
-"Cold porridge.",
-"Thin porridge.",
-"Warm gruel.", ]},
- {"title": "d10 ...with...", "id":"d10tiwith", "roll":[
-"Soggy bacon.",
-"Chewy bacon.",
-"Crispy bacon.",
-"Thick-cut bacon.",
-"Sweet sausage.",
-"Mild sausage.",
-"Spicy sausage.",
-"Hot sausage.",
-"Sour yogurt.",
-"Sweetened yogurt.", ]},
- {"title": "d8 ...and...", "id":"d8tiand", "roll":[
-"Fried potatoes.",
-"Boiled potatoes.",
-"Tomatoes.",
-"Mushrooms.",
-"Sweet peppers.",
-"Spinach.",
-"Sweet onions.",
-"Red onions.", ]},
- {"title": "d12 On the side, there is some...", "id":"d12tionthesidethereissome", "roll":[
-"Corn bread.",
-"Corn mash.",
-"Fresh bread.",
-"Crusty bread.",
-"Dry toast.",
-"Buttered toast.",
-"Pumpernickel bread.",
-"Pretzel bread.",
-"Fried egg.",
-"Extra bacon.",
-"Sharp cheese.",
-"Pungent cheese.", ]},
- {"title": "d6 ...and there are some...", "id":"d6tiandtherearesome", "roll":[
-"Apples.",
-"Cherries.",
-"Blueberries.",
-"Strawberries.",
-"Pears.",
-"Blackberries.", ]},
- {"title": "d10 To wash it down, we have some...", "id":"d10titowashitdownwehavesome", "roll":[
-"Water.",
-"Brown ale.",
-"Red ale.",
-"Porter.",
-"Stout.",
-"Spiced wine.",
-"Red wine.",
-"Milk.",
-"Coffee.",
-"Tea.", ]},
-
-
- {"title": "d12 This morning, at a city cafe, we break our fast on...", "id":"d12thismorningatacitycafewebreakourfaston", "roll":[
-"Scrambled eggs.",
-"Fried eggs.",
-"Boiled eggs.",
-"Poached eggs.",
-"Hard cheese.",
-"Soft cheese.",
-"A cinnamon roll.",
-"A sticky bun.",
-"A sweet roll.",
-"A croissant.",
-"A chocolate croissant.",
-"An almond croissant.", ]},
- {"title": "d6 ...with...", "id":"d6withcc", "roll":[
-"Crispy bacon.",
-"Thick-cut bacon.",
-"Mild sausage.",
-"Spicy sausage.",
-"Sour yogurt.",
-"Sweetened yogurt.", ]},
- {"title": "d6 ...and...", "id":"d6andcc", "roll":[
-"Tomatoes.",
-"Mushrooms.",
-"Sweet peppers.",
-"Spinach.",
-"Green onions.",
-"Red onions.", ]},
- {"title": "d6 On the side, there is some...", "id":"d6onthesidethereissomecc", "roll":[
-"Fresh bread.",
-"Buttered toast.",
-"Pumpernickel bread.",
-"Pretzel bread.",
-"Sharp cheese.",
-"Pungent cheese.", ]},
- {"title": "d6 ...and there are some...", "id":"d6andtherearesomecc", "roll":[
-"Apples.",
-"Cherries.",
-"Blueberries.",
-"Strawberries.",
-"Pears.",
-"Blackberries.", ]},
- {"title": "d8 To wash it down, we have some...", "id":"d8towashitdownwehavesomecc", "roll":[
-"Water.",
-"Brown ale.",
-"Red ale.",
-"Porter.",
-"Stout.",
-"Spiced wine.",
-"Orange juice.",
-"Apple juice.", ]},
- {"title": "d6 ...and a cup of...", "id":"d6andacupofcc", "roll":[
-"Green tea.",
-"Black tea.",
-"Light-roasted coffee.",
-"Dark-roasted coffee.",
-"Strong coffee.",
-"Weak coffee.", ]},
- {"title": "d8 ...with...", "id":"d8withcc", "roll":[
-"Milk.",
-"Sugar.",
-"Cream.",
-"Milk and sugar.",
-"Cream and sugar.",
-"Honey.",
-"Cinnamon.",
-"Nothing added.", ]},
-
-
-{"title": "d6 Varieties This dish is...", "id":"d6varietiesthisdishis", "roll":[
-"Exotic / Unusual (roll again and choose something outlandish/rare).",
-"Fruits.",
-"Meats.",
-"Savories: These include cheese, nuts and seeds.",
-"Seafood: This includes shellfish and ocean plants.",
-"Vegetables.", ]},
-{"title": "d4 Flavor This dish is...", "id":"d4flavorthisdishis", "roll":[
-"Sweet.",
-"Spicy.",
-"Sour.",
-"Savory.", ]},
-{"title": "d10 Preparation This dish is...", "id":"d10preparationthisdishis", "roll":[
-"Baked.",
-"Boiled.",
-"Broiled.",
-"Fried.",
-"Grilled.",
-"Poached.",
-"Roasted.",
-"Sauteed.",
-"Seared.",
-"Steamed.", ]},
-{"title": "d4 Presentation This dish is served on or with...", "id":"d4presentationthisdishisservedonorwith", "roll":[
-"Bread.",
-"Leaf/Skewer.",
-"Pastry.",
-"Rice.", ]},
-{"title": "d8 Beverages Enjoy this dish with...", "id":"d8beveragesenjoythisdishwith", "roll":[
-"Cider.",
-"Juice.",
-"Mead.",
-"Milk / Kefir.",
-"Tea / Coffee / Chocolate.",
-"Wine.",
-"Beer.",
-"Spirits / Cocktails.", ]},
-{"title": "d6 Sweet flavors The dish is flavored with...", "id":"d6sweetflavorsthedishisflavoredwith", "roll":[
-"Sugar.",
-"Molasses.",
-"Honey.",
-"Glaze (roll on fruits table).",
-"Jam (roll on fruits table).",
-"Pixie parts.", ]},
-{"title": "d12 Spicy flavors The dish is flavored with...", "id":"d12spicyflavorsthedishisflavoredwith", "roll":[
-"Curry.",
-"Cumin.",
-"Black pepper.",
-"Red pepper.",
-"Chili powder.",
-"Cinnamon.",
-"Green chili pepper.",
-"Ghost chili pepper.",
-"Paprika.",
-"Sriracha.",
-"Red dragon oil.",
-"Flecks of salamander.", ]},
-{"title": "d4 Sour flavors The dish is flavored with...", "id":"d4sourflavorsthedishisflavoredwith", "roll":[
-"Yogurt.",
-"Sour cream.",
-"Sour fruit juice (roll d6 on fruits table).",
-"Vinegar (d4): 1. white wine 2. red wine 3. fruits 4. digester juice", ]},
-{"title": "d20 Fruits The dish is made with...", "id":"d20fruitsthedishismadewith", "roll":[
-"Lemon.",
-"Lime.",
-"Grapes.",
-"Apple.",
-"Orange.",
-"Cherry.",
-"Pear.",
-"Plum.",
-"Peach.",
-"Mango.",
-"Coconut.",
-"Banana.",
-"Papaya.",
-"Blueberries.",
-"Raspberries.",
-"Blackberries.",
-"Watermelon.",
-"Cantaloupe.",
-"Honeydew.",
-"Dryad melons.", ]},
-{"title": "d20 Vegetables The dish is made with...", "id":"d20vegetablesthedishismadewith", "roll":[
-"Asparagus.",
-"Arugula.",
-"Broccoli.",
-"Carrots.",
-"Cucumber.",
-"Cauliflower.",
-"Beans (d4): 1. black; 2. red; 3. string; 4. white.",
-"Peppers (d4): 1. bell; 2. chili; 3. hot; 4. sweet.",
-"Onion (d4): 1. green; 2. red; 3. sweet; 4. yellow.",
-"Corn.",
-"Parsnips.",
-"Cabbage (d4): 1. green; 2. red; 3. purple; 4. white.",
-"Turnips.",
-"Radishes.",
-"Beets.",
-"Peas.",
-"Spinach.",
-"Sprouts.",
-"Lettuce (d4): 1. butter; 2. iceberg; 3. romaine; 4. weedy.",
-"Squash (d4): 1. butternut; 2. pumpkin; 3. summer; 4. zucchini.", ]},
-{"title": "d20 Savories The dish is made with...", "id":"d20savoriesthedishismadewith", "roll":[
-"White cheese.",
-"Sharp cheese.",
-"Mild cheese.",
-"Stinky cheese.",
-"Pungent cheese.",
-"Blue cheese.",
-"Yellow cheese.",
-"Goat cheese.",
-"Sheep's milk cheese.",
-"Sunflower seeds.",
-"Pumpkin seeds.",
-"Poppy seeds.",
-"Soybeans.",
-"Pine nuts.",
-"Almonds.",
-"Pecans.",
-"Hickory nuts.",
-"Peanuts.",
-"Pistachios.",
-"Walnuts.", ]},
-{"title": "d20 Common seafood The dish is made with...", "id":"d20commonseafoodthedishismadewith", "roll":[
-"Clams.",
-"Crab.",
-"Herring.",
-"Lobster.",
-"Mussels.",
-"Oysters.",
-"Salmon.",
-"Smelt.",
-"Haddock.",
-"Mackerel.",
-"Squid.",
-"Shrimp.",
-"Prawns.",
-"Tuna.",
-"Halibut.",
-"Cod.",
-"Sardines.",
-"Anchovies.",
-"Scallops.",
-"Sea bass.", ]},
-{"title": "d20 Unusual seafood Unusual but tasty, the dish is made with...", "id":"d20unusualseafoodunusualbuttastythedishismadewith", "roll":[
-"Skate.",
-"Cuttlefish.",
-"Flounder.",
-"Grouper.",
-"Marlin.",
-"Snapper.",
-"Monkfish.",
-"Shark.",
-"Swordfish.",
-"Electric eel.",
-"Dolphin.",
-"Whale.",
-"Seal.",
-"Walrus.",
-"Sea cucumber.",
-"Starfish.",
-"Jellyfish.",
-"Kraken suckers.",
-"Mermaid fin.",
-"Aberrant tentacles.", ]},
-{"title": "d20 Common meats The dish is made with...", "id":"d20commonmeatsthedishismadewith", "roll":[
-"Beef.",
-"Pork.",
-"Mutton.",
-"Chicken.",
-"Turkey.",
-"Duck.",
-"Goose.",
-"Venison.",
-"Horse.",
-"Ox.",
-"Lamb.",
-"Veal.",
-"Pheasant.",
-"Quail.",
-"Rabbit.",
-"Boar.",
-"Goat.",
-"Pigeon.",
-"Sausage (roll 1d12 to determine base meat)",
-"Roll twice and combine the meats", ]},
-{"title": "d20 Uncommon meats Unusual but tasty, the dish is made with...", "id":"d20uncommonmeatsunusualbuttastythedishismadewith", "roll":[
-"Squirrel.",
-"Gopher.",
-"Cat.",
-"Dog.",
-"Bear.",
-"Wolf.",
-"Crocodile.",
-"Lizard.",
-"Snake.",
-"Rat.",
-"Panther.",
-"Beaver.",
-"Bat.",
-"Beetles.",
-"Crickets.",
-"Maggots.",
-"Frog.",
-"Turtle.",
-"Lion.",
-"Antelope.", ]},
-{"title": "d20 Weird meats Surprisingly tasty, the dish is made with...", "id":"d20weirdmeatssurprisinglytastythedishismadewith", "roll":[
-"Giant spider.",
-"Ghoulflesh.",
-"Rump of the satyr.",
-"Centipede.",
-"Medusa hair.",
-"Manticore.",
-"Dragonflesh (not usually from a real dragon, but a wyvern or drake).",
-"Displacer beast.",
-"Hellhound.",
-"Aberrant eyes.",
-"Gelatinous cube.",
-"Halfling",
-"Tarrasque testicles.",
-"Devil's tongue.",
-"Demon lips.",
-"Otyugh feet.",
-"Stirge wings.",
-"Owlbear (the cheek is the best, the best places serve it plated with the beak intact).",
-"Umber hulk.",
-"Virgin priestess.", ]},
-{"title": "d12 Bread The bread portion of the dish is...", "id":"d12breadthebreadportionofthedishis", "roll":[
-"Sourdough baguette.",
-"Whole-grain baguette.",
-"Bread bowl.",
-"Crusty roll.",
-"Soft roll.",
-"Pumpernickel roll.",
-"Sesame seed bun.",
-"Tortilla.",
-"Pita.",
-"Flat bread.",
-"Mini pizza.",
-"Hot pocket.", ]},
-
-
- {"title": "d10 This wine was made in...", "id":"d10thiswinewasmadein", "roll":[
-"A traditional coastal region known for its wines.",
-"A mild, mountain valley known for its wines.",
-"A region with a growing community of winemakers.",
-"A foreign land that has been making wines for centuries.",
-"A region where settlers have begun making wine as their ancestors had.",
-"A secluded monastery.",
-"A chain of islands far across the sea.",
-"The basement of a little country inn.",
-"The basement of a little country chapel or shrine.",
-"The household of an elvish lord.", ]},
- {"title": "d10 The wine is...", "id":"d10thewineis", "roll":[
-"A pale white.",
-"A bubbly white.",
-"A goldish white.",
-"A pale rosé.",
-"A rich rosé.",
-"A delicate red.",
-"A thick red.",
-"A deep red.",
-"A robust red.",
-"A reddish purple.", ]},
- {"title": "d20 The wine smells of...", "id":"d20thewinesmellsof", "roll":[
-"Springtime breezes.",
-"Wildflowers.",
-"Honey.",
-"Roses.",
-"Cherry blossoms.",
-"Lilacs.",
-"Lilies.",
-"Wildflowers.",
-"Morning dew.",
-"Rain-covered flower petals.",
-"Orange blossoms.",
-"Young grapes.",
-"Ripe grapes.",
-"Cherries.",
-"Tangerines.",
-"Apple blossoms.",
-"Ripe grapes.",
-"Lemongrass.",
-"Peach blossoms.",
-"Hydrangeas.", ]},
- {"title": "d20 The wine's flavor has notes of...", "id":"d20thewinesflavorhasnotesof", "roll":[
-"Apple.",
-"Blueberry.",
-"Butter.",
-"Citrus.",
-"Cherry.",
-"Chocolate.",
-"Cloves.",
-"Ginger.",
-"Lemon.",
-"Oak.",
-"Peach.",
-"Pear.",
-"Pepper.",
-"Pine.",
-"Plum.",
-"Raspberry.",
-"Spices.",
-"Smokiness.",
-"Strawberry.",
-"Tangerine.", ]},
- {"title": "d10 The wine is served in...", "id":"d10thewineisservedin", "roll":[
-"A glass goblet.",
-"A glass flute.",
-"A glass mug.",
-"A glass cup.",
-"A tin cup.",
-"A brass goblet.",
-"A steel mug.",
-"A gilded flute.",
-"A silver goblet.",
-"A bucket.", ]},
- {"title": "d10 The wine is best when enjoyed...", "id":"d10thewineisbestwhenenjoyed", "roll":[
-"Iced.",
-"Chilled.",
-"Cold.",
-"After it has had a few minutes to breathe.",
-"After it has had a few hours to breathe.",
-"Lightly spiced.",
-"Warmed.",
-"Hot.",
-"Honeyed.",
-"Heavily spiced and boiled.", ]},
- {"title": "d10 The wine makes a great pairing with...", "id":"d10thewinemakesagreatpairingwith", "roll":[
-"Oysters or fish.",
-"Lobster or crab.",
-"Chicken or turkey.",
-"Pork chops or bacon.",
-"Steak or veal.",
-"Mutton or lamb.",
-"Sausage.",
-"A soft cheese.",
-"A hard cheese.",
-"A stinky cheese.", ]},
- {"title": "d10 There is a tale that this type of wine was...", "id":"d10thereisatalethatthistypeofwinewas", "roll":[
-"A gift from a god or goddess to an ancient people.",
-"Drunk at a famed wedding feast.",
-"Drunk at the funeral of a legendary king or queen.",
-"Consumed by a legendary warrior before slaying a dragon.",
-"Consumed by a legendary priest or priestess prior to making a dark prophecy.",
-"Consumed by a legendary witch or wizard before he or she mysteriously disappeared.",
-"Consumed by a legendary thief before stealing a celebrated gem.",
-"Consumed by a legendary knight before leading a host to victory against impossible odds.",
-"Consumed by a famous pair of lovers as they poisoned themselves.",
-"First produced by a now-extinct, ancient race or clan.", ]},
-
-
-// end of food
-
+ {
+ title: "D6 Size",
+ id: "d6size_exoticfruitsandvegetables",
+ roll: [
+ "Tiny – this fruit could be easily flicked away",
+ "Small – Two or three of these fruit can be held in one hand",
+ "Normal – this fruit can be held but not concealed in one hand",
+ "Big – this fruit requires two hands to be lifted",
+ "Gigantic – a child could easily climb into this fruit",
+ "Enormous – this fruit is man-sized or larger",
+ ],
+ },
+ {
+ title: "D8 Grows",
+ id: "d8grows_exoticfruitsandvegetables",
+ roll: [
+ "In the upper reaches of the tree tops",
+ "In the lower reaches of the tree tops",
+ "Hanging from branches below the treetops",
+ "Along the trunk",
+ "At the base of the tree",
+ "As part of the roots",
+ "In a bush",
+ "On a vine on the ground",
+ ],
+ },
+ {
+ title: "D20 Shape",
+ id: "d20shape_exoticfruitsandvegetables",
+ roll: [
+ "Spheroid",
+ "Oblong",
+ "Spheroid and hastate",
+ "Spheroid and flat",
+ "Oblong and flat",
+ "Long and thick",
+ "Oblong and hastate",
+ "Flagon-shaped",
+ "Star-shaped",
+ "Rhomboid",
+ "Pyriform",
+ "Composed of many smaller spheres",
+ "Clavate",
+ "Composed of several larger spheres",
+ "Pod-shaped",
+ "Long and thin",
+ "Hook-shaped",
+ "Twisted",
+ "Cone-shaped",
+ "Blocky",
+ ],
+ },
+ {
+ title: "D4 Skin Colour",
+ id: "d4skincolour_exoticfruitsandvegetables",
+ roll: [
+ "very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ ],
+ },
+ {
+ title: "D20 Skin Texture",
+ id: "d20skintexture_exoticfruitsandvegetables",
+ roll: [
+ "Smooth and matte",
+ "Smooth and shiny",
+ "Light, thin, and short fur",
+ "Short, thick fur",
+ "Long, thin fur",
+ "Long, thick fur",
+ "Sticky",
+ "Oily",
+ "Barky",
+ "Lined",
+ "Spiky",
+ "Silky",
+ "Crackled",
+ "Saggy",
+ "Rubbery",
+ "Abrasive",
+ "Bumpy",
+ "Cratery",
+ "Foamy",
+ "Metallic",
+ ],
+ },
+ {
+ title: "D10 Skin Pattern",
+ id: "d10skinpattern_exoticfruitsandvegetables",
+ roll: [
+ "Spots",
+ "Stripes",
+ "Spirals",
+ "Waves",
+ "Crackles",
+ "Blots",
+ "Fractals",
+ "Streaks",
+ "Meanders",
+ "None",
+ ],
+ },
+ {
+ title: "D4 Skin Pattern Colour",
+ id: "d4skinpatterncolour_exoticfruitsandvegetables",
+ roll: [
+ "very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ ],
+ },
+ {
+ title: "D6 Skin Thickness",
+ id: "d6skinthickness_exoticfruitsandvegetables",
+ roll: [
+ "Barely Existent",
+ "Noticeable",
+ "Like two or three sheets of paper",
+ "Thick as cardboard",
+ "Thick as a finger",
+ "Thick as an arm",
+ ],
+ },
+ {
+ title: "D4 Flesh Colour",
+ id: "d4fleshcolour_exoticfruitsandvegetables",
+ roll: [
+ "very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ ],
+ },
+ {
+ title: "D20 Consistency",
+ id: "d20consistency_exoticfruitsandvegetables",
+ roll: [
+ "Rock hard",
+ "Gooey",
+ "Almost liquid",
+ "Soft",
+ "Fleshy",
+ "Very firm",
+ "Pasty",
+ "Gritty",
+ "Fluffy",
+ "Buttery",
+ "Chewy",
+ "Stringy",
+ "Layered",
+ "Segmented",
+ "Bubbly",
+ "Starchy",
+ "Shroomy",
+ "Gelatinous",
+ "Crunchy",
+ "Crystallized",
+ ],
+ },
+ {
+ title: "D6 Taste Base",
+ id: "d6tastebase_exoticfruitsandvegetables",
+ roll: ["Sweet", "Salty", "Spicy", "Sour", "Bitter", "Umami"],
+ },
+ {
+ title: "D20 Taste Addition",
+ id: "d20tasteaddition_exoticfruitsandvegetables",
+ roll: [
+ "Refreshing",
+ "Sparkling",
+ "Heavy",
+ "Creamy",
+ "Sharp",
+ "Dusty",
+ "Burnt",
+ "Earthy",
+ "Fermented",
+ "Greasy",
+ "Malty",
+ "Nutty",
+ "Roasted",
+ "Smoked",
+ "Sweet",
+ "Salty",
+ "Sour",
+ "Spicy",
+ "Bitter",
+ "Umami",
+ ],
+ },
+ {
+ title: "D8 Seeds",
+ id: "d8seeds_exoticfruitsandvegetables",
+ roll: [
+ "One big core",
+ "Several small seeds in the core",
+ "Small seeds throughout the flesh",
+ "Sticky pollen",
+ "Small seeds on the outside",
+ "Underneath the skin",
+ "On the stem",
+ "None",
+ ],
+ },
+ {
+ title: "D4 Seed Colour",
+ id: "d4seedcolour_exoticfruitsandvegetables",
+ roll: [
+ "very light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "light (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ "very dark (d10): 1. Grey; 2. Pink; 3. Red; 4. Brown; 5. Orange; 6. Yellow; 7. Green; 8. Cyan; 9. Blue; 10. Violet",
+ ],
+ },
+ {
+ title: "D10 Climate",
+ id: "d10climate_exoticfruitsandvegetables",
+ roll: [
+ "Well below freezing",
+ "Extremely Cold",
+ "Cold",
+ "Cool",
+ "Fresh",
+ "Warm",
+ "Very warm",
+ "Hot",
+ "Prohibitively hot",
+ "Volcanically hot",
+ ],
+ },
+ {
+ title: "D60 Special Detail",
+ id: "d60specialdetail_exoticfruitsandvegetables",
+ roll: [
+ "The skin pattern is fluorescent",
+ "The flesh is fluorescent",
+ "The seeds are fluorescent",
+ "Eating it numbs the mouth",
+ "Several of them appear on a vine",
+ "It can be used as a firestarter",
+ "It rapidly shrivels up in the sunlight",
+ "It cools down the area around it",
+ "It emits a low hum",
+ "The colours and patterns on its skin seem to be shifting",
+ "It is abnormally nutritional",
+ "It has some form of basic sentience",
+ "It floats in the air",
+ "It is extremely difficult to open",
+ "It is extremely difficult to harvest",
+ "It spins constantly",
+ "It is covered in a strange glaze",
+ "It is extremely rare and prohibitively expensive",
+ "It is a staple product in alchemy",
+ "It has powerful healing properties",
+ "It tastes different with each bite",
+ "It tastes different with each meal",
+ "It tastes different to each person",
+ "It cannot be grown in the wild",
+ "It grows under water",
+ "It is a sacred food",
+ "It is the sole/primary food source of the locals",
+ "It is charged with electricity",
+ "It comes in pairs of two",
+ "It comes in groups of three",
+ "It never spoils or takes a very, very long time to spoil",
+ "It is highly poisonous if unprepared",
+ "It is a powerful hallucinogen",
+ "It is a famous for being the substance of an alcoholic beverage",
+ "It absorbs their air around it",
+ "It cannot be eaten by mortals",
+ "It cannot be eaten by immortals",
+ "It's flesh is identical to animal flesh",
+ "It's a significant explosive hazard",
+ "It provides temporary powers",
+ "It provides permanent powers",
+ "It can be used to induce a century-long sleep",
+ "It is a very effective painkiller",
+ "It is loaded with arcane energy",
+ "It requires gigantic amounts of water",
+ "It is rumoured to have many mystical properties, but is actually mundane",
+ "It is or can be distilled into a potency agent",
+ "It has a very strong stench",
+ "It is invisible to all but certain people",
+ "It is invisible to certain people",
+ "It is treasured by faeries, dryads or other magical creatures",
+ "It only grows deep underground",
+ "It grows in the clouds",
+ "It grows on sentient trees",
+ "It can be made into a very rich and sought-after colour",
+ "Eating it is forbidden",
+ "Eating it is painful",
+ "It takes several years or decades to ripen",
+ "It is in some supernatural way “pure”",
+ "It can alter your personality",
+ ],
+ },
+
+ {
+ title: "d12 Tonight, in a witch's hovel, we dine on...",
+ id: "d12tonightinawitchshovelwedineon_witcheshovel",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Skewered.",
+ "Charred.",
+ "Smoked.",
+ "Grilled.",
+ "Sauteed.",
+ "Battered.",
+ "Salted.",
+ "Peppered.",
+ "Pickled.",
+ "Fried.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20_witcheshovel",
+ roll: [
+ "Songbird.",
+ "Catfish.",
+ "Turtle.",
+ "Lizard.",
+ "Eel.",
+ "Goat.",
+ "Snake.",
+ "Rat.",
+ "Frog.",
+ "Bat.",
+ "Newt.",
+ "Rabbit.",
+ "Cat.",
+ "Dog.",
+ "Knight.",
+ "Maiden.",
+ "Thief.",
+ "Peasant.",
+ "Dwarf.",
+ "Halfling.",
+ ],
+ },
+ {
+ title: "d20 ...with...",
+ id: "d20with_witcheshovel",
+ roll: [
+ "Dumplings.",
+ "Red cabbage.",
+ "Green cabbage.",
+ "Chickpeas.",
+ "Leeks.",
+ "Lentils.",
+ "Broccoli.",
+ "Peas.",
+ "Cauliflower.",
+ "Red beans.",
+ "String beans.",
+ "White beans.",
+ "Black beans.",
+ "Turnips.",
+ "Asparagus.",
+ "Sprouts.",
+ "Tomatoes.",
+ "Asparagus.",
+ "Potatoes.",
+ "Yams.",
+ ],
+ },
+ {
+ title: "d20 ...and...",
+ id: "d20and_witcheshovel",
+ roll: [
+ "Carrots.",
+ "Apples.",
+ "Cherries.",
+ "Wild berries.",
+ "Raspberries.",
+ "Elder berries.",
+ "Beets.",
+ "Squash.",
+ "Radishes.",
+ "Pumpkin.",
+ "Sweet onions.",
+ "Red onions.",
+ "Green onions",
+ "Purple mushrooms.",
+ "Cave mushrooms.",
+ "Wild mushrooms.",
+ "Toadstools.",
+ "Hot peppers.",
+ "Fire peppers.",
+ "Garlic.",
+ ],
+ },
+ {
+ title: "d20 On the side, there are some...",
+ id: "d20onthesidetherearesome_witcheshovel",
+ roll: [
+ "Rum cakes.",
+ "Honey cakes.",
+ "Oat cakes.",
+ "Lemon cakes.",
+ "Chocolate cakes.",
+ "Pumpkin pies.",
+ "Candied fruits.",
+ "Chocolate candies.",
+ "Mice.",
+ "Leeches.",
+ "Maggots.",
+ "Beetles",
+ "Crickets.",
+ "Toads.",
+ "Earthworms.",
+ "Wriggling tentacles.",
+ "Assorted cheeses.",
+ "Little fingers and toes.",
+ "Unidentifiable brains.",
+ "Mysterious sausages.",
+ ],
+ },
+ {
+ title: "d20 To wash it down, we have some...",
+ id: "d20towashitdownwehavesome_witcheshovel",
+ roll: [
+ "Pumpkin juice.",
+ "White tea.",
+ "Green tea.",
+ "Red tea.",
+ "Black tea.",
+ "Herbal tea.",
+ "Floral tea.",
+ "Homebrew ale.",
+ "Skunky ale.",
+ "Pale ale.",
+ "Dark ale.",
+ "Sour wine.",
+ "Sweet wine.",
+ "White wine.",
+ "Red wine.",
+ "Blood wine.",
+ "Brandy.",
+ "Whisky.",
+ "Rum.",
+ "Black liquid served out of a human skull.",
+ ],
+ },
+ {
+ title: "d12 ...that leaves you feeling...",
+ id: "d12thatleavesyoufeeling_witcheshovel",
+ roll: [
+ "Refreshed.",
+ "Peaceful.",
+ "Anxious.",
+ "Carefree.",
+ "Very sleepy.",
+ "A little light-headed.",
+ "Somewhat nostalgic.",
+ "Somewhat melancholy.",
+ "Somewhat edgy.",
+ "A little paranoid.",
+ "Rather dizzy.",
+ "Rather amorous.",
+ ],
+ },
+
+ {
+ title: "d12 Tonight, in an undead feasthall, we dine on...",
+ id: "d12tonightinanundeadfeasthallwedineon_undeadfeast",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Cold.",
+ "Boiled.",
+ "Baked.",
+ "Blackened.",
+ "Aged.",
+ "Worm-infested.",
+ "Fly-covered.",
+ "Pickled.",
+ "Rotted.",
+ "Decaying.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20_undeadfeast",
+ roll: [
+ "Rabbit.",
+ "Chicken.",
+ "Duck.",
+ "Mutton.",
+ "Pork.",
+ "Beef.",
+ "Pheasant.",
+ "Goose.",
+ "Trout.",
+ "Clams.",
+ "Pork sausage.",
+ "Duck sausage.",
+ "Knight.",
+ "Maiden.",
+ "Thief.",
+ "Priest.",
+ "Mage.",
+ "Peasant.",
+ "Dwarf.",
+ "Halfling.",
+ ],
+ },
+ {
+ title: "d20 ...with...",
+ id: "d20with_undeadfeast",
+ roll: [
+ "Mushy cabbage.",
+ "Weepy cabbage.",
+ "Rubbery leeks.",
+ "Lentils.",
+ "Peas.",
+ "Red beans.",
+ "Black beans.",
+ "White beans.",
+ "Turnip mash.",
+ "Sliced turnips.",
+ "Rotten potatoes.",
+ "Cave mushrooms.",
+ "Black mushrooms.",
+ "Sweet onions.",
+ "Red onions.",
+ "Carrots.",
+ "Parsnips.",
+ "Cauliflower.",
+ "Radishes.",
+ "Beets.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12and_undeadfeast",
+ roll: [
+ "Wormy apples.",
+ "Moldy cherries.",
+ "Over-ripe tomatoes.",
+ "Moldy berries.",
+ "Crumbling cake.",
+ "Stale bread.",
+ "Hard biscuits.",
+ "Moldy biscuits.",
+ "Bloody gravy.",
+ "Thin gravy.",
+ "Moldy cheese.",
+ "Stinky cheese.",
+ ],
+ },
+ {
+ title: "d12 On the side, there are some...",
+ id: "d12onthesidetherearesome_undeadfeast",
+ roll: [
+ "Mice.",
+ "Leeches.",
+ "Maggots.",
+ "Fish bones.",
+ "Finger bones.",
+ "Spare ribs.",
+ "Stale cakes.",
+ "Moldy cakes.",
+ "Rotten eggs.",
+ "Pieces of brain.",
+ "Whole brains.",
+ "Mysterious sausages.",
+ ],
+ },
+ {
+ title: "d12 To wash it down, we have some...",
+ id: "d12towashitdownwehavesome_undeadfeast",
+ roll: [
+ "Still water.",
+ "White ale.",
+ "Black ale.",
+ "Porter.",
+ "Mead.",
+ "White wine.",
+ "Red wine.",
+ "Blood wine.",
+ "Brandy.",
+ "Whisky.",
+ "Rum.",
+ "Blood served out of a humanoid skull.",
+ ],
+ },
+
+ {
+ title: "d12 Tonight, in an orkish camp, we dine on...",
+ id: "d12tonightinanorkishcampwedineon_orkishcamp",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Skewered.",
+ "Raw.",
+ "Smoked.",
+ "Grilled.",
+ "Roasted.",
+ "Flame-broiled.",
+ "Charred.",
+ "Blackened.",
+ "Spoiled.",
+ "Rotted.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20_orkishcamp",
+ roll: [
+ "Songbird.",
+ "Mutton.",
+ "Pork.",
+ "Horse.",
+ "Rabbit.",
+ "Wild beast.",
+ "Lizard.",
+ "Snake.",
+ "Wolf.",
+ "Bear.",
+ "Cat.",
+ "Dog.",
+ "Manflesh.",
+ "Maiden.",
+ "Soldier.",
+ "Nomad.",
+ "Farmfolk.",
+ "Bandit.",
+ "Dwarf.",
+ "Halfling.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10with_orkishcamp",
+ roll: [
+ "Soft potatoes.",
+ "Hard potatoes.",
+ "White beans.",
+ "Red beans.",
+ "Black beans.",
+ "Corn mash.",
+ "Bitter cabbage.",
+ "Weepy cabbage.",
+ "Onions.",
+ "Turnips.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10and_orkishcamp",
+ roll: [
+ "Stale bread.",
+ "Crusty biscuits.",
+ "Hard tack.",
+ "Moldy bread.",
+ "Moldy biscuits.",
+ "Black mushrooms.",
+ "Bloody gravy.",
+ "Thick gravy.",
+ "Thin gravy.",
+ "Moldy fruit.",
+ ],
+ },
+ {
+ title: "d12 On the side, there are some...",
+ id: "d12onthesidetherearesome_orkishcamp",
+ roll: [
+ "Roasted rats.",
+ "Raw rat tails.",
+ "Maggots.",
+ "Rabbit bones.",
+ "Old fish.",
+ "Dried fish.",
+ "Bitter roots.",
+ "Chewy roots.",
+ "Stale cakes.",
+ "Human fingers.",
+ "Frogs or toads.",
+ "Pig's feet.",
+ ],
+ },
+ {
+ title: "d12 To wash it down, we have some...",
+ id: "d12towashitdownwehavesome_orkishcamp",
+ roll: [
+ "Foul ale.",
+ "Skunky ale.",
+ "Stolen ale.",
+ "Strong ale.",
+ "Black ale.",
+ "Rich porter.",
+ "Stolen wine.",
+ "Sour wine.",
+ "Strong wine.",
+ "Pigs' blood.",
+ "Man blood.",
+ "Stolen whisky.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, in a goblin hideout, we dine on...",
+ id: "d10tonightinagoblinhideoutwedineon_goblinhideout",
+ roll: [
+ "Stewed.",
+ "Toasted.",
+ "Skewered.",
+ "Raw.",
+ "Smoked.",
+ "Grilled.",
+ "Seared.",
+ "Flame-broiled.",
+ "Charred.",
+ "Blackened.",
+ ],
+ },
+ {
+ title: "d10 ...",
+ id: "d10_goblinhideout",
+ roll: [
+ "Rabbit.",
+ "Duck.",
+ "Pork.",
+ "Cave fish.",
+ "Trout.",
+ "Clams.",
+ "Bat.",
+ "Rat.",
+ "Sausage.",
+ "Mystery meat.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12with_goblinhideout",
+ roll: [
+ "Potatoes.",
+ "Red cabbage.",
+ "White cabbage.",
+ "Leeks.",
+ "Lentils.",
+ "Rhubarb.",
+ "Peas.",
+ "Sliced turnips.",
+ "Turnip mash.",
+ "Parsnips.",
+ "Red onions.",
+ "Yellow onions.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12and_goblinhideout",
+ roll: [
+ "Stale bread.",
+ "Crusty biscuits.",
+ "Hard tack.",
+ "Wild mushrooms.",
+ "Sliced mushrooms.",
+ "Black mushrooms.",
+ "Purple mushrooms.",
+ "Cave mushrooms.",
+ "Truffles.",
+ "Yellow mold.",
+ "Blue mold.",
+ "Green mold.",
+ ],
+ },
+ {
+ title: "d12 On the side, there are some...",
+ id: "d12onthesidetherearesome_goblinhideout",
+ roll: [
+ "Mice.",
+ "Toad legs.",
+ "Crickets.",
+ "Earthworms.",
+ "Snails.",
+ "Stale cakes.",
+ "Pixie cakes.",
+ "Pig's feet.",
+ "Rat tails.",
+ "Lizards.",
+ "Snakes.",
+ "Bitter roots.",
+ ],
+ },
+ {
+ title: "d8 To wash it down, we have some...",
+ id: "d8towashitdownwehavesome_goblinhideout",
+ roll: [
+ "Foul ale.",
+ "Skunky ale.",
+ "Stolen ale.",
+ "Sour wine.",
+ "Strong wine.",
+ "Bitter tea.",
+ "Black tea.",
+ "Stolen whisky.",
+ ],
+ },
+
+ {
+ title: "d12 Tonight, among swampfolk, we dine on...",
+ id: "d12tonightamongswampfolkwedineon_swampfolk",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Skewered.",
+ "Charred.",
+ "Smoked.",
+ "Grilled.",
+ "Sauteed.",
+ "Battered.",
+ "Salted.",
+ "Peppered.",
+ "Pickled.",
+ "Fried.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20_swampfolk",
+ roll: [
+ "Bass.",
+ "Catfish.",
+ "Crayfish.",
+ "Crocodile.",
+ "Eel.",
+ "Prawns.",
+ "Snake.",
+ "Swamp rat.",
+ "Frog.",
+ "Gar.",
+ "Duck.",
+ "Pelican.",
+ "Sunfish.",
+ "Baby eel.",
+ "Lizard.",
+ "Boar.",
+ "Turtle.",
+ "Clams.",
+ "Oysters.",
+ "Carp.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12with_swampfolk",
+ roll: [
+ "Potatoes.",
+ "Red cabbage.",
+ "Leeks.",
+ "Chickpeas.",
+ "Corn.",
+ "String beans.",
+ "Red beans.",
+ "White beans.",
+ "Black beans.",
+ "Leafy greens.",
+ "Bitter greens.",
+ "Chopped tomatoes.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10and_swampfolk",
+ roll: [
+ "Sweet onions.",
+ "Green onions.",
+ "Mushrooms.",
+ "Sweet peppers.",
+ "Hot peppers.",
+ "Fire peppers.",
+ "Lemon.",
+ "Tomato sauce.",
+ "Pecans.",
+ "Mixed berries.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12onthesidethereissome_swampfolk",
+ roll: [
+ "Crusty bread.",
+ "Honey cake.",
+ "Corn bread.",
+ "Oat cake.",
+ "Rum cake.",
+ "Fluffy biscuit.",
+ "Hard biscuit.",
+ "Crocodile sausage.",
+ "Dried fish.",
+ "Bacon.",
+ "Fried egg.",
+ "Turtle soup.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10towashitdownwehavesome_swampfolk",
+ roll: [
+ "Black tea.",
+ "Sweet tea.",
+ "Pale ale.",
+ "Skunky ale.",
+ "Strong wine.",
+ "Sweet wine.",
+ "Absinthe.",
+ "Spiced rum.",
+ "Rum punch.",
+ "Whisky.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, at a seaside cafe, we dine on...",
+ id: "d10tonightataseasidecafewedineon_seasidecafe",
+ roll: [
+ "Stewed.",
+ "Breaded.",
+ "Fried.",
+ "Battered.",
+ "Baked.",
+ "Brined.",
+ "Seared.",
+ "Peppered.",
+ "Salted.",
+ "Smoked.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20_seasidecafe",
+ roll: [
+ "Clams.",
+ "Crab.",
+ "Lobster.",
+ "Mussels.",
+ "Oysters.",
+ "Squid.",
+ "Shrimp.",
+ "Prawns.",
+ "Chicken.",
+ "Lamb.",
+ "Mutton.",
+ "Steak.",
+ "Beef.",
+ "Veal.",
+ "Scallops.",
+ "Artichokes.",
+ "Eggplant.",
+ "Sweet sausage.",
+ "Mild sausage.",
+ "Spicy sausage.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10with_seasidecafe",
+ roll: [
+ "Golden potatoes.",
+ "Red potatoes.",
+ "Long, thin pasta.",
+ "Short, broad pasta.",
+ "Curly pasta.",
+ "Spiral pasta.",
+ "Red beans.",
+ "White beans.",
+ "Garbanzo beans.",
+ "Rice.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12and_seasidecafe",
+ roll: [
+ "Asparagus.",
+ "Broccoli.",
+ "Capers.",
+ "Scallions.",
+ "Small, sweet tomatoes.",
+ "Tomato wedges.",
+ "Black olives.",
+ "Green olives.",
+ "Red olives.",
+ "Peas.",
+ "Carrots.",
+ "Arugula.",
+ ],
+ },
+ {
+ title: "d12 ...dressed with...",
+ id: "d12dressedwith_seasidecafe",
+ roll: [
+ "Olive oil and basil.",
+ "Olive oil and oregano.",
+ "Olive oil and garlic.",
+ "Olive oil and lemon juice.",
+ "Olive oil and pungent cheese.",
+ "Olive oil and vinegar.",
+ "White wine sauce.",
+ "Red wine sauce.",
+ "Creamy cheese sauce.",
+ "Butter sage sauce.",
+ "Tomato sauce with basil.",
+ "Tomato sauce with garlic.",
+ ],
+ },
+ {
+ title: "d8 On the side, there is...",
+ id: "d8onthesidethereis_seasidecafe",
+ roll: [
+ "Fresh bread.",
+ "Crusty bread.",
+ "Buttered bread.",
+ "Garlic bread.",
+ "A plate of olives.",
+ "A plate of almonds.",
+ "A plate of pistachios.",
+ "A plate of cheeses.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10towashitdownwehavesome_seasidecafe",
+ roll: [
+ "Mediocre ale.",
+ "Strong coffee.",
+ "Coffee with milk.",
+ "Sour wine.",
+ "Sweet wine.",
+ "White wine.",
+ "Rosé.",
+ "Red wine.",
+ "Strong wine.",
+ "Brandy.",
+ ],
+ },
+
+ {
+ title: "d8 Tonight, in the mages' academy dining hall, we dine on...",
+ id: "d8tonightinthemagesacademydininghallwedineon_magesacademy",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Fried.",
+ "Baked.",
+ "Grilled.",
+ "Seared.",
+ "Salted.",
+ "Candied.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12_magesacademy",
+ roll: [
+ "Rabbit.",
+ "Pheasant.",
+ "Duck.",
+ "Bat.",
+ "Pork.",
+ "Beef.",
+ "Goose.",
+ "Trout.",
+ "Oysters.",
+ "Blood sausage.",
+ "Pork sausage.",
+ "Meat pie.",
+ ],
+ },
+ {
+ title: "d20 ...with...",
+ id: "d20with_magesacademy",
+ roll: [
+ "Dumplings.",
+ "Sweet cabbage.",
+ "Caramelized onions.",
+ "Pumpkin.",
+ "Butternut squash.",
+ "Peas.",
+ "Kidney beans.",
+ "String beans.",
+ "Pudding.",
+ "Asparagus.",
+ "Sprouts.",
+ "Potatoes.",
+ "Mushrooms.",
+ "Toadstools.",
+ "Squash.",
+ "White beans.",
+ "Red onions.",
+ "Spinach.",
+ "Cucumber.",
+ "Pickles.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12and_magesacademy",
+ roll: [
+ "Carrots.",
+ "Apples.",
+ "Cherries.",
+ "Tomatoes.",
+ "Pears.",
+ "Strawberries.",
+ "Pumpkin seeds.",
+ "Walnuts.",
+ "Pecans.",
+ "Almonds.",
+ "Parsley.",
+ "Turnips.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12onthesidethereissome_magesacademy",
+ roll: [
+ "Elvish bread.",
+ "Chocolate molded into the shape of frogs.",
+ "Cinnamon bread.",
+ "Pumpkin bread.",
+ "Chocolate candy.",
+ "Caramel candy.",
+ "Cheese cake.",
+ "Rum cake.",
+ "Sugar cake.",
+ "Fruit tart.",
+ "Pumpkin pie.",
+ "Blueberry pie.",
+ ],
+ },
+ {
+ title: "d12 To wash it down, we have some...",
+ id: "d12towashitdownwehavesome_magesacademy",
+ roll: [
+ "Pumpkin juice.",
+ "Buttery ale.",
+ "Root beer.",
+ "Ginger beer",
+ "Fizzy ale.",
+ "Chocolate stout.",
+ "Coffee stout.",
+ "Apple cider.",
+ "Pear cider.",
+ "Sweet tea.",
+ "Herbal tea.",
+ "Hot cocoa.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, among islanders, we dine on...",
+ id: "d10tonightamongislanderswedineon_islanders",
+ roll: [
+ "Stewed.",
+ "Breaded.",
+ "Fried.",
+ "Battered.",
+ "Baked.",
+ "Brined.",
+ "Seared.",
+ "Peppered.",
+ "Salted.",
+ "Pickled.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20_islanders",
+ roll: [
+ "Clams.",
+ "Crab.",
+ "Anchovies.",
+ "Scallops.",
+ "Mussels.",
+ "Sea bass.",
+ "Skate.",
+ "Cuttlefish.",
+ "Flounder.",
+ "Grouper.",
+ "Marlin.",
+ "Shrimp.",
+ "Sardines.",
+ "Tuna.",
+ "Snapper.",
+ "Lobster.",
+ "Monkfish.",
+ "Shark.",
+ "Seabird.",
+ "Pork.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10with_islanders",
+ roll: [
+ "Wild rice.",
+ "White rice.",
+ "Brown rice.",
+ "Yams.",
+ "Lentils.",
+ "Red beans.",
+ "Black beans.",
+ "White beans.",
+ "Plantains.",
+ "Coconut.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10and_islanders",
+ roll: [
+ "Carrots.",
+ "Mixed nuts.",
+ "Sweet cabbage.",
+ "Leafy greens.",
+ "Dill weed.",
+ "Lemongrass.",
+ "Peas.",
+ "Parsley.",
+ "Green onions.",
+ "Yellow onions.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12onthesidethereissome_islanders",
+ roll: [
+ "Coconut cake.",
+ "Pineapple cake.",
+ "Banana bread.",
+ "Honeydew.",
+ "Pineapple.",
+ "Papaya.",
+ "Cantaloupe.",
+ "Starfruit.",
+ "Bacon.",
+ "Fried egg.",
+ "Ham.",
+ "Turtle soup.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10towashitdownwehavesome_islanders",
+ roll: [
+ "Sun tea.",
+ "Sweet tea.",
+ "Pale ale.",
+ "Skunky ale.",
+ "Strong wine.",
+ "Sweet wine.",
+ "Dry rum.",
+ "Spiced rum.",
+ "Rum punch.",
+ "Coconut water.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, among easterlings, we dine on...",
+ id: "d10tonightamongeasterlingswedineon_easterlings",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Fried.",
+ "Boiled.",
+ "Baked.",
+ "Grilled.",
+ "Seared.",
+ "Steamed.",
+ "Salted.",
+ "Pickled.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12_easterlings",
+ roll: [
+ "Rabbit.",
+ "Chicken.",
+ "Duck.",
+ "Pork.",
+ "Beef.",
+ "Trout.",
+ "Catfish.",
+ "Eel.",
+ "Squid.",
+ "Crab.",
+ "Pork sausage.",
+ "Duck sausage.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12with_easterlings",
+ roll: [
+ "Dumplings.",
+ "Egg noodles.",
+ "Rice noodles.",
+ "Long noodles.",
+ "Sticky rice.",
+ "Long-grain rice.",
+ "Yellow rice.",
+ "Soybeans.",
+ "Lentils.",
+ "String beans.",
+ "Red beans.",
+ "Mushrooms.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12and_easterlings",
+ roll: [
+ "Carrots.",
+ "Cabbage.",
+ "Onions.",
+ "Water chestnuts.",
+ "Leeks.",
+ "Lentils.",
+ "Broccoli.",
+ "Peas.",
+ "Sprouts.",
+ "Sweet peppers.",
+ "Hot peppers.",
+ "Oranges.",
+ ],
+ },
+ {
+ title: "d10 ...doused with...",
+ id: "d10dousedwith_easterlings",
+ roll: [
+ "Soy sauce.",
+ "Sweet-and-sour sauce.",
+ "Spicy vinegar.",
+ "Hot mustard.",
+ "Sweet mustard.",
+ "Pepper oil.",
+ "Peanut oil.",
+ "Ginger.",
+ "Spicy curry.",
+ "Hot curry.",
+ ],
+ },
+ {
+ title: "d20 On the side, there is some...",
+ id: "d20onthesidethereissome_easterlings",
+ roll: [
+ "Raw tuna.",
+ "Raw skate.",
+ "Raw trout.",
+ "Raw herring.",
+ "Raw horse.",
+ "Dog meat.",
+ "Pickled cabbage.",
+ "Pickled onion.",
+ "Pickled radish.",
+ "Pickled cucumber.",
+ "Pickled fish.",
+ "Honey bee larva.",
+ "Fried grasshopper.",
+ "Red bean paste.",
+ "Sticky bread.",
+ "Fresh baked bread.",
+ "Crispy fried dough.",
+ "Fried egg.",
+ "Balut.",
+ "Bird's nest soup.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10towashitdownwehavesome_easterlings",
+ roll: [
+ "Water.",
+ "White tea.",
+ "Green tea.",
+ "Red tea.",
+ "Black tea.",
+ "Herbal tea.",
+ "Floral tea.",
+ "Bitter wine.",
+ "Rice wine.",
+ "Fire-water.",
+ ],
+ },
+
+ {
+ title: "d8 Tonight, among desert nomads, we dine on...",
+ id: "d8tonightamongdesertnomadswedineon_nomads",
+ roll: [
+ "Fried.",
+ "Roasted.",
+ "Sun-cured.",
+ "Smoked.",
+ "Sun-baked.",
+ "Toasted.",
+ "Seared.",
+ "Salted.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12_nomads",
+ roll: [
+ "Goat.",
+ "Mutton.",
+ "Camel.",
+ "Horse.",
+ "Hare.",
+ "Antelope.",
+ "Lizard.",
+ "Snake.",
+ "Rattlesnake.",
+ "Buzzard.",
+ "Toad.",
+ "Beetles.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10with_nomads",
+ roll: [
+ "Chickpeas.",
+ "White beans.",
+ "Red beans.",
+ "Black beans.",
+ "Lentils.",
+ "Corn mash.",
+ "Couscous.",
+ "Crisp bread.",
+ "Flat bread.",
+ "Dry crackers.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12and_nomads",
+ roll: [
+ "Wild mushrooms.",
+ "Almond butter.",
+ "Cashew butter.",
+ "Goat cheese.",
+ "Camel's milk cheese.",
+ "Onions.",
+ "Sweet peppers.",
+ "Hot peppers.",
+ "Lemons.",
+ "Oranges.",
+ "Green olives.",
+ "Red olives.",
+ ],
+ },
+ {
+ title: "d12 On the side, there are some...",
+ id: "d12onthesidetherearesome_nomads",
+ roll: [
+ "Almonds.",
+ "Cashews.",
+ "Pistachios.",
+ "Pine nuts.",
+ "Sunflower seeds.",
+ "Melon seeds.",
+ "Dried figs.",
+ "Dried berries.",
+ "Raisins.",
+ "Prunes.",
+ "Sun-dried tomatoes.",
+ "Dried root vegetables.",
+ ],
+ },
+ {
+ title: "d12 To wash it down, we have some...",
+ id: "d12towashitdownwehavesome_nomads",
+ roll: [
+ "Skunky beer.",
+ "Cornmeal ale.",
+ "Golden ale.",
+ "Oatmeal stout.",
+ "Honeyed mead.",
+ "Honeyed wine.",
+ "Sour wine.",
+ "Strong wine.",
+ "Tea.",
+ "Water.",
+ "Fermented mare's milk.",
+ "Fermented camel's milk.",
+ ],
+ },
+
+ {
+ title: "d12 Tonight, among jungle dwellers, we dine on...",
+ id: "d12tonightamongjungledwellerswedineon_dajd",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Skewered.",
+ "Charred.",
+ "Smoked.",
+ "Grilled.",
+ "Sauteed.",
+ "Toasted.",
+ "Salted.",
+ "Peppered.",
+ "Pickled.",
+ "Fried.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12_dajd",
+ roll: [
+ "Frog.",
+ "Carp.",
+ "Crocodile.",
+ "Lizard.",
+ "Goat.",
+ "Songbird.",
+ "Waterfowl.",
+ "Turtle.",
+ "Panther.",
+ "Monkey.",
+ "Snake.",
+ "Boar.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12with_dajd",
+ roll: [
+ "Casava.",
+ "Taro.",
+ "Lettuce.",
+ "Avocado.",
+ "Onions.",
+ "White beans.",
+ "Red beans.",
+ "Leafy greens.",
+ "Bitter greens.",
+ "Hot peppers.",
+ "Coconut.",
+ "Yams.",
+ ],
+ },
+ {
+ title: "d6 ...and...",
+ id: "d6and_dajd",
+ roll: [
+ "Banana.",
+ "Mango.",
+ "Guava.",
+ "Figs.",
+ "Mixed nuts.",
+ "Mixed berries.",
+ ],
+ },
+ {
+ title: "d8 On the side, there are some...",
+ id: "d8onthesidetherearesome_dajd",
+ roll: [
+ "Cockroaches.",
+ "Beetles.",
+ "Oysters.",
+ "Slugs.",
+ "Snails.",
+ "Clams.",
+ "Crayfish.",
+ "Grubs.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10towashitdownwehavesome_dajd",
+ roll: [
+ "Skunky beer.",
+ "Golden ale.",
+ "Sour wine.",
+ "Honeyed wine.",
+ "Floral tea.",
+ "Red tea.",
+ "Coffee.",
+ "Cocoa.",
+ "Water.",
+ "Goat's milk.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, at a mining town pub, we dine on...",
+ id: "d10tonightataminingtownpubwedineon",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Fried.",
+ "Smoked.",
+ "Baked.",
+ "Brined.",
+ "Seared.",
+ "Peppered.",
+ "Salted.",
+ "Pickled.",
+ ],
+ },
+ {
+ title: "d10 ...",
+ id: "d10mt",
+ roll: [
+ "Goat.",
+ "Chicken.",
+ "Blackbird.",
+ "Mutton.",
+ "Lamb.",
+ "Ram.",
+ "Ewe.",
+ "Pork.",
+ "Sausage.",
+ "Bacon.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12mtwith",
+ roll: [
+ "Golden potatoes.",
+ "Red potatoes.",
+ "Beets.",
+ "Leeks.",
+ "Lentils.",
+ "Red beans.",
+ "Black beans.",
+ "White beans.",
+ "Turnip mash.",
+ "Diced turnips.",
+ "White onions.",
+ "Yellow onions.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10mtand",
+ roll: [
+ "Carrots.",
+ "Red cabbage.",
+ "Green cabbage.",
+ "Purple cabbage.",
+ "Mushrooms.",
+ "Pine nuts.",
+ "Raisins.",
+ "Parsley.",
+ "Radishes.",
+ "Peas.",
+ ],
+ },
+ {
+ title: "d10 On the side, there is some...",
+ id: "d10mtonthesidethereissome",
+ roll: [
+ "Hard tack.",
+ "Fresh bread.",
+ "Crusty bread.",
+ "Rye bread.",
+ "Oat bread.",
+ "Pumpernickel bread.",
+ "Sharp cheese.",
+ "Stinky cheese.",
+ "Goat cheese.",
+ "Sheep's milk cheese.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10mttowashitdownwehavesome",
+ roll: [
+ "Bitter ale.",
+ "Wheat ale.",
+ "Black ale.",
+ "Stout.",
+ "Porter.",
+ "Mead.",
+ "Strong wine.",
+ "Red wine.",
+ "Brandy.",
+ "Whisky.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, at a hunters' lodge, we dine on...",
+ id: "d10tonightatahunterslodgewedineon",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Skewered.",
+ "Braised.",
+ "Smoked.",
+ "Grilled.",
+ "Seared.",
+ "Flame-broiled.",
+ "Salted.",
+ "Peppered.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20hl",
+ roll: [
+ "Rabbit.",
+ "Quail.",
+ "Duck.",
+ "Swan.",
+ "Boar.",
+ "Aurochs.",
+ "Pheasant.",
+ "Goose.",
+ "Trout.",
+ "Pike.",
+ "Clams.",
+ "Bear.",
+ "Venison.",
+ "Hare.",
+ "Beaver.",
+ "Wolf.",
+ "Squirrel.",
+ "Otter.",
+ "Hind.",
+ "Mockingbird.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12hlwith",
+ roll: [
+ "Potatoes.",
+ "Red cabbage.",
+ "White cabbage.",
+ "Leeks.",
+ "Lentils.",
+ "Rhubarb.",
+ "Peas.",
+ "Turnips.",
+ "Parsnips.",
+ "String beans.",
+ "Chives.",
+ "Onions.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12hland",
+ roll: [
+ "Carrots.",
+ "Apples.",
+ "Cherries.",
+ "Wild mushrooms.",
+ "Sliced mushrooms.",
+ "Black mushrooms.",
+ "Truffles.",
+ "Rosemary.",
+ "Sage.",
+ "Parsley.",
+ "Pine nuts.",
+ "Raisins.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12hlonthesidethereissome",
+ roll: [
+ "Rye bread.",
+ "Wheat bread.",
+ "Crusty bread.",
+ "Sesame bread.",
+ "Oat cake.",
+ "Pumpernickel bread.",
+ "Hard tack.",
+ "Dry flatbread.",
+ "Honey cake.",
+ "Deer sausage.",
+ "Boar's feet.",
+ "Sow's ear.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10hltowashitdownwehavesome",
+ roll: [
+ "Dark ale.",
+ "Pale ale.",
+ "Lager.",
+ "Stout.",
+ "Strong wine.",
+ "Sweet wine.",
+ "White wine.",
+ "Red wine.",
+ "Tea.",
+ "Whisky.",
+ ],
+ },
+
+ {
+ title: "d8 Tonight, in an elvish dwelling, we dine on...",
+ id: "d8tonightinanelvishdwellingwedineon",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Boiled.",
+ "Simmered.",
+ "Smoked.",
+ "Baked.",
+ "Marinated.",
+ "Peppered.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12el",
+ roll: [
+ "Boar.",
+ "Rabbit.",
+ "Pheasant.",
+ "Goose.",
+ "Trout.",
+ "Pike.",
+ "Clams.",
+ "Chestnuts.",
+ "Wild rice.",
+ "Leafy greens.",
+ "White beans.",
+ "Red beans.",
+ ],
+ },
+ {
+ title: "d12 ...with...",
+ id: "d12elwith",
+ roll: [
+ "Green cabbage.",
+ "Sweet cabbage.",
+ "Wild arugula.",
+ "Wild rhubarb.",
+ "Sugarsnap peas.",
+ "Wild carrots.",
+ "Wild parsnips.",
+ "String beans.",
+ "Green onions.",
+ "Sweet onions.",
+ "Wild mushrooms.",
+ "Cave mushrooms.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12eland",
+ roll: [
+ "Apples.",
+ "Pears.",
+ "Lemons.",
+ "Rose petals.",
+ "Dandelions.",
+ "Flower petals.",
+ "Elder petals.",
+ "Red berries.",
+ "Black berries.",
+ "Blueberries.",
+ "Grapes.",
+ "Plums.",
+ ],
+ },
+ {
+ title: "d8 On the side, there is some...",
+ id: "d8elonthesidethereissome",
+ roll: [
+ "Crispy bread.",
+ "Fluffy bread.",
+ "Oat cake.",
+ "Honey cake.",
+ "Oat cake.",
+ "Flatbread.",
+ "Assorted fruit.",
+ "Assorted cheese.",
+ ],
+ },
+ {
+ title: "d12 To wash it down, we have some...",
+ id: "d12eltowashitdownwehavesome",
+ roll: [
+ "Spring water.",
+ "Sweet water.",
+ "Floral tea.",
+ "Strong tea.",
+ "Sweet wine.",
+ "Honey wine.",
+ "White wine.",
+ "Rosé.",
+ "Red wine.",
+ "Dark wine.",
+ "Ancient wine.",
+ "Young wine.",
+ ],
+ },
+ {
+ title: "d8 ...that leaves you feeling...",
+ id: "d8elthatleavesyoufeeling",
+ roll: [
+ "Refreshed.",
+ "Peaceful.",
+ "Content.",
+ "Carefree.",
+ "A little sleepy.",
+ "A little light-headed.",
+ "Rather nostalgic.",
+ "Rather melancholy.",
+ ],
+ },
+
+ {
+ title: "d12 Tonight, in a dwarvish alehouse, we dine on...",
+ id: "d12tonightinadwarvishalehousewedineon",
+ roll: [
+ "Stewed.",
+ "Flame-roasted.",
+ "Glazed and skewered.",
+ "Braised.",
+ "Smoked.",
+ "Battered and fried.",
+ "Glazed and seared.",
+ "Flame-broiled.",
+ "Salted and grilled.",
+ "Peppered and grilled.",
+ "Stone oven-roasted.",
+ "Stone oven-baked.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12dwarven",
+ roll: [
+ "Rabbit.",
+ "Duck.",
+ "Goose.",
+ "Boar.",
+ "Pork.",
+ "Ox.",
+ "Trout.",
+ "Salmon.",
+ "Venison.",
+ "Mutton.",
+ "Steak.",
+ "Pheasant.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10dwwith",
+ roll: [
+ "Red potatoes.",
+ "Golden potatoes.",
+ "Red cabbage.",
+ "White cabbage.",
+ "Green cabbage.",
+ "Peas.",
+ "Sliced turnips.",
+ "Turnip mash.",
+ "White onions.",
+ "Red onions.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10dwand",
+ roll: [
+ "Carrots.",
+ "Apples.",
+ "Cherries.",
+ "Cave mushrooms.",
+ "Purple mushrooms.",
+ "Wild mushrooms.",
+ "Truffles.",
+ "Thick gravy.",
+ "Rich gravy.",
+ "Garlic.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12dwonthesidethereissome",
+ roll: [
+ "Rye bread.",
+ "Wheat bread.",
+ "Crusty bread.",
+ "Honey cake.",
+ "Oat cake.",
+ "Poppyseed cake.",
+ "Hard biscuit.",
+ "Fluffy biscuit.",
+ "Pork sausage.",
+ "Deer sausage.",
+ "Bacon.",
+ "Ham.",
+ ],
+ },
+ {
+ title: "d12 To wash it down, we have some...",
+ id: "d12dwtowashitdownwehavesome",
+ roll: [
+ "Black ale.",
+ "Pale ale.",
+ "Brown ale.",
+ "Red ale.",
+ "White ale.",
+ "Wheat ale.",
+ "Pilsner.",
+ "Lager.",
+ "Chocolate stout.",
+ "Coffee stout.",
+ "Black porter.",
+ "Brown porter.",
+ ],
+ },
+ {
+ title: "d12 ...that is just a bit...",
+ id: "d12dwthatisjustabit",
+ roll: [
+ "Too dark in color.",
+ "Too light in color.",
+ "Too strong in flavor.",
+ "Too mild in flavor.",
+ "Too foamy.",
+ "Too fizzy.",
+ "Too flat.",
+ "Too bitter.",
+ "On the nutty side.",
+ "On the floral side.",
+ "On the sweet side.",
+ "Chewy.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, at a dockside tavern, we dine on...",
+ id: "d10tonightatadocksidetavernwedineon",
+ roll: [
+ "Stewed.",
+ "Breaded.",
+ "Fried.",
+ "Battered.",
+ "Baked.",
+ "Brined.",
+ "Seared.",
+ "Peppered.",
+ "Salted.",
+ "Pickled.",
+ ],
+ },
+ {
+ title: "d20 ...",
+ id: "d20dock",
+ roll: [
+ "Clams.",
+ "Crab.",
+ "Herring.",
+ "Lobster.",
+ "Mussels.",
+ "Oysters.",
+ "Salmon.",
+ "Smelt.",
+ "Haddock.",
+ "Mackerel.",
+ "Squid.",
+ "Shrimp.",
+ "Prawns.",
+ "Tuna.",
+ "Halibut.",
+ "Cod.",
+ "Sea bass.",
+ "Goose.",
+ "Chicken.",
+ "Mutton.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10dockwith",
+ roll: [
+ "Golden potatoes.",
+ "Red potatoes.",
+ "Beets.",
+ "Leeks.",
+ "Lentils.",
+ "Red beans.",
+ "Black beans.",
+ "Turnip mash.",
+ "Diced turnips.",
+ "Wild rice.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12dockand",
+ roll: [
+ "Carrots.",
+ "Red cabbage.",
+ "Green cabbage.",
+ "Purple cabbage.",
+ "Dill weed.",
+ "Lemongrass.",
+ "Lemon wedges.",
+ "Parsley.",
+ "Radishes.",
+ "Peas.",
+ "Green onions.",
+ "Yellow onions.",
+ ],
+ },
+ {
+ title: "d8 On the side, there is some...",
+ id: "d8onthesidethereissome",
+ roll: [
+ "Sourdough bread.",
+ "Fresh bread.",
+ "Crusty bread.",
+ "Sweet bread.",
+ "Sesame bread.",
+ "Oat bread.",
+ "Pumpernickel bread.",
+ "Beer bread.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10docktowashitdownwehavesome",
+ roll: [
+ "Bitter ale.",
+ "Wheat ale.",
+ "Steam beer.",
+ "Porter.",
+ "Mead.",
+ "Sour wine.",
+ "Red wine.",
+ "Tea.",
+ "Spiced rum.",
+ "Dry rum.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, at a country inn, we dine on...",
+ id: "d10tonightatacountryinnwedineon",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Fried.",
+ "Boiled.",
+ "Baked.",
+ "Grilled.",
+ "Seared.",
+ "Steamed.",
+ "Salted.",
+ "Pickled.",
+ ],
+ },
+ {
+ title: "d12 ...",
+ id: "d12ci",
+ roll: [
+ "Rabbit.",
+ "Chicken.",
+ "Duck.",
+ "Mutton.",
+ "Pork.",
+ "Beef.",
+ "Pheasant.",
+ "Goose.",
+ "Trout.",
+ "Clams.",
+ "Pork sausage.",
+ "Duck sausage.",
+ ],
+ },
+ {
+ title: "d20 ...with...",
+ id: "d20withci",
+ roll: [
+ "Dumplings.",
+ "Red cabbage.",
+ "White cabbage.",
+ "Shredded cabbage.",
+ "Leeks.",
+ "Lentils.",
+ "Broccoli.",
+ "Peas.",
+ "Cauliflower.",
+ "Kidney beans.",
+ "String beans.",
+ "White beans.",
+ "Turnip mash.",
+ "Sliced turnips.",
+ "Asparagus.",
+ "Sprouts.",
+ "Sweet peppers.",
+ "Red potatoes.",
+ "Golden potatoes.",
+ "Yams.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12andci",
+ roll: [
+ "Carrots.",
+ "Apples.",
+ "Cherries.",
+ "Tomatoes.",
+ "Blueberries.",
+ "Strawberries.",
+ "Beets.",
+ "Mushrooms.",
+ "Radishes.",
+ "Squash.",
+ "Sweet onions.",
+ "Red onions.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12onthesidethereissomeci",
+ roll: [
+ "Corn bread.",
+ "Corn mash.",
+ "Fresh bread.",
+ "Crusty bread.",
+ "Sesame bread.",
+ "Oat bread.",
+ "Pumpernickel bread.",
+ "Pretzel bread.",
+ "Fried egg.",
+ "Bacon.",
+ "Sharp cheese.",
+ "Soft cheese.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10towashitdownwehavesomeci",
+ roll: [
+ "Water.",
+ "Wheat ale.",
+ "Porter.",
+ "Mead.",
+ "White wine.",
+ "Red wine.",
+ "Sweet wine.",
+ "Milk.",
+ "Coffee.",
+ "Brandy.",
+ ],
+ },
+
+ {
+ title: "d10 Tonight, around the campfire, we dine on...",
+ id: "d10tonightaroundthecampfirewedineon",
+ roll: [
+ "Stewed.",
+ "Roasted.",
+ "Skewered.",
+ "Boiled.",
+ "Smoked.",
+ "Grilled.",
+ "Seared.",
+ "Flame-broiled.",
+ "Salted.",
+ "Peppered.",
+ ],
+ },
+ {
+ title: "d10 ...",
+ id: "d10cf",
+ roll: [
+ "Rabbit.",
+ "Duck.",
+ "Pork.",
+ "Fish.",
+ "Venison.",
+ "Deer.",
+ "Squirrel.",
+ "Pheasant.",
+ "Mutton.",
+ "Lamb.",
+ ],
+ },
+ {
+ title: "d8 ...with...",
+ id: "d8cfwith",
+ roll: [
+ "Potatoes.",
+ "Lentils.",
+ "White beans.",
+ "Red beans.",
+ "Black beans.",
+ "Peas.",
+ "Turnips.",
+ "Onions.",
+ ],
+ },
+ {
+ title: "d12 ...and...",
+ id: "d12cfand",
+ roll: [
+ "Carrots.",
+ "Raisins.",
+ "Dried cherries.",
+ "Wild mushrooms.",
+ "Sliced mushrooms.",
+ "Rosemary.",
+ "Pine nuts.",
+ "Cashews.",
+ "Almonds.",
+ "Olives.",
+ "Dried berries.",
+ "Sunflower seeds.",
+ ],
+ },
+ {
+ title: "d6 On the side, there is some...",
+ id: "d6cfonthesidethereissome",
+ roll: [
+ "Rye bread.",
+ "Hard tack.",
+ "Crusty bread.",
+ "Sesame bread.",
+ "Hard cheese.",
+ "Sharp cheese.",
+ ],
+ },
+ {
+ title: "d6 To wash it down, we have some...",
+ id: "d6cftowashitdownwehavesome",
+ roll: [
+ "Water.",
+ "Watery ale.",
+ "Strong ale.",
+ "White wine",
+ "Red wine.",
+ "Tea.",
+ ],
+ },
+
+ {
+ title: "d12 This morning, at a traveler's inn, we break our fast on...",
+ id: "d12thismorningatatravelersinnwebreakourfaston",
+ roll: [
+ "Scrambled eggs.",
+ "Fried eggs.",
+ "Boiled eggs.",
+ "Poached eggs.",
+ "Smoked ham.",
+ "Honey ham.",
+ "Hard cheese.",
+ "Soft cheese.",
+ "Hot porridge.",
+ "Cold porridge.",
+ "Thin porridge.",
+ "Warm gruel.",
+ ],
+ },
+ {
+ title: "d10 ...with...",
+ id: "d10tiwith",
+ roll: [
+ "Soggy bacon.",
+ "Chewy bacon.",
+ "Crispy bacon.",
+ "Thick-cut bacon.",
+ "Sweet sausage.",
+ "Mild sausage.",
+ "Spicy sausage.",
+ "Hot sausage.",
+ "Sour yogurt.",
+ "Sweetened yogurt.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8tiand",
+ roll: [
+ "Fried potatoes.",
+ "Boiled potatoes.",
+ "Tomatoes.",
+ "Mushrooms.",
+ "Sweet peppers.",
+ "Spinach.",
+ "Sweet onions.",
+ "Red onions.",
+ ],
+ },
+ {
+ title: "d12 On the side, there is some...",
+ id: "d12tionthesidethereissome",
+ roll: [
+ "Corn bread.",
+ "Corn mash.",
+ "Fresh bread.",
+ "Crusty bread.",
+ "Dry toast.",
+ "Buttered toast.",
+ "Pumpernickel bread.",
+ "Pretzel bread.",
+ "Fried egg.",
+ "Extra bacon.",
+ "Sharp cheese.",
+ "Pungent cheese.",
+ ],
+ },
+ {
+ title: "d6 ...and there are some...",
+ id: "d6tiandtherearesome",
+ roll: [
+ "Apples.",
+ "Cherries.",
+ "Blueberries.",
+ "Strawberries.",
+ "Pears.",
+ "Blackberries.",
+ ],
+ },
+ {
+ title: "d10 To wash it down, we have some...",
+ id: "d10titowashitdownwehavesome",
+ roll: [
+ "Water.",
+ "Brown ale.",
+ "Red ale.",
+ "Porter.",
+ "Stout.",
+ "Spiced wine.",
+ "Red wine.",
+ "Milk.",
+ "Coffee.",
+ "Tea.",
+ ],
+ },
+
+ {
+ title: "d12 This morning, at a city cafe, we break our fast on...",
+ id: "d12thismorningatacitycafewebreakourfaston",
+ roll: [
+ "Scrambled eggs.",
+ "Fried eggs.",
+ "Boiled eggs.",
+ "Poached eggs.",
+ "Hard cheese.",
+ "Soft cheese.",
+ "A cinnamon roll.",
+ "A sticky bun.",
+ "A sweet roll.",
+ "A croissant.",
+ "A chocolate croissant.",
+ "An almond croissant.",
+ ],
+ },
+ {
+ title: "d6 ...with...",
+ id: "d6withcc",
+ roll: [
+ "Crispy bacon.",
+ "Thick-cut bacon.",
+ "Mild sausage.",
+ "Spicy sausage.",
+ "Sour yogurt.",
+ "Sweetened yogurt.",
+ ],
+ },
+ {
+ title: "d6 ...and...",
+ id: "d6andcc",
+ roll: [
+ "Tomatoes.",
+ "Mushrooms.",
+ "Sweet peppers.",
+ "Spinach.",
+ "Green onions.",
+ "Red onions.",
+ ],
+ },
+ {
+ title: "d6 On the side, there is some...",
+ id: "d6onthesidethereissomecc",
+ roll: [
+ "Fresh bread.",
+ "Buttered toast.",
+ "Pumpernickel bread.",
+ "Pretzel bread.",
+ "Sharp cheese.",
+ "Pungent cheese.",
+ ],
+ },
+ {
+ title: "d6 ...and there are some...",
+ id: "d6andtherearesomecc",
+ roll: [
+ "Apples.",
+ "Cherries.",
+ "Blueberries.",
+ "Strawberries.",
+ "Pears.",
+ "Blackberries.",
+ ],
+ },
+ {
+ title: "d8 To wash it down, we have some...",
+ id: "d8towashitdownwehavesomecc",
+ roll: [
+ "Water.",
+ "Brown ale.",
+ "Red ale.",
+ "Porter.",
+ "Stout.",
+ "Spiced wine.",
+ "Orange juice.",
+ "Apple juice.",
+ ],
+ },
+ {
+ title: "d6 ...and a cup of...",
+ id: "d6andacupofcc",
+ roll: [
+ "Green tea.",
+ "Black tea.",
+ "Light-roasted coffee.",
+ "Dark-roasted coffee.",
+ "Strong coffee.",
+ "Weak coffee.",
+ ],
+ },
+ {
+ title: "d8 ...with...",
+ id: "d8withcc",
+ roll: [
+ "Milk.",
+ "Sugar.",
+ "Cream.",
+ "Milk and sugar.",
+ "Cream and sugar.",
+ "Honey.",
+ "Cinnamon.",
+ "Nothing added.",
+ ],
+ },
+
+ {
+ title: "d6 Varieties This dish is...",
+ id: "d6varietiesthisdishis",
+ roll: [
+ "Exotic / Unusual (roll again and choose something outlandish/rare).",
+ "Fruits.",
+ "Meats.",
+ "Savories: These include cheese, nuts and seeds.",
+ "Seafood: This includes shellfish and ocean plants.",
+ "Vegetables.",
+ ],
+ },
+ {
+ title: "d4 Flavor This dish is...",
+ id: "d4flavorthisdishis",
+ roll: ["Sweet.", "Spicy.", "Sour.", "Savory."],
+ },
+ {
+ title: "d10 Preparation This dish is...",
+ id: "d10preparationthisdishis",
+ roll: [
+ "Baked.",
+ "Boiled.",
+ "Broiled.",
+ "Fried.",
+ "Grilled.",
+ "Poached.",
+ "Roasted.",
+ "Sauteed.",
+ "Seared.",
+ "Steamed.",
+ ],
+ },
+ {
+ title: "d4 Presentation This dish is served on or with...",
+ id: "d4presentationthisdishisservedonorwith",
+ roll: ["Bread.", "Leaf/Skewer.", "Pastry.", "Rice."],
+ },
+ {
+ title: "d8 Beverages Enjoy this dish with...",
+ id: "d8beveragesenjoythisdishwith",
+ roll: [
+ "Cider.",
+ "Juice.",
+ "Mead.",
+ "Milk / Kefir.",
+ "Tea / Coffee / Chocolate.",
+ "Wine.",
+ "Beer.",
+ "Spirits / Cocktails.",
+ ],
+ },
+ {
+ title: "d6 Sweet flavors The dish is flavored with...",
+ id: "d6sweetflavorsthedishisflavoredwith",
+ roll: [
+ "Sugar.",
+ "Molasses.",
+ "Honey.",
+ "Glaze (roll on fruits table).",
+ "Jam (roll on fruits table).",
+ "Pixie parts.",
+ ],
+ },
+ {
+ title: "d12 Spicy flavors The dish is flavored with...",
+ id: "d12spicyflavorsthedishisflavoredwith",
+ roll: [
+ "Curry.",
+ "Cumin.",
+ "Black pepper.",
+ "Red pepper.",
+ "Chili powder.",
+ "Cinnamon.",
+ "Green chili pepper.",
+ "Ghost chili pepper.",
+ "Paprika.",
+ "Sriracha.",
+ "Red dragon oil.",
+ "Flecks of salamander.",
+ ],
+ },
+ {
+ title: "d4 Sour flavors The dish is flavored with...",
+ id: "d4sourflavorsthedishisflavoredwith",
+ roll: [
+ "Yogurt.",
+ "Sour cream.",
+ "Sour fruit juice (roll d6 on fruits table).",
+ "Vinegar (d4): 1. white wine 2. red wine 3. fruits 4. digester juice",
+ ],
+ },
+ {
+ title: "d20 Fruits The dish is made with...",
+ id: "d20fruitsthedishismadewith",
+ roll: [
+ "Lemon.",
+ "Lime.",
+ "Grapes.",
+ "Apple.",
+ "Orange.",
+ "Cherry.",
+ "Pear.",
+ "Plum.",
+ "Peach.",
+ "Mango.",
+ "Coconut.",
+ "Banana.",
+ "Papaya.",
+ "Blueberries.",
+ "Raspberries.",
+ "Blackberries.",
+ "Watermelon.",
+ "Cantaloupe.",
+ "Honeydew.",
+ "Dryad melons.",
+ ],
+ },
+ {
+ title: "d20 Vegetables The dish is made with...",
+ id: "d20vegetablesthedishismadewith",
+ roll: [
+ "Asparagus.",
+ "Arugula.",
+ "Broccoli.",
+ "Carrots.",
+ "Cucumber.",
+ "Cauliflower.",
+ "Beans (d4): 1. black; 2. red; 3. string; 4. white.",
+ "Peppers (d4): 1. bell; 2. chili; 3. hot; 4. sweet.",
+ "Onion (d4): 1. green; 2. red; 3. sweet; 4. yellow.",
+ "Corn.",
+ "Parsnips.",
+ "Cabbage (d4): 1. green; 2. red; 3. purple; 4. white.",
+ "Turnips.",
+ "Radishes.",
+ "Beets.",
+ "Peas.",
+ "Spinach.",
+ "Sprouts.",
+ "Lettuce (d4): 1. butter; 2. iceberg; 3. romaine; 4. weedy.",
+ "Squash (d4): 1. butternut; 2. pumpkin; 3. summer; 4. zucchini.",
+ ],
+ },
+ {
+ title: "d20 Savories The dish is made with...",
+ id: "d20savoriesthedishismadewith",
+ roll: [
+ "White cheese.",
+ "Sharp cheese.",
+ "Mild cheese.",
+ "Stinky cheese.",
+ "Pungent cheese.",
+ "Blue cheese.",
+ "Yellow cheese.",
+ "Goat cheese.",
+ "Sheep's milk cheese.",
+ "Sunflower seeds.",
+ "Pumpkin seeds.",
+ "Poppy seeds.",
+ "Soybeans.",
+ "Pine nuts.",
+ "Almonds.",
+ "Pecans.",
+ "Hickory nuts.",
+ "Peanuts.",
+ "Pistachios.",
+ "Walnuts.",
+ ],
+ },
+ {
+ title: "d20 Common seafood The dish is made with...",
+ id: "d20commonseafoodthedishismadewith",
+ roll: [
+ "Clams.",
+ "Crab.",
+ "Herring.",
+ "Lobster.",
+ "Mussels.",
+ "Oysters.",
+ "Salmon.",
+ "Smelt.",
+ "Haddock.",
+ "Mackerel.",
+ "Squid.",
+ "Shrimp.",
+ "Prawns.",
+ "Tuna.",
+ "Halibut.",
+ "Cod.",
+ "Sardines.",
+ "Anchovies.",
+ "Scallops.",
+ "Sea bass.",
+ ],
+ },
+ {
+ title: "d20 Unusual seafood Unusual but tasty, the dish is made with...",
+ id: "d20unusualseafoodunusualbuttastythedishismadewith",
+ roll: [
+ "Skate.",
+ "Cuttlefish.",
+ "Flounder.",
+ "Grouper.",
+ "Marlin.",
+ "Snapper.",
+ "Monkfish.",
+ "Shark.",
+ "Swordfish.",
+ "Electric eel.",
+ "Dolphin.",
+ "Whale.",
+ "Seal.",
+ "Walrus.",
+ "Sea cucumber.",
+ "Starfish.",
+ "Jellyfish.",
+ "Kraken suckers.",
+ "Mermaid fin.",
+ "Aberrant tentacles.",
+ ],
+ },
+ {
+ title: "d20 Common meats The dish is made with...",
+ id: "d20commonmeatsthedishismadewith",
+ roll: [
+ "Beef.",
+ "Pork.",
+ "Mutton.",
+ "Chicken.",
+ "Turkey.",
+ "Duck.",
+ "Goose.",
+ "Venison.",
+ "Horse.",
+ "Ox.",
+ "Lamb.",
+ "Veal.",
+ "Pheasant.",
+ "Quail.",
+ "Rabbit.",
+ "Boar.",
+ "Goat.",
+ "Pigeon.",
+ "Sausage (roll 1d12 to determine base meat)",
+ "Roll twice and combine the meats",
+ ],
+ },
+ {
+ title: "d20 Uncommon meats Unusual but tasty, the dish is made with...",
+ id: "d20uncommonmeatsunusualbuttastythedishismadewith",
+ roll: [
+ "Squirrel.",
+ "Gopher.",
+ "Cat.",
+ "Dog.",
+ "Bear.",
+ "Wolf.",
+ "Crocodile.",
+ "Lizard.",
+ "Snake.",
+ "Rat.",
+ "Panther.",
+ "Beaver.",
+ "Bat.",
+ "Beetles.",
+ "Crickets.",
+ "Maggots.",
+ "Frog.",
+ "Turtle.",
+ "Lion.",
+ "Antelope.",
+ ],
+ },
+ {
+ title: "d20 Weird meats Surprisingly tasty, the dish is made with...",
+ id: "d20weirdmeatssurprisinglytastythedishismadewith",
+ roll: [
+ "Giant spider.",
+ "Ghoulflesh.",
+ "Rump of the satyr.",
+ "Centipede.",
+ "Medusa hair.",
+ "Manticore.",
+ "Dragonflesh (not usually from a real dragon, but a wyvern or drake).",
+ "Displacer beast.",
+ "Hellhound.",
+ "Aberrant eyes.",
+ "Gelatinous cube.",
+ "Halfling",
+ "Tarrasque testicles.",
+ "Devil's tongue.",
+ "Demon lips.",
+ "Otyugh feet.",
+ "Stirge wings.",
+ "Owlbear (the cheek is the best, the best places serve it plated with the beak intact).",
+ "Umber hulk.",
+ "Virgin priestess.",
+ ],
+ },
+ {
+ title: "d12 Bread The bread portion of the dish is...",
+ id: "d12breadthebreadportionofthedishis",
+ roll: [
+ "Sourdough baguette.",
+ "Whole-grain baguette.",
+ "Bread bowl.",
+ "Crusty roll.",
+ "Soft roll.",
+ "Pumpernickel roll.",
+ "Sesame seed bun.",
+ "Tortilla.",
+ "Pita.",
+ "Flat bread.",
+ "Mini pizza.",
+ "Hot pocket.",
+ ],
+ },
+
+ {
+ title: "d10 This wine was made in...",
+ id: "d10thiswinewasmadein",
+ roll: [
+ "A traditional coastal region known for its wines.",
+ "A mild, mountain valley known for its wines.",
+ "A region with a growing community of winemakers.",
+ "A foreign land that has been making wines for centuries.",
+ "A region where settlers have begun making wine as their ancestors had.",
+ "A secluded monastery.",
+ "A chain of islands far across the sea.",
+ "The basement of a little country inn.",
+ "The basement of a little country chapel or shrine.",
+ "The household of an elvish lord.",
+ ],
+ },
+ {
+ title: "d10 The wine is...",
+ id: "d10thewineis",
+ roll: [
+ "A pale white.",
+ "A bubbly white.",
+ "A goldish white.",
+ "A pale rosé.",
+ "A rich rosé.",
+ "A delicate red.",
+ "A thick red.",
+ "A deep red.",
+ "A robust red.",
+ "A reddish purple.",
+ ],
+ },
+ {
+ title: "d20 The wine smells of...",
+ id: "d20thewinesmellsof",
+ roll: [
+ "Springtime breezes.",
+ "Wildflowers.",
+ "Honey.",
+ "Roses.",
+ "Cherry blossoms.",
+ "Lilacs.",
+ "Lilies.",
+ "Wildflowers.",
+ "Morning dew.",
+ "Rain-covered flower petals.",
+ "Orange blossoms.",
+ "Young grapes.",
+ "Ripe grapes.",
+ "Cherries.",
+ "Tangerines.",
+ "Apple blossoms.",
+ "Ripe grapes.",
+ "Lemongrass.",
+ "Peach blossoms.",
+ "Hydrangeas.",
+ ],
+ },
+ {
+ title: "d20 The wine's flavor has notes of...",
+ id: "d20thewinesflavorhasnotesof",
+ roll: [
+ "Apple.",
+ "Blueberry.",
+ "Butter.",
+ "Citrus.",
+ "Cherry.",
+ "Chocolate.",
+ "Cloves.",
+ "Ginger.",
+ "Lemon.",
+ "Oak.",
+ "Peach.",
+ "Pear.",
+ "Pepper.",
+ "Pine.",
+ "Plum.",
+ "Raspberry.",
+ "Spices.",
+ "Smokiness.",
+ "Strawberry.",
+ "Tangerine.",
+ ],
+ },
+ {
+ title: "d10 The wine is served in...",
+ id: "d10thewineisservedin",
+ roll: [
+ "A glass goblet.",
+ "A glass flute.",
+ "A glass mug.",
+ "A glass cup.",
+ "A tin cup.",
+ "A brass goblet.",
+ "A steel mug.",
+ "A gilded flute.",
+ "A silver goblet.",
+ "A bucket.",
+ ],
+ },
+ {
+ title: "d10 The wine is best when enjoyed...",
+ id: "d10thewineisbestwhenenjoyed",
+ roll: [
+ "Iced.",
+ "Chilled.",
+ "Cold.",
+ "After it has had a few minutes to breathe.",
+ "After it has had a few hours to breathe.",
+ "Lightly spiced.",
+ "Warmed.",
+ "Hot.",
+ "Honeyed.",
+ "Heavily spiced and boiled.",
+ ],
+ },
+ {
+ title: "d10 The wine makes a great pairing with...",
+ id: "d10thewinemakesagreatpairingwith",
+ roll: [
+ "Oysters or fish.",
+ "Lobster or crab.",
+ "Chicken or turkey.",
+ "Pork chops or bacon.",
+ "Steak or veal.",
+ "Mutton or lamb.",
+ "Sausage.",
+ "A soft cheese.",
+ "A hard cheese.",
+ "A stinky cheese.",
+ ],
+ },
+ {
+ title: "d10 There is a tale that this type of wine was...",
+ id: "d10thereisatalethatthistypeofwinewas",
+ roll: [
+ "A gift from a god or goddess to an ancient people.",
+ "Drunk at a famed wedding feast.",
+ "Drunk at the funeral of a legendary king or queen.",
+ "Consumed by a legendary warrior before slaying a dragon.",
+ "Consumed by a legendary priest or priestess prior to making a dark prophecy.",
+ "Consumed by a legendary witch or wizard before he or she mysteriously disappeared.",
+ "Consumed by a legendary thief before stealing a celebrated gem.",
+ "Consumed by a legendary knight before leading a host to victory against impossible odds.",
+ "Consumed by a famous pair of lovers as they poisoned themselves.",
+ "First produced by a now-extinct, ancient race or clan.",
+ ],
+ },
+
+ // end of food
];
diff --git a/js/roll_magic.js b/js/roll_magic.js
index fd0ad2f..9f6d594 100644
--- a/js/roll_magic.js
+++ b/js/roll_magic.js
@@ -2,262 +2,312 @@
//
top.magic = [
+ {
+ title: "d4 Each side pouch can hold ___ pounds of material...",
+ id: "d4eachsidepouchcanhold___poundsofmaterial_dimensonshaversack",
+ roll: ["10", "15", "20", "25"],
+ },
+ {
+ title: "d4 not exceeding a volume of ___ cubic feet...",
+ id: "d4notexceedingavolumeof___cubicfeet_dimensonshaversack",
+ roll: ["1", "1/2", "2", "2 1/2"],
+ },
+ {
+ title:
+ "d6 The large central pouch can hold up to ___ pounds of material...",
+ id:
+ "d6thelargecentralpouchcanholdupto___poundsofmaterial_dimensonshaversack",
+ roll: ["50", "60", "70", "80", "90", "100"],
+ },
+ {
+ title: "d6 or ___ cubic feet...",
+ id: "d6or___cubicfeet_dimensonshaversack",
+ roll: ["6 1/2", "7", "7 1/2", "8", "8 1/2", "9"],
+ },
+ {
+ title:
+ "d4 The haversack always weighs ___ pound regardless of its contents...",
+ id:
+ "d4thehaversackalwaysweighs___poundregardlessofitscontents_dimensonshaversack",
+ roll: ["2 1/2", "5", "7 1/2", "10"],
+ },
+ {
+ title:
+ "d6 On the outside, the bag is roughly ___ feet in diameter at the mouth...",
+ id: "d6ontheoutsidethebagisroughly___feetindiameteratthemouth_dimensions",
+ roll: ["1", "1 1/2", "2", "2 1/2", "3", "3/12"],
+ },
+ {
+ title: "d6 and ___ feet deep...",
+ id: "d6and___feetdeep_dimensions",
+ roll: ["2 1/2", "3", "3 1/2", "4", "4 1/2", "5"],
+ },
+ {
+ title: "d6 It can hold up to ___ pounds...",
+ id: "d6itcanholdupto___pounds_dimensions",
+ roll: ["200", "350", "500", "650", "800", "1000"],
+ },
+ {
+ title: "d4 Not exceeding a volume of ___ cubic feet...",
+ id: "d4notexceedingavolumeof___cubicfeet_dimensions",
+ roll: ["32", "48", "64", "80"],
+ },
+ {
+ title: "d4 The bag always weighs ___ pounds regardless of its contents",
+ id: "d4thebagalwaysweighs___poundsregardlessofitscontents_dimensions",
+ roll: ["10", "15", "20", "25"],
+ },
+ {
+ title: "d20 The item appears to be made of...",
+ id: "d20theitemappearstobemadeof_bagofholding",
+ roll: [
+ "rough leather",
+ "fine leather",
+ "hemp or linen",
+ "heavy paper",
+ "silk",
+ "burlap",
+ "a preserved organ",
+ "spider silk",
+ "mithril chain",
+ "human hair",
+ "canvas",
+ "dragon scales",
+ "woven vines",
+ "pressed leaves",
+ "an old set of bagpipes",
+ "a human (or other pc race) skull and/or rib cage",
+ "living flesh",
+ "cloth of gold",
+ "cloth of silver",
+ "velvet",
+ ],
+ },
+ {
+ title: "d10 The item is of ___ origin...",
+ id: "d10theitemisof___origin_bagofholding",
+ roll: [
+ "infernal",
+ "celestial",
+ "arcane",
+ "divine",
+ "planar",
+ "interdimensional",
+ "natural",
+ "mundane",
+ "miraculous",
+ "unknown",
+ ],
+ },
+ {
+ title: "d10 The item...",
+ id: "d10theitem_bagofholding",
+ roll: [
+ "smells strange",
+ "is covered in postage stamps/seals",
+ "is embossed or embroidered with an ornate design",
+ "glows in the dark",
+ "has an obvious repair",
+ "is made of two different materials (roll twice on the 'appears to be made of...' table)",
+ "has more than one compartment (roll internal dimensions for the main pouch twice, but otherwise treat as one item)",
+ "requires attunement to use",
+ "deals one d-eight bludgeoning damage",
+ "is always open",
+ ],
+ },
+ {
+ title: "d20 Things that are placed into the item...",
+ id: "d20thingsthatareplacedintotheitem_bagofholding",
+ roll: [
+ "grow in size over time",
+ "shrink in size over time",
+ "are cleaned over time",
+ "are dirtied over time",
+ "rust over time",
+ "age unnaturally quickly",
+ "age unnaturally slowly",
+ "rot",
+ "are preserved",
+ "are hot to the touch",
+ "are cool to the touch",
+ "slowly gain sentience",
+ "slowly lose intelligence",
+ "change color",
+ "lose color",
+ "are blessed",
+ "are cursed",
+ "shine in darkness",
+ "absorb light",
+ "roll Twice",
+ ],
+ },
+ {
+ title: "d10 The item's previous owner...",
+ id: "d10theitemspreviousowner_bagofholding",
+ roll: [
+ "the bag had no previous owner",
+ "threw it away",
+ "sold it",
+ "lost it gambling",
+ "had it stolen",
+ "gave it to a friend",
+ "died suddenly",
+ "is looking for it",
+ "knows where it is",
+ "is the Big Bad",
+ ],
+ },
+ {
+ title:
+ "d20 Adventure Seed: Congratulations! You found an [insert extradimensional item here]! It contains...",
+ id:
+ "d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding",
+ roll: [
+ "nothing",
+ "60ft of rope",
+ "a wheel of cheese",
+ "a bundle of dried leaves",
+ "a mummified bird",
+ "a signet ring",
+ "thirteen random playing cards",
+ "a broken tin whistle",
+ "a pair of false teeth",
+ "an I.O.U.",
+ "a dried-up self-inking quill",
+ "a packet of seeds",
+ "a brochure from a bank",
+ "a knit hat",
+ "a handful of diamonds",
+ "a single children's shoe",
+ "a set of thieves' tools",
+ "a half-full thermos of warm tea",
+ "the remains of the item's previous owner",
+ "another [insert extradimensional item here]",
+ ],
+ },
+ {
+ title:
+ "d20 Adventure Seed: You love your [generic extradimensional doodad]! It's great! But suddenly...",
+ id:
+ "d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding",
+ roll: [
+ "the item begins to emit smoke when open",
+ "you have a 25% chance to pull a living fish out of the item instead of whatever you were looking for",
+ "any gold stored in the item instantly becomes lead",
+ "any gold stored in the item is instantly doubled",
+ "a contract appears in the item, claiming that your lease is up, and that all contents of the item will be repossessed as soon as you finish reading this sentence",
+ "rations appear in the item every sunrise, and if unconsumed, disappear every sunset",
+ "the item begins to emit bright light from the opening when open",
+ "a black-hilted dagger and a list of names appear in the item",
+ "a love letter from an NPC you've encountered in the past appears in the item",
+ "a bejeweled mechanical bird appears in the item. If wound, it casts sleep (as a first level spell) once per day, but affects creatures of the DM's choosing",
+ "a cool breeze begins to flow through the item, and creatures left in the item do not suffocate",
+ "if thrown or dropped, the item begins to fall so that it points toward something specific",
+ "a crystal ball appears in the item, and if touched, is filled with the image of a searching eye",
+ "a long, thin needle appears in the item that can be used to expand or alter the item's outside dimensions",
+ "a book appears in the item that contains a first level spell you do not know. This spell can be cast once a day.",
+ "a set of two six sided dice appear in the item. Once per day, as an action they can be rolled, and if their value equals nine or more, you may immediately take an extra turn",
+ "the item begins to make an unignorable high-pitched squeal any time it is open",
+ "the inside dimensions of your item have changed, and you must reroll them",
+ "the contents of your item have been swapped with those of another pocket dimension",
+ "you hear voices from inside you item, and you are surprised to find two halflings rummaging through the contents of your item",
+ ],
+ },
+ {
+ title:
+ "d20 Adventure Seed: You're walking down a forest/desert/city road when out of nowhere!...",
+ id:
+ "d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding",
+ roll: [
+ "a bag of holding appears in your hand",
+ "a heward's handy haversack appears on your back",
+ "a portable hole appears on the ground",
+ "you come across a bag of holding the size of a horse",
+ "you come across a bag of holding the size of a horsefly",
+ "you hear a voice say 'you wanna buy a bag of holding?'",
+ "you hear a voice say 'if you've got a bag of holding to sell, I'll make it worth your while...'",
+ "a desperate individual asks you if you've seen their bag of holding",
+ "a fleeing individual thrusts a bag of holding into your hands",
+ "a small creature makes eye contact with you, then disappears into a bag of holding",
+ "a distraught individual threatens to throw (what they say is) a bag of holding into (what they claim is) a portable hole",
+ "a well meaning individual doesn't understand why they can't put their portable hole into a bag of holding",
+ "an emaciated individual appears out of nowhere, and claims a member of your party trapped them in a portable hole",
+ "a member of your party appears out of nowhere, and claims that a doppelganger trapped them in a portable hole",
+ "a merchant tries to sell you the schematics for an 'arrowhead of total destruction'",
+ "you come across a plaque commemorating the detonation of an 'arrowhead of total destruction'",
+ "you come across a worn blue-painted wooden cabinet with a portable hole on one of the inside walls",
+ "an individual who claims to be Heward wants you to fill out a questionnaire about haversacks and their relative handiness",
+ "an individual who claims to be Heward asks you to test a new invention he calls Heward's Handsome Hat",
+ "you come across what you believe to be bag of holding, but is actually a mimic. Oh no!",
+ ],
+ },
+ {
+ title:
+ "d6 Adventure Seed: You come across a bag of holding the size of a house. The opening is...",
+ id:
+ "d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding",
+ roll: [
+ "open, and you can see inside",
+ "open, but dark",
+ "open, but barred by a large gate or door",
+ "open, but sealed by a wall or rocks",
+ "closed, but easily opened",
+ "closed, and not easily opened",
+ ],
+ },
+ {
+ title: "d20 Adventure Seed: the inside of the bag is...",
+ id: "d20adventureseedtheinsideofthebagis_bagofholding",
+ roll: [
+ "a house, complete with chimney, porch and cellar. It is very slightly larger on the inside than is on the outside",
+ "full of rations, coins and other mundane items, but much larger than you're used to seeing",
+ "full of rations, coins and common magical items, but much larger than you're used to seeing",
+ "the entrance to a series of caves and caverns that would otherwise be impossible in the area you're in",
+ "a facility for the care and maintenance of pocket dimensions. The interior is seemingly infinite, but the opening is always a few steps away",
+ "a small kingdom. The entrance is guarded by individuals in heavy armor",
+ "a large shop",
+ "seemingly empty",
+ "seemingly full, but everything is actually an illusion",
+ "smaller on the inside than it is on the outside",
+ "another universe, seemingly of equal size and complexity as the one you came from",
+ "another universe, but everything is slightly smaller than it is in the one you came from",
+ "another universe, but everything is slightly larger than is is in the one you came from",
+ "another universe, but everything is wildly disproportionate",
+ "full of dinosaurs, swamps, and palm trees",
+ "an arid vacuum. In the distance you can see stars, planets and endless darkness",
+ "an academy",
+ "a desert island in a vast sea",
+ "an ornately decorated bedroom",
+ "a fully stocked torture chamber",
+ ],
+ },
- {"title": "d4 Each side pouch can hold ___ pounds of material...", "id":"d4eachsidepouchcanhold___poundsofmaterial_dimensonshaversack", "roll":[
- "10",
- "15",
- "20",
- "25", ]},
- {"title": "d4 not exceeding a volume of ___ cubic feet...", "id":"d4notexceedingavolumeof___cubicfeet_dimensonshaversack", "roll":[
- "1",
- "1/2",
- "2",
- "2 1/2", ]},
- {"title": "d6 The large central pouch can hold up to ___ pounds of material...", "id":"d6thelargecentralpouchcanholdupto___poundsofmaterial_dimensonshaversack", "roll":[
- "50",
- "60",
- "70",
- "80",
- "90",
- "100", ]},
- {"title": "d6 or ___ cubic feet...", "id":"d6or___cubicfeet_dimensonshaversack", "roll":[
- "6 1/2",
- "7",
- "7 1/2",
- "8",
- "8 1/2",
- "9", ]},
- {"title": "d4 The haversack always weighs ___ pound regardless of its contents...", "id":"d4thehaversackalwaysweighs___poundregardlessofitscontents_dimensonshaversack", "roll":[
- "2 1/2",
- "5",
- "7 1/2",
- "10", ]},
-
- {"title": "d6 On the outside, the bag is roughly ___ feet in diameter at the mouth...", "id":"d6ontheoutsidethebagisroughly___feetindiameteratthemouth_dimensions", "roll":[
- "1",
- "1 1/2",
- "2",
- "2 1/2",
- "3",
- "3/12", ]},
- {"title": "d6 and ___ feet deep...", "id":"d6and___feetdeep_dimensions", "roll":[
- "2 1/2",
- "3",
- "3 1/2",
- "4",
- "4 1/2",
- "5", ]},
- {"title": "d6 It can hold up to ___ pounds...", "id":"d6itcanholdupto___pounds_dimensions", "roll":[
- "200",
- "350",
- "500",
- "650",
- "800",
- "1000", ]},
- {"title": "d4 Not exceeding a volume of ___ cubic feet...", "id":"d4notexceedingavolumeof___cubicfeet_dimensions", "roll":[
- "32",
- "48",
- "64",
- "80", ]},
- {"title": "d4 The bag always weighs ___ pounds regardless of its contents", "id":"d4thebagalwaysweighs___poundsregardlessofitscontents_dimensions", "roll":[
- "10",
- "15",
- "20",
- "25", ]},
-
- {"title": "d20 The item appears to be made of...", "id":"d20theitemappearstobemadeof_bagofholding", "roll":[
-"rough leather",
-"fine leather",
-"hemp or linen",
-"heavy paper",
-"silk",
-"burlap",
-"a preserved organ",
-"spider silk",
-"mithril chain",
-"human hair",
-"canvas",
-"dragon scales",
-"woven vines",
-"pressed leaves",
-"an old set of bagpipes",
-"a human (or other pc race) skull and/or rib cage",
-"living flesh",
-"cloth of gold",
-"cloth of silver",
-"velvet", ]},
- {"title": "d10 The item is of ___ origin...", "id":"d10theitemisof___origin_bagofholding", "roll":[
-"infernal",
-"celestial",
-"arcane",
-"divine",
-"planar",
-"interdimensional",
-"natural",
-"mundane",
-"miraculous",
-"unknown", ]},
- {"title": "d10 The item...", "id":"d10theitem_bagofholding", "roll":[
-"smells strange",
-"is covered in postage stamps/seals",
-"is embossed or embroidered with an ornate design",
-"glows in the dark",
-"has an obvious repair",
-"is made of two different materials (roll twice on the 'appears to be made of...' table)",
-"has more than one compartment (roll internal dimensions for the main pouch twice, but otherwise treat as one item)",
-"requires attunement to use",
-"deals one d-eight bludgeoning damage",
-"is always open", ]},
- {"title": "d20 Things that are placed into the item...", "id":"d20thingsthatareplacedintotheitem_bagofholding", "roll":[
-"grow in size over time",
-"shrink in size over time",
-"are cleaned over time",
-"are dirtied over time",
-"rust over time",
-"age unnaturally quickly",
-"age unnaturally slowly",
-"rot",
-"are preserved",
-"are hot to the touch",
-"are cool to the touch",
-"slowly gain sentience",
-"slowly lose intelligence",
-"change color",
-"lose color",
-"are blessed",
-"are cursed",
-"shine in darkness",
-"absorb light",
-"roll Twice", ]},
- {"title": "d10 The item's previous owner...", "id":"d10theitemspreviousowner_bagofholding", "roll":[
-"the bag had no previous owner",
-"threw it away",
-"sold it",
-"lost it gambling",
-"had it stolen",
-"gave it to a friend",
-"died suddenly",
-"is looking for it",
-"knows where it is",
-"is the Big Bad", ]},
- {"title": "d20 Adventure Seed: Congratulations! You found an [insert extradimensional item here]! It contains...", "id":"d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding", "roll":[
-"nothing",
-"60ft of rope",
-"a wheel of cheese",
-"a bundle of dried leaves",
-"a mummified bird",
-"a signet ring",
-"thirteen random playing cards",
-"a broken tin whistle",
-"a pair of false teeth",
-"an I.O.U.",
-"a dried-up self-inking quill",
-"a packet of seeds",
-"a brochure from a bank",
-"a knit hat",
-"a handful of diamonds",
-"a single children's shoe",
-"a set of thieves' tools",
-"a half-full thermos of warm tea",
-"the remains of the item's previous owner",
-"another [insert extradimensional item here]", ]},
- {"title": "d20 Adventure Seed: You love your [generic extradimensional doodad]! It's great! But suddenly...", "id":"d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding", "roll":[
-"the item begins to emit smoke when open",
-"you have a 25% chance to pull a living fish out of the item instead of whatever you were looking for",
-"any gold stored in the item instantly becomes lead",
-"any gold stored in the item is instantly doubled",
-"a contract appears in the item, claiming that your lease is up, and that all contents of the item will be repossessed as soon as you finish reading this sentence",
-"rations appear in the item every sunrise, and if unconsumed, disappear every sunset",
-"the item begins to emit bright light from the opening when open",
-"a black-hilted dagger and a list of names appear in the item",
-"a love letter from an NPC you've encountered in the past appears in the item",
-"a bejeweled mechanical bird appears in the item. If wound, it casts sleep (as a first level spell) once per day, but affects creatures of the DM's choosing",
-"a cool breeze begins to flow through the item, and creatures left in the item do not suffocate",
-"if thrown or dropped, the item begins to fall so that it points toward something specific",
-"a crystal ball appears in the item, and if touched, is filled with the image of a searching eye",
-"a long, thin needle appears in the item that can be used to expand or alter the item's outside dimensions",
-"a book appears in the item that contains a first level spell you do not know. This spell can be cast once a day.",
-"a set of two six sided dice appear in the item. Once per day, as an action they can be rolled, and if their value equals nine or more, you may immediately take an extra turn",
-"the item begins to make an unignorable high-pitched squeal any time it is open",
-"the inside dimensions of your item have changed, and you must reroll them",
-"the contents of your item have been swapped with those of another pocket dimension",
-"you hear voices from inside you item, and you are surprised to find two halflings rummaging through the contents of your item", ]},
- {"title": "d20 Adventure Seed: You're walking down a forest/desert/city road when out of nowhere!...", "id":"d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding", "roll":[
-"a bag of holding appears in your hand",
-"a heward's handy haversack appears on your back",
-"a portable hole appears on the ground",
-"you come across a bag of holding the size of a horse",
-"you come across a bag of holding the size of a horsefly",
-"you hear a voice say 'you wanna buy a bag of holding?'",
-"you hear a voice say 'if you've got a bag of holding to sell, I'll make it worth your while...'",
-"a desperate individual asks you if you've seen their bag of holding",
-"a fleeing individual thrusts a bag of holding into your hands",
-"a small creature makes eye contact with you, then disappears into a bag of holding",
-"a distraught individual threatens to throw (what they say is) a bag of holding into (what they claim is) a portable hole",
-"a well meaning individual doesn't understand why they can't put their portable hole into a bag of holding",
-"an emaciated individual appears out of nowhere, and claims a member of your party trapped them in a portable hole",
-"a member of your party appears out of nowhere, and claims that a doppelganger trapped them in a portable hole",
-"a merchant tries to sell you the schematics for an 'arrowhead of total destruction'",
-"you come across a plaque commemorating the detonation of an 'arrowhead of total destruction'",
-"you come across a worn blue-painted wooden cabinet with a portable hole on one of the inside walls",
-"an individual who claims to be Heward wants you to fill out a questionnaire about haversacks and their relative handiness",
-"an individual who claims to be Heward asks you to test a new invention he calls Heward's Handsome Hat",
-"you come across what you believe to be bag of holding, but is actually a mimic. Oh no!", ]},
- {"title": "d6 Adventure Seed: You come across a bag of holding the size of a house. The opening is...", "id":"d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding", "roll":[
-"open, and you can see inside",
-"open, but dark",
-"open, but barred by a large gate or door",
-"open, but sealed by a wall or rocks",
-"closed, but easily opened",
-"closed, and not easily opened", ]},
- {"title": "d20 Adventure Seed: the inside of the bag is...", "id":"d20adventureseedtheinsideofthebagis_bagofholding", "roll":[
-"a house, complete with chimney, porch and cellar. It is very slightly larger on the inside than is on the outside",
-"full of rations, coins and other mundane items, but much larger than you're used to seeing",
-"full of rations, coins and common magical items, but much larger than you're used to seeing",
-"the entrance to a series of caves and caverns that would otherwise be impossible in the area you're in",
-"a facility for the care and maintenance of pocket dimensions. The interior is seemingly infinite, but the opening is always a few steps away",
-"a small kingdom. The entrance is guarded by individuals in heavy armor",
-"a large shop",
-"seemingly empty",
-"seemingly full, but everything is actually an illusion",
-"smaller on the inside than it is on the outside",
-"another universe, seemingly of equal size and complexity as the one you came from",
-"another universe, but everything is slightly smaller than it is in the one you came from",
-"another universe, but everything is slightly larger than is is in the one you came from",
-"another universe, but everything is wildly disproportionate",
-"full of dinosaurs, swamps, and palm trees",
-"an arid vacuum. In the distance you can see stars, planets and endless darkness",
-"an academy",
-"a desert island in a vast sea",
-"an ornately decorated bedroom",
-"a fully stocked torture chamber", ]},
-
-
-
- {"title": "d20 The magical disease is associated with...", "id":"d20themagicaldiseaseisassociatedwith_magicalmaladies", "roll":[
- "Belching up vermin.",
- "Demonic or ghostly possession.",
- "The desire to consume humanoid flesh.",
- "The desire to consume rocks or dirt.",
- "The desire to consume pixies and sprites.",
- "The desire to dig a deep hole.",
- "The desire to build an immense wall.",
- "Gaining the personality of a long-dead, well-known magic-user.",
- "Gradually morphing into a wild beast.",
- "Gradually morphing into a puddle of ooze.",
- "Imitating the behavior of a common beast.",
- "Loss of the power of speech.",
- "Periodic spells of befuddlement.",
- "Purple or green splotches on the skin.",
- "Rapid growth of facial hair.",
- "Rapid growth of fingernails or teeth.",
- "Rapid hair growth.",
- "Uncontrollable fits of laughter or tears.",
- "Uncontrollable singing or dancing.",
- "Overactive libido.", ]},
-
-
-
+ {
+ title: "d20 The magical disease is associated with...",
+ id: "d20themagicaldiseaseisassociatedwith_magicalmaladies",
+ roll: [
+ "Belching up vermin.",
+ "Demonic or ghostly possession.",
+ "The desire to consume humanoid flesh.",
+ "The desire to consume rocks or dirt.",
+ "The desire to consume pixies and sprites.",
+ "The desire to dig a deep hole.",
+ "The desire to build an immense wall.",
+ "Gaining the personality of a long-dead, well-known magic-user.",
+ "Gradually morphing into a wild beast.",
+ "Gradually morphing into a puddle of ooze.",
+ "Imitating the behavior of a common beast.",
+ "Loss of the power of speech.",
+ "Periodic spells of befuddlement.",
+ "Purple or green splotches on the skin.",
+ "Rapid growth of facial hair.",
+ "Rapid growth of fingernails or teeth.",
+ "Rapid hair growth.",
+ "Uncontrollable fits of laughter or tears.",
+ "Uncontrollable singing or dancing.",
+ "Overactive libido.",
+ ],
+ },
];
diff --git a/js/roll_menu.js b/js/roll_menu.js
index a901cf5..d7480ba 100644
--- a/js/roll_menu.js
+++ b/js/roll_menu.js
@@ -1,812 +1,10806 @@
// menu.js
//
-castle_description_rolls = ["dungeons/d10thecastlesits", "dungeons/d12thecastlewasbuiltby", "dungeons/d4thecastlewasbuilt", "dungeons/d6currentlythecastlesconditionis", "dungeons/d12presentlythecastleisoccupiedby", "dungeons/d12thepositionorterritoryisworthdefendingbecause", "dungeons/d10thecastlesouterdefensesinclude", "dungeons/d6theinnerkeepsdefensesinclude", "dungeons/d8thecastlecanbeheldeffectivelybyasfewas", "dungeons/d6inadditiontoitsgarrisonthecastlecanholdfoodstorestowithstandathreemonthsiegeforupto", "dungeons/d12thecastleisknownfor", "dungeons/d12whatisrumoredtobehiddeninthecastle", ];
-prison_description_rolls = ["dungeons/d12theprisonislocated", "dungeons/d8theprisonwasbuiltby", "dungeons/d6theprisoncomplexis", "dungeons/d6theprisonissurroundedby", "dungeons/d10prisonersareheldwithin", "dungeons/d4thecellsorpitsconditionis", "dungeons/d4prisonersaretreated", "dungeons/d10theprisonisknownfor", "dungeons/d8accordingtorumorwithintheprisonswallslies", ];
-
+castle_description_rolls = [
+ "dungeons/d10thecastlesits",
+ "dungeons/d12thecastlewasbuiltby",
+ "dungeons/d4thecastlewasbuilt",
+ "dungeons/d6currentlythecastlesconditionis",
+ "dungeons/d12presentlythecastleisoccupiedby",
+ "dungeons/d12thepositionorterritoryisworthdefendingbecause",
+ "dungeons/d10thecastlesouterdefensesinclude",
+ "dungeons/d6theinnerkeepsdefensesinclude",
+ "dungeons/d8thecastlecanbeheldeffectivelybyasfewas",
+ "dungeons/d6inadditiontoitsgarrisonthecastlecanholdfoodstorestowithstandathreemonthsiegeforupto",
+ "dungeons/d12thecastleisknownfor",
+ "dungeons/d12whatisrumoredtobehiddeninthecastle",
+];
+prison_description_rolls = [
+ "dungeons/d12theprisonislocated",
+ "dungeons/d8theprisonwasbuiltby",
+ "dungeons/d6theprisoncomplexis",
+ "dungeons/d6theprisonissurroundedby",
+ "dungeons/d10prisonersareheldwithin",
+ "dungeons/d4thecellsorpitsconditionis",
+ "dungeons/d4prisonersaretreated",
+ "dungeons/d10theprisonisknownfor",
+ "dungeons/d8accordingtorumorwithintheprisonswallslies",
+];
top.menu = [
-
- { "title":"All", "id":"All",
- "items":[
-
-
- {"title":"Additional Starting Equipment", "use":"Down on your luck? Just scrounging together your most precious personal effects to start an adventure? Absolutely desperate to give your Level One urban campaign some flavor from the get-go? Well you've come to the right place: Lined With Eyes Enterprises has the most prodigious collection of loose odds-and-ends for those who can't rely on finding fifty feet of silk rope or a pack of five sunrods.", "main_rolls":[ "objects/1d10knives", "objects/1d20personaleffects", "objects/1d12traditionalequipment", ],"sub_rolls":[],},
- {"title":"Alchemical Mishaps", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20alchemicalmishaps", ],"sub_rolls":[],},
- {"title":"Alchemists", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thealchemistis", "npcs/d6thealchemistislookingfor", "npcs/d8thealchemistcarries", "npcs/d6thealchemistlearnedhishercraftfrom", "npcs/d10thealchemistspecializesin", "npcs/d12thealchemistsbrewispercolatingin", "npcs/d20thealchemistscauldroncurrentlycontains", "npcs/d10thealchemistisbrewing", ],"sub_rolls":[],},
- {"title":"Ales and Wines", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d21ales", "objects/d34wines",],"sub_rolls":[],},
- {"title":"Altar, Holy", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10thealtarchamberislitby_altarholy", "objects/d10uponapproachingthealtaryoufeel_altarholy", "objects/d10thealtarismadeof_altarholy", "objects/d10atopthealtaryoufind_altarholy", "objects/d6theappropriateritualtoperformonthisaltarinvolves_altarholy", "objects/d6ifyouperformtheritualcorrectlyyoumayreceiveablessingof_altarholy", "objects/d6ifyouperformtheritualincorrectlyyoumayfeel_altarholy",],"sub_rolls":[],},
- {"title":"Altar, Unholy", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10thealtarchamberislitby_altarunholy", "objects/d10uponapproachingthealtaryoufeel_altarunholy", "objects/d10thealtarismadeof_altarunholy", "objects/d10atopthealtaryoufind_altarunholy", "objects/d6youfindaprisonertiedtothealtarifyousacrificeaprisoneronthealtar_altarunholy", "objects/d6youfindaprisonertiedtothealtarifyouleavetheprisonerthere_altarunholy", "objects/d6youfindaprisonertiedtothealtarifyoufreetheprisoner_altarunholy",],"sub_rolls":[],},
- {"title":"Ancient Musical Instruments", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/dxinsturment",],"sub_rolls":[],},
- {"title":"Animal - Bat", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6sizethebatis_bats", "monsters/d10furcolorwitha_bats", "monsters/d10skincolorand_bats", "monsters/d10eyesthebathas_bats", "monsters/d10faceheadthebathas_bats", "monsters/d10mannerthebat_bats", "monsters/d10dietthistypeofbatpreferstoeat_bats", "monsters/d10sleepinghabitsthistypeofbatistypicallymostactive_bats", "monsters/d10habitatthistypeofbatevolvedtothrive_bats",],"sub_rolls":[],},
- {"title":"Animal - Cat", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6sizethecatis_cats", "monsters/d12coatthecatscoatis_cats", "monsters/d12eyesthecathas_cats", "monsters/d10breedskillsthisvarietyofcatwasbred_cats", "monsters/d10favoritefoodsthiscatisparticularlyfondof_cats", "monsters/d10individualmarkingsthiscathas_cats", "monsters/d10individualhabitsthiscathas_cats", "monsters/d10individualtalentthisparticularcatisverygoodat_cats",],"sub_rolls":[],},
- {"title":"Animal - Horse", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d8breedvarietythehorseis_horses", "monsters/d8genderandagethehorseis_horses", "monsters/d8qualitythehorseis_horses", "monsters/d8colorthehorsescoatis_horses", "monsters/d8eyesthehorsehas_horses", "monsters/d8flawthehorseis_horses", "monsters/d8severityofflawthehorsesflawis_horses", "monsters/d8distinguishingfeaturethehorsehas_horses", "monsters/d8personalitymostofthetimethishorseis_horses", "monsters/d8behaviorthehorseoften_horses",],"sub_rolls":[],},
- {"title":"Animal - Monkeys", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12themonkeysnameis_monkeys", "monsters/d12mostofthemonkeysfuris_monkeys", "monsters/d12themonkeysdistinctivemarkingsinclude_monkeys", "monsters/d12themonkeyisespeciallygoodat_monkeys", "monsters/d12themonkeyislookingfor_monkeys",],"sub_rolls":[],},
- {"title":"Animal - Rats", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6sizetheratis_rats", "monsters/d10colortheratsfuris_rats", "monsters/d10markingstherathas_rats", "monsters/d10teeththerathas_rats", "monsters/d10mannertherat_rats", "monsters/d10favoritefoodtheratpreferstoeat_rats", "monsters/d10otherfoodbutwilljustashappilyeat_rats", "monsters/d10nestinghabitsthistypeofratofteninfests_rats", "monsters/d10diseasethistypeofratisbelievedtospread_rats",],"sub_rolls":[],},
- {"title":"Animal - Spiders", "use":"These are some tables for giving spiders some flavor. Mmmm, tasty spiders…", "main_rolls":[ "monsters/d8colorthespideris", "monsters/d8markingsthespiderhas", "monsters/d6eyesthespiderseyesare", "monsters/d6mouththespidersmouthis", "monsters/d8poisonthespidersvenomcancause", "monsters/d6huntingthespiderprefers", "monsters/d6websthespiderspins",],"sub_rolls":[],},
- {"title":"Animal - Wolves", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d10colorthewolfscoatis", "monsters/d10markingsthewolfhas", "monsters/d12eyesthewolfseyesare", "monsters/d12mannerthewolfis", "monsters/d6huntingthewolfprefersto", "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat", "monsters/d10packthewolfis", "monsters/d10habitatthistypeofwolfevolvedtothrive",],"sub_rolls":[],},
- {"title":"Apprentice Crafter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theapprenticeis", "npcs/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Arena Games", "use":"These are tables for generating a series of gladiatorial events to entertain or to challenge your PCs.", "main_rolls":["settlements/d8thearenais", "settlements/d8thegamesarebeingheld", "settlements/d8themaineventis", "settlements/d12thedayschampionwins", "settlements/d6thecrowdsattitudeis", "settlements/d8thecrowdismadeupofmostly", ],"sub_rolls":[],},
- {"title":"Artisan", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theartisanis", "npcs/d8theartisanhas", "npcs/d8theartisanhas", "npcs/d6theartisanisparticularlyskilledat", "npcs/d8theartisanislookingfor", "npcs/d6theartisaniscarrying", "npcs/d6theartisanis", "npcs/d6theartisandreamsof", ],"sub_rolls":[],},
- {"title":"Assassins' Guild", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d12theguildssymbolis", "factions/d20theguildspreferredmethodofexecutionis", "factions/d12guildmemberstypicallyarmthemselveswith", "factions/d6guildmemberstypicallyoperate", "factions/d6guildmemberstypicallyknow", "factions/d12theguildsleaderis", "factions/d6theguildsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d8theguildrefusestotakecontractstokill", "factions/d8guildmemberstypicallystrikewith", "factions/d8guildmemberstypicallyplantheirattacksfor", "factions/d12theguildsheadquartersishiddeninornear", "factions/d12theguildisfearedorrespectedby", ],"sub_rolls":[],},
- {"title":"Assassins", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12theassassinis", "npcs/d20theassassinhas", "npcs/d20theassassinwears", "npcs/d10theassassinwields", "npcs/d20theassassinalsocarries", "npcs/d10theassassinislookingfor", "npcs/d6theassassinpreferstooperate", "npcs/d20recentlytheassassinhasbeenrumoredtohavenotchedakillinornear", ],"sub_rolls":[],},
- {"title":"Bag of Holding Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "magic/d20theitemappearstobemadeof_bagofholding", "magic/d10theitemisof___origin_bagofholding", "magic/d10theitem_bagofholding", "magic/d20thingsthatareplacedintotheitem_bagofholding", "magic/d10theitemspreviousowner_bagofholding", "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding", "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding", "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding", "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding", "magic/d20adventureseedtheinsideofthebagis_bagofholding", "magic/d6ontheoutsidethebagisroughly___feetindiameteratthemouth_dimensions", "magic/d6and___feetdeep_dimensions", "magic/d6itcanholdupto___pounds_dimensions", "magic/d4notexceedingavolumeof___cubicfeet_dimensions", "magic/d4thebagalwaysweighs___poundsregardlessofitscontents_dimensions", ],"sub_rolls":[],},
- {"title":"Barbarians", "use":"Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thewarriorisarmoredin", "npcs/d12thewarrioriswielding", "npcs/d8thewarriorisalsocarrying", "npcs/d6thewarriorfightswith", "npcs/d12thewarrioris", "npcs/d12onthewarriorsfaceis", "npcs/d10onthewarriorsbodyis", ],"sub_rolls":[],},
- {"title":"Bards", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thebardis", "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher", "npcs/d10thebardsmusicalinstrumentis", "npcs/d12ifthingsgetroughthebardhas", "npcs/d12thebardalsocarries", "npcs/d12thebardiswearing", "npcs/d12thebardhas", "npcs/d12thebardislookingfor", "npcs/d10thebardisalwaysabighitamong", "npcs/d12thebardtellsataleofarecentvisitto", ],"sub_rolls":[],},
- {"title":"Battle Events", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d28event…",],"sub_rolls":[],},
- {"title":"Beast - Aberrant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theaberrantbeastlooksagoodbitlike_aberrantbeasts", "monsters/d8thebeasthas_aberrantbeasts", "monsters/d8and_aberrantbeasts", "monsters/d6thebeastislookingfor_aberrantbeasts",],"sub_rolls":[],},
- {"title":"Beast - Celestial", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thecelestialbeastappearsintheformof_celestialbeast", "monsters/d8thebeasthas_celestialbeast", "monsters/d6and_celestialbeast", "monsters/d8thebeastislookingfor_celestialbeast",],"sub_rolls":[],},
- {"title":"Beast - Demonic", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thedemonicbeastappearsintheformof_demonicbeast", "monsters/d8thebeasthas_demonicbeast", "monsters/d8and_demonicbeast", "monsters/d6thebeastislookingfor_demonicbeast",],"sub_rolls":[],},
- {"title":"Beast - Fey", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thefeybeastis_feybeast", "monsters/d6thebeasthas_feybeast", "monsters/d8and_feybeast", "monsters/d8thebeastislookingfor_feybeast",],"sub_rolls":[],},
- {"title":"Beast - Fire", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thefirebeastis_beast-fire", "monsters/d8thebeasthas_beast-fire", "monsters/d8and_beast-fire", "monsters/d6thebeastislookingfor_beast-fire",],"sub_rolls":[],},
- {"title":"Beast - Infernal", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theinfernalbeastappearsintheformof_infernalbeast", "monsters/d8thebeasthas_infernalbeast", "monsters/d8and_infernalbeast", "monsters/d6thebeastislookingfor_infernalbeast",],"sub_rolls":[],},
- {"title":"Beast - Legendary", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20thelegendarybeastis_legendarybeast", "monsters/d10thebeasthas_legendarybeast", "monsters/d10thebeastisknownfor_legendarybeast",],"sub_rolls":[],},
- {"title":"Beast - Sea", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theseabeastis_seabeast", "monsters/d8thebeasthas_seabeast", "monsters/d8and_seabeast", "monsters/d6thebeastislookingfor_seabeast",],"sub_rolls":[],},
- {"title":"Beast - Shadow", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theshadowbeastis_shadowbeast", "monsters/d8thebeasthas_shadowbeast", "monsters/d6and_shadowbeast", "monsters/d8thebeastislookingfor_shadowbeast",],"sub_rolls":[],},
- {"title":"Beast - Storm", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thestormbeastis_stormbeast", "monsters/d8thebeasthas_stormbeast", "monsters/d8and_stormbeast", "monsters/d6thebeastislookingfor_stormbeast",],"sub_rolls":[],},
- {"title":"Beast - Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theundeadbeastwasonce_undeadbeast", "monsters/d8thebeasthas_undeadbeast", "monsters/d8and_undeadbeast", "monsters/d6thebeastislookingfor_undeadbeast",],"sub_rolls":[],},
- {"title":"Beast - Winter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thewinterbeastis_winterbeast", "monsters/d8thebeasthas_winterbeast", "monsters/d8and_winterbeast", "monsters/d6thebeastislookingfor_winterbeast",],"sub_rolls":[],},
- {"title":"Board Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8onatypicalturntheplayer_boardgames", "objects/d8towinthegameaplayermust_boardgames", "objects/d8themostpowerfulpieceorwinningmaneuveriscalled_boardgames", "objects/d8theweakestpieceorbiggestblunderiscalled_boardgames",],"sub_rolls":[],},
- {"title":"Bookshelf (with 6d6 books)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d36thebookshelfisbuiltof…", "objects/d6eachshelfcontains___books", "objects/d6thebookshelfis___shelveshigh", "objects/d10thebookshelvesconditionis…", "objects/d8thebookshelvesare", ],"sub_rolls":["subrolls/6d6books", ],},
- {"title":"Books", "use":"These are tables for adding some flavorful books to any library, study, or treasure hoard... I've expanded each in-line sub-table to d6, so once I get a cheat sheet made, I can throw a d20 and d6 together to generate a topic for a book in a single toss.", "main_rolls":["objects/d20thebookssubjectis", "objects/d10thebooksconditionis", "objects/d12thebookscoveris", "objects/d10thebookis", ],"sub_rolls":[],},
- {"title":"Breakfast at a City Café", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12thismorningatacitycafewebreakourfaston", "food/d6withcc", "food/d6andcc", "food/d6onthesidethereissomecc", "food/d6andtherearesomecc", "food/d8towashitdownwehavesomecc", "food/d6andacupofcc", "food/d8withcc",],"sub_rolls":[],},
- {"title":"Breakfast at a Traveler's Inn", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12thismorningatatravelersinnwebreakourfaston", "food/d10tiwith", "food/d8tiand", "food/d12tionthesidethereissome", "food/d6tiandtherearesome", "food/d10titowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Brothels", "use":"These are tables for adding some flavor to a harlot NPC. From silly to sultry and from light-hearted to sad, let's see what she can do…", "main_rolls":["settlements/d200thisplaceiscalled", "settlements/d20thebrothelislocated", "settlements/d10inadditiontotheusualeverydaybrothelfarehereyoucanprocure", "settlements/d8theplaceisrunby", "settlements/d12toeattheplaceserves", "settlements/d8todrinktheplaceserves", "settlements/d10peopletalkaboutthisplacetheysay", "settlements/d10peopletalkaboutthisplacerumorssuggestthatrecently", "settlements/d10roomfurnishingsthisroomhas", "settlements/brotheld20featuresyounotice", ],"sub_rolls":[],},
- {"title":"Campaign Descriptions", "use":"Use when you start a new campaign/world. Review 1 campaign theme, and 5 off of the adjectives below to describe your campaign. Re-roll for different theme or adjectives.", "main_rolls":[ "plots/d30campaigntheme", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d20campaigngoal", "plots/d20typesofgovernment", "plots/d20worldshakingevent",],"sub_rolls":[],},
- {"title":"Card Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8oneachturntheplayer_cardgames", "objects/d8towinthegameaplayermust_cardgames", "objects/d8thehighestcardorhandiscalled_cardgames", "objects/d8thelowestcardorhandiscalled_cardgames",],"sub_rolls":[],},
- {"title":"Gigantic Castle (with 15d6 rooms, 30d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle15d6rooms", "subrolls/castle30d6amountofd50inhabitants", ],},
- {"title":"Large Castle (with 8d6 rooms, 16d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle8d6rooms", "subrolls/castle16d6amountofd50inhabitants", ],},
- {"title":"Medium Castle (with 5d6 rooms, 10d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle5d6rooms", "subrolls/castle10d6amountofd50inhabitants", ],},
- {"title":"Small Castle (with 2d6 rooms, 4d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle2d6rooms", "subrolls/castle4d6amountofd50inhabitants", ],},
- {"title":"Castle Rooms (2d6)", "use":"Use the tables to roll randomly", "main_rolls":[],"sub_rolls":[ "subrolls/castle2d6rooms", ],},
- {"title":"Castle Inhabitants (4d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":[], "sub_rolls":["subrolls/castle4d6amountofd50inhabitants", ],},
- {"title":"Castle - Archer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Castle - Armorer/Smith", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thesmithis", "npcs/d4thesmithislookingfor", "npcs/d4thesmithcarries", ],"sub_rolls":[],},
- {"title":"Castle - Boyer/Fletcher", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thebowyeris", "npcs/d4thebowyerislookingfor", "npcs/d4thebowyercarries", ],"sub_rolls":[],},
- {"title":"Castle - Chaplain", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thechaplainis", "npcs/d4thechaplainislookingfor", "npcs/d4thechaplaincarries", ],"sub_rolls":[],},
- {"title":"Castle - Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thecookgreetsyouwith", "npcs/d4thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Castle - Fool/Jester", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thefoolis", "npcs/d8thefoolgetsthemostlaughsfrom", "npcs/d6thefoolwantsnothingmorethanto", ],"sub_rolls":[],},
- {"title":"Castle - Guard Captain", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecaptainis", "npcs/d4thecaptainisconcernedabout", "npcs/d4thecaptainislookingfor", "npcs/d6thecaptaincarries", ],"sub_rolls":[],},
- {"title":"Castle - Guard", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Castle - Horsemaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thehorsemasteris", "npcs/d4thehorsemasterhas", "npcs/d4thehorsemasterwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Huntsman", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thehuntsmanis", "npcs/d4thehuntsmanisconcernedabout", "npcs/d4thehuntsmanislookingto", "npcs/d4thehuntsmancarries", ],"sub_rolls":[],},
- {"title":"Castle - Kennelmaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thekennelmasteris", "npcs/d4thekennelmasterislookingto", "npcs/d4thekennelmastercarries", ],"sub_rolls":[],},
- {"title":"Castle - Knight", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Castle - Nobleman", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxsurname", "npcs/d6thelordis", "npcs/d6thelordseekssomeoneto", "npcs/d6thelordcarries", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Castle - Noblewoman", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theladyis", "npcs/d6theladyseekssomeoneto", "npcs/d4theladycarries", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Castle - Servant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Squire/Valet", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Stable Hand", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Steward", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thestewardis", "npcs/d4thestewardseekssomeoneto", "npcs/d4thestewardisconcernedabout", ],"sub_rolls":[],},
- {"title":"Castle - Tutor/Sage", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetutoris", "npcs/d4thetutorschargesviewhimheras", "npcs/d12thetutorisparticularlywellversedin", ],"sub_rolls":[],},
- {"title":"Castle Dungeons Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["dungeons/d6thedungeonislocated", "dungeons/d4thedungeonwasbuilt", "dungeons/d8thedungeonis", "dungeons/d10prisonersareheldwithin", "dungeons/d4thecellsorpitsconditionis", "dungeons/d4prisonersaretreated", "dungeons/d10thedungeonisknownfor", "dungeons/d8accordingtorumorwithinthecastlesdungeonlies", "dungeons/castledungeond10roomsthischamberis", "dungeons/castledungeond20featuresyounotice", "dungeons/d12escapeencountersyoucomeupon", ],"sub_rolls":[],},
- {"title":"Castle Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d10undersiegeyoucomeupon", "dungeons/d10inpeaceyoucomeupon", ],"sub_rolls":[],},
- {"title":"Castle Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d20roomsthischamberis", "dungeons/castled20featuresyounotice", ],"sub_rolls":[],},
- {"title":"Cavern", "use":"These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.", "main_rolls":["dungeons/d10entrancethecavemouthis", "dungeons/d50denizenswhatlivesinthecave", "dungeons/d10ecologythecreatureis", "dungeons/cavernd20distinguishinglandmarkyousee", "dungeons/cavernd12featuresyounotice", "dungeons/d12thecavewallis", "dungeons/d6thecaveceilingis", "dungeons/d6hazardsobstaclesyoufind", "dungeons/d12travelersvisitorsyoucomeupon", ],"sub_rolls":[],},
- {"title":"Gigantic City (with 8d4 districts, 10d4 streets, 10d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/8d4landmarks", "subrolls/10d4streetnames", "subrolls/10d6amountofd50towninhabitants", ],},
- {"title":"Large City (with 4d4 districts, 8d4 streets, 8d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/4d4landmarks", "subrolls/8d4streetnames", "subrolls/8d6amountofd50towninhabitants", ],},
- {"title":"Medium City (with 2d4 districts, 4d4 streets, 6d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/2d4landmarks", "subrolls/4d4streetnames", "subrolls/6d6amountofd50towninhabitants", ],},
- {"title":"Small City (with 1d4 districts, 2d4 streets, 4d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/1d4landmarks", "subrolls/2d4streetnames", "subrolls/4d6amountofd50towninhabitants", ],},
- {"title":"City Landmarks and Districts", "use":"This is a table for rapidly generating a handful of landmarks or districts for any city or town.\n\nTo quickly generate a town or city district:\n\n[1] Choose or roll for a central landmark or district.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from the central landmark to other parts of the town or city.\n[4] Fill in some details.", "main_rolls":["settlements/d20landmarkyouseeaan", "settlements/d20thispartofthecityisthe", ],"sub_rolls":[],},
- {"title":"Coins", "use":"Use these tables to quickly generate interesting coins from pickpocket attempts or treasure hordes. Make those 200 GP interesting in their own right. ", "main_rolls":["objects/d10material", "objects/d10sizeandshape", "objects/d10markings", "objects/d10thecoinsvalueisdefinedas", "objects/d10age", "objects/d10thecoinisvaluableforotherreasonsbecause", "objects/d10amixedhoardofcoinscontains", ],"sub_rolls":[],},
- {"title":"Continent", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6sizethecontinentis_continent", "wilderness/d8locationthecontinentislocated_continent", "wilderness/d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent", "wilderness/d20auniquecharacteristicofthiscontinentis_continent", "wilderness/d6discoverywhenwasthecontinentwasdiscoveredcontinent", "wilderness/d12discoverythecontinentwasdiscoveredby_continent", "wilderness/d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent", "wilderness/d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent", "wilderness/d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent", "wilderness/d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent",],"sub_rolls":[],},
- {"title":"Corporeal Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10thepersonsspiritis", "monsters/d6thecreaturemoves", "monsters/d12thecreaturehas", ],"sub_rolls":[],},
- {"title":"Crafting Guild (with 6d6 artisans, 6d6 apprentice)", "use":"These are tables for quickly fleshing out a crafting guild and for adding some quick flavor to an artisan or apprentice craftsman NPC. You really should read /u/TheatreLife's posts to get the most out of this, which includes more information on the materials-to-manufacture pipeline and on gaining renown within a guild.", "main_rolls":["factions/d20thisisaguildfor", "factions/d8thisguildsstatusandcontrolis", "factions/d8thisguildsillicitaffairscomprise", "factions/d8thisguildsheadquartersis", ],"sub_rolls":["subrolls/guild6d6artisan", "subrolls/guild6d6apprentice", ],},
- {"title":"Cult (with 6d6 cultists)", "use":"Use these tables for inspiration or roll them randomly. Some of the tables could be rolled more than once.", "main_rolls":["factions/d12thecultistsrevere", "factions/d10thecultistsmeetin", "factions/d20thecultsleaderis", "factions/d6thecultsmembershipisprimarilymadeupof", "factions/d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices", "factions/d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals", "factions/d12thecultsmembersmustfollowastrictruleregarding", "factions/d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid", ],"sub_rolls":["subrolls/6d6cultist", ],},
- {"title":"Cultist", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thecultist", "factions/d10thecultistwears", "factions/d10thecultisthas", "factions/d10thecultistis", "factions/d10thecultistislookingfor", ],"sub_rolls":[],},
- {"title":"Cultists, snake", "use":"These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","monsters/d10professionthecultistis", "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof", "monsters/d10distinguishingfeaturethecultisthas", "monsters/d6goalthecultistislookingto", "monsters/d8possessionsthecultistcarriesorwears", ],"sub_rolls":[],},
- {"title":"Damsel In Distress", "use":"At every point in an adventurer’s lifetime, there is bound to be a classic “Damsel in Distress” quest. Daughter or son of some wealthy noble or king gets themself captured and it’s up to the latest and greatest local heroes to bring them back. In this scenario, the word ‘damsel’ is replaced by ‘noble’ since this can be either a prince or princess.", "main_rolls":["plots/d2thenoblesgenderis", "plots/d10theparty", "plots/d10thenobleisbeingkeptin", "plots/d10thenobleisbeingheldby", "plots/d10thekeeperwants", "plots/d10thenobleinquestionis", "plots/d10therealproblemis", "plots/d10notuntilmuchlaterthepartydiscoversthat", ],"sub_rolls":[],},
- {"title":"Desert", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d20interestinglocationyoufind_desert", "wilderness/d20distinguishinglandmarkyousee_desert", "wilderness/d20featureyounotice_desert", "wilderness/d8landscapethisdesertis_desert", "wilderness/d8groundtheearthbeneathyourfeetis_desert", "wilderness/d20encountersyoucomeupon_desert", "wilderness/d8hazardsobstaclesyouruninto_desert", "wilderness/d6climatetherainscometothisdesert_desert", "wilderness/d12what’sinthecavecavern_desert", "wilderness/d8what’sintheholeburrow_desert", "wilderness/d4whobuiltthismonastery_desert", "wilderness/d4thetemplewasbuilttohonor_desert", "wilderness/d6wholivesinthepeculiartent_desert", "wilderness/d6wholivedinthestonehouse_desert", "wilderness/d8whoresidesinthestonehousenow_desert", "wilderness/d8whobuilttheancientruins_desert", "wilderness/d12wholivesintheancientruinsnow_desert", "wilderness/d4whatbuiltthewatchtower_desert", "wilderness/d6whoholdsthewatchtowernow_desert", "wilderness/d6whocampedhere_desert", "wilderness/d4whoiswasmininghere_desert", "wilderness/d4whatweretheminersdiggingfor_desert",],"sub_rolls":[],},
- {"title":"Desert, Flame-Scorched", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d20interestinglocationyoufind_desertflame-scorched", "wilderness/d20distinguishinglandmarkyousee_desertflame-scorched", "wilderness/d20featureyounotice_desertflame-scorched", "wilderness/d8landscapethisdesertis_desertflame-scorched", "wilderness/d8groundbeneathyourfeetthesoilis_desertflame-scorched", "wilderness/d20encountersyoucomeupon_desertflame-scorched", "wilderness/d8hazardsobstaclesyouruninto_desertflame-scorched", "wilderness/d6climatetherainscometothisdesert_desertflame-scorched", "wilderness/d12what’sinthecavecavern_desertflame-scorched", "wilderness/d8what’sintheholeburrow_desertflame-scorched", "wilderness/d4whobuiltthismonastery_desertflame-scorched", "wilderness/d4thetemplewasbuilttohonor_desertflame-scorched", "wilderness/d6wholivesinthepeculiartent_desertflame-scorched", "wilderness/d4wholivedinthestonehouse_desertflame-scorched", "wilderness/d6whatisinthelargepit_desertflame-scorched", "wilderness/d6whoresidesinthestonehousenow_desertflame-scorched", "wilderness/d10whobuilttheancientruins_desertflame-scorched", "wilderness/d10wholivesintheancientruinsnow_desertflame-scorched", "wilderness/d4whatbuiltthewatchtower_desertflame-scorched", "wilderness/d4whoholdsthewatchtowernow_desertflame-scorched", "wilderness/d4whocampedhere_desertflame-scorched", "wilderness/d4whoiswasmininghere_desertflame-scorched", "wilderness/d4whatweretheminersdiggingfor_desertflame-scorched",],"sub_rolls":[],},
- {"title":"Desert, Shadowy", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_desertshadowy", "wilderness/d12distinguishinglandmarkyousee_desertshadowy", "wilderness/d20featureyounotice_desertshadowy", "wilderness/d12encountersyoucomeupon_desertshadowy", "wilderness/d10what’sinthecavecavern_desertshadowy", "wilderness/d6what’sintheholeburrow_desertshadowy", "wilderness/d6wholivesinthepeculiartent_desertshadowy", "wilderness/d6wholivedinthestonehouse_desertshadowy", "wilderness/d6whoresidesinthestonehousenow_desertshadowy", "wilderness/d10whobuilttheancientruins_desertshadowy", "wilderness/d10wholivesintheancientruinsnow_desertshadowy", "wilderness/d10whoisintheancienttomb_desertshadowy", "wilderness/d10whoisinthegrave_desertshadowy",],"sub_rolls":[],},
- {"title":"Device Mishaps", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d6magicaldevicemishaps", ],"sub_rolls":[],},
- {"title":"Dice Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8oneachturntheplayer_dicegames", "objects/d8towinthegameaplayermust_dicegames", "objects/d8thehighestrolliscalled_dicegames", "objects/d8thelowestrolliscalled_dicegames",],"sub_rolls":[],},
- {"title":"Did you hear the news (variant)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/1d10mycousintoldmeabout_didyouhearthenews(variant)", "plots/1d10andthey_didyouhearthenews(variant)", "plots/1d10anddiscovered_didyouhearthenews(variant)", "plots/1d10andnow_didyouhearthenews(variant)",],"sub_rolls":[],},
- {"title":"Dinner among Desert Nomads", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d8tonightamongdesertnomadswedineon_nomads", "food/d12_nomads", "food/d10with_nomads", "food/d12and_nomads", "food/d12onthesidetherearesome_nomads", "food/d12towashitdownwehavesome_nomads",],"sub_rolls":[],},
- {"title":"Dinner among Easterlings", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightamongeasterlingswedineon_easterlings", "food/d12_easterlings", "food/d12with_easterlings", "food/d12and_easterlings", "food/d10dousedwith_easterlings", "food/d20onthesidethereissome_easterlings", "food/d10towashitdownwehavesome_easterlings",],"sub_rolls":[],},
- {"title":"Dinner among Islanders", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightamongislanderswedineon_islanders", "food/d20_islanders", "food/d10with_islanders", "food/d10and_islanders", "food/d12onthesidethereissome_islanders", "food/d10towashitdownwehavesome_islanders",],"sub_rolls":[],},
- {"title":"Dinner among Jungle Dwellers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightamongjungledwellerswedineon_dajd", "food/d12_dajd", "food/d12with_dajd", "food/d6and_dajd", "food/d8onthesidetherearesome_dajd", "food/d10towashitdownwehavesome_dajd",],"sub_rolls":[],},
- {"title":"Dinner among Swampfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightamongswampfolkwedineon_swampfolk", "food/d20_swampfolk", "food/d12with_swampfolk", "food/d10and_swampfolk", "food/d12onthesidethereissome_swampfolk", "food/d10towashitdownwehavesome_swampfolk",],"sub_rolls":[],},
- {"title":"Dinner around the Campfire", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightaroundthecampfirewedineon", "food/d10cf", "food/d8cfwith", "food/d12cfand", "food/d6cfonthesidethereissome", "food/d6cftowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Country Inn", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightatacountryinnwedineon", "food/d12ci", "food/d20withci", "food/d12andci", "food/d12onthesidethereissomeci", "food/d10towashitdownwehavesomeci",],"sub_rolls":[],},
- {"title":"Dinner in a Dockside Tavern", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightatadocksidetavernwedineon", "food/d20dock", "food/d10dockwith", "food/d12dockand", "food/d8onthesidethereissome", "food/d10docktowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Dwarvish Alehouse", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinadwarvishalehousewedineon", "food/d12dwarven", "food/d10dwwith", "food/d10dwand", "food/d12dwonthesidethereissome", "food/d12dwtowashitdownwehavesome", "food/d12dwthatisjustabit",],"sub_rolls":[],},
- {"title":"Dinner in a Goblin Hideout", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightinagoblinhideoutwedineon_goblinhideout", "food/d10_goblinhideout", "food/d12with_goblinhideout", "food/d12and_goblinhideout", "food/d12onthesidetherearesome_goblinhideout", "food/d8towashitdownwehavesome_goblinhideout",],"sub_rolls":[],},
- {"title":"Dinner in a Hunters' Lodge", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightatahunterslodgewedineon", "food/d20hl", "food/d12hlwith", "food/d12hland", "food/d12hlonthesidethereissome", "food/d10hltowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Mages' Academy Dining Hall", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d8tonightinthemagesacademydininghallwedineon_magesacademy", "food/d12_magesacademy", "food/d20with_magesacademy", "food/d12and_magesacademy", "food/d12onthesidethereissome_magesacademy", "food/d12towashitdownwehavesome_magesacademy",],"sub_rolls":[],},
- {"title":"Dinner in a Mining Town Pub", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightataminingtownpubwedineon", "food/d10mt", "food/d12mtwith", "food/d10mtand", "food/d10mtonthesidethereissome", "food/d10mttowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Seaside Café", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightataseasidecafewedineon_seasidecafe", "food/d20_seasidecafe", "food/d10with_seasidecafe", "food/d12and_seasidecafe", "food/d12dressedwith_seasidecafe", "food/d8onthesidethereis_seasidecafe", "food/d10towashitdownwehavesome_seasidecafe",],"sub_rolls":[],},
- {"title":"Dinner in a Witch's Hovel", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinawitchshovelwedineon_witcheshovel", "food/d20_witcheshovel", "food/d20with_witcheshovel", "food/d20and_witcheshovel", "food/d20onthesidetherearesome_witcheshovel", "food/d20towashitdownwehavesome_witcheshovel", "food/d12thatleavesyoufeeling_witcheshovel",],"sub_rolls":[],},
- {"title":"Dinner in an Elvish Dwelling", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d8tonightinanelvishdwellingwedineon", "food/d12el", "food/d12elwith", "food/d12eland", "food/d8elonthesidethereissome", "food/d12eltowashitdownwehavesome", "food/d8elthatleavesyoufeeling",],"sub_rolls":[],},
- {"title":"Dinner in an Orkish Camp", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinanorkishcampwedineon_orkishcamp", "food/d20_orkishcamp", "food/d10with_orkishcamp", "food/d10and_orkishcamp", "food/d12onthesidetherearesome_orkishcamp", "food/d12towashitdownwehavesome_orkishcamp",],"sub_rolls":[],},
- {"title":"Dinner in an Undead Feasthall", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinanundeadfeasthallwedineon_undeadfeast", "food/d20_undeadfeast", "food/d20with_undeadfeast", "food/d12and_undeadfeast", "food/d12onthesidetherearesome_undeadfeast", "food/d12towashitdownwehavesome_undeadfeast",],"sub_rolls":[],},
- {"title":"Diseases", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d12thisdiseaseisspreadby_diseases", "plots/d8onceexposedtothediseaseapersondevelopssymptoms_diseases", "plots/d10thisdiseaseismostfrequentlyencounteredinregionswith_diseases", "plots/d10commonsymptomsaffectthe_diseases", "plots/d20inrarecasessymptomsmayinclude_diseases", "plots/d4symptomsare_diseases", "plots/d6ifuntreatedthediseaseis_diseases", "plots/d8thediseasecanbecuredwith_diseases", "plots/d6thetime-courseoftreatmentis_diseases", "plots/d20optionalthemagicaldiseaseisassociatedwith_diseases",],"sub_rolls":[],},
- {"title":"Divination/Visions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10rollthetarget", "plots/d10rollsubject", "plots/d10rollthesubjectwill", "plots/d10rollhelpedpreventby", "plots/d10rolltheseerexperiences", ],"sub_rolls":[],},
- {"title":"Dragons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d4agethedragonisa", "monsters/d10colourthedragoniscoloured", "monsters/d70appearancethedragonhasauniqueappearance", "monsters/d40appearance2italsohas", "monsters/d70traitsthedragonis", "monsters/d20speechwhenitcomestoconversation", "monsters/d30hoardeachdragoniscompelledtohoardbutmanyhoardindifferentwaysthisdragonshoardis", "monsters/d30lairdragonshaveahomealairoftenalargedungeonthisdragonslairis", "monsters/d30lair2thelairalsohas", "monsters/d20henchmentheirlairisdefendedby",],"sub_rolls":[],},
- {"title":"Druids", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thedruidis", "npcs/d12thedruidlearnedthecraftfrom", "npcs/d10thedruidhas", "npcs/d10thedruidhas", "npcs/d12thedruid", "npcs/d20thedruidsharesanespeciallycloseconnectionwith", "npcs/d10thedruidwields", "npcs/d8thedruidcarries", "npcs/d12thedruidalsocarries", "npcs/d10thedruidwears", "npcs/d12thedruidislookingto", ],"sub_rolls":[],},
- {"title":"Dugeon Features", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d20aircurrents_randomdugeonfeatures", "dungeons/d20odors_randomdugeonfeatures", "dungeons/d10air_randomdugeonfeatures", "dungeons/d100generalfeatures_randomdugeonfeatures", "dungeons/d100unexplainedsoundsandstrangenoises_randomdugeonfeatures", "dungeons/d100furnishingandappointmentsgeneral_randomdugeonfeatures", "dungeons/d100religiousarticlesandfurnishings_randomdugeonfeatures", "dungeons/d100torturechamberfurnishings_randomdugeonfeatures", "dungeons/d100magic-userfurnishings_randomdugeonfeatures", "dungeons/d30generaldescriptionofcontainercontents_randomdugeonfeatures", "dungeons/d100miscellaneousutensilsandpersonalitems_randomdugeonfeatures", "dungeons/d100clothingandfootwear_randomdugeonfeatures",],"sub_rolls":[],},
- {"title":"Dungeon Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d10thisplaceisorwasa_dungeondetails", "dungeons/d12builtby_dungeondetails", "dungeons/d12andlocated_dungeondetails", "dungeons/d12theplaceiscurrentlyoccupiedby_dungeondetails", "dungeons/d12andsome_dungeondetails", "dungeons/d12ifyousurvivethe_dungeondetails", "dungeons/d12youmightrecoverthe_dungeondetails",],"sub_rolls":[],},
- {"title":"Dungeon Encounters", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d20dungeon", ],"sub_rolls":[],},
- {"title":"Dwarves", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thedwarfis", "npcs/d10thedwarfsbeardis", "npcs/d6thedwarfislookingto", "npcs/d12thedwarfwears", "npcs/d12thedwarfcarries", ],"sub_rolls":[],},
- {"title":"Elemental Air Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalairdungeon", "dungeons/d6ambientsoundsyouhearaan_elementalairdungeon", "dungeons/d6majorfeatureyouseeaan_elementalairdungeon", "dungeons/d6minorfeatureyounoticeaan_elementalairdungeon", "dungeons/d6npcyoumeetaan…_elementalairdungeon", "dungeons/d6beastyoumeetaan…_elementalairdungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalairdungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalairdungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalairdungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalairdungeon",],"sub_rolls":[],},
- {"title":"Elemental Earth Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalearthdungeon", "dungeons/d6floorterrainyoufrequentlystepon_elementalearthdungeon", "dungeons/d6majorfeatureyouseeaan_elementalearthdungeon", "dungeons/d6minorfeatureyounoticeaan_elementalearthdungeon", "dungeons/d6npcyoumeetaan…_elementalearthdungeon", "dungeons/d6beastyoumeetaan…_elementalearthdungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalearthdungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalearthdungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalearthdungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalearthdungeon",],"sub_rolls":[],},
- {"title":"Elemental Fire Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalfiredungeon", "dungeons/d6airqualitytheairinthechambersinhereis…_elementalfiredungeon", "dungeons/d6majorfeatureyouseeaan_elementalfiredungeon", "dungeons/d6minorfeatureyounoticeaan_elementalfiredungeon", "dungeons/d6npcyoumeetaan…_elementalfiredungeon", "dungeons/d6beastyoumeeta…_elementalfiredungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalfiredungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalfiredungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalfiredungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalfiredungeon",],"sub_rolls":[],},
- {"title":"Elemental Water Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalwaterdungeon", "dungeons/d6waterlevelthechambersinthisplace_elementalwaterdungeon", "dungeons/d6majorfeatureyouseeaan_elementalwaterdungeon", "dungeons/d6minorfeatureyouseea_elementalwaterdungeon", "dungeons/d6npcyoumeetaan…_elementalwaterdungeon", "dungeons/d6beastyoumeetaan…_elementalwaterdungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalwaterdungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbya…_elementalwaterdungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalwaterdungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfind_elementalwaterdungeon",],"sub_rolls":[],},
- {"title":"Elves, Dark", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thedarkelfhashair", "npcs/d6thedarkelfhaseyes", "npcs/d8thedarkelfhas", "npcs/d10thedarkelfis", "npcs/d10thedarkelfislookingto", "npcs/d10thedarkelfcarries", ],"sub_rolls":[],},
- {"title":"Elves, High", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8hairthehighelfhas", "npcs/d8eyesthehighelfhas", "npcs/d8mannerismsthehighelfhas", "npcs/d10thehighelfis", "npcs/d8thehighelfislookingto", "npcs/d12thehighelfcarries", ],"sub_rolls":[],},
- {"title":"Elves, Wood", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8hairthewoodelfhas", "npcs/d6eyesthewoodelfhas", "npcs/d8mannerismsthewoodelfhas", "npcs/d10thewoodelfis", "npcs/d8thewoodelfislookingto", "npcs/d12thewoodelfcarries", ],"sub_rolls":[],},
- {"title":"Exotic Fruits and Vegetables", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d6size_exoticfruitsandvegetables", "food/d8grows_exoticfruitsandvegetables", "food/d20shape_exoticfruitsandvegetables", "food/d4skincolour_exoticfruitsandvegetables", "food/d20skintexture_exoticfruitsandvegetables", "food/d10skinpattern_exoticfruitsandvegetables", "food/d4skinpatterncolour_exoticfruitsandvegetables", "food/d6skinthickness_exoticfruitsandvegetables", "food/d4fleshcolour_exoticfruitsandvegetables", "food/d20consistency_exoticfruitsandvegetables", "food/d6tastebase_exoticfruitsandvegetables", "food/d20tasteaddition_exoticfruitsandvegetables", "food/d8seeds_exoticfruitsandvegetables", "food/d4seedcolour_exoticfruitsandvegetables", "food/d10climate_exoticfruitsandvegetables", "food/d60specialdetail_exoticfruitsandvegetables",],"sub_rolls":[],},
- {"title":"Faeriefolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12thefaerieis", "monsters/d20hairthefaeriehas", "monsters/d20eyesthefaeriehas", "monsters/d12mannerismsthefaeriehas", "monsters/d12thefaerieislookingfor", "monsters/d12thefaeriecarries", ],"sub_rolls":[],},
- {"title":"Farmfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Fiends", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12statusrankthefiendis_fiends", "monsters/d12skinthefiendsskinis_fiends", "monsters/d12eyesthefiendseyesare_fiends", "monsters/d12headfacethefiendhas_fiends", "monsters/d12bodythefiendhas_fiends", "monsters/d12appendagesthefiendhas_fiends", "monsters/d12knowledgeandmagicthefiendpossesses_fiends", "monsters/d12weaponsattacksthefiendpreferstofightwith_fiends", "monsters/d12goalthefiendislookingfor_fiends", "monsters/d6weaknessthefiendcannotresist_fiends", "monsters/d12favoritepreythefiendisparticularlyfondofpreyingupon_fiends", "monsters/d20favoritetormentswithpreyinitsclutchesthefiendprefersto_fiends", "monsters/d12vulnerabilitytobindtosummonortocontrolthefiendortodriveitbacktotheshadowonemust_fiends",],"sub_rolls":[],},
- {"title":"Fishermen", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Fishing Boat (with 6d6 sailors, 1d4 catch)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d6theboatis", "objects/d4theboatcan", "objects/d6presentlytheboatis", "objects/d10theboatshullmarkingsfeature", ],"sub_rolls":["subrolls/6d6sailors", "subrolls/1d4catch" ],},
- {"title":"Fishing in a Cold Ocean", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d10nearshorecatchyouhaulin", "objects/d10deepseacatchyouhaulin", "objects/d6rarecatchyouhaulin", ],"sub_rolls":[],},
- {"title":"Fishing in a Warm Ocean", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8nearshorecatchyouhaulin", "objects/d10deepseacatchyouhaulin", "objects/d8rarecatchyouhaulin", ],"sub_rolls":[],},
- {"title":"Fishing in Freshwater", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d10coldwatercatchyouhaulin", "objects/d10warmwatercatchyouhaulin", "objects/d6swampwatercatchyouhaulin", ],"sub_rolls":[],},
- {"title":"Fishing, Seafood Harvesting", "use":"To harvest seafood the player must have a hunting trap, and must succeed on a skill check vs a DC 12. If he or she has proficiency in Survival then the player can make this check with advantage. The player can only harvest their traps after 24 hours have passed.", "main_rolls":[ "objects/d12seafood",],"sub_rolls":[],},
- {"title":"Foraging, Plants", "use":"First check if player meets DC for the type of plant, this is the format: Plant/Spring and Summer DC/Autumn DC/Winter DC.\n\nBerries/10/14/30, Plants/10/14/25, Fruit/10/14/30, Mushroom/12/16/30, Root/11/15/22", "main_rolls":[ "objects/1d10edibleberries", "objects/1d10edibleplants", "objects/1d10ediblemushrooms", "objects/1d10ediblefruits", "objects/1d10edibleroots", "objects/1d10ediblenutsseeds",],"sub_rolls":[],},
- {"title":"Forest", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_forest", "wilderness/d20distinguishinglandmarkyousee_forest", "wilderness/d20featureyounotice_forest", "wilderness/d20dominantspeciesmanyofthetreesare_forest", "wilderness/d12what’sinthecavecavern_forest", "wilderness/d20encountersyoucomeupon_forest", "wilderness/d6wholivesinthepeculiarcottage_forest", "wilderness/d6wholivedintheabandonedcabin_forest", "wilderness/d6whoresidesintheabandonedcabinnow_forest", "wilderness/d10whobuilttheancientruins_forest", "wilderness/d10wholivesintheancientruinsnow_forest", "wilderness/d6what’sintheholeburrow_forest",],"sub_rolls":[],},
- {"title":"Forest, Enchanted", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_forestenchanted", "wilderness/d20distinguishinglandmarkyousee_forestenchanted", "wilderness/d20featureyounotice_forestenchanted", "wilderness/d12what’sinthecavecavern_forestenchanted", "wilderness/d20encountersyoucomeupon_forestenchanted", "wilderness/d6wholivesintheburrowunderthetree_forestenchanted", "wilderness/d8wholivesupinthetree_forestenchanted", "wilderness/d6wholivesinthepeculiarwell-maintainedcottage_forestenchanted", "wilderness/d10whobuilttheancientruins_forestenchanted", "wilderness/d12wholivesintheancientruinsnow_forestenchanted",],"sub_rolls":[],},
- {"title":"Forest, Haunted", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d10interestinglocationyoufind_foresthaunted", "wilderness/d20distinguishinglandmarkyousee_foresthaunted", "wilderness/d20featureyounotice_foresthaunted", "wilderness/d20encountersyoucomeupon_foresthaunted", "wilderness/d12what’sinthecavecavern_foresthaunted", "wilderness/d12whoisintheancientburialmound_foresthaunted", "wilderness/d10whoisinthegrave_foresthaunted", "wilderness/d10whobuilttheancientruins_foresthaunted", "wilderness/d12whoresidesintheancientruinsnow_foresthaunted", "wilderness/d8what’sintheholeburrow_foresthaunted", "wilderness/d6wholivesinthepeculiarcottage_foresthaunted", "wilderness/d6wholivedintheabandonedcabin_foresthaunted", "wilderness/d6whoresidesintheabandonedcabinnow_foresthaunted",],"sub_rolls":[],},
- {"title":"Frozen Lands", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6pointofinterestyoucomeuponaan_frozenlands", "wilderness/d6landscapethelandscapeisdominatedbyaan…_frozenlands", "wilderness/d6vegetationgrowingonthelandyousee_frozenlands", "wilderness/d6landmarkfeatureyouseeaan_frozenlands", "wilderness/d6minorfeatureyounoticeaan_frozenlands", "wilderness/d6daytimeencountersyoumeetaan_frozenlands", "wilderness/d6nighttimeencountersyoumeetaan_frozenlands", "wilderness/d6beastyoucomeuponaan_frozenlands", "wilderness/d6monsteryoucomeuponaan_frozenlands", "wilderness/d6hazardyouhappenuponaan…_frozenlands", "wilderness/d6powercenterthisregionisruledormenacedbyaan…_frozenlands",],"sub_rolls":[],},
- {"title":"Game", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d12thisgameisplayedwith_games", "objects/d12inthisgame_games", "objects/d12thisgameisknownfor_games", "objects/d12thegameispopularamong_games", "objects/d12thegameoriginated_games",],"sub_rolls":[],},
- {"title":"Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d10cardgames", "plots/d10drinkinggames", "plots/d10coingames", "plots/d10boardgames", "plots/d10contestsofspeedcritterraceseatingetc", "plots/d10fightingcontestsanimalspit-fightingetc", "plots/d10contestsofstrengthandskill",],"sub_rolls":[],},
- {"title":"Gladiators", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thegladiatorisarmoredin", "npcs/d12thegladiatoriswielding", "npcs/d10thegladiatorfightswith", "npcs/d12thegladiatoris", "npcs/d12thegladiatorfightsfor", "npcs/d12onthegladiatorsfaceis", "npcs/d12onthegladiatorsbodyis", ],"sub_rolls":[],},
- {"title":"Gnomes", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thegnomeis_gnomes", "npcs/d10thegnomehas_gnomes", "npcs/d10thegnomeiswearing_gnomes", "npcs/d10and_gnomes", "npcs/d10thegnomeiscarrying_gnomes", "npcs/d10and_gnomes", "npcs/d10presentlythegnomeislookingfor_gnomes", "npcs/d10butthegnomeisalsointerestedinfinding_gnomes",],"sub_rolls":[],},
- {"title":"Goblin Gang (with 6d6 goblins)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10thegoblinsprimarybusinessinvolves", "monsters/d10thegoblingangssymbolis", "monsters/d6thegoblinslairislocated", "monsters/d6thegoblinslairis", "monsters/d20thegoblinsareparticularlyfondofpickingon", "monsters/d10thegoblinsarecurrentlyplanningaraidon", "monsters/d10thegoblinsbossis", "monsters/d6thegoblinsgoalsincludebossandrankandfilememberscouldhavedifferentgoals", "monsters/d12thegoblinstypicallyfightwith", "monsters/d6asenforcersorextramusclethegoblinssometimeshire", "monsters/d6asguardiansorpetsthegoblinssometimeskeep", ],"sub_rolls":["subrolls/6d6goblins", ],},
- {"title":"Goblin", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d20thisgoblinis_goblin", "monsters/d12thegoblinisparticularlyskilledat", "monsters/d12thegoblinwields", "monsters/d12thegoblinwears", "monsters/d12thegoblinsfacehas", "monsters/d8thegoblinhas", "monsters/d12presentlythegoblinislookingto_goblin",],"sub_rolls":[],},
- {"title":"Golems", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thegolemis_golems", "monsters/d100andmadeof_golems", "monsters/d20thegolemispoweredby_golems", "monsters/d6thegolem_golems", "monsters/d100thegolemwasbuiltfor_golems", "monsters/d20thegolemwascreatedby_golems", "monsters/d8whoimbuedorequippeditwith_golems", "monsters/d33distinguishingfeaturethegolemhasoris_golems", "monsters/d4thegolemdefendsitselfwith_golems", "monsters/d6thegolemsconditionmightbedescribedas_golems",],"sub_rolls":[],},
- {"title":"Grasslands, Temperate", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6pointofinterestyoucomeuponaan_grasslands", "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslands", "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslands", "wilderness/d6landscapethelandscapeisdominatedby…_grasslands", "wilderness/d6grasscolormuchofthegrassyouseeis_grasslands", "wilderness/d6grassheightmostofthegrassis…_grasslands", "wilderness/d6grasstexturemostofthegrassis…_grasslands", "wilderness/d6landmarkfeatureyouseeaan_grasslands", "wilderness/d6minorfeatureyounoticeaan_grasslands", "wilderness/d6daytimeencountersyoumeetaan_grasslands", "wilderness/d6nighttimeencountersyoumeetaan_grasslands", "wilderness/d6hazardyouhappenuponaan…_grasslands", "wilderness/d6beastyoucomeuponaan_grasslands", "wilderness/d6monsteryoucomeuponaan_grasslands", "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslands",],"sub_rolls":[],},
- {"title":"Grasslands, Tropical", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6pointofinterestyoucomeuponaan_grasslandstropical", "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslandstropical", "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslandstropical", "wilderness/d6landscapethelandscapeisdominatedby…_grasslandstropical", "wilderness/d6grasscolormuchofthegrassyouseeis_grasslandstropical", "wilderness/d6grassheightmostofthegrassis…_grasslandstropical", "wilderness/d6grasstexturemostofthegrassis…_grasslandstropical", "wilderness/d6landmarkfeatureyouseeaan_grasslandstropical", "wilderness/d6minorfeatureyounoticeaan_grasslandstropical", "wilderness/d6daytimeencountersyoumeetaan_grasslandstropical", "wilderness/d6nighttimeencountersyoumeetaan_grasslandstropical", "wilderness/d6hazardyouhappenuponaan…_grasslandstropical", "wilderness/d6beastyoucomeuponaan_grasslandstropical", "wilderness/d6herdanimalyoucomeuponherdof_grasslandstropical", "wilderness/d6monsteryoucomeuponaan_grasslandstropical", "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslandstropical",],"sub_rolls":[],},
- {"title":"Graverobbers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thegraverobberis", "npcs/d10thegraverobberhas", "npcs/d12thegraverobberwears", "npcs/d6thegraverobber", "npcs/d10thegraverobbercarries", "npcs/d8thegraverobberislookingfor", ],"sub_rolls":[],},
- {"title":"Guards, investigator", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theconstableis", "factions/d6theconstableworksfor", "factions/d12ontheconstablesfaceis", "factions/d10theconstablecarries", ],"sub_rolls":[],},
- {"title":"Guards", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theguardis", "factions/d6theguardworksfor", "factions/d12ontheguardsfaceis", "factions/d10theguardcarries", ],"sub_rolls":[],},
- {"title":"Guild Apprentice", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d4theapprenticeis", "factions/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Guild Artisan", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/guildd6theartisanis", "factions/guildd8theartisanhas", "factions/guildd8theartisanhas2", "factions/d6theartisanisparticularlyskilledat", "factions/d8theartisanislookingfor", "factions/d6theartisaniscarrying", "factions/guildd6theartisanis2", "factions/d6theartisandreamsof", ],"sub_rolls":[],},
- {"title":"Halflings", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thehalflingis_halflings", "npcs/d10thehalflinghas_halflings", "npcs/d10thehalflingiswearing_halflings", "npcs/d10andwearing_halflings", "npcs/d10thehalflingiscarrying_halflings", "npcs/d10andcarrying_halflings", "npcs/d10presentlythehalflingislookingfor_halflings", "npcs/d10butthehalflingwouldbehappytofind_halflings",],"sub_rolls":[],},
- {"title":"Harlots", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10theharlotis", "npcs/d6everyoneisbeautifultheharlothas", "npcs/d8nooneisflawlesstheharlothas", "npcs/d4theharlotsflawis", "npcs/d6theharlotisparticularlyskilledat", "npcs/d6theharlotislookingto", ],"sub_rolls":[],},
- {"title":"Healers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20professionthehealeris_healers", "npcs/d10mannerismthehealerhas_healers", "npcs/d10apparelthehealerwears_healers", "npcs/d10possessionsthehealercarries_healers", "npcs/d10goalthehealerislookingfor_healers",],"sub_rolls":[],},
- {"title":"Herb Lore", "use":"This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.", "main_rolls":["objects/d12theherbalconcoctionwillhelp", "objects/d10theherbalconcoctionis", "objects/d10theherbalconcoctionscolorcouldbedescribedas", "objects/d20theherbalconcoctioncontains", "objects/d10theherbalconcoctionpreparationinvolves", "objects/d10tousetheherbalconcoctionmustbe", ],"sub_rolls":[],},
- {"title":"Herbalism", "use":"This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.", "main_rolls":["objects/d12theherbalconcoctionwillhelp", "objects/d10theherbalconcoctionis", "objects/d10theherbalconcoctionscolorcouldbedescribedas", "objects/d20theherbalconcoctioncontains", "objects/d10theherbalconcoctionpreparationinvolves", "objects/d10tousetheherbalconcoctionmustbe", ],"sub_rolls":[],},
- {"title":"Heirloom", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8theheirloomisa_heirloom", "objects/d10theheirloomoncebelongedto_heirloom", "objects/d12theheirloomismadeof_heirloom", "objects/d6andisadornedwith_heirloom", "objects/d6theheirloomsvalueis_heirloom", "objects/d8theheirloomisspecialbecause_heirloom",],"sub_rolls":[],},
- {"title":"Heward's Handy Haversack Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "magic/d20theitemappearstobemadeof_bagofholding", "magic/d10theitemisof___origin_bagofholding", "magic/d10theitem_bagofholding", "magic/d20thingsthatareplacedintotheitem_bagofholding", "magic/d10theitemspreviousowner_bagofholding", "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding", "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding", "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding", "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding", "magic/d20adventureseedtheinsideofthebagis_bagofholding", "magic/d4eachsidepouchcanhold___poundsofmaterial_dimensonshaversack", "magic/d4notexceedingavolumeof___cubicfeet_dimensonshaversack", "magic/d6thelargecentralpouchcanholdupto___poundsofmaterial_dimensonshaversack", "magic/d6or___cubicfeet_dimensonshaversack", "magic/d4thehaversackalwaysweighs___poundregardlessofitscontents_dimensonshaversack", ],"sub_rolls":[],},
- {"title":"Hunting", "use":"The player must hunt for a minimum of 4 hours. If he has proficiency in Survival or Stealth, the player can roll with advantage on the following chart to see if any prey wanders by.", "main_rolls":[ "objects/d10plains", "objects/d10jungleswamp", "objects/d20forest", "objects/d10hillsandmountains", "objects/d10desert", "objects/d10arctic",],"sub_rolls":[],},
- {"title":"Idyllic Village Encounters", "use":"Add some local color to various locations", "main_rolls":["plots/d20idyllicvillage", ],"sub_rolls":[],},
- {"title":"Incorporeal Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10thespiritis", "monsters/d6thespiritmoves", "monsters/d10thespiritappearstobe", ],"sub_rolls":[],},
- {"title":"Investigator", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theconstableis", "factions/d6theconstableworksfor", "factions/d12ontheconstablesfaceis", "factions/d10theconstablecarries", ],"sub_rolls":[],},
- {"title":"Jungle", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_jungle", "wilderness/d20distinguishinglandmarkyousee_jungle", "wilderness/d20featureyounotice_jungle", "wilderness/d20encountersyoucomeupon_jungle", "wilderness/d12flowercolortheflowersare_jungle", "wilderness/d10flowershapethepetalsare_jungle", "wilderness/d4whatkindofriverboatwasit_jungle", "wilderness/d12what’sinthecavecavern_jungle", "wilderness/d8wholivesinthestilthouse_jungle", "wilderness/d8whocampedhere_jungle", "wilderness/d10whobuilttheancientruins_jungle", "wilderness/d12whoresidesintheruinsnow_jungle", "wilderness/d6what’sintheholeburrow_jungle", "wilderness/d6what’supinthetree_jungle",],"sub_rolls":[],},
- {"title":"Knights", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20theknightshousescolorsare", "npcs/d8theknightshousessymbolis", "npcs/d6theknighthassworntoanoblelordorladyto", "npcs/d8aboveallelsetheknightvalues", "npcs/d4theknightisarmoredin", "npcs/d6theknightsarmoris", "npcs/d12theknightiswielding", "npcs/d6theknightsmountis", "npcs/d12theknightis", "npcs/d12ontheknightsfaceis", "npcs/d10theknightcarries", ],"sub_rolls":[],},
- {"title":"Kobolds", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20thiskoboldis_kobolds", "monsters/d12thekoboldisparticularlyskilledat_kobolds", "monsters/d12thekoboldwields_kobolds", "monsters/d12thekoboldwears_kobolds", "monsters/d12thekoboldhas_kobolds", "monsters/d12thekoboldalsohas_kobolds", "monsters/d12presentlythekoboldislookingto_kobolds",],"sub_rolls":[],},
- {"title":"Legendary Weapons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8theweaponis", "objects/d12thebladeismadeof", "objects/d10theshaftismadeof", "objects/d10themakerwas", "objects/d10whowas", "objects/d10theweaponisfamousbecause", "objects/d10otherinterestingthingsinclude", ],"sub_rolls":[],},
- {"title":"Lizardfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d8coloringthelizardolksscalesare", "monsters/d8mannerismthelizardfolkhas", "monsters/d10professionthelizardfolkis", "monsters/d6goalthelizardfolkislookingfor", "monsters/d12possessionsthelizardfolkcarries", ],"sub_rolls":[],},
- {"title":"Lycanthrope Pack (with 6d6 lycanthropes, 1d4 uncommon lycanthropes)", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d8thepackis", "monsters/d12thepacksleaderis", "monsters/d6thepacksattitudetowardtheirleaderis", "monsters/d6thepacksgoalsinclude", ],"sub_rolls":["subrolls/6d6lycanthropes", "subrolls/1d4uncommonlycanthropes", ],},
- {"title":"Lycanthropes", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12thebeastshiftertransformsinto", "monsters/d6thebeastshiftertransformsinvoluntarily", "monsters/d8whiletransformedthebeastshifterbehaves", "monsters/d8thebeastshifterlives", "monsters/d12thebeastshiftermakesitshome", "monsters/d8thebeastshifterhasatendencyto", "monsters/d8inhumanoidformthebeastshifterfightswith", "monsters/d12inhumanoidformthebeastshifterpresentsitselfas", "monsters/d12inhumanoidformthebeastshiftersfacehas", "monsters/d20thebeastshiftersfavoritepreyare", ],"sub_rolls":[],},
- {"title":"Mage's Tower", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d10themasterofthistoweris_magetower", "dungeons/d10thetowersshapeisapproximatelythatof_magetower", "dungeons/d10thetowerisbuiltof_magetower", "dungeons/d10theexteriorofthetowerfeatures_magetower", "dungeons/d10thetowersentranceisguardedby_magetower", "dungeons/d10themostwell-protectedroominthetoweris_magetower", "dungeons/d10theroomisprotectedby_magetower", "dungeons/d10rumorhasitthatwithinthewallsofthetowerthemagekeeps_magetower",],"sub_rolls":[],},
- {"title":"Magic Shops", "use":"Is there a magic shop in town? - every PC ever, entering any town ever, no matter how small the town is, the players will want to know if they can buy cool magical shit. and sometimes you just havent thought that out, so here is a quick way for you to answer\n\n... yes! ", "main_rolls":["settlements/d10thenameoftheshopis", "settlements/d20theshopislocated", "settlements/d10theshopsells", "settlements/d10theshopisownedby", "settlements/d10theplacelooks", "settlements/d10acharacteristicoftheitemssoldhereis", ],"sub_rolls":[],},
- {"title":"Magic Wands", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8thewandstipis", "objects/d8thewandsshaftis", "objects/d8thewandisalsodecoratedwith", "objects/d6thecreatorofthisobjectwas", "objects/d8who", ],"sub_rolls":[],},
- {"title":"Magical Device Mishaps", "use":"Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.", "main_rolls":["objects/d6magicaldevicemishaps", "objects/d20storedspellmishaps", "objects/d20alchemicalmishaps", "objects/d8mechanicalmishaps", ],"sub_rolls":[],},
- {"title":"Magical Diseases", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "magic/d20themagicaldiseaseisassociatedwith_magicalmaladies",],"sub_rolls":[],},
- {"title":"Magical Items", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d49magicalitems",],"sub_rolls":[],},
- {"title":"Magical Mishaps", "use":"Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.", "main_rolls":["objects/d6magicaldevicemishaps", "objects/d20storedspellmishaps", "objects/d20alchemicalmishaps", "objects/d8mechanicalmishaps", ],"sub_rolls":[],},
- {"title":"Mercenaries", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d20thismercenaryisa", "factions/d8theirskillsetisthatofaoptionaladdacoinflip", "factions/d10theirprimaryweaponisa", "factions/d8whichstandsoutforbeing", "factions/d6theyarealsogoodat", "factions/d40theirmaindistinguishingfeatureis", "factions/d4theirlevelofcompetenceis", "factions/d6theirpricingis",],"sub_rolls":[],},
- {"title":"Mercenary Troops", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["factions/d12themercenarytroopscolorsare", "factions/d20themercenarytroopsbannerfeatures", "factions/d10themercenarytroopscommanderis", "factions/d6themercenarytroopsattitudetowardtheircommanderis", "factions/d6themercenarytroopiscurrently", "factions/d10themercenarytroopspecializesin", "factions/d8themercenarytroopisnotoriousfor", "factions/d8themercenarytroopfightswith", "factions/d8manyofthemercenariesinthetrooparearmoredin", "factions/d12manyofthemercenariesinthetrooparewielding", ],"sub_rolls":[],},
- {"title":"Merchant Caravan (with 3d6 members)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d6thecaravanis_merchantcaravan", "npcs/d8thecaravan’spackanimalsare_merchantcaravan", "npcs/d6thecaravanistransporting_merchantcaravan", "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",],"sub_rolls":[ "subrolls/merchant3d6amountofd7travelers", ],},
- {"title":"Merchant Guild (with 1d4 company, 6d6 shopkeeper, 6d6 merchants)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d8theguildiscontrolledby", "factions/d8thisguildsillicitaffairscomprise", "factions/d8thisguildsstatusandcontrolis", "factions/d8thisguildsheadquartersis", ],"sub_rolls":["subrolls/1d4tradingcompany", "subrolls/6d6shopkeeper", "subrolls/6d6merchant", ],},
- {"title":"Merchant", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d6themerchantis", "factions/d4themerchantwears", "factions/d4themerchantseekssomeoneto", "factions/d6themerchantcarries", "factions/d6currencybesidescointhemerchantwilltradein", ],"sub_rolls":[],},
- {"title":"Merchants - Animal Handler/Porter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theanimalhandlerhas", "npcs/d4theanimalhandlerwantsto", "npcs/d6theanimalhandlercarries", ],"sub_rolls":[],},
- {"title":"Merchants - Caravan Master", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thecaravanmasteris", "npcs/d8thecaravanmasterislookingfor", "npcs/d6thecaravanmasteristakingspecialcaretoavoid", "npcs/d8thecaravanmastercarries", ],"sub_rolls":[],},
- {"title":"Merchants - Caravan Owner/Merchant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6themerchantis", "npcs/d4themerchantwears", "npcs/d4themerchantseekssomeoneto", "npcs/d6themerchantcarries", "npcs/d6currencybesidescointhemerchantwilltradein", ],"sub_rolls":[],},
- {"title":"Merchants - Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thecookgreetsyouwith", "npcs/d4thecookislookingfor", "npcs/d6thecookcarries", ],"sub_rolls":[],},
- {"title":"Merchants - Guard", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theguardis", "npcs/d4theguardworksfor", "npcs/d10theguardhas", ],"sub_rolls":[],},
- {"title":"Merchants - Guide", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theguideis", "npcs/d4theguideislookingto", "npcs/d4theguidecarries", ],"sub_rolls":[],},
- {"title":"Merchants - Traveler", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetraveleris", "npcs/d6thetravelerissearchingfor", "npcs/d4tonightthetravelerislookingfor", ],"sub_rolls":[],},
- {"title":"Merfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6haircolorthemerfolk’shairis_merfolk", "monsters/d6scalecolorthemerfolk’sscalesare_merfolk", "monsters/d6trainingthemerfolkisaan_merfolk", "monsters/d6skillthemerfolkisparticularlygoodat_merfolk", "monsters/d6quirkflawthemerfolkfrequently_merfolk", "monsters/d6possessionsthemerfolkiscarrying_merfolk", "monsters/d6immediategoalthemerfolkislookingfor_merfolk", "monsters/d6ambitionthemerfolkwouldliketo_merfolk",],"sub_rolls":[],},
- {"title":"Military - Armorer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thearmoreris", "npcs/d4thearmorerislookingfor", "npcs/d4thearmorsmithcarries", ],"sub_rolls":[],},
- {"title":"Military - Camp Follower", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetraveleris", "npcs/d4thetravelerisseeking", "npcs/d4tonightthetravelerislookingfor", ],"sub_rolls":[],},
- {"title":"Military - Commander", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecommanderis", "npcs/d6thecommanderislookingfor", "npcs/d4thecommanderistryingtoavoid", "npcs/d6thecommandercarries", ],"sub_rolls":[],},
- {"title":"Military - Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Military - Quartermaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thequartermasteris", "npcs/d4thequartermasterseekssomeoneto", "npcs/d4currencythequartermastertradesin", ],"sub_rolls":[],},
- {"title":"Military - Scout", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thescoutis", "npcs/d4thescoutislookingto", "npcs/d4thescoutcarries", ],"sub_rolls":[],},
- {"title":"Military - Soldier", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thesoldierfightsfor", "npcs/d4onthesoldiersfaceis", "npcs/d4thesoldiercarries", ],"sub_rolls":[],},
- {"title":"Military - Stable Hand/Squire/Valet", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d7theservantis", "npcs/d4theservanthas", "npcs/d6theservantwantsto", ],"sub_rolls":[],},
- {"title":"Military Camp (with 1 commander, 3d6 support, 6d6 soldiers)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d20thecompanyscolorsare", "factions/d20thecompanysbannerfeatures", "factions/d10thecompanyscommanderis", "factions/d6thecompanysattitudetowardtheircommanderis", "factions/d8thecompanyspecializesin", "factions/d8thecompanyisnotoriousfor", "factions/d6mostsoldiersinthecompanyareoutfittedwith", "factions/d12mostsoldiersinthecompanyareequippedwith", "factions/d8mostsoldiersinthecompanyare", ],"sub_rolls":["subrolls/1militarycommander", "subrolls/military3d6amountofd6support", "subrolls/6d6soldier", ],},
- {"title":"Military Company (with 1 commander, 3d6 support, 6d6 soldiers)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d20thecompanyscolorsare", "factions/d20thecompanysbannerfeatures", "factions/d10thecompanyscommanderis", "factions/d6thecompanysattitudetowardtheircommanderis", "factions/d8thecompanyspecializesin", "factions/d8thecompanyisnotoriousfor", "factions/d6mostsoldiersinthecompanyareoutfittedwith", "factions/d12mostsoldiersinthecompanyareequippedwith", "factions/d8mostsoldiersinthecompanyare", ],"sub_rolls":["subrolls/1militarycommander", "subrolls/military3d6amountofd6support", "subrolls/6d6soldier", ],},
- {"title":"Military Company (with 6d6 soldiers)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d20thecompanyscolorsare", "factions/d20thecompanysbannerfeatures", "factions/d10thecompanyscommanderis", "factions/d6thecompanysattitudetowardtheircommanderis", "factions/d8thecompanyspecializesin", "factions/d8thecompanyisnotoriousfor", "factions/d6mostsoldiersinthecompanyareoutfittedwith", "factions/d12mostsoldiersinthecompanyareequippedwith", "factions/d8mostsoldiersinthecompanyare", ],"sub_rolls":["subrolls/6d6soldier", ],},
- {"title":"Mine", "use":"These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.", "main_rolls":["dungeons/d20themineisasourceof", "dungeons/d12entrancetheminesentranceis", "dungeons/d6mostofthemineis", "dungeons/d8materialexcavatedfromthemineis", "dungeons/d10hazardsobstaclesyoufind", "dungeons/d20denizensifyoudigdeepyoullfind", "dungeons/d10ecologythecreatureis", "dungeons/d12neighborstheminerscomplainoftroublefromanearbycolonyof", "dungeons/mined20distinguishinglandmarkyousee", "dungeons/mined12featuresyounotice", "dungeons/d4themineiswidelybelievedtobe", "dungeons/d8themineiscontrolledby", "dungeons/d6mostoftheminersare", ],"sub_rolls":[],},
- {"title":"Miner", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6themineris", "npcs/d6theminerhas", "npcs/d4theminerwears", "npcs/d4theminerislookingto", "npcs/d4theminercarries", ],"sub_rolls":[],},
- {"title":"Monastery (with 4d6 rooms)", "use":"Use these tables for laying out an active monastery for your PCs to visit, to infiltrate, or to seek wisdom and training.", "main_rolls":["dungeons/d12visitorstothemonasterycomeseeking", "dungeons/d12themonasteryisknownforits", "dungeons/d8themonasterycomplexislocated", "dungeons/d10themonasterycomplexis", "dungeons/d4manyofthemonasterysceilingsare", "dungeons/d6thebuildingschambersare", "dungeons/d8manyofthemonasterysinteriorwallsare", "dungeons/d10themonasteryguardsthesecretto", "dungeons/d4themonasteryssecretisknownto", ],"sub_rolls":["subrolls/monastery4d6rooms", ],},
- {"title":"Monastery Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12thisbuildingchamberis", "dungeons/monasteryd20featuresyounotice", ],"sub_rolls":[],},
- {"title":"Monastery Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12encountersyoucomeupon", ],"sub_rolls":[],},
- {"title":"Monk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20themonkis", "npcs/d12atthemonasterythemonkservesorservedas", "npcs/d12themonkhas", "npcs/d12themonkisparticularlyknowledgeableregarding", "npcs/d12themonkhasrecentlybeencontemplating", "npcs/d8themonkpreferstomeditate", "npcs/d6themonkwears", "npcs/d12themonksmartialartsstyleincludes", "npcs/d12themonkcarries", "npcs/d12themonkpreferstodrink", "npcs/d8themonkislookingfor", ],"sub_rolls":[],},
- {"title":"Monster Hunter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10themonsterhunteris", "npcs/d10themonsterhunterfightsby", "npcs/d10themonsterhunteriswielding", "npcs/d10themonsterhunterappears", "npcs/d10themonsterhunterspersonalityis", "npcs/d10themonsterhuntersbackeris", "npcs/d10thehuntersrelationshipwiththeirbackeris", "npcs/d10thehunterhuntsbecause", "npcs/d10thehunterhuntsonly", "npcs/d10themonterhuntersreputationis", ],"sub_rolls":[],},
- {"title":"Mutant Creature", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d10themutantcreatureisa_mutantcreature", "monsters/d10_mutantcreature", "monsters/d10crossedwithaan_mutantcreature", "monsters/d10thecreaturesspecialabilitiesinclude_mutantcreature", "monsters/d10anditexudesanauraof_mutantcreature",],"sub_rolls":[],},
- {"title":"Nation", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6agethenationis_nation", "wilderness/d10politicalsystemthenationisrunby_nation", "wilderness/d20economicsthedominanteconomicinfluenceis_nation", "wilderness/d12rulertherulersofthenationis_nation", "wilderness/d30auniquecharacteristicofthenationis_nation", "wilderness/d8foundingthenationwasfoundedby_nation", "wilderness/sub-divisionstomanagethenationitissplitintomultiple_nation", "wilderness/d12moodthecitizensare_nation", "wilderness/d5wealthandprosperitythecitizensare_nation", "wilderness/d10religionthenationsapproachtoreligionis_nation", "wilderness/d50lawsanotablelawincludes_nation", "wilderness/d20languagethecommonspokenlanguageis_nation", "wilderness/d8xenophobiathevariousracesaretreated_nation", "wilderness/d10classsystemsocialclassesinthesocietyaredeterminedby_nation", "wilderness/d20socialpariahssocialoutcastsgenerallyinclude_nation",],"sub_rolls":[],},
- {"title":"Necromancer Familiar", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thenecromancersfamiliaris", "npcs/d12thenecromancersfamiliarsmanneris", ],"sub_rolls":[],},
- {"title":"Necromancer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thenecromanceris", "npcs/d8thenecromancerlearnedhishercraftfrom", "npcs/d8thenecromancerspecializesin", "npcs/d12thenecromancerislookingfor", "npcs/d8thenecromancerhasuncovereddarksecretsheshecannotbekilledby", "npcs/d6thenecromancerhastakenprecautionsifkilledhesherisesas", "npcs/d10thenecromancerslairis", "npcs/d10thenecromancercarries", ],"sub_rolls":[],},
- {"title":"Nightmares Variant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d12setting", "plots/d12actionyouareengagedin", "plots/d12outsideforcesinfluencingyouractions", "plots/d12causeofnightmare", ],"sub_rolls":[],},
- {"title":"Nightmares", "use":"Here's a handy toolkit for adding a little more flavor for making players afraid of what goes bump in the night. It's also no fun to run the whole nightmare yourself. Give the player some control during the dream and even let them \"try\" to fight back. ", "main_rolls":["plots/d10rollyoufindyourselfin", "plots/d10rollintheplaceyousee", "plots/d10rollthefigure", "plots/d10rollthefigure", "plots/d10rollyouwakeupinacoldsweat", ],"sub_rolls":[],},
- {"title":"Noble House (with 6d6 nobles)", "use":"Use these tables for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d6thehouseis", "factions/d20thehousescolorsare", "factions/d8thehousessymbolis", "factions/d20thehousesmottochampionstheidealsof", "factions/d12thebestknownmemberofthehouseisorwas", "factions/d10thecurrentheadofthehouseis", "factions/d8thehousesgoalsincludeindividualmembersmayhavedifferentgoals", "factions/d8oneormorehousememberskeepsecretthesecretmayinvolvepastorpresentevents", "factions/d10thehousesseatofpowerislocatedinornear", ],"sub_rolls":["subrolls/6d6nobles"],},
- {"title":"Noble", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thenobleis", "npcs/d8thenobleseekssomeoneto", "npcs/d6thenoblecarries", "npcs/d8thenoblewears", "npcs/d8thenoblehas", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Ogre", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6hairtheogre’shairis_ogre", "monsters/d6eyestheogre’seyesare_ogre", "monsters/d6trainingtheogreisaan_ogre", "monsters/d6skilltheogreisparticularlygoodat_ogre", "monsters/d6quirkflawevenforanogretheogrefrequently_ogre", "monsters/d6possessionstheogreiscarrying_ogre", "monsters/d6immediategoaltheogreislookingforaan_ogre", "monsters/d6pastmisfortunetheogrewasonce…_ogre",],"sub_rolls":[],},
- {"title":"Oozes", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20colortheoozeis_oozes", "monsters/d20consistencytheoozeis_oozes", "monsters/d20habitatthistypeofoozeoftenmakesitshomein_oozes", "monsters/d20foraginghuntingthistypeofoozeisknownto_oozes", "monsters/d20reactivitythistypeofoozereactsto_oozes",],"sub_rolls":[],},
- {"title":"Orkish Clan (with 1 warlord, 6d6 orcs)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12theorcsare", "monsters/d12theorcsvalue", "monsters/d4theorcsiconographyfeatures", "monsters/d10theorcschiefis", "monsters/d12theorcsfavoritemeatcomesfrom", "monsters/d8theorcsfear", "monsters/d10theorcsarenotoriousfor", "monsters/d12theorcsareknownfor", "monsters/d6theorcsattitudeis", "monsters/d6theorcsgoalsincludechiefandlowerrankingmemberscouldhavedifferentgoals", "monsters/d8theorcstypicallyfightwith", "monsters/d6asguardiansorpetstheorcssometimeskeep", "monsters/d10asslavestheorcskeep", "monsters/d12mostoftheorcsarewielding", ],"sub_rolls":["subrolls/1orcwarlord", "subrolls/6d6orcs", ],},
- {"title":"Orc Warlord", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d4racethisorcisa", "monsters/d10skintheyhaveskincoloured", "monsters/d20appearancethewarlordhas", "monsters/d20traittheorcwarlordisknownbecause", "monsters/d20combatthewarlordisknowntofightwith", "monsters/d100bannertheorcclanhasabannerthatshows", "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare", "monsters/d20minionstheorcsarmyalsohas", "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",],"sub_rolls":[],},
- {"title":"Orc", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d8appearancetheorchas", "monsters/d6tattootheorchas", "monsters/d8roletheorcis", "monsters/d8skillevenamongorcstheorcisparticularlygoodat", "monsters/d8armortheorcisarmoredin", "monsters/d8weapontheorciswielding", "monsters/d6motivationtheorcislookingfor", ],"sub_rolls":[],},
- {"title":"Outlaw Band (with 6d6 poachers, 6d6 robbers, 6d6 smugglers)", "use":"Use these for inspiration or roll them up randomly. ", "main_rolls":["factions/d10theoutlawbandsprimarybusinessinvolves", "factions/d10theoutlawbandscolorsare", "factions/d12theoutlawbandssymbolis", "factions/d12theoutlawbandsleaderis", "factions/d6theoutlawbandsmembersareprimarily", "factions/d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d10membersoftheoutlawbandtypicallyarmthemselveswith", "factions/d10theoutlawbandsheadquartersishiddeninornear", "factions/d10theoutlawbandisfearedorrespectedby", "factions/d12distinguishingfeatureforanindividualtheoutlawhas", ],"sub_rolls":["subrolls/6d6poachers", "subrolls/6d6robbers", "subrolls/6d6smugglers", ],},
- {"title":"Outlaws - Poachers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d8thepoachersfavoritepreyincludes", "factions/d6thepoachershunt", ],"sub_rolls":[],},
- {"title":"Outlaws - Robbers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6therobberstypicallystrikewith", "factions/d8therobbersarenotoriousfor", ],"sub_rolls":[],},
- {"title":"Outlaws - Smugglers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thesmugglingringsprimarymodusoperandiinvolves", "factions/d8theringissupportedby", ],"sub_rolls":[],},
- {"title":"Pantheon (with 1d12 gods and 6d6 relationships)", "use":"Suggested Method I:\n\nRoll 1d12 to determine the number of deities in the pantheon.\nRoll 1d12 for each deity to determine the deity’s type. If the same number comes up twice, keep it, but choose different aspects.\nRoll for features for each deity in the pantheon and give him/her a name.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.\n\nSuggested Method II:\n\nChoose the deities and features you like from the lists.\nAdd some deities or features of your own.\nName the deities.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.", "main_rolls":[],"sub_rolls":["subrolls/1d12gods", "subrolls/3d6relationships", ],},
- {"title":"Pickpocket Loot", "use":"Use these tables for quick inspiration or roll them up randomly.", "main_rolls":["objects/d10onasuccessfulpickpocketcheckthethieffinds", "objects/d6thekeyis", "objects/d6thehandkerchiefis", "objects/d12thethiefscores", ],"sub_rolls":[],},
- {"title":"Pirate Crew (with 6d6 pirates)", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d10thepiratesshipis", "factions/d8presentlythepiratesshipis", "factions/d20theshipsbannerfeatures", "factions/d20theshipsmascotis", "factions/d10theshipscaptainis", "factions/d8thecrewsattitudetowardtheircaptainis", "factions/d10crewmembersoftensportmatching", "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals", "factions/d10crewmemberstypicallyarmthemselveswith", "factions/d10thepiratecrewtypicallyfightswith", "factions/d10thecrewsheadquartersishiddeninornear", "factions/d12thecrewisnotoriousfor", ],"sub_rolls":["subrolls/6d6pirates"],},
- {"title":"Pirate Ship (with 6d6 pirates)", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d10thepiratesshipis", "factions/d8presentlythepiratesshipis", "factions/d20theshipsbannerfeatures", "factions/d20theshipsmascotis", "factions/d10theshipscaptainis", "factions/d8thecrewsattitudetowardtheircaptainis", "factions/d10crewmembersoftensportmatching", "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals", "factions/d10crewmemberstypicallyarmthemselveswith", "factions/d10thepiratecrewtypicallyfightswith", "factions/d10thecrewsheadquartersishiddeninornear", "factions/d12thecrewisnotoriousfor", ],"sub_rolls":["subrolls/6d6pirates"],},
- {"title":"Pirate", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d12tattoothepiratehas", "factions/d12distinguishingfeaturethepiratehas", ],"sub_rolls":[],},
- {"title":"Plains", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6foliagetheplantlifeis_plains", "wilderness/d20perceptionfodderyounotice_plains", "wilderness/d20interestinglocationsyoucomeacross_plains", "wilderness/d8whatarethestandingstonesusedforplains", "wilderness/d8whatsupwiththemonolithplains", "wilderness/d8whatlivesintherockycaveplains", "wilderness/d6whoarethenomadsplains", "wilderness/d6whatsunderthesinkholesplains", "wilderness/d6whatisinunderthelonetreeplains", "wilderness/d12wildlifeencountersneutralyouencounter_plains", "wilderness/d12enemyencountersyoucomeuponarebesetbychallengerating~2-6_plains", "wilderness/d12friendlyencountersyoucrosspathswith_plains",],"sub_rolls":[],},
- {"title":"Poachers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d8thepoachersfavoritepreyincludes", "factions/d6thepoachershunt", ],"sub_rolls":[],},
- {"title":"Poisons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20thepoisonwillcauseorinduce", "objects/d12thepoisonis", "objects/d12thepoisonscoloris", "objects/d20themainingredientisharvestedfrom", "objects/d8thepoisonispreparedby", "objects/d6thepoisonismosteffectivewhen", ],"sub_rolls":[],},
- {"title":"Political Plots", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d6atthecenterofitallis_politicalplots", "plots/d20relation_politicalplots", "plots/d20whoistryingto_politicalplots", "plots/d10whowill_politicalplots", "plots/d10andismotivatedbecause_politicalplots", "plots/d12yourheardaboutthisfrom_politicalplots",],"sub_rolls":[],},
- {"title":"Potions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10titlethisisa", "objects/d100effectthepotionsmaineffectis", "objects/d10strengththepotionsstrengthis", "objects/d100sideeffectthepotionalsocausesusuallytemporary", "objects/d20containerthepotionisina", "objects/d20appearancethepotionlooks", "objects/d20appearance2with", "objects/d10texturethepotionis", "objects/d100thepotiontasteslike", "objects/d100thepotionsmellslike", "objects/d100labelthepotionhasalabelshowing",],"sub_rolls":[],},
- {"title":"Priest", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thepriestis", "npcs/d12thepriesthas", "npcs/d12thepriestisparticularlyknowledgeableregarding", "npcs/d6thepriesthasrecentlybeenprayingfor", "npcs/d12thepriestwears", "npcs/d12thepriestcarries", "npcs/d12thepriestpreferstodrink", "npcs/d10thepriestislookingfor", ],"sub_rolls":[],},
- {"title":"Princess", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12theprincessisthedaughterof_princesses", "npcs/d12everyonehasheardofthisprincesssheis_princesses", "npcs/d12theprincesshas_princesses", "npcs/d12theprincesssfamilyhopestomarryherto_princesses", "npcs/d12theprincesshowevercanpictureherselfrunningoffwith_princesses", "npcs/d12theprincesssclosestfriendandconfidantis_princesses", "npcs/d12theprincessiswell-versedin_princesses", "npcs/d12andshesalsoprettygoodat_princesses", "npcs/d12theprincessmayhavegottenintosometroublewhenshe_princesses", "npcs/d12theprincessis_princesses",],"sub_rolls":[],},
- {"title":"Prison (1d4 jailor, 1d4 torturer, 3d6 prisoner)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[],"sub_rolls":["subrolls/1d4jailers", "subrolls/1d4torturers", "subrolls/3d6prisoners", ],},
- {"title":"Prison (with 4d6 rooms, 4d4 jailers, 10d6 prisoners)", "use":"Use these tables to lay out a prison complex.", "main_rolls":prison_description_rolls,"sub_rolls":["subrolls/prison4d6rooms", "subrolls/prison4d4jailers", "subrolls/prison10d6prisoners", ],},
- {"title":"Prison Encounters", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12youcomeupon", ],"sub_rolls":[],},
- {"title":"Prison Guard", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d4theguardtookthisjobfor", "dungeons/d4ontheguardsfaceis", ],"sub_rolls":[],},
- {"title":"Prison Jailer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thejaileris", "npcs/d4thejailerisconcernedabout", "npcs/d4thejailerislookingto", "npcs/d8thejailercarries",],"sub_rolls":[],},
- {"title":"Prison Prisoner", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theprisonerhas", "npcs/d6theprisonerisherebecause", "npcs/d4theprisonerhas",],"sub_rolls":[],},
- {"title":"Prison Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/prisond10roomsthischamberis", "dungeons/prisond20featuresyounotice", ], "sub_rolls":[],},
- {"title":"Prison Torturer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thetortureris", "npcs/d4thetorturerislookingto", "npcs/d6thetorturercarries",],"sub_rolls":[],},
- {"title":"Quests (alternate)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d8minorquesttheguildhasbeenhavingsometroublewith", "factions/d8standardquesttheguildneedsyoutohandle", "factions/d8majorquestamatterofgreatimporttheguildisfacedwith", ],"sub_rolls":[],},
- {"title":"Quests", "use":"Use the tables to roll randomly", "main_rolls":["factions/d6minorquestyoumustfetchashipmentofgoodsfrom", "factions/d6standardquestrecentlytheguildhaslostaccesstorawmaterialsormanufacturingbecauseof", "factions/d6majorquesttheguildwouldlikeyoutofetchararecreatureormaterialfrom", ],"sub_rolls":[],},
- {"title":"Racial Enclaves (dwarves, elves, orcs, and gnomes)", "use":"Add some local color to various locations", "main_rolls":["plots/dwarfenclave", "plots/elfenclave", "plots/orcenclave", "plots/gnomeenclave", ],"sub_rolls":[],},
- {"title":"Random Magical Items", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d49magicalitems",],"sub_rolls":[],},
- {"title":"Random NPC Names", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname"],"sub_rolls":[],},
- {"title":"Random NPC Traits I - Motivations", "use":"Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxrace", "npcs/dxpersonality", "npcs/dxprofession", "npcs/d32calmtraitwhencalmthepersonistypically", "npcs/d32stresstraitwhenstressedthepersonoftenbecomes", "npcs/d20moodnowthepersonis", "npcs/d8thepersonisa", "npcs/d6thepersonisprejudiceagainst", "npcs/d20flawstheperson", ],"sub_rolls":[],},
- {"title":"Random NPC Traits II - Appearance", "use":"Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxhaircolor", "npcs/dxeyecolor", "npcs/d20eyesthepersonhas", "npcs/d12earsthepersonhas", "npcs/d10mouththepersonhas", "npcs/d12nosethepersonhas", "npcs/d8chinorjawheshehas", "npcs/d20hairthepersonhas", "npcs/d8otherhisherfacehas", "npcs/d6heightthepersonis", "npcs/d20bodythepersonsbodyis", "npcs/d6handsthepersonhas", "npcs/d8scarthepersonhas", "npcs/d12tattoothepersonhas", "npcs/d12jewelrythepersonwears", "npcs/d8thejewelryismadeof", "npcs/d8clothesthepersonsclothingis", ],"sub_rolls":[],},
- {"title":"Random Player Character (5E)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12racethecharacteris_playercharacter", "npcs/d12classthecharacteris_playercharacter", "npcs/d20backgroundthecharacterisorwas_playercharacter",],"sub_rolls":[],},
- {"title":"Relationships", "use":"Roll these tables as often as you like to build a webs of relationships among the deities and with their followers.", "main_rolls":["objects/d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity", "objects/d6thegodsare", "objects/d6thegodsrelationshipwiththeirfollowers", ],"sub_rolls":[],},
- {"title":"Reputations I (battles, cities, dragons, explorers, NPCs)", "use":"These tables are to help you determine what the PC's have heard when they bump into a new group, landmark, or story. The characters didn't live under a rock before they became adventurers, now they can know a bit about the world.", "main_rolls":["plots/d10mercenarybandpositive", "plots/d10mercenarybandneutral", "plots/d10mercenarybandnegative", "plots/d10battleyouwereinvolved", "plots/d10battlepositive", "plots/d10battleneutral", "plots/d10battlenegative", "plots/d30youhaveheardofthispriestbeforebecause", "plots/d20youhaveheardofthismagebeforebecause", "plots/d20youhaveheardofthisthiefbeforebecauseheis", "plots/d20youhaveheardofthismerchantbeforebecause", "plots/d10youhaveheardofthisexplorerbeforebecause", "plots/d20youhaveheardofthisdragonbeforebecause", "plots/d30youhaveheardofthislandmarkcitybeforebecause", ],"sub_rolls":[],},
- {"title":"Reputations II (PCs)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d10barbarian_reputationsii(pcs)", "plots/d10bard_reputationsii(pcs)", "plots/d10cleric_reputationsii(pcs)", "plots/d10druid_reputationsii(pcs)", "plots/d10fighter_reputationsii(pcs)", "plots/d10monk_reputationsii(pcs)", "plots/d10paladin_reputationsii(pcs)", "plots/d10ranger_reputationsii(pcs)", "plots/d10rogue_reputationsii(pcs)", "plots/d10sorcerer_reputationsii(pcs)", "plots/d10warlock_reputationsii(pcs)", "plots/d10wizard_reputationsii(pcs)",],"sub_rolls":[],},
- {"title":"Resurrection Consequences", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d20resurrectiondrawbacksandadvantages",],"sub_rolls":[],},
- {"title":"Robbers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6therobberstypicallystrikewith", "factions/d8therobbersarenotoriousfor", ],"sub_rolls":[],},
- {"title":"Rogue Missions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d5alchemymissionseasy_roguemissions", "plots/d5alchemymissionsmedium_roguemissions", "plots/d5alchemymissionshard_roguemissions", "plots/d5assassinationmissionseasy_roguemissions", "plots/d5assassinationmissionsmedium_roguemissions", "plots/d5assassinationmissionshard_roguemissions", "plots/d5blackmailmissionseasy_roguemissions", "plots/d5blackmailmissionsmedium_roguemissions", "plots/d5blackmailmissionshard_roguemissions", "plots/d5burglarymissionseasy_roguemissions", "plots/d5burglarymissionsmedium_roguemissions", "plots/d5burglarymissionshard_roguemissions", "plots/d5con-gamemissionseasy_roguemissions", "plots/d5con-gamemissionsmedium_roguemissions", "plots/d5con-gamemissionshard_roguemissions", "plots/d5fencemissionseasy_roguemissions", "plots/d5fencemissionsmedium_roguemissions", "plots/d5fencemissionshard_roguemissions", "plots/d5fraudmissionseasy_roguemissions", "plots/d5fraudmissionsmedium_roguemissions", "plots/d5fraudmissionshard_roguemissions", "plots/d5gamblingmissionseasy_roguemissions", "plots/d5gamblingmissionsmedium_roguemissions", "plots/d5gamblingmissionshard_roguemissions", "plots/d5kidnappingmissionseasy_roguemissions", "plots/d5kidnappingmissionsmedium_roguemissions", "plots/d5kidnappingmissionshard_roguemissions", "plots/d5narcoticsmissionseasy_roguemissions", "plots/d5narcoticsmissionsmedium_roguemissions", "plots/d5narcoticsmissionshard_roguemissions", "plots/d5prostitutionmissionseasy_roguemissions", "plots/d5prostitutionmissionsmedium_roguemissions", "plots/d5prostitutionmissionshard_roguemissions", "plots/d5protectionmissionseasy_roguemissions", "plots/d5protectionmissionsmedium_roguemissions", "plots/d5protectionmissionshard_roguemissions", "plots/d5slaverymissionseasy_roguemissions", "plots/d5slaverymissionsmedium_roguemissions", "plots/d5slaverymissionshard_roguemissions", "plots/d5smugglingmissionseasy_roguemissions", "plots/d5smugglingmissionsmedium_roguemissions", "plots/d5smugglingmissionshard_roguemissions", "plots/d5streetmissionseasy_roguemissions", "plots/d5streetmissionsmedium_roguemissions", "plots/d5streetmissionshard_roguemissions",],"sub_rolls":[],},
- {"title":"Rotting City Encounters", "use":"Add some local color to various locations", "main_rolls":["plots/d20rottingcity", ],"sub_rolls":[],},
- {"title":"Rumors and Gossip Builder (variant)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d20iheardthat[when]", "plots/d20[who]", "plots/d20wasseenwith[whoorwhat]", "plots/d20downnear[where]", "plots/d20andnearbytherewas[whoorwhat]", "plots/d20ihearditfrom[whom]", "plots/d20soit[veracity]", ],"sub_rolls":[],},
- {"title":"Rumors and Gossip", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d60rumorsandgossip",],"sub_rolls":[],},
- {"title":"Rumors and Motivation (variant)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d7whenthenpcoverhearsthepcorthepartytalkinghisherreactionis_rumorandmotivation(variant)", "plots/d7whenquestionedabouthishermotivationthenpcrevealsorhidesthathesheis_rumorandmotivation(variant)", "plots/d7theareaorsiteis_rumorandmotivation(variant)", "plots/d7[a]personalinformationtheinformation_rumorandmotivation(variant)", "plots/d7[b]localinformationtheinformation_rumorandmotivation(variant)", "plots/d8[c]iteminformationtheitemis_rumorandmotivation(variant)", "plots/d7[d]factiontheyare_rumorandmotivation(variant)", "plots/d7[e]minorbanethemisfortuneinvolves_rumorandmotivation(variant)", "plots/d7[f]majorbanethemisfortuneinvolves_rumorandmotivation(variant)", "plots/d7[g]minorboonthegoodfortuneinvolves_rumorandmotivation(variant)", "plots/d7[h]majorboonthegoodfortuneinvolves_rumorandmotivation(variant)", "plots/d7[i]vendettathenpcisseekingvengeanceagainst_rumorandmotivation(variant)", "plots/d7[j]ontherunthenpc_rumorandmotivation(variant)", "plots/d7[k]buyingorsellingthenpcisbuyingorselling_rumorandmotivation(variant)", "plots/d7[l]homelandthenpcisfrom_rumorandmotivation(variant)", "plots/d7[m]minorquestthenpcisseekingto_rumorandmotivation(variant)", "plots/d7[n]majorquestthenpcisseekingto_rumorandmotivation(variant)", "plots/d7[o]gooddeedsthenpc_rumorandmotivation(variant)", "plots/d7[p]evildeedsthenpc_rumorandmotivation(variant)", "plots/d7[q]minorenemytheenemyis_rumorandmotivation(variant)", "plots/d7[r]majorenemytheenemyis_rumorandmotivation(variant)", "plots/d7[s]hauntedthepersonorplaceishauntedby_rumorandmotivation(variant)", "plots/d7[t]cursedthisplaceiscursedwith_rumorandmotivation(variant)", "plots/d7[u]treasurethetreasurecontains_rumorandmotivation(variant)", "plots/d7[v]emergencyactionisurgentbecause_rumorandmotivation(variant)", "plots/d7[w]warningthenpcwarnsthat_rumorandmotivation(variant)", "plots/d7[x]socialeventsthenpctellsyouthat_rumorandmotivation(variant)", "plots/d7[y]politicaleventsthenpctellsyouthat_rumorandmotivation(variant)", "plots/d7[z]religiouseventsthenpctellsyouthat_rumorandmotivation(variant)", "plots/d7[aa]faithtouchedinthisplaceyoullfind_rumorandmotivation(variant)", "plots/d7[bb]weavetouchedinthisplaceyoullfind_rumorandmotivation(variant)", "plots/d7[cc]mysterycultthesecultistsare_rumorandmotivation(variant)",],"sub_rolls":[],},
- {"title":"Sailing Ship Encounters", "use":"Add some local color to various locations", "main_rolls":["plots/d20aboardashipatsea", ],"sub_rolls":[],},
- {"title":"Savage Horde (with 6d6 barbarians)", "use":"Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.", "main_rolls":["factions/d6thebarbariansare", "factions/d6thebarbarianstravel", "factions/d8thebarbariansvalue", "factions/d4thebarbariansiconographyfeatures", "factions/d10thebarbariansleaderis", "factions/d10thebarbariansfear", "factions/d10thebarbariansarenotoriousfor", "factions/d10thebarbariansareknownfor", "factions/d6thebarbariansattitudeis", ],"sub_rolls":["subrolls/6d6barbarians",],},
- {"title":"Scroll Scribing Mishaps", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20storedspellmishaps", ],"sub_rolls":[],},
- {"title":"Secret Society", "use":"Use these for inspiration or roll them up randomly. Some tables could be rolled more than once.", "main_rolls":["factions/d6thesocietysmaingoalisto", "factions/d12thesocietyisledby", "factions/d8membersofthesocietyrecognizeeachotherby", "factions/d20thesocietyscolorsare", "factions/d10thesocietyssymbolis", "factions/d20thesocietysmottochampionstheidealsof", "factions/d6membersofthesocietytypicallyoperate", "factions/d6membersofthesocietytypicallyknow", "factions/d12membersofthesocietyoccasionallygathertomeetin", "factions/d8thesocietysmembershipisprimarilymadeupof", ],"sub_rolls":[],},
- {"title":"Seer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10theseeris", "npcs/d8theseerfirstdiscoveredhishergiftafter", "npcs/d6whencommunicatingavisionorprophecytheseerspeaks", "npcs/d8theseerviewshisorhervisionsandpropheciesas", "npcs/d6forcoinorbartertheseerwillattemptto", "npcs/d8theseerishauntedbyavisiontheseerwilldieof", "npcs/d8theseerislookingfor", "npcs/d8theseercarries", ],"sub_rolls":[],},
- {"title":"Select Deities", "use":"For the number of deities in the previous step, roll this item that amount of times.", "main_rolls":["objects/d12yourdeityis", ],"sub_rolls":[],},
- {"title":"Sellsword", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d8thesellswordisarmoredin_sellswords", "npcs/d6thesellsword’sarmoris_sellswords", "npcs/d12thesellswordiswielding_sellswords", "npcs/d8thesellswordfightswith_sellswords", "npcs/d12thesellswordis_sellswords", "npcs/d8thesellswordfightsfor_sellswords", "npcs/d12onthesellsword’sfaceis_sellswords", "npcs/d12thesellswordcarries_sellswords", "npcs/d10thesellswordisseeking_sellswords",],"sub_rolls":[],},
- {"title":"Serial killer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thekilleris", "npcs/d20thekillersmodusoperandiis", "npcs/d12thekillerisoftenarmedwith", "npcs/d6thekillerspurposesinclude", "npcs/d6thekillerleavesavictim", "npcs/d6timingthekillertypicallyplansmurdersfor", "npcs/d12thekillersbaseofoperationsishiddeninornear", "npcs/d20thekillersfavoritevictimsare", "npcs/d10thekillerrefusestokill", "npcs/d8thekillerwears", "npcs/d12thekillercarries", "npcs/d12thekillerisunusuallyfondoforparticularregarding", ],"sub_rolls":[],},
- {"title":"Serial killers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thekilleris", "npcs/d20thekillersmodusoperandiis", "npcs/d12thekillerisoftenarmedwith", "npcs/d6thekillerspurposesinclude", "npcs/d6thekillerleavesavictim", "npcs/d6timingthekillertypicallyplansmurdersfor", "npcs/d12thekillersbaseofoperationsishiddeninornear", "npcs/d20thekillersfavoritevictimsare", "npcs/d10thekillerrefusestokill", "npcs/d8thekillerwears", "npcs/d12thekillercarries", "npcs/d12thekillerisunusuallyfondoforparticularregarding", ],"sub_rolls":[],},
- {"title":"Servants", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12theservantis", "npcs/d6theservantworksfor", "npcs/d8ontheservantsfaceis", ],"sub_rolls":[],},
- {"title":"Ship - Sailor", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d12thesailoris", "npcs/d20tattoothesailorhas", "npcs/d20thesailorstattooisamementoof", "npcs/d12distinguishingfacialfeaturethesailorhas", "npcs/d12accessoriesthesailoriswearingorcarrying", "npcs/d12attheendofalongvoyagethesailoriseagerto", "npcs/d12whendrunkthesailorisproneto", "npcs/d12whatthesailorreallywantsisto",],"sub_rolls":[],},
- {"title":"Ship, Fishing Boat (with 6d6 sailors, 1d4 catch)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d6theboatis", "objects/d4theboatcan", "objects/d6presentlytheboatis", "objects/d10theboatshullmarkingsfeature", ],"sub_rolls":["subrolls/6d6sailors", "subrolls/1d4catch" ],},
- {"title":"Ship", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d6sizetheshipis", "objects/d10typetheshipstypeisa", "objects/d8styletheboatisbuiltinthestyleof", "objects/d20crewthecrewismadeof", "objects/d10powertheshipispoweredby", "objects/d20combattheshipincombatuses", "objects/d20traittheshipisstrangeas", "objects/d20captainthecaptainis",],"sub_rolls":[],},
- {"title":"Shopkeeper", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d4theshopkeeperis", "factions/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Shops", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "settlements/d50theshopsells_shops", "settlements/d10theshopstypeis_shops", "settlements/d12theshopisownedby_shops", "settlements/d6theshopsconditionis_shops", "settlements/d6theconditionofthemerchandiseis_shops", "settlements/d6theshopgetsitssuppliesfrom_shops", "settlements/d8theitemsarepriced_shops", "settlements/d5theshopssizeis_shops", "settlements/d4howbusyistheshop_shops", "settlements/d50somethinginterestingyoufind_shops",],"sub_rolls":[],},
- {"title":"Silly Insults", "use":"Roll and read.", "main_rolls":[ "plots/d41you", "plots/d35---", "plots/d14---",],"sub_rolls":[],},
- {"title":"Simple Settlements", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "settlements/d50settlementnamepart1", "settlements/d50settlementnamepart2", "settlements/d6populationsize", "settlements/d100maininhabitantsare", "settlements/d20thesettlementsatmosphereis", "settlements/d100aprominentfeatureofthesettlementis", "settlements/d30theplayersshouldcareaboutthesettlementbecause",],"sub_rolls":[],},
- {"title":"Smugglers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thesmugglingringsprimarymodusoperandiinvolves", "factions/d8theringissupportedby", ],"sub_rolls":[],},
- {"title":"Snake Cultists (variant)", "use":"These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "monsters/d10professionthecultistis", "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof", "monsters/d10distinguishingfeaturethecultisthas", "monsters/d6goalthecultistislookingto", "monsters/d8possessionsthecultistcarriesorwears", ],"sub_rolls":[],},
- {"title":"Songs", "use":"These are tables for generating an interesting song to add to your setting, from things a wandering minstrel might sing to things a company of soldiers might sing on the march and from things a king may request to hear in court to things laborers might sing while toiling.\n\nMy favorite part is that with the cheat sheet in front of me, I can throw two d20s and two d6s together to generate a topic for a song in a single toss. The sub-tables are up to d8s in the online version (below).", "main_rolls":["plots/d20thesongisaboutrolltwice", "plots/d10thesongispopularbecause", "plots/d12thesongiscommonsungat", "plots/d12thesongisoftensungas", "plots/d8thesongstempois", "plots/d6thesongsmelodyis", ],"sub_rolls":[],},
- {"title":"Strange Crimes", "use":"A few tables to generate random strange crimes.\n\nThe basic structure is supposed to be this:\n\nVICTIMTYPE + ORIGIN + VICTIM is believed to have been CRIME + LOCATION + CIRCUMSTANCES. The case is handled by INVESTIGATORS who are INTEREST solving it and WILLINGNESS share details.\n\nSOURCE a connection to CLUE.", "main_rolls":["plots/d20victimtype", "plots/d4origin", "plots/d20victim", "plots/d20crimeisbelievedtohavebeen", "plots/d36location1d6d6", "plots/d10circumstances", "plots/d8investigatorsthecaseisbeinghandledby", "plots/d6interestwhoaresolvingit", "plots/d12willingnessandsharedetails", "plots/d10source", "plots/d20clueaconnectionto", ],"sub_rolls":[],},
- {"title":"Strange Gods", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more. The Gods all have three titles, broken down in order as follows. Mankinds pronounciation/Official Planar title/Evocation", "main_rolls":[ "plots/d16god",],"sub_rolls":[],},
- {"title":"Strange People", "use":"A few tables to generate random strange people.\nThe basic structure is supposed to be this:\nX is a AGE + SEX with HAIRTYPE + HAIRCOLOR + HAIRSTYLE and MARK, who’s living HOME + LOCATION.\nX is OCCUPATION + SUBTABLE. People in town RENOWN.\nX is BUILD. A characteristic feature of X is DESCRIPTOR PHYSICAL. X talks SPEECH.\nAll X really wants is to MOTIVE.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8agexis", "npcs/d4sex", "npcs/d8hairtypewith", "npcs/d8haircolor", "npcs/d12hairstyle", "npcs/d24mark1d6d6and", "npcs/d10homewhosliving", "npcs/d10location", "npcs/d10occupationxis", "npcs/d10renownpeopleintown", "npcs/d10buildxis", "npcs/d20descriptoracharacteristicfeatureofxis", "npcs/d8speechxtalks", "npcs/d20motiveallxreallywantsisto", ],"sub_rolls":[],},
- {"title":"Strange Places", "use":"A few tables to generate random strange locations in the form of rumors, stories, or legends.\n\nThe basic structure is supposed to be this:\n\nSOURCE + DESCRIPTOR 1 + PLACE + DESCRIPTOR 2 somewhere AREA. If asked further, people will tell you, that SITUATION + PERSON + ACTION.", "main_rolls":["plots/d10source", "plots/d20descriptor1", "plots/d100place", "plots/d20descriptor2", "plots/d20areasomewhere", "plots/d10situationifaskedfurtherpeoplewilltellyouthat", "plots/d6person", "plots/d20action", ],"sub_rolls":[],},
- {"title":"Street Food", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d6varietiesthisdishis", "food/d4flavorthisdishis", "food/d10preparationthisdishis", "food/d4presentationthisdishisservedonorwith", "food/d8beveragesenjoythisdishwith", "food/d6sweetflavorsthedishisflavoredwith", "food/d12spicyflavorsthedishisflavoredwith", "food/d4sourflavorsthedishisflavoredwith", "food/d20fruitsthedishismadewith", "food/d20vegetablesthedishismadewith", "food/d20savoriesthedishismadewith", "food/d20commonseafoodthedishismadewith", "food/d20unusualseafoodunusualbuttastythedishismadewith", "food/d20commonmeatsthedishismadewith", "food/d20uncommonmeatsunusualbuttastythedishismadewith", "food/d20weirdmeatssurprisinglytastythedishismadewith", "food/d12breadthebreadportionofthedishis",],"sub_rolls":[],},
- {"title":"Street Names", "use":"This is a table for rapidly generating a handful of interesting street names for any city or town. These names suggest something about the street's current or past purpose or destination.\n\nTo quickly generate a town or city district:\n\n[1] Choose a central landmark such as a market square, palace, temple, town square, university, etc.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from your central landmark to other parts of the town or city.\n[4] Fill in some details.", "main_rolls":["settlements/d20thelocalscallthisstreet", ],"sub_rolls":[],},
- {"title":"Swamp", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d10rollodor_swamp", "wilderness/d10rollperceptionfodder_swamp", "wilderness/d10rollfriendlycritters_swamp", "wilderness/d10rollwildmonsters_swamp", "wilderness/d10rollbossmonsters_swamp",],"sub_rolls":[],},
- {"title":"Tavern Goings-on", "use":"These are tables for generating some interesting local color next time your adventurers visit the local tavern. Roll as little or as often as you like on each table to fill out your common room.", "main_rolls":["settlements/d20gamescontestsandevents", "settlements/d12entertainment", "settlements/d20patronsandstaff", "settlements/d6questionabledrinks", "settlements/d20schemesmischiefandtrouble", "settlements/d40youhaveheardofthistavernbeforeeatentherebeforebecause", ],"sub_rolls":[],},
- {"title":"Tavern Name", "use":"These are tables for quickly generating a name for a pub, tavern, inn, or the like.", "main_rolls":[],"sub_rolls":["subrolls/1d1TavernNames"],},
- {"title":"Temple (with 6d6 rooms)", "use":"Use these tables for laying out an actively used temple complex. I tend to model temples after churches. There is a primary worship chamber where most prayer ceremonies are held. This chamber's size can vary greatly—in a city, the temple might accommodate 1,000 worshipers or more at a time with room for crowds to spill out into a square in front of the temple; in a rural setting or for an obscure faith, the temple might accommodate 100 worshipers or less. Then there are adjacent rooms, wings, or other nearby buildings to support the operation of the temple. These tables are designed to work primarily with this design model in mind, but other layouts are possible.", "main_rolls":["dungeons/d6worshipersatthetempleprayto", "dungeons/d12thetempleisdedicatedto", "dungeons/d12thetempleisknownforits", "dungeons/d6thetemplesentranceisguardedby", "dungeons/d8thetemplesmainfloorplanis", "dungeons/d8thetemplecomplexis", "dungeons/d6thetemplegroundsaredominatedby", "dungeons/d8manyofthetemplesinteriorwallsare", "dungeons/d6manyofthetemplesceilingsare", ],"sub_rolls":["subrolls/temple6d6rooms", ],},
- {"title":"Temple Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d6encountersyoucomeupon", ],"sub_rolls":[],},
- {"title":"Temple Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/templed20thepurposeofthisroomis", "dungeons/templed20featuresyounotice", ],"sub_rolls":[],},
- {"title":"Thief", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thethiefis", "npcs/d12thethiefhas", "npcs/d12thethiefwears", "npcs/d20thethiefcarries", "npcs/d6thethief", "npcs/d10thethiefisarmedwith", "npcs/d10thethiefislookingfor", "npcs/d8thethiefsmodusoperandiis", "npcs/d6thethiefpreferstooperate", "npcs/d8asidefromtheftthethiefhasbeenknowntobeinvolvedin", "npcs/d20recentlythethiefhasbeenoperatinginornear", "npcs/d20thethiefsfavoritemarksinclude", ],"sub_rolls":[],},
- {"title":"Tomb (with 6d6 rooms)", "use":"These tables are designed to quickly generate an interesting tomb for your PCs to explore and within which they may die.\nThere are many ways to build a tomb, but most tombs are not terribly complicated. I have tombs for important and wealthy individuals in mind with this set of tables. Each tomb will likely have an entry chamber that the PCs will find after passing through the tomb's entrance. The tomb will also have a grand crypt where the deceased individual honored by the tomb is buried—or, where it appears that the person is buried. Other functional rooms and crypts will be arranged in some manner that makes sense in relation to the entry chamber and the grand crypt, or at least makes sense in terms of the history of the tomb's building (and possible expansions).", "main_rolls":["dungeons/d20thistombwasbuiltfor", "dungeons/d12thetombsentranceis", "dungeons/d10thetombsentranceisguardedby", "dungeons/d6thetombsgrandcryptislocated", "dungeons/d8thetombslayoutis", "dungeons/d8manyofthetombsinteriorwallsare", "dungeons/d6manyofthetombsceilingsare", "dungeons/d6thetombisrumoredto", ],"sub_rolls":["subrolls/tomb6d6rooms",],},
- {"title":"Tomb Living Creatures", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12denizenswhatlivesinthetombnow", "dungeons/d8visitorswhohasenteredthetomboflate", ],"sub_rolls":[],},
- {"title":"Tomb Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/tombd20thepurposeofthisroomis", "dungeons/tombd20featuresyounotice", ],"sub_rolls":[],},
- {"title":"Town - Alchemist", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thealchemistis", "npcs/d4thealchemistislookingfor", "npcs/d4thealchemistcarries", ],"sub_rolls":[],},
- {"title":"Town - Barkeep/Barmaid", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8theservergreetsyouwith", "npcs/d6theserverislookingfor", "npcs/d4theservercarries", ],"sub_rolls":[],},
- {"title":"Town - Criminal", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecriminalis", "npcs/d6thecriminalislookingfor", "npcs/d6thecriminalcarries", ],"sub_rolls":[],},
- {"title":"Town - Law Official", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thelawofficialis", "npcs/d6thelawofficialseekssomeoneto", "npcs/d4thelawofficialcarries", ],"sub_rolls":[],},
- {"title":"Town - Noble", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thenobleis", "npcs/d6thenobleseekssomeoneto", "npcs/d6thenoblecarries", ],"sub_rolls":[],},
- {"title":"Town - Priest", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thepriestis", "npcs/d4thepriestislookingfor", "npcs/d4thepriestcarries", ],"sub_rolls":[],},
- {"title":"Town - Seer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10theseeris", "npcs/d8theseerfirstdiscoveredhishergiftafter", "npcs/d6whencommunicatingavisionorprophecytheseerspeaks", "npcs/d8theseerviewshisorhervisionsandpropheciesas", "npcs/d6forcoinorbartertheseerwillattemptto", "npcs/d8theseerishauntedbyavisiontheseerwilldieof", "npcs/d8theseerislookingfor", "npcs/d8theseercarries", ],"sub_rolls":[],},
- {"title":"Town - Smith", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thesmithis", "npcs/d4thesmithislookingfor", "npcs/d4thesmithcarries", ],"sub_rolls":[],},
- {"title":"Town - Traveler", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Trading Company", "use":"Use the tables to roll randomly", "main_rolls":["factions/d6thistradingcompanysspecificspecialtyorpurposeis", "factions/d8thistradingcompanyiscontrolledby", ],"sub_rolls":[],},
- {"title":"Traps", "use":"This post should add some helpful insight on what to throw at the adventuring party that doesn’t always check for those pesky tripwires. Since arcane traps and mechanical traps are so different I made two sets of tables for each of them.", "main_rolls":["objects/d10rollmechanicalsource", "objects/d10rollmechanicaltriggered", "objects/d10rollmechanicaltrap", "objects/d10rollarcanesource", "objects/d10rollarcanetriggered", "objects/d10rollarcanetrap", "objects/d10rollindirecttrap", "objects/d10rolloptionalfun", ],"sub_rolls":[],},
- {"title":"Treasure Chests", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d12thechestsstyleis", "objects/d12itsconstructionmaterialis", "objects/d12ithashingesandtrimmadefrom", "objects/d12thechestsdefinitivemarkingis", "objects/d12trapused", "objects/d6locktype", "objects/d6keylocation", ],"sub_rolls":[],},
- {"title":"Treasure Hunter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d6thetreasurehunteris_treasurehunter", "npcs/d6thetreasurehunterhas_treasurehunter", "npcs/d6thetreasurehunter_treasurehunter", "npcs/d12thetreasurehunterwears_treasurehunter", "npcs/d8thetreasurehuntercarries_treasurehunter", "npcs/d6thetreasurehunterislookingfor_treasurehunter",],"sub_rolls":[],},
- {"title":"Treasure Maps", "use":"Who doesn't love a good treasure map... Shall we go a huntin'?", "main_rolls":["plots/d20findthe", "plots/d8then", "plots/d20untilyoufindthe", "plots/d8then", "plots/d20untilyoufindthe", "plots/d8then", "plots/d20youllfindthetreasure", ],"sub_rolls":[],},
- {"title":"Treasure", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/gems", "objects/art", "objects/mundaneitem", "objects/minoritem", "objects/medium", "objects/major",],"sub_rolls":[],},
- {"title":"Treefolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d8thetreepersonis", "monsters/d12appearancethetreepersoncouldbedescribedas", "monsters/d20featuresthetreepersonsbarkandleavesarereminiscentof", "monsters/d10personalitythetreepersonis", "monsters/d8thetreepersonislookingto", "monsters/d6thetreepersoncarries", ],"sub_rolls":[],},
- {"title":"Uncommon Lycanthropes", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d20thebeastshiftertransformsinto", "monsters/d6thebeastshiftertransformsinvoluntarily", "monsters/d8whiletransformedthebeastshifterbehaves", "monsters/d8thebeastshifterlives", "monsters/d12thebeastshiftermakesitshome", "monsters/d8thebeastshifterhasatendencyto", "monsters/d8inhumanoidformthebeastshifterfightswith", "monsters/d12inhumanoidformthebeastshifterpresentsitselfas", "monsters/d12inhumanoidformthebeastshiftersfacehas", "monsters/d20thebeastshiftersfavoritepreyare", ],"sub_rolls":[],},
- {"title":"Unconventional Rewards", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d4aloggingcamp", "plots/d4aminingoutpost", "plots/d4farmland", "plots/d4shippingcompanyship", "plots/d4mercenarycompany", "plots/d4enchantingservice",],"sub_rolls":[],},
- {"title":"Undead Denizens", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d20whathauntsthistomb", ],"sub_rolls":[],},
- {"title":"Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d20thepersonwas", "monsters/d20thepersondiedfrom", "monsters/d12thepersonsspiritlingers", "monsters/d12thepersonsspiritcanmoveonif", "monsters/d6thespiritsinitialreactionwhenitencounterslivingcreaturesis", ],"sub_rolls":[],},
- {"title":"Underdark", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d10entrancethecavemouthis_underdark", "wilderness/d50denizenswhatlivesinthecave?_underdark", "wilderness/d10ecologythecreatureis_underdark", "wilderness/d20distinguishinglandmarkyousee_underdark", "wilderness/d12featuresyounotice_underdark", "wilderness/d12thecavewallis_underdark", "wilderness/d6thecaveceilingis_underdark", "wilderness/d6hazardsobstaclesyoufind_underdark", "wilderness/d12travelersvisitorsyoucomeupon_underdark",],"sub_rolls":[],},
- {"title":"Urban Gangs", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d8thegangsmoneymakingschemesinclude", "factions/d20thegangscolorsare", "factions/d20thegangssymbolis", "factions/d10gangmembersoftensportmatching", "factions/d10thegangsleaderis", "factions/d12forrecruitmentthegangtargetsindividualswhoare", "factions/d6thegangsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d10gangmemberstypicallyarmthemselveswith", "factions/d10gangmemberstypicallyfightwith", "factions/d12thegangsheadquartersishiddeninornear", "factions/d12thegangisfearedorrespectedby", "factions/d12distinguishingfeatureforanindividualthegangmemberhas", ],"sub_rolls":[],},
- {"title":"Urban Marketplace", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "settlements/d8themarketplaceislocatedin", "settlements/d10vendorstallscartsandboothsaremostlyorganizedby",],"sub_rolls":[],},
- {"title":"Useless Junk", "use":"This is a bunch of stuff that you might find in the basement or cellar of a castle, temple, tavern. You might find crates full of it in an abandoned warehouse or workshop. You might find some of this in boxes in your grandparents' house. You might come across some of it at a second-hand vendor in a flea market. It's pretty much useless stuff.", "main_rolls":[ "objects/d100mostlyuselessjunkthecratecontains_uselessjunk",],"sub_rolls":[],},
- {"title":"Vampires", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12inlifethevampirewas", "monsters/d12oftenthevampireposesas", "monsters/d12inadditiontodrainingbloodthevampireisfondof", "monsters/d8thevampiresgoalsinclude", "monsters/d10thevampiresbaseofoperationsis", "monsters/d6thevampirepreferstohunt", "monsters/d20thevampiresfavoritepreyare", "monsters/d12thevampirerefusestofeedon", "monsters/d6thevampirecanshapeshifttotaketheformof", "monsters/d8evenamongvampiresthevampireisquitegoodat", "monsters/d6thevampiresgravedirtisfrom", "monsters/d10thevampiresassociatesinclude", "monsters/d12evenamongvampiresthevampireisespecially", "monsters/d10thevampireoftenwears", "monsters/d12thevampireisunusuallyfondoforparticularregarding", "monsters/d8thevampireisparticularlyafraidofortakesspecialcaretoavoid", ],"sub_rolls":[],},
- {"title":"Vendor", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thisvendorissellingwaresfrom", "npcs/d8thisvendorspecializesin", "npcs/d8thisvendorswareswereproducedorprepared", "npcs/d8thisvendorsgoodsare", "npcs/d8thevendoris", "npcs/d82thevendoris", "npcs/d43thisvendoris",],"sub_rolls":[],},
- {"title":"Vignettes I: Encounters, and Bits of color", "use":"Add some local color to various locations", "main_rolls":["plots/d20dungeon", "plots/d20idyllicvillage", "plots/d20rottingcity", "plots/d20ancientforest", "plots/d20aboardashipatsea", ],"sub_rolls":[],},
- {"title":"Vignettes II: Dwarves, Elves, Orcs, and Gnomes", "use":"Add some local color to various locations", "main_rolls":["plots/dwarfenclave", "plots/elfenclave", "plots/orcenclave", "plots/gnomeenclave", ],"sub_rolls":[],},
- {"title":"Villans", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thevillainstartedas_villans", "npcs/d6thevillainturnedhowlongago_villans", "npcs/d4thevillainturnedhowquickly_villans", "npcs/d100thevillainturnedbecause_villans", "npcs/d50thevillainhas_villans", "npcs/d20thevillainscurrentgoalis_villans", "npcs/d2thevillainwillopposetheparty_villans", "npcs/d50thevillainisa_villans", "npcs/d20thevillainleadsthrough_villans", "npcs/d10thevillainsminionsare_villans", "npcs/d20despitebeingevilhisqualitiesinclude_villans",],"sub_rolls":[],},
- {"title":"War Torn Encounters", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d6roads", "plots/d6wilderness", "plots/d4settlements",],"sub_rolls":[],},
- {"title":"Warlock", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "monsters/d20racethewarlockis_warlock", "monsters/d6pactthewarlockgainstheirpowerfrom_warlock", "monsters/d6powerthewarlockhasmagicalstrengththatis_warlock", "monsters/d20traitthewarlock_warlock", "monsters/d20looksthewarlockhas_warlock", "monsters/d20magicthewarlock’sfavouritemagicis_warlock",],"sub_rolls":[],},
- {"title":"Watchmen (with 4d4 investigators and 6d6 guards)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["factions/d12thewatchscolorsare", "factions/d12thewatchssymbolis", "factions/d12thewatchscaptainis", "factions/d6thewatchsattitudetowardtheircaptainis", "factions/d10thewatchhasareputationfor", "factions/d6mostmembersofthewatchareoutfittedwith", "factions/d10mostmembersofthewatchareequippedwith", ],"sub_rolls":["subrolls/4d4investigators", "subrolls/6d6guards", ],},
- {"title":"Wines", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10thiswinewasmadein", "food/d10thewineis", "food/d20thewinesmellsof", "food/d20thewinesflavorhasnotesof", "food/d10thewineisservedin", "food/d10thewineisbestwhenenjoyed", "food/d10thewinemakesagreatpairingwith", "food/d10thereisatalethatthistypeofwinewas",],"sub_rolls":[],},
- {"title":"Witch Familiar", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thewitchsfamiliaris", "npcs/d12thewitchsfamiliarsmanneris", ],"sub_rolls":[],},
- {"title":"Witches", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thewitchis", "npcs/d10thewitchlearnedhercraftfrom", "npcs/d12thewitchspecializesin", "npcs/d10tradeforcoinorbarterthewitchwill", "npcs/d12thewitchisseeking", "npcs/d8thewitchhasuncovereddarksecretsshecannotbekilledby", "npcs/d6thewitchpreferstotravelby", "npcs/d10thewitchshomeis", "npcs/d12distinguishingfeaturethewitchhas", "npcs/d10thewitchsbrewispercolatingin", "npcs/d20thewitchsbrewinthecauldroncontains", "npcs/d8thewitchiscurrentlybrewing", ],"sub_rolls":[],},
- {"title":"Wolf Pack (with 4d6 wolves)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10habitatthistypeofwolfevolvedtothrive",],"sub_rolls":["subrolls/4d6wolves", ],},
- {"title":"Wolves", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d10colorthewolfscoatis", "monsters/d10markingsthewolfhas", "monsters/d12eyesthewolfseyesare", "monsters/d12mannerthewolfis", "monsters/d6huntingthewolfprefersto", "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat", "monsters/d10packthewolfis", "monsters/d10habitatthistypeofwolfevolvedtothrive",],"sub_rolls":[],},
- {"title":"Woodsmen", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10facialfeaturethewoodsmanhas", "npcs/d8apparelthewoodsmanwears", "npcs/d8mannerismthewoodsmanhas", "npcs/d8professionthewoodsmanis", "npcs/d10goalthewoodsmanislookingto", "npcs/d10possessionsthewoodsmancarriesorwears", ],"sub_rolls":[],},
- {"title":"World", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d8sizetheworldis_world", "wilderness/d12climatetheworldis_world", "wilderness/d10landmassestheworldiscomposedof_world", "wilderness/d8magicintheworldis_world", "wilderness/d6technologyintheworldis_world", "wilderness/d20auniquecharacteristicofthisworldis_world", "wilderness/d8thewoldisdominatedby_world", "wilderness/d8racesnaturallyoccurringracesinclude_world", "wilderness/d20acataclysmthatfacedthisworldinthepastwas_world", "wilderness/d20thewordwascreatedbyindividuallegendsmayvary_world",],"sub_rolls":[],},
-
-
+ {
+ title: "All",
+ id: "All",
+ items: [
+ {
+ title: "Additional Starting Equipment",
+ use:
+ "Down on your luck? Just scrounging together your most precious personal effects to start an adventure? Absolutely desperate to give your Level One urban campaign some flavor from the get-go? Well you've come to the right place: Lined With Eyes Enterprises has the most prodigious collection of loose odds-and-ends for those who can't rely on finding fifty feet of silk rope or a pack of five sunrods.",
+ main_rolls: [
+ "objects/1d10knives",
+ "objects/1d20personaleffects",
+ "objects/1d12traditionalequipment",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Alchemical Mishaps",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d20alchemicalmishaps"],
+ sub_rolls: [],
+ },
+ {
+ title: "Alchemists",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thealchemistis",
+ "npcs/d6thealchemistislookingfor",
+ "npcs/d8thealchemistcarries",
+ "npcs/d6thealchemistlearnedhishercraftfrom",
+ "npcs/d10thealchemistspecializesin",
+ "npcs/d12thealchemistsbrewispercolatingin",
+ "npcs/d20thealchemistscauldroncurrentlycontains",
+ "npcs/d10thealchemistisbrewing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ales and Wines",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d21ales", "objects/d34wines"],
+ sub_rolls: [],
+ },
+ {
+ title: "Altar, Holy",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10thealtarchamberislitby_altarholy",
+ "objects/d10uponapproachingthealtaryoufeel_altarholy",
+ "objects/d10thealtarismadeof_altarholy",
+ "objects/d10atopthealtaryoufind_altarholy",
+ "objects/d6theappropriateritualtoperformonthisaltarinvolves_altarholy",
+ "objects/d6ifyouperformtheritualcorrectlyyoumayreceiveablessingof_altarholy",
+ "objects/d6ifyouperformtheritualincorrectlyyoumayfeel_altarholy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Altar, Unholy",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10thealtarchamberislitby_altarunholy",
+ "objects/d10uponapproachingthealtaryoufeel_altarunholy",
+ "objects/d10thealtarismadeof_altarunholy",
+ "objects/d10atopthealtaryoufind_altarunholy",
+ "objects/d6youfindaprisonertiedtothealtarifyousacrificeaprisoneronthealtar_altarunholy",
+ "objects/d6youfindaprisonertiedtothealtarifyouleavetheprisonerthere_altarunholy",
+ "objects/d6youfindaprisonertiedtothealtarifyoufreetheprisoner_altarunholy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ancient Musical Instruments",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/dxinsturment"],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Bat",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6sizethebatis_bats",
+ "monsters/d10furcolorwitha_bats",
+ "monsters/d10skincolorand_bats",
+ "monsters/d10eyesthebathas_bats",
+ "monsters/d10faceheadthebathas_bats",
+ "monsters/d10mannerthebat_bats",
+ "monsters/d10dietthistypeofbatpreferstoeat_bats",
+ "monsters/d10sleepinghabitsthistypeofbatistypicallymostactive_bats",
+ "monsters/d10habitatthistypeofbatevolvedtothrive_bats",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Cat",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6sizethecatis_cats",
+ "monsters/d12coatthecatscoatis_cats",
+ "monsters/d12eyesthecathas_cats",
+ "monsters/d10breedskillsthisvarietyofcatwasbred_cats",
+ "monsters/d10favoritefoodsthiscatisparticularlyfondof_cats",
+ "monsters/d10individualmarkingsthiscathas_cats",
+ "monsters/d10individualhabitsthiscathas_cats",
+ "monsters/d10individualtalentthisparticularcatisverygoodat_cats",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Horse",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d8breedvarietythehorseis_horses",
+ "monsters/d8genderandagethehorseis_horses",
+ "monsters/d8qualitythehorseis_horses",
+ "monsters/d8colorthehorsescoatis_horses",
+ "monsters/d8eyesthehorsehas_horses",
+ "monsters/d8flawthehorseis_horses",
+ "monsters/d8severityofflawthehorsesflawis_horses",
+ "monsters/d8distinguishingfeaturethehorsehas_horses",
+ "monsters/d8personalitymostofthetimethishorseis_horses",
+ "monsters/d8behaviorthehorseoften_horses",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Monkeys",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12themonkeysnameis_monkeys",
+ "monsters/d12mostofthemonkeysfuris_monkeys",
+ "monsters/d12themonkeysdistinctivemarkingsinclude_monkeys",
+ "monsters/d12themonkeyisespeciallygoodat_monkeys",
+ "monsters/d12themonkeyislookingfor_monkeys",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Rats",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6sizetheratis_rats",
+ "monsters/d10colortheratsfuris_rats",
+ "monsters/d10markingstherathas_rats",
+ "monsters/d10teeththerathas_rats",
+ "monsters/d10mannertherat_rats",
+ "monsters/d10favoritefoodtheratpreferstoeat_rats",
+ "monsters/d10otherfoodbutwilljustashappilyeat_rats",
+ "monsters/d10nestinghabitsthistypeofratofteninfests_rats",
+ "monsters/d10diseasethistypeofratisbelievedtospread_rats",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Spiders",
+ use:
+ "These are some tables for giving spiders some flavor. Mmmm, tasty spiders…",
+ main_rolls: [
+ "monsters/d8colorthespideris",
+ "monsters/d8markingsthespiderhas",
+ "monsters/d6eyesthespiderseyesare",
+ "monsters/d6mouththespidersmouthis",
+ "monsters/d8poisonthespidersvenomcancause",
+ "monsters/d6huntingthespiderprefers",
+ "monsters/d6websthespiderspins",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Wolves",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10colorthewolfscoatis",
+ "monsters/d10markingsthewolfhas",
+ "monsters/d12eyesthewolfseyesare",
+ "monsters/d12mannerthewolfis",
+ "monsters/d6huntingthewolfprefersto",
+ "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat",
+ "monsters/d10packthewolfis",
+ "monsters/d10habitatthistypeofwolfevolvedtothrive",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Apprentice Crafter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theapprenticeis",
+ "npcs/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Arena Games",
+ use:
+ "These are tables for generating a series of gladiatorial events to entertain or to challenge your PCs.",
+ main_rolls: [
+ "settlements/d8thearenais",
+ "settlements/d8thegamesarebeingheld",
+ "settlements/d8themaineventis",
+ "settlements/d12thedayschampionwins",
+ "settlements/d6thecrowdsattitudeis",
+ "settlements/d8thecrowdismadeupofmostly",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Artisan",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theartisanis",
+ "npcs/d8theartisanhas",
+ "npcs/d8theartisanhas",
+ "npcs/d6theartisanisparticularlyskilledat",
+ "npcs/d8theartisanislookingfor",
+ "npcs/d6theartisaniscarrying",
+ "npcs/d6theartisanis",
+ "npcs/d6theartisandreamsof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Assassins' Guild",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d12theguildssymbolis",
+ "factions/d20theguildspreferredmethodofexecutionis",
+ "factions/d12guildmemberstypicallyarmthemselveswith",
+ "factions/d6guildmemberstypicallyoperate",
+ "factions/d6guildmemberstypicallyknow",
+ "factions/d12theguildsleaderis",
+ "factions/d6theguildsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d8theguildrefusestotakecontractstokill",
+ "factions/d8guildmemberstypicallystrikewith",
+ "factions/d8guildmemberstypicallyplantheirattacksfor",
+ "factions/d12theguildsheadquartersishiddeninornear",
+ "factions/d12theguildisfearedorrespectedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Assassins",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12theassassinis",
+ "npcs/d20theassassinhas",
+ "npcs/d20theassassinwears",
+ "npcs/d10theassassinwields",
+ "npcs/d20theassassinalsocarries",
+ "npcs/d10theassassinislookingfor",
+ "npcs/d6theassassinpreferstooperate",
+ "npcs/d20recentlytheassassinhasbeenrumoredtohavenotchedakillinornear",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bag of Holding Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "magic/d20theitemappearstobemadeof_bagofholding",
+ "magic/d10theitemisof___origin_bagofholding",
+ "magic/d10theitem_bagofholding",
+ "magic/d20thingsthatareplacedintotheitem_bagofholding",
+ "magic/d10theitemspreviousowner_bagofholding",
+ "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding",
+ "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding",
+ "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding",
+ "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding",
+ "magic/d20adventureseedtheinsideofthebagis_bagofholding",
+ "magic/d6ontheoutsidethebagisroughly___feetindiameteratthemouth_dimensions",
+ "magic/d6and___feetdeep_dimensions",
+ "magic/d6itcanholdupto___pounds_dimensions",
+ "magic/d4notexceedingavolumeof___cubicfeet_dimensions",
+ "magic/d4thebagalwaysweighs___poundsregardlessofitscontents_dimensions",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Barbarians",
+ use:
+ "Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thewarriorisarmoredin",
+ "npcs/d12thewarrioriswielding",
+ "npcs/d8thewarriorisalsocarrying",
+ "npcs/d6thewarriorfightswith",
+ "npcs/d12thewarrioris",
+ "npcs/d12onthewarriorsfaceis",
+ "npcs/d10onthewarriorsbodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bards",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thebardis",
+ "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher",
+ "npcs/d10thebardsmusicalinstrumentis",
+ "npcs/d12ifthingsgetroughthebardhas",
+ "npcs/d12thebardalsocarries",
+ "npcs/d12thebardiswearing",
+ "npcs/d12thebardhas",
+ "npcs/d12thebardislookingfor",
+ "npcs/d10thebardisalwaysabighitamong",
+ "npcs/d12thebardtellsataleofarecentvisitto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Battle Events",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d28event…"],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Aberrant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theaberrantbeastlooksagoodbitlike_aberrantbeasts",
+ "monsters/d8thebeasthas_aberrantbeasts",
+ "monsters/d8and_aberrantbeasts",
+ "monsters/d6thebeastislookingfor_aberrantbeasts",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Celestial",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thecelestialbeastappearsintheformof_celestialbeast",
+ "monsters/d8thebeasthas_celestialbeast",
+ "monsters/d6and_celestialbeast",
+ "monsters/d8thebeastislookingfor_celestialbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Demonic",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thedemonicbeastappearsintheformof_demonicbeast",
+ "monsters/d8thebeasthas_demonicbeast",
+ "monsters/d8and_demonicbeast",
+ "monsters/d6thebeastislookingfor_demonicbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Fey",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thefeybeastis_feybeast",
+ "monsters/d6thebeasthas_feybeast",
+ "monsters/d8and_feybeast",
+ "monsters/d8thebeastislookingfor_feybeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Fire",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thefirebeastis_beast-fire",
+ "monsters/d8thebeasthas_beast-fire",
+ "monsters/d8and_beast-fire",
+ "monsters/d6thebeastislookingfor_beast-fire",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Infernal",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theinfernalbeastappearsintheformof_infernalbeast",
+ "monsters/d8thebeasthas_infernalbeast",
+ "monsters/d8and_infernalbeast",
+ "monsters/d6thebeastislookingfor_infernalbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Legendary",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thelegendarybeastis_legendarybeast",
+ "monsters/d10thebeasthas_legendarybeast",
+ "monsters/d10thebeastisknownfor_legendarybeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Sea",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theseabeastis_seabeast",
+ "monsters/d8thebeasthas_seabeast",
+ "monsters/d8and_seabeast",
+ "monsters/d6thebeastislookingfor_seabeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Shadow",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theshadowbeastis_shadowbeast",
+ "monsters/d8thebeasthas_shadowbeast",
+ "monsters/d6and_shadowbeast",
+ "monsters/d8thebeastislookingfor_shadowbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Storm",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thestormbeastis_stormbeast",
+ "monsters/d8thebeasthas_stormbeast",
+ "monsters/d8and_stormbeast",
+ "monsters/d6thebeastislookingfor_stormbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theundeadbeastwasonce_undeadbeast",
+ "monsters/d8thebeasthas_undeadbeast",
+ "monsters/d8and_undeadbeast",
+ "monsters/d6thebeastislookingfor_undeadbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Winter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thewinterbeastis_winterbeast",
+ "monsters/d8thebeasthas_winterbeast",
+ "monsters/d8and_winterbeast",
+ "monsters/d6thebeastislookingfor_winterbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Board Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8onatypicalturntheplayer_boardgames",
+ "objects/d8towinthegameaplayermust_boardgames",
+ "objects/d8themostpowerfulpieceorwinningmaneuveriscalled_boardgames",
+ "objects/d8theweakestpieceorbiggestblunderiscalled_boardgames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bookshelf (with 6d6 books)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d36thebookshelfisbuiltof…",
+ "objects/d6eachshelfcontains___books",
+ "objects/d6thebookshelfis___shelveshigh",
+ "objects/d10thebookshelvesconditionis…",
+ "objects/d8thebookshelvesare",
+ ],
+ sub_rolls: ["subrolls/6d6books"],
+ },
+ {
+ title: "Books",
+ use:
+ "These are tables for adding some flavorful books to any library, study, or treasure hoard... I've expanded each in-line sub-table to d6, so once I get a cheat sheet made, I can throw a d20 and d6 together to generate a topic for a book in a single toss.",
+ main_rolls: [
+ "objects/d20thebookssubjectis",
+ "objects/d10thebooksconditionis",
+ "objects/d12thebookscoveris",
+ "objects/d10thebookis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Breakfast at a City Café",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12thismorningatacitycafewebreakourfaston",
+ "food/d6withcc",
+ "food/d6andcc",
+ "food/d6onthesidethereissomecc",
+ "food/d6andtherearesomecc",
+ "food/d8towashitdownwehavesomecc",
+ "food/d6andacupofcc",
+ "food/d8withcc",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Breakfast at a Traveler's Inn",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12thismorningatatravelersinnwebreakourfaston",
+ "food/d10tiwith",
+ "food/d8tiand",
+ "food/d12tionthesidethereissome",
+ "food/d6tiandtherearesome",
+ "food/d10titowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Brothels",
+ use:
+ "These are tables for adding some flavor to a harlot NPC. From silly to sultry and from light-hearted to sad, let's see what she can do…",
+ main_rolls: [
+ "settlements/d200thisplaceiscalled",
+ "settlements/d20thebrothelislocated",
+ "settlements/d10inadditiontotheusualeverydaybrothelfarehereyoucanprocure",
+ "settlements/d8theplaceisrunby",
+ "settlements/d12toeattheplaceserves",
+ "settlements/d8todrinktheplaceserves",
+ "settlements/d10peopletalkaboutthisplacetheysay",
+ "settlements/d10peopletalkaboutthisplacerumorssuggestthatrecently",
+ "settlements/d10roomfurnishingsthisroomhas",
+ "settlements/brotheld20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Campaign Descriptions",
+ use:
+ "Use when you start a new campaign/world. Review 1 campaign theme, and 5 off of the adjectives below to describe your campaign. Re-roll for different theme or adjectives.",
+ main_rolls: [
+ "plots/d30campaigntheme",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d20campaigngoal",
+ "plots/d20typesofgovernment",
+ "plots/d20worldshakingevent",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Card Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8oneachturntheplayer_cardgames",
+ "objects/d8towinthegameaplayermust_cardgames",
+ "objects/d8thehighestcardorhandiscalled_cardgames",
+ "objects/d8thelowestcardorhandiscalled_cardgames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gigantic Castle (with 15d6 rooms, 30d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle15d6rooms",
+ "subrolls/castle30d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Large Castle (with 8d6 rooms, 16d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle8d6rooms",
+ "subrolls/castle16d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Medium Castle (with 5d6 rooms, 10d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle5d6rooms",
+ "subrolls/castle10d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Small Castle (with 2d6 rooms, 4d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle2d6rooms",
+ "subrolls/castle4d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Castle Rooms (2d6)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [],
+ sub_rolls: ["subrolls/castle2d6rooms"],
+ },
+ {
+ title: "Castle Inhabitants (4d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [],
+ sub_rolls: ["subrolls/castle4d6amountofd50inhabitants"],
+ },
+ {
+ title: "Castle - Archer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Armorer/Smith",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thesmithis",
+ "npcs/d4thesmithislookingfor",
+ "npcs/d4thesmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Boyer/Fletcher",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thebowyeris",
+ "npcs/d4thebowyerislookingfor",
+ "npcs/d4thebowyercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Chaplain",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thechaplainis",
+ "npcs/d4thechaplainislookingfor",
+ "npcs/d4thechaplaincarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thecookgreetsyouwith",
+ "npcs/d4thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Fool/Jester",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thefoolis",
+ "npcs/d8thefoolgetsthemostlaughsfrom",
+ "npcs/d6thefoolwantsnothingmorethanto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Guard Captain",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecaptainis",
+ "npcs/d4thecaptainisconcernedabout",
+ "npcs/d4thecaptainislookingfor",
+ "npcs/d6thecaptaincarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Guard",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Horsemaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thehorsemasteris",
+ "npcs/d4thehorsemasterhas",
+ "npcs/d4thehorsemasterwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Huntsman",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thehuntsmanis",
+ "npcs/d4thehuntsmanisconcernedabout",
+ "npcs/d4thehuntsmanislookingto",
+ "npcs/d4thehuntsmancarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Kennelmaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thekennelmasteris",
+ "npcs/d4thekennelmasterislookingto",
+ "npcs/d4thekennelmastercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Knight",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Nobleman",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thelordis",
+ "npcs/d6thelordseekssomeoneto",
+ "npcs/d6thelordcarries",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Noblewoman",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theladyis",
+ "npcs/d6theladyseekssomeoneto",
+ "npcs/d4theladycarries",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Servant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Squire/Valet",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Stable Hand",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Steward",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thestewardis",
+ "npcs/d4thestewardseekssomeoneto",
+ "npcs/d4thestewardisconcernedabout",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Tutor/Sage",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetutoris",
+ "npcs/d4thetutorschargesviewhimheras",
+ "npcs/d12thetutorisparticularlywellversedin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle Dungeons Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thedungeonislocated",
+ "dungeons/d4thedungeonwasbuilt",
+ "dungeons/d8thedungeonis",
+ "dungeons/d10prisonersareheldwithin",
+ "dungeons/d4thecellsorpitsconditionis",
+ "dungeons/d4prisonersaretreated",
+ "dungeons/d10thedungeonisknownfor",
+ "dungeons/d8accordingtorumorwithinthecastlesdungeonlies",
+ "dungeons/castledungeond10roomsthischamberis",
+ "dungeons/castledungeond20featuresyounotice",
+ "dungeons/d12escapeencountersyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d10undersiegeyoucomeupon",
+ "dungeons/d10inpeaceyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d20roomsthischamberis",
+ "dungeons/castled20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cavern",
+ use:
+ "These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.",
+ main_rolls: [
+ "dungeons/d10entrancethecavemouthis",
+ "dungeons/d50denizenswhatlivesinthecave",
+ "dungeons/d10ecologythecreatureis",
+ "dungeons/cavernd20distinguishinglandmarkyousee",
+ "dungeons/cavernd12featuresyounotice",
+ "dungeons/d12thecavewallis",
+ "dungeons/d6thecaveceilingis",
+ "dungeons/d6hazardsobstaclesyoufind",
+ "dungeons/d12travelersvisitorsyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gigantic City (with 8d4 districts, 10d4 streets, 10d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/8d4landmarks",
+ "subrolls/10d4streetnames",
+ "subrolls/10d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "Large City (with 4d4 districts, 8d4 streets, 8d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/4d4landmarks",
+ "subrolls/8d4streetnames",
+ "subrolls/8d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "Medium City (with 2d4 districts, 4d4 streets, 6d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/2d4landmarks",
+ "subrolls/4d4streetnames",
+ "subrolls/6d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "Small City (with 1d4 districts, 2d4 streets, 4d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/1d4landmarks",
+ "subrolls/2d4streetnames",
+ "subrolls/4d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "City Landmarks and Districts",
+ use:
+ "This is a table for rapidly generating a handful of landmarks or districts for any city or town.\n\nTo quickly generate a town or city district:\n\n[1] Choose or roll for a central landmark or district.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from the central landmark to other parts of the town or city.\n[4] Fill in some details.",
+ main_rolls: [
+ "settlements/d20landmarkyouseeaan",
+ "settlements/d20thispartofthecityisthe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Coins",
+ use:
+ "Use these tables to quickly generate interesting coins from pickpocket attempts or treasure hordes. Make those 200 GP interesting in their own right. ",
+ main_rolls: [
+ "objects/d10material",
+ "objects/d10sizeandshape",
+ "objects/d10markings",
+ "objects/d10thecoinsvalueisdefinedas",
+ "objects/d10age",
+ "objects/d10thecoinisvaluableforotherreasonsbecause",
+ "objects/d10amixedhoardofcoinscontains",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Continent",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6sizethecontinentis_continent",
+ "wilderness/d8locationthecontinentislocated_continent",
+ "wilderness/d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent",
+ "wilderness/d20auniquecharacteristicofthiscontinentis_continent",
+ "wilderness/d6discoverywhenwasthecontinentwasdiscoveredcontinent",
+ "wilderness/d12discoverythecontinentwasdiscoveredby_continent",
+ "wilderness/d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent",
+ "wilderness/d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent",
+ "wilderness/d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent",
+ "wilderness/d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Corporeal Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10thepersonsspiritis",
+ "monsters/d6thecreaturemoves",
+ "monsters/d12thecreaturehas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Crafting Guild (with 6d6 artisans, 6d6 apprentice)",
+ use:
+ "These are tables for quickly fleshing out a crafting guild and for adding some quick flavor to an artisan or apprentice craftsman NPC. You really should read /u/TheatreLife's posts to get the most out of this, which includes more information on the materials-to-manufacture pipeline and on gaining renown within a guild.",
+ main_rolls: [
+ "factions/d20thisisaguildfor",
+ "factions/d8thisguildsstatusandcontrolis",
+ "factions/d8thisguildsillicitaffairscomprise",
+ "factions/d8thisguildsheadquartersis",
+ ],
+ sub_rolls: ["subrolls/guild6d6artisan", "subrolls/guild6d6apprentice"],
+ },
+ {
+ title: "Cult (with 6d6 cultists)",
+ use:
+ "Use these tables for inspiration or roll them randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d12thecultistsrevere",
+ "factions/d10thecultistsmeetin",
+ "factions/d20thecultsleaderis",
+ "factions/d6thecultsmembershipisprimarilymadeupof",
+ "factions/d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices",
+ "factions/d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals",
+ "factions/d12thecultsmembersmustfollowastrictruleregarding",
+ "factions/d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid",
+ ],
+ sub_rolls: ["subrolls/6d6cultist"],
+ },
+ {
+ title: "Cultist",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thecultist",
+ "factions/d10thecultistwears",
+ "factions/d10thecultisthas",
+ "factions/d10thecultistis",
+ "factions/d10thecultistislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cultists, snake",
+ use:
+ "These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "monsters/d10professionthecultistis",
+ "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof",
+ "monsters/d10distinguishingfeaturethecultisthas",
+ "monsters/d6goalthecultistislookingto",
+ "monsters/d8possessionsthecultistcarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Damsel In Distress",
+ use:
+ "At every point in an adventurer’s lifetime, there is bound to be a classic “Damsel in Distress” quest. Daughter or son of some wealthy noble or king gets themself captured and it’s up to the latest and greatest local heroes to bring them back. In this scenario, the word ‘damsel’ is replaced by ‘noble’ since this can be either a prince or princess.",
+ main_rolls: [
+ "plots/d2thenoblesgenderis",
+ "plots/d10theparty",
+ "plots/d10thenobleisbeingkeptin",
+ "plots/d10thenobleisbeingheldby",
+ "plots/d10thekeeperwants",
+ "plots/d10thenobleinquestionis",
+ "plots/d10therealproblemis",
+ "plots/d10notuntilmuchlaterthepartydiscoversthat",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Desert",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d20interestinglocationyoufind_desert",
+ "wilderness/d20distinguishinglandmarkyousee_desert",
+ "wilderness/d20featureyounotice_desert",
+ "wilderness/d8landscapethisdesertis_desert",
+ "wilderness/d8groundtheearthbeneathyourfeetis_desert",
+ "wilderness/d20encountersyoucomeupon_desert",
+ "wilderness/d8hazardsobstaclesyouruninto_desert",
+ "wilderness/d6climatetherainscometothisdesert_desert",
+ "wilderness/d12what’sinthecavecavern_desert",
+ "wilderness/d8what’sintheholeburrow_desert",
+ "wilderness/d4whobuiltthismonastery_desert",
+ "wilderness/d4thetemplewasbuilttohonor_desert",
+ "wilderness/d6wholivesinthepeculiartent_desert",
+ "wilderness/d6wholivedinthestonehouse_desert",
+ "wilderness/d8whoresidesinthestonehousenow_desert",
+ "wilderness/d8whobuilttheancientruins_desert",
+ "wilderness/d12wholivesintheancientruinsnow_desert",
+ "wilderness/d4whatbuiltthewatchtower_desert",
+ "wilderness/d6whoholdsthewatchtowernow_desert",
+ "wilderness/d6whocampedhere_desert",
+ "wilderness/d4whoiswasmininghere_desert",
+ "wilderness/d4whatweretheminersdiggingfor_desert",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Desert, Flame-Scorched",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d20interestinglocationyoufind_desertflame-scorched",
+ "wilderness/d20distinguishinglandmarkyousee_desertflame-scorched",
+ "wilderness/d20featureyounotice_desertflame-scorched",
+ "wilderness/d8landscapethisdesertis_desertflame-scorched",
+ "wilderness/d8groundbeneathyourfeetthesoilis_desertflame-scorched",
+ "wilderness/d20encountersyoucomeupon_desertflame-scorched",
+ "wilderness/d8hazardsobstaclesyouruninto_desertflame-scorched",
+ "wilderness/d6climatetherainscometothisdesert_desertflame-scorched",
+ "wilderness/d12what’sinthecavecavern_desertflame-scorched",
+ "wilderness/d8what’sintheholeburrow_desertflame-scorched",
+ "wilderness/d4whobuiltthismonastery_desertflame-scorched",
+ "wilderness/d4thetemplewasbuilttohonor_desertflame-scorched",
+ "wilderness/d6wholivesinthepeculiartent_desertflame-scorched",
+ "wilderness/d4wholivedinthestonehouse_desertflame-scorched",
+ "wilderness/d6whatisinthelargepit_desertflame-scorched",
+ "wilderness/d6whoresidesinthestonehousenow_desertflame-scorched",
+ "wilderness/d10whobuilttheancientruins_desertflame-scorched",
+ "wilderness/d10wholivesintheancientruinsnow_desertflame-scorched",
+ "wilderness/d4whatbuiltthewatchtower_desertflame-scorched",
+ "wilderness/d4whoholdsthewatchtowernow_desertflame-scorched",
+ "wilderness/d4whocampedhere_desertflame-scorched",
+ "wilderness/d4whoiswasmininghere_desertflame-scorched",
+ "wilderness/d4whatweretheminersdiggingfor_desertflame-scorched",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Desert, Shadowy",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_desertshadowy",
+ "wilderness/d12distinguishinglandmarkyousee_desertshadowy",
+ "wilderness/d20featureyounotice_desertshadowy",
+ "wilderness/d12encountersyoucomeupon_desertshadowy",
+ "wilderness/d10what’sinthecavecavern_desertshadowy",
+ "wilderness/d6what’sintheholeburrow_desertshadowy",
+ "wilderness/d6wholivesinthepeculiartent_desertshadowy",
+ "wilderness/d6wholivedinthestonehouse_desertshadowy",
+ "wilderness/d6whoresidesinthestonehousenow_desertshadowy",
+ "wilderness/d10whobuilttheancientruins_desertshadowy",
+ "wilderness/d10wholivesintheancientruinsnow_desertshadowy",
+ "wilderness/d10whoisintheancienttomb_desertshadowy",
+ "wilderness/d10whoisinthegrave_desertshadowy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Device Mishaps",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d6magicaldevicemishaps"],
+ sub_rolls: [],
+ },
+ {
+ title: "Dice Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8oneachturntheplayer_dicegames",
+ "objects/d8towinthegameaplayermust_dicegames",
+ "objects/d8thehighestrolliscalled_dicegames",
+ "objects/d8thelowestrolliscalled_dicegames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Did you hear the news (variant)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/1d10mycousintoldmeabout_didyouhearthenews(variant)",
+ "plots/1d10andthey_didyouhearthenews(variant)",
+ "plots/1d10anddiscovered_didyouhearthenews(variant)",
+ "plots/1d10andnow_didyouhearthenews(variant)",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Desert Nomads",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d8tonightamongdesertnomadswedineon_nomads",
+ "food/d12_nomads",
+ "food/d10with_nomads",
+ "food/d12and_nomads",
+ "food/d12onthesidetherearesome_nomads",
+ "food/d12towashitdownwehavesome_nomads",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Easterlings",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightamongeasterlingswedineon_easterlings",
+ "food/d12_easterlings",
+ "food/d12with_easterlings",
+ "food/d12and_easterlings",
+ "food/d10dousedwith_easterlings",
+ "food/d20onthesidethereissome_easterlings",
+ "food/d10towashitdownwehavesome_easterlings",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Islanders",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightamongislanderswedineon_islanders",
+ "food/d20_islanders",
+ "food/d10with_islanders",
+ "food/d10and_islanders",
+ "food/d12onthesidethereissome_islanders",
+ "food/d10towashitdownwehavesome_islanders",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Jungle Dwellers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightamongjungledwellerswedineon_dajd",
+ "food/d12_dajd",
+ "food/d12with_dajd",
+ "food/d6and_dajd",
+ "food/d8onthesidetherearesome_dajd",
+ "food/d10towashitdownwehavesome_dajd",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Swampfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightamongswampfolkwedineon_swampfolk",
+ "food/d20_swampfolk",
+ "food/d12with_swampfolk",
+ "food/d10and_swampfolk",
+ "food/d12onthesidethereissome_swampfolk",
+ "food/d10towashitdownwehavesome_swampfolk",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner around the Campfire",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightaroundthecampfirewedineon",
+ "food/d10cf",
+ "food/d8cfwith",
+ "food/d12cfand",
+ "food/d6cfonthesidethereissome",
+ "food/d6cftowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Country Inn",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightatacountryinnwedineon",
+ "food/d12ci",
+ "food/d20withci",
+ "food/d12andci",
+ "food/d12onthesidethereissomeci",
+ "food/d10towashitdownwehavesomeci",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Dockside Tavern",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightatadocksidetavernwedineon",
+ "food/d20dock",
+ "food/d10dockwith",
+ "food/d12dockand",
+ "food/d8onthesidethereissome",
+ "food/d10docktowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Dwarvish Alehouse",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinadwarvishalehousewedineon",
+ "food/d12dwarven",
+ "food/d10dwwith",
+ "food/d10dwand",
+ "food/d12dwonthesidethereissome",
+ "food/d12dwtowashitdownwehavesome",
+ "food/d12dwthatisjustabit",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Goblin Hideout",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightinagoblinhideoutwedineon_goblinhideout",
+ "food/d10_goblinhideout",
+ "food/d12with_goblinhideout",
+ "food/d12and_goblinhideout",
+ "food/d12onthesidetherearesome_goblinhideout",
+ "food/d8towashitdownwehavesome_goblinhideout",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Hunters' Lodge",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightatahunterslodgewedineon",
+ "food/d20hl",
+ "food/d12hlwith",
+ "food/d12hland",
+ "food/d12hlonthesidethereissome",
+ "food/d10hltowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Mages' Academy Dining Hall",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d8tonightinthemagesacademydininghallwedineon_magesacademy",
+ "food/d12_magesacademy",
+ "food/d20with_magesacademy",
+ "food/d12and_magesacademy",
+ "food/d12onthesidethereissome_magesacademy",
+ "food/d12towashitdownwehavesome_magesacademy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Mining Town Pub",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightataminingtownpubwedineon",
+ "food/d10mt",
+ "food/d12mtwith",
+ "food/d10mtand",
+ "food/d10mtonthesidethereissome",
+ "food/d10mttowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Seaside Café",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightataseasidecafewedineon_seasidecafe",
+ "food/d20_seasidecafe",
+ "food/d10with_seasidecafe",
+ "food/d12and_seasidecafe",
+ "food/d12dressedwith_seasidecafe",
+ "food/d8onthesidethereis_seasidecafe",
+ "food/d10towashitdownwehavesome_seasidecafe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Witch's Hovel",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinawitchshovelwedineon_witcheshovel",
+ "food/d20_witcheshovel",
+ "food/d20with_witcheshovel",
+ "food/d20and_witcheshovel",
+ "food/d20onthesidetherearesome_witcheshovel",
+ "food/d20towashitdownwehavesome_witcheshovel",
+ "food/d12thatleavesyoufeeling_witcheshovel",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in an Elvish Dwelling",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d8tonightinanelvishdwellingwedineon",
+ "food/d12el",
+ "food/d12elwith",
+ "food/d12eland",
+ "food/d8elonthesidethereissome",
+ "food/d12eltowashitdownwehavesome",
+ "food/d8elthatleavesyoufeeling",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in an Orkish Camp",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinanorkishcampwedineon_orkishcamp",
+ "food/d20_orkishcamp",
+ "food/d10with_orkishcamp",
+ "food/d10and_orkishcamp",
+ "food/d12onthesidetherearesome_orkishcamp",
+ "food/d12towashitdownwehavesome_orkishcamp",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in an Undead Feasthall",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinanundeadfeasthallwedineon_undeadfeast",
+ "food/d20_undeadfeast",
+ "food/d20with_undeadfeast",
+ "food/d12and_undeadfeast",
+ "food/d12onthesidetherearesome_undeadfeast",
+ "food/d12towashitdownwehavesome_undeadfeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Diseases",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d12thisdiseaseisspreadby_diseases",
+ "plots/d8onceexposedtothediseaseapersondevelopssymptoms_diseases",
+ "plots/d10thisdiseaseismostfrequentlyencounteredinregionswith_diseases",
+ "plots/d10commonsymptomsaffectthe_diseases",
+ "plots/d20inrarecasessymptomsmayinclude_diseases",
+ "plots/d4symptomsare_diseases",
+ "plots/d6ifuntreatedthediseaseis_diseases",
+ "plots/d8thediseasecanbecuredwith_diseases",
+ "plots/d6thetime-courseoftreatmentis_diseases",
+ "plots/d20optionalthemagicaldiseaseisassociatedwith_diseases",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Divination/Visions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10rollthetarget",
+ "plots/d10rollsubject",
+ "plots/d10rollthesubjectwill",
+ "plots/d10rollhelpedpreventby",
+ "plots/d10rolltheseerexperiences",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dragons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d4agethedragonisa",
+ "monsters/d10colourthedragoniscoloured",
+ "monsters/d70appearancethedragonhasauniqueappearance",
+ "monsters/d40appearance2italsohas",
+ "monsters/d70traitsthedragonis",
+ "monsters/d20speechwhenitcomestoconversation",
+ "monsters/d30hoardeachdragoniscompelledtohoardbutmanyhoardindifferentwaysthisdragonshoardis",
+ "monsters/d30lairdragonshaveahomealairoftenalargedungeonthisdragonslairis",
+ "monsters/d30lair2thelairalsohas",
+ "monsters/d20henchmentheirlairisdefendedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Druids",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thedruidis",
+ "npcs/d12thedruidlearnedthecraftfrom",
+ "npcs/d10thedruidhas",
+ "npcs/d10thedruidhas",
+ "npcs/d12thedruid",
+ "npcs/d20thedruidsharesanespeciallycloseconnectionwith",
+ "npcs/d10thedruidwields",
+ "npcs/d8thedruidcarries",
+ "npcs/d12thedruidalsocarries",
+ "npcs/d10thedruidwears",
+ "npcs/d12thedruidislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dungeon Features",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d20aircurrents_randomdungeonfeatures",
+ "dungeons/d20odors_randomdungeonfeatures",
+ "dungeons/d10air_randomdungeonfeatures",
+ "dungeons/d100generalfeatures_randomdungeonfeatures",
+ "dungeons/d100unexplainedsoundsandstrangenoises_randomdungeonfeatures",
+ "dungeons/d100furnishingandappointmentsgeneral_randomdungeonfeatures",
+ "dungeons/d100religiousarticlesandfurnishings_randomdungeonfeatures",
+ "dungeons/d100torturechamberfurnishings_randomdungeonfeatures",
+ "dungeons/d100magic-userfurnishings_randomdungeonfeatures",
+ "dungeons/d30generaldescriptionofcontainercontents_randomdungeonfeatures",
+ "dungeons/d100miscellaneousutensilsandpersonalitems_randomdungeonfeatures",
+ "dungeons/d100clothingandfootwear_randomdungeonfeatures",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dungeon Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d10thisplaceisorwasa_dungeondetails",
+ "dungeons/d12builtby_dungeondetails",
+ "dungeons/d12andlocated_dungeondetails",
+ "dungeons/d12theplaceiscurrentlyoccupiedby_dungeondetails",
+ "dungeons/d12andsome_dungeondetails",
+ "dungeons/d12ifyousurvivethe_dungeondetails",
+ "dungeons/d12youmightrecoverthe_dungeondetails",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dungeon Encounters",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d20dungeon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Dwarves",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thedwarfis",
+ "npcs/d10thedwarfsbeardis",
+ "npcs/d6thedwarfislookingto",
+ "npcs/d12thedwarfwears",
+ "npcs/d12thedwarfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Air Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalairdungeon",
+ "dungeons/d6ambientsoundsyouhearaan_elementalairdungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalairdungeon",
+ "dungeons/d6minorfeatureyounoticeaan_elementalairdungeon",
+ "dungeons/d6npcyoumeetaan…_elementalairdungeon",
+ "dungeons/d6beastyoumeetaan…_elementalairdungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalairdungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalairdungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalairdungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalairdungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Earth Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalearthdungeon",
+ "dungeons/d6floorterrainyoufrequentlystepon_elementalearthdungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalearthdungeon",
+ "dungeons/d6minorfeatureyounoticeaan_elementalearthdungeon",
+ "dungeons/d6npcyoumeetaan…_elementalearthdungeon",
+ "dungeons/d6beastyoumeetaan…_elementalearthdungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalearthdungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalearthdungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalearthdungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalearthdungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Fire Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalfiredungeon",
+ "dungeons/d6airqualitytheairinthechambersinhereis…_elementalfiredungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalfiredungeon",
+ "dungeons/d6minorfeatureyounoticeaan_elementalfiredungeon",
+ "dungeons/d6npcyoumeetaan…_elementalfiredungeon",
+ "dungeons/d6beastyoumeeta…_elementalfiredungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalfiredungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalfiredungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalfiredungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalfiredungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Water Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalwaterdungeon",
+ "dungeons/d6waterlevelthechambersinthisplace_elementalwaterdungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalwaterdungeon",
+ "dungeons/d6minorfeatureyouseea_elementalwaterdungeon",
+ "dungeons/d6npcyoumeetaan…_elementalwaterdungeon",
+ "dungeons/d6beastyoumeetaan…_elementalwaterdungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalwaterdungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbya…_elementalwaterdungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalwaterdungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfind_elementalwaterdungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elves, Dark",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thedarkelfhashair",
+ "npcs/d6thedarkelfhaseyes",
+ "npcs/d8thedarkelfhas",
+ "npcs/d10thedarkelfis",
+ "npcs/d10thedarkelfislookingto",
+ "npcs/d10thedarkelfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elves, High",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8hairthehighelfhas",
+ "npcs/d8eyesthehighelfhas",
+ "npcs/d8mannerismsthehighelfhas",
+ "npcs/d10thehighelfis",
+ "npcs/d8thehighelfislookingto",
+ "npcs/d12thehighelfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elves, Wood",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8hairthewoodelfhas",
+ "npcs/d6eyesthewoodelfhas",
+ "npcs/d8mannerismsthewoodelfhas",
+ "npcs/d10thewoodelfis",
+ "npcs/d8thewoodelfislookingto",
+ "npcs/d12thewoodelfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Exotic Fruits and Vegetables",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d6size_exoticfruitsandvegetables",
+ "food/d8grows_exoticfruitsandvegetables",
+ "food/d20shape_exoticfruitsandvegetables",
+ "food/d4skincolour_exoticfruitsandvegetables",
+ "food/d20skintexture_exoticfruitsandvegetables",
+ "food/d10skinpattern_exoticfruitsandvegetables",
+ "food/d4skinpatterncolour_exoticfruitsandvegetables",
+ "food/d6skinthickness_exoticfruitsandvegetables",
+ "food/d4fleshcolour_exoticfruitsandvegetables",
+ "food/d20consistency_exoticfruitsandvegetables",
+ "food/d6tastebase_exoticfruitsandvegetables",
+ "food/d20tasteaddition_exoticfruitsandvegetables",
+ "food/d8seeds_exoticfruitsandvegetables",
+ "food/d4seedcolour_exoticfruitsandvegetables",
+ "food/d10climate_exoticfruitsandvegetables",
+ "food/d60specialdetail_exoticfruitsandvegetables",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Faeriefolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thefaerieis",
+ "monsters/d20hairthefaeriehas",
+ "monsters/d20eyesthefaeriehas",
+ "monsters/d12mannerismsthefaeriehas",
+ "monsters/d12thefaerieislookingfor",
+ "monsters/d12thefaeriecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fiends",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12statusrankthefiendis_fiends",
+ "monsters/d12skinthefiendsskinis_fiends",
+ "monsters/d12eyesthefiendseyesare_fiends",
+ "monsters/d12headfacethefiendhas_fiends",
+ "monsters/d12bodythefiendhas_fiends",
+ "monsters/d12appendagesthefiendhas_fiends",
+ "monsters/d12knowledgeandmagicthefiendpossesses_fiends",
+ "monsters/d12weaponsattacksthefiendpreferstofightwith_fiends",
+ "monsters/d12goalthefiendislookingfor_fiends",
+ "monsters/d6weaknessthefiendcannotresist_fiends",
+ "monsters/d12favoritepreythefiendisparticularlyfondofpreyingupon_fiends",
+ "monsters/d20favoritetormentswithpreyinitsclutchesthefiendprefersto_fiends",
+ "monsters/d12vulnerabilitytobindtosummonortocontrolthefiendortodriveitbacktotheshadowonemust_fiends",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishermen",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing Boat (with 6d6 sailors, 1d4 catch)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d6theboatis",
+ "objects/d4theboatcan",
+ "objects/d6presentlytheboatis",
+ "objects/d10theboatshullmarkingsfeature",
+ ],
+ sub_rolls: ["subrolls/6d6sailors", "subrolls/1d4catch"],
+ },
+ {
+ title: "Fishing in a Cold Ocean",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10nearshorecatchyouhaulin",
+ "objects/d10deepseacatchyouhaulin",
+ "objects/d6rarecatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing in a Warm Ocean",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8nearshorecatchyouhaulin",
+ "objects/d10deepseacatchyouhaulin",
+ "objects/d8rarecatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing in Freshwater",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10coldwatercatchyouhaulin",
+ "objects/d10warmwatercatchyouhaulin",
+ "objects/d6swampwatercatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing, Seafood Harvesting",
+ use:
+ "To harvest seafood the player must have a hunting trap, and must succeed on a skill check vs a DC 12. If he or she has proficiency in Survival then the player can make this check with advantage. The player can only harvest their traps after 24 hours have passed.",
+ main_rolls: ["objects/d12seafood"],
+ sub_rolls: [],
+ },
+ {
+ title: "Foraging, Plants",
+ use:
+ "First check if player meets DC for the type of plant, this is the format: Plant/Spring and Summer DC/Autumn DC/Winter DC.\n\nBerries/10/14/30, Plants/10/14/25, Fruit/10/14/30, Mushroom/12/16/30, Root/11/15/22",
+ main_rolls: [
+ "objects/1d10edibleberries",
+ "objects/1d10edibleplants",
+ "objects/1d10ediblemushrooms",
+ "objects/1d10ediblefruits",
+ "objects/1d10edibleroots",
+ "objects/1d10ediblenutsseeds",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Forest",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_forest",
+ "wilderness/d20distinguishinglandmarkyousee_forest",
+ "wilderness/d20featureyounotice_forest",
+ "wilderness/d20dominantspeciesmanyofthetreesare_forest",
+ "wilderness/d12what’sinthecavecavern_forest",
+ "wilderness/d20encountersyoucomeupon_forest",
+ "wilderness/d6wholivesinthepeculiarcottage_forest",
+ "wilderness/d6wholivedintheabandonedcabin_forest",
+ "wilderness/d6whoresidesintheabandonedcabinnow_forest",
+ "wilderness/d10whobuilttheancientruins_forest",
+ "wilderness/d10wholivesintheancientruinsnow_forest",
+ "wilderness/d6what’sintheholeburrow_forest",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Forest, Enchanted",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_forestenchanted",
+ "wilderness/d20distinguishinglandmarkyousee_forestenchanted",
+ "wilderness/d20featureyounotice_forestenchanted",
+ "wilderness/d12what’sinthecavecavern_forestenchanted",
+ "wilderness/d20encountersyoucomeupon_forestenchanted",
+ "wilderness/d6wholivesintheburrowunderthetree_forestenchanted",
+ "wilderness/d8wholivesupinthetree_forestenchanted",
+ "wilderness/d6wholivesinthepeculiarwell-maintainedcottage_forestenchanted",
+ "wilderness/d10whobuilttheancientruins_forestenchanted",
+ "wilderness/d12wholivesintheancientruinsnow_forestenchanted",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Forest, Haunted",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d10interestinglocationyoufind_foresthaunted",
+ "wilderness/d20distinguishinglandmarkyousee_foresthaunted",
+ "wilderness/d20featureyounotice_foresthaunted",
+ "wilderness/d20encountersyoucomeupon_foresthaunted",
+ "wilderness/d12what’sinthecavecavern_foresthaunted",
+ "wilderness/d12whoisintheancientburialmound_foresthaunted",
+ "wilderness/d10whoisinthegrave_foresthaunted",
+ "wilderness/d10whobuilttheancientruins_foresthaunted",
+ "wilderness/d12whoresidesintheancientruinsnow_foresthaunted",
+ "wilderness/d8what’sintheholeburrow_foresthaunted",
+ "wilderness/d6wholivesinthepeculiarcottage_foresthaunted",
+ "wilderness/d6wholivedintheabandonedcabin_foresthaunted",
+ "wilderness/d6whoresidesintheabandonedcabinnow_foresthaunted",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Frozen Lands",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6pointofinterestyoucomeuponaan_frozenlands",
+ "wilderness/d6landscapethelandscapeisdominatedbyaan…_frozenlands",
+ "wilderness/d6vegetationgrowingonthelandyousee_frozenlands",
+ "wilderness/d6landmarkfeatureyouseeaan_frozenlands",
+ "wilderness/d6minorfeatureyounoticeaan_frozenlands",
+ "wilderness/d6daytimeencountersyoumeetaan_frozenlands",
+ "wilderness/d6nighttimeencountersyoumeetaan_frozenlands",
+ "wilderness/d6beastyoucomeuponaan_frozenlands",
+ "wilderness/d6monsteryoucomeuponaan_frozenlands",
+ "wilderness/d6hazardyouhappenuponaan…_frozenlands",
+ "wilderness/d6powercenterthisregionisruledormenacedbyaan…_frozenlands",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Game",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d12thisgameisplayedwith_games",
+ "objects/d12inthisgame_games",
+ "objects/d12thisgameisknownfor_games",
+ "objects/d12thegameispopularamong_games",
+ "objects/d12thegameoriginated_games",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10cardgames",
+ "plots/d10drinkinggames",
+ "plots/d10coingames",
+ "plots/d10boardgames",
+ "plots/d10contestsofspeedcritterraceseatingetc",
+ "plots/d10fightingcontestsanimalspit-fightingetc",
+ "plots/d10contestsofstrengthandskill",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gladiators",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thegladiatorisarmoredin",
+ "npcs/d12thegladiatoriswielding",
+ "npcs/d10thegladiatorfightswith",
+ "npcs/d12thegladiatoris",
+ "npcs/d12thegladiatorfightsfor",
+ "npcs/d12onthegladiatorsfaceis",
+ "npcs/d12onthegladiatorsbodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gnomes",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thegnomeis_gnomes",
+ "npcs/d10thegnomehas_gnomes",
+ "npcs/d10thegnomeiswearing_gnomes",
+ "npcs/d10and_gnomes",
+ "npcs/d10thegnomeiscarrying_gnomes",
+ "npcs/d10and_gnomes",
+ "npcs/d10presentlythegnomeislookingfor_gnomes",
+ "npcs/d10butthegnomeisalsointerestedinfinding_gnomes",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Goblin Gang (with 6d6 goblins)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10thegoblinsprimarybusinessinvolves",
+ "monsters/d10thegoblingangssymbolis",
+ "monsters/d6thegoblinslairislocated",
+ "monsters/d6thegoblinslairis",
+ "monsters/d20thegoblinsareparticularlyfondofpickingon",
+ "monsters/d10thegoblinsarecurrentlyplanningaraidon",
+ "monsters/d10thegoblinsbossis",
+ "monsters/d6thegoblinsgoalsincludebossandrankandfilememberscouldhavedifferentgoals",
+ "monsters/d12thegoblinstypicallyfightwith",
+ "monsters/d6asenforcersorextramusclethegoblinssometimeshire",
+ "monsters/d6asguardiansorpetsthegoblinssometimeskeep",
+ ],
+ sub_rolls: ["subrolls/6d6goblins"],
+ },
+ {
+ title: "Goblin",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d20thisgoblinis_goblin",
+ "monsters/d12thegoblinisparticularlyskilledat",
+ "monsters/d12thegoblinwields",
+ "monsters/d12thegoblinwears",
+ "monsters/d12thegoblinsfacehas",
+ "monsters/d8thegoblinhas",
+ "monsters/d12presentlythegoblinislookingto_goblin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Golems",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thegolemis_golems",
+ "monsters/d100andmadeof_golems",
+ "monsters/d20thegolemispoweredby_golems",
+ "monsters/d6thegolem_golems",
+ "monsters/d100thegolemwasbuiltfor_golems",
+ "monsters/d20thegolemwascreatedby_golems",
+ "monsters/d8whoimbuedorequippeditwith_golems",
+ "monsters/d33distinguishingfeaturethegolemhasoris_golems",
+ "monsters/d4thegolemdefendsitselfwith_golems",
+ "monsters/d6thegolemsconditionmightbedescribedas_golems",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Grasslands, Temperate",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6pointofinterestyoucomeuponaan_grasslands",
+ "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslands",
+ "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslands",
+ "wilderness/d6landscapethelandscapeisdominatedby…_grasslands",
+ "wilderness/d6grasscolormuchofthegrassyouseeis_grasslands",
+ "wilderness/d6grassheightmostofthegrassis…_grasslands",
+ "wilderness/d6grasstexturemostofthegrassis…_grasslands",
+ "wilderness/d6landmarkfeatureyouseeaan_grasslands",
+ "wilderness/d6minorfeatureyounoticeaan_grasslands",
+ "wilderness/d6daytimeencountersyoumeetaan_grasslands",
+ "wilderness/d6nighttimeencountersyoumeetaan_grasslands",
+ "wilderness/d6hazardyouhappenuponaan…_grasslands",
+ "wilderness/d6beastyoucomeuponaan_grasslands",
+ "wilderness/d6monsteryoucomeuponaan_grasslands",
+ "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslands",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Grasslands, Tropical",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6pointofinterestyoucomeuponaan_grasslandstropical",
+ "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslandstropical",
+ "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslandstropical",
+ "wilderness/d6landscapethelandscapeisdominatedby…_grasslandstropical",
+ "wilderness/d6grasscolormuchofthegrassyouseeis_grasslandstropical",
+ "wilderness/d6grassheightmostofthegrassis…_grasslandstropical",
+ "wilderness/d6grasstexturemostofthegrassis…_grasslandstropical",
+ "wilderness/d6landmarkfeatureyouseeaan_grasslandstropical",
+ "wilderness/d6minorfeatureyounoticeaan_grasslandstropical",
+ "wilderness/d6daytimeencountersyoumeetaan_grasslandstropical",
+ "wilderness/d6nighttimeencountersyoumeetaan_grasslandstropical",
+ "wilderness/d6hazardyouhappenuponaan…_grasslandstropical",
+ "wilderness/d6beastyoucomeuponaan_grasslandstropical",
+ "wilderness/d6herdanimalyoucomeuponherdof_grasslandstropical",
+ "wilderness/d6monsteryoucomeuponaan_grasslandstropical",
+ "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslandstropical",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Graverobbers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thegraverobberis",
+ "npcs/d10thegraverobberhas",
+ "npcs/d12thegraverobberwears",
+ "npcs/d6thegraverobber",
+ "npcs/d10thegraverobbercarries",
+ "npcs/d8thegraverobberislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guards, investigator",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theconstableis",
+ "factions/d6theconstableworksfor",
+ "factions/d12ontheconstablesfaceis",
+ "factions/d10theconstablecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guards",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theguardis",
+ "factions/d6theguardworksfor",
+ "factions/d12ontheguardsfaceis",
+ "factions/d10theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guild Apprentice",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d4theapprenticeis",
+ "factions/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guild Artisan",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/guildd6theartisanis",
+ "factions/guildd8theartisanhas",
+ "factions/guildd8theartisanhas2",
+ "factions/d6theartisanisparticularlyskilledat",
+ "factions/d8theartisanislookingfor",
+ "factions/d6theartisaniscarrying",
+ "factions/guildd6theartisanis2",
+ "factions/d6theartisandreamsof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Halflings",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thehalflingis_halflings",
+ "npcs/d10thehalflinghas_halflings",
+ "npcs/d10thehalflingiswearing_halflings",
+ "npcs/d10andwearing_halflings",
+ "npcs/d10thehalflingiscarrying_halflings",
+ "npcs/d10andcarrying_halflings",
+ "npcs/d10presentlythehalflingislookingfor_halflings",
+ "npcs/d10butthehalflingwouldbehappytofind_halflings",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Harlots",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10theharlotis",
+ "npcs/d6everyoneisbeautifultheharlothas",
+ "npcs/d8nooneisflawlesstheharlothas",
+ "npcs/d4theharlotsflawis",
+ "npcs/d6theharlotisparticularlyskilledat",
+ "npcs/d6theharlotislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Healers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20professionthehealeris_healers",
+ "npcs/d10mannerismthehealerhas_healers",
+ "npcs/d10apparelthehealerwears_healers",
+ "npcs/d10possessionsthehealercarries_healers",
+ "npcs/d10goalthehealerislookingfor_healers",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Herb Lore",
+ use:
+ "This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.",
+ main_rolls: [
+ "objects/d12theherbalconcoctionwillhelp",
+ "objects/d10theherbalconcoctionis",
+ "objects/d10theherbalconcoctionscolorcouldbedescribedas",
+ "objects/d20theherbalconcoctioncontains",
+ "objects/d10theherbalconcoctionpreparationinvolves",
+ "objects/d10tousetheherbalconcoctionmustbe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Herbalism",
+ use:
+ "This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.",
+ main_rolls: [
+ "objects/d12theherbalconcoctionwillhelp",
+ "objects/d10theherbalconcoctionis",
+ "objects/d10theherbalconcoctionscolorcouldbedescribedas",
+ "objects/d20theherbalconcoctioncontains",
+ "objects/d10theherbalconcoctionpreparationinvolves",
+ "objects/d10tousetheherbalconcoctionmustbe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Heirloom",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8theheirloomisa_heirloom",
+ "objects/d10theheirloomoncebelongedto_heirloom",
+ "objects/d12theheirloomismadeof_heirloom",
+ "objects/d6andisadornedwith_heirloom",
+ "objects/d6theheirloomsvalueis_heirloom",
+ "objects/d8theheirloomisspecialbecause_heirloom",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Heward's Handy Haversack Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "magic/d20theitemappearstobemadeof_bagofholding",
+ "magic/d10theitemisof___origin_bagofholding",
+ "magic/d10theitem_bagofholding",
+ "magic/d20thingsthatareplacedintotheitem_bagofholding",
+ "magic/d10theitemspreviousowner_bagofholding",
+ "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding",
+ "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding",
+ "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding",
+ "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding",
+ "magic/d20adventureseedtheinsideofthebagis_bagofholding",
+ "magic/d4eachsidepouchcanhold___poundsofmaterial_dimensonshaversack",
+ "magic/d4notexceedingavolumeof___cubicfeet_dimensonshaversack",
+ "magic/d6thelargecentralpouchcanholdupto___poundsofmaterial_dimensonshaversack",
+ "magic/d6or___cubicfeet_dimensonshaversack",
+ "magic/d4thehaversackalwaysweighs___poundregardlessofitscontents_dimensonshaversack",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Hunting",
+ use:
+ "The player must hunt for a minimum of 4 hours. If he has proficiency in Survival or Stealth, the player can roll with advantage on the following chart to see if any prey wanders by.",
+ main_rolls: [
+ "objects/d10plains",
+ "objects/d10jungleswamp",
+ "objects/d20forest",
+ "objects/d10hillsandmountains",
+ "objects/d10desert",
+ "objects/d10arctic",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Idyllic Village Encounters",
+ use: "Add some local color to various locations",
+ main_rolls: ["plots/d20idyllicvillage"],
+ sub_rolls: [],
+ },
+ {
+ title: "Incorporeal Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10thespiritis",
+ "monsters/d6thespiritmoves",
+ "monsters/d10thespiritappearstobe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Investigator",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theconstableis",
+ "factions/d6theconstableworksfor",
+ "factions/d12ontheconstablesfaceis",
+ "factions/d10theconstablecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Jungle",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_jungle",
+ "wilderness/d20distinguishinglandmarkyousee_jungle",
+ "wilderness/d20featureyounotice_jungle",
+ "wilderness/d20encountersyoucomeupon_jungle",
+ "wilderness/d12flowercolortheflowersare_jungle",
+ "wilderness/d10flowershapethepetalsare_jungle",
+ "wilderness/d4whatkindofriverboatwasit_jungle",
+ "wilderness/d12what’sinthecavecavern_jungle",
+ "wilderness/d8wholivesinthestilthouse_jungle",
+ "wilderness/d8whocampedhere_jungle",
+ "wilderness/d10whobuilttheancientruins_jungle",
+ "wilderness/d12whoresidesintheruinsnow_jungle",
+ "wilderness/d6what’sintheholeburrow_jungle",
+ "wilderness/d6what’supinthetree_jungle",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knights",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20theknightshousescolorsare",
+ "npcs/d8theknightshousessymbolis",
+ "npcs/d6theknighthassworntoanoblelordorladyto",
+ "npcs/d8aboveallelsetheknightvalues",
+ "npcs/d4theknightisarmoredin",
+ "npcs/d6theknightsarmoris",
+ "npcs/d12theknightiswielding",
+ "npcs/d6theknightsmountis",
+ "npcs/d12theknightis",
+ "npcs/d12ontheknightsfaceis",
+ "npcs/d10theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Kobolds",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thiskoboldis_kobolds",
+ "monsters/d12thekoboldisparticularlyskilledat_kobolds",
+ "monsters/d12thekoboldwields_kobolds",
+ "monsters/d12thekoboldwears_kobolds",
+ "monsters/d12thekoboldhas_kobolds",
+ "monsters/d12thekoboldalsohas_kobolds",
+ "monsters/d12presentlythekoboldislookingto_kobolds",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Legendary Weapons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8theweaponis",
+ "objects/d12thebladeismadeof",
+ "objects/d10theshaftismadeof",
+ "objects/d10themakerwas",
+ "objects/d10whowas",
+ "objects/d10theweaponisfamousbecause",
+ "objects/d10otherinterestingthingsinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Lizardfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d8coloringthelizardolksscalesare",
+ "monsters/d8mannerismthelizardfolkhas",
+ "monsters/d10professionthelizardfolkis",
+ "monsters/d6goalthelizardfolkislookingfor",
+ "monsters/d12possessionsthelizardfolkcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title:
+ "Lycanthrope Pack (with 6d6 lycanthropes, 1d4 uncommon lycanthropes)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d8thepackis",
+ "monsters/d12thepacksleaderis",
+ "monsters/d6thepacksattitudetowardtheirleaderis",
+ "monsters/d6thepacksgoalsinclude",
+ ],
+ sub_rolls: [
+ "subrolls/6d6lycanthropes",
+ "subrolls/1d4uncommonlycanthropes",
+ ],
+ },
+ {
+ title: "Lycanthropes",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thebeastshiftertransformsinto",
+ "monsters/d6thebeastshiftertransformsinvoluntarily",
+ "monsters/d8whiletransformedthebeastshifterbehaves",
+ "monsters/d8thebeastshifterlives",
+ "monsters/d12thebeastshiftermakesitshome",
+ "monsters/d8thebeastshifterhasatendencyto",
+ "monsters/d8inhumanoidformthebeastshifterfightswith",
+ "monsters/d12inhumanoidformthebeastshifterpresentsitselfas",
+ "monsters/d12inhumanoidformthebeastshiftersfacehas",
+ "monsters/d20thebeastshiftersfavoritepreyare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mage's Tower",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d10themasterofthistoweris_magetower",
+ "dungeons/d10thetowersshapeisapproximatelythatof_magetower",
+ "dungeons/d10thetowerisbuiltof_magetower",
+ "dungeons/d10theexteriorofthetowerfeatures_magetower",
+ "dungeons/d10thetowersentranceisguardedby_magetower",
+ "dungeons/d10themostwell-protectedroominthetoweris_magetower",
+ "dungeons/d10theroomisprotectedby_magetower",
+ "dungeons/d10rumorhasitthatwithinthewallsofthetowerthemagekeeps_magetower",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magic Shops",
+ use:
+ "Is there a magic shop in town? - every PC ever, entering any town ever, no matter how small the town is, the players will want to know if they can buy cool magical shit. and sometimes you just havent thought that out, so here is a quick way for you to answer\n\n... yes! ",
+ main_rolls: [
+ "settlements/d10thenameoftheshopis",
+ "settlements/d20theshopislocated",
+ "settlements/d10theshopsells",
+ "settlements/d10theshopisownedby",
+ "settlements/d10theplacelooks",
+ "settlements/d10acharacteristicoftheitemssoldhereis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magic Wands",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8thewandstipis",
+ "objects/d8thewandsshaftis",
+ "objects/d8thewandisalsodecoratedwith",
+ "objects/d6thecreatorofthisobjectwas",
+ "objects/d8who",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Device Mishaps",
+ use:
+ "Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.",
+ main_rolls: [
+ "objects/d6magicaldevicemishaps",
+ "objects/d20storedspellmishaps",
+ "objects/d20alchemicalmishaps",
+ "objects/d8mechanicalmishaps",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Diseases",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "magic/d20themagicaldiseaseisassociatedwith_magicalmaladies",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Items",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d49magicalitems"],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Mishaps",
+ use:
+ "Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.",
+ main_rolls: [
+ "objects/d6magicaldevicemishaps",
+ "objects/d20storedspellmishaps",
+ "objects/d20alchemicalmishaps",
+ "objects/d8mechanicalmishaps",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mercenaries",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d20thismercenaryisa",
+ "factions/d8theirskillsetisthatofaoptionaladdacoinflip",
+ "factions/d10theirprimaryweaponisa",
+ "factions/d8whichstandsoutforbeing",
+ "factions/d6theyarealsogoodat",
+ "factions/d40theirmaindistinguishingfeatureis",
+ "factions/d4theirlevelofcompetenceis",
+ "factions/d6theirpricingis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mercenary Troops",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "factions/d12themercenarytroopscolorsare",
+ "factions/d20themercenarytroopsbannerfeatures",
+ "factions/d10themercenarytroopscommanderis",
+ "factions/d6themercenarytroopsattitudetowardtheircommanderis",
+ "factions/d6themercenarytroopiscurrently",
+ "factions/d10themercenarytroopspecializesin",
+ "factions/d8themercenarytroopisnotoriousfor",
+ "factions/d8themercenarytroopfightswith",
+ "factions/d8manyofthemercenariesinthetrooparearmoredin",
+ "factions/d12manyofthemercenariesinthetrooparewielding",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchant Caravan (with 3d6 members)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d6thecaravanis_merchantcaravan",
+ "npcs/d8thecaravan’spackanimalsare_merchantcaravan",
+ "npcs/d6thecaravanistransporting_merchantcaravan",
+ "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",
+ ],
+ sub_rolls: ["subrolls/merchant3d6amountofd7travelers"],
+ },
+ {
+ title:
+ "Merchant Guild (with 1d4 company, 6d6 shopkeeper, 6d6 merchants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d8theguildiscontrolledby",
+ "factions/d8thisguildsillicitaffairscomprise",
+ "factions/d8thisguildsstatusandcontrolis",
+ "factions/d8thisguildsheadquartersis",
+ ],
+ sub_rolls: [
+ "subrolls/1d4tradingcompany",
+ "subrolls/6d6shopkeeper",
+ "subrolls/6d6merchant",
+ ],
+ },
+ {
+ title: "Merchant",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6themerchantis",
+ "factions/d4themerchantwears",
+ "factions/d4themerchantseekssomeoneto",
+ "factions/d6themerchantcarries",
+ "factions/d6currencybesidescointhemerchantwilltradein",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Animal Handler/Porter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theanimalhandlerhas",
+ "npcs/d4theanimalhandlerwantsto",
+ "npcs/d6theanimalhandlercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Caravan Master",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thecaravanmasteris",
+ "npcs/d8thecaravanmasterislookingfor",
+ "npcs/d6thecaravanmasteristakingspecialcaretoavoid",
+ "npcs/d8thecaravanmastercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Caravan Owner/Merchant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6themerchantis",
+ "npcs/d4themerchantwears",
+ "npcs/d4themerchantseekssomeoneto",
+ "npcs/d6themerchantcarries",
+ "npcs/d6currencybesidescointhemerchantwilltradein",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thecookgreetsyouwith",
+ "npcs/d4thecookislookingfor",
+ "npcs/d6thecookcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Guard",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theguardis",
+ "npcs/d4theguardworksfor",
+ "npcs/d10theguardhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Guide",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theguideis",
+ "npcs/d4theguideislookingto",
+ "npcs/d4theguidecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Traveler",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetraveleris",
+ "npcs/d6thetravelerissearchingfor",
+ "npcs/d4tonightthetravelerislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6haircolorthemerfolk’shairis_merfolk",
+ "monsters/d6scalecolorthemerfolk’sscalesare_merfolk",
+ "monsters/d6trainingthemerfolkisaan_merfolk",
+ "monsters/d6skillthemerfolkisparticularlygoodat_merfolk",
+ "monsters/d6quirkflawthemerfolkfrequently_merfolk",
+ "monsters/d6possessionsthemerfolkiscarrying_merfolk",
+ "monsters/d6immediategoalthemerfolkislookingfor_merfolk",
+ "monsters/d6ambitionthemerfolkwouldliketo_merfolk",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Armorer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thearmoreris",
+ "npcs/d4thearmorerislookingfor",
+ "npcs/d4thearmorsmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Camp Follower",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetraveleris",
+ "npcs/d4thetravelerisseeking",
+ "npcs/d4tonightthetravelerislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Commander",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecommanderis",
+ "npcs/d6thecommanderislookingfor",
+ "npcs/d4thecommanderistryingtoavoid",
+ "npcs/d6thecommandercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Quartermaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thequartermasteris",
+ "npcs/d4thequartermasterseekssomeoneto",
+ "npcs/d4currencythequartermastertradesin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Scout",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thescoutis",
+ "npcs/d4thescoutislookingto",
+ "npcs/d4thescoutcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Soldier",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thesoldierfightsfor",
+ "npcs/d4onthesoldiersfaceis",
+ "npcs/d4thesoldiercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Stable Hand/Squire/Valet",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d7theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d6theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military Camp (with 1 commander, 3d6 support, 6d6 soldiers)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d20thecompanyscolorsare",
+ "factions/d20thecompanysbannerfeatures",
+ "factions/d10thecompanyscommanderis",
+ "factions/d6thecompanysattitudetowardtheircommanderis",
+ "factions/d8thecompanyspecializesin",
+ "factions/d8thecompanyisnotoriousfor",
+ "factions/d6mostsoldiersinthecompanyareoutfittedwith",
+ "factions/d12mostsoldiersinthecompanyareequippedwith",
+ "factions/d8mostsoldiersinthecompanyare",
+ ],
+ sub_rolls: [
+ "subrolls/1militarycommander",
+ "subrolls/military3d6amountofd6support",
+ "subrolls/6d6soldier",
+ ],
+ },
+ {
+ title: "Military Company (with 1 commander, 3d6 support, 6d6 soldiers)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d20thecompanyscolorsare",
+ "factions/d20thecompanysbannerfeatures",
+ "factions/d10thecompanyscommanderis",
+ "factions/d6thecompanysattitudetowardtheircommanderis",
+ "factions/d8thecompanyspecializesin",
+ "factions/d8thecompanyisnotoriousfor",
+ "factions/d6mostsoldiersinthecompanyareoutfittedwith",
+ "factions/d12mostsoldiersinthecompanyareequippedwith",
+ "factions/d8mostsoldiersinthecompanyare",
+ ],
+ sub_rolls: [
+ "subrolls/1militarycommander",
+ "subrolls/military3d6amountofd6support",
+ "subrolls/6d6soldier",
+ ],
+ },
+ {
+ title: "Military Company (with 6d6 soldiers)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d20thecompanyscolorsare",
+ "factions/d20thecompanysbannerfeatures",
+ "factions/d10thecompanyscommanderis",
+ "factions/d6thecompanysattitudetowardtheircommanderis",
+ "factions/d8thecompanyspecializesin",
+ "factions/d8thecompanyisnotoriousfor",
+ "factions/d6mostsoldiersinthecompanyareoutfittedwith",
+ "factions/d12mostsoldiersinthecompanyareequippedwith",
+ "factions/d8mostsoldiersinthecompanyare",
+ ],
+ sub_rolls: ["subrolls/6d6soldier"],
+ },
+ {
+ title: "Mine",
+ use:
+ "These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.",
+ main_rolls: [
+ "dungeons/d20themineisasourceof",
+ "dungeons/d12entrancetheminesentranceis",
+ "dungeons/d6mostofthemineis",
+ "dungeons/d8materialexcavatedfromthemineis",
+ "dungeons/d10hazardsobstaclesyoufind",
+ "dungeons/d20denizensifyoudigdeepyoullfind",
+ "dungeons/d10ecologythecreatureis",
+ "dungeons/d12neighborstheminerscomplainoftroublefromanearbycolonyof",
+ "dungeons/mined20distinguishinglandmarkyousee",
+ "dungeons/mined12featuresyounotice",
+ "dungeons/d4themineiswidelybelievedtobe",
+ "dungeons/d8themineiscontrolledby",
+ "dungeons/d6mostoftheminersare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Miner",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6themineris",
+ "npcs/d6theminerhas",
+ "npcs/d4theminerwears",
+ "npcs/d4theminerislookingto",
+ "npcs/d4theminercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Monastery (with 4d6 rooms)",
+ use:
+ "Use these tables for laying out an active monastery for your PCs to visit, to infiltrate, or to seek wisdom and training.",
+ main_rolls: [
+ "dungeons/d12visitorstothemonasterycomeseeking",
+ "dungeons/d12themonasteryisknownforits",
+ "dungeons/d8themonasterycomplexislocated",
+ "dungeons/d10themonasterycomplexis",
+ "dungeons/d4manyofthemonasterysceilingsare",
+ "dungeons/d6thebuildingschambersare",
+ "dungeons/d8manyofthemonasterysinteriorwallsare",
+ "dungeons/d10themonasteryguardsthesecretto",
+ "dungeons/d4themonasteryssecretisknownto",
+ ],
+ sub_rolls: ["subrolls/monastery4d6rooms"],
+ },
+ {
+ title: "Monastery Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d12thisbuildingchamberis",
+ "dungeons/monasteryd20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Monastery Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d12encountersyoucomeupon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Monk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20themonkis",
+ "npcs/d12atthemonasterythemonkservesorservedas",
+ "npcs/d12themonkhas",
+ "npcs/d12themonkisparticularlyknowledgeableregarding",
+ "npcs/d12themonkhasrecentlybeencontemplating",
+ "npcs/d8themonkpreferstomeditate",
+ "npcs/d6themonkwears",
+ "npcs/d12themonksmartialartsstyleincludes",
+ "npcs/d12themonkcarries",
+ "npcs/d12themonkpreferstodrink",
+ "npcs/d8themonkislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Monster Hunter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10themonsterhunteris",
+ "npcs/d10themonsterhunterfightsby",
+ "npcs/d10themonsterhunteriswielding",
+ "npcs/d10themonsterhunterappears",
+ "npcs/d10themonsterhunterspersonalityis",
+ "npcs/d10themonsterhuntersbackeris",
+ "npcs/d10thehuntersrelationshipwiththeirbackeris",
+ "npcs/d10thehunterhuntsbecause",
+ "npcs/d10thehunterhuntsonly",
+ "npcs/d10themonterhuntersreputationis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mutant Creature",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10themutantcreatureisa_mutantcreature",
+ "monsters/d10_mutantcreature",
+ "monsters/d10crossedwithaan_mutantcreature",
+ "monsters/d10thecreaturesspecialabilitiesinclude_mutantcreature",
+ "monsters/d10anditexudesanauraof_mutantcreature",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Nation",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6agethenationis_nation",
+ "wilderness/d10politicalsystemthenationisrunby_nation",
+ "wilderness/d20economicsthedominanteconomicinfluenceis_nation",
+ "wilderness/d12rulertherulersofthenationis_nation",
+ "wilderness/d30auniquecharacteristicofthenationis_nation",
+ "wilderness/d8foundingthenationwasfoundedby_nation",
+ "wilderness/sub-divisionstomanagethenationitissplitintomultiple_nation",
+ "wilderness/d12moodthecitizensare_nation",
+ "wilderness/d5wealthandprosperitythecitizensare_nation",
+ "wilderness/d10religionthenationsapproachtoreligionis_nation",
+ "wilderness/d50lawsanotablelawincludes_nation",
+ "wilderness/d20languagethecommonspokenlanguageis_nation",
+ "wilderness/d8xenophobiathevariousracesaretreated_nation",
+ "wilderness/d10classsystemsocialclassesinthesocietyaredeterminedby_nation",
+ "wilderness/d20socialpariahssocialoutcastsgenerallyinclude_nation",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Necromancer Familiar",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thenecromancersfamiliaris",
+ "npcs/d12thenecromancersfamiliarsmanneris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Necromancer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thenecromanceris",
+ "npcs/d8thenecromancerlearnedhishercraftfrom",
+ "npcs/d8thenecromancerspecializesin",
+ "npcs/d12thenecromancerislookingfor",
+ "npcs/d8thenecromancerhasuncovereddarksecretsheshecannotbekilledby",
+ "npcs/d6thenecromancerhastakenprecautionsifkilledhesherisesas",
+ "npcs/d10thenecromancerslairis",
+ "npcs/d10thenecromancercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Nightmares Variant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d12setting",
+ "plots/d12actionyouareengagedin",
+ "plots/d12outsideforcesinfluencingyouractions",
+ "plots/d12causeofnightmare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Nightmares",
+ use:
+ "Here's a handy toolkit for adding a little more flavor for making players afraid of what goes bump in the night. It's also no fun to run the whole nightmare yourself. Give the player some control during the dream and even let them \"try\" to fight back. ",
+ main_rolls: [
+ "plots/d10rollyoufindyourselfin",
+ "plots/d10rollintheplaceyousee",
+ "plots/d10rollthefigure",
+ "plots/d10rollthefigure",
+ "plots/d10rollyouwakeupinacoldsweat",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Noble House (with 6d6 nobles)",
+ use:
+ "Use these tables for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d6thehouseis",
+ "factions/d20thehousescolorsare",
+ "factions/d8thehousessymbolis",
+ "factions/d20thehousesmottochampionstheidealsof",
+ "factions/d12thebestknownmemberofthehouseisorwas",
+ "factions/d10thecurrentheadofthehouseis",
+ "factions/d8thehousesgoalsincludeindividualmembersmayhavedifferentgoals",
+ "factions/d8oneormorehousememberskeepsecretthesecretmayinvolvepastorpresentevents",
+ "factions/d10thehousesseatofpowerislocatedinornear",
+ ],
+ sub_rolls: ["subrolls/6d6nobles"],
+ },
+ {
+ title: "Noble",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thenobleis",
+ "npcs/d8thenobleseekssomeoneto",
+ "npcs/d6thenoblecarries",
+ "npcs/d8thenoblewears",
+ "npcs/d8thenoblehas",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ogre",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6hairtheogre’shairis_ogre",
+ "monsters/d6eyestheogre’seyesare_ogre",
+ "monsters/d6trainingtheogreisaan_ogre",
+ "monsters/d6skilltheogreisparticularlygoodat_ogre",
+ "monsters/d6quirkflawevenforanogretheogrefrequently_ogre",
+ "monsters/d6possessionstheogreiscarrying_ogre",
+ "monsters/d6immediategoaltheogreislookingforaan_ogre",
+ "monsters/d6pastmisfortunetheogrewasonce…_ogre",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Oozes",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20colortheoozeis_oozes",
+ "monsters/d20consistencytheoozeis_oozes",
+ "monsters/d20habitatthistypeofoozeoftenmakesitshomein_oozes",
+ "monsters/d20foraginghuntingthistypeofoozeisknownto_oozes",
+ "monsters/d20reactivitythistypeofoozereactsto_oozes",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Orkish Clan (with 1 warlord, 6d6 orcs)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theorcsare",
+ "monsters/d12theorcsvalue",
+ "monsters/d4theorcsiconographyfeatures",
+ "monsters/d10theorcschiefis",
+ "monsters/d12theorcsfavoritemeatcomesfrom",
+ "monsters/d8theorcsfear",
+ "monsters/d10theorcsarenotoriousfor",
+ "monsters/d12theorcsareknownfor",
+ "monsters/d6theorcsattitudeis",
+ "monsters/d6theorcsgoalsincludechiefandlowerrankingmemberscouldhavedifferentgoals",
+ "monsters/d8theorcstypicallyfightwith",
+ "monsters/d6asguardiansorpetstheorcssometimeskeep",
+ "monsters/d10asslavestheorcskeep",
+ "monsters/d12mostoftheorcsarewielding",
+ ],
+ sub_rolls: ["subrolls/1orcwarlord", "subrolls/6d6orcs"],
+ },
+ {
+ title: "Orc Warlord",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d4racethisorcisa",
+ "monsters/d10skintheyhaveskincoloured",
+ "monsters/d20appearancethewarlordhas",
+ "monsters/d20traittheorcwarlordisknownbecause",
+ "monsters/d20combatthewarlordisknowntofightwith",
+ "monsters/d100bannertheorcclanhasabannerthatshows",
+ "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare",
+ "monsters/d20minionstheorcsarmyalsohas",
+ "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Orc",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d8appearancetheorchas",
+ "monsters/d6tattootheorchas",
+ "monsters/d8roletheorcis",
+ "monsters/d8skillevenamongorcstheorcisparticularlygoodat",
+ "monsters/d8armortheorcisarmoredin",
+ "monsters/d8weapontheorciswielding",
+ "monsters/d6motivationtheorcislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaw Band (with 6d6 poachers, 6d6 robbers, 6d6 smugglers)",
+ use: "Use these for inspiration or roll them up randomly. ",
+ main_rolls: [
+ "factions/d10theoutlawbandsprimarybusinessinvolves",
+ "factions/d10theoutlawbandscolorsare",
+ "factions/d12theoutlawbandssymbolis",
+ "factions/d12theoutlawbandsleaderis",
+ "factions/d6theoutlawbandsmembersareprimarily",
+ "factions/d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d10membersoftheoutlawbandtypicallyarmthemselveswith",
+ "factions/d10theoutlawbandsheadquartersishiddeninornear",
+ "factions/d10theoutlawbandisfearedorrespectedby",
+ "factions/d12distinguishingfeatureforanindividualtheoutlawhas",
+ ],
+ sub_rolls: [
+ "subrolls/6d6poachers",
+ "subrolls/6d6robbers",
+ "subrolls/6d6smugglers",
+ ],
+ },
+ {
+ title: "Outlaws - Poachers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d8thepoachersfavoritepreyincludes",
+ "factions/d6thepoachershunt",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaws - Robbers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6therobberstypicallystrikewith",
+ "factions/d8therobbersarenotoriousfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaws - Smugglers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thesmugglingringsprimarymodusoperandiinvolves",
+ "factions/d8theringissupportedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Pantheon (with 1d12 gods and 6d6 relationships)",
+ use:
+ "Suggested Method I:\n\nRoll 1d12 to determine the number of deities in the pantheon.\nRoll 1d12 for each deity to determine the deity’s type. If the same number comes up twice, keep it, but choose different aspects.\nRoll for features for each deity in the pantheon and give him/her a name.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.\n\nSuggested Method II:\n\nChoose the deities and features you like from the lists.\nAdd some deities or features of your own.\nName the deities.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.",
+ main_rolls: [],
+ sub_rolls: ["subrolls/1d12gods", "subrolls/3d6relationships"],
+ },
+ {
+ title: "Pickpocket Loot",
+ use: "Use these tables for quick inspiration or roll them up randomly.",
+ main_rolls: [
+ "objects/d10onasuccessfulpickpocketcheckthethieffinds",
+ "objects/d6thekeyis",
+ "objects/d6thehandkerchiefis",
+ "objects/d12thethiefscores",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Pirate Crew (with 6d6 pirates)",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d10thepiratesshipis",
+ "factions/d8presentlythepiratesshipis",
+ "factions/d20theshipsbannerfeatures",
+ "factions/d20theshipsmascotis",
+ "factions/d10theshipscaptainis",
+ "factions/d8thecrewsattitudetowardtheircaptainis",
+ "factions/d10crewmembersoftensportmatching",
+ "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals",
+ "factions/d10crewmemberstypicallyarmthemselveswith",
+ "factions/d10thepiratecrewtypicallyfightswith",
+ "factions/d10thecrewsheadquartersishiddeninornear",
+ "factions/d12thecrewisnotoriousfor",
+ ],
+ sub_rolls: ["subrolls/6d6pirates"],
+ },
+ {
+ title: "Pirate Ship (with 6d6 pirates)",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d10thepiratesshipis",
+ "factions/d8presentlythepiratesshipis",
+ "factions/d20theshipsbannerfeatures",
+ "factions/d20theshipsmascotis",
+ "factions/d10theshipscaptainis",
+ "factions/d8thecrewsattitudetowardtheircaptainis",
+ "factions/d10crewmembersoftensportmatching",
+ "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals",
+ "factions/d10crewmemberstypicallyarmthemselveswith",
+ "factions/d10thepiratecrewtypicallyfightswith",
+ "factions/d10thecrewsheadquartersishiddeninornear",
+ "factions/d12thecrewisnotoriousfor",
+ ],
+ sub_rolls: ["subrolls/6d6pirates"],
+ },
+ {
+ title: "Pirate",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d12tattoothepiratehas",
+ "factions/d12distinguishingfeaturethepiratehas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Plains",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6foliagetheplantlifeis_plains",
+ "wilderness/d20perceptionfodderyounotice_plains",
+ "wilderness/d20interestinglocationsyoucomeacross_plains",
+ "wilderness/d8whatarethestandingstonesusedforplains",
+ "wilderness/d8whatsupwiththemonolithplains",
+ "wilderness/d8whatlivesintherockycaveplains",
+ "wilderness/d6whoarethenomadsplains",
+ "wilderness/d6whatsunderthesinkholesplains",
+ "wilderness/d6whatisinunderthelonetreeplains",
+ "wilderness/d12wildlifeencountersneutralyouencounter_plains",
+ "wilderness/d12enemyencountersyoucomeuponarebesetbychallengerating~2-6_plains",
+ "wilderness/d12friendlyencountersyoucrosspathswith_plains",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Poachers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d8thepoachersfavoritepreyincludes",
+ "factions/d6thepoachershunt",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Poisons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d20thepoisonwillcauseorinduce",
+ "objects/d12thepoisonis",
+ "objects/d12thepoisonscoloris",
+ "objects/d20themainingredientisharvestedfrom",
+ "objects/d8thepoisonispreparedby",
+ "objects/d6thepoisonismosteffectivewhen",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Political Plots",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d6atthecenterofitallis_politicalplots",
+ "plots/d20relation_politicalplots",
+ "plots/d20whoistryingto_politicalplots",
+ "plots/d10whowill_politicalplots",
+ "plots/d10andismotivatedbecause_politicalplots",
+ "plots/d12yourheardaboutthisfrom_politicalplots",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Potions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10titlethisisa",
+ "objects/d100effectthepotionsmaineffectis",
+ "objects/d10strengththepotionsstrengthis",
+ "objects/d100sideeffectthepotionalsocausesusuallytemporary",
+ "objects/d20containerthepotionisina",
+ "objects/d20appearancethepotionlooks",
+ "objects/d20appearance2with",
+ "objects/d10texturethepotionis",
+ "objects/d100thepotiontasteslike",
+ "objects/d100thepotionsmellslike",
+ "objects/d100labelthepotionhasalabelshowing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Priest",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thepriestis",
+ "npcs/d12thepriesthas",
+ "npcs/d12thepriestisparticularlyknowledgeableregarding",
+ "npcs/d6thepriesthasrecentlybeenprayingfor",
+ "npcs/d12thepriestwears",
+ "npcs/d12thepriestcarries",
+ "npcs/d12thepriestpreferstodrink",
+ "npcs/d10thepriestislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Princess",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12theprincessisthedaughterof_princesses",
+ "npcs/d12everyonehasheardofthisprincesssheis_princesses",
+ "npcs/d12theprincesshas_princesses",
+ "npcs/d12theprincesssfamilyhopestomarryherto_princesses",
+ "npcs/d12theprincesshowevercanpictureherselfrunningoffwith_princesses",
+ "npcs/d12theprincesssclosestfriendandconfidantis_princesses",
+ "npcs/d12theprincessiswell-versedin_princesses",
+ "npcs/d12andshesalsoprettygoodat_princesses",
+ "npcs/d12theprincessmayhavegottenintosometroublewhenshe_princesses",
+ "npcs/d12theprincessis_princesses",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison (1d4 jailor, 1d4 torturer, 3d6 prisoner)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [],
+ sub_rolls: [
+ "subrolls/1d4jailers",
+ "subrolls/1d4torturers",
+ "subrolls/3d6prisoners",
+ ],
+ },
+ {
+ title: "Prison (with 4d6 rooms, 4d4 jailers, 10d6 prisoners)",
+ use: "Use these tables to lay out a prison complex.",
+ main_rolls: prison_description_rolls,
+ sub_rolls: [
+ "subrolls/prison4d6rooms",
+ "subrolls/prison4d4jailers",
+ "subrolls/prison10d6prisoners",
+ ],
+ },
+ {
+ title: "Prison Encounters",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d12youcomeupon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison Guard",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d4theguardtookthisjobfor",
+ "dungeons/d4ontheguardsfaceis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison Jailer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thejaileris",
+ "npcs/d4thejailerisconcernedabout",
+ "npcs/d4thejailerislookingto",
+ "npcs/d8thejailercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison Prisoner",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theprisonerhas",
+ "npcs/d6theprisonerisherebecause",
+ "npcs/d4theprisonerhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/prisond10roomsthischamberis",
+ "dungeons/prisond20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison Torturer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thetortureris",
+ "npcs/d4thetorturerislookingto",
+ "npcs/d6thetorturercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Quests (alternate)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d8minorquesttheguildhasbeenhavingsometroublewith",
+ "factions/d8standardquesttheguildneedsyoutohandle",
+ "factions/d8majorquestamatterofgreatimporttheguildisfacedwith",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Quests",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d6minorquestyoumustfetchashipmentofgoodsfrom",
+ "factions/d6standardquestrecentlytheguildhaslostaccesstorawmaterialsormanufacturingbecauseof",
+ "factions/d6majorquesttheguildwouldlikeyoutofetchararecreatureormaterialfrom",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Racial Enclaves (dwarves, elves, orcs, and gnomes)",
+ use: "Add some local color to various locations",
+ main_rolls: [
+ "plots/dwarfenclave",
+ "plots/elfenclave",
+ "plots/orcenclave",
+ "plots/gnomeenclave",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random Magical Items",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d49magicalitems"],
+ sub_rolls: [],
+ },
+ {
+ title: "Random NPC Names",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random NPC Traits I - Motivations",
+ use:
+ "Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxrace",
+ "npcs/dxpersonality",
+ "npcs/dxprofession",
+ "npcs/d32calmtraitwhencalmthepersonistypically",
+ "npcs/d32stresstraitwhenstressedthepersonoftenbecomes",
+ "npcs/d20moodnowthepersonis",
+ "npcs/d8thepersonisa",
+ "npcs/d6thepersonisprejudiceagainst",
+ "npcs/d20flawstheperson",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random NPC Traits II - Appearance",
+ use:
+ "Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxhaircolor",
+ "npcs/dxeyecolor",
+ "npcs/d20eyesthepersonhas",
+ "npcs/d12earsthepersonhas",
+ "npcs/d10mouththepersonhas",
+ "npcs/d12nosethepersonhas",
+ "npcs/d8chinorjawheshehas",
+ "npcs/d20hairthepersonhas",
+ "npcs/d8otherhisherfacehas",
+ "npcs/d6heightthepersonis",
+ "npcs/d20bodythepersonsbodyis",
+ "npcs/d6handsthepersonhas",
+ "npcs/d8scarthepersonhas",
+ "npcs/d12tattoothepersonhas",
+ "npcs/d12jewelrythepersonwears",
+ "npcs/d8thejewelryismadeof",
+ "npcs/d8clothesthepersonsclothingis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random Player Character (5E)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12racethecharacteris_playercharacter",
+ "npcs/d12classthecharacteris_playercharacter",
+ "npcs/d20backgroundthecharacterisorwas_playercharacter",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Relationships",
+ use:
+ "Roll these tables as often as you like to build a webs of relationships among the deities and with their followers.",
+ main_rolls: [
+ "objects/d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity",
+ "objects/d6thegodsare",
+ "objects/d6thegodsrelationshipwiththeirfollowers",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Reputations I (battles, cities, dragons, explorers, NPCs)",
+ use:
+ "These tables are to help you determine what the PC's have heard when they bump into a new group, landmark, or story. The characters didn't live under a rock before they became adventurers, now they can know a bit about the world.",
+ main_rolls: [
+ "plots/d10mercenarybandpositive",
+ "plots/d10mercenarybandneutral",
+ "plots/d10mercenarybandnegative",
+ "plots/d10battleyouwereinvolved",
+ "plots/d10battlepositive",
+ "plots/d10battleneutral",
+ "plots/d10battlenegative",
+ "plots/d30youhaveheardofthispriestbeforebecause",
+ "plots/d20youhaveheardofthismagebeforebecause",
+ "plots/d20youhaveheardofthisthiefbeforebecauseheis",
+ "plots/d20youhaveheardofthismerchantbeforebecause",
+ "plots/d10youhaveheardofthisexplorerbeforebecause",
+ "plots/d20youhaveheardofthisdragonbeforebecause",
+ "plots/d30youhaveheardofthislandmarkcitybeforebecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Reputations II (PCs)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10barbarian_reputationsii(pcs)",
+ "plots/d10bard_reputationsii(pcs)",
+ "plots/d10cleric_reputationsii(pcs)",
+ "plots/d10druid_reputationsii(pcs)",
+ "plots/d10fighter_reputationsii(pcs)",
+ "plots/d10monk_reputationsii(pcs)",
+ "plots/d10paladin_reputationsii(pcs)",
+ "plots/d10ranger_reputationsii(pcs)",
+ "plots/d10rogue_reputationsii(pcs)",
+ "plots/d10sorcerer_reputationsii(pcs)",
+ "plots/d10warlock_reputationsii(pcs)",
+ "plots/d10wizard_reputationsii(pcs)",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Resurrection Consequences",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d20resurrectiondrawbacksandadvantages"],
+ sub_rolls: [],
+ },
+ {
+ title: "Robbers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6therobberstypicallystrikewith",
+ "factions/d8therobbersarenotoriousfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Rogue Missions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d5alchemymissionseasy_roguemissions",
+ "plots/d5alchemymissionsmedium_roguemissions",
+ "plots/d5alchemymissionshard_roguemissions",
+ "plots/d5assassinationmissionseasy_roguemissions",
+ "plots/d5assassinationmissionsmedium_roguemissions",
+ "plots/d5assassinationmissionshard_roguemissions",
+ "plots/d5blackmailmissionseasy_roguemissions",
+ "plots/d5blackmailmissionsmedium_roguemissions",
+ "plots/d5blackmailmissionshard_roguemissions",
+ "plots/d5burglarymissionseasy_roguemissions",
+ "plots/d5burglarymissionsmedium_roguemissions",
+ "plots/d5burglarymissionshard_roguemissions",
+ "plots/d5con-gamemissionseasy_roguemissions",
+ "plots/d5con-gamemissionsmedium_roguemissions",
+ "plots/d5con-gamemissionshard_roguemissions",
+ "plots/d5fencemissionseasy_roguemissions",
+ "plots/d5fencemissionsmedium_roguemissions",
+ "plots/d5fencemissionshard_roguemissions",
+ "plots/d5fraudmissionseasy_roguemissions",
+ "plots/d5fraudmissionsmedium_roguemissions",
+ "plots/d5fraudmissionshard_roguemissions",
+ "plots/d5gamblingmissionseasy_roguemissions",
+ "plots/d5gamblingmissionsmedium_roguemissions",
+ "plots/d5gamblingmissionshard_roguemissions",
+ "plots/d5kidnappingmissionseasy_roguemissions",
+ "plots/d5kidnappingmissionsmedium_roguemissions",
+ "plots/d5kidnappingmissionshard_roguemissions",
+ "plots/d5narcoticsmissionseasy_roguemissions",
+ "plots/d5narcoticsmissionsmedium_roguemissions",
+ "plots/d5narcoticsmissionshard_roguemissions",
+ "plots/d5prostitutionmissionseasy_roguemissions",
+ "plots/d5prostitutionmissionsmedium_roguemissions",
+ "plots/d5prostitutionmissionshard_roguemissions",
+ "plots/d5protectionmissionseasy_roguemissions",
+ "plots/d5protectionmissionsmedium_roguemissions",
+ "plots/d5protectionmissionshard_roguemissions",
+ "plots/d5slaverymissionseasy_roguemissions",
+ "plots/d5slaverymissionsmedium_roguemissions",
+ "plots/d5slaverymissionshard_roguemissions",
+ "plots/d5smugglingmissionseasy_roguemissions",
+ "plots/d5smugglingmissionsmedium_roguemissions",
+ "plots/d5smugglingmissionshard_roguemissions",
+ "plots/d5streetmissionseasy_roguemissions",
+ "plots/d5streetmissionsmedium_roguemissions",
+ "plots/d5streetmissionshard_roguemissions",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Rotting City Encounters",
+ use: "Add some local color to various locations",
+ main_rolls: ["plots/d20rottingcity"],
+ sub_rolls: [],
+ },
+ {
+ title: "Rumors and Gossip Builder (variant)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d20iheardthat[when]",
+ "plots/d20[who]",
+ "plots/d20wasseenwith[whoorwhat]",
+ "plots/d20downnear[where]",
+ "plots/d20andnearbytherewas[whoorwhat]",
+ "plots/d20ihearditfrom[whom]",
+ "plots/d20soit[veracity]",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Rumors and Gossip",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d60rumorsandgossip"],
+ sub_rolls: [],
+ },
+ {
+ title: "Rumors and Motivation (variant)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d7whenthenpcoverhearsthepcorthepartytalkinghisherreactionis_rumorandmotivation(variant)",
+ "plots/d7whenquestionedabouthishermotivationthenpcrevealsorhidesthathesheis_rumorandmotivation(variant)",
+ "plots/d7theareaorsiteis_rumorandmotivation(variant)",
+ "plots/d7[a]personalinformationtheinformation_rumorandmotivation(variant)",
+ "plots/d7[b]localinformationtheinformation_rumorandmotivation(variant)",
+ "plots/d8[c]iteminformationtheitemis_rumorandmotivation(variant)",
+ "plots/d7[d]factiontheyare_rumorandmotivation(variant)",
+ "plots/d7[e]minorbanethemisfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[f]majorbanethemisfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[g]minorboonthegoodfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[h]majorboonthegoodfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[i]vendettathenpcisseekingvengeanceagainst_rumorandmotivation(variant)",
+ "plots/d7[j]ontherunthenpc_rumorandmotivation(variant)",
+ "plots/d7[k]buyingorsellingthenpcisbuyingorselling_rumorandmotivation(variant)",
+ "plots/d7[l]homelandthenpcisfrom_rumorandmotivation(variant)",
+ "plots/d7[m]minorquestthenpcisseekingto_rumorandmotivation(variant)",
+ "plots/d7[n]majorquestthenpcisseekingto_rumorandmotivation(variant)",
+ "plots/d7[o]gooddeedsthenpc_rumorandmotivation(variant)",
+ "plots/d7[p]evildeedsthenpc_rumorandmotivation(variant)",
+ "plots/d7[q]minorenemytheenemyis_rumorandmotivation(variant)",
+ "plots/d7[r]majorenemytheenemyis_rumorandmotivation(variant)",
+ "plots/d7[s]hauntedthepersonorplaceishauntedby_rumorandmotivation(variant)",
+ "plots/d7[t]cursedthisplaceiscursedwith_rumorandmotivation(variant)",
+ "plots/d7[u]treasurethetreasurecontains_rumorandmotivation(variant)",
+ "plots/d7[v]emergencyactionisurgentbecause_rumorandmotivation(variant)",
+ "plots/d7[w]warningthenpcwarnsthat_rumorandmotivation(variant)",
+ "plots/d7[x]socialeventsthenpctellsyouthat_rumorandmotivation(variant)",
+ "plots/d7[y]politicaleventsthenpctellsyouthat_rumorandmotivation(variant)",
+ "plots/d7[z]religiouseventsthenpctellsyouthat_rumorandmotivation(variant)",
+ "plots/d7[aa]faithtouchedinthisplaceyoullfind_rumorandmotivation(variant)",
+ "plots/d7[bb]weavetouchedinthisplaceyoullfind_rumorandmotivation(variant)",
+ "plots/d7[cc]mysterycultthesecultistsare_rumorandmotivation(variant)",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Sailing Ship Encounters",
+ use: "Add some local color to various locations",
+ main_rolls: ["plots/d20aboardashipatsea"],
+ sub_rolls: [],
+ },
+ {
+ title: "Savage Horde (with 6d6 barbarians)",
+ use:
+ "Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d6thebarbariansare",
+ "factions/d6thebarbarianstravel",
+ "factions/d8thebarbariansvalue",
+ "factions/d4thebarbariansiconographyfeatures",
+ "factions/d10thebarbariansleaderis",
+ "factions/d10thebarbariansfear",
+ "factions/d10thebarbariansarenotoriousfor",
+ "factions/d10thebarbariansareknownfor",
+ "factions/d6thebarbariansattitudeis",
+ ],
+ sub_rolls: ["subrolls/6d6barbarians"],
+ },
+ {
+ title: "Scroll Scribing Mishaps",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d20storedspellmishaps"],
+ sub_rolls: [],
+ },
+ {
+ title: "Secret Society",
+ use:
+ "Use these for inspiration or roll them up randomly. Some tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d6thesocietysmaingoalisto",
+ "factions/d12thesocietyisledby",
+ "factions/d8membersofthesocietyrecognizeeachotherby",
+ "factions/d20thesocietyscolorsare",
+ "factions/d10thesocietyssymbolis",
+ "factions/d20thesocietysmottochampionstheidealsof",
+ "factions/d6membersofthesocietytypicallyoperate",
+ "factions/d6membersofthesocietytypicallyknow",
+ "factions/d12membersofthesocietyoccasionallygathertomeetin",
+ "factions/d8thesocietysmembershipisprimarilymadeupof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Seer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10theseeris",
+ "npcs/d8theseerfirstdiscoveredhishergiftafter",
+ "npcs/d6whencommunicatingavisionorprophecytheseerspeaks",
+ "npcs/d8theseerviewshisorhervisionsandpropheciesas",
+ "npcs/d6forcoinorbartertheseerwillattemptto",
+ "npcs/d8theseerishauntedbyavisiontheseerwilldieof",
+ "npcs/d8theseerislookingfor",
+ "npcs/d8theseercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Select Deities",
+ use:
+ "For the number of deities in the previous step, roll this item that amount of times.",
+ main_rolls: ["objects/d12yourdeityis"],
+ sub_rolls: [],
+ },
+ {
+ title: "Sellsword",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d8thesellswordisarmoredin_sellswords",
+ "npcs/d6thesellsword’sarmoris_sellswords",
+ "npcs/d12thesellswordiswielding_sellswords",
+ "npcs/d8thesellswordfightswith_sellswords",
+ "npcs/d12thesellswordis_sellswords",
+ "npcs/d8thesellswordfightsfor_sellswords",
+ "npcs/d12onthesellsword’sfaceis_sellswords",
+ "npcs/d12thesellswordcarries_sellswords",
+ "npcs/d10thesellswordisseeking_sellswords",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Serial killer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thekilleris",
+ "npcs/d20thekillersmodusoperandiis",
+ "npcs/d12thekillerisoftenarmedwith",
+ "npcs/d6thekillerspurposesinclude",
+ "npcs/d6thekillerleavesavictim",
+ "npcs/d6timingthekillertypicallyplansmurdersfor",
+ "npcs/d12thekillersbaseofoperationsishiddeninornear",
+ "npcs/d20thekillersfavoritevictimsare",
+ "npcs/d10thekillerrefusestokill",
+ "npcs/d8thekillerwears",
+ "npcs/d12thekillercarries",
+ "npcs/d12thekillerisunusuallyfondoforparticularregarding",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Serial killers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thekilleris",
+ "npcs/d20thekillersmodusoperandiis",
+ "npcs/d12thekillerisoftenarmedwith",
+ "npcs/d6thekillerspurposesinclude",
+ "npcs/d6thekillerleavesavictim",
+ "npcs/d6timingthekillertypicallyplansmurdersfor",
+ "npcs/d12thekillersbaseofoperationsishiddeninornear",
+ "npcs/d20thekillersfavoritevictimsare",
+ "npcs/d10thekillerrefusestokill",
+ "npcs/d8thekillerwears",
+ "npcs/d12thekillercarries",
+ "npcs/d12thekillerisunusuallyfondoforparticularregarding",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Servants",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12theservantis",
+ "npcs/d6theservantworksfor",
+ "npcs/d8ontheservantsfaceis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ship - Sailor",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d12thesailoris",
+ "npcs/d20tattoothesailorhas",
+ "npcs/d20thesailorstattooisamementoof",
+ "npcs/d12distinguishingfacialfeaturethesailorhas",
+ "npcs/d12accessoriesthesailoriswearingorcarrying",
+ "npcs/d12attheendofalongvoyagethesailoriseagerto",
+ "npcs/d12whendrunkthesailorisproneto",
+ "npcs/d12whatthesailorreallywantsisto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ship, Fishing Boat (with 6d6 sailors, 1d4 catch)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d6theboatis",
+ "objects/d4theboatcan",
+ "objects/d6presentlytheboatis",
+ "objects/d10theboatshullmarkingsfeature",
+ ],
+ sub_rolls: ["subrolls/6d6sailors", "subrolls/1d4catch"],
+ },
+ {
+ title: "Ship",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d6sizetheshipis",
+ "objects/d10typetheshipstypeisa",
+ "objects/d8styletheboatisbuiltinthestyleof",
+ "objects/d20crewthecrewismadeof",
+ "objects/d10powertheshipispoweredby",
+ "objects/d20combattheshipincombatuses",
+ "objects/d20traittheshipisstrangeas",
+ "objects/d20captainthecaptainis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d4theshopkeeperis",
+ "factions/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shops",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "settlements/d50theshopsells_shops",
+ "settlements/d10theshopstypeis_shops",
+ "settlements/d12theshopisownedby_shops",
+ "settlements/d6theshopsconditionis_shops",
+ "settlements/d6theconditionofthemerchandiseis_shops",
+ "settlements/d6theshopgetsitssuppliesfrom_shops",
+ "settlements/d8theitemsarepriced_shops",
+ "settlements/d5theshopssizeis_shops",
+ "settlements/d4howbusyistheshop_shops",
+ "settlements/d50somethinginterestingyoufind_shops",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Silly Insults",
+ use: "Roll and read.",
+ main_rolls: ["plots/d41you", "plots/d35---", "plots/d14---"],
+ sub_rolls: [],
+ },
+ {
+ title: "Simple Settlements",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "settlements/d50settlementnamepart1",
+ "settlements/d50settlementnamepart2",
+ "settlements/d6populationsize",
+ "settlements/d100maininhabitantsare",
+ "settlements/d20thesettlementsatmosphereis",
+ "settlements/d100aprominentfeatureofthesettlementis",
+ "settlements/d30theplayersshouldcareaboutthesettlementbecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Smugglers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thesmugglingringsprimarymodusoperandiinvolves",
+ "factions/d8theringissupportedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Snake Cultists (variant)",
+ use:
+ "These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "monsters/d10professionthecultistis",
+ "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof",
+ "monsters/d10distinguishingfeaturethecultisthas",
+ "monsters/d6goalthecultistislookingto",
+ "monsters/d8possessionsthecultistcarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Songs",
+ use:
+ "These are tables for generating an interesting song to add to your setting, from things a wandering minstrel might sing to things a company of soldiers might sing on the march and from things a king may request to hear in court to things laborers might sing while toiling.\n\nMy favorite part is that with the cheat sheet in front of me, I can throw two d20s and two d6s together to generate a topic for a song in a single toss. The sub-tables are up to d8s in the online version (below).",
+ main_rolls: [
+ "plots/d20thesongisaboutrolltwice",
+ "plots/d10thesongispopularbecause",
+ "plots/d12thesongiscommonsungat",
+ "plots/d12thesongisoftensungas",
+ "plots/d8thesongstempois",
+ "plots/d6thesongsmelodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange Crimes",
+ use:
+ "A few tables to generate random strange crimes.\n\nThe basic structure is supposed to be this:\n\nVICTIMTYPE + ORIGIN + VICTIM is believed to have been CRIME + LOCATION + CIRCUMSTANCES. The case is handled by INVESTIGATORS who are INTEREST solving it and WILLINGNESS share details.\n\nSOURCE a connection to CLUE.",
+ main_rolls: [
+ "plots/d20victimtype",
+ "plots/d4origin",
+ "plots/d20victim",
+ "plots/d20crimeisbelievedtohavebeen",
+ "plots/d36location1d6d6",
+ "plots/d10circumstances",
+ "plots/d8investigatorsthecaseisbeinghandledby",
+ "plots/d6interestwhoaresolvingit",
+ "plots/d12willingnessandsharedetails",
+ "plots/d10source",
+ "plots/d20clueaconnectionto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange Gods",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more. The Gods all have three titles, broken down in order as follows. Mankinds pronounciation/Official Planar title/Evocation",
+ main_rolls: ["plots/d16god"],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange People",
+ use:
+ "A few tables to generate random strange people.\nThe basic structure is supposed to be this:\nX is a AGE + SEX with HAIRTYPE + HAIRCOLOR + HAIRSTYLE and MARK, who’s living HOME + LOCATION.\nX is OCCUPATION + SUBTABLE. People in town RENOWN.\nX is BUILD. A characteristic feature of X is DESCRIPTOR PHYSICAL. X talks SPEECH.\nAll X really wants is to MOTIVE.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8agexis",
+ "npcs/d4sex",
+ "npcs/d8hairtypewith",
+ "npcs/d8haircolor",
+ "npcs/d12hairstyle",
+ "npcs/d24mark1d6d6and",
+ "npcs/d10homewhosliving",
+ "npcs/d10location",
+ "npcs/d10occupationxis",
+ "npcs/d10renownpeopleintown",
+ "npcs/d10buildxis",
+ "npcs/d20descriptoracharacteristicfeatureofxis",
+ "npcs/d8speechxtalks",
+ "npcs/d20motiveallxreallywantsisto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange Places",
+ use:
+ "A few tables to generate random strange locations in the form of rumors, stories, or legends.\n\nThe basic structure is supposed to be this:\n\nSOURCE + DESCRIPTOR 1 + PLACE + DESCRIPTOR 2 somewhere AREA. If asked further, people will tell you, that SITUATION + PERSON + ACTION.",
+ main_rolls: [
+ "plots/d10source",
+ "plots/d20descriptor1",
+ "plots/d100place",
+ "plots/d20descriptor2",
+ "plots/d20areasomewhere",
+ "plots/d10situationifaskedfurtherpeoplewilltellyouthat",
+ "plots/d6person",
+ "plots/d20action",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Street Food",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d6varietiesthisdishis",
+ "food/d4flavorthisdishis",
+ "food/d10preparationthisdishis",
+ "food/d4presentationthisdishisservedonorwith",
+ "food/d8beveragesenjoythisdishwith",
+ "food/d6sweetflavorsthedishisflavoredwith",
+ "food/d12spicyflavorsthedishisflavoredwith",
+ "food/d4sourflavorsthedishisflavoredwith",
+ "food/d20fruitsthedishismadewith",
+ "food/d20vegetablesthedishismadewith",
+ "food/d20savoriesthedishismadewith",
+ "food/d20commonseafoodthedishismadewith",
+ "food/d20unusualseafoodunusualbuttastythedishismadewith",
+ "food/d20commonmeatsthedishismadewith",
+ "food/d20uncommonmeatsunusualbuttastythedishismadewith",
+ "food/d20weirdmeatssurprisinglytastythedishismadewith",
+ "food/d12breadthebreadportionofthedishis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Street Names",
+ use:
+ "This is a table for rapidly generating a handful of interesting street names for any city or town. These names suggest something about the street's current or past purpose or destination.\n\nTo quickly generate a town or city district:\n\n[1] Choose a central landmark such as a market square, palace, temple, town square, university, etc.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from your central landmark to other parts of the town or city.\n[4] Fill in some details.",
+ main_rolls: ["settlements/d20thelocalscallthisstreet"],
+ sub_rolls: [],
+ },
+ {
+ title: "Swamp",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d10rollodor_swamp",
+ "wilderness/d10rollperceptionfodder_swamp",
+ "wilderness/d10rollfriendlycritters_swamp",
+ "wilderness/d10rollwildmonsters_swamp",
+ "wilderness/d10rollbossmonsters_swamp",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tavern Goings-on",
+ use:
+ "These are tables for generating some interesting local color next time your adventurers visit the local tavern. Roll as little or as often as you like on each table to fill out your common room.",
+ main_rolls: [
+ "settlements/d20gamescontestsandevents",
+ "settlements/d12entertainment",
+ "settlements/d20patronsandstaff",
+ "settlements/d6questionabledrinks",
+ "settlements/d20schemesmischiefandtrouble",
+ "settlements/d40youhaveheardofthistavernbeforeeatentherebeforebecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tavern Name",
+ use:
+ "These are tables for quickly generating a name for a pub, tavern, inn, or the like.",
+ main_rolls: [],
+ sub_rolls: ["subrolls/1d1TavernNames"],
+ },
+ {
+ title: "Temple (with 6d6 rooms)",
+ use:
+ "Use these tables for laying out an actively used temple complex. I tend to model temples after churches. There is a primary worship chamber where most prayer ceremonies are held. This chamber's size can vary greatly—in a city, the temple might accommodate 1,000 worshipers or more at a time with room for crowds to spill out into a square in front of the temple; in a rural setting or for an obscure faith, the temple might accommodate 100 worshipers or less. Then there are adjacent rooms, wings, or other nearby buildings to support the operation of the temple. These tables are designed to work primarily with this design model in mind, but other layouts are possible.",
+ main_rolls: [
+ "dungeons/d6worshipersatthetempleprayto",
+ "dungeons/d12thetempleisdedicatedto",
+ "dungeons/d12thetempleisknownforits",
+ "dungeons/d6thetemplesentranceisguardedby",
+ "dungeons/d8thetemplesmainfloorplanis",
+ "dungeons/d8thetemplecomplexis",
+ "dungeons/d6thetemplegroundsaredominatedby",
+ "dungeons/d8manyofthetemplesinteriorwallsare",
+ "dungeons/d6manyofthetemplesceilingsare",
+ ],
+ sub_rolls: ["subrolls/temple6d6rooms"],
+ },
+ {
+ title: "Temple Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d6encountersyoucomeupon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Temple Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/templed20thepurposeofthisroomis",
+ "dungeons/templed20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Thief",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thethiefis",
+ "npcs/d12thethiefhas",
+ "npcs/d12thethiefwears",
+ "npcs/d20thethiefcarries",
+ "npcs/d6thethief",
+ "npcs/d10thethiefisarmedwith",
+ "npcs/d10thethiefislookingfor",
+ "npcs/d8thethiefsmodusoperandiis",
+ "npcs/d6thethiefpreferstooperate",
+ "npcs/d8asidefromtheftthethiefhasbeenknowntobeinvolvedin",
+ "npcs/d20recentlythethiefhasbeenoperatinginornear",
+ "npcs/d20thethiefsfavoritemarksinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tomb (with 6d6 rooms)",
+ use:
+ "These tables are designed to quickly generate an interesting tomb for your PCs to explore and within which they may die.\nThere are many ways to build a tomb, but most tombs are not terribly complicated. I have tombs for important and wealthy individuals in mind with this set of tables. Each tomb will likely have an entry chamber that the PCs will find after passing through the tomb's entrance. The tomb will also have a grand crypt where the deceased individual honored by the tomb is buried—or, where it appears that the person is buried. Other functional rooms and crypts will be arranged in some manner that makes sense in relation to the entry chamber and the grand crypt, or at least makes sense in terms of the history of the tomb's building (and possible expansions).",
+ main_rolls: [
+ "dungeons/d20thistombwasbuiltfor",
+ "dungeons/d12thetombsentranceis",
+ "dungeons/d10thetombsentranceisguardedby",
+ "dungeons/d6thetombsgrandcryptislocated",
+ "dungeons/d8thetombslayoutis",
+ "dungeons/d8manyofthetombsinteriorwallsare",
+ "dungeons/d6manyofthetombsceilingsare",
+ "dungeons/d6thetombisrumoredto",
+ ],
+ sub_rolls: ["subrolls/tomb6d6rooms"],
+ },
+ {
+ title: "Tomb Living Creatures",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d12denizenswhatlivesinthetombnow",
+ "dungeons/d8visitorswhohasenteredthetomboflate",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tomb Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/tombd20thepurposeofthisroomis",
+ "dungeons/tombd20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Alchemist",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thealchemistis",
+ "npcs/d4thealchemistislookingfor",
+ "npcs/d4thealchemistcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Barkeep/Barmaid",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8theservergreetsyouwith",
+ "npcs/d6theserverislookingfor",
+ "npcs/d4theservercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Criminal",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecriminalis",
+ "npcs/d6thecriminalislookingfor",
+ "npcs/d6thecriminalcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Law Official",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thelawofficialis",
+ "npcs/d6thelawofficialseekssomeoneto",
+ "npcs/d4thelawofficialcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Noble",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thenobleis",
+ "npcs/d6thenobleseekssomeoneto",
+ "npcs/d6thenoblecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Priest",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thepriestis",
+ "npcs/d4thepriestislookingfor",
+ "npcs/d4thepriestcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Seer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10theseeris",
+ "npcs/d8theseerfirstdiscoveredhishergiftafter",
+ "npcs/d6whencommunicatingavisionorprophecytheseerspeaks",
+ "npcs/d8theseerviewshisorhervisionsandpropheciesas",
+ "npcs/d6forcoinorbartertheseerwillattemptto",
+ "npcs/d8theseerishauntedbyavisiontheseerwilldieof",
+ "npcs/d8theseerislookingfor",
+ "npcs/d8theseercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Smith",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thesmithis",
+ "npcs/d4thesmithislookingfor",
+ "npcs/d4thesmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Traveler",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Trading Company",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d6thistradingcompanysspecificspecialtyorpurposeis",
+ "factions/d8thistradingcompanyiscontrolledby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traps",
+ use:
+ "This post should add some helpful insight on what to throw at the adventuring party that doesn’t always check for those pesky tripwires. Since arcane traps and mechanical traps are so different I made two sets of tables for each of them.",
+ main_rolls: [
+ "objects/d10rollmechanicalsource",
+ "objects/d10rollmechanicaltriggered",
+ "objects/d10rollmechanicaltrap",
+ "objects/d10rollarcanesource",
+ "objects/d10rollarcanetriggered",
+ "objects/d10rollarcanetrap",
+ "objects/d10rollindirecttrap",
+ "objects/d10rolloptionalfun",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure Chests",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d12thechestsstyleis",
+ "objects/d12itsconstructionmaterialis",
+ "objects/d12ithashingesandtrimmadefrom",
+ "objects/d12thechestsdefinitivemarkingis",
+ "objects/d12trapused",
+ "objects/d6locktype",
+ "objects/d6keylocation",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure Hunter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d6thetreasurehunteris_treasurehunter",
+ "npcs/d6thetreasurehunterhas_treasurehunter",
+ "npcs/d6thetreasurehunter_treasurehunter",
+ "npcs/d12thetreasurehunterwears_treasurehunter",
+ "npcs/d8thetreasurehuntercarries_treasurehunter",
+ "npcs/d6thetreasurehunterislookingfor_treasurehunter",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure Maps",
+ use: "Who doesn't love a good treasure map... Shall we go a huntin'?",
+ main_rolls: [
+ "plots/d20findthe",
+ "plots/d8then",
+ "plots/d20untilyoufindthe",
+ "plots/d8then",
+ "plots/d20untilyoufindthe",
+ "plots/d8then",
+ "plots/d20youllfindthetreasure",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/gems",
+ "objects/art",
+ "objects/mundaneitem",
+ "objects/minoritem",
+ "objects/medium",
+ "objects/major",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treefolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d8thetreepersonis",
+ "monsters/d12appearancethetreepersoncouldbedescribedas",
+ "monsters/d20featuresthetreepersonsbarkandleavesarereminiscentof",
+ "monsters/d10personalitythetreepersonis",
+ "monsters/d8thetreepersonislookingto",
+ "monsters/d6thetreepersoncarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Uncommon Lycanthropes",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d20thebeastshiftertransformsinto",
+ "monsters/d6thebeastshiftertransformsinvoluntarily",
+ "monsters/d8whiletransformedthebeastshifterbehaves",
+ "monsters/d8thebeastshifterlives",
+ "monsters/d12thebeastshiftermakesitshome",
+ "monsters/d8thebeastshifterhasatendencyto",
+ "monsters/d8inhumanoidformthebeastshifterfightswith",
+ "monsters/d12inhumanoidformthebeastshifterpresentsitselfas",
+ "monsters/d12inhumanoidformthebeastshiftersfacehas",
+ "monsters/d20thebeastshiftersfavoritepreyare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Unconventional Rewards",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d4aloggingcamp",
+ "plots/d4aminingoutpost",
+ "plots/d4farmland",
+ "plots/d4shippingcompanyship",
+ "plots/d4mercenarycompany",
+ "plots/d4enchantingservice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Undead Denizens",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d20whathauntsthistomb"],
+ sub_rolls: [],
+ },
+ {
+ title: "Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thepersonwas",
+ "monsters/d20thepersondiedfrom",
+ "monsters/d12thepersonsspiritlingers",
+ "monsters/d12thepersonsspiritcanmoveonif",
+ "monsters/d6thespiritsinitialreactionwhenitencounterslivingcreaturesis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Underdark",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d10entrancethecavemouthis_underdark",
+ "wilderness/d50denizenswhatlivesinthecave?_underdark",
+ "wilderness/d10ecologythecreatureis_underdark",
+ "wilderness/d20distinguishinglandmarkyousee_underdark",
+ "wilderness/d12featuresyounotice_underdark",
+ "wilderness/d12thecavewallis_underdark",
+ "wilderness/d6thecaveceilingis_underdark",
+ "wilderness/d6hazardsobstaclesyoufind_underdark",
+ "wilderness/d12travelersvisitorsyoucomeupon_underdark",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Urban Gangs",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d8thegangsmoneymakingschemesinclude",
+ "factions/d20thegangscolorsare",
+ "factions/d20thegangssymbolis",
+ "factions/d10gangmembersoftensportmatching",
+ "factions/d10thegangsleaderis",
+ "factions/d12forrecruitmentthegangtargetsindividualswhoare",
+ "factions/d6thegangsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d10gangmemberstypicallyarmthemselveswith",
+ "factions/d10gangmemberstypicallyfightwith",
+ "factions/d12thegangsheadquartersishiddeninornear",
+ "factions/d12thegangisfearedorrespectedby",
+ "factions/d12distinguishingfeatureforanindividualthegangmemberhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Urban Marketplace",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "settlements/d8themarketplaceislocatedin",
+ "settlements/d10vendorstallscartsandboothsaremostlyorganizedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Useless Junk",
+ use:
+ "This is a bunch of stuff that you might find in the basement or cellar of a castle, temple, tavern. You might find crates full of it in an abandoned warehouse or workshop. You might find some of this in boxes in your grandparents' house. You might come across some of it at a second-hand vendor in a flea market. It's pretty much useless stuff.",
+ main_rolls: [
+ "objects/d100mostlyuselessjunkthecratecontains_uselessjunk",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vampires",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12inlifethevampirewas",
+ "monsters/d12oftenthevampireposesas",
+ "monsters/d12inadditiontodrainingbloodthevampireisfondof",
+ "monsters/d8thevampiresgoalsinclude",
+ "monsters/d10thevampiresbaseofoperationsis",
+ "monsters/d6thevampirepreferstohunt",
+ "monsters/d20thevampiresfavoritepreyare",
+ "monsters/d12thevampirerefusestofeedon",
+ "monsters/d6thevampirecanshapeshifttotaketheformof",
+ "monsters/d8evenamongvampiresthevampireisquitegoodat",
+ "monsters/d6thevampiresgravedirtisfrom",
+ "monsters/d10thevampiresassociatesinclude",
+ "monsters/d12evenamongvampiresthevampireisespecially",
+ "monsters/d10thevampireoftenwears",
+ "monsters/d12thevampireisunusuallyfondoforparticularregarding",
+ "monsters/d8thevampireisparticularlyafraidofortakesspecialcaretoavoid",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vendor",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thisvendorissellingwaresfrom",
+ "npcs/d8thisvendorspecializesin",
+ "npcs/d8thisvendorswareswereproducedorprepared",
+ "npcs/d8thisvendorsgoodsare",
+ "npcs/d8thevendoris",
+ "npcs/d82thevendoris",
+ "npcs/d43thisvendoris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vignettes I: Encounters, and Bits of color",
+ use: "Add some local color to various locations",
+ main_rolls: [
+ "plots/d20dungeon",
+ "plots/d20idyllicvillage",
+ "plots/d20rottingcity",
+ "plots/d20ancientforest",
+ "plots/d20aboardashipatsea",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vignettes II: Dwarves, Elves, Orcs, and Gnomes",
+ use: "Add some local color to various locations",
+ main_rolls: [
+ "plots/dwarfenclave",
+ "plots/elfenclave",
+ "plots/orcenclave",
+ "plots/gnomeenclave",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Villans",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thevillainstartedas_villans",
+ "npcs/d6thevillainturnedhowlongago_villans",
+ "npcs/d4thevillainturnedhowquickly_villans",
+ "npcs/d100thevillainturnedbecause_villans",
+ "npcs/d50thevillainhas_villans",
+ "npcs/d20thevillainscurrentgoalis_villans",
+ "npcs/d2thevillainwillopposetheparty_villans",
+ "npcs/d50thevillainisa_villans",
+ "npcs/d20thevillainleadsthrough_villans",
+ "npcs/d10thevillainsminionsare_villans",
+ "npcs/d20despitebeingevilhisqualitiesinclude_villans",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "War Torn Encounters",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d6roads",
+ "plots/d6wilderness",
+ "plots/d4settlements",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Warlock",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "monsters/d20racethewarlockis_warlock",
+ "monsters/d6pactthewarlockgainstheirpowerfrom_warlock",
+ "monsters/d6powerthewarlockhasmagicalstrengththatis_warlock",
+ "monsters/d20traitthewarlock_warlock",
+ "monsters/d20looksthewarlockhas_warlock",
+ "monsters/d20magicthewarlock’sfavouritemagicis_warlock",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Watchmen (with 4d4 investigators and 6d6 guards)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "factions/d12thewatchscolorsare",
+ "factions/d12thewatchssymbolis",
+ "factions/d12thewatchscaptainis",
+ "factions/d6thewatchsattitudetowardtheircaptainis",
+ "factions/d10thewatchhasareputationfor",
+ "factions/d6mostmembersofthewatchareoutfittedwith",
+ "factions/d10mostmembersofthewatchareequippedwith",
+ ],
+ sub_rolls: ["subrolls/4d4investigators", "subrolls/6d6guards"],
+ },
+ {
+ title: "Wines",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10thiswinewasmadein",
+ "food/d10thewineis",
+ "food/d20thewinesmellsof",
+ "food/d20thewinesflavorhasnotesof",
+ "food/d10thewineisservedin",
+ "food/d10thewineisbestwhenenjoyed",
+ "food/d10thewinemakesagreatpairingwith",
+ "food/d10thereisatalethatthistypeofwinewas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Witch Familiar",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thewitchsfamiliaris",
+ "npcs/d12thewitchsfamiliarsmanneris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Witches",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thewitchis",
+ "npcs/d10thewitchlearnedhercraftfrom",
+ "npcs/d12thewitchspecializesin",
+ "npcs/d10tradeforcoinorbarterthewitchwill",
+ "npcs/d12thewitchisseeking",
+ "npcs/d8thewitchhasuncovereddarksecretsshecannotbekilledby",
+ "npcs/d6thewitchpreferstotravelby",
+ "npcs/d10thewitchshomeis",
+ "npcs/d12distinguishingfeaturethewitchhas",
+ "npcs/d10thewitchsbrewispercolatingin",
+ "npcs/d20thewitchsbrewinthecauldroncontains",
+ "npcs/d8thewitchiscurrentlybrewing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Wolf Pack (with 4d6 wolves)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["monsters/d10habitatthistypeofwolfevolvedtothrive"],
+ sub_rolls: ["subrolls/4d6wolves"],
+ },
+ {
+ title: "Wolves",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10colorthewolfscoatis",
+ "monsters/d10markingsthewolfhas",
+ "monsters/d12eyesthewolfseyesare",
+ "monsters/d12mannerthewolfis",
+ "monsters/d6huntingthewolfprefersto",
+ "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat",
+ "monsters/d10packthewolfis",
+ "monsters/d10habitatthistypeofwolfevolvedtothrive",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Woodsmen",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10facialfeaturethewoodsmanhas",
+ "npcs/d8apparelthewoodsmanwears",
+ "npcs/d8mannerismthewoodsmanhas",
+ "npcs/d8professionthewoodsmanis",
+ "npcs/d10goalthewoodsmanislookingto",
+ "npcs/d10possessionsthewoodsmancarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "World",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d8sizetheworldis_world",
+ "wilderness/d12climatetheworldis_world",
+ "wilderness/d10landmassestheworldiscomposedof_world",
+ "wilderness/d8magicintheworldis_world",
+ "wilderness/d6technologyintheworldis_world",
+ "wilderness/d20auniquecharacteristicofthisworldis_world",
+ "wilderness/d8thewoldisdominatedby_world",
+ "wilderness/d8racesnaturallyoccurringracesinclude_world",
+ "wilderness/d20acataclysmthatfacedthisworldinthepastwas_world",
+ "wilderness/d20thewordwascreatedbyindividuallegendsmayvary_world",
+ ],
+ sub_rolls: [],
+ },
],
},
- { "title":"Dungeons", "id":"Dungeons",
- "items":[
-
- {"title":"Dungeon Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d10thisplaceisorwasa_dungeondetails", "dungeons/d12builtby_dungeondetails", "dungeons/d12andlocated_dungeondetails", "dungeons/d12theplaceiscurrentlyoccupiedby_dungeondetails", "dungeons/d12andsome_dungeondetails", "dungeons/d12ifyousurvivethe_dungeondetails", "dungeons/d12youmightrecoverthe_dungeondetails",],"sub_rolls":[],},
- {"title":"Dugeon Features", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d20aircurrents_randomdugeonfeatures", "dungeons/d20odors_randomdugeonfeatures", "dungeons/d10air_randomdugeonfeatures", "dungeons/d100generalfeatures_randomdugeonfeatures", "dungeons/d100unexplainedsoundsandstrangenoises_randomdugeonfeatures", "dungeons/d100furnishingandappointmentsgeneral_randomdugeonfeatures", "dungeons/d100religiousarticlesandfurnishings_randomdugeonfeatures", "dungeons/d100torturechamberfurnishings_randomdugeonfeatures", "dungeons/d100magic-userfurnishings_randomdugeonfeatures", "dungeons/d30generaldescriptionofcontainercontents_randomdugeonfeatures", "dungeons/d100miscellaneousutensilsandpersonalitems_randomdugeonfeatures", "dungeons/d100clothingandfootwear_randomdugeonfeatures",],"sub_rolls":[],},
- {"title":"Dungeon Encounters", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d20dungeon", ],"sub_rolls":[],},
- {"title":"Elemental Air Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalairdungeon", "dungeons/d6ambientsoundsyouhearaan_elementalairdungeon", "dungeons/d6majorfeatureyouseeaan_elementalairdungeon", "dungeons/d6minorfeatureyounoticeaan_elementalairdungeon", "dungeons/d6npcyoumeetaan…_elementalairdungeon", "dungeons/d6beastyoumeetaan…_elementalairdungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalairdungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalairdungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalairdungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalairdungeon",],"sub_rolls":[],},
- {"title":"Elemental Earth Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalearthdungeon", "dungeons/d6floorterrainyoufrequentlystepon_elementalearthdungeon", "dungeons/d6majorfeatureyouseeaan_elementalearthdungeon", "dungeons/d6minorfeatureyounoticeaan_elementalearthdungeon", "dungeons/d6npcyoumeetaan…_elementalearthdungeon", "dungeons/d6beastyoumeetaan…_elementalearthdungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalearthdungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalearthdungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalearthdungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalearthdungeon",],"sub_rolls":[],},
- {"title":"Elemental Fire Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalfiredungeon", "dungeons/d6airqualitytheairinthechambersinhereis…_elementalfiredungeon", "dungeons/d6majorfeatureyouseeaan_elementalfiredungeon", "dungeons/d6minorfeatureyounoticeaan_elementalfiredungeon", "dungeons/d6npcyoumeetaan…_elementalfiredungeon", "dungeons/d6beastyoumeeta…_elementalfiredungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalfiredungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalfiredungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalfiredungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalfiredungeon",],"sub_rolls":[],},
- {"title":"Elemental Water Dungeon", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d6thisplaceisa_elementalwaterdungeon", "dungeons/d6waterlevelthechambersinthisplace_elementalwaterdungeon", "dungeons/d6majorfeatureyouseeaan_elementalwaterdungeon", "dungeons/d6minorfeatureyouseea_elementalwaterdungeon", "dungeons/d6npcyoumeetaan…_elementalwaterdungeon", "dungeons/d6beastyoumeetaan…_elementalwaterdungeon", "dungeons/d6secondarymonsteryoucomeuponaan…_elementalwaterdungeon", "dungeons/d6primarymonsterthisplaceiscurrentlyruledbya…_elementalwaterdungeon", "dungeons/d6trapshazardyoumustsurvivethe…_elementalwaterdungeon", "dungeons/d6rewardtreasureifyousurviveyoumayfind_elementalwaterdungeon",],"sub_rolls":[],},
- {"title":"Gigantic Castle (with 15d6 rooms, 30d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle15d6rooms", "subrolls/castle30d6amountofd50inhabitants", ],},
- {"title":"Large Castle (with 8d6 rooms, 16d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle8d6rooms", "subrolls/castle16d6amountofd50inhabitants", ],},
- {"title":"Medium Castle (with 5d6 rooms, 10d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle5d6rooms", "subrolls/castle10d6amountofd50inhabitants", ],},
- {"title":"Small Castle (with 2d6 rooms, 4d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle2d6rooms", "subrolls/castle4d6amountofd50inhabitants", ],},
- {"title":"- Castle Rooms", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d20roomsthischamberis", "dungeons/castled20featuresyounotice", ],"sub_rolls":[],},
- {"title":"- Castle Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d10undersiegeyoucomeupon", "dungeons/d10inpeaceyoucomeupon", ],"sub_rolls":[],},
- {"title":"- Castle Dungeons Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["dungeons/d6thedungeonislocated", "dungeons/d4thedungeonwasbuilt", "dungeons/d8thedungeonis", "dungeons/d10prisonersareheldwithin", "dungeons/d4thecellsorpitsconditionis", "dungeons/d4prisonersaretreated", "dungeons/d10thedungeonisknownfor", "dungeons/d8accordingtorumorwithinthecastlesdungeonlies", "dungeons/castledungeond10roomsthischamberis", "dungeons/castledungeond20featuresyounotice", "dungeons/d12escapeencountersyoucomeupon", ],"sub_rolls":[],},
- {"title":"Cavern", "use":"These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.", "main_rolls":["dungeons/d10entrancethecavemouthis", "dungeons/d50denizenswhatlivesinthecave", "dungeons/d10ecologythecreatureis", "dungeons/cavernd20distinguishinglandmarkyousee", "dungeons/cavernd12featuresyounotice", "dungeons/d12thecavewallis", "dungeons/d6thecaveceilingis", "dungeons/d6hazardsobstaclesyoufind", "dungeons/d12travelersvisitorsyoucomeupon", ],"sub_rolls":[],},
- {"title":"Mage's Tower", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "dungeons/d10themasterofthistoweris_magetower", "dungeons/d10thetowersshapeisapproximatelythatof_magetower", "dungeons/d10thetowerisbuiltof_magetower", "dungeons/d10theexteriorofthetowerfeatures_magetower", "dungeons/d10thetowersentranceisguardedby_magetower", "dungeons/d10themostwell-protectedroominthetoweris_magetower", "dungeons/d10theroomisprotectedby_magetower", "dungeons/d10rumorhasitthatwithinthewallsofthetowerthemagekeeps_magetower",],"sub_rolls":[],},
- {"title":"Mine", "use":"These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.", "main_rolls":["dungeons/d20themineisasourceof", "dungeons/d12entrancetheminesentranceis", "dungeons/d6mostofthemineis", "dungeons/d8materialexcavatedfromthemineis", "dungeons/d10hazardsobstaclesyoufind", "dungeons/d20denizensifyoudigdeepyoullfind", "dungeons/d10ecologythecreatureis", "dungeons/d12neighborstheminerscomplainoftroublefromanearbycolonyof", "dungeons/mined20distinguishinglandmarkyousee", "dungeons/mined12featuresyounotice", "dungeons/d4themineiswidelybelievedtobe", "dungeons/d8themineiscontrolledby", "dungeons/d6mostoftheminersare", ],"sub_rolls":[],},
- {"title":"Monastery (with 4d6 rooms)", "use":"Use these tables for laying out an active monastery for your PCs to visit, to infiltrate, or to seek wisdom and training.", "main_rolls":["dungeons/d12visitorstothemonasterycomeseeking", "dungeons/d12themonasteryisknownforits", "dungeons/d8themonasterycomplexislocated", "dungeons/d10themonasterycomplexis", "dungeons/d4manyofthemonasterysceilingsare", "dungeons/d6thebuildingschambersare", "dungeons/d8manyofthemonasterysinteriorwallsare", "dungeons/d10themonasteryguardsthesecretto", "dungeons/d4themonasteryssecretisknownto", ],"sub_rolls":["subrolls/monastery4d6rooms", ],},
- {"title":"- Individual Monastery Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12thisbuildingchamberis", "dungeons/monasteryd20featuresyounotice", ],"sub_rolls":[],},
- {"title":"- Monastery Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12encountersyoucomeupon", ],"sub_rolls":[],},
- {"title":"Prison (with 4d6 rooms, 4d4 jailers, 10d6 prisoners)", "use":"Use these tables to lay out a prison complex.", "main_rolls":prison_description_rolls,"sub_rolls":["subrolls/prison4d6rooms", "subrolls/prison4d4jailers", "subrolls/prison10d6prisoners", ],},
- {"title":"- Prison Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/prisond10roomsthischamberis", "dungeons/prisond20featuresyounotice", ], "sub_rolls":[],},
- {"title":"- Prison Encounters", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12youcomeupon", ],"sub_rolls":[],},
- {"title":"- Prison Jailer", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d8thejaileris", "dungeons/d4thejailerisconcernedabout", "dungeons/d4thejailerislookingto", "dungeons/d8thejailercarries", ],"sub_rolls":[],},
- {"title":"- Prison Guard", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d4theguardtookthisjobfor", "dungeons/d4ontheguardsfaceis", ],"sub_rolls":[],},
- {"title":"- Prisoner", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d4theprisonerhas", "dungeons/d6theprisonerisherebecause", ],"sub_rolls":[],},
- {"title":"Temple (with 6d6 rooms)", "use":"Use these tables for laying out an actively used temple complex. I tend to model temples after churches. There is a primary worship chamber where most prayer ceremonies are held. This chamber's size can vary greatly—in a city, the temple might accommodate 1,000 worshipers or more at a time with room for crowds to spill out into a square in front of the temple; in a rural setting or for an obscure faith, the temple might accommodate 100 worshipers or less. Then there are adjacent rooms, wings, or other nearby buildings to support the operation of the temple. These tables are designed to work primarily with this design model in mind, but other layouts are possible.", "main_rolls":["dungeons/d6worshipersatthetempleprayto", "dungeons/d12thetempleisdedicatedto", "dungeons/d12thetempleisknownforits", "dungeons/d6thetemplesentranceisguardedby", "dungeons/d8thetemplesmainfloorplanis", "dungeons/d8thetemplecomplexis", "dungeons/d6thetemplegroundsaredominatedby", "dungeons/d8manyofthetemplesinteriorwallsare", "dungeons/d6manyofthetemplesceilingsare", ],"sub_rolls":["subrolls/temple6d6rooms", ],},
- {"title":"- Temple Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/templed20thepurposeofthisroomis", "dungeons/templed20featuresyounotice", ],"sub_rolls":[],},
- {"title":"- Temple Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d6encountersyoucomeupon", ],"sub_rolls":[],},
- {"title":"Tomb (with 6d6 rooms)", "use":"These tables are designed to quickly generate an interesting tomb for your PCs to explore and within which they may die.\nThere are many ways to build a tomb, but most tombs are not terribly complicated. I have tombs for important and wealthy individuals in mind with this set of tables. Each tomb will likely have an entry chamber that the PCs will find after passing through the tomb's entrance. The tomb will also have a grand crypt where the deceased individual honored by the tomb is buried—or, where it appears that the person is buried. Other functional rooms and crypts will be arranged in some manner that makes sense in relation to the entry chamber and the grand crypt, or at least makes sense in terms of the history of the tomb's building (and possible expansions).", "main_rolls":["dungeons/d20thistombwasbuiltfor", "dungeons/d12thetombsentranceis", "dungeons/d10thetombsentranceisguardedby", "dungeons/d6thetombsgrandcryptislocated", "dungeons/d8thetombslayoutis", "dungeons/d8manyofthetombsinteriorwallsare", "dungeons/d6manyofthetombsceilingsare", "dungeons/d6thetombisrumoredto", ],"sub_rolls":["subrolls/tomb6d6rooms",],},
- {"title":"- Tomb Room", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/tombd20thepurposeofthisroomis", "dungeons/tombd20featuresyounotice", ],"sub_rolls":[],},
- {"title":"- Undead Denizens", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d20whathauntsthistomb", ],"sub_rolls":[],},
- {"title":"- Living Creatures", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d12denizenswhatlivesinthetombnow", "dungeons/d8visitorswhohasenteredthetomboflate", ],"sub_rolls":[],},
-
+ {
+ title: "Favorites",
+ display_title: "★ Favorites",
+ id: "Favorites",
+ items: [],
+ },
+ {
+ title: "Dungeons",
+ id: "Dungeons",
+ items: [
+ {
+ title: "Dungeon Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d10thisplaceisorwasa_dungeondetails",
+ "dungeons/d12builtby_dungeondetails",
+ "dungeons/d12andlocated_dungeondetails",
+ "dungeons/d12theplaceiscurrentlyoccupiedby_dungeondetails",
+ "dungeons/d12andsome_dungeondetails",
+ "dungeons/d12ifyousurvivethe_dungeondetails",
+ "dungeons/d12youmightrecoverthe_dungeondetails",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dungeon Features",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d20aircurrents_randomdungeonfeatures",
+ "dungeons/d20odors_randomdungeonfeatures",
+ "dungeons/d10air_randomdungeonfeatures",
+ "dungeons/d100generalfeatures_randomdungeonfeatures",
+ "dungeons/d100unexplainedsoundsandstrangenoises_randomdungeonfeatures",
+ "dungeons/d100furnishingandappointmentsgeneral_randomdungeonfeatures",
+ "dungeons/d100religiousarticlesandfurnishings_randomdungeonfeatures",
+ "dungeons/d100torturechamberfurnishings_randomdungeonfeatures",
+ "dungeons/d100magic-userfurnishings_randomdungeonfeatures",
+ "dungeons/d30generaldescriptionofcontainercontents_randomdungeonfeatures",
+ "dungeons/d100miscellaneousutensilsandpersonalitems_randomdungeonfeatures",
+ "dungeons/d100clothingandfootwear_randomdungeonfeatures",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dungeon Encounters",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d20dungeon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Air Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalairdungeon",
+ "dungeons/d6ambientsoundsyouhearaan_elementalairdungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalairdungeon",
+ "dungeons/d6minorfeatureyounoticeaan_elementalairdungeon",
+ "dungeons/d6npcyoumeetaan…_elementalairdungeon",
+ "dungeons/d6beastyoumeetaan…_elementalairdungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalairdungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalairdungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalairdungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalairdungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Earth Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalearthdungeon",
+ "dungeons/d6floorterrainyoufrequentlystepon_elementalearthdungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalearthdungeon",
+ "dungeons/d6minorfeatureyounoticeaan_elementalearthdungeon",
+ "dungeons/d6npcyoumeetaan…_elementalearthdungeon",
+ "dungeons/d6beastyoumeetaan…_elementalearthdungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalearthdungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalearthdungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalearthdungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalearthdungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Fire Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalfiredungeon",
+ "dungeons/d6airqualitytheairinthechambersinhereis…_elementalfiredungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalfiredungeon",
+ "dungeons/d6minorfeatureyounoticeaan_elementalfiredungeon",
+ "dungeons/d6npcyoumeetaan…_elementalfiredungeon",
+ "dungeons/d6beastyoumeeta…_elementalfiredungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalfiredungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbyaan…_elementalfiredungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalfiredungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfindaan_elementalfiredungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elemental Water Dungeon",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thisplaceisa_elementalwaterdungeon",
+ "dungeons/d6waterlevelthechambersinthisplace_elementalwaterdungeon",
+ "dungeons/d6majorfeatureyouseeaan_elementalwaterdungeon",
+ "dungeons/d6minorfeatureyouseea_elementalwaterdungeon",
+ "dungeons/d6npcyoumeetaan…_elementalwaterdungeon",
+ "dungeons/d6beastyoumeetaan…_elementalwaterdungeon",
+ "dungeons/d6secondarymonsteryoucomeuponaan…_elementalwaterdungeon",
+ "dungeons/d6primarymonsterthisplaceiscurrentlyruledbya…_elementalwaterdungeon",
+ "dungeons/d6trapshazardyoumustsurvivethe…_elementalwaterdungeon",
+ "dungeons/d6rewardtreasureifyousurviveyoumayfind_elementalwaterdungeon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gigantic Castle (with 15d6 rooms, 30d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle15d6rooms",
+ "subrolls/castle30d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Large Castle (with 8d6 rooms, 16d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle8d6rooms",
+ "subrolls/castle16d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Medium Castle (with 5d6 rooms, 10d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle5d6rooms",
+ "subrolls/castle10d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Small Castle (with 2d6 rooms, 4d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle2d6rooms",
+ "subrolls/castle4d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "- Castle Rooms",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d20roomsthischamberis",
+ "dungeons/castled20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Castle Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d10undersiegeyoucomeupon",
+ "dungeons/d10inpeaceyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Castle Dungeons Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d6thedungeonislocated",
+ "dungeons/d4thedungeonwasbuilt",
+ "dungeons/d8thedungeonis",
+ "dungeons/d10prisonersareheldwithin",
+ "dungeons/d4thecellsorpitsconditionis",
+ "dungeons/d4prisonersaretreated",
+ "dungeons/d10thedungeonisknownfor",
+ "dungeons/d8accordingtorumorwithinthecastlesdungeonlies",
+ "dungeons/castledungeond10roomsthischamberis",
+ "dungeons/castledungeond20featuresyounotice",
+ "dungeons/d12escapeencountersyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cavern",
+ use:
+ "These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.",
+ main_rolls: [
+ "dungeons/d10entrancethecavemouthis",
+ "dungeons/d50denizenswhatlivesinthecave",
+ "dungeons/d10ecologythecreatureis",
+ "dungeons/cavernd20distinguishinglandmarkyousee",
+ "dungeons/cavernd12featuresyounotice",
+ "dungeons/d12thecavewallis",
+ "dungeons/d6thecaveceilingis",
+ "dungeons/d6hazardsobstaclesyoufind",
+ "dungeons/d12travelersvisitorsyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mage's Tower",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "dungeons/d10themasterofthistoweris_magetower",
+ "dungeons/d10thetowersshapeisapproximatelythatof_magetower",
+ "dungeons/d10thetowerisbuiltof_magetower",
+ "dungeons/d10theexteriorofthetowerfeatures_magetower",
+ "dungeons/d10thetowersentranceisguardedby_magetower",
+ "dungeons/d10themostwell-protectedroominthetoweris_magetower",
+ "dungeons/d10theroomisprotectedby_magetower",
+ "dungeons/d10rumorhasitthatwithinthewallsofthetowerthemagekeeps_magetower",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mine",
+ use:
+ "These are tables for adding quick flavor and encounters to natural caves and cavern complexes. You can use these to generate a single cavern location for an encounter or to set up a map of a subterranean region.",
+ main_rolls: [
+ "dungeons/d20themineisasourceof",
+ "dungeons/d12entrancetheminesentranceis",
+ "dungeons/d6mostofthemineis",
+ "dungeons/d8materialexcavatedfromthemineis",
+ "dungeons/d10hazardsobstaclesyoufind",
+ "dungeons/d20denizensifyoudigdeepyoullfind",
+ "dungeons/d10ecologythecreatureis",
+ "dungeons/d12neighborstheminerscomplainoftroublefromanearbycolonyof",
+ "dungeons/mined20distinguishinglandmarkyousee",
+ "dungeons/mined12featuresyounotice",
+ "dungeons/d4themineiswidelybelievedtobe",
+ "dungeons/d8themineiscontrolledby",
+ "dungeons/d6mostoftheminersare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Monastery (with 4d6 rooms)",
+ use:
+ "Use these tables for laying out an active monastery for your PCs to visit, to infiltrate, or to seek wisdom and training.",
+ main_rolls: [
+ "dungeons/d12visitorstothemonasterycomeseeking",
+ "dungeons/d12themonasteryisknownforits",
+ "dungeons/d8themonasterycomplexislocated",
+ "dungeons/d10themonasterycomplexis",
+ "dungeons/d4manyofthemonasterysceilingsare",
+ "dungeons/d6thebuildingschambersare",
+ "dungeons/d8manyofthemonasterysinteriorwallsare",
+ "dungeons/d10themonasteryguardsthesecretto",
+ "dungeons/d4themonasteryssecretisknownto",
+ ],
+ sub_rolls: ["subrolls/monastery4d6rooms"],
+ },
+ {
+ title: "- Individual Monastery Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d12thisbuildingchamberis",
+ "dungeons/monasteryd20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Monastery Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d12encountersyoucomeupon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison (with 4d6 rooms, 4d4 jailers, 10d6 prisoners)",
+ use: "Use these tables to lay out a prison complex.",
+ main_rolls: prison_description_rolls,
+ sub_rolls: [
+ "subrolls/prison4d6rooms",
+ "subrolls/prison4d4jailers",
+ "subrolls/prison10d6prisoners",
+ ],
+ },
+ {
+ title: "- Prison Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/prisond10roomsthischamberis",
+ "dungeons/prisond20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Prison Encounters",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d12youcomeupon"],
+ sub_rolls: [],
+ },
+ {
+ title: "- Prison Jailer",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d8thejaileris",
+ "dungeons/d4thejailerisconcernedabout",
+ "dungeons/d4thejailerislookingto",
+ "dungeons/d8thejailercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Prison Guard",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d4theguardtookthisjobfor",
+ "dungeons/d4ontheguardsfaceis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Prisoner",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d4theprisonerhas",
+ "dungeons/d6theprisonerisherebecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Temple (with 6d6 rooms)",
+ use:
+ "Use these tables for laying out an actively used temple complex. I tend to model temples after churches. There is a primary worship chamber where most prayer ceremonies are held. This chamber's size can vary greatly—in a city, the temple might accommodate 1,000 worshipers or more at a time with room for crowds to spill out into a square in front of the temple; in a rural setting or for an obscure faith, the temple might accommodate 100 worshipers or less. Then there are adjacent rooms, wings, or other nearby buildings to support the operation of the temple. These tables are designed to work primarily with this design model in mind, but other layouts are possible.",
+ main_rolls: [
+ "dungeons/d6worshipersatthetempleprayto",
+ "dungeons/d12thetempleisdedicatedto",
+ "dungeons/d12thetempleisknownforits",
+ "dungeons/d6thetemplesentranceisguardedby",
+ "dungeons/d8thetemplesmainfloorplanis",
+ "dungeons/d8thetemplecomplexis",
+ "dungeons/d6thetemplegroundsaredominatedby",
+ "dungeons/d8manyofthetemplesinteriorwallsare",
+ "dungeons/d6manyofthetemplesceilingsare",
+ ],
+ sub_rolls: ["subrolls/temple6d6rooms"],
+ },
+ {
+ title: "- Temple Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/templed20thepurposeofthisroomis",
+ "dungeons/templed20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Temple Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d6encountersyoucomeupon"],
+ sub_rolls: [],
+ },
+ {
+ title: "Tomb (with 6d6 rooms)",
+ use:
+ "These tables are designed to quickly generate an interesting tomb for your PCs to explore and within which they may die.\nThere are many ways to build a tomb, but most tombs are not terribly complicated. I have tombs for important and wealthy individuals in mind with this set of tables. Each tomb will likely have an entry chamber that the PCs will find after passing through the tomb's entrance. The tomb will also have a grand crypt where the deceased individual honored by the tomb is buried—or, where it appears that the person is buried. Other functional rooms and crypts will be arranged in some manner that makes sense in relation to the entry chamber and the grand crypt, or at least makes sense in terms of the history of the tomb's building (and possible expansions).",
+ main_rolls: [
+ "dungeons/d20thistombwasbuiltfor",
+ "dungeons/d12thetombsentranceis",
+ "dungeons/d10thetombsentranceisguardedby",
+ "dungeons/d6thetombsgrandcryptislocated",
+ "dungeons/d8thetombslayoutis",
+ "dungeons/d8manyofthetombsinteriorwallsare",
+ "dungeons/d6manyofthetombsceilingsare",
+ "dungeons/d6thetombisrumoredto",
+ ],
+ sub_rolls: ["subrolls/tomb6d6rooms"],
+ },
+ {
+ title: "- Tomb Room",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/tombd20thepurposeofthisroomis",
+ "dungeons/tombd20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Undead Denizens",
+ use: "Use the tables to roll randomly",
+ main_rolls: ["dungeons/d20whathauntsthistomb"],
+ sub_rolls: [],
+ },
+ {
+ title: "- Living Creatures",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d12denizenswhatlivesinthetombnow",
+ "dungeons/d8visitorswhohasenteredthetomboflate",
+ ],
+ sub_rolls: [],
+ },
],
},
- { "title":"Factions", "id":"Factions",
- "items":[
-
- {"title":"Assassins' Guild", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d12theguildssymbolis", "factions/d20theguildspreferredmethodofexecutionis", "factions/d12guildmemberstypicallyarmthemselveswith", "factions/d6guildmemberstypicallyoperate", "factions/d6guildmemberstypicallyknow", "factions/d12theguildsleaderis", "factions/d6theguildsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d8theguildrefusestotakecontractstokill", "factions/d8guildmemberstypicallystrikewith", "factions/d8guildmemberstypicallyplantheirattacksfor", "factions/d12theguildsheadquartersishiddeninornear", "factions/d12theguildisfearedorrespectedby", ],"sub_rolls":[],},
- {"title":"Crafting Guild (with 6d6 artisans, 6d6 apprentice)", "use":"These are tables for quickly fleshing out a crafting guild and for adding some quick flavor to an artisan or apprentice craftsman NPC. You really should read /u/TheatreLife's posts to get the most out of this, which includes more information on the materials-to-manufacture pipeline and on gaining renown within a guild.", "main_rolls":["factions/d20thisisaguildfor", "factions/d8thisguildsstatusandcontrolis", "factions/d8thisguildsillicitaffairscomprise", "factions/d8thisguildsheadquartersis", ],"sub_rolls":["subrolls/guild6d6artisan", "subrolls/guild6d6apprentice", ],},
- {"title":"- Quests", "use":"Use the tables to roll randomly", "main_rolls":["factions/d6minorquestyoumustfetchashipmentofgoodsfrom", "factions/d6standardquestrecentlytheguildhaslostaccesstorawmaterialsormanufacturingbecauseof", "factions/d6majorquesttheguildwouldlikeyoutofetchararecreatureormaterialfrom", ],"sub_rolls":[],},
- {"title":"- Guild Apprentice", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d4theapprenticeis", "factions/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"- Guild Artisan", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/guildd6theartisanis", "factions/guildd8theartisanhas", "factions/guildd8theartisanhas2", "factions/d6theartisanisparticularlyskilledat", "factions/d8theartisanislookingfor", "factions/d6theartisaniscarrying", "factions/guildd6theartisanis2", "factions/d6theartisandreamsof", ],"sub_rolls":[],},
- {"title":"Cult (with 6d6 cultists)", "use":"Use these tables for inspiration or roll them randomly. Some of the tables could be rolled more than once.", "main_rolls":["factions/d12thecultistsrevere", "factions/d10thecultistsmeetin", "factions/d20thecultsleaderis", "factions/d6thecultsmembershipisprimarilymadeupof", "factions/d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices", "factions/d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals", "factions/d12thecultsmembersmustfollowastrictruleregarding", "factions/d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid", ],"sub_rolls":["subrolls/6d6cultist", ],},
- {"title":"- Individual Cultist", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thecultist", "factions/d10thecultistwears", "factions/d10thecultisthas", "factions/d10thecultistis", "factions/d10thecultistislookingfor", ],"sub_rolls":[],},
- {"title":"- Snake Cultists (variant)", "use":"These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "monsters/d10professionthecultistis", "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof", "monsters/d10distinguishingfeaturethecultisthas", "monsters/d6goalthecultistislookingto", "monsters/d8possessionsthecultistcarriesorwears", ],"sub_rolls":[],},
- {"title":"Mercenary Troops", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["factions/d12themercenarytroopscolorsare", "factions/d20themercenarytroopsbannerfeatures", "factions/d10themercenarytroopscommanderis", "factions/d6themercenarytroopsattitudetowardtheircommanderis", "factions/d6themercenarytroopiscurrently", "factions/d10themercenarytroopspecializesin", "factions/d8themercenarytroopisnotoriousfor", "factions/d8themercenarytroopfightswith", "factions/d8manyofthemercenariesinthetrooparearmoredin", "factions/d12manyofthemercenariesinthetrooparewielding", ],"sub_rolls":[],},
- {"title":"- Individual Mercenary", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d20thismercenaryisa", "factions/d8theirskillsetisthatofaoptionaladdacoinflip", "factions/d10theirprimaryweaponisa", "factions/d8whichstandsoutforbeing", "factions/d6theyarealsogoodat", "factions/d40theirmaindistinguishingfeatureis", "factions/d4theirlevelofcompetenceis", "factions/d6theirpricingis",],"sub_rolls":[],},
- {"title":"Merchant Guild (with 1d4 company, 6d6 shopkeeper, 6d6 merchants)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d8theguildiscontrolledby", "factions/d8thisguildsillicitaffairscomprise", "factions/d8thisguildsstatusandcontrolis", "factions/d8thisguildsheadquartersis", ],"sub_rolls":["subrolls/1d4tradingcompany", "subrolls/6d6shopkeeper", "subrolls/6d6merchant", ],},
- {"title":"- Quests", "use":"Use the tables to roll randomly", "main_rolls":["factions/d8minorquesttheguildhasbeenhavingsometroublewith", "factions/d8standardquesttheguildneedsyoutohandle", "factions/d8majorquestamatterofgreatimporttheguildisfacedwith", ],"sub_rolls":[],},
- {"title":"- Trading Company", "use":"Use the tables to roll randomly", "main_rolls":["factions/d6thistradingcompanysspecificspecialtyorpurposeis", "factions/d8thistradingcompanyiscontrolledby", ],"sub_rolls":[],},
- {"title":"- Shopkeeper", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d4theshopkeeperis", "factions/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"- Merchant", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d6themerchantis", "factions/d4themerchantwears", "factions/d4themerchantseekssomeoneto", "factions/d6themerchantcarries", "factions/d6currencybesidescointhemerchantwilltradein", ],"sub_rolls":[],},
- {"title":"Military Company (with 6d6 soldiers)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d20thecompanyscolorsare", "factions/d20thecompanysbannerfeatures", "factions/d10thecompanyscommanderis", "factions/d6thecompanysattitudetowardtheircommanderis", "factions/d8thecompanyspecializesin", "factions/d8thecompanyisnotoriousfor", "factions/d6mostsoldiersinthecompanyareoutfittedwith", "factions/d12mostsoldiersinthecompanyareequippedwith", "factions/d8mostsoldiersinthecompanyare", ],"sub_rolls":["subrolls/6d6soldier", ],},
- {"title":"- Individual Soldiers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d12thesoldieris", "factions/d12thesoldierfightsfor", "factions/d12onthesoldiersfaceis", "factions/d10thesoldiercarries", ],"sub_rolls":[],},
- {"title":"Noble House (with 6d6 nobles)", "use":"Use these tables for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d6thehouseis", "factions/d20thehousescolorsare", "factions/d8thehousessymbolis", "factions/d20thehousesmottochampionstheidealsof", "factions/d12thebestknownmemberofthehouseisorwas", "factions/d10thecurrentheadofthehouseis", "factions/d8thehousesgoalsincludeindividualmembersmayhavedifferentgoals", "factions/d8oneormorehousememberskeepsecretthesecretmayinvolvepastorpresentevents", "factions/d10thehousesseatofpowerislocatedinornear", ],"sub_rolls":["subrolls/6d6nobles"],},
- {"title":"- Individual Noble", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d6thenobleis", "factions/d8thenobleseekssomeoneto", "factions/d6thenoblecarries", "factions/d8thenoblewears", "factions/d8thenoblehas", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Outlaw Band (with 6d6 poachers, 6d6 robbers, 6d6 smugglers)", "use":"Use these for inspiration or roll them up randomly. ", "main_rolls":["factions/d10theoutlawbandsprimarybusinessinvolves", "factions/d10theoutlawbandscolorsare", "factions/d12theoutlawbandssymbolis", "factions/d12theoutlawbandsleaderis", "factions/d6theoutlawbandsmembersareprimarily", "factions/d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d10membersoftheoutlawbandtypicallyarmthemselveswith", "factions/d10theoutlawbandsheadquartersishiddeninornear", "factions/d10theoutlawbandisfearedorrespectedby", "factions/d12distinguishingfeatureforanindividualtheoutlawhas", ],"sub_rolls":["subrolls/6d6poachers", "subrolls/6d6robbers", "subrolls/6d6smugglers", ],},
- {"title":"- Poachers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d8thepoachersfavoritepreyincludes", "factions/d6thepoachershunt", ],"sub_rolls":[],},
- {"title":"- Robbers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6therobberstypicallystrikewith", "factions/d8therobbersarenotoriousfor", ],"sub_rolls":[],},
- {"title":"- Smugglers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thesmugglingringsprimarymodusoperandiinvolves", "factions/d8theringissupportedby", ],"sub_rolls":[],},
- {"title":"Pirate Crew (with 6d6 pirates)", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d10thepiratesshipis", "factions/d8presentlythepiratesshipis", "factions/d20theshipsbannerfeatures", "factions/d20theshipsmascotis", "factions/d10theshipscaptainis", "factions/d8thecrewsattitudetowardtheircaptainis", "factions/d10crewmembersoftensportmatching", "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals", "factions/d10crewmemberstypicallyarmthemselveswith", "factions/d10thepiratecrewtypicallyfightswith", "factions/d10thecrewsheadquartersishiddeninornear", "factions/d12thecrewisnotoriousfor", ],"sub_rolls":["subrolls/6d6pirates"],},
- {"title":"- Individual Pirate", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d12tattoothepiratehas", "factions/d12distinguishingfeaturethepiratehas", ],"sub_rolls":[],},
- {"title":"Savage Horde (with 6d6 barbarians)", "use":"Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.", "main_rolls":["factions/d6thebarbariansare", "factions/d6thebarbarianstravel", "factions/d8thebarbariansvalue", "factions/d4thebarbariansiconographyfeatures", "factions/d10thebarbariansleaderis", "factions/d10thebarbariansfear", "factions/d10thebarbariansarenotoriousfor", "factions/d10thebarbariansareknownfor", "factions/d6thebarbariansattitudeis", ],"sub_rolls":["subrolls/6d6barbarians",],},
- {"title":"- Individual Barbarians", "use":"Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","npcs/d8thewarriorisarmoredin", "npcs/d12thewarrioriswielding", "npcs/d8thewarriorisalsocarrying", "npcs/d6thewarriorfightswith", "npcs/d12thewarrioris", "npcs/d12onthewarriorsfaceis", "npcs/d10onthewarriorsbodyis", ],"sub_rolls":[],},
- {"title":"Secret Society", "use":"Use these for inspiration or roll them up randomly. Some tables could be rolled more than once.", "main_rolls":["factions/d6thesocietysmaingoalisto", "factions/d12thesocietyisledby", "factions/d8membersofthesocietyrecognizeeachotherby", "factions/d20thesocietyscolorsare", "factions/d10thesocietyssymbolis", "factions/d20thesocietysmottochampionstheidealsof", "factions/d6membersofthesocietytypicallyoperate", "factions/d6membersofthesocietytypicallyknow", "factions/d12membersofthesocietyoccasionallygathertomeetin", "factions/d8thesocietysmembershipisprimarilymadeupof", ],"sub_rolls":[],},
- {"title":"Urban Gangs", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d8thegangsmoneymakingschemesinclude", "factions/d20thegangscolorsare", "factions/d20thegangssymbolis", "factions/d10gangmembersoftensportmatching", "factions/d10thegangsleaderis", "factions/d12forrecruitmentthegangtargetsindividualswhoare", "factions/d6thegangsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d10gangmemberstypicallyarmthemselveswith", "factions/d10gangmemberstypicallyfightwith", "factions/d12thegangsheadquartersishiddeninornear", "factions/d12thegangisfearedorrespectedby", "factions/d12distinguishingfeatureforanindividualthegangmemberhas", ],"sub_rolls":[],},
- {"title":"Watchmen (with 4d4 investigators and 6d6 guards)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["factions/d12thewatchscolorsare", "factions/d12thewatchssymbolis", "factions/d12thewatchscaptainis", "factions/d6thewatchsattitudetowardtheircaptainis", "factions/d10thewatchhasareputationfor", "factions/d6mostmembersofthewatchareoutfittedwith", "factions/d10mostmembersofthewatchareequippedwith", ],"sub_rolls":["subrolls/4d4investigators", "subrolls/6d6guards", ],},
- {"title":"- Individual Investigators", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theconstableis", "factions/d6theconstableworksfor", "factions/d12ontheconstablesfaceis", "factions/d10theconstablecarries", ],"sub_rolls":[],},
- {"title":"- Individual Guards", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theguardis", "factions/d6theguardworksfor", "factions/d12ontheguardsfaceis", "factions/d10theguardcarries", ],"sub_rolls":[],},
-
- ]
+ {
+ title: "Factions",
+ id: "Factions",
+ items: [
+ {
+ title: "Assassins' Guild",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d12theguildssymbolis",
+ "factions/d20theguildspreferredmethodofexecutionis",
+ "factions/d12guildmemberstypicallyarmthemselveswith",
+ "factions/d6guildmemberstypicallyoperate",
+ "factions/d6guildmemberstypicallyknow",
+ "factions/d12theguildsleaderis",
+ "factions/d6theguildsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d8theguildrefusestotakecontractstokill",
+ "factions/d8guildmemberstypicallystrikewith",
+ "factions/d8guildmemberstypicallyplantheirattacksfor",
+ "factions/d12theguildsheadquartersishiddeninornear",
+ "factions/d12theguildisfearedorrespectedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Crafting Guild (with 6d6 artisans, 6d6 apprentice)",
+ use:
+ "These are tables for quickly fleshing out a crafting guild and for adding some quick flavor to an artisan or apprentice craftsman NPC. You really should read /u/TheatreLife's posts to get the most out of this, which includes more information on the materials-to-manufacture pipeline and on gaining renown within a guild.",
+ main_rolls: [
+ "factions/d20thisisaguildfor",
+ "factions/d8thisguildsstatusandcontrolis",
+ "factions/d8thisguildsillicitaffairscomprise",
+ "factions/d8thisguildsheadquartersis",
+ ],
+ sub_rolls: ["subrolls/guild6d6artisan", "subrolls/guild6d6apprentice"],
+ },
+ {
+ title: "- Quests",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d6minorquestyoumustfetchashipmentofgoodsfrom",
+ "factions/d6standardquestrecentlytheguildhaslostaccesstorawmaterialsormanufacturingbecauseof",
+ "factions/d6majorquesttheguildwouldlikeyoutofetchararecreatureormaterialfrom",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Guild Apprentice",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d4theapprenticeis",
+ "factions/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Guild Artisan",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/guildd6theartisanis",
+ "factions/guildd8theartisanhas",
+ "factions/guildd8theartisanhas2",
+ "factions/d6theartisanisparticularlyskilledat",
+ "factions/d8theartisanislookingfor",
+ "factions/d6theartisaniscarrying",
+ "factions/guildd6theartisanis2",
+ "factions/d6theartisandreamsof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cult (with 6d6 cultists)",
+ use:
+ "Use these tables for inspiration or roll them randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d12thecultistsrevere",
+ "factions/d10thecultistsmeetin",
+ "factions/d20thecultsleaderis",
+ "factions/d6thecultsmembershipisprimarilymadeupof",
+ "factions/d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices",
+ "factions/d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals",
+ "factions/d12thecultsmembersmustfollowastrictruleregarding",
+ "factions/d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid",
+ ],
+ sub_rolls: ["subrolls/6d6cultist"],
+ },
+ {
+ title: "- Individual Cultist",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thecultist",
+ "factions/d10thecultistwears",
+ "factions/d10thecultisthas",
+ "factions/d10thecultistis",
+ "factions/d10thecultistislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Snake Cultists (variant)",
+ use:
+ "These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "monsters/d10professionthecultistis",
+ "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof",
+ "monsters/d10distinguishingfeaturethecultisthas",
+ "monsters/d6goalthecultistislookingto",
+ "monsters/d8possessionsthecultistcarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mercenary Troops",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "factions/d12themercenarytroopscolorsare",
+ "factions/d20themercenarytroopsbannerfeatures",
+ "factions/d10themercenarytroopscommanderis",
+ "factions/d6themercenarytroopsattitudetowardtheircommanderis",
+ "factions/d6themercenarytroopiscurrently",
+ "factions/d10themercenarytroopspecializesin",
+ "factions/d8themercenarytroopisnotoriousfor",
+ "factions/d8themercenarytroopfightswith",
+ "factions/d8manyofthemercenariesinthetrooparearmoredin",
+ "factions/d12manyofthemercenariesinthetrooparewielding",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Individual Mercenary",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d20thismercenaryisa",
+ "factions/d8theirskillsetisthatofaoptionaladdacoinflip",
+ "factions/d10theirprimaryweaponisa",
+ "factions/d8whichstandsoutforbeing",
+ "factions/d6theyarealsogoodat",
+ "factions/d40theirmaindistinguishingfeatureis",
+ "factions/d4theirlevelofcompetenceis",
+ "factions/d6theirpricingis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title:
+ "Merchant Guild (with 1d4 company, 6d6 shopkeeper, 6d6 merchants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d8theguildiscontrolledby",
+ "factions/d8thisguildsillicitaffairscomprise",
+ "factions/d8thisguildsstatusandcontrolis",
+ "factions/d8thisguildsheadquartersis",
+ ],
+ sub_rolls: [
+ "subrolls/1d4tradingcompany",
+ "subrolls/6d6shopkeeper",
+ "subrolls/6d6merchant",
+ ],
+ },
+ {
+ title: "- Quests",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d8minorquesttheguildhasbeenhavingsometroublewith",
+ "factions/d8standardquesttheguildneedsyoutohandle",
+ "factions/d8majorquestamatterofgreatimporttheguildisfacedwith",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Trading Company",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d6thistradingcompanysspecificspecialtyorpurposeis",
+ "factions/d8thistradingcompanyiscontrolledby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Shopkeeper",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d4theshopkeeperis",
+ "factions/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Merchant",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6themerchantis",
+ "factions/d4themerchantwears",
+ "factions/d4themerchantseekssomeoneto",
+ "factions/d6themerchantcarries",
+ "factions/d6currencybesidescointhemerchantwilltradein",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military Company (with 6d6 soldiers)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d20thecompanyscolorsare",
+ "factions/d20thecompanysbannerfeatures",
+ "factions/d10thecompanyscommanderis",
+ "factions/d6thecompanysattitudetowardtheircommanderis",
+ "factions/d8thecompanyspecializesin",
+ "factions/d8thecompanyisnotoriousfor",
+ "factions/d6mostsoldiersinthecompanyareoutfittedwith",
+ "factions/d12mostsoldiersinthecompanyareequippedwith",
+ "factions/d8mostsoldiersinthecompanyare",
+ ],
+ sub_rolls: ["subrolls/6d6soldier"],
+ },
+ {
+ title: "- Individual Soldiers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d12thesoldieris",
+ "factions/d12thesoldierfightsfor",
+ "factions/d12onthesoldiersfaceis",
+ "factions/d10thesoldiercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Noble House (with 6d6 nobles)",
+ use:
+ "Use these tables for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d6thehouseis",
+ "factions/d20thehousescolorsare",
+ "factions/d8thehousessymbolis",
+ "factions/d20thehousesmottochampionstheidealsof",
+ "factions/d12thebestknownmemberofthehouseisorwas",
+ "factions/d10thecurrentheadofthehouseis",
+ "factions/d8thehousesgoalsincludeindividualmembersmayhavedifferentgoals",
+ "factions/d8oneormorehousememberskeepsecretthesecretmayinvolvepastorpresentevents",
+ "factions/d10thehousesseatofpowerislocatedinornear",
+ ],
+ sub_rolls: ["subrolls/6d6nobles"],
+ },
+ {
+ title: "- Individual Noble",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thenobleis",
+ "factions/d8thenobleseekssomeoneto",
+ "factions/d6thenoblecarries",
+ "factions/d8thenoblewears",
+ "factions/d8thenoblehas",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaw Band (with 6d6 poachers, 6d6 robbers, 6d6 smugglers)",
+ use: "Use these for inspiration or roll them up randomly. ",
+ main_rolls: [
+ "factions/d10theoutlawbandsprimarybusinessinvolves",
+ "factions/d10theoutlawbandscolorsare",
+ "factions/d12theoutlawbandssymbolis",
+ "factions/d12theoutlawbandsleaderis",
+ "factions/d6theoutlawbandsmembersareprimarily",
+ "factions/d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d10membersoftheoutlawbandtypicallyarmthemselveswith",
+ "factions/d10theoutlawbandsheadquartersishiddeninornear",
+ "factions/d10theoutlawbandisfearedorrespectedby",
+ "factions/d12distinguishingfeatureforanindividualtheoutlawhas",
+ ],
+ sub_rolls: [
+ "subrolls/6d6poachers",
+ "subrolls/6d6robbers",
+ "subrolls/6d6smugglers",
+ ],
+ },
+ {
+ title: "- Poachers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d8thepoachersfavoritepreyincludes",
+ "factions/d6thepoachershunt",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Robbers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6therobberstypicallystrikewith",
+ "factions/d8therobbersarenotoriousfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Smugglers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thesmugglingringsprimarymodusoperandiinvolves",
+ "factions/d8theringissupportedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Pirate Crew (with 6d6 pirates)",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d10thepiratesshipis",
+ "factions/d8presentlythepiratesshipis",
+ "factions/d20theshipsbannerfeatures",
+ "factions/d20theshipsmascotis",
+ "factions/d10theshipscaptainis",
+ "factions/d8thecrewsattitudetowardtheircaptainis",
+ "factions/d10crewmembersoftensportmatching",
+ "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals",
+ "factions/d10crewmemberstypicallyarmthemselveswith",
+ "factions/d10thepiratecrewtypicallyfightswith",
+ "factions/d10thecrewsheadquartersishiddeninornear",
+ "factions/d12thecrewisnotoriousfor",
+ ],
+ sub_rolls: ["subrolls/6d6pirates"],
+ },
+ {
+ title: "- Individual Pirate",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d12tattoothepiratehas",
+ "factions/d12distinguishingfeaturethepiratehas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Savage Horde (with 6d6 barbarians)",
+ use:
+ "Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d6thebarbariansare",
+ "factions/d6thebarbarianstravel",
+ "factions/d8thebarbariansvalue",
+ "factions/d4thebarbariansiconographyfeatures",
+ "factions/d10thebarbariansleaderis",
+ "factions/d10thebarbariansfear",
+ "factions/d10thebarbariansarenotoriousfor",
+ "factions/d10thebarbariansareknownfor",
+ "factions/d6thebarbariansattitudeis",
+ ],
+ sub_rolls: ["subrolls/6d6barbarians"],
+ },
+ {
+ title: "- Individual Barbarians",
+ use:
+ "Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thewarriorisarmoredin",
+ "npcs/d12thewarrioriswielding",
+ "npcs/d8thewarriorisalsocarrying",
+ "npcs/d6thewarriorfightswith",
+ "npcs/d12thewarrioris",
+ "npcs/d12onthewarriorsfaceis",
+ "npcs/d10onthewarriorsbodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Secret Society",
+ use:
+ "Use these for inspiration or roll them up randomly. Some tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d6thesocietysmaingoalisto",
+ "factions/d12thesocietyisledby",
+ "factions/d8membersofthesocietyrecognizeeachotherby",
+ "factions/d20thesocietyscolorsare",
+ "factions/d10thesocietyssymbolis",
+ "factions/d20thesocietysmottochampionstheidealsof",
+ "factions/d6membersofthesocietytypicallyoperate",
+ "factions/d6membersofthesocietytypicallyknow",
+ "factions/d12membersofthesocietyoccasionallygathertomeetin",
+ "factions/d8thesocietysmembershipisprimarilymadeupof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Urban Gangs",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d8thegangsmoneymakingschemesinclude",
+ "factions/d20thegangscolorsare",
+ "factions/d20thegangssymbolis",
+ "factions/d10gangmembersoftensportmatching",
+ "factions/d10thegangsleaderis",
+ "factions/d12forrecruitmentthegangtargetsindividualswhoare",
+ "factions/d6thegangsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d10gangmemberstypicallyarmthemselveswith",
+ "factions/d10gangmemberstypicallyfightwith",
+ "factions/d12thegangsheadquartersishiddeninornear",
+ "factions/d12thegangisfearedorrespectedby",
+ "factions/d12distinguishingfeatureforanindividualthegangmemberhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Watchmen (with 4d4 investigators and 6d6 guards)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "factions/d12thewatchscolorsare",
+ "factions/d12thewatchssymbolis",
+ "factions/d12thewatchscaptainis",
+ "factions/d6thewatchsattitudetowardtheircaptainis",
+ "factions/d10thewatchhasareputationfor",
+ "factions/d6mostmembersofthewatchareoutfittedwith",
+ "factions/d10mostmembersofthewatchareequippedwith",
+ ],
+ sub_rolls: ["subrolls/4d4investigators", "subrolls/6d6guards"],
+ },
+ {
+ title: "- Individual Investigators",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theconstableis",
+ "factions/d6theconstableworksfor",
+ "factions/d12ontheconstablesfaceis",
+ "factions/d10theconstablecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Individual Guards",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theguardis",
+ "factions/d6theguardworksfor",
+ "factions/d12ontheguardsfaceis",
+ "factions/d10theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Food", "id":"Food",
- "items":[
-
- {"title":"Breakfast at a City Café", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12thismorningatacitycafewebreakourfaston", "food/d6withcc", "food/d6andcc", "food/d6onthesidethereissomecc", "food/d6andtherearesomecc", "food/d8towashitdownwehavesomecc", "food/d6andacupofcc", "food/d8withcc",],"sub_rolls":[],},
- {"title":"Breakfast at a Traveler's Inn", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12thismorningatatravelersinnwebreakourfaston", "food/d10tiwith", "food/d8tiand", "food/d12tionthesidethereissome", "food/d6tiandtherearesome", "food/d10titowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner among Desert Nomads", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d8tonightamongdesertnomadswedineon_nomads", "food/d12_nomads", "food/d10with_nomads", "food/d12and_nomads", "food/d12onthesidetherearesome_nomads", "food/d12towashitdownwehavesome_nomads",],"sub_rolls":[],},
- {"title":"Dinner among Easterlings", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightamongeasterlingswedineon_easterlings", "food/d12_easterlings", "food/d12with_easterlings", "food/d12and_easterlings", "food/d10dousedwith_easterlings", "food/d20onthesidethereissome_easterlings", "food/d10towashitdownwehavesome_easterlings",],"sub_rolls":[],},
- {"title":"Dinner among Islanders", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightamongislanderswedineon_islanders", "food/d20_islanders", "food/d10with_islanders", "food/d10and_islanders", "food/d12onthesidethereissome_islanders", "food/d10towashitdownwehavesome_islanders",],"sub_rolls":[],},
- {"title":"Dinner among Jungle Dwellers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightamongjungledwellerswedineon_dajd", "food/d12_dajd", "food/d12with_dajd", "food/d6and_dajd", "food/d8onthesidetherearesome_dajd", "food/d10towashitdownwehavesome_dajd",],"sub_rolls":[],},
- {"title":"Dinner among Swampfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightamongswampfolkwedineon_swampfolk", "food/d20_swampfolk", "food/d12with_swampfolk", "food/d10and_swampfolk", "food/d12onthesidethereissome_swampfolk", "food/d10towashitdownwehavesome_swampfolk",],"sub_rolls":[],},
- {"title":"Dinner around the Campfire", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightaroundthecampfirewedineon", "food/d10cf", "food/d8cfwith", "food/d12cfand", "food/d6cfonthesidethereissome", "food/d6cftowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Country Inn", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightatacountryinnwedineon", "food/d12ci", "food/d20withci", "food/d12andci", "food/d12onthesidethereissomeci", "food/d10towashitdownwehavesomeci",],"sub_rolls":[],},
- {"title":"Dinner in a Dockside Tavern", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightatadocksidetavernwedineon", "food/d20dock", "food/d10dockwith", "food/d12dockand", "food/d8onthesidethereissome", "food/d10docktowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Dwarvish Alehouse", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinadwarvishalehousewedineon", "food/d12dwarven", "food/d10dwwith", "food/d10dwand", "food/d12dwonthesidethereissome", "food/d12dwtowashitdownwehavesome", "food/d12dwthatisjustabit",],"sub_rolls":[],},
- {"title":"Dinner in an Elvish Dwelling", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d8tonightinanelvishdwellingwedineon", "food/d12el", "food/d12elwith", "food/d12eland", "food/d8elonthesidethereissome", "food/d12eltowashitdownwehavesome", "food/d8elthatleavesyoufeeling",],"sub_rolls":[],},
- {"title":"Dinner in a Goblin Hideout", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightinagoblinhideoutwedineon_goblinhideout", "food/d10_goblinhideout", "food/d12with_goblinhideout", "food/d12and_goblinhideout", "food/d12onthesidetherearesome_goblinhideout", "food/d8towashitdownwehavesome_goblinhideout",],"sub_rolls":[],},
- {"title":"Dinner in a Hunters' Lodge", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightatahunterslodgewedineon", "food/d20hl", "food/d12hlwith", "food/d12hland", "food/d12hlonthesidethereissome", "food/d10hltowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in a Mages' Academy Dining Hall", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d8tonightinthemagesacademydininghallwedineon_magesacademy", "food/d12_magesacademy", "food/d20with_magesacademy", "food/d12and_magesacademy", "food/d12onthesidethereissome_magesacademy", "food/d12towashitdownwehavesome_magesacademy",],"sub_rolls":[],},
- {"title":"Dinner in a Mining Town Pub", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightataminingtownpubwedineon", "food/d10mt", "food/d12mtwith", "food/d10mtand", "food/d10mtonthesidethereissome", "food/d10mttowashitdownwehavesome",],"sub_rolls":[],},
- {"title":"Dinner in an Orkish Camp", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinanorkishcampwedineon_orkishcamp", "food/d20_orkishcamp", "food/d10with_orkishcamp", "food/d10and_orkishcamp", "food/d12onthesidetherearesome_orkishcamp", "food/d12towashitdownwehavesome_orkishcamp",],"sub_rolls":[],},
- {"title":"Dinner in a Seaside Café", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10tonightataseasidecafewedineon_seasidecafe", "food/d20_seasidecafe", "food/d10with_seasidecafe", "food/d12and_seasidecafe", "food/d12dressedwith_seasidecafe", "food/d8onthesidethereis_seasidecafe", "food/d10towashitdownwehavesome_seasidecafe",],"sub_rolls":[],},
- {"title":"Dinner in an Undead Feasthall", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinanundeadfeasthallwedineon_undeadfeast", "food/d20_undeadfeast", "food/d20with_undeadfeast", "food/d12and_undeadfeast", "food/d12onthesidetherearesome_undeadfeast", "food/d12towashitdownwehavesome_undeadfeast",],"sub_rolls":[],},
- {"title":"Dinner in a Witch's Hovel", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d12tonightinawitchshovelwedineon_witcheshovel", "food/d20_witcheshovel", "food/d20with_witcheshovel", "food/d20and_witcheshovel", "food/d20onthesidetherearesome_witcheshovel", "food/d20towashitdownwehavesome_witcheshovel", "food/d12thatleavesyoufeeling_witcheshovel",],"sub_rolls":[],},
- {"title":"Exotic Fruits and Vegetables", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d6size_exoticfruitsandvegetables", "food/d8grows_exoticfruitsandvegetables", "food/d20shape_exoticfruitsandvegetables", "food/d4skincolour_exoticfruitsandvegetables", "food/d20skintexture_exoticfruitsandvegetables", "food/d10skinpattern_exoticfruitsandvegetables", "food/d4skinpatterncolour_exoticfruitsandvegetables", "food/d6skinthickness_exoticfruitsandvegetables", "food/d4fleshcolour_exoticfruitsandvegetables", "food/d20consistency_exoticfruitsandvegetables", "food/d6tastebase_exoticfruitsandvegetables", "food/d20tasteaddition_exoticfruitsandvegetables", "food/d8seeds_exoticfruitsandvegetables", "food/d4seedcolour_exoticfruitsandvegetables", "food/d10climate_exoticfruitsandvegetables", "food/d60specialdetail_exoticfruitsandvegetables",],"sub_rolls":[],},
- {"title":"Fishing in a Cold Ocean", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d10nearshorecatchyouhaulin", "objects/d10deepseacatchyouhaulin", "objects/d6rarecatchyouhaulin", ],"sub_rolls":[],},
- {"title":"Fishing in a Warm Ocean", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8nearshorecatchyouhaulin", "objects/d10deepseacatchyouhaulin", "objects/d8rarecatchyouhaulin", ],"sub_rolls":[],},
- {"title":"Fishing in Freshwater", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d10coldwatercatchyouhaulin", "objects/d10warmwatercatchyouhaulin", "objects/d6swampwatercatchyouhaulin", ],"sub_rolls":[],},
- {"title":"Fishing, Seafood Harvesting", "use":"To harvest seafood the player must have a hunting trap, and must succeed on a skill check vs a DC 12. If he or she has proficiency in Survival then the player can make this check with advantage. The player can only harvest their traps after 24 hours have passed.", "main_rolls":[ "objects/d12seafood",],"sub_rolls":[],},
- {"title":"Foraging, Plants", "use":"First check if player meets DC for the type of plant, this is the format: Plant/Spring and Summer DC/Autumn DC/Winter DC.\n\nBerries/10/14/30, Plants/10/14/25, Fruit/10/14/30, Mushroom/12/16/30, Root/11/15/22", "main_rolls":[ "objects/1d10edibleberries", "objects/1d10edibleplants", "objects/1d10ediblemushrooms", "objects/1d10ediblefruits", "objects/1d10edibleroots", "objects/1d10ediblenutsseeds",],"sub_rolls":[],},
- {"title":"Hunting", "use":"The player must hunt for a minimum of 4 hours. If he has proficiency in Survival or Stealth, the player can roll with advantage on the following chart to see if any prey wanders by.", "main_rolls":[ "objects/d10plains", "objects/d10jungleswamp", "objects/d20forest", "objects/d10hillsandmountains", "objects/d10desert", "objects/d10arctic",],"sub_rolls":[],},
- {"title":"Street Food", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d6varietiesthisdishis", "food/d4flavorthisdishis", "food/d10preparationthisdishis", "food/d4presentationthisdishisservedonorwith", "food/d8beveragesenjoythisdishwith", "food/d6sweetflavorsthedishisflavoredwith", "food/d12spicyflavorsthedishisflavoredwith", "food/d4sourflavorsthedishisflavoredwith", "food/d20fruitsthedishismadewith", "food/d20vegetablesthedishismadewith", "food/d20savoriesthedishismadewith", "food/d20commonseafoodthedishismadewith", "food/d20unusualseafoodunusualbuttastythedishismadewith", "food/d20commonmeatsthedishismadewith", "food/d20uncommonmeatsunusualbuttastythedishismadewith", "food/d20weirdmeatssurprisinglytastythedishismadewith", "food/d12breadthebreadportionofthedishis",],"sub_rolls":[],},
- {"title":"Wines", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "food/d10thiswinewasmadein", "food/d10thewineis", "food/d20thewinesmellsof", "food/d20thewinesflavorhasnotesof", "food/d10thewineisservedin", "food/d10thewineisbestwhenenjoyed", "food/d10thewinemakesagreatpairingwith", "food/d10thereisatalethatthistypeofwinewas",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Food",
+ id: "Food",
+ items: [
+ {
+ title: "Breakfast at a City Café",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12thismorningatacitycafewebreakourfaston",
+ "food/d6withcc",
+ "food/d6andcc",
+ "food/d6onthesidethereissomecc",
+ "food/d6andtherearesomecc",
+ "food/d8towashitdownwehavesomecc",
+ "food/d6andacupofcc",
+ "food/d8withcc",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Breakfast at a Traveler's Inn",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12thismorningatatravelersinnwebreakourfaston",
+ "food/d10tiwith",
+ "food/d8tiand",
+ "food/d12tionthesidethereissome",
+ "food/d6tiandtherearesome",
+ "food/d10titowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Desert Nomads",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d8tonightamongdesertnomadswedineon_nomads",
+ "food/d12_nomads",
+ "food/d10with_nomads",
+ "food/d12and_nomads",
+ "food/d12onthesidetherearesome_nomads",
+ "food/d12towashitdownwehavesome_nomads",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Easterlings",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightamongeasterlingswedineon_easterlings",
+ "food/d12_easterlings",
+ "food/d12with_easterlings",
+ "food/d12and_easterlings",
+ "food/d10dousedwith_easterlings",
+ "food/d20onthesidethereissome_easterlings",
+ "food/d10towashitdownwehavesome_easterlings",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Islanders",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightamongislanderswedineon_islanders",
+ "food/d20_islanders",
+ "food/d10with_islanders",
+ "food/d10and_islanders",
+ "food/d12onthesidethereissome_islanders",
+ "food/d10towashitdownwehavesome_islanders",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Jungle Dwellers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightamongjungledwellerswedineon_dajd",
+ "food/d12_dajd",
+ "food/d12with_dajd",
+ "food/d6and_dajd",
+ "food/d8onthesidetherearesome_dajd",
+ "food/d10towashitdownwehavesome_dajd",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner among Swampfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightamongswampfolkwedineon_swampfolk",
+ "food/d20_swampfolk",
+ "food/d12with_swampfolk",
+ "food/d10and_swampfolk",
+ "food/d12onthesidethereissome_swampfolk",
+ "food/d10towashitdownwehavesome_swampfolk",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner around the Campfire",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightaroundthecampfirewedineon",
+ "food/d10cf",
+ "food/d8cfwith",
+ "food/d12cfand",
+ "food/d6cfonthesidethereissome",
+ "food/d6cftowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Country Inn",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightatacountryinnwedineon",
+ "food/d12ci",
+ "food/d20withci",
+ "food/d12andci",
+ "food/d12onthesidethereissomeci",
+ "food/d10towashitdownwehavesomeci",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Dockside Tavern",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightatadocksidetavernwedineon",
+ "food/d20dock",
+ "food/d10dockwith",
+ "food/d12dockand",
+ "food/d8onthesidethereissome",
+ "food/d10docktowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Dwarvish Alehouse",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinadwarvishalehousewedineon",
+ "food/d12dwarven",
+ "food/d10dwwith",
+ "food/d10dwand",
+ "food/d12dwonthesidethereissome",
+ "food/d12dwtowashitdownwehavesome",
+ "food/d12dwthatisjustabit",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in an Elvish Dwelling",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d8tonightinanelvishdwellingwedineon",
+ "food/d12el",
+ "food/d12elwith",
+ "food/d12eland",
+ "food/d8elonthesidethereissome",
+ "food/d12eltowashitdownwehavesome",
+ "food/d8elthatleavesyoufeeling",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Goblin Hideout",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightinagoblinhideoutwedineon_goblinhideout",
+ "food/d10_goblinhideout",
+ "food/d12with_goblinhideout",
+ "food/d12and_goblinhideout",
+ "food/d12onthesidetherearesome_goblinhideout",
+ "food/d8towashitdownwehavesome_goblinhideout",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Hunters' Lodge",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightatahunterslodgewedineon",
+ "food/d20hl",
+ "food/d12hlwith",
+ "food/d12hland",
+ "food/d12hlonthesidethereissome",
+ "food/d10hltowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Mages' Academy Dining Hall",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d8tonightinthemagesacademydininghallwedineon_magesacademy",
+ "food/d12_magesacademy",
+ "food/d20with_magesacademy",
+ "food/d12and_magesacademy",
+ "food/d12onthesidethereissome_magesacademy",
+ "food/d12towashitdownwehavesome_magesacademy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Mining Town Pub",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightataminingtownpubwedineon",
+ "food/d10mt",
+ "food/d12mtwith",
+ "food/d10mtand",
+ "food/d10mtonthesidethereissome",
+ "food/d10mttowashitdownwehavesome",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in an Orkish Camp",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinanorkishcampwedineon_orkishcamp",
+ "food/d20_orkishcamp",
+ "food/d10with_orkishcamp",
+ "food/d10and_orkishcamp",
+ "food/d12onthesidetherearesome_orkishcamp",
+ "food/d12towashitdownwehavesome_orkishcamp",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Seaside Café",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10tonightataseasidecafewedineon_seasidecafe",
+ "food/d20_seasidecafe",
+ "food/d10with_seasidecafe",
+ "food/d12and_seasidecafe",
+ "food/d12dressedwith_seasidecafe",
+ "food/d8onthesidethereis_seasidecafe",
+ "food/d10towashitdownwehavesome_seasidecafe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in an Undead Feasthall",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinanundeadfeasthallwedineon_undeadfeast",
+ "food/d20_undeadfeast",
+ "food/d20with_undeadfeast",
+ "food/d12and_undeadfeast",
+ "food/d12onthesidetherearesome_undeadfeast",
+ "food/d12towashitdownwehavesome_undeadfeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dinner in a Witch's Hovel",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d12tonightinawitchshovelwedineon_witcheshovel",
+ "food/d20_witcheshovel",
+ "food/d20with_witcheshovel",
+ "food/d20and_witcheshovel",
+ "food/d20onthesidetherearesome_witcheshovel",
+ "food/d20towashitdownwehavesome_witcheshovel",
+ "food/d12thatleavesyoufeeling_witcheshovel",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Exotic Fruits and Vegetables",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d6size_exoticfruitsandvegetables",
+ "food/d8grows_exoticfruitsandvegetables",
+ "food/d20shape_exoticfruitsandvegetables",
+ "food/d4skincolour_exoticfruitsandvegetables",
+ "food/d20skintexture_exoticfruitsandvegetables",
+ "food/d10skinpattern_exoticfruitsandvegetables",
+ "food/d4skinpatterncolour_exoticfruitsandvegetables",
+ "food/d6skinthickness_exoticfruitsandvegetables",
+ "food/d4fleshcolour_exoticfruitsandvegetables",
+ "food/d20consistency_exoticfruitsandvegetables",
+ "food/d6tastebase_exoticfruitsandvegetables",
+ "food/d20tasteaddition_exoticfruitsandvegetables",
+ "food/d8seeds_exoticfruitsandvegetables",
+ "food/d4seedcolour_exoticfruitsandvegetables",
+ "food/d10climate_exoticfruitsandvegetables",
+ "food/d60specialdetail_exoticfruitsandvegetables",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing in a Cold Ocean",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10nearshorecatchyouhaulin",
+ "objects/d10deepseacatchyouhaulin",
+ "objects/d6rarecatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing in a Warm Ocean",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8nearshorecatchyouhaulin",
+ "objects/d10deepseacatchyouhaulin",
+ "objects/d8rarecatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing in Freshwater",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10coldwatercatchyouhaulin",
+ "objects/d10warmwatercatchyouhaulin",
+ "objects/d6swampwatercatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishing, Seafood Harvesting",
+ use:
+ "To harvest seafood the player must have a hunting trap, and must succeed on a skill check vs a DC 12. If he or she has proficiency in Survival then the player can make this check with advantage. The player can only harvest their traps after 24 hours have passed.",
+ main_rolls: ["objects/d12seafood"],
+ sub_rolls: [],
+ },
+ {
+ title: "Foraging, Plants",
+ use:
+ "First check if player meets DC for the type of plant, this is the format: Plant/Spring and Summer DC/Autumn DC/Winter DC.\n\nBerries/10/14/30, Plants/10/14/25, Fruit/10/14/30, Mushroom/12/16/30, Root/11/15/22",
+ main_rolls: [
+ "objects/1d10edibleberries",
+ "objects/1d10edibleplants",
+ "objects/1d10ediblemushrooms",
+ "objects/1d10ediblefruits",
+ "objects/1d10edibleroots",
+ "objects/1d10ediblenutsseeds",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Hunting",
+ use:
+ "The player must hunt for a minimum of 4 hours. If he has proficiency in Survival or Stealth, the player can roll with advantage on the following chart to see if any prey wanders by.",
+ main_rolls: [
+ "objects/d10plains",
+ "objects/d10jungleswamp",
+ "objects/d20forest",
+ "objects/d10hillsandmountains",
+ "objects/d10desert",
+ "objects/d10arctic",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Street Food",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d6varietiesthisdishis",
+ "food/d4flavorthisdishis",
+ "food/d10preparationthisdishis",
+ "food/d4presentationthisdishisservedonorwith",
+ "food/d8beveragesenjoythisdishwith",
+ "food/d6sweetflavorsthedishisflavoredwith",
+ "food/d12spicyflavorsthedishisflavoredwith",
+ "food/d4sourflavorsthedishisflavoredwith",
+ "food/d20fruitsthedishismadewith",
+ "food/d20vegetablesthedishismadewith",
+ "food/d20savoriesthedishismadewith",
+ "food/d20commonseafoodthedishismadewith",
+ "food/d20unusualseafoodunusualbuttastythedishismadewith",
+ "food/d20commonmeatsthedishismadewith",
+ "food/d20uncommonmeatsunusualbuttastythedishismadewith",
+ "food/d20weirdmeatssurprisinglytastythedishismadewith",
+ "food/d12breadthebreadportionofthedishis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Wines",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "food/d10thiswinewasmadein",
+ "food/d10thewineis",
+ "food/d20thewinesmellsof",
+ "food/d20thewinesflavorhasnotesof",
+ "food/d10thewineisservedin",
+ "food/d10thewineisbestwhenenjoyed",
+ "food/d10thewinemakesagreatpairingwith",
+ "food/d10thereisatalethatthistypeofwinewas",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Magic", "id":"Magic",
- "items":[
-
- {"title":"Random Magical Items", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d49magicalitems",],"sub_rolls":[],},
- {"title":"Altar, Holy", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10thealtarchamberislitby_altarholy", "objects/d10uponapproachingthealtaryoufeel_altarholy", "objects/d10thealtarismadeof_altarholy", "objects/d10atopthealtaryoufind_altarholy", "objects/d6theappropriateritualtoperformonthisaltarinvolves_altarholy", "objects/d6ifyouperformtheritualcorrectlyyoumayreceiveablessingof_altarholy", "objects/d6ifyouperformtheritualincorrectlyyoumayfeel_altarholy",],"sub_rolls":[],},
- {"title":"Altar, Unholy", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10thealtarchamberislitby_altarunholy", "objects/d10uponapproachingthealtaryoufeel_altarunholy", "objects/d10thealtarismadeof_altarunholy", "objects/d10atopthealtaryoufind_altarunholy", "objects/d6youfindaprisonertiedtothealtarifyousacrificeaprisoneronthealtar_altarunholy", "objects/d6youfindaprisonertiedtothealtarifyouleavetheprisonerthere_altarunholy", "objects/d6youfindaprisonertiedtothealtarifyoufreetheprisoner_altarunholy",],"sub_rolls":[],},
- {"title":"Bag of Holding Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "magic/d20theitemappearstobemadeof_bagofholding", "magic/d10theitemisof___origin_bagofholding", "magic/d10theitem_bagofholding", "magic/d20thingsthatareplacedintotheitem_bagofholding", "magic/d10theitemspreviousowner_bagofholding", "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding", "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding", "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding", "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding", "magic/d20adventureseedtheinsideofthebagis_bagofholding", "magic/d6ontheoutsidethebagisroughly___feetindiameteratthemouth_dimensions", "magic/d6and___feetdeep_dimensions", "magic/d6itcanholdupto___pounds_dimensions", "magic/d4notexceedingavolumeof___cubicfeet_dimensions", "magic/d4thebagalwaysweighs___poundsregardlessofitscontents_dimensions", ],"sub_rolls":[],},
- {"title":"Heward's Handy Haversack Details", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "magic/d20theitemappearstobemadeof_bagofholding", "magic/d10theitemisof___origin_bagofholding", "magic/d10theitem_bagofholding", "magic/d20thingsthatareplacedintotheitem_bagofholding", "magic/d10theitemspreviousowner_bagofholding", "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding", "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding", "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding", "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding", "magic/d20adventureseedtheinsideofthebagis_bagofholding", "magic/d4eachsidepouchcanhold___poundsofmaterial_dimensonshaversack", "magic/d4notexceedingavolumeof___cubicfeet_dimensonshaversack", "magic/d6thelargecentralpouchcanholdupto___poundsofmaterial_dimensonshaversack", "magic/d6or___cubicfeet_dimensonshaversack", "magic/d4thehaversackalwaysweighs___poundregardlessofitscontents_dimensonshaversack", ],"sub_rolls":[],},
- {"title":"Divination/Visions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10rollthetarget", "plots/d10rollsubject", "plots/d10rollthesubjectwill", "plots/d10rollhelpedpreventby", "plots/d10rolltheseerexperiences", ],"sub_rolls":[],},
- {"title":"Herb Lore", "use":"This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.", "main_rolls":["objects/d12theherbalconcoctionwillhelp", "objects/d10theherbalconcoctionis", "objects/d10theherbalconcoctionscolorcouldbedescribedas", "objects/d20theherbalconcoctioncontains", "objects/d10theherbalconcoctionpreparationinvolves", "objects/d10tousetheherbalconcoctionmustbe", ],"sub_rolls":[],},
- {"title":"Legendary Weapons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8theweaponis", "objects/d12thebladeismadeof", "objects/d10theshaftismadeof", "objects/d10themakerwas", "objects/d10whowas", "objects/d10theweaponisfamousbecause", "objects/d10otherinterestingthingsinclude", ],"sub_rolls":[],},
- {"title":"Magical Diseases", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "magic/d20themagicaldiseaseisassociatedwith_magicalmaladies",],"sub_rolls":[],},
- {"title":"Magical Mishaps", "use":"Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.", "main_rolls":["objects/d6magicaldevicemishaps", "objects/d20storedspellmishaps", "objects/d20alchemicalmishaps", "objects/d8mechanicalmishaps", ],"sub_rolls":[],},
- {"title":"- Alchemical Mishaps", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20alchemicalmishaps", ],"sub_rolls":[],},
- {"title":"- Device Mishaps", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d6magicaldevicemishaps", ],"sub_rolls":[],},
- {"title":"- Scroll Scribing Mishaps", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20storedspellmishaps", ],"sub_rolls":[],},
- {"title":"Magic Shops", "use":"Is there a magic shop in town? - every PC ever, entering any town ever, no matter how small the town is, the players will want to know if they can buy cool magical shit. and sometimes you just havent thought that out, so here is a quick way for you to answer\n\n... yes! ", "main_rolls":["settlements/d10thenameoftheshopis", "settlements/d20theshopislocated", "settlements/d10theshopsells", "settlements/d10theshopisownedby", "settlements/d10theplacelooks", "settlements/d10acharacteristicoftheitemssoldhereis", ],"sub_rolls":[],},
- {"title":"Magic Wands", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8thewandstipis", "objects/d8thewandsshaftis", "objects/d8thewandisalsodecoratedwith", "objects/d6thecreatorofthisobjectwas", "objects/d8who", ],"sub_rolls":[],},
- {"title":"Pantheon (with 1d12 gods and 6d6 relationships)", "use":"Suggested Method I:\n\nRoll 1d12 to determine the number of deities in the pantheon.\nRoll 1d12 for each deity to determine the deity’s type. If the same number comes up twice, keep it, but choose different aspects.\nRoll for features for each deity in the pantheon and give him/her a name.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.\n\nSuggested Method II:\n\nChoose the deities and features you like from the lists.\nAdd some deities or features of your own.\nName the deities.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.", "main_rolls":[],"sub_rolls":["subrolls/1d12gods", "subrolls/3d6relationships", ],},
- {"title":"- Select Deities", "use":"For the number of deities in the previous step, roll this item that amount of times.", "main_rolls":["objects/d12yourdeityis", ],"sub_rolls":[],},
- {"title":"- Relationships", "use":"Roll these tables as often as you like to build a webs of relationships among the deities and with their followers.", "main_rolls":["objects/d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity", "objects/d6thegodsare", "objects/d6thegodsrelationshipwiththeirfollowers", ],"sub_rolls":[],},
- {"title":"Poisons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20thepoisonwillcauseorinduce", "objects/d12thepoisonis", "objects/d12thepoisonscoloris", "objects/d20themainingredientisharvestedfrom", "objects/d8thepoisonispreparedby", "objects/d6thepoisonismosteffectivewhen", ],"sub_rolls":[],},
- {"title":"Potions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10titlethisisa", "objects/d100effectthepotionsmaineffectis", "objects/d10strengththepotionsstrengthis", "objects/d100sideeffectthepotionalsocausesusuallytemporary", "objects/d20containerthepotionisina", "objects/d20appearancethepotionlooks", "objects/d20appearance2with", "objects/d10texturethepotionis", "objects/d100thepotiontasteslike", "objects/d100thepotionsmellslike", "objects/d100labelthepotionhasalabelshowing",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Magic",
+ id: "Magic",
+ items: [
+ {
+ title: "Random Magical Items",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d49magicalitems"],
+ sub_rolls: [],
+ },
+ {
+ title: "Altar, Holy",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10thealtarchamberislitby_altarholy",
+ "objects/d10uponapproachingthealtaryoufeel_altarholy",
+ "objects/d10thealtarismadeof_altarholy",
+ "objects/d10atopthealtaryoufind_altarholy",
+ "objects/d6theappropriateritualtoperformonthisaltarinvolves_altarholy",
+ "objects/d6ifyouperformtheritualcorrectlyyoumayreceiveablessingof_altarholy",
+ "objects/d6ifyouperformtheritualincorrectlyyoumayfeel_altarholy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Altar, Unholy",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10thealtarchamberislitby_altarunholy",
+ "objects/d10uponapproachingthealtaryoufeel_altarunholy",
+ "objects/d10thealtarismadeof_altarunholy",
+ "objects/d10atopthealtaryoufind_altarunholy",
+ "objects/d6youfindaprisonertiedtothealtarifyousacrificeaprisoneronthealtar_altarunholy",
+ "objects/d6youfindaprisonertiedtothealtarifyouleavetheprisonerthere_altarunholy",
+ "objects/d6youfindaprisonertiedtothealtarifyoufreetheprisoner_altarunholy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bag of Holding Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "magic/d20theitemappearstobemadeof_bagofholding",
+ "magic/d10theitemisof___origin_bagofholding",
+ "magic/d10theitem_bagofholding",
+ "magic/d20thingsthatareplacedintotheitem_bagofholding",
+ "magic/d10theitemspreviousowner_bagofholding",
+ "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding",
+ "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding",
+ "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding",
+ "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding",
+ "magic/d20adventureseedtheinsideofthebagis_bagofholding",
+ "magic/d6ontheoutsidethebagisroughly___feetindiameteratthemouth_dimensions",
+ "magic/d6and___feetdeep_dimensions",
+ "magic/d6itcanholdupto___pounds_dimensions",
+ "magic/d4notexceedingavolumeof___cubicfeet_dimensions",
+ "magic/d4thebagalwaysweighs___poundsregardlessofitscontents_dimensions",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Heward's Handy Haversack Details",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "magic/d20theitemappearstobemadeof_bagofholding",
+ "magic/d10theitemisof___origin_bagofholding",
+ "magic/d10theitem_bagofholding",
+ "magic/d20thingsthatareplacedintotheitem_bagofholding",
+ "magic/d10theitemspreviousowner_bagofholding",
+ "magic/d20adventureseedcongratulations!youfoundan[insertextradimensionalitemhere]!itcontains_bagofholding",
+ "magic/d20adventureseedyouloveyour[genericextradimensionaldoodad]!itsgreat!butsuddenly_bagofholding",
+ "magic/d20yourewalkingdownaforestdesertcityroadwhenoutofnowhere!_bagofholding",
+ "magic/d6adventureseedyoucomeacrossabagofholdingthesizeofahousetheopeningis_bagofholding",
+ "magic/d20adventureseedtheinsideofthebagis_bagofholding",
+ "magic/d4eachsidepouchcanhold___poundsofmaterial_dimensonshaversack",
+ "magic/d4notexceedingavolumeof___cubicfeet_dimensonshaversack",
+ "magic/d6thelargecentralpouchcanholdupto___poundsofmaterial_dimensonshaversack",
+ "magic/d6or___cubicfeet_dimensonshaversack",
+ "magic/d4thehaversackalwaysweighs___poundregardlessofitscontents_dimensonshaversack",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Divination/Visions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10rollthetarget",
+ "plots/d10rollsubject",
+ "plots/d10rollthesubjectwill",
+ "plots/d10rollhelpedpreventby",
+ "plots/d10rolltheseerexperiences",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Herb Lore",
+ use:
+ "This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.",
+ main_rolls: [
+ "objects/d12theherbalconcoctionwillhelp",
+ "objects/d10theherbalconcoctionis",
+ "objects/d10theherbalconcoctionscolorcouldbedescribedas",
+ "objects/d20theherbalconcoctioncontains",
+ "objects/d10theherbalconcoctionpreparationinvolves",
+ "objects/d10tousetheherbalconcoctionmustbe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Legendary Weapons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8theweaponis",
+ "objects/d12thebladeismadeof",
+ "objects/d10theshaftismadeof",
+ "objects/d10themakerwas",
+ "objects/d10whowas",
+ "objects/d10theweaponisfamousbecause",
+ "objects/d10otherinterestingthingsinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Diseases",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "magic/d20themagicaldiseaseisassociatedwith_magicalmaladies",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Mishaps",
+ use:
+ "Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.",
+ main_rolls: [
+ "objects/d6magicaldevicemishaps",
+ "objects/d20storedspellmishaps",
+ "objects/d20alchemicalmishaps",
+ "objects/d8mechanicalmishaps",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Alchemical Mishaps",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d20alchemicalmishaps"],
+ sub_rolls: [],
+ },
+ {
+ title: "- Device Mishaps",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d6magicaldevicemishaps"],
+ sub_rolls: [],
+ },
+ {
+ title: "- Scroll Scribing Mishaps",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d20storedspellmishaps"],
+ sub_rolls: [],
+ },
+ {
+ title: "Magic Shops",
+ use:
+ "Is there a magic shop in town? - every PC ever, entering any town ever, no matter how small the town is, the players will want to know if they can buy cool magical shit. and sometimes you just havent thought that out, so here is a quick way for you to answer\n\n... yes! ",
+ main_rolls: [
+ "settlements/d10thenameoftheshopis",
+ "settlements/d20theshopislocated",
+ "settlements/d10theshopsells",
+ "settlements/d10theshopisownedby",
+ "settlements/d10theplacelooks",
+ "settlements/d10acharacteristicoftheitemssoldhereis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magic Wands",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8thewandstipis",
+ "objects/d8thewandsshaftis",
+ "objects/d8thewandisalsodecoratedwith",
+ "objects/d6thecreatorofthisobjectwas",
+ "objects/d8who",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Pantheon (with 1d12 gods and 6d6 relationships)",
+ use:
+ "Suggested Method I:\n\nRoll 1d12 to determine the number of deities in the pantheon.\nRoll 1d12 for each deity to determine the deity’s type. If the same number comes up twice, keep it, but choose different aspects.\nRoll for features for each deity in the pantheon and give him/her a name.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.\n\nSuggested Method II:\n\nChoose the deities and features you like from the lists.\nAdd some deities or features of your own.\nName the deities.\nEstablish a few relationships among the deities: love, hatred, rivalry, friendship, parentage, etc.",
+ main_rolls: [],
+ sub_rolls: ["subrolls/1d12gods", "subrolls/3d6relationships"],
+ },
+ {
+ title: "- Select Deities",
+ use:
+ "For the number of deities in the previous step, roll this item that amount of times.",
+ main_rolls: ["objects/d12yourdeityis"],
+ sub_rolls: [],
+ },
+ {
+ title: "- Relationships",
+ use:
+ "Roll these tables as often as you like to build a webs of relationships among the deities and with their followers.",
+ main_rolls: [
+ "objects/d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity",
+ "objects/d6thegodsare",
+ "objects/d6thegodsrelationshipwiththeirfollowers",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Poisons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d20thepoisonwillcauseorinduce",
+ "objects/d12thepoisonis",
+ "objects/d12thepoisonscoloris",
+ "objects/d20themainingredientisharvestedfrom",
+ "objects/d8thepoisonispreparedby",
+ "objects/d6thepoisonismosteffectivewhen",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Potions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10titlethisisa",
+ "objects/d100effectthepotionsmaineffectis",
+ "objects/d10strengththepotionsstrengthis",
+ "objects/d100sideeffectthepotionalsocausesusuallytemporary",
+ "objects/d20containerthepotionisina",
+ "objects/d20appearancethepotionlooks",
+ "objects/d20appearance2with",
+ "objects/d10texturethepotionis",
+ "objects/d100thepotiontasteslike",
+ "objects/d100thepotionsmellslike",
+ "objects/d100labelthepotionhasalabelshowing",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
-
- { "title":"Monsters", "id":"Monsters",
- "items":[
-
- {"title":"Animal - Bat", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6sizethebatis_bats", "monsters/d10furcolorwitha_bats", "monsters/d10skincolorand_bats", "monsters/d10eyesthebathas_bats", "monsters/d10faceheadthebathas_bats", "monsters/d10mannerthebat_bats", "monsters/d10dietthistypeofbatpreferstoeat_bats", "monsters/d10sleepinghabitsthistypeofbatistypicallymostactive_bats", "monsters/d10habitatthistypeofbatevolvedtothrive_bats",],"sub_rolls":[],},
- {"title":"Animal - Cat", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6sizethecatis_cats", "monsters/d12coatthecatscoatis_cats", "monsters/d12eyesthecathas_cats", "monsters/d10breedskillsthisvarietyofcatwasbred_cats", "monsters/d10favoritefoodsthiscatisparticularlyfondof_cats", "monsters/d10individualmarkingsthiscathas_cats", "monsters/d10individualhabitsthiscathas_cats", "monsters/d10individualtalentthisparticularcatisverygoodat_cats",],"sub_rolls":[],},
- {"title":"Animal - Horse", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d8breedvarietythehorseis_horses", "monsters/d8genderandagethehorseis_horses", "monsters/d8qualitythehorseis_horses", "monsters/d8colorthehorsescoatis_horses", "monsters/d8eyesthehorsehas_horses", "monsters/d8flawthehorseis_horses", "monsters/d8severityofflawthehorsesflawis_horses", "monsters/d8distinguishingfeaturethehorsehas_horses", "monsters/d8personalitymostofthetimethishorseis_horses", "monsters/d8behaviorthehorseoften_horses",],"sub_rolls":[],},
- {"title":"Animal - Monkeys", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12themonkeysnameis_monkeys", "monsters/d12mostofthemonkeysfuris_monkeys", "monsters/d12themonkeysdistinctivemarkingsinclude_monkeys", "monsters/d12themonkeyisespeciallygoodat_monkeys", "monsters/d12themonkeyislookingfor_monkeys",],"sub_rolls":[],},
- {"title":"Animal - Rats", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6sizetheratis_rats", "monsters/d10colortheratsfuris_rats", "monsters/d10markingstherathas_rats", "monsters/d10teeththerathas_rats", "monsters/d10mannertherat_rats", "monsters/d10favoritefoodtheratpreferstoeat_rats", "monsters/d10otherfoodbutwilljustashappilyeat_rats", "monsters/d10nestinghabitsthistypeofratofteninfests_rats", "monsters/d10diseasethistypeofratisbelievedtospread_rats",],"sub_rolls":[],},
- {"title":"Animal - Spiders", "use":"These are some tables for giving spiders some flavor. Mmmm, tasty spiders…", "main_rolls":[ "monsters/d8colorthespideris", "monsters/d8markingsthespiderhas", "monsters/d6eyesthespiderseyesare", "monsters/d6mouththespidersmouthis", "monsters/d8poisonthespidersvenomcancause", "monsters/d6huntingthespiderprefers", "monsters/d6websthespiderspins",],"sub_rolls":[],},
- {"title":"Animal - Wolves", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d10colorthewolfscoatis", "monsters/d10markingsthewolfhas", "monsters/d12eyesthewolfseyesare", "monsters/d12mannerthewolfis", "monsters/d6huntingthewolfprefersto", "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat", "monsters/d10packthewolfis", "monsters/d10habitatthistypeofwolfevolvedtothrive",],"sub_rolls":[],},
- {"title":"Beast - Aberrant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theaberrantbeastlooksagoodbitlike_aberrantbeasts", "monsters/d8thebeasthas_aberrantbeasts", "monsters/d8and_aberrantbeasts", "monsters/d6thebeastislookingfor_aberrantbeasts",],"sub_rolls":[],},
- {"title":"Beast - Celestial", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thecelestialbeastappearsintheformof_celestialbeast", "monsters/d8thebeasthas_celestialbeast", "monsters/d6and_celestialbeast", "monsters/d8thebeastislookingfor_celestialbeast",],"sub_rolls":[],},
- {"title":"Beast - Demonic", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thedemonicbeastappearsintheformof_demonicbeast", "monsters/d8thebeasthas_demonicbeast", "monsters/d8and_demonicbeast", "monsters/d6thebeastislookingfor_demonicbeast",],"sub_rolls":[],},
- {"title":"Beast - Fey", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thefeybeastis_feybeast", "monsters/d6thebeasthas_feybeast", "monsters/d8and_feybeast", "monsters/d8thebeastislookingfor_feybeast",],"sub_rolls":[],},
- {"title":"Beast - Fire", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thefirebeastis_beast-fire", "monsters/d8thebeasthas_beast-fire", "monsters/d8and_beast-fire", "monsters/d6thebeastislookingfor_beast-fire",],"sub_rolls":[],},
- {"title":"Beast - Infernal", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theinfernalbeastappearsintheformof_infernalbeast", "monsters/d8thebeasthas_infernalbeast", "monsters/d8and_infernalbeast", "monsters/d6thebeastislookingfor_infernalbeast",],"sub_rolls":[],},
- {"title":"Beast - Legendary", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20thelegendarybeastis_legendarybeast", "monsters/d10thebeasthas_legendarybeast", "monsters/d10thebeastisknownfor_legendarybeast",],"sub_rolls":[],},
- {"title":"Beast - Sea", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theseabeastis_seabeast", "monsters/d8thebeasthas_seabeast", "monsters/d8and_seabeast", "monsters/d6thebeastislookingfor_seabeast",],"sub_rolls":[],},
- {"title":"Beast - Shadow", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theshadowbeastis_shadowbeast", "monsters/d8thebeasthas_shadowbeast", "monsters/d6and_shadowbeast", "monsters/d8thebeastislookingfor_shadowbeast",],"sub_rolls":[],},
- {"title":"Beast - Storm", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thestormbeastis_stormbeast", "monsters/d8thebeasthas_stormbeast", "monsters/d8and_stormbeast", "monsters/d6thebeastislookingfor_stormbeast",],"sub_rolls":[],},
- {"title":"Beast - Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12theundeadbeastwasonce_undeadbeast", "monsters/d8thebeasthas_undeadbeast", "monsters/d8and_undeadbeast", "monsters/d6thebeastislookingfor_undeadbeast",],"sub_rolls":[],},
- {"title":"Beast - Winter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thewinterbeastis_winterbeast", "monsters/d8thebeasthas_winterbeast", "monsters/d8and_winterbeast", "monsters/d6thebeastislookingfor_winterbeast",],"sub_rolls":[],},
- {"title":"Cult (with 6d6 cultists)", "use":"Use these tables for inspiration or roll them randomly. Some of the tables could be rolled more than once.", "main_rolls":["factions/d12thecultistsrevere", "factions/d10thecultistsmeetin", "factions/d20thecultsleaderis", "factions/d6thecultsmembershipisprimarilymadeupof", "factions/d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices", "factions/d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals", "factions/d12thecultsmembersmustfollowastrictruleregarding", "factions/d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid", ],"sub_rolls":["subrolls/6d6cultist", ],},
- {"title":"- Individual Cultist", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["factions/d6thecultist", "factions/d10thecultistwears", "factions/d10thecultisthas", "factions/d10thecultistis", "factions/d10thecultistislookingfor", ],"sub_rolls":[],},
- {"title":"- Snake Cultists (variant)", "use":"These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.", "main_rolls":["monsters/d10professionthecultistis", "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof", "monsters/d10distinguishingfeaturethecultisthas", "monsters/d6goalthecultistislookingto", "monsters/d8possessionsthecultistcarriesorwears", ],"sub_rolls":[],},
- {"title":"Dragons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d4agethedragonisa", "monsters/d10colourthedragoniscoloured", "monsters/d70appearancethedragonhasauniqueappearance", "monsters/d40appearance2italsohas", "monsters/d70traitsthedragonis", "monsters/d20speechwhenitcomestoconversation", "monsters/d30hoardeachdragoniscompelledtohoardbutmanyhoardindifferentwaysthisdragonshoardis", "monsters/d30lairdragonshaveahomealairoftenalargedungeonthisdragonslairis", "monsters/d30lair2thelairalsohas", "monsters/d20henchmentheirlairisdefendedby",],"sub_rolls":[],},
- {"title":"Faeriefolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12thefaerieis", "monsters/d20hairthefaeriehas", "monsters/d20eyesthefaeriehas", "monsters/d12mannerismsthefaeriehas", "monsters/d12thefaerieislookingfor", "monsters/d12thefaeriecarries", ],"sub_rolls":[],},
- {"title":"Fiends", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12statusrankthefiendis_fiends", "monsters/d12skinthefiendsskinis_fiends", "monsters/d12eyesthefiendseyesare_fiends", "monsters/d12headfacethefiendhas_fiends", "monsters/d12bodythefiendhas_fiends", "monsters/d12appendagesthefiendhas_fiends", "monsters/d12knowledgeandmagicthefiendpossesses_fiends", "monsters/d12weaponsattacksthefiendpreferstofightwith_fiends", "monsters/d12goalthefiendislookingfor_fiends", "monsters/d6weaknessthefiendcannotresist_fiends", "monsters/d12favoritepreythefiendisparticularlyfondofpreyingupon_fiends", "monsters/d20favoritetormentswithpreyinitsclutchesthefiendprefersto_fiends", "monsters/d12vulnerabilitytobindtosummonortocontrolthefiendortodriveitbacktotheshadowonemust_fiends",],"sub_rolls":[],},
- {"title":"Goblin Gang (with 6d6 goblins)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10thegoblinsprimarybusinessinvolves", "monsters/d10thegoblingangssymbolis", "monsters/d6thegoblinslairislocated", "monsters/d6thegoblinslairis", "monsters/d20thegoblinsareparticularlyfondofpickingon", "monsters/d10thegoblinsarecurrentlyplanningaraidon", "monsters/d10thegoblinsbossis", "monsters/d6thegoblinsgoalsincludebossandrankandfilememberscouldhavedifferentgoals", "monsters/d12thegoblinstypicallyfightwith", "monsters/d6asenforcersorextramusclethegoblinssometimeshire", "monsters/d6asguardiansorpetsthegoblinssometimeskeep", ],"sub_rolls":["subrolls/6d6goblins", ],},
- {"title":"- Individual Goblin", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d20thisgoblinis_goblin", "monsters/d12thegoblinisparticularlyskilledat", "monsters/d12thegoblinwields", "monsters/d12thegoblinwears", "monsters/d12thegoblinsfacehas", "monsters/d8thegoblinhas", "monsters/d12presentlythegoblinislookingto_goblin",],"sub_rolls":[],},
- {"title":"Golems", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d12thegolemis_golems", "monsters/d100andmadeof_golems", "monsters/d20thegolemispoweredby_golems", "monsters/d6thegolem_golems", "monsters/d100thegolemwasbuiltfor_golems", "monsters/d20thegolemwascreatedby_golems", "monsters/d8whoimbuedorequippeditwith_golems", "monsters/d33distinguishingfeaturethegolemhasoris_golems", "monsters/d4thegolemdefendsitselfwith_golems", "monsters/d6thegolemsconditionmightbedescribedas_golems",],"sub_rolls":[],},
- {"title":"Kobolds", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20thiskoboldis_kobolds", "monsters/d12thekoboldisparticularlyskilledat_kobolds", "monsters/d12thekoboldwields_kobolds", "monsters/d12thekoboldwears_kobolds", "monsters/d12thekoboldhas_kobolds", "monsters/d12thekoboldalsohas_kobolds", "monsters/d12presentlythekoboldislookingto_kobolds",],"sub_rolls":[],},
- {"title":"Lizardfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d8coloringthelizardolksscalesare", "monsters/d8mannerismthelizardfolkhas", "monsters/d10professionthelizardfolkis", "monsters/d6goalthelizardfolkislookingfor", "monsters/d12possessionsthelizardfolkcarries", ],"sub_rolls":[],},
- {"title":"Lycanthrope Pack (with 6d6 lycanthropes, 1d4 uncommon lycanthropes)", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d8thepackis", "monsters/d12thepacksleaderis", "monsters/d6thepacksattitudetowardtheirleaderis", "monsters/d6thepacksgoalsinclude", ],"sub_rolls":["subrolls/6d6lycanthropes", "subrolls/1d4uncommonlycanthropes", ],},
- {"title":"- Lycanthropes", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12thebeastshiftertransformsinto", "monsters/d6thebeastshiftertransformsinvoluntarily", "monsters/d8whiletransformedthebeastshifterbehaves", "monsters/d8thebeastshifterlives", "monsters/d12thebeastshiftermakesitshome", "monsters/d8thebeastshifterhasatendencyto", "monsters/d8inhumanoidformthebeastshifterfightswith", "monsters/d12inhumanoidformthebeastshifterpresentsitselfas", "monsters/d12inhumanoidformthebeastshiftersfacehas", "monsters/d20thebeastshiftersfavoritepreyare", ],"sub_rolls":[],},
- {"title":"- Uncommon Lycanthropes", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d20thebeastshiftertransformsinto", "monsters/d6thebeastshiftertransformsinvoluntarily", "monsters/d8whiletransformedthebeastshifterbehaves", "monsters/d8thebeastshifterlives", "monsters/d12thebeastshiftermakesitshome", "monsters/d8thebeastshifterhasatendencyto", "monsters/d8inhumanoidformthebeastshifterfightswith", "monsters/d12inhumanoidformthebeastshifterpresentsitselfas", "monsters/d12inhumanoidformthebeastshiftersfacehas", "monsters/d20thebeastshiftersfavoritepreyare", ],"sub_rolls":[],},
- {"title":"Merfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6haircolorthemerfolk’shairis_merfolk", "monsters/d6scalecolorthemerfolk’sscalesare_merfolk", "monsters/d6trainingthemerfolkisaan_merfolk", "monsters/d6skillthemerfolkisparticularlygoodat_merfolk", "monsters/d6quirkflawthemerfolkfrequently_merfolk", "monsters/d6possessionsthemerfolkiscarrying_merfolk", "monsters/d6immediategoalthemerfolkislookingfor_merfolk", "monsters/d6ambitionthemerfolkwouldliketo_merfolk",],"sub_rolls":[],},
- {"title":"Mutant Creature", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d10themutantcreatureisa_mutantcreature", "monsters/d10_mutantcreature", "monsters/d10crossedwithaan_mutantcreature", "monsters/d10thecreaturesspecialabilitiesinclude_mutantcreature", "monsters/d10anditexudesanauraof_mutantcreature",],"sub_rolls":[],},
- {"title":"Ogre", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d6hairtheogre’shairis_ogre", "monsters/d6eyestheogre’seyesare_ogre", "monsters/d6trainingtheogreisaan_ogre", "monsters/d6skilltheogreisparticularlygoodat_ogre", "monsters/d6quirkflawevenforanogretheogrefrequently_ogre", "monsters/d6possessionstheogreiscarrying_ogre", "monsters/d6immediategoaltheogreislookingforaan_ogre", "monsters/d6pastmisfortunetheogrewasonce…_ogre",],"sub_rolls":[],},
- {"title":"Oozes", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20colortheoozeis_oozes", "monsters/d20consistencytheoozeis_oozes", "monsters/d20habitatthistypeofoozeoftenmakesitshomein_oozes", "monsters/d20foraginghuntingthistypeofoozeisknownto_oozes", "monsters/d20reactivitythistypeofoozereactsto_oozes",],"sub_rolls":[],},
- {"title":"Orkish Clan (with 1 warlord, 6d6 orcs)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12theorcsare", "monsters/d12theorcsvalue", "monsters/d4theorcsiconographyfeatures", "monsters/d10theorcschiefis", "monsters/d12theorcsfavoritemeatcomesfrom", "monsters/d8theorcsfear", "monsters/d10theorcsarenotoriousfor", "monsters/d12theorcsareknownfor", "monsters/d6theorcsattitudeis", "monsters/d6theorcsgoalsincludechiefandlowerrankingmemberscouldhavedifferentgoals", "monsters/d8theorcstypicallyfightwith", "monsters/d6asguardiansorpetstheorcssometimeskeep", "monsters/d10asslavestheorcskeep", "monsters/d12mostoftheorcsarewielding", ],"sub_rolls":["subrolls/1orcwarlord", "subrolls/6d6orcs", ],},
- {"title":"- Orc Warlord", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d4racethisorcisa", "monsters/d10skintheyhaveskincoloured", "monsters/d20appearancethewarlordhas", "monsters/d20traittheorcwarlordisknownbecause", "monsters/d20combatthewarlordisknowntofightwith", "monsters/d100bannertheorcclanhasabannerthatshows", "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare", "monsters/d20minionstheorcsarmyalsohas", "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",],"sub_rolls":[],},
- {"title":"- Individual Orcs", "use":"Use the tables to roll randomly", "main_rolls":["monsters/d8appearancetheorchas", "monsters/d6tattootheorchas", "monsters/d8roletheorcis", "monsters/d8skillevenamongorcstheorcisparticularlygoodat", "monsters/d8armortheorcisarmoredin", "monsters/d8weapontheorciswielding", "monsters/d6motivationtheorcislookingfor", ],"sub_rolls":[],},
- {"title":"Serial killers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thekilleris", "npcs/d20thekillersmodusoperandiis", "npcs/d12thekillerisoftenarmedwith", "npcs/d6thekillerspurposesinclude", "npcs/d6thekillerleavesavictim", "npcs/d6timingthekillertypicallyplansmurdersfor", "npcs/d12thekillersbaseofoperationsishiddeninornear", "npcs/d20thekillersfavoritevictimsare", "npcs/d10thekillerrefusestokill", "npcs/d8thekillerwears", "npcs/d12thekillercarries", "npcs/d12thekillerisunusuallyfondoforparticularregarding", ],"sub_rolls":[],},
- {"title":"Treefolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d8thetreepersonis", "monsters/d12appearancethetreepersoncouldbedescribedas", "monsters/d20featuresthetreepersonsbarkandleavesarereminiscentof", "monsters/d10personalitythetreepersonis", "monsters/d8thetreepersonislookingto", "monsters/d6thetreepersoncarries", ],"sub_rolls":[],},
- {"title":"Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d20thepersonwas", "monsters/d20thepersondiedfrom", "monsters/d12thepersonsspiritlingers", "monsters/d12thepersonsspiritcanmoveonif", "monsters/d6thespiritsinitialreactionwhenitencounterslivingcreaturesis", ],"sub_rolls":[],},
- {"title":"- Corporeal Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10thepersonsspiritis", "monsters/d6thecreaturemoves", "monsters/d12thecreaturehas", ],"sub_rolls":[],},
- {"title":"- Incorporeal Undead", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10thespiritis", "monsters/d6thespiritmoves", "monsters/d10thespiritappearstobe", ],"sub_rolls":[],},
- {"title":"Vampires", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12inlifethevampirewas", "monsters/d12oftenthevampireposesas", "monsters/d12inadditiontodrainingbloodthevampireisfondof", "monsters/d8thevampiresgoalsinclude", "monsters/d10thevampiresbaseofoperationsis", "monsters/d6thevampirepreferstohunt", "monsters/d20thevampiresfavoritepreyare", "monsters/d12thevampirerefusestofeedon", "monsters/d6thevampirecanshapeshifttotaketheformof", "monsters/d8evenamongvampiresthevampireisquitegoodat", "monsters/d6thevampiresgravedirtisfrom", "monsters/d10thevampiresassociatesinclude", "monsters/d12evenamongvampiresthevampireisespecially", "monsters/d10thevampireoftenwears", "monsters/d12thevampireisunusuallyfondoforparticularregarding", "monsters/d8thevampireisparticularlyafraidofortakesspecialcaretoavoid", ],"sub_rolls":[],},
- {"title":"Warlock", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d20racethewarlockis_warlock", "monsters/d6pactthewarlockgainstheirpowerfrom_warlock", "monsters/d6powerthewarlockhasmagicalstrengththatis_warlock", "monsters/d20traitthewarlock_warlock", "monsters/d20looksthewarlockhas_warlock", "monsters/d20magicthewarlock’sfavouritemagicis_warlock",],"sub_rolls":[],},
- {"title":"Witches", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d20thewitchis", "monsters/d10thewitchlearnedhercraftfrom", "monsters/d12thewitchspecializesin", "monsters/d10tradeforcoinorbarterthewitchwill", "monsters/d12thewitchisseeking", "monsters/d8thewitchhasuncovereddarksecretsshecannotbekilledby", "monsters/d6thewitchpreferstotravelby", "monsters/d10thewitchshomeis", "monsters/d12distinguishingfeaturethewitchhas", "monsters/d10thewitchsbrewispercolatingin", "monsters/d20thewitchsbrewinthecauldroncontains", "monsters/d8thewitchiscurrentlybrewing", ],"sub_rolls":[],},
- {"title":"- Familiar", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d12thewitchsfamiliaris", "monsters/d12thewitchsfamiliarsmanneris", ],"sub_rolls":[],},
- {"title":"Wolf Pack (with 4d6 wolves)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["monsters/d10habitatthistypeofwolfevolvedtothrive",],"sub_rolls":["subrolls/4d6wolves", ],},
- {"title":"- Individual Wolves", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d10colorthewolfscoatis", "monsters/d10markingsthewolfhas", "monsters/d12eyesthewolfseyesare", "monsters/d12mannerthewolfis", "monsters/d6huntingthewolfprefersto", "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat", "monsters/d10packthewolfis", "monsters/d10habitatthistypeofwolfevolvedtothrive",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Monsters",
+ id: "Monsters",
+ items: [
+ {
+ title: "Animal - Bat",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6sizethebatis_bats",
+ "monsters/d10furcolorwitha_bats",
+ "monsters/d10skincolorand_bats",
+ "monsters/d10eyesthebathas_bats",
+ "monsters/d10faceheadthebathas_bats",
+ "monsters/d10mannerthebat_bats",
+ "monsters/d10dietthistypeofbatpreferstoeat_bats",
+ "monsters/d10sleepinghabitsthistypeofbatistypicallymostactive_bats",
+ "monsters/d10habitatthistypeofbatevolvedtothrive_bats",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Cat",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6sizethecatis_cats",
+ "monsters/d12coatthecatscoatis_cats",
+ "monsters/d12eyesthecathas_cats",
+ "monsters/d10breedskillsthisvarietyofcatwasbred_cats",
+ "monsters/d10favoritefoodsthiscatisparticularlyfondof_cats",
+ "monsters/d10individualmarkingsthiscathas_cats",
+ "monsters/d10individualhabitsthiscathas_cats",
+ "monsters/d10individualtalentthisparticularcatisverygoodat_cats",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Horse",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d8breedvarietythehorseis_horses",
+ "monsters/d8genderandagethehorseis_horses",
+ "monsters/d8qualitythehorseis_horses",
+ "monsters/d8colorthehorsescoatis_horses",
+ "monsters/d8eyesthehorsehas_horses",
+ "monsters/d8flawthehorseis_horses",
+ "monsters/d8severityofflawthehorsesflawis_horses",
+ "monsters/d8distinguishingfeaturethehorsehas_horses",
+ "monsters/d8personalitymostofthetimethishorseis_horses",
+ "monsters/d8behaviorthehorseoften_horses",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Monkeys",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12themonkeysnameis_monkeys",
+ "monsters/d12mostofthemonkeysfuris_monkeys",
+ "monsters/d12themonkeysdistinctivemarkingsinclude_monkeys",
+ "monsters/d12themonkeyisespeciallygoodat_monkeys",
+ "monsters/d12themonkeyislookingfor_monkeys",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Rats",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6sizetheratis_rats",
+ "monsters/d10colortheratsfuris_rats",
+ "monsters/d10markingstherathas_rats",
+ "monsters/d10teeththerathas_rats",
+ "monsters/d10mannertherat_rats",
+ "monsters/d10favoritefoodtheratpreferstoeat_rats",
+ "monsters/d10otherfoodbutwilljustashappilyeat_rats",
+ "monsters/d10nestinghabitsthistypeofratofteninfests_rats",
+ "monsters/d10diseasethistypeofratisbelievedtospread_rats",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Spiders",
+ use:
+ "These are some tables for giving spiders some flavor. Mmmm, tasty spiders…",
+ main_rolls: [
+ "monsters/d8colorthespideris",
+ "monsters/d8markingsthespiderhas",
+ "monsters/d6eyesthespiderseyesare",
+ "monsters/d6mouththespidersmouthis",
+ "monsters/d8poisonthespidersvenomcancause",
+ "monsters/d6huntingthespiderprefers",
+ "monsters/d6websthespiderspins",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Animal - Wolves",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10colorthewolfscoatis",
+ "monsters/d10markingsthewolfhas",
+ "monsters/d12eyesthewolfseyesare",
+ "monsters/d12mannerthewolfis",
+ "monsters/d6huntingthewolfprefersto",
+ "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat",
+ "monsters/d10packthewolfis",
+ "monsters/d10habitatthistypeofwolfevolvedtothrive",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Aberrant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theaberrantbeastlooksagoodbitlike_aberrantbeasts",
+ "monsters/d8thebeasthas_aberrantbeasts",
+ "monsters/d8and_aberrantbeasts",
+ "monsters/d6thebeastislookingfor_aberrantbeasts",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Celestial",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thecelestialbeastappearsintheformof_celestialbeast",
+ "monsters/d8thebeasthas_celestialbeast",
+ "monsters/d6and_celestialbeast",
+ "monsters/d8thebeastislookingfor_celestialbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Demonic",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thedemonicbeastappearsintheformof_demonicbeast",
+ "monsters/d8thebeasthas_demonicbeast",
+ "monsters/d8and_demonicbeast",
+ "monsters/d6thebeastislookingfor_demonicbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Fey",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thefeybeastis_feybeast",
+ "monsters/d6thebeasthas_feybeast",
+ "monsters/d8and_feybeast",
+ "monsters/d8thebeastislookingfor_feybeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Fire",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thefirebeastis_beast-fire",
+ "monsters/d8thebeasthas_beast-fire",
+ "monsters/d8and_beast-fire",
+ "monsters/d6thebeastislookingfor_beast-fire",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Infernal",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theinfernalbeastappearsintheformof_infernalbeast",
+ "monsters/d8thebeasthas_infernalbeast",
+ "monsters/d8and_infernalbeast",
+ "monsters/d6thebeastislookingfor_infernalbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Legendary",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thelegendarybeastis_legendarybeast",
+ "monsters/d10thebeasthas_legendarybeast",
+ "monsters/d10thebeastisknownfor_legendarybeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Sea",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theseabeastis_seabeast",
+ "monsters/d8thebeasthas_seabeast",
+ "monsters/d8and_seabeast",
+ "monsters/d6thebeastislookingfor_seabeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Shadow",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theshadowbeastis_shadowbeast",
+ "monsters/d8thebeasthas_shadowbeast",
+ "monsters/d6and_shadowbeast",
+ "monsters/d8thebeastislookingfor_shadowbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Storm",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thestormbeastis_stormbeast",
+ "monsters/d8thebeasthas_stormbeast",
+ "monsters/d8and_stormbeast",
+ "monsters/d6thebeastislookingfor_stormbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theundeadbeastwasonce_undeadbeast",
+ "monsters/d8thebeasthas_undeadbeast",
+ "monsters/d8and_undeadbeast",
+ "monsters/d6thebeastislookingfor_undeadbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Beast - Winter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thewinterbeastis_winterbeast",
+ "monsters/d8thebeasthas_winterbeast",
+ "monsters/d8and_winterbeast",
+ "monsters/d6thebeastislookingfor_winterbeast",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cult (with 6d6 cultists)",
+ use:
+ "Use these tables for inspiration or roll them randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d12thecultistsrevere",
+ "factions/d10thecultistsmeetin",
+ "factions/d20thecultsleaderis",
+ "factions/d6thecultsmembershipisprimarilymadeupof",
+ "factions/d8thecultspracticesinvolveleadershipandbelieverscouldadheretodifferentpractices",
+ "factions/d8thecultsgoalsleadershipandbelieverscouldhavedifferentgoals",
+ "factions/d12thecultsmembersmustfollowastrictruleregarding",
+ "factions/d12thecultsmembersareparticularlyafraidofortakesspecialcaretoavoid",
+ ],
+ sub_rolls: ["subrolls/6d6cultist"],
+ },
+ {
+ title: "- Individual Cultist",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "factions/d6thecultist",
+ "factions/d10thecultistwears",
+ "factions/d10thecultisthas",
+ "factions/d10thecultistis",
+ "factions/d10thecultistislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Snake Cultists (variant)",
+ use:
+ "These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.",
+ main_rolls: [
+ "monsters/d10professionthecultistis",
+ "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof",
+ "monsters/d10distinguishingfeaturethecultisthas",
+ "monsters/d6goalthecultistislookingto",
+ "monsters/d8possessionsthecultistcarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dragons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d4agethedragonisa",
+ "monsters/d10colourthedragoniscoloured",
+ "monsters/d70appearancethedragonhasauniqueappearance",
+ "monsters/d40appearance2italsohas",
+ "monsters/d70traitsthedragonis",
+ "monsters/d20speechwhenitcomestoconversation",
+ "monsters/d30hoardeachdragoniscompelledtohoardbutmanyhoardindifferentwaysthisdragonshoardis",
+ "monsters/d30lairdragonshaveahomealairoftenalargedungeonthisdragonslairis",
+ "monsters/d30lair2thelairalsohas",
+ "monsters/d20henchmentheirlairisdefendedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Faeriefolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thefaerieis",
+ "monsters/d20hairthefaeriehas",
+ "monsters/d20eyesthefaeriehas",
+ "monsters/d12mannerismsthefaeriehas",
+ "monsters/d12thefaerieislookingfor",
+ "monsters/d12thefaeriecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fiends",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12statusrankthefiendis_fiends",
+ "monsters/d12skinthefiendsskinis_fiends",
+ "monsters/d12eyesthefiendseyesare_fiends",
+ "monsters/d12headfacethefiendhas_fiends",
+ "monsters/d12bodythefiendhas_fiends",
+ "monsters/d12appendagesthefiendhas_fiends",
+ "monsters/d12knowledgeandmagicthefiendpossesses_fiends",
+ "monsters/d12weaponsattacksthefiendpreferstofightwith_fiends",
+ "monsters/d12goalthefiendislookingfor_fiends",
+ "monsters/d6weaknessthefiendcannotresist_fiends",
+ "monsters/d12favoritepreythefiendisparticularlyfondofpreyingupon_fiends",
+ "monsters/d20favoritetormentswithpreyinitsclutchesthefiendprefersto_fiends",
+ "monsters/d12vulnerabilitytobindtosummonortocontrolthefiendortodriveitbacktotheshadowonemust_fiends",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Goblin Gang (with 6d6 goblins)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10thegoblinsprimarybusinessinvolves",
+ "monsters/d10thegoblingangssymbolis",
+ "monsters/d6thegoblinslairislocated",
+ "monsters/d6thegoblinslairis",
+ "monsters/d20thegoblinsareparticularlyfondofpickingon",
+ "monsters/d10thegoblinsarecurrentlyplanningaraidon",
+ "monsters/d10thegoblinsbossis",
+ "monsters/d6thegoblinsgoalsincludebossandrankandfilememberscouldhavedifferentgoals",
+ "monsters/d12thegoblinstypicallyfightwith",
+ "monsters/d6asenforcersorextramusclethegoblinssometimeshire",
+ "monsters/d6asguardiansorpetsthegoblinssometimeskeep",
+ ],
+ sub_rolls: ["subrolls/6d6goblins"],
+ },
+ {
+ title: "- Individual Goblin",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d20thisgoblinis_goblin",
+ "monsters/d12thegoblinisparticularlyskilledat",
+ "monsters/d12thegoblinwields",
+ "monsters/d12thegoblinwears",
+ "monsters/d12thegoblinsfacehas",
+ "monsters/d8thegoblinhas",
+ "monsters/d12presentlythegoblinislookingto_goblin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Golems",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thegolemis_golems",
+ "monsters/d100andmadeof_golems",
+ "monsters/d20thegolemispoweredby_golems",
+ "monsters/d6thegolem_golems",
+ "monsters/d100thegolemwasbuiltfor_golems",
+ "monsters/d20thegolemwascreatedby_golems",
+ "monsters/d8whoimbuedorequippeditwith_golems",
+ "monsters/d33distinguishingfeaturethegolemhasoris_golems",
+ "monsters/d4thegolemdefendsitselfwith_golems",
+ "monsters/d6thegolemsconditionmightbedescribedas_golems",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Kobolds",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thiskoboldis_kobolds",
+ "monsters/d12thekoboldisparticularlyskilledat_kobolds",
+ "monsters/d12thekoboldwields_kobolds",
+ "monsters/d12thekoboldwears_kobolds",
+ "monsters/d12thekoboldhas_kobolds",
+ "monsters/d12thekoboldalsohas_kobolds",
+ "monsters/d12presentlythekoboldislookingto_kobolds",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Lizardfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d8coloringthelizardolksscalesare",
+ "monsters/d8mannerismthelizardfolkhas",
+ "monsters/d10professionthelizardfolkis",
+ "monsters/d6goalthelizardfolkislookingfor",
+ "monsters/d12possessionsthelizardfolkcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title:
+ "Lycanthrope Pack (with 6d6 lycanthropes, 1d4 uncommon lycanthropes)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d8thepackis",
+ "monsters/d12thepacksleaderis",
+ "monsters/d6thepacksattitudetowardtheirleaderis",
+ "monsters/d6thepacksgoalsinclude",
+ ],
+ sub_rolls: [
+ "subrolls/6d6lycanthropes",
+ "subrolls/1d4uncommonlycanthropes",
+ ],
+ },
+ {
+ title: "- Lycanthropes",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thebeastshiftertransformsinto",
+ "monsters/d6thebeastshiftertransformsinvoluntarily",
+ "monsters/d8whiletransformedthebeastshifterbehaves",
+ "monsters/d8thebeastshifterlives",
+ "monsters/d12thebeastshiftermakesitshome",
+ "monsters/d8thebeastshifterhasatendencyto",
+ "monsters/d8inhumanoidformthebeastshifterfightswith",
+ "monsters/d12inhumanoidformthebeastshifterpresentsitselfas",
+ "monsters/d12inhumanoidformthebeastshiftersfacehas",
+ "monsters/d20thebeastshiftersfavoritepreyare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Uncommon Lycanthropes",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d20thebeastshiftertransformsinto",
+ "monsters/d6thebeastshiftertransformsinvoluntarily",
+ "monsters/d8whiletransformedthebeastshifterbehaves",
+ "monsters/d8thebeastshifterlives",
+ "monsters/d12thebeastshiftermakesitshome",
+ "monsters/d8thebeastshifterhasatendencyto",
+ "monsters/d8inhumanoidformthebeastshifterfightswith",
+ "monsters/d12inhumanoidformthebeastshifterpresentsitselfas",
+ "monsters/d12inhumanoidformthebeastshiftersfacehas",
+ "monsters/d20thebeastshiftersfavoritepreyare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6haircolorthemerfolk’shairis_merfolk",
+ "monsters/d6scalecolorthemerfolk’sscalesare_merfolk",
+ "monsters/d6trainingthemerfolkisaan_merfolk",
+ "monsters/d6skillthemerfolkisparticularlygoodat_merfolk",
+ "monsters/d6quirkflawthemerfolkfrequently_merfolk",
+ "monsters/d6possessionsthemerfolkiscarrying_merfolk",
+ "monsters/d6immediategoalthemerfolkislookingfor_merfolk",
+ "monsters/d6ambitionthemerfolkwouldliketo_merfolk",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mutant Creature",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10themutantcreatureisa_mutantcreature",
+ "monsters/d10_mutantcreature",
+ "monsters/d10crossedwithaan_mutantcreature",
+ "monsters/d10thecreaturesspecialabilitiesinclude_mutantcreature",
+ "monsters/d10anditexudesanauraof_mutantcreature",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ogre",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d6hairtheogre’shairis_ogre",
+ "monsters/d6eyestheogre’seyesare_ogre",
+ "monsters/d6trainingtheogreisaan_ogre",
+ "monsters/d6skilltheogreisparticularlygoodat_ogre",
+ "monsters/d6quirkflawevenforanogretheogrefrequently_ogre",
+ "monsters/d6possessionstheogreiscarrying_ogre",
+ "monsters/d6immediategoaltheogreislookingforaan_ogre",
+ "monsters/d6pastmisfortunetheogrewasonce…_ogre",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Oozes",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20colortheoozeis_oozes",
+ "monsters/d20consistencytheoozeis_oozes",
+ "monsters/d20habitatthistypeofoozeoftenmakesitshomein_oozes",
+ "monsters/d20foraginghuntingthistypeofoozeisknownto_oozes",
+ "monsters/d20reactivitythistypeofoozereactsto_oozes",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Orkish Clan (with 1 warlord, 6d6 orcs)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12theorcsare",
+ "monsters/d12theorcsvalue",
+ "monsters/d4theorcsiconographyfeatures",
+ "monsters/d10theorcschiefis",
+ "monsters/d12theorcsfavoritemeatcomesfrom",
+ "monsters/d8theorcsfear",
+ "monsters/d10theorcsarenotoriousfor",
+ "monsters/d12theorcsareknownfor",
+ "monsters/d6theorcsattitudeis",
+ "monsters/d6theorcsgoalsincludechiefandlowerrankingmemberscouldhavedifferentgoals",
+ "monsters/d8theorcstypicallyfightwith",
+ "monsters/d6asguardiansorpetstheorcssometimeskeep",
+ "monsters/d10asslavestheorcskeep",
+ "monsters/d12mostoftheorcsarewielding",
+ ],
+ sub_rolls: ["subrolls/1orcwarlord", "subrolls/6d6orcs"],
+ },
+ {
+ title: "- Orc Warlord",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d4racethisorcisa",
+ "monsters/d10skintheyhaveskincoloured",
+ "monsters/d20appearancethewarlordhas",
+ "monsters/d20traittheorcwarlordisknownbecause",
+ "monsters/d20combatthewarlordisknowntofightwith",
+ "monsters/d100bannertheorcclanhasabannerthatshows",
+ "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare",
+ "monsters/d20minionstheorcsarmyalsohas",
+ "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Individual Orcs",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "monsters/d8appearancetheorchas",
+ "monsters/d6tattootheorchas",
+ "monsters/d8roletheorcis",
+ "monsters/d8skillevenamongorcstheorcisparticularlygoodat",
+ "monsters/d8armortheorcisarmoredin",
+ "monsters/d8weapontheorciswielding",
+ "monsters/d6motivationtheorcislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Serial killers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thekilleris",
+ "npcs/d20thekillersmodusoperandiis",
+ "npcs/d12thekillerisoftenarmedwith",
+ "npcs/d6thekillerspurposesinclude",
+ "npcs/d6thekillerleavesavictim",
+ "npcs/d6timingthekillertypicallyplansmurdersfor",
+ "npcs/d12thekillersbaseofoperationsishiddeninornear",
+ "npcs/d20thekillersfavoritevictimsare",
+ "npcs/d10thekillerrefusestokill",
+ "npcs/d8thekillerwears",
+ "npcs/d12thekillercarries",
+ "npcs/d12thekillerisunusuallyfondoforparticularregarding",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treefolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d8thetreepersonis",
+ "monsters/d12appearancethetreepersoncouldbedescribedas",
+ "monsters/d20featuresthetreepersonsbarkandleavesarereminiscentof",
+ "monsters/d10personalitythetreepersonis",
+ "monsters/d8thetreepersonislookingto",
+ "monsters/d6thetreepersoncarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thepersonwas",
+ "monsters/d20thepersondiedfrom",
+ "monsters/d12thepersonsspiritlingers",
+ "monsters/d12thepersonsspiritcanmoveonif",
+ "monsters/d6thespiritsinitialreactionwhenitencounterslivingcreaturesis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Corporeal Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10thepersonsspiritis",
+ "monsters/d6thecreaturemoves",
+ "monsters/d12thecreaturehas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Incorporeal Undead",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10thespiritis",
+ "monsters/d6thespiritmoves",
+ "monsters/d10thespiritappearstobe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vampires",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12inlifethevampirewas",
+ "monsters/d12oftenthevampireposesas",
+ "monsters/d12inadditiontodrainingbloodthevampireisfondof",
+ "monsters/d8thevampiresgoalsinclude",
+ "monsters/d10thevampiresbaseofoperationsis",
+ "monsters/d6thevampirepreferstohunt",
+ "monsters/d20thevampiresfavoritepreyare",
+ "monsters/d12thevampirerefusestofeedon",
+ "monsters/d6thevampirecanshapeshifttotaketheformof",
+ "monsters/d8evenamongvampiresthevampireisquitegoodat",
+ "monsters/d6thevampiresgravedirtisfrom",
+ "monsters/d10thevampiresassociatesinclude",
+ "monsters/d12evenamongvampiresthevampireisespecially",
+ "monsters/d10thevampireoftenwears",
+ "monsters/d12thevampireisunusuallyfondoforparticularregarding",
+ "monsters/d8thevampireisparticularlyafraidofortakesspecialcaretoavoid",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Warlock",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20racethewarlockis_warlock",
+ "monsters/d6pactthewarlockgainstheirpowerfrom_warlock",
+ "monsters/d6powerthewarlockhasmagicalstrengththatis_warlock",
+ "monsters/d20traitthewarlock_warlock",
+ "monsters/d20looksthewarlockhas_warlock",
+ "monsters/d20magicthewarlock’sfavouritemagicis_warlock",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Witches",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d20thewitchis",
+ "monsters/d10thewitchlearnedhercraftfrom",
+ "monsters/d12thewitchspecializesin",
+ "monsters/d10tradeforcoinorbarterthewitchwill",
+ "monsters/d12thewitchisseeking",
+ "monsters/d8thewitchhasuncovereddarksecretsshecannotbekilledby",
+ "monsters/d6thewitchpreferstotravelby",
+ "monsters/d10thewitchshomeis",
+ "monsters/d12distinguishingfeaturethewitchhas",
+ "monsters/d10thewitchsbrewispercolatingin",
+ "monsters/d20thewitchsbrewinthecauldroncontains",
+ "monsters/d8thewitchiscurrentlybrewing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Familiar",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d12thewitchsfamiliaris",
+ "monsters/d12thewitchsfamiliarsmanneris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Wolf Pack (with 4d6 wolves)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["monsters/d10habitatthistypeofwolfevolvedtothrive"],
+ sub_rolls: ["subrolls/4d6wolves"],
+ },
+ {
+ title: "- Individual Wolves",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d10colorthewolfscoatis",
+ "monsters/d10markingsthewolfhas",
+ "monsters/d12eyesthewolfseyesare",
+ "monsters/d12mannerthewolfis",
+ "monsters/d6huntingthewolfprefersto",
+ "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat",
+ "monsters/d10packthewolfis",
+ "monsters/d10habitatthistypeofwolfevolvedtothrive",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"NPCs", "id":"NPCs",
- "items":[
-
- {"title":"Random Player Character (5E)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12racethecharacteris_playercharacter", "npcs/d12classthecharacteris_playercharacter", "npcs/d20backgroundthecharacterisorwas_playercharacter",],"sub_rolls":[],},
- {"title":"Random NPC Names", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname"],"sub_rolls":[],},
- {"title":"Random NPC Traits I - Motivations", "use":"Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxrace", "npcs/dxpersonality", "npcs/dxprofession", "npcs/d32calmtraitwhencalmthepersonistypically", "npcs/d32stresstraitwhenstressedthepersonoftenbecomes", "npcs/d20moodnowthepersonis", "npcs/d8thepersonisa", "npcs/d6thepersonisprejudiceagainst", "npcs/d20flawstheperson", ],"sub_rolls":[],},
- {"title":"Random NPC Traits II - Appearance", "use":"Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxhaircolor", "npcs/dxeyecolor", "npcs/d20eyesthepersonhas", "npcs/d12earsthepersonhas", "npcs/d10mouththepersonhas", "npcs/d12nosethepersonhas", "npcs/d8chinorjawheshehas", "npcs/d20hairthepersonhas", "npcs/d8otherhisherfacehas", "npcs/d6heightthepersonis", "npcs/d20bodythepersonsbodyis", "npcs/d6handsthepersonhas", "npcs/d8scarthepersonhas", "npcs/d12tattoothepersonhas", "npcs/d12jewelrythepersonwears", "npcs/d8thejewelryismadeof", "npcs/d8clothesthepersonsclothingis", ],"sub_rolls":[],},
- {"title":"Alchemists", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thealchemistis", "npcs/d6thealchemistislookingfor", "npcs/d8thealchemistcarries", "npcs/d6thealchemistlearnedhishercraftfrom", "npcs/d10thealchemistspecializesin", "npcs/d12thealchemistsbrewispercolatingin", "npcs/d20thealchemistscauldroncurrentlycontains", "npcs/d10thealchemistisbrewing", ],"sub_rolls":[],},
- {"title":"Apprentice Crafter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theapprenticeis", "npcs/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Artisan", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theartisanis", "npcs/d8theartisanhas", "npcs/d8theartisanhas", "npcs/d6theartisanisparticularlyskilledat", "npcs/d8theartisanislookingfor", "npcs/d6theartisaniscarrying", "npcs/d6theartisanis", "npcs/d6theartisandreamsof", ],"sub_rolls":[],},
- {"title":"Assassins", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12theassassinis", "npcs/d20theassassinhas", "npcs/d20theassassinwears", "npcs/d10theassassinwields", "npcs/d20theassassinalsocarries", "npcs/d10theassassinislookingfor", "npcs/d6theassassinpreferstooperate", "npcs/d20recentlytheassassinhasbeenrumoredtohavenotchedakillinornear", ],"sub_rolls":[],},
- {"title":"Barbarians", "use":"Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thewarriorisarmoredin", "npcs/d12thewarrioriswielding", "npcs/d8thewarriorisalsocarrying", "npcs/d6thewarriorfightswith", "npcs/d12thewarrioris", "npcs/d12onthewarriorsfaceis", "npcs/d10onthewarriorsbodyis", ],"sub_rolls":[],},
- {"title":"Bards", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thebardis", "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher", "npcs/d10thebardsmusicalinstrumentis", "npcs/d12ifthingsgetroughthebardhas", "npcs/d12thebardalsocarries", "npcs/d12thebardiswearing", "npcs/d12thebardhas", "npcs/d12thebardislookingfor", "npcs/d10thebardisalwaysabighitamong", "npcs/d12thebardtellsataleofarecentvisitto", ],"sub_rolls":[],},
- {"title":"Castle Inhabitants (4d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":[], "sub_rolls":["subrolls/castle4d6amountofd50inhabitants", ],},
- {"title":"Castle - Archer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Castle - Armorer/Smith", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thesmithis", "npcs/d4thesmithislookingfor", "npcs/d4thesmithcarries", ],"sub_rolls":[],},
- {"title":"Castle - Boyer/Fletcher", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thebowyeris", "npcs/d4thebowyerislookingfor", "npcs/d4thebowyercarries", ],"sub_rolls":[],},
- {"title":"Castle - Chaplain", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thechaplainis", "npcs/d4thechaplainislookingfor", "npcs/d4thechaplaincarries", ],"sub_rolls":[],},
- {"title":"Castle - Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thecookgreetsyouwith", "npcs/d4thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Castle - Fool/Jester", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thefoolis", "npcs/d8thefoolgetsthemostlaughsfrom", "npcs/d6thefoolwantsnothingmorethanto", ],"sub_rolls":[],},
- {"title":"Castle - Guard Captain", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecaptainis", "npcs/d4thecaptainisconcernedabout", "npcs/d4thecaptainislookingfor", "npcs/d6thecaptaincarries", ],"sub_rolls":[],},
- {"title":"Castle - Guard", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Castle - Horsemaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thehorsemasteris", "npcs/d4thehorsemasterhas", "npcs/d4thehorsemasterwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Huntsman", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thehuntsmanis", "npcs/d4thehuntsmanisconcernedabout", "npcs/d4thehuntsmanislookingto", "npcs/d4thehuntsmancarries", ],"sub_rolls":[],},
- {"title":"Castle - Kennelmaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thekennelmasteris", "npcs/d4thekennelmasterislookingto", "npcs/d4thekennelmastercarries", ],"sub_rolls":[],},
- {"title":"Castle - Knight", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Castle - Nobleman", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxsurname", "npcs/d6thelordis", "npcs/d6thelordseekssomeoneto", "npcs/d6thelordcarries", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Castle - Noblewoman", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theladyis", "npcs/d6theladyseekssomeoneto", "npcs/d4theladycarries", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Castle - Servant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Squire/Valet", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Stable Hand", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Castle - Steward", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thestewardis", "npcs/d4thestewardseekssomeoneto", "npcs/d4thestewardisconcernedabout", ],"sub_rolls":[],},
- {"title":"Castle - Tutor/Sage", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetutoris", "npcs/d4thetutorschargesviewhimheras", "npcs/d12thetutorisparticularlywellversedin", ],"sub_rolls":[],},
- {"title":"Cultist", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thecultist", "factions/d10thecultistwears", "factions/d10thecultisthas", "factions/d10thecultistis", "factions/d10thecultistislookingfor", ],"sub_rolls":[],},
- {"title":"Cultists, snake", "use":"These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","monsters/d10professionthecultistis", "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof", "monsters/d10distinguishingfeaturethecultisthas", "monsters/d6goalthecultistislookingto", "monsters/d8possessionsthecultistcarriesorwears", ],"sub_rolls":[],},
- {"title":"Druids", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thedruidis", "npcs/d12thedruidlearnedthecraftfrom", "npcs/d10thedruidhas", "npcs/d10thedruidhas", "npcs/d12thedruid", "npcs/d20thedruidsharesanespeciallycloseconnectionwith", "npcs/d10thedruidwields", "npcs/d8thedruidcarries", "npcs/d12thedruidalsocarries", "npcs/d10thedruidwears", "npcs/d12thedruidislookingto", ],"sub_rolls":[],},
- {"title":"Dwarves", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thedwarfis", "npcs/d10thedwarfsbeardis", "npcs/d6thedwarfislookingto", "npcs/d12thedwarfwears", "npcs/d12thedwarfcarries", ],"sub_rolls":[],},
- {"title":"Elves, Dark", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thedarkelfhashair", "npcs/d6thedarkelfhaseyes", "npcs/d8thedarkelfhas", "npcs/d10thedarkelfis", "npcs/d10thedarkelfislookingto", "npcs/d10thedarkelfcarries", ],"sub_rolls":[],},
- {"title":"Elves, High", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8hairthehighelfhas", "npcs/d8eyesthehighelfhas", "npcs/d8mannerismsthehighelfhas", "npcs/d10thehighelfis", "npcs/d8thehighelfislookingto", "npcs/d12thehighelfcarries", ],"sub_rolls":[],},
- {"title":"Elves, Wood", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8hairthewoodelfhas", "npcs/d6eyesthewoodelfhas", "npcs/d8mannerismsthewoodelfhas", "npcs/d10thewoodelfis", "npcs/d8thewoodelfislookingto", "npcs/d12thewoodelfcarries", ],"sub_rolls":[],},
- {"title":"Farmfolk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Fishermen", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Gladiators", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thegladiatorisarmoredin", "npcs/d12thegladiatoriswielding", "npcs/d10thegladiatorfightswith", "npcs/d12thegladiatoris", "npcs/d12thegladiatorfightsfor", "npcs/d12onthegladiatorsfaceis", "npcs/d12onthegladiatorsbodyis", ],"sub_rolls":[],},
- {"title":"Gnomes", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thegnomeis_gnomes", "npcs/d10thegnomehas_gnomes", "npcs/d10thegnomeiswearing_gnomes", "npcs/d10and_gnomes", "npcs/d10thegnomeiscarrying_gnomes", "npcs/d10and_gnomes", "npcs/d10presentlythegnomeislookingfor_gnomes", "npcs/d10butthegnomeisalsointerestedinfinding_gnomes",],"sub_rolls":[],},
- {"title":"Graverobbers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thegraverobberis", "npcs/d10thegraverobberhas", "npcs/d12thegraverobberwears", "npcs/d6thegraverobber", "npcs/d10thegraverobbercarries", "npcs/d8thegraverobberislookingfor", ],"sub_rolls":[],},
- {"title":"Guards", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theguardis", "factions/d6theguardworksfor", "factions/d12ontheguardsfaceis", "factions/d10theguardcarries", ],"sub_rolls":[],},
- {"title":"Guards, investigator", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d10theconstableis", "factions/d6theconstableworksfor", "factions/d12ontheconstablesfaceis", "factions/d10theconstablecarries", ],"sub_rolls":[],},
- {"title":"Halflings", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thehalflingis_halflings", "npcs/d10thehalflinghas_halflings", "npcs/d10thehalflingiswearing_halflings", "npcs/d10andwearing_halflings", "npcs/d10thehalflingiscarrying_halflings", "npcs/d10andcarrying_halflings", "npcs/d10presentlythehalflingislookingfor_halflings", "npcs/d10butthehalflingwouldbehappytofind_halflings",],"sub_rolls":[],},
- {"title":"Healers", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20professionthehealeris_healers", "npcs/d10mannerismthehealerhas_healers", "npcs/d10apparelthehealerwears_healers", "npcs/d10possessionsthehealercarries_healers", "npcs/d10goalthehealerislookingfor_healers",],"sub_rolls":[],},
- {"title":"Harlots", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10theharlotis", "npcs/d6everyoneisbeautifultheharlothas", "npcs/d8nooneisflawlesstheharlothas", "npcs/d4theharlotsflawis", "npcs/d6theharlotisparticularlyskilledat", "npcs/d6theharlotislookingto", ],"sub_rolls":[],},
- {"title":"Knights", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20theknightshousescolorsare", "npcs/d8theknightshousessymbolis", "npcs/d6theknighthassworntoanoblelordorladyto", "npcs/d8aboveallelsetheknightvalues", "npcs/d4theknightisarmoredin", "npcs/d6theknightsarmoris", "npcs/d12theknightiswielding", "npcs/d6theknightsmountis", "npcs/d12theknightis", "npcs/d12ontheknightsfaceis", "npcs/d10theknightcarries", ],"sub_rolls":[],},
- {"title":"- Servants", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12theservantis", "npcs/d6theservantworksfor", "npcs/d8ontheservantsfaceis", ],"sub_rolls":[],},
- {"title":"Merchant Caravan (with 3d6 members)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d6thecaravanis_merchantcaravan", "npcs/d8thecaravan’spackanimalsare_merchantcaravan", "npcs/d6thecaravanistransporting_merchantcaravan", "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",],"sub_rolls":[ "subrolls/merchant3d6amountofd7travelers", ],},
- {"title":"Merchants - Animal Handler/Porter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theanimalhandlerhas", "npcs/d4theanimalhandlerwantsto", "npcs/d6theanimalhandlercarries", ],"sub_rolls":[],},
- {"title":"Merchants - Caravan Master", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thecaravanmasteris", "npcs/d8thecaravanmasterislookingfor", "npcs/d6thecaravanmasteristakingspecialcaretoavoid", "npcs/d8thecaravanmastercarries", ],"sub_rolls":[],},
- {"title":"Merchants - Caravan Owner/Merchant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6themerchantis", "npcs/d4themerchantwears", "npcs/d4themerchantseekssomeoneto", "npcs/d6themerchantcarries", "npcs/d6currencybesidescointhemerchantwilltradein", ],"sub_rolls":[],},
- {"title":"Merchants - Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thecookgreetsyouwith", "npcs/d4thecookislookingfor", "npcs/d6thecookcarries", ],"sub_rolls":[],},
- {"title":"Merchants - Guard", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theguardis", "npcs/d4theguardworksfor", "npcs/d10theguardhas", ],"sub_rolls":[],},
- {"title":"Merchants - Guide", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theguideis", "npcs/d4theguideislookingto", "npcs/d4theguidecarries", ],"sub_rolls":[],},
- {"title":"Merchants - Traveler", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetraveleris", "npcs/d6thetravelerissearchingfor", "npcs/d4tonightthetravelerislookingfor", ],"sub_rolls":[],},
- {"title":"Mercenaries", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "factions/d20thismercenaryisa", "factions/d8theirskillsetisthatofaoptionaladdacoinflip", "factions/d10theirprimaryweaponisa", "factions/d8whichstandsoutforbeing", "factions/d6theyarealsogoodat", "factions/d40theirmaindistinguishingfeatureis", "factions/d4theirlevelofcompetenceis", "factions/d6theirpricingis",],"sub_rolls":[],},
- {"title":"Military Company (with 1 commander, 3d6 support, 6d6 soldiers)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d20thecompanyscolorsare", "factions/d20thecompanysbannerfeatures", "factions/d10thecompanyscommanderis", "factions/d6thecompanysattitudetowardtheircommanderis", "factions/d8thecompanyspecializesin", "factions/d8thecompanyisnotoriousfor", "factions/d6mostsoldiersinthecompanyareoutfittedwith", "factions/d12mostsoldiersinthecompanyareequippedwith", "factions/d8mostsoldiersinthecompanyare", ],"sub_rolls":["subrolls/1militarycommander", "subrolls/military3d6amountofd6support", "subrolls/6d6soldier", ],},
- {"title":"Military - Armorer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thearmoreris", "npcs/d4thearmorerislookingfor", "npcs/d4thearmorsmithcarries", ],"sub_rolls":[],},
- {"title":"Military - Camp Follower", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetraveleris", "npcs/d4thetravelerisseeking", "npcs/d4tonightthetravelerislookingfor", ],"sub_rolls":[],},
- {"title":"Military - Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Military - Commander", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecommanderis", "npcs/d6thecommanderislookingfor", "npcs/d4thecommanderistryingtoavoid", "npcs/d6thecommandercarries", ],"sub_rolls":[],},
- {"title":"Military - Quartermaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thequartermasteris", "npcs/d4thequartermasterseekssomeoneto", "npcs/d4currencythequartermastertradesin", ],"sub_rolls":[],},
- {"title":"Military - Scout", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thescoutis", "npcs/d4thescoutislookingto", "npcs/d4thescoutcarries", ],"sub_rolls":[],},
- {"title":"Military - Soldier", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thesoldierfightsfor", "npcs/d4onthesoldiersfaceis", "npcs/d4thesoldiercarries", ],"sub_rolls":[],},
- {"title":"Military - Stable Hand/Squire/Valet", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d7theservantis", "npcs/d4theservanthas", "npcs/d6theservantwantsto", ],"sub_rolls":[],},
- {"title":"Miner", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6themineris", "npcs/d6theminerhas", "npcs/d4theminerwears", "npcs/d4theminerislookingto", "npcs/d4theminercarries", ],"sub_rolls":[],},
- {"title":"Monk", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20themonkis", "npcs/d12atthemonasterythemonkservesorservedas", "npcs/d12themonkhas", "npcs/d12themonkisparticularlyknowledgeableregarding", "npcs/d12themonkhasrecentlybeencontemplating", "npcs/d8themonkpreferstomeditate", "npcs/d6themonkwears", "npcs/d12themonksmartialartsstyleincludes", "npcs/d12themonkcarries", "npcs/d12themonkpreferstodrink", "npcs/d8themonkislookingfor", ],"sub_rolls":[],},
- {"title":"Monster Hunter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10themonsterhunteris", "npcs/d10themonsterhunterfightsby", "npcs/d10themonsterhunteriswielding", "npcs/d10themonsterhunterappears", "npcs/d10themonsterhunterspersonalityis", "npcs/d10themonsterhuntersbackeris", "npcs/d10thehuntersrelationshipwiththeirbackeris", "npcs/d10thehunterhuntsbecause", "npcs/d10thehunterhuntsonly", "npcs/d10themonterhuntersreputationis", ],"sub_rolls":[],},
- {"title":"Mountains", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d20interestinglocationyoufind_mountains", "wilderness/d20distinguishinglandmarkyousee_mountains", "wilderness/d20featureyounotice_mountains", "wilderness/d20what’sinthecavecaverntunnel_mountains", "wilderness/d6wholivesorlivedinthecabin_mountains", "wilderness/d8whoresidesintheabandonedcabinnow_mountains", "wilderness/d6whocampedhere_mountains", "wilderness/d4whoiswasdigginginthismine_mountains", "wilderness/d6forwhatweretheminersdigging_mountains", "wilderness/d20whatlivesintheabandonedmineancientruinnow_mountains", "wilderness/d6whobuiltthismonastery_mountains", "wilderness/d6thetemplewasbuilttohonor_mountains", "wilderness/d6whatbuiltthenest_mountains", "wilderness/d6whatbuiltthewatchtower_mountains", "wilderness/d8whoholdsthewatchtowernow_mountains", "wilderness/d20encountersyoucomeupon_mountains", "wilderness/d8hazardsobstaclesyouruninto_mountains",],"sub_rolls":[],},
- {"title":"Necromancer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thenecromanceris", "npcs/d8thenecromancerlearnedhishercraftfrom", "npcs/d8thenecromancerspecializesin", "npcs/d12thenecromancerislookingfor", "npcs/d8thenecromancerhasuncovereddarksecretsheshecannotbekilledby", "npcs/d6thenecromancerhastakenprecautionsifkilledhesherisesas", "npcs/d10thenecromancerslairis", "npcs/d10thenecromancercarries", ],"sub_rolls":[],},
- {"title":"- Familiar", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10thenecromancersfamiliaris", "npcs/d12thenecromancersfamiliarsmanneris", ],"sub_rolls":[],},
- {"title":"Noble", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thenobleis", "npcs/d8thenobleseekssomeoneto", "npcs/d6thenoblecarries", "npcs/d8thenoblewears", "npcs/d8thenoblehas", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Orc Warlord", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "monsters/d4racethisorcisa", "monsters/d10skintheyhaveskincoloured", "monsters/d20appearancethewarlordhas", "monsters/d20traittheorcwarlordisknownbecause", "monsters/d20combatthewarlordisknowntofightwith", "monsters/d100bannertheorcclanhasabannerthatshows", "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare", "monsters/d20minionstheorcsarmyalsohas", "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",],"sub_rolls":[],},
- {"title":"Outlaw Band (with 6d6 poachers, 6d6 robbers, 6d6 smugglers)", "use":"Use these for inspiration or roll them up randomly. ", "main_rolls":["factions/d10theoutlawbandsprimarybusinessinvolves", "factions/d10theoutlawbandscolorsare", "factions/d12theoutlawbandssymbolis", "factions/d12theoutlawbandsleaderis", "factions/d6theoutlawbandsmembersareprimarily", "factions/d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals", "factions/d10membersoftheoutlawbandtypicallyarmthemselveswith", "factions/d10theoutlawbandsheadquartersishiddeninornear", "factions/d10theoutlawbandisfearedorrespectedby", "factions/d12distinguishingfeatureforanindividualtheoutlawhas", ],"sub_rolls":["subrolls/6d6poachers", "subrolls/6d6robbers", "subrolls/6d6smugglers", ],},
- {"title":"Outlaws - Poachers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d8thepoachersfavoritepreyincludes", "factions/d6thepoachershunt", ],"sub_rolls":[],},
- {"title":"Outlaws - Robbers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6therobberstypicallystrikewith", "factions/d8therobbersarenotoriousfor", ],"sub_rolls":[],},
- {"title":"Outlaws - Smugglers", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d6thesmugglingringsprimarymodusoperandiinvolves", "factions/d8theringissupportedby", ],"sub_rolls":[],},
- {"title":"Pirate Crew (with 6d6 pirates)", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d10thepiratesshipis", "factions/d8presentlythepiratesshipis", "factions/d20theshipsbannerfeatures", "factions/d20theshipsmascotis", "factions/d10theshipscaptainis", "factions/d8thecrewsattitudetowardtheircaptainis", "factions/d10crewmembersoftensportmatching", "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals", "factions/d10crewmemberstypicallyarmthemselveswith", "factions/d10thepiratecrewtypicallyfightswith", "factions/d10thecrewsheadquartersishiddeninornear", "factions/d12thecrewisnotoriousfor", ],"sub_rolls":["subrolls/6d6pirates"],},
- {"title":"Pirates", "use":"Use the tables to roll randomly", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname","factions/d12tattoothepiratehas", "factions/d12distinguishingfeaturethepiratehas", ],"sub_rolls":[],},
- {"title":"Priest", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thepriestis", "npcs/d12thepriesthas", "npcs/d12thepriestisparticularlyknowledgeableregarding", "npcs/d6thepriesthasrecentlybeenprayingfor", "npcs/d12thepriestwears", "npcs/d12thepriestcarries", "npcs/d12thepriestpreferstodrink", "npcs/d10thepriestislookingfor", ],"sub_rolls":[],},
- {"title":"Princess", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12theprincessisthedaughterof_princesses", "npcs/d12everyonehasheardofthisprincesssheis_princesses", "npcs/d12theprincesshas_princesses", "npcs/d12theprincesssfamilyhopestomarryherto_princesses", "npcs/d12theprincesshowevercanpictureherselfrunningoffwith_princesses", "npcs/d12theprincesssclosestfriendandconfidantis_princesses", "npcs/d12theprincessiswell-versedin_princesses", "npcs/d12andshesalsoprettygoodat_princesses", "npcs/d12theprincessmayhavegottenintosometroublewhenshe_princesses", "npcs/d12theprincessis_princesses",],"sub_rolls":[],},
- {"title":"Prison (1d4 jailor, 1d4 torturer, 3d6 prisoner)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[],"sub_rolls":["subrolls/1d4jailers", "subrolls/1d4torturers", "subrolls/3d6prisoners", ],},
- {"title":"Prison - Jailer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thejaileris", "npcs/d4thejailerisconcernedabout", "npcs/d4thejailerislookingto", "npcs/d8thejailercarries",],"sub_rolls":[],},
- {"title":"Prison - Prisoner", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theprisonerhas", "npcs/d6theprisonerisherebecause", "npcs/d4theprisonerhas",],"sub_rolls":[],},
- {"title":"Prison - Torturer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thetortureris", "npcs/d4thetorturerislookingto", "npcs/d6thetorturercarries",],"sub_rolls":[],},
- {"title":"Ship, Fishing Boat (with 6d6 sailors, 1d4 catch)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d6theboatis", "objects/d4theboatcan", "objects/d6presentlytheboatis", "objects/d10theboatshullmarkingsfeature", ],"sub_rolls":["subrolls/6d6sailors", "subrolls/1d4catch" ],},
- {"title":"Ship - Sailor", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d12thesailoris", "npcs/d20tattoothesailorhas", "npcs/d20thesailorstattooisamementoof", "npcs/d12distinguishingfacialfeaturethesailorhas", "npcs/d12accessoriesthesailoriswearingorcarrying", "npcs/d12attheendofalongvoyagethesailoriseagerto", "npcs/d12whendrunkthesailorisproneto", "npcs/d12whatthesailorreallywantsisto",],"sub_rolls":[],},
- {"title":"Seer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10theseeris", "npcs/d8theseerfirstdiscoveredhishergiftafter", "npcs/d6whencommunicatingavisionorprophecytheseerspeaks", "npcs/d8theseerviewshisorhervisionsandpropheciesas", "npcs/d6forcoinorbartertheseerwillattemptto", "npcs/d8theseerishauntedbyavisiontheseerwilldieof", "npcs/d8theseerislookingfor", "npcs/d8theseercarries", ],"sub_rolls":[],},
- {"title":"Sellsword", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d8thesellswordisarmoredin_sellswords", "npcs/d6thesellsword’sarmoris_sellswords", "npcs/d12thesellswordiswielding_sellswords", "npcs/d8thesellswordfightswith_sellswords", "npcs/d12thesellswordis_sellswords", "npcs/d8thesellswordfightsfor_sellswords", "npcs/d12onthesellsword’sfaceis_sellswords", "npcs/d12thesellswordcarries_sellswords", "npcs/d10thesellswordisseeking_sellswords",],"sub_rolls":[],},
- {"title":"Serial killer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thekilleris", "npcs/d20thekillersmodusoperandiis", "npcs/d12thekillerisoftenarmedwith", "npcs/d6thekillerspurposesinclude", "npcs/d6thekillerleavesavictim", "npcs/d6timingthekillertypicallyplansmurdersfor", "npcs/d12thekillersbaseofoperationsishiddeninornear", "npcs/d20thekillersfavoritevictimsare", "npcs/d10thekillerrefusestokill", "npcs/d8thekillerwears", "npcs/d12thekillercarries", "npcs/d12thekillerisunusuallyfondoforparticularregarding", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Strange People", "use":"A few tables to generate random strange people.\nThe basic structure is supposed to be this:\nX is a AGE + SEX with HAIRTYPE + HAIRCOLOR + HAIRSTYLE and MARK, who’s living HOME + LOCATION.\nX is OCCUPATION + SUBTABLE. People in town RENOWN.\nX is BUILD. A characteristic feature of X is DESCRIPTOR PHYSICAL. X talks SPEECH.\nAll X really wants is to MOTIVE.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8agexis", "npcs/d4sex", "npcs/d8hairtypewith", "npcs/d8haircolor", "npcs/d12hairstyle", "npcs/d24mark1d6d6and", "npcs/d10homewhosliving", "npcs/d10location", "npcs/d10occupationxis", "npcs/d10renownpeopleintown", "npcs/d10buildxis", "npcs/d20descriptoracharacteristicfeatureofxis", "npcs/d8speechxtalks", "npcs/d20motiveallxreallywantsisto", ],"sub_rolls":[],},
- {"title":"Thief", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thethiefis", "npcs/d12thethiefhas", "npcs/d12thethiefwears", "npcs/d20thethiefcarries", "npcs/d6thethief", "npcs/d10thethiefisarmedwith", "npcs/d10thethiefislookingfor", "npcs/d8thethiefsmodusoperandiis", "npcs/d6thethiefpreferstooperate", "npcs/d8asidefromtheftthethiefhasbeenknowntobeinvolvedin", "npcs/d20recentlythethiefhasbeenoperatinginornear", "npcs/d20thethiefsfavoritemarksinclude", ],"sub_rolls":[],},
- {"title":"Town - Alchemist", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thealchemistis", "npcs/d4thealchemistislookingfor", "npcs/d4thealchemistcarries", ],"sub_rolls":[],},
- {"title":"Town - Barkeep/Barmaid", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8theservergreetsyouwith", "npcs/d6theserverislookingfor", "npcs/d4theservercarries", ],"sub_rolls":[],},
- {"title":"Town - Criminal", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecriminalis", "npcs/d6thecriminalislookingfor", "npcs/d6thecriminalcarries", ],"sub_rolls":[],},
- {"title":"Town - Law Official", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thelawofficialis", "npcs/d6thelawofficialseekssomeoneto", "npcs/d4thelawofficialcarries", ],"sub_rolls":[],},
- {"title":"Town - Noble", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thenobleis", "npcs/d6thenobleseekssomeoneto", "npcs/d6thenoblecarries", ],"sub_rolls":[],},
- {"title":"Town - Priest", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thepriestis", "npcs/d4thepriestislookingfor", "npcs/d4thepriestcarries", ],"sub_rolls":[],},
- {"title":"Town - Seer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10theseeris", "npcs/d8theseerfirstdiscoveredhishergiftafter", "npcs/d6whencommunicatingavisionorprophecytheseerspeaks", "npcs/d8theseerviewshisorhervisionsandpropheciesas", "npcs/d6forcoinorbartertheseerwillattemptto", "npcs/d8theseerishauntedbyavisiontheseerwilldieof", "npcs/d8theseerislookingfor", "npcs/d8theseercarries", ],"sub_rolls":[],},
- {"title":"Town - Smith", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thesmithis", "npcs/d4thesmithislookingfor", "npcs/d4thesmithcarries", ],"sub_rolls":[],},
- {"title":"Town - Traveler", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Treasure Hunter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d6thetreasurehunteris_treasurehunter", "npcs/d6thetreasurehunterhas_treasurehunter", "npcs/d6thetreasurehunter_treasurehunter", "npcs/d12thetreasurehunterwears_treasurehunter", "npcs/d8thetreasurehuntercarries_treasurehunter", "npcs/d6thetreasurehunterislookingfor_treasurehunter",],"sub_rolls":[],},
- {"title":"Vendor", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thisvendorissellingwaresfrom", "npcs/d8thisvendorspecializesin", "npcs/d8thisvendorswareswereproducedorprepared", "npcs/d8thisvendorsgoodsare", "npcs/d8thevendoris", "npcs/d82thevendoris", "npcs/d43thisvendoris",],"sub_rolls":[],},
- {"title":"Villans", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thevillainstartedas_villans", "npcs/d6thevillainturnedhowlongago_villans", "npcs/d4thevillainturnedhowquickly_villans", "npcs/d100thevillainturnedbecause_villans", "npcs/d50thevillainhas_villans", "npcs/d20thevillainscurrentgoalis_villans", "npcs/d2thevillainwillopposetheparty_villans", "npcs/d50thevillainisa_villans", "npcs/d20thevillainleadsthrough_villans", "npcs/d10thevillainsminionsare_villans", "npcs/d20despitebeingevilhisqualitiesinclude_villans",],"sub_rolls":[],},
- {"title":"Warlock", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "monsters/d20racethewarlockis_warlock", "monsters/d6pactthewarlockgainstheirpowerfrom_warlock", "monsters/d6powerthewarlockhasmagicalstrengththatis_warlock", "monsters/d20traitthewarlock_warlock", "monsters/d20looksthewarlockhas_warlock", "monsters/d20magicthewarlock’sfavouritemagicis_warlock",],"sub_rolls":[],},
- {"title":"Witches", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thewitchis", "npcs/d10thewitchlearnedhercraftfrom", "npcs/d12thewitchspecializesin", "npcs/d10tradeforcoinorbarterthewitchwill", "npcs/d12thewitchisseeking", "npcs/d8thewitchhasuncovereddarksecretsshecannotbekilledby", "npcs/d6thewitchpreferstotravelby", "npcs/d10thewitchshomeis", "npcs/d12distinguishingfeaturethewitchhas", "npcs/d10thewitchsbrewispercolatingin", "npcs/d20thewitchsbrewinthecauldroncontains", "npcs/d8thewitchiscurrentlybrewing", ],"sub_rolls":[],},
- {"title":"- Familiar", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d12thewitchsfamiliaris", "npcs/d12thewitchsfamiliarsmanneris", ],"sub_rolls":[],},
- {"title":"Woodsmen", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d10facialfeaturethewoodsmanhas", "npcs/d8apparelthewoodsmanwears", "npcs/d8mannerismthewoodsmanhas", "npcs/d8professionthewoodsmanis", "npcs/d10goalthewoodsmanislookingto", "npcs/d10possessionsthewoodsmancarriesorwears", ],"sub_rolls":[],},
-
- ]
+ {
+ title: "NPCs",
+ id: "NPCs",
+ items: [
+ {
+ title: "Random Player Character (5E)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12racethecharacteris_playercharacter",
+ "npcs/d12classthecharacteris_playercharacter",
+ "npcs/d20backgroundthecharacterisorwas_playercharacter",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random NPC Names",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random NPC Traits I - Motivations",
+ use:
+ "Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxrace",
+ "npcs/dxpersonality",
+ "npcs/dxprofession",
+ "npcs/d32calmtraitwhencalmthepersonistypically",
+ "npcs/d32stresstraitwhenstressedthepersonoftenbecomes",
+ "npcs/d20moodnowthepersonis",
+ "npcs/d8thepersonisa",
+ "npcs/d6thepersonisprejudiceagainst",
+ "npcs/d20flawstheperson",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Random NPC Traits II - Appearance",
+ use:
+ "Use these tables for quick inspiration or roll them up randomly. A random NPC may not have one or more of the details, pick and choose what you want.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxhaircolor",
+ "npcs/dxeyecolor",
+ "npcs/d20eyesthepersonhas",
+ "npcs/d12earsthepersonhas",
+ "npcs/d10mouththepersonhas",
+ "npcs/d12nosethepersonhas",
+ "npcs/d8chinorjawheshehas",
+ "npcs/d20hairthepersonhas",
+ "npcs/d8otherhisherfacehas",
+ "npcs/d6heightthepersonis",
+ "npcs/d20bodythepersonsbodyis",
+ "npcs/d6handsthepersonhas",
+ "npcs/d8scarthepersonhas",
+ "npcs/d12tattoothepersonhas",
+ "npcs/d12jewelrythepersonwears",
+ "npcs/d8thejewelryismadeof",
+ "npcs/d8clothesthepersonsclothingis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Alchemists",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thealchemistis",
+ "npcs/d6thealchemistislookingfor",
+ "npcs/d8thealchemistcarries",
+ "npcs/d6thealchemistlearnedhishercraftfrom",
+ "npcs/d10thealchemistspecializesin",
+ "npcs/d12thealchemistsbrewispercolatingin",
+ "npcs/d20thealchemistscauldroncurrentlycontains",
+ "npcs/d10thealchemistisbrewing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Apprentice Crafter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theapprenticeis",
+ "npcs/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Artisan",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theartisanis",
+ "npcs/d8theartisanhas",
+ "npcs/d8theartisanhas",
+ "npcs/d6theartisanisparticularlyskilledat",
+ "npcs/d8theartisanislookingfor",
+ "npcs/d6theartisaniscarrying",
+ "npcs/d6theartisanis",
+ "npcs/d6theartisandreamsof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Assassins",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12theassassinis",
+ "npcs/d20theassassinhas",
+ "npcs/d20theassassinwears",
+ "npcs/d10theassassinwields",
+ "npcs/d20theassassinalsocarries",
+ "npcs/d10theassassinislookingfor",
+ "npcs/d6theassassinpreferstooperate",
+ "npcs/d20recentlytheassassinhasbeenrumoredtohavenotchedakillinornear",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Barbarians",
+ use:
+ "Use these for inspiration or roll them up randomly. Some of the tables could be rolled more than once.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thewarriorisarmoredin",
+ "npcs/d12thewarrioriswielding",
+ "npcs/d8thewarriorisalsocarrying",
+ "npcs/d6thewarriorfightswith",
+ "npcs/d12thewarrioris",
+ "npcs/d12onthewarriorsfaceis",
+ "npcs/d10onthewarriorsbodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bards",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thebardis",
+ "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher",
+ "npcs/d10thebardsmusicalinstrumentis",
+ "npcs/d12ifthingsgetroughthebardhas",
+ "npcs/d12thebardalsocarries",
+ "npcs/d12thebardiswearing",
+ "npcs/d12thebardhas",
+ "npcs/d12thebardislookingfor",
+ "npcs/d10thebardisalwaysabighitamong",
+ "npcs/d12thebardtellsataleofarecentvisitto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle Inhabitants (4d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [],
+ sub_rolls: ["subrolls/castle4d6amountofd50inhabitants"],
+ },
+ {
+ title: "Castle - Archer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Armorer/Smith",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thesmithis",
+ "npcs/d4thesmithislookingfor",
+ "npcs/d4thesmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Boyer/Fletcher",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thebowyeris",
+ "npcs/d4thebowyerislookingfor",
+ "npcs/d4thebowyercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Chaplain",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thechaplainis",
+ "npcs/d4thechaplainislookingfor",
+ "npcs/d4thechaplaincarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thecookgreetsyouwith",
+ "npcs/d4thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Fool/Jester",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thefoolis",
+ "npcs/d8thefoolgetsthemostlaughsfrom",
+ "npcs/d6thefoolwantsnothingmorethanto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Guard Captain",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecaptainis",
+ "npcs/d4thecaptainisconcernedabout",
+ "npcs/d4thecaptainislookingfor",
+ "npcs/d6thecaptaincarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Guard",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Horsemaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thehorsemasteris",
+ "npcs/d4thehorsemasterhas",
+ "npcs/d4thehorsemasterwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Huntsman",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thehuntsmanis",
+ "npcs/d4thehuntsmanisconcernedabout",
+ "npcs/d4thehuntsmanislookingto",
+ "npcs/d4thehuntsmancarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Kennelmaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thekennelmasteris",
+ "npcs/d4thekennelmasterislookingto",
+ "npcs/d4thekennelmastercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Knight",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Nobleman",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thelordis",
+ "npcs/d6thelordseekssomeoneto",
+ "npcs/d6thelordcarries",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Noblewoman",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theladyis",
+ "npcs/d6theladyseekssomeoneto",
+ "npcs/d4theladycarries",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Servant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Squire/Valet",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Stable Hand",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Steward",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thestewardis",
+ "npcs/d4thestewardseekssomeoneto",
+ "npcs/d4thestewardisconcernedabout",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Castle - Tutor/Sage",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetutoris",
+ "npcs/d4thetutorschargesviewhimheras",
+ "npcs/d12thetutorisparticularlywellversedin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cultist",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thecultist",
+ "factions/d10thecultistwears",
+ "factions/d10thecultisthas",
+ "factions/d10thecultistis",
+ "factions/d10thecultistislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cultists, snake",
+ use:
+ "These are tables for generating an interesting snake cultists to serve as foe or foil to your PCs, from slithering assassins to mad, venom-spitting zealots.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "monsters/d10professionthecultistis",
+ "monsters/d12scalyobsessionthecultistisparticularlyfondoforfearfulof",
+ "monsters/d10distinguishingfeaturethecultisthas",
+ "monsters/d6goalthecultistislookingto",
+ "monsters/d8possessionsthecultistcarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Druids",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thedruidis",
+ "npcs/d12thedruidlearnedthecraftfrom",
+ "npcs/d10thedruidhas",
+ "npcs/d10thedruidhas",
+ "npcs/d12thedruid",
+ "npcs/d20thedruidsharesanespeciallycloseconnectionwith",
+ "npcs/d10thedruidwields",
+ "npcs/d8thedruidcarries",
+ "npcs/d12thedruidalsocarries",
+ "npcs/d10thedruidwears",
+ "npcs/d12thedruidislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Dwarves",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thedwarfis",
+ "npcs/d10thedwarfsbeardis",
+ "npcs/d6thedwarfislookingto",
+ "npcs/d12thedwarfwears",
+ "npcs/d12thedwarfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elves, Dark",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thedarkelfhashair",
+ "npcs/d6thedarkelfhaseyes",
+ "npcs/d8thedarkelfhas",
+ "npcs/d10thedarkelfis",
+ "npcs/d10thedarkelfislookingto",
+ "npcs/d10thedarkelfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elves, High",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8hairthehighelfhas",
+ "npcs/d8eyesthehighelfhas",
+ "npcs/d8mannerismsthehighelfhas",
+ "npcs/d10thehighelfis",
+ "npcs/d8thehighelfislookingto",
+ "npcs/d12thehighelfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Elves, Wood",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8hairthewoodelfhas",
+ "npcs/d6eyesthewoodelfhas",
+ "npcs/d8mannerismsthewoodelfhas",
+ "npcs/d10thewoodelfis",
+ "npcs/d8thewoodelfislookingto",
+ "npcs/d12thewoodelfcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fishermen",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gladiators",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thegladiatorisarmoredin",
+ "npcs/d12thegladiatoriswielding",
+ "npcs/d10thegladiatorfightswith",
+ "npcs/d12thegladiatoris",
+ "npcs/d12thegladiatorfightsfor",
+ "npcs/d12onthegladiatorsfaceis",
+ "npcs/d12onthegladiatorsbodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gnomes",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thegnomeis_gnomes",
+ "npcs/d10thegnomehas_gnomes",
+ "npcs/d10thegnomeiswearing_gnomes",
+ "npcs/d10and_gnomes",
+ "npcs/d10thegnomeiscarrying_gnomes",
+ "npcs/d10and_gnomes",
+ "npcs/d10presentlythegnomeislookingfor_gnomes",
+ "npcs/d10butthegnomeisalsointerestedinfinding_gnomes",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Graverobbers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thegraverobberis",
+ "npcs/d10thegraverobberhas",
+ "npcs/d12thegraverobberwears",
+ "npcs/d6thegraverobber",
+ "npcs/d10thegraverobbercarries",
+ "npcs/d8thegraverobberislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guards",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theguardis",
+ "factions/d6theguardworksfor",
+ "factions/d12ontheguardsfaceis",
+ "factions/d10theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guards, investigator",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d10theconstableis",
+ "factions/d6theconstableworksfor",
+ "factions/d12ontheconstablesfaceis",
+ "factions/d10theconstablecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Halflings",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thehalflingis_halflings",
+ "npcs/d10thehalflinghas_halflings",
+ "npcs/d10thehalflingiswearing_halflings",
+ "npcs/d10andwearing_halflings",
+ "npcs/d10thehalflingiscarrying_halflings",
+ "npcs/d10andcarrying_halflings",
+ "npcs/d10presentlythehalflingislookingfor_halflings",
+ "npcs/d10butthehalflingwouldbehappytofind_halflings",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Healers",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20professionthehealeris_healers",
+ "npcs/d10mannerismthehealerhas_healers",
+ "npcs/d10apparelthehealerwears_healers",
+ "npcs/d10possessionsthehealercarries_healers",
+ "npcs/d10goalthehealerislookingfor_healers",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Harlots",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10theharlotis",
+ "npcs/d6everyoneisbeautifultheharlothas",
+ "npcs/d8nooneisflawlesstheharlothas",
+ "npcs/d4theharlotsflawis",
+ "npcs/d6theharlotisparticularlyskilledat",
+ "npcs/d6theharlotislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knights",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20theknightshousescolorsare",
+ "npcs/d8theknightshousessymbolis",
+ "npcs/d6theknighthassworntoanoblelordorladyto",
+ "npcs/d8aboveallelsetheknightvalues",
+ "npcs/d4theknightisarmoredin",
+ "npcs/d6theknightsarmoris",
+ "npcs/d12theknightiswielding",
+ "npcs/d6theknightsmountis",
+ "npcs/d12theknightis",
+ "npcs/d12ontheknightsfaceis",
+ "npcs/d10theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Servants",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12theservantis",
+ "npcs/d6theservantworksfor",
+ "npcs/d8ontheservantsfaceis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchant Caravan (with 3d6 members)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d6thecaravanis_merchantcaravan",
+ "npcs/d8thecaravan’spackanimalsare_merchantcaravan",
+ "npcs/d6thecaravanistransporting_merchantcaravan",
+ "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",
+ ],
+ sub_rolls: ["subrolls/merchant3d6amountofd7travelers"],
+ },
+ {
+ title: "Merchants - Animal Handler/Porter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theanimalhandlerhas",
+ "npcs/d4theanimalhandlerwantsto",
+ "npcs/d6theanimalhandlercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Caravan Master",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thecaravanmasteris",
+ "npcs/d8thecaravanmasterislookingfor",
+ "npcs/d6thecaravanmasteristakingspecialcaretoavoid",
+ "npcs/d8thecaravanmastercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Caravan Owner/Merchant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6themerchantis",
+ "npcs/d4themerchantwears",
+ "npcs/d4themerchantseekssomeoneto",
+ "npcs/d6themerchantcarries",
+ "npcs/d6currencybesidescointhemerchantwilltradein",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thecookgreetsyouwith",
+ "npcs/d4thecookislookingfor",
+ "npcs/d6thecookcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Guard",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theguardis",
+ "npcs/d4theguardworksfor",
+ "npcs/d10theguardhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Guide",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theguideis",
+ "npcs/d4theguideislookingto",
+ "npcs/d4theguidecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchants - Traveler",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetraveleris",
+ "npcs/d6thetravelerissearchingfor",
+ "npcs/d4tonightthetravelerislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mercenaries",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d20thismercenaryisa",
+ "factions/d8theirskillsetisthatofaoptionaladdacoinflip",
+ "factions/d10theirprimaryweaponisa",
+ "factions/d8whichstandsoutforbeing",
+ "factions/d6theyarealsogoodat",
+ "factions/d40theirmaindistinguishingfeatureis",
+ "factions/d4theirlevelofcompetenceis",
+ "factions/d6theirpricingis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military Company (with 1 commander, 3d6 support, 6d6 soldiers)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d20thecompanyscolorsare",
+ "factions/d20thecompanysbannerfeatures",
+ "factions/d10thecompanyscommanderis",
+ "factions/d6thecompanysattitudetowardtheircommanderis",
+ "factions/d8thecompanyspecializesin",
+ "factions/d8thecompanyisnotoriousfor",
+ "factions/d6mostsoldiersinthecompanyareoutfittedwith",
+ "factions/d12mostsoldiersinthecompanyareequippedwith",
+ "factions/d8mostsoldiersinthecompanyare",
+ ],
+ sub_rolls: [
+ "subrolls/1militarycommander",
+ "subrolls/military3d6amountofd6support",
+ "subrolls/6d6soldier",
+ ],
+ },
+ {
+ title: "Military - Armorer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thearmoreris",
+ "npcs/d4thearmorerislookingfor",
+ "npcs/d4thearmorsmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Camp Follower",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetraveleris",
+ "npcs/d4thetravelerisseeking",
+ "npcs/d4tonightthetravelerislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Commander",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecommanderis",
+ "npcs/d6thecommanderislookingfor",
+ "npcs/d4thecommanderistryingtoavoid",
+ "npcs/d6thecommandercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Quartermaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thequartermasteris",
+ "npcs/d4thequartermasterseekssomeoneto",
+ "npcs/d4currencythequartermastertradesin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Scout",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thescoutis",
+ "npcs/d4thescoutislookingto",
+ "npcs/d4thescoutcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Soldier",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thesoldierfightsfor",
+ "npcs/d4onthesoldiersfaceis",
+ "npcs/d4thesoldiercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Military - Stable Hand/Squire/Valet",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d7theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d6theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Miner",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6themineris",
+ "npcs/d6theminerhas",
+ "npcs/d4theminerwears",
+ "npcs/d4theminerislookingto",
+ "npcs/d4theminercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Monk",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20themonkis",
+ "npcs/d12atthemonasterythemonkservesorservedas",
+ "npcs/d12themonkhas",
+ "npcs/d12themonkisparticularlyknowledgeableregarding",
+ "npcs/d12themonkhasrecentlybeencontemplating",
+ "npcs/d8themonkpreferstomeditate",
+ "npcs/d6themonkwears",
+ "npcs/d12themonksmartialartsstyleincludes",
+ "npcs/d12themonkcarries",
+ "npcs/d12themonkpreferstodrink",
+ "npcs/d8themonkislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Monster Hunter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10themonsterhunteris",
+ "npcs/d10themonsterhunterfightsby",
+ "npcs/d10themonsterhunteriswielding",
+ "npcs/d10themonsterhunterappears",
+ "npcs/d10themonsterhunterspersonalityis",
+ "npcs/d10themonsterhuntersbackeris",
+ "npcs/d10thehuntersrelationshipwiththeirbackeris",
+ "npcs/d10thehunterhuntsbecause",
+ "npcs/d10thehunterhuntsonly",
+ "npcs/d10themonterhuntersreputationis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mountains",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d20interestinglocationyoufind_mountains",
+ "wilderness/d20distinguishinglandmarkyousee_mountains",
+ "wilderness/d20featureyounotice_mountains",
+ "wilderness/d20what’sinthecavecaverntunnel_mountains",
+ "wilderness/d6wholivesorlivedinthecabin_mountains",
+ "wilderness/d8whoresidesintheabandonedcabinnow_mountains",
+ "wilderness/d6whocampedhere_mountains",
+ "wilderness/d4whoiswasdigginginthismine_mountains",
+ "wilderness/d6forwhatweretheminersdigging_mountains",
+ "wilderness/d20whatlivesintheabandonedmineancientruinnow_mountains",
+ "wilderness/d6whobuiltthismonastery_mountains",
+ "wilderness/d6thetemplewasbuilttohonor_mountains",
+ "wilderness/d6whatbuiltthenest_mountains",
+ "wilderness/d6whatbuiltthewatchtower_mountains",
+ "wilderness/d8whoholdsthewatchtowernow_mountains",
+ "wilderness/d20encountersyoucomeupon_mountains",
+ "wilderness/d8hazardsobstaclesyouruninto_mountains",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Necromancer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thenecromanceris",
+ "npcs/d8thenecromancerlearnedhishercraftfrom",
+ "npcs/d8thenecromancerspecializesin",
+ "npcs/d12thenecromancerislookingfor",
+ "npcs/d8thenecromancerhasuncovereddarksecretsheshecannotbekilledby",
+ "npcs/d6thenecromancerhastakenprecautionsifkilledhesherisesas",
+ "npcs/d10thenecromancerslairis",
+ "npcs/d10thenecromancercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Familiar",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10thenecromancersfamiliaris",
+ "npcs/d12thenecromancersfamiliarsmanneris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Noble",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thenobleis",
+ "npcs/d8thenobleseekssomeoneto",
+ "npcs/d6thenoblecarries",
+ "npcs/d8thenoblewears",
+ "npcs/d8thenoblehas",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Orc Warlord",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "monsters/d4racethisorcisa",
+ "monsters/d10skintheyhaveskincoloured",
+ "monsters/d20appearancethewarlordhas",
+ "monsters/d20traittheorcwarlordisknownbecause",
+ "monsters/d20combatthewarlordisknowntofightwith",
+ "monsters/d100bannertheorcclanhasabannerthatshows",
+ "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare",
+ "monsters/d20minionstheorcsarmyalsohas",
+ "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaw Band (with 6d6 poachers, 6d6 robbers, 6d6 smugglers)",
+ use: "Use these for inspiration or roll them up randomly. ",
+ main_rolls: [
+ "factions/d10theoutlawbandsprimarybusinessinvolves",
+ "factions/d10theoutlawbandscolorsare",
+ "factions/d12theoutlawbandssymbolis",
+ "factions/d12theoutlawbandsleaderis",
+ "factions/d6theoutlawbandsmembersareprimarily",
+ "factions/d8theoutlawbandsgoalsincludeleadershipandrankandfilememberscouldhavedifferentgoals",
+ "factions/d10membersoftheoutlawbandtypicallyarmthemselveswith",
+ "factions/d10theoutlawbandsheadquartersishiddeninornear",
+ "factions/d10theoutlawbandisfearedorrespectedby",
+ "factions/d12distinguishingfeatureforanindividualtheoutlawhas",
+ ],
+ sub_rolls: [
+ "subrolls/6d6poachers",
+ "subrolls/6d6robbers",
+ "subrolls/6d6smugglers",
+ ],
+ },
+ {
+ title: "Outlaws - Poachers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d8thepoachersfavoritepreyincludes",
+ "factions/d6thepoachershunt",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaws - Robbers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6therobberstypicallystrikewith",
+ "factions/d8therobbersarenotoriousfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Outlaws - Smugglers",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d6thesmugglingringsprimarymodusoperandiinvolves",
+ "factions/d8theringissupportedby",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Pirate Crew (with 6d6 pirates)",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d10thepiratesshipis",
+ "factions/d8presentlythepiratesshipis",
+ "factions/d20theshipsbannerfeatures",
+ "factions/d20theshipsmascotis",
+ "factions/d10theshipscaptainis",
+ "factions/d8thecrewsattitudetowardtheircaptainis",
+ "factions/d10crewmembersoftensportmatching",
+ "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals",
+ "factions/d10crewmemberstypicallyarmthemselveswith",
+ "factions/d10thepiratecrewtypicallyfightswith",
+ "factions/d10thecrewsheadquartersishiddeninornear",
+ "factions/d12thecrewisnotoriousfor",
+ ],
+ sub_rolls: ["subrolls/6d6pirates"],
+ },
+ {
+ title: "Pirates",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "factions/d12tattoothepiratehas",
+ "factions/d12distinguishingfeaturethepiratehas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Priest",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thepriestis",
+ "npcs/d12thepriesthas",
+ "npcs/d12thepriestisparticularlyknowledgeableregarding",
+ "npcs/d6thepriesthasrecentlybeenprayingfor",
+ "npcs/d12thepriestwears",
+ "npcs/d12thepriestcarries",
+ "npcs/d12thepriestpreferstodrink",
+ "npcs/d10thepriestislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Princess",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12theprincessisthedaughterof_princesses",
+ "npcs/d12everyonehasheardofthisprincesssheis_princesses",
+ "npcs/d12theprincesshas_princesses",
+ "npcs/d12theprincesssfamilyhopestomarryherto_princesses",
+ "npcs/d12theprincesshowevercanpictureherselfrunningoffwith_princesses",
+ "npcs/d12theprincesssclosestfriendandconfidantis_princesses",
+ "npcs/d12theprincessiswell-versedin_princesses",
+ "npcs/d12andshesalsoprettygoodat_princesses",
+ "npcs/d12theprincessmayhavegottenintosometroublewhenshe_princesses",
+ "npcs/d12theprincessis_princesses",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison (1d4 jailor, 1d4 torturer, 3d6 prisoner)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [],
+ sub_rolls: [
+ "subrolls/1d4jailers",
+ "subrolls/1d4torturers",
+ "subrolls/3d6prisoners",
+ ],
+ },
+ {
+ title: "Prison - Jailer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thejaileris",
+ "npcs/d4thejailerisconcernedabout",
+ "npcs/d4thejailerislookingto",
+ "npcs/d8thejailercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison - Prisoner",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theprisonerhas",
+ "npcs/d6theprisonerisherebecause",
+ "npcs/d4theprisonerhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Prison - Torturer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thetortureris",
+ "npcs/d4thetorturerislookingto",
+ "npcs/d6thetorturercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ship, Fishing Boat (with 6d6 sailors, 1d4 catch)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d6theboatis",
+ "objects/d4theboatcan",
+ "objects/d6presentlytheboatis",
+ "objects/d10theboatshullmarkingsfeature",
+ ],
+ sub_rolls: ["subrolls/6d6sailors", "subrolls/1d4catch"],
+ },
+ {
+ title: "Ship - Sailor",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d12thesailoris",
+ "npcs/d20tattoothesailorhas",
+ "npcs/d20thesailorstattooisamementoof",
+ "npcs/d12distinguishingfacialfeaturethesailorhas",
+ "npcs/d12accessoriesthesailoriswearingorcarrying",
+ "npcs/d12attheendofalongvoyagethesailoriseagerto",
+ "npcs/d12whendrunkthesailorisproneto",
+ "npcs/d12whatthesailorreallywantsisto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Seer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10theseeris",
+ "npcs/d8theseerfirstdiscoveredhishergiftafter",
+ "npcs/d6whencommunicatingavisionorprophecytheseerspeaks",
+ "npcs/d8theseerviewshisorhervisionsandpropheciesas",
+ "npcs/d6forcoinorbartertheseerwillattemptto",
+ "npcs/d8theseerishauntedbyavisiontheseerwilldieof",
+ "npcs/d8theseerislookingfor",
+ "npcs/d8theseercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Sellsword",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d8thesellswordisarmoredin_sellswords",
+ "npcs/d6thesellsword’sarmoris_sellswords",
+ "npcs/d12thesellswordiswielding_sellswords",
+ "npcs/d8thesellswordfightswith_sellswords",
+ "npcs/d12thesellswordis_sellswords",
+ "npcs/d8thesellswordfightsfor_sellswords",
+ "npcs/d12onthesellsword’sfaceis_sellswords",
+ "npcs/d12thesellswordcarries_sellswords",
+ "npcs/d10thesellswordisseeking_sellswords",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Serial killer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thekilleris",
+ "npcs/d20thekillersmodusoperandiis",
+ "npcs/d12thekillerisoftenarmedwith",
+ "npcs/d6thekillerspurposesinclude",
+ "npcs/d6thekillerleavesavictim",
+ "npcs/d6timingthekillertypicallyplansmurdersfor",
+ "npcs/d12thekillersbaseofoperationsishiddeninornear",
+ "npcs/d20thekillersfavoritevictimsare",
+ "npcs/d10thekillerrefusestokill",
+ "npcs/d8thekillerwears",
+ "npcs/d12thekillercarries",
+ "npcs/d12thekillerisunusuallyfondoforparticularregarding",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange People",
+ use:
+ "A few tables to generate random strange people.\nThe basic structure is supposed to be this:\nX is a AGE + SEX with HAIRTYPE + HAIRCOLOR + HAIRSTYLE and MARK, who’s living HOME + LOCATION.\nX is OCCUPATION + SUBTABLE. People in town RENOWN.\nX is BUILD. A characteristic feature of X is DESCRIPTOR PHYSICAL. X talks SPEECH.\nAll X really wants is to MOTIVE.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8agexis",
+ "npcs/d4sex",
+ "npcs/d8hairtypewith",
+ "npcs/d8haircolor",
+ "npcs/d12hairstyle",
+ "npcs/d24mark1d6d6and",
+ "npcs/d10homewhosliving",
+ "npcs/d10location",
+ "npcs/d10occupationxis",
+ "npcs/d10renownpeopleintown",
+ "npcs/d10buildxis",
+ "npcs/d20descriptoracharacteristicfeatureofxis",
+ "npcs/d8speechxtalks",
+ "npcs/d20motiveallxreallywantsisto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Thief",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thethiefis",
+ "npcs/d12thethiefhas",
+ "npcs/d12thethiefwears",
+ "npcs/d20thethiefcarries",
+ "npcs/d6thethief",
+ "npcs/d10thethiefisarmedwith",
+ "npcs/d10thethiefislookingfor",
+ "npcs/d8thethiefsmodusoperandiis",
+ "npcs/d6thethiefpreferstooperate",
+ "npcs/d8asidefromtheftthethiefhasbeenknowntobeinvolvedin",
+ "npcs/d20recentlythethiefhasbeenoperatinginornear",
+ "npcs/d20thethiefsfavoritemarksinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Alchemist",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thealchemistis",
+ "npcs/d4thealchemistislookingfor",
+ "npcs/d4thealchemistcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Barkeep/Barmaid",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8theservergreetsyouwith",
+ "npcs/d6theserverislookingfor",
+ "npcs/d4theservercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Criminal",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecriminalis",
+ "npcs/d6thecriminalislookingfor",
+ "npcs/d6thecriminalcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Law Official",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thelawofficialis",
+ "npcs/d6thelawofficialseekssomeoneto",
+ "npcs/d4thelawofficialcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Noble",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thenobleis",
+ "npcs/d6thenobleseekssomeoneto",
+ "npcs/d6thenoblecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Priest",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thepriestis",
+ "npcs/d4thepriestislookingfor",
+ "npcs/d4thepriestcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Seer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10theseeris",
+ "npcs/d8theseerfirstdiscoveredhishergiftafter",
+ "npcs/d6whencommunicatingavisionorprophecytheseerspeaks",
+ "npcs/d8theseerviewshisorhervisionsandpropheciesas",
+ "npcs/d6forcoinorbartertheseerwillattemptto",
+ "npcs/d8theseerishauntedbyavisiontheseerwilldieof",
+ "npcs/d8theseerislookingfor",
+ "npcs/d8theseercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Smith",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thesmithis",
+ "npcs/d4thesmithislookingfor",
+ "npcs/d4thesmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Town - Traveler",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure Hunter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d6thetreasurehunteris_treasurehunter",
+ "npcs/d6thetreasurehunterhas_treasurehunter",
+ "npcs/d6thetreasurehunter_treasurehunter",
+ "npcs/d12thetreasurehunterwears_treasurehunter",
+ "npcs/d8thetreasurehuntercarries_treasurehunter",
+ "npcs/d6thetreasurehunterislookingfor_treasurehunter",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vendor",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thisvendorissellingwaresfrom",
+ "npcs/d8thisvendorspecializesin",
+ "npcs/d8thisvendorswareswereproducedorprepared",
+ "npcs/d8thisvendorsgoodsare",
+ "npcs/d8thevendoris",
+ "npcs/d82thevendoris",
+ "npcs/d43thisvendoris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Villans",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thevillainstartedas_villans",
+ "npcs/d6thevillainturnedhowlongago_villans",
+ "npcs/d4thevillainturnedhowquickly_villans",
+ "npcs/d100thevillainturnedbecause_villans",
+ "npcs/d50thevillainhas_villans",
+ "npcs/d20thevillainscurrentgoalis_villans",
+ "npcs/d2thevillainwillopposetheparty_villans",
+ "npcs/d50thevillainisa_villans",
+ "npcs/d20thevillainleadsthrough_villans",
+ "npcs/d10thevillainsminionsare_villans",
+ "npcs/d20despitebeingevilhisqualitiesinclude_villans",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Warlock",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "monsters/d20racethewarlockis_warlock",
+ "monsters/d6pactthewarlockgainstheirpowerfrom_warlock",
+ "monsters/d6powerthewarlockhasmagicalstrengththatis_warlock",
+ "monsters/d20traitthewarlock_warlock",
+ "monsters/d20looksthewarlockhas_warlock",
+ "monsters/d20magicthewarlock’sfavouritemagicis_warlock",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Witches",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thewitchis",
+ "npcs/d10thewitchlearnedhercraftfrom",
+ "npcs/d12thewitchspecializesin",
+ "npcs/d10tradeforcoinorbarterthewitchwill",
+ "npcs/d12thewitchisseeking",
+ "npcs/d8thewitchhasuncovereddarksecretsshecannotbekilledby",
+ "npcs/d6thewitchpreferstotravelby",
+ "npcs/d10thewitchshomeis",
+ "npcs/d12distinguishingfeaturethewitchhas",
+ "npcs/d10thewitchsbrewispercolatingin",
+ "npcs/d20thewitchsbrewinthecauldroncontains",
+ "npcs/d8thewitchiscurrentlybrewing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Familiar",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d12thewitchsfamiliaris",
+ "npcs/d12thewitchsfamiliarsmanneris",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Woodsmen",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d10facialfeaturethewoodsmanhas",
+ "npcs/d8apparelthewoodsmanwears",
+ "npcs/d8mannerismthewoodsmanhas",
+ "npcs/d8professionthewoodsmanis",
+ "npcs/d10goalthewoodsmanislookingto",
+ "npcs/d10possessionsthewoodsmancarriesorwears",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Objects", "id":"Objects",
- "items":[
-
- {"title":"Additional Starting Equipment", "use":"Down on your luck? Just scrounging together your most precious personal effects to start an adventure? Absolutely desperate to give your Level One urban campaign some flavor from the get-go? Well you've come to the right place: Lined With Eyes Enterprises has the most prodigious collection of loose odds-and-ends for those who can't rely on finding fifty feet of silk rope or a pack of five sunrods.", "main_rolls":[ "objects/1d10knives", "objects/1d20personaleffects", "objects/1d12traditionalequipment", ],"sub_rolls":[],},
- {"title":"Ales and Wines", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d21ales", "objects/d34wines",],"sub_rolls":[],},
- {"title":"Ancient Musical Instruments", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/dxinsturment",],"sub_rolls":[],},
- {"title":"Bookshelf (with 6d6 books)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d36thebookshelfisbuiltof…", "objects/d6eachshelfcontains___books", "objects/d6thebookshelfis___shelveshigh", "objects/d10thebookshelvesconditionis…", "objects/d8thebookshelvesare", ],"sub_rolls":["subrolls/6d6books", ],},
- {"title":"- Books", "use":"These are tables for adding some flavorful books to any library, study, or treasure hoard... I've expanded each in-line sub-table to d6, so once I get a cheat sheet made, I can throw a d20 and d6 together to generate a topic for a book in a single toss.", "main_rolls":["objects/d20thebookssubjectis", "objects/d10thebooksconditionis", "objects/d12thebookscoveris", "objects/d10thebookis", ],"sub_rolls":[],},
- {"title":"Coins", "use":"Use these tables to quickly generate interesting coins from pickpocket attempts or treasure hordes. Make those 200 GP interesting in their own right. ", "main_rolls":["objects/d10material", "objects/d10sizeandshape", "objects/d10markings", "objects/d10thecoinsvalueisdefinedas", "objects/d10age", "objects/d10thecoinisvaluableforotherreasonsbecause", "objects/d10amixedhoardofcoinscontains", ],"sub_rolls":[],},
- {"title":"Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d12thisgameisplayedwith_games", "objects/d12inthisgame_games", "objects/d12thisgameisknownfor_games", "objects/d12thegameispopularamong_games", "objects/d12thegameoriginated_games",],"sub_rolls":[],},
- {"title":"- Card Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8oneachturntheplayer_cardgames", "objects/d8towinthegameaplayermust_cardgames", "objects/d8thehighestcardorhandiscalled_cardgames", "objects/d8thelowestcardorhandiscalled_cardgames",],"sub_rolls":[],},
- {"title":"- Dice Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8oneachturntheplayer_dicegames", "objects/d8towinthegameaplayermust_dicegames", "objects/d8thehighestrolliscalled_dicegames", "objects/d8thelowestrolliscalled_dicegames",],"sub_rolls":[],},
- {"title":"- Board Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8onatypicalturntheplayer_boardgames", "objects/d8towinthegameaplayermust_boardgames", "objects/d8themostpowerfulpieceorwinningmaneuveriscalled_boardgames", "objects/d8theweakestpieceorbiggestblunderiscalled_boardgames",],"sub_rolls":[],},
- {"title":"Herbalism", "use":"This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.", "main_rolls":["objects/d12theherbalconcoctionwillhelp", "objects/d10theherbalconcoctionis", "objects/d10theherbalconcoctionscolorcouldbedescribedas", "objects/d20theherbalconcoctioncontains", "objects/d10theherbalconcoctionpreparationinvolves", "objects/d10tousetheherbalconcoctionmustbe", ],"sub_rolls":[],},
- {"title":"Heirloom", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d8theheirloomisa_heirloom", "objects/d10theheirloomoncebelongedto_heirloom", "objects/d12theheirloomismadeof_heirloom", "objects/d6andisadornedwith_heirloom", "objects/d6theheirloomsvalueis_heirloom", "objects/d8theheirloomisspecialbecause_heirloom",],"sub_rolls":[],},
- {"title":"Legendary Weapons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8theweaponis", "objects/d12thebladeismadeof", "objects/d10theshaftismadeof", "objects/d10themakerwas", "objects/d10whowas", "objects/d10theweaponisfamousbecause", "objects/d10otherinterestingthingsinclude", ],"sub_rolls":[],},
- {"title":"Magic Wands", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d8thewandstipis", "objects/d8thewandsshaftis", "objects/d8thewandisalsodecoratedwith", "objects/d6thecreatorofthisobjectwas", "objects/d8who", ],"sub_rolls":[],},
- {"title":"Magical Device Mishaps", "use":"Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.", "main_rolls":["objects/d6magicaldevicemishaps", "objects/d20storedspellmishaps", "objects/d20alchemicalmishaps", "objects/d8mechanicalmishaps", ],"sub_rolls":[],},
- {"title":"Magical Items", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d49magicalitems",],"sub_rolls":[],},
- {"title":"Pickpocket Loot", "use":"Use these tables for quick inspiration or roll them up randomly.", "main_rolls":["objects/d10onasuccessfulpickpocketcheckthethieffinds", "objects/d6thekeyis", "objects/d6thehandkerchiefis", "objects/d12thethiefscores", ],"sub_rolls":[],},
- {"title":"Poisons", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d20thepoisonwillcauseorinduce", "objects/d12thepoisonis", "objects/d12thepoisonscoloris", "objects/d20themainingredientisharvestedfrom", "objects/d8thepoisonispreparedby", "objects/d6thepoisonismosteffectivewhen", ],"sub_rolls":[],},
- {"title":"Potions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d10titlethisisa", "objects/d100effectthepotionsmaineffectis", "objects/d10strengththepotionsstrengthis", "objects/d100sideeffectthepotionalsocausesusuallytemporary", "objects/d20containerthepotionisina", "objects/d20appearancethepotionlooks", "objects/d20appearance2with", "objects/d10texturethepotionis", "objects/d100thepotiontasteslike", "objects/d100thepotionsmellslike", "objects/d100labelthepotionhasalabelshowing",],"sub_rolls":[],},
- {"title":"Traps", "use":"This post should add some helpful insight on what to throw at the adventuring party that doesn’t always check for those pesky tripwires. Since arcane traps and mechanical traps are so different I made two sets of tables for each of them.", "main_rolls":["objects/d10rollmechanicalsource", "objects/d10rollmechanicaltriggered", "objects/d10rollmechanicaltrap", "objects/d10rollarcanesource", "objects/d10rollarcanetriggered", "objects/d10rollarcanetrap", "objects/d10rollindirecttrap", "objects/d10rolloptionalfun", ],"sub_rolls":[],},
- {"title":"Treasure", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/gems", "objects/art", "objects/mundaneitem", "objects/minoritem", "objects/medium", "objects/major",],"sub_rolls":[],},
- {"title":"Treasure Chests", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d12thechestsstyleis", "objects/d12itsconstructionmaterialis", "objects/d12ithashingesandtrimmadefrom", "objects/d12thechestsdefinitivemarkingis", "objects/d12trapused", "objects/d6locktype", "objects/d6keylocation", ],"sub_rolls":[],},
- {"title":"Useless Junk", "use":"This is a bunch of stuff that you might find in the basement or cellar of a castle, temple, tavern. You might find crates full of it in an abandoned warehouse or workshop. You might find some of this in boxes in your grandparents' house. You might come across some of it at a second-hand vendor in a flea market. It's pretty much useless stuff.", "main_rolls":[ "objects/d100mostlyuselessjunkthecratecontains_uselessjunk",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Objects",
+ id: "Objects",
+ items: [
+ {
+ title: "Additional Starting Equipment",
+ use:
+ "Down on your luck? Just scrounging together your most precious personal effects to start an adventure? Absolutely desperate to give your Level One urban campaign some flavor from the get-go? Well you've come to the right place: Lined With Eyes Enterprises has the most prodigious collection of loose odds-and-ends for those who can't rely on finding fifty feet of silk rope or a pack of five sunrods.",
+ main_rolls: [
+ "objects/1d10knives",
+ "objects/1d20personaleffects",
+ "objects/1d12traditionalequipment",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Ales and Wines",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d21ales", "objects/d34wines"],
+ sub_rolls: [],
+ },
+ {
+ title: "Ancient Musical Instruments",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/dxinsturment"],
+ sub_rolls: [],
+ },
+ {
+ title: "Bookshelf (with 6d6 books)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d36thebookshelfisbuiltof…",
+ "objects/d6eachshelfcontains___books",
+ "objects/d6thebookshelfis___shelveshigh",
+ "objects/d10thebookshelvesconditionis…",
+ "objects/d8thebookshelvesare",
+ ],
+ sub_rolls: ["subrolls/6d6books"],
+ },
+ {
+ title: "- Books",
+ use:
+ "These are tables for adding some flavorful books to any library, study, or treasure hoard... I've expanded each in-line sub-table to d6, so once I get a cheat sheet made, I can throw a d20 and d6 together to generate a topic for a book in a single toss.",
+ main_rolls: [
+ "objects/d20thebookssubjectis",
+ "objects/d10thebooksconditionis",
+ "objects/d12thebookscoveris",
+ "objects/d10thebookis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Coins",
+ use:
+ "Use these tables to quickly generate interesting coins from pickpocket attempts or treasure hordes. Make those 200 GP interesting in their own right. ",
+ main_rolls: [
+ "objects/d10material",
+ "objects/d10sizeandshape",
+ "objects/d10markings",
+ "objects/d10thecoinsvalueisdefinedas",
+ "objects/d10age",
+ "objects/d10thecoinisvaluableforotherreasonsbecause",
+ "objects/d10amixedhoardofcoinscontains",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d12thisgameisplayedwith_games",
+ "objects/d12inthisgame_games",
+ "objects/d12thisgameisknownfor_games",
+ "objects/d12thegameispopularamong_games",
+ "objects/d12thegameoriginated_games",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Card Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8oneachturntheplayer_cardgames",
+ "objects/d8towinthegameaplayermust_cardgames",
+ "objects/d8thehighestcardorhandiscalled_cardgames",
+ "objects/d8thelowestcardorhandiscalled_cardgames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Dice Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8oneachturntheplayer_dicegames",
+ "objects/d8towinthegameaplayermust_dicegames",
+ "objects/d8thehighestrolliscalled_dicegames",
+ "objects/d8thelowestrolliscalled_dicegames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Board Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8onatypicalturntheplayer_boardgames",
+ "objects/d8towinthegameaplayermust_boardgames",
+ "objects/d8themostpowerfulpieceorwinningmaneuveriscalled_boardgames",
+ "objects/d8theweakestpieceorbiggestblunderiscalled_boardgames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Herbalism",
+ use:
+ "This is far from complete, and there are some awesome resources out there. I might expand it in the future, but for now, it should serve for quickly coming up with a little mechanics-free herb lore for a druid, herbalist, or healer-type NPC in your game.\nFor side effects and mishaps, I might refer to the Alchemical Mishaps table in the absence of something better.",
+ main_rolls: [
+ "objects/d12theherbalconcoctionwillhelp",
+ "objects/d10theherbalconcoctionis",
+ "objects/d10theherbalconcoctionscolorcouldbedescribedas",
+ "objects/d20theherbalconcoctioncontains",
+ "objects/d10theherbalconcoctionpreparationinvolves",
+ "objects/d10tousetheherbalconcoctionmustbe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Heirloom",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8theheirloomisa_heirloom",
+ "objects/d10theheirloomoncebelongedto_heirloom",
+ "objects/d12theheirloomismadeof_heirloom",
+ "objects/d6andisadornedwith_heirloom",
+ "objects/d6theheirloomsvalueis_heirloom",
+ "objects/d8theheirloomisspecialbecause_heirloom",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Legendary Weapons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8theweaponis",
+ "objects/d12thebladeismadeof",
+ "objects/d10theshaftismadeof",
+ "objects/d10themakerwas",
+ "objects/d10whowas",
+ "objects/d10theweaponisfamousbecause",
+ "objects/d10otherinterestingthingsinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magic Wands",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d8thewandstipis",
+ "objects/d8thewandsshaftis",
+ "objects/d8thewandisalsodecoratedwith",
+ "objects/d6thecreatorofthisobjectwas",
+ "objects/d8who",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Device Mishaps",
+ use:
+ "Stored spell mishaps may not render the device inoperable, merely discharged. But the stored spell must be replaced. If you have sufficient understanding of the device, you can spend one hour repairing it after a stored spell mishap has occurred. You must be able to cast the stored spell (or an appropriate replacement for it) and expend a spell slot of appropriate level in order to do so (DM's discretion). I would use this table for random scroll-scribing mishaps. \nAlchemical Mishaps do not render the device inoperable. However, no one can attempt to operate the device again until its alchemical component has been replaced with the appropriate alchemical item or potion. Results 13-20 on the Alchemical Mishaps table do significant damage to the device, rendering it inoperable. If you have sufficient understanding of the device, you can spend one hour (or longer) repairing it after a damaging alchemical mishap has occurred. You might need appropriate tools, need to use an appropriate alchemical item or potion, need to expend a spell slot, or replace mechanical parts.\nA mechanical mishap renders the device inoperable until it is repaired. Repairing the device takes one hour (or longer). You might need appropriate tools, need access to special materials, or need to expend a spell slot.",
+ main_rolls: [
+ "objects/d6magicaldevicemishaps",
+ "objects/d20storedspellmishaps",
+ "objects/d20alchemicalmishaps",
+ "objects/d8mechanicalmishaps",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Magical Items",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["objects/d49magicalitems"],
+ sub_rolls: [],
+ },
+ {
+ title: "Pickpocket Loot",
+ use: "Use these tables for quick inspiration or roll them up randomly.",
+ main_rolls: [
+ "objects/d10onasuccessfulpickpocketcheckthethieffinds",
+ "objects/d6thekeyis",
+ "objects/d6thehandkerchiefis",
+ "objects/d12thethiefscores",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Poisons",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d20thepoisonwillcauseorinduce",
+ "objects/d12thepoisonis",
+ "objects/d12thepoisonscoloris",
+ "objects/d20themainingredientisharvestedfrom",
+ "objects/d8thepoisonispreparedby",
+ "objects/d6thepoisonismosteffectivewhen",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Potions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d10titlethisisa",
+ "objects/d100effectthepotionsmaineffectis",
+ "objects/d10strengththepotionsstrengthis",
+ "objects/d100sideeffectthepotionalsocausesusuallytemporary",
+ "objects/d20containerthepotionisina",
+ "objects/d20appearancethepotionlooks",
+ "objects/d20appearance2with",
+ "objects/d10texturethepotionis",
+ "objects/d100thepotiontasteslike",
+ "objects/d100thepotionsmellslike",
+ "objects/d100labelthepotionhasalabelshowing",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traps",
+ use:
+ "This post should add some helpful insight on what to throw at the adventuring party that doesn’t always check for those pesky tripwires. Since arcane traps and mechanical traps are so different I made two sets of tables for each of them.",
+ main_rolls: [
+ "objects/d10rollmechanicalsource",
+ "objects/d10rollmechanicaltriggered",
+ "objects/d10rollmechanicaltrap",
+ "objects/d10rollarcanesource",
+ "objects/d10rollarcanetriggered",
+ "objects/d10rollarcanetrap",
+ "objects/d10rollindirecttrap",
+ "objects/d10rolloptionalfun",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/gems",
+ "objects/art",
+ "objects/mundaneitem",
+ "objects/minoritem",
+ "objects/medium",
+ "objects/major",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure Chests",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d12thechestsstyleis",
+ "objects/d12itsconstructionmaterialis",
+ "objects/d12ithashingesandtrimmadefrom",
+ "objects/d12thechestsdefinitivemarkingis",
+ "objects/d12trapused",
+ "objects/d6locktype",
+ "objects/d6keylocation",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Useless Junk",
+ use:
+ "This is a bunch of stuff that you might find in the basement or cellar of a castle, temple, tavern. You might find crates full of it in an abandoned warehouse or workshop. You might find some of this in boxes in your grandparents' house. You might come across some of it at a second-hand vendor in a flea market. It's pretty much useless stuff.",
+ main_rolls: [
+ "objects/d100mostlyuselessjunkthecratecontains_uselessjunk",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Plots", "id":"Plots",
- "items":[
-
- {"title":"Battle Events", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d28event…",],"sub_rolls":[],},
- {"title":"Campaign Descriptions", "use":"Use when you start a new campaign/world. Review 1 campaign theme, and 5 off of the adjectives below to describe your campaign. Re-roll for different theme or adjectives.", "main_rolls":[ "plots/d30campaigntheme", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d100campaignadjective", "plots/d20campaigngoal", "plots/d20typesofgovernment", "plots/d20worldshakingevent",],"sub_rolls":[],},
- {"title":"Damsel In Distress", "use":"At every point in an adventurer’s lifetime, there is bound to be a classic “Damsel in Distress” quest. Daughter or son of some wealthy noble or king gets themself captured and it’s up to the latest and greatest local heroes to bring them back. In this scenario, the word ‘damsel’ is replaced by ‘noble’ since this can be either a prince or princess.", "main_rolls":["plots/d2thenoblesgenderis", "plots/d10theparty", "plots/d10thenobleisbeingkeptin", "plots/d10thenobleisbeingheldby", "plots/d10thekeeperwants", "plots/d10thenobleinquestionis", "plots/d10therealproblemis", "plots/d10notuntilmuchlaterthepartydiscoversthat", ],"sub_rolls":[],},
- {"title":"Divination/Visions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10rollthetarget", "plots/d10rollsubject", "plots/d10rollthesubjectwill", "plots/d10rollhelpedpreventby", "plots/d10rolltheseerexperiences", ],"sub_rolls":[],},
- {"title":"Diseases", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d12thisdiseaseisspreadby_diseases", "plots/d8onceexposedtothediseaseapersondevelopssymptoms_diseases", "plots/d10thisdiseaseismostfrequentlyencounteredinregionswith_diseases", "plots/d10commonsymptomsaffectthe_diseases", "plots/d20inrarecasessymptomsmayinclude_diseases", "plots/d4symptomsare_diseases", "plots/d6ifuntreatedthediseaseis_diseases", "plots/d8thediseasecanbecuredwith_diseases", "plots/d6thetime-courseoftreatmentis_diseases", "plots/d20optionalthemagicaldiseaseisassociatedwith_diseases",],"sub_rolls":[],},
- {"title":"Games", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d10cardgames", "plots/d10drinkinggames", "plots/d10coingames", "plots/d10boardgames", "plots/d10contestsofspeedcritterraceseatingetc", "plots/d10fightingcontestsanimalspit-fightingetc", "plots/d10contestsofstrengthandskill",],"sub_rolls":[],},
- {"title":"Nightmares", "use":"Here's a handy toolkit for adding a little more flavor for making players afraid of what goes bump in the night. It's also no fun to run the whole nightmare yourself. Give the player some control during the dream and even let them \"try\" to fight back. ", "main_rolls":["plots/d10rollyoufindyourselfin", "plots/d10rollintheplaceyousee", "plots/d10rollthefigure", "plots/d10rollthefigure", "plots/d10rollyouwakeupinacoldsweat", ],"sub_rolls":[],},
- {"title":"- Nightmares Variant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d12setting", "plots/d12actionyouareengagedin", "plots/d12outsideforcesinfluencingyouractions", "plots/d12causeofnightmare", ],"sub_rolls":[],},
- {"title":"Political Plots", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d6atthecenterofitallis_politicalplots", "plots/d20relation_politicalplots", "plots/d20whoistryingto_politicalplots", "plots/d10whowill_politicalplots", "plots/d10andismotivatedbecause_politicalplots", "plots/d12yourheardaboutthisfrom_politicalplots",],"sub_rolls":[],},
- {"title":"Reputations I (battles, cities, dragons, explorers, NPCs)", "use":"These tables are to help you determine what the PC's have heard when they bump into a new group, landmark, or story. The characters didn't live under a rock before they became adventurers, now they can know a bit about the world.", "main_rolls":["plots/d10mercenarybandpositive", "plots/d10mercenarybandneutral", "plots/d10mercenarybandnegative", "plots/d10battleyouwereinvolved", "plots/d10battlepositive", "plots/d10battleneutral", "plots/d10battlenegative", "plots/d30youhaveheardofthispriestbeforebecause", "plots/d20youhaveheardofthismagebeforebecause", "plots/d20youhaveheardofthisthiefbeforebecauseheis", "plots/d20youhaveheardofthismerchantbeforebecause", "plots/d10youhaveheardofthisexplorerbeforebecause", "plots/d20youhaveheardofthisdragonbeforebecause", "plots/d30youhaveheardofthislandmarkcitybeforebecause", ],"sub_rolls":[],},
- {"title":"Reputations II (PCs)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d10barbarian_reputationsii(pcs)", "plots/d10bard_reputationsii(pcs)", "plots/d10cleric_reputationsii(pcs)", "plots/d10druid_reputationsii(pcs)", "plots/d10fighter_reputationsii(pcs)", "plots/d10monk_reputationsii(pcs)", "plots/d10paladin_reputationsii(pcs)", "plots/d10ranger_reputationsii(pcs)", "plots/d10rogue_reputationsii(pcs)", "plots/d10sorcerer_reputationsii(pcs)", "plots/d10warlock_reputationsii(pcs)", "plots/d10wizard_reputationsii(pcs)",],"sub_rolls":[],},
- {"title":"Resurrection Consequences", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d20resurrectiondrawbacksandadvantages",],"sub_rolls":[],},
- {"title":"Rogue Missions", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d5alchemymissionseasy_roguemissions", "plots/d5alchemymissionsmedium_roguemissions", "plots/d5alchemymissionshard_roguemissions", "plots/d5assassinationmissionseasy_roguemissions", "plots/d5assassinationmissionsmedium_roguemissions", "plots/d5assassinationmissionshard_roguemissions", "plots/d5blackmailmissionseasy_roguemissions", "plots/d5blackmailmissionsmedium_roguemissions", "plots/d5blackmailmissionshard_roguemissions", "plots/d5burglarymissionseasy_roguemissions", "plots/d5burglarymissionsmedium_roguemissions", "plots/d5burglarymissionshard_roguemissions", "plots/d5con-gamemissionseasy_roguemissions", "plots/d5con-gamemissionsmedium_roguemissions", "plots/d5con-gamemissionshard_roguemissions", "plots/d5fencemissionseasy_roguemissions", "plots/d5fencemissionsmedium_roguemissions", "plots/d5fencemissionshard_roguemissions", "plots/d5fraudmissionseasy_roguemissions", "plots/d5fraudmissionsmedium_roguemissions", "plots/d5fraudmissionshard_roguemissions", "plots/d5gamblingmissionseasy_roguemissions", "plots/d5gamblingmissionsmedium_roguemissions", "plots/d5gamblingmissionshard_roguemissions", "plots/d5kidnappingmissionseasy_roguemissions", "plots/d5kidnappingmissionsmedium_roguemissions", "plots/d5kidnappingmissionshard_roguemissions", "plots/d5narcoticsmissionseasy_roguemissions", "plots/d5narcoticsmissionsmedium_roguemissions", "plots/d5narcoticsmissionshard_roguemissions", "plots/d5prostitutionmissionseasy_roguemissions", "plots/d5prostitutionmissionsmedium_roguemissions", "plots/d5prostitutionmissionshard_roguemissions", "plots/d5protectionmissionseasy_roguemissions", "plots/d5protectionmissionsmedium_roguemissions", "plots/d5protectionmissionshard_roguemissions", "plots/d5slaverymissionseasy_roguemissions", "plots/d5slaverymissionsmedium_roguemissions", "plots/d5slaverymissionshard_roguemissions", "plots/d5smugglingmissionseasy_roguemissions", "plots/d5smugglingmissionsmedium_roguemissions", "plots/d5smugglingmissionshard_roguemissions", "plots/d5streetmissionseasy_roguemissions", "plots/d5streetmissionsmedium_roguemissions", "plots/d5streetmissionshard_roguemissions",],"sub_rolls":[],},
- {"title":"Rumors and Gossip", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d60rumorsandgossip",],"sub_rolls":[],},
- {"title":"- Did you hear the news (variant)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/1d10mycousintoldmeabout_didyouhearthenews(variant)", "plots/1d10andthey_didyouhearthenews(variant)", "plots/1d10anddiscovered_didyouhearthenews(variant)", "plots/1d10andnow_didyouhearthenews(variant)",],"sub_rolls":[],},
- {"title":"- Rumors and Gossip Builder (variant)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d20iheardthat[when]", "plots/d20[who]", "plots/d20wasseenwith[whoorwhat]", "plots/d20downnear[where]", "plots/d20andnearbytherewas[whoorwhat]", "plots/d20ihearditfrom[whom]", "plots/d20soit[veracity]", ],"sub_rolls":[],},
- {"title":"- Rumors and Motivation (variant)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d7whenthenpcoverhearsthepcorthepartytalkinghisherreactionis_rumorandmotivation(variant)", "plots/d7whenquestionedabouthishermotivationthenpcrevealsorhidesthathesheis_rumorandmotivation(variant)", "plots/d7theareaorsiteis_rumorandmotivation(variant)", "plots/d7[a]personalinformationtheinformation_rumorandmotivation(variant)", "plots/d7[b]localinformationtheinformation_rumorandmotivation(variant)", "plots/d8[c]iteminformationtheitemis_rumorandmotivation(variant)", "plots/d7[d]factiontheyare_rumorandmotivation(variant)", "plots/d7[e]minorbanethemisfortuneinvolves_rumorandmotivation(variant)", "plots/d7[f]majorbanethemisfortuneinvolves_rumorandmotivation(variant)", "plots/d7[g]minorboonthegoodfortuneinvolves_rumorandmotivation(variant)", "plots/d7[h]majorboonthegoodfortuneinvolves_rumorandmotivation(variant)", "plots/d7[i]vendettathenpcisseekingvengeanceagainst_rumorandmotivation(variant)", "plots/d7[j]ontherunthenpc_rumorandmotivation(variant)", "plots/d7[k]buyingorsellingthenpcisbuyingorselling_rumorandmotivation(variant)", "plots/d7[l]homelandthenpcisfrom_rumorandmotivation(variant)", "plots/d7[m]minorquestthenpcisseekingto_rumorandmotivation(variant)", "plots/d7[n]majorquestthenpcisseekingto_rumorandmotivation(variant)", "plots/d7[o]gooddeedsthenpc_rumorandmotivation(variant)", "plots/d7[p]evildeedsthenpc_rumorandmotivation(variant)", "plots/d7[q]minorenemytheenemyis_rumorandmotivation(variant)", "plots/d7[r]majorenemytheenemyis_rumorandmotivation(variant)", "plots/d7[s]hauntedthepersonorplaceishauntedby_rumorandmotivation(variant)", "plots/d7[t]cursedthisplaceiscursedwith_rumorandmotivation(variant)", "plots/d7[u]treasurethetreasurecontains_rumorandmotivation(variant)", "plots/d7[v]emergencyactionisurgentbecause_rumorandmotivation(variant)", "plots/d7[w]warningthenpcwarnsthat_rumorandmotivation(variant)", "plots/d7[x]socialeventsthenpctellsyouthat_rumorandmotivation(variant)", "plots/d7[y]politicaleventsthenpctellsyouthat_rumorandmotivation(variant)", "plots/d7[z]religiouseventsthenpctellsyouthat_rumorandmotivation(variant)", "plots/d7[aa]faithtouchedinthisplaceyoullfind_rumorandmotivation(variant)", "plots/d7[bb]weavetouchedinthisplaceyoullfind_rumorandmotivation(variant)", "plots/d7[cc]mysterycultthesecultistsare_rumorandmotivation(variant)",],"sub_rolls":[],},
- {"title":"Silly Insults", "use":"Roll and read.", "main_rolls":[ "plots/d41you", "plots/d35---", "plots/d14---",],"sub_rolls":[],},
- {"title":"Songs", "use":"These are tables for generating an interesting song to add to your setting, from things a wandering minstrel might sing to things a company of soldiers might sing on the march and from things a king may request to hear in court to things laborers might sing while toiling.\n\nMy favorite part is that with the cheat sheet in front of me, I can throw two d20s and two d6s together to generate a topic for a song in a single toss. The sub-tables are up to d8s in the online version (below).", "main_rolls":["plots/d20thesongisaboutrolltwice", "plots/d10thesongispopularbecause", "plots/d12thesongiscommonsungat", "plots/d12thesongisoftensungas", "plots/d8thesongstempois", "plots/d6thesongsmelodyis", ],"sub_rolls":[],},
- {"title":"Strange Crimes", "use":"A few tables to generate random strange crimes.\n\nThe basic structure is supposed to be this:\n\nVICTIMTYPE + ORIGIN + VICTIM is believed to have been CRIME + LOCATION + CIRCUMSTANCES. The case is handled by INVESTIGATORS who are INTEREST solving it and WILLINGNESS share details.\n\nSOURCE a connection to CLUE.", "main_rolls":["plots/d20victimtype", "plots/d4origin", "plots/d20victim", "plots/d20crimeisbelievedtohavebeen", "plots/d36location1d6d6", "plots/d10circumstances", "plots/d8investigatorsthecaseisbeinghandledby", "plots/d6interestwhoaresolvingit", "plots/d12willingnessandsharedetails", "plots/d10source", "plots/d20clueaconnectionto", ],"sub_rolls":[],},
- {"title":"Strange Gods", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more. The Gods all have three titles, broken down in order as follows. Mankinds pronounciation/Official Planar title/Evocation", "main_rolls":[ "plots/d16god",],"sub_rolls":[],},
- {"title":"Strange Places", "use":"A few tables to generate random strange locations in the form of rumors, stories, or legends.\n\nThe basic structure is supposed to be this:\n\nSOURCE + DESCRIPTOR 1 + PLACE + DESCRIPTOR 2 somewhere AREA. If asked further, people will tell you, that SITUATION + PERSON + ACTION.", "main_rolls":["plots/d10source", "plots/d20descriptor1", "plots/d100place", "plots/d20descriptor2", "plots/d20areasomewhere", "plots/d10situationifaskedfurtherpeoplewilltellyouthat", "plots/d6person", "plots/d20action", ],"sub_rolls":[],},
- {"title":"Treasure Maps", "use":"Who doesn't love a good treasure map... Shall we go a huntin'?", "main_rolls":["plots/d20findthe", "plots/d8then", "plots/d20untilyoufindthe", "plots/d8then", "plots/d20untilyoufindthe", "plots/d8then", "plots/d20youllfindthetreasure", ],"sub_rolls":[],},
- {"title":"Unconventional Rewards", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d4aloggingcamp", "plots/d4aminingoutpost", "plots/d4farmland", "plots/d4shippingcompanyship", "plots/d4mercenarycompany", "plots/d4enchantingservice",],"sub_rolls":[],},
- {"title":"Vignettes I: Encounters, and Bits of color", "use":"Add some local color to various locations", "main_rolls":["plots/d20dungeon", "plots/d20idyllicvillage", "plots/d20rottingcity", "plots/d20ancientforest", "plots/d20aboardashipatsea", ],"sub_rolls":[],},
- {"title":"Vignettes II: Dwarves, Elves, Orcs, and Gnomes", "use":"Add some local color to various locations", "main_rolls":["plots/dwarfenclave", "plots/elfenclave", "plots/orcenclave", "plots/gnomeenclave", ],"sub_rolls":[],},
- {"title":"Villans", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d20thevillainstartedas_villans", "npcs/d6thevillainturnedhowlongago_villans", "npcs/d4thevillainturnedhowquickly_villans", "npcs/d100thevillainturnedbecause_villans", "npcs/d50thevillainhas_villans", "npcs/d20thevillainscurrentgoalis_villans", "npcs/d2thevillainwillopposetheparty_villans", "npcs/d50thevillainisa_villans", "npcs/d20thevillainleadsthrough_villans", "npcs/d10thevillainsminionsare_villans", "npcs/d20despitebeingevilhisqualitiesinclude_villans",],"sub_rolls":[],},
- {"title":"War Torn Encounters", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "plots/d6roads", "plots/d6wilderness", "plots/d4settlements",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Plots",
+ id: "Plots",
+ items: [
+ {
+ title: "Battle Events",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d28event…"],
+ sub_rolls: [],
+ },
+ {
+ title: "Campaign Descriptions",
+ use:
+ "Use when you start a new campaign/world. Review 1 campaign theme, and 5 off of the adjectives below to describe your campaign. Re-roll for different theme or adjectives.",
+ main_rolls: [
+ "plots/d30campaigntheme",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d100campaignadjective",
+ "plots/d20campaigngoal",
+ "plots/d20typesofgovernment",
+ "plots/d20worldshakingevent",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Damsel In Distress",
+ use:
+ "At every point in an adventurer’s lifetime, there is bound to be a classic “Damsel in Distress” quest. Daughter or son of some wealthy noble or king gets themself captured and it’s up to the latest and greatest local heroes to bring them back. In this scenario, the word ‘damsel’ is replaced by ‘noble’ since this can be either a prince or princess.",
+ main_rolls: [
+ "plots/d2thenoblesgenderis",
+ "plots/d10theparty",
+ "plots/d10thenobleisbeingkeptin",
+ "plots/d10thenobleisbeingheldby",
+ "plots/d10thekeeperwants",
+ "plots/d10thenobleinquestionis",
+ "plots/d10therealproblemis",
+ "plots/d10notuntilmuchlaterthepartydiscoversthat",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Divination/Visions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10rollthetarget",
+ "plots/d10rollsubject",
+ "plots/d10rollthesubjectwill",
+ "plots/d10rollhelpedpreventby",
+ "plots/d10rolltheseerexperiences",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Diseases",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d12thisdiseaseisspreadby_diseases",
+ "plots/d8onceexposedtothediseaseapersondevelopssymptoms_diseases",
+ "plots/d10thisdiseaseismostfrequentlyencounteredinregionswith_diseases",
+ "plots/d10commonsymptomsaffectthe_diseases",
+ "plots/d20inrarecasessymptomsmayinclude_diseases",
+ "plots/d4symptomsare_diseases",
+ "plots/d6ifuntreatedthediseaseis_diseases",
+ "plots/d8thediseasecanbecuredwith_diseases",
+ "plots/d6thetime-courseoftreatmentis_diseases",
+ "plots/d20optionalthemagicaldiseaseisassociatedwith_diseases",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Games",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10cardgames",
+ "plots/d10drinkinggames",
+ "plots/d10coingames",
+ "plots/d10boardgames",
+ "plots/d10contestsofspeedcritterraceseatingetc",
+ "plots/d10fightingcontestsanimalspit-fightingetc",
+ "plots/d10contestsofstrengthandskill",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Nightmares",
+ use:
+ "Here's a handy toolkit for adding a little more flavor for making players afraid of what goes bump in the night. It's also no fun to run the whole nightmare yourself. Give the player some control during the dream and even let them \"try\" to fight back. ",
+ main_rolls: [
+ "plots/d10rollyoufindyourselfin",
+ "plots/d10rollintheplaceyousee",
+ "plots/d10rollthefigure",
+ "plots/d10rollthefigure",
+ "plots/d10rollyouwakeupinacoldsweat",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Nightmares Variant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d12setting",
+ "plots/d12actionyouareengagedin",
+ "plots/d12outsideforcesinfluencingyouractions",
+ "plots/d12causeofnightmare",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Political Plots",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d6atthecenterofitallis_politicalplots",
+ "plots/d20relation_politicalplots",
+ "plots/d20whoistryingto_politicalplots",
+ "plots/d10whowill_politicalplots",
+ "plots/d10andismotivatedbecause_politicalplots",
+ "plots/d12yourheardaboutthisfrom_politicalplots",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Reputations I (battles, cities, dragons, explorers, NPCs)",
+ use:
+ "These tables are to help you determine what the PC's have heard when they bump into a new group, landmark, or story. The characters didn't live under a rock before they became adventurers, now they can know a bit about the world.",
+ main_rolls: [
+ "plots/d10mercenarybandpositive",
+ "plots/d10mercenarybandneutral",
+ "plots/d10mercenarybandnegative",
+ "plots/d10battleyouwereinvolved",
+ "plots/d10battlepositive",
+ "plots/d10battleneutral",
+ "plots/d10battlenegative",
+ "plots/d30youhaveheardofthispriestbeforebecause",
+ "plots/d20youhaveheardofthismagebeforebecause",
+ "plots/d20youhaveheardofthisthiefbeforebecauseheis",
+ "plots/d20youhaveheardofthismerchantbeforebecause",
+ "plots/d10youhaveheardofthisexplorerbeforebecause",
+ "plots/d20youhaveheardofthisdragonbeforebecause",
+ "plots/d30youhaveheardofthislandmarkcitybeforebecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Reputations II (PCs)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10barbarian_reputationsii(pcs)",
+ "plots/d10bard_reputationsii(pcs)",
+ "plots/d10cleric_reputationsii(pcs)",
+ "plots/d10druid_reputationsii(pcs)",
+ "plots/d10fighter_reputationsii(pcs)",
+ "plots/d10monk_reputationsii(pcs)",
+ "plots/d10paladin_reputationsii(pcs)",
+ "plots/d10ranger_reputationsii(pcs)",
+ "plots/d10rogue_reputationsii(pcs)",
+ "plots/d10sorcerer_reputationsii(pcs)",
+ "plots/d10warlock_reputationsii(pcs)",
+ "plots/d10wizard_reputationsii(pcs)",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Resurrection Consequences",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d20resurrectiondrawbacksandadvantages"],
+ sub_rolls: [],
+ },
+ {
+ title: "Rogue Missions",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d5alchemymissionseasy_roguemissions",
+ "plots/d5alchemymissionsmedium_roguemissions",
+ "plots/d5alchemymissionshard_roguemissions",
+ "plots/d5assassinationmissionseasy_roguemissions",
+ "plots/d5assassinationmissionsmedium_roguemissions",
+ "plots/d5assassinationmissionshard_roguemissions",
+ "plots/d5blackmailmissionseasy_roguemissions",
+ "plots/d5blackmailmissionsmedium_roguemissions",
+ "plots/d5blackmailmissionshard_roguemissions",
+ "plots/d5burglarymissionseasy_roguemissions",
+ "plots/d5burglarymissionsmedium_roguemissions",
+ "plots/d5burglarymissionshard_roguemissions",
+ "plots/d5con-gamemissionseasy_roguemissions",
+ "plots/d5con-gamemissionsmedium_roguemissions",
+ "plots/d5con-gamemissionshard_roguemissions",
+ "plots/d5fencemissionseasy_roguemissions",
+ "plots/d5fencemissionsmedium_roguemissions",
+ "plots/d5fencemissionshard_roguemissions",
+ "plots/d5fraudmissionseasy_roguemissions",
+ "plots/d5fraudmissionsmedium_roguemissions",
+ "plots/d5fraudmissionshard_roguemissions",
+ "plots/d5gamblingmissionseasy_roguemissions",
+ "plots/d5gamblingmissionsmedium_roguemissions",
+ "plots/d5gamblingmissionshard_roguemissions",
+ "plots/d5kidnappingmissionseasy_roguemissions",
+ "plots/d5kidnappingmissionsmedium_roguemissions",
+ "plots/d5kidnappingmissionshard_roguemissions",
+ "plots/d5narcoticsmissionseasy_roguemissions",
+ "plots/d5narcoticsmissionsmedium_roguemissions",
+ "plots/d5narcoticsmissionshard_roguemissions",
+ "plots/d5prostitutionmissionseasy_roguemissions",
+ "plots/d5prostitutionmissionsmedium_roguemissions",
+ "plots/d5prostitutionmissionshard_roguemissions",
+ "plots/d5protectionmissionseasy_roguemissions",
+ "plots/d5protectionmissionsmedium_roguemissions",
+ "plots/d5protectionmissionshard_roguemissions",
+ "plots/d5slaverymissionseasy_roguemissions",
+ "plots/d5slaverymissionsmedium_roguemissions",
+ "plots/d5slaverymissionshard_roguemissions",
+ "plots/d5smugglingmissionseasy_roguemissions",
+ "plots/d5smugglingmissionsmedium_roguemissions",
+ "plots/d5smugglingmissionshard_roguemissions",
+ "plots/d5streetmissionseasy_roguemissions",
+ "plots/d5streetmissionsmedium_roguemissions",
+ "plots/d5streetmissionshard_roguemissions",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Rumors and Gossip",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: ["plots/d60rumorsandgossip"],
+ sub_rolls: [],
+ },
+ {
+ title: "- Did you hear the news (variant)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/1d10mycousintoldmeabout_didyouhearthenews(variant)",
+ "plots/1d10andthey_didyouhearthenews(variant)",
+ "plots/1d10anddiscovered_didyouhearthenews(variant)",
+ "plots/1d10andnow_didyouhearthenews(variant)",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Rumors and Gossip Builder (variant)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d20iheardthat[when]",
+ "plots/d20[who]",
+ "plots/d20wasseenwith[whoorwhat]",
+ "plots/d20downnear[where]",
+ "plots/d20andnearbytherewas[whoorwhat]",
+ "plots/d20ihearditfrom[whom]",
+ "plots/d20soit[veracity]",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Rumors and Motivation (variant)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d7whenthenpcoverhearsthepcorthepartytalkinghisherreactionis_rumorandmotivation(variant)",
+ "plots/d7whenquestionedabouthishermotivationthenpcrevealsorhidesthathesheis_rumorandmotivation(variant)",
+ "plots/d7theareaorsiteis_rumorandmotivation(variant)",
+ "plots/d7[a]personalinformationtheinformation_rumorandmotivation(variant)",
+ "plots/d7[b]localinformationtheinformation_rumorandmotivation(variant)",
+ "plots/d8[c]iteminformationtheitemis_rumorandmotivation(variant)",
+ "plots/d7[d]factiontheyare_rumorandmotivation(variant)",
+ "plots/d7[e]minorbanethemisfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[f]majorbanethemisfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[g]minorboonthegoodfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[h]majorboonthegoodfortuneinvolves_rumorandmotivation(variant)",
+ "plots/d7[i]vendettathenpcisseekingvengeanceagainst_rumorandmotivation(variant)",
+ "plots/d7[j]ontherunthenpc_rumorandmotivation(variant)",
+ "plots/d7[k]buyingorsellingthenpcisbuyingorselling_rumorandmotivation(variant)",
+ "plots/d7[l]homelandthenpcisfrom_rumorandmotivation(variant)",
+ "plots/d7[m]minorquestthenpcisseekingto_rumorandmotivation(variant)",
+ "plots/d7[n]majorquestthenpcisseekingto_rumorandmotivation(variant)",
+ "plots/d7[o]gooddeedsthenpc_rumorandmotivation(variant)",
+ "plots/d7[p]evildeedsthenpc_rumorandmotivation(variant)",
+ "plots/d7[q]minorenemytheenemyis_rumorandmotivation(variant)",
+ "plots/d7[r]majorenemytheenemyis_rumorandmotivation(variant)",
+ "plots/d7[s]hauntedthepersonorplaceishauntedby_rumorandmotivation(variant)",
+ "plots/d7[t]cursedthisplaceiscursedwith_rumorandmotivation(variant)",
+ "plots/d7[u]treasurethetreasurecontains_rumorandmotivation(variant)",
+ "plots/d7[v]emergencyactionisurgentbecause_rumorandmotivation(variant)",
+ "plots/d7[w]warningthenpcwarnsthat_rumorandmotivation(variant)",
+ "plots/d7[x]socialeventsthenpctellsyouthat_rumorandmotivation(variant)",
+ "plots/d7[y]politicaleventsthenpctellsyouthat_rumorandmotivation(variant)",
+ "plots/d7[z]religiouseventsthenpctellsyouthat_rumorandmotivation(variant)",
+ "plots/d7[aa]faithtouchedinthisplaceyoullfind_rumorandmotivation(variant)",
+ "plots/d7[bb]weavetouchedinthisplaceyoullfind_rumorandmotivation(variant)",
+ "plots/d7[cc]mysterycultthesecultistsare_rumorandmotivation(variant)",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Silly Insults",
+ use: "Roll and read.",
+ main_rolls: ["plots/d41you", "plots/d35---", "plots/d14---"],
+ sub_rolls: [],
+ },
+ {
+ title: "Songs",
+ use:
+ "These are tables for generating an interesting song to add to your setting, from things a wandering minstrel might sing to things a company of soldiers might sing on the march and from things a king may request to hear in court to things laborers might sing while toiling.\n\nMy favorite part is that with the cheat sheet in front of me, I can throw two d20s and two d6s together to generate a topic for a song in a single toss. The sub-tables are up to d8s in the online version (below).",
+ main_rolls: [
+ "plots/d20thesongisaboutrolltwice",
+ "plots/d10thesongispopularbecause",
+ "plots/d12thesongiscommonsungat",
+ "plots/d12thesongisoftensungas",
+ "plots/d8thesongstempois",
+ "plots/d6thesongsmelodyis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange Crimes",
+ use:
+ "A few tables to generate random strange crimes.\n\nThe basic structure is supposed to be this:\n\nVICTIMTYPE + ORIGIN + VICTIM is believed to have been CRIME + LOCATION + CIRCUMSTANCES. The case is handled by INVESTIGATORS who are INTEREST solving it and WILLINGNESS share details.\n\nSOURCE a connection to CLUE.",
+ main_rolls: [
+ "plots/d20victimtype",
+ "plots/d4origin",
+ "plots/d20victim",
+ "plots/d20crimeisbelievedtohavebeen",
+ "plots/d36location1d6d6",
+ "plots/d10circumstances",
+ "plots/d8investigatorsthecaseisbeinghandledby",
+ "plots/d6interestwhoaresolvingit",
+ "plots/d12willingnessandsharedetails",
+ "plots/d10source",
+ "plots/d20clueaconnectionto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange Gods",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more. The Gods all have three titles, broken down in order as follows. Mankinds pronounciation/Official Planar title/Evocation",
+ main_rolls: ["plots/d16god"],
+ sub_rolls: [],
+ },
+ {
+ title: "Strange Places",
+ use:
+ "A few tables to generate random strange locations in the form of rumors, stories, or legends.\n\nThe basic structure is supposed to be this:\n\nSOURCE + DESCRIPTOR 1 + PLACE + DESCRIPTOR 2 somewhere AREA. If asked further, people will tell you, that SITUATION + PERSON + ACTION.",
+ main_rolls: [
+ "plots/d10source",
+ "plots/d20descriptor1",
+ "plots/d100place",
+ "plots/d20descriptor2",
+ "plots/d20areasomewhere",
+ "plots/d10situationifaskedfurtherpeoplewilltellyouthat",
+ "plots/d6person",
+ "plots/d20action",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Treasure Maps",
+ use: "Who doesn't love a good treasure map... Shall we go a huntin'?",
+ main_rolls: [
+ "plots/d20findthe",
+ "plots/d8then",
+ "plots/d20untilyoufindthe",
+ "plots/d8then",
+ "plots/d20untilyoufindthe",
+ "plots/d8then",
+ "plots/d20youllfindthetreasure",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Unconventional Rewards",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d4aloggingcamp",
+ "plots/d4aminingoutpost",
+ "plots/d4farmland",
+ "plots/d4shippingcompanyship",
+ "plots/d4mercenarycompany",
+ "plots/d4enchantingservice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vignettes I: Encounters, and Bits of color",
+ use: "Add some local color to various locations",
+ main_rolls: [
+ "plots/d20dungeon",
+ "plots/d20idyllicvillage",
+ "plots/d20rottingcity",
+ "plots/d20ancientforest",
+ "plots/d20aboardashipatsea",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Vignettes II: Dwarves, Elves, Orcs, and Gnomes",
+ use: "Add some local color to various locations",
+ main_rolls: [
+ "plots/dwarfenclave",
+ "plots/elfenclave",
+ "plots/orcenclave",
+ "plots/gnomeenclave",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Villans",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d20thevillainstartedas_villans",
+ "npcs/d6thevillainturnedhowlongago_villans",
+ "npcs/d4thevillainturnedhowquickly_villans",
+ "npcs/d100thevillainturnedbecause_villans",
+ "npcs/d50thevillainhas_villans",
+ "npcs/d20thevillainscurrentgoalis_villans",
+ "npcs/d2thevillainwillopposetheparty_villans",
+ "npcs/d50thevillainisa_villans",
+ "npcs/d20thevillainleadsthrough_villans",
+ "npcs/d10thevillainsminionsare_villans",
+ "npcs/d20despitebeingevilhisqualitiesinclude_villans",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "War Torn Encounters",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d6roads",
+ "plots/d6wilderness",
+ "plots/d4settlements",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Settlements", "id":"Settlements",
- "items":[
-
- {"title":"Arena Games", "use":"These are tables for generating a series of gladiatorial events to entertain or to challenge your PCs.", "main_rolls":["settlements/d8thearenais", "settlements/d8thegamesarebeingheld", "settlements/d8themaineventis", "settlements/d12thedayschampionwins", "settlements/d6thecrowdsattitudeis", "settlements/d8thecrowdismadeupofmostly", ],"sub_rolls":[],},
- {"title":"Brothels", "use":"These are tables for adding some flavor to a harlot NPC. From silly to sultry and from light-hearted to sad, let's see what she can do…", "main_rolls":["settlements/d200thisplaceiscalled", "settlements/d20thebrothelislocated", "settlements/d10inadditiontotheusualeverydaybrothelfarehereyoucanprocure", "settlements/d8theplaceisrunby", "settlements/d12toeattheplaceserves", "settlements/d8todrinktheplaceserves", "settlements/d10peopletalkaboutthisplacetheysay", "settlements/d10peopletalkaboutthisplacerumorssuggestthatrecently", "settlements/d10roomfurnishingsthisroomhas", "settlements/brotheld20featuresyounotice", ],"sub_rolls":[],},
- {"title":"Gigantic Castle (with 15d6 rooms, 30d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle15d6rooms", "subrolls/castle30d6amountofd50inhabitants", ],},
- {"title":"Large Castle (with 8d6 rooms, 16d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle8d6rooms", "subrolls/castle16d6amountofd50inhabitants", ],},
- {"title":"Medium Castle (with 5d6 rooms, 10d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle5d6rooms", "subrolls/castle10d6amountofd50inhabitants", ],},
- {"title":"Small Castle (with 2d6 rooms, 4d6 inhabitants)", "use":"Use the tables to roll randomly", "main_rolls":castle_description_rolls, "sub_rolls":["subrolls/castle2d6rooms", "subrolls/castle4d6amountofd50inhabitants", ],},
- {"title":"- Castle Rooms", "use":"Use the tables to roll randomly", "main_rolls":[],"sub_rolls":[ "subrolls/castle2d6rooms", ],},
- {"title":"- Castle Encounter", "use":"Use the tables to roll randomly", "main_rolls":["dungeons/d10undersiegeyoucomeupon", "dungeons/d10inpeaceyoucomeupon", ],"sub_rolls":[],},
- {"title":"- Castle Inhabitants", "use":"Use the tables to roll randomly", "main_rolls":[], "sub_rolls":["subrolls/castle4d6amountofd50inhabitants", ],},
- {"title":"Gigantic City (with 8d4 districts, 10d4 streets, 10d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/8d4landmarks", "subrolls/10d4streetnames", "subrolls/10d6amountofd50towninhabitants", ],},
- {"title":"Large City (with 4d4 districts, 8d4 streets, 8d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/4d4landmarks", "subrolls/8d4streetnames", "subrolls/8d6amountofd50towninhabitants", ],},
- {"title":"Medium City (with 2d4 districts, 4d4 streets, 6d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/2d4landmarks", "subrolls/4d4streetnames", "subrolls/6d6amountofd50towninhabitants", ],},
- {"title":"Small City (with 1d4 districts, 2d4 streets, 4d6 people)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["plots/d10geographythecitygrewuparound_city", "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "plots/d20culturethecityisknownforits_city", "plots/d10governmentthecityisruledby_city", "plots/d20historicaleventthecityexperienced_city", "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "plots/d10defensesthecityisdefendedby_city", "plots/d12lawenforcementthelawsare_city", "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",],"sub_rolls":["subrolls/1d4landmarks", "subrolls/2d4streetnames", "subrolls/4d6amountofd50towninhabitants", ],},
- {"title":"- City Landmarks and Districts", "use":"This is a table for rapidly generating a handful of landmarks or districts for any city or town.\n\nTo quickly generate a town or city district:\n\n[1] Choose or roll for a central landmark or district.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from the central landmark to other parts of the town or city.\n[4] Fill in some details.", "main_rolls":["settlements/d20landmarkyouseeaan", "settlements/d20thispartofthecityisthe", ],"sub_rolls":[],},
- {"title":"- Street Names", "use":"This is a table for rapidly generating a handful of interesting street names for any city or town. These names suggest something about the street's current or past purpose or destination.\n\nTo quickly generate a town or city district:\n\n[1] Choose a central landmark such as a market square, palace, temple, town square, university, etc.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from your central landmark to other parts of the town or city.\n[4] Fill in some details.", "main_rolls":["settlements/d20thelocalscallthisstreet", ],"sub_rolls":[],},
- {"title":"Idyllic Village Encounters", "use":"Add some local color to various locations", "main_rolls":["plots/d20idyllicvillage", ],"sub_rolls":[],},
- {"title":"Magic Shops", "use":"Is there a magic shop in town? - every PC ever, entering any town ever, no matter how small the town is, the players will want to know if they can buy cool magical shit. and sometimes you just havent thought that out, so here is a quick way for you to answer\n\n... yes! ", "main_rolls":["settlements/d10thenameoftheshopis", "settlements/d20theshopislocated", "settlements/d10theshopsells", "settlements/d10theshopisownedby", "settlements/d10theplacelooks", "settlements/d10acharacteristicoftheitemssoldhereis", ],"sub_rolls":[],},
- {"title":"Merchant Caravan (with 3d6 members)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d6thecaravanis_merchantcaravan", "npcs/d8thecaravan’spackanimalsare_merchantcaravan", "npcs/d6thecaravanistransporting_merchantcaravan", "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",],"sub_rolls":[ "subrolls/merchant3d6amountofd7travelers", ],},
- {"title":"Military Camp (with 1 commander, 3d6 support, 6d6 soldiers)", "use":"Use the tables to roll randomly", "main_rolls":["factions/d20thecompanyscolorsare", "factions/d20thecompanysbannerfeatures", "factions/d10thecompanyscommanderis", "factions/d6thecompanysattitudetowardtheircommanderis", "factions/d8thecompanyspecializesin", "factions/d8thecompanyisnotoriousfor", "factions/d6mostsoldiersinthecompanyareoutfittedwith", "factions/d12mostsoldiersinthecompanyareequippedwith", "factions/d8mostsoldiersinthecompanyare", ],"sub_rolls":["subrolls/1militarycommander", "subrolls/military3d6amountofd6support", "subrolls/6d6soldier", ],},
- {"title":"Monastery (with 4d6 rooms)", "use":"Use these tables for laying out an active monastery for your PCs to visit, to infiltrate, or to seek wisdom and training.", "main_rolls":["dungeons/d12visitorstothemonasterycomeseeking", "dungeons/d12themonasteryisknownforits", "dungeons/d8themonasterycomplexislocated", "dungeons/d10themonasterycomplexis", "dungeons/d4manyofthemonasterysceilingsare", "dungeons/d6thebuildingschambersare", "dungeons/d8manyofthemonasterysinteriorwallsare", "dungeons/d10themonasteryguardsthesecretto", "dungeons/d4themonasteryssecretisknownto", ],"sub_rolls":["subrolls/monastery4d6rooms", ],},
- {"title":"Prison (1d4 jailor, 1d4 torturer, 3d6 prisoner)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[],"sub_rolls":["subrolls/1d4jailers", "subrolls/1d4torturers", "subrolls/3d6prisoners", ],},
- {"title":"Racial Enclaves (dwarves, elves, orcs, and gnomes)", "use":"Add some local color to various locations", "main_rolls":["plots/dwarfenclave", "plots/elfenclave", "plots/orcenclave", "plots/gnomeenclave", ],"sub_rolls":[],},
- {"title":"Rotting City Encounters", "use":"Add some local color to various locations", "main_rolls":["plots/d20rottingcity", ],"sub_rolls":[],},
- {"title":"Shops", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "settlements/d50theshopsells_shops", "settlements/d10theshopstypeis_shops", "settlements/d12theshopisownedby_shops", "settlements/d6theshopsconditionis_shops", "settlements/d6theconditionofthemerchandiseis_shops", "settlements/d6theshopgetsitssuppliesfrom_shops", "settlements/d8theitemsarepriced_shops", "settlements/d5theshopssizeis_shops", "settlements/d4howbusyistheshop_shops", "settlements/d50somethinginterestingyoufind_shops",],"sub_rolls":[],},
- {"title":"Simple Settlements", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "settlements/d50settlementnamepart1", "settlements/d50settlementnamepart2", "settlements/d6populationsize", "settlements/d100maininhabitantsare", "settlements/d20thesettlementsatmosphereis", "settlements/d100aprominentfeatureofthesettlementis", "settlements/d30theplayersshouldcareaboutthesettlementbecause",],"sub_rolls":[],},
- {"title":"Tavern Goings-on", "use":"These are tables for generating some interesting local color next time your adventurers visit the local tavern. Roll as little or as often as you like on each table to fill out your common room.", "main_rolls":["settlements/d20gamescontestsandevents", "settlements/d12entertainment", "settlements/d20patronsandstaff", "settlements/d6questionabledrinks", "settlements/d20schemesmischiefandtrouble", "settlements/d40youhaveheardofthistavernbeforeeatentherebeforebecause", ],"sub_rolls":[],},
- {"title":"Tavern Name", "use":"These are tables for quickly generating a name for a pub, tavern, inn, or the like.", "main_rolls":[],"sub_rolls":["subrolls/1d1TavernNames"],},
- {"title":"Urban Marketplace", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "settlements/d8themarketplaceislocatedin", "settlements/d10vendorstallscartsandboothsaremostlyorganizedby",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Settlements",
+ id: "Settlements",
+ items: [
+ {
+ title: "Arena Games",
+ use:
+ "These are tables for generating a series of gladiatorial events to entertain or to challenge your PCs.",
+ main_rolls: [
+ "settlements/d8thearenais",
+ "settlements/d8thegamesarebeingheld",
+ "settlements/d8themaineventis",
+ "settlements/d12thedayschampionwins",
+ "settlements/d6thecrowdsattitudeis",
+ "settlements/d8thecrowdismadeupofmostly",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Brothels",
+ use:
+ "These are tables for adding some flavor to a harlot NPC. From silly to sultry and from light-hearted to sad, let's see what she can do…",
+ main_rolls: [
+ "settlements/d200thisplaceiscalled",
+ "settlements/d20thebrothelislocated",
+ "settlements/d10inadditiontotheusualeverydaybrothelfarehereyoucanprocure",
+ "settlements/d8theplaceisrunby",
+ "settlements/d12toeattheplaceserves",
+ "settlements/d8todrinktheplaceserves",
+ "settlements/d10peopletalkaboutthisplacetheysay",
+ "settlements/d10peopletalkaboutthisplacerumorssuggestthatrecently",
+ "settlements/d10roomfurnishingsthisroomhas",
+ "settlements/brotheld20featuresyounotice",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Gigantic Castle (with 15d6 rooms, 30d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle15d6rooms",
+ "subrolls/castle30d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Large Castle (with 8d6 rooms, 16d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle8d6rooms",
+ "subrolls/castle16d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Medium Castle (with 5d6 rooms, 10d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle5d6rooms",
+ "subrolls/castle10d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "Small Castle (with 2d6 rooms, 4d6 inhabitants)",
+ use: "Use the tables to roll randomly",
+ main_rolls: castle_description_rolls,
+ sub_rolls: [
+ "subrolls/castle2d6rooms",
+ "subrolls/castle4d6amountofd50inhabitants",
+ ],
+ },
+ {
+ title: "- Castle Rooms",
+ use: "Use the tables to roll randomly",
+ main_rolls: [],
+ sub_rolls: ["subrolls/castle2d6rooms"],
+ },
+ {
+ title: "- Castle Encounter",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "dungeons/d10undersiegeyoucomeupon",
+ "dungeons/d10inpeaceyoucomeupon",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Castle Inhabitants",
+ use: "Use the tables to roll randomly",
+ main_rolls: [],
+ sub_rolls: ["subrolls/castle4d6amountofd50inhabitants"],
+ },
+ {
+ title: "Gigantic City (with 8d4 districts, 10d4 streets, 10d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/8d4landmarks",
+ "subrolls/10d4streetnames",
+ "subrolls/10d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "Large City (with 4d4 districts, 8d4 streets, 8d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/4d4landmarks",
+ "subrolls/8d4streetnames",
+ "subrolls/8d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "Medium City (with 2d4 districts, 4d4 streets, 6d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/2d4landmarks",
+ "subrolls/4d4streetnames",
+ "subrolls/6d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "Small City (with 1d4 districts, 2d4 streets, 4d6 people)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "plots/d10geographythecitygrewuparound_city",
+ "plots/d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ "plots/d20culturethecityisknownforits_city",
+ "plots/d10governmentthecityisruledby_city",
+ "plots/d20historicaleventthecityexperienced_city",
+ "plots/d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ "plots/d10defensesthecityisdefendedby_city",
+ "plots/d12lawenforcementthelawsare_city",
+ "plots/d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ ],
+ sub_rolls: [
+ "subrolls/1d4landmarks",
+ "subrolls/2d4streetnames",
+ "subrolls/4d6amountofd50towninhabitants",
+ ],
+ },
+ {
+ title: "- City Landmarks and Districts",
+ use:
+ "This is a table for rapidly generating a handful of landmarks or districts for any city or town.\n\nTo quickly generate a town or city district:\n\n[1] Choose or roll for a central landmark or district.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from the central landmark to other parts of the town or city.\n[4] Fill in some details.",
+ main_rolls: [
+ "settlements/d20landmarkyouseeaan",
+ "settlements/d20thispartofthecityisthe",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Street Names",
+ use:
+ "This is a table for rapidly generating a handful of interesting street names for any city or town. These names suggest something about the street's current or past purpose or destination.\n\nTo quickly generate a town or city district:\n\n[1] Choose a central landmark such as a market square, palace, temple, town square, university, etc.\n[2] Then roll or choose 2-6 street names.\n[3] Sketch out these streets, leading away from your central landmark to other parts of the town or city.\n[4] Fill in some details.",
+ main_rolls: ["settlements/d20thelocalscallthisstreet"],
+ sub_rolls: [],
+ },
+ {
+ title: "Idyllic Village Encounters",
+ use: "Add some local color to various locations",
+ main_rolls: ["plots/d20idyllicvillage"],
+ sub_rolls: [],
+ },
+ {
+ title: "Magic Shops",
+ use:
+ "Is there a magic shop in town? - every PC ever, entering any town ever, no matter how small the town is, the players will want to know if they can buy cool magical shit. and sometimes you just havent thought that out, so here is a quick way for you to answer\n\n... yes! ",
+ main_rolls: [
+ "settlements/d10thenameoftheshopis",
+ "settlements/d20theshopislocated",
+ "settlements/d10theshopsells",
+ "settlements/d10theshopisownedby",
+ "settlements/d10theplacelooks",
+ "settlements/d10acharacteristicoftheitemssoldhereis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Merchant Caravan (with 3d6 members)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d6thecaravanis_merchantcaravan",
+ "npcs/d8thecaravan’spackanimalsare_merchantcaravan",
+ "npcs/d6thecaravanistransporting_merchantcaravan",
+ "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",
+ ],
+ sub_rolls: ["subrolls/merchant3d6amountofd7travelers"],
+ },
+ {
+ title: "Military Camp (with 1 commander, 3d6 support, 6d6 soldiers)",
+ use: "Use the tables to roll randomly",
+ main_rolls: [
+ "factions/d20thecompanyscolorsare",
+ "factions/d20thecompanysbannerfeatures",
+ "factions/d10thecompanyscommanderis",
+ "factions/d6thecompanysattitudetowardtheircommanderis",
+ "factions/d8thecompanyspecializesin",
+ "factions/d8thecompanyisnotoriousfor",
+ "factions/d6mostsoldiersinthecompanyareoutfittedwith",
+ "factions/d12mostsoldiersinthecompanyareequippedwith",
+ "factions/d8mostsoldiersinthecompanyare",
+ ],
+ sub_rolls: [
+ "subrolls/1militarycommander",
+ "subrolls/military3d6amountofd6support",
+ "subrolls/6d6soldier",
+ ],
+ },
+ {
+ title: "Monastery (with 4d6 rooms)",
+ use:
+ "Use these tables for laying out an active monastery for your PCs to visit, to infiltrate, or to seek wisdom and training.",
+ main_rolls: [
+ "dungeons/d12visitorstothemonasterycomeseeking",
+ "dungeons/d12themonasteryisknownforits",
+ "dungeons/d8themonasterycomplexislocated",
+ "dungeons/d10themonasterycomplexis",
+ "dungeons/d4manyofthemonasterysceilingsare",
+ "dungeons/d6thebuildingschambersare",
+ "dungeons/d8manyofthemonasterysinteriorwallsare",
+ "dungeons/d10themonasteryguardsthesecretto",
+ "dungeons/d4themonasteryssecretisknownto",
+ ],
+ sub_rolls: ["subrolls/monastery4d6rooms"],
+ },
+ {
+ title: "Prison (1d4 jailor, 1d4 torturer, 3d6 prisoner)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [],
+ sub_rolls: [
+ "subrolls/1d4jailers",
+ "subrolls/1d4torturers",
+ "subrolls/3d6prisoners",
+ ],
+ },
+ {
+ title: "Racial Enclaves (dwarves, elves, orcs, and gnomes)",
+ use: "Add some local color to various locations",
+ main_rolls: [
+ "plots/dwarfenclave",
+ "plots/elfenclave",
+ "plots/orcenclave",
+ "plots/gnomeenclave",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Rotting City Encounters",
+ use: "Add some local color to various locations",
+ main_rolls: ["plots/d20rottingcity"],
+ sub_rolls: [],
+ },
+ {
+ title: "Shops",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "settlements/d50theshopsells_shops",
+ "settlements/d10theshopstypeis_shops",
+ "settlements/d12theshopisownedby_shops",
+ "settlements/d6theshopsconditionis_shops",
+ "settlements/d6theconditionofthemerchandiseis_shops",
+ "settlements/d6theshopgetsitssuppliesfrom_shops",
+ "settlements/d8theitemsarepriced_shops",
+ "settlements/d5theshopssizeis_shops",
+ "settlements/d4howbusyistheshop_shops",
+ "settlements/d50somethinginterestingyoufind_shops",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Simple Settlements",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "settlements/d50settlementnamepart1",
+ "settlements/d50settlementnamepart2",
+ "settlements/d6populationsize",
+ "settlements/d100maininhabitantsare",
+ "settlements/d20thesettlementsatmosphereis",
+ "settlements/d100aprominentfeatureofthesettlementis",
+ "settlements/d30theplayersshouldcareaboutthesettlementbecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tavern Goings-on",
+ use:
+ "These are tables for generating some interesting local color next time your adventurers visit the local tavern. Roll as little or as often as you like on each table to fill out your common room.",
+ main_rolls: [
+ "settlements/d20gamescontestsandevents",
+ "settlements/d12entertainment",
+ "settlements/d20patronsandstaff",
+ "settlements/d6questionabledrinks",
+ "settlements/d20schemesmischiefandtrouble",
+ "settlements/d40youhaveheardofthistavernbeforeeatentherebeforebecause",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tavern Name",
+ use:
+ "These are tables for quickly generating a name for a pub, tavern, inn, or the like.",
+ main_rolls: [],
+ sub_rolls: ["subrolls/1d1TavernNames"],
+ },
+ {
+ title: "Urban Marketplace",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "settlements/d8themarketplaceislocatedin",
+ "settlements/d10vendorstallscartsandboothsaremostlyorganizedby",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Vehicles", "id":"Vehicles",
- "items":[
-
- {"title":"Fishing Boat (with 6d6 sailors, 1d4 catch)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["objects/d6theboatis", "objects/d4theboatcan", "objects/d6presentlytheboatis", "objects/d10theboatshullmarkingsfeature", ],"sub_rolls":["subrolls/6d6sailors", "subrolls/1d4catch" ],},
- {"title":"Merchant Caravan (with 3d6 members)", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "npcs/d6thecaravanis_merchantcaravan", "npcs/d8thecaravan’spackanimalsare_merchantcaravan", "npcs/d6thecaravanistransporting_merchantcaravan", "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",],"sub_rolls":[ "subrolls/merchant3d6amountofd7travelers", ],},
- {"title":"Pirate Ship (with 6d6 pirates)", "use":"Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.", "main_rolls":["factions/d10thepiratesshipis", "factions/d8presentlythepiratesshipis", "factions/d20theshipsbannerfeatures", "factions/d20theshipsmascotis", "factions/d10theshipscaptainis", "factions/d8thecrewsattitudetowardtheircaptainis", "factions/d10crewmembersoftensportmatching", "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals", "factions/d10crewmemberstypicallyarmthemselveswith", "factions/d10thepiratecrewtypicallyfightswith", "factions/d10thecrewsheadquartersishiddeninornear", "factions/d12thecrewisnotoriousfor", ],"sub_rolls":["subrolls/6d6pirates"],},
- {"title":"Sailing Ship Encounters", "use":"Add some local color to various locations", "main_rolls":["plots/d20aboardashipatsea", ],"sub_rolls":[],},
- {"title":"Ship", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "objects/d6sizetheshipis", "objects/d10typetheshipstypeisa", "objects/d8styletheboatisbuiltinthestyleof", "objects/d20crewthecrewismadeof", "objects/d10powertheshipispoweredby", "objects/d20combattheshipincombatuses", "objects/d20traittheshipisstrangeas", "objects/d20captainthecaptainis",],"sub_rolls":[],},
-
- ]
+ {
+ title: "Vehicles",
+ id: "Vehicles",
+ items: [
+ {
+ title: "Fishing Boat (with 6d6 sailors, 1d4 catch)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d6theboatis",
+ "objects/d4theboatcan",
+ "objects/d6presentlytheboatis",
+ "objects/d10theboatshullmarkingsfeature",
+ ],
+ sub_rolls: ["subrolls/6d6sailors", "subrolls/1d4catch"],
+ },
+ {
+ title: "Merchant Caravan (with 3d6 members)",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/d6thecaravanis_merchantcaravan",
+ "npcs/d8thecaravan’spackanimalsare_merchantcaravan",
+ "npcs/d6thecaravanistransporting_merchantcaravan",
+ "npcs/d4thecaravan’sgeneralmoodis_merchantcaravan",
+ ],
+ sub_rolls: ["subrolls/merchant3d6amountofd7travelers"],
+ },
+ {
+ title: "Pirate Ship (with 6d6 pirates)",
+ use:
+ "Use these for inspiration or roll them up randomly, some of the tables could be rolled more than once.",
+ main_rolls: [
+ "factions/d10thepiratesshipis",
+ "factions/d8presentlythepiratesshipis",
+ "factions/d20theshipsbannerfeatures",
+ "factions/d20theshipsmascotis",
+ "factions/d10theshipscaptainis",
+ "factions/d8thecrewsattitudetowardtheircaptainis",
+ "factions/d10crewmembersoftensportmatching",
+ "factions/d8thecrewsgoalsincludecaptainandcrewmemberscouldhavedifferentgoals",
+ "factions/d10crewmemberstypicallyarmthemselveswith",
+ "factions/d10thepiratecrewtypicallyfightswith",
+ "factions/d10thecrewsheadquartersishiddeninornear",
+ "factions/d12thecrewisnotoriousfor",
+ ],
+ sub_rolls: ["subrolls/6d6pirates"],
+ },
+ {
+ title: "Sailing Ship Encounters",
+ use: "Add some local color to various locations",
+ main_rolls: ["plots/d20aboardashipatsea"],
+ sub_rolls: [],
+ },
+ {
+ title: "Ship",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "objects/d6sizetheshipis",
+ "objects/d10typetheshipstypeisa",
+ "objects/d8styletheboatisbuiltinthestyleof",
+ "objects/d20crewthecrewismadeof",
+ "objects/d10powertheshipispoweredby",
+ "objects/d20combattheshipincombatuses",
+ "objects/d20traittheshipisstrangeas",
+ "objects/d20captainthecaptainis",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
- { "title":"Wilderness", "id":"Wilderness",
- "items":[
-
- {"title":"World", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d8sizetheworldis_world", "wilderness/d12climatetheworldis_world", "wilderness/d10landmassestheworldiscomposedof_world", "wilderness/d8magicintheworldis_world", "wilderness/d6technologyintheworldis_world", "wilderness/d20auniquecharacteristicofthisworldis_world", "wilderness/d8thewoldisdominatedby_world", "wilderness/d8racesnaturallyoccurringracesinclude_world", "wilderness/d20acataclysmthatfacedthisworldinthepastwas_world", "wilderness/d20thewordwascreatedbyindividuallegendsmayvary_world",],"sub_rolls":[],},
- {"title":"Continent", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6sizethecontinentis_continent", "wilderness/d8locationthecontinentislocated_continent", "wilderness/d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent", "wilderness/d20auniquecharacteristicofthiscontinentis_continent", "wilderness/d6discoverywhenwasthecontinentwasdiscoveredcontinent", "wilderness/d12discoverythecontinentwasdiscoveredby_continent", "wilderness/d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent", "wilderness/d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent", "wilderness/d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent", "wilderness/d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent",],"sub_rolls":[],},
- {"title":"Nation", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6agethenationis_nation", "wilderness/d10politicalsystemthenationisrunby_nation", "wilderness/d20economicsthedominanteconomicinfluenceis_nation", "wilderness/d12rulertherulersofthenationis_nation", "wilderness/d30auniquecharacteristicofthenationis_nation", "wilderness/d8foundingthenationwasfoundedby_nation", "wilderness/sub-divisionstomanagethenationitissplitintomultiple_nation", "wilderness/d12moodthecitizensare_nation", "wilderness/d5wealthandprosperitythecitizensare_nation", "wilderness/d10religionthenationsapproachtoreligionis_nation", "wilderness/d50lawsanotablelawincludes_nation", "wilderness/d20languagethecommonspokenlanguageis_nation", "wilderness/d8xenophobiathevariousracesaretreated_nation", "wilderness/d10classsystemsocialclassesinthesocietyaredeterminedby_nation", "wilderness/d20socialpariahssocialoutcastsgenerallyinclude_nation",],"sub_rolls":[],},
- {"title":"Desert", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d20interestinglocationyoufind_desert", "wilderness/d20distinguishinglandmarkyousee_desert", "wilderness/d20featureyounotice_desert", "wilderness/d8landscapethisdesertis_desert", "wilderness/d8groundtheearthbeneathyourfeetis_desert", "wilderness/d20encountersyoucomeupon_desert", "wilderness/d8hazardsobstaclesyouruninto_desert", "wilderness/d6climatetherainscometothisdesert_desert", "wilderness/d12what’sinthecavecavern_desert", "wilderness/d8what’sintheholeburrow_desert", "wilderness/d4whobuiltthismonastery_desert", "wilderness/d4thetemplewasbuilttohonor_desert", "wilderness/d6wholivesinthepeculiartent_desert", "wilderness/d6wholivedinthestonehouse_desert", "wilderness/d8whoresidesinthestonehousenow_desert", "wilderness/d8whobuilttheancientruins_desert", "wilderness/d12wholivesintheancientruinsnow_desert", "wilderness/d4whatbuiltthewatchtower_desert", "wilderness/d6whoholdsthewatchtowernow_desert", "wilderness/d6whocampedhere_desert", "wilderness/d4whoiswasmininghere_desert", "wilderness/d4whatweretheminersdiggingfor_desert",],"sub_rolls":[],},
- {"title":"Desert, Flame-Scorched", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d20interestinglocationyoufind_desertflame-scorched", "wilderness/d20distinguishinglandmarkyousee_desertflame-scorched", "wilderness/d20featureyounotice_desertflame-scorched", "wilderness/d8landscapethisdesertis_desertflame-scorched", "wilderness/d8groundbeneathyourfeetthesoilis_desertflame-scorched", "wilderness/d20encountersyoucomeupon_desertflame-scorched", "wilderness/d8hazardsobstaclesyouruninto_desertflame-scorched", "wilderness/d6climatetherainscometothisdesert_desertflame-scorched", "wilderness/d12what’sinthecavecavern_desertflame-scorched", "wilderness/d8what’sintheholeburrow_desertflame-scorched", "wilderness/d4whobuiltthismonastery_desertflame-scorched", "wilderness/d4thetemplewasbuilttohonor_desertflame-scorched", "wilderness/d6wholivesinthepeculiartent_desertflame-scorched", "wilderness/d4wholivedinthestonehouse_desertflame-scorched", "wilderness/d6whatisinthelargepit_desertflame-scorched", "wilderness/d6whoresidesinthestonehousenow_desertflame-scorched", "wilderness/d10whobuilttheancientruins_desertflame-scorched", "wilderness/d10wholivesintheancientruinsnow_desertflame-scorched", "wilderness/d4whatbuiltthewatchtower_desertflame-scorched", "wilderness/d4whoholdsthewatchtowernow_desertflame-scorched", "wilderness/d4whocampedhere_desertflame-scorched", "wilderness/d4whoiswasmininghere_desertflame-scorched", "wilderness/d4whatweretheminersdiggingfor_desertflame-scorched",],"sub_rolls":[],},
- {"title":"Desert, Shadowy", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_desertshadowy", "wilderness/d12distinguishinglandmarkyousee_desertshadowy", "wilderness/d20featureyounotice_desertshadowy", "wilderness/d12encountersyoucomeupon_desertshadowy", "wilderness/d10what’sinthecavecavern_desertshadowy", "wilderness/d6what’sintheholeburrow_desertshadowy", "wilderness/d6wholivesinthepeculiartent_desertshadowy", "wilderness/d6wholivedinthestonehouse_desertshadowy", "wilderness/d6whoresidesinthestonehousenow_desertshadowy", "wilderness/d10whobuilttheancientruins_desertshadowy", "wilderness/d10wholivesintheancientruinsnow_desertshadowy", "wilderness/d10whoisintheancienttomb_desertshadowy", "wilderness/d10whoisinthegrave_desertshadowy",],"sub_rolls":[],},
- {"title":"Forest", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_forest", "wilderness/d20distinguishinglandmarkyousee_forest", "wilderness/d20featureyounotice_forest", "wilderness/d20dominantspeciesmanyofthetreesare_forest", "wilderness/d12what’sinthecavecavern_forest", "wilderness/d20encountersyoucomeupon_forest", "wilderness/d6wholivesinthepeculiarcottage_forest", "wilderness/d6wholivedintheabandonedcabin_forest", "wilderness/d6whoresidesintheabandonedcabinnow_forest", "wilderness/d10whobuilttheancientruins_forest", "wilderness/d10wholivesintheancientruinsnow_forest", "wilderness/d6what’sintheholeburrow_forest",],"sub_rolls":[],},
- {"title":"Forest, Enchanted", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_forestenchanted", "wilderness/d20distinguishinglandmarkyousee_forestenchanted", "wilderness/d20featureyounotice_forestenchanted", "wilderness/d12what’sinthecavecavern_forestenchanted", "wilderness/d20encountersyoucomeupon_forestenchanted", "wilderness/d6wholivesintheburrowunderthetree_forestenchanted", "wilderness/d8wholivesupinthetree_forestenchanted", "wilderness/d6wholivesinthepeculiarwell-maintainedcottage_forestenchanted", "wilderness/d10whobuilttheancientruins_forestenchanted", "wilderness/d12wholivesintheancientruinsnow_forestenchanted",],"sub_rolls":[],},
- {"title":"Forest, Haunted", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d10interestinglocationyoufind_foresthaunted", "wilderness/d20distinguishinglandmarkyousee_foresthaunted", "wilderness/d20featureyounotice_foresthaunted", "wilderness/d20encountersyoucomeupon_foresthaunted", "wilderness/d12what’sinthecavecavern_foresthaunted", "wilderness/d12whoisintheancientburialmound_foresthaunted", "wilderness/d10whoisinthegrave_foresthaunted", "wilderness/d10whobuilttheancientruins_foresthaunted", "wilderness/d12whoresidesintheancientruinsnow_foresthaunted", "wilderness/d8what’sintheholeburrow_foresthaunted", "wilderness/d6wholivesinthepeculiarcottage_foresthaunted", "wilderness/d6wholivedintheabandonedcabin_foresthaunted", "wilderness/d6whoresidesintheabandonedcabinnow_foresthaunted",],"sub_rolls":[],},
- {"title":"Frozen Lands", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6pointofinterestyoucomeuponaan_frozenlands", "wilderness/d6landscapethelandscapeisdominatedbyaan…_frozenlands", "wilderness/d6vegetationgrowingonthelandyousee_frozenlands", "wilderness/d6landmarkfeatureyouseeaan_frozenlands", "wilderness/d6minorfeatureyounoticeaan_frozenlands", "wilderness/d6daytimeencountersyoumeetaan_frozenlands", "wilderness/d6nighttimeencountersyoumeetaan_frozenlands", "wilderness/d6beastyoucomeuponaan_frozenlands", "wilderness/d6monsteryoucomeuponaan_frozenlands", "wilderness/d6hazardyouhappenuponaan…_frozenlands", "wilderness/d6powercenterthisregionisruledormenacedbyaan…_frozenlands",],"sub_rolls":[],},
- {"title":"Grasslands, Temperate", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6pointofinterestyoucomeuponaan_grasslands", "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslands", "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslands", "wilderness/d6landscapethelandscapeisdominatedby…_grasslands", "wilderness/d6grasscolormuchofthegrassyouseeis_grasslands", "wilderness/d6grassheightmostofthegrassis…_grasslands", "wilderness/d6grasstexturemostofthegrassis…_grasslands", "wilderness/d6landmarkfeatureyouseeaan_grasslands", "wilderness/d6minorfeatureyounoticeaan_grasslands", "wilderness/d6daytimeencountersyoumeetaan_grasslands", "wilderness/d6nighttimeencountersyoumeetaan_grasslands", "wilderness/d6hazardyouhappenuponaan…_grasslands", "wilderness/d6beastyoucomeuponaan_grasslands", "wilderness/d6monsteryoucomeuponaan_grasslands", "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslands",],"sub_rolls":[],},
- {"title":"Grasslands, Tropical", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6pointofinterestyoucomeuponaan_grasslandstropical", "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslandstropical", "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslandstropical", "wilderness/d6landscapethelandscapeisdominatedby…_grasslandstropical", "wilderness/d6grasscolormuchofthegrassyouseeis_grasslandstropical", "wilderness/d6grassheightmostofthegrassis…_grasslandstropical", "wilderness/d6grasstexturemostofthegrassis…_grasslandstropical", "wilderness/d6landmarkfeatureyouseeaan_grasslandstropical", "wilderness/d6minorfeatureyounoticeaan_grasslandstropical", "wilderness/d6daytimeencountersyoumeetaan_grasslandstropical", "wilderness/d6nighttimeencountersyoumeetaan_grasslandstropical", "wilderness/d6hazardyouhappenuponaan…_grasslandstropical", "wilderness/d6beastyoucomeuponaan_grasslandstropical", "wilderness/d6herdanimalyoucomeuponherdof_grasslandstropical", "wilderness/d6monsteryoucomeuponaan_grasslandstropical", "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslandstropical",],"sub_rolls":[],},
- {"title":"Jungle", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d12interestinglocationyoufind_jungle", "wilderness/d20distinguishinglandmarkyousee_jungle", "wilderness/d20featureyounotice_jungle", "wilderness/d20encountersyoucomeupon_jungle", "wilderness/d12flowercolortheflowersare_jungle", "wilderness/d10flowershapethepetalsare_jungle", "wilderness/d4whatkindofriverboatwasit_jungle", "wilderness/d12what’sinthecavecavern_jungle", "wilderness/d8wholivesinthestilthouse_jungle", "wilderness/d8whocampedhere_jungle", "wilderness/d10whobuilttheancientruins_jungle", "wilderness/d12whoresidesintheruinsnow_jungle", "wilderness/d6what’sintheholeburrow_jungle", "wilderness/d6what’supinthetree_jungle",],"sub_rolls":[],},
- {"title":"Mountains", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d20interestinglocationyoufind_mountains", "wilderness/d20distinguishinglandmarkyousee_mountains", "wilderness/d20featureyounotice_mountains", "wilderness/d20what’sinthecavecaverntunnel_mountains", "wilderness/d6wholivesorlivedinthecabin_mountains", "wilderness/d8whoresidesintheabandonedcabinnow_mountains", "wilderness/d6whocampedhere_mountains", "wilderness/d4whoiswasdigginginthismine_mountains", "wilderness/d6forwhatweretheminersdigging_mountains", "wilderness/d20whatlivesintheabandonedmineancientruinnow_mountains", "wilderness/d6whobuiltthismonastery_mountains", "wilderness/d6thetemplewasbuilttohonor_mountains", "wilderness/d6whatbuiltthenest_mountains", "wilderness/d6whatbuiltthewatchtower_mountains", "wilderness/d8whoholdsthewatchtowernow_mountains", "wilderness/d20encountersyoucomeupon_mountains", "wilderness/d8hazardsobstaclesyouruninto_mountains",],"sub_rolls":[],},
- {"title":"Plains", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d6foliagetheplantlifeis_plains", "wilderness/d20perceptionfodderyounotice_plains", "wilderness/d20interestinglocationsyoucomeacross_plains", "wilderness/d8whatarethestandingstonesusedfor_plains", "wilderness/d8whatsupwiththemonolith_plains", "wilderness/d8whatlivesintherockycave_plains", "wilderness/d6whoarethenomads_plains", "wilderness/d6whatsunderthesinkholes_plains", "wilderness/d6whatisinunderthelonetree_plains", "wilderness/d12wildlifeencountersneutralyouencounter_plains", "wilderness/d12enemyencountersyoucomeuponarebesetbychallengerating~2-6_plains", "wilderness/d12friendlyencountersyoucrosspathswith_plains",],"sub_rolls":[],},
- {"title":"Swamp", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d10rollodor_swamp", "wilderness/d10rollperceptionfodder_swamp", "wilderness/d10rollfriendlycritters_swamp", "wilderness/d10rollwildmonsters_swamp", "wilderness/d10rollbossmonsters_swamp",],"sub_rolls":[],},
- {"title":"Underdark", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":[ "wilderness/d10entrancethecavemouthis_underdark", "wilderness/d50denizenswhatlivesinthecave?_underdark", "wilderness/d10ecologythecreatureis_underdark", "wilderness/d20distinguishinglandmarkyousee_underdark", "wilderness/d12featuresyounotice_underdark", "wilderness/d12thecavewallis_underdark", "wilderness/d6thecaveceilingis_underdark", "wilderness/d6hazardsobstaclesyoufind_underdark", "wilderness/d12travelersvisitorsyoucomeupon_underdark",],"sub_rolls":[],},
-
-
- ]
+ {
+ title: "Wilderness",
+ id: "Wilderness",
+ items: [
+ {
+ title: "World",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d8sizetheworldis_world",
+ "wilderness/d12climatetheworldis_world",
+ "wilderness/d10landmassestheworldiscomposedof_world",
+ "wilderness/d8magicintheworldis_world",
+ "wilderness/d6technologyintheworldis_world",
+ "wilderness/d20auniquecharacteristicofthisworldis_world",
+ "wilderness/d8thewoldisdominatedby_world",
+ "wilderness/d8racesnaturallyoccurringracesinclude_world",
+ "wilderness/d20acataclysmthatfacedthisworldinthepastwas_world",
+ "wilderness/d20thewordwascreatedbyindividuallegendsmayvary_world",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Continent",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6sizethecontinentis_continent",
+ "wilderness/d8locationthecontinentislocated_continent",
+ "wilderness/d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent",
+ "wilderness/d20auniquecharacteristicofthiscontinentis_continent",
+ "wilderness/d6discoverywhenwasthecontinentwasdiscoveredcontinent",
+ "wilderness/d12discoverythecontinentwasdiscoveredby_continent",
+ "wilderness/d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent",
+ "wilderness/d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent",
+ "wilderness/d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent",
+ "wilderness/d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Nation",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6agethenationis_nation",
+ "wilderness/d10politicalsystemthenationisrunby_nation",
+ "wilderness/d20economicsthedominanteconomicinfluenceis_nation",
+ "wilderness/d12rulertherulersofthenationis_nation",
+ "wilderness/d30auniquecharacteristicofthenationis_nation",
+ "wilderness/d8foundingthenationwasfoundedby_nation",
+ "wilderness/sub-divisionstomanagethenationitissplitintomultiple_nation",
+ "wilderness/d12moodthecitizensare_nation",
+ "wilderness/d5wealthandprosperitythecitizensare_nation",
+ "wilderness/d10religionthenationsapproachtoreligionis_nation",
+ "wilderness/d50lawsanotablelawincludes_nation",
+ "wilderness/d20languagethecommonspokenlanguageis_nation",
+ "wilderness/d8xenophobiathevariousracesaretreated_nation",
+ "wilderness/d10classsystemsocialclassesinthesocietyaredeterminedby_nation",
+ "wilderness/d20socialpariahssocialoutcastsgenerallyinclude_nation",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Desert",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d20interestinglocationyoufind_desert",
+ "wilderness/d20distinguishinglandmarkyousee_desert",
+ "wilderness/d20featureyounotice_desert",
+ "wilderness/d8landscapethisdesertis_desert",
+ "wilderness/d8groundtheearthbeneathyourfeetis_desert",
+ "wilderness/d20encountersyoucomeupon_desert",
+ "wilderness/d8hazardsobstaclesyouruninto_desert",
+ "wilderness/d6climatetherainscometothisdesert_desert",
+ "wilderness/d12what’sinthecavecavern_desert",
+ "wilderness/d8what’sintheholeburrow_desert",
+ "wilderness/d4whobuiltthismonastery_desert",
+ "wilderness/d4thetemplewasbuilttohonor_desert",
+ "wilderness/d6wholivesinthepeculiartent_desert",
+ "wilderness/d6wholivedinthestonehouse_desert",
+ "wilderness/d8whoresidesinthestonehousenow_desert",
+ "wilderness/d8whobuilttheancientruins_desert",
+ "wilderness/d12wholivesintheancientruinsnow_desert",
+ "wilderness/d4whatbuiltthewatchtower_desert",
+ "wilderness/d6whoholdsthewatchtowernow_desert",
+ "wilderness/d6whocampedhere_desert",
+ "wilderness/d4whoiswasmininghere_desert",
+ "wilderness/d4whatweretheminersdiggingfor_desert",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Desert, Flame-Scorched",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d20interestinglocationyoufind_desertflame-scorched",
+ "wilderness/d20distinguishinglandmarkyousee_desertflame-scorched",
+ "wilderness/d20featureyounotice_desertflame-scorched",
+ "wilderness/d8landscapethisdesertis_desertflame-scorched",
+ "wilderness/d8groundbeneathyourfeetthesoilis_desertflame-scorched",
+ "wilderness/d20encountersyoucomeupon_desertflame-scorched",
+ "wilderness/d8hazardsobstaclesyouruninto_desertflame-scorched",
+ "wilderness/d6climatetherainscometothisdesert_desertflame-scorched",
+ "wilderness/d12what’sinthecavecavern_desertflame-scorched",
+ "wilderness/d8what’sintheholeburrow_desertflame-scorched",
+ "wilderness/d4whobuiltthismonastery_desertflame-scorched",
+ "wilderness/d4thetemplewasbuilttohonor_desertflame-scorched",
+ "wilderness/d6wholivesinthepeculiartent_desertflame-scorched",
+ "wilderness/d4wholivedinthestonehouse_desertflame-scorched",
+ "wilderness/d6whatisinthelargepit_desertflame-scorched",
+ "wilderness/d6whoresidesinthestonehousenow_desertflame-scorched",
+ "wilderness/d10whobuilttheancientruins_desertflame-scorched",
+ "wilderness/d10wholivesintheancientruinsnow_desertflame-scorched",
+ "wilderness/d4whatbuiltthewatchtower_desertflame-scorched",
+ "wilderness/d4whoholdsthewatchtowernow_desertflame-scorched",
+ "wilderness/d4whocampedhere_desertflame-scorched",
+ "wilderness/d4whoiswasmininghere_desertflame-scorched",
+ "wilderness/d4whatweretheminersdiggingfor_desertflame-scorched",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Desert, Shadowy",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_desertshadowy",
+ "wilderness/d12distinguishinglandmarkyousee_desertshadowy",
+ "wilderness/d20featureyounotice_desertshadowy",
+ "wilderness/d12encountersyoucomeupon_desertshadowy",
+ "wilderness/d10what’sinthecavecavern_desertshadowy",
+ "wilderness/d6what’sintheholeburrow_desertshadowy",
+ "wilderness/d6wholivesinthepeculiartent_desertshadowy",
+ "wilderness/d6wholivedinthestonehouse_desertshadowy",
+ "wilderness/d6whoresidesinthestonehousenow_desertshadowy",
+ "wilderness/d10whobuilttheancientruins_desertshadowy",
+ "wilderness/d10wholivesintheancientruinsnow_desertshadowy",
+ "wilderness/d10whoisintheancienttomb_desertshadowy",
+ "wilderness/d10whoisinthegrave_desertshadowy",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Forest",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_forest",
+ "wilderness/d20distinguishinglandmarkyousee_forest",
+ "wilderness/d20featureyounotice_forest",
+ "wilderness/d20dominantspeciesmanyofthetreesare_forest",
+ "wilderness/d12what’sinthecavecavern_forest",
+ "wilderness/d20encountersyoucomeupon_forest",
+ "wilderness/d6wholivesinthepeculiarcottage_forest",
+ "wilderness/d6wholivedintheabandonedcabin_forest",
+ "wilderness/d6whoresidesintheabandonedcabinnow_forest",
+ "wilderness/d10whobuilttheancientruins_forest",
+ "wilderness/d10wholivesintheancientruinsnow_forest",
+ "wilderness/d6what’sintheholeburrow_forest",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Forest, Enchanted",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_forestenchanted",
+ "wilderness/d20distinguishinglandmarkyousee_forestenchanted",
+ "wilderness/d20featureyounotice_forestenchanted",
+ "wilderness/d12what’sinthecavecavern_forestenchanted",
+ "wilderness/d20encountersyoucomeupon_forestenchanted",
+ "wilderness/d6wholivesintheburrowunderthetree_forestenchanted",
+ "wilderness/d8wholivesupinthetree_forestenchanted",
+ "wilderness/d6wholivesinthepeculiarwell-maintainedcottage_forestenchanted",
+ "wilderness/d10whobuilttheancientruins_forestenchanted",
+ "wilderness/d12wholivesintheancientruinsnow_forestenchanted",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Forest, Haunted",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d10interestinglocationyoufind_foresthaunted",
+ "wilderness/d20distinguishinglandmarkyousee_foresthaunted",
+ "wilderness/d20featureyounotice_foresthaunted",
+ "wilderness/d20encountersyoucomeupon_foresthaunted",
+ "wilderness/d12what’sinthecavecavern_foresthaunted",
+ "wilderness/d12whoisintheancientburialmound_foresthaunted",
+ "wilderness/d10whoisinthegrave_foresthaunted",
+ "wilderness/d10whobuilttheancientruins_foresthaunted",
+ "wilderness/d12whoresidesintheancientruinsnow_foresthaunted",
+ "wilderness/d8what’sintheholeburrow_foresthaunted",
+ "wilderness/d6wholivesinthepeculiarcottage_foresthaunted",
+ "wilderness/d6wholivedintheabandonedcabin_foresthaunted",
+ "wilderness/d6whoresidesintheabandonedcabinnow_foresthaunted",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Frozen Lands",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6pointofinterestyoucomeuponaan_frozenlands",
+ "wilderness/d6landscapethelandscapeisdominatedbyaan…_frozenlands",
+ "wilderness/d6vegetationgrowingonthelandyousee_frozenlands",
+ "wilderness/d6landmarkfeatureyouseeaan_frozenlands",
+ "wilderness/d6minorfeatureyounoticeaan_frozenlands",
+ "wilderness/d6daytimeencountersyoumeetaan_frozenlands",
+ "wilderness/d6nighttimeencountersyoumeetaan_frozenlands",
+ "wilderness/d6beastyoucomeuponaan_frozenlands",
+ "wilderness/d6monsteryoucomeuponaan_frozenlands",
+ "wilderness/d6hazardyouhappenuponaan…_frozenlands",
+ "wilderness/d6powercenterthisregionisruledormenacedbyaan…_frozenlands",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Grasslands, Temperate",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6pointofinterestyoucomeuponaan_grasslands",
+ "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslands",
+ "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslands",
+ "wilderness/d6landscapethelandscapeisdominatedby…_grasslands",
+ "wilderness/d6grasscolormuchofthegrassyouseeis_grasslands",
+ "wilderness/d6grassheightmostofthegrassis…_grasslands",
+ "wilderness/d6grasstexturemostofthegrassis…_grasslands",
+ "wilderness/d6landmarkfeatureyouseeaan_grasslands",
+ "wilderness/d6minorfeatureyounoticeaan_grasslands",
+ "wilderness/d6daytimeencountersyoumeetaan_grasslands",
+ "wilderness/d6nighttimeencountersyoumeetaan_grasslands",
+ "wilderness/d6hazardyouhappenuponaan…_grasslands",
+ "wilderness/d6beastyoucomeuponaan_grasslands",
+ "wilderness/d6monsteryoucomeuponaan_grasslands",
+ "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslands",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Grasslands, Tropical",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6pointofinterestyoucomeuponaan_grasslandstropical",
+ "wilderness/d6stoneruintheruinappearstohavebeenaan…_grasslandstropical",
+ "wilderness/d6encampmentthisencampmentisoccupiedbyaan…_grasslandstropical",
+ "wilderness/d6landscapethelandscapeisdominatedby…_grasslandstropical",
+ "wilderness/d6grasscolormuchofthegrassyouseeis_grasslandstropical",
+ "wilderness/d6grassheightmostofthegrassis…_grasslandstropical",
+ "wilderness/d6grasstexturemostofthegrassis…_grasslandstropical",
+ "wilderness/d6landmarkfeatureyouseeaan_grasslandstropical",
+ "wilderness/d6minorfeatureyounoticeaan_grasslandstropical",
+ "wilderness/d6daytimeencountersyoumeetaan_grasslandstropical",
+ "wilderness/d6nighttimeencountersyoumeetaan_grasslandstropical",
+ "wilderness/d6hazardyouhappenuponaan…_grasslandstropical",
+ "wilderness/d6beastyoucomeuponaan_grasslandstropical",
+ "wilderness/d6herdanimalyoucomeuponherdof_grasslandstropical",
+ "wilderness/d6monsteryoucomeuponaan_grasslandstropical",
+ "wilderness/d6powercenterthisregionisruledormenacedbyaan…_grasslandstropical",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Jungle",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d12interestinglocationyoufind_jungle",
+ "wilderness/d20distinguishinglandmarkyousee_jungle",
+ "wilderness/d20featureyounotice_jungle",
+ "wilderness/d20encountersyoucomeupon_jungle",
+ "wilderness/d12flowercolortheflowersare_jungle",
+ "wilderness/d10flowershapethepetalsare_jungle",
+ "wilderness/d4whatkindofriverboatwasit_jungle",
+ "wilderness/d12what’sinthecavecavern_jungle",
+ "wilderness/d8wholivesinthestilthouse_jungle",
+ "wilderness/d8whocampedhere_jungle",
+ "wilderness/d10whobuilttheancientruins_jungle",
+ "wilderness/d12whoresidesintheruinsnow_jungle",
+ "wilderness/d6what’sintheholeburrow_jungle",
+ "wilderness/d6what’supinthetree_jungle",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Mountains",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d20interestinglocationyoufind_mountains",
+ "wilderness/d20distinguishinglandmarkyousee_mountains",
+ "wilderness/d20featureyounotice_mountains",
+ "wilderness/d20what’sinthecavecaverntunnel_mountains",
+ "wilderness/d6wholivesorlivedinthecabin_mountains",
+ "wilderness/d8whoresidesintheabandonedcabinnow_mountains",
+ "wilderness/d6whocampedhere_mountains",
+ "wilderness/d4whoiswasdigginginthismine_mountains",
+ "wilderness/d6forwhatweretheminersdigging_mountains",
+ "wilderness/d20whatlivesintheabandonedmineancientruinnow_mountains",
+ "wilderness/d6whobuiltthismonastery_mountains",
+ "wilderness/d6thetemplewasbuilttohonor_mountains",
+ "wilderness/d6whatbuiltthenest_mountains",
+ "wilderness/d6whatbuiltthewatchtower_mountains",
+ "wilderness/d8whoholdsthewatchtowernow_mountains",
+ "wilderness/d20encountersyoucomeupon_mountains",
+ "wilderness/d8hazardsobstaclesyouruninto_mountains",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Plains",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d6foliagetheplantlifeis_plains",
+ "wilderness/d20perceptionfodderyounotice_plains",
+ "wilderness/d20interestinglocationsyoucomeacross_plains",
+ "wilderness/d8whatarethestandingstonesusedfor_plains",
+ "wilderness/d8whatsupwiththemonolith_plains",
+ "wilderness/d8whatlivesintherockycave_plains",
+ "wilderness/d6whoarethenomads_plains",
+ "wilderness/d6whatsunderthesinkholes_plains",
+ "wilderness/d6whatisinunderthelonetree_plains",
+ "wilderness/d12wildlifeencountersneutralyouencounter_plains",
+ "wilderness/d12enemyencountersyoucomeuponarebesetbychallengerating~2-6_plains",
+ "wilderness/d12friendlyencountersyoucrosspathswith_plains",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Swamp",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d10rollodor_swamp",
+ "wilderness/d10rollperceptionfodder_swamp",
+ "wilderness/d10rollfriendlycritters_swamp",
+ "wilderness/d10rollwildmonsters_swamp",
+ "wilderness/d10rollbossmonsters_swamp",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Underdark",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "wilderness/d10entrancethecavemouthis_underdark",
+ "wilderness/d50denizenswhatlivesinthecave?_underdark",
+ "wilderness/d10ecologythecreatureis_underdark",
+ "wilderness/d20distinguishinglandmarkyousee_underdark",
+ "wilderness/d12featuresyounotice_underdark",
+ "wilderness/d12thecavewallis_underdark",
+ "wilderness/d6thecaveceilingis_underdark",
+ "wilderness/d6hazardsobstaclesyoufind_underdark",
+ "wilderness/d12travelersvisitorsyoucomeupon_underdark",
+ ],
+ sub_rolls: [],
+ },
+ ],
},
];
diff --git a/js/roll_monsters.js b/js/roll_monsters.js
index 93ccf82..c7e2c5a 100644
--- a/js/roll_monsters.js
+++ b/js/roll_monsters.js
@@ -2,4083 +2,5433 @@
//
top.monsters = [
+ {
+ title: "d6 Hair The ogre’s hair is...",
+ id: "d6hairtheogre’shairis_ogre",
+ roll: [
+ "Long and stringy.",
+ "Wispy and thin.",
+ "Dark and matted.",
+ "A tangled mess.",
+ "Cut unevenly.",
+ "Gone; the ogre is bald.",
+ ],
+ },
+ {
+ title: "d6 Eyes The ogre’s eyes are...",
+ id: "d6eyestheogre’seyesare_ogre",
+ roll: [
+ "Mismatched colors.",
+ "Mismatched sizes.",
+ "Dark and menacing.",
+ "Wide and vacant.",
+ "Scarred; one eye is missing.",
+ "Crossed.",
+ ],
+ },
+ {
+ title: "d6 Training The ogre is a/an...",
+ id: "d6trainingtheogreisaan_ogre",
+ roll: [
+ "Berserker.",
+ "Chanter.",
+ "Hunter.",
+ "Scavenger.",
+ "Thug.",
+ "Warrior.",
+ ],
+ },
+ {
+ title: "d6 Skill The ogre is particularly good at...",
+ id: "d6skilltheogreisparticularlygoodat_ogre",
+ roll: [
+ "Crushing skulls.",
+ "Breaking wooden doors.",
+ "Bending metal bars.",
+ "Roasting meat.",
+ "Frightening people.",
+ "Sitting very, very still.",
+ ],
+ },
+ {
+ title: "d6 Quirk/flaw Even for an ogre, the ogre frequently...",
+ id: "d6quirkflawevenforanogretheogrefrequently_ogre",
+ roll: [
+ "Scratches itself.",
+ "Gets distracted by food.",
+ "Guffaws.",
+ "Loses its temper.",
+ "Picks its teeth.",
+ "Yawns.",
+ ],
+ },
+ {
+ title: "d6 Possessions The ogre is carrying...",
+ id: "d6possessionstheogreiscarrying_ogre",
+ roll: [
+ "A sharp spear.",
+ "A heavy club.",
+ "A spiked club.",
+ "A sackful of trinkets.",
+ "A necklace of bones.",
+ "A string of severed ears.",
+ ],
+ },
+ {
+ title: "d6 Immediate goal The ogre is looking for a/an...",
+ id: "d6immediategoaltheogreislookingforaan_ogre",
+ roll: [
+ "Easy meal.",
+ "Fatty meal.",
+ "Steady meal ticket.",
+ "Fight it can win.",
+ "Shiny bauble.",
+ "Object its chief asked for, but the ogre can’t remember what it was.",
+ ],
+ },
+ {
+ title: "d6 Past misfortune The ogre was once…",
+ id: "d6pastmisfortunetheogrewasonce…_ogre",
+ roll: [
+ "Pressed into service in an orkish army.",
+ "Tricked into doing some dirty work by some goblins.",
+ "Charmed by witch.",
+ "Badly burned in a fire.",
+ "Imprisoned in a cold, dark cell.",
+ "Bested by a rival for the affections of another ogre.",
+ ],
+ },
+ {
+ title: "d6 Hair color The merfolk’s hair is...",
+ id: "d6haircolorthemerfolk’shairis_merfolk",
+ roll: ["Gold.", "Grey.", "Dark brown.", "Light brown.", "Black."],
+ },
+ {
+ title: "d6 Scale color The merfolk’s scales are...",
+ id: "d6scalecolorthemerfolk’sscalesare_merfolk",
+ roll: [
+ "Dark green.",
+ "Greenish blue.",
+ "Iridescent blue.",
+ "Dull silver.",
+ "Shiny silver.",
+ ],
+ },
+ {
+ title: "d6 Training The merfolk is a/an...",
+ id: "d6trainingthemerfolkisaan_merfolk",
+ roll: ["Forager.", "Musician.", "Seer.", "Servant.", "Warrior."],
+ },
+ {
+ title: "d6 Skill The merfolk is particularly good at...",
+ id: "d6skillthemerfolkisparticularlygoodat_merfolk",
+ roll: [
+ "Finding places to hide.",
+ "Singing.",
+ "Interpreting dreams.",
+ "Dodging attacks.",
+ "Spear-throwing.",
+ ],
+ },
+ {
+ title: "d6 Quirk/flaw The merfolk frequently...",
+ id: "d6quirkflawthemerfolkfrequently_merfolk",
+ roll: [
+ "Hums when feeling nervous.",
+ "Makes uncomfortable eye contact.",
+ "Fidgets.",
+ "Refuses to do business with surface-dwellers.",
+ "Fears touching anything made above water.",
+ ],
+ },
+ {
+ title: "d6 Possessions The merfolk is carrying...",
+ id: "d6possessionsthemerfolkiscarrying_merfolk",
+ roll: [
+ "A simple spear.",
+ "A string of pearls.",
+ "A shell necklace.",
+ "An unusual seashell.",
+ "A stringed musical instrument.",
+ ],
+ },
+ {
+ title: "d6 Immediate goal The merfolk is looking for...",
+ id: "d6immediategoalthemerfolkislookingfor_merfolk",
+ roll: [
+ "A good laugh.",
+ "Someone to listen to a song.",
+ "Someone to hear a sad tale.",
+ "A pretty seashell.",
+ "Shark repellent.",
+ ],
+ },
+ {
+ title: "d6 Ambition The merfolk would like to...",
+ id: "d6ambitionthemerfolkwouldliketo_merfolk",
+ roll: [
+ "Chase away an aquatic demon.",
+ "Explore a dangerous underwater ruin.",
+ "Locate a long lost treasure.",
+ "Bring calamity to the surface-dwellers.",
+ "Learn about life on land.",
+ ],
+ },
+ {
+ title: "d12 Status/Rank The fiend is...",
+ id: "d12statusrankthefiendis_fiends",
+ roll: [
+ "In the service of a more powerful fiend.",
+ "Bound to serve a mortal spellcaster.",
+ "Recently freed of its bonds.",
+ "Bound to a particularly location.",
+ "Recently reborn.",
+ "An ancient and powerful being.",
+ "Rapidly ascending in rank.",
+ "Recently demoted from a position of greater power.",
+ "Rampaging after breaking free of its summoner.",
+ "A respected and feared lieutenant of a mighty fiend.",
+ "A laughingstock among the mighty fiends of its home realm.",
+ "Not entirely certain what its purpose and place may be.",
+ ],
+ },
+ {
+ title: "d12 Skin The fiend's skin is...",
+ id: "d12skinthefiendsskinis_fiends",
+ roll: [
+ "Dark crimson.",
+ "Blood red.",
+ "Blackened.",
+ "Pale pink.",
+ "Sickly grey.",
+ "Burnt orange.",
+ "Mottled brown.",
+ "Orange-ish tan.",
+ "Shiny.",
+ "Rough.",
+ "Fur-covered.",
+ "Scaly.",
+ ],
+ },
+ {
+ title: "d12 Eyes The fiend's eyes are...",
+ id: "d12eyesthefiendseyesare_fiends",
+ roll: [
+ "Glowing yellow.",
+ "Burning red.",
+ "Pitch black.",
+ "Deep blue.",
+ "White, with no visible pupils.",
+ "Toxic green.",
+ "Dull grey.",
+ "Midnight blue.",
+ "Laughing.",
+ "Unblinking and hollow.",
+ "More often closed than open.",
+ "Wide and perceptive.",
+ ],
+ },
+ {
+ title: "d12 Head/Face The fiend has...",
+ id: "d12headfacethefiendhas_fiends",
+ roll: [
+ "A long snout.",
+ "Sharp fangs.",
+ "The face of a beautiful woman.",
+ "Curved horns.",
+ "Short horns.",
+ "Long, sharp horns.",
+ "Blackened horns.",
+ "An unsettling grin.",
+ "A terrifying scowl.",
+ "A constant smirk.",
+ "Long, dark hair.",
+ "Large ears.",
+ ],
+ },
+ {
+ title: "d12 Body The fiend has...",
+ id: "d12bodythefiendhas_fiends",
+ roll: [
+ "A well-muscled physique.",
+ "A voluptuous feminine shape.",
+ "Burnt flesh.",
+ "Cracked flesh.",
+ "A slender frame.",
+ "A thick-set frame.",
+ "A tall, bony frame.",
+ "A grotesque, obese body.",
+ "A lithe, athletic body.",
+ "Horrific scars.",
+ "Discolored flesh.",
+ "Many piercings.",
+ ],
+ },
+ {
+ title: "d12 Appendages The fiend has...",
+ id: "d12appendagesthefiendhas_fiends",
+ roll: [
+ "A pair of leathery wings.",
+ "A pair of feathered wings.",
+ "Wings pull close to its body to hide from view.",
+ "A scaly tail.",
+ "A tail ending in a poisoned stinger.",
+ "A forked tail.",
+ "An extra pair of arms.",
+ "Over-sized pincers in place of hands.",
+ "Hooves in place of feet.",
+ "Exceptionally long fingernails.",
+ "Talons in place of feet.",
+ "The body and legs of a beast (d6): 1. crocodile; 2. goat; 3. lion; 4. serpent; 5. spider; 6. walrus.",
+ ],
+ },
+ {
+ title: "d12 Knowledge and Magic The fiend possesses...",
+ id: "d12knowledgeandmagicthefiendpossesses_fiends",
+ roll: [
+ "A missing line from a dark prophecy.",
+ "The soul of a celebrated hero trapped in a gem.",
+ "The soul of a terrifying villain trapped in a gem.",
+ "The true name of a god or goddess.",
+ "A contract with an ancient dragon.",
+ "A map to the prison of a powerful aberrant being.",
+ "A map to the location of a dead god's resting place.",
+ "The key to the gates of a destructive realm.",
+ "A key to the gates of the realm of the dead.",
+ "Knowledge of the location of a lost city.",
+ "A book of morbid omens and prophecies.",
+ "A book of foul summoning rituals.",
+ ],
+ },
+ {
+ title: "d12 Weapons/Attacks The fiend prefers to fight with...",
+ id: "d12weaponsattacksthefiendpreferstofightwith_fiends",
+ roll: [
+ "A whip of pure flame.",
+ "A sword of elemental lightning.",
+ "A cudgel covered in teeth and sharp spikes.",
+ "A black steel mace.",
+ "A steel sword tempered in blood.",
+ "A wicked trident or spear.",
+ "Poison-coated arrows.",
+ "Life-draining arrows.",
+ "Spells and enchantments.",
+ "Its minions and thralls.",
+ "Its bare fists.",
+ "Tooth and claw.",
+ ],
+ },
+ {
+ title: "d12 Goal The fiend is looking for...",
+ id: "d12goalthefiendislookingfor_fiends",
+ roll: [
+ "A soul to collect and to keep.",
+ "A soul to devour.",
+ "Flesh to devour.",
+ "Powerful secrets.",
+ "A specific person who cheated it.",
+ "An artifact from a previous age.",
+ "Something to kill.",
+ "Something to burn.",
+ "An opportunity to usurp the place of its fiendish liege.",
+ "An opportunity to prove its value to its fiendish liege.",
+ "A lost temple or tomb of story and song.",
+ "The means to open a portal to a dark realm.",
+ ],
+ },
+ {
+ title: "d6 Weakness The fiend cannot resist...",
+ id: "d6weaknessthefiendcannotresist_fiends",
+ roll: [
+ "Tasty flesh.",
+ "A pretty face.",
+ "A stiff drink.",
+ "Breaking and smashing things.",
+ "Setting things on fire.",
+ "A chance to gloat.",
+ ],
+ },
+ {
+ title:
+ "d12 Favorite Prey The fiend is particularly fond of preying upon...",
+ id: "d12favoritepreythefiendisparticularlyfondofpreyingupon_fiends",
+ roll: [
+ "Beautiful young women.",
+ "Handsome young men.",
+ "Rulers and tyrants.",
+ "Poor, simple folk.",
+ "Pious, religious folk.",
+ "Mighty warriors.",
+ "Greedy and ambitious nobles and merchants.",
+ "Sad old men and women.",
+ "Sailors, pirates, and fishermen.",
+ "Desperate outlaws and thieves.",
+ "Talented actors and musicians.",
+ "Anyone; the fiend enjoys variety.",
+ ],
+ },
+ {
+ title:
+ "d20 Favorite Torments With prey in its clutches, the fiend prefers to...",
+ id: "d20favoritetormentswithpreyinitsclutchesthefiendprefersto_fiends",
+ roll: [
+ "Dismember its prey savagely.",
+ "Devour the flesh of its prey hungrily.",
+ "Toy with its prey before killing it.",
+ "Seduce its prey before violating the prey sadistically.",
+ "Mutilate its prey, leaving a horrifying reminder of the encounter.",
+ "Imprison its prey, subjecting it to years of psychological torment.",
+ "Torture its prey, keeping it alive and in pain for years.",
+ "Trap the soul of its prey in a gem, jar, or other object.",
+ "Collect the soul of its prey, sending it along to a fiendish realm.",
+ "Mark the soul of its prey, returning to collect it later.",
+ "Corrupt its prey, inciting it to commit evil acts.",
+ "Devour the soul of its prey, leaving a soulless husk.",
+ "Set dates for meetings then arrive late or cancel at the last minute.",
+ "Set dates for meetings and then never show up, apologize profusely, and promise to “make it up to you.”",
+ "Sow discord between its prey and the prey’s companions.",
+ "Lead its prey far afield while important matters are left undecided.",
+ "Lie to its prey; painting a rosier picture than reality dictates.",
+ "Undermine its prey’s business ventures.",
+ "Enter contracts it knows are flawed in its favor to the prey’s detriment.",
+ "Make promises to its prey for the sole purpose of breaking them.",
+ ],
+ },
+ {
+ title:
+ "d12 Vulnerability To bind, to summon, or to control the fiend or to drive it back to the shadow, one must...",
+ id:
+ "d12vulnerabilitytobindtosummonortocontrolthefiendortodriveitbacktotheshadowonemust_fiends",
+ roll: [
+ "Speak its true name.",
+ "Write its true name in one’s own blood.",
+ "Tattoo its true name to one’s breast.",
+ "Ritualistically burn a bit of the fiend’s skin.",
+ "Graft some of the fiend’s skin to one’s self.",
+ "Replace one’s own hand with the fiend’s.",
+ "Drink the fiend’s poisonous blood, die from the poison, and be resurrected.",
+ "Perform a ritualistic sacrifice of a goat.",
+ "Perform a ritualistic sacrifice of a maiden.",
+ "Locate the place of the fiend’s birth.",
+ "Pay tribute to the fiend’s far more dangerous and powerful liege lord.",
+ "Give up; no one’s ever bound this fiend.",
+ ],
+ },
+ {
+ title: "d12 The fire beast is...",
+ id: "d12thefirebeastis_beast-fire",
+ roll: [
+ "A basilisk.",
+ "A bat.",
+ "A beetle.",
+ "A drake.",
+ "A fox.",
+ "A griffon.",
+ "A hawk.",
+ "A hound.",
+ "A lizard.",
+ "A scorpion.",
+ "A serpent.",
+ "A worm.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_beast-fire",
+ roll: [
+ "Glowing red eyes.",
+ "Bright, golden eyes.",
+ "Reddish skin around the face.",
+ "A blackened beak or set of teeth.",
+ "An burnt odor.",
+ "An odor of brimstone.",
+ "An aura of flickering flames.",
+ "An aura of choking smoke.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_beast-fire",
+ roll: [
+ "Exhales smoke when it breathes.",
+ "Can exhale a spout of flame.",
+ "Gives off an uncomfortable amount of heat.",
+ "Leaves a trail of flames in its wake.",
+ "Can set things ablaze with a touch.",
+ "Can disappear in a blinding flash of fire.",
+ "Explodes in a fiery cloud if it is slain.",
+ "Sheds dim, orange light.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_beast-fire",
+ roll: [
+ "Something to burn and to consume.",
+ "A lair with walls that can withstand flames.",
+ "An individual marked by its master.",
+ "An opportunity to impress its master.",
+ "The scorched skull of a long-dead fire titan.",
+ "An item that grants mastery over flames.",
+ ],
+ },
- {"title": "d6 Hair The ogre’s hair is...", "id":"d6hairtheogre’shairis_ogre", "roll":[
- "Long and stringy.",
- "Wispy and thin.",
- "Dark and matted.",
- "A tangled mess.",
- "Cut unevenly.",
- "Gone; the ogre is bald.", ]},
- {"title": "d6 Eyes The ogre’s eyes are...", "id":"d6eyestheogre’seyesare_ogre", "roll":[
- "Mismatched colors.",
- "Mismatched sizes.",
- "Dark and menacing.",
- "Wide and vacant.",
- "Scarred; one eye is missing.",
- "Crossed.", ]},
- {"title": "d6 Training The ogre is a/an...", "id":"d6trainingtheogreisaan_ogre", "roll":[
- "Berserker.",
- "Chanter.",
- "Hunter.",
- "Scavenger.",
- "Thug.",
- "Warrior.", ]},
- {"title": "d6 Skill The ogre is particularly good at...", "id":"d6skilltheogreisparticularlygoodat_ogre", "roll":[
- "Crushing skulls.",
- "Breaking wooden doors.",
- "Bending metal bars.",
- "Roasting meat.",
- "Frightening people.",
- "Sitting very, very still.", ]},
- {"title": "d6 Quirk/flaw Even for an ogre, the ogre frequently...", "id":"d6quirkflawevenforanogretheogrefrequently_ogre", "roll":[
- "Scratches itself.",
- "Gets distracted by food.",
- "Guffaws.",
- "Loses its temper.",
- "Picks its teeth.",
- "Yawns.", ]},
- {"title": "d6 Possessions The ogre is carrying...", "id":"d6possessionstheogreiscarrying_ogre", "roll":[
- "A sharp spear.",
- "A heavy club.",
- "A spiked club.",
- "A sackful of trinkets.",
- "A necklace of bones.",
- "A string of severed ears.", ]},
- {"title": "d6 Immediate goal The ogre is looking for a/an...", "id":"d6immediategoaltheogreislookingforaan_ogre", "roll":[
- "Easy meal.",
- "Fatty meal.",
- "Steady meal ticket.",
- "Fight it can win.",
- "Shiny bauble.",
- "Object its chief asked for, but the ogre can’t remember what it was.", ]},
- {"title": "d6 Past misfortune The ogre was once…", "id":"d6pastmisfortunetheogrewasonce…_ogre", "roll":[
- "Pressed into service in an orkish army.",
- "Tricked into doing some dirty work by some goblins.",
- "Charmed by witch.",
- "Badly burned in a fire.",
- "Imprisoned in a cold, dark cell.",
- "Bested by a rival for the affections of another ogre.", ]},
+ {
+ title: "d20 Color The ooze is...",
+ id: "d20colortheoozeis_oozes",
+ roll: [
+ "Transparent.",
+ "Translucent white.",
+ "Translucent yellow.",
+ "Translucent green.",
+ "Translucent red.",
+ "Translucent brown.",
+ "White.",
+ "Bright yellow.",
+ "Pale green.",
+ "Yellowish green.",
+ "Bright green.",
+ "Brownish green.",
+ "Golden brown.",
+ "Muddy brown.",
+ "Reddish brown.",
+ "Burnt orange.",
+ "Blood red.",
+ "Iridescent blue.",
+ "Deep violet.",
+ "Black.",
+ ],
+ },
+ {
+ title: "d20 Consistency The ooze is...",
+ id: "d20consistencytheoozeis_oozes",
+ roll: [
+ "Silky.",
+ "Smooth.",
+ "Creamy.",
+ "Thick.",
+ "Thin.",
+ "Watery.",
+ "Spongy.",
+ "Lumpy.",
+ "Chunky.",
+ "Fluffy.",
+ "Stringy.",
+ "Viscous.",
+ "Sticky.",
+ "Gooey.",
+ "Slimy.",
+ "Jiggly.",
+ "Scummy.",
+ "Soggy.",
+ "Luscious.",
+ "Velvety.",
+ ],
+ },
+ {
+ title: "d20 Habitat This type of ooze often makes its home in...",
+ id: "d20habitatthistypeofoozeoftenmakesitshomein_oozes",
+ roll: [
+ "Refuse heaps.",
+ "The lairs of subterranean monsters.",
+ "Discarded bottles.",
+ "Deep caverns.",
+ "Crevices and cracks in a cave walls and floors.",
+ "Crypts or graves.",
+ "Sewer pipes or culverts.",
+ "Prison or dungeon cells.",
+ "Old battlefields and castle ruins.",
+ "Tavern kitchens.",
+ "Castle kitchens.",
+ "The laboratory or library of a mage.",
+ "Lakes or along lake shores.",
+ "Magic shops or magic-touched area.",
+ "Extradimensional spaces.",
+ "Earth motes in the sky.",
+ "Swamps and bogs.",
+ "The ocean or along an ocean shore.",
+ "Dense forests.",
+ "Teapots or tankards.",
+ ],
+ },
+ {
+ title: "d20 Foraging/Hunting This type of ooze is known to...",
+ id: "d20foraginghuntingthistypeofoozeisknownto_oozes",
+ roll: [
+ "Drop down on prey from the ceiling.",
+ "Climb a wall from which to pounce when prey comes near.",
+ "Wait for prey to step on it.",
+ "Wait for prey to walk right into it.",
+ "Camouflage itself with debris.",
+ "Disguise itself as a puddle of filth.",
+ "Lurk in dark corners.",
+ "Mold itself into a non-threatening shape.",
+ "Mold itself into something prey will try to pick up.",
+ "Emit faint light to attract prey.",
+ "Split in two to flank its prey.",
+ "Split into dozens of oozes to surround its prey.",
+ "Digest nearly everything but stone.",
+ "Digest nearly everything but metal.",
+ "Digest nearly everything but glass.",
+ "Engulf creatures while they sleep.",
+ "Poison its prey with a paralyzing toxin.",
+ "Poison its prey with a slow-acting toxin.",
+ "Stalk its prey for days on end.",
+ "Go years between meals.",
+ ],
+ },
+ {
+ title: "d20 Reactivity This type of ooze reacts to...",
+ id: "d20reactivitythistypeofoozereactsto_oozes",
+ roll: [
+ "Sunlight; the light burns the ooze.",
+ "Loud noises; loud noises frighten the ooze.",
+ "Music; the ooze becomes sleepy.",
+ "Vibrations; the ooze becomes agitated and aggressive.",
+ "Electricity; the ooze begins to move more rapidly and erratically.",
+ "Cold; the ooze partially freezes and stops flowing.",
+ "Water; the ooze becomes dilute, weakening its grasp.",
+ "Air; the ooze dries out and moves more slowly.",
+ "Fire; the ooze panics and flees from flames.",
+ "Acid; the ooze bubbles and hisses and loses its ability to sense prey.",
+ "Salt; the ooze shrivels up and shrinks in size.",
+ "Lye; the ooze dissolves into a puddle.",
+ "Alcohol; the ooze lurches when it moves and belches acidic sludge everywhere.",
+ "Sugar; the ooze becomes bouncy in its movement.",
+ "Bone; patches of the ooze calcify and solidify.",
+ "Oil; the ooze begins to separate into aqueous and organic phases.",
+ "Copper; the ooze begins to crackle with electricity.",
+ "Iron; the ooze becomes magnetic pulling more and more iron to it.",
+ "Silver; the ooze's color becomes highly reflective.",
+ "Gold; the ooze grows rapidly.",
+ ],
+ },
+ {
+ title: "d10 The mutant creature is a...",
+ id: "d10themutantcreatureisa_mutantcreature",
+ roll: [
+ "Tiny.",
+ "Small.",
+ "Medium.",
+ "Large.",
+ "Huge.",
+ "Bloated.",
+ "Skeletal.",
+ "Sickly.",
+ "Two-headed.",
+ "Regenerating.",
+ ],
+ },
+ {
+ title: "d10 ...",
+ id: "d10_mutantcreature",
+ roll: [
+ "Ape.",
+ "Bat.",
+ "Boar.",
+ "Bull.",
+ "Crocodile.",
+ "Goat.",
+ "Lion.",
+ "Serpent.",
+ "Spider.",
+ "Wolf.",
+ ],
+ },
+ {
+ title: "d10 ...crossed with a/an...",
+ id: "d10crossedwithaan_mutantcreature",
+ roll: [
+ "Displacer beast.",
+ "Dragon.",
+ "Ethereal marauder.",
+ "Fire beetle.",
+ "Griffon.",
+ "Nightmare.",
+ "Ooze.",
+ "Owlbear.",
+ "Rust monster.",
+ "Stirge.",
+ ],
+ },
+ {
+ title: "d10 The creature's special abilities include...",
+ id: "d10thecreaturesspecialabilitiesinclude_mutantcreature",
+ roll: [
+ "Blindsight.",
+ "Blood-sucking life drain.",
+ "Burrowing.",
+ "A flyby attack.",
+ "A poisonous sting.",
+ "A psionic blast.",
+ "Swallowing prey whole.",
+ "A tentacle grab.",
+ "Teleportation.",
+ "Tremorsense.",
+ ],
+ },
+ {
+ title: "d10 ...and it exudes an aura of...",
+ id: "d10anditexudesanauraof_mutantcreature",
+ roll: [
+ "Befuddlement.",
+ "Crackling lightning.",
+ "Darkness.",
+ "Decay.",
+ "Flames.",
+ "Freezing cold.",
+ "Madness.",
+ "Mists.",
+ "Sleepiness.",
+ "Terror.",
+ ],
+ },
-{"title": "d6 Hair color The merfolk’s hair is...", "id":"d6haircolorthemerfolk’shairis_merfolk", "roll":[
-"Gold.",
-"Grey.",
-"Dark brown.",
-"Light brown.",
-"Black.", ]},
- {"title": "d6 Scale color The merfolk’s scales are...", "id":"d6scalecolorthemerfolk’sscalesare_merfolk", "roll":[
-"Dark green.",
-"Greenish blue.",
-"Iridescent blue.",
-"Dull silver.",
-"Shiny silver.", ]},
- {"title": "d6 Training The merfolk is a/an...", "id":"d6trainingthemerfolkisaan_merfolk", "roll":[
-"Forager.",
-"Musician.",
-"Seer.",
-"Servant.",
-"Warrior.", ]},
- {"title": "d6 Skill The merfolk is particularly good at...", "id":"d6skillthemerfolkisparticularlygoodat_merfolk", "roll":[
-"Finding places to hide.",
-"Singing.",
-"Interpreting dreams.",
-"Dodging attacks.",
-"Spear-throwing.", ]},
- {"title": "d6 Quirk/flaw The merfolk frequently...", "id":"d6quirkflawthemerfolkfrequently_merfolk", "roll":[
-"Hums when feeling nervous.",
-"Makes uncomfortable eye contact.",
-"Fidgets.",
-"Refuses to do business with surface-dwellers.",
-"Fears touching anything made above water.", ]},
- {"title": "d6 Possessions The merfolk is carrying...", "id":"d6possessionsthemerfolkiscarrying_merfolk", "roll":[
-"A simple spear.",
-"A string of pearls.",
-"A shell necklace.",
-"An unusual seashell.",
-"A stringed musical instrument.", ]},
- {"title": "d6 Immediate goal The merfolk is looking for...", "id":"d6immediategoalthemerfolkislookingfor_merfolk", "roll":[
-"A good laugh.",
-"Someone to listen to a song.",
-"Someone to hear a sad tale.",
-"A pretty seashell.",
-"Shark repellent.", ]},
- {"title": "d6 Ambition The merfolk would like to...", "id":"d6ambitionthemerfolkwouldliketo_merfolk", "roll":[
-"Chase away an aquatic demon.",
-"Explore a dangerous underwater ruin.",
-"Locate a long lost treasure.",
-"Bring calamity to the surface-dwellers.",
-"Learn about life on land.", ]},
+ {
+ title: "d6 Size The rat is...",
+ id: "d6sizetheratis_rats",
+ roll: [
+ "A little on the small side; you've found bigger rats in your bedroll.",
+ "Typically sized; it's just a rat.",
+ "A little on the big side; it's not quite as big as a house cat.",
+ "Pretty big; it's about the size of a large house cat.",
+ "Enormous; it could eat a house cat.",
+ "Of unusual size; it's about the same size as a grown man.",
+ ],
+ },
+ {
+ title: "d10 Color The rat's fur is...",
+ id: "d10colortheratsfuris_rats",
+ roll: [
+ "Black.",
+ "Mottled black and brown.",
+ "Mottled black and grey.",
+ "Dark grey.",
+ "Pale grey.",
+ "Mottled reddish brown and grey.",
+ "Mottled grey and brown.",
+ "Dark brown.",
+ "Mottled reddish brown and black.",
+ "White.",
+ ],
+ },
+ {
+ title: "d10 Markings The rat has...",
+ id: "d10markingstherathas_rats",
+ roll: [
+ "A missing eye.",
+ "A missing patch of fur on its back.",
+ "A scar on its face.",
+ "Missing toes on one of its front feet.",
+ "Missing toes on one of its back feet.",
+ "A pale underbelly.",
+ "A hairless underbelly.",
+ "A hairless tail.",
+ "A broken tail.",
+ "Intimidating whiskers.",
+ ],
+ },
+ {
+ title: "d10 Teeth The rat has...",
+ id: "d10teeththerathas_rats",
+ roll: [
+ "Particularly sharp, pointy teeth.",
+ "Disgustingly yellow teeth.",
+ "Disgustingly brown teeth.",
+ "Particularly curved teeth.",
+ "Particularly long front teeth.",
+ "A broken front tooth.",
+ "Bone white teeth.",
+ "Teeth protruding from bleeding gums.",
+ "Short front teeth for a rat.",
+ "Blunt, worn front teeth.",
+ ],
+ },
+ {
+ title: "d10 Manner The rat...",
+ id: "d10mannertherat_rats",
+ roll: [
+ "Squeaks whenever it moves.",
+ "Hisses whenever it moves.",
+ "Squeaks when it feels threatened.",
+ "Hisses when it feels threatened.",
+ "Scurries about when it moves.",
+ "Darts about when it moves.",
+ "Clacks its teeth, making an unsettling noise.",
+ "Chitters and chatters when it eats.",
+ "Clicks its teeth when it eats.",
+ "Moves without a sound.",
+ ],
+ },
+ {
+ title: "d10 Favorite food The rat prefers to eat...",
+ id: "d10favoritefoodtheratpreferstoeat_rats",
+ roll: [
+ "Mutton.",
+ "Pork.",
+ "Eggs.",
+ "Pungent cheese.",
+ "Sharp cheese.",
+ "Fresh bread.",
+ "Dog poop.",
+ "Cat poop.",
+ "Beetles.",
+ "Spiders.",
+ ],
+ },
+ {
+ title: "d10 Other food ...but will just as happily eat...",
+ id: "d10otherfoodbutwilljustashappilyeat_rats",
+ roll: [
+ "Rotting meat.",
+ "Rotting fruit.",
+ "Moldy cheese.",
+ "Moldy bread.",
+ "Discarded bones.",
+ "Any poop.",
+ "Cockroaches.",
+ "Maggots.",
+ "Fingers and toes.",
+ "Other rats.",
+ ],
+ },
+ {
+ title: "d10 Nesting habits This type of rat often infests...",
+ id: "d10nestinghabitsthistypeofratofteninfests_rats",
+ roll: [
+ "Warehouses.",
+ "The cargo holds of ships.",
+ "Brothels.",
+ "Taverns.",
+ "Swamps.",
+ "Natural caverns.",
+ "War camps.",
+ "Farmhouses.",
+ "Stables.",
+ "Granaries.",
+ ],
+ },
+ {
+ title: "d10 Disease This type of rat is believed to spread...",
+ id: "d10diseasethistypeofratisbelievedtospread_rats",
+ roll: [
+ "A burning fever accompanied by headaches.",
+ "A fever accompanied by delusions.",
+ "A chill accompanied by sleepiness and fatigue.",
+ "A chill accompanied by cold sweats.",
+ "A stomach illness.",
+ "A respiratory illness.",
+ "An itchy rash.",
+ "An itchy pox.",
+ "An unsightly pox.",
+ "A deadly flux.",
+ ],
+ },
+ {
+ title: "d8 Breed/Variety The horse is...",
+ id: "d8breedvarietythehorseis_horses",
+ roll: [
+ "A pony; stout and suitable for small riders and narrow trails.",
+ "A dray; reliable and suitable for pulling plows and wagons.",
+ "A garron; hardy and well-suited for harsh weather and terrain.",
+ "A palfrey; tireless and well-suited for long journeys.",
+ "A rounsey; medium-sized and suitable for riding or for battle.",
+ "A courser; swift and well-suited for hunting or for battle.",
+ "A charger; solid and suitable for jousting or for battle.",
+ "A destrier; huge and well-suited for jousting or for battle.",
+ ],
+ },
+ {
+ title: "d8 Gender and Age The horse is...",
+ id: "d8genderandagethehorseis_horses",
+ roll: [
+ "A colt.",
+ "A young gelding.",
+ "An old gelding.",
+ "A stallion.",
+ "A yearling.",
+ "A filly.",
+ "A young mare.",
+ "An old mare.",
+ ],
+ },
+ {
+ title: "d8 Quality The horse is...",
+ id: "d8qualitythehorseis_horses",
+ roll: [
+ "A stot; this animal is completely useless.",
+ "A canner; this animal is good for nothing but meat.",
+ "A hack; this animal is mediocre, but useful.",
+ "A hard keeper; this animal requires extra food to maintain its strength and endurance. .",
+ "An easy keeper; this animal requires little food to maintain its strength and endurance.",
+ "Of middling quality; acceptable for its breed.",
+ "Of high quality; a very good animal for its breed.",
+ "Of the highest quality; a paragon of its breed.",
+ ],
+ },
+ {
+ title: "d8 Color The horse's coat is...",
+ id: "d8colorthehorsescoatis_horses",
+ roll: [
+ "Bay.",
+ "Black.",
+ "Buckskin.",
+ "Chestnut.",
+ "Gray.",
+ "Piebald.",
+ "Roan.",
+ "White.",
+ ],
+ },
+ {
+ title: "d8 Eyes The horse has...",
+ id: "d8eyesthehorsehas_horses",
+ roll: [
+ "Light brown eyes.",
+ "Brown eyes.",
+ "Dark brown eyes.",
+ "Green eyes.",
+ "Hazel eyes.",
+ "Amber eyes.",
+ "Brown and blue eyes.",
+ "Blue eyes.",
+ ],
+ },
+ {
+ title: "d8 Flaw The horse is...",
+ id: "d8flawthehorseis_horses",
+ roll: [
+ "Pigeon toed.",
+ "Splay footed.",
+ "Mule footed (narrow feet).",
+ "Mushroom footed (large feet).",
+ "Barrel chested.",
+ "Narrow chested.",
+ "Steep rumped.",
+ "Slab sided.",
+ ],
+ },
+ {
+ title: "d8 Severity of Flaw The horse's flaw is...",
+ id: "d8severityofflawthehorsesflawis_horses",
+ roll: [
+ "Imperceptible to all but the most expert horsemasters and riders.",
+ "Barely noticeable.",
+ "Not a hindrance to the horse's performance.",
+ "Something the horse can make up for with its other qualities.",
+ "Something that sufficient training can overcome.",
+ "Something that makes riding the horse a little difficult.",
+ "Something that makes riding the horse a little embarrassing.",
+ "A severe hindrance to the horse's performance.",
+ ],
+ },
+ {
+ title: "d8 Distinguishing Feature The horse has...",
+ id: "d8distinguishingfeaturethehorsehas_horses",
+ roll: [
+ "One eye that is blind or nearly blind.",
+ "Pig eyes (small eyes).",
+ "Large ears.",
+ "Small ears.",
+ "A wry tail (tail carried to one side).",
+ "A clipped tail.",
+ "A scar above one forehoof.",
+ "A shaggy mane.",
+ ],
+ },
+ {
+ title: "d8 Personality Most of the time, this horse is...",
+ id: "d8personalitymostofthetimethishorseis_horses",
+ roll: [
+ "Eager to please.",
+ "Social.",
+ "Gentle.",
+ "Aloof.",
+ "Unimpressed.",
+ "Fearful.",
+ "Challenging.",
+ "Foul-tempered.",
+ ],
+ },
+ {
+ title: "d8 Behavior The horse often...",
+ id: "d8behaviorthehorseoften_horses",
+ roll: [
+ "Nickers when anxious.",
+ "Whinnies when anxious.",
+ "Bucks when impatient.",
+ "Stamps when impatient.",
+ "Froths when tired.",
+ "Snorts when tired.",
+ "Stamps when content.",
+ "Snorts when content.",
+ ],
+ },
-{"title": "d12 Status/Rank The fiend is...", "id":"d12statusrankthefiendis_fiends", "roll":[
-"In the service of a more powerful fiend.",
-"Bound to serve a mortal spellcaster.",
-"Recently freed of its bonds.",
-"Bound to a particularly location.",
-"Recently reborn.",
-"An ancient and powerful being.",
-"Rapidly ascending in rank.",
-"Recently demoted from a position of greater power.",
-"Rampaging after breaking free of its summoner.",
-"A respected and feared lieutenant of a mighty fiend.",
-"A laughingstock among the mighty fiends of its home realm.",
-"Not entirely certain what its purpose and place may be.", ]},
- {"title": "d12 Skin The fiend's skin is...", "id":"d12skinthefiendsskinis_fiends", "roll":[
-"Dark crimson.",
-"Blood red.",
-"Blackened.",
-"Pale pink.",
-"Sickly grey.",
-"Burnt orange.",
-"Mottled brown.",
-"Orange-ish tan.",
-"Shiny.",
-"Rough.",
-"Fur-covered.",
-"Scaly.", ]},
- {"title": "d12 Eyes The fiend's eyes are...", "id":"d12eyesthefiendseyesare_fiends", "roll":[
-"Glowing yellow.",
-"Burning red.",
-"Pitch black.",
-"Deep blue.",
-"White, with no visible pupils.",
-"Toxic green.",
-"Dull grey.",
-"Midnight blue.",
-"Laughing.",
-"Unblinking and hollow.",
-"More often closed than open.",
-"Wide and perceptive.", ]},
- {"title": "d12 Head/Face The fiend has...", "id":"d12headfacethefiendhas_fiends", "roll":[
-"A long snout.",
-"Sharp fangs.",
-"The face of a beautiful woman.",
-"Curved horns.",
-"Short horns.",
-"Long, sharp horns.",
-"Blackened horns.",
-"An unsettling grin.",
-"A terrifying scowl.",
-"A constant smirk.",
-"Long, dark hair.",
-"Large ears.", ]},
- {"title": "d12 Body The fiend has...", "id":"d12bodythefiendhas_fiends", "roll":[
-"A well-muscled physique.",
-"A voluptuous feminine shape.",
-"Burnt flesh.",
-"Cracked flesh.",
-"A slender frame.",
-"A thick-set frame.",
-"A tall, bony frame.",
-"A grotesque, obese body.",
-"A lithe, athletic body.",
-"Horrific scars.",
-"Discolored flesh.",
-"Many piercings.", ]},
- {"title": "d12 Appendages The fiend has...", "id":"d12appendagesthefiendhas_fiends", "roll":[
-"A pair of leathery wings.",
-"A pair of feathered wings.",
-"Wings pull close to its body to hide from view.",
-"A scaly tail.",
-"A tail ending in a poisoned stinger.",
-"A forked tail.",
-"An extra pair of arms.",
-"Over-sized pincers in place of hands.",
-"Hooves in place of feet.",
-"Exceptionally long fingernails.",
-"Talons in place of feet.",
-"The body and legs of a beast (d6): 1. crocodile; 2. goat; 3. lion; 4. serpent; 5. spider; 6. walrus.", ]},
- {"title": "d12 Knowledge and Magic The fiend possesses...", "id":"d12knowledgeandmagicthefiendpossesses_fiends", "roll":[
-"A missing line from a dark prophecy.",
-"The soul of a celebrated hero trapped in a gem.",
-"The soul of a terrifying villain trapped in a gem.",
-"The true name of a god or goddess.",
-"A contract with an ancient dragon.",
-"A map to the prison of a powerful aberrant being.",
-"A map to the location of a dead god's resting place.",
-"The key to the gates of a destructive realm.",
-"A key to the gates of the realm of the dead.",
-"Knowledge of the location of a lost city.",
-"A book of morbid omens and prophecies.",
-"A book of foul summoning rituals.", ]},
- {"title": "d12 Weapons/Attacks The fiend prefers to fight with...", "id":"d12weaponsattacksthefiendpreferstofightwith_fiends", "roll":[
-"A whip of pure flame.",
-"A sword of elemental lightning.",
-"A cudgel covered in teeth and sharp spikes.",
-"A black steel mace.",
-"A steel sword tempered in blood.",
-"A wicked trident or spear.",
-"Poison-coated arrows.",
-"Life-draining arrows.",
-"Spells and enchantments.",
-"Its minions and thralls.",
-"Its bare fists.",
-"Tooth and claw.", ]},
- {"title": "d12 Goal The fiend is looking for...", "id":"d12goalthefiendislookingfor_fiends", "roll":[
-"A soul to collect and to keep.",
-"A soul to devour.",
-"Flesh to devour.",
-"Powerful secrets.",
-"A specific person who cheated it.",
-"An artifact from a previous age.",
-"Something to kill.",
-"Something to burn.",
-"An opportunity to usurp the place of its fiendish liege.",
-"An opportunity to prove its value to its fiendish liege.",
-"A lost temple or tomb of story and song.",
-"The means to open a portal to a dark realm.", ]},
- {"title": "d6 Weakness The fiend cannot resist...", "id":"d6weaknessthefiendcannotresist_fiends", "roll":[
-"Tasty flesh.",
-"A pretty face.",
-"A stiff drink.",
-"Breaking and smashing things.",
-"Setting things on fire.",
-"A chance to gloat.", ]},
- {"title": "d12 Favorite Prey The fiend is particularly fond of preying upon...", "id":"d12favoritepreythefiendisparticularlyfondofpreyingupon_fiends", "roll":[
-"Beautiful young women.",
-"Handsome young men.",
-"Rulers and tyrants.",
-"Poor, simple folk.",
-"Pious, religious folk.",
-"Mighty warriors.",
-"Greedy and ambitious nobles and merchants.",
-"Sad old men and women.",
-"Sailors, pirates, and fishermen.",
-"Desperate outlaws and thieves.",
-"Talented actors and musicians.",
-"Anyone; the fiend enjoys variety.", ]},
- {"title": "d20 Favorite Torments With prey in its clutches, the fiend prefers to...", "id":"d20favoritetormentswithpreyinitsclutchesthefiendprefersto_fiends", "roll":[
-"Dismember its prey savagely.",
-"Devour the flesh of its prey hungrily.",
-"Toy with its prey before killing it.",
-"Seduce its prey before violating the prey sadistically.",
-"Mutilate its prey, leaving a horrifying reminder of the encounter.",
-"Imprison its prey, subjecting it to years of psychological torment.",
-"Torture its prey, keeping it alive and in pain for years.",
-"Trap the soul of its prey in a gem, jar, or other object.",
-"Collect the soul of its prey, sending it along to a fiendish realm.",
-"Mark the soul of its prey, returning to collect it later.",
-"Corrupt its prey, inciting it to commit evil acts.",
-"Devour the soul of its prey, leaving a soulless husk.",
-"Set dates for meetings then arrive late or cancel at the last minute.",
-"Set dates for meetings and then never show up, apologize profusely, and promise to “make it up to you.”",
-"Sow discord between its prey and the prey’s companions.",
-"Lead its prey far afield while important matters are left undecided.",
-"Lie to its prey; painting a rosier picture than reality dictates.",
-"Undermine its prey’s business ventures.",
-"Enter contracts it knows are flawed in its favor to the prey’s detriment.",
-"Make promises to its prey for the sole purpose of breaking them.", ]},
- {"title": "d12 Vulnerability To bind, to summon, or to control the fiend or to drive it back to the shadow, one must...", "id":"d12vulnerabilitytobindtosummonortocontrolthefiendortodriveitbacktotheshadowonemust_fiends", "roll":[
-"Speak its true name.",
-"Write its true name in one’s own blood.",
-"Tattoo its true name to one’s breast.",
-"Ritualistically burn a bit of the fiend’s skin.",
-"Graft some of the fiend’s skin to one’s self.",
-"Replace one’s own hand with the fiend’s.",
-"Drink the fiend’s poisonous blood, die from the poison, and be resurrected.",
-"Perform a ritualistic sacrifice of a goat.",
-"Perform a ritualistic sacrifice of a maiden.",
-"Locate the place of the fiend’s birth.",
-"Pay tribute to the fiend’s far more dangerous and powerful liege lord.",
-"Give up; no one’s ever bound this fiend.", ]},
+ {
+ title: "d6 Size The cat is...",
+ id: "d6sizethecatis_cats",
+ roll: [
+ "All skin and bones.",
+ "A little scrawny.",
+ "Pretty average in size.",
+ "A little long and lanky.",
+ "Fat.",
+ "Extremely fat.",
+ ],
+ },
+ {
+ title: "d12 Coat The cat's coat is...",
+ id: "d12coatthecatscoatis_cats",
+ roll: [
+ "Solid white.",
+ "Solid black.",
+ "Solid grey.",
+ "Grey and black spotted tabby.",
+ "Orange and black spotted tabby.",
+ "Grey and black striped tabby.",
+ "Orange and white striped tabby.",
+ "Orange and white striped tabby.",
+ "Grey and black blotched tabby.",
+ "Black and white bicolor.",
+ "White and orange bicolor.",
+ "Calico.",
+ ],
+ },
+ {
+ title: "d12 Eyes The cat has...",
+ id: "d12eyesthecathas_cats",
+ roll: [
+ "Yellow eyes.",
+ "Golden brown eyes.",
+ "Copper brown eyes.",
+ "Dull green eyes.",
+ "Bright green eyes.",
+ "Brilliant gold eyes.",
+ "Copper eyes.",
+ "Bright blue eyes.",
+ "Pale blue eyes.",
+ "Bluish grey eyes.",
+ "One blue eye and one golden brown eye.",
+ "One blue eye and one copper brown eye.",
+ ],
+ },
+ {
+ title: "d10 Breed Skills This variety of cat was bred...",
+ id: "d10breedskillsthisvarietyofcatwasbred_cats",
+ roll: [
+ "To hunt mice in granaries.",
+ "To hunt mice in urban dwellings.",
+ "To hunt rats aboard ships.",
+ "To hunt rats and mice in barns.",
+ "To hunt birds on rooftops.",
+ "To hunt snakes and lizards.",
+ "To sit on laps.",
+ "For no particular reason; it's ancestors were semi-feral village cats.",
+ "For no particular reason; it's ancestors were semi-feral city cats.",
+ "For no reason at all; it's ancestors were wild animals.",
+ ],
+ },
+ {
+ title: "d10 Favorite Foods This cat is particularly fond of...",
+ id: "d10favoritefoodsthiscatisparticularlyfondof_cats",
+ roll: [
+ "Warm milk.",
+ "Mice.",
+ "Baby mice.",
+ "Songbirds.",
+ "Pigeon.",
+ "Chicken.",
+ "Sardines.",
+ "Tuna.",
+ "Salmon.",
+ "Bacon.",
+ ],
+ },
+ {
+ title: "d10 Individual Markings This cat has...",
+ id: "d10individualmarkingsthiscathas_cats",
+ roll: [
+ "White or black toes on one foot.",
+ "Extremely long whiskers.",
+ "A white or black tipped tail.",
+ "No tail.",
+ "A broken tail.",
+ "A scarred ear.",
+ "A patch of missing fur.",
+ "A pink nose.",
+ "A black nose.",
+ "A pink and black nose.",
+ ],
+ },
+ {
+ title: "d10 Individual Habits This cat has...",
+ id: "d10individualhabitsthiscathas_cats",
+ roll: [
+ "A habit of hiding whenever it first meets someone.",
+ "A habit of begging for food.",
+ "A mistrustful demeanor, even toward people it knows well.",
+ "A playful demeanor, always chasing its tail.",
+ "A curious demeanor, always sneaking up and pouncing on things.",
+ "A noisy yowl when it is sad.",
+ "A cute little meow when it is content.",
+ "A habit of purring and rubbing against your leg.",
+ "A habit of hissing at any who approach it.",
+ "A friendly demeanor, provided you have food.",
+ ],
+ },
+ {
+ title: "d10 Individual Talent This particular cat is very good at...",
+ id: "d10individualtalentthisparticularcatisverygoodat_cats",
+ roll: [
+ "Scratching.",
+ "Hissing.",
+ "Purring.",
+ "Climbing trees.",
+ "Climbing walls.",
+ "Catching mice.",
+ "Catching fish.",
+ "Catching birds.",
+ "Avoiding you.",
+ "Ignoring you.",
+ ],
+ },
- {"title": "d12 The fire beast is...", "id":"d12thefirebeastis_beast-fire", "roll":[
-"A basilisk.",
-"A bat.",
-"A beetle.",
-"A drake.",
-"A fox.",
-"A griffon.",
-"A hawk.",
-"A hound.",
-"A lizard.",
-"A scorpion.",
-"A serpent.",
-"A worm.", ]},
- {"title": "d8 The beast has...", "id":"d8thebeasthas_beast-fire", "roll":[
-"Glowing red eyes.",
-"Bright, golden eyes.",
-"Reddish skin around the face.",
-"A blackened beak or set of teeth.",
-"An burnt odor.",
-"An odor of brimstone.",
-"An aura of flickering flames.",
-"An aura of choking smoke.", ]},
- {"title": "d8 ...and...", "id":"d8and_beast-fire", "roll":[
-"Exhales smoke when it breathes.",
-"Can exhale a spout of flame.",
-"Gives off an uncomfortable amount of heat.",
-"Leaves a trail of flames in its wake.",
-"Can set things ablaze with a touch.",
-"Can disappear in a blinding flash of fire.",
-"Explodes in a fiery cloud if it is slain.",
-"Sheds dim, orange light.", ]},
- {"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_beast-fire", "roll":[
-"Something to burn and to consume.",
-"A lair with walls that can withstand flames.",
-"An individual marked by its master.",
-"An opportunity to impress its master.",
-"The scorched skull of a long-dead fire titan.",
-"An item that grants mastery over flames.", ]},
+ {
+ title: "d6 Size The bat is...",
+ id: "d6sizethebatis_bats",
+ roll: [
+ "Tiny; it could fit in the palm of your hand.",
+ "Small; you could probably grasp it in one hand.",
+ "A good size; its body is about the size of a rat's.",
+ "Pretty big; its body is about the size of a house cat's.",
+ "Enormous; its body is about the size of a sheep dog's.",
+ "Terrifyingly large; its like a bear with wings.",
+ ],
+ },
+ {
+ title: "d10 Fur color ...with a...",
+ id: "d10furcolorwitha_bats",
+ roll: [
+ "Black fur...",
+ "Charcoal fur...",
+ "Grey fur...",
+ "Pale fur...",
+ "Tan fur...",
+ "Reddish brown fur...",
+ "Dark brown fur...",
+ "Black and brown mottled fur...",
+ "Black and grey mottled fur...",
+ "Brown and grey mottled fur...",
+ ],
+ },
+ {
+ title: "d10 Skin color ...and...",
+ id: "d10skincolorand_bats",
+ roll: [
+ "Black skin.",
+ "Dark grey skin.",
+ "Pale grey skin.",
+ "Light brown skin.",
+ "Muddy brown skin.",
+ "Dark brown skin.",
+ "Ruddy skin.",
+ "Orangish brown skin.",
+ "Reddish pink skin.",
+ "Pink skin.",
+ ],
+ },
+ {
+ title: "d10 Eyes The bat has...",
+ id: "d10eyesthebathas_bats",
+ roll: [
+ "Large dark eyes.",
+ "Large pale eyes.",
+ "Small dark eyes.",
+ "Wide-set eyes.",
+ "Narrow-set eyes.",
+ "Blinking eyes.",
+ "Nearly sightless eyes.",
+ "Squinty eyes.",
+ "Golden eyes that catch the light.",
+ "Glowing red eyes.",
+ ],
+ },
+ {
+ title: "d10 Face/head The bat has...",
+ id: "d10faceheadthebathas_bats",
+ roll: [
+ "Oversized ears.",
+ "Tufted ears.",
+ "Pointy ears.",
+ "Long sharp fangs.",
+ "Sharp little teeth.",
+ "A pig snout.",
+ "A long snout.",
+ "A flat snout.",
+ "A hairless face.",
+ "Bristly fur atop its head.",
+ ],
+ },
+ {
+ title: "d10 Manner The bat...",
+ id: "d10mannerthebat_bats",
+ roll: [
+ "Squeaks incessantly.",
+ "Squeaks when it is frightened.",
+ "Shrieks when it takes off from its roost.",
+ "Shrieks gleefully after it bites something.",
+ "Flutters about nervously.",
+ "Flies with lots of loops and swoops.",
+ "Keeps its distance and swoops in to strike.",
+ "Shows little fear of other creatures.",
+ "Watches warily from its roost.",
+ "Only leaves its roost if disturbed.",
+ ],
+ },
+ {
+ title: "d10 Diet This type of bat prefers to eat...",
+ id: "d10dietthistypeofbatpreferstoeat_bats",
+ roll: [
+ "Melons and other large fruits.",
+ "Berries and other small fruits.",
+ "Nectar.",
+ "Beetles.",
+ "Flies.",
+ "Spiders.",
+ "Rats and other small mammals.",
+ "Frogs and lizards.",
+ "The blood of livestock.",
+ "Human blood.",
+ ],
+ },
+ {
+ title: "d10 Sleeping habits This type of bat is typically most active...",
+ id: "d10sleepinghabitsthistypeofbatistypicallymostactive_bats",
+ roll: [
+ "In the late afternoon and early evening.",
+ "Around sunset.",
+ "Shortly after sunset.",
+ "While the night is young.",
+ "Around midnight.",
+ "In the wee hours.",
+ "Before first light.",
+ "Around dawn.",
+ "In the early morning hours.",
+ "On moonless nights.",
+ ],
+ },
+ {
+ title: "d10 Habitat This type of bat evolved to thrive...",
+ id: "d10habitatthistypeofbatevolvedtothrive_bats",
+ roll: [
+ "In caverns near the surface.",
+ "In deep caverns.",
+ "On cliff-sides.",
+ "In temperate woodlands.",
+ "In jungles.",
+ "In rocky deserts.",
+ "In warm, mountainous regions.",
+ "In mild coastal regions.",
+ "In swamps.",
+ "In treetops.",
+ ],
+ },
- {"title": "d20 Color The ooze is...", "id":"d20colortheoozeis_oozes", "roll":[
-"Transparent.",
-"Translucent white.",
-"Translucent yellow.",
-"Translucent green.",
-"Translucent red.",
-"Translucent brown.",
-"White.",
-"Bright yellow.",
-"Pale green.",
-"Yellowish green.",
-"Bright green.",
-"Brownish green.",
-"Golden brown.",
-"Muddy brown.",
-"Reddish brown.",
-"Burnt orange.",
-"Blood red.",
-"Iridescent blue.",
-"Deep violet.",
-"Black.", ]},
- {"title": "d20 Consistency The ooze is...", "id":"d20consistencytheoozeis_oozes", "roll":[
-"Silky.",
-"Smooth.",
-"Creamy.",
-"Thick.",
-"Thin.",
-"Watery.",
-"Spongy.",
-"Lumpy.",
-"Chunky.",
-"Fluffy.",
-"Stringy.",
-"Viscous.",
-"Sticky.",
-"Gooey.",
-"Slimy.",
-"Jiggly.",
-"Scummy.",
-"Soggy.",
-"Luscious.",
-"Velvety.", ]},
- {"title": "d20 Habitat This type of ooze often makes its home in...", "id":"d20habitatthistypeofoozeoftenmakesitshomein_oozes", "roll":[
-"Refuse heaps.",
-"The lairs of subterranean monsters.",
-"Discarded bottles.",
-"Deep caverns.",
-"Crevices and cracks in a cave walls and floors.",
-"Crypts or graves.",
-"Sewer pipes or culverts.",
-"Prison or dungeon cells.",
-"Old battlefields and castle ruins.",
-"Tavern kitchens.",
-"Castle kitchens.",
-"The laboratory or library of a mage.",
-"Lakes or along lake shores.",
-"Magic shops or magic-touched area.",
-"Extradimensional spaces.",
-"Earth motes in the sky.",
-"Swamps and bogs.",
-"The ocean or along an ocean shore.",
-"Dense forests.",
-"Teapots or tankards.", ]},
- {"title": "d20 Foraging/Hunting This type of ooze is known to...", "id":"d20foraginghuntingthistypeofoozeisknownto_oozes", "roll":[
-"Drop down on prey from the ceiling.",
-"Climb a wall from which to pounce when prey comes near.",
-"Wait for prey to step on it.",
-"Wait for prey to walk right into it.",
-"Camouflage itself with debris.",
-"Disguise itself as a puddle of filth.",
-"Lurk in dark corners.",
-"Mold itself into a non-threatening shape.",
-"Mold itself into something prey will try to pick up.",
-"Emit faint light to attract prey.",
-"Split in two to flank its prey.",
-"Split into dozens of oozes to surround its prey.",
-"Digest nearly everything but stone.",
-"Digest nearly everything but metal.",
-"Digest nearly everything but glass.",
-"Engulf creatures while they sleep.",
-"Poison its prey with a paralyzing toxin.",
-"Poison its prey with a slow-acting toxin.",
-"Stalk its prey for days on end.",
-"Go years between meals.", ]},
- {"title": "d20 Reactivity This type of ooze reacts to...", "id":"d20reactivitythistypeofoozereactsto_oozes", "roll":[
-"Sunlight; the light burns the ooze.",
-"Loud noises; loud noises frighten the ooze.",
-"Music; the ooze becomes sleepy.",
-"Vibrations; the ooze becomes agitated and aggressive.",
-"Electricity; the ooze begins to move more rapidly and erratically.",
-"Cold; the ooze partially freezes and stops flowing.",
-"Water; the ooze becomes dilute, weakening its grasp.",
-"Air; the ooze dries out and moves more slowly.",
-"Fire; the ooze panics and flees from flames.",
-"Acid; the ooze bubbles and hisses and loses its ability to sense prey.",
-"Salt; the ooze shrivels up and shrinks in size.",
-"Lye; the ooze dissolves into a puddle.",
-"Alcohol; the ooze lurches when it moves and belches acidic sludge everywhere.",
-"Sugar; the ooze becomes bouncy in its movement.",
-"Bone; patches of the ooze calcify and solidify.",
-"Oil; the ooze begins to separate into aqueous and organic phases.",
-"Copper; the ooze begins to crackle with electricity.",
-"Iron; the ooze becomes magnetic pulling more and more iron to it.",
-"Silver; the ooze's color becomes highly reflective.",
-"Gold; the ooze grows rapidly.", ]},
+ {
+ title: "d20 Race. The Warlock is:",
+ id: "d20racethewarlockis_warlock",
+ roll: [
+ "Human",
+ "Wood Elf",
+ "High Elf",
+ "Dark Elf",
+ "Dwarf",
+ "Gnome",
+ "Tiefling",
+ "Gensai",
+ "Halfling",
+ "Dragonborn",
+ "Orc",
+ "Half Orc",
+ "Half Elf",
+ "Troll",
+ "Hag",
+ "Kobold",
+ "Goblin",
+ "Gnoll",
+ "Mindflayer",
+ "Vampire",
+ ],
+ },
+ {
+ title: "d6 Pact. The Warlock gains their power from",
+ id: "d6pactthewarlockgainstheirpowerfrom_warlock",
+ roll: [
+ "Infernal, with flaming powers of the devils and fiends.",
+ "Dark, with powers of shadow from demons and/or the dark powers of shadowfell.",
+ "Fey, with powers of nature and trickery.",
+ "The Old ones, with powers of water and the krakens.",
+ "The Light, with powers of light and might.",
+ "Elemental, with powers manipulating the elements.",
+ ],
+ },
+ {
+ title: "d6 Power. The Warlock has magical strength that is",
+ id: "d6powerthewarlockhasmagicalstrengththatis_warlock",
+ roll: [
+ "Weak, just starting out their powers.",
+ "Growing, as they train their powers and become stronger.",
+ "Average, strong but like a regular adventurer",
+ "Strong, able to defeat armies with relative ease.",
+ "All powerful, with intense power to manipulate the world around them and do their patrons will.",
+ "Wild, and constantly changing between great strength and weakness.",
+ ],
+ },
+ {
+ title: "d20 Trait. The warlock",
+ id: "d20traitthewarlock_warlock",
+ roll: [
+ "Is unable to control their powers, wild magic surging from them unnaturally.",
+ "Is a battlemage loyal to their army and their leader.",
+ "Is an advisor to a great leader whispering secrets in their ear.",
+ "Has their own group of trainee warlocks they are training.",
+ "Has their own army of minions.",
+ "Has split personalities and constantly mutters to themselves.",
+ "Is strangely charming and good at speaking.",
+ "Is a hero who is travelling the world.",
+ "Is nomadic searching for great artefacts.",
+ "Is guarding an all-powerful artefact for their patron.",
+ "Is in servitude to some other race acting like a consultant.",
+ "Has a powerful bloodlust and craves murder.",
+ "Is a master of stealth and tricks.",
+ "They constantly have a small harem of lovers with them.",
+ "They recently took over a small area and rule it.",
+ "They test strange new magics on prisoners.",
+ "They’re trying to open a portal to the realm their patrons came from.",
+ "Is trying to atone for their sins they committed.",
+ "Writes constantly their tale and carries many books around them.",
+ "Has an pact mount that is some strange rare creature.",
+ ],
+ },
+ {
+ title: "d20 Looks. The warlock has",
+ id: "d20looksthewarlockhas_warlock",
+ roll: [
+ "Huge un-natural horns twisting from their heads.",
+ "Glowing eyes.",
+ "Glowing veins.",
+ "Huge unnatural claws.",
+ "A strange tail that has grown on them.",
+ "A strange outfit suiting their pact.",
+ "Arcane tattoos all over their body.",
+ "Multiple glowing tattoos.",
+ "An extremely attractive appearance.",
+ "A rotund body.",
+ "Their skin changing a strange unnatural colour.",
+ "An aura of glowing energy around them.",
+ "Grown far taller than most of their race, becoming a giant.",
+ "A strange unnatural youth to them, looking almost like a child.",
+ "A grand age about them looking like an elder.",
+ "Extremely expensive looking clothes.",
+ "Tentacles of magic winding from them.",
+ "Started acting like a beast even moving on all fours.",
+ "Strange unnatural wings.",
+ "Unnatural bulging. muscle grown all over them.",
+ ],
+ },
+ {
+ title: "d20 Magic. The warlock’s favourite magic is,",
+ id: "d20magicthewarlock’sfavouritemagicis_warlock",
+ roll: [
+ "Charm magic.",
+ "Transformation magic.",
+ "Shielding magic.",
+ "Healing magic.",
+ "Fire magic.",
+ "Water magic.",
+ "Ice magic.",
+ "Wind magic.",
+ "Earth magic.",
+ "Rituals.",
+ "Summoning magic.",
+ "Fear magic.",
+ "Buffing magic.",
+ "Weakening magic.",
+ "Animal magic.",
+ "Divination and knowledge magic.",
+ "Powerful eldritch blasts.",
+ "Portal magic.",
+ "Poison magic.",
+ "Disease magic.",
+ ],
+ },
+ {
+ title: "d12 The monkey's name is...",
+ id: "d12themonkeysnameis_monkeys",
+ roll: [
+ "Coco.",
+ "Koko.",
+ "Cocoa.",
+ "Marcel.",
+ "Marzo.",
+ "Mongo.",
+ "Mondo.",
+ "Mimi.",
+ "Bibi",
+ "Bobo.",
+ "Hobo.",
+ "Jerry.",
+ ],
+ },
+ {
+ title: "d12 Most of the monkey's fur is...",
+ id: "d12mostofthemonkeysfuris_monkeys",
+ roll: [
+ "Black.",
+ "Dark brown.",
+ "Reddish brown.",
+ "Golden brown.",
+ "Pale brown.",
+ "Greyish brown.",
+ "Brownish red.",
+ "Brownish grey.",
+ "Brownish orange.",
+ "Orangish gold.",
+ "Pale grey.",
+ "Dark grey.",
+ ],
+ },
+ {
+ title: "d12 The monkey's distinctive markings include...",
+ id: "d12themonkeysdistinctivemarkingsinclude_monkeys",
+ roll: [
+ "Some white around the nose and mouth.",
+ "Some gold around the nose and mouth.",
+ "A white belly.",
+ "A golden belly.",
+ "White tufts behind the ears.",
+ "Golden tufts behind the ears.",
+ "A black nose with a white face.",
+ "A black nose with a golden face.",
+ "A white tip on the tail.",
+ "A golden tip on the tail.",
+ "One white paw.",
+ "One golden paw.",
+ ],
+ },
+ {
+ title: "d12 The monkey is especially good at...",
+ id: "d12themonkeyisespeciallygoodat_monkeys",
+ roll: [
+ "Climbing trees.",
+ "Climbing ropes.",
+ "Climbing walls.",
+ "Making mischief.",
+ "Throwing fruit.",
+ "Throwing nuts.",
+ "Throwing poop.",
+ "Shrieking.",
+ "Pickpocketing.",
+ "Biting.",
+ "Fighting.",
+ "Mating.",
+ ],
+ },
+ {
+ title: "d12 The monkey is looking for...",
+ id: "d12themonkeyislookingfor_monkeys",
+ roll: [
+ "Some bananas.",
+ "Some nuts.",
+ "Some dates.",
+ "A date.",
+ "Some love.",
+ "A barrel in which to hide.",
+ "A good laugh.",
+ "A new friend.",
+ "Someone to torment.",
+ "Something shiny to steal.",
+ "Something sparkly to steal.",
+ "A new hat.",
+ ],
+ },
- {"title": "d10 The mutant creature is a...", "id":"d10themutantcreatureisa_mutantcreature", "roll":[
-"Tiny.",
-"Small.",
-"Medium.",
-"Large.",
-"Huge.",
-"Bloated.",
-"Skeletal.",
-"Sickly.",
-"Two-headed.",
-"Regenerating.", ]},
- {"title": "d10 ...", "id":"d10_mutantcreature", "roll":[
-"Ape.",
-"Bat.",
-"Boar.",
-"Bull.",
-"Crocodile.",
-"Goat.",
-"Lion.",
-"Serpent.",
-"Spider.",
-"Wolf.", ]},
- {"title": "d10 ...crossed with a/an...", "id":"d10crossedwithaan_mutantcreature", "roll":[
-"Displacer beast.",
-"Dragon.",
-"Ethereal marauder.",
-"Fire beetle.",
-"Griffon.",
-"Nightmare.",
-"Ooze.",
-"Owlbear.",
-"Rust monster.",
-"Stirge.", ]},
- {"title": "d10 The creature's special abilities include...", "id":"d10thecreaturesspecialabilitiesinclude_mutantcreature", "roll":[
-"Blindsight.",
-"Blood-sucking life drain.",
-"Burrowing.",
-"A flyby attack.",
-"A poisonous sting.",
-"A psionic blast.",
-"Swallowing prey whole.",
-"A tentacle grab.",
-"Teleportation.",
-"Tremorsense.", ]},
- {"title": "d10 ...and it exudes an aura of...", "id":"d10anditexudesanauraof_mutantcreature", "roll":[
-"Befuddlement.",
-"Crackling lightning.",
-"Darkness.",
-"Decay.",
-"Flames.",
-"Freezing cold.",
-"Madness.",
-"Mists.",
-"Sleepiness.",
-"Terror.", ]},
+ {
+ title: "d20 This kobold is...",
+ id: "d20thiskoboldis_kobolds",
+ roll: [
+ "A miner.",
+ "A scout.",
+ "A warrior.",
+ "A trapmaker.",
+ "A sentry.",
+ "A slinger.",
+ "A sneakthief.",
+ "A wyrmpriest.",
+ "A rat-catcher.",
+ "A speardancer.",
+ "A pyromancer.",
+ "A sorcerer.",
+ "A tunnel-prowler.",
+ "A dragonshield.",
+ "A gemcutter.",
+ "A cook.",
+ "A digger.",
+ "A prankster.",
+ "A slyblade.",
+ "A worthless nobody.",
+ ],
+ },
+ {
+ title: "d12 The kobold is particularly skilled at...",
+ id: "d12thekoboldisparticularlyskilledat_kobolds",
+ roll: [
+ "Being sneaky.",
+ "Not being seen.",
+ "Tracking foes.",
+ "Building traps.",
+ "Avoiding traps.",
+ "Repairing traps.",
+ "Foraging for food and water.",
+ "Digging tunnels.",
+ "Blasting tunnels.",
+ "Backstabbing foes.",
+ "Backstabbing allies.",
+ "Cutting throats.",
+ ],
+ },
+ {
+ title: "d12 The kobold wields...",
+ id: "d12thekoboldwields_kobolds",
+ roll: [
+ "A jagged little sword.",
+ "A mended sword",
+ "A spiked club.",
+ "A wicked looking axe.",
+ "A spear tipped with obsidian.",
+ "Several daggers of obsidian.",
+ "A large, serrated dagger.",
+ "A pair of curved daggers.",
+ "A cracked wooden shield.",
+ "A shield with scorch marks.",
+ "A sling with a pouch of small, smooth stones.",
+ "A sling with a clay pot full of goo.",
+ ],
+ },
+ {
+ title: "d12 The kobold wears...",
+ id: "d12thekoboldwears_kobolds",
+ roll: [
+ "Armor with greasy stains.",
+ "Patched leather armor.",
+ "Piecemeal chain armor.",
+ "A leather helm.",
+ "A bat-winged helm.",
+ "A dragon-face helm.",
+ "A breastplate emblazoned with a snake.",
+ "Several ropes tied to its belt.",
+ "A belt with a lot of tools.",
+ "A cloudy crystal on a string around its neck.",
+ "A black cloak with a hood.",
+ "A large belt purse.",
+ ],
+ },
+ {
+ title: "d12 The kobold has...",
+ id: "d12thekoboldhas_kobolds",
+ roll: [
+ "Red warpaint on its face.",
+ "A missing eye.",
+ "Burn scars on its face.",
+ "Several missing front teeth.",
+ "Unusually long teeth.",
+ "A long, thin bone in its nose piercing.",
+ "Violet eyes.",
+ "Dark, striped scales.",
+ "Bright, spotted scales.",
+ "Pale, striped scales.",
+ "Dull, spotted scales.",
+ "Several missing fingers.",
+ ],
+ },
+ {
+ title: "d12 The kobold also has...",
+ id: "d12thekoboldalsohas_kobolds",
+ roll: [
+ "An unsettling stare.",
+ "A lean and hungry look.",
+ "A maniacal laugh.",
+ "An incessant cackle.",
+ "A high-pitched twittering laugh.",
+ "A tendency to snicker at everything.",
+ "A nervous twitch.",
+ "A difficult time standing still.",
+ "A limp.",
+ "A habit of tapping one foot when it stands still.",
+ "A habit of chewing on its fingers.",
+ "A ponderous bulk, for a kobold.",
+ ],
+ },
+ {
+ title: "d12 Presently, the kobold is looking to...",
+ id: "d12presentlythekoboldislookingto_kobolds",
+ roll: [
+ "Find something to eat.",
+ "Find something to drink.",
+ "Find some coins or gems to steal.",
+ "Warn its master of monster hunters in the area.",
+ "Warn its master of a savage beast in the area.",
+ "Report to its master as to where to find treasure.",
+ "Prove its mettle to its master.",
+ "Avoid notice by its master",
+ "Avoid notice by anyone.",
+ "Leave its master entirely.",
+ "Play a cruel prank.",
+ "Test out a newly built trap.",
+ ],
+ },
+ {
+ title: "d12 The golem is...",
+ id: "d12thegolemis_golems",
+ roll: [
+ "Compact.",
+ "Humanoid.",
+ "Four-legged.",
+ "Enormous.",
+ "Shifting.",
+ "Thickset.",
+ "Willowy.",
+ "Round.",
+ "Foldable.",
+ "Paunchy.",
+ "Slight.",
+ ],
+ },
+ {
+ title: "d100 ...and made of...",
+ id: "d100andmadeof_golems",
+ roll: [
+ "Clay.",
+ "Clay.",
+ "Rock.",
+ "Rock.",
+ "Rock.",
+ "Iron.",
+ "Iron.",
+ "Iron.",
+ "Steel.",
+ "Steel.",
+ "Steel.",
+ "Titanium.",
+ "Orichalcum.",
+ "Glass.",
+ "Bone and tooth.",
+ "Bone and tooth.",
+ "Bone and tooth.",
+ "Ivory.",
+ "Wood.",
+ "Chalk.",
+ "Ice.",
+ "Ice.",
+ "Ice.",
+ "Gold.",
+ "Silver.",
+ "Bronze.",
+ "Copper.",
+ "Brass.",
+ "Brass.",
+ "Brass.",
+ "Dirt.",
+ "Grass and vines.",
+ "Sky iron.",
+ "Scarletite.",
+ "Diamond.",
+ "Garnet.",
+ "Amethyst.",
+ "Flesh.",
+ "Flesh.",
+ "Flesh.",
+ "Shaped Souls.",
+ "Quartz.",
+ "Quartz.",
+ "Quartz.",
+ "Obsidian.",
+ "Obsidian.",
+ "Obsidian.",
+ "Chains.",
+ "Chains.",
+ "Chains.",
+ "Ash.",
+ "Gears.",
+ "Magnetic rock.",
+ "Mud.",
+ "Mud.",
+ "Mud.",
+ "Web.",
+ "Demonic flesh.",
+ "Scales.",
+ "Dragonbone.",
+ "Hellfire.",
+ "Sand.",
+ "Sand.",
+ "Sand.",
+ "Marble.",
+ "Marble.",
+ "Marble.",
+ "Books.",
+ "Straw.",
+ "Coral.",
+ "Amber.",
+ "Shadow.",
+ "Lightning.",
+ "Blood glob.",
+ "Rope and string.",
+ "Jelly.",
+ "Wax.",
+ "Water.",
+ "Slate.",
+ "Plastic.",
+ "Fur.",
+ "Quicksilver.",
+ "Honey.",
+ "Locusts.",
+ "Paper.",
+ "Fabric.",
+ "Vapour.",
+ "Mercury.",
+ "Aluminium.",
+ "Platinum.",
+ "Tin.",
+ "Tin.",
+ "Tin.",
+ "Gravestone.",
+ "Brick.",
+ "Springs.",
+ "Feathers.",
+ "Vegetables.",
+ "Sponge.",
+ ],
+ },
+ {
+ title: "d20 The golem is powered by...",
+ id: "d20thegolemispoweredby_golems",
+ roll: [
+ "Steam.",
+ "Bound souls.",
+ "A magical-mechanical rune system.",
+ "Divine will.",
+ "A purpose inherent to the universe.",
+ "Arcane force.",
+ "A system of weight lifts and pendulums.",
+ "Life Essence.",
+ "Electricity.",
+ "Tapping into mana veins.",
+ "A reality shaping force or spell.",
+ "Elementals.",
+ "Strings to a puppet master.",
+ "Sunlight.",
+ "Food.",
+ "A symbiote.",
+ "Fuel combustion.",
+ "The wind.",
+ "Liquid pumps.",
+ ],
+ },
+ {
+ title: "d6 The golem...",
+ id: "d6thegolem_golems",
+ roll: [
+ "Is recent.",
+ "Has been around for a while.",
+ "Is old.",
+ "Is very old.",
+ "Is ancient.",
+ ],
+ },
+ {
+ title: "d100 The golem was built for...",
+ id: "d100thegolemwasbuiltfor_golems",
+ roll: [
+ "Mining.",
+ "Mining.",
+ "Guarding.",
+ "Guarding.",
+ "Guarding.",
+ "Soldiering.",
+ "Soldiering.",
+ "Soldiering.",
+ "Defending.",
+ "Defending.",
+ "Defending.",
+ "Forging.",
+ "Forging.",
+ "Forging.",
+ "Alchemy.",
+ "Carrying.",
+ "Carrying.",
+ "Carrying.",
+ "Searching.",
+ "Searching.",
+ "Searching.",
+ "Intimidating.",
+ "Intimidating.",
+ "Intimidating.",
+ "Storing knowledge.",
+ "Storing knowledge.",
+ "Storing knowledge.",
+ "Aesthetics.",
+ "Hunting.",
+ "Collecting.",
+ "Collecting.",
+ "Collecting.",
+ "Farming.",
+ "Farming.",
+ "Farming.",
+ "Constructing.",
+ "Constructing.",
+ "Constructing.",
+ "Transporting.",
+ "Transporting.",
+ "Transporting.",
+ "Policing.",
+ "Policing.",
+ "Policing.",
+ "Exploring.",
+ "Advising.",
+ "Arena fighting.",
+ "Arena fighting.",
+ "Arena fighting.",
+ "Healing.",
+ "Powering.",
+ "Entertaining.",
+ "Sexual gratification.",
+ "Teaching.",
+ "Guiding.",
+ "Recording.",
+ "Drawing.",
+ "Observing.",
+ "Holding.",
+ "Exterminating.",
+ "Brewing.",
+ "Tabulating.",
+ "Informing.",
+ "Illuminating.",
+ "Fetching.",
+ "Handling.",
+ "Taming.",
+ "Playing.",
+ "Cooking.",
+ "Sorting.",
+ "Casting spells.",
+ "Grave digging.",
+ "Investigating.",
+ "Breaking things down.",
+ "Maintaining.",
+ "Cutting.",
+ "Protesting.",
+ "Heating.",
+ "Road building.",
+ "Climbing.",
+ "Stealing.",
+ "Consuming.",
+ "Reciting.",
+ "Accounting.",
+ "Following.",
+ "Reading.",
+ "Shearing.",
+ "Tanning.",
+ "Assembling.",
+ "Monitoring.",
+ "Flight.",
+ "Keeping secrets.",
+ "Deciphering.",
+ "Spelljamming.",
+ "Sealing.",
+ "Sparring.",
+ "Generating.",
+ "Enchanting.",
+ "Grinding.",
+ ],
+ },
+ {
+ title: "d20 The golem was created by...",
+ id: "d20thegolemwascreatedby_golems",
+ roll: [
+ "A lich.",
+ "A mage.",
+ "An artisan.",
+ "A god.",
+ "A demon.",
+ "A warlord.",
+ "A factory.",
+ "A general.",
+ "A king.",
+ "Nature.",
+ "A druid.",
+ "An alchemist.",
+ "A scholar.",
+ "A cultist.",
+ "A dragon.",
+ "A merchant.",
+ "A criminal.",
+ "An ealdorman.",
+ "An experimentalist.",
+ ],
+ },
+ {
+ title: "d8 Who imbued or equipped it with...",
+ id: "d8whoimbuedorequippeditwith_golems",
+ roll: [
+ "Social skills (d6): 1. human-level speech; 2. true empathy; 3. an ability to manipulate; 4. language translation; 5. group psychology; 6. body language.",
+ "Gadgetry (d6): 1. a grappling hook; 2. an automatic saw; 3. a powerful lamp; 4. a trap placer; 5. a number of hidden compartments; 6. a gyroscope of perfect balance.",
+ "Special senses (d6): 1. night vision; 2. magical sensitivity; 3. acute senses; 4. presence of spirits, demons and curses; 5. lie detection; 6. absolute direction.",
+ "Emotion (d6): 1. rage; 2. melancholy; 3. sadness; 4. happiness; 5. fear; 6. hatred.",
+ "A personality trait (d6): 1. compassion; 2. rudeness; 3. curiosity; 4. aggressiveness; 5. joyfulness; 6. mischievousness.",
+ "A magical force (d6): 1. demonic; 2. holy; 3. elemental; 4. arcane; 5. wild; 6. void.",
+ "A special ability (d6): 1. self-repair; 2. extreme temperature and environmental resistance; 3. self-destruct sequence; 4. perfect memory; 5. alternate form; 6. gain additional armour or summon a protective force field.",
+ ],
+ },
+ {
+ title: "d33 Distinguishing Feature The golem has or is...",
+ id: "d33distinguishingfeaturethegolemhasoris_golems",
+ roll: [
+ "A vibrant and unusual colour.",
+ "The complete lack of any facial features.",
+ "An inability to move.",
+ "A set of predatory fangs.",
+ "A section that has been repaired with a different material.",
+ "Glowing runes.",
+ "Instructions written in a strange script displayed prominently.",
+ "Rich and elaborate decorations.",
+ "The crest or sigil of a noble house or organization.",
+ "A face made to resemble a real living or dead person.",
+ "Brightly shining eyes.",
+ "A head shaped to resemble an animal's.",
+ "Part of the head is shaped to resemble a crown.",
+ "Been prominently built of a second material (roll again on materials table).",
+ "It is designed to look like a statue.",
+ "Obviously made by an amateur.",
+ "Parts are chipped off or well worn.",
+ "Colour differences seem to indicate being made in different stages.",
+ "It is inlayed with gems and precious metals.",
+ "Magical strains and strings are visible.",
+ "Overgrown.",
+ "Wearing clothes.",
+ "No eyes.",
+ "Its material is polished to almost mirror-like qualities.",
+ "Its material was shaped to resemble a fancy hairstyle.",
+ "Elaborate scrollwork.",
+ "Carrier bags.",
+ "A single Cyclopean eye.",
+ "Oddly shaped shoulders.",
+ "A veil.",
+ "Hooks and eyelets placed all over.",
+ "A custom suit of armour.",
+ "Etched geometric or themed patterns.",
+ "Covered in fur.",
+ "Reinforced joints.",
+ "Some of the inner workings is visible.",
+ "A fan or chutes for heat dissipation.",
+ "It's designed to resemble a mythical creature.",
+ " A strange hum emanating from its core.",
+ ],
+ },
+ {
+ title: "d4 The golem defends itself with...",
+ id: "d4thegolemdefendsitselfwith_golems",
+ roll: [
+ "Ranged attacks (d6): 1. a fixed repeater crossbow; 2. a mounted grenade launcher; 3. a blade or shuriken thrower in the wrist; 4. a flamethrower; 5. a directed force coil; 6. a liquid spray.",
+ "Magic (d6): 1. elemental force; 2. holy smiting; 3. necrotic corruption; 4. arcane energy; 5. terrible curses; 6. wild power.",
+ "Nothing; it can't defend itself.",
+ ],
+ },
+ {
+ title: "d6 The golem's condition might be described as...",
+ id: "d6thegolemsconditionmightbedescribedas_golems",
+ roll: [
+ "Well-maintained.",
+ "Showing a little wear from active duty.",
+ "In need of some maintenance.",
+ "In need of repair and soon.",
+ "Barely holding together.",
+ ],
+ },
- {"title": "d6 Size The rat is...", "id":"d6sizetheratis_rats", "roll":[
-"A little on the small side; you've found bigger rats in your bedroll.",
-"Typically sized; it's just a rat.",
-"A little on the big side; it's not quite as big as a house cat.",
-"Pretty big; it's about the size of a large house cat.",
-"Enormous; it could eat a house cat.",
-"Of unusual size; it's about the same size as a grown man.", ]},
- {"title": "d10 Color The rat's fur is...", "id":"d10colortheratsfuris_rats", "roll":[
-"Black.",
-"Mottled black and brown.",
-"Mottled black and grey.",
-"Dark grey.",
-"Pale grey.",
-"Mottled reddish brown and grey.",
-"Mottled grey and brown.",
-"Dark brown.",
-"Mottled reddish brown and black.",
-"White.", ]},
- {"title": "d10 Markings The rat has...", "id":"d10markingstherathas_rats", "roll":[
-"A missing eye.",
-"A missing patch of fur on its back.",
-"A scar on its face.",
-"Missing toes on one of its front feet.",
-"Missing toes on one of its back feet.",
-"A pale underbelly.",
-"A hairless underbelly.",
-"A hairless tail.",
-"A broken tail.",
-"Intimidating whiskers.", ]},
- {"title": "d10 Teeth The rat has...", "id":"d10teeththerathas_rats", "roll":[
-"Particularly sharp, pointy teeth.",
-"Disgustingly yellow teeth.",
-"Disgustingly brown teeth.",
-"Particularly curved teeth.",
-"Particularly long front teeth.",
-"A broken front tooth.",
-"Bone white teeth.",
-"Teeth protruding from bleeding gums.",
-"Short front teeth for a rat.",
-"Blunt, worn front teeth.", ]},
- {"title": "d10 Manner The rat...", "id":"d10mannertherat_rats", "roll":[
-"Squeaks whenever it moves.",
-"Hisses whenever it moves.",
-"Squeaks when it feels threatened.",
-"Hisses when it feels threatened.",
-"Scurries about when it moves.",
-"Darts about when it moves.",
-"Clacks its teeth, making an unsettling noise.",
-"Chitters and chatters when it eats.",
-"Clicks its teeth when it eats.",
-"Moves without a sound.", ]},
- {"title": "d10 Favorite food The rat prefers to eat...", "id":"d10favoritefoodtheratpreferstoeat_rats", "roll":[
-"Mutton.",
-"Pork.",
-"Eggs.",
-"Pungent cheese.",
-"Sharp cheese.",
-"Fresh bread.",
-"Dog poop.",
-"Cat poop.",
-"Beetles.",
-"Spiders.", ]},
- {"title": "d10 Other food ...but will just as happily eat...", "id":"d10otherfoodbutwilljustashappilyeat_rats", "roll":[
-"Rotting meat.",
-"Rotting fruit.",
-"Moldy cheese.",
-"Moldy bread.",
-"Discarded bones.",
-"Any poop.",
-"Cockroaches.",
-"Maggots.",
-"Fingers and toes.",
-"Other rats.", ]},
- {"title": "d10 Nesting habits This type of rat often infests...", "id":"d10nestinghabitsthistypeofratofteninfests_rats", "roll":[
-"Warehouses.",
-"The cargo holds of ships.",
-"Brothels.",
-"Taverns.",
-"Swamps.",
-"Natural caverns.",
-"War camps.",
-"Farmhouses.",
-"Stables.",
-"Granaries.", ]},
- {"title": "d10 Disease This type of rat is believed to spread...", "id":"d10diseasethistypeofratisbelievedtospread_rats", "roll":[
-"A burning fever accompanied by headaches.",
-"A fever accompanied by delusions.",
-"A chill accompanied by sleepiness and fatigue.",
-"A chill accompanied by cold sweats.",
-"A stomach illness.",
-"A respiratory illness.",
-"An itchy rash.",
-"An itchy pox.",
-"An unsightly pox.",
-"A deadly flux.", ]},
+ {
+ title: "d20 This goblin is...",
+ id: "d20thisgoblinis_goblin",
+ roll: [
+ "A miner.",
+ "A forager.",
+ "A warrior.",
+ "A scout.",
+ "A trapmaker.",
+ "An archer.",
+ "An assassin.",
+ "A hexer.",
+ "A wolf-rider.",
+ "A sneak.",
+ "An armorer.",
+ "A cook.",
+ "A builder.",
+ "A beastshifter.",
+ "A skullcrusher.",
+ "A thug.",
+ "A warpriest.",
+ "A prankster.",
+ "A blackblade.",
+ "A worthless nobody.",
+ ],
+ },
+ {
+ title: "d12 Presently, the goblin is looking to...",
+ id: "d12presentlythegoblinislookingto_goblin",
+ roll: [
+ "Find something to eat.",
+ "Find something to drink.",
+ "Find some coins or gems to steal.",
+ "Warn the gang of monster hunters in the area.",
+ "Warn the gang of a savage beast in the area.",
+ "Report to the gang as to where to find treasure.",
+ "Prove its mettle to the gang's boss.",
+ "Avoid notice by the gang's boss.",
+ "Avoid notice by anyone.",
+ "Leave the gang entirely.",
+ "Play a cruel prank.",
+ "Swap distasteful jokes.",
+ ],
+ },
+ {
+ title: "d12 The winter beast is...",
+ id: "d12thewinterbeastis_winterbeast",
+ roll: [
+ "A bear.",
+ "A boar.",
+ "A drake.",
+ "An eagle.",
+ "An elk.",
+ "A fox.",
+ "A goat.",
+ "An owl.",
+ "An owlbear.",
+ "An ox.",
+ "A stag.",
+ "A wolf.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_winterbeast",
+ roll: [
+ "Bright, red eyes.",
+ "Squinty, dark eyes.",
+ "Dirty white coloration.",
+ "Pale grey coloration.",
+ "White stripes or markings.",
+ "A thick coat of fur or feathers.",
+ "An aura of swirling snow.",
+ "A frigid aura.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_winterbeast",
+ roll: [
+ "Exhales an icy spray when it breathes.",
+ "Can exhale a spout of freezing wind.",
+ "Chills to the bone any who stand close to it.",
+ "Leaves a trail of frost in its wake.",
+ "Can freeze things with a touch.",
+ "Can disappear in a puff of swirling snow.",
+ "Explodes into many icy shards if it is slain.",
+ "Walks without hindrance atop snow and ice.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_winterbeast",
+ roll: [
+ "Something to preserve to eat later.",
+ "A lair with an entrance hidden from view.",
+ "An individual marked by its master.",
+ "An opportunity to impress its master.",
+ "The frozen corpse of a long-dead frost titan.",
+ "An item that can call blizzards.",
+ ],
+ },
+ {
+ title: "d12 The undead beast was once...",
+ id: "d12theundeadbeastwasonce_undeadbeast",
+ roll: [
+ "An ape.",
+ "A basilisk.",
+ "A bat.",
+ "A bear.",
+ "A boar.",
+ "A hippogriff.",
+ "A horse.",
+ "A hound.",
+ "A mare.",
+ "A panther.",
+ "A rat.",
+ "A raven.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_undeadbeast",
+ roll: [
+ "Gaping holes where its eyes should be.",
+ "Lidless, bloodshot eyes.",
+ "Loose, grey skin hanging off its bony frame.",
+ "Putrid, decaying flesh falling off its bones.",
+ "A musty, moldy odor.",
+ "An odor of rotting flesh.",
+ "An aura of gloom.",
+ "An aura of disease.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_undeadbeast",
+ roll: [
+ "Grasping claws or teeth.",
+ "A drooling maw.",
+ "A long, protruding tongue.",
+ "Several broken teeth.",
+ "A weeping sore in its side.",
+ "Several oozing boils on its back.",
+ "Walks with an awkward limp.",
+ "Shambles and shuffles when it walks.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_undeadbeast",
+ roll: [
+ "Something to kill.",
+ "Something to eat.",
+ "An individual marked by its master.",
+ "An opportunity to impress its master.",
+ "The location of an evil shrine.",
+ "The location of an evil artifact.",
+ ],
+ },
-{"title": "d8 Breed/Variety The horse is...", "id":"d8breedvarietythehorseis_horses", "roll":[
-"A pony; stout and suitable for small riders and narrow trails.",
-"A dray; reliable and suitable for pulling plows and wagons.",
-"A garron; hardy and well-suited for harsh weather and terrain.",
-"A palfrey; tireless and well-suited for long journeys.",
-"A rounsey; medium-sized and suitable for riding or for battle.",
-"A courser; swift and well-suited for hunting or for battle.",
-"A charger; solid and suitable for jousting or for battle.",
-"A destrier; huge and well-suited for jousting or for battle.", ]},
-{"title": "d8 Gender and Age The horse is...", "id":"d8genderandagethehorseis_horses", "roll":[
-"A colt.",
-"A young gelding.",
-"An old gelding.",
-"A stallion.",
-"A yearling.",
-"A filly.",
-"A young mare.",
-"An old mare.", ]},
-{"title": "d8 Quality The horse is...", "id":"d8qualitythehorseis_horses", "roll":[
-"A stot; this animal is completely useless.",
-"A canner; this animal is good for nothing but meat.",
-"A hack; this animal is mediocre, but useful.",
-"A hard keeper; this animal requires extra food to maintain its strength and endurance. .",
-"An easy keeper; this animal requires little food to maintain its strength and endurance.",
-"Of middling quality; acceptable for its breed.",
-"Of high quality; a very good animal for its breed.",
-"Of the highest quality; a paragon of its breed.", ]},
-{"title": "d8 Color The horse's coat is...", "id":"d8colorthehorsescoatis_horses", "roll":[
-"Bay.",
-"Black.",
-"Buckskin.",
-"Chestnut.",
-"Gray.",
-"Piebald.",
-"Roan.",
-"White.", ]},
-{"title": "d8 Eyes The horse has...", "id":"d8eyesthehorsehas_horses", "roll":[
-"Light brown eyes.",
-"Brown eyes.",
-"Dark brown eyes.",
-"Green eyes.",
-"Hazel eyes.",
-"Amber eyes.",
-"Brown and blue eyes.",
-"Blue eyes.", ]},
-{"title": "d8 Flaw The horse is...", "id":"d8flawthehorseis_horses", "roll":[
-"Pigeon toed.",
-"Splay footed.",
-"Mule footed (narrow feet).",
-"Mushroom footed (large feet).",
-"Barrel chested.",
-"Narrow chested.",
-"Steep rumped.",
-"Slab sided.", ]},
-{"title": "d8 Severity of Flaw The horse's flaw is...", "id":"d8severityofflawthehorsesflawis_horses", "roll":[
-"Imperceptible to all but the most expert horsemasters and riders.",
-"Barely noticeable.",
-"Not a hindrance to the horse's performance.",
-"Something the horse can make up for with its other qualities.",
-"Something that sufficient training can overcome.",
-"Something that makes riding the horse a little difficult.",
-"Something that makes riding the horse a little embarrassing.",
-"A severe hindrance to the horse's performance.", ]},
-{"title": "d8 Distinguishing Feature The horse has...", "id":"d8distinguishingfeaturethehorsehas_horses", "roll":[
-"One eye that is blind or nearly blind.",
-"Pig eyes (small eyes).",
-"Large ears.",
-"Small ears.",
-"A wry tail (tail carried to one side).",
-"A clipped tail.",
-"A scar above one forehoof.",
-"A shaggy mane.", ]},
-{"title": "d8 Personality Most of the time, this horse is...", "id":"d8personalitymostofthetimethishorseis_horses", "roll":[
-"Eager to please.",
-"Social.",
-"Gentle.",
-"Aloof.",
-"Unimpressed.",
-"Fearful.",
-"Challenging.",
-"Foul-tempered.", ]},
-{"title": "d8 Behavior The horse often...", "id":"d8behaviorthehorseoften_horses", "roll":[
-"Nickers when anxious.",
-"Whinnies when anxious.",
-"Bucks when impatient.",
-"Stamps when impatient.",
-"Froths when tired.",
-"Snorts when tired.",
-"Stamps when content.",
-"Snorts when content.", ]},
+ {
+ title: "d12 The storm beast is...",
+ id: "d12thestormbeastis_stormbeast",
+ roll: [
+ "A basilisk.",
+ "A boar.",
+ "A drake.",
+ "A griffon.",
+ "A hawk.",
+ "A lizard.",
+ "A manticore.",
+ "An owlbear.",
+ "An ox.",
+ "A scorpion.",
+ "A serpent.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_stormbeast",
+ roll: [
+ "Bright blue or white markings.",
+ "Zigzag stripes.",
+ "Broad, feathered or leathery wings.",
+ "Cold, grey eyes.",
+ "Watery, blue eyes.",
+ "A coat that always appears damp.",
+ "An aura of static electricity.",
+ "A windy aura.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_stormbeast",
+ roll: [
+ "Flies erratically, fluttering in the wind.",
+ "Flies swiftly, like a bolt of lightning.",
+ "Causes the ground to quake with each step.",
+ "A loud, thunderous howl or cry.",
+ "Can conjure a raincloud wherever it goes.",
+ "Exhales lightning when it breathes.",
+ "Electrically shocks those who touch it.",
+ "Flies into a rage when struck by an attack.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_stormbeast",
+ roll: [
+ "Something to electrocute or to drown.",
+ "A lair on high ground with a view of the land.",
+ "An individual marked by its master.",
+ "An opportunity to impress its master.",
+ "The remains of a long-dead storm titan.",
+ "An item that can call thunderstorms.",
+ ],
+ },
+ {
+ title: "d12 The shadow beast is...",
+ id: "d12theshadowbeastis_shadowbeast",
+ roll: [
+ "A bat.",
+ "A centipede.",
+ "A monkey.",
+ "An owl.",
+ "A panther.",
+ "A rat.",
+ "A raven.",
+ "A serpent.",
+ "A spider.",
+ "A vulture.",
+ "A wolf.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_shadowbeast",
+ roll: [
+ "Dark, sinister eyes.",
+ "Pale, glowing eyes.",
+ "Dark stripes or markings.",
+ "Eerie grey coloration.",
+ "Venomous fangs.",
+ "Blackened teeth.",
+ "An aura of gloom.",
+ "An odor of death.",
+ ],
+ },
+ {
+ title: "d6 ...and...",
+ id: "d6and_shadowbeast",
+ roll: [
+ "Can disappear into shadows.",
+ "Can teleport in a swirl of shadows.",
+ "Moves without a sound.",
+ "Speaks in rhymes and riddles.",
+ "Gives you an uneasy feeling.",
+ "A mournful howl or cry.",
+ ],
+ },
+ {
+ title: "d8 The beast is looking for...",
+ id: "d8thebeastislookingfor_shadowbeast",
+ roll: [
+ "A soul to devour.",
+ "Dead flesh to eat.",
+ "Something to kill.",
+ "A place to lair among ghosts.",
+ "The location of an ancient lich's tomb.",
+ "A dark hole in which to wait for prey.",
+ "Share a tale of terror and death.",
+ "The loathsome mage who summoned it.",
+ ],
+ },
+ {
+ title: "d12 The sea beast is...",
+ id: "d12theseabeastis_seabeast",
+ roll: [
+ "A beetle.",
+ "A centipede.",
+ "A drake.",
+ "A horse.",
+ "A lion.",
+ "A monkey.",
+ "A scorpion.",
+ "A serpent.",
+ "A spider.",
+ "A turtle.",
+ "A worm.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_seabeast",
+ roll: [
+ "Lidless, golden eyes.",
+ "Unblinking, green eyes.",
+ "Iridescent scales or fur.",
+ "Dull, bluish grey scales or fur.",
+ "Brightly colored scales or fur.",
+ "Wide gills.",
+ "A long fin running down its back.",
+ "Oversized webbed feet or flippers.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_seabeast",
+ roll: [
+ "Swims with a slithering motion.",
+ "Swims with powerful fins or flippers.",
+ "Propels itself with its strong, finned tail.",
+ "A wide-open, fish-like mouth.",
+ "Rows of wicked looking teeth.",
+ "Scuttles along the sea floor.",
+ "Waits to strike from a nook in a reef.",
+ "Waits to strike from a hole in the sea floor.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_seabeast",
+ roll: [
+ "Some fish to eat.",
+ "Something warm-blooded to eat.",
+ "A new place to hide.",
+ "A mate or a nesting site.",
+ "Shiny baubles and trinkets.",
+ "A place where food is plentiful.",
+ ],
+ },
- {"title": "d6 Size The cat is...", "id":"d6sizethecatis_cats", "roll":[
-"All skin and bones.",
-"A little scrawny.",
-"Pretty average in size.",
-"A little long and lanky.",
-"Fat.",
-"Extremely fat.", ]},
- {"title": "d12 Coat The cat's coat is...", "id":"d12coatthecatscoatis_cats", "roll":[
-"Solid white.",
-"Solid black.",
-"Solid grey.",
-"Grey and black spotted tabby.",
-"Orange and black spotted tabby.",
-"Grey and black striped tabby.",
-"Orange and white striped tabby.",
-"Orange and white striped tabby.",
-"Grey and black blotched tabby.",
-"Black and white bicolor.",
-"White and orange bicolor.",
-"Calico.", ]},
- {"title": "d12 Eyes The cat has...", "id":"d12eyesthecathas_cats", "roll":[
-"Yellow eyes.",
-"Golden brown eyes.",
-"Copper brown eyes.",
-"Dull green eyes.",
-"Bright green eyes.",
-"Brilliant gold eyes.",
-"Copper eyes.",
-"Bright blue eyes.",
-"Pale blue eyes.",
-"Bluish grey eyes.",
-"One blue eye and one golden brown eye.",
-"One blue eye and one copper brown eye.", ]},
- {"title": "d10 Breed Skills This variety of cat was bred...", "id":"d10breedskillsthisvarietyofcatwasbred_cats", "roll":[
-"To hunt mice in granaries.",
-"To hunt mice in urban dwellings.",
-"To hunt rats aboard ships.",
-"To hunt rats and mice in barns.",
-"To hunt birds on rooftops.",
-"To hunt snakes and lizards.",
-"To sit on laps.",
-"For no particular reason; it's ancestors were semi-feral village cats.",
-"For no particular reason; it's ancestors were semi-feral city cats.",
-"For no reason at all; it's ancestors were wild animals.", ]},
- {"title": "d10 Favorite Foods This cat is particularly fond of...", "id":"d10favoritefoodsthiscatisparticularlyfondof_cats", "roll":[
-"Warm milk.",
-"Mice.",
-"Baby mice.",
-"Songbirds.",
-"Pigeon.",
-"Chicken.",
-"Sardines.",
-"Tuna.",
-"Salmon.",
-"Bacon.", ]},
- {"title": "d10 Individual Markings This cat has...", "id":"d10individualmarkingsthiscathas_cats", "roll":[
-"White or black toes on one foot.",
-"Extremely long whiskers.",
-"A white or black tipped tail.",
-"No tail.",
-"A broken tail.",
-"A scarred ear.",
-"A patch of missing fur.",
-"A pink nose.",
-"A black nose.",
-"A pink and black nose.", ]},
- {"title": "d10 Individual Habits This cat has...", "id":"d10individualhabitsthiscathas_cats", "roll":[
-"A habit of hiding whenever it first meets someone.",
-"A habit of begging for food.",
-"A mistrustful demeanor, even toward people it knows well.",
-"A playful demeanor, always chasing its tail.",
-"A curious demeanor, always sneaking up and pouncing on things.",
-"A noisy yowl when it is sad.",
-"A cute little meow when it is content.",
-"A habit of purring and rubbing against your leg.",
-"A habit of hissing at any who approach it.",
-"A friendly demeanor, provided you have food.", ]},
- {"title": "d10 Individual Talent This particular cat is very good at...", "id":"d10individualtalentthisparticularcatisverygoodat_cats", "roll":[
-"Scratching.",
-"Hissing.",
-"Purring.",
-"Climbing trees.",
-"Climbing walls.",
-"Catching mice.",
-"Catching fish.",
-"Catching birds.",
-"Avoiding you.",
-"Ignoring you.", ]},
+ {
+ title: "d20 The legendary beast is...",
+ id: "d20thelegendarybeastis_legendarybeast",
+ roll: [
+ "A basilisk.",
+ "A bear.",
+ "A chimera.",
+ "A drake.",
+ "An eagle.",
+ "A griffon.",
+ "A hound.",
+ "A kraken.",
+ "A lion.",
+ "A manticore.",
+ "An owlbear.",
+ "A serpent.",
+ "A shark.",
+ "A spider.",
+ "A stag.",
+ "A tiger.",
+ "A unicorn.",
+ "A whale.",
+ "A wolf.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d10 The beast has...",
+ id: "d10thebeasthas_legendarybeast",
+ roll: [
+ "Unnatural intelligence.",
+ "The power of speech.",
+ "An especially savage manner.",
+ "A frightening howl or cry.",
+ "A mournful howl or cry.",
+ "An immense size.",
+ "Unusual coloration or markings.",
+ "A terrible scar on its face.",
+ "A terrible scar on its body.",
+ "A missing eye.",
+ ],
+ },
+ {
+ title: "d10 The beast is known for...",
+ id: "d10thebeastisknownfor_legendarybeast",
+ roll: [
+ "Slaying a well-known hero.",
+ "Slaying a notorious villain.",
+ "Laying ruin to a city or town.",
+ "Sinking a ship or scattering a caravan.",
+ "Leaving a trail of destruction in its wake.",
+ "Lairing in a dangerous place.",
+ "Lairing in a holy place.",
+ "Hunting along a well-traveled road.",
+ "Toying with its prey before the kill.",
+ "Protecting the people who live near it.",
+ ],
+ },
+ {
+ title: "d12 The infernal beast appears in the form of...",
+ id: "d12theinfernalbeastappearsintheformof_infernalbeast",
+ roll: [
+ "A bat.",
+ "A drake.",
+ "A hound.",
+ "A horse.",
+ "A falcon.",
+ "A lizard.",
+ "A panther.",
+ "A raven.",
+ "A scorpion.",
+ "A serpent.",
+ "A worm.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_infernalbeast",
+ roll: [
+ "Glowing red eyes.",
+ "Pale, sinister eyes.",
+ "Reddish skin around the face.",
+ "Several short horns or tusks.",
+ "Curled horns or tusks.",
+ "Long pointy horns.",
+ "An odor of brimstone.",
+ "An aura of choking smoke.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_infernalbeast",
+ roll: [
+ "Powerful hind legs for leaping and pouncing.",
+ "Speaks in a hissing voice.",
+ "Speaks in a growling voice.",
+ "A forked tongue.",
+ "Poisonous fangs.",
+ "Red or black, leathery wings.",
+ "Black or grey, feathered wings.",
+ "A tail with a venomous stinger.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_infernalbeast",
+ roll: [
+ "A mortal to tempt and to corrupt.",
+ "A soul to collect for its master.",
+ "A soul to torment.",
+ "An opportunity to overthrow its master.",
+ "A specific mortal who sold his or her soul.",
+ "An item of great power and evil.",
+ ],
+ },
- {"title": "d6 Size The bat is...", "id":"d6sizethebatis_bats", "roll":[
-"Tiny; it could fit in the palm of your hand.",
-"Small; you could probably grasp it in one hand.",
-"A good size; its body is about the size of a rat's.",
-"Pretty big; its body is about the size of a house cat's.",
-"Enormous; its body is about the size of a sheep dog's.",
-"Terrifyingly large; its like a bear with wings.", ]},
- {"title": "d10 Fur color ...with a...", "id":"d10furcolorwitha_bats", "roll":[
-"Black fur...",
-"Charcoal fur...",
-"Grey fur...",
-"Pale fur...",
-"Tan fur...",
-"Reddish brown fur...",
-"Dark brown fur...",
-"Black and brown mottled fur...",
-"Black and grey mottled fur...",
-"Brown and grey mottled fur...", ]},
- {"title": "d10 Skin color ...and...", "id":"d10skincolorand_bats", "roll":[
-"Black skin.",
-"Dark grey skin.",
-"Pale grey skin.",
-"Light brown skin.",
-"Muddy brown skin.",
-"Dark brown skin.",
-"Ruddy skin.",
-"Orangish brown skin.",
-"Reddish pink skin.",
-"Pink skin.", ]},
- {"title": "d10 Eyes The bat has...", "id":"d10eyesthebathas_bats", "roll":[
-"Large dark eyes.",
-"Large pale eyes.",
-"Small dark eyes.",
-"Wide-set eyes.",
-"Narrow-set eyes.",
-"Blinking eyes.",
-"Nearly sightless eyes.",
-"Squinty eyes.",
-"Golden eyes that catch the light.",
-"Glowing red eyes.", ]},
- {"title": "d10 Face/head The bat has...", "id":"d10faceheadthebathas_bats", "roll":[
-"Oversized ears.",
-"Tufted ears.",
-"Pointy ears.",
-"Long sharp fangs.",
-"Sharp little teeth.",
-"A pig snout.",
-"A long snout.",
-"A flat snout.",
-"A hairless face.",
-"Bristly fur atop its head.", ]},
- {"title": "d10 Manner The bat...", "id":"d10mannerthebat_bats", "roll":[
-"Squeaks incessantly.",
-"Squeaks when it is frightened.",
-"Shrieks when it takes off from its roost.",
-"Shrieks gleefully after it bites something.",
-"Flutters about nervously.",
-"Flies with lots of loops and swoops.",
-"Keeps its distance and swoops in to strike.",
-"Shows little fear of other creatures.",
-"Watches warily from its roost.",
-"Only leaves its roost if disturbed.", ]},
- {"title": "d10 Diet This type of bat prefers to eat...", "id":"d10dietthistypeofbatpreferstoeat_bats", "roll":[
-"Melons and other large fruits.",
-"Berries and other small fruits.",
-"Nectar.",
-"Beetles.",
-"Flies.",
-"Spiders.",
-"Rats and other small mammals.",
-"Frogs and lizards.",
-"The blood of livestock.",
-"Human blood.", ]},
- {"title": "d10 Sleeping habits This type of bat is typically most active...", "id":"d10sleepinghabitsthistypeofbatistypicallymostactive_bats", "roll":[
-"In the late afternoon and early evening.",
-"Around sunset.",
-"Shortly after sunset.",
-"While the night is young.",
-"Around midnight.",
-"In the wee hours.",
-"Before first light.",
-"Around dawn.",
-"In the early morning hours.",
-"On moonless nights.", ]},
- {"title": "d10 Habitat This type of bat evolved to thrive...", "id":"d10habitatthistypeofbatevolvedtothrive_bats", "roll":[
-"In caverns near the surface.",
-"In deep caverns.",
-"On cliff-sides.",
-"In temperate woodlands.",
-"In jungles.",
-"In rocky deserts.",
-"In warm, mountainous regions.",
-"In mild coastal regions.",
-"In swamps.",
-"In treetops.", ]},
+ {
+ title: "d12 The fey beast is...",
+ id: "d12thefeybeastis_feybeast",
+ roll: [
+ "A bear.",
+ "A beaver.",
+ "A boar.",
+ "An elk.",
+ "A hawk.",
+ "An owl.",
+ "An owlbear.",
+ "A panther.",
+ "A songbird.",
+ "A swan.",
+ "A toad.",
+ "A wolf.",
+ ],
+ },
+ {
+ title: "d6 The beast has...",
+ id: "d6thebeasthas_feybeast",
+ roll: [
+ "Unusually bright coloration.",
+ "Unusual stripes or markings.",
+ "Captivating, blue or grey eyes.",
+ "Mischievous, green or gold eyes.",
+ "A shimmering aura.",
+ "A misty aura.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_feybeast",
+ roll: [
+ "Moves gracefully, almost dancing.",
+ "Darts in and out of hiding places.",
+ "Can create an illusory double of itself.",
+ "Can teleport short distances.",
+ "Speaks in rhymes and riddles.",
+ "Speaks in songs.",
+ "Gives you an uneasy feeling.",
+ "Relishes in playful pranks and hijinks.",
+ ],
+ },
+ {
+ title: "d8 The beast is looking for...",
+ id: "d8thebeastislookingfor_feybeast",
+ roll: [
+ "An answer to an ancient riddle.",
+ "A mortal worthy of its service.",
+ "A mortal to torment and to tease.",
+ "An artifact of an elvish hero of a past age.",
+ "The location of an ancient, elvish ruin.",
+ "The source of corruption near its home.",
+ "The recipient of a specific, secret message.",
+ "A new song to sing.",
+ ],
+ },
+ {
+ title: "d12 The demonic beast appears in the form of...",
+ id: "d12thedemonicbeastappearsintheformof_demonicbeast",
+ roll: [
+ "An ape.",
+ "A boar.",
+ "A drake.",
+ "A goat.",
+ "A horse.",
+ "A hyena.",
+ "A manticore.",
+ "A scorpion.",
+ "A serpent.",
+ "A spider.",
+ "A vulture.",
+ "A wolf.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_demonicbeast",
+ roll: [
+ "Glowing red eyes.",
+ "Dark, sinister eyes.",
+ "Unsettling stripes or markings.",
+ "Unusually long, sharp claws or talons.",
+ "A pincer where you expect a claw or foot.",
+ "Huge horns or tusks.",
+ "An unwholesome odor.",
+ "An odor of decay.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_demonicbeast",
+ roll: [
+ "Powerful hind legs for leaping and pouncing.",
+ "A slavering maw.",
+ "Rows of wicked looking teeth.",
+ "Vicious fangs.",
+ "Bony spikes running down its back.",
+ "Fins or ridges running down its back.",
+ "Black or grey, leathery wings.",
+ "A ferocious howl or roar.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_demonicbeast",
+ roll: [
+ "Blood to spill.",
+ "Bones to crunch.",
+ "A soul to burn.",
+ "A soul to devour.",
+ "A fight.",
+ "The loathsome mage who summoned it.",
+ ],
+ },
+ {
+ title: "d12 The celestial beast appears in the form of...",
+ id: "d12thecelestialbeastappearsintheformof_celestialbeast",
+ roll: [
+ "A badger.",
+ "A bull.",
+ "A dove.",
+ "An eagle.",
+ "A griffon.",
+ "A hound.",
+ "A horse.",
+ "A lion.",
+ "A serpent.",
+ "A stag.",
+ "A swan.",
+ "A unicorn.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_celestialbeast",
+ roll: [
+ "Shining golden eyes.",
+ "Sympathetic pale blue or grey eyes.",
+ "Eyes full of knowledge and judgment.",
+ "A crown of gold.",
+ "Wings of the pure white feathers.",
+ "Pristine white feathers or fur.",
+ "An aura of glowing light.",
+ "An aura of peacefulness.",
+ ],
+ },
+ {
+ title: "d6 ...and...",
+ id: "d6and_celestialbeast",
+ roll: [
+ "Moves gracefully, almost gliding.",
+ "Carries itself proudly.",
+ "Has a gentle manner.",
+ "Speaks eloquently.",
+ "Speaks in poetic riddles.",
+ "Fills you with a sense of peace.",
+ ],
+ },
+ {
+ title: "d8 The beast is looking for...",
+ id: "d8thebeastislookingfor_celestialbeast",
+ roll: [
+ "An answer to a cosmic riddle.",
+ "A mortal worthy of its service.",
+ "A mortal worthy of serving its master.",
+ "A mortal condemned to die by its master.",
+ "A mortal who has succumbed to temptation.",
+ "An item of importance to its master.",
+ "The location of an ancient, hidden evil.",
+ "The resting place of a great hero.",
+ ],
+ },
-{"title": "d20 Race. The Warlock is:", "id":"d20racethewarlockis_warlock", "roll":[
-"Human",
-"Wood Elf",
-"High Elf",
-"Dark Elf",
-"Dwarf",
-"Gnome",
-"Tiefling",
-"Gensai",
-"Halfling",
-"Dragonborn",
-"Orc",
-"Half Orc",
-"Half Elf",
-"Troll",
-"Hag",
-"Kobold",
-"Goblin",
-"Gnoll",
-"Mindflayer",
-"Vampire", ]},
-{"title": "d6 Pact. The Warlock gains their power from", "id":"d6pactthewarlockgainstheirpowerfrom_warlock", "roll":[
-"Infernal, with flaming powers of the devils and fiends.",
-"Dark, with powers of shadow from demons and/or the dark powers of shadowfell.",
-"Fey, with powers of nature and trickery.",
-"The Old ones, with powers of water and the krakens.",
-"The Light, with powers of light and might.",
-"Elemental, with powers manipulating the elements.", ]},
-{"title": "d6 Power. The Warlock has magical strength that is", "id":"d6powerthewarlockhasmagicalstrengththatis_warlock", "roll":[
-"Weak, just starting out their powers.",
-"Growing, as they train their powers and become stronger.",
-"Average, strong but like a regular adventurer",
-"Strong, able to defeat armies with relative ease.",
-"All powerful, with intense power to manipulate the world around them and do their patrons will.",
-"Wild, and constantly changing between great strength and weakness.", ]},
-{"title": "d20 Trait. The warlock", "id":"d20traitthewarlock_warlock", "roll":[
-"Is unable to control their powers, wild magic surging from them unnaturally.",
-"Is a battlemage loyal to their army and their leader.",
-"Is an advisor to a great leader whispering secrets in their ear.",
-"Has their own group of trainee warlocks they are training.",
-"Has their own army of minions.",
-"Has split personalities and constantly mutters to themselves.",
-"Is strangely charming and good at speaking.",
-"Is a hero who is travelling the world.",
-"Is nomadic searching for great artefacts.",
-"Is guarding an all-powerful artefact for their patron.",
-"Is in servitude to some other race acting like a consultant.",
-"Has a powerful bloodlust and craves murder.",
-"Is a master of stealth and tricks.",
-"They constantly have a small harem of lovers with them.",
-"They recently took over a small area and rule it.",
-"They test strange new magics on prisoners.",
-"They’re trying to open a portal to the realm their patrons came from.",
-"Is trying to atone for their sins they committed.",
-"Writes constantly their tale and carries many books around them.",
-"Has an pact mount that is some strange rare creature.", ]},
-{"title": "d20 Looks. The warlock has", "id":"d20looksthewarlockhas_warlock", "roll":[
-"Huge un-natural horns twisting from their heads.",
-"Glowing eyes.",
-"Glowing veins.",
-"Huge unnatural claws.",
-"A strange tail that has grown on them.",
-"A strange outfit suiting their pact.",
-"Arcane tattoos all over their body.",
-"Multiple glowing tattoos.",
-"An extremely attractive appearance.",
-"A rotund body.",
-"Their skin changing a strange unnatural colour.",
-"An aura of glowing energy around them.",
-"Grown far taller than most of their race, becoming a giant.",
-"A strange unnatural youth to them, looking almost like a child.",
-"A grand age about them looking like an elder.",
-"Extremely expensive looking clothes.",
-"Tentacles of magic winding from them.",
-"Started acting like a beast even moving on all fours.",
-"Strange unnatural wings.",
-"Unnatural bulging. muscle grown all over them.", ]},
-{"title": "d20 Magic. The warlock’s favourite magic is,", "id":"d20magicthewarlock’sfavouritemagicis_warlock", "roll":[
-"Charm magic.",
-"Transformation magic.",
-"Shielding magic.",
-"Healing magic.",
-"Fire magic.",
-"Water magic.",
-"Ice magic.",
-"Wind magic.",
-"Earth magic.",
-"Rituals.",
-"Summoning magic.",
-"Fear magic.",
-"Buffing magic.",
-"Weakening magic.",
-"Animal magic.",
-"Divination and knowledge magic.",
-"Powerful eldritch blasts.",
-"Portal magic.",
-"Poison magic.",
-"Disease magic.", ]},
+ {
+ title: "d12 The aberrant beast looks a good bit like...",
+ id: "d12theaberrantbeastlooksagoodbitlike_aberrantbeasts",
+ roll: [
+ "An ape.",
+ "A bat.",
+ "A centipede.",
+ "A crow.",
+ "A fish.",
+ "A jellyfish.",
+ "A lizard.",
+ "A lobster.",
+ "An octopus.",
+ "A panther.",
+ "A spider.",
+ "A vulture.",
+ ],
+ },
+ {
+ title: "d8 The beast has...",
+ id: "d8thebeasthas_aberrantbeasts",
+ roll: [
+ "Tentacles where you expect eyes.",
+ "A blind, jawed worm for a tongue.",
+ "A large single, lidless eye.",
+ "Several extra eyes.",
+ "Slime covering its body.",
+ "Small tentacles covering its body.",
+ "Dexterous tentacles it uses like hands.",
+ "An unpleasant, briny odor.",
+ ],
+ },
+ {
+ title: "d8 ...and...",
+ id: "d8and_aberrantbeasts",
+ roll: [
+ "Moves by floating eerily in air or water.",
+ "Moves by slithering or scuttling.",
+ "Can teleport in a swirl of shadows.",
+ "Can fade away and reappear elsewhere.",
+ "Shambles awkwardly across the ground.",
+ "Glides smoothly over the ground or water.",
+ "Mutters darkly to itself.",
+ "Whispers strange desires to mortals.",
+ ],
+ },
+ {
+ title: "d6 The beast is looking for...",
+ id: "d6thebeastislookingfor_aberrantbeasts",
+ roll: [
+ "A brain to devour.",
+ "A host to infect with its parasitic larva.",
+ "A mortal to enslave.",
+ "A mortal to present to its master.",
+ "An opportunity to overthrow its master.",
+ "Someone to lovingly caress.",
+ ],
+ },
+ {
+ title: "d4 Race, This Orc is a...",
+ id: "d4racethisorcisa",
+ roll: [
+ "Pureblood Orc, thoroughly orcy through and through leading through strength.",
+ "Orog, a particularly intelligent type of orc. Come to lead the warband using its intelligence and tactical skill.",
+ "Orgrillon, half orc and half orge this warlord is massive and strong although simpleminded.",
+ "Half Orc, potentially not from orc society, this half orc has come to lead the warband with its greater intelligence.",
+ ],
+ },
+ {
+ title: "d10 Skin, They have skin coloured...",
+ id: "d10skintheyhaveskincoloured",
+ roll: [
+ "Dark green",
+ "Olive green",
+ "Pale green",
+ "Red",
+ "Grey",
+ "Brown",
+ "Beige",
+ "Orange",
+ "White",
+ "Black",
+ ],
+ },
+ {
+ title: "d20 Appearance, The warlord has...",
+ id: "d20appearancethewarlordhas",
+ roll: [
+ "A metal jaw replacing their own that they lost in battle. They will show this off by crushing things with it.",
+ "A metal claw like arm that it uses in combat with brutal efficiency.",
+ "Far larger than usual tusks. Large enough to be uncomfortable and give a slight lisp.",
+ "A missing nose, completely torn off in a fight.",
+ "Scarring all over their body from being set on fire once.",
+ "Missing fingers and dark patches of skin from frostbite being attacked by ice magic.",
+ "Fel-like horns that twist and gnarl from his head.",
+ "A huge blubbery body, which it proudly uses as a type of armour projectiles just being absorbed by the fat.",
+ "A very thin and lithe body for an orc.",
+ "Gold and jewels that make up his teeth, replacing its own.",
+ "Violently scarified tattoos all over its body. They display its previous victories.",
+ "A pole affixed to its armour that has the decapitated heads of every enemy jammed onto it.",
+ "Armour that is made from the bones and scales of a dragon.",
+ "Strange and differently coloured skin for an orc.",
+ "One missing eye, the socket glowing with holy energy.",
+ "Glowing tattoos all over their body, that each come with some strange meaning.",
+ "A large and ornate beard usually dripping with blood.",
+ "Chunks of bone growing out of its skin due to some horrific mutation.",
+ "Self-inflicted notch marks all over their body that count their kills and victories.",
+ "A strangely handsome appearance for an orc.",
+ ],
+ },
+ {
+ title: "d20 Trait. The orc warlord is known because...",
+ id: "d20traittheorcwarlordisknownbecause",
+ roll: [
+ "It’s a massive alcoholic. He drinks kegs and kegs of ale every day and demands ale and other drinks as payment.",
+ "He organises feasts made up of the humanoid prisoners. They’re famous throughout the clan and they aim to take as many prisoners in combat for just this reason.",
+ "It’s a fel-orc tainted by fiendish energy in a similar way to a tiefling. Some fiendish powers come from this.",
+ "He killed the previous warlord in a duel, brutally murdering them.",
+ "He pretends to be chosen by the gods and make it seem that he was chosen to lead his clan. He knows this is just fake but everyone seems to believe them.",
+ "He’s blind in both eyes. Strangely, he’s still just as effective in combat.",
+ "He has sired many children and trained both the girls and boys to be terrifying warriors.",
+ "They’re actually happily married to a witch. Although the other orcs find this strange, they’re too terrified of her to question it out loud.",
+ "It plans to organise a raid against the heavens itself! Currently they’re constructing a planar portal to get there.",
+ "Its raids are all against enemies of the orc gods. They think they can hear the gods calling to them and make every choice depending on them.",
+ "It’s known for using biological warfare and disease magic, catapulting diseased corpses into cities.",
+ "It openly is against magic in all forms and aims to hunt down all witches and magic users.",
+ "It kills any orc recruit that doesn’t perform absolutely perfectly.",
+ "It’s a lycanthrope who openly uses this power in combat.",
+ "It openly uses necromancy powers to rise the dead soldiers in combat.",
+ "It’s crippled and needs to use a potion to walk and fight. A secret guarded from the rest of the clan.",
+ "It’s greedy and only cares about money and jewels. Every raid is for more money.",
+ "It’s known as a one man army who has defeated an entire enemy army before single handed.",
+ "It wants to unite all the orc clans nearby into a massive army to take over the entire realm.",
+ "It loves to use alchemy to create powerful weapons of mass destruction and magical potions to make their clan stronger.",
+ ],
+ },
+ {
+ title: "d20 Combat. The warlord is known to fight with...",
+ id: "d20combatthewarlordisknowntofightwith",
+ roll: [
+ "A huge two handed sword and slow but powerful attacks.",
+ "Death by 1000 cuts. Fast, but tiny attacks with dual daggers.",
+ "A traditional orcish waraxe.",
+ "Shamanistic elemental magic.",
+ "Stealth, trickery and traps.",
+ "A greatbow and magical arrows.",
+ "A crossbow and magical arrows.",
+ "Sword and shield, the shield enchanted with power.",
+ "Warlock like magic.",
+ "Terrifyingly strong blood magic.",
+ "A common usage of potions, for strength and fire breath as well as healing.",
+ "Running away, to live another day.",
+ "Catapults and Artillery.",
+ "A large sharp flail.",
+ "Fists and spiked knuckles.",
+ "Grapples and throwing attacks.",
+ "Extremely loud magical war cries.",
+ "Two large sharp swords.",
+ "A spiked chain weapon.",
+ "A mage assistant who constantly buffs them with magic and healing.",
+ ],
+ },
+ {
+ title: "d100 Banner. The orc clan has a banner that shows...",
+ id: "d100bannertheorcclanhasabannerthatshows",
+ roll: [
+ "Wolfs head.",
+ "A skull.",
+ "An animal skull.",
+ "Two axes.",
+ "An axe.",
+ "Two swords.",
+ "Crossed bones.",
+ "A laughing face.",
+ "A fist.",
+ "A dragon.",
+ "A wolf.",
+ "A hanging man.",
+ "The holy symbol of their god.",
+ "An 8 pointed star.",
+ "A moon.",
+ "A claw.",
+ "Several stars.",
+ "A shield.",
+ "A cross pattern.",
+ "A spotted pattern.",
+ "A bloody hand.",
+ "A blood stain.",
+ "A toothy maw.",
+ "Teeth.",
+ "Eyes.",
+ "A dead elf king.",
+ "A boot.",
+ "Several green figures.",
+ "A strange geometric shape.",
+ "A beholder.",
+ "A drake.",
+ "A lion.",
+ "A tiger.",
+ "A shark.",
+ "Waves.",
+ "A volcano.",
+ "A forest.",
+ "A large tree.",
+ "The four forces of nature.",
+ "Fire.",
+ "Water.",
+ "Earth.",
+ "Air.",
+ "An angry face.",
+ "Several different faces.",
+ "Two hands.",
+ "The last warchief.",
+ "A strange twenty sided shape with a 20 on one side.",
+ "A square.",
+ "A triangle.",
+ "Some scribble that looks like a toddler made it.",
+ "A cloud.",
+ "A ghost.",
+ "A skeleton.",
+ "A zombie.",
+ "A river.",
+ "The surrounding region.",
+ "A nude woman.",
+ "A strong man.",
+ "Their god.",
+ "Just black.",
+ "Just red.",
+ "Just white.",
+ "Just green.",
+ "Just blue.",
+ "Just yellow.",
+ "A variance of striped colours.",
+ "Half and half two colours.",
+ "A decapitated head.",
+ "Guts.",
+ "Tusks.",
+ "A fiend.",
+ "An archfiend.",
+ "The area the orcs came from.",
+ "A cliff.",
+ "A tower.",
+ "A fortress.",
+ "A monster.",
+ "Screaming women.",
+ "Gallows.",
+ "Headless people.",
+ "Armour.",
+ "A helmet.",
+ "A spear.",
+ "Two spears.",
+ "Several spears.",
+ "A long spiked sword.",
+ "A bow.",
+ "An arrow.",
+ "A crossbow.",
+ "A cannon.",
+ "A catapult.",
+ "A trebuchet.",
+ "A dark circle.",
+ "A hand print.",
+ "A footprint.",
+ "The symptoms of disease.",
+ "A potion.",
+ "Runic symbols.",
+ "Some face that looks so strangely like the DM.",
+ ],
+ },
+ {
+ title: "d20 Soldiers. The Warlords main soldiers and warriors are",
+ id: "d20soldiersthewarlordsmainsoldiersandwarriorsare",
+ roll: [
+ "Orc barbarians with swarm tactics.",
+ "Orc Shamans who have strong elemental magic.",
+ "Orc Mage hunters who have wards to protect them from magic.",
+ "Powerful orcs who have been engineered and trained from birth to know nothing other than war.",
+ "Orc Knights with full armour.",
+ "Orc Assassins.",
+ "Orc archers and rangers who attack from afar.",
+ "Orc monster hunters prepared to take down massive prey.",
+ "Orog soldiers who use superior tactics.",
+ "Orc riders who ride wargs dire wolves and horses.",
+ "Orges who crush and destroy anyone needed.",
+ "Hobgoblin mercenaries used for the most dangerous jobs.",
+ "Ogrillion barbarians and beserkers.",
+ "One amazingly strong and talented orc who can take on massive beasts with ease.",
+ "Half Orcs who follow their orcish side more.",
+ "Orc artillery experts who use catapults and cannons.",
+ "Orc warlocks who have made a pact with fiends for more power.",
+ "Amazonian she-orcs.",
+ "A swarm of young orcs wanting to prove themselves in battle.",
+ "Orc monster handlers who control massive drakes and similar creatures.",
+ ],
+ },
+ {
+ title: "d20 Minions. The orcs army also has",
+ id: "d20minionstheorcsarmyalsohas",
+ roll: [
+ "Goblins who are used as cannon fodder.",
+ "Kobolds convinced with small amounts of gold.",
+ "Goblins who are wired with explosives.",
+ "Orc peasants attacking with simple weapons.",
+ "Prisoners brainwashed to fight for the orcs.",
+ "Simple orc warriors.",
+ "A clumsy ogre",
+ "A pack of allied gnolls",
+ "Packs of wargs",
+ "Packs of dire wolves.",
+ "A tamed Wyvern.",
+ "A very powerful orc wizard.",
+ "A small fleet of galleys and sailboats.",
+ "A young dragon who assists them.",
+ "Swarms of giant insects assisting them.",
+ "Conjured elementals.",
+ "Hobgoblin mercenaries.",
+ "Bugbear mercenaries.",
+ "A small family of trolls helping them.",
+ "Undead risen to assist the clan.",
+ ],
+ },
+ {
+ title: "d20 Base. When not on the offensive, the clan is based out of...",
+ id: "d20basewhennotontheoffensivetheclanisbasedoutof",
+ roll: [
+ "A small shamanistic orc village.",
+ "A massive orc keep with multiple traps and defences such as boiling oil.",
+ "A fortress on the back of a dire mammoth.",
+ "A dragons old abandoned lair.",
+ "A conquered village/town of their enemies.",
+ "A forest camp.",
+ "A camp in the tundra.",
+ "A walled off stronghold originally made to be temporary.",
+ "A huge pit mine with furnaces and smelters making weaponry.",
+ "A solitary island with a shipyard.",
+ "A huge orcish city.",
+ "The bones of a titan or a dragon.",
+ "A cavern in a cliff.",
+ "A riverside.",
+ "A coastal cliff.",
+ "A muddy bog.",
+ "A nomadic camp they can put up in hours.",
+ "The middle of the plains.",
+ "A mountainous camp made of rock.",
+ "Somewhere original created to imprison them.",
+ ],
+ },
+ {
+ title: "d4 Age The Dragon is a...",
+ id: "d4agethedragonisa",
+ roll: ["Youngling.", "Adult.", "Ancient One."],
+ },
+ {
+ title: "d10 Colour The Dragon is coloured...",
+ id: "d10colourthedragoniscoloured",
+ roll: [
+ "Black, a sadistic beast fond of torture.",
+ "Blue, as proud as it is deadly.",
+ "Green, treacherously cunning.",
+ "Red, fiery and mad.",
+ "White, a primal beast of ice.",
+ "Brass, always fond of a nice chat.",
+ "Copper, a crafty jokester.",
+ "Gold, majestic and wealthy.",
+ "Silver, friendly and caring.",
+ "Bronze, a dragon of the coast.",
+ ],
+ },
+ {
+ title: "d70 Appearance The dragon has a unique appearance",
+ id: "d70appearancethedragonhasauniqueappearance",
+ roll: [
+ "Is relatively normal for its colour.",
+ "It has very tough and overgrown scales like barbaric plate armour.",
+ "Shards of bone grow out of its body painfully at every angle.",
+ "Crystal grows out of its scales seemingly brimming with magical power.",
+ "It has runes carved into every scale each one with magical meaning.",
+ "It is albino and while mistaken for a White Dragon may actually have a very different appearance.",
+ "Its entire body is covered in thick shaggy fur.",
+ "It has multiple sets of small sharp wings.",
+ "Its wings are coated in feathers giving it an oddly angelic appearance.",
+ "It radiates its chosen element making it glow with power under its scales.",
+ "It has weapons of all kinds in its scales which the dragon wears proudly.",
+ "It’s covered in thick chains. Most likely result of it losing a fight long ago.",
+ "Large scars cut into its body.",
+ "Shadows seem to cling to its form like a cloak, no matter how bright the area is.",
+ "A long slender body like a great serpent.",
+ "An extra set of arms with strong muscle and sharp claws.",
+ "Mottled scale colours that give it a patchy look between two colours",
+ "A bloated and obese body that makes it exceedingly large.",
+ "An insect like mandible instead of a normal maw.",
+ "A mouth so large it has trouble shutting with rows and rows of sharp teeth.",
+ "A slimy goo like substance all over its body.",
+ "Appears to be changing colours at all times like an optical illusion.",
+ "Bark or stone all over its body.",
+ "Multiple sets of eyes that glow with arcane power.",
+ "Large ancient gauntlet like constructs on its claws that it uses in combat.",
+ "Extra armour added to its body, adamantine or mithral.",
+ "A thin almost skeletal form.",
+ "Ugly diseased marks on its scales and a sickly pallor.",
+ "Its front legs are its wings in a way similar to a Wyvern.",
+ "It wears the trophies of its kills on its body, covered in heads and hands.",
+ "Areas of its body are completely devoid of scales. Its skin has grown tough and leathery to make up for that.",
+ "Has fish like adaptations to living at deep sea.",
+ "Has some kind of weakness and wears an exosuit like harness over their body to make them stronger.",
+ "A second head on its tail that can also shoot breath weapons.",
+ "Two heads, both with different personalities like an Ettin.",
+ "It has an aura of its elemental power around it at all times, such as a bubble of flame uncontrollably burning.",
+ "The dragon has no mouth and speaks entirely telepathically. Its breath weapon is magical instead.",
+ "The dragon seems blind, and relies on extremely strong smell and sound to find prey.",
+ "It has sharp monstrous barbs all over its body.",
+ "It has a very soft underbelly of a different colour that is weaker than its other scales.",
+ "Has gemstones and coins inset into its scales like a traditional dragon, gaining it strength and armour.",
+ "It has sharp scythe like claws that make up its front claws.",
+ "Its claws are very long and slender but have great tactile control.",
+ "It has a very long tongue that it eagerly uses like an extra arm.",
+ "It has a face eerily similar to a humanoids.",
+ "Its form is slightly more humanoid than usual, with the typical muscles more prominent and obvious than usual.",
+ "Has ridges of horn like spines over its back each one just as sharp.",
+ "Has very long curled horns like a minotaur that it will use on headbutting goring attacks.",
+ "It has only one but very large horn like a unicorn.",
+ "It seems to have no claws at all instead relying on hard slamming attacks.",
+ "It’s missing one of its limbs entirely.",
+ "It has half of its face missing, revealing the bone and muscle beneath.",
+ "Its scales are slightly translucent allowing one to see its insides.",
+ "A cobra like hood on its neck.",
+ "Bandages and wrappings around a good deal of its body.",
+ "A somewhat bird like beak instead of a traditional dragon maw.",
+ "Has eerily human like hands instead of claws.",
+ "A disturbing number of multiple scuttling legs.",
+ "Huge crab like claws.",
+ "A beholder like eye with several twisting eyestalks.",
+ "A huge twisting wurm like body.",
+ "A sharp bladed tail that it uses as a weapon.",
+ "A bloody stump where the tail was meant to be.",
+ "Smoke and clouds around its body at all times.",
+ "Huge and actually somewhat uncomfortable wings that sweep around it.",
+ "It stands on its hind legs similar to a humanoid.",
+ "Carefully manicured claws in sword like shapes.",
+ "Broad fan like tail fins.",
+ "Wreathes of flowers and plants around its body.",
+ ],
+ },
+ {
+ title: "d40 Appearance, it also has",
+ id: "d40appearance2italsohas",
+ roll: [
+ "Light scaring around the eyes.",
+ "A heavy mace like tail which it will happily use as a weapon.",
+ "A mane of ‘hair’ by its head.",
+ "A crown of horns around the top of its skull.",
+ "A face that looks like a skull.",
+ "A pair of overly large fangs.",
+ "A powerful artefact of some kind embedded in its forehead.",
+ "An extra tail.",
+ "Each eye is a different colour and extra vibrant.",
+ "A hungry and yet charming grin.",
+ "A beard of hanging scales.",
+ "Scales of varying shininess and hue.",
+ "Far brighter colours than normal.",
+ "Far darker colours than normal.",
+ "Often covered in mud or dirt.",
+ "Appears to have used some kind of make up.",
+ "Has painted tattoos on its scales.",
+ "Several missing teeth.",
+ "A single missing scale making a small weak point.",
+ "Missing a single wing.",
+ "Has stripe like patterns to its scales.",
+ "Has one single magical eye.",
+ "A pet that constantly stays by its side.",
+ "Brand like markings burnt onto its body.",
+ "Smoke constantly billowing from its mouth and nostrils.",
+ "A thin slender form.",
+ "A cuddly stocky form.",
+ "A spiney ridge on their back.",
+ "Wears very large custom made eyeglasses.",
+ "A large ridge on its head like a triceratops.",
+ "Shackles on its legs.",
+ "Plants growing on its body.",
+ "A very long tail, several times the lengths of its body.",
+ "Large fins on its tail.",
+ "A vastly different than normal hue.",
+ "Fins on its limbs.",
+ "A large overbiting jaw.",
+ "A large underbiting jaw.",
+ "Fake horns.",
+ ],
+ },
+ {
+ title: "d70 Traits The dragon is",
+ id: "d70traitsthedragonis",
+ roll: [
+ "The runt of the litter. It’s smaller than average and weaker, yet more intelligent and stealthy.",
+ "A new parent protecting its eggs. It is proud and excited for them but will protect them to the death.",
+ "Part of a long family lineage of dragons and trying to live up to the expectations of that.",
+ "The survivor of an attack that haunts it. Whatever this attack is deeply disturbs the dragon whenever anything similar happens, for example causing the dragon to freeze and panic around fire.",
+ "One half of a pair of twins. Very connected to their twin.",
+ "Fond of staying in human form. They live as a human, or similar race, living the normal life of a mortal and enjoying it greatly.",
+ "A powerful wild mage. It uses its spells as breath attacks that often cause completely unexpected chaotic surges of magic.",
+ "A powerful wizard who has a large tome of magic. It adores magic and tries to learn as much as possible.",
+ "Tainted by fiends, becoming demonic. More evil than normal and the lord of many minor demons that do its bidding.",
+ "Tainted by celestials making it holy and good. Worshipped by many due to its holiness.",
+ "A fey dragon, giving it an attenuation to the feywild and an affinity to nature. It seems constantly surrounded by flowers and fairies and seems to be quite the trickster.",
+ "Loves building, and has actually tried to make its lair into the perfect dungeon. It will eagerly lure in and tempt people into it. It would even be excited if someone survived the entire dungeon.",
+ "Considers itself to be a mercenary hunting down either heroes or evildoers. It hunts down these people and fights them mercilessly.",
+ "Fond of meditation and has spent years reaching inner enlightenment and tranquillity.",
+ "Very eager to make friends. Although making friends for a dragon often involves ‘playing’ with them in ways similar to a cat playing with a mouse.",
+ "Trying to become the most infamous dragon in the entire realm. Almost to the extent of making itself a brand.",
+ "Part of a pair mated for life. They’re very unwilling to separate.",
+ "Actually very stealthy. Will lay traps and bait an enemy and attack from the shadows.",
+ "Undead but trying to cling to what it once was, and not lose its soul and its mind.",
+ "Not afraid of using technology. It has learnt from Rock Gnomes various steam and clockwork powered technologies, and will create auto turrets to use in its fight.",
+ "Highly religious. It worships its god or gods strongly and will go to the extent of performing great rituals or sacrifices.",
+ "Has a cult of followers who worship them like a god. It of course loves this as it strokes their ego.",
+ "Highly emotional and will go through manic swings with their emotions. Kind and caring one day, destructive the other.",
+ "Connected to the environment around its lair in a great way, able to manipulate the surrounding area and protects it.",
+ "Considers itself a scientist and uses arcane magic to do twisted experiments on itself and others. Its lair is full of these experiments.",
+ "Has an agreement with a monster hunting guild to kill those applicants that get annoying after they pay in their initial application payments.",
+ "Respects mortals and smaller creatures. Sees meaning in all life, even something as small as an insect.",
+ "Is a king of a small land. Complete with crown. May be a harsh king but the locals wont argue with a huge dragon.",
+ "Is very interested in medicine and will heal and fix up anyone near death, even those trying to kill them. They will then keep them in a dungeon until they regain strength.",
+ "Is almost entirely feral and primal.",
+ "Likes to live in animal form, experiencing the wild. It has picked up many animal like traits due to this.",
+ "Is extremely intelligent, or thinks it is. Tries to use its mind to solve problems. And of course thinks it’s better than everything else.",
+ "Is very charming and charismatic. Will actually talk its way out of, or into situations.",
+ "Was created by magic or some other source, not a blood born dragon. This makes it confused about its life and creation.",
+ "Was raised by mortals. If they were kind, it loves mortals. If they hurt it, it caused a hatred for mortals that caused their madness.",
+ "Is entirely insane. Perhaps caused by magic or some kind of drug abuse.",
+ "Always flies, tries to touch the ground as little as possible. Even flies in its sleep floating above the ground.",
+ "Never leaves the ground, despite having wings. Has learnt to burrow instead when it needs to fly.",
+ "Is not particularly strong, but is extremely fast and agile. Able to dish out many attacks at one go that deal small but biting damage.",
+ "Slow, lumbering… but deadly. When this dragon eventually gets to combat its blows are entirely destructive.",
+ "Has a strange honour system, only ever wanting to fight when it follows its exact set of rules. When people break this honoured battle system, the dragon uses its true power and gets angry.",
+ "The dragon is part of a large community of friendly or not so friendly dragons who send messages and gifts to eachother on a regular basis.",
+ "Hibernates for centuries at a time… leading to a lot of confusion. Its snoring is so loud it is mistaken for wind.",
+ "Tries to be the opposite alignment of its natural state… While it tries hard it still feels urges and can lose control.",
+ "Considers itself a master bard and will write songs and music. They may be good, but dragons are not the best at singing or playing the lute.",
+ "Cursed with vampirism. While this doesn’t work exactly the same it has given the dragon a huge hunger for blood.",
+ "Cursed with lycanthropy. While it doesn’t work the same, the dragon is amazingly violent on a full moon and hades silver.",
+ "Has a terminal disease and is either trying to help or hinder the world as much as possible in its dying days.",
+ "Runs a shop to those that are strong enough to survive the trip through its lair to get there.",
+ "Thinks itself an intelligent mastermind, a game master that plays with its pawns in one huge game, a game of dungeons and dragons.",
+ "Follows ‘the law’ of the land. Very strenuously stretching laws to let it do what it wants.",
+ "It will be kind to those that give it gifts that it deems exciting enough.",
+ "quite the nymphomaniac. Which can be rather dangerous especially when it gets its eye on a party member.",
+ "Endorses adventurers or mercinaries across the land, giving them funds to do things the dragon is simply to lazy to do.",
+ "A glutton. For food, drink, just about everything.",
+ "Full of Pride. As are all dragons, but this one has trouble looking away from the mirror.",
+ "Greedy, more than most dragons. If anyone has any treasure in any way, the dragon needs it.",
+ "Lazy. Why do anything when you can rest. It doesn’t want to bother any one as much as it just wants to sleep and be by itself.",
+ "Vengeful. If someone slightly wrongs this dragon they will come at them, their children, their childrens children as well as every town they have been through ever.",
+ "Is protecting a powerful artefact of intense magical power.",
+ "Lonely, and only wants to find friends.",
+ "Bullies all the other dragons and monsters in the area, becoming their leader.",
+ "Works intensely on illusions and creates illusionary traps and environments.",
+ "Demands protection money and food from nearby settlements.",
+ "Serious social anxiety and doesn’t want to talk to anyone.",
+ "It in its human form is influencing the entire realm and doing dark dealings.",
+ "It only leaves its lair during a certain season each year.",
+ "It wants to die in such a way that legends and songs will be created after it. Will actually try and orchestrate this.",
+ "Is sick. A dragon sneezing is a powerful, but embarrassing weapon.",
+ ],
+ },
+ {
+ title: "d20 Speech, When it comes to conversation",
+ id: "d20speechwhenitcomestoconversation",
+ roll: [
+ "It knows many languages and loves to talk.",
+ "Is mute and refuses to talk.",
+ "Talks very slowly and conservatively.",
+ "Speaks its mind very simply.",
+ "Speaks only in riddles and metaphors.",
+ "Tends to ask constant questions but give no answers.",
+ "Very flirty. Uncomfortably so.",
+ "Mimics anyone that talks to them",
+ "Will find any excuse to argue.",
+ "Uses its breath weapon as violent punctuation.",
+ "Speaks using illusions like charades.",
+ "Is very friendly until someone swears and then is extremely offended and angry.",
+ "Laughs darkly almost whenever possible.",
+ "Growls out most of its words.",
+ "Speaks very broken language.",
+ "Refers to itself in third person.",
+ "Only speaks through a scribe interpreter.",
+ "It gets uncomfortably close as it speaks.",
+ "It seems to know everything about everyone it talks too.",
+ ],
+ },
+ {
+ title:
+ "d30 Hoard, Each dragon is compelled to hoard, but many hoard in different ways. This dragons hoard is...",
+ id:
+ "d30hoardeachdragoniscompelledtohoardbutmanyhoardindifferentwaysthisdragonshoardis",
+ roll: [
+ "Gold but only the currency of one race, oddly not the race in the nearby areas.",
+ "Carefully organised money in stacks and every treasure is organised using a complex system.",
+ "All famous art, paintings and statues. It will commission paintings of itself, and go to art shows in disguise.",
+ "Food. The Dragon loves to eat and sees food as a potential to be an art form. Actually hires chefs to cook the best food possible.",
+ "The frozen or petrified statuesque forms of adventurers that try to kill it. It will tell the tales of their attempts proudly and with great interest.",
+ "Stories and legends. It loves to hear and tell stories and has an obsession with bards.",
+ "Music. It constantly needs music playing in its lair, and gets very agitated if there is none.",
+ "A zoo of various monsters and creatures. It aims to have two of every race at one point, a male and female.",
+ "Buildings. This dragon hoards real estate and territory. In disguise it owns and buys land. The land is more important than the people that live there, but will help the people if it helps them get more land.",
+ "Gemstones. This dragon has little time for money but loves gemstones. Preferably cut.",
+ "A library of books and stories. Knowledge is its passion.",
+ "Magical artefacts, from all across the world.",
+ "A very beautiful mansion that it uses like a doll house, getting the finest appearance possible.",
+ "People it deems interesting that are either enslaved or convinced to stay.",
+ "Narcotics. The dragon loves to try different types of drugs, such as pipeweeds and psychotropic mushrooms. Of course it needs large amounts to work.",
+ "A large and beautiful garden that it keeps and tends for.",
+ "Their children. The dragon has many pure and half blood children and takes care of them greatly.",
+ "Potions and all kinds of strange alchemical creations.",
+ "The corpses and remains of other dragons. Particularly interested in weapons and armours made of dragonscales.",
+ "Artisan jewellery that the dragon actually wears on its body.",
+ "Literally everything. Or tries. This leads to this dragons hoard being very random and chaotic.",
+ "Objects of power linked to its element.",
+ "Minions that swear loyalty to the dragon.",
+ "Gemstones and other things the same colour as the dragon.",
+ "Very sparsely laid out with a treasure each dedicated to a room.",
+ "Very compact with a large amount of treasure forced into one small room.",
+ "Hidden, the dragon assumed someone was coming and hid the hoard away.",
+ "Up for being shared. The dragon will often share its hoard to those that need it, endorsing heroes. Often though this is a loan to be repaid.",
+ "Has been passed down for generations and only grown in size.",
+ ],
+ },
+ {
+ title:
+ "d30 Lair, Dragons have a home, a lair. Often a large dungeon. This dragons lair is...",
+ id: "d30lairdragonshaveahomealairoftenalargedungeonthisdragonslairis",
+ roll: [
+ "The peak of the tallest mountain, with few paths up to the lair.",
+ "A temple built for the dragon personally by its worshippers or people enslaved.",
+ "A flying island above the land. Lush or barren, still a very safe place for a dragon.",
+ "An underwater wreckage of a galley. Perhaps with caverns and ruins below it.",
+ "An abandoned mine. The mineshafts are filled with minions to defend the dragon.",
+ "A cavern carved out of the stone by the dragon. The walls are full of these sharp cuts scraped by the dragon and the chambers are shaped similarly to the dragons wingspan.",
+ "A reclaimed castle. The surrounding area is plaines or desert, the castle most likely abandoned by its old owners.",
+ "A desert pyramid, surrounded by dangerous deserts.",
+ "A giant tree. Perhaps dead, or in a lush environment, a tree large enough to hold a dragon is impressive.",
+ "Underdark Caverns. The underdark can be a great place for a dragon that’s trying to hide away.",
+ "A volcano. The heat is perfect for a red fire dragon, but also presents for defence from attackers.",
+ "An abandoned settlement. The towns walls now protect the dragon, who claims the empty town.",
+ "A tomb. Dragons have little respect for the dead of mortals, so a tomb can be turned into a useful lair.",
+ "A lonely island away from most of the world.",
+ "Built by minions, a ramshackle base made by goblins and the sort. It seems like it will fall apart at any times.",
+ "A flat mesa. High up but with a flat environment perfect for dragon duels.",
+ "Behind a waterfall. Hidden behind the waterfall is a large cave system.",
+ "Nomadic. The dragon has no fixed home, and is travelling for some reason.",
+ "A large roost community of several young dragons.",
+ "A pocket dimension of its own creation.",
+ "A realm designed to imprison it. Perhaps the dragon took control of the realm after.",
+ "An elemental plane linked to the dragon.",
+ "A citadel designed to imprison the dragon. And perhaps also other beings of similar power waiting to be freed.",
+ "A site of a great battle. The ground littered with corpses, perfect stomping ground for a dragon.",
+ "A ravine where the dragon can enter with ease.",
+ "Built by the dragon. The best homes are made yourself.",
+ "An arctic glacier. Cold and far away.",
+ "Under a settlement. Most likely hidden from the population.",
+ "A mountain top shrine.",
+ ],
+ },
+ {
+ title: "d30 Lair The lair also has...",
+ id: "d30lair2thelairalsohas",
+ roll: [
+ "A place of elemental power.",
+ "A portal between realms.",
+ "Skinned monsters in every hallway. The decorator has a macabre sense of style.",
+ "A library of ancient tomes.",
+ "A room of the dragons concubines of various races.",
+ "Puzzles that requires a dragons strength to operate.",
+ "Arcane traps.",
+ "Murals of the dragons personal conquests.",
+ "A clutch of dragon eggs.",
+ "Magic playing tricks on all that enter.",
+ "Shed lizard skin all over the floors.",
+ "A fake hoard filled with a sea of coin mimics.",
+ "Several holes in the roof where the dragon takes off from.",
+ "Friendly inhabitants that live with the dragon.",
+ "Many statues and paintings of the dragon.",
+ "Maze like corridors.",
+ "Puzzles that are easy if one understands draconic.",
+ "A huge chess set with pawns the size of people.",
+ "The bones of the dragons mother/father.",
+ "Warding stones outside from several races warning of danger.",
+ "A spectator summoned to guard the lair and politely turn away invaders.",
+ "A cloud of smoke and mist around it at all times.",
+ "A huge pantry of all kinds of raw meats.",
+ "An illusionary fake dragon to try and bait out enemy spells.",
+ "Strange music travelling throughout the whole lair.",
+ "An alarming amount of mould and decay",
+ "Strange and violent weather all around.",
+ "Flooded caverns of waterborne monsters.",
+ "One huge chamber with pillars breaking it up.",
+ ],
+ },
+ {
+ title: "d20 Henchmen, Their lair is defended by...",
+ id: "d20henchmentheirlairisdefendedby",
+ roll: [
+ "Mercenaries hired by the dragon to keep it safe. The races and skills do not matter to the dragon, so would be varied.",
+ "Hobgoblin soldiers. More trained professionals.",
+ "The dragons children. Purebred and half-dragon children.",
+ "The nightmares of all that enter.",
+ "Kobolds with the intelligence of toddlers. They just want to help.",
+ "Mortal cultists.",
+ "A sect of mortal dragon knights.",
+ "Wild beasts. Lured in by the dragon.",
+ "Intelligent beasts.",
+ "Mephits and elementals suiting the dragon.",
+ "Gensai linked to the dragons element.",
+ "Undead.",
+ "Fiends.",
+ "Shadowy versions of the party raiding the dungeon.",
+ "Seemingly harmless warning signs that hold deadly curses.",
+ "Terrified peasants.",
+ "Arcane defence turrets.",
+ "Giant Insects.",
+ "Smaller dragon like creatures.",
+ ],
+ },
-{"title": "d12 The monkey's name is...", "id":"d12themonkeysnameis_monkeys", "roll":[
-"Coco.",
-"Koko.",
-"Cocoa.",
-"Marcel.",
-"Marzo.",
-"Mongo.",
-"Mondo.",
-"Mimi.",
-"Bibi",
-"Bobo.",
-"Hobo.",
-"Jerry.", ]},
-{"title": "d12 Most of the monkey's fur is...", "id":"d12mostofthemonkeysfuris_monkeys", "roll":[
-"Black.",
-"Dark brown.",
-"Reddish brown.",
-"Golden brown.",
-"Pale brown.",
-"Greyish brown.",
-"Brownish red.",
-"Brownish grey.",
-"Brownish orange.",
-"Orangish gold.",
-"Pale grey.",
-"Dark grey.", ]},
-{"title": "d12 The monkey's distinctive markings include...", "id":"d12themonkeysdistinctivemarkingsinclude_monkeys", "roll":[
-"Some white around the nose and mouth.",
-"Some gold around the nose and mouth.",
-"A white belly.",
-"A golden belly.",
-"White tufts behind the ears.",
-"Golden tufts behind the ears.",
-"A black nose with a white face.",
-"A black nose with a golden face.",
-"A white tip on the tail.",
-"A golden tip on the tail.",
-"One white paw.",
-"One golden paw.", ]},
-{"title": "d12 The monkey is especially good at...", "id":"d12themonkeyisespeciallygoodat_monkeys", "roll":[
-"Climbing trees.",
-"Climbing ropes.",
-"Climbing walls.",
-"Making mischief.",
-"Throwing fruit.",
-"Throwing nuts.",
-"Throwing poop.",
-"Shrieking.",
-"Pickpocketing.",
-"Biting.",
-"Fighting.",
-"Mating.", ]},
-{"title": "d12 The monkey is looking for...", "id":"d12themonkeyislookingfor_monkeys", "roll":[
-"Some bananas.",
-"Some nuts.",
-"Some dates.",
-"A date.",
-"Some love.",
-"A barrel in which to hide.",
-"A good laugh.",
-"A new friend.",
-"Someone to torment.",
-"Something shiny to steal.",
-"Something sparkly to steal.",
-"A new hat.", ]},
+ {
+ title: "d10 Color The wolf's coat is...",
+ id: "d10colorthewolfscoatis",
+ roll: [
+ "Black.",
+ "Dark grey.",
+ "Dark brown.",
+ "Black and brown.",
+ "Black and grey.",
+ "Pale brown.",
+ "Brown and grey.",
+ "Reddish brown.",
+ "Sandy brown.",
+ "White.",
+ ],
+ },
+ {
+ title: "d10 Markings The wolf has...",
+ id: "d10markingsthewolfhas",
+ roll: [
+ "White or pale fur on each paw.",
+ "White or pale fur on one paw.",
+ "White or pale fur around the face and muzzle.",
+ "Black or dark fur around the face and muzzle.",
+ "A banded pattern on its back (d4): 1. dark grey; 2. pale grey; 3. reddish brown; 4. sandy brown.",
+ "Lighter fur on its belly.",
+ "Darker fur on its belly.",
+ "A distinct, white or pale grey shape on its chest (d4): 1. arrowhead; 2. diamond; 3. a wide stripe; 4. star.",
+ "A scar from a past injury (d6): 1. flank; 2. foreleg; 3. hindleg; 4. snout; 5. eye; 6. ear.",
+ "No obvious markings.",
+ ],
+ },
+ {
+ title: "d12 Eyes The wolf's eyes are...",
+ id: "d12eyesthewolfseyesare",
+ roll: [
+ "Reflective and black.",
+ "Pale grey.",
+ "Brownish grey.",
+ "Dark grey.",
+ "Dark brown.",
+ "Golden brown.",
+ "Light brown.",
+ "Red.",
+ "Yellow.",
+ "Green.",
+ "Pale blue.",
+ "Dark blue.",
+ ],
+ },
+ {
+ title: "d12 Manner The wolf is...",
+ id: "d12mannerthewolfis",
+ roll: [
+ "Panting lightly.",
+ "Panting heavily, its tongue lolling out of its mouth.",
+ "Salivating.",
+ "Hungrily licking its chops.",
+ "Yawning.",
+ "Watching curiously.",
+ "Watching warily.",
+ "Pacing nervously.",
+ "Whining softly.",
+ "Watching with ears perked and hackles raised.",
+ "Growling low, giving warning.",
+ "Standing perfectly still, ready to lunge.",
+ ],
+ },
+ {
+ title: "d6 Hunting The wolf prefers to...",
+ id: "d6huntingthewolfprefersto",
+ roll: [
+ "Pick off weak, easy prey.",
+ "Stalk its prey until the opportune time to strike.",
+ "Harrying its prey over long distances until the prey is exhausted.",
+ "Chase its prey to a place where its packmates are waiting in ambush.",
+ "Wait in ambush while one or more of its packmates chases the prey to it.",
+ "Choose its prey and to run it down.",
+ ],
+ },
+ {
+ title: "d10 Favorite prey If given the choice, the wolf will opt to eat...",
+ id: "d10favoritepreyifgiventhechoicethewolfwillopttoeat",
+ roll: [
+ "Rabbit.",
+ "Squirrel.",
+ "Pheasant.",
+ "Goose.",
+ "Deer.",
+ "Sheep.",
+ "Chicken.",
+ "Carrion.",
+ "Human flesh.",
+ "Scraps from a roadside inn's refuse heap.",
+ ],
+ },
+ {
+ title: "d10 Pack The wolf is...",
+ id: "d10packthewolfis",
+ roll: [
+ "The alpha of a large pack.",
+ "The alpha of a small pack.",
+ "The beta of its pack, patiently waiting for the alpha to fail.",
+ "The beta of its pack, constantly challenging the alpha.",
+ "Somewhere in the middle of the pack order, looking for opportunities to ascend.",
+ "Somewhere in the middle of the pack order, satisfied to follow the alpha.",
+ "The omega of a large pack.",
+ "The omega of a small pack.",
+ "One of a mated pair.",
+ "A lone predator.",
+ ],
+ },
+ {
+ title: "d10 Habitat This type of wolf evolved to thrive...",
+ id: "d10habitatthistypeofwolfevolvedtothrive",
+ roll: [
+ "In canyonlands.",
+ "In grassy hills.",
+ "In forested hills.",
+ "On grassy plains.",
+ "In ancient forests.",
+ "In young forests.",
+ "In rocky deserts.",
+ "In the foothills of mountains.",
+ "In mountain passes.",
+ "In frozen lands.",
+ ],
+ },
+ {
+ title: "d8 Color The spider is...",
+ id: "d8colorthespideris",
+ roll: [
+ "Black.",
+ "Dark grey.",
+ "Dark brown.",
+ "Black and brown.",
+ "Black and grey.",
+ "Pale brown.",
+ "Brown and grey.",
+ "Reddish brown.",
+ ],
+ },
+ {
+ title: "d8 Markings The spider has...",
+ id: "d8markingsthespiderhas",
+ roll: [
+ "Pale banding on its legs.",
+ "Dark banding on its legs.",
+ "Bright banding on its legs (d4): 1. orange; 2. red; 3. white; 4. yellow.",
+ "Pale stripes down its abdomen.",
+ "Dark stripes down its abdomen.",
+ "A distinct, crimson shape on its abdomen (d4): 1. arrowhead; 2. pair of eye-like spots; 3. hourglass; 4. star.",
+ "A distinct, black or dark grey shape on its abdomen (d4): 1. arrowhead; 2. diamond; 3. pair of wavy lines; 4. star.",
+ "No obvious marking.",
+ ],
+ },
+ {
+ title: "d6 Eyes The spiders eyes are...",
+ id: "d6eyesthespiderseyesare",
+ roll: [
+ "Dull and black.",
+ "Reflective and black.",
+ "Dark grey, almost black.",
+ "Dark red.",
+ "Bright red.",
+ "Pearly white.",
+ ],
+ },
+ {
+ title: "d6 Mouth The spider's mouth is...",
+ id: "d6mouththespidersmouthis",
+ roll: [
+ "Flanked by fangs, dripping venom.",
+ "Flanked by hooked fangs.",
+ "Flanked by hairy chelicerae, each ending in a sharp fang.",
+ "Flanked by chelicerae, covered in hair that hides any fangs.",
+ "Hungrily opening and closing.",
+ "Yawning open.",
+ ],
+ },
+ {
+ title: "d8 Poison The spider's venom can cause...",
+ id: "d8poisonthespidersvenomcancause",
+ roll: [
+ "Paralysis.",
+ "Loss of consciousness.",
+ "Nausea.",
+ "Headache.",
+ "Loss of coordination.",
+ "Blindness.",
+ "Dizziness.",
+ "Shortness of breath.",
+ ],
+ },
+ {
+ title: "d6 Hunting The spider prefers...",
+ id: "d6huntingthespiderprefers",
+ roll: [
+ "Pick off weak, easy prey.",
+ "Pursue its prey until the opportune time to strike.",
+ "Lay web traps and wait.",
+ "Incapacitate prey, wrap it in webbing and carry it off to its larder.",
+ "Ambush prey in territory the spider knows well.",
+ "Poison its prey and then retreat, following the prey until it falls.",
+ ],
+ },
+ {
+ title: "d6 Webs The spider spins...",
+ id: "d6websthespiderspins",
+ roll: [
+ "Sheet-like webs.",
+ "Webs with radial symmetry.",
+ "Webs with triangular symmetry.",
+ "Webs with hexagonal symmetry.",
+ "Webs with irregular shapes.",
+ "Almost no webs; the spider is constantly on the move and on the hunt.",
+ ],
+ },
- {"title": "d20 This kobold is...", "id":"d20thiskoboldis_kobolds", "roll":[
-"A miner.",
-"A scout.",
-"A warrior.",
-"A trapmaker.",
-"A sentry.",
-"A slinger.",
-"A sneakthief.",
-"A wyrmpriest.",
-"A rat-catcher.",
-"A speardancer.",
-"A pyromancer.",
-"A sorcerer.",
-"A tunnel-prowler.",
-"A dragonshield.",
-"A gemcutter.",
-"A cook.",
-"A digger.",
-"A prankster.",
-"A slyblade.",
-"A worthless nobody.", ]},
- {"title": "d12 The kobold is particularly skilled at...", "id":"d12thekoboldisparticularlyskilledat_kobolds", "roll":[
-"Being sneaky.",
-"Not being seen.",
-"Tracking foes.",
-"Building traps.",
-"Avoiding traps.",
-"Repairing traps.",
-"Foraging for food and water.",
-"Digging tunnels.",
-"Blasting tunnels.",
-"Backstabbing foes.",
-"Backstabbing allies.",
-"Cutting throats.", ]},
- {"title": "d12 The kobold wields...", "id":"d12thekoboldwields_kobolds", "roll":[
-"A jagged little sword.",
-"A mended sword",
-"A spiked club.",
-"A wicked looking axe.",
-"A spear tipped with obsidian.",
-"Several daggers of obsidian.",
-"A large, serrated dagger.",
-"A pair of curved daggers.",
-"A cracked wooden shield.",
-"A shield with scorch marks.",
-"A sling with a pouch of small, smooth stones.",
-"A sling with a clay pot full of goo.", ]},
- {"title": "d12 The kobold wears...", "id":"d12thekoboldwears_kobolds", "roll":[
-"Armor with greasy stains.",
-"Patched leather armor.",
-"Piecemeal chain armor.",
-"A leather helm.",
-"A bat-winged helm.",
-"A dragon-face helm.",
-"A breastplate emblazoned with a snake.",
-"Several ropes tied to its belt.",
-"A belt with a lot of tools.",
-"A cloudy crystal on a string around its neck.",
-"A black cloak with a hood.",
-"A large belt purse.", ]},
- {"title": "d12 The kobold has...", "id":"d12thekoboldhas_kobolds", "roll":[
-"Red warpaint on its face.",
-"A missing eye.",
-"Burn scars on its face.",
-"Several missing front teeth.",
-"Unusually long teeth.",
-"A long, thin bone in its nose piercing.",
-"Violet eyes.",
-"Dark, striped scales.",
-"Bright, spotted scales.",
-"Pale, striped scales.",
-"Dull, spotted scales.",
-"Several missing fingers.", ]},
- {"title": "d12 The kobold also has...", "id":"d12thekoboldalsohas_kobolds", "roll":[
-"An unsettling stare.",
-"A lean and hungry look.",
-"A maniacal laugh.",
-"An incessant cackle.",
-"A high-pitched twittering laugh.",
-"A tendency to snicker at everything.",
-"A nervous twitch.",
-"A difficult time standing still.",
-"A limp.",
-"A habit of tapping one foot when it stands still.",
-"A habit of chewing on its fingers.",
-"A ponderous bulk, for a kobold.", ]},
- {"title": "d12 Presently, the kobold is looking to...", "id":"d12presentlythekoboldislookingto_kobolds", "roll":[
-"Find something to eat.",
-"Find something to drink.",
-"Find some coins or gems to steal.",
-"Warn its master of monster hunters in the area.",
-"Warn its master of a savage beast in the area.",
-"Report to its master as to where to find treasure.",
-"Prove its mettle to its master.",
-"Avoid notice by its master",
-"Avoid notice by anyone.",
-"Leave its master entirely.",
-"Play a cruel prank.",
-"Test out a newly built trap.", ]},
-
-
-{"title": "d12 The golem is...", "id":"d12thegolemis_golems", "roll":[
-"Compact.",
-"Humanoid.",
-"Four-legged.",
-"Enormous.",
-"Shifting.",
-"Thickset.",
-"Willowy.",
-"Round.",
-"Foldable.",
-"Paunchy.",
-"Slight.", ]},
-{"title": "d100 ...and made of...", "id":"d100andmadeof_golems", "roll":[
-"Clay.",
-"Clay.",
-"Rock.",
-"Rock.",
-"Rock.",
-"Iron.",
-"Iron.",
-"Iron.",
-"Steel.",
-"Steel.",
-"Steel.",
-"Titanium.",
-"Orichalcum.",
-"Glass.",
-"Bone and tooth.",
-"Bone and tooth.",
-"Bone and tooth.",
-"Ivory.",
-"Wood.",
-"Chalk.",
-"Ice.",
-"Ice.",
-"Ice.",
-"Gold.",
-"Silver.",
-"Bronze.",
-"Copper.",
-"Brass.",
-"Brass.",
-"Brass.",
-"Dirt.",
-"Grass and vines.",
-"Sky iron.",
-"Scarletite.",
-"Diamond.",
-"Garnet.",
-"Amethyst.",
-"Flesh.",
-"Flesh.",
-"Flesh.",
-"Shaped Souls.",
-"Quartz.",
-"Quartz.",
-"Quartz.",
-"Obsidian.",
-"Obsidian.",
-"Obsidian.",
-"Chains.",
-"Chains.",
-"Chains.",
-"Ash.",
-"Gears.",
-"Magnetic rock.",
-"Mud.",
-"Mud.",
-"Mud.",
-"Web.",
-"Demonic flesh.",
-"Scales.",
-"Dragonbone.",
-"Hellfire.",
-"Sand.",
-"Sand.",
-"Sand.",
-"Marble.",
-"Marble.",
-"Marble.",
-"Books.",
-"Straw.",
-"Coral.",
-"Amber.",
-"Shadow.",
-"Lightning.",
-"Blood glob.",
-"Rope and string.",
-"Jelly.",
-"Wax.",
-"Water.",
-"Slate.",
-"Plastic.",
-"Fur.",
-"Quicksilver.",
-"Honey.",
-"Locusts.",
-"Paper.",
-"Fabric.",
-"Vapour.",
-"Mercury.",
-"Aluminium.",
-"Platinum.",
-"Tin.",
-"Tin.",
-"Tin.",
-"Gravestone.",
-"Brick.",
-"Springs.",
-"Feathers.",
-"Vegetables.",
-"Sponge.", ]},
-{"title": "d20 The golem is powered by...", "id":"d20thegolemispoweredby_golems", "roll":[
-"Steam.",
-"Bound souls.",
-"A magical-mechanical rune system.",
-"Divine will.",
-"A purpose inherent to the universe.",
-"Arcane force.",
-"A system of weight lifts and pendulums.",
-"Life Essence.",
-"Electricity.",
-"Tapping into mana veins.",
-"A reality shaping force or spell.",
-"Elementals.",
-"Strings to a puppet master.",
-"Sunlight.",
-"Food.",
-"A symbiote.",
-"Fuel combustion.",
-"The wind.",
-"Liquid pumps.", ]},
-{"title": "d6 The golem...", "id":"d6thegolem_golems", "roll":[
-"Is recent.",
-"Has been around for a while.",
-"Is old.",
-"Is very old.",
-"Is ancient.", ]},
-{"title": "d100 The golem was built for...", "id":"d100thegolemwasbuiltfor_golems", "roll":[
-"Mining.",
-"Mining.",
-"Guarding.",
-"Guarding.",
-"Guarding.",
-"Soldiering.",
-"Soldiering.",
-"Soldiering.",
-"Defending.",
-"Defending.",
-"Defending.",
-"Forging.",
-"Forging.",
-"Forging.",
-"Alchemy.",
-"Carrying.",
-"Carrying.",
-"Carrying.",
-"Searching.",
-"Searching.",
-"Searching.",
-"Intimidating.",
-"Intimidating.",
-"Intimidating.",
-"Storing knowledge.",
-"Storing knowledge.",
-"Storing knowledge.",
-"Aesthetics.",
-"Hunting.",
-"Collecting.",
-"Collecting.",
-"Collecting.",
-"Farming.",
-"Farming.",
-"Farming.",
-"Constructing.",
-"Constructing.",
-"Constructing.",
-"Transporting.",
-"Transporting.",
-"Transporting.",
-"Policing.",
-"Policing.",
-"Policing.",
-"Exploring.",
-"Advising.",
-"Arena fighting.",
-"Arena fighting.",
-"Arena fighting.",
-"Healing.",
-"Powering.",
-"Entertaining.",
-"Sexual gratification.",
-"Teaching.",
-"Guiding.",
-"Recording.",
-"Drawing.",
-"Observing.",
-"Holding.",
-"Exterminating.",
-"Brewing.",
-"Tabulating.",
-"Informing.",
-"Illuminating.",
-"Fetching.",
-"Handling.",
-"Taming.",
-"Playing.",
-"Cooking.",
-"Sorting.",
-"Casting spells.",
-"Grave digging.",
-"Investigating.",
-"Breaking things down.",
-"Maintaining.",
-"Cutting.",
-"Protesting.",
-"Heating.",
-"Road building.",
-"Climbing.",
-"Stealing.",
-"Consuming.",
-"Reciting.",
-"Accounting.",
-"Following.",
-"Reading.",
-"Shearing.",
-"Tanning.",
-"Assembling.",
-"Monitoring.",
-"Flight.",
-"Keeping secrets.",
-"Deciphering.",
-"Spelljamming.",
-"Sealing.",
-"Sparring.",
-"Generating.",
-"Enchanting.",
-"Grinding.", ]},
-{"title": "d20 The golem was created by...", "id":"d20thegolemwascreatedby_golems", "roll":[
-"A lich.",
-"A mage.",
-"An artisan.",
-"A god.",
-"A demon.",
-"A warlord.",
-"A factory.",
-"A general.",
-"A king.",
-"Nature.",
-"A druid.",
-"An alchemist.",
-"A scholar.",
-"A cultist.",
-"A dragon.",
-"A merchant.",
-"A criminal.",
-"An ealdorman.",
-"An experimentalist.", ]},
-{"title": "d8 Who imbued or equipped it with...", "id":"d8whoimbuedorequippeditwith_golems", "roll":[
-"Social skills (d6): 1. human-level speech; 2. true empathy; 3. an ability to manipulate; 4. language translation; 5. group psychology; 6. body language.",
-"Gadgetry (d6): 1. a grappling hook; 2. an automatic saw; 3. a powerful lamp; 4. a trap placer; 5. a number of hidden compartments; 6. a gyroscope of perfect balance.",
-"Special senses (d6): 1. night vision; 2. magical sensitivity; 3. acute senses; 4. presence of spirits, demons and curses; 5. lie detection; 6. absolute direction.",
-"Emotion (d6): 1. rage; 2. melancholy; 3. sadness; 4. happiness; 5. fear; 6. hatred.",
-"A personality trait (d6): 1. compassion; 2. rudeness; 3. curiosity; 4. aggressiveness; 5. joyfulness; 6. mischievousness.",
-"A magical force (d6): 1. demonic; 2. holy; 3. elemental; 4. arcane; 5. wild; 6. void.",
-"A special ability (d6): 1. self-repair; 2. extreme temperature and environmental resistance; 3. self-destruct sequence; 4. perfect memory; 5. alternate form; 6. gain additional armour or summon a protective force field.", ]},
-{"title": "d33 Distinguishing Feature The golem has or is...", "id":"d33distinguishingfeaturethegolemhasoris_golems", "roll":[
-"A vibrant and unusual colour.",
-"The complete lack of any facial features.",
-"An inability to move.",
-"A set of predatory fangs.",
-"A section that has been repaired with a different material.",
-"Glowing runes.",
-"Instructions written in a strange script displayed prominently.",
-"Rich and elaborate decorations.",
-"The crest or sigil of a noble house or organization.",
-"A face made to resemble a real living or dead person.",
-"Brightly shining eyes.",
-"A head shaped to resemble an animal's.",
-"Part of the head is shaped to resemble a crown.",
-"Been prominently built of a second material (roll again on materials table).",
-"It is designed to look like a statue.",
-"Obviously made by an amateur.",
-"Parts are chipped off or well worn.",
-"Colour differences seem to indicate being made in different stages.",
-"It is inlayed with gems and precious metals.",
-"Magical strains and strings are visible.",
-"Overgrown.",
-"Wearing clothes.",
-"No eyes.",
-"Its material is polished to almost mirror-like qualities.",
-"Its material was shaped to resemble a fancy hairstyle.",
-"Elaborate scrollwork.",
-"Carrier bags.",
-"A single Cyclopean eye.",
-"Oddly shaped shoulders.",
-"A veil.",
-"Hooks and eyelets placed all over.",
-"A custom suit of armour.",
-"Etched geometric or themed patterns.",
-"Covered in fur.",
-"Reinforced joints.",
-"Some of the inner workings is visible.",
-"A fan or chutes for heat dissipation.",
-"It's designed to resemble a mythical creature.",
-" A strange hum emanating from its core.", ]},
-{"title": "d4 The golem defends itself with...", "id":"d4thegolemdefendsitselfwith_golems", "roll":[
-"Ranged attacks (d6): 1. a fixed repeater crossbow; 2. a mounted grenade launcher; 3. a blade or shuriken thrower in the wrist; 4. a flamethrower; 5. a directed force coil; 6. a liquid spray.",
-"Magic (d6): 1. elemental force; 2. holy smiting; 3. necrotic corruption; 4. arcane energy; 5. terrible curses; 6. wild power.",
-"Nothing; it can't defend itself.", ]},
-{"title": "d6 The golem's condition might be described as...", "id":"d6thegolemsconditionmightbedescribedas_golems", "roll":[
-"Well-maintained.",
-"Showing a little wear from active duty.",
-"In need of some maintenance.",
-"In need of repair and soon.",
-"Barely holding together.", ]},
-
-
- {"title": "d20 This goblin is...", "id":"d20thisgoblinis_goblin", "roll":[
-"A miner.",
-"A forager.",
-"A warrior.",
-"A scout.",
-"A trapmaker.",
-"An archer.",
-"An assassin.",
-"A hexer.",
-"A wolf-rider.",
-"A sneak.",
-"An armorer.",
-"A cook.",
-"A builder.",
-"A beastshifter.",
-"A skullcrusher.",
-"A thug.",
-"A warpriest.",
-"A prankster.",
-"A blackblade.",
-"A worthless nobody.", ]},
- {"title": "d12 Presently, the goblin is looking to...", "id":"d12presentlythegoblinislookingto_goblin", "roll":[
-"Find something to eat.",
-"Find something to drink.",
-"Find some coins or gems to steal.",
-"Warn the gang of monster hunters in the area.",
-"Warn the gang of a savage beast in the area.",
-"Report to the gang as to where to find treasure.",
-"Prove its mettle to the gang's boss.",
-"Avoid notice by the gang's boss.",
-"Avoid notice by anyone.",
-"Leave the gang entirely.",
-"Play a cruel prank.",
-"Swap distasteful jokes.", ]},
-
-
-{"title": "d12 The winter beast is...", "id":"d12thewinterbeastis_winterbeast", "roll":[
-"A bear.",
-"A boar.",
-"A drake.",
-"An eagle.",
-"An elk.",
-"A fox.",
-"A goat.",
-"An owl.",
-"An owlbear.",
-"An ox.",
-"A stag.",
-"A wolf.", ]},
-{"title": "d8 The beast has...", "id":"d8thebeasthas_winterbeast", "roll":[
-"Bright, red eyes.",
-"Squinty, dark eyes.",
-"Dirty white coloration.",
-"Pale grey coloration.",
-"White stripes or markings.",
-"A thick coat of fur or feathers.",
-"An aura of swirling snow.",
-"A frigid aura.", ]},
-{"title": "d8 ...and...", "id":"d8and_winterbeast", "roll":[
-"Exhales an icy spray when it breathes.",
-"Can exhale a spout of freezing wind.",
-"Chills to the bone any who stand close to it.",
-"Leaves a trail of frost in its wake.",
-"Can freeze things with a touch.",
-"Can disappear in a puff of swirling snow.",
-"Explodes into many icy shards if it is slain.",
-"Walks without hindrance atop snow and ice.", ]},
-{"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_winterbeast", "roll":[
-"Something to preserve to eat later.",
-"A lair with an entrance hidden from view.",
-"An individual marked by its master.",
-"An opportunity to impress its master.",
-"The frozen corpse of a long-dead frost titan.",
-"An item that can call blizzards.", ]},
-
-
-{"title": "d12 The undead beast was once...", "id":"d12theundeadbeastwasonce_undeadbeast", "roll":[
-"An ape.",
-"A basilisk.",
-"A bat.",
-"A bear.",
-"A boar.",
-"A hippogriff.",
-"A horse.",
-"A hound.",
-"A mare.",
-"A panther.",
-"A rat.",
-"A raven.", ]},
-{"title": "d8 The beast has...", "id":"d8thebeasthas_undeadbeast", "roll":[
-"Gaping holes where its eyes should be.",
-"Lidless, bloodshot eyes.",
-"Loose, grey skin hanging off its bony frame.",
-"Putrid, decaying flesh falling off its bones.",
-"A musty, moldy odor.",
-"An odor of rotting flesh.",
-"An aura of gloom.",
-"An aura of disease.", ]},
-{"title": "d8 ...and...", "id":"d8and_undeadbeast", "roll":[
-"Grasping claws or teeth.",
-"A drooling maw.",
-"A long, protruding tongue.",
-"Several broken teeth.",
-"A weeping sore in its side.",
-"Several oozing boils on its back.",
-"Walks with an awkward limp.",
-"Shambles and shuffles when it walks.", ]},
-{"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_undeadbeast", "roll":[
-"Something to kill.",
-"Something to eat.",
-"An individual marked by its master.",
-"An opportunity to impress its master.",
-"The location of an evil shrine.",
-"The location of an evil artifact.", ]},
-
-
-{"title": "d12 The storm beast is...", "id":"d12thestormbeastis_stormbeast", "roll":[
-"A basilisk.",
-"A boar.",
-"A drake.",
-"A griffon.",
-"A hawk.",
-"A lizard.",
-"A manticore.",
-"An owlbear.",
-"An ox.",
-"A scorpion.",
-"A serpent.",
-"A wyvern.", ]},
-{"title": "d8 The beast has...", "id":"d8thebeasthas_stormbeast", "roll":[
-"Bright blue or white markings.",
-"Zigzag stripes.",
-"Broad, feathered or leathery wings.",
-"Cold, grey eyes.",
-"Watery, blue eyes.",
-"A coat that always appears damp.",
-"An aura of static electricity.",
-"A windy aura.", ]},
-{"title": "d8 ...and...", "id":"d8and_stormbeast", "roll":[
-"Flies erratically, fluttering in the wind.",
-"Flies swiftly, like a bolt of lightning.",
-"Causes the ground to quake with each step.",
-"A loud, thunderous howl or cry.",
-"Can conjure a raincloud wherever it goes.",
-"Exhales lightning when it breathes.",
-"Electrically shocks those who touch it.",
-"Flies into a rage when struck by an attack.", ]},
-{"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_stormbeast", "roll":[
-"Something to electrocute or to drown.",
-"A lair on high ground with a view of the land.",
-"An individual marked by its master.",
-"An opportunity to impress its master.",
-"The remains of a long-dead storm titan.",
-"An item that can call thunderstorms.", ]},
-
-
- {"title": "d12 The shadow beast is...", "id":"d12theshadowbeastis_shadowbeast", "roll":[
-"A bat.",
-"A centipede.",
-"A monkey.",
-"An owl.",
-"A panther.",
-"A rat.",
-"A raven.",
-"A serpent.",
-"A spider.",
-"A vulture.",
-"A wolf.",
-"A wyvern.", ]},
- {"title": "d8 The beast has...", "id":"d8thebeasthas_shadowbeast", "roll":[
-"Dark, sinister eyes.",
-"Pale, glowing eyes.",
-"Dark stripes or markings.",
-"Eerie grey coloration.",
-"Venomous fangs.",
-"Blackened teeth.",
-"An aura of gloom.",
-"An odor of death.", ]},
- {"title": "d6 ...and...", "id":"d6and_shadowbeast", "roll":[
-"Can disappear into shadows.",
-"Can teleport in a swirl of shadows.",
-"Moves without a sound.",
-"Speaks in rhymes and riddles.",
-"Gives you an uneasy feeling.",
-"A mournful howl or cry.", ]},
- {"title": "d8 The beast is looking for...", "id":"d8thebeastislookingfor_shadowbeast", "roll":[
-"A soul to devour.",
-"Dead flesh to eat.",
-"Something to kill.",
-"A place to lair among ghosts.",
-"The location of an ancient lich's tomb.",
-"A dark hole in which to wait for prey.",
-"Share a tale of terror and death.",
-"The loathsome mage who summoned it.", ]},
-
-
-{"title": "d12 The sea beast is...", "id":"d12theseabeastis_seabeast", "roll":[
-"A beetle.",
-"A centipede.",
-"A drake.",
-"A horse.",
-"A lion.",
-"A monkey.",
-"A scorpion.",
-"A serpent.",
-"A spider.",
-"A turtle.",
-"A worm.",
-"A wyvern.", ]},
- {"title": "d8 The beast has...", "id":"d8thebeasthas_seabeast", "roll":[
-"Lidless, golden eyes.",
-"Unblinking, green eyes.",
-"Iridescent scales or fur.",
-"Dull, bluish grey scales or fur.",
-"Brightly colored scales or fur.",
-"Wide gills.",
-"A long fin running down its back.",
-"Oversized webbed feet or flippers.", ]},
- {"title": "d8 ...and...", "id":"d8and_seabeast", "roll":[
-"Swims with a slithering motion.",
-"Swims with powerful fins or flippers.",
-"Propels itself with its strong, finned tail.",
-"A wide-open, fish-like mouth.",
-"Rows of wicked looking teeth.",
-"Scuttles along the sea floor.",
-"Waits to strike from a nook in a reef.",
-"Waits to strike from a hole in the sea floor.", ]},
- {"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_seabeast", "roll":[
-"Some fish to eat.",
-"Something warm-blooded to eat.",
-"A new place to hide.",
-"A mate or a nesting site.",
-"Shiny baubles and trinkets.",
-"A place where food is plentiful.", ]},
-
-
-{"title": "d20 The legendary beast is...", "id":"d20thelegendarybeastis_legendarybeast", "roll":[
-"A basilisk.",
-"A bear.",
-"A chimera.",
-"A drake.",
-"An eagle.",
-"A griffon.",
-"A hound.",
-"A kraken.",
-"A lion.",
-"A manticore.",
-"An owlbear.",
-"A serpent.",
-"A shark.",
-"A spider.",
-"A stag.",
-"A tiger.",
-"A unicorn.",
-"A whale.",
-"A wolf.",
-"A wyvern.", ]},
- {"title": "d10 The beast has...", "id":"d10thebeasthas_legendarybeast", "roll":[
-"Unnatural intelligence.",
-"The power of speech.",
-"An especially savage manner.",
-"A frightening howl or cry.",
-"A mournful howl or cry.",
-"An immense size.",
-"Unusual coloration or markings.",
-"A terrible scar on its face.",
-"A terrible scar on its body.",
-"A missing eye.", ]},
- {"title": "d10 The beast is known for...", "id":"d10thebeastisknownfor_legendarybeast", "roll":[
-"Slaying a well-known hero.",
-"Slaying a notorious villain.",
-"Laying ruin to a city or town.",
-"Sinking a ship or scattering a caravan.",
-"Leaving a trail of destruction in its wake.",
-"Lairing in a dangerous place.",
-"Lairing in a holy place.",
-"Hunting along a well-traveled road.",
-"Toying with its prey before the kill.",
-"Protecting the people who live near it.", ]},
-
-
- {"title": "d12 The infernal beast appears in the form of...", "id":"d12theinfernalbeastappearsintheformof_infernalbeast", "roll":[
-"A bat.",
-"A drake.",
-"A hound.",
-"A horse.",
-"A falcon.",
-"A lizard.",
-"A panther.",
-"A raven.",
-"A scorpion.",
-"A serpent.",
-"A worm.",
-"A wyvern.", ]},
- {"title": "d8 The beast has...", "id":"d8thebeasthas_infernalbeast", "roll":[
-"Glowing red eyes.",
-"Pale, sinister eyes.",
-"Reddish skin around the face.",
-"Several short horns or tusks.",
-"Curled horns or tusks.",
-"Long pointy horns.",
-"An odor of brimstone.",
-"An aura of choking smoke.", ]},
- {"title": "d8 ...and...", "id":"d8and_infernalbeast", "roll":[
-"Powerful hind legs for leaping and pouncing.",
-"Speaks in a hissing voice.",
-"Speaks in a growling voice.",
-"A forked tongue.",
-"Poisonous fangs.",
-"Red or black, leathery wings.",
-"Black or grey, feathered wings.",
-"A tail with a venomous stinger.", ]},
- {"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_infernalbeast", "roll":[
-"A mortal to tempt and to corrupt.",
-"A soul to collect for its master.",
-"A soul to torment.",
-"An opportunity to overthrow its master.",
-"A specific mortal who sold his or her soul.",
-"An item of great power and evil.", ]},
-
-
-{"title": "d12 The fey beast is...", "id":"d12thefeybeastis_feybeast", "roll":[
-"A bear.",
-"A beaver.",
-"A boar.",
-"An elk.",
-"A hawk.",
-"An owl.",
-"An owlbear.",
-"A panther.",
-"A songbird.",
-"A swan.",
-"A toad.",
-"A wolf.", ]},
- {"title": "d6 The beast has...", "id":"d6thebeasthas_feybeast", "roll":[
-"Unusually bright coloration.",
-"Unusual stripes or markings.",
-"Captivating, blue or grey eyes.",
-"Mischievous, green or gold eyes.",
-"A shimmering aura.",
-"A misty aura.", ]},
- {"title": "d8 ...and...", "id":"d8and_feybeast", "roll":[
-"Moves gracefully, almost dancing.",
-"Darts in and out of hiding places.",
-"Can create an illusory double of itself.",
-"Can teleport short distances.",
-"Speaks in rhymes and riddles.",
-"Speaks in songs.",
-"Gives you an uneasy feeling.",
-"Relishes in playful pranks and hijinks.", ]},
- {"title": "d8 The beast is looking for...", "id":"d8thebeastislookingfor_feybeast", "roll":[
-"An answer to an ancient riddle.",
-"A mortal worthy of its service.",
-"A mortal to torment and to tease.",
-"An artifact of an elvish hero of a past age.",
-"The location of an ancient, elvish ruin.",
-"The source of corruption near its home.",
-"The recipient of a specific, secret message.",
-"A new song to sing.", ]},
-
-
-{"title": "d12 The demonic beast appears in the form of...", "id":"d12thedemonicbeastappearsintheformof_demonicbeast", "roll":[
-"An ape.",
-"A boar.",
-"A drake.",
-"A goat.",
-"A horse.",
-"A hyena.",
-"A manticore.",
-"A scorpion.",
-"A serpent.",
-"A spider.",
-"A vulture.",
-"A wolf.", ]},
-{"title": "d8 The beast has...", "id":"d8thebeasthas_demonicbeast", "roll":[
-"Glowing red eyes.",
-"Dark, sinister eyes.",
-"Unsettling stripes or markings.",
-"Unusually long, sharp claws or talons.",
-"A pincer where you expect a claw or foot.",
-"Huge horns or tusks.",
-"An unwholesome odor.",
-"An odor of decay.", ]},
-{"title": "d8 ...and...", "id":"d8and_demonicbeast", "roll":[
-"Powerful hind legs for leaping and pouncing.",
-"A slavering maw.",
-"Rows of wicked looking teeth.",
-"Vicious fangs.",
-"Bony spikes running down its back.",
-"Fins or ridges running down its back.",
-"Black or grey, leathery wings.",
-"A ferocious howl or roar.", ]},
-{"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_demonicbeast", "roll":[
-"Blood to spill.",
-"Bones to crunch.",
-"A soul to burn.",
-"A soul to devour.",
-"A fight.",
-"The loathsome mage who summoned it.", ]},
-
-
-{"title": "d12 The celestial beast appears in the form of...", "id":"d12thecelestialbeastappearsintheformof_celestialbeast", "roll":[
-"A badger.",
-"A bull.",
-"A dove.",
-"An eagle.",
-"A griffon.",
-"A hound.",
-"A horse.",
-"A lion.",
-"A serpent.",
-"A stag.",
-"A swan.",
-"A unicorn.", ]},
- {"title": "d8 The beast has...", "id":"d8thebeasthas_celestialbeast", "roll":[
-"Shining golden eyes.",
-"Sympathetic pale blue or grey eyes.",
-"Eyes full of knowledge and judgment.",
-"A crown of gold.",
-"Wings of the pure white feathers.",
-"Pristine white feathers or fur.",
-"An aura of glowing light.",
-"An aura of peacefulness.", ]},
- {"title": "d6 ...and...", "id":"d6and_celestialbeast", "roll":[
-"Moves gracefully, almost gliding.",
-"Carries itself proudly.",
-"Has a gentle manner.",
-"Speaks eloquently.",
-"Speaks in poetic riddles.",
-"Fills you with a sense of peace.", ]},
- {"title": "d8 The beast is looking for...", "id":"d8thebeastislookingfor_celestialbeast", "roll":[
-"An answer to a cosmic riddle.",
-"A mortal worthy of its service.",
-"A mortal worthy of serving its master.",
-"A mortal condemned to die by its master.",
-"A mortal who has succumbed to temptation.",
-"An item of importance to its master.",
-"The location of an ancient, hidden evil.",
-"The resting place of a great hero.", ]},
-
-
-{"title": "d12 The aberrant beast looks a good bit like...", "id":"d12theaberrantbeastlooksagoodbitlike_aberrantbeasts", "roll":[
-"An ape.",
-"A bat.",
-"A centipede.",
-"A crow.",
-"A fish.",
-"A jellyfish.",
-"A lizard.",
-"A lobster.",
-"An octopus.",
-"A panther.",
-"A spider.",
-"A vulture.", ]},
-{"title": "d8 The beast has...", "id":"d8thebeasthas_aberrantbeasts", "roll":[
-"Tentacles where you expect eyes.",
-"A blind, jawed worm for a tongue.",
-"A large single, lidless eye.",
-"Several extra eyes.",
-"Slime covering its body.",
-"Small tentacles covering its body.",
-"Dexterous tentacles it uses like hands.",
-"An unpleasant, briny odor.", ]},
-{"title": "d8 ...and...", "id":"d8and_aberrantbeasts", "roll":[
-"Moves by floating eerily in air or water.",
-"Moves by slithering or scuttling.",
-"Can teleport in a swirl of shadows.",
-"Can fade away and reappear elsewhere.",
-"Shambles awkwardly across the ground.",
-"Glides smoothly over the ground or water.",
-"Mutters darkly to itself.",
-"Whispers strange desires to mortals.", ]},
-{"title": "d6 The beast is looking for...", "id":"d6thebeastislookingfor_aberrantbeasts", "roll":[
-"A brain to devour.",
-"A host to infect with its parasitic larva.",
-"A mortal to enslave.",
-"A mortal to present to its master.",
-"An opportunity to overthrow its master.",
-"Someone to lovingly caress.", ]},
-
-
- {"title": "d4 Race, This Orc is a...", "id":"d4racethisorcisa", "roll":[
-"Pureblood Orc, thoroughly orcy through and through leading through strength.",
-"Orog, a particularly intelligent type of orc. Come to lead the warband using its intelligence and tactical skill.",
-"Orgrillon, half orc and half orge this warlord is massive and strong although simpleminded.",
-"Half Orc, potentially not from orc society, this half orc has come to lead the warband with its greater intelligence.", ]},
- {"title": "d10 Skin, They have skin coloured...", "id":"d10skintheyhaveskincoloured", "roll":[
-"Dark green",
-"Olive green",
-"Pale green",
-"Red",
-"Grey",
-"Brown",
-"Beige",
-"Orange",
-"White",
-"Black", ]},
- {"title": "d20 Appearance, The warlord has...", "id":"d20appearancethewarlordhas", "roll":[
-"A metal jaw replacing their own that they lost in battle. They will show this off by crushing things with it.",
-"A metal claw like arm that it uses in combat with brutal efficiency.",
-"Far larger than usual tusks. Large enough to be uncomfortable and give a slight lisp.",
-"A missing nose, completely torn off in a fight.",
-"Scarring all over their body from being set on fire once.",
-"Missing fingers and dark patches of skin from frostbite being attacked by ice magic.",
-"Fel-like horns that twist and gnarl from his head.",
-"A huge blubbery body, which it proudly uses as a type of armour projectiles just being absorbed by the fat.",
-"A very thin and lithe body for an orc.",
-"Gold and jewels that make up his teeth, replacing its own.",
-"Violently scarified tattoos all over its body. They display its previous victories.",
-"A pole affixed to its armour that has the decapitated heads of every enemy jammed onto it.",
-"Armour that is made from the bones and scales of a dragon.",
-"Strange and differently coloured skin for an orc.",
-"One missing eye, the socket glowing with holy energy.",
-"Glowing tattoos all over their body, that each come with some strange meaning.",
-"A large and ornate beard usually dripping with blood.",
-"Chunks of bone growing out of its skin due to some horrific mutation.",
-"Self-inflicted notch marks all over their body that count their kills and victories.",
-"A strangely handsome appearance for an orc.", ]},
- {"title": "d20 Trait. The orc warlord is known because...", "id":"d20traittheorcwarlordisknownbecause", "roll":[
-"It’s a massive alcoholic. He drinks kegs and kegs of ale every day and demands ale and other drinks as payment.",
-"He organises feasts made up of the humanoid prisoners. They’re famous throughout the clan and they aim to take as many prisoners in combat for just this reason.",
-"It’s a fel-orc tainted by fiendish energy in a similar way to a tiefling. Some fiendish powers come from this.",
-"He killed the previous warlord in a duel, brutally murdering them.",
-"He pretends to be chosen by the gods and make it seem that he was chosen to lead his clan. He knows this is just fake but everyone seems to believe them.",
-"He’s blind in both eyes. Strangely, he’s still just as effective in combat.",
-"He has sired many children and trained both the girls and boys to be terrifying warriors.",
-"They’re actually happily married to a witch. Although the other orcs find this strange, they’re too terrified of her to question it out loud.",
-"It plans to organise a raid against the heavens itself! Currently they’re constructing a planar portal to get there.",
-"Its raids are all against enemies of the orc gods. They think they can hear the gods calling to them and make every choice depending on them.",
-"It’s known for using biological warfare and disease magic, catapulting diseased corpses into cities.",
-"It openly is against magic in all forms and aims to hunt down all witches and magic users.",
-"It kills any orc recruit that doesn’t perform absolutely perfectly.",
-"It’s a lycanthrope who openly uses this power in combat.",
-"It openly uses necromancy powers to rise the dead soldiers in combat.",
-"It’s crippled and needs to use a potion to walk and fight. A secret guarded from the rest of the clan.",
-"It’s greedy and only cares about money and jewels. Every raid is for more money.",
-"It’s known as a one man army who has defeated an entire enemy army before single handed.",
-"It wants to unite all the orc clans nearby into a massive army to take over the entire realm.",
-"It loves to use alchemy to create powerful weapons of mass destruction and magical potions to make their clan stronger.", ]},
- {"title": "d20 Combat. The warlord is known to fight with...", "id":"d20combatthewarlordisknowntofightwith", "roll":[
-"A huge two handed sword and slow but powerful attacks.",
-"Death by 1000 cuts. Fast, but tiny attacks with dual daggers.",
-"A traditional orcish waraxe.",
-"Shamanistic elemental magic.",
-"Stealth, trickery and traps.",
-"A greatbow and magical arrows.",
-"A crossbow and magical arrows.",
-"Sword and shield, the shield enchanted with power.",
-"Warlock like magic.",
-"Terrifyingly strong blood magic.",
-"A common usage of potions, for strength and fire breath as well as healing.",
-"Running away, to live another day.",
-"Catapults and Artillery.",
-"A large sharp flail.",
-"Fists and spiked knuckles.",
-"Grapples and throwing attacks.",
-"Extremely loud magical war cries.",
-"Two large sharp swords.",
-"A spiked chain weapon.",
-"A mage assistant who constantly buffs them with magic and healing.", ]},
- {"title": "d100 Banner. The orc clan has a banner that shows...", "id":"d100bannertheorcclanhasabannerthatshows", "roll":[
-"Wolfs head.",
-"A skull.",
-"An animal skull.",
-"Two axes.",
-"An axe.",
-"Two swords.",
-"Crossed bones.",
-"A laughing face.",
-"A fist.",
-"A dragon.",
-"A wolf.",
-"A hanging man.",
-"The holy symbol of their god.",
-"An 8 pointed star.",
-"A moon.",
-"A claw.",
-"Several stars.",
-"A shield.",
-"A cross pattern.",
-"A spotted pattern.",
-"A bloody hand.",
-"A blood stain.",
-"A toothy maw.",
-"Teeth.",
-"Eyes.",
-"A dead elf king.",
-"A boot.",
-"Several green figures.",
-"A strange geometric shape.",
-"A beholder.",
-"A drake.",
-"A lion.",
-"A tiger.",
-"A shark.",
-"Waves.",
-"A volcano.",
-"A forest.",
-"A large tree.",
-"The four forces of nature.",
-"Fire.",
-"Water.",
-"Earth.",
-"Air.",
-"An angry face.",
-"Several different faces.",
-"Two hands.",
-"The last warchief.",
-"A strange twenty sided shape with a 20 on one side.",
-"A square.",
-"A triangle.",
-"Some scribble that looks like a toddler made it.",
-"A cloud.",
-"A ghost.",
-"A skeleton.",
-"A zombie.",
-"A river.",
-"The surrounding region.",
-"A nude woman.",
-"A strong man.",
-"Their god.",
-"Just black.",
-"Just red.",
-"Just white.",
-"Just green.",
-"Just blue.",
-"Just yellow.",
-"A variance of striped colours.",
-"Half and half two colours.",
-"A decapitated head.",
-"Guts.",
-"Tusks.",
-"A fiend.",
-"An archfiend.",
-"The area the orcs came from.",
-"A cliff.",
-"A tower.",
-"A fortress.",
-"A monster.",
-"Screaming women.",
-"Gallows.",
-"Headless people.",
-"Armour.",
-"A helmet.",
-"A spear.",
-"Two spears.",
-"Several spears.",
-"A long spiked sword.",
-"A bow.",
-"An arrow.",
-"A crossbow.",
-"A cannon.",
-"A catapult.",
-"A trebuchet.",
-"A dark circle.",
-"A hand print.",
-"A footprint.",
-"The symptoms of disease.",
-"A potion.",
-"Runic symbols.",
-"Some face that looks so strangely like the DM.", ]},
- {"title": "d20 Soldiers. The Warlords main soldiers and warriors are", "id":"d20soldiersthewarlordsmainsoldiersandwarriorsare", "roll":[
-"Orc barbarians with swarm tactics.",
-"Orc Shamans who have strong elemental magic.",
-"Orc Mage hunters who have wards to protect them from magic.",
-"Powerful orcs who have been engineered and trained from birth to know nothing other than war.",
-"Orc Knights with full armour.",
-"Orc Assassins.",
-"Orc archers and rangers who attack from afar.",
-"Orc monster hunters prepared to take down massive prey.",
-"Orog soldiers who use superior tactics.",
-"Orc riders who ride wargs dire wolves and horses.",
-"Orges who crush and destroy anyone needed.",
-"Hobgoblin mercenaries used for the most dangerous jobs.",
-"Ogrillion barbarians and beserkers.",
-"One amazingly strong and talented orc who can take on massive beasts with ease.",
-"Half Orcs who follow their orcish side more.",
-"Orc artillery experts who use catapults and cannons.",
-"Orc warlocks who have made a pact with fiends for more power.",
-"Amazonian she-orcs.",
-"A swarm of young orcs wanting to prove themselves in battle.",
-"Orc monster handlers who control massive drakes and similar creatures.", ]},
- {"title": "d20 Minions. The orcs army also has", "id":"d20minionstheorcsarmyalsohas", "roll":[
-"Goblins who are used as cannon fodder.",
-"Kobolds convinced with small amounts of gold.",
-"Goblins who are wired with explosives.",
-"Orc peasants attacking with simple weapons.",
-"Prisoners brainwashed to fight for the orcs.",
-"Simple orc warriors.",
-"A clumsy ogre",
-"A pack of allied gnolls",
-"Packs of wargs",
-"Packs of dire wolves.",
-"A tamed Wyvern.",
-"A very powerful orc wizard.",
-"A small fleet of galleys and sailboats.",
-"A young dragon who assists them.",
-"Swarms of giant insects assisting them.",
-"Conjured elementals.",
-"Hobgoblin mercenaries.",
-"Bugbear mercenaries.",
-"A small family of trolls helping them.",
-"Undead risen to assist the clan.", ]},
- {"title": "d20 Base. When not on the offensive, the clan is based out of...", "id":"d20basewhennotontheoffensivetheclanisbasedoutof", "roll":[
-"A small shamanistic orc village.",
-"A massive orc keep with multiple traps and defences such as boiling oil.",
-"A fortress on the back of a dire mammoth.",
-"A dragons old abandoned lair.",
-"A conquered village/town of their enemies.",
-"A forest camp.",
-"A camp in the tundra.",
-"A walled off stronghold originally made to be temporary.",
-"A huge pit mine with furnaces and smelters making weaponry.",
-"A solitary island with a shipyard.",
-"A huge orcish city.",
-"The bones of a titan or a dragon.",
-"A cavern in a cliff.",
-"A riverside.",
-"A coastal cliff.",
-"A muddy bog.",
-"A nomadic camp they can put up in hours.",
-"The middle of the plains.",
-"A mountainous camp made of rock.",
-"Somewhere original created to imprison them.", ]},
-
-
-
- {"title": "d4 Age The Dragon is a...", "id":"d4agethedragonisa", "roll":[
-"Youngling.",
-"Adult.",
-"Ancient One.", ]},
- {"title": "d10 Colour The Dragon is coloured...", "id":"d10colourthedragoniscoloured", "roll":[
-"Black, a sadistic beast fond of torture.",
-"Blue, as proud as it is deadly.",
-"Green, treacherously cunning.",
-"Red, fiery and mad.",
-"White, a primal beast of ice.",
-"Brass, always fond of a nice chat.",
-"Copper, a crafty jokester.",
-"Gold, majestic and wealthy.",
-"Silver, friendly and caring.",
-"Bronze, a dragon of the coast.", ]},
- {"title": "d70 Appearance The dragon has a unique appearance", "id":"d70appearancethedragonhasauniqueappearance", "roll":[
-"Is relatively normal for its colour.",
-"It has very tough and overgrown scales like barbaric plate armour.",
-"Shards of bone grow out of its body painfully at every angle.",
-"Crystal grows out of its scales seemingly brimming with magical power.",
-"It has runes carved into every scale each one with magical meaning.",
-"It is albino and while mistaken for a White Dragon may actually have a very different appearance.",
-"Its entire body is covered in thick shaggy fur.",
-"It has multiple sets of small sharp wings.",
-"Its wings are coated in feathers giving it an oddly angelic appearance.",
-"It radiates its chosen element making it glow with power under its scales.",
-"It has weapons of all kinds in its scales which the dragon wears proudly.",
-"It’s covered in thick chains. Most likely result of it losing a fight long ago.",
-"Large scars cut into its body.",
-"Shadows seem to cling to its form like a cloak, no matter how bright the area is.",
-"A long slender body like a great serpent.",
-"An extra set of arms with strong muscle and sharp claws.",
-"Mottled scale colours that give it a patchy look between two colours",
-"A bloated and obese body that makes it exceedingly large.",
-"An insect like mandible instead of a normal maw.",
-"A mouth so large it has trouble shutting with rows and rows of sharp teeth.",
-"A slimy goo like substance all over its body.",
-"Appears to be changing colours at all times like an optical illusion.",
-"Bark or stone all over its body.",
-"Multiple sets of eyes that glow with arcane power.",
-"Large ancient gauntlet like constructs on its claws that it uses in combat.",
-"Extra armour added to its body, adamantine or mithral.",
-"A thin almost skeletal form.",
-"Ugly diseased marks on its scales and a sickly pallor.",
-"Its front legs are its wings in a way similar to a Wyvern.",
-"It wears the trophies of its kills on its body, covered in heads and hands.",
-"Areas of its body are completely devoid of scales. Its skin has grown tough and leathery to make up for that.",
-"Has fish like adaptations to living at deep sea.",
-"Has some kind of weakness and wears an exosuit like harness over their body to make them stronger.",
-"A second head on its tail that can also shoot breath weapons.",
-"Two heads, both with different personalities like an Ettin.",
-"It has an aura of its elemental power around it at all times, such as a bubble of flame uncontrollably burning.",
-"The dragon has no mouth and speaks entirely telepathically. Its breath weapon is magical instead.",
-"The dragon seems blind, and relies on extremely strong smell and sound to find prey.",
-"It has sharp monstrous barbs all over its body.",
-"It has a very soft underbelly of a different colour that is weaker than its other scales.",
-"Has gemstones and coins inset into its scales like a traditional dragon, gaining it strength and armour.",
-"It has sharp scythe like claws that make up its front claws.",
-"Its claws are very long and slender but have great tactile control.",
-"It has a very long tongue that it eagerly uses like an extra arm.",
-"It has a face eerily similar to a humanoids.",
-"Its form is slightly more humanoid than usual, with the typical muscles more prominent and obvious than usual.",
-"Has ridges of horn like spines over its back each one just as sharp.",
-"Has very long curled horns like a minotaur that it will use on headbutting goring attacks.",
-"It has only one but very large horn like a unicorn.",
-"It seems to have no claws at all instead relying on hard slamming attacks.",
-"It’s missing one of its limbs entirely.",
-"It has half of its face missing, revealing the bone and muscle beneath.",
-"Its scales are slightly translucent allowing one to see its insides.",
-"A cobra like hood on its neck.",
-"Bandages and wrappings around a good deal of its body.",
-"A somewhat bird like beak instead of a traditional dragon maw.",
-"Has eerily human like hands instead of claws.",
-"A disturbing number of multiple scuttling legs.",
-"Huge crab like claws.",
-"A beholder like eye with several twisting eyestalks.",
-"A huge twisting wurm like body.",
-"A sharp bladed tail that it uses as a weapon.",
-"A bloody stump where the tail was meant to be.",
-"Smoke and clouds around its body at all times.",
-"Huge and actually somewhat uncomfortable wings that sweep around it.",
-"It stands on its hind legs similar to a humanoid.",
-"Carefully manicured claws in sword like shapes.",
-"Broad fan like tail fins.",
-"Wreathes of flowers and plants around its body.", ]},
- {"title": "d40 Appearance, it also has", "id":"d40appearance2italsohas", "roll":[
-"Light scaring around the eyes.",
-"A heavy mace like tail which it will happily use as a weapon.",
-"A mane of ‘hair’ by its head.",
-"A crown of horns around the top of its skull.",
-"A face that looks like a skull.",
-"A pair of overly large fangs.",
-"A powerful artefact of some kind embedded in its forehead.",
-"An extra tail.",
-"Each eye is a different colour and extra vibrant.",
-"A hungry and yet charming grin.",
-"A beard of hanging scales.",
-"Scales of varying shininess and hue.",
-"Far brighter colours than normal.",
-"Far darker colours than normal.",
-"Often covered in mud or dirt.",
-"Appears to have used some kind of make up.",
-"Has painted tattoos on its scales.",
-"Several missing teeth.",
-"A single missing scale making a small weak point.",
-"Missing a single wing.",
-"Has stripe like patterns to its scales.",
-"Has one single magical eye.",
-"A pet that constantly stays by its side.",
-"Brand like markings burnt onto its body.",
-"Smoke constantly billowing from its mouth and nostrils.",
-"A thin slender form.",
-"A cuddly stocky form.",
-"A spiney ridge on their back.",
-"Wears very large custom made eyeglasses.",
-"A large ridge on its head like a triceratops.",
-"Shackles on its legs.",
-"Plants growing on its body.",
-"A very long tail, several times the lengths of its body.",
-"Large fins on its tail.",
-"A vastly different than normal hue.",
-"Fins on its limbs.",
-"A large overbiting jaw.",
-"A large underbiting jaw.",
-"Fake horns.", ]},
- {"title": "d70 Traits The dragon is", "id":"d70traitsthedragonis", "roll":[
-"The runt of the litter. It’s smaller than average and weaker, yet more intelligent and stealthy.",
-"A new parent protecting its eggs. It is proud and excited for them but will protect them to the death.",
-"Part of a long family lineage of dragons and trying to live up to the expectations of that.",
-"The survivor of an attack that haunts it. Whatever this attack is deeply disturbs the dragon whenever anything similar happens, for example causing the dragon to freeze and panic around fire.",
-"One half of a pair of twins. Very connected to their twin.",
-"Fond of staying in human form. They live as a human, or similar race, living the normal life of a mortal and enjoying it greatly.",
-"A powerful wild mage. It uses its spells as breath attacks that often cause completely unexpected chaotic surges of magic.",
-"A powerful wizard who has a large tome of magic. It adores magic and tries to learn as much as possible.",
-"Tainted by fiends, becoming demonic. More evil than normal and the lord of many minor demons that do its bidding.",
-"Tainted by celestials making it holy and good. Worshipped by many due to its holiness.",
-"A fey dragon, giving it an attenuation to the feywild and an affinity to nature. It seems constantly surrounded by flowers and fairies and seems to be quite the trickster.",
-"Loves building, and has actually tried to make its lair into the perfect dungeon. It will eagerly lure in and tempt people into it. It would even be excited if someone survived the entire dungeon.",
-"Considers itself to be a mercenary hunting down either heroes or evildoers. It hunts down these people and fights them mercilessly.",
-"Fond of meditation and has spent years reaching inner enlightenment and tranquillity.",
-"Very eager to make friends. Although making friends for a dragon often involves ‘playing’ with them in ways similar to a cat playing with a mouse.",
-"Trying to become the most infamous dragon in the entire realm. Almost to the extent of making itself a brand.",
-"Part of a pair mated for life. They’re very unwilling to separate.",
-"Actually very stealthy. Will lay traps and bait an enemy and attack from the shadows.",
-"Undead but trying to cling to what it once was, and not lose its soul and its mind.",
-"Not afraid of using technology. It has learnt from Rock Gnomes various steam and clockwork powered technologies, and will create auto turrets to use in its fight.",
-"Highly religious. It worships its god or gods strongly and will go to the extent of performing great rituals or sacrifices.",
-"Has a cult of followers who worship them like a god. It of course loves this as it strokes their ego.",
-"Highly emotional and will go through manic swings with their emotions. Kind and caring one day, destructive the other.",
-"Connected to the environment around its lair in a great way, able to manipulate the surrounding area and protects it.",
-"Considers itself a scientist and uses arcane magic to do twisted experiments on itself and others. Its lair is full of these experiments.",
-"Has an agreement with a monster hunting guild to kill those applicants that get annoying after they pay in their initial application payments.",
-"Respects mortals and smaller creatures. Sees meaning in all life, even something as small as an insect.",
-"Is a king of a small land. Complete with crown. May be a harsh king but the locals wont argue with a huge dragon.",
-"Is very interested in medicine and will heal and fix up anyone near death, even those trying to kill them. They will then keep them in a dungeon until they regain strength.",
-"Is almost entirely feral and primal.",
-"Likes to live in animal form, experiencing the wild. It has picked up many animal like traits due to this.",
-"Is extremely intelligent, or thinks it is. Tries to use its mind to solve problems. And of course thinks it’s better than everything else.",
-"Is very charming and charismatic. Will actually talk its way out of, or into situations.",
-"Was created by magic or some other source, not a blood born dragon. This makes it confused about its life and creation.",
-"Was raised by mortals. If they were kind, it loves mortals. If they hurt it, it caused a hatred for mortals that caused their madness.",
-"Is entirely insane. Perhaps caused by magic or some kind of drug abuse.",
-"Always flies, tries to touch the ground as little as possible. Even flies in its sleep floating above the ground.",
-"Never leaves the ground, despite having wings. Has learnt to burrow instead when it needs to fly.",
-"Is not particularly strong, but is extremely fast and agile. Able to dish out many attacks at one go that deal small but biting damage.",
-"Slow, lumbering… but deadly. When this dragon eventually gets to combat its blows are entirely destructive.",
-"Has a strange honour system, only ever wanting to fight when it follows its exact set of rules. When people break this honoured battle system, the dragon uses its true power and gets angry.",
-"The dragon is part of a large community of friendly or not so friendly dragons who send messages and gifts to eachother on a regular basis.",
-"Hibernates for centuries at a time… leading to a lot of confusion. Its snoring is so loud it is mistaken for wind.",
-"Tries to be the opposite alignment of its natural state… While it tries hard it still feels urges and can lose control.",
-"Considers itself a master bard and will write songs and music. They may be good, but dragons are not the best at singing or playing the lute.",
-"Cursed with vampirism. While this doesn’t work exactly the same it has given the dragon a huge hunger for blood.",
-"Cursed with lycanthropy. While it doesn’t work the same, the dragon is amazingly violent on a full moon and hades silver.",
-"Has a terminal disease and is either trying to help or hinder the world as much as possible in its dying days.",
-"Runs a shop to those that are strong enough to survive the trip through its lair to get there.",
-"Thinks itself an intelligent mastermind, a game master that plays with its pawns in one huge game, a game of dungeons and dragons.",
-"Follows ‘the law’ of the land. Very strenuously stretching laws to let it do what it wants.",
-"It will be kind to those that give it gifts that it deems exciting enough.",
-"quite the nymphomaniac. Which can be rather dangerous especially when it gets its eye on a party member.",
-"Endorses adventurers or mercinaries across the land, giving them funds to do things the dragon is simply to lazy to do.",
-"A glutton. For food, drink, just about everything.",
-"Full of Pride. As are all dragons, but this one has trouble looking away from the mirror.",
-"Greedy, more than most dragons. If anyone has any treasure in any way, the dragon needs it.",
-"Lazy. Why do anything when you can rest. It doesn’t want to bother any one as much as it just wants to sleep and be by itself.",
-"Vengeful. If someone slightly wrongs this dragon they will come at them, their children, their childrens children as well as every town they have been through ever.",
-"Is protecting a powerful artefact of intense magical power.",
-"Lonely, and only wants to find friends.",
-"Bullies all the other dragons and monsters in the area, becoming their leader.",
-"Works intensely on illusions and creates illusionary traps and environments.",
-"Demands protection money and food from nearby settlements.",
-"Serious social anxiety and doesn’t want to talk to anyone.",
-"It in its human form is influencing the entire realm and doing dark dealings.",
-"It only leaves its lair during a certain season each year.",
-"It wants to die in such a way that legends and songs will be created after it. Will actually try and orchestrate this.",
-"Is sick. A dragon sneezing is a powerful, but embarrassing weapon.", ]},
- {"title": "d20 Speech, When it comes to conversation", "id":"d20speechwhenitcomestoconversation", "roll":[
-"It knows many languages and loves to talk.",
-"Is mute and refuses to talk.",
-"Talks very slowly and conservatively.",
-"Speaks its mind very simply.",
-"Speaks only in riddles and metaphors.",
-"Tends to ask constant questions but give no answers.",
-"Very flirty. Uncomfortably so.",
-"Mimics anyone that talks to them",
-"Will find any excuse to argue.",
-"Uses its breath weapon as violent punctuation.",
-"Speaks using illusions like charades.",
-"Is very friendly until someone swears and then is extremely offended and angry.",
-"Laughs darkly almost whenever possible.",
-"Growls out most of its words.",
-"Speaks very broken language.",
-"Refers to itself in third person.",
-"Only speaks through a scribe interpreter.",
-"It gets uncomfortably close as it speaks.",
-"It seems to know everything about everyone it talks too.", ]},
- {"title": "d30 Hoard, Each dragon is compelled to hoard, but many hoard in different ways. This dragons hoard is...", "id":"d30hoardeachdragoniscompelledtohoardbutmanyhoardindifferentwaysthisdragonshoardis", "roll":[
-"Gold but only the currency of one race, oddly not the race in the nearby areas.",
-"Carefully organised money in stacks and every treasure is organised using a complex system.",
-"All famous art, paintings and statues. It will commission paintings of itself, and go to art shows in disguise.",
-"Food. The Dragon loves to eat and sees food as a potential to be an art form. Actually hires chefs to cook the best food possible.",
-"The frozen or petrified statuesque forms of adventurers that try to kill it. It will tell the tales of their attempts proudly and with great interest.",
-"Stories and legends. It loves to hear and tell stories and has an obsession with bards.",
-"Music. It constantly needs music playing in its lair, and gets very agitated if there is none.",
-"A zoo of various monsters and creatures. It aims to have two of every race at one point, a male and female.",
-"Buildings. This dragon hoards real estate and territory. In disguise it owns and buys land. The land is more important than the people that live there, but will help the people if it helps them get more land.",
-"Gemstones. This dragon has little time for money but loves gemstones. Preferably cut.",
-"A library of books and stories. Knowledge is its passion.",
-"Magical artefacts, from all across the world.",
-"A very beautiful mansion that it uses like a doll house, getting the finest appearance possible.",
-"People it deems interesting that are either enslaved or convinced to stay.",
-"Narcotics. The dragon loves to try different types of drugs, such as pipeweeds and psychotropic mushrooms. Of course it needs large amounts to work.",
-"A large and beautiful garden that it keeps and tends for.",
-"Their children. The dragon has many pure and half blood children and takes care of them greatly.",
-"Potions and all kinds of strange alchemical creations.",
-"The corpses and remains of other dragons. Particularly interested in weapons and armours made of dragonscales.",
-"Artisan jewellery that the dragon actually wears on its body.",
-"Literally everything. Or tries. This leads to this dragons hoard being very random and chaotic.",
-"Objects of power linked to its element.",
-"Minions that swear loyalty to the dragon.",
-"Gemstones and other things the same colour as the dragon.",
-"Very sparsely laid out with a treasure each dedicated to a room.",
-"Very compact with a large amount of treasure forced into one small room.",
-"Hidden, the dragon assumed someone was coming and hid the hoard away.",
-"Up for being shared. The dragon will often share its hoard to those that need it, endorsing heroes. Often though this is a loan to be repaid.",
-"Has been passed down for generations and only grown in size.", ]},
- {"title": "d30 Lair, Dragons have a home, a lair. Often a large dungeon. This dragons lair is...", "id":"d30lairdragonshaveahomealairoftenalargedungeonthisdragonslairis", "roll":[
-"The peak of the tallest mountain, with few paths up to the lair.",
-"A temple built for the dragon personally by its worshippers or people enslaved.",
-"A flying island above the land. Lush or barren, still a very safe place for a dragon.",
-"An underwater wreckage of a galley. Perhaps with caverns and ruins below it.",
-"An abandoned mine. The mineshafts are filled with minions to defend the dragon.",
-"A cavern carved out of the stone by the dragon. The walls are full of these sharp cuts scraped by the dragon and the chambers are shaped similarly to the dragons wingspan.",
-"A reclaimed castle. The surrounding area is plaines or desert, the castle most likely abandoned by its old owners.",
-"A desert pyramid, surrounded by dangerous deserts.",
-"A giant tree. Perhaps dead, or in a lush environment, a tree large enough to hold a dragon is impressive.",
-"Underdark Caverns. The underdark can be a great place for a dragon that’s trying to hide away.",
-"A volcano. The heat is perfect for a red fire dragon, but also presents for defence from attackers.",
-"An abandoned settlement. The towns walls now protect the dragon, who claims the empty town.",
-"A tomb. Dragons have little respect for the dead of mortals, so a tomb can be turned into a useful lair.",
-"A lonely island away from most of the world.",
-"Built by minions, a ramshackle base made by goblins and the sort. It seems like it will fall apart at any times.",
-"A flat mesa. High up but with a flat environment perfect for dragon duels.",
-"Behind a waterfall. Hidden behind the waterfall is a large cave system.",
-"Nomadic. The dragon has no fixed home, and is travelling for some reason.",
-"A large roost community of several young dragons.",
-"A pocket dimension of its own creation.",
-"A realm designed to imprison it. Perhaps the dragon took control of the realm after.",
-"An elemental plane linked to the dragon.",
-"A citadel designed to imprison the dragon. And perhaps also other beings of similar power waiting to be freed.",
-"A site of a great battle. The ground littered with corpses, perfect stomping ground for a dragon.",
-"A ravine where the dragon can enter with ease.",
-"Built by the dragon. The best homes are made yourself.",
-"An arctic glacier. Cold and far away.",
-"Under a settlement. Most likely hidden from the population.",
-"A mountain top shrine.", ]},
- {"title": "d30 Lair The lair also has...", "id":"d30lair2thelairalsohas", "roll":[
-"A place of elemental power.",
-"A portal between realms.",
-"Skinned monsters in every hallway. The decorator has a macabre sense of style.",
-"A library of ancient tomes.",
-"A room of the dragons concubines of various races.",
-"Puzzles that requires a dragons strength to operate.",
-"Arcane traps.",
-"Murals of the dragons personal conquests.",
-"A clutch of dragon eggs.",
-"Magic playing tricks on all that enter.",
-"Shed lizard skin all over the floors.",
-"A fake hoard filled with a sea of coin mimics.",
-"Several holes in the roof where the dragon takes off from.",
-"Friendly inhabitants that live with the dragon.",
-"Many statues and paintings of the dragon.",
-"Maze like corridors.",
-"Puzzles that are easy if one understands draconic.",
-"A huge chess set with pawns the size of people.",
-"The bones of the dragons mother/father.",
-"Warding stones outside from several races warning of danger.",
-"A spectator summoned to guard the lair and politely turn away invaders.",
-"A cloud of smoke and mist around it at all times.",
-"A huge pantry of all kinds of raw meats.",
-"An illusionary fake dragon to try and bait out enemy spells.",
-"Strange music travelling throughout the whole lair.",
-"An alarming amount of mould and decay",
-"Strange and violent weather all around.",
-"Flooded caverns of waterborne monsters.",
-"One huge chamber with pillars breaking it up.", ]},
- {"title": "d20 Henchmen, Their lair is defended by...", "id":"d20henchmentheirlairisdefendedby", "roll":[
-"Mercenaries hired by the dragon to keep it safe. The races and skills do not matter to the dragon, so would be varied.",
-"Hobgoblin soldiers. More trained professionals.",
-"The dragons children. Purebred and half-dragon children.",
-"The nightmares of all that enter.",
-"Kobolds with the intelligence of toddlers. They just want to help.",
-"Mortal cultists.",
-"A sect of mortal dragon knights.",
-"Wild beasts. Lured in by the dragon.",
-"Intelligent beasts.",
-"Mephits and elementals suiting the dragon.",
-"Gensai linked to the dragons element.",
-"Undead.",
-"Fiends.",
-"Shadowy versions of the party raiding the dungeon.",
-"Seemingly harmless warning signs that hold deadly curses.",
-"Terrified peasants.",
-"Arcane defence turrets.",
-"Giant Insects.",
-"Smaller dragon like creatures.", ]},
-
-
-
-{"title": "d10 Color The wolf's coat is...", "id":"d10colorthewolfscoatis", "roll":[
-"Black.",
-"Dark grey.",
-"Dark brown.",
-"Black and brown.",
-"Black and grey.",
-"Pale brown.",
-"Brown and grey.",
-"Reddish brown.",
-"Sandy brown.",
-"White.", ]},
- {"title": "d10 Markings The wolf has...", "id":"d10markingsthewolfhas", "roll":[
-"White or pale fur on each paw.",
-"White or pale fur on one paw.",
-"White or pale fur around the face and muzzle.",
-"Black or dark fur around the face and muzzle.",
-"A banded pattern on its back (d4): 1. dark grey; 2. pale grey; 3. reddish brown; 4. sandy brown.",
-"Lighter fur on its belly.",
-"Darker fur on its belly.",
-"A distinct, white or pale grey shape on its chest (d4): 1. arrowhead; 2. diamond; 3. a wide stripe; 4. star.",
-"A scar from a past injury (d6): 1. flank; 2. foreleg; 3. hindleg; 4. snout; 5. eye; 6. ear.",
-"No obvious markings.", ]},
- {"title": "d12 Eyes The wolf's eyes are...", "id":"d12eyesthewolfseyesare", "roll":[
-"Reflective and black.",
-"Pale grey.",
-"Brownish grey.",
-"Dark grey.",
-"Dark brown.",
-"Golden brown.",
-"Light brown.",
-"Red.",
-"Yellow.",
-"Green.",
-"Pale blue.",
-"Dark blue.", ]},
- {"title": "d12 Manner The wolf is...", "id":"d12mannerthewolfis", "roll":[
-"Panting lightly.",
-"Panting heavily, its tongue lolling out of its mouth.",
-"Salivating.",
-"Hungrily licking its chops.",
-"Yawning.",
-"Watching curiously.",
-"Watching warily.",
-"Pacing nervously.",
-"Whining softly.",
-"Watching with ears perked and hackles raised.",
-"Growling low, giving warning.",
-"Standing perfectly still, ready to lunge.", ]},
- {"title": "d6 Hunting The wolf prefers to...", "id":"d6huntingthewolfprefersto", "roll":[
-"Pick off weak, easy prey.",
-"Stalk its prey until the opportune time to strike.",
-"Harrying its prey over long distances until the prey is exhausted.",
-"Chase its prey to a place where its packmates are waiting in ambush.",
-"Wait in ambush while one or more of its packmates chases the prey to it.",
-"Choose its prey and to run it down.", ]},
- {"title": "d10 Favorite prey If given the choice, the wolf will opt to eat...", "id":"d10favoritepreyifgiventhechoicethewolfwillopttoeat", "roll":[
-"Rabbit.",
-"Squirrel.",
-"Pheasant.",
-"Goose.",
-"Deer.",
-"Sheep.",
-"Chicken.",
-"Carrion.",
-"Human flesh.",
-"Scraps from a roadside inn's refuse heap.", ]},
- {"title": "d10 Pack The wolf is...", "id":"d10packthewolfis", "roll":[
-"The alpha of a large pack.",
-"The alpha of a small pack.",
-"The beta of its pack, patiently waiting for the alpha to fail.",
-"The beta of its pack, constantly challenging the alpha.",
-"Somewhere in the middle of the pack order, looking for opportunities to ascend.",
-"Somewhere in the middle of the pack order, satisfied to follow the alpha.",
-"The omega of a large pack.",
-"The omega of a small pack.",
-"One of a mated pair.",
-"A lone predator.", ]},
- {"title": "d10 Habitat This type of wolf evolved to thrive...", "id":"d10habitatthistypeofwolfevolvedtothrive", "roll":[
-"In canyonlands.",
-"In grassy hills.",
-"In forested hills.",
-"On grassy plains.",
-"In ancient forests.",
-"In young forests.",
-"In rocky deserts.",
-"In the foothills of mountains.",
-"In mountain passes.",
-"In frozen lands.", ]},
-
-
- {"title": "d8 Color The spider is...", "id":"d8colorthespideris", "roll":[
-"Black.",
-"Dark grey.",
-"Dark brown.",
-"Black and brown.",
-"Black and grey.",
-"Pale brown.",
-"Brown and grey.",
-"Reddish brown.", ]},
- {"title": "d8 Markings The spider has...", "id":"d8markingsthespiderhas", "roll":[
-"Pale banding on its legs.",
-"Dark banding on its legs.",
-"Bright banding on its legs (d4): 1. orange; 2. red; 3. white; 4. yellow.",
-"Pale stripes down its abdomen.",
-"Dark stripes down its abdomen.",
-"A distinct, crimson shape on its abdomen (d4): 1. arrowhead; 2. pair of eye-like spots; 3. hourglass; 4. star.",
-"A distinct, black or dark grey shape on its abdomen (d4): 1. arrowhead; 2. diamond; 3. pair of wavy lines; 4. star.",
-"No obvious marking.", ]},
- {"title": "d6 Eyes The spiders eyes are...", "id":"d6eyesthespiderseyesare", "roll":[
-"Dull and black.",
-"Reflective and black.",
-"Dark grey, almost black.",
-"Dark red.",
-"Bright red.",
-"Pearly white.", ]},
- {"title": "d6 Mouth The spider's mouth is...", "id":"d6mouththespidersmouthis", "roll":[
-"Flanked by fangs, dripping venom.",
-"Flanked by hooked fangs.",
-"Flanked by hairy chelicerae, each ending in a sharp fang.",
-"Flanked by chelicerae, covered in hair that hides any fangs.",
-"Hungrily opening and closing.",
-"Yawning open.", ]},
- {"title": "d8 Poison The spider's venom can cause...", "id":"d8poisonthespidersvenomcancause", "roll":[
-"Paralysis.",
-"Loss of consciousness.",
-"Nausea.",
-"Headache.",
-"Loss of coordination.",
-"Blindness.",
-"Dizziness.",
-"Shortness of breath.", ]},
- {"title": "d6 Hunting The spider prefers...", "id":"d6huntingthespiderprefers", "roll":[
-"Pick off weak, easy prey.",
-"Pursue its prey until the opportune time to strike.",
-"Lay web traps and wait.",
-"Incapacitate prey, wrap it in webbing and carry it off to its larder.",
-"Ambush prey in territory the spider knows well.",
-"Poison its prey and then retreat, following the prey until it falls.", ]},
- {"title": "d6 Webs The spider spins...", "id":"d6websthespiderspins", "roll":[
-"Sheet-like webs.",
-"Webs with radial symmetry.",
-"Webs with triangular symmetry.",
-"Webs with hexagonal symmetry.",
-"Webs with irregular shapes.",
-"Almost no webs; the spider is constantly on the move and on the hunt.", ]},
-
-{"title": "d12 The faerie is...", "id":"d12thefaerieis", "roll":[
-"A capricious nymph.",
-"An apprehensive nymph.",
-"A playful nymph.",
-"A nervous pixie.",
-"A cheerful pixie.",
-"A carefree pixie.",
-"A wrathful sprite.",
-"A curious sprite.",
-"A surly sprite.",
-"A drunken satyr.",
-"A satyr bully.",
-"A sharp-witted satyr.",
-]},
-{"title": "d20 Hair: The faerie has...", "id":"d20hairthefaeriehas", "roll":[
-"Black hair.",
-"Copper hair.",
-"Golden blonde hair.",
-"Platinum blonde hair.",
-"Silver-white hair.",
-"Dark brown hair.",
-"Reddish-brown.",
-"Fiery red hair.",
-"Light brown hair.",
-"Auburn hair.",
-"Black hair with a brown streak.",
-"Dark brown hair with an auburn streak.",
-"Brown hair with a blonde streak.",
-"Bright white hair.",
-"Silver-blonde hair.",
-"Whitish blonde hair.",
-"Golden hair with a pink streak.",
-"Golden hair with a green streak.",
-"Black hair with a blue streak.",
-"Black hair with a white streak.",
-]},
-{"title": "d20 Eyes: The faerie has...", "id":"d20eyesthefaeriehas", "roll":[
-"Pale golden eyes.",
-"Bright golden eyes.",
-"Dark green eyes.",
-"Brilliant green eyes.",
-"Bright blue eyes.",
-"Dark blue eyes.",
-"Blue eyes with golden flecks.",
-"Green eyes with golden flecks.",
-"Pale green eyes.",
-"Golden brown eyes.",
-"Dark brown eyes.",
-"Hazel eyes.",
-"Whitish blue eyes.",
-"Pale blue eyes.",
-"Lilac eyes.",
-"Pale violet eyes.",
-"Bright violet eyes.",
-"Deep red eyes.",
-"Pale pink eyes.",
-"Silver eyes.",
-]},
-{"title": "d12 Mannerisms: The faerie has...", "id":"d12mannerismsthefaeriehas", "roll":[
-"A likable grin.",
-"A delicate laugh.",
-"A playful laugh.",
-"A laugh that goes on too long.",
-"An amused smirk.",
-"A humorless visage.",
-"A habit of sighing.",
-"A touch of sorrow in his or her voice.",
-"A habit of pacing.",
-"A habit of scratching the back of the neck.",
-"A habit of winking.",
-"A seductive sway of the hips.",
-]},
-{"title": "d12 The faerie is looking for...", "id":"d12thefaerieislookingfor", "roll":[
-"An unnatural creature that has taken up residence in the forest.",
-"Ways to cause mischief for travelers.",
-"Worthy visitors of a secret grove.",
-"Amusement in frightening travelers.",
-"Someone to listen to a new song.",
-"A heart to break.",
-"Love and war.",
-"Love and mischief.",
-"Mischief and mayhem.",
-"The answer to a riddle.",
-"A dance partner.",
-"A drinking partner.",
-]},
-{"title": "d12 The faerie carries...", "id":"d12thefaeriecarries", "roll":[
-"An delicate wreath of flowers.",
-"A gem glowing with moonlight or starlight.",
-"A finely-crafted bow or knife.",
-"A vial containing a potent potion.",
-"Several magical mushrooms.",
-"A variety of herbs commonly used in potion making.",
-"A message from a faerie king or queen.",
-"A token from a past love.",
-"A string instrument (d4): 1. fiddle; 2. harp; 3. lute; 4. lyre.",
-"A wind instrument (d4): 1. flute; 2. horn; 3. ocarina; 4. panpipes.",
-"A piece of sweet cake.",
-"A jug of wine.",
-]},
-{"title": "d10 The goblins’ primary “business” involves...", "id":"d10thegoblinsprimarybusinessinvolves", "roll":[
-"Raiding villages and farms.",
-"Burglarizing storehouses and shops.",
-"Harassing anyone who passes through their territory.",
-"Robbing caravans carrying gems, precious metals, and exotic goods.",
-"Holding up traders’ ships or wagons.",
-"Smuggling drugs (d4): 1. smokeleaf; 2. a hallucinogenic mushroom; (3) sleepysalt (a downer); 4. sharpsugar (an upper).",
-"Smuggling living things (d4): 1. exotic beasts; 2. foreign harlots; 3. fugitives; 4. slaves.",
-"Serving as muscle for evildoers.",
-"Mining and crafting.",
-"Pranks and hijinks.",
-]},
-{"title": "d10 The goblin gang’s symbol is...", "id":"d10thegoblingangssymbolis", "roll":[
-"A skull.",
-"An arrow.",
-"A dagger.",
-"The moon.",
-"A star.",
-"A snake.",
-"A spider.",
-"A rat.",
-"A wolf.",
-"A bat.",
-]},
-{"title": "d6 The goblins’ lair is located...", "id":"d6thegoblinslairislocated", "roll":[
-"In a dark and haunted forest.",
-"In an enchanted forest.",
-"Along a mountain pass.",
-"High in the mountains.",
-"Beneath a bustling city.",
-"Near a quiet farm village.",
-]},
-{"title": "d6 The goblins’ lair is...", "id":"d6thegoblinslairis", "roll":[
-"A series of natural caverns.",
-"An abandoned mine.",
-"A mine in which the goblins are actively digging.",
-"An underground fortress.",
-"A semi-organized military encampment.",
-"A crude encampment.",
-]},
-{"title": "d20 The goblins are particularly fond of picking on...", "id":"d20thegoblinsareparticularlyfondofpickingon", "roll":[
-"Fishermen and sailors.",
-"Beggars and drunks.",
-"Merchants and moneychangers.",
-"Young noblemen.",
-"Young noblewomen.",
-"Old noblewomen.",
-"Gamblers and thieves.",
-"Priests and monks.",
-"Priestesses.",
-"Constables and sheriffs.",
-"Castle or town guards.",
-"Cooks and scullery maids.",
-"Barkeeps and barmaids.",
-"Harlots and madames.",
-"Circus performers.",
-"Foreign travelers and peasant girls.",
-"Young children.",
-"Miners and prospectors.",
-"Elves and rangers.",
-"Dwarves and gnomes.",
-]},
-{"title": "d10 The goblins’ are currently planning a raid on...", "id":"d10thegoblinsarecurrentlyplanningaraidon", "roll":[
-"The residence of the leader or a senior gang member.",
-"An artisan's shop or guildhall.",
-"A merchant's office.",
-"A tavern or inn.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A temple complex or shrine.",
-"The town hall.",
-"A shantytown",
-"The residence of a wealthy individual or prominent citizen.",
-]},
-{"title": "d10 The goblins’ boss is...", "id":"d10thegoblinsbossis", "roll":[
-"An egotistical goblin warrior.",
-"A charismatic goblin rogue.",
-"A mysterious goblin shaman.",
-"A talented goblin thief.",
-"A well-known goblin war hero.",
-"A ruthless goblin hexer.",
-"A cunning gobliness.",
-"A brutal hobgoblin war priest.",
-"A brilliant hobgoblin warlord.",
-"A calculating bugbear assassin.",
-]},
-{"title": "d6 The goblins’ goals include (boss and rank-and-file members could have different goals)...", "id":"d6thegoblinsgoalsincludebossandrankandfilememberscouldhavedifferentgoals", "roll":[
-"Disruption of the region’s politics.",
-"Disruption of the region’s trade.",
-"Revenge against a specific organization.",
-"Revenge against a rival goblin gang.",
-"Spreading chaos and destruction.",
-"Possession of a powerful artifact.",
-]},
-{"title": "d12 The goblins typically fight with...", "id":"d12thegoblinstypicallyfightwith", "roll":[
-"Swarm tactics.",
-"Hit-and-run tactics.",
-"Ambush tactics.",
-"Choreographed maneuvers.",
-"Unpredictable maneuvers.",
-"Lots of smiles and jokes.",
-"Lots of fancy footwork.",
-"Lots of screaming and shouting.",
-"Kicking and stomping.",
-"Lots of head-butting.",
-"Lots of biting and scratching.",
-"Laying traps.",
-]},
-{"title": "d6 As enforcers or extra muscle, the goblins sometimes hire...", "id":"d6asenforcersorextramusclethegoblinssometimeshire", "roll":[
-"Hobgoblin mercenaries.",
-"Bugbear thugs.",
-"Ogre savages.",
-"Orc berserkers.",
-"Trolls.",
-"Other goblin gangs.",
-]},
-{"title": "d6 As guardians or pets, the goblins sometimes keep...", "id":"d6asguardiansorpetsthegoblinssometimeskeep", "roll":[
-"Wolves.",
-"Wargs.",
-"Giant spiders.",
-"Boars.",
-"Giant bats.",
-"Dire rats.",
-]},
-{"title": "d12 The goblin is particularly skilled at...", "id":"d12thegoblinisparticularlyskilledat", "roll":[
-"Being sneaky.",
-"Not being seen.",
-"Tracking foes.",
-"Building traps.",
-"Avoiding traps.",
-"Repairing traps.",
-"Foraging for food and water.",
-"Wrangling beasts.",
-"Digging tunnels.",
-"Crafting arms and armor.",
-"Crushing skulls.",
-"Cutting throats.",
-]},
-{"title": "d12 The goblin wields...", "id":"d12thegoblinwields", "roll":[
-"A rusty sword.",
-"A finely-made sword",
-"A spiked club.",
-"A wicked looking axe.",
-"A spear decorated with feathers.",
-"Several polished daggers.",
-"A large, serrated dagger.",
-"A pair of curved daggers.",
-"A cracked wooden shield.",
-"A shield, emblazoned with the gangs’ symbol.",
-"Arrows fletched with crow feathers.",
-"Arrows fletched with hawk feathers.",
-]},
-{"title": "d12 The goblin wears...", "id":"d12thegoblinwears", "roll":[
-"Armor with greasy stains.",
-"Patched leather armor.",
-"Piecemeal chain armor.",
-"A leather helm.",
-"A large skull as a helm.",
-"A wolf-face helm.",
-"A lanyard of severed ears.",
-"A big hoop earring.",
-"A shiny silver belt.",
-"A wolf skin.",
-"A black cloak with a hood.",
-"A large belt purse.",
-]},
-{"title": "d12 The goblin’s face has...", "id":"d12thegoblinsfacehas", "roll":[
-"Blue warpaint.",
-"An eyepatch.",
-"Burn scars.",
-"Only one ear.",
-"No front teeth.",
-"An unusual tattoo on the forehead.",
-"Stitches closing a wound on the jaw.",
-"A topknot above it.",
-"Several muddy smudges.",
-"A boil oozing pus.",
-"A wisp of a mustache.",
-"Amazing sideburns.",
-]},
-{"title": "d8 The goblin has...", "id":"d8thegoblinhas", "roll":[
-"An unsettling stare.",
-"A lean and hungry look.",
-"A maniacal laugh.",
-"A mad cackling laugh.",
-"A high-pitched twittering laugh.",
-"A tendency to snicker at everything.",
-"A nervous twitch.",
-"A difficult time standing still.",
-]},
-{"title": "d8 Coloring: The lizardolk's scales are...", "id":"d8coloringthelizardolksscalesare", "roll":[
-"Mottled green and brown.",
-"Dull and green.",
-"Shiny and green.",
-"Green with black stripes.",
-"Black and grey.",
-"Brown with black stripes.",
-"Mottled black and brown.",
-"Brown and grey.",
-]},
-{"title": "d8 Mannerism: The lizardfolk has...", "id":"d8mannerismthelizardfolkhas", "roll":[
-"An unsavory habit of licking its lips.",
-"Shifty eyes.",
-"A nervous, hissing laugh.",
-"Eyes that never blink.",
-"A tongue that protrudes when it speaks.",
-"A crest atop its head.",
-"Two ridges starting above the brow and running down its head and neck.",
-"Sagging folds of skin on its throat.",
-]},
-{"title": "d10 Profession: The lizardfolk is...", "id":"d10professionthelizardfolkis", "roll":[
-"A savvy hunter.",
-"A deadly tracker.",
-"A skilled scout.",
-"A savage berserker.",
-"A dim-witted brute.",
-"A celebrated warrior.",
-"A powerful shaman.",
-"An eerie mystic.",
-"A scaly shapeshifter.",
-"A cold-blooded killer.",
-]},
-{"title": "d6 Goal: The lizardfolk is looking for...", "id":"d6goalthelizardfolkislookingfor", "roll":[
-"New waters for fishing and hunting.",
-"The tracks of an intruder in the region.",
-"The lair of a troublesome beast.",
-"Safe nesting grounds.",
-"Decent arms and armor.",
-"Fresh meat.",
-]},
-{"title": "d12 Possessions: The lizardfolk carries...", "id":"d12possessionsthelizardfolkcarries", "roll":[
-"A scimitar and a wooden shield.",
-"A scimitar and a short bow.",
-"A spear and a blowgun.",
-"A curved dagger and a blowgun.",
-"A curved dagger with feathers on the hilt.",
-"A handaxe and a shortbow.",
-"An oversized club.",
-"A wooden club and a wooden shield.",
-"A milky white gem fastened about the neck.",
-"A string of trophies fastened about the neck (d4): 1. ears; 2. finger bones; 3. scalps; 4. teeth.",
-"A gnarled wooden staff.",
-"A string of beads made from a variety of materials (d8): 1. bone; 2. clay; 3. copper; 4. silver; 5. stone; 6. teeth; 7. tin; 8. wood.",
-]},
-{"title": "d12 The beastshifter transforms into...", "id":"d12thebeastshiftertransformsinto", "roll":[
-"A grizzly bear.",
-"A black bear.",
-"A wild boar.",
-"A oversized black rat.",
-"A large brown rat.",
-"A lanky grey rat.",
-"A fierce tiger.",
-"A grey wolf.",
-"A mottled brown and grey wolf.",
-"A reddish brown wolf.",
-"A dark brown or black wolf.",
-"A white wolf.",
-]},
-{"title": "d6 The beastshifter transforms involuntarily...", "id":"d6thebeastshiftertransformsinvoluntarily", "roll":[
-"Whenever it is in moonlight.",
-"On nights when a full moon occurs.",
-"On nights when the moon is half full or more.",
-"Whenever the leader of its pack or clan transforms.",
-"Whenever it becomes enraged.",
-"Never; it is in complete control of its power.",
-]},
-{"title": "d8 While transformed, the beastshifter behaves...", "id":"d8whiletransformedthebeastshifterbehaves", "roll":[
-"Mostly as a normal beast of its type.",
-"As an unusually intelligent version of the beast of its type.",
-"More like a human than a beast.",
-"As a skilled hunter.",
-"As a cautious predator.",
-"As a savage predator.",
-"As a frightened beast.",
-"Violently, spreading blood and chaos.",
-]},
-{"title": "d8 The beastshifter lives...", "id":"d8thebeastshifterlives", "roll":[
-"Alone among humans, hiding its powers.",
-"Alone among humans who know and accept its powers.",
-"Alone as an outcast from human society.",
-"Among other beastshifters integrated into human society.",
-"Among other beastshifters as outcasts from human society.",
-"Among other beastshifters, hiding their powers from society.",
-"Among other beastshifters, apart from human society.",
-"Alone as an outcast from its pack or clan.",
-]},
-{"title": "d12 The beastshifter makes its home...", "id":"d12thebeastshiftermakesitshome", "roll":[
-"In a cave.",
-"In a swamp.",
-"On a vast plain.",
-"In a forest.",
-"In a cottage in the woods.",
-"Hidden in the mountains.",
-"In a quiet village.",
-"Just outside a quiet village.",
-"Down a dark alley in the city.",
-"In the city sewers.",
-"On a quiet residential street in the city.",
-"In or near a castle or palace.",
-]},
-{"title": "d8 The beastshifter has a tendency to...", "id":"d8thebeastshifterhasatendencyto", "roll":[
-"Lose its temper easily.",
-"Speak in low growls (or squeaks), making it difficult for others to understand when excited.",
-"Recoil from touching anything made of silver.",
-"Get nervous in moonlight.",
-"Lick its lips hungrily all the time.",
-"Fidget or pace when in indoor spaces.",
-"Daydream about hunting in its beast form.",
-"Sniff people upon meeting them.",
-]},
-{"title": "d8 In humanoid form, the beastshifter fights with...", "id":"d8inhumanoidformthebeastshifterfightswith", "roll":[
-"Hit-and-run tactics.",
-"Making a mad charge.",
-"Kicking and stomping.",
-"Sharp claws.",
-"Sharp teeth.",
-"Lots of taunts and jeers.",
-"Lots of screaming and shouting.",
-"Lots of head-butting.",
-]},
-{"title": "d12 In humanoid form, the beastshifter presents itself as...", "id":"d12inhumanoidformthebeastshifterpresentsitselfas", "roll":[
-"A farmer or herder.",
-"A miner or fisher.",
-"A beggar or urchin.",
-"A noble or knight.",
-"A barkeep or barmaid.",
-"A barbarian or gladiator.",
-"An herbalist or healer.",
-"A soldier or sell-sword.",
-"A hunter or assassin.",
-"A thief or bandit.",
-"A smuggler or con artist.",
-"A sailor or pirate.",
-]},
-{"title": "d12 In humanoid form, the beastshifter’s face has...", "id":"d12inhumanoidformthebeastshiftersfacehas", "roll":[
-"Unsightly nose and ear hair.",
-"A garish earring.",
-"An empty eye socket.",
-"A grisly scar.",
-"A grim look.",
-"Sad puppy-dog eyes.",
-"A nervous grin.",
-"An toothy grin.",
-"A frame of long, beautiful long hair.",
-"Ferocious sideburns.",
-"An unruly beard.",
-"An intimidating mustache.",
-]},
-{"title": "d20 The beastshifter’s favorite prey are...", "id":"d20thebeastshiftersfavoritepreyare", "roll":[
-"Foreigners and travelers.",
-"Beggars and drunks.",
-"Young men.",
-"Young women.",
-"Old women.",
-"Old noblewomen.",
-"Priests and monks.",
-"Priestesses.",
-"Harlots and madames.",
-"Farmwives and peasant girls.",
-"Young children.",
-"Rabbits and hares.",
-"Squirrels and chipmunks.",
-"Pheasants and other gamefowl.",
-"Ducks and other waterfowl.",
-"Mice and rats.",
-"Pigeons and doves.",
-"Sheep and goats.",
-"Chickens and turkeys.",
-"Dogs and cats.",
-]},
-{"title": "d8 The pack is...", "id":"d8thepackis", "roll":[
-"A band of exiles and outcasts.",
-"A roving band of outlaws and thieves.",
-"A nomadic warrior clan.",
-"A band of sought-after mercenaries.",
-"An integral part of the local thieves’ or assassins’ guild.",
-"A mercenary company in the service of a local lord or city watch.",
-"A wild bunch of hunters and killers.",
-"An ancient clan of warrior-hunters.",
-]},
-{"title": "d12 The pack’s leader is...", "id":"d12thepacksleaderis", "roll":[
-"A dangerous megalomaniac.",
-"A charismatic demagogue.",
-"A mysterious foreigner.",
-"A talented thief.",
-"An outcast from a prominent family.",
-"A ruthless killer.",
-"A femme fatale.",
-"A former arena champion.",
-"A disgraced knight.",
-"A brutish thug.",
-"A de-frocked priest.",
-"A well-known fugitive.",
-]},
-{"title": "d6 The pack’s attitude toward their leader is...", "id":"d6thepacksattitudetowardtheirleaderis", "roll":[
-"Friendly and loyal.",
-"Respectful and business-like.",
-"Cautious and uncertain.",
-"Terrified and tight-lipped.",
-"Disappointed and disrespectful.",
-"Agitated and restless.",
-]},
-{"title": "d6 The pack’s goals include...", "id":"d6thepacksgoalsinclude", "roll":[
-"Becoming the region’s dominant predators.",
-"Revenge against a rival band of lycanthropes or outlaws.",
-"Revenge against the region’s elite.",
-"Rebellion against the region’s elite.",
-"A quiet and peaceful existence.",
-"Violence to slake their bloodlust.",
-]},
-{"title": "d20 The beastshifter transforms into...", "id":"d20thebeastshiftertransformsinto", "roll":[
-"A badger.",
-"A bat.",
-"A cat.",
-"A crocodile.",
-"A dog.",
-"A dolphin.",
-"A fox.",
-"A hyena.",
-"A jackal.",
-"A jaguar.",
-"A leopard.",
-"A lion.",
-"An owl.",
-"A panther.",
-"A raven.",
-"A seal.",
-"A serpent.",
-"A shark.",
-"A spider.",
-"A swine.",
-]},
-{"title": "d12 The orcs are...", "id":"d12theorcsare", "roll":[
-"Nomadic hunters, following game.",
-"Raiders displaced from their native lands.",
-"In exile from their native lands.",
-"In the service of a sovereign warlord.",
-"A loose confederacy of tribes and families related by blood.",
-"Degenerate survivors from a broken army.",
-"Disorganizes; a clan of competing warriors.",
-"A tight-knit war band.",
-"Bent on sowing chaos and mayhem.",
-"Raiders after supplies and slaves.",
-"Marching to war under the leadership of a great chief.",
-"On an errand for an evil wizard or other powerful being.",
-]},
-{"title": "d12 The orcs value...", "id":"d12theorcsvalue", "roll":[
-"Bravery.",
-"Strength.",
-"Wisdom.",
-"Virility.",
-"Honoring the gods.",
-"Honoring their ancestors.",
-"Battle-scars.",
-"Survival.",
-"Kill counts.",
-"Scalps.",
-"Steel.",
-"Meat.",
-]},
-{"title": "d4 The orcs’ iconography features...", "id":"d4theorcsiconographyfeatures", "roll":[
-"Symbols of death and destruction (d10): 1. bats; 2. blood; 3. bones; 4. corpses; 5. crows; 6. flames; 7. ghosts; 8. scorpions; 9. skulls; 10. vultures.",
-"Symbols of the heavens (d6): 1. clouds; 2. lightning; 3. moon; 4. snow; 5. stars; 6. sun.",
-"Symbols of strength and weaponry (d6): 1. arrows; 2. axes; 3. fists; 4. spears; 5. stones; 6. swords.",
-"A great beast (d8): 1. bears; 2. boars; 3. eagles; 4. horses; 5. lions; 6. owls; 7. snakes; 8. wolves.",
-]},
-{"title": "d10 The orcs’ chief is...", "id":"d10theorcschiefis", "roll":[
-"A well-respected chief.",
-"A charismatic warlord.",
-"A mysterious shaman.",
-"A descendent of an honored hero.",
-"A ruthless killer.",
-"A brutish thug.",
-"An impatient young warrior.",
-"A wise old chief.",
-"A celebrated war hero.",
-"A prolific lover.",
-]},
-{"title": "d12 The orcs’ favorite meat comes from...", "id":"d12theorcsfavoritemeatcomesfrom", "roll":[
-"Dwarves and halflings.",
-"Beggars and thieves.",
-"Merchants and caravan guards.",
-"Noblemen.",
-"Noblewomen.",
-"Priests and priestesses.",
-"Slaves.",
-"Circusfolk and minstrels.",
-"Foreign travelers.",
-"Peasant women.",
-"Young children.",
-"Elves and pixies.",
-]},
-{"title": "d8 The orcs fear...", "id":"d8theorcsfear", "roll":[
-"Men armored in steel.",
-"Human women.",
-"Spellcasters.",
-"Members of a particular race (d4): 1. dwarves; 2. elves; 3. goblinoids; 4. reptilian humanoids.",
-"A particular natural phenomenon (d6): 1. blizzards; 2. earthquakes; 3. floods; 4. thunderstorms; 5. volcanoes; 6. typhoons.",
-"The gods.",
-"Aberrant evils.",
-"Dragons.",
-]},
-{"title": "d10 The orcs are notorious for...", "id":"d10theorcsarenotoriousfor", "roll":[
-"Never leaving survivors.",
-"Feeding prisoners to wild beasts.",
-"Tattooing or branding prisoners.",
-"Scalping enemies.",
-"Flaying enemies.",
-"Raiding and burning villages.",
-"Plundering merchant caravans.",
-"Eating prisoners raw.",
-"Claiming prisoners as slaves.",
-"Taking prisoners as wives, concubines, or catamites.",
-]},
-{"title": "d12 The orcs are known for...", "id":"d12theorcsareknownfor", "roll":[
-"Screaming and shouting during battle.",
-"Convening with ghosts and spirits.",
-"Ritual animal sacrifice under the new moon.",
-"Ritual humanoid sacrifice deep within the earth.",
-"Ritualistic blood-letting.",
-"Ritualistic sexual acts under the full moon.",
-"Eating unusually-prepared meats.",
-"Prolific amounts of drinking.",
-"Never cutting their hair.",
-"Shaving their heads and bodies.",
-"Wearing long top-knots or braids.",
-"Bathing and perfuming their bodies.",
-]},
-{"title": "d6 The orcs’ attitude is...", "id":"d6theorcsattitudeis", "roll":[
-"Rowdy and festive.",
-"Joyful and eager to fight.",
-"Relaxed and carefree.",
-"Frightened and suspicious.",
-"Hostile and suspicious.",
-"Hostile and eager to fight.",
-]},
-{"title": "d6 The orcs’ goals include (chief and lower-ranking members could have different goals)...", "id":"d6theorcsgoalsincludechiefandlowerrankingmemberscouldhavedifferentgoals", "roll":[
-"Upheaval of the region’s politics.",
-"Disruption of the region’s trade.",
-"Revenge against another civilization.",
-"Revenge against a rival orkish clan.",
-"Spreading chaos and destruction.",
-"Possession of a powerful artifact.",
-]},
-{"title": "d8 The orcs typically fight with...", "id":"d8theorcstypicallyfightwith", "roll":[
-"Hit-and-run tactics.",
-"Ambush tactics.",
-"Unpredictable maneuvers.",
-"Lots of screaming and shouting.",
-"Kicking and stomping.",
-"Lots of head-butting.",
-"Lots of biting and scratching.",
-"Frequent breaks for (d4): 1. eating; 2. looting corpses; 3. re-forming ranks; 4. arguing among themselves.",
-]},
-{"title": "d6 As guardians or pets, the orcs sometimes keep...", "id":"d6asguardiansorpetstheorcssometimeskeep", "roll":[
-"Boars.",
-"Dire rats.",
-"Giant lizards.",
-"Ogres.",
-"Wargs.",
-"Wolves.",
-]},
-{"title": "d10 As slaves, the orcs keep...", "id":"d10asslavestheorcskeep", "roll":[
-"Dwarves.",
-"Gnomes.",
-"Goblins.",
-"Halflings.",
-"Humans.",
-"Kobolds.",
-"Undead servitors.",
-"Nothing; the orcs eat any captives they take.",
-"Nothing; the orcs leave no survivors.",
-"Nothing; the orcs believe in freedom for all beings.",
-]},
-{"title": "d12 Most of the orcs are wielding...", "id":"d12mostoftheorcsarewielding", "roll":[
-"Spears and large hunting knives.",
-"Spears and javelins.",
-"Exotic, curved blades and several bolas.",
-"Huge, curved blades.",
-"Exotic, curved blades and blowguns.",
-"Pikes and shortswords.",
-"Pikes and short bows.",
-"Battleaxes and throwing axes.",
-"Battleaxes and longbows.",
-"Longswords and longbows.",
-"Jagged greatswords and shortbows.",
-"Greataxes and javelins.",
-]},
-{"title": "d8 Appearance: The orc has...", "id":"d8appearancetheorchas", "roll":[
-"Pale green skin.",
-"Yellowish green skin.",
-"Dirty brown skin.",
-"Reddish brown skin.",
-"Grey skin.",
-"A tall frame.",
-"A thick-set frame.",
-"Bug eyes.",
-]},
-{"title": "d6 Tattoo: The orc has...", "id":"d6tattootheorchas", "roll":[
-"A bone tattoo.",
-"A dragon tattoo.",
-"A skull tattoo.",
-"A spear tattoo.",
-"A spiderweb tattoo.",
-"A tattoo of thorns.",
-]},
-{"title": "d8 Role: The orc is...", "id":"d8roletheorcis", "roll":[
-"A ferocious berserker.",
-"A rage-filled killer.",
-"A persistent hunter.",
-"A fearless scout.",
-"A masterful strategist.",
-"A mighty leader.",
-"A grim mystic (d4): 1. bone shaman; 2. blood shaman; 3. earth shaman; 4. moon shaman.",
-"An eager warrior.",
-]},
-{"title": "d8 Skill: Even among orcs, the orc is particularly good at...", "id":"d8skillevenamongorcstheorcisparticularlygoodat", "roll":[
-"Tracking creatures by scent.",
-"Identifying and following the tracks of creatures.",
-"Running down prey.",
-"Decapitating foes.",
-"Impaling foes.",
-"Roping captives.",
-"Breaking slaves.",
-"Handling savage beasts.",
-]},
-{"title": "d8 Armor: The orc is armored in...", "id":"d8armortheorcisarmoredin", "roll":[
-"Nothing.",
-"Tattered leather.",
-"Blood-stained leather.",
-"Boiled leather.",
-"The hides of scaly beasts.",
-"The hides of furry beasts.",
-"The hides of exotic beasts.",
-"A helm and breastplate taken from a fallen enemy.",
-]},
-{"title": "d8 Weapon: The orc is wielding...", "id":"d8weapontheorciswielding", "roll":[
-"A spear.",
-"A scimitar.",
-"A falchion..",
-"A pike.",
-"A battleaxe.",
-"A greatsword.",
-"A greataxe.",
-"A longbow.",
-]},
-{"title": "d6 Motivation: The orc is looking for...", "id":"d6motivationtheorcislookingfor", "roll":[
-"A good meal, fresh if possible.",
-"A hearty meal, spoiled is not a problem.",
-"A throat to cut or a head to bash.",
-"A chance to prove itself in combat.",
-"A place to rest and to sharpen weapons.",
-"A strong drink.",
-]},
-{"title": "d10 Profession: The cultist is...", "id":"d10professionthecultistis", "roll":[
-"A cunning warrior.",
-"A battle-tested soldier.",
-"A stealthy assassin.",
-"A fanatical priest or priestess.",
-"A newly initiated acolyte.",
-"A charismatic preacher.",
-"A foolish zealot.",
-"A raving madman or madwoman.",
-"A scaly shapeshifter.",
-"An enthusiastic poisonmaker.",
-]},
-{"title": "d12 Scaly Obsession: The cultist is particularly fond of or fearful of...", "id":"d12scalyobsessionthecultistisparticularlyfondoforfearfulof", "roll":[
-"Cobras and asps.",
-"Rattlers and sidewinders.",
-"Pythons and boas.",
-"Sea snakes.",
-"Black dragons.",
-"Green dragons.",
-"Female medusas.",
-"Male medusas.",
-"Giant snakes.",
-"Yuan-ti malisons.",
-"Yuan-ti abominations.",
-"Yuan-ti halfbloods.",
-]},
-{"title": "d10 Distinguishing Feature: The cultist has...", "id":"d10distinguishingfeaturethecultisthas", "roll":[
-"A bandaged thumb.",
-"A tattoo on the face.",
-"A tear at the knee of his or her robe.",
-"A forked tongue.",
-"A nervous twitch.",
-"Almost no nose.",
-"An unsettling laugh.",
-"A large scar on the throat.",
-"A profuse amount of sweat soaking through his or her robes.",
-"A hissing lisp when he or she speaks.",
-]},
-{"title": "d6 Goal: The cultist is looking to...", "id":"d6goalthecultistislookingto", "roll":[
-"Recruit new members to the cult.",
-"Warn outsiders away from the cult.",
-"Collect captives for human sacrifice.",
-"Lead travelers into a trap near the cult's shrine or temple.",
-"Escape from the clutches of the cult's leadership.",
-"Slip some poison into someone’s drink.",
-]},
-{"title": "d8 Possessions: The cultist carries or wears...", "id":"d8possessionsthecultistcarriesorwears", "roll":[
-"Several eggs stolen from a snake’s nest.",
-"A necklace or bracelet of snake fangs.",
-"Snakeskin armor or boots.",
-"A book of prayers and curses.",
-"A sharp, ceremonial dagger.",
-"A scimitar and a set of lightweight, supple armor.",
-"A constrictor snake fashioned like a scarf about the shoulders.",
-"Several doses of a deadly poison.",
-]},
-{"title": "d8 The treeperson is...", "id":"d8thetreepersonis", "roll":[
-"A dryad enchantress.",
-"A dryad protector.",
-"A dryad witch.",
-"A dryad oracle.",
-"A treant loreseeker.",
-"A treant guardian.",
-"A treant lorekeeper.",
-"A treant elder.",
-]},
-{"title": "d12 Appearance: The treeperson could be described as...", "id":"d12appearancethetreepersoncouldbedescribedas", "roll":[
-"Tall.",
-"Very tall.",
-"Slender.",
-"Sturdy.",
-"Unwavering.",
-"Bent.",
-"Gnarled.",
-"Knotty.",
-"Weathered.",
-"Moss-covered.",
-"Withered.",
-"Stumpy.",
-]},
-{"title": "d20 Features: The treeperson's bark and leaves are reminiscent of...", "id":"d20featuresthetreepersonsbarkandleavesarereminiscentof", "roll":[
-"An apple or pear tree.",
-"An ash.",
-"A birch.",
-"A beech.",
-"A cedar or juniper.",
-"A cherry or plum tree.",
-"A chestnut or hazel tree.",
-"A cypress.",
-"An elm.",
-"An fir.",
-"A hawthorn or hemlock.",
-"A hickory or walnut tree.",
-"A linden or lime tree.",
-"A maple.",
-"An oak.",
-"A pine.",
-"A poplar.",
-"A spruce.",
-"A willow.",
-"A yew or holly tree.",
-]},
-{"title": "d10 Personality: The treeperson is...", "id":"d10personalitythetreepersonis", "roll":[
-"Sappy.",
-"Soft-spoken.",
-"Rooted.",
-"Dry.",
-"Patient.",
-"Green.",
-"Flowery.",
-"Steady.",
-"Prickly.",
-"Thorny.",
-]},
-{"title": "d8 The treeperson is looking to...", "id":"d8thetreepersonislookingto", "roll":[
-"Drive away intruders.",
-"Warn intruders of dangers ahead.",
-"Find a spot where a rare flower grows.",
-"Nurture an ancient grove back to health.",
-"Protect the oldest tree in the forest.",
-"Eliminate any threats to the forest.",
-"Plant trees where others been felled.",
-"Talk after centuries of silence.",
-]},
-{"title": "d6 The treeperson carries...", "id":"d6thetreepersoncarries", "roll":[
-"A magic acorn, nut, or other seed.",
-"A clipping of ancient wood.",
-"A rare moss with healing properties.",
-"A deathly poison mushroom.",
-"A sapling from an ancient tree.",
-"A cudgel made from the wood of a legendary tree.",
-]},
-{"title": "d20 The person was...", "id":"d20thepersonwas", "roll":[
-"A farmer or herder.",
-"A miner or fisher.",
-"A slave or servant.",
-"A laborer or unskilled worker.",
-"A beggar or urchin.",
-"A noble or knight.",
-"An artist or craftsman.",
-"A merchant or shopkeeper.",
-"A barkeep or barmaid.",
-"A barbarian or gladiator.",
-"A minstrel or singer.",
-"A priest or monk.",
-"An herbalist or healer.",
-"A soldier or sell-sword.",
-"A cultist or preacher",
-"A hunter or assassin.",
-"A thief or bandit.",
-"A smuggler or con artist.",
-"A sailor or pirate.",
-"An alchemist or seer.",
-]},
-{"title": "d20 The person died from...", "id":"d20thepersondiedfrom", "roll":[
-"Hanging or strangulation.",
-"Beheading.",
-"A stab wound or beating.",
-"Blunt trauma or being crushed.",
-"Drowning.",
-"A plague.",
-"A gastrointestinal illness.",
-"A respiratory illness.",
-"An infected wound.",
-"Poisoning.",
-"Falling from a great height.",
-"A horse or wagon accident.",
-"A venereal disease.",
-"An allergic reaction.",
-"Shock.",
-"A heart attack or stroke.",
-"Liver failure.",
-"Old age.",
-"Natural causes.",
-"Unknown causes or under mysterious circumstances.",
-]},
-{"title": "d12 The person's spirit lingers...", "id":"d12thepersonsspiritlingers", "roll":[
-"To seek vengeance.",
-"To pine for lost love.",
-"To bemoan lost treasure.",
-"Out of pure hatred of the living.",
-"Out of jealousy of the living.",
-"To covet the belongings of a specific individual.",
-"To provide protection to a specific someone.",
-"To warn a specific someone against danger.",
-"To warn everyone against a specific danger.",
-"To torment a specific someone.",
-"To torment members of a specific group.",
-"To torment anyone who crosses its path.",
-]},
-{"title": "d12 The person's spirit can move on if...", "id":"d12thepersonsspiritcanmoveonif", "roll":[
-"Someone helps it achieve it's goal.",
-"It saves the life of at least one other person.",
-"It achieves its goal on its own.",
-"It is destroyed.",
-"It is driven from its current location.",
-"It is given evidence of events that happened after the person's death.",
-"It is made aware of the circumstances of the person's death.",
-"It is forced to visit the location of the person's death.",
-"It is given the opportunity to speak to a loved one.",
-"It sufficiently satisfies its lust for blood.",
-"It sufficiently satisfies its lust for human touch.",
-"The Hells freeze over.",
-]},
-{"title": "d6 The spirit’s initial reaction when it encounters living creatures is...", "id":"d6thespiritsinitialreactionwhenitencounterslivingcreaturesis", "roll":[
-"Hostile and aggressive.",
-"Hostile and suspicious.",
-"Nervous and frightened.",
-"Mostly indifferent.",
-"Completely indifferent.",
-"Curious but suspicious.",
-"Curious and playful.",
-"Desperate and aggressive.",
-]},
-{"title": "d10 The person's spirit is...", "id":"d10thepersonsspiritis", "roll":[
-"Occupying its original body, showing no signs of decay.",
-"Occupying its original body, showing some signs of decay.",
-"Occupying its original body, badly decomposed.",
-"Occupying its original body, only bare bones remain.",
-"Occupying the corpse of someone else.",
-"Occupying the living body of a stranger.",
-"Occupying the living body of someone the person new.",
-"Occupying the living body of a beast.",
-"Occupying part of its original body (skull or hand).",
-"Occupying part of someone else’s corpse (skull or hand).",
-]},
-{"title": "d6 The creature moves...", "id":"d6thecreaturemoves", "roll":[
-"With a shambling gait.",
-"With an awkward limp.",
-"Lurching unpredictably.",
-"With more of shimmy than a walk.",
-"Taking slow, steady steps.",
-"With surprising quickness and agility.",
-]},
-{"title": "d12 The creature has...", "id":"d12thecreaturehas", "roll":[
-"A tattered shirt.",
-"A missing arm, leg, or finger.",
-"Only one eye.",
-"A club foot.",
-"Long-scraggly hair.",
-"Chattering teeth.",
-"Large crude stitches in its side.",
-"An awful hunchback.",
-"Incredibly long fingernails.",
-"Drool on its chin.",
-"Buck teeth.",
-"A creepy mustache.",
-]},
-{"title": "d10 The spirit is...", "id":"d10thespiritis", "roll":[
-"Incorporeal, invisible, and incapable of affecting its material surroundings.",
-"Incorporeal, invisible, and capable of moving small objects.",
-"Incorporeal, invisible, but capable of making itself seen.",
-"Incorporeal, invisible, and hidden within an inanimate object (d4): 1. chest; 2. drawer; 3. kettle; 4. wardrobe.",
-"Incorporeal, visible, but incapable of affecting it's material surroundings.",
-"Incorporeal, visible, and capable of significant mischief and harm.",
-"Incorporeal, extraordinarily beautiful, and capable of mischief and harm.",
-"Incorporeal, wretched and slimy, and capable of mischief and harm.",
-"Incorporeal, glowing blue or green, and capable of mischief and harm.",
-"Incorporeal, visible, but in an unrecognizable form (d6): 1. mist or fog; 2. animal shape; 3. floating skull; 4. faint glow; 5. pool of shadows; 6. spectral hand.",
-]},
-{"title": "d6 The spirit moves...", "id":"d6thespiritmoves", "roll":[
-"By creeping, oozelike, across the ground.",
-"Smoothly, gliding above the grond.",
-"Taking slow, fluid steps.",
-"Lightly, rarely touching the ground.",
-"Much quicker than you expect it to.",
-"By teleporting in a swirl of shadows.",
-]},
-{"title": "d10 The spirit appears to be...", "id":"d10thespiritappearstobe", "roll":[
-"Severely bloated.",
-"Moaning in anguish.",
-"Snarling at you.",
-"Breathing heavily.",
-"Cowering in fear.",
-"Poised to strike.",
-"Gently bobbing up and down.",
-"Wind-blown and haggard.",
-"Fidgeting nervously.",
-"Oozing ectoplasm.",
-]},
-{"title": "d12 In life, the vampire was...", "id":"d12inlifethevampirewas", "roll":[
-"An alchemist or pyromancer.",
-"An assassin or poisonmaker.",
-"A barkeep or barmaid.",
-"A con artist or gambler.",
-"A harlot or madame.",
-"A hunter or woodsman.",
-"A knight or sell-sword.",
-"A lord or lady.",
-"A priest or monk.",
-"A sailor or pirate.",
-"A seer or mystic.",
-"A thief or smuggler.",
-]},
-{"title": "d12 Often, the vampire poses as...", "id":"d12oftenthevampireposesas", "roll":[
-"A powerful noble.",
-"An eccentric scholar.",
-"A mysterious foreigner.",
-"A talented artist.",
-"A polite shopkeeper.",
-"A creepy peddler.",
-"A femme fatale.",
-"A charming rogue.",
-"A friendly barkeep or barmaid.",
-"A charismatic entertainer.",
-"A religious fanatic.",
-"A veteran soldier.",
-]},
-{"title": "d12 In addition to draining blood, the vampire is fond of...", "id":"d12inadditiontodrainingbloodthevampireisfondof", "roll":[
-"Shooting prey with an arrow or bolt from range.",
-"Impaling prey.",
-"Gutting or eviscerating prey.",
-"Flaying prey.",
-"Beheading prey.",
-"Strangling prey.",
-"Hanging prey.",
-"Burying prey alive.",
-"Drowning prey.",
-"Throwing prey off a roof.",
-"Severely beating prey.",
-"Dismembering prey.",
-]},
-{"title": "d8 The vampire’s goals include...", "id":"d8thevampiresgoalsinclude", "roll":[
-"Procreating.",
-"Corrupting and influencing the politics of the city or region.",
-"Domination of the city or region’s politics.",
-"Revenge against a rival vampire.",
-"Revenge against a living person, family, or organization.",
-"Seeking hedonistic pleasure.",
-"Uncovering ancient secrets of death and undeath.",
-"Enslaving the living to create an easy source of food for vampires.",
-]},
-{"title": "d10 The vampire’s base of operations is...", "id":"d10thevampiresbaseofoperationsis", "roll":[
-"A beautiful manor house.",
-"A run-down castle.",
-"An ancient fortress.",
-"A quaint house on a quiet street.",
-"A tavern.",
-"A brothel.",
-"An unpleasant underground lair.",
-"A crypt in a graveyard.",
-"A crypt beneath a temple.",
-"The vampire is a transient.",
-]},
-{"title": "d6 The vampire prefers to hunt...", "id":"d6thevampirepreferstohunt", "roll":[
-"Just before sunrise.",
-"Just after sunset.",
-"In the early evening.",
-"Well into the night.",
-"The toll of midnight.",
-"After midnight.",
-]},
-{"title": "d20 The vampire’s favorite prey are...", "id":"d20thevampiresfavoritepreyare", "roll":[
-"Fishermen and sailors.",
-"Beggars and thieves.",
-"Merchants and moneychangers.",
-"Young noblemen.",
-"Young noblewomen.",
-"Old noblewomen.",
-"Gamblers and drunks.",
-"Priests and monks.",
-"Priestesses.",
-"Serving girls.",
-"Slaves.",
-"Barmaids.",
-"Harlots and madames.",
-"Circus performers.",
-"Foreign travelers.",
-"Farmwives.",
-"Peasant girls.",
-"Inquisitive children.",
-"Young children.",
-"Elves and the fey.",
-]},
-{"title": "d12 The vampire refuses to feed on...", "id":"d12thevampirerefusestofeedon", "roll":[
-"Ugly women.",
-"Beautiful women.",
-"Pregnant women.",
-"Shy children.",
-"Bold children.",
-"Anyone with blue eyes.",
-"Anyone with green eyes.",
-"Anyone with blonde hair.",
-"Anyone with red hair.",
-"Anyone who is blind, deaf, or lame.",
-"Big burly men.",
-"Dwarves and underground dwellers.",
-]},
-{"title": "d6 The vampire can shapeshift to take the form of...", "id":"d6thevampirecanshapeshifttotaketheformof", "roll":[
-"A tiny bat.",
-"A swarm of bats.",
-"A cloud of mist.",
-"A swirl of shadows.",
-"A wolf.",
-"A giant bat.",
-]},
-{"title": "d8 Even among vampires, the vampire is quite good at...", "id":"d8evenamongvampiresthevampireisquitegoodat", "roll":[
-"Charming humanoids.",
-"Frightening humanoids.",
-"Draining blood quickly.",
-"Sniffing out living creatures.",
-"Traveling overland quickly.",
-"Disguising its true nature.",
-"Negotiations.",
-"Climbing.",
-]},
-{"title": "d6 The vampire’s gravedirt is from...", "id":"d6thevampiresgravedirtisfrom", "roll":[
-"A faraway land.",
-"A local cemetery or temple.",
-"A country village or manor.",
-"A well-known castle or fortress.",
-"A battlefield.",
-"A remote forest or mountain.",
-]},
-{"title": "d10 The vampire’s associates include...", "id":"d10thevampiresassociatesinclude", "roll":[
-"Less powerful vampires.",
-"Skeletons, zombies, and other undead thralls.",
-"Living thralls on which to feed.",
-"Living thralls who provide pleasurable diversions.",
-"Hundreds of bats.",
-"Rats and maggots.",
-"A pack of vicious wolves.",
-"Members of a death cult.",
-"The local nobility.",
-"The local band of outlaws or assassins’ guild.",
-]},
-{"title": "d12 Even among vampires, the vampire is especially...", "id":"d12evenamongvampiresthevampireisespecially", "roll":[
-"Agile.",
-"Attractive.",
-"Charming.",
-"Cruel.",
-"Domineering.",
-"Intimidating.",
-"Quick.",
-"Sadistic.",
-"Sleazy.",
-"Smooth.",
-"Sneaky.",
-"Witty.",
-]},
-{"title": "d10 The vampire often wears...", "id":"d10thevampireoftenwears", "roll":[
-"Shiny leather boots.",
-"A black cape with a hood.",
-"A black cape with a high collar.",
-"A wide-brimmed hat.",
-"A cap pulled low.",
-"A low-cut shirt.",
-"Tight-fitting clothes.",
-"A family signet ring.",
-"An unusual brooch or necklace.",
-"A waxy mustache.",
-]},
-{"title": "d12 The vampire is unusually fond of or particular regarding...", "id":"d12thevampireisunusuallyfondoforparticularregarding", "roll":[
-"Horticulture and floral arrangements.",
-"Fashion trends.",
-"Arms and armor maintenance.",
-"Small animals.",
-"Horses.",
-"High quality fabrics and leathers.",
-"Foreign music.",
-"Theater troupes and dancers.",
-"Social status.",
-"Personal hygiene.",
-"Hair styles.",
-"Dental hygiene.",
-]},
-{"title": "d8 The vampire is particularly afraid of or takes special care to avoid...", "id":"d8thevampireisparticularlyafraidofortakesspecialcaretoavoid", "roll":[
-"Hallowed places.",
-"Densely populated areas.",
-"Sunlight.",
-"Running water.",
-"Sharp wooden objects.",
-"Garlic.",
-"Silver objects.",
-"Relics of the gods.",
-]},
-{"title": "d20 The witch is...", "id":"d20thewitchis", "roll":[
-"A femme fatale.",
-"The wife of a farmer, fisherman, or miner.",
-"The wife of a soldier.",
-"An old seamstress or weaver.",
-"A peasant girl.",
-"A noble woman.",
-"A slave or servant.",
-"An attractive shopkeeper.",
-"A stern barmaid.",
-"An old fortune teller.",
-"A talented dancer or singer.",
-"A heretical priestess.",
-"An herbalist or healer.",
-"A skilled hunter.",
-"A very young girl",
-"The daughter of a thief.",
-"The daughter of a sailor.",
-"An old crone.",
-"An old widow.",
-"An attractive young widow.",
-]},
-{"title": "d10 The witch learned her craft from...", "id":"d10thewitchlearnedhercraftfrom", "roll":[
-"A fellow witch who kidnapped her as a young girl.",
-"A fellow witch who aided her in a time of need.",
-"A neighbor.",
-"Her mother.",
-"Her older sister.",
-"Her grandmother.",
-"Books of forbidden lore.",
-"Communication with the spirits of the dead.",
-"Consorting with a fiend.",
-"Participating in bacchanalian fey orgies.",
-]},
-{"title": "d12 The witch specializes in...", "id":"d12thewitchspecializesin", "roll":[
-"Charms.",
-"Clairvoyance.",
-"Communing with the dead.",
-"Conjuring evil spirits.",
-"Curses.",
-"Demonology.",
-"Enchantments.",
-"Herbalism.",
-"Hexes.",
-"Poisons.",
-"Potions.",
-"Prophecies.",
-]},
-{"title": "d10 Trade: For coin or barter, the witch will...", "id":"d10tradeforcoinorbarterthewitchwill", "roll":[
-"Read your palm.",
-"Gaze into her crystal ball.",
-"Contact a dead relative or friend.",
-"Place a hex on an enemy.",
-"Give you a piece of forbidden magical lore.",
-"Enchant an item.",
-"Curse an item.",
-"Prepare an herbal remedy.",
-"Prepare a potion.",
-"Give you an old family recipe.",
-]},
-{"title": "d12 The witch is seeking...", "id":"d12thewitchisseeking", "roll":[
-"The means to summon a fiend.",
-"The means to control a fiend.",
-"Eternal youth and beauty.",
-"The soul of a specific person.",
-"Vengeance against a powerful person.",
-"A long lost recipe.",
-"Instructions for a powerful ritual.",
-"The wand of a legendary witch or wizard.",
-"The staff of an ancient witch or wizard.",
-"The meaning of a cryptic prophecy.",
-"A baby or young child to steal.",
-"A baby or young child to eat.",
-]},
-{"title": "d8 The witch has uncovered dark secrets. She cannot be killed by...", "id":"d8thewitchhasuncovereddarksecretsshecannotbekilledby", "roll":[
-"Hanging or strangulation.",
-"Drowning.",
-"Burning.",
-"Disease.",
-"Poisoning.",
-"The hand of a mortal man.",
-"Falling from a great height.",
-"Old age.",
-]},
-{"title": "d6 The witch prefers to travel by...", "id":"d6thewitchpreferstotravelby", "roll":[
-"Flying broomstick.",
-"Flying mount (giant owl or hippogriff).",
-"Horseback.",
-"Walking.",
-"Transforming into a beast (d8): 1. bat; 2. cat; 3. fox; 4. horse; 5. owl; 6. rat; 7. raven; 8. wolf.",
-"Teleportation.",
-]},
-{"title": "d10 The witch’s home is...", "id":"d10thewitchshomeis", "roll":[
-"In a cave.",
-"In a swamp.",
-"On an island.",
-"Beneath a large tree in a forest.",
-"In a cottage in the woods.",
-"Hidden in the mountains.",
-"In a quiet village.",
-"Just outside a quiet village.",
-"Down a dark alley in the city.",
-"In the castle or palace of a lord.",
-]},
-{"title": "d12 Distinguishing Feature: The witch has...", "id":"d12distinguishingfeaturethewitchhas", "roll":[
-"A large wart on her nose.",
-"An oversized, crooked nose.",
-"A cute little button nose.",
-"A beauty mark on her cheek.",
-"A hairy mole on her cheek.",
-"A jagged scar on her cheek.",
-"An obnoxious cackling laugh.",
-"A hideous belting laugh.",
-"A nervous twittering laugh.",
-"Long straggly hair.",
-"Long beautiful hair.",
-"Her hair pulled up.",
-]},
-{"title": "d10 The witch's brew is percolating in...", "id":"d10thewitchsbrewispercolatingin", "roll":[
-"A delicate ceramic tea kettle.",
-"A large cast iron cauldron.",
-"A heavy-bottomed iron pot.",
-"A thick cast iron vat.",
-"A copper tea kettle.",
-"A thick copper vat.",
-"A heavy steel cook-pot.",
-"A blackened steel cauldron.",
-"A thick bronze cauldron.",
-"A large bronze cook-pot.",
-]},
-{"title": "d20 The witch's brew in the cauldron contains...", "id":"d20thewitchsbrewinthecauldroncontains", "roll":[
-"Eye of newt.",
-"Toe of frog.",
-"Wool of bat.",
-"Tongue of dog.",
-"Adder's fork.",
-"Blind-worm's sting.",
-"Lizard's leg.",
-"Howlet's wing.",
-"Monkey's paw.",
-"Pint of blood.",
-"Pound of flesh.",
-"Cup of mud.",
-"Beak of duck.",
-"Housecat's tail.",
-"Glob of mold.",
-"Rusty nail.",
-"Garlic bulb.",
-"Cob of corn.",
-"Stirge's foot.",
-"Dryad's thorn.",
-]},
-{"title": "d8 The witch is currently brewing...", "id":"d8thewitchiscurrentlybrewing", "roll":[
-"A love potion.",
-"A fertility tonic.",
-"A magical cure-all.",
-"A terrible poison.",
-"A component for a summoning ritual.",
-"A component for a necromantic ritual.",
-"A component for a polymorphing hex.",
-"A component for a beguiling charm.",
-]},
-{"title": "d12 The witch’s familiar is...", "id":"d12thewitchsfamiliaris", "roll":[
-"An elemental spirit (d8): 1. air; 2. earth; 3. fire; 4. ice; 5. mud; 6. storm; 7. stone; 8. water.",
-"A fey spirit (d4): 1. animated toadstool; 2. pixie; 3. sprite; 4. talking songbird.",
-"A fiendish spirit (d4): 1. demon trapped in a book; 2. devil trapped in a gem; 3. imp; 4. quasit.",
-"An undead creature (d4): 1. crawling crawl; 2. disembodied voice; 3. floating skull; 4. formless ghost.",
-"A bat.",
-"A cat.",
-"An owl.",
-"A snake.",
-"A spider.",
-"A raven.",
-"A rat.",
-"A toad.",
-]},
-{"title": "d12 The witch’s familiar’s manner is...", "id":"d12thewitchsfamiliarsmanneris", "roll":[
-"Calculating.",
-"Clever.",
-"Coy.",
-"Cruel.",
-"Gleeful.",
-"Grumpy.",
-"Insolent.",
-"Shy.",
-"Skittish.",
-"Surly.",
-"Suspicious.",
-"Talkative.",
-]},
-
-
-
-// end of monsters
+ {
+ title: "d12 The faerie is...",
+ id: "d12thefaerieis",
+ roll: [
+ "A capricious nymph.",
+ "An apprehensive nymph.",
+ "A playful nymph.",
+ "A nervous pixie.",
+ "A cheerful pixie.",
+ "A carefree pixie.",
+ "A wrathful sprite.",
+ "A curious sprite.",
+ "A surly sprite.",
+ "A drunken satyr.",
+ "A satyr bully.",
+ "A sharp-witted satyr.",
+ ],
+ },
+ {
+ title: "d20 Hair: The faerie has...",
+ id: "d20hairthefaeriehas",
+ roll: [
+ "Black hair.",
+ "Copper hair.",
+ "Golden blonde hair.",
+ "Platinum blonde hair.",
+ "Silver-white hair.",
+ "Dark brown hair.",
+ "Reddish-brown.",
+ "Fiery red hair.",
+ "Light brown hair.",
+ "Auburn hair.",
+ "Black hair with a brown streak.",
+ "Dark brown hair with an auburn streak.",
+ "Brown hair with a blonde streak.",
+ "Bright white hair.",
+ "Silver-blonde hair.",
+ "Whitish blonde hair.",
+ "Golden hair with a pink streak.",
+ "Golden hair with a green streak.",
+ "Black hair with a blue streak.",
+ "Black hair with a white streak.",
+ ],
+ },
+ {
+ title: "d20 Eyes: The faerie has...",
+ id: "d20eyesthefaeriehas",
+ roll: [
+ "Pale golden eyes.",
+ "Bright golden eyes.",
+ "Dark green eyes.",
+ "Brilliant green eyes.",
+ "Bright blue eyes.",
+ "Dark blue eyes.",
+ "Blue eyes with golden flecks.",
+ "Green eyes with golden flecks.",
+ "Pale green eyes.",
+ "Golden brown eyes.",
+ "Dark brown eyes.",
+ "Hazel eyes.",
+ "Whitish blue eyes.",
+ "Pale blue eyes.",
+ "Lilac eyes.",
+ "Pale violet eyes.",
+ "Bright violet eyes.",
+ "Deep red eyes.",
+ "Pale pink eyes.",
+ "Silver eyes.",
+ ],
+ },
+ {
+ title: "d12 Mannerisms: The faerie has...",
+ id: "d12mannerismsthefaeriehas",
+ roll: [
+ "A likable grin.",
+ "A delicate laugh.",
+ "A playful laugh.",
+ "A laugh that goes on too long.",
+ "An amused smirk.",
+ "A humorless visage.",
+ "A habit of sighing.",
+ "A touch of sorrow in his or her voice.",
+ "A habit of pacing.",
+ "A habit of scratching the back of the neck.",
+ "A habit of winking.",
+ "A seductive sway of the hips.",
+ ],
+ },
+ {
+ title: "d12 The faerie is looking for...",
+ id: "d12thefaerieislookingfor",
+ roll: [
+ "An unnatural creature that has taken up residence in the forest.",
+ "Ways to cause mischief for travelers.",
+ "Worthy visitors of a secret grove.",
+ "Amusement in frightening travelers.",
+ "Someone to listen to a new song.",
+ "A heart to break.",
+ "Love and war.",
+ "Love and mischief.",
+ "Mischief and mayhem.",
+ "The answer to a riddle.",
+ "A dance partner.",
+ "A drinking partner.",
+ ],
+ },
+ {
+ title: "d12 The faerie carries...",
+ id: "d12thefaeriecarries",
+ roll: [
+ "An delicate wreath of flowers.",
+ "A gem glowing with moonlight or starlight.",
+ "A finely-crafted bow or knife.",
+ "A vial containing a potent potion.",
+ "Several magical mushrooms.",
+ "A variety of herbs commonly used in potion making.",
+ "A message from a faerie king or queen.",
+ "A token from a past love.",
+ "A string instrument (d4): 1. fiddle; 2. harp; 3. lute; 4. lyre.",
+ "A wind instrument (d4): 1. flute; 2. horn; 3. ocarina; 4. panpipes.",
+ "A piece of sweet cake.",
+ "A jug of wine.",
+ ],
+ },
+ {
+ title: "d10 The goblins’ primary “business” involves...",
+ id: "d10thegoblinsprimarybusinessinvolves",
+ roll: [
+ "Raiding villages and farms.",
+ "Burglarizing storehouses and shops.",
+ "Harassing anyone who passes through their territory.",
+ "Robbing caravans carrying gems, precious metals, and exotic goods.",
+ "Holding up traders’ ships or wagons.",
+ "Smuggling drugs (d4): 1. smokeleaf; 2. a hallucinogenic mushroom; (3) sleepysalt (a downer); 4. sharpsugar (an upper).",
+ "Smuggling living things (d4): 1. exotic beasts; 2. foreign harlots; 3. fugitives; 4. slaves.",
+ "Serving as muscle for evildoers.",
+ "Mining and crafting.",
+ "Pranks and hijinks.",
+ ],
+ },
+ {
+ title: "d10 The goblin gang’s symbol is...",
+ id: "d10thegoblingangssymbolis",
+ roll: [
+ "A skull.",
+ "An arrow.",
+ "A dagger.",
+ "The moon.",
+ "A star.",
+ "A snake.",
+ "A spider.",
+ "A rat.",
+ "A wolf.",
+ "A bat.",
+ ],
+ },
+ {
+ title: "d6 The goblins’ lair is located...",
+ id: "d6thegoblinslairislocated",
+ roll: [
+ "In a dark and haunted forest.",
+ "In an enchanted forest.",
+ "Along a mountain pass.",
+ "High in the mountains.",
+ "Beneath a bustling city.",
+ "Near a quiet farm village.",
+ ],
+ },
+ {
+ title: "d6 The goblins’ lair is...",
+ id: "d6thegoblinslairis",
+ roll: [
+ "A series of natural caverns.",
+ "An abandoned mine.",
+ "A mine in which the goblins are actively digging.",
+ "An underground fortress.",
+ "A semi-organized military encampment.",
+ "A crude encampment.",
+ ],
+ },
+ {
+ title: "d20 The goblins are particularly fond of picking on...",
+ id: "d20thegoblinsareparticularlyfondofpickingon",
+ roll: [
+ "Fishermen and sailors.",
+ "Beggars and drunks.",
+ "Merchants and moneychangers.",
+ "Young noblemen.",
+ "Young noblewomen.",
+ "Old noblewomen.",
+ "Gamblers and thieves.",
+ "Priests and monks.",
+ "Priestesses.",
+ "Constables and sheriffs.",
+ "Castle or town guards.",
+ "Cooks and scullery maids.",
+ "Barkeeps and barmaids.",
+ "Harlots and madames.",
+ "Circus performers.",
+ "Foreign travelers and peasant girls.",
+ "Young children.",
+ "Miners and prospectors.",
+ "Elves and rangers.",
+ "Dwarves and gnomes.",
+ ],
+ },
+ {
+ title: "d10 The goblins’ are currently planning a raid on...",
+ id: "d10thegoblinsarecurrentlyplanningaraidon",
+ roll: [
+ "The residence of the leader or a senior gang member.",
+ "An artisan's shop or guildhall.",
+ "A merchant's office.",
+ "A tavern or inn.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A temple complex or shrine.",
+ "The town hall.",
+ "A shantytown",
+ "The residence of a wealthy individual or prominent citizen.",
+ ],
+ },
+ {
+ title: "d10 The goblins’ boss is...",
+ id: "d10thegoblinsbossis",
+ roll: [
+ "An egotistical goblin warrior.",
+ "A charismatic goblin rogue.",
+ "A mysterious goblin shaman.",
+ "A talented goblin thief.",
+ "A well-known goblin war hero.",
+ "A ruthless goblin hexer.",
+ "A cunning gobliness.",
+ "A brutal hobgoblin war priest.",
+ "A brilliant hobgoblin warlord.",
+ "A calculating bugbear assassin.",
+ ],
+ },
+ {
+ title:
+ "d6 The goblins’ goals include (boss and rank-and-file members could have different goals)...",
+ id:
+ "d6thegoblinsgoalsincludebossandrankandfilememberscouldhavedifferentgoals",
+ roll: [
+ "Disruption of the region’s politics.",
+ "Disruption of the region’s trade.",
+ "Revenge against a specific organization.",
+ "Revenge against a rival goblin gang.",
+ "Spreading chaos and destruction.",
+ "Possession of a powerful artifact.",
+ ],
+ },
+ {
+ title: "d12 The goblins typically fight with...",
+ id: "d12thegoblinstypicallyfightwith",
+ roll: [
+ "Swarm tactics.",
+ "Hit-and-run tactics.",
+ "Ambush tactics.",
+ "Choreographed maneuvers.",
+ "Unpredictable maneuvers.",
+ "Lots of smiles and jokes.",
+ "Lots of fancy footwork.",
+ "Lots of screaming and shouting.",
+ "Kicking and stomping.",
+ "Lots of head-butting.",
+ "Lots of biting and scratching.",
+ "Laying traps.",
+ ],
+ },
+ {
+ title: "d6 As enforcers or extra muscle, the goblins sometimes hire...",
+ id: "d6asenforcersorextramusclethegoblinssometimeshire",
+ roll: [
+ "Hobgoblin mercenaries.",
+ "Bugbear thugs.",
+ "Ogre savages.",
+ "Orc berserkers.",
+ "Trolls.",
+ "Other goblin gangs.",
+ ],
+ },
+ {
+ title: "d6 As guardians or pets, the goblins sometimes keep...",
+ id: "d6asguardiansorpetsthegoblinssometimeskeep",
+ roll: [
+ "Wolves.",
+ "Wargs.",
+ "Giant spiders.",
+ "Boars.",
+ "Giant bats.",
+ "Dire rats.",
+ ],
+ },
+ {
+ title: "d12 The goblin is particularly skilled at...",
+ id: "d12thegoblinisparticularlyskilledat",
+ roll: [
+ "Being sneaky.",
+ "Not being seen.",
+ "Tracking foes.",
+ "Building traps.",
+ "Avoiding traps.",
+ "Repairing traps.",
+ "Foraging for food and water.",
+ "Wrangling beasts.",
+ "Digging tunnels.",
+ "Crafting arms and armor.",
+ "Crushing skulls.",
+ "Cutting throats.",
+ ],
+ },
+ {
+ title: "d12 The goblin wields...",
+ id: "d12thegoblinwields",
+ roll: [
+ "A rusty sword.",
+ "A finely-made sword",
+ "A spiked club.",
+ "A wicked looking axe.",
+ "A spear decorated with feathers.",
+ "Several polished daggers.",
+ "A large, serrated dagger.",
+ "A pair of curved daggers.",
+ "A cracked wooden shield.",
+ "A shield, emblazoned with the gangs’ symbol.",
+ "Arrows fletched with crow feathers.",
+ "Arrows fletched with hawk feathers.",
+ ],
+ },
+ {
+ title: "d12 The goblin wears...",
+ id: "d12thegoblinwears",
+ roll: [
+ "Armor with greasy stains.",
+ "Patched leather armor.",
+ "Piecemeal chain armor.",
+ "A leather helm.",
+ "A large skull as a helm.",
+ "A wolf-face helm.",
+ "A lanyard of severed ears.",
+ "A big hoop earring.",
+ "A shiny silver belt.",
+ "A wolf skin.",
+ "A black cloak with a hood.",
+ "A large belt purse.",
+ ],
+ },
+ {
+ title: "d12 The goblin’s face has...",
+ id: "d12thegoblinsfacehas",
+ roll: [
+ "Blue warpaint.",
+ "An eyepatch.",
+ "Burn scars.",
+ "Only one ear.",
+ "No front teeth.",
+ "An unusual tattoo on the forehead.",
+ "Stitches closing a wound on the jaw.",
+ "A topknot above it.",
+ "Several muddy smudges.",
+ "A boil oozing pus.",
+ "A wisp of a mustache.",
+ "Amazing sideburns.",
+ ],
+ },
+ {
+ title: "d8 The goblin has...",
+ id: "d8thegoblinhas",
+ roll: [
+ "An unsettling stare.",
+ "A lean and hungry look.",
+ "A maniacal laugh.",
+ "A mad cackling laugh.",
+ "A high-pitched twittering laugh.",
+ "A tendency to snicker at everything.",
+ "A nervous twitch.",
+ "A difficult time standing still.",
+ ],
+ },
+ {
+ title: "d8 Coloring: The lizardolk's scales are...",
+ id: "d8coloringthelizardolksscalesare",
+ roll: [
+ "Mottled green and brown.",
+ "Dull and green.",
+ "Shiny and green.",
+ "Green with black stripes.",
+ "Black and grey.",
+ "Brown with black stripes.",
+ "Mottled black and brown.",
+ "Brown and grey.",
+ ],
+ },
+ {
+ title: "d8 Mannerism: The lizardfolk has...",
+ id: "d8mannerismthelizardfolkhas",
+ roll: [
+ "An unsavory habit of licking its lips.",
+ "Shifty eyes.",
+ "A nervous, hissing laugh.",
+ "Eyes that never blink.",
+ "A tongue that protrudes when it speaks.",
+ "A crest atop its head.",
+ "Two ridges starting above the brow and running down its head and neck.",
+ "Sagging folds of skin on its throat.",
+ ],
+ },
+ {
+ title: "d10 Profession: The lizardfolk is...",
+ id: "d10professionthelizardfolkis",
+ roll: [
+ "A savvy hunter.",
+ "A deadly tracker.",
+ "A skilled scout.",
+ "A savage berserker.",
+ "A dim-witted brute.",
+ "A celebrated warrior.",
+ "A powerful shaman.",
+ "An eerie mystic.",
+ "A scaly shapeshifter.",
+ "A cold-blooded killer.",
+ ],
+ },
+ {
+ title: "d6 Goal: The lizardfolk is looking for...",
+ id: "d6goalthelizardfolkislookingfor",
+ roll: [
+ "New waters for fishing and hunting.",
+ "The tracks of an intruder in the region.",
+ "The lair of a troublesome beast.",
+ "Safe nesting grounds.",
+ "Decent arms and armor.",
+ "Fresh meat.",
+ ],
+ },
+ {
+ title: "d12 Possessions: The lizardfolk carries...",
+ id: "d12possessionsthelizardfolkcarries",
+ roll: [
+ "A scimitar and a wooden shield.",
+ "A scimitar and a short bow.",
+ "A spear and a blowgun.",
+ "A curved dagger and a blowgun.",
+ "A curved dagger with feathers on the hilt.",
+ "A handaxe and a shortbow.",
+ "An oversized club.",
+ "A wooden club and a wooden shield.",
+ "A milky white gem fastened about the neck.",
+ "A string of trophies fastened about the neck (d4): 1. ears; 2. finger bones; 3. scalps; 4. teeth.",
+ "A gnarled wooden staff.",
+ "A string of beads made from a variety of materials (d8): 1. bone; 2. clay; 3. copper; 4. silver; 5. stone; 6. teeth; 7. tin; 8. wood.",
+ ],
+ },
+ {
+ title: "d12 The beastshifter transforms into...",
+ id: "d12thebeastshiftertransformsinto",
+ roll: [
+ "A grizzly bear.",
+ "A black bear.",
+ "A wild boar.",
+ "A oversized black rat.",
+ "A large brown rat.",
+ "A lanky grey rat.",
+ "A fierce tiger.",
+ "A grey wolf.",
+ "A mottled brown and grey wolf.",
+ "A reddish brown wolf.",
+ "A dark brown or black wolf.",
+ "A white wolf.",
+ ],
+ },
+ {
+ title: "d6 The beastshifter transforms involuntarily...",
+ id: "d6thebeastshiftertransformsinvoluntarily",
+ roll: [
+ "Whenever it is in moonlight.",
+ "On nights when a full moon occurs.",
+ "On nights when the moon is half full or more.",
+ "Whenever the leader of its pack or clan transforms.",
+ "Whenever it becomes enraged.",
+ "Never; it is in complete control of its power.",
+ ],
+ },
+ {
+ title: "d8 While transformed, the beastshifter behaves...",
+ id: "d8whiletransformedthebeastshifterbehaves",
+ roll: [
+ "Mostly as a normal beast of its type.",
+ "As an unusually intelligent version of the beast of its type.",
+ "More like a human than a beast.",
+ "As a skilled hunter.",
+ "As a cautious predator.",
+ "As a savage predator.",
+ "As a frightened beast.",
+ "Violently, spreading blood and chaos.",
+ ],
+ },
+ {
+ title: "d8 The beastshifter lives...",
+ id: "d8thebeastshifterlives",
+ roll: [
+ "Alone among humans, hiding its powers.",
+ "Alone among humans who know and accept its powers.",
+ "Alone as an outcast from human society.",
+ "Among other beastshifters integrated into human society.",
+ "Among other beastshifters as outcasts from human society.",
+ "Among other beastshifters, hiding their powers from society.",
+ "Among other beastshifters, apart from human society.",
+ "Alone as an outcast from its pack or clan.",
+ ],
+ },
+ {
+ title: "d12 The beastshifter makes its home...",
+ id: "d12thebeastshiftermakesitshome",
+ roll: [
+ "In a cave.",
+ "In a swamp.",
+ "On a vast plain.",
+ "In a forest.",
+ "In a cottage in the woods.",
+ "Hidden in the mountains.",
+ "In a quiet village.",
+ "Just outside a quiet village.",
+ "Down a dark alley in the city.",
+ "In the city sewers.",
+ "On a quiet residential street in the city.",
+ "In or near a castle or palace.",
+ ],
+ },
+ {
+ title: "d8 The beastshifter has a tendency to...",
+ id: "d8thebeastshifterhasatendencyto",
+ roll: [
+ "Lose its temper easily.",
+ "Speak in low growls (or squeaks), making it difficult for others to understand when excited.",
+ "Recoil from touching anything made of silver.",
+ "Get nervous in moonlight.",
+ "Lick its lips hungrily all the time.",
+ "Fidget or pace when in indoor spaces.",
+ "Daydream about hunting in its beast form.",
+ "Sniff people upon meeting them.",
+ ],
+ },
+ {
+ title: "d8 In humanoid form, the beastshifter fights with...",
+ id: "d8inhumanoidformthebeastshifterfightswith",
+ roll: [
+ "Hit-and-run tactics.",
+ "Making a mad charge.",
+ "Kicking and stomping.",
+ "Sharp claws.",
+ "Sharp teeth.",
+ "Lots of taunts and jeers.",
+ "Lots of screaming and shouting.",
+ "Lots of head-butting.",
+ ],
+ },
+ {
+ title: "d12 In humanoid form, the beastshifter presents itself as...",
+ id: "d12inhumanoidformthebeastshifterpresentsitselfas",
+ roll: [
+ "A farmer or herder.",
+ "A miner or fisher.",
+ "A beggar or urchin.",
+ "A noble or knight.",
+ "A barkeep or barmaid.",
+ "A barbarian or gladiator.",
+ "An herbalist or healer.",
+ "A soldier or sell-sword.",
+ "A hunter or assassin.",
+ "A thief or bandit.",
+ "A smuggler or con artist.",
+ "A sailor or pirate.",
+ ],
+ },
+ {
+ title: "d12 In humanoid form, the beastshifter’s face has...",
+ id: "d12inhumanoidformthebeastshiftersfacehas",
+ roll: [
+ "Unsightly nose and ear hair.",
+ "A garish earring.",
+ "An empty eye socket.",
+ "A grisly scar.",
+ "A grim look.",
+ "Sad puppy-dog eyes.",
+ "A nervous grin.",
+ "An toothy grin.",
+ "A frame of long, beautiful long hair.",
+ "Ferocious sideburns.",
+ "An unruly beard.",
+ "An intimidating mustache.",
+ ],
+ },
+ {
+ title: "d20 The beastshifter’s favorite prey are...",
+ id: "d20thebeastshiftersfavoritepreyare",
+ roll: [
+ "Foreigners and travelers.",
+ "Beggars and drunks.",
+ "Young men.",
+ "Young women.",
+ "Old women.",
+ "Old noblewomen.",
+ "Priests and monks.",
+ "Priestesses.",
+ "Harlots and madames.",
+ "Farmwives and peasant girls.",
+ "Young children.",
+ "Rabbits and hares.",
+ "Squirrels and chipmunks.",
+ "Pheasants and other gamefowl.",
+ "Ducks and other waterfowl.",
+ "Mice and rats.",
+ "Pigeons and doves.",
+ "Sheep and goats.",
+ "Chickens and turkeys.",
+ "Dogs and cats.",
+ ],
+ },
+ {
+ title: "d8 The pack is...",
+ id: "d8thepackis",
+ roll: [
+ "A band of exiles and outcasts.",
+ "A roving band of outlaws and thieves.",
+ "A nomadic warrior clan.",
+ "A band of sought-after mercenaries.",
+ "An integral part of the local thieves’ or assassins’ guild.",
+ "A mercenary company in the service of a local lord or city watch.",
+ "A wild bunch of hunters and killers.",
+ "An ancient clan of warrior-hunters.",
+ ],
+ },
+ {
+ title: "d12 The pack’s leader is...",
+ id: "d12thepacksleaderis",
+ roll: [
+ "A dangerous megalomaniac.",
+ "A charismatic demagogue.",
+ "A mysterious foreigner.",
+ "A talented thief.",
+ "An outcast from a prominent family.",
+ "A ruthless killer.",
+ "A femme fatale.",
+ "A former arena champion.",
+ "A disgraced knight.",
+ "A brutish thug.",
+ "A de-frocked priest.",
+ "A well-known fugitive.",
+ ],
+ },
+ {
+ title: "d6 The pack’s attitude toward their leader is...",
+ id: "d6thepacksattitudetowardtheirleaderis",
+ roll: [
+ "Friendly and loyal.",
+ "Respectful and business-like.",
+ "Cautious and uncertain.",
+ "Terrified and tight-lipped.",
+ "Disappointed and disrespectful.",
+ "Agitated and restless.",
+ ],
+ },
+ {
+ title: "d6 The pack’s goals include...",
+ id: "d6thepacksgoalsinclude",
+ roll: [
+ "Becoming the region’s dominant predators.",
+ "Revenge against a rival band of lycanthropes or outlaws.",
+ "Revenge against the region’s elite.",
+ "Rebellion against the region’s elite.",
+ "A quiet and peaceful existence.",
+ "Violence to slake their bloodlust.",
+ ],
+ },
+ {
+ title: "d20 The beastshifter transforms into...",
+ id: "d20thebeastshiftertransformsinto",
+ roll: [
+ "A badger.",
+ "A bat.",
+ "A cat.",
+ "A crocodile.",
+ "A dog.",
+ "A dolphin.",
+ "A fox.",
+ "A hyena.",
+ "A jackal.",
+ "A jaguar.",
+ "A leopard.",
+ "A lion.",
+ "An owl.",
+ "A panther.",
+ "A raven.",
+ "A seal.",
+ "A serpent.",
+ "A shark.",
+ "A spider.",
+ "A swine.",
+ ],
+ },
+ {
+ title: "d12 The orcs are...",
+ id: "d12theorcsare",
+ roll: [
+ "Nomadic hunters, following game.",
+ "Raiders displaced from their native lands.",
+ "In exile from their native lands.",
+ "In the service of a sovereign warlord.",
+ "A loose confederacy of tribes and families related by blood.",
+ "Degenerate survivors from a broken army.",
+ "Disorganizes; a clan of competing warriors.",
+ "A tight-knit war band.",
+ "Bent on sowing chaos and mayhem.",
+ "Raiders after supplies and slaves.",
+ "Marching to war under the leadership of a great chief.",
+ "On an errand for an evil wizard or other powerful being.",
+ ],
+ },
+ {
+ title: "d12 The orcs value...",
+ id: "d12theorcsvalue",
+ roll: [
+ "Bravery.",
+ "Strength.",
+ "Wisdom.",
+ "Virility.",
+ "Honoring the gods.",
+ "Honoring their ancestors.",
+ "Battle-scars.",
+ "Survival.",
+ "Kill counts.",
+ "Scalps.",
+ "Steel.",
+ "Meat.",
+ ],
+ },
+ {
+ title: "d4 The orcs’ iconography features...",
+ id: "d4theorcsiconographyfeatures",
+ roll: [
+ "Symbols of death and destruction (d10): 1. bats; 2. blood; 3. bones; 4. corpses; 5. crows; 6. flames; 7. ghosts; 8. scorpions; 9. skulls; 10. vultures.",
+ "Symbols of the heavens (d6): 1. clouds; 2. lightning; 3. moon; 4. snow; 5. stars; 6. sun.",
+ "Symbols of strength and weaponry (d6): 1. arrows; 2. axes; 3. fists; 4. spears; 5. stones; 6. swords.",
+ "A great beast (d8): 1. bears; 2. boars; 3. eagles; 4. horses; 5. lions; 6. owls; 7. snakes; 8. wolves.",
+ ],
+ },
+ {
+ title: "d10 The orcs’ chief is...",
+ id: "d10theorcschiefis",
+ roll: [
+ "A well-respected chief.",
+ "A charismatic warlord.",
+ "A mysterious shaman.",
+ "A descendent of an honored hero.",
+ "A ruthless killer.",
+ "A brutish thug.",
+ "An impatient young warrior.",
+ "A wise old chief.",
+ "A celebrated war hero.",
+ "A prolific lover.",
+ ],
+ },
+ {
+ title: "d12 The orcs’ favorite meat comes from...",
+ id: "d12theorcsfavoritemeatcomesfrom",
+ roll: [
+ "Dwarves and halflings.",
+ "Beggars and thieves.",
+ "Merchants and caravan guards.",
+ "Noblemen.",
+ "Noblewomen.",
+ "Priests and priestesses.",
+ "Slaves.",
+ "Circusfolk and minstrels.",
+ "Foreign travelers.",
+ "Peasant women.",
+ "Young children.",
+ "Elves and pixies.",
+ ],
+ },
+ {
+ title: "d8 The orcs fear...",
+ id: "d8theorcsfear",
+ roll: [
+ "Men armored in steel.",
+ "Human women.",
+ "Spellcasters.",
+ "Members of a particular race (d4): 1. dwarves; 2. elves; 3. goblinoids; 4. reptilian humanoids.",
+ "A particular natural phenomenon (d6): 1. blizzards; 2. earthquakes; 3. floods; 4. thunderstorms; 5. volcanoes; 6. typhoons.",
+ "The gods.",
+ "Aberrant evils.",
+ "Dragons.",
+ ],
+ },
+ {
+ title: "d10 The orcs are notorious for...",
+ id: "d10theorcsarenotoriousfor",
+ roll: [
+ "Never leaving survivors.",
+ "Feeding prisoners to wild beasts.",
+ "Tattooing or branding prisoners.",
+ "Scalping enemies.",
+ "Flaying enemies.",
+ "Raiding and burning villages.",
+ "Plundering merchant caravans.",
+ "Eating prisoners raw.",
+ "Claiming prisoners as slaves.",
+ "Taking prisoners as wives, concubines, or catamites.",
+ ],
+ },
+ {
+ title: "d12 The orcs are known for...",
+ id: "d12theorcsareknownfor",
+ roll: [
+ "Screaming and shouting during battle.",
+ "Convening with ghosts and spirits.",
+ "Ritual animal sacrifice under the new moon.",
+ "Ritual humanoid sacrifice deep within the earth.",
+ "Ritualistic blood-letting.",
+ "Ritualistic sexual acts under the full moon.",
+ "Eating unusually-prepared meats.",
+ "Prolific amounts of drinking.",
+ "Never cutting their hair.",
+ "Shaving their heads and bodies.",
+ "Wearing long top-knots or braids.",
+ "Bathing and perfuming their bodies.",
+ ],
+ },
+ {
+ title: "d6 The orcs’ attitude is...",
+ id: "d6theorcsattitudeis",
+ roll: [
+ "Rowdy and festive.",
+ "Joyful and eager to fight.",
+ "Relaxed and carefree.",
+ "Frightened and suspicious.",
+ "Hostile and suspicious.",
+ "Hostile and eager to fight.",
+ ],
+ },
+ {
+ title:
+ "d6 The orcs’ goals include (chief and lower-ranking members could have different goals)...",
+ id:
+ "d6theorcsgoalsincludechiefandlowerrankingmemberscouldhavedifferentgoals",
+ roll: [
+ "Upheaval of the region’s politics.",
+ "Disruption of the region’s trade.",
+ "Revenge against another civilization.",
+ "Revenge against a rival orkish clan.",
+ "Spreading chaos and destruction.",
+ "Possession of a powerful artifact.",
+ ],
+ },
+ {
+ title: "d8 The orcs typically fight with...",
+ id: "d8theorcstypicallyfightwith",
+ roll: [
+ "Hit-and-run tactics.",
+ "Ambush tactics.",
+ "Unpredictable maneuvers.",
+ "Lots of screaming and shouting.",
+ "Kicking and stomping.",
+ "Lots of head-butting.",
+ "Lots of biting and scratching.",
+ "Frequent breaks for (d4): 1. eating; 2. looting corpses; 3. re-forming ranks; 4. arguing among themselves.",
+ ],
+ },
+ {
+ title: "d6 As guardians or pets, the orcs sometimes keep...",
+ id: "d6asguardiansorpetstheorcssometimeskeep",
+ roll: [
+ "Boars.",
+ "Dire rats.",
+ "Giant lizards.",
+ "Ogres.",
+ "Wargs.",
+ "Wolves.",
+ ],
+ },
+ {
+ title: "d10 As slaves, the orcs keep...",
+ id: "d10asslavestheorcskeep",
+ roll: [
+ "Dwarves.",
+ "Gnomes.",
+ "Goblins.",
+ "Halflings.",
+ "Humans.",
+ "Kobolds.",
+ "Undead servitors.",
+ "Nothing; the orcs eat any captives they take.",
+ "Nothing; the orcs leave no survivors.",
+ "Nothing; the orcs believe in freedom for all beings.",
+ ],
+ },
+ {
+ title: "d12 Most of the orcs are wielding...",
+ id: "d12mostoftheorcsarewielding",
+ roll: [
+ "Spears and large hunting knives.",
+ "Spears and javelins.",
+ "Exotic, curved blades and several bolas.",
+ "Huge, curved blades.",
+ "Exotic, curved blades and blowguns.",
+ "Pikes and shortswords.",
+ "Pikes and short bows.",
+ "Battleaxes and throwing axes.",
+ "Battleaxes and longbows.",
+ "Longswords and longbows.",
+ "Jagged greatswords and shortbows.",
+ "Greataxes and javelins.",
+ ],
+ },
+ {
+ title: "d8 Appearance: The orc has...",
+ id: "d8appearancetheorchas",
+ roll: [
+ "Pale green skin.",
+ "Yellowish green skin.",
+ "Dirty brown skin.",
+ "Reddish brown skin.",
+ "Grey skin.",
+ "A tall frame.",
+ "A thick-set frame.",
+ "Bug eyes.",
+ ],
+ },
+ {
+ title: "d6 Tattoo: The orc has...",
+ id: "d6tattootheorchas",
+ roll: [
+ "A bone tattoo.",
+ "A dragon tattoo.",
+ "A skull tattoo.",
+ "A spear tattoo.",
+ "A spiderweb tattoo.",
+ "A tattoo of thorns.",
+ ],
+ },
+ {
+ title: "d8 Role: The orc is...",
+ id: "d8roletheorcis",
+ roll: [
+ "A ferocious berserker.",
+ "A rage-filled killer.",
+ "A persistent hunter.",
+ "A fearless scout.",
+ "A masterful strategist.",
+ "A mighty leader.",
+ "A grim mystic (d4): 1. bone shaman; 2. blood shaman; 3. earth shaman; 4. moon shaman.",
+ "An eager warrior.",
+ ],
+ },
+ {
+ title: "d8 Skill: Even among orcs, the orc is particularly good at...",
+ id: "d8skillevenamongorcstheorcisparticularlygoodat",
+ roll: [
+ "Tracking creatures by scent.",
+ "Identifying and following the tracks of creatures.",
+ "Running down prey.",
+ "Decapitating foes.",
+ "Impaling foes.",
+ "Roping captives.",
+ "Breaking slaves.",
+ "Handling savage beasts.",
+ ],
+ },
+ {
+ title: "d8 Armor: The orc is armored in...",
+ id: "d8armortheorcisarmoredin",
+ roll: [
+ "Nothing.",
+ "Tattered leather.",
+ "Blood-stained leather.",
+ "Boiled leather.",
+ "The hides of scaly beasts.",
+ "The hides of furry beasts.",
+ "The hides of exotic beasts.",
+ "A helm and breastplate taken from a fallen enemy.",
+ ],
+ },
+ {
+ title: "d8 Weapon: The orc is wielding...",
+ id: "d8weapontheorciswielding",
+ roll: [
+ "A spear.",
+ "A scimitar.",
+ "A falchion..",
+ "A pike.",
+ "A battleaxe.",
+ "A greatsword.",
+ "A greataxe.",
+ "A longbow.",
+ ],
+ },
+ {
+ title: "d6 Motivation: The orc is looking for...",
+ id: "d6motivationtheorcislookingfor",
+ roll: [
+ "A good meal, fresh if possible.",
+ "A hearty meal, spoiled is not a problem.",
+ "A throat to cut or a head to bash.",
+ "A chance to prove itself in combat.",
+ "A place to rest and to sharpen weapons.",
+ "A strong drink.",
+ ],
+ },
+ {
+ title: "d10 Profession: The cultist is...",
+ id: "d10professionthecultistis",
+ roll: [
+ "A cunning warrior.",
+ "A battle-tested soldier.",
+ "A stealthy assassin.",
+ "A fanatical priest or priestess.",
+ "A newly initiated acolyte.",
+ "A charismatic preacher.",
+ "A foolish zealot.",
+ "A raving madman or madwoman.",
+ "A scaly shapeshifter.",
+ "An enthusiastic poisonmaker.",
+ ],
+ },
+ {
+ title:
+ "d12 Scaly Obsession: The cultist is particularly fond of or fearful of...",
+ id: "d12scalyobsessionthecultistisparticularlyfondoforfearfulof",
+ roll: [
+ "Cobras and asps.",
+ "Rattlers and sidewinders.",
+ "Pythons and boas.",
+ "Sea snakes.",
+ "Black dragons.",
+ "Green dragons.",
+ "Female medusas.",
+ "Male medusas.",
+ "Giant snakes.",
+ "Yuan-ti malisons.",
+ "Yuan-ti abominations.",
+ "Yuan-ti halfbloods.",
+ ],
+ },
+ {
+ title: "d10 Distinguishing Feature: The cultist has...",
+ id: "d10distinguishingfeaturethecultisthas",
+ roll: [
+ "A bandaged thumb.",
+ "A tattoo on the face.",
+ "A tear at the knee of his or her robe.",
+ "A forked tongue.",
+ "A nervous twitch.",
+ "Almost no nose.",
+ "An unsettling laugh.",
+ "A large scar on the throat.",
+ "A profuse amount of sweat soaking through his or her robes.",
+ "A hissing lisp when he or she speaks.",
+ ],
+ },
+ {
+ title: "d6 Goal: The cultist is looking to...",
+ id: "d6goalthecultistislookingto",
+ roll: [
+ "Recruit new members to the cult.",
+ "Warn outsiders away from the cult.",
+ "Collect captives for human sacrifice.",
+ "Lead travelers into a trap near the cult's shrine or temple.",
+ "Escape from the clutches of the cult's leadership.",
+ "Slip some poison into someone’s drink.",
+ ],
+ },
+ {
+ title: "d8 Possessions: The cultist carries or wears...",
+ id: "d8possessionsthecultistcarriesorwears",
+ roll: [
+ "Several eggs stolen from a snake’s nest.",
+ "A necklace or bracelet of snake fangs.",
+ "Snakeskin armor or boots.",
+ "A book of prayers and curses.",
+ "A sharp, ceremonial dagger.",
+ "A scimitar and a set of lightweight, supple armor.",
+ "A constrictor snake fashioned like a scarf about the shoulders.",
+ "Several doses of a deadly poison.",
+ ],
+ },
+ {
+ title: "d8 The treeperson is...",
+ id: "d8thetreepersonis",
+ roll: [
+ "A dryad enchantress.",
+ "A dryad protector.",
+ "A dryad witch.",
+ "A dryad oracle.",
+ "A treant loreseeker.",
+ "A treant guardian.",
+ "A treant lorekeeper.",
+ "A treant elder.",
+ ],
+ },
+ {
+ title: "d12 Appearance: The treeperson could be described as...",
+ id: "d12appearancethetreepersoncouldbedescribedas",
+ roll: [
+ "Tall.",
+ "Very tall.",
+ "Slender.",
+ "Sturdy.",
+ "Unwavering.",
+ "Bent.",
+ "Gnarled.",
+ "Knotty.",
+ "Weathered.",
+ "Moss-covered.",
+ "Withered.",
+ "Stumpy.",
+ ],
+ },
+ {
+ title:
+ "d20 Features: The treeperson's bark and leaves are reminiscent of...",
+ id: "d20featuresthetreepersonsbarkandleavesarereminiscentof",
+ roll: [
+ "An apple or pear tree.",
+ "An ash.",
+ "A birch.",
+ "A beech.",
+ "A cedar or juniper.",
+ "A cherry or plum tree.",
+ "A chestnut or hazel tree.",
+ "A cypress.",
+ "An elm.",
+ "An fir.",
+ "A hawthorn or hemlock.",
+ "A hickory or walnut tree.",
+ "A linden or lime tree.",
+ "A maple.",
+ "An oak.",
+ "A pine.",
+ "A poplar.",
+ "A spruce.",
+ "A willow.",
+ "A yew or holly tree.",
+ ],
+ },
+ {
+ title: "d10 Personality: The treeperson is...",
+ id: "d10personalitythetreepersonis",
+ roll: [
+ "Sappy.",
+ "Soft-spoken.",
+ "Rooted.",
+ "Dry.",
+ "Patient.",
+ "Green.",
+ "Flowery.",
+ "Steady.",
+ "Prickly.",
+ "Thorny.",
+ ],
+ },
+ {
+ title: "d8 The treeperson is looking to...",
+ id: "d8thetreepersonislookingto",
+ roll: [
+ "Drive away intruders.",
+ "Warn intruders of dangers ahead.",
+ "Find a spot where a rare flower grows.",
+ "Nurture an ancient grove back to health.",
+ "Protect the oldest tree in the forest.",
+ "Eliminate any threats to the forest.",
+ "Plant trees where others been felled.",
+ "Talk after centuries of silence.",
+ ],
+ },
+ {
+ title: "d6 The treeperson carries...",
+ id: "d6thetreepersoncarries",
+ roll: [
+ "A magic acorn, nut, or other seed.",
+ "A clipping of ancient wood.",
+ "A rare moss with healing properties.",
+ "A deathly poison mushroom.",
+ "A sapling from an ancient tree.",
+ "A cudgel made from the wood of a legendary tree.",
+ ],
+ },
+ {
+ title: "d20 The person was...",
+ id: "d20thepersonwas",
+ roll: [
+ "A farmer or herder.",
+ "A miner or fisher.",
+ "A slave or servant.",
+ "A laborer or unskilled worker.",
+ "A beggar or urchin.",
+ "A noble or knight.",
+ "An artist or craftsman.",
+ "A merchant or shopkeeper.",
+ "A barkeep or barmaid.",
+ "A barbarian or gladiator.",
+ "A minstrel or singer.",
+ "A priest or monk.",
+ "An herbalist or healer.",
+ "A soldier or sell-sword.",
+ "A cultist or preacher",
+ "A hunter or assassin.",
+ "A thief or bandit.",
+ "A smuggler or con artist.",
+ "A sailor or pirate.",
+ "An alchemist or seer.",
+ ],
+ },
+ {
+ title: "d20 The person died from...",
+ id: "d20thepersondiedfrom",
+ roll: [
+ "Hanging or strangulation.",
+ "Beheading.",
+ "A stab wound or beating.",
+ "Blunt trauma or being crushed.",
+ "Drowning.",
+ "A plague.",
+ "A gastrointestinal illness.",
+ "A respiratory illness.",
+ "An infected wound.",
+ "Poisoning.",
+ "Falling from a great height.",
+ "A horse or wagon accident.",
+ "A venereal disease.",
+ "An allergic reaction.",
+ "Shock.",
+ "A heart attack or stroke.",
+ "Liver failure.",
+ "Old age.",
+ "Natural causes.",
+ "Unknown causes or under mysterious circumstances.",
+ ],
+ },
+ {
+ title: "d12 The person's spirit lingers...",
+ id: "d12thepersonsspiritlingers",
+ roll: [
+ "To seek vengeance.",
+ "To pine for lost love.",
+ "To bemoan lost treasure.",
+ "Out of pure hatred of the living.",
+ "Out of jealousy of the living.",
+ "To covet the belongings of a specific individual.",
+ "To provide protection to a specific someone.",
+ "To warn a specific someone against danger.",
+ "To warn everyone against a specific danger.",
+ "To torment a specific someone.",
+ "To torment members of a specific group.",
+ "To torment anyone who crosses its path.",
+ ],
+ },
+ {
+ title: "d12 The person's spirit can move on if...",
+ id: "d12thepersonsspiritcanmoveonif",
+ roll: [
+ "Someone helps it achieve it's goal.",
+ "It saves the life of at least one other person.",
+ "It achieves its goal on its own.",
+ "It is destroyed.",
+ "It is driven from its current location.",
+ "It is given evidence of events that happened after the person's death.",
+ "It is made aware of the circumstances of the person's death.",
+ "It is forced to visit the location of the person's death.",
+ "It is given the opportunity to speak to a loved one.",
+ "It sufficiently satisfies its lust for blood.",
+ "It sufficiently satisfies its lust for human touch.",
+ "The Hells freeze over.",
+ ],
+ },
+ {
+ title:
+ "d6 The spirit’s initial reaction when it encounters living creatures is...",
+ id: "d6thespiritsinitialreactionwhenitencounterslivingcreaturesis",
+ roll: [
+ "Hostile and aggressive.",
+ "Hostile and suspicious.",
+ "Nervous and frightened.",
+ "Mostly indifferent.",
+ "Completely indifferent.",
+ "Curious but suspicious.",
+ "Curious and playful.",
+ "Desperate and aggressive.",
+ ],
+ },
+ {
+ title: "d10 The person's spirit is...",
+ id: "d10thepersonsspiritis",
+ roll: [
+ "Occupying its original body, showing no signs of decay.",
+ "Occupying its original body, showing some signs of decay.",
+ "Occupying its original body, badly decomposed.",
+ "Occupying its original body, only bare bones remain.",
+ "Occupying the corpse of someone else.",
+ "Occupying the living body of a stranger.",
+ "Occupying the living body of someone the person new.",
+ "Occupying the living body of a beast.",
+ "Occupying part of its original body (skull or hand).",
+ "Occupying part of someone else’s corpse (skull or hand).",
+ ],
+ },
+ {
+ title: "d6 The creature moves...",
+ id: "d6thecreaturemoves",
+ roll: [
+ "With a shambling gait.",
+ "With an awkward limp.",
+ "Lurching unpredictably.",
+ "With more of shimmy than a walk.",
+ "Taking slow, steady steps.",
+ "With surprising quickness and agility.",
+ ],
+ },
+ {
+ title: "d12 The creature has...",
+ id: "d12thecreaturehas",
+ roll: [
+ "A tattered shirt.",
+ "A missing arm, leg, or finger.",
+ "Only one eye.",
+ "A club foot.",
+ "Long-scraggly hair.",
+ "Chattering teeth.",
+ "Large crude stitches in its side.",
+ "An awful hunchback.",
+ "Incredibly long fingernails.",
+ "Drool on its chin.",
+ "Buck teeth.",
+ "A creepy mustache.",
+ ],
+ },
+ {
+ title: "d10 The spirit is...",
+ id: "d10thespiritis",
+ roll: [
+ "Incorporeal, invisible, and incapable of affecting its material surroundings.",
+ "Incorporeal, invisible, and capable of moving small objects.",
+ "Incorporeal, invisible, but capable of making itself seen.",
+ "Incorporeal, invisible, and hidden within an inanimate object (d4): 1. chest; 2. drawer; 3. kettle; 4. wardrobe.",
+ "Incorporeal, visible, but incapable of affecting it's material surroundings.",
+ "Incorporeal, visible, and capable of significant mischief and harm.",
+ "Incorporeal, extraordinarily beautiful, and capable of mischief and harm.",
+ "Incorporeal, wretched and slimy, and capable of mischief and harm.",
+ "Incorporeal, glowing blue or green, and capable of mischief and harm.",
+ "Incorporeal, visible, but in an unrecognizable form (d6): 1. mist or fog; 2. animal shape; 3. floating skull; 4. faint glow; 5. pool of shadows; 6. spectral hand.",
+ ],
+ },
+ {
+ title: "d6 The spirit moves...",
+ id: "d6thespiritmoves",
+ roll: [
+ "By creeping, oozelike, across the ground.",
+ "Smoothly, gliding above the grond.",
+ "Taking slow, fluid steps.",
+ "Lightly, rarely touching the ground.",
+ "Much quicker than you expect it to.",
+ "By teleporting in a swirl of shadows.",
+ ],
+ },
+ {
+ title: "d10 The spirit appears to be...",
+ id: "d10thespiritappearstobe",
+ roll: [
+ "Severely bloated.",
+ "Moaning in anguish.",
+ "Snarling at you.",
+ "Breathing heavily.",
+ "Cowering in fear.",
+ "Poised to strike.",
+ "Gently bobbing up and down.",
+ "Wind-blown and haggard.",
+ "Fidgeting nervously.",
+ "Oozing ectoplasm.",
+ ],
+ },
+ {
+ title: "d12 In life, the vampire was...",
+ id: "d12inlifethevampirewas",
+ roll: [
+ "An alchemist or pyromancer.",
+ "An assassin or poisonmaker.",
+ "A barkeep or barmaid.",
+ "A con artist or gambler.",
+ "A harlot or madame.",
+ "A hunter or woodsman.",
+ "A knight or sell-sword.",
+ "A lord or lady.",
+ "A priest or monk.",
+ "A sailor or pirate.",
+ "A seer or mystic.",
+ "A thief or smuggler.",
+ ],
+ },
+ {
+ title: "d12 Often, the vampire poses as...",
+ id: "d12oftenthevampireposesas",
+ roll: [
+ "A powerful noble.",
+ "An eccentric scholar.",
+ "A mysterious foreigner.",
+ "A talented artist.",
+ "A polite shopkeeper.",
+ "A creepy peddler.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A friendly barkeep or barmaid.",
+ "A charismatic entertainer.",
+ "A religious fanatic.",
+ "A veteran soldier.",
+ ],
+ },
+ {
+ title: "d12 In addition to draining blood, the vampire is fond of...",
+ id: "d12inadditiontodrainingbloodthevampireisfondof",
+ roll: [
+ "Shooting prey with an arrow or bolt from range.",
+ "Impaling prey.",
+ "Gutting or eviscerating prey.",
+ "Flaying prey.",
+ "Beheading prey.",
+ "Strangling prey.",
+ "Hanging prey.",
+ "Burying prey alive.",
+ "Drowning prey.",
+ "Throwing prey off a roof.",
+ "Severely beating prey.",
+ "Dismembering prey.",
+ ],
+ },
+ {
+ title: "d8 The vampire’s goals include...",
+ id: "d8thevampiresgoalsinclude",
+ roll: [
+ "Procreating.",
+ "Corrupting and influencing the politics of the city or region.",
+ "Domination of the city or region’s politics.",
+ "Revenge against a rival vampire.",
+ "Revenge against a living person, family, or organization.",
+ "Seeking hedonistic pleasure.",
+ "Uncovering ancient secrets of death and undeath.",
+ "Enslaving the living to create an easy source of food for vampires.",
+ ],
+ },
+ {
+ title: "d10 The vampire’s base of operations is...",
+ id: "d10thevampiresbaseofoperationsis",
+ roll: [
+ "A beautiful manor house.",
+ "A run-down castle.",
+ "An ancient fortress.",
+ "A quaint house on a quiet street.",
+ "A tavern.",
+ "A brothel.",
+ "An unpleasant underground lair.",
+ "A crypt in a graveyard.",
+ "A crypt beneath a temple.",
+ "The vampire is a transient.",
+ ],
+ },
+ {
+ title: "d6 The vampire prefers to hunt...",
+ id: "d6thevampirepreferstohunt",
+ roll: [
+ "Just before sunrise.",
+ "Just after sunset.",
+ "In the early evening.",
+ "Well into the night.",
+ "The toll of midnight.",
+ "After midnight.",
+ ],
+ },
+ {
+ title: "d20 The vampire’s favorite prey are...",
+ id: "d20thevampiresfavoritepreyare",
+ roll: [
+ "Fishermen and sailors.",
+ "Beggars and thieves.",
+ "Merchants and moneychangers.",
+ "Young noblemen.",
+ "Young noblewomen.",
+ "Old noblewomen.",
+ "Gamblers and drunks.",
+ "Priests and monks.",
+ "Priestesses.",
+ "Serving girls.",
+ "Slaves.",
+ "Barmaids.",
+ "Harlots and madames.",
+ "Circus performers.",
+ "Foreign travelers.",
+ "Farmwives.",
+ "Peasant girls.",
+ "Inquisitive children.",
+ "Young children.",
+ "Elves and the fey.",
+ ],
+ },
+ {
+ title: "d12 The vampire refuses to feed on...",
+ id: "d12thevampirerefusestofeedon",
+ roll: [
+ "Ugly women.",
+ "Beautiful women.",
+ "Pregnant women.",
+ "Shy children.",
+ "Bold children.",
+ "Anyone with blue eyes.",
+ "Anyone with green eyes.",
+ "Anyone with blonde hair.",
+ "Anyone with red hair.",
+ "Anyone who is blind, deaf, or lame.",
+ "Big burly men.",
+ "Dwarves and underground dwellers.",
+ ],
+ },
+ {
+ title: "d6 The vampire can shapeshift to take the form of...",
+ id: "d6thevampirecanshapeshifttotaketheformof",
+ roll: [
+ "A tiny bat.",
+ "A swarm of bats.",
+ "A cloud of mist.",
+ "A swirl of shadows.",
+ "A wolf.",
+ "A giant bat.",
+ ],
+ },
+ {
+ title: "d8 Even among vampires, the vampire is quite good at...",
+ id: "d8evenamongvampiresthevampireisquitegoodat",
+ roll: [
+ "Charming humanoids.",
+ "Frightening humanoids.",
+ "Draining blood quickly.",
+ "Sniffing out living creatures.",
+ "Traveling overland quickly.",
+ "Disguising its true nature.",
+ "Negotiations.",
+ "Climbing.",
+ ],
+ },
+ {
+ title: "d6 The vampire’s gravedirt is from...",
+ id: "d6thevampiresgravedirtisfrom",
+ roll: [
+ "A faraway land.",
+ "A local cemetery or temple.",
+ "A country village or manor.",
+ "A well-known castle or fortress.",
+ "A battlefield.",
+ "A remote forest or mountain.",
+ ],
+ },
+ {
+ title: "d10 The vampire’s associates include...",
+ id: "d10thevampiresassociatesinclude",
+ roll: [
+ "Less powerful vampires.",
+ "Skeletons, zombies, and other undead thralls.",
+ "Living thralls on which to feed.",
+ "Living thralls who provide pleasurable diversions.",
+ "Hundreds of bats.",
+ "Rats and maggots.",
+ "A pack of vicious wolves.",
+ "Members of a death cult.",
+ "The local nobility.",
+ "The local band of outlaws or assassins’ guild.",
+ ],
+ },
+ {
+ title: "d12 Even among vampires, the vampire is especially...",
+ id: "d12evenamongvampiresthevampireisespecially",
+ roll: [
+ "Agile.",
+ "Attractive.",
+ "Charming.",
+ "Cruel.",
+ "Domineering.",
+ "Intimidating.",
+ "Quick.",
+ "Sadistic.",
+ "Sleazy.",
+ "Smooth.",
+ "Sneaky.",
+ "Witty.",
+ ],
+ },
+ {
+ title: "d10 The vampire often wears...",
+ id: "d10thevampireoftenwears",
+ roll: [
+ "Shiny leather boots.",
+ "A black cape with a hood.",
+ "A black cape with a high collar.",
+ "A wide-brimmed hat.",
+ "A cap pulled low.",
+ "A low-cut shirt.",
+ "Tight-fitting clothes.",
+ "A family signet ring.",
+ "An unusual brooch or necklace.",
+ "A waxy mustache.",
+ ],
+ },
+ {
+ title: "d12 The vampire is unusually fond of or particular regarding...",
+ id: "d12thevampireisunusuallyfondoforparticularregarding",
+ roll: [
+ "Horticulture and floral arrangements.",
+ "Fashion trends.",
+ "Arms and armor maintenance.",
+ "Small animals.",
+ "Horses.",
+ "High quality fabrics and leathers.",
+ "Foreign music.",
+ "Theater troupes and dancers.",
+ "Social status.",
+ "Personal hygiene.",
+ "Hair styles.",
+ "Dental hygiene.",
+ ],
+ },
+ {
+ title:
+ "d8 The vampire is particularly afraid of or takes special care to avoid...",
+ id: "d8thevampireisparticularlyafraidofortakesspecialcaretoavoid",
+ roll: [
+ "Hallowed places.",
+ "Densely populated areas.",
+ "Sunlight.",
+ "Running water.",
+ "Sharp wooden objects.",
+ "Garlic.",
+ "Silver objects.",
+ "Relics of the gods.",
+ ],
+ },
+ {
+ title: "d20 The witch is...",
+ id: "d20thewitchis",
+ roll: [
+ "A femme fatale.",
+ "The wife of a farmer, fisherman, or miner.",
+ "The wife of a soldier.",
+ "An old seamstress or weaver.",
+ "A peasant girl.",
+ "A noble woman.",
+ "A slave or servant.",
+ "An attractive shopkeeper.",
+ "A stern barmaid.",
+ "An old fortune teller.",
+ "A talented dancer or singer.",
+ "A heretical priestess.",
+ "An herbalist or healer.",
+ "A skilled hunter.",
+ "A very young girl",
+ "The daughter of a thief.",
+ "The daughter of a sailor.",
+ "An old crone.",
+ "An old widow.",
+ "An attractive young widow.",
+ ],
+ },
+ {
+ title: "d10 The witch learned her craft from...",
+ id: "d10thewitchlearnedhercraftfrom",
+ roll: [
+ "A fellow witch who kidnapped her as a young girl.",
+ "A fellow witch who aided her in a time of need.",
+ "A neighbor.",
+ "Her mother.",
+ "Her older sister.",
+ "Her grandmother.",
+ "Books of forbidden lore.",
+ "Communication with the spirits of the dead.",
+ "Consorting with a fiend.",
+ "Participating in bacchanalian fey orgies.",
+ ],
+ },
+ {
+ title: "d12 The witch specializes in...",
+ id: "d12thewitchspecializesin",
+ roll: [
+ "Charms.",
+ "Clairvoyance.",
+ "Communing with the dead.",
+ "Conjuring evil spirits.",
+ "Curses.",
+ "Demonology.",
+ "Enchantments.",
+ "Herbalism.",
+ "Hexes.",
+ "Poisons.",
+ "Potions.",
+ "Prophecies.",
+ ],
+ },
+ {
+ title: "d10 Trade: For coin or barter, the witch will...",
+ id: "d10tradeforcoinorbarterthewitchwill",
+ roll: [
+ "Read your palm.",
+ "Gaze into her crystal ball.",
+ "Contact a dead relative or friend.",
+ "Place a hex on an enemy.",
+ "Give you a piece of forbidden magical lore.",
+ "Enchant an item.",
+ "Curse an item.",
+ "Prepare an herbal remedy.",
+ "Prepare a potion.",
+ "Give you an old family recipe.",
+ ],
+ },
+ {
+ title: "d12 The witch is seeking...",
+ id: "d12thewitchisseeking",
+ roll: [
+ "The means to summon a fiend.",
+ "The means to control a fiend.",
+ "Eternal youth and beauty.",
+ "The soul of a specific person.",
+ "Vengeance against a powerful person.",
+ "A long lost recipe.",
+ "Instructions for a powerful ritual.",
+ "The wand of a legendary witch or wizard.",
+ "The staff of an ancient witch or wizard.",
+ "The meaning of a cryptic prophecy.",
+ "A baby or young child to steal.",
+ "A baby or young child to eat.",
+ ],
+ },
+ {
+ title:
+ "d8 The witch has uncovered dark secrets. She cannot be killed by...",
+ id: "d8thewitchhasuncovereddarksecretsshecannotbekilledby",
+ roll: [
+ "Hanging or strangulation.",
+ "Drowning.",
+ "Burning.",
+ "Disease.",
+ "Poisoning.",
+ "The hand of a mortal man.",
+ "Falling from a great height.",
+ "Old age.",
+ ],
+ },
+ {
+ title: "d6 The witch prefers to travel by...",
+ id: "d6thewitchpreferstotravelby",
+ roll: [
+ "Flying broomstick.",
+ "Flying mount (giant owl or hippogriff).",
+ "Horseback.",
+ "Walking.",
+ "Transforming into a beast (d8): 1. bat; 2. cat; 3. fox; 4. horse; 5. owl; 6. rat; 7. raven; 8. wolf.",
+ "Teleportation.",
+ ],
+ },
+ {
+ title: "d10 The witch’s home is...",
+ id: "d10thewitchshomeis",
+ roll: [
+ "In a cave.",
+ "In a swamp.",
+ "On an island.",
+ "Beneath a large tree in a forest.",
+ "In a cottage in the woods.",
+ "Hidden in the mountains.",
+ "In a quiet village.",
+ "Just outside a quiet village.",
+ "Down a dark alley in the city.",
+ "In the castle or palace of a lord.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing Feature: The witch has...",
+ id: "d12distinguishingfeaturethewitchhas",
+ roll: [
+ "A large wart on her nose.",
+ "An oversized, crooked nose.",
+ "A cute little button nose.",
+ "A beauty mark on her cheek.",
+ "A hairy mole on her cheek.",
+ "A jagged scar on her cheek.",
+ "An obnoxious cackling laugh.",
+ "A hideous belting laugh.",
+ "A nervous twittering laugh.",
+ "Long straggly hair.",
+ "Long beautiful hair.",
+ "Her hair pulled up.",
+ ],
+ },
+ {
+ title: "d10 The witch's brew is percolating in...",
+ id: "d10thewitchsbrewispercolatingin",
+ roll: [
+ "A delicate ceramic tea kettle.",
+ "A large cast iron cauldron.",
+ "A heavy-bottomed iron pot.",
+ "A thick cast iron vat.",
+ "A copper tea kettle.",
+ "A thick copper vat.",
+ "A heavy steel cook-pot.",
+ "A blackened steel cauldron.",
+ "A thick bronze cauldron.",
+ "A large bronze cook-pot.",
+ ],
+ },
+ {
+ title: "d20 The witch's brew in the cauldron contains...",
+ id: "d20thewitchsbrewinthecauldroncontains",
+ roll: [
+ "Eye of newt.",
+ "Toe of frog.",
+ "Wool of bat.",
+ "Tongue of dog.",
+ "Adder's fork.",
+ "Blind-worm's sting.",
+ "Lizard's leg.",
+ "Howlet's wing.",
+ "Monkey's paw.",
+ "Pint of blood.",
+ "Pound of flesh.",
+ "Cup of mud.",
+ "Beak of duck.",
+ "Housecat's tail.",
+ "Glob of mold.",
+ "Rusty nail.",
+ "Garlic bulb.",
+ "Cob of corn.",
+ "Stirge's foot.",
+ "Dryad's thorn.",
+ ],
+ },
+ {
+ title: "d8 The witch is currently brewing...",
+ id: "d8thewitchiscurrentlybrewing",
+ roll: [
+ "A love potion.",
+ "A fertility tonic.",
+ "A magical cure-all.",
+ "A terrible poison.",
+ "A component for a summoning ritual.",
+ "A component for a necromantic ritual.",
+ "A component for a polymorphing hex.",
+ "A component for a beguiling charm.",
+ ],
+ },
+ {
+ title: "d12 The witch’s familiar is...",
+ id: "d12thewitchsfamiliaris",
+ roll: [
+ "An elemental spirit (d8): 1. air; 2. earth; 3. fire; 4. ice; 5. mud; 6. storm; 7. stone; 8. water.",
+ "A fey spirit (d4): 1. animated toadstool; 2. pixie; 3. sprite; 4. talking songbird.",
+ "A fiendish spirit (d4): 1. demon trapped in a book; 2. devil trapped in a gem; 3. imp; 4. quasit.",
+ "An undead creature (d4): 1. crawling crawl; 2. disembodied voice; 3. floating skull; 4. formless ghost.",
+ "A bat.",
+ "A cat.",
+ "An owl.",
+ "A snake.",
+ "A spider.",
+ "A raven.",
+ "A rat.",
+ "A toad.",
+ ],
+ },
+ {
+ title: "d12 The witch’s familiar’s manner is...",
+ id: "d12thewitchsfamiliarsmanneris",
+ roll: [
+ "Calculating.",
+ "Clever.",
+ "Coy.",
+ "Cruel.",
+ "Gleeful.",
+ "Grumpy.",
+ "Insolent.",
+ "Shy.",
+ "Skittish.",
+ "Surly.",
+ "Suspicious.",
+ "Talkative.",
+ ],
+ },
+ // end of monsters
];
diff --git a/js/roll_npcs.js b/js/roll_npcs.js
index ec0879f..64d2589 100644
--- a/js/roll_npcs.js
+++ b/js/roll_npcs.js
@@ -1,5855 +1,11068 @@
// npcs.js
//
-
top.npcs = [
+ {
+ title: "d6 The treasure hunter is...",
+ id: "d6thetreasurehunteris_treasurehunter",
+ roll: [
+ "A veteran dungeon delver.",
+ "A desperate thief.",
+ "A reckless fortune seeker.",
+ "A well-known adventurer.",
+ "A brash, young fool.",
+ "A student of history.",
+ ],
+ },
+ {
+ title: "d6 The treasure hunter has...",
+ id: "d6thetreasurehunterhas_treasurehunter",
+ roll: [
+ "A long, hooked nose.",
+ "A cute little button nose.",
+ "A scar below the left eye.",
+ "Pockmarked cheeks.",
+ "High cheek bones.",
+ "A pointy chin.",
+ ],
+ },
+ {
+ title: "d6 The treasure hunter...",
+ id: "d6thetreasurehunter_treasurehunter",
+ roll: [
+ "Hums or sings while walking.",
+ "Constantly brushes the hair back from out of his or her face.",
+ "Laughs maniacally at everything.",
+ "Never smiles and never laughs.",
+ "Scratches the elbow frequently.",
+ "Picks at his or her teeth after meals.",
+ ],
+ },
+ {
+ title: "d12 The treasure hunter wears...",
+ id: "d12thetreasurehunterwears_treasurehunter",
+ roll: [
+ "A nose ring.",
+ "A dark red cape.",
+ "Shiny leather boots.",
+ "Boots with a hole in the left toe.",
+ "A heavy gold chain.",
+ "A wide-brimmed hat.",
+ "A tattoo on the forearm (d6): 1. dagger; 2. dragon; 3. nude figure; 4. skull; 5. snake; 6. thorns.",
+ "A long dark ponytail.",
+ "Luscious golden curls.",
+ "A handkerchief in his breast pocket.",
+ "An open shirt and a very hairy chest.",
+ "Extravagant mustaches.",
+ ],
+ },
+ {
+ title: "d8 The treasure hunter carries...",
+ id: "d8thetreasurehuntercarries_treasurehunter",
+ roll: [
+ "Some hemp rope and a silk handkerchief.",
+ "Several over-sized sacks.",
+ "Several torches and a much-used knife.",
+ "A pocketbook of notes and maps.",
+ "A dagger in each boot.",
+ "A beautiful antique scabbard.",
+ "A well-worn lantern.",
+ "Climbing gear—pitons, hammer, and rope.",
+ ],
+ },
+ {
+ title: "d6 The treasure hunter is looking for...",
+ id: "d6thetreasurehunterislookingfor_treasurehunter",
+ roll: [
+ "Rumors of treasure hoards.",
+ "The location of an ancient crypt or ruin.",
+ "A pair of strong arms to haul some gold.",
+ "Proof of an ancient fable.",
+ "Evidence to disprove a sacred text.",
+ "An ear to listen to some boasting.",
+ ],
+ },
+ {
+ title: "d8 The sellsword is armored in...",
+ id: "d8thesellswordisarmoredin_sellswords",
+ roll: [
+ "Exotic robes.",
+ "Leather armor.",
+ "Studded leather armor.",
+ "Hide armor",
+ "Ringmail.",
+ "Chainmail.",
+ "Scale armor.",
+ "Plate armor.",
+ ],
+ },
+ {
+ title: "d6 The sellsword’s armor is...",
+ id: "d6thesellsword’sarmoris_sellswords",
+ roll: [
+ "Shiny and new.",
+ "In excellent condition.",
+ "Obviously repaired, but serviceable.",
+ "Covered in dings and dents.",
+ "Dirty and well-worn.",
+ "Barely held together.",
+ ],
+ },
+ {
+ title: "d12 The sellsword is wielding...",
+ id: "d12thesellswordiswielding_sellswords",
+ roll: [
+ "A longsword.",
+ "A longsword and a shield.",
+ "Two shortswords.",
+ "A shortsword and a shield.",
+ "A bastard sword.",
+ "A greatsword.",
+ "A heavy flail.",
+ "A morningstar.",
+ "A huge axe.",
+ "A warhammer.",
+ "A scimitar.",
+ "A scimitar and a shield.",
+ ],
+ },
+ {
+ title: "d8 The sellsword fights with...",
+ id: "d8thesellswordfightswith_sellswords",
+ roll: [
+ "Hit-and-run tactics.",
+ "Making a direct assault.",
+ "Fancy footwork.",
+ "Unpredictable lurches.",
+ "Masterful combat maneuvers.",
+ "No mercy.",
+ "Lots of taunts and jeers.",
+ "Dirty tactics.",
+ ],
+ },
+ {
+ title: "d12 The sellsword is...",
+ id: "d12thesellswordis_sellswords",
+ roll: [
+ "A well-trained soldier.",
+ "A self-taught militia veteran.",
+ "A veteran of gladiatorial combat.",
+ "A veteran of warfare.",
+ "A prisoner of war.",
+ "A political prisoner.",
+ "The son of a poor man.",
+ "A drunk.",
+ "A fugitive criminal.",
+ "A former pirate.",
+ "A de-frocked priest.",
+ "A favorite among the ladies.",
+ ],
+ },
+ {
+ title: "d8 The sellsword fights for...",
+ id: "d8thesellswordfightsfor_sellswords",
+ roll: [
+ "The love of gold.",
+ "Pure bloodlust.",
+ "A chance to deal out sadistic torment.",
+ "A chance at vengeance.",
+ "Gold to repay debts.",
+ "Gold to aid a family member.",
+ "Gold to secure a marriage.",
+ "Fortune and glory.",
+ ],
+ },
+ {
+ title: "d12 On the sellsword’s face is...",
+ id: "d12onthesellsword’sfaceis_sellswords",
+ roll: [
+ "An eye-catching mole.",
+ "A garish earring.",
+ "An empty eye socket.",
+ "A grisly scar.",
+ "A haughty sneer.",
+ "A look of sadness.",
+ "A stupid grin.",
+ "An eager grin.",
+ "A frame of long, beautiful long hair.",
+ "Ferocious sideburns.",
+ "An unruly beard.",
+ "An intimidating mustache.",
+ ],
+ },
+ {
+ title: "d12 The sellsword carries...",
+ id: "d12thesellswordcarries_sellswords",
+ roll: [
+ "A blade with a gem embedded in the pommel.",
+ "A blade with soft leather tassels dangling from the pommel.",
+ "A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
+ "A blade with a gently curved hilt.",
+ "A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
+ "A blade made of blackened steel.",
+ "A highly polished blade.",
+ "A blade with runes carved into it.",
+ "Arrows/bolts tipped with black steel.",
+ "Arrows/bolts with bronzed tips.",
+ "Arrows/bolts fletched with crow feathers.",
+ "Arrows/bolts fletched with peacock feathers.",
+ ],
+ },
+ {
+ title: "d10 The sellsword is seeking...",
+ id: "d10thesellswordisseeking_sellswords",
+ roll: [
+ "Accomplices on a mission.",
+ "A fugitive on whom a bounty has been declared.",
+ "A song to serve as a distraction from personal troubles.",
+ "A long lost friend.",
+ "The return of something stolen.",
+ "Revenge against a bitter rival.",
+ "Steady employment.",
+ "A big pay day.",
+ "Traveling companions.",
+ "Drinking companions.",
+ ],
+ },
+ {
+ title: "d6 The caravan is...",
+ id: "d6thecaravanis_merchantcaravan",
+ roll: [
+ "A wagon train.",
+ "A long wagon train.",
+ "A small train of pack animals.",
+ "A long train of pack animals.",
+ "A train of pack animals with livestock.",
+ "Traveling on foot with a few animals.",
+ ],
+ },
+ {
+ title: "d8 The caravan’s pack animals are...",
+ id: "d8thecaravan’spackanimalsare_merchantcaravan",
+ roll: [
+ "One-humped camels.",
+ "Two-humped camels.",
+ "Large draft horses.",
+ "Reliable garrons.",
+ "Sure-footed ponies.",
+ "Mules.",
+ "Oxen.",
+ "Exotic beasts (d6): 1. bison; 2. drakes; 3. elephants; 4. elk; 5. giant lizards; 6. zebras.",
+ ],
+ },
+ {
+ title: "d6 The caravan is transporting...",
+ id: "d6thecaravanistransporting_merchantcaravan",
+ roll: [
+ "Cloth (d4): 1. cotton, 2. linen, 3. silk, 4. wool.",
+ "Drugs or contraband.",
+ "Gemstones (d6): 1. diamond; 2. emerald; 3. jade; 4. obsidian; 5. opal; 6. pearl; 7. ruby; 8. sapphire; 9. topaz; 10. turquoise.",
+ "Metals (d6): 1. arsenic; 2. copper; 3. gold; 4. lead; 5. silver; 6. tin.",
+ "Spices and teas.",
+ "Wine and spirits.",
+ ],
+ },
+ {
+ title: "d4 The caravan’s general mood is...",
+ id: "d4thecaravan’sgeneralmoodis_merchantcaravan",
+ roll: [
+ "Desperate; a calamity has befallen them.",
+ "Foul; morale is bad, and provisions are low.",
+ "Tired; the journey is long and longer yet.",
+ "Eager; great riches await at journey’s end.",
+ ],
+ },
-{"title": "d6 The treasure hunter is...", "id":"d6thetreasurehunteris_treasurehunter", "roll":[
-"A veteran dungeon delver.",
-"A desperate thief.",
-"A reckless fortune seeker.",
-"A well-known adventurer.",
-"A brash, young fool.",
-"A student of history.", ]},
-{"title": "d6 The treasure hunter has...", "id":"d6thetreasurehunterhas_treasurehunter", "roll":[
-"A long, hooked nose.",
-"A cute little button nose.",
-"A scar below the left eye.",
-"Pockmarked cheeks.",
-"High cheek bones.",
-"A pointy chin.", ]},
-{"title": "d6 The treasure hunter...", "id":"d6thetreasurehunter_treasurehunter", "roll":[
-"Hums or sings while walking.",
-"Constantly brushes the hair back from out of his or her face.",
-"Laughs maniacally at everything.",
-"Never smiles and never laughs.",
-"Scratches the elbow frequently.",
-"Picks at his or her teeth after meals.", ]},
-{"title": "d12 The treasure hunter wears...", "id":"d12thetreasurehunterwears_treasurehunter", "roll":[
-"A nose ring.",
-"A dark red cape.",
-"Shiny leather boots.",
-"Boots with a hole in the left toe.",
-"A heavy gold chain.",
-"A wide-brimmed hat.",
-"A tattoo on the forearm (d6): 1. dagger; 2. dragon; 3. nude figure; 4. skull; 5. snake; 6. thorns.",
-"A long dark ponytail.",
-"Luscious golden curls.",
-"A handkerchief in his breast pocket.",
-"An open shirt and a very hairy chest.",
-"Extravagant mustaches.", ]},
-{"title": "d8 The treasure hunter carries...", "id":"d8thetreasurehuntercarries_treasurehunter", "roll":[
-"Some hemp rope and a silk handkerchief.",
-"Several over-sized sacks.",
-"Several torches and a much-used knife.",
-"A pocketbook of notes and maps.",
-"A dagger in each boot.",
-"A beautiful antique scabbard.",
-"A well-worn lantern.",
-"Climbing gear—pitons, hammer, and rope.", ]},
-{"title": "d6 The treasure hunter is looking for...", "id":"d6thetreasurehunterislookingfor_treasurehunter", "roll":[
-"Rumors of treasure hoards.",
-"The location of an ancient crypt or ruin.",
-"A pair of strong arms to haul some gold.",
-"Proof of an ancient fable.",
-"Evidence to disprove a sacred text.",
-"An ear to listen to some boasting.", ]},
-
-{"title": "d8 The sellsword is armored in...", "id":"d8thesellswordisarmoredin_sellswords", "roll":[
-"Exotic robes.",
-"Leather armor.",
-"Studded leather armor.",
-"Hide armor",
-"Ringmail.",
-"Chainmail.",
-"Scale armor.",
-"Plate armor.", ]},
- {"title": "d6 The sellsword’s armor is...", "id":"d6thesellsword’sarmoris_sellswords", "roll":[
-"Shiny and new.",
-"In excellent condition.",
-"Obviously repaired, but serviceable.",
-"Covered in dings and dents.",
-"Dirty and well-worn.",
-"Barely held together.", ]},
- {"title": "d12 The sellsword is wielding...", "id":"d12thesellswordiswielding_sellswords", "roll":[
-"A longsword.",
-"A longsword and a shield.",
-"Two shortswords.",
-"A shortsword and a shield.",
-"A bastard sword.",
-"A greatsword.",
-"A heavy flail.",
-"A morningstar.",
-"A huge axe.",
-"A warhammer.",
-"A scimitar.",
-"A scimitar and a shield.", ]},
- {"title": "d8 The sellsword fights with...", "id":"d8thesellswordfightswith_sellswords", "roll":[
-"Hit-and-run tactics.",
-"Making a direct assault.",
-"Fancy footwork.",
-"Unpredictable lurches.",
-"Masterful combat maneuvers.",
-"No mercy.",
-"Lots of taunts and jeers.",
-"Dirty tactics.", ]},
-{"title": "d12 The sellsword is...", "id":"d12thesellswordis_sellswords", "roll":[
-"A well-trained soldier.",
-"A self-taught militia veteran.",
-"A veteran of gladiatorial combat.",
-"A veteran of warfare.",
-"A prisoner of war.",
-"A political prisoner.",
-"The son of a poor man.",
-"A drunk.",
-"A fugitive criminal.",
-"A former pirate.",
-"A de-frocked priest.",
-"A favorite among the ladies.", ]},
-{"title": "d8 The sellsword fights for...", "id":"d8thesellswordfightsfor_sellswords", "roll":[
-"The love of gold.",
-"Pure bloodlust.",
-"A chance to deal out sadistic torment.",
-"A chance at vengeance.",
-"Gold to repay debts.",
-"Gold to aid a family member.",
-"Gold to secure a marriage.",
-"Fortune and glory.", ]},
-{"title": "d12 On the sellsword’s face is...", "id":"d12onthesellsword’sfaceis_sellswords", "roll":[
-"An eye-catching mole.",
-"A garish earring.",
-"An empty eye socket.",
-"A grisly scar.",
-"A haughty sneer.",
-"A look of sadness.",
-"A stupid grin.",
-"An eager grin.",
-"A frame of long, beautiful long hair.",
-"Ferocious sideburns.",
-"An unruly beard.",
-"An intimidating mustache.", ]},
-{"title": "d12 The sellsword carries...", "id":"d12thesellswordcarries_sellswords", "roll":[
-"A blade with a gem embedded in the pommel.",
-"A blade with soft leather tassels dangling from the pommel.",
-"A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
-"A blade with a gently curved hilt.",
-"A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
-"A blade made of blackened steel.",
-"A highly polished blade.",
-"A blade with runes carved into it.",
-"Arrows/bolts tipped with black steel.",
-"Arrows/bolts with bronzed tips.",
-"Arrows/bolts fletched with crow feathers.",
-"Arrows/bolts fletched with peacock feathers.", ]},
-{"title": "d10 The sellsword is seeking...", "id":"d10thesellswordisseeking_sellswords", "roll":[
-"Accomplices on a mission.",
-"A fugitive on whom a bounty has been declared.",
-"A song to serve as a distraction from personal troubles.",
-"A long lost friend.",
-"The return of something stolen.",
-"Revenge against a bitter rival.",
-"Steady employment.",
-"A big pay day.",
-"Traveling companions.",
-"Drinking companions.", ]},
-
-{"title": "d6 The caravan is...", "id":"d6thecaravanis_merchantcaravan", "roll":[
-"A wagon train.",
-"A long wagon train.",
-"A small train of pack animals.",
-"A long train of pack animals.",
-"A train of pack animals with livestock.",
-"Traveling on foot with a few animals.", ]},
-{"title": "d8 The caravan’s pack animals are...", "id":"d8thecaravan’spackanimalsare_merchantcaravan", "roll":[
-"One-humped camels.",
-"Two-humped camels.",
-"Large draft horses.",
-"Reliable garrons.",
-"Sure-footed ponies.",
-"Mules.",
-"Oxen.",
-"Exotic beasts (d6): 1. bison; 2. drakes; 3. elephants; 4. elk; 5. giant lizards; 6. zebras.", ]},
-{"title": "d6 The caravan is transporting...", "id":"d6thecaravanistransporting_merchantcaravan", "roll":[
-"Cloth (d4): 1. cotton, 2. linen, 3. silk, 4. wool.",
-"Drugs or contraband.",
-"Gemstones (d6): 1. diamond; 2. emerald; 3. jade; 4. obsidian; 5. opal; 6. pearl; 7. ruby; 8. sapphire; 9. topaz; 10. turquoise.",
-"Metals (d6): 1. arsenic; 2. copper; 3. gold; 4. lead; 5. silver; 6. tin.",
-"Spices and teas.",
-"Wine and spirits.", ]},
-{"title": "d4 The caravan’s general mood is...", "id":"d4thecaravan’sgeneralmoodis_merchantcaravan", "roll":[
-"Desperate; a calamity has befallen them.",
-"Foul; morale is bad, and provisions are low.",
-"Tired; the journey is long and longer yet.",
-"Eager; great riches await at journey’s end.", ]},
-
-{"title": "d20 The halfling is...", "id":"d20thehalflingis_halflings", "roll":[
-"A jolly brewer.",
-"A meticulous winemaker.",
-"A talkative merchant.",
-"A silver-tongue con artist.",
-"A sketchy peddler.",
-"An inventive cook.",
-"An attentive gardener.",
-"A simple farmer.",
-"A drunken ferry captain.",
-"A fearless river trader.",
-"A happy-go-lucky fisher.",
-"A slippery thief.",
-"A reluctant burglar.",
-"A surly sheepherder.",
-"A soft-spoken woodcarver.",
-"An adventurous rogue.",
-"A talented storyteller.",
-"A quick-witted singer.",
-"A cautious herbalist.",
-"A nimble apple-picker.", ]},
-{"title": "d10 The halfling has...", "id":"d10thehalflinghas_halflings", "roll":[
-"Hairy feet, even for a halfling.",
-"Impressive sideburns.",
-"Chubby cheeks.",
-"A ruddy complexion.",
-"A round face.",
-"Dusky blue eyes.",
-"Dark brown eyes.",
-"Deep green eyes.",
-"Curly blonde locks.",
-"Floppy brown hair.", ]},
-{"title": "d10 The halfling is wearing...", "id":"d10thehalflingiswearing_halflings", "roll":[
-"A blue coat with brass buttons.",
-"A green coat with silver buttons.",
-"A red coat with copper buttons.",
-"Pants that are too big.",
-"Pants that are too small.",
-"A traveler's cloak with a hood.",
-"A dusty traveler's cloak.",
-"A patched traveler's cloak.",
-"Pants with patches on the knees.",
-"A vest with several pockets", ]},
-{"title": "d10 ...and wearing...", "id":"d10andwearing_halflings", "roll":[
-"A daisy tucked behind an ear.",
-"A petunia tucked behind an ear.",
-"A dull brass ring.",
-"A shiny brass ring.",
-"A tarnished silver ring.",
-"An old gold ring.",
-"A lucky charm on a string around the neck.",
-"A pair of reading glasses.",
-"A belt with loops and pockets for tools.",
-"A belt with a coin purse.", ]},
-{"title": "d10 The halfling is carrying...", "id":"d10thehalflingiscarrying_halflings", "roll":[
-"A sharp dagger.",
-"A shiny shortsword.",
-"A little-used club.",
-"A walking stick.",
-"A small knife.",
-"Several throwing knives.",
-"A fork and a frying pan.",
-"A spoon and a cookpot.",
-"A purse of copper coins.",
-"A few silver coins.", ]},
-{"title": "d10 ...and carrying...", "id":"d10andcarrying_halflings", "roll":[
-"A pinch of a rare variety of smokeleaf.",
-"An old pipe and some smokeleaf.",
-"A polished pipe and some smokeleaf.",
-"A pouch of salt and spices.",
-"Dried fruits and nuts.",
-"Crusty bread and a bit of cheese.",
-"A book of tales.",
-"A map of the local river.",
-"A heavy brass key.",
-"A sack full of odds and ends.", ]},
-{"title": "d10 Presently, the halfling is looking for...", "id":"d10presentlythehalflingislookingfor_halflings", "roll":[
-"Quality ingredients for a stew.",
-"A lost pipe.",
-"A new tea set.",
-"Something to eat.",
-"Something good to eat.",
-"Wildflowers to put in a vase at home.",
-"Wild mushrooms.",
-"Some idle chit-chat.",
-"Bottle of good wine.",
-"Glass of strong ale.", ]},
-{"title": "d10 ...but the halfling would be happy to find...", "id":"d10butthehalflingwouldbehappytofind_halflings", "roll":[
-"Companions for afternoon tea.",
-"Drinking companions.",
-"The answer to a puzzle or riddle.",
-"A new puzzle or riddle to solve.",
-"Ways to foil a rival.",
-"New gossip about the town.",
-"Truth behind a scandalous rumor.",
-"A job to earn a little extra silver.",
-"A new song to sing.",
-"New friends for a night of revelry.", ]},
-
-{"title": "d20 The gnome is...", "id":"d20thegnomeis_gnomes", "roll":[
-"A bookish potionmaker.",
-"A half-mad alchemist.",
-"A charismatic magician.",
-"A tricky illusionist.",
-"A skilled gemcutter.",
-"An absent-minded jeweler.",
-"An inventive cook.",
-"A restless tinker.",
-"A high-strung clockmaker.",
-"A mischievous singer.",
-"A boastful musician.",
-"A witty storyteller.",
-"A whimsical poet.",
-"A shrewd miner.",
-"A daring explorer.",
-"A happy-go-lucky thief.",
-"A cheerful birdwatcher.",
-"A cautious woodland guide.",
-"A clever merchant.",
-"An eccentric peddler.", ]},
- {"title": "d10 The gnome has...", "id":"d10thegnomehas_gnomes", "roll":[
-"Bright green eyes.",
-"Piercing blue eyes.",
-"Golden brown eyes.",
-"A neatly cropped beard.",
-"A carefully curled beard.",
-"Hair growing out of the ears.",
-"A shiny gold tooth.",
-"Several gold teeth.",
-"A waddling gait.",
-"A scampering gait.", ]},
- {"title": "d10 The gnome is wearing...", "id":"d10thegnomeiswearing_gnomes", "roll":[
-"A pointy, red cap.",
-"A pointy, blue cap.",
-"A pointy, green cap.",
-"A cap that is too big.",
-"A cap that is too small.",
-"A traveler's cloak with a hood.",
-"A dusty traveler's cloak.",
-"A patched traveler's cloak.",
-"A vest with many pockets.",
-"A vest with lacy fringes.", ]},
- {"title": "d10 ...and...", "id":"d10and_gnomes", "roll":[
-"Well-worn boots.",
-"Boots with shiny, silver buckles.",
-"Boots with mechanical crampons.",
-"A ring with a large purple gemstone.",
-"A ring with a flashy blue gemstone.",
-"A ring with a deep red gemstone.",
-"A ring with a brilliant green gemstone.",
-"A pair of wire-framed spectacles.",
-"A pair of multi-lens eyeglasses.",
-"Goggles with several magnification settings.", ]},
- {"title": "d10 The gnome is carrying...", "id":"d10thegnomeiscarrying_gnomes", "roll":[
-"Several glass vials and a set of scales.",
-"A wand of yew wood.",
-"A wand of elderberry wood.",
-"A small rock hammer.",
-"A frying pan and a wooden spoon.",
-"A set of hammers, awls, vises, and other tools.",
-"A mining pick.",
-"A set of lockpicks and a crowbar.",
-"A notebook and an inkpen.",
-"A sack full of odds and ends.", ]},
- {"title": "d10 ...and...", "id":"d10and_gnomes", "roll":[
-"A stoppered glass bottle and a pair of tweezers.",
-"A set of jeweler's tools.",
-"Several spare gears and springs.",
-"A flute.",
-"A tamborine.",
-"A book of tales.",
-"A book of poems.",
-"A well-used lantern.",
-"A field guide to flora and fauna.",
-"A field guide to herbs and poisons.", ]},
- {"title": "d10 Presently, the gnome is looking for...", "id":"d10presentlythegnomeislookingfor_gnomes", "roll":[
-"Protection from an angry giant.",
-"Protection from some tricky goblins.",
-"A rare ingredient for a potion or poison.",
-"A lost book of arcane secrets.",
-"Someone to buy some potions.",
-"Someone from whom to palm a few coins.",
-"An opinion on the some plans for a device.",
-"An unusually shaped gear or spring.",
-"Someone with whom to share some wine.",
-"A cup of ale or wine and a good tale.", ]},
- {"title": "d10 ...but the gnome is also interested in finding...", "id":"d10butthegnomeisalsointerestedinfinding_gnomes", "roll":[
-"The recipe for a potent potion or poison.",
-"A copy of a book of lore on dangerous beasts.",
-"Something with which to tinker.",
-"The location of a storied mine.",
-"A legendary gemstone.",
-"New soup recipes.",
-"New uses for cabbages and turnips.",
-"The wand of a famous witch or wizard.",
-"The long lost spellbook of a legendary illusionist.",
-"A rare songbird.", ]},
-
- {"title": "d100 Lineage. This noble is...", "id":"d100lineagethisnobleis_noble", "roll":[
-"Descended from an ancient noble house famous for its great hunts.",
-"Descended from an ancient noble house infamous for keeping its bloodline pure.",
-"Descended from an ancient noble house infamous for keeping its bloodline pure.",
-"Descended from an ancient noble house infamous for its peculiar appetites.",
-"Descended from an ancient noble house infamous for its peculiar appetites.",
-"Descended from an ancient noble house famous for accumulating great wealth.",
-"Descended from an ancient noble house famous for accumulating great wealth.",
-"Descended from an ancient noble house famous for its trading empire.",
-"Descended from an ancient noble house famous for its trading empire.",
-"Descended from an ancient noble house famous for its generosity to peasants.",
-"Descended from an ancient noble house famous for its generosity to peasants.",
-"Descended from an ancient noble house famous for its generosity to a church.",
-"Descended from an ancient noble house famous for its generosity to a church.",
-"Descended from an ancient noble house infamous for its cruelty.",
-"Descended from an ancient noble house infamous for its cruelty.",
-"Descended from an ancient noble house famous for its elegance.",
-"Descended from an ancient noble house famous for its elegance.",
-"Descended from an ancient noble house famous for its religious zeal.",
-"Descended from an ancient noble house famous for its religious zeal.",
-"Descended from an ancient noble house famous for a historical alliance with… (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Something from “below”; 10. Something from “beyond”.",
-"Descended from an ancient noble house famous for a historical alliance with… (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Something from “below”; 10. Something from “beyond”.",
-"Descended from an ancient noble house famous for a historical alliance with… (d4): 1. ...a noble family from another nation; 2. ...a peer house; 3. ...an overlord other than their own; 4. ...the monarch.",
-"Descended from an ancient noble house famous for a historical alliance with… (d4): 1. ...a noble family from another nation; 2. ...a peer house; 3. ...an overlord other than their own; 4. ...the monarch.",
-"Descended from an ancient noble house famous for its feats in battle.",
-"Descended from an ancient noble house famous for its feats in battle.",
-"Descended from an ancient noble house famous for its spellcasters.",
-"Descended from an ancient noble house famous for its spellcasters.",
-"Descended from an ancient noble house infamous for an act of treason.",
-"Descended from an ancient noble house infamous for an act of treason.",
-"Descended from an ancient noble house infamous for perpetrating a historical massacre.",
-"Descended from an ancient noble house infamous for perpetrating a historical massacre.",
-"Descended from an ancient noble house famous for reestablishing its position after a massacre by a rival house.",
-"Descended from an ancient noble house famous for reestablishing its position after a massacre by a rival house.",
-"Descended from an ancient noble house infamous for its cunning and guile.",
-"Descended from an ancient noble house infamous for its cunning and guile.",
-"Descended from an ancient noble house famous for keeping its sworn oaths.",
-"Descended from an ancient noble house famous for keeping its sworn oaths.",
-"Descended from an ancient noble house famous for its beauty.",
-"Descended from an ancient noble house famous for its beauty.",
-"Descended from an ancient noble house famous for its artists.",
-"Descended from an ancient noble house famous for its artists.",
-"Descended from an ancient noble house famous for keeping exotic pets.",
-"Descended from an ancient noble house famous for keeping exotic pets.",
-"Descended from an ancient noble house famous for its horsemanship and husbandry.",
-"Descended from an ancient noble house famous for its horsemanship and husbandry.",
-"Descended from an ancient noble house famous for keeping safe a religious relic.",
-"Descended from an ancient noble house famous for keeping safe a religious relic.",
-"Descended from an ancient noble house famous for exploring the high seas and returning with riches.",
-"Descended from an ancient noble house famous for exploring the high seas and returning with riches.",
-"Descended from an ancient noble house infamous for destroying a religious site.",
-"Descended from an ancient noble house infamous for destroying a religious site.",
-"Descended from an ancient noble house infamous for its xenophobia towards (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Humans; 10. Something else.",
-"Descended from an ancient noble house infamous for its xenophobia towards (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Humans; 10. Something else.",
-"Descended from an ancient noble house infamous for its bad luck.",
-"Descended from an ancient noble house infamous for its bad luck.",
-"Descended from an ancient noble house famous for its good luck.",
-"Descended from an ancient noble house famous for its good luck.",
-"Descended from an ancient noble house infamous for a curse in its bloodline.",
-"Descended from an ancient noble house infamous for a curse in its bloodline.",
-"Descended from an ancient noble house famous for the blessing of a god.",
-"Descended from an ancient noble house famous for the blessing of a god.",
-"Descended from an ancient noble house infamous for a longstanding feud with another noble house.",
-"Descended from an ancient noble house infamous for a longstanding feud with another noble house.",
-"Descended from an ancient noble house famous for their overlord’s favour.",
-"Descended from an ancient noble house famous for their overlord’s favour.",
-"Descended from an ancient noble house famous for (d8) 1. a royal bloodline; 2. a draconic bloodline; 3. an Elven bloodline; 4. an Orcish bloodline; 5. a demonic bloodline; 6. an angelic bloodline; 7. a Faerie bloodline; 8.",
-"Descended from an ancient noble house famous for (d8) 1. a royal bloodline; 2. a draconic bloodline; 3. an Elven bloodline; 4. an Orcish bloodline; 5. a demonic bloodline; 6. an angelic bloodline; 7. a Faerie bloodline; 8.",
-"Descended from an ancient noble house infamous for a historical defeat in battle.",
-"Descended from an ancient noble house infamous for a historical defeat in battle.",
-"Descended from an ancient noble house infamous for cowardice.",
-"Descended from an ancient noble house infamous for cowardice.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Descended from an ancient noble house about which little is known.",
-"Of a newly established noble house about which little is known.",
-"Of a newly established noble house, enfoeffed due to acts of bravery in battle.",
-"Of a newly established noble house, enfoeffed due to skill in the hunt.",
-"Of a newly established noble house, enfoeffed due to accumulating great wealth.",
-"Of a newly established noble house, enfoeffed due to a generous donation to a church.",
-"Of a newly established noble house, enfoeffed due to wardship of a holy site.",
-"Of a newly established noble house, enfoeffed due to achieving a high rank in their overlord’s household.",
-"Of a newly established noble house, enfoeffed due to marriage into their overlord’s family.",
-"Of a newly established noble house, enfoeffed due to being a descendant of their overlord.",
-"Of a newly established noble house, enfoeffed due to thwarting a plot against their overlord.",
-"Of a newly established noble house, enfoeffed due to feats of strength.",
-"Of a newly established noble house, enfoeffed due to skill at arms.",
-"Of a newly established noble house, enfoeffed due to completion of a grand public works project.",
-"Of a newly established noble house, enfoeffed due to completion of a quest on behalf of their overlord.",
-"Of a newly established noble house, enfoeffed due to conquest of new territory.",
-"Of a newly established noble house, enfoeffed due to defeating the previous noble in single combat and taking his or her title by force.",
-"Of a newly established noble house, enfoeffed due to leading their overlord’s armies in war against a neighbouring noble, and taking some of his/her territories by force.",
-"Of a newly established noble house, enfoeffed due to leading their overlord’s armies in war against a neighbouring noble, and taking all of his/her territories by force.",
-"Of a newly established noble house, enfoeffed due to skill at intrigue and spymastery.",
-"Of a newly established noble house, enfoeffed due to negotiating an important truce.", ]},
- {"title": "d20 Race. This noble is…", "id":"d20racethisnobleis…_noble", "roll":[
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Half Elf",
-"Half Elf",
-"Half Orc",
-"Half Orc",
-"Dwarven",
-"Elven",
-"Halfling",
-"Gnomish",
-"Dragonborn",
-"Tiefling",
-"Something else", ]},
- {"title": "d20 Position. This noble is...", "id":"d20positionthisnobleis_noble", "roll":[
-"Next in line to the title",
-"The wife or husband of the head of the house",
-"A bastard son or daughter of the head of the house",
-"A bastard son or daughter of the head of the house",
-"The youngest son or daughter of many, unlikely to inherit",
-"The youngest son or daughter of many, unlikely to inherit",
-"The youngest son or daughter of many, unlikely to inherit",
-"The youngest son or daughter of many, unlikely to inherit",
-"The youngest son or daughter of many, unlikely to inherit",
-"The youngest son or daughter of many, unlikely to inherit",
-"The secret power behind their house",
-"The secret power behind their house",
-"The secret power behind their house",
-"An adopted son or daughter",
-"An adopted son or daughter",
-"An adopted son or daughter",
-"An adopted son or daughter",
-"An adopted son or daughter",
-"The last living member of a dying house", ]},
- {"title": "d50 Secrets and motivation. This noble is...", "id":"d50secretsandmotivationthisnobleis_noble", "roll":[
-"Seeking riches for their own sake",
-"Seeking riches to buy land for themselves",
-"Seeking to prove themselves by slaying (d10): 1. a fell beast; 2. a legendary dragon; 3. a terrible giant; 4. a bloodthirsty demon; 5. a trickster devil; 6. a powerful necromancer; 7. a secretive witch; 8. an aberration from beyond; 9. a celestial being traveling the world in disguise; 10. Orcs in their hordes.",
-"A dedicated hunter of (d10): 1. dragons; 2. witches; 3. demons; 4. devils; 5. undead; 6. vampires; 7. aberrations; 8. celestials; 9. huge beasts; 10. werebeasts.",
-"Seeking to make a name for themselves.",
-"Seeking their long-lost twin, who was (d4): 1. captured by slavers as a child; 2. lost at sea, but rumoured to have been spotted this past month at port; 3. wandered into the misty woods as a child; 4. taken by witches at birth, as part of a deal with their parents.",
-"Bored and seeking high adventure",
-"Bored and seeking tales of high adventure",
-"Seeking to restore their name after a public scandal involving (d8): 1. an affair; 2. a divorce; 3. an act of cowardice; 4. losing their fortune to gambling; 5. spending their fortune in bawdy houses; 6. losing a duel; 7. failing to show for a duel; 8. a public criminal trial.",
-"Seeking to restore their family’s good name after a public scandal involving (d6): 1. A lost heirloom; 2. an ill omen; 3. a suspicious death in the family; 4. betraying their overlord; 5. rumours of infernal dealings; 6. a public schism within the family.",
-"Seeking to restore their family’s fortune, as they are secretly destitute",
-"Seeking to restore their family's fortune, as they are known to be destitute",
-"Disguised as a commoner because (d4): 1. they travel for their own amusement and find it convenient to do so without attracting attention; 2. their former overlord has put a price on their head; 3. the monarch has put a price on their head; 4. their enemies have sent assassins.",
-"Seeking to study under (d4): 1. a master swordsman; 2. an unbeatable archer; 3. a powerful wizard; 4. a mastermind criminal.",
-"Is secretly married, and keeps it hidden from their family.",
-"Is in love with a noble from a house that is sworn enemies of their own.",
-"On a pilgrimage to a holy site.",
-"On a quest in the name of their (d4): 1. deity; 2. overlord; 3. monarch; 4. father or mother.",
-"The sworn enemy of (d4): 1. a peer under a different overlord; 2. a peer under the same overlord; 3. a merchant; 4. an overlord other than their own.",
-"Seeking to expand the territories of their overlord",
-"Secretly plotting (d6): 1. against their overlord; 2. against an overlord other than their own; 3. to expand their territories; 4. against a peer; 5. against a merchant; 6. against the monarch.",
-"Seeking an advantageous marriage.",
-"Seeking an advantageous marriage.",
-"Seeking a torrid romance.",
-"Seeking a torrid romance.",
-"Seeking the pleasures of the flesh.",
-"Seeking unique foods and wines from all over the land.",
-"Seeking to earn the title of designated champion of their overlord.",
-"The holder of a serjeanty in their overlord’s castle, and seeks to execute their position well, (d10): 1. steward or chamberlain of the manor; 2. herald in their lord’s retinue; 3. armorer to their lord’s troops; 4. chief hunstman or huntswoman; 5. forester in their lord’s demesne; 6. falconer; 7. dog keeper; 8. messenger, 9. constable or marshal to the troops; 10. magistrate, charged with holding court on their lord’s behalf.",
-"Seeking to prove themselves worthy of the family name.",
-"Seeking the approval of a family member (d6): 1. mother; 2. father; 3. sister; 4. brother; 5. daughter; 6. son.",
-"Seeking to win the heart of a lad or maiden (d4): 1. with heroic deeds; 2. with treasure; 3. by retrieving a magic item; 4. by besting a rival in combat.",
-"Recruiting a crew of adventurers for their ship, bound for undiscovered lands",
-"Recruiting a band of mercenaries to act as bodyguards on a dangerous journey",
-"Recruiting adventurers to retrieve a treasure from a long-abandoned manor",
-"Seeking to retrieve their lover from (d6): 1. death; 2. slavers; 3. the arms of another; 4. imprisonment by their own parents; 5. the lair of a monster; 6. exile.",
-"Seeking to retrieve a family heirloom and return it to their manor",
-"Seeking vengeance against the man or woman who killed their (d6): 1. lover; 2. mother and/or father; 3. son or daughter; 4. younger sibling; 5. older sibling; 6. Twin.",
-"Charged with the wardship and mentoring of their overlord’s son or daughter",
-"Charged with keeping and protecting an important prisoner who comes from (d4): 1. another kingdom; 2. another foef; 3. another plane; 4. the royal family of an enemy.",
-"Charged with the protection of (d4): 1. a holy site; 2. a fortress in their overlord’s demesne; 3. royal forests; 4. a road or pass.",
-"Charged with the command of (d4): 1. a unit of the monarch’s guard; 2. their overlord’s armies; 3. an elite, magical strike force; 4. the king’s spies.",
-"Charged with accompanying on a journey (d4): 1. a group of pilgrims; 2. a merchant vessel sailing to foreign lands; 3. a trader’s caravan, returning from foreign lands; 4. a delegation of nobles from another nation.",
-"Charged with living, for a decade or more, among (d8): 1. Elves, in order to learn their magics; 2. Dwarves, to study the earth and metallurgy; 3. Gnomes, in order to understand their artifice; 4. Halflings, to document their oral lore; 5. Dragonborn, to trace their lineage; 6. barbarian tribes, to document their culture; 7. Orcs, to improve relations; 8. the peoples of a kingdom across the sea.",
-"Seeking to inflict pain and suffering wherever they go.",
-"A serial murderer, their signature is (d12): 1. a garrote; 2. taking the fingers of their victims; 3. taking the eyes and teeth of their victims; 4. cannibalism; 5. the surgical precision of their cuts; 6. bleeding their victims to death; 7. all their victims are criminals; 8. all their victims have red hair; 9. all their victims are of the same race; 10. their victims have no discernible cause of death; 11. skinning the flesh of their victims; 12. a bludgeon with a distinctive shape.",
-"Secretly a (d4): 1. thief; 2. slaver; 3. cultist; 4. mastermind criminal.",
-"Secretly sworn to allegiance for (d4): 1. a different overlord; 2. the enemies of the monarch; 3. an ancient dragon; 4. a secret society.",
-"Controls a secret society of (d4): 1. spies and thieves; 2. dabblers in black magics; 3. powerful merchants; 4. nobles conspiring against the monarch.", ]},
- {"title": "d100 Outward appearance and presentation. This noble...", "id":"d100outwardappearanceandpresentationthisnoble_noble", "roll":[
-"Has long, flowing hair",
-"Has brilliant red hair",
-"Has narrow features",
-"Has plump features",
-"Is fat",
-"Is grotesquely fat",
-"Is missing teeth",
-"Is thin",
-"Is skeleton thin",
-"Speaks with a heavenly voice",
-"Speaks with a voice like gravel",
-"Speaks with an unusual accent",
-"Has a hearty laugh",
-"Has a shrill laugh",
-"Has prominent crowsfeet and smiling eyes",
-"Has watchful eyes",
-"Has deep wrinkles, as if from a lifetime of worry",
-"Has a brooding demeanour",
-"Has a cheerful disposition",
-"Is stuck up",
-"Is humble",
-"Speaks plainly",
-"Speaks in a grandiose fashion",
-"Swears excessively",
-"Is beautiful or handsome beyond words",
-"Fights with an unusual weapon, (d8): 1. quarterstaff; 2. sickle; 3. darts and blowgun; 4. sling; 5. Glaive, halberd or pike; 6. scimitar; 7. trident; 8. war pick; 10. warhammer; 11. whip; 12. net.",
-"Fights with two weapons, (d6): 1. dagger and short sword; 2. handaxe and mace; 3. light hammer and spear; 4. shortsword and longsword; 5. sickle and flail; 6. scimitar and trident.",
-"Carries no weapons.",
-"Carries a holy symbol.",
-"Carries a book of prayer.",
-"Carries a book for research.",
-"Carries a spyglass and map.",
-"Rides an unusual mount, (d4): 1. pegasus; 2. dire boar; 3. dire wolf; 4. nightmare.",
-"Wears a sword with an exceptionally ornate pommel and scabbard",
-"Wears an excessive number of rings on their fingers",
-"Sports a ring of flowers on their brow",
-"Sports a ring of holly on their brow",
-"Sports a golden circlet on their brow with a prominent jewel",
-"Sports a silver circlet with three small jewels on their brow",
-"Wears intricate bracers made of (d4): 1. a dark wood; 2. silver and brass; 3. animal hide; 4. scales.",
-"Is resplendent in ornate full plate, gilded with patterns of (d6): 1. flowers and ivy; 2. demons and devils; 3. dragons; 4. geometric patterns; 5. waves; 6. scales.",
-"Wears a prominent broach with (d6): 1. a gigantic ruby; 2. a prominent cross of gold; 3. three small diamonds; 4. a silver scarab; 5. a demon’s face, gilded in copper; 6. a cloth pattern.",
-"Wears a cloak of fine weave that (d4): 1. shimmers in the light; 2. enfolds the noble in darkness; 3. is covered in many pockets; 4. trails on the ground several feet behind the noble.",
-"Wears the vestments of a holy order",
-"Is accompanied by (d8): 1. their court minstrel; 2. their court wizard; 3. a bodyguard; 4. several bodyguards; 5. their court priest; 6. their court apothecary; 7. a squire of an unusual race; 8. an elderly advisor.",
-"Their shield displays (d4): 1. a holy symbol; 2. a dragon; 5. a wild beast; 4. several expensive gems and intricate inlay.",
-"Swings a censer that gives off a (d4): 1. pleasant-smelling smoke; 2. an acrid, bitter smoke; 3. a sweet, candied smoke; 5. a cold, chilling smoke.",
-"Chants holy mantras under their breath as an act of devotion",
-"Is missing (d8): 1. one eye; 2. most of their teeth; 3. a hand; 4. several fingers; 5. their nose; 6. their leg below the knee; 7. their tongue; 8. an arm.",
-"Walks with a limp",
-"Speaks with a stutter",
-"Has difficulty controlling their hands, which shake uncontrollably",
-"Is confined to bed rest, due to an ongoing sickness",
-"Suffers from coughing fits.",
-"Has burn marks (d2): 1. mostly hidden by clothing; 2. all over their body",
-"Has prominent scarring in the shape of (d4): 1. an “X”; 2. an “S”; 3. a long, thin line; 4. a large blot.",
-"Wears a large hat",
-"Wears gloves of fine linen",
-"Wears gloves to disguise a brand for (d4): 1. thievery; 2. piracy; 3. murder; 4. brigandry.",
-"Wears unusual earrings",
-"Wears a great number of bracelets",
-"Wears a mask",
-"Has a prominent tattoo of (d4): 1. a holy symbol; 2. tribal markings; 3. a geometric pattern; 4. plants and animals.",
-"Is carried on a palanquin by (d4): 1. four servants of the same race; 2. six slaves of a different race; 3. eight or more temple acolytes; 4. ten or more children.",
-"Is accompanied by a favourite pet, (d8): 1. an enormous hound; 2. a slinking cat; 3. a skittering rodent; 4. a watchful bird of prey; 5. a sleepy lizard; 6. a curious bat; 7. a venomous snake; 8. a suspicious pseudodragon.",
-"Is sickly.",
-"Is blind.",
-"Has a hooked, beak-like nose.",
-"Has a blunt nose.",
-"Has a nose that was previously broken.",
-"Is tall for their race.",
-"Is short for their race.",
-"Has thick, bushy eyebrows.",
-"Wears their hair in a braid.",
-"Blinks slowly, as if thinking.",
-"Squints when spoken to.",
-"Does not make eye contact when speaking.",
-"Emphasizes their words with definitive hand gestures.",
-"Taps their fingers together nervously.",
-"Speaks with a lisp.",
-"Has sleepy eyes.",
-"Has intent, piercing eyes.",
-"Has pallid skin.",
-"Has a rosy complexion.",
-"Is mute.",
-"Sweats excessively.",
-"Is pleasantly perfumed.",
-"Is excessively perfumed.",
-"Has a repugnant smell, as if unwashed.",
-"Loses their train of thought often.",
-"Is impatient with idle chatter and pleasantries.",
-"Moves gingerly, as if in pain.",
-"Is clumsy.",
-"Moves gracefully.",
-"Has unusual, golden eyes.",
-"Picks at dry skin.",
-"Has tawny, blonde hair.",
-"Picks at dry skin.",
-"Has tawny, blonde hair.", ]},
- {"title": "d50 Quirks and interests. This noble…", "id":"d50quirksandintereststhisnoble…_noble", "roll":[
-"Is afraid of (d8): 1. spiders; 2. rodents; 3. heights; 4. snakes; 5. wide open spaces; 6. crowded or tight spaces; 7. dogs; 8. death and disease.",
-"Faints at the sight of blood.",
-"Dislikes strong, spicy foods",
-"Despises alcohol and intoxicants",
-"Dislikes strong, spicy foods",
-"Despises alcohol and intoxicants",
-"Does not eat meat",
-"Has a refined palette and cannot stomach “peasant’s food”",
-"Admires the history and culture of (d6): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Orcs.",
-"Has a deep hatred of (d6): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Orcs.",
-"Is overly fond of food",
-"Is overly fond of drink",
-"Is a student of (d4): 1. medicine; 2. nature and botany; 3. alchemy; 4. astronomy.",
-"Secretly dabbles in (d4): 1. witchcraft; 2. necromancy; 3. demonic rituals; 4. astral projection.",
-"Is studying their grandfather’s spellbook",
-"Is studying under a known wizard",
-"Is a member of a (d6): 1. wizard’s college; 2. bardic tradition; 3. criminal gang; 4. merchant’s guild; 5. mercenary company; 6. League of monster hunters.",
-"Is devoutly religious.",
-"Thinks nothing of money and gives it away freely.",
-"Pinches pennies.",
-"Fancies themselves a (d4): 1. man- or woman-at-arms; 2. master archer; 3. competent poet; 4. a musician of great skill.",
-"Is a (d4): 1. man- or woman-at-arms; 2. master archer; 3. competent poet; 4. a musician of great skill.",
-"Meditates two times a day",
-"Has never before left their manorial lands.",
-"Was sold into slavery as a youth",
-"Was captured by slavers as a youth",
-"Admires the simple life of the common folk",
-"Is deeply loyal to their overlord",
-"Is deeply loyal to the monarch",
-"Is hot headed and angers easily",
-"Is a coward",
-"Is indecisive",
-"Gambles whenever the opportunity arises",
-"Is slow to anger",
-"Carries a weight on their shoulders",
-"Is a pessimist",
-"Is an optimist",
-"Always gives the benefit of the doubt to others",
-"Is deeply insecure about their own (d4): 1. training; 2. physical appearance; 3. intelligence; 4. sexuality.",
-"Has a childlike enthusiasm for the world.",
-"Distrusts strangers.",
-"Keeps a journal.",
-"Collects (d10): 1. monster teeth; 2. exotic feathers; 3. tales of heroism; 4. historical tomes; 5. weapons; 6. sea shells; 7. insect carapaces; 8. shrunken heads; 9. ancient coins; 10. lovers.",
-"Lies prodigiously.",
-"Always tells the truth, and expects the same in others.",
-"Is sexually attracted to (d6): 1. red hair; 2. golden or purple eyes; 3. feats of strength; 4. feats of cunning; 5. dark skin; 6. Eloquence.",
-"Is sexually attracted to (d8): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Humans; 7. Orcs; 8. something else.",
-"Is carrying emotional baggage from (d4): 1. a former lover; 2. the war; 3. a death in the family; 4. a haunting.",
-"Believes they are being watched by (d6): 1. dopplegangers; 2. intelligent spiders; 3. evil fey; 4. ghosts; 5. demons or devils, they are not sure; 6. the gods.", ]},
-
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-
-
- {"title": "d20 The villain started as...", "id":"d20thevillainstartedas_villans", "roll":[
-"A commoner",
-"A member of the clergy",
-"An apprentice to the clergy",
-"An apprentice artisan",
-"An apprentice smith",
-"A member of a noble house",
-"A street urchin",
-"A mayor",
-"A constable or sheriff",
-"A mercenary",
-"A guard",
-"An adventurer",
-"A low-level member of a guild",
-"A guild leader",
-"A traveller",
-"A merchant",
-"A member of a secret order",
-"A scholar",
-"A slave",
-"A servant to a lord", ]},
- {"title": "d6 The villain turned (how long ago)...", "id":"d6thevillainturnedhowlongago_villans", "roll":[
-"Recently",
-"At an old age",
-"In his middle years",
-"At a young age",
-"As a child",
-"The day he was born, he has always had a darkness", ]},
- {"title": "d4 The villain turned (how quickly)...", "id":"d4thevillainturnedhowquickly_villans", "roll":[
-"Suddenly",
-"Over a few days",
-"Over the course of a year",
-"Slowly, over the course of a very long time", ]},
- {"title": "d100 The villain turned because...", "id":"d100thevillainturnedbecause_villans", "roll":[
-"He was betrayed by a close friend",
-"He was betrayed by a lover",
-"He was betrayed by a parent",
-"He was betrayed by the priesthood",
-"He was betrayed by the nobility",
-"He was betrayed by the gods",
-"He was cast out of his family",
-"He was cast out of his village",
-"He was cast out of society",
-"He was cast out by his peers",
-"He was cast out of his chosen profession",
-"He was cast out of a noble house",
-"His family was killed by an intruder",
-"His family was killed by the nobility",
-"His family was killed by an unknown person",
-"He was nearly killed and left for dead",
-"He was the subject of grotesque experiments",
-"He was forced to fight for his survival against all odds.",
-"He discovered an unbearable truth",
-"He was pushed beyond his limits and went mad",
-"He believes he is the rightful heir to the kingdom",
-"He believes he is the rightful owner of an artefact",
-"His true love was taken from him",
-"He believes everyone is out to destroy him",
-"He is overwhelmed with power and driven mad",
-"He got a taste of wealth and become obsessed with gaining more",
-"He got a taste of power and become obsessed with gaining more",
-"He believes he is the only one to save a people at all costs",
-"He believes he must save a people from themselves",
-"He got lost on a mission to prove his love to another",
-"He got a taste of forbidden knowledge, and it drove him mad",
-"He got a taste of forbidden knowledge, and became obsessed with learning more",
-"He learned of a dark secret, and it seduced him",
-"He was seduced by the love of an evil woman",
-"He was seduced by the lust of an evil woman",
-"He was seduced then betrayed by a woman",
-"He was taken in, then cast out by a father/mother figure",
-"He was taken in, then seduced by a personal hero",
-"He is bound by a code to do good, and will achieve the ultimate good even at all costs",
-"He is constantly on the defence from usurpers",
-"He was passed over by a woman that he loved, who never noticed him",
-"He came to believe himself to be an important albeit evil part of balance",
-"He became seduced by the idea that the world was too good, and stagnant. He took on a mantle of opposition to instigate change",
-"It was simply fun",
-"He was driven mad by his own experiment",
-"He was driven mad by continuing to fail at an experiment",
-"He learned of a prophesy that predicted the loss of his power",
-"He learned of a prophesy that predicted the loss of his wealth",
-"He learned of a prophesy that predicted the loss of his spouse/lover",
-"He learned of a prophesy that predicted the loss of his children",
-"He learned of a prophesy that predicted the loss of his parents",
-"He learned of a prophesy that predicted the loss of his children",
-"He learned of a prophesy that predicted his death",
-"He learned of a prophesy that predicted the loss of his station",
-"He learned of a prophesy that predicted the loss of his influence",
-"He learned of his successor",
-"He was promised great power",
-"He was promised great wealth",
-"He was promised a great lover",
-"He is not evil, and never turned. He is just perceived that way",
-"He is not inherently evil, it is just in his nature",
-"He is not inherently evil, that is just the way of his society",
-"He became possessed by an evil entity",
-"He was pushed to the edge by boredom",
-"He was pushed to the edge by the lack of a physical challenge",
-"He was pushed to the edge by the lack of an intellectual challenge",
-"It was prophesied, and he embraced his destiny",
-"It was prophesied, and ironically in fighting his destiny he became what he feared",
-"He did not choose evil, but he is the most skilled in an evil society",
-"He did not choose evil, but he is the most powerful of an evil society",
-"His mom didn't love him enough",
-"He just wants to see the world burn",
-"A special item was stolen from him",
-"His parents were kidnapped",
-"A sibling was kidnapped",
-"A child was kidnapped",
-"He was kidnapped",
-"A close friend was kidnapped",
-"He was caught up in a deep conspiracy",
-"He was groomed from an early age",
-"He was brainwashed",
-"He was tortured to the breaking point",
-"He has seen too many horrors",
-"He was passed over by his parents in favour of his less deserving sibling",
-"He felt the need to prove himself to his parents",
-"He started listening to the voices in his head",
-"He had an overdeveloped sense of personal space",
-"He grew extremely paranoid",
-"He became partially separated from the material world",
-"He visited a a plane of torment",
-"He developed a sense of intense loneliness.",
-"He developed a fear that everyone was going to leave him",
-"He developed a fear that no one would ever love him",
-"He was separated from the world for a very long time",
-"He was secluded from the world since birth",
-"He wanted his name to go down in the ages",
-"He didn't realize he was doing evil, he was just protecting himself",
-"He was going to make someone listen at any cost",
-"He had no choice. He was being compelled",
-"He was out to prove something, and went to far", ]},
- {"title": "d50 The villain has...", "id":"d50thevillainhas_villans", "roll":[
-"A steep brow casting a shadow over his eyes",
-"A maniacal laugh",
-"A wry grin",
-"A sharpened tooth",
-"A charm with tokens from his favourite victims",
-"A memento of his greatest triumph",
-"A scar on his face",
-"Unusual facial hair",
-"Unusual clothing",
-"A completely bald body",
-"Albinism",
-"A face that resembles a hawk",
-"A face that resembles a wolf",
-"A face that resembles a bear",
-"A face that resembles a fox",
-"A face that resembles a dragon",
-"The voice of angels",
-"The voice of demons",
-"No voice",
-"Scars covering his body",
-"A missing ear",
-"A missing eye",
-"A missing arm",
-"A missing nose",
-"No eyes",
-"Missing fingers",
-"A foerign accent",
-"Extra fingers",
-"A smile no one can resist",
-"Never been seen in his true form",
-"Wrong coloured skin",
-"A legendary weapon",
-"A gaze that can see into your soul",
-"A permanent frown",
-"Exaggerated features",
-"A massive statue",
-"A diminutive stature",
-"A full body of armor",
-"A completely painted face",
-"A face painted with tribal markings",
-"A face painted war paint",
-"A partially hidden face",
-"A face hidden in the shadows",
-"No pupils",
-"No special features. He could be anyone",
-"A magical artefact",
-"A golden broach",
-"A flowing cape",
-"A memento of his last victim",
-"Sigils of his station", ]},
- {"title": "d20 The villain's current goal is...", "id":"d20thevillainscurrentgoalis_villans", "roll":[
-"Revenge",
-"Steal an item",
-"Murder someone",
-"Become the boss of a company or guild",
-"Become wealthy",
-"Raise an Army",
-"Genocide",
-"Destroy a village",
-"Enslave a species",
-"Enslave a village",
-"Start a rebellion",
-"Build an artefact",
-"Become the King or Queen",
-"Become nobility",
-"Take over the empire",
-"Raise a dead/sleeping/banished god",
-"Become a deity",
-"Become a lich",
-"Destroy/Remake the world",
-"One-up himself", ]},
- {"title": "d2 The villain will oppose the party", "id":"d2thevillainwillopposetheparty_villans", "roll":[
-"Directly",
-"Indirectly", ]},
- {"title": "d50 The villain is a...", "id":"d50thevillainisa_villans", "roll":[
-"Human",
-"Goblin",
-"Dragon",
-"Orc",
-"Ogre",
-"Kobold",
-"Lich",
-"Fiend",
-"Celestial",
-"Banshee",
-"Beholder",
-"Centaur",
-"Devil",
-"Doppelganger",
-"Dracolich",
-"Dryad",
-"Duergar",
-"High-Elf",
-"Wood-Elf",
-"Dark-Elf",
-"Mountain Dwarf",
-"Hill Dwarf",
-"Gnome",
-"God",
-"Deity",
-"Ghost",
-"Giant",
-"Half-Dragon",
-"Lamia",
-"Lizardfolk",
-"Lycanthrope",
-"Medusa",
-"Mind Flayer",
-"Naga",
-"Faerie",
-"Vampire",
-"Wraith",
-"Yuan-ti",
-"Tiefling",
-"Avatar of a God",
-"Hobgoblin",
-"Half-Orc",
-"Wraith",
-"Banshee",
-"Merfolk",
-"Half-Dragon",
-"Svirfneblin",
-"Centaur",
-"Planar Deity",
-"Drider", ]},
- {"title": "d20 The villain leads through...", "id":"d20thevillainleadsthrough_villans", "roll":[
-"Charisma. His followers love him unquestioningly",
-"Charisma. He has a silver tongue",
-"Enchantment. His followers are all under his command",
-"Legend. Stories of him may be bigger than he is",
-"Force of will. There is no better alternative",
-"Terror. Join him or die",
-"Greed. Join him and be well rewarded",
-"Eternity. Join him and be rewarded in the afterlife",
-"Intelligence. He has calculated his every move. To oppose him would be folly",
-"Omniscience. If you don't follow, he will know.",
-"Strength. He is the most powerful individual",
-"Strength. He commands the greatest armies",
-"Strength. He rules the greatest empire",
-"Intelligence. His followers don't know they follow him",
-"Force. He can not be defeated",
-"Loyalty. His subjects revere his station",
-"Profits. He pays his minions well",
-"Damnation. Follow him, or be damned in the afterlife",
-"Promises of Power.",
-"Manipulation. Everyone is a pawn of a bigger game", ]},
- {"title": "d10 The villains minions are...", "id":"d10thevillainsminionsare_villans", "roll":[
-"A secret cabal devoted to him",
-"A nation devoted to him",
-"A select few lieutenants",
-"Vast and numerous, but don't know they follow him",
-"Members of a guild",
-"Mercenaries and adventurers",
-"Natural creatures",
-"Dragons",
-"Warring between each other. Each believing they are superior to the other",
-"None. He works alone", ]},
- {"title": "d20 Despite being evil, his qualities include", "id":"d20despitebeingevilhisqualitiesinclude_villans", "roll":[
-"True love for a child",
-"True love for a spouse",
-"True love for a parent",
-"Love of nature and it's inhabitants",
-"He treats his minions with respect",
-"After conquering a people, he improves their lives",
-"He spends time meditating daily",
-"He gardens",
-"He donates to charity",
-"He takes care of the sick",
-"He takes care of the elderly",
-"He takes pride in artwork",
-"He loves music",
-"He spares the weak",
-"He does not harm the undeserving",
-"He ultimately seeks order",
-"He gives away all of his riches",
-"He truly believes he is doing good",
-"He is a scholar",
-"He is the creator of a great good", ]},
-
-
-
-{"title": "d12 The princess is the daughter of...", "id":"d12theprincessisthedaughterof_princesses", "roll":[
-"A tyrannical king.",
-"A foolhardy king.",
-"An evil queen.",
-"A beloved queen.",
-"A benevolent monarch.",
-"A foreign monarch.",
-"A wicked sorceress.",
-"The head of an ancient noble house.",
-"A brutal warlord.",
-"A lord of middling power and influence.",
-"A wealthy merchant.",
-"A brilliant conqueror.", ]},
-{"title": "d12 Everyone has heard of this princess, she is...", "id":"d12everyonehasheardofthisprincesssheis_princesses", "roll":[
-"Rather ugly.",
-"Rather vain.",
-"Comically tall.",
-"Comically fat.",
-"Extremely arrogant.",
-"Extremely rich.",
-"Known for insulting a foreign dignitary.",
-"The survivor of a horrible curse.",
-"The survivor of a terrible ordeal of captivity.",
-"A singer of legendary talent.",
-"The second most beautiful woman in the world.",
-"The most beautiful woman in the world.", ]},
-{"title": "d12 The princess has...", "id":"d12theprincesshas_princesses", "roll":[
-"Long, dark hair.",
-"Wavy, golden hair.",
-"Neatly braided hair.",
-"Wild, curly hair.",
-"Beautiful, bright eyes.",
-"Dark, captivating eyes.",
-"An inviting smile.",
-"An arrogant sneer.",
-"Lush, full lips.",
-"Thoughtful, pursed lips.",
-"Dainty feet.",
-"Over-sized feet.", ]},
-{"title": "d12 The princess's family hopes to marry her to...", "id":"d12theprincesssfamilyhopestomarryherto_princesses", "roll":[
-"A wealthy lord.",
-"The crown prince.",
-"The son of a rival house.",
-"The son of an allied house.",
-"A foreign tyrant.",
-"A foreign prince.",
-"A heroic knight.",
-"A legendary military commander.",
-"An old widowed king.",
-"A rival claimant to the crown.",
-"A powerful merchant.",
-"No one; her place is at her father or mother's side.", ]},
-{"title": "d12 The princess, however, can picture herself running off with...", "id":"d12theprincesshowevercanpictureherselfrunningoffwith_princesses", "roll":[
-"A poor farmboy.",
-"A hunky young blacksmith.",
-"A young lord of low-standing.",
-"The bastard son of a noble house.",
-"A skilled huntsman.",
-"A brilliant scholar.",
-"A sensitive priest.",
-"A handsome knight.",
-"A charming singer.",
-"A daring thief.",
-"A dashing pirate.",
-"Her favorite attendant.", ]},
-{"title": "d12 The princess's closest friend and confidant is...", "id":"d12theprincesssclosestfriendandconfidantis_princesses", "roll":[
-"Her mother.",
-"Her sister.",
-"Her brother.",
-"Her maid.",
-"Her chaperone.",
-"Her tutor.",
-"Her pet (d4): 1. a cat; 2. a horse; 3. a hound; 4. a songbird.",
-"The guard captain.",
-"A household knight.",
-"A priest or priestess.",
-"Her father or mother's personal nemesis.",
-"Her father or mother's fool.", ]},
-{"title": "d12 The princess is well-versed in...", "id":"d12theprincessiswell-versedin_princesses", "roll":[
-"Painting.",
-"Poetry.",
-"Dancing.",
-"Playing a musical instrument (d4): 1. flute; 2. harp; 3. harpsichord; 4. violin.",
-"Crochet or knitting.",
-"Embroidery or cross-stitch.",
-"Quilting or appliqué.",
-"Sewing or weaving.",
-"History and heraldry.",
-"Politics and diplomacy.",
-"Hymns and prayers.",
-"Seduction.", ]},
-{"title": "d12 ...and she's also pretty good at...", "id":"d12andshesalsoprettygoodat_princesses", "roll":[
-"Archery.",
-"Swordplay.",
-"Falconry.",
-"Hunting and tracking.",
-"Horseback riding.",
-"Sailing.",
-"Drinking.",
-"Spells and potions.",
-"Making inappropriate, but witty jokes.",
-"Impersonation.",
-"Lying.",
-"Sneaking.", ]},
-{"title": "d12 The princess may have gotten into some trouble when she...", "id":"d12theprincessmayhavegottenintosometroublewhenshe_princesses", "roll":[
-"Met a dashing rogue at a common tavern.",
-"Rode into the woods with a handsome knight.",
-"Asked a favor of a tricky witch.",
-"Trespassed in a reclusive witch's garden.",
-"Spoke with a ghostly presence.",
-"Read a forbidden book of lore.",
-"Followed a lady's maid after a feast.",
-"Followed a lord's valet after a feast.",
-"Attracted the attention of a powerful devil or vampire.",
-"Discovered a hidden passage in the castle.",
-"Made a pact with another mischievous young lady.",
-"Ran away from home.", ]},
-{"title": "d12 The princess is...", "id":"d12theprincessis_princesses", "roll":[
-"Utterly incompetent; she can't dress herself without her maid's help.",
-"Pretty vapid; she's not going to be able to handle this problem on her own.",
-"Rather brash; her boldness often gets her into trouble.",
-"A bit too proud; she hates to ask for help, even when she needs it.",
-"Two-faced; she'll sell out her friends if its to her advantage.",
-"Naive; she's going to get into more trouble if someone doesn't guide her.",
-"Enchanting; she'll charm her way out of her present trouble.",
-"Fearless; she's always poised in the face of danger.",
-"Stubborn; there is no arguing with her once she sets her mind on something.",
-"Clever; she always has a plan to turn any bad situation on its head.",
-"Shrewd; she's capable of outwitting both you and the source of her present trouble.",
-"A badass; don't get in her way.", ]},
-
-
-{"title": "d20 Profession The healer is...", "id":"d20professionthehealeris_healers", "roll":[
-"A devoted acolyte.",
-"A silent acolyte.",
-"A skilled alchemist.",
-"A religious fanatic.",
-"A cloistered zealot.",
-"A talkative herbalist.",
-"A patient herbalist.",
-"A devout knight.",
-"A soft-spoken monk.",
-"An academy-trained physician.",
-"An eager student.",
-"A self-taught shaman.",
-"A medical scholar.",
-"A practiced surgeon.",
-"A battle-tested warpriest.",
-"A quirky witch-doctor.",
-"A pompous priest or priestess.",
-"A nervous miracle worker.",
-"A silver-tongued peddler.",
-"A sharp-witted potionmaker.", ]},
-{"title": "d10 Mannerism The healer has...", "id":"d10mannerismthehealerhas_healers", "roll":[
-"A likable grin.",
-"Kind eyes.",
-"Alert eyes.",
-"A sympathetic smile.",
-"An arrogant smirk.",
-"A thoughtful frown.",
-"A humorless visage.",
-"An easy laugh.",
-"A habit of sighing.",
-"A habit of muttering to himself or herself.", ]},
-{"title": "d10 Apparel The healer wears...", "id":"d10apparelthehealerwears_healers", "roll":[
-"A threadbare robe.",
-"A sturdy wool cloak.",
-"A hooded traveler's cloak.",
-"A cotton robe emblazoned with the symbol of a god.",
-"A faded cotten robe.",
-"A clean silk robe with simple embroidery.",
-"A leather vest and a traveler's cloak.",
-"Boiled leather armor.",
-"Patchwork armor of leather and steel.",
-"A chainmail shirt.", ]},
-{"title": "d10 Possessions The healer carries...", "id":"d10possessionsthehealercarries_healers", "roll":[
-"A clean, sharp knife.",
-"A wooden staff.",
-"A sturdy cudgel.",
-"A needle, thread, and some healing balms.",
-"A pocketbook of sacred texts and prayers.",
-"A notebook of hand-written potion recipes.",
-"A variety of healing potions and bandages.",
-"Scales, glass vials, and delicate tools.",
-"A small field guide to diagnosing illnesses.",
-"A wineskin.", ]},
-{"title": "d10 Goal The healer is looking for...", "id":"d10goalthehealerislookingfor_healers", "roll":[
-"The translation of an ancient text.",
-"Individuals in need of his or her services.",
-"Someone to purchase a potion or two.",
-"A dangerous substance for a potent elixir.",
-"A location where a rare herb grows.",
-"Proof of a god’s existence.",
-"The recipe for a legendary potion.",
-"A chance to earn a little coin.",
-"A chance to tell a tale of woe.",
-"The bottom of a goblet.", ]},
-
-
- {"title": "d12 Race The character is...", "id":"d12racethecharacteris_playercharacter", "roll":[
-"A dragonborn.",
-"A dwarf.",
-"A dark elf.",
-"A high elf.",
-"A wood elf.",
-"A gnome.",
-"A half-elf.",
-"A half-orc.",
-"A halfling.",
-"A human.",
-"A tiefling.",
-"A monster or member of an exotic race (d20): 1. centaur; 2. dryad; 3. duergar; 4. kobold; 5. genasi; 6. goblin; 7. hobgoblin; 8. medusa; 9. minotaur; 10. lizardfolk; 11. ogre; 12. pixie; 13. revenant; 14. satyr; 15. shadar-kai; 16. troll; 17. vampire; 18. werebear; 19. wererat; 20. werewolf.", ]},
- {"title": "d12 Class The character is...", "id":"d12classthecharacteris_playercharacter", "roll":[
-"A barbarian (d2): 1. Berserker. 2. Totem Warrior.",
-"A bard (d2): 1. College of Lore; 2. College of Valor.",
-"A cleric (d8): 1. Death Domain; 2. Life Domain; 3. Light Domain; 4. Knowledge Domain; 5. Nature Domain. 6. Tempest Domain. 7. Trickery Domain. 8. War Domain.",
-"A druid (d2): 1. Circle of the Land; 2. Circle of the Moon.",
-"A fighter (d3): 1. Battle Master; 2. Champion; 3. Eldritch Knight.",
-"A monk (d3): 1. Way of the Four Elements; 2. Way of the Open Hand; 3. Way of Shadow.",
-"A paladin (d4): 1. Oath of the Ancients; 2. Oath of Devotion; 3. Oath of Vengeance; 4. Oathbreaker.",
-"A ranger (d2): 1. Hunter; 2. Beastmaster.",
-"A rogue (d3): 1. Arcane Trickster; 2. Assassin; 3. Thief.",
-"A sorcerer (d2): 1. Draconic Bloodline; 2. Wild Magic.",
-"A warlock (d3): 1. Archfey Otherworldly Patron; 2. Fiend Otherworldly Patron; 3. Great Old One Otherworldly Patron.",
-"A wizard (d8): 1. School of Abjuration; 2. School of Conjuration; 3. School of Divination; 4. School of Enchantment; 5. School of Evocation; 6. School of Illusion; 7. School of Necromancy; 8. School of Transmutation.", ]},
- {"title": "d20 Background The character is or was...", "id":"d20backgroundthecharacterisorwas_playercharacter", "roll":[
-"An acolyte.",
-"A charlatan.",
-"A criminal.",
-"An entertainer.",
-"A folk hero.",
-"A gladiator.",
-"A guild artisan.",
-"A guild merchant.",
-"A hermit.",
-"A knight.",
-"A noble.",
-"An outlander.",
-"A pirate.",
-"A sage.",
-"A sailor.",
-"A soldier.",
-"A spy.",
-"An urchin.",
-"An amnesiac who has faint memories of a past life (d12): 1. acolyte; 2. charlatan; 3. criminal; 4. entertainer; 5. gladiator; 6. guild artisan; 7. guild merchant; 8. knight; 9. noble; 10. sailor; 11. soldier; 12. spy.",
-"A hero of prophecy who left behind a previous life to take up the hero's journey (d12): 1. acolyte; 2. criminal; 3. folk hero. 4. gladiator; 5. hermit; 6. knight; 7. noble; 8. outlander; 9. pirate; 10. sage; 11. soldier; 12. urchin.", ]},
-
-
-{"title": "d12 This vendor is selling wares from...", "id":"d12thisvendorissellingwaresfrom", "roll":[
-"A little push cart.",
-"A small, mule-drawn cart.",
-"A sizable, horse- or ox-drawn wagon.",
-"A handful of crates or chests the vendor has set up.",
-"A large rug on which the vendor has laid out the merchandise.",
-"A flimsy wooden booth.",
-"A sturdy wooden booth with a cotton awning.",
-"A semi-permanent wooden stall.",
-"A permanent stone stall.",
-"A huge sack the merchant has set down on the ground.",
-"A one- or two-man tent.",
-"A myriad of pockets in the vendor's clothes or a hidden demiplane.", ]},
- {"title": "d8 This vendor specializes in...", "id":"d8thisvendorspecializesin", "roll":[
-"Raw foodstuffs.",
-"Prepared foodstuffs.",
-"Arms and armor.",
-"Clothing, apparel, or accessories.",
-"Tools, trinkets, or other household goods.",
-"Potions, talismans, religious relics, or other magical goods.",
-"Live animals.",
-"Raw materials.", ]},
- {"title": "d8 This vendor's wares were produced or prepared...", "id":"d8thisvendorswareswereproducedorprepared", "roll":[
-"In a foreign land.",
-"In a local workshop.",
-"By slaves.",
-"By skilled laborers or crafters.",
-"By the vendor him- or herself.",
-"By laborers or crafters working under horrible conditions.",
-"In a distant city or region known for goods of this type.",
-"Somewhere by someone; the vendor neither knows nor cares.", ]},
- {"title": "d8 This vendor's goods are...", "id":"d8thisvendorsgoodsare", "roll":[
-"Of poor quality.",
-"Cheap but usable, a real bargain.",
-"Priced for more than they are worth.",
-"Of decent quality and fairly priced.",
-"Of the highest quality and quite expensive.",
-"A mixed bag of low-quality and high-quality stuff.",
-"Of mysterious origin.",
-"Possibly stolen.", ]},
- {"title": "d8 The vendor is...", "id":"d8thevendoris", "roll":[
-"An old woman.",
-"An old man.",
-"A fat man.",
-"A scrawny man.",
-"A hardy woman.",
-"A plain-faced maid.",
-"A large woman.",
-"An odd foreigner.", ]},
- {"title": "d8 2 The vendor is...", "id":"d82thevendoris", "roll":[
-"Cheerful.",
-"Surly.",
-"Suspicious.",
-"Friendly.",
-"Alert.",
-"Sleepy.",
-"Nervous.",
-"Frightened.", ]},
- {"title": "d4 3 This vendor is...", "id":"d43thisvendoris", "roll":[
-"Very busy; customers are waiting in line to make purchases.",
-"Reasonably busy; the vendor makes a sale every few minutes.",
-"A little slow; the vendor makes a few sales every hour.",
-"Very slow; the vendor makes only a few sales a day.", ]},
-
-
-
- {"title": "d6 The jailer is...", "id":"d6thejaileris", "roll":[
-"A coward who likes to act tough.",
-"A bully in every sense of the word.",
-"A man who grew up among criminals.",
-"A sadistic thug.",
-"A mild-mannered man of faith.",
-"A resentful cripple.", ]},
- {"title": "d4 The jailer is concerned about...", "id":"d4thejailerisconcernedabout", "roll":[
-"Rumors of an upcoming escape attempt.",
-"Losing his job after a messy prisoner death.",
-"Facing a prisoner who creeps him out.",
-"Ways to make a little extra silver.", ]},
- {"title": "d4 The jailer is looking to...", "id":"d4thejailerislookingto", "roll":[
-"Abuse someone who is defenseless.",
-"Make himself feel powerful.",
-"Reach out to a disturbed prisoner.",
-"Swap grisly tales.", ]},
- {"title": "d8 The jailer carries...", "id":"d8thejailercarries", "roll":[
-"A large ring of keys.",
-"A large knife and a sap.",
-"A pale of cold porridge from the kitchens.",
-"Loot seized from several prisoners.",
-"A pocket-sized prayer book.",
-"A spiked club.",
-"A scourge or whip.",
-"A wineskin.", ]},
-
-
-
- {"title": "d4 The prisoner has...", "id":"d4theprisonerhas", "roll":[
-"A long scraggly beard.",
-"A patchy beard.",
-"Skin draped loosely over his bones.",
-"Boils and sores on his skin.", ]},
- {"title": "d6 The prisoner is here because...", "id":"d6theprisonerisherebecause", "roll":[
-"He stole something.",
-"He killed someone.",
-"He raped someone.",
-"He was caught poaching on his liege’s land.",
-"He committed an act of fraud.",
-"Someone confused him with someone else.", ]},
- {"title": "d4 The prisoner has...", "id":"d4theprisonerhas", "roll":[
-"No hope of escape.",
-"A foolish optimism of his escape prospects.",
-"A tenuous grasp on sanity.",
-"Been driven mad.", ]},
-
+ {
+ title: "d20 The halfling is...",
+ id: "d20thehalflingis_halflings",
+ roll: [
+ "A jolly brewer.",
+ "A meticulous winemaker.",
+ "A talkative merchant.",
+ "A silver-tongue con artist.",
+ "A sketchy peddler.",
+ "An inventive cook.",
+ "An attentive gardener.",
+ "A simple farmer.",
+ "A drunken ferry captain.",
+ "A fearless river trader.",
+ "A happy-go-lucky fisher.",
+ "A slippery thief.",
+ "A reluctant burglar.",
+ "A surly sheepherder.",
+ "A soft-spoken woodcarver.",
+ "An adventurous rogue.",
+ "A talented storyteller.",
+ "A quick-witted singer.",
+ "A cautious herbalist.",
+ "A nimble apple-picker.",
+ ],
+ },
+ {
+ title: "d10 The halfling has...",
+ id: "d10thehalflinghas_halflings",
+ roll: [
+ "Hairy feet, even for a halfling.",
+ "Impressive sideburns.",
+ "Chubby cheeks.",
+ "A ruddy complexion.",
+ "A round face.",
+ "Dusky blue eyes.",
+ "Dark brown eyes.",
+ "Deep green eyes.",
+ "Curly blonde locks.",
+ "Floppy brown hair.",
+ ],
+ },
+ {
+ title: "d10 The halfling is wearing...",
+ id: "d10thehalflingiswearing_halflings",
+ roll: [
+ "A blue coat with brass buttons.",
+ "A green coat with silver buttons.",
+ "A red coat with copper buttons.",
+ "Pants that are too big.",
+ "Pants that are too small.",
+ "A traveler's cloak with a hood.",
+ "A dusty traveler's cloak.",
+ "A patched traveler's cloak.",
+ "Pants with patches on the knees.",
+ "A vest with several pockets",
+ ],
+ },
+ {
+ title: "d10 ...and wearing...",
+ id: "d10andwearing_halflings",
+ roll: [
+ "A daisy tucked behind an ear.",
+ "A petunia tucked behind an ear.",
+ "A dull brass ring.",
+ "A shiny brass ring.",
+ "A tarnished silver ring.",
+ "An old gold ring.",
+ "A lucky charm on a string around the neck.",
+ "A pair of reading glasses.",
+ "A belt with loops and pockets for tools.",
+ "A belt with a coin purse.",
+ ],
+ },
+ {
+ title: "d10 The halfling is carrying...",
+ id: "d10thehalflingiscarrying_halflings",
+ roll: [
+ "A sharp dagger.",
+ "A shiny shortsword.",
+ "A little-used club.",
+ "A walking stick.",
+ "A small knife.",
+ "Several throwing knives.",
+ "A fork and a frying pan.",
+ "A spoon and a cookpot.",
+ "A purse of copper coins.",
+ "A few silver coins.",
+ ],
+ },
+ {
+ title: "d10 ...and carrying...",
+ id: "d10andcarrying_halflings",
+ roll: [
+ "A pinch of a rare variety of smokeleaf.",
+ "An old pipe and some smokeleaf.",
+ "A polished pipe and some smokeleaf.",
+ "A pouch of salt and spices.",
+ "Dried fruits and nuts.",
+ "Crusty bread and a bit of cheese.",
+ "A book of tales.",
+ "A map of the local river.",
+ "A heavy brass key.",
+ "A sack full of odds and ends.",
+ ],
+ },
+ {
+ title: "d10 Presently, the halfling is looking for...",
+ id: "d10presentlythehalflingislookingfor_halflings",
+ roll: [
+ "Quality ingredients for a stew.",
+ "A lost pipe.",
+ "A new tea set.",
+ "Something to eat.",
+ "Something good to eat.",
+ "Wildflowers to put in a vase at home.",
+ "Wild mushrooms.",
+ "Some idle chit-chat.",
+ "Bottle of good wine.",
+ "Glass of strong ale.",
+ ],
+ },
+ {
+ title: "d10 ...but the halfling would be happy to find...",
+ id: "d10butthehalflingwouldbehappytofind_halflings",
+ roll: [
+ "Companions for afternoon tea.",
+ "Drinking companions.",
+ "The answer to a puzzle or riddle.",
+ "A new puzzle or riddle to solve.",
+ "Ways to foil a rival.",
+ "New gossip about the town.",
+ "Truth behind a scandalous rumor.",
+ "A job to earn a little extra silver.",
+ "A new song to sing.",
+ "New friends for a night of revelry.",
+ ],
+ },
- {"title": "d4 The torturer is...", "id":"d4thetortureris", "roll":[
-"The bastard son of a noble house.",
-"A priest with a puritanical agenda.",
-"A horrible sadist.",
-"A wicked little man.", ]},
- {"title": "d4 The torturer is looking to...", "id":"d4thetorturerislookingto", "roll":[
-"Impress his liege with efficient confessions.",
-"Make himself feel powerful.",
-"Break a particularly willful prisoner.",
-"Frighten someone with grisly tales.", ]},
- {"title": "d6 The torturer carries...", "id":"d6thetorturercarries", "roll":[
-"A large knight and a scourge.",
-"A leatherbound set of blades, hooks, and prongs.",
-"Several strange potions and poisons.",
-"A trophy taken from a tortured prisoner.",
-"A pocket-sized prayer book.",
-"A flask of spirits.", ]},
+ {
+ title: "d20 The gnome is...",
+ id: "d20thegnomeis_gnomes",
+ roll: [
+ "A bookish potionmaker.",
+ "A half-mad alchemist.",
+ "A charismatic magician.",
+ "A tricky illusionist.",
+ "A skilled gemcutter.",
+ "An absent-minded jeweler.",
+ "An inventive cook.",
+ "A restless tinker.",
+ "A high-strung clockmaker.",
+ "A mischievous singer.",
+ "A boastful musician.",
+ "A witty storyteller.",
+ "A whimsical poet.",
+ "A shrewd miner.",
+ "A daring explorer.",
+ "A happy-go-lucky thief.",
+ "A cheerful birdwatcher.",
+ "A cautious woodland guide.",
+ "A clever merchant.",
+ "An eccentric peddler.",
+ ],
+ },
+ {
+ title: "d10 The gnome has...",
+ id: "d10thegnomehas_gnomes",
+ roll: [
+ "Bright green eyes.",
+ "Piercing blue eyes.",
+ "Golden brown eyes.",
+ "A neatly cropped beard.",
+ "A carefully curled beard.",
+ "Hair growing out of the ears.",
+ "A shiny gold tooth.",
+ "Several gold teeth.",
+ "A waddling gait.",
+ "A scampering gait.",
+ ],
+ },
+ {
+ title: "d10 The gnome is wearing...",
+ id: "d10thegnomeiswearing_gnomes",
+ roll: [
+ "A pointy, red cap.",
+ "A pointy, blue cap.",
+ "A pointy, green cap.",
+ "A cap that is too big.",
+ "A cap that is too small.",
+ "A traveler's cloak with a hood.",
+ "A dusty traveler's cloak.",
+ "A patched traveler's cloak.",
+ "A vest with many pockets.",
+ "A vest with lacy fringes.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10and_gnomes",
+ roll: [
+ "Well-worn boots.",
+ "Boots with shiny, silver buckles.",
+ "Boots with mechanical crampons.",
+ "A ring with a large purple gemstone.",
+ "A ring with a flashy blue gemstone.",
+ "A ring with a deep red gemstone.",
+ "A ring with a brilliant green gemstone.",
+ "A pair of wire-framed spectacles.",
+ "A pair of multi-lens eyeglasses.",
+ "Goggles with several magnification settings.",
+ ],
+ },
+ {
+ title: "d10 The gnome is carrying...",
+ id: "d10thegnomeiscarrying_gnomes",
+ roll: [
+ "Several glass vials and a set of scales.",
+ "A wand of yew wood.",
+ "A wand of elderberry wood.",
+ "A small rock hammer.",
+ "A frying pan and a wooden spoon.",
+ "A set of hammers, awls, vises, and other tools.",
+ "A mining pick.",
+ "A set of lockpicks and a crowbar.",
+ "A notebook and an inkpen.",
+ "A sack full of odds and ends.",
+ ],
+ },
+ {
+ title: "d10 ...and...",
+ id: "d10and_gnomes",
+ roll: [
+ "A stoppered glass bottle and a pair of tweezers.",
+ "A set of jeweler's tools.",
+ "Several spare gears and springs.",
+ "A flute.",
+ "A tamborine.",
+ "A book of tales.",
+ "A book of poems.",
+ "A well-used lantern.",
+ "A field guide to flora and fauna.",
+ "A field guide to herbs and poisons.",
+ ],
+ },
+ {
+ title: "d10 Presently, the gnome is looking for...",
+ id: "d10presentlythegnomeislookingfor_gnomes",
+ roll: [
+ "Protection from an angry giant.",
+ "Protection from some tricky goblins.",
+ "A rare ingredient for a potion or poison.",
+ "A lost book of arcane secrets.",
+ "Someone to buy some potions.",
+ "Someone from whom to palm a few coins.",
+ "An opinion on the some plans for a device.",
+ "An unusually shaped gear or spring.",
+ "Someone with whom to share some wine.",
+ "A cup of ale or wine and a good tale.",
+ ],
+ },
+ {
+ title: "d10 ...but the gnome is also interested in finding...",
+ id: "d10butthegnomeisalsointerestedinfinding_gnomes",
+ roll: [
+ "The recipe for a potent potion or poison.",
+ "A copy of a book of lore on dangerous beasts.",
+ "Something with which to tinker.",
+ "The location of a storied mine.",
+ "A legendary gemstone.",
+ "New soup recipes.",
+ "New uses for cabbages and turnips.",
+ "The wand of a famous witch or wizard.",
+ "The long lost spellbook of a legendary illusionist.",
+ "A rare songbird.",
+ ],
+ },
+ {
+ title: "d100 Lineage. This noble is...",
+ id: "d100lineagethisnobleis_noble",
+ roll: [
+ "Descended from an ancient noble house famous for its great hunts.",
+ "Descended from an ancient noble house infamous for keeping its bloodline pure.",
+ "Descended from an ancient noble house infamous for keeping its bloodline pure.",
+ "Descended from an ancient noble house infamous for its peculiar appetites.",
+ "Descended from an ancient noble house infamous for its peculiar appetites.",
+ "Descended from an ancient noble house famous for accumulating great wealth.",
+ "Descended from an ancient noble house famous for accumulating great wealth.",
+ "Descended from an ancient noble house famous for its trading empire.",
+ "Descended from an ancient noble house famous for its trading empire.",
+ "Descended from an ancient noble house famous for its generosity to peasants.",
+ "Descended from an ancient noble house famous for its generosity to peasants.",
+ "Descended from an ancient noble house famous for its generosity to a church.",
+ "Descended from an ancient noble house famous for its generosity to a church.",
+ "Descended from an ancient noble house infamous for its cruelty.",
+ "Descended from an ancient noble house infamous for its cruelty.",
+ "Descended from an ancient noble house famous for its elegance.",
+ "Descended from an ancient noble house famous for its elegance.",
+ "Descended from an ancient noble house famous for its religious zeal.",
+ "Descended from an ancient noble house famous for its religious zeal.",
+ "Descended from an ancient noble house famous for a historical alliance with… (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Something from “below”; 10. Something from “beyond”.",
+ "Descended from an ancient noble house famous for a historical alliance with… (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Something from “below”; 10. Something from “beyond”.",
+ "Descended from an ancient noble house famous for a historical alliance with… (d4): 1. ...a noble family from another nation; 2. ...a peer house; 3. ...an overlord other than their own; 4. ...the monarch.",
+ "Descended from an ancient noble house famous for a historical alliance with… (d4): 1. ...a noble family from another nation; 2. ...a peer house; 3. ...an overlord other than their own; 4. ...the monarch.",
+ "Descended from an ancient noble house famous for its feats in battle.",
+ "Descended from an ancient noble house famous for its feats in battle.",
+ "Descended from an ancient noble house famous for its spellcasters.",
+ "Descended from an ancient noble house famous for its spellcasters.",
+ "Descended from an ancient noble house infamous for an act of treason.",
+ "Descended from an ancient noble house infamous for an act of treason.",
+ "Descended from an ancient noble house infamous for perpetrating a historical massacre.",
+ "Descended from an ancient noble house infamous for perpetrating a historical massacre.",
+ "Descended from an ancient noble house famous for reestablishing its position after a massacre by a rival house.",
+ "Descended from an ancient noble house famous for reestablishing its position after a massacre by a rival house.",
+ "Descended from an ancient noble house infamous for its cunning and guile.",
+ "Descended from an ancient noble house infamous for its cunning and guile.",
+ "Descended from an ancient noble house famous for keeping its sworn oaths.",
+ "Descended from an ancient noble house famous for keeping its sworn oaths.",
+ "Descended from an ancient noble house famous for its beauty.",
+ "Descended from an ancient noble house famous for its beauty.",
+ "Descended from an ancient noble house famous for its artists.",
+ "Descended from an ancient noble house famous for its artists.",
+ "Descended from an ancient noble house famous for keeping exotic pets.",
+ "Descended from an ancient noble house famous for keeping exotic pets.",
+ "Descended from an ancient noble house famous for its horsemanship and husbandry.",
+ "Descended from an ancient noble house famous for its horsemanship and husbandry.",
+ "Descended from an ancient noble house famous for keeping safe a religious relic.",
+ "Descended from an ancient noble house famous for keeping safe a religious relic.",
+ "Descended from an ancient noble house famous for exploring the high seas and returning with riches.",
+ "Descended from an ancient noble house famous for exploring the high seas and returning with riches.",
+ "Descended from an ancient noble house infamous for destroying a religious site.",
+ "Descended from an ancient noble house infamous for destroying a religious site.",
+ "Descended from an ancient noble house infamous for its xenophobia towards (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Humans; 10. Something else.",
+ "Descended from an ancient noble house infamous for its xenophobia towards (d10): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Dragons; 7. Giants; 8. Goblinoids; 9. Humans; 10. Something else.",
+ "Descended from an ancient noble house infamous for its bad luck.",
+ "Descended from an ancient noble house infamous for its bad luck.",
+ "Descended from an ancient noble house famous for its good luck.",
+ "Descended from an ancient noble house famous for its good luck.",
+ "Descended from an ancient noble house infamous for a curse in its bloodline.",
+ "Descended from an ancient noble house infamous for a curse in its bloodline.",
+ "Descended from an ancient noble house famous for the blessing of a god.",
+ "Descended from an ancient noble house famous for the blessing of a god.",
+ "Descended from an ancient noble house infamous for a longstanding feud with another noble house.",
+ "Descended from an ancient noble house infamous for a longstanding feud with another noble house.",
+ "Descended from an ancient noble house famous for their overlord’s favour.",
+ "Descended from an ancient noble house famous for their overlord’s favour.",
+ "Descended from an ancient noble house famous for (d8) 1. a royal bloodline; 2. a draconic bloodline; 3. an Elven bloodline; 4. an Orcish bloodline; 5. a demonic bloodline; 6. an angelic bloodline; 7. a Faerie bloodline; 8.",
+ "Descended from an ancient noble house famous for (d8) 1. a royal bloodline; 2. a draconic bloodline; 3. an Elven bloodline; 4. an Orcish bloodline; 5. a demonic bloodline; 6. an angelic bloodline; 7. a Faerie bloodline; 8.",
+ "Descended from an ancient noble house infamous for a historical defeat in battle.",
+ "Descended from an ancient noble house infamous for a historical defeat in battle.",
+ "Descended from an ancient noble house infamous for cowardice.",
+ "Descended from an ancient noble house infamous for cowardice.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Descended from an ancient noble house about which little is known.",
+ "Of a newly established noble house about which little is known.",
+ "Of a newly established noble house, enfoeffed due to acts of bravery in battle.",
+ "Of a newly established noble house, enfoeffed due to skill in the hunt.",
+ "Of a newly established noble house, enfoeffed due to accumulating great wealth.",
+ "Of a newly established noble house, enfoeffed due to a generous donation to a church.",
+ "Of a newly established noble house, enfoeffed due to wardship of a holy site.",
+ "Of a newly established noble house, enfoeffed due to achieving a high rank in their overlord’s household.",
+ "Of a newly established noble house, enfoeffed due to marriage into their overlord’s family.",
+ "Of a newly established noble house, enfoeffed due to being a descendant of their overlord.",
+ "Of a newly established noble house, enfoeffed due to thwarting a plot against their overlord.",
+ "Of a newly established noble house, enfoeffed due to feats of strength.",
+ "Of a newly established noble house, enfoeffed due to skill at arms.",
+ "Of a newly established noble house, enfoeffed due to completion of a grand public works project.",
+ "Of a newly established noble house, enfoeffed due to completion of a quest on behalf of their overlord.",
+ "Of a newly established noble house, enfoeffed due to conquest of new territory.",
+ "Of a newly established noble house, enfoeffed due to defeating the previous noble in single combat and taking his or her title by force.",
+ "Of a newly established noble house, enfoeffed due to leading their overlord’s armies in war against a neighbouring noble, and taking some of his/her territories by force.",
+ "Of a newly established noble house, enfoeffed due to leading their overlord’s armies in war against a neighbouring noble, and taking all of his/her territories by force.",
+ "Of a newly established noble house, enfoeffed due to skill at intrigue and spymastery.",
+ "Of a newly established noble house, enfoeffed due to negotiating an important truce.",
+ ],
+ },
+ {
+ title: "d20 Race. This noble is…",
+ id: "d20racethisnobleis…_noble",
+ roll: [
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Half Elf",
+ "Half Elf",
+ "Half Orc",
+ "Half Orc",
+ "Dwarven",
+ "Elven",
+ "Halfling",
+ "Gnomish",
+ "Dragonborn",
+ "Tiefling",
+ "Something else",
+ ],
+ },
+ {
+ title: "d20 Position. This noble is...",
+ id: "d20positionthisnobleis_noble",
+ roll: [
+ "Next in line to the title",
+ "The wife or husband of the head of the house",
+ "A bastard son or daughter of the head of the house",
+ "A bastard son or daughter of the head of the house",
+ "The youngest son or daughter of many, unlikely to inherit",
+ "The youngest son or daughter of many, unlikely to inherit",
+ "The youngest son or daughter of many, unlikely to inherit",
+ "The youngest son or daughter of many, unlikely to inherit",
+ "The youngest son or daughter of many, unlikely to inherit",
+ "The youngest son or daughter of many, unlikely to inherit",
+ "The secret power behind their house",
+ "The secret power behind their house",
+ "The secret power behind their house",
+ "An adopted son or daughter",
+ "An adopted son or daughter",
+ "An adopted son or daughter",
+ "An adopted son or daughter",
+ "An adopted son or daughter",
+ "The last living member of a dying house",
+ ],
+ },
+ {
+ title: "d50 Secrets and motivation. This noble is...",
+ id: "d50secretsandmotivationthisnobleis_noble",
+ roll: [
+ "Seeking riches for their own sake",
+ "Seeking riches to buy land for themselves",
+ "Seeking to prove themselves by slaying (d10): 1. a fell beast; 2. a legendary dragon; 3. a terrible giant; 4. a bloodthirsty demon; 5. a trickster devil; 6. a powerful necromancer; 7. a secretive witch; 8. an aberration from beyond; 9. a celestial being traveling the world in disguise; 10. Orcs in their hordes.",
+ "A dedicated hunter of (d10): 1. dragons; 2. witches; 3. demons; 4. devils; 5. undead; 6. vampires; 7. aberrations; 8. celestials; 9. huge beasts; 10. werebeasts.",
+ "Seeking to make a name for themselves.",
+ "Seeking their long-lost twin, who was (d4): 1. captured by slavers as a child; 2. lost at sea, but rumoured to have been spotted this past month at port; 3. wandered into the misty woods as a child; 4. taken by witches at birth, as part of a deal with their parents.",
+ "Bored and seeking high adventure",
+ "Bored and seeking tales of high adventure",
+ "Seeking to restore their name after a public scandal involving (d8): 1. an affair; 2. a divorce; 3. an act of cowardice; 4. losing their fortune to gambling; 5. spending their fortune in bawdy houses; 6. losing a duel; 7. failing to show for a duel; 8. a public criminal trial.",
+ "Seeking to restore their family’s good name after a public scandal involving (d6): 1. A lost heirloom; 2. an ill omen; 3. a suspicious death in the family; 4. betraying their overlord; 5. rumours of infernal dealings; 6. a public schism within the family.",
+ "Seeking to restore their family’s fortune, as they are secretly destitute",
+ "Seeking to restore their family's fortune, as they are known to be destitute",
+ "Disguised as a commoner because (d4): 1. they travel for their own amusement and find it convenient to do so without attracting attention; 2. their former overlord has put a price on their head; 3. the monarch has put a price on their head; 4. their enemies have sent assassins.",
+ "Seeking to study under (d4): 1. a master swordsman; 2. an unbeatable archer; 3. a powerful wizard; 4. a mastermind criminal.",
+ "Is secretly married, and keeps it hidden from their family.",
+ "Is in love with a noble from a house that is sworn enemies of their own.",
+ "On a pilgrimage to a holy site.",
+ "On a quest in the name of their (d4): 1. deity; 2. overlord; 3. monarch; 4. father or mother.",
+ "The sworn enemy of (d4): 1. a peer under a different overlord; 2. a peer under the same overlord; 3. a merchant; 4. an overlord other than their own.",
+ "Seeking to expand the territories of their overlord",
+ "Secretly plotting (d6): 1. against their overlord; 2. against an overlord other than their own; 3. to expand their territories; 4. against a peer; 5. against a merchant; 6. against the monarch.",
+ "Seeking an advantageous marriage.",
+ "Seeking an advantageous marriage.",
+ "Seeking a torrid romance.",
+ "Seeking a torrid romance.",
+ "Seeking the pleasures of the flesh.",
+ "Seeking unique foods and wines from all over the land.",
+ "Seeking to earn the title of designated champion of their overlord.",
+ "The holder of a serjeanty in their overlord’s castle, and seeks to execute their position well, (d10): 1. steward or chamberlain of the manor; 2. herald in their lord’s retinue; 3. armorer to their lord’s troops; 4. chief hunstman or huntswoman; 5. forester in their lord’s demesne; 6. falconer; 7. dog keeper; 8. messenger, 9. constable or marshal to the troops; 10. magistrate, charged with holding court on their lord’s behalf.",
+ "Seeking to prove themselves worthy of the family name.",
+ "Seeking the approval of a family member (d6): 1. mother; 2. father; 3. sister; 4. brother; 5. daughter; 6. son.",
+ "Seeking to win the heart of a lad or maiden (d4): 1. with heroic deeds; 2. with treasure; 3. by retrieving a magic item; 4. by besting a rival in combat.",
+ "Recruiting a crew of adventurers for their ship, bound for undiscovered lands",
+ "Recruiting a band of mercenaries to act as bodyguards on a dangerous journey",
+ "Recruiting adventurers to retrieve a treasure from a long-abandoned manor",
+ "Seeking to retrieve their lover from (d6): 1. death; 2. slavers; 3. the arms of another; 4. imprisonment by their own parents; 5. the lair of a monster; 6. exile.",
+ "Seeking to retrieve a family heirloom and return it to their manor",
+ "Seeking vengeance against the man or woman who killed their (d6): 1. lover; 2. mother and/or father; 3. son or daughter; 4. younger sibling; 5. older sibling; 6. Twin.",
+ "Charged with the wardship and mentoring of their overlord’s son or daughter",
+ "Charged with keeping and protecting an important prisoner who comes from (d4): 1. another kingdom; 2. another foef; 3. another plane; 4. the royal family of an enemy.",
+ "Charged with the protection of (d4): 1. a holy site; 2. a fortress in their overlord’s demesne; 3. royal forests; 4. a road or pass.",
+ "Charged with the command of (d4): 1. a unit of the monarch’s guard; 2. their overlord’s armies; 3. an elite, magical strike force; 4. the king’s spies.",
+ "Charged with accompanying on a journey (d4): 1. a group of pilgrims; 2. a merchant vessel sailing to foreign lands; 3. a trader’s caravan, returning from foreign lands; 4. a delegation of nobles from another nation.",
+ "Charged with living, for a decade or more, among (d8): 1. Elves, in order to learn their magics; 2. Dwarves, to study the earth and metallurgy; 3. Gnomes, in order to understand their artifice; 4. Halflings, to document their oral lore; 5. Dragonborn, to trace their lineage; 6. barbarian tribes, to document their culture; 7. Orcs, to improve relations; 8. the peoples of a kingdom across the sea.",
+ "Seeking to inflict pain and suffering wherever they go.",
+ "A serial murderer, their signature is (d12): 1. a garrote; 2. taking the fingers of their victims; 3. taking the eyes and teeth of their victims; 4. cannibalism; 5. the surgical precision of their cuts; 6. bleeding their victims to death; 7. all their victims are criminals; 8. all their victims have red hair; 9. all their victims are of the same race; 10. their victims have no discernible cause of death; 11. skinning the flesh of their victims; 12. a bludgeon with a distinctive shape.",
+ "Secretly a (d4): 1. thief; 2. slaver; 3. cultist; 4. mastermind criminal.",
+ "Secretly sworn to allegiance for (d4): 1. a different overlord; 2. the enemies of the monarch; 3. an ancient dragon; 4. a secret society.",
+ "Controls a secret society of (d4): 1. spies and thieves; 2. dabblers in black magics; 3. powerful merchants; 4. nobles conspiring against the monarch.",
+ ],
+ },
+ {
+ title: "d100 Outward appearance and presentation. This noble...",
+ id: "d100outwardappearanceandpresentationthisnoble_noble",
+ roll: [
+ "Has long, flowing hair",
+ "Has brilliant red hair",
+ "Has narrow features",
+ "Has plump features",
+ "Is fat",
+ "Is grotesquely fat",
+ "Is missing teeth",
+ "Is thin",
+ "Is skeleton thin",
+ "Speaks with a heavenly voice",
+ "Speaks with a voice like gravel",
+ "Speaks with an unusual accent",
+ "Has a hearty laugh",
+ "Has a shrill laugh",
+ "Has prominent crowsfeet and smiling eyes",
+ "Has watchful eyes",
+ "Has deep wrinkles, as if from a lifetime of worry",
+ "Has a brooding demeanour",
+ "Has a cheerful disposition",
+ "Is stuck up",
+ "Is humble",
+ "Speaks plainly",
+ "Speaks in a grandiose fashion",
+ "Swears excessively",
+ "Is beautiful or handsome beyond words",
+ "Fights with an unusual weapon, (d8): 1. quarterstaff; 2. sickle; 3. darts and blowgun; 4. sling; 5. Glaive, halberd or pike; 6. scimitar; 7. trident; 8. war pick; 10. warhammer; 11. whip; 12. net.",
+ "Fights with two weapons, (d6): 1. dagger and short sword; 2. handaxe and mace; 3. light hammer and spear; 4. shortsword and longsword; 5. sickle and flail; 6. scimitar and trident.",
+ "Carries no weapons.",
+ "Carries a holy symbol.",
+ "Carries a book of prayer.",
+ "Carries a book for research.",
+ "Carries a spyglass and map.",
+ "Rides an unusual mount, (d4): 1. pegasus; 2. dire boar; 3. dire wolf; 4. nightmare.",
+ "Wears a sword with an exceptionally ornate pommel and scabbard",
+ "Wears an excessive number of rings on their fingers",
+ "Sports a ring of flowers on their brow",
+ "Sports a ring of holly on their brow",
+ "Sports a golden circlet on their brow with a prominent jewel",
+ "Sports a silver circlet with three small jewels on their brow",
+ "Wears intricate bracers made of (d4): 1. a dark wood; 2. silver and brass; 3. animal hide; 4. scales.",
+ "Is resplendent in ornate full plate, gilded with patterns of (d6): 1. flowers and ivy; 2. demons and devils; 3. dragons; 4. geometric patterns; 5. waves; 6. scales.",
+ "Wears a prominent broach with (d6): 1. a gigantic ruby; 2. a prominent cross of gold; 3. three small diamonds; 4. a silver scarab; 5. a demon’s face, gilded in copper; 6. a cloth pattern.",
+ "Wears a cloak of fine weave that (d4): 1. shimmers in the light; 2. enfolds the noble in darkness; 3. is covered in many pockets; 4. trails on the ground several feet behind the noble.",
+ "Wears the vestments of a holy order",
+ "Is accompanied by (d8): 1. their court minstrel; 2. their court wizard; 3. a bodyguard; 4. several bodyguards; 5. their court priest; 6. their court apothecary; 7. a squire of an unusual race; 8. an elderly advisor.",
+ "Their shield displays (d4): 1. a holy symbol; 2. a dragon; 5. a wild beast; 4. several expensive gems and intricate inlay.",
+ "Swings a censer that gives off a (d4): 1. pleasant-smelling smoke; 2. an acrid, bitter smoke; 3. a sweet, candied smoke; 5. a cold, chilling smoke.",
+ "Chants holy mantras under their breath as an act of devotion",
+ "Is missing (d8): 1. one eye; 2. most of their teeth; 3. a hand; 4. several fingers; 5. their nose; 6. their leg below the knee; 7. their tongue; 8. an arm.",
+ "Walks with a limp",
+ "Speaks with a stutter",
+ "Has difficulty controlling their hands, which shake uncontrollably",
+ "Is confined to bed rest, due to an ongoing sickness",
+ "Suffers from coughing fits.",
+ "Has burn marks (d2): 1. mostly hidden by clothing; 2. all over their body",
+ "Has prominent scarring in the shape of (d4): 1. an “X”; 2. an “S”; 3. a long, thin line; 4. a large blot.",
+ "Wears a large hat",
+ "Wears gloves of fine linen",
+ "Wears gloves to disguise a brand for (d4): 1. thievery; 2. piracy; 3. murder; 4. brigandry.",
+ "Wears unusual earrings",
+ "Wears a great number of bracelets",
+ "Wears a mask",
+ "Has a prominent tattoo of (d4): 1. a holy symbol; 2. tribal markings; 3. a geometric pattern; 4. plants and animals.",
+ "Is carried on a palanquin by (d4): 1. four servants of the same race; 2. six slaves of a different race; 3. eight or more temple acolytes; 4. ten or more children.",
+ "Is accompanied by a favourite pet, (d8): 1. an enormous hound; 2. a slinking cat; 3. a skittering rodent; 4. a watchful bird of prey; 5. a sleepy lizard; 6. a curious bat; 7. a venomous snake; 8. a suspicious pseudodragon.",
+ "Is sickly.",
+ "Is blind.",
+ "Has a hooked, beak-like nose.",
+ "Has a blunt nose.",
+ "Has a nose that was previously broken.",
+ "Is tall for their race.",
+ "Is short for their race.",
+ "Has thick, bushy eyebrows.",
+ "Wears their hair in a braid.",
+ "Blinks slowly, as if thinking.",
+ "Squints when spoken to.",
+ "Does not make eye contact when speaking.",
+ "Emphasizes their words with definitive hand gestures.",
+ "Taps their fingers together nervously.",
+ "Speaks with a lisp.",
+ "Has sleepy eyes.",
+ "Has intent, piercing eyes.",
+ "Has pallid skin.",
+ "Has a rosy complexion.",
+ "Is mute.",
+ "Sweats excessively.",
+ "Is pleasantly perfumed.",
+ "Is excessively perfumed.",
+ "Has a repugnant smell, as if unwashed.",
+ "Loses their train of thought often.",
+ "Is impatient with idle chatter and pleasantries.",
+ "Moves gingerly, as if in pain.",
+ "Is clumsy.",
+ "Moves gracefully.",
+ "Has unusual, golden eyes.",
+ "Picks at dry skin.",
+ "Has tawny, blonde hair.",
+ "Picks at dry skin.",
+ "Has tawny, blonde hair.",
+ ],
+ },
+ {
+ title: "d50 Quirks and interests. This noble…",
+ id: "d50quirksandintereststhisnoble…_noble",
+ roll: [
+ "Is afraid of (d8): 1. spiders; 2. rodents; 3. heights; 4. snakes; 5. wide open spaces; 6. crowded or tight spaces; 7. dogs; 8. death and disease.",
+ "Faints at the sight of blood.",
+ "Dislikes strong, spicy foods",
+ "Despises alcohol and intoxicants",
+ "Dislikes strong, spicy foods",
+ "Despises alcohol and intoxicants",
+ "Does not eat meat",
+ "Has a refined palette and cannot stomach “peasant’s food”",
+ "Admires the history and culture of (d6): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Orcs.",
+ "Has a deep hatred of (d6): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Orcs.",
+ "Is overly fond of food",
+ "Is overly fond of drink",
+ "Is a student of (d4): 1. medicine; 2. nature and botany; 3. alchemy; 4. astronomy.",
+ "Secretly dabbles in (d4): 1. witchcraft; 2. necromancy; 3. demonic rituals; 4. astral projection.",
+ "Is studying their grandfather’s spellbook",
+ "Is studying under a known wizard",
+ "Is a member of a (d6): 1. wizard’s college; 2. bardic tradition; 3. criminal gang; 4. merchant’s guild; 5. mercenary company; 6. League of monster hunters.",
+ "Is devoutly religious.",
+ "Thinks nothing of money and gives it away freely.",
+ "Pinches pennies.",
+ "Fancies themselves a (d4): 1. man- or woman-at-arms; 2. master archer; 3. competent poet; 4. a musician of great skill.",
+ "Is a (d4): 1. man- or woman-at-arms; 2. master archer; 3. competent poet; 4. a musician of great skill.",
+ "Meditates two times a day",
+ "Has never before left their manorial lands.",
+ "Was sold into slavery as a youth",
+ "Was captured by slavers as a youth",
+ "Admires the simple life of the common folk",
+ "Is deeply loyal to their overlord",
+ "Is deeply loyal to the monarch",
+ "Is hot headed and angers easily",
+ "Is a coward",
+ "Is indecisive",
+ "Gambles whenever the opportunity arises",
+ "Is slow to anger",
+ "Carries a weight on their shoulders",
+ "Is a pessimist",
+ "Is an optimist",
+ "Always gives the benefit of the doubt to others",
+ "Is deeply insecure about their own (d4): 1. training; 2. physical appearance; 3. intelligence; 4. sexuality.",
+ "Has a childlike enthusiasm for the world.",
+ "Distrusts strangers.",
+ "Keeps a journal.",
+ "Collects (d10): 1. monster teeth; 2. exotic feathers; 3. tales of heroism; 4. historical tomes; 5. weapons; 6. sea shells; 7. insect carapaces; 8. shrunken heads; 9. ancient coins; 10. lovers.",
+ "Lies prodigiously.",
+ "Always tells the truth, and expects the same in others.",
+ "Is sexually attracted to (d6): 1. red hair; 2. golden or purple eyes; 3. feats of strength; 4. feats of cunning; 5. dark skin; 6. Eloquence.",
+ "Is sexually attracted to (d8): 1. Elves; 2. Dwarves; 3. Gnomes; 4. Halflings; 5. Dragonborn; 6. Humans; 7. Orcs; 8. something else.",
+ "Is carrying emotional baggage from (d4): 1. a former lover; 2. the war; 3. a death in the family; 4. a haunting.",
+ "Believes they are being watched by (d6): 1. dopplegangers; 2. intelligent spiders; 3. evil fey; 4. ghosts; 5. demons or devils, they are not sure; 6. the gods.",
+ ],
+ },
-{"title": "d12 The sailor is...", "id":"d12thesailoris", "roll":[
-"A veteran of many voyages.",
-"A survivor of a notorious shipwreck.",
-"A cunning pirate, sailing under a false name.",
-"A green boy, still naive about the dangers of life at sea.",
-"A bright-eyed young sailor, eager to see the world.",
-"A disillusioned man, going through the motions.",
-"A sad young man who misses his family.",
-"A happy-go-lucky fellow who loves life aboard a ship.",
-"A terrible rake with a sweetheart in every port.",
-"Strong as an ox, but with a gentle heart.",
-"Wiry and quick, scaling the rigging faster than anyone.",
-"A dangerous man, fierce and bad tempered.", ]},
-{"title": "d20 Tattoo The sailor has...", "id":"d20tattoothesailorhas", "roll":[
-"A dagger tattoo.",
-"An anchor tattoo.",
-"A skull tattoo.",
-"A thorny vine tattoo.",
-"A snake tattoo.",
-"A fish tattoo.",
-"A spider web tattoo.",
-"An octopus tattoo.",
-"A whale tattoo.",
-"A lobster tattoo.",
-"A crab tattoo.",
-"A mermaid tattoo.",
-"A shark tattoo.",
-"A dragon tattoo.",
-"A cloud with a lightning bolt.",
-"A single-mast sailboat.",
-"A double-mast ship.",
-"A sunburst tattoo.",
-"A moon tattoo.",
-"A tattoo of a constellation of stars.", ]},
-{"title": "d20 The sailor's tattoo is a memento of...", "id":"d20thesailorstattooisamementoof", "roll":[
-"A particularly lengthy voyage.",
-"Sailing through a dangerous part of the world.",
-"Crossing a wide sea.",
-"Visiting an exotic port.",
-"Visiting an enchanted island.",
-"Winning a contest.",
-"Fighting in a battle.",
-"Serving for a lord or king.",
-"Surviving a shipwreck.",
-"Surviving an attack by a sea monster.",
-"Fending off pirates.",
-"Sailing with pirates.",
-"His first voyage.",
-"A comrade, lost at sea.",
-"A long lost friend or love.",
-"A passionate love affair.",
-"A dead relative.",
-"The birth of a son or daughter.",
-"A traumatic childhood experience.",
-"His childhood home town.", ]},
-{"title": "d12 Distinguishing facial feature The sailor has...", "id":"d12distinguishingfacialfeaturethesailorhas", "roll":[
-"A flashy earring.",
-"A scar across the cheek.",
-"Gold teeth.",
-"A neatly trimmed beard.",
-"An eyepatch.",
-"A long, hooked nose.",
-"Bushy eyebrows.",
-"Long hair tied up into a bun.",
-"Dark, curly hair.",
-"A broad grin.",
-"Sideburns that meet his mustache.",
-"Extravagant mustaches.", ]},
-{"title": "d12 Accessories The sailor is wearing or carrying...", "id":"d12accessoriesthesailoriswearingorcarrying", "roll":[
-"Breeches with patches on the knees.",
-"Shiny leather boots.",
-"An oversized dagger in the belt.",
-"An undersized vest.",
-"A silver chain around the neck.",
-"A wide-brimmed hat.",
-"A bandanna tied over the head.",
-"A cutlass in a scabbard.",
-"A knife in each boot.",
-"A puffy shirt.",
-"A wooden peg where a leg had been.",
-"An open shirt that shows off a very hairy chest.", ]},
-{"title": "d12 At the end of a long voyage, the sailor is eager to...", "id":"d12attheendofalongvoyagethesailoriseagerto", "roll":[
-"Weigh anchor and make sail again.",
-"Spend all his coin on drink.",
-"Spend all his coin in brothels.",
-"Spend all his coin on card games and dice.",
-"Send a letter home to his sweetheart.",
-"Send a letter home to his mother.",
-"Find work with the captain of a different ship.",
-"Find work on shore and put off making another long voyage.",
-"Get drunk and start a fight.",
-"Sleep on a real bed.",
-"Drink and dance the night away.",
-"Drink and gamble his coin away.", ]},
-{"title": "d12 When drunk the sailor is prone to...", "id":"d12whendrunkthesailorisproneto", "roll":[
-"Start a fist fight with anyone nearby.",
-"Sing loudly late into the night.",
-"Become morose and quiet, withdrawing to be alone.",
-"Attempt to impress the ladies with any skill, regardless of his level of mastery.",
-"Tell stories of epic adventures on the high seas with great fervor.",
-"Tell the same story about an old friend that turned to piracy.",
-"Act as though he's never met a stranger and everyone is his friend.",
-"Play childish pranks on anyone nearby, but especially those that don't look like they are having enough fun.",
-"Wander about town until the wee hours.",
-"Pass out in a stable and sleep among the horses and pigs until dawn.",
-"Pass out on a beach or dock, listening to the lullaby of waves tumbling in.",
-"Steal a dinghy and pass out on the deck of a strange ship.", ]},
-{"title": "d12 What the sailor really wants is to...", "id":"d12whatthesailorreallywantsisto", "roll":[
-"Own his own ship.",
-"Retire to a quiet place inland somewhere, as far from the open ocean as possible.",
-"Make sure his wives on either side of the sea never learn of each other.",
-"Marry and have a passel of kids to return home to.",
-"Be recognized for his hard work and maybe be first mate some day.",
-"Get off the ship and own a shipping brokerage.",
-"Write a drinking song that will be recognized by everyone.",
-"Forget the demons of his past.",
-"Retire to a quiet fishing village with a little boat and a little house with a little woman.",
-"Face down one of the sea monsters he's heard his mates go on and on about.",
-"Kill the captain; that guy's an asshole.",
-"Be a pirate.", ]},
+ {
+ title: "d20 The villain started as...",
+ id: "d20thevillainstartedas_villans",
+ roll: [
+ "A commoner",
+ "A member of the clergy",
+ "An apprentice to the clergy",
+ "An apprentice artisan",
+ "An apprentice smith",
+ "A member of a noble house",
+ "A street urchin",
+ "A mayor",
+ "A constable or sheriff",
+ "A mercenary",
+ "A guard",
+ "An adventurer",
+ "A low-level member of a guild",
+ "A guild leader",
+ "A traveller",
+ "A merchant",
+ "A member of a secret order",
+ "A scholar",
+ "A slave",
+ "A servant to a lord",
+ ],
+ },
+ {
+ title: "d6 The villain turned (how long ago)...",
+ id: "d6thevillainturnedhowlongago_villans",
+ roll: [
+ "Recently",
+ "At an old age",
+ "In his middle years",
+ "At a young age",
+ "As a child",
+ "The day he was born, he has always had a darkness",
+ ],
+ },
+ {
+ title: "d4 The villain turned (how quickly)...",
+ id: "d4thevillainturnedhowquickly_villans",
+ roll: [
+ "Suddenly",
+ "Over a few days",
+ "Over the course of a year",
+ "Slowly, over the course of a very long time",
+ ],
+ },
+ {
+ title: "d100 The villain turned because...",
+ id: "d100thevillainturnedbecause_villans",
+ roll: [
+ "He was betrayed by a close friend",
+ "He was betrayed by a lover",
+ "He was betrayed by a parent",
+ "He was betrayed by the priesthood",
+ "He was betrayed by the nobility",
+ "He was betrayed by the gods",
+ "He was cast out of his family",
+ "He was cast out of his village",
+ "He was cast out of society",
+ "He was cast out by his peers",
+ "He was cast out of his chosen profession",
+ "He was cast out of a noble house",
+ "His family was killed by an intruder",
+ "His family was killed by the nobility",
+ "His family was killed by an unknown person",
+ "He was nearly killed and left for dead",
+ "He was the subject of grotesque experiments",
+ "He was forced to fight for his survival against all odds.",
+ "He discovered an unbearable truth",
+ "He was pushed beyond his limits and went mad",
+ "He believes he is the rightful heir to the kingdom",
+ "He believes he is the rightful owner of an artefact",
+ "His true love was taken from him",
+ "He believes everyone is out to destroy him",
+ "He is overwhelmed with power and driven mad",
+ "He got a taste of wealth and become obsessed with gaining more",
+ "He got a taste of power and become obsessed with gaining more",
+ "He believes he is the only one to save a people at all costs",
+ "He believes he must save a people from themselves",
+ "He got lost on a mission to prove his love to another",
+ "He got a taste of forbidden knowledge, and it drove him mad",
+ "He got a taste of forbidden knowledge, and became obsessed with learning more",
+ "He learned of a dark secret, and it seduced him",
+ "He was seduced by the love of an evil woman",
+ "He was seduced by the lust of an evil woman",
+ "He was seduced then betrayed by a woman",
+ "He was taken in, then cast out by a father/mother figure",
+ "He was taken in, then seduced by a personal hero",
+ "He is bound by a code to do good, and will achieve the ultimate good even at all costs",
+ "He is constantly on the defence from usurpers",
+ "He was passed over by a woman that he loved, who never noticed him",
+ "He came to believe himself to be an important albeit evil part of balance",
+ "He became seduced by the idea that the world was too good, and stagnant. He took on a mantle of opposition to instigate change",
+ "It was simply fun",
+ "He was driven mad by his own experiment",
+ "He was driven mad by continuing to fail at an experiment",
+ "He learned of a prophesy that predicted the loss of his power",
+ "He learned of a prophesy that predicted the loss of his wealth",
+ "He learned of a prophesy that predicted the loss of his spouse/lover",
+ "He learned of a prophesy that predicted the loss of his children",
+ "He learned of a prophesy that predicted the loss of his parents",
+ "He learned of a prophesy that predicted the loss of his children",
+ "He learned of a prophesy that predicted his death",
+ "He learned of a prophesy that predicted the loss of his station",
+ "He learned of a prophesy that predicted the loss of his influence",
+ "He learned of his successor",
+ "He was promised great power",
+ "He was promised great wealth",
+ "He was promised a great lover",
+ "He is not evil, and never turned. He is just perceived that way",
+ "He is not inherently evil, it is just in his nature",
+ "He is not inherently evil, that is just the way of his society",
+ "He became possessed by an evil entity",
+ "He was pushed to the edge by boredom",
+ "He was pushed to the edge by the lack of a physical challenge",
+ "He was pushed to the edge by the lack of an intellectual challenge",
+ "It was prophesied, and he embraced his destiny",
+ "It was prophesied, and ironically in fighting his destiny he became what he feared",
+ "He did not choose evil, but he is the most skilled in an evil society",
+ "He did not choose evil, but he is the most powerful of an evil society",
+ "His mom didn't love him enough",
+ "He just wants to see the world burn",
+ "A special item was stolen from him",
+ "His parents were kidnapped",
+ "A sibling was kidnapped",
+ "A child was kidnapped",
+ "He was kidnapped",
+ "A close friend was kidnapped",
+ "He was caught up in a deep conspiracy",
+ "He was groomed from an early age",
+ "He was brainwashed",
+ "He was tortured to the breaking point",
+ "He has seen too many horrors",
+ "He was passed over by his parents in favour of his less deserving sibling",
+ "He felt the need to prove himself to his parents",
+ "He started listening to the voices in his head",
+ "He had an overdeveloped sense of personal space",
+ "He grew extremely paranoid",
+ "He became partially separated from the material world",
+ "He visited a a plane of torment",
+ "He developed a sense of intense loneliness.",
+ "He developed a fear that everyone was going to leave him",
+ "He developed a fear that no one would ever love him",
+ "He was separated from the world for a very long time",
+ "He was secluded from the world since birth",
+ "He wanted his name to go down in the ages",
+ "He didn't realize he was doing evil, he was just protecting himself",
+ "He was going to make someone listen at any cost",
+ "He had no choice. He was being compelled",
+ "He was out to prove something, and went to far",
+ ],
+ },
+ {
+ title: "d50 The villain has...",
+ id: "d50thevillainhas_villans",
+ roll: [
+ "A steep brow casting a shadow over his eyes",
+ "A maniacal laugh",
+ "A wry grin",
+ "A sharpened tooth",
+ "A charm with tokens from his favourite victims",
+ "A memento of his greatest triumph",
+ "A scar on his face",
+ "Unusual facial hair",
+ "Unusual clothing",
+ "A completely bald body",
+ "Albinism",
+ "A face that resembles a hawk",
+ "A face that resembles a wolf",
+ "A face that resembles a bear",
+ "A face that resembles a fox",
+ "A face that resembles a dragon",
+ "The voice of angels",
+ "The voice of demons",
+ "No voice",
+ "Scars covering his body",
+ "A missing ear",
+ "A missing eye",
+ "A missing arm",
+ "A missing nose",
+ "No eyes",
+ "Missing fingers",
+ "A foerign accent",
+ "Extra fingers",
+ "A smile no one can resist",
+ "Never been seen in his true form",
+ "Wrong coloured skin",
+ "A legendary weapon",
+ "A gaze that can see into your soul",
+ "A permanent frown",
+ "Exaggerated features",
+ "A massive statue",
+ "A diminutive stature",
+ "A full body of armor",
+ "A completely painted face",
+ "A face painted with tribal markings",
+ "A face painted war paint",
+ "A partially hidden face",
+ "A face hidden in the shadows",
+ "No pupils",
+ "No special features. He could be anyone",
+ "A magical artefact",
+ "A golden broach",
+ "A flowing cape",
+ "A memento of his last victim",
+ "Sigils of his station",
+ ],
+ },
+ {
+ title: "d20 The villain's current goal is...",
+ id: "d20thevillainscurrentgoalis_villans",
+ roll: [
+ "Revenge",
+ "Steal an item",
+ "Murder someone",
+ "Become the boss of a company or guild",
+ "Become wealthy",
+ "Raise an Army",
+ "Genocide",
+ "Destroy a village",
+ "Enslave a species",
+ "Enslave a village",
+ "Start a rebellion",
+ "Build an artefact",
+ "Become the King or Queen",
+ "Become nobility",
+ "Take over the empire",
+ "Raise a dead/sleeping/banished god",
+ "Become a deity",
+ "Become a lich",
+ "Destroy/Remake the world",
+ "One-up himself",
+ ],
+ },
+ {
+ title: "d2 The villain will oppose the party",
+ id: "d2thevillainwillopposetheparty_villans",
+ roll: ["Directly", "Indirectly"],
+ },
+ {
+ title: "d50 The villain is a...",
+ id: "d50thevillainisa_villans",
+ roll: [
+ "Human",
+ "Goblin",
+ "Dragon",
+ "Orc",
+ "Ogre",
+ "Kobold",
+ "Lich",
+ "Fiend",
+ "Celestial",
+ "Banshee",
+ "Beholder",
+ "Centaur",
+ "Devil",
+ "Doppelganger",
+ "Dracolich",
+ "Dryad",
+ "Duergar",
+ "High-Elf",
+ "Wood-Elf",
+ "Dark-Elf",
+ "Mountain Dwarf",
+ "Hill Dwarf",
+ "Gnome",
+ "God",
+ "Deity",
+ "Ghost",
+ "Giant",
+ "Half-Dragon",
+ "Lamia",
+ "Lizardfolk",
+ "Lycanthrope",
+ "Medusa",
+ "Mind Flayer",
+ "Naga",
+ "Faerie",
+ "Vampire",
+ "Wraith",
+ "Yuan-ti",
+ "Tiefling",
+ "Avatar of a God",
+ "Hobgoblin",
+ "Half-Orc",
+ "Wraith",
+ "Banshee",
+ "Merfolk",
+ "Half-Dragon",
+ "Svirfneblin",
+ "Centaur",
+ "Planar Deity",
+ "Drider",
+ ],
+ },
+ {
+ title: "d20 The villain leads through...",
+ id: "d20thevillainleadsthrough_villans",
+ roll: [
+ "Charisma. His followers love him unquestioningly",
+ "Charisma. He has a silver tongue",
+ "Enchantment. His followers are all under his command",
+ "Legend. Stories of him may be bigger than he is",
+ "Force of will. There is no better alternative",
+ "Terror. Join him or die",
+ "Greed. Join him and be well rewarded",
+ "Eternity. Join him and be rewarded in the afterlife",
+ "Intelligence. He has calculated his every move. To oppose him would be folly",
+ "Omniscience. If you don't follow, he will know.",
+ "Strength. He is the most powerful individual",
+ "Strength. He commands the greatest armies",
+ "Strength. He rules the greatest empire",
+ "Intelligence. His followers don't know they follow him",
+ "Force. He can not be defeated",
+ "Loyalty. His subjects revere his station",
+ "Profits. He pays his minions well",
+ "Damnation. Follow him, or be damned in the afterlife",
+ "Promises of Power.",
+ "Manipulation. Everyone is a pawn of a bigger game",
+ ],
+ },
+ {
+ title: "d10 The villains minions are...",
+ id: "d10thevillainsminionsare_villans",
+ roll: [
+ "A secret cabal devoted to him",
+ "A nation devoted to him",
+ "A select few lieutenants",
+ "Vast and numerous, but don't know they follow him",
+ "Members of a guild",
+ "Mercenaries and adventurers",
+ "Natural creatures",
+ "Dragons",
+ "Warring between each other. Each believing they are superior to the other",
+ "None. He works alone",
+ ],
+ },
+ {
+ title: "d20 Despite being evil, his qualities include",
+ id: "d20despitebeingevilhisqualitiesinclude_villans",
+ roll: [
+ "True love for a child",
+ "True love for a spouse",
+ "True love for a parent",
+ "Love of nature and it's inhabitants",
+ "He treats his minions with respect",
+ "After conquering a people, he improves their lives",
+ "He spends time meditating daily",
+ "He gardens",
+ "He donates to charity",
+ "He takes care of the sick",
+ "He takes care of the elderly",
+ "He takes pride in artwork",
+ "He loves music",
+ "He spares the weak",
+ "He does not harm the undeserving",
+ "He ultimately seeks order",
+ "He gives away all of his riches",
+ "He truly believes he is doing good",
+ "He is a scholar",
+ "He is the creator of a great good",
+ ],
+ },
+ {
+ title: "d12 The princess is the daughter of...",
+ id: "d12theprincessisthedaughterof_princesses",
+ roll: [
+ "A tyrannical king.",
+ "A foolhardy king.",
+ "An evil queen.",
+ "A beloved queen.",
+ "A benevolent monarch.",
+ "A foreign monarch.",
+ "A wicked sorceress.",
+ "The head of an ancient noble house.",
+ "A brutal warlord.",
+ "A lord of middling power and influence.",
+ "A wealthy merchant.",
+ "A brilliant conqueror.",
+ ],
+ },
+ {
+ title: "d12 Everyone has heard of this princess, she is...",
+ id: "d12everyonehasheardofthisprincesssheis_princesses",
+ roll: [
+ "Rather ugly.",
+ "Rather vain.",
+ "Comically tall.",
+ "Comically fat.",
+ "Extremely arrogant.",
+ "Extremely rich.",
+ "Known for insulting a foreign dignitary.",
+ "The survivor of a horrible curse.",
+ "The survivor of a terrible ordeal of captivity.",
+ "A singer of legendary talent.",
+ "The second most beautiful woman in the world.",
+ "The most beautiful woman in the world.",
+ ],
+ },
+ {
+ title: "d12 The princess has...",
+ id: "d12theprincesshas_princesses",
+ roll: [
+ "Long, dark hair.",
+ "Wavy, golden hair.",
+ "Neatly braided hair.",
+ "Wild, curly hair.",
+ "Beautiful, bright eyes.",
+ "Dark, captivating eyes.",
+ "An inviting smile.",
+ "An arrogant sneer.",
+ "Lush, full lips.",
+ "Thoughtful, pursed lips.",
+ "Dainty feet.",
+ "Over-sized feet.",
+ ],
+ },
+ {
+ title: "d12 The princess's family hopes to marry her to...",
+ id: "d12theprincesssfamilyhopestomarryherto_princesses",
+ roll: [
+ "A wealthy lord.",
+ "The crown prince.",
+ "The son of a rival house.",
+ "The son of an allied house.",
+ "A foreign tyrant.",
+ "A foreign prince.",
+ "A heroic knight.",
+ "A legendary military commander.",
+ "An old widowed king.",
+ "A rival claimant to the crown.",
+ "A powerful merchant.",
+ "No one; her place is at her father or mother's side.",
+ ],
+ },
+ {
+ title: "d12 The princess, however, can picture herself running off with...",
+ id: "d12theprincesshowevercanpictureherselfrunningoffwith_princesses",
+ roll: [
+ "A poor farmboy.",
+ "A hunky young blacksmith.",
+ "A young lord of low-standing.",
+ "The bastard son of a noble house.",
+ "A skilled huntsman.",
+ "A brilliant scholar.",
+ "A sensitive priest.",
+ "A handsome knight.",
+ "A charming singer.",
+ "A daring thief.",
+ "A dashing pirate.",
+ "Her favorite attendant.",
+ ],
+ },
+ {
+ title: "d12 The princess's closest friend and confidant is...",
+ id: "d12theprincesssclosestfriendandconfidantis_princesses",
+ roll: [
+ "Her mother.",
+ "Her sister.",
+ "Her brother.",
+ "Her maid.",
+ "Her chaperone.",
+ "Her tutor.",
+ "Her pet (d4): 1. a cat; 2. a horse; 3. a hound; 4. a songbird.",
+ "The guard captain.",
+ "A household knight.",
+ "A priest or priestess.",
+ "Her father or mother's personal nemesis.",
+ "Her father or mother's fool.",
+ ],
+ },
+ {
+ title: "d12 The princess is well-versed in...",
+ id: "d12theprincessiswell-versedin_princesses",
+ roll: [
+ "Painting.",
+ "Poetry.",
+ "Dancing.",
+ "Playing a musical instrument (d4): 1. flute; 2. harp; 3. harpsichord; 4. violin.",
+ "Crochet or knitting.",
+ "Embroidery or cross-stitch.",
+ "Quilting or appliqué.",
+ "Sewing or weaving.",
+ "History and heraldry.",
+ "Politics and diplomacy.",
+ "Hymns and prayers.",
+ "Seduction.",
+ ],
+ },
+ {
+ title: "d12 ...and she's also pretty good at...",
+ id: "d12andshesalsoprettygoodat_princesses",
+ roll: [
+ "Archery.",
+ "Swordplay.",
+ "Falconry.",
+ "Hunting and tracking.",
+ "Horseback riding.",
+ "Sailing.",
+ "Drinking.",
+ "Spells and potions.",
+ "Making inappropriate, but witty jokes.",
+ "Impersonation.",
+ "Lying.",
+ "Sneaking.",
+ ],
+ },
+ {
+ title: "d12 The princess may have gotten into some trouble when she...",
+ id: "d12theprincessmayhavegottenintosometroublewhenshe_princesses",
+ roll: [
+ "Met a dashing rogue at a common tavern.",
+ "Rode into the woods with a handsome knight.",
+ "Asked a favor of a tricky witch.",
+ "Trespassed in a reclusive witch's garden.",
+ "Spoke with a ghostly presence.",
+ "Read a forbidden book of lore.",
+ "Followed a lady's maid after a feast.",
+ "Followed a lord's valet after a feast.",
+ "Attracted the attention of a powerful devil or vampire.",
+ "Discovered a hidden passage in the castle.",
+ "Made a pact with another mischievous young lady.",
+ "Ran away from home.",
+ ],
+ },
+ {
+ title: "d12 The princess is...",
+ id: "d12theprincessis_princesses",
+ roll: [
+ "Utterly incompetent; she can't dress herself without her maid's help.",
+ "Pretty vapid; she's not going to be able to handle this problem on her own.",
+ "Rather brash; her boldness often gets her into trouble.",
+ "A bit too proud; she hates to ask for help, even when she needs it.",
+ "Two-faced; she'll sell out her friends if its to her advantage.",
+ "Naive; she's going to get into more trouble if someone doesn't guide her.",
+ "Enchanting; she'll charm her way out of her present trouble.",
+ "Fearless; she's always poised in the face of danger.",
+ "Stubborn; there is no arguing with her once she sets her mind on something.",
+ "Clever; she always has a plan to turn any bad situation on its head.",
+ "Shrewd; she's capable of outwitting both you and the source of her present trouble.",
+ "A badass; don't get in her way.",
+ ],
+ },
+ {
+ title: "d20 Profession The healer is...",
+ id: "d20professionthehealeris_healers",
+ roll: [
+ "A devoted acolyte.",
+ "A silent acolyte.",
+ "A skilled alchemist.",
+ "A religious fanatic.",
+ "A cloistered zealot.",
+ "A talkative herbalist.",
+ "A patient herbalist.",
+ "A devout knight.",
+ "A soft-spoken monk.",
+ "An academy-trained physician.",
+ "An eager student.",
+ "A self-taught shaman.",
+ "A medical scholar.",
+ "A practiced surgeon.",
+ "A battle-tested warpriest.",
+ "A quirky witch-doctor.",
+ "A pompous priest or priestess.",
+ "A nervous miracle worker.",
+ "A silver-tongued peddler.",
+ "A sharp-witted potionmaker.",
+ ],
+ },
+ {
+ title: "d10 Mannerism The healer has...",
+ id: "d10mannerismthehealerhas_healers",
+ roll: [
+ "A likable grin.",
+ "Kind eyes.",
+ "Alert eyes.",
+ "A sympathetic smile.",
+ "An arrogant smirk.",
+ "A thoughtful frown.",
+ "A humorless visage.",
+ "An easy laugh.",
+ "A habit of sighing.",
+ "A habit of muttering to himself or herself.",
+ ],
+ },
+ {
+ title: "d10 Apparel The healer wears...",
+ id: "d10apparelthehealerwears_healers",
+ roll: [
+ "A threadbare robe.",
+ "A sturdy wool cloak.",
+ "A hooded traveler's cloak.",
+ "A cotton robe emblazoned with the symbol of a god.",
+ "A faded cotten robe.",
+ "A clean silk robe with simple embroidery.",
+ "A leather vest and a traveler's cloak.",
+ "Boiled leather armor.",
+ "Patchwork armor of leather and steel.",
+ "A chainmail shirt.",
+ ],
+ },
+ {
+ title: "d10 Possessions The healer carries...",
+ id: "d10possessionsthehealercarries_healers",
+ roll: [
+ "A clean, sharp knife.",
+ "A wooden staff.",
+ "A sturdy cudgel.",
+ "A needle, thread, and some healing balms.",
+ "A pocketbook of sacred texts and prayers.",
+ "A notebook of hand-written potion recipes.",
+ "A variety of healing potions and bandages.",
+ "Scales, glass vials, and delicate tools.",
+ "A small field guide to diagnosing illnesses.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d10 Goal The healer is looking for...",
+ id: "d10goalthehealerislookingfor_healers",
+ roll: [
+ "The translation of an ancient text.",
+ "Individuals in need of his or her services.",
+ "Someone to purchase a potion or two.",
+ "A dangerous substance for a potent elixir.",
+ "A location where a rare herb grows.",
+ "Proof of a god’s existence.",
+ "The recipe for a legendary potion.",
+ "A chance to earn a little coin.",
+ "A chance to tell a tale of woe.",
+ "The bottom of a goblet.",
+ ],
+ },
-{"title": "d483 Profession", "id": "dxprofession", "roll":[
- "Adventurer", "Adventurer", "Apprentice", "Apprentice", "Apprentice", "Apprentice", "Apprentice", "Apprentice", "Apprentice", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Armorsmith", "Assistant", "Assistant", "Assistant", "Assistant", "Assistant", "Assistant", "Assistant", "Assistant", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Baker", "Barber", "Bartender", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Beggar", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Brewer", "Butcher", "Child Cutpurse", "Child Cutpurse", "Child Cutpurse", "Child Cutpurse", "Child Explorer", "Child Explorer", "Child Explorer", "Child Guardsman", "Child Injury Discharged Soldier", "Child Injury Discharged Soldier", "Child Injury Discharged Soldier", "Child Off-Duty Mercenary", "Clerk", "Clerk", "Clerk", "Clerk", "Clerk", "Clerk", "Clerk", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cook", "Cooper", "Cooper", "Cooper", "Cutpurse", "Cutpurse", "Cutpurse", "Cutpurse", "Doctor", "Explorer", "Explorer", "Explorer", "Explorer", "Explorer", "Explorer", "Explorer", "Explorer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "farmer", "farmer", "Farmer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "Farmer", "farmer", "Farmer", "farmer", "Farmer Guardsman", "Farmer Guardsman", "Farmer Guardsman", "Farmer Guardsman", "Farmer Guardsman", "Farmer Off-Duty Mercenary", "Farmer Retired Soldier", "Farmer Unemployed Mercenary", "Farmer Unemployed Mercenary", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Fisherman", "Furrier", "Furrier", "Furrier", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "General Blacksmith", "Guardsman", "Guardsman", "Guardsman", "Guardsman", "Hired Hand Adventurer", "Hired Hand Adventurer", "Hired Hand Adventurer", "Hired Hand Adventurer", "Hired Hand Adventurer", "Hired Hand Adventurer", "Hired Hand Cutpurse", "Hired Hand Cutpurse", "Hired Hand Explorer", "Hired Hand Explorer", "Hired Hand Explorer", "Hired Hand Explorer", "Hired Hand Explorer", "Hired Hand Explorer", "Hired Hand Explorer", "Hired Hand Guardsman", "Hired Hand Pirate", "Hired Hand Retired Soldier", "Hired Hand Retired Soldier", "Hired Hand Retired Soldier", "Hired Hand Unemployed Mercenary", "Hired Hand Unemployed Mercenary", "Injury Discharged Soldier", "Injury Discharged Soldier", "Injury Discharged Soldier", "Injury Discharged Soldier", "Inkeeper", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Laborer", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Logger", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Maid", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Merchant", "Miller", "Miller", "Miller", "Miller", "Miller", "Miller", "Orphanage Master", "Owner", "Owner", "Owner", "Owner", "Owner", "Pirate", "Pirate", "Pirate", "Pirate", "Pirate", "Pirate", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Private Guard", "Retired Soldier", "Retired Soldier", "Retired Soldier", "Retired Soldier", "Retired Soldier", "Retired Soldier", "Servers", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Tailor", "Teen Cutpurse", "Teen Explorer", "Teen Explorer", "Teen Explorer", "Teen Guardsman", "Teen Guardsman", "Teen Off-Duty Mercenary", "Teen Off-Duty Mercenary", "Teen Off-Duty Mercenary", "Teen Retired Soldier", "Teen Retired Soldier", "Teen Unemployed Mercenary", "Town Watch Member", "Town Watch Member", "Town Watch Member", "Town Watch Member", "Town Watch Member", "Town Watch Member", "Town Watch Member", "unemployed", "unemployed", "Unemployed", "Unemployed", "Unemployed", "Unemployed", "Unemployed Mercenary", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Weaponsmith", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker", "Worker",
-]},
+ {
+ title: "d12 Race The character is...",
+ id: "d12racethecharacteris_playercharacter",
+ roll: [
+ "A dragonborn.",
+ "A dwarf.",
+ "A dark elf.",
+ "A high elf.",
+ "A wood elf.",
+ "A gnome.",
+ "A half-elf.",
+ "A half-orc.",
+ "A halfling.",
+ "A human.",
+ "A tiefling.",
+ "A monster or member of an exotic race (d20): 1. centaur; 2. dryad; 3. duergar; 4. kobold; 5. genasi; 6. goblin; 7. hobgoblin; 8. medusa; 9. minotaur; 10. lizardfolk; 11. ogre; 12. pixie; 13. revenant; 14. satyr; 15. shadar-kai; 16. troll; 17. vampire; 18. werebear; 19. wererat; 20. werewolf.",
+ ],
+ },
+ {
+ title: "d12 Class The character is...",
+ id: "d12classthecharacteris_playercharacter",
+ roll: [
+ "A barbarian (d2): 1. Berserker. 2. Totem Warrior.",
+ "A bard (d2): 1. College of Lore; 2. College of Valor.",
+ "A cleric (d8): 1. Death Domain; 2. Life Domain; 3. Light Domain; 4. Knowledge Domain; 5. Nature Domain. 6. Tempest Domain. 7. Trickery Domain. 8. War Domain.",
+ "A druid (d2): 1. Circle of the Land; 2. Circle of the Moon.",
+ "A fighter (d3): 1. Battle Master; 2. Champion; 3. Eldritch Knight.",
+ "A monk (d3): 1. Way of the Four Elements; 2. Way of the Open Hand; 3. Way of Shadow.",
+ "A paladin (d4): 1. Oath of the Ancients; 2. Oath of Devotion; 3. Oath of Vengeance; 4. Oathbreaker.",
+ "A ranger (d2): 1. Hunter; 2. Beastmaster.",
+ "A rogue (d3): 1. Arcane Trickster; 2. Assassin; 3. Thief.",
+ "A sorcerer (d2): 1. Draconic Bloodline; 2. Wild Magic.",
+ "A warlock (d3): 1. Archfey Otherworldly Patron; 2. Fiend Otherworldly Patron; 3. Great Old One Otherworldly Patron.",
+ "A wizard (d8): 1. School of Abjuration; 2. School of Conjuration; 3. School of Divination; 4. School of Enchantment; 5. School of Evocation; 6. School of Illusion; 7. School of Necromancy; 8. School of Transmutation.",
+ ],
+ },
+ {
+ title: "d20 Background The character is or was...",
+ id: "d20backgroundthecharacterisorwas_playercharacter",
+ roll: [
+ "An acolyte.",
+ "A charlatan.",
+ "A criminal.",
+ "An entertainer.",
+ "A folk hero.",
+ "A gladiator.",
+ "A guild artisan.",
+ "A guild merchant.",
+ "A hermit.",
+ "A knight.",
+ "A noble.",
+ "An outlander.",
+ "A pirate.",
+ "A sage.",
+ "A sailor.",
+ "A soldier.",
+ "A spy.",
+ "An urchin.",
+ "An amnesiac who has faint memories of a past life (d12): 1. acolyte; 2. charlatan; 3. criminal; 4. entertainer; 5. gladiator; 6. guild artisan; 7. guild merchant; 8. knight; 9. noble; 10. sailor; 11. soldier; 12. spy.",
+ "A hero of prophecy who left behind a previous life to take up the hero's journey (d12): 1. acolyte; 2. criminal; 3. folk hero. 4. gladiator; 5. hermit; 6. knight; 7. noble; 8. outlander; 9. pirate; 10. sage; 11. soldier; 12. urchin.",
+ ],
+ },
+ {
+ title: "d12 This vendor is selling wares from...",
+ id: "d12thisvendorissellingwaresfrom",
+ roll: [
+ "A little push cart.",
+ "A small, mule-drawn cart.",
+ "A sizable, horse- or ox-drawn wagon.",
+ "A handful of crates or chests the vendor has set up.",
+ "A large rug on which the vendor has laid out the merchandise.",
+ "A flimsy wooden booth.",
+ "A sturdy wooden booth with a cotton awning.",
+ "A semi-permanent wooden stall.",
+ "A permanent stone stall.",
+ "A huge sack the merchant has set down on the ground.",
+ "A one- or two-man tent.",
+ "A myriad of pockets in the vendor's clothes or a hidden demiplane.",
+ ],
+ },
+ {
+ title: "d8 This vendor specializes in...",
+ id: "d8thisvendorspecializesin",
+ roll: [
+ "Raw foodstuffs.",
+ "Prepared foodstuffs.",
+ "Arms and armor.",
+ "Clothing, apparel, or accessories.",
+ "Tools, trinkets, or other household goods.",
+ "Potions, talismans, religious relics, or other magical goods.",
+ "Live animals.",
+ "Raw materials.",
+ ],
+ },
+ {
+ title: "d8 This vendor's wares were produced or prepared...",
+ id: "d8thisvendorswareswereproducedorprepared",
+ roll: [
+ "In a foreign land.",
+ "In a local workshop.",
+ "By slaves.",
+ "By skilled laborers or crafters.",
+ "By the vendor him- or herself.",
+ "By laborers or crafters working under horrible conditions.",
+ "In a distant city or region known for goods of this type.",
+ "Somewhere by someone; the vendor neither knows nor cares.",
+ ],
+ },
+ {
+ title: "d8 This vendor's goods are...",
+ id: "d8thisvendorsgoodsare",
+ roll: [
+ "Of poor quality.",
+ "Cheap but usable, a real bargain.",
+ "Priced for more than they are worth.",
+ "Of decent quality and fairly priced.",
+ "Of the highest quality and quite expensive.",
+ "A mixed bag of low-quality and high-quality stuff.",
+ "Of mysterious origin.",
+ "Possibly stolen.",
+ ],
+ },
+ {
+ title: "d8 The vendor is...",
+ id: "d8thevendoris",
+ roll: [
+ "An old woman.",
+ "An old man.",
+ "A fat man.",
+ "A scrawny man.",
+ "A hardy woman.",
+ "A plain-faced maid.",
+ "A large woman.",
+ "An odd foreigner.",
+ ],
+ },
+ {
+ title: "d8 2 The vendor is...",
+ id: "d82thevendoris",
+ roll: [
+ "Cheerful.",
+ "Surly.",
+ "Suspicious.",
+ "Friendly.",
+ "Alert.",
+ "Sleepy.",
+ "Nervous.",
+ "Frightened.",
+ ],
+ },
+ {
+ title: "d4 3 This vendor is...",
+ id: "d43thisvendoris",
+ roll: [
+ "Very busy; customers are waiting in line to make purchases.",
+ "Reasonably busy; the vendor makes a sale every few minutes.",
+ "A little slow; the vendor makes a few sales every hour.",
+ "Very slow; the vendor makes only a few sales a day.",
+ ],
+ },
-{"title": "d479 Personality", "id":"dxpersonality", "roll":[
- "Rude and Sharp", "Unforgiving and Verbose", "Charmer and Judgmental", "Tempermental and Cheerful", "Boring and Assertive", "Boisterous and Lazy", "Intimidating and Temperate", "Dishonest and Loves Beer", "Irritating and Spoiled", "Stubborn and Nimble", "Jaded and Brilliant", "Insincere and Immodest", "Intuitive and Spunky", "Alcoholic and Quiet", "Cruel and Empathic", "Picks nose and Eccentric", "Inventive and Combative", "Sadistic and Intuitive", "Bratty and Judgmental", "Virtuous and Empathic", "Selfish and Rude", "Cheerful and Graceful", "Ugly and Plain", "Argumentative and Tired", "Ignorant and Tactful", "Sneaky and Gloomy", "Reflective and Classy", "Studious and Miserly", "Cheerless and Combative", "Reserved and Studious", "Tattooed and Debonair", "Good Gambler and Charismatic", "Touchy and Naive", "Gloomy and Irritable", "Sheepish and Secretive", "Frank and Loves Beer", "Ignorant and Empathic", "Sagely and Wise", "Creepy and Shy", "Abrasive and Silent", "Sensitive and Temperate", "Eccentric and Focused", "Smooth and Argumentative", "Strong and Intimidating", "Loud and Succinct", "Timid and Tired", "Obnoxious and Charismatic", "Alert and Thorough", "Shrewd and Simple", "Insincere and Obnoxious", "Brutish and Fearful", "Clever and Dull", "Gloomy and Assertive", "Self-Centered and Poor", "Brash and Con man", "Emotional and Jealous", "Sharp and Eloquent", "Dependable and Filthy mouth", "Smooth and Sour", "Picks nose and Calm", "Uncooperative and Reflective", "Sour and Considerate", "Snob and Tenacious", "Audacious and Tenacious", "Virtuous and Shallow", "Ugly and Innocent", "Sensitive and Suave", "Judgmental and Trustworthy", "Thoughtful and Scruffy", "Sly and Scruffy", "Tempermental and Courteous", "Judgmental and Suave", "Respectful and Curious", "Rude and Evasive", "Cynical and Carefree", "Eloquent and Fanatical", "Unhappy and Sneaky", "Artistic and Bratty", "Tired and Aloof", "Well-informed and Tactful", "Evasive and Poor", "Sheepish and Reflective", "Unhappy and Nosy", "Sour and Fearful", "Abrasive and Disrespectful", "Empathic and Introverted", "Determined and Snob", "Loyal and Aloof", "Brash and Verbose", "Audacious and Alert", "Careful and Intuitive", "Carefree and Honest", "Brutish and Gullible", "Beautiful and Educated", "Sarcastic and Dumb", "Refined and Rude", "Loud and Tactful", "Debonair and Cranky", "Haughty and Crabby", "Cranky and Strong", "Rude and Emotional", "Intolerant and Angry", "Scruffy and Helpful", "Energetic and Pleasant", "Evasive and Cheerful", "Messy and Cheerful", "Courteous and Know-it-all", "Opinionated and Strong", "Fearful and Nosy", "Bashful and Alert", "Cruel and Shrewd", "Timid and Reliable", "Strange and Loves Beer", "Poor Gambler and Unfriendly", "Upbeat and Immodest", "Humble and Disrespectful", "Shrewd and Con man", "Inquisitive and Withdrawn", "Immature and Friendly", "Charismatic and Incoherent", "Religious and Discreet", "Reflective and Debonair", "Uncooperative and Reserved", "Reckless and Tall", "Cynical and Shallow", "Withdrawn and Unfriendly", "Educated and Nimble", "Secretive and Fanatical", "Cranky and Patient", "Self-Centered and Trusting", "Sleazy and Story-teller", "Sheepish and Humble", "Immodest and Sarcastic", "Educated and Irritating", "Lazy and Bites Nails", "Dishonest and Patient", "Empathic and Smooth", "Immature and Creepy", "Cheerless and Con man", "Good-looking and Determined", "Evasive and Paranoid", "Beautiful and Spunky", "Reserved and Charmer", "Eloquent and Boring", "Brilliant and Studious", "Intimidating and Belligerent", "Sullen and irresponsible", "Deceitful and Loud", "Hot-headed and Virtuous", "Sagely and Contrarian", "Intimidating and Tattooed", "Humorous and Solitary", "Refined and Rude", "Overweight and Argumentative", "Fanatical and Kleptomaniac", "Thorough and Unfriendly", "Cranky and Creepy", "Simple and Clean", "Studious and Talkative", "Sincere and Perfectionist", "Obese and Sneaky", "Honest and Story-teller", "Picks nose and Easygoing", "Timid and Reserved", "Bashful and Immodest", "Immodest and Virtuous", "Sagely and Self-Centered", "Dishonest and Tempermental", "Argumentative and Sagely", "Sarcastic and Cranky", "Frank and Jaded", "Reliable and Self-Centered", "Intimidating and Disrespectful", "Strong and Reluctant", "Tired and Intimidating", "Creepy and Strong", "Respectful and Jealous", "Discreet and Secretive", "Respectful and Indiscrete", "Dumb and Dependable", "Alcoholic and Eloquent", "Curious and Conversational", "Disciplined and Shallow", "Bratty and Simple", "Dull and Humorous", "Talkative and Insincere", "Melancholy and Messy", "Dumb and Sharp", "Unforgiving and Sneaky", "Wise and Curious", "Sullen and Discerning", "Rude and Patriotic", "Disrespectful and Audacious", "Virtuous and Cheerful", "Easygoing and Frank", "Industrious and Emotional", "Tattooed and Talkative", "Forgetful and Messy", "Shrewd and Honorable", "Malicious and Sleazy", "Paranoid and Good Gambler", "Melancholy and Studious", "Thorough and Cold", "Gloomy and Tattooed", "Abrasive and Reflective", "Creepy and Good-looking", "Rude and Stutters", "Dishonest and Beautiful", "Creepy and Belligerent", "Scrawny and Ugly", "Contrarian and Graceful", "Respectful and Self-Centered", "Uncooperative and Charmer", "Clever and Scarred Face", "Macho and Cynical", "Graceful and Patriotic", "Tempermental and Unfriendly", "Scarred Face and Shy", "Bashful and Sympathetic", "Tenacious and Courteous", "Energetic and Sincere", "Insincere and Jealous", "Calm and Tactful", "Overweight and Unforgiving", "Gullible and Tempermental", "Courteous and Filthy mouth", "Logical and Likeable", "Rash and Brilliant", "Well-informed and Disciplined", "Ugly and Innocent", "Dishonest and Educated", "Strong-willed and Macho", "Intelligent and Empathic", "Ugly and Sly", "Debonair and Wary", "Quiet and Insincere", "Scarred Face and Disrespectful", "Thoughtful and Shallow", "Strong and Cynical", "Deferential and Aloof", "Solitary and Strange", "Tactful and Thrifty", "Fanatical and Story-teller", "Suave and Forgetful", "Irritating and Tenacious", "Forgetful and Logical", "Insincere and Macho", "Sweet and Honorable", "Unhappy and Sleazy", "Withdrawn and Brazen", "Reckless and Fanatical", "Strong and Loves Beer", "Fearful and Timid", "Thoughtful and Lazy", "Audacious and Determined", "Deceitful and Self-Centered", "Strong-willed and Calm", "Honest and Irritating", "Paranoid and Cynical", "Unfriendly and Poor Gambler", "Brutish and Abrasive", "Incoherent and Disrespectful", "Brainy and Tempermental", "Eloquent and Pensive", "Reluctant and Talkative", "Ugly and Quarrelsome", "Quiet and Snob", "Jealous and Patriotic", "Rugged and Brutish", "Determined and Shallow", "Bashful and Incoherent", "Timid and Debonair", "Boisterous and Silent", "Curious and Gullible", "Audacious and Lunatic", "Succinct and Touchy", "Alert and Reserved", "Intolerant and Unfriendly", "Quarrelsome and Immodest", "Timid and Loves Beer", "Tall and Clean", "Jaded and Rash", "Cowardly and Shrewd", "Conversational and Haughty", "Pleasant and Graceful", "Thorough and Humorous", "Compassionate and Unhappy", "Ignorant and Well-informed", "Shrewd and Spoiled", "Empathic and Sharp", "Self-Centered and Bashful", "Picks nose and Messy", "Focused and Rugged", "Patient and Eloquent", "Disrespectful and Considerate", "Temperate and Reflective", "Scarred Face and Immature", "Solitary and Immodest", "Sharp and Disciplined", "Brash and Know-it-all", "Good Gambler and Brutish", "Helpful and Unforgiving", "Incoherent and Belligerent", "Fearful and Ugly", "Sarcastic and Sneaky", "Cruel and Humble", "Stutters and Intimidating", "Story-teller and Creepy", "Shrewd and Creepy", "Strict and Evasive", "Determined and Condescending", "Frank and Courteous", "Brutish and Filthy mouth", "Alcoholic and Rich", "Empathic and Smooth", "Hot-headed and Cheerless", "Manipulative and Observant", "Tenacious and Selfish", "Forgetful and Cruel", "Sagely and Inventive", "Dishonest and Cultured", "Classy and Brainy", "Hot-headed and Patient", "Virtuous and Witty", "Rash and Eccentric", "Snob and Unhappy", "Careful and Superstitious", "Self-Centered and Observant", "Boastful and Good-looking", "Brazen and Sagely", "Loud and Strange", "Crabby and Flirty", "Shrewd and Nosy", "Boring and Respectful", "Malicious and Irritable", "Selfish and Strong-willed", "Argumentative and Eloquent", "Miserly and Overweight", "Overweight and Rash", "Melancholy and Classy", "Nosy and Sensitive", "Quiet and Reluctant", "Evasive and Cold", "Spoiled and Overweight", "Irritable and Messy", "Selfish and Bites Nails", "Clever and Know-it-all", "Energetic and Temperate", "Calm and Reluctant", "Reserved and Dishonest", "Snob and Determined", "Cruel and Strong", "Talkative and Opinionated", "Irritable and Con man", "Dull and Frugal", "Rude and Reliable", "Skillful and Obese", "Curious and Brilliant", "Honest and Sympathetic", "Sympathetic and Focused", "Story-teller and Wary", "Alert and irresponsible", "Sincere and Cultured", "Bossy and Dependable", "Refined and Angry", "Mature and Cold", "Sadistic and Verbose", "Cheerful and Spunky", "Reliable and Immature", "Boisterous and Shy", "Obnoxious and Sarcastic", "Haughty and Superstitious", "Bratty and Rude", "Ignorant and Touchy", "Cruel and Quarrelsome", "Reckless and Cultured", "Skillful and Tempermental", "Innocent and Indiscrete", "Belligerent and Beautiful", "Strong and Lazy", "Cheerful and Jealous", "Bashful and Pleasant", "Trustworthy and Logical", "Clever and Diligent", "Humble and Brazen", "Reluctant and Scarred Face", "Determined and Crabby", "Brainy and Observant", "Disciplined and Jaded", "Macho and Brash", "Discerning and Gloomy", "Friendly and Conversational", "Tempermental and Witty", "Silent and Verbose", "Emotional and Withdrawn", "Tired and Frugal", "Tactful and Patriotic", "Charmer and Cranky", "Superstitious and Educated", "Argumentative and Fearful", "Focused and Clever", "Quarrelsome and Discerning", "Charismatic and Sharp", "Messy and Cheerful", "Unfriendly and Dishonest", "Charismatic and Poor Gambler", "Nimble and Frank", "Bratty and Intelligent", "Strange and Bratty", "Discreet and Reckless", "Disrespectful and Obese", "Observant and Filthy mouth", "Pensive and Haughty", "Nosy and Sheepish", "Sagely and Well-informed", "Withdrawn and Considerate", "Poor Gambler and Calm", "Bashful and Patient", "Strong and Sly", "Loud and Honest", "Reserved and Skillful", "Fanatical and Jealous", "Succinct and Debonair", "Scarred Face and Know-it-all", "Debonair and Know-it-all", "Sneaky and Self-Centered", "Sleazy and Silent", "Generous and Macho", "Insincere and Charmer", "Debonair and Intolerant", "Insincere and Gullible", "Irritating and Loves Beer", "Pleasant and Rash", "Upbeat and Tenacious", "Lunatic and Overweight", "Disciplined and Spunky", "Patient and Perfectionist", "Sleazy and Fearful", "Cheerless and irresponsible", "Disagreeable and Religious", "Beautiful and Stubborn", "Obese and Emotional", "Quarrelsome and Angry", "Unfriendly and Overweight", "Rude and Overweight", "Self-Centered and Reliable", "Compassionate and Fanatical", "Shrewd and Irritable", "Stutters and Ugly", "Pensive and Picks nose", "Charmer and Good-looking", "Pleasant and Inquisitive", "Studious and Incoherent", "Pensive and Boisterous", "Disciplined and Trustworthy", "Secretive and Pleasant", "Discerning and Courteous", "Insincere and Plain", "Kleptomaniac and Selfish", "Tired and Suave", "Gullible and Strong", "Inquisitive and Introverted", "Suave and Energetic", "Strict and Crabby", "Ostentatious and Lazy", "Sadistic and Fearful", "Compassionate and Strong", "Observant and Scruffy", "Dull and Sharp", "Obese and Mature", "Alcoholic and Sullen", "Beautiful and Succinct", "Snob and Intuitive", "Vain and Sharp", "Frugal and Rugged", "Intuitive and Spoiled", "Belligerent and Thorough", "Focused and Manipulative", "Educated and Artistic",
-]},
+ {
+ title: "d6 The jailer is...",
+ id: "d6thejaileris",
+ roll: [
+ "A coward who likes to act tough.",
+ "A bully in every sense of the word.",
+ "A man who grew up among criminals.",
+ "A sadistic thug.",
+ "A mild-mannered man of faith.",
+ "A resentful cripple.",
+ ],
+ },
+ {
+ title: "d4 The jailer is concerned about...",
+ id: "d4thejailerisconcernedabout",
+ roll: [
+ "Rumors of an upcoming escape attempt.",
+ "Losing his job after a messy prisoner death.",
+ "Facing a prisoner who creeps him out.",
+ "Ways to make a little extra silver.",
+ ],
+ },
+ {
+ title: "d4 The jailer is looking to...",
+ id: "d4thejailerislookingto",
+ roll: [
+ "Abuse someone who is defenseless.",
+ "Make himself feel powerful.",
+ "Reach out to a disturbed prisoner.",
+ "Swap grisly tales.",
+ ],
+ },
+ {
+ title: "d8 The jailer carries...",
+ id: "d8thejailercarries",
+ roll: [
+ "A large ring of keys.",
+ "A large knife and a sap.",
+ "A pale of cold porridge from the kitchens.",
+ "Loot seized from several prisoners.",
+ "A pocket-sized prayer book.",
+ "A spiked club.",
+ "A scourge or whip.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d4 The prisoner has...",
+ id: "d4theprisonerhas",
+ roll: [
+ "A long scraggly beard.",
+ "A patchy beard.",
+ "Skin draped loosely over his bones.",
+ "Boils and sores on his skin.",
+ ],
+ },
+ {
+ title: "d6 The prisoner is here because...",
+ id: "d6theprisonerisherebecause",
+ roll: [
+ "He stole something.",
+ "He killed someone.",
+ "He raped someone.",
+ "He was caught poaching on his liege’s land.",
+ "He committed an act of fraud.",
+ "Someone confused him with someone else.",
+ ],
+ },
+ {
+ title: "d4 The prisoner has...",
+ id: "d4theprisonerhas",
+ roll: [
+ "No hope of escape.",
+ "A foolish optimism of his escape prospects.",
+ "A tenuous grasp on sanity.",
+ "Been driven mad.",
+ ],
+ },
- {"title": "d26 Race", "id":"dxrace", "roll":[
-"Dragonborn",
-"Dwarf",
-"Elf",
-"Gnome",
-"Gnome",
-"Half-elf",
-"half-elf",
-"Half-elf",
-"Half-elf",
-"Halfling",
-"Halfling",
-"Halfling",
-"Half-Orc",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Human",
-"Dragonborn",
-"Tiefling", ]},
+ {
+ title: "d4 The torturer is...",
+ id: "d4thetortureris",
+ roll: [
+ "The bastard son of a noble house.",
+ "A priest with a puritanical agenda.",
+ "A horrible sadist.",
+ "A wicked little man.",
+ ],
+ },
+ {
+ title: "d4 The torturer is looking to...",
+ id: "d4thetorturerislookingto",
+ roll: [
+ "Impress his liege with efficient confessions.",
+ "Make himself feel powerful.",
+ "Break a particularly willful prisoner.",
+ "Frighten someone with grisly tales.",
+ ],
+ },
+ {
+ title: "d6 The torturer carries...",
+ id: "d6thetorturercarries",
+ roll: [
+ "A large knight and a scourge.",
+ "A leatherbound set of blades, hooks, and prongs.",
+ "Several strange potions and poisons.",
+ "A trophy taken from a tortured prisoner.",
+ "A pocket-sized prayer book.",
+ "A flask of spirits.",
+ ],
+ },
- {"title": "d49 Hair Color", "id":"dxhaircolor", "roll":[
-"Blonde",
-"Brown",
-"Black",
-"Brunette",
-"Auburn",
-"Dirty Blonde",
-"Strawberry Blonde",
-"Chesnut",
-"White",
-"Orange",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Blonde",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black",
-"Black", ]},
+ {
+ title: "d12 The sailor is...",
+ id: "d12thesailoris",
+ roll: [
+ "A veteran of many voyages.",
+ "A survivor of a notorious shipwreck.",
+ "A cunning pirate, sailing under a false name.",
+ "A green boy, still naive about the dangers of life at sea.",
+ "A bright-eyed young sailor, eager to see the world.",
+ "A disillusioned man, going through the motions.",
+ "A sad young man who misses his family.",
+ "A happy-go-lucky fellow who loves life aboard a ship.",
+ "A terrible rake with a sweetheart in every port.",
+ "Strong as an ox, but with a gentle heart.",
+ "Wiry and quick, scaling the rigging faster than anyone.",
+ "A dangerous man, fierce and bad tempered.",
+ ],
+ },
+ {
+ title: "d20 Tattoo The sailor has...",
+ id: "d20tattoothesailorhas",
+ roll: [
+ "A dagger tattoo.",
+ "An anchor tattoo.",
+ "A skull tattoo.",
+ "A thorny vine tattoo.",
+ "A snake tattoo.",
+ "A fish tattoo.",
+ "A spider web tattoo.",
+ "An octopus tattoo.",
+ "A whale tattoo.",
+ "A lobster tattoo.",
+ "A crab tattoo.",
+ "A mermaid tattoo.",
+ "A shark tattoo.",
+ "A dragon tattoo.",
+ "A cloud with a lightning bolt.",
+ "A single-mast sailboat.",
+ "A double-mast ship.",
+ "A sunburst tattoo.",
+ "A moon tattoo.",
+ "A tattoo of a constellation of stars.",
+ ],
+ },
+ {
+ title: "d20 The sailor's tattoo is a memento of...",
+ id: "d20thesailorstattooisamementoof",
+ roll: [
+ "A particularly lengthy voyage.",
+ "Sailing through a dangerous part of the world.",
+ "Crossing a wide sea.",
+ "Visiting an exotic port.",
+ "Visiting an enchanted island.",
+ "Winning a contest.",
+ "Fighting in a battle.",
+ "Serving for a lord or king.",
+ "Surviving a shipwreck.",
+ "Surviving an attack by a sea monster.",
+ "Fending off pirates.",
+ "Sailing with pirates.",
+ "His first voyage.",
+ "A comrade, lost at sea.",
+ "A long lost friend or love.",
+ "A passionate love affair.",
+ "A dead relative.",
+ "The birth of a son or daughter.",
+ "A traumatic childhood experience.",
+ "His childhood home town.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing facial feature The sailor has...",
+ id: "d12distinguishingfacialfeaturethesailorhas",
+ roll: [
+ "A flashy earring.",
+ "A scar across the cheek.",
+ "Gold teeth.",
+ "A neatly trimmed beard.",
+ "An eyepatch.",
+ "A long, hooked nose.",
+ "Bushy eyebrows.",
+ "Long hair tied up into a bun.",
+ "Dark, curly hair.",
+ "A broad grin.",
+ "Sideburns that meet his mustache.",
+ "Extravagant mustaches.",
+ ],
+ },
+ {
+ title: "d12 Accessories The sailor is wearing or carrying...",
+ id: "d12accessoriesthesailoriswearingorcarrying",
+ roll: [
+ "Breeches with patches on the knees.",
+ "Shiny leather boots.",
+ "An oversized dagger in the belt.",
+ "An undersized vest.",
+ "A silver chain around the neck.",
+ "A wide-brimmed hat.",
+ "A bandanna tied over the head.",
+ "A cutlass in a scabbard.",
+ "A knife in each boot.",
+ "A puffy shirt.",
+ "A wooden peg where a leg had been.",
+ "An open shirt that shows off a very hairy chest.",
+ ],
+ },
+ {
+ title: "d12 At the end of a long voyage, the sailor is eager to...",
+ id: "d12attheendofalongvoyagethesailoriseagerto",
+ roll: [
+ "Weigh anchor and make sail again.",
+ "Spend all his coin on drink.",
+ "Spend all his coin in brothels.",
+ "Spend all his coin on card games and dice.",
+ "Send a letter home to his sweetheart.",
+ "Send a letter home to his mother.",
+ "Find work with the captain of a different ship.",
+ "Find work on shore and put off making another long voyage.",
+ "Get drunk and start a fight.",
+ "Sleep on a real bed.",
+ "Drink and dance the night away.",
+ "Drink and gamble his coin away.",
+ ],
+ },
+ {
+ title: "d12 When drunk the sailor is prone to...",
+ id: "d12whendrunkthesailorisproneto",
+ roll: [
+ "Start a fist fight with anyone nearby.",
+ "Sing loudly late into the night.",
+ "Become morose and quiet, withdrawing to be alone.",
+ "Attempt to impress the ladies with any skill, regardless of his level of mastery.",
+ "Tell stories of epic adventures on the high seas with great fervor.",
+ "Tell the same story about an old friend that turned to piracy.",
+ "Act as though he's never met a stranger and everyone is his friend.",
+ "Play childish pranks on anyone nearby, but especially those that don't look like they are having enough fun.",
+ "Wander about town until the wee hours.",
+ "Pass out in a stable and sleep among the horses and pigs until dawn.",
+ "Pass out on a beach or dock, listening to the lullaby of waves tumbling in.",
+ "Steal a dinghy and pass out on the deck of a strange ship.",
+ ],
+ },
+ {
+ title: "d12 What the sailor really wants is to...",
+ id: "d12whatthesailorreallywantsisto",
+ roll: [
+ "Own his own ship.",
+ "Retire to a quiet place inland somewhere, as far from the open ocean as possible.",
+ "Make sure his wives on either side of the sea never learn of each other.",
+ "Marry and have a passel of kids to return home to.",
+ "Be recognized for his hard work and maybe be first mate some day.",
+ "Get off the ship and own a shipping brokerage.",
+ "Write a drinking song that will be recognized by everyone.",
+ "Forget the demons of his past.",
+ "Retire to a quiet fishing village with a little boat and a little house with a little woman.",
+ "Face down one of the sea monsters he's heard his mates go on and on about.",
+ "Kill the captain; that guy's an asshole.",
+ "Be a pirate.",
+ ],
+ },
- {"title": "d63 Eye Color", "id":"dxeyecolor", "roll":[
-"Blue",
-"Brown",
-"Hazel",
-"Hazel",
-"Hazel",
-"Hazel",
-"Hazel",
-"Hazel",
-"Hazel",
-"Hazel",
-"Hazel",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Green",
-"Pale Green",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Blue",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-"Brown",
-]},
+ {
+ title: "d483 Profession",
+ id: "dxprofession",
+ roll: [
+ "Adventurer",
+ "Adventurer",
+ "Apprentice",
+ "Apprentice",
+ "Apprentice",
+ "Apprentice",
+ "Apprentice",
+ "Apprentice",
+ "Apprentice",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Armorsmith",
+ "Assistant",
+ "Assistant",
+ "Assistant",
+ "Assistant",
+ "Assistant",
+ "Assistant",
+ "Assistant",
+ "Assistant",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Baker",
+ "Barber",
+ "Bartender",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Beggar",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Brewer",
+ "Butcher",
+ "Child Cutpurse",
+ "Child Cutpurse",
+ "Child Cutpurse",
+ "Child Cutpurse",
+ "Child Explorer",
+ "Child Explorer",
+ "Child Explorer",
+ "Child Guardsman",
+ "Child Injury Discharged Soldier",
+ "Child Injury Discharged Soldier",
+ "Child Injury Discharged Soldier",
+ "Child Off-Duty Mercenary",
+ "Clerk",
+ "Clerk",
+ "Clerk",
+ "Clerk",
+ "Clerk",
+ "Clerk",
+ "Clerk",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cook",
+ "Cooper",
+ "Cooper",
+ "Cooper",
+ "Cutpurse",
+ "Cutpurse",
+ "Cutpurse",
+ "Cutpurse",
+ "Doctor",
+ "Explorer",
+ "Explorer",
+ "Explorer",
+ "Explorer",
+ "Explorer",
+ "Explorer",
+ "Explorer",
+ "Explorer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "Farmer",
+ "farmer",
+ "Farmer",
+ "farmer",
+ "Farmer Guardsman",
+ "Farmer Guardsman",
+ "Farmer Guardsman",
+ "Farmer Guardsman",
+ "Farmer Guardsman",
+ "Farmer Off-Duty Mercenary",
+ "Farmer Retired Soldier",
+ "Farmer Unemployed Mercenary",
+ "Farmer Unemployed Mercenary",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Fisherman",
+ "Furrier",
+ "Furrier",
+ "Furrier",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "General Blacksmith",
+ "Guardsman",
+ "Guardsman",
+ "Guardsman",
+ "Guardsman",
+ "Hired Hand Adventurer",
+ "Hired Hand Adventurer",
+ "Hired Hand Adventurer",
+ "Hired Hand Adventurer",
+ "Hired Hand Adventurer",
+ "Hired Hand Adventurer",
+ "Hired Hand Cutpurse",
+ "Hired Hand Cutpurse",
+ "Hired Hand Explorer",
+ "Hired Hand Explorer",
+ "Hired Hand Explorer",
+ "Hired Hand Explorer",
+ "Hired Hand Explorer",
+ "Hired Hand Explorer",
+ "Hired Hand Explorer",
+ "Hired Hand Guardsman",
+ "Hired Hand Pirate",
+ "Hired Hand Retired Soldier",
+ "Hired Hand Retired Soldier",
+ "Hired Hand Retired Soldier",
+ "Hired Hand Unemployed Mercenary",
+ "Hired Hand Unemployed Mercenary",
+ "Injury Discharged Soldier",
+ "Injury Discharged Soldier",
+ "Injury Discharged Soldier",
+ "Injury Discharged Soldier",
+ "Inkeeper",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Laborer",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Logger",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Maid",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Merchant",
+ "Miller",
+ "Miller",
+ "Miller",
+ "Miller",
+ "Miller",
+ "Miller",
+ "Orphanage Master",
+ "Owner",
+ "Owner",
+ "Owner",
+ "Owner",
+ "Owner",
+ "Pirate",
+ "Pirate",
+ "Pirate",
+ "Pirate",
+ "Pirate",
+ "Pirate",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Private Guard",
+ "Retired Soldier",
+ "Retired Soldier",
+ "Retired Soldier",
+ "Retired Soldier",
+ "Retired Soldier",
+ "Retired Soldier",
+ "Servers",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Tailor",
+ "Teen Cutpurse",
+ "Teen Explorer",
+ "Teen Explorer",
+ "Teen Explorer",
+ "Teen Guardsman",
+ "Teen Guardsman",
+ "Teen Off-Duty Mercenary",
+ "Teen Off-Duty Mercenary",
+ "Teen Off-Duty Mercenary",
+ "Teen Retired Soldier",
+ "Teen Retired Soldier",
+ "Teen Unemployed Mercenary",
+ "Town Watch Member",
+ "Town Watch Member",
+ "Town Watch Member",
+ "Town Watch Member",
+ "Town Watch Member",
+ "Town Watch Member",
+ "Town Watch Member",
+ "unemployed",
+ "unemployed",
+ "Unemployed",
+ "Unemployed",
+ "Unemployed",
+ "Unemployed",
+ "Unemployed Mercenary",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Weaponsmith",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ "Worker",
+ ],
+ },
+ {
+ title: "d479 Personality",
+ id: "dxpersonality",
+ roll: [
+ "Rude and Sharp",
+ "Unforgiving and Verbose",
+ "Charmer and Judgmental",
+ "Tempermental and Cheerful",
+ "Boring and Assertive",
+ "Boisterous and Lazy",
+ "Intimidating and Temperate",
+ "Dishonest and Loves Beer",
+ "Irritating and Spoiled",
+ "Stubborn and Nimble",
+ "Jaded and Brilliant",
+ "Insincere and Immodest",
+ "Intuitive and Spunky",
+ "Alcoholic and Quiet",
+ "Cruel and Empathic",
+ "Picks nose and Eccentric",
+ "Inventive and Combative",
+ "Sadistic and Intuitive",
+ "Bratty and Judgmental",
+ "Virtuous and Empathic",
+ "Selfish and Rude",
+ "Cheerful and Graceful",
+ "Ugly and Plain",
+ "Argumentative and Tired",
+ "Ignorant and Tactful",
+ "Sneaky and Gloomy",
+ "Reflective and Classy",
+ "Studious and Miserly",
+ "Cheerless and Combative",
+ "Reserved and Studious",
+ "Tattooed and Debonair",
+ "Good Gambler and Charismatic",
+ "Touchy and Naive",
+ "Gloomy and Irritable",
+ "Sheepish and Secretive",
+ "Frank and Loves Beer",
+ "Ignorant and Empathic",
+ "Sagely and Wise",
+ "Creepy and Shy",
+ "Abrasive and Silent",
+ "Sensitive and Temperate",
+ "Eccentric and Focused",
+ "Smooth and Argumentative",
+ "Strong and Intimidating",
+ "Loud and Succinct",
+ "Timid and Tired",
+ "Obnoxious and Charismatic",
+ "Alert and Thorough",
+ "Shrewd and Simple",
+ "Insincere and Obnoxious",
+ "Brutish and Fearful",
+ "Clever and Dull",
+ "Gloomy and Assertive",
+ "Self-Centered and Poor",
+ "Brash and Con man",
+ "Emotional and Jealous",
+ "Sharp and Eloquent",
+ "Dependable and Filthy mouth",
+ "Smooth and Sour",
+ "Picks nose and Calm",
+ "Uncooperative and Reflective",
+ "Sour and Considerate",
+ "Snob and Tenacious",
+ "Audacious and Tenacious",
+ "Virtuous and Shallow",
+ "Ugly and Innocent",
+ "Sensitive and Suave",
+ "Judgmental and Trustworthy",
+ "Thoughtful and Scruffy",
+ "Sly and Scruffy",
+ "Tempermental and Courteous",
+ "Judgmental and Suave",
+ "Respectful and Curious",
+ "Rude and Evasive",
+ "Cynical and Carefree",
+ "Eloquent and Fanatical",
+ "Unhappy and Sneaky",
+ "Artistic and Bratty",
+ "Tired and Aloof",
+ "Well-informed and Tactful",
+ "Evasive and Poor",
+ "Sheepish and Reflective",
+ "Unhappy and Nosy",
+ "Sour and Fearful",
+ "Abrasive and Disrespectful",
+ "Empathic and Introverted",
+ "Determined and Snob",
+ "Loyal and Aloof",
+ "Brash and Verbose",
+ "Audacious and Alert",
+ "Careful and Intuitive",
+ "Carefree and Honest",
+ "Brutish and Gullible",
+ "Beautiful and Educated",
+ "Sarcastic and Dumb",
+ "Refined and Rude",
+ "Loud and Tactful",
+ "Debonair and Cranky",
+ "Haughty and Crabby",
+ "Cranky and Strong",
+ "Rude and Emotional",
+ "Intolerant and Angry",
+ "Scruffy and Helpful",
+ "Energetic and Pleasant",
+ "Evasive and Cheerful",
+ "Messy and Cheerful",
+ "Courteous and Know-it-all",
+ "Opinionated and Strong",
+ "Fearful and Nosy",
+ "Bashful and Alert",
+ "Cruel and Shrewd",
+ "Timid and Reliable",
+ "Strange and Loves Beer",
+ "Poor Gambler and Unfriendly",
+ "Upbeat and Immodest",
+ "Humble and Disrespectful",
+ "Shrewd and Con man",
+ "Inquisitive and Withdrawn",
+ "Immature and Friendly",
+ "Charismatic and Incoherent",
+ "Religious and Discreet",
+ "Reflective and Debonair",
+ "Uncooperative and Reserved",
+ "Reckless and Tall",
+ "Cynical and Shallow",
+ "Withdrawn and Unfriendly",
+ "Educated and Nimble",
+ "Secretive and Fanatical",
+ "Cranky and Patient",
+ "Self-Centered and Trusting",
+ "Sleazy and Story-teller",
+ "Sheepish and Humble",
+ "Immodest and Sarcastic",
+ "Educated and Irritating",
+ "Lazy and Bites Nails",
+ "Dishonest and Patient",
+ "Empathic and Smooth",
+ "Immature and Creepy",
+ "Cheerless and Con man",
+ "Good-looking and Determined",
+ "Evasive and Paranoid",
+ "Beautiful and Spunky",
+ "Reserved and Charmer",
+ "Eloquent and Boring",
+ "Brilliant and Studious",
+ "Intimidating and Belligerent",
+ "Sullen and irresponsible",
+ "Deceitful and Loud",
+ "Hot-headed and Virtuous",
+ "Sagely and Contrarian",
+ "Intimidating and Tattooed",
+ "Humorous and Solitary",
+ "Refined and Rude",
+ "Overweight and Argumentative",
+ "Fanatical and Kleptomaniac",
+ "Thorough and Unfriendly",
+ "Cranky and Creepy",
+ "Simple and Clean",
+ "Studious and Talkative",
+ "Sincere and Perfectionist",
+ "Obese and Sneaky",
+ "Honest and Story-teller",
+ "Picks nose and Easygoing",
+ "Timid and Reserved",
+ "Bashful and Immodest",
+ "Immodest and Virtuous",
+ "Sagely and Self-Centered",
+ "Dishonest and Tempermental",
+ "Argumentative and Sagely",
+ "Sarcastic and Cranky",
+ "Frank and Jaded",
+ "Reliable and Self-Centered",
+ "Intimidating and Disrespectful",
+ "Strong and Reluctant",
+ "Tired and Intimidating",
+ "Creepy and Strong",
+ "Respectful and Jealous",
+ "Discreet and Secretive",
+ "Respectful and Indiscrete",
+ "Dumb and Dependable",
+ "Alcoholic and Eloquent",
+ "Curious and Conversational",
+ "Disciplined and Shallow",
+ "Bratty and Simple",
+ "Dull and Humorous",
+ "Talkative and Insincere",
+ "Melancholy and Messy",
+ "Dumb and Sharp",
+ "Unforgiving and Sneaky",
+ "Wise and Curious",
+ "Sullen and Discerning",
+ "Rude and Patriotic",
+ "Disrespectful and Audacious",
+ "Virtuous and Cheerful",
+ "Easygoing and Frank",
+ "Industrious and Emotional",
+ "Tattooed and Talkative",
+ "Forgetful and Messy",
+ "Shrewd and Honorable",
+ "Malicious and Sleazy",
+ "Paranoid and Good Gambler",
+ "Melancholy and Studious",
+ "Thorough and Cold",
+ "Gloomy and Tattooed",
+ "Abrasive and Reflective",
+ "Creepy and Good-looking",
+ "Rude and Stutters",
+ "Dishonest and Beautiful",
+ "Creepy and Belligerent",
+ "Scrawny and Ugly",
+ "Contrarian and Graceful",
+ "Respectful and Self-Centered",
+ "Uncooperative and Charmer",
+ "Clever and Scarred Face",
+ "Macho and Cynical",
+ "Graceful and Patriotic",
+ "Tempermental and Unfriendly",
+ "Scarred Face and Shy",
+ "Bashful and Sympathetic",
+ "Tenacious and Courteous",
+ "Energetic and Sincere",
+ "Insincere and Jealous",
+ "Calm and Tactful",
+ "Overweight and Unforgiving",
+ "Gullible and Tempermental",
+ "Courteous and Filthy mouth",
+ "Logical and Likeable",
+ "Rash and Brilliant",
+ "Well-informed and Disciplined",
+ "Ugly and Innocent",
+ "Dishonest and Educated",
+ "Strong-willed and Macho",
+ "Intelligent and Empathic",
+ "Ugly and Sly",
+ "Debonair and Wary",
+ "Quiet and Insincere",
+ "Scarred Face and Disrespectful",
+ "Thoughtful and Shallow",
+ "Strong and Cynical",
+ "Deferential and Aloof",
+ "Solitary and Strange",
+ "Tactful and Thrifty",
+ "Fanatical and Story-teller",
+ "Suave and Forgetful",
+ "Irritating and Tenacious",
+ "Forgetful and Logical",
+ "Insincere and Macho",
+ "Sweet and Honorable",
+ "Unhappy and Sleazy",
+ "Withdrawn and Brazen",
+ "Reckless and Fanatical",
+ "Strong and Loves Beer",
+ "Fearful and Timid",
+ "Thoughtful and Lazy",
+ "Audacious and Determined",
+ "Deceitful and Self-Centered",
+ "Strong-willed and Calm",
+ "Honest and Irritating",
+ "Paranoid and Cynical",
+ "Unfriendly and Poor Gambler",
+ "Brutish and Abrasive",
+ "Incoherent and Disrespectful",
+ "Brainy and Tempermental",
+ "Eloquent and Pensive",
+ "Reluctant and Talkative",
+ "Ugly and Quarrelsome",
+ "Quiet and Snob",
+ "Jealous and Patriotic",
+ "Rugged and Brutish",
+ "Determined and Shallow",
+ "Bashful and Incoherent",
+ "Timid and Debonair",
+ "Boisterous and Silent",
+ "Curious and Gullible",
+ "Audacious and Lunatic",
+ "Succinct and Touchy",
+ "Alert and Reserved",
+ "Intolerant and Unfriendly",
+ "Quarrelsome and Immodest",
+ "Timid and Loves Beer",
+ "Tall and Clean",
+ "Jaded and Rash",
+ "Cowardly and Shrewd",
+ "Conversational and Haughty",
+ "Pleasant and Graceful",
+ "Thorough and Humorous",
+ "Compassionate and Unhappy",
+ "Ignorant and Well-informed",
+ "Shrewd and Spoiled",
+ "Empathic and Sharp",
+ "Self-Centered and Bashful",
+ "Picks nose and Messy",
+ "Focused and Rugged",
+ "Patient and Eloquent",
+ "Disrespectful and Considerate",
+ "Temperate and Reflective",
+ "Scarred Face and Immature",
+ "Solitary and Immodest",
+ "Sharp and Disciplined",
+ "Brash and Know-it-all",
+ "Good Gambler and Brutish",
+ "Helpful and Unforgiving",
+ "Incoherent and Belligerent",
+ "Fearful and Ugly",
+ "Sarcastic and Sneaky",
+ "Cruel and Humble",
+ "Stutters and Intimidating",
+ "Story-teller and Creepy",
+ "Shrewd and Creepy",
+ "Strict and Evasive",
+ "Determined and Condescending",
+ "Frank and Courteous",
+ "Brutish and Filthy mouth",
+ "Alcoholic and Rich",
+ "Empathic and Smooth",
+ "Hot-headed and Cheerless",
+ "Manipulative and Observant",
+ "Tenacious and Selfish",
+ "Forgetful and Cruel",
+ "Sagely and Inventive",
+ "Dishonest and Cultured",
+ "Classy and Brainy",
+ "Hot-headed and Patient",
+ "Virtuous and Witty",
+ "Rash and Eccentric",
+ "Snob and Unhappy",
+ "Careful and Superstitious",
+ "Self-Centered and Observant",
+ "Boastful and Good-looking",
+ "Brazen and Sagely",
+ "Loud and Strange",
+ "Crabby and Flirty",
+ "Shrewd and Nosy",
+ "Boring and Respectful",
+ "Malicious and Irritable",
+ "Selfish and Strong-willed",
+ "Argumentative and Eloquent",
+ "Miserly and Overweight",
+ "Overweight and Rash",
+ "Melancholy and Classy",
+ "Nosy and Sensitive",
+ "Quiet and Reluctant",
+ "Evasive and Cold",
+ "Spoiled and Overweight",
+ "Irritable and Messy",
+ "Selfish and Bites Nails",
+ "Clever and Know-it-all",
+ "Energetic and Temperate",
+ "Calm and Reluctant",
+ "Reserved and Dishonest",
+ "Snob and Determined",
+ "Cruel and Strong",
+ "Talkative and Opinionated",
+ "Irritable and Con man",
+ "Dull and Frugal",
+ "Rude and Reliable",
+ "Skillful and Obese",
+ "Curious and Brilliant",
+ "Honest and Sympathetic",
+ "Sympathetic and Focused",
+ "Story-teller and Wary",
+ "Alert and irresponsible",
+ "Sincere and Cultured",
+ "Bossy and Dependable",
+ "Refined and Angry",
+ "Mature and Cold",
+ "Sadistic and Verbose",
+ "Cheerful and Spunky",
+ "Reliable and Immature",
+ "Boisterous and Shy",
+ "Obnoxious and Sarcastic",
+ "Haughty and Superstitious",
+ "Bratty and Rude",
+ "Ignorant and Touchy",
+ "Cruel and Quarrelsome",
+ "Reckless and Cultured",
+ "Skillful and Tempermental",
+ "Innocent and Indiscrete",
+ "Belligerent and Beautiful",
+ "Strong and Lazy",
+ "Cheerful and Jealous",
+ "Bashful and Pleasant",
+ "Trustworthy and Logical",
+ "Clever and Diligent",
+ "Humble and Brazen",
+ "Reluctant and Scarred Face",
+ "Determined and Crabby",
+ "Brainy and Observant",
+ "Disciplined and Jaded",
+ "Macho and Brash",
+ "Discerning and Gloomy",
+ "Friendly and Conversational",
+ "Tempermental and Witty",
+ "Silent and Verbose",
+ "Emotional and Withdrawn",
+ "Tired and Frugal",
+ "Tactful and Patriotic",
+ "Charmer and Cranky",
+ "Superstitious and Educated",
+ "Argumentative and Fearful",
+ "Focused and Clever",
+ "Quarrelsome and Discerning",
+ "Charismatic and Sharp",
+ "Messy and Cheerful",
+ "Unfriendly and Dishonest",
+ "Charismatic and Poor Gambler",
+ "Nimble and Frank",
+ "Bratty and Intelligent",
+ "Strange and Bratty",
+ "Discreet and Reckless",
+ "Disrespectful and Obese",
+ "Observant and Filthy mouth",
+ "Pensive and Haughty",
+ "Nosy and Sheepish",
+ "Sagely and Well-informed",
+ "Withdrawn and Considerate",
+ "Poor Gambler and Calm",
+ "Bashful and Patient",
+ "Strong and Sly",
+ "Loud and Honest",
+ "Reserved and Skillful",
+ "Fanatical and Jealous",
+ "Succinct and Debonair",
+ "Scarred Face and Know-it-all",
+ "Debonair and Know-it-all",
+ "Sneaky and Self-Centered",
+ "Sleazy and Silent",
+ "Generous and Macho",
+ "Insincere and Charmer",
+ "Debonair and Intolerant",
+ "Insincere and Gullible",
+ "Irritating and Loves Beer",
+ "Pleasant and Rash",
+ "Upbeat and Tenacious",
+ "Lunatic and Overweight",
+ "Disciplined and Spunky",
+ "Patient and Perfectionist",
+ "Sleazy and Fearful",
+ "Cheerless and irresponsible",
+ "Disagreeable and Religious",
+ "Beautiful and Stubborn",
+ "Obese and Emotional",
+ "Quarrelsome and Angry",
+ "Unfriendly and Overweight",
+ "Rude and Overweight",
+ "Self-Centered and Reliable",
+ "Compassionate and Fanatical",
+ "Shrewd and Irritable",
+ "Stutters and Ugly",
+ "Pensive and Picks nose",
+ "Charmer and Good-looking",
+ "Pleasant and Inquisitive",
+ "Studious and Incoherent",
+ "Pensive and Boisterous",
+ "Disciplined and Trustworthy",
+ "Secretive and Pleasant",
+ "Discerning and Courteous",
+ "Insincere and Plain",
+ "Kleptomaniac and Selfish",
+ "Tired and Suave",
+ "Gullible and Strong",
+ "Inquisitive and Introverted",
+ "Suave and Energetic",
+ "Strict and Crabby",
+ "Ostentatious and Lazy",
+ "Sadistic and Fearful",
+ "Compassionate and Strong",
+ "Observant and Scruffy",
+ "Dull and Sharp",
+ "Obese and Mature",
+ "Alcoholic and Sullen",
+ "Beautiful and Succinct",
+ "Snob and Intuitive",
+ "Vain and Sharp",
+ "Frugal and Rugged",
+ "Intuitive and Spoiled",
+ "Belligerent and Thorough",
+ "Focused and Manipulative",
+ "Educated and Artistic",
+ ],
+ },
-{"title": "d264 Surname", "id":"dxsurname", "roll":[
- "Baldhelmson", "Alddino", "Acargrim", "Anlay", "Ardan", "Beornhildi", "Berlen", "Bethly", "Blackarrow", "Bri", "Brightpike", "Brisyl", "Autumnridge", "Acarbri", "Alddra", "Aldloc", "Aldnehere", "Andja", "Andsean", "Bladekeep", "Bladerock", "Bladeweaver", "Blazebloom", "Bonesky", "Brand", "Axetail", "Burninggrip", "Canmuel", "Carsung", "Casegar", "Chardloc", "Chared", "Charjeffwise", "Charla", "Charto", "Chelllay", "Chestbreath", "Clabri", "Clawtaker", "Coldhelm", "Coldsorrow", "Conhol", "Crestbough", "Crestflame", "Cuthacar", "Darkwatcher", "Darkwoods", "Da'roc", "Dawnwolf", "Dicgifu", "Distantmaw", "Docald", "Docbryt", "Dodan", "Dodand", "Dohelm", "Doomkeep", "Dragonore", "Dunto", "Duskflow", "Duskgrip", "Dusktalon", "Duststalker", "Eadliamgeor", "Eagleeye", "Eaglewalker", "Earthmane", "Eddan", "Emberrun", "Escceol", "Escthony", "Fallensword", "Farkeeper", "Ferdsara", "Fernriver", "Ferthesc", "Firewalker", "Flamecrag", "Flatkeeper", "Flatroar", "Forestdown", "Fourcrag", "Fourstrength", "Fredferret", "Frithbrand", "Frozenspire", "Fusereaper", "Fusewatcher", "Gali", "Garfer", "Glowbane", "Glowhell", "Glowmight", "Goreswift", "Graypunch", "Greatbash", "Greatbender", "Greatmane", "Greenbloom", "Grizzlymantle", "Ha", "Halald", "Hallowtide", "Hammerflare", "Haro", "Hazescar", "Heavyflower", "Helllance", "Helmruth", "Hereann", "Heremit", "Heslaf", "Highdane", "Humblebringer", "Icegleam", "Ironleaf", "Jalac", "Jeffthas", "Johnmar", "Kevald", "Laftim", "Las", "Lerol", "Lescy", "Lightflaw", "Lightningrage", "Linley", "Locea", "Lybando", "Mannni", "Manphia", "Marma", "Mastermourn", "Meadowflow", "Meadowspark", "Meadowspirit", "Mericrow", "Mesty", "Mildmore", "Mirthtree", "Mit", "Monsterblower", "Monstervigor", "Moonbend", "Morningcloud", "Mosscutter", "Mountainoak", "Mourningeyes", "Mourninghelm", "Nake", "Netherblaze", "Ni", "Nielcuth", "Niswith", "Noblebrace", "Noblesinger", "Nosebranch", "Oatdream", "Oceanglade", "Oceansteam", "Orbsong", "Orbsurge", "Ordlee", "Oson", "Palebreaker", "Peaceroar", "Perie", "Phiedoc", "Phoenixgrip", "Phoenixmantle", "Pineorb", "Pineswift", "Plainward", "Pridedraft", "Proudbraid", "Proudsky", "Redreaper", "Redward", "Regalgleam", "Reginferum", "Retcas", "Robgard", "Robhes", "Rochol", "Rockcut", "Rockshaper", "Roseheart", "Roughswift", "Ry", "Sacredlight", "Samac", "Sammes", "Sararie", "Saro", "Saurbreeze", "Saurmaul", "Saurwhirl", "Seamourn", "Shadowpelt", "Sharpweaver", "Shieldkiller", "Silentchewer", "Singleforce", "Smartmantle", "Softridge", "Sonead", "Sonter", "Spiritbash", "Spiritkeep", "Spiritshade", "Spiritsorrow", "Spiritstrike", "Springaxe", "Springmight", "Starcut", "Stardraft", "Stargrip", "Starwoods", "Steelcut", "Steelfist", "Stelee", "Stoneblood", "Stonesteel", "Stonewolf", "Stoutstrength", "Summerdoom", "Sunflayer", "Sung", "Tallbrand", "Talldraft", "Tallwhisper", "Thasthor", "Thonytine", "Threebringer", "Thunderkiller", "Titangem", "Titanhorn", "Tolelf", "Tomdod", "Tommac", "Tori", "Treebreeze", "Trieli", "Umi", "Usan", "Venmeri", "Vidrid", "Voidripper", "Wardbur", "Warforge", "Wen", "Werdmit", "Whitecloud", "Whitfist", "Wildryt", "Winterspark", "Wiseethel", "Wiseflower", "Wisegard", "Woodenfall", "Youngblood", "Zachard", "Zadino", "Zapa",
-]},
+ {
+ title: "d26 Race",
+ id: "dxrace",
+ roll: [
+ "Dragonborn",
+ "Dwarf",
+ "Elf",
+ "Gnome",
+ "Gnome",
+ "Half-elf",
+ "half-elf",
+ "Half-elf",
+ "Half-elf",
+ "Halfling",
+ "Halfling",
+ "Halfling",
+ "Half-Orc",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Human",
+ "Dragonborn",
+ "Tiefling",
+ ],
+ },
-{"title": "d443 Female First Name", "id":"dxfemalefirstname", "roll":[
- "Aiko", "Adlanniel", "Adanessa", "Aesuithiel", "Aethelu", "Ailith", "Ailith", "Airedhiel", "Aistaraina", "Algrima", "Alvar", "Alvar", "Aethelu", "Adanessa", "Adlanniel", "Adlanniel", "Adonnenniel", "Adva", "Aelflaed", "Aithne", "Alditha", "Aldyth", "Aldyth", "Alfreda", "Algrima", "Aethelu", "Alvina", "Amice", "Amity", "Amity", "Amity", "Anameleth", "Annis", "Arethusa", "Argrama", "Argrama", "Arietta", "Armida", "Arquenniel", "Arwen", "Ashton", "Ashton", "Avellana", "Avery", "Balthilda", "Balthilda", "Balthilda", "Baragyth", "Bardina", "Barina", "Batilda", "Batilda", "Beba", "Beda", "Bega", "Bega", "Beriadhwen", "Beverly", "Beverly", "Biba", "Bibda", "Bliss", "Bliss", "Bliss", "Blossom", "Bobda", "Boffina", "Bologrika", "Bologrika", "Breena", "Breena", "Brenna", "Brighton", "Brighton", "Brodhika", "Bronneth", "Bronneth", "Brooke", "Brucie", "Brucie", "Brucie", "Bugdahra", "Bulla", "Caladwen", "Caladwen", "Cerina", "Cerina", "Charlene", "Charlene", "Chelsey", "Chelsey", "Chelsi", "Chelsi", "Chelsie", "Cyneburga", "Cyneburga", "Daisy", "Dammina", "Dana", "Dayna", "Deana", "Deana", "Deana", "Deana", "Dedina", "Derina", "Dimgola", "Dimzada", "Dimzada", "Dorra", "Drumnia", "Drumnia", "Duloorzal", "Dumalba", "Dumina", "Durina", "Durzalka", "Durzuba", "Earline", "Edgarda", "Edgarda", "Edgarda", "Edhelwen", "Editta", "Editta", "Edmonda", "Edwina", "Edwina", "Elfreda", "Elfreda", "Elfrida", "Elfriede", "Emerson", "Emerson", "Emerson", "Emerson", "Emerson", "Emersyn", "Eruraina", "Eruraviel", "Estelwen", "Etel", "Ethel", "Fae", "Fae", "Fay", "Fay", "Fay", "Fay", "Fays", "Fays", "Fays", "Figa", "Figda", "Figina", "Figina", "Frada", "Frada", "Fraga", "Frega", "Frega", "Frela", "Frelina", "Frepina", "Frudina", "Fubda", "Gadrina", "Garinyth", "Gavina", "Geba", "Geba", "Gerina", "Ghamobal", "Glashikha", "Gorinyth", "Gormana", "Gotrekyth", "Gratuba", "Grimnira", "Grodrika", "Grumda", "Grumda", "Grunlyn", "Gundrika", "Gwaedhiel", "Gwaedhiel", "Haakona", "Hadrina", "Hadrina", "Hailee", "Hailee", "Hailey", "Hailie", "Hailie", "Haleigh", "Haleigh", "Haley", "Haley", "Haley", "Haley", "Hali", "Hali", "Hali", "Halle", "Harley", "Haven", "Haven", "Haven", "Hayleigh", "Hayley", "Hayley", "Haylie", "Henaradwen", "Herenya", "Hildra", "Ithilwen", "Jevena", "Justice", "Justice", "Kana", "Keegana", "Keegana", "Kelcie", "Kelcie", "Kelsea", "Kelsea", "Kelsea", "Kelsea", "Kelsea", "Kelsey", "Kelsi", "Kelsi", "Kelsie", "Kelsie", "Kendal", "Kendall", "Kendall", "Kendall", "Kendyl", "Kevana", "Khurgokha", "Kiara", "Kiara", "Kierna", "Kim", "Kim", "Kimber", "Kimberly", "Kimberly", "Kyndall", "Kyndall", "Lee", "Lee", "Lee", "Leigh", "Leigha", "Leigha", "Leigha", "Leigha", "Leighton", "Leighton", "Lili", "Lili", "Lili", "Lili", "Lili", "Lilian", "Liliana", "Liliana", "Liliane", "Liliane", "Liliane", "Liliane", "Liliane", "Liliane", "Lilianna", "Lilianna", "Lilien", "Lilien", "Lillian", "Lilliana", "Lilliana", "Lilliana", "Lilliana", "Lilliana", "Lilyana", "Lilyanna", "Lilyanna", "Lilyanna", "Limbairedhiel", "Limbairedhiel", "Lindariel", "Lindsay", "Lindsay", "Lindsay", "Lindsey", "Lokra", "Lugrakal", "Lugrakal", "Lunna", "Lyndsey", "Lyndsey", "Lyndsey", "Lynsey", "Lynsey", "Lynsey", "Maci", "Maci", "Maci", "Maci", "Macie", "Macy", "Macy", "Maerwen", "Magnunda", "Maleah", "Marlee", "Marleigh", "Mashakha", "Meadow", "Meadow", "Meadow", "Meldamiriel", "Meldamiriel", "Menelwen", "Mentathiel", "Mildred", "Miluiel", "Minuialwen", "Miriel", "Mundra", "Murkabal", "Muzgarkal", "Narashal", "Nelle", "Nellethiel", "Nellethiel", "Nellie", "Nelly", "Nelly", "Nelly", "Nostariel", "Oda", "Odina", "Odina", "Ogrunal", "Oklyn", "Olina", "Olumbumal", "Paityn", "Paityn", "Payten", "Payton", "Payton", "Peda", "Pendecardiel", "Peyton", "Peyton", "Pida", "Piera", "Piera", "Posy", "Presley", "Ragna", "Ragna", "Raina", "Raina", "Ranulyn", "Rareka", "Riley", "Riley", "Rogdulumal", "Rohesia", "Rohesia", "Rordana", "Roreka", "Rovena", "Rowan", "Rowena", "Rowena", "Rylan", "Rylan", "Rylan", "Ryleigh", "Ryleigh", "Rylie", "Rylie", "Rylie", "Rylie", "Scarlet", "Scarlett", "Scarlett", "Shakhal", "Shamarkha", "Shelley", "Shelly", "Shelly", "Shirley", "Shulumal", "Shutumal", "Sigrid", "Skaga", "Skaga", "Skallyn", "Skallyn", "Snatasha", "Snatasha", "Solita", "Somana", "Sunniva", "Sunniva", "Synne", "Tatum", "Tauredhiel", "Tauredhiel", "Tedina", "Tedina", "Tharwaithiel", "Thingryd", "Thorlekyth", "Tiba", "Todina", "Toga", "Togina", "Torka", "Tosina", "Ulrika", "Urzarkha", "Ushumal", "Valaina", "Valaina", "Valisilwen", "Vendethiel", "Verya", "Whitley", "Whitney", "Whitney", "Whitney", "Whitney", "Yargarkha", "Yombal", "Zowana", "Zowana",
-]},
+ {
+ title: "d49 Hair Color",
+ id: "dxhaircolor",
+ roll: [
+ "Blonde",
+ "Brown",
+ "Black",
+ "Brunette",
+ "Auburn",
+ "Dirty Blonde",
+ "Strawberry Blonde",
+ "Chesnut",
+ "White",
+ "Orange",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Blonde",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ "Black",
+ ],
+ },
-{"title": "d543 Male First Name", "id":"dxmalefirstname", "roll":[
- "Aldren", "Ackmard", "Achard", "Aidan", "Airis", "Allso", "Amerdan", "Anfar", "Anumi", "Ault", "Ayrie", "Bacohl", "Albright", "Aboloft", "Aerden", "Afflon", "Agnar", "Ahalfar", "Ahdun", "Asden", "Asdern", "Aslan", "Atar", "Atlin", "Auchfor", "Alderman", "Badeek", "Baduk", "Balati", "Baradeer", "Barkydle", "Basden", "Bayde", "Beck", "Bedic", "Beeron", "Bein", "Beson", "Besur", "Besurlde", "Bewul", "Biedgar", "Bildon", "Biston", "Bithon", "Boal", "Boaldelr", "Bolrock", "Brakdern", "Breanon", "Bredere", "Bredin", "Bredock", "Breen", "Brighton", "Bristan", "Buchmeid", "Bue", "Busma", "Buthomar", "Bydern", "Caelholdt", "Cainon", "Calden", "Camchak", "Camilde", "Cardon", "Casden", "Cayold", "Celbahr", "Celorn", "Celthric", "Cerdern", "Cespar", "Cether", "Cevelt", "Chamon", "Chesmarn", "Chidak", "Cibrock", "Cipyar", "Ciroc", "Codern", "Colthan", "Connell", "Cordale", "Cos", "Cosdeer", "Cuparun", "Cusmirk", "Cydare", "Cylmar", "Cythnar", "Cyton", "Daburn", "Daermod", "Dak", "Dakamon", "Dakkone", "Dalburn", "Dalmarn", "Dapvhir", "Darkboon", "Darkkon", "Darkspur", "Darmor", "Darpick", "Dasbeck", "Dask", "Deathmar", "Defearon", "Derik", "Derrin", "Desil", "Dessfar", "Dinfar", "Dismer", "Doceon", "Dochrohan", "Dokoran", "Dorn", "Dosoman", "Drakoe", "Drakone", "Drandon", "Drit", "Drophar", "Dryden", "Dryn", "Duba", "Dukran", "Durmark", "Dusaro", "Dyfar", "Dyten", "Eard", "Eckard", "Efamar", "Efar", "Egmardern", "Eiridan", "Ekgamut", "Elik", "Elson", "Elthin", "Enbane", "Endor", "Enidin", "Enoon", "Enro", "Erikarn", "Erim", "Eritai", "Escariet", "Espardo", "Etar", "Etburn", "Etdar", "Ethen", "Etmere", "Etran", "Eythil", "Faoturk", "Faowind", "Fearlock", "Fetmar", "Feturn", "Ficadon", "Fildon", "Firedorn", "Firiro", "Floran", "Folmard", "Fraderk", "Fronar", "Fydar", "Fyn", "Gafolern", "Gai", "Galain", "Galiron", "Gametris", "Gauthus", "Gemardt", "Gemedern", "Gemedes", "Gerirr", "Geth", "Gib", "Gibolock", "Gibolt", "Gith", "Gosford", "Gothar", "Gothikar", "Gresforn", "Grimie", "Gryn", "Gundir", "Gustov", "Guthale", "Gybol", "Gybrush", "Gyin", "Halmar", "Harrenhal", "Hasten", "Hecton", "Heramon", "Hermenze", "Hermuck", "Hezak", "Hildale", "Hildar", "Hileict", "Hydale", "Hyten", "Iarmod", "Idon", "Ieli", "Ieserk", "Ikar", "Ilgenar", "Illilorn", "Ingel", "Ipedorn", "Irefist", "Ironmark", "Isen", "Isil", "Ithric", "Jalil", "Jamik", "Janus", "Jayco", "Jaython", "Jesco", "Jespar", "Jethil", "Jex", "Jib", "Jibar", "Jin", "Juktar", "Julthor", "Jun", "Justal", "Kafar", "Kellan", "Keran", "Kesad", "Kesmon", "Kethren", "Kib", "Kibidon", "Kilburn", "Kildarien", "Kimdar", "Kinorn", "Kip", "Kirder", "Kodof", "Kolmorn", "Kyrad", "Lackus", "Lacspor", "Laderic", "Lafornon", "Lahorn", "Laracal", "Ledale", "Leit", "Lephar", "Lephidiles", "Lerin", "Lesphares", "Letor", "Lidorn", "Lin", "Liphanes", "Loban", "Lox", "Ludokrin", "Luphildern", "Lupin", "Macon", "Madarlon", "Mafar", "Marderdeen", "Mardin", "Markard", "Markdoon", "Marklin", "Mashasen", "Mathar", "Medarin", "Meowol", "Merdon", "Meridan", "Merkesh", "Mes'ard", "Mesophan", "Mesoton", "Mezo", "Michael", "Mick", "Mickal", "Migorn", "Milo", "Miphates", "Mi'talrythin", "Mitar", "Modric", "Modum", "Mudon", "Mufar", "Mujarin", "Mylo", "Mythik", "Mythil", "Nadeer", "Nalfar", "Namorn", "Naphates", "Neowyld", "Nidale", "Nikpal", "Nikrolin", "Niktohal", "Niro", "Noford", "Nothar", "Nuthor", "Nuwolf", "Nydale", "Nythil", "O’tho", "Ocarin", "Occelot", "Occhi", "Odaren", "Odeir", "Ohethlic", "Okar", "Omaniron", "Omarn", "Orin", "Ospar", "Othelen", "Palid", "Papur", "Peitar", "Pelphides", "Pender", "Pendus", "Perder", "Perol", "Phairdon", "Phemedes", "Phexides", "Phoenix", "Picon", "Pictal", "Picumar", "Pildoor", "Pixdale", "Ponith", "Poran", "Poscidion", "Puthor", "Pyder", "Qeisan", "Qidan", "Quiad", "Quid", "Quiss", "Qupar", "Qysan", "Radag'mal", "Randar", "Raysdan", "Rayth", "Reaper", "Resboron", "Reth", "Rethik", "Rhithik", "Rhithin", "Rhysling", "Riandur", "Rikar", "Rismak", "Riss", "Ritic", "Rogeir", "Rogist", "Rogoth", "Rophan", "Rulrindale", "Ryfar", "Ryfar", "Ryodan", "Rysdan", "Rythen", "Rythern", "Sabal", "Sadareen", "Safilix", "Samon", "Samot", "Sasic", "Scoth", "Secor", "Sed", "Sedar", "Senick", "Senthyril", "Serin", "Sermak", "Seryth", "Sesmidat", "Seth", "Setlo", "Shade", "Shadowbane", "Shane", "Shard", "Shardo", "Shillen", "Silco", "Sildo", "Sil'forrin", "Silpal", "Sithik", "Soderman", "Sothale", "Staph", "Stenwulf", "Steven", "Suktor", "Suth", "Sutlin", "Syr", "Syth", "Sythril", "Talberon", "Telpur", "Temilfist", "Tempist", "Teslanar", "Tespar", "Tessino", "Tethran", "Thiltran", "Tholan", "Tibers", "Tibolt", "Ticharol", "Tilner", "Tithan", "Tobale", "Tol’Solie", "Tolle", "Tolsar", "Toma", "Tothale", "Tousba", "Towerlock", "Tuk", "Tuscanar", "Tusdar", "Tyden", "Uerthe", "Ugmar", "Uhrd", "Undin", "Updar", "Uther", "Vaccon", "Vacone", "Valkeri", "Valynard", "Vectomon", "Veldahar", "Vespar", "Vethelot", "Victor", "Vider", "Vigoth", "Vilan", "Vildar", "Vinald", "Vinkolt", "Virde", "Voltain", "Volux", "Voudim", "Vythethi", "Wak’dern", "Walkar", "Wanar", "Wekmar", "Werymn", "Weshin", "William", "Willican", "Wilte", "Wiltmar", "Wishane", "Witfar", "Wrathran", "Wraythe", "Wuthmon", "Wyder", "Wyeth", "Wyvorn", "Xander", "Xavier", "Xenil", "Xex", "Xithyl", "Xuio", "Y’reth", "Yabaro", "Yepal", "Yesirn", "Yssik", "Yssith", "Zak", "Zakarn", "Zecane", "Zeke", "Zerin", "Zessfar", "Zidar", "Zigmal", "Zile", "Zilocke", "Zio", "Zoru", "Zotar", "Zutar", "Zyten",
-]},
+ {
+ title: "d63 Eye Color",
+ id: "dxeyecolor",
+ roll: [
+ "Blue",
+ "Brown",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Hazel",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Green",
+ "Pale Green",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Blue",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ "Brown",
+ ],
+ },
-{"title": "d986 First Name", "id":"dxfirstname", "roll":[
- "Aldren", "Ackmard", "Achard", "Aidan", "Airis", "Allso", "Amerdan", "Anfar", "Anumi", "Ault", "Ayrie", "Bacohl", "Albright", "Aboloft", "Aerden", "Afflon", "Agnar", "Ahalfar", "Ahdun", "Asden", "Asdern", "Aslan", "Atar", "Atlin", "Auchfor", "Alderman", "Badeek", "Baduk", "Balati", "Baradeer", "Barkydle", "Basden", "Bayde", "Beck", "Bedic", "Beeron", "Bein", "Beson", "Besur", "Besurlde", "Bewul", "Biedgar", "Bildon", "Biston", "Bithon", "Boal", "Boaldelr", "Bolrock", "Brakdern", "Breanon", "Bredere", "Bredin", "Bredock", "Breen", "Brighton", "Bristan", "Buchmeid", "Bue", "Busma", "Buthomar", "Bydern", "Caelholdt", "Cainon", "Calden", "Camchak", "Camilde", "Cardon", "Casden", "Cayold", "Celbahr", "Celorn", "Celthric", "Cerdern", "Cespar", "Cether", "Cevelt", "Chamon", "Chesmarn", "Chidak", "Cibrock", "Cipyar", "Ciroc", "Codern", "Colthan", "Connell", "Cordale", "Cos", "Cosdeer", "Cuparun", "Cusmirk", "Cydare", "Cylmar", "Cythnar", "Cyton", "Daburn", "Daermod", "Dak", "Dakamon", "Dakkone", "Dalburn", "Dalmarn", "Dapvhir", "Darkboon", "Darkkon", "Darkspur", "Darmor", "Darpick", "Dasbeck", "Dask", "Deathmar", "Defearon", "Derik", "Derrin", "Desil", "Dessfar", "Dinfar", "Dismer", "Doceon", "Dochrohan", "Dokoran", "Dorn", "Dosoman", "Drakoe", "Drakone", "Drandon", "Drit", "Drophar", "Dryden", "Dryn", "Duba", "Dukran", "Durmark", "Dusaro", "Dyfar", "Dyten", "Eard", "Eckard", "Efamar", "Efar", "Egmardern", "Eiridan", "Ekgamut", "Elik", "Elson", "Elthin", "Enbane", "Endor", "Enidin", "Enoon", "Enro", "Erikarn", "Erim", "Eritai", "Escariet", "Espardo", "Etar", "Etburn", "Etdar", "Ethen", "Etmere", "Etran", "Eythil", "Faoturk", "Faowind", "Fearlock", "Fetmar", "Feturn", "Ficadon", "Fildon", "Firedorn", "Firiro", "Floran", "Folmard", "Fraderk", "Fronar", "Fydar", "Fyn", "Gafolern", "Gai", "Galain", "Galiron", "Gametris", "Gauthus", "Gemardt", "Gemedern", "Gemedes", "Gerirr", "Geth", "Gib", "Gibolock", "Gibolt", "Gith", "Gosford", "Gothar", "Gothikar", "Gresforn", "Grimie", "Gryn", "Gundir", "Gustov", "Guthale", "Gybol", "Gybrush", "Gyin", "Halmar", "Harrenhal", "Hasten", "Hecton", "Heramon", "Hermenze", "Hermuck", "Hezak", "Hildale", "Hildar", "Hileict", "Hydale", "Hyten", "Iarmod", "Idon", "Ieli", "Ieserk", "Ikar", "Ilgenar", "Illilorn", "Ingel", "Ipedorn", "Irefist", "Ironmark", "Isen", "Isil", "Ithric", "Jalil", "Jamik", "Janus", "Jayco", "Jaython", "Jesco", "Jespar", "Jethil", "Jex", "Jib", "Jibar", "Jin", "Juktar", "Julthor", "Jun", "Justal", "Kafar", "Kellan", "Keran", "Kesad", "Kesmon", "Kethren", "Kib", "Kibidon", "Kilburn", "Kildarien", "Kimdar", "Kinorn", "Kip", "Kirder", "Kodof", "Kolmorn", "Kyrad", "Lackus", "Lacspor", "Laderic", "Lafornon", "Lahorn", "Laracal", "Ledale", "Leit", "Lephar", "Lephidiles", "Lerin", "Lesphares", "Letor", "Lidorn", "Lin", "Liphanes", "Loban", "Lox", "Ludokrin", "Luphildern", "Lupin", "Macon", "Madarlon", "Mafar", "Marderdeen", "Mardin", "Markard", "Markdoon", "Marklin", "Mashasen", "Mathar", "Medarin", "Meowol", "Merdon", "Meridan", "Merkesh", "Mes'ard", "Mesophan", "Mesoton", "Mezo", "Michael", "Mick", "Mickal", "Migorn", "Milo", "Miphates", "Mi'talrythin", "Mitar", "Modric", "Modum", "Mudon", "Mufar", "Mujarin", "Mylo", "Mythik", "Mythil", "Nadeer", "Nalfar", "Namorn", "Naphates", "Neowyld", "Nidale", "Nikpal", "Nikrolin", "Niktohal", "Niro", "Noford", "Nothar", "Nuthor", "Nuwolf", "Nydale", "Nythil", "O’tho", "Ocarin", "Occelot", "Occhi", "Odaren", "Odeir", "Ohethlic", "Okar", "Omaniron", "Omarn", "Orin", "Ospar", "Othelen", "Palid", "Papur", "Peitar", "Pelphides", "Pender", "Pendus", "Perder", "Perol", "Phairdon", "Phemedes", "Phexides", "Phoenix", "Picon", "Pictal", "Picumar", "Pildoor", "Pixdale", "Ponith", "Poran", "Poscidion", "Puthor", "Pyder", "Qeisan", "Qidan", "Quiad", "Quid", "Quiss", "Qupar", "Qysan", "Radag'mal", "Randar", "Raysdan", "Rayth", "Reaper", "Resboron", "Reth", "Rethik", "Rhithik", "Rhithin", "Rhysling", "Riandur", "Rikar", "Rismak", "Riss", "Ritic", "Rogeir", "Rogist", "Rogoth", "Rophan", "Rulrindale", "Ryfar", "Ryfar", "Ryodan", "Rysdan", "Rythen", "Rythern", "Sabal", "Sadareen", "Safilix", "Samon", "Samot", "Sasic", "Scoth", "Secor", "Sed", "Sedar", "Senick", "Senthyril", "Serin", "Sermak", "Seryth", "Sesmidat", "Seth", "Setlo", "Shade", "Shadowbane", "Shane", "Shard", "Shardo", "Shillen", "Silco", "Sildo", "Sil'forrin", "Silpal", "Sithik", "Soderman", "Sothale", "Staph", "Stenwulf", "Steven", "Suktor", "Suth", "Sutlin", "Syr", "Syth", "Sythril", "Talberon", "Telpur", "Temilfist", "Tempist", "Teslanar", "Tespar", "Tessino", "Tethran", "Thiltran", "Tholan", "Tibers", "Tibolt", "Ticharol", "Tilner", "Tithan", "Tobale", "Tol’Solie", "Tolle", "Tolsar", "Toma", "Tothale", "Tousba", "Towerlock", "Tuk", "Tuscanar", "Tusdar", "Tyden", "Uerthe", "Ugmar", "Uhrd", "Undin", "Updar", "Uther", "Vaccon", "Vacone", "Valkeri", "Valynard", "Vectomon", "Veldahar", "Vespar", "Vethelot", "Victor", "Vider", "Vigoth", "Vilan", "Vildar", "Vinald", "Vinkolt", "Virde", "Voltain", "Volux", "Voudim", "Vythethi", "Wak’dern", "Walkar", "Wanar", "Wekmar", "Werymn", "Weshin", "William", "Willican", "Wilte", "Wiltmar", "Wishane", "Witfar", "Wrathran", "Wraythe", "Wuthmon", "Wyder", "Wyeth", "Wyvorn", "Xander", "Xavier", "Xenil", "Xex", "Xithyl", "Xuio", "Y’reth", "Yabaro", "Yepal", "Yesirn", "Yssik", "Yssith", "Zak", "Zakarn", "Zecane", "Zeke", "Zerin", "Zessfar", "Zidar", "Zigmal", "Zile", "Zilocke", "Zio", "Zoru", "Zotar", "Zutar", "Zyten", "Aiko", "Adlanniel", "Adanessa", "Aesuithiel", "Aethelu", "Ailith", "Ailith", "Airedhiel", "Aistaraina", "Algrima", "Alvar", "Alvar", "Aethelu", "Adanessa", "Adlanniel", "Adlanniel", "Adonnenniel", "Adva", "Aelflaed", "Aithne", "Alditha", "Aldyth", "Aldyth", "Alfreda", "Algrima", "Aethelu", "Alvina", "Amice", "Amity", "Amity", "Amity", "Anameleth", "Annis", "Arethusa", "Argrama", "Argrama", "Arietta", "Armida", "Arquenniel", "Arwen", "Ashton", "Ashton", "Avellana", "Avery", "Balthilda", "Balthilda", "Balthilda", "Baragyth", "Bardina", "Barina", "Batilda", "Batilda", "Beba", "Beda", "Bega", "Bega", "Beriadhwen", "Beverly", "Beverly", "Biba", "Bibda", "Bliss", "Bliss", "Bliss", "Blossom", "Bobda", "Boffina", "Bologrika", "Bologrika", "Breena", "Breena", "Brenna", "Brighton", "Brighton", "Brodhika", "Bronneth", "Bronneth", "Brooke", "Brucie", "Brucie", "Brucie", "Bugdahra", "Bulla", "Caladwen", "Caladwen", "Cerina", "Cerina", "Charlene", "Charlene", "Chelsey", "Chelsey", "Chelsi", "Chelsi", "Chelsie", "Cyneburga", "Cyneburga", "Daisy", "Dammina", "Dana", "Dayna", "Deana", "Deana", "Deana", "Deana", "Dedina", "Derina", "Dimgola", "Dimzada", "Dimzada", "Dorra", "Drumnia", "Drumnia", "Duloorzal", "Dumalba", "Dumina", "Durina", "Durzalka", "Durzuba", "Earline", "Edgarda", "Edgarda", "Edgarda", "Edhelwen", "Editta", "Editta", "Edmonda", "Edwina", "Edwina", "Elfreda", "Elfreda", "Elfrida", "Elfriede", "Emerson", "Emerson", "Emerson", "Emerson", "Emerson", "Emersyn", "Eruraina", "Eruraviel", "Estelwen", "Etel", "Ethel", "Fae", "Fae", "Fay", "Fay", "Fay", "Fay", "Fays", "Fays", "Fays", "Figa", "Figda", "Figina", "Figina", "Frada", "Frada", "Fraga", "Frega", "Frega", "Frela", "Frelina", "Frepina", "Frudina", "Fubda", "Gadrina", "Garinyth", "Gavina", "Geba", "Geba", "Gerina", "Ghamobal", "Glashikha", "Gorinyth", "Gormana", "Gotrekyth", "Gratuba", "Grimnira", "Grodrika", "Grumda", "Grumda", "Grunlyn", "Gundrika", "Gwaedhiel", "Gwaedhiel", "Haakona", "Hadrina", "Hadrina", "Hailee", "Hailee", "Hailey", "Hailie", "Hailie", "Haleigh", "Haleigh", "Haley", "Haley", "Haley", "Haley", "Hali", "Hali", "Hali", "Halle", "Harley", "Haven", "Haven", "Haven", "Hayleigh", "Hayley", "Hayley", "Haylie", "Henaradwen", "Herenya", "Hildra", "Ithilwen", "Jevena", "Justice", "Justice", "Kana", "Keegana", "Keegana", "Kelcie", "Kelcie", "Kelsea", "Kelsea", "Kelsea", "Kelsea", "Kelsea", "Kelsey", "Kelsi", "Kelsi", "Kelsie", "Kelsie", "Kendal", "Kendall", "Kendall", "Kendall", "Kendyl", "Kevana", "Khurgokha", "Kiara", "Kiara", "Kierna", "Kim", "Kim", "Kimber", "Kimberly", "Kimberly", "Kyndall", "Kyndall", "Lee", "Lee", "Lee", "Leigh", "Leigha", "Leigha", "Leigha", "Leigha", "Leighton", "Leighton", "Lili", "Lili", "Lili", "Lili", "Lili", "Lilian", "Liliana", "Liliana", "Liliane", "Liliane", "Liliane", "Liliane", "Liliane", "Liliane", "Lilianna", "Lilianna", "Lilien", "Lilien", "Lillian", "Lilliana", "Lilliana", "Lilliana", "Lilliana", "Lilliana", "Lilyana", "Lilyanna", "Lilyanna", "Lilyanna", "Limbairedhiel", "Limbairedhiel", "Lindariel", "Lindsay", "Lindsay", "Lindsay", "Lindsey", "Lokra", "Lugrakal", "Lugrakal", "Lunna", "Lyndsey", "Lyndsey", "Lyndsey", "Lynsey", "Lynsey", "Lynsey", "Maci", "Maci", "Maci", "Maci", "Macie", "Macy", "Macy", "Maerwen", "Magnunda", "Maleah", "Marlee", "Marleigh", "Mashakha", "Meadow", "Meadow", "Meadow", "Meldamiriel", "Meldamiriel", "Menelwen", "Mentathiel", "Mildred", "Miluiel", "Minuialwen", "Miriel", "Mundra", "Murkabal", "Muzgarkal", "Narashal", "Nelle", "Nellethiel", "Nellethiel", "Nellie", "Nelly", "Nelly", "Nelly", "Nostariel", "Oda", "Odina", "Odina", "Ogrunal", "Oklyn", "Olina", "Olumbumal", "Paityn", "Paityn", "Payten", "Payton", "Payton", "Peda", "Pendecardiel", "Peyton", "Peyton", "Pida", "Piera", "Piera", "Posy", "Presley", "Ragna", "Ragna", "Raina", "Raina", "Ranulyn", "Rareka", "Riley", "Riley", "Rogdulumal", "Rohesia", "Rohesia", "Rordana", "Roreka", "Rovena", "Rowan", "Rowena", "Rowena", "Rylan", "Rylan", "Rylan", "Ryleigh", "Ryleigh", "Rylie", "Rylie", "Rylie", "Rylie", "Scarlet", "Scarlett", "Scarlett", "Shakhal", "Shamarkha", "Shelley", "Shelly", "Shelly", "Shirley", "Shulumal", "Shutumal", "Sigrid", "Skaga", "Skaga", "Skallyn", "Skallyn", "Snatasha", "Snatasha", "Solita", "Somana", "Sunniva", "Sunniva", "Synne", "Tatum", "Tauredhiel", "Tauredhiel", "Tedina", "Tedina", "Tharwaithiel", "Thingryd", "Thorlekyth", "Tiba", "Todina", "Toga", "Togina", "Torka", "Tosina", "Ulrika", "Urzarkha", "Ushumal", "Valaina", "Valaina", "Valisilwen", "Vendethiel", "Verya", "Whitley", "Whitney", "Whitney", "Whitney", "Whitney", "Yargarkha", "Yombal", "Zowana", "Zowana",
-]},
+ {
+ title: "d264 Surname",
+ id: "dxsurname",
+ roll: [
+ "Baldhelmson",
+ "Alddino",
+ "Acargrim",
+ "Anlay",
+ "Ardan",
+ "Beornhildi",
+ "Berlen",
+ "Bethly",
+ "Blackarrow",
+ "Bri",
+ "Brightpike",
+ "Brisyl",
+ "Autumnridge",
+ "Acarbri",
+ "Alddra",
+ "Aldloc",
+ "Aldnehere",
+ "Andja",
+ "Andsean",
+ "Bladekeep",
+ "Bladerock",
+ "Bladeweaver",
+ "Blazebloom",
+ "Bonesky",
+ "Brand",
+ "Axetail",
+ "Burninggrip",
+ "Canmuel",
+ "Carsung",
+ "Casegar",
+ "Chardloc",
+ "Chared",
+ "Charjeffwise",
+ "Charla",
+ "Charto",
+ "Chelllay",
+ "Chestbreath",
+ "Clabri",
+ "Clawtaker",
+ "Coldhelm",
+ "Coldsorrow",
+ "Conhol",
+ "Crestbough",
+ "Crestflame",
+ "Cuthacar",
+ "Darkwatcher",
+ "Darkwoods",
+ "Da'roc",
+ "Dawnwolf",
+ "Dicgifu",
+ "Distantmaw",
+ "Docald",
+ "Docbryt",
+ "Dodan",
+ "Dodand",
+ "Dohelm",
+ "Doomkeep",
+ "Dragonore",
+ "Dunto",
+ "Duskflow",
+ "Duskgrip",
+ "Dusktalon",
+ "Duststalker",
+ "Eadliamgeor",
+ "Eagleeye",
+ "Eaglewalker",
+ "Earthmane",
+ "Eddan",
+ "Emberrun",
+ "Escceol",
+ "Escthony",
+ "Fallensword",
+ "Farkeeper",
+ "Ferdsara",
+ "Fernriver",
+ "Ferthesc",
+ "Firewalker",
+ "Flamecrag",
+ "Flatkeeper",
+ "Flatroar",
+ "Forestdown",
+ "Fourcrag",
+ "Fourstrength",
+ "Fredferret",
+ "Frithbrand",
+ "Frozenspire",
+ "Fusereaper",
+ "Fusewatcher",
+ "Gali",
+ "Garfer",
+ "Glowbane",
+ "Glowhell",
+ "Glowmight",
+ "Goreswift",
+ "Graypunch",
+ "Greatbash",
+ "Greatbender",
+ "Greatmane",
+ "Greenbloom",
+ "Grizzlymantle",
+ "Ha",
+ "Halald",
+ "Hallowtide",
+ "Hammerflare",
+ "Haro",
+ "Hazescar",
+ "Heavyflower",
+ "Helllance",
+ "Helmruth",
+ "Hereann",
+ "Heremit",
+ "Heslaf",
+ "Highdane",
+ "Humblebringer",
+ "Icegleam",
+ "Ironleaf",
+ "Jalac",
+ "Jeffthas",
+ "Johnmar",
+ "Kevald",
+ "Laftim",
+ "Las",
+ "Lerol",
+ "Lescy",
+ "Lightflaw",
+ "Lightningrage",
+ "Linley",
+ "Locea",
+ "Lybando",
+ "Mannni",
+ "Manphia",
+ "Marma",
+ "Mastermourn",
+ "Meadowflow",
+ "Meadowspark",
+ "Meadowspirit",
+ "Mericrow",
+ "Mesty",
+ "Mildmore",
+ "Mirthtree",
+ "Mit",
+ "Monsterblower",
+ "Monstervigor",
+ "Moonbend",
+ "Morningcloud",
+ "Mosscutter",
+ "Mountainoak",
+ "Mourningeyes",
+ "Mourninghelm",
+ "Nake",
+ "Netherblaze",
+ "Ni",
+ "Nielcuth",
+ "Niswith",
+ "Noblebrace",
+ "Noblesinger",
+ "Nosebranch",
+ "Oatdream",
+ "Oceanglade",
+ "Oceansteam",
+ "Orbsong",
+ "Orbsurge",
+ "Ordlee",
+ "Oson",
+ "Palebreaker",
+ "Peaceroar",
+ "Perie",
+ "Phiedoc",
+ "Phoenixgrip",
+ "Phoenixmantle",
+ "Pineorb",
+ "Pineswift",
+ "Plainward",
+ "Pridedraft",
+ "Proudbraid",
+ "Proudsky",
+ "Redreaper",
+ "Redward",
+ "Regalgleam",
+ "Reginferum",
+ "Retcas",
+ "Robgard",
+ "Robhes",
+ "Rochol",
+ "Rockcut",
+ "Rockshaper",
+ "Roseheart",
+ "Roughswift",
+ "Ry",
+ "Sacredlight",
+ "Samac",
+ "Sammes",
+ "Sararie",
+ "Saro",
+ "Saurbreeze",
+ "Saurmaul",
+ "Saurwhirl",
+ "Seamourn",
+ "Shadowpelt",
+ "Sharpweaver",
+ "Shieldkiller",
+ "Silentchewer",
+ "Singleforce",
+ "Smartmantle",
+ "Softridge",
+ "Sonead",
+ "Sonter",
+ "Spiritbash",
+ "Spiritkeep",
+ "Spiritshade",
+ "Spiritsorrow",
+ "Spiritstrike",
+ "Springaxe",
+ "Springmight",
+ "Starcut",
+ "Stardraft",
+ "Stargrip",
+ "Starwoods",
+ "Steelcut",
+ "Steelfist",
+ "Stelee",
+ "Stoneblood",
+ "Stonesteel",
+ "Stonewolf",
+ "Stoutstrength",
+ "Summerdoom",
+ "Sunflayer",
+ "Sung",
+ "Tallbrand",
+ "Talldraft",
+ "Tallwhisper",
+ "Thasthor",
+ "Thonytine",
+ "Threebringer",
+ "Thunderkiller",
+ "Titangem",
+ "Titanhorn",
+ "Tolelf",
+ "Tomdod",
+ "Tommac",
+ "Tori",
+ "Treebreeze",
+ "Trieli",
+ "Umi",
+ "Usan",
+ "Venmeri",
+ "Vidrid",
+ "Voidripper",
+ "Wardbur",
+ "Warforge",
+ "Wen",
+ "Werdmit",
+ "Whitecloud",
+ "Whitfist",
+ "Wildryt",
+ "Winterspark",
+ "Wiseethel",
+ "Wiseflower",
+ "Wisegard",
+ "Woodenfall",
+ "Youngblood",
+ "Zachard",
+ "Zadino",
+ "Zapa",
+ ],
+ },
+ {
+ title: "d443 Female First Name",
+ id: "dxfemalefirstname",
+ roll: [
+ "Aiko",
+ "Adlanniel",
+ "Adanessa",
+ "Aesuithiel",
+ "Aethelu",
+ "Ailith",
+ "Ailith",
+ "Airedhiel",
+ "Aistaraina",
+ "Algrima",
+ "Alvar",
+ "Alvar",
+ "Aethelu",
+ "Adanessa",
+ "Adlanniel",
+ "Adlanniel",
+ "Adonnenniel",
+ "Adva",
+ "Aelflaed",
+ "Aithne",
+ "Alditha",
+ "Aldyth",
+ "Aldyth",
+ "Alfreda",
+ "Algrima",
+ "Aethelu",
+ "Alvina",
+ "Amice",
+ "Amity",
+ "Amity",
+ "Amity",
+ "Anameleth",
+ "Annis",
+ "Arethusa",
+ "Argrama",
+ "Argrama",
+ "Arietta",
+ "Armida",
+ "Arquenniel",
+ "Arwen",
+ "Ashton",
+ "Ashton",
+ "Avellana",
+ "Avery",
+ "Balthilda",
+ "Balthilda",
+ "Balthilda",
+ "Baragyth",
+ "Bardina",
+ "Barina",
+ "Batilda",
+ "Batilda",
+ "Beba",
+ "Beda",
+ "Bega",
+ "Bega",
+ "Beriadhwen",
+ "Beverly",
+ "Beverly",
+ "Biba",
+ "Bibda",
+ "Bliss",
+ "Bliss",
+ "Bliss",
+ "Blossom",
+ "Bobda",
+ "Boffina",
+ "Bologrika",
+ "Bologrika",
+ "Breena",
+ "Breena",
+ "Brenna",
+ "Brighton",
+ "Brighton",
+ "Brodhika",
+ "Bronneth",
+ "Bronneth",
+ "Brooke",
+ "Brucie",
+ "Brucie",
+ "Brucie",
+ "Bugdahra",
+ "Bulla",
+ "Caladwen",
+ "Caladwen",
+ "Cerina",
+ "Cerina",
+ "Charlene",
+ "Charlene",
+ "Chelsey",
+ "Chelsey",
+ "Chelsi",
+ "Chelsi",
+ "Chelsie",
+ "Cyneburga",
+ "Cyneburga",
+ "Daisy",
+ "Dammina",
+ "Dana",
+ "Dayna",
+ "Deana",
+ "Deana",
+ "Deana",
+ "Deana",
+ "Dedina",
+ "Derina",
+ "Dimgola",
+ "Dimzada",
+ "Dimzada",
+ "Dorra",
+ "Drumnia",
+ "Drumnia",
+ "Duloorzal",
+ "Dumalba",
+ "Dumina",
+ "Durina",
+ "Durzalka",
+ "Durzuba",
+ "Earline",
+ "Edgarda",
+ "Edgarda",
+ "Edgarda",
+ "Edhelwen",
+ "Editta",
+ "Editta",
+ "Edmonda",
+ "Edwina",
+ "Edwina",
+ "Elfreda",
+ "Elfreda",
+ "Elfrida",
+ "Elfriede",
+ "Emerson",
+ "Emerson",
+ "Emerson",
+ "Emerson",
+ "Emerson",
+ "Emersyn",
+ "Eruraina",
+ "Eruraviel",
+ "Estelwen",
+ "Etel",
+ "Ethel",
+ "Fae",
+ "Fae",
+ "Fay",
+ "Fay",
+ "Fay",
+ "Fay",
+ "Fays",
+ "Fays",
+ "Fays",
+ "Figa",
+ "Figda",
+ "Figina",
+ "Figina",
+ "Frada",
+ "Frada",
+ "Fraga",
+ "Frega",
+ "Frega",
+ "Frela",
+ "Frelina",
+ "Frepina",
+ "Frudina",
+ "Fubda",
+ "Gadrina",
+ "Garinyth",
+ "Gavina",
+ "Geba",
+ "Geba",
+ "Gerina",
+ "Ghamobal",
+ "Glashikha",
+ "Gorinyth",
+ "Gormana",
+ "Gotrekyth",
+ "Gratuba",
+ "Grimnira",
+ "Grodrika",
+ "Grumda",
+ "Grumda",
+ "Grunlyn",
+ "Gundrika",
+ "Gwaedhiel",
+ "Gwaedhiel",
+ "Haakona",
+ "Hadrina",
+ "Hadrina",
+ "Hailee",
+ "Hailee",
+ "Hailey",
+ "Hailie",
+ "Hailie",
+ "Haleigh",
+ "Haleigh",
+ "Haley",
+ "Haley",
+ "Haley",
+ "Haley",
+ "Hali",
+ "Hali",
+ "Hali",
+ "Halle",
+ "Harley",
+ "Haven",
+ "Haven",
+ "Haven",
+ "Hayleigh",
+ "Hayley",
+ "Hayley",
+ "Haylie",
+ "Henaradwen",
+ "Herenya",
+ "Hildra",
+ "Ithilwen",
+ "Jevena",
+ "Justice",
+ "Justice",
+ "Kana",
+ "Keegana",
+ "Keegana",
+ "Kelcie",
+ "Kelcie",
+ "Kelsea",
+ "Kelsea",
+ "Kelsea",
+ "Kelsea",
+ "Kelsea",
+ "Kelsey",
+ "Kelsi",
+ "Kelsi",
+ "Kelsie",
+ "Kelsie",
+ "Kendal",
+ "Kendall",
+ "Kendall",
+ "Kendall",
+ "Kendyl",
+ "Kevana",
+ "Khurgokha",
+ "Kiara",
+ "Kiara",
+ "Kierna",
+ "Kim",
+ "Kim",
+ "Kimber",
+ "Kimberly",
+ "Kimberly",
+ "Kyndall",
+ "Kyndall",
+ "Lee",
+ "Lee",
+ "Lee",
+ "Leigh",
+ "Leigha",
+ "Leigha",
+ "Leigha",
+ "Leigha",
+ "Leighton",
+ "Leighton",
+ "Lili",
+ "Lili",
+ "Lili",
+ "Lili",
+ "Lili",
+ "Lilian",
+ "Liliana",
+ "Liliana",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Lilianna",
+ "Lilianna",
+ "Lilien",
+ "Lilien",
+ "Lillian",
+ "Lilliana",
+ "Lilliana",
+ "Lilliana",
+ "Lilliana",
+ "Lilliana",
+ "Lilyana",
+ "Lilyanna",
+ "Lilyanna",
+ "Lilyanna",
+ "Limbairedhiel",
+ "Limbairedhiel",
+ "Lindariel",
+ "Lindsay",
+ "Lindsay",
+ "Lindsay",
+ "Lindsey",
+ "Lokra",
+ "Lugrakal",
+ "Lugrakal",
+ "Lunna",
+ "Lyndsey",
+ "Lyndsey",
+ "Lyndsey",
+ "Lynsey",
+ "Lynsey",
+ "Lynsey",
+ "Maci",
+ "Maci",
+ "Maci",
+ "Maci",
+ "Macie",
+ "Macy",
+ "Macy",
+ "Maerwen",
+ "Magnunda",
+ "Maleah",
+ "Marlee",
+ "Marleigh",
+ "Mashakha",
+ "Meadow",
+ "Meadow",
+ "Meadow",
+ "Meldamiriel",
+ "Meldamiriel",
+ "Menelwen",
+ "Mentathiel",
+ "Mildred",
+ "Miluiel",
+ "Minuialwen",
+ "Miriel",
+ "Mundra",
+ "Murkabal",
+ "Muzgarkal",
+ "Narashal",
+ "Nelle",
+ "Nellethiel",
+ "Nellethiel",
+ "Nellie",
+ "Nelly",
+ "Nelly",
+ "Nelly",
+ "Nostariel",
+ "Oda",
+ "Odina",
+ "Odina",
+ "Ogrunal",
+ "Oklyn",
+ "Olina",
+ "Olumbumal",
+ "Paityn",
+ "Paityn",
+ "Payten",
+ "Payton",
+ "Payton",
+ "Peda",
+ "Pendecardiel",
+ "Peyton",
+ "Peyton",
+ "Pida",
+ "Piera",
+ "Piera",
+ "Posy",
+ "Presley",
+ "Ragna",
+ "Ragna",
+ "Raina",
+ "Raina",
+ "Ranulyn",
+ "Rareka",
+ "Riley",
+ "Riley",
+ "Rogdulumal",
+ "Rohesia",
+ "Rohesia",
+ "Rordana",
+ "Roreka",
+ "Rovena",
+ "Rowan",
+ "Rowena",
+ "Rowena",
+ "Rylan",
+ "Rylan",
+ "Rylan",
+ "Ryleigh",
+ "Ryleigh",
+ "Rylie",
+ "Rylie",
+ "Rylie",
+ "Rylie",
+ "Scarlet",
+ "Scarlett",
+ "Scarlett",
+ "Shakhal",
+ "Shamarkha",
+ "Shelley",
+ "Shelly",
+ "Shelly",
+ "Shirley",
+ "Shulumal",
+ "Shutumal",
+ "Sigrid",
+ "Skaga",
+ "Skaga",
+ "Skallyn",
+ "Skallyn",
+ "Snatasha",
+ "Snatasha",
+ "Solita",
+ "Somana",
+ "Sunniva",
+ "Sunniva",
+ "Synne",
+ "Tatum",
+ "Tauredhiel",
+ "Tauredhiel",
+ "Tedina",
+ "Tedina",
+ "Tharwaithiel",
+ "Thingryd",
+ "Thorlekyth",
+ "Tiba",
+ "Todina",
+ "Toga",
+ "Togina",
+ "Torka",
+ "Tosina",
+ "Ulrika",
+ "Urzarkha",
+ "Ushumal",
+ "Valaina",
+ "Valaina",
+ "Valisilwen",
+ "Vendethiel",
+ "Verya",
+ "Whitley",
+ "Whitney",
+ "Whitney",
+ "Whitney",
+ "Whitney",
+ "Yargarkha",
+ "Yombal",
+ "Zowana",
+ "Zowana",
+ ],
+ },
-{"title": "d20 Eyes: The person has...", "id":"d20eyesthepersonhas", "roll":[
-"Sleepy eyes.",
-"Shifty eyes.",
-"Watery eyes.",
-"Bright eyes.",
-"Cold eyes.",
-"Smiling eyes.",
-"Close-set eyes.",
-"Wild eyes.",
-"Distant eyes.",
-"A lazy eye.",
-"Piercing eyes.",
-"Watchful eyes.",
-"Dark eyes.",
-"Hooded eyes.",
-"Eyes of two different colors.",
-"Slightly crossed eyes.",
-"Wide eyes.",
-"Beautiful eyes.",
-"Beady eyes.",
-"Penetrating eyes.",
-]},
-{"title": "d12 Ears: The person has...", "id":"d12earsthepersonhas", "roll":[
-"Over-sized ears.",
-"Long ear lobes.",
-"Small ears.",
-"Uneven ears.",
-"Hairy ears.",
-"Pointy ears.",
-"Short ear lobes.",
-"Ears that stick out.",
-"Jug-handle ears.",
-"Elaborately pierced ears.",
-"Cauliflower ears.",
-"Ears with improbable tufts of hair.",
-]},
-{"title": "d10 Mouth: The person has...", "id":"d10mouththepersonhas", "roll":[
-"Full lips.",
-"Buck-teeth.",
-"Thin lips.",
-"Rotting teeth.",
-"Crooked teeth.",
-"A broken or missing tooth.",
-"Pursed lips.",
-"Dry, cracked lips.",
-"One or more false teeth.",
-"A mouth that hangs open.",
-]},
-{"title": "d12 Nose: The person has...", "id":"d12nosethepersonhas", "roll":[
-"A crooked nose.",
-"A bulbous nose.",
-"A narrow nose.",
-"A button nose.",
-"A long nose.",
-"A broad nose.",
-"An angular nose.",
-"A round nose.",
-"A broken nose.",
-"A hawk-like nose.",
-"A wide nose.",
-"A delicate nose.",
-]},
-{"title": "d8 Chin or jaw: He/she has...", "id":"d8chinorjawheshehas", "roll":[
-"A pronounced chin.",
-"A cleft chin.",
-"A dimple on the chin.",
-"A rounded chin.",
-"A sharp jawline.",
-"A square jaw.",
-"A round jaw.",
-"An underbite.",
-]},
-{"title": "d20 Hair: The person has...", "id":"d20hairthepersonhas", "roll":[
-"Thick hair.",
-"Wispy hair.",
-"Straight hair.",
-"Wavy hair.",
-"Curly hair.",
-"Wiry hair.",
-"Oily hair.",
-"Lush hair.",
-"Poofy hair.",
-"Long braids.",
-"Braids tight against the head.",
-"Very long hair.",
-"Greasy hair.",
-"Unruly hair.",
-"An unusual hairstyle.",
-"An outdated hairstyle.",
-"A high-maintenance hairstyle.",
-"Short-cropped hair.",
-"A shaved head.",
-"No hair at all.",
-]},
-{"title": "d8 Other: His/her face has...", "id":"d8otherhisherfacehas", "roll":[
-"High cheekbones.",
-"Tight, drawn cheeks.",
-"Chubby cheeks.",
-"An unpleasant pustule.",
-"A large mole.",
-"A beauty mark.",
-"Freckles.",
-"Terrible scarring.",
-]},
-{"title": "d6 Height: The person is...", "id":"d6heightthepersonis", "roll":[
-"Unusually short.",
-"Short in stature.",
-"Average height.",
-"Slightly above average height.",
-"Well above average height.",
-"Unusually tall.",
-]},
-{"title": "d20 Body: The person’s body is...", "id":"d20bodythepersonsbodyis", "roll":[
-"Thin and delicate.",
-"Of average build.",
-"Well-muscled.",
-"Slightly overweight.",
-"Grotesquely obese.",
-"Lean and lanky.",
-"Lithe and lean.",
-"Thin and wiry.",
-"Sinewy and strong.",
-"Flabby and weak.",
-"Lumpy or bent.",
-"Thin and flimsy.",
-"Soft and chubby.",
-"Thin and petite.",
-"Pudgy.",
-"Big and broad.",
-"Stocky and strong.",
-"Bony.",
-"Wide and ponderous.",
-"Covered in hair.",
-]},
-{"title": "d6 Hands: The person has...", "id":"d6handsthepersonhas", "roll":[
-"Powerful hands.",
-"Delicate hands.",
-"Rough hands.",
-"Soft hands.",
-"A light touch.",
-"A heavy touch.",
-]},
-{"title": "d8 Scar: The person has...", "id":"d8scarthepersonhas", "roll":[
-"A jagged scar.",
-"A dark purple scar.",
-"An angry red scar.",
-"A long, thin scar.",
-"No Scar",
-"No Scar",
-"No Scar",
-"No Scar",
-]},
-{"title": "d12 Tattoo: The person has...", "id":"d12tattoothepersonhas", "roll":[
-"A dagger tattoo.",
-"An arrow tattoo.",
-"An anchor tattoo.",
-"A skull tattoo.",
-"A pair of crossed bones tattoo.",
-"A snake tattoo.",
-"A scorpion tattoo.",
-"A spider web tattoo.",
-"A heart tattoo.",
-"A ring of thorns tattoo.",
-"A mermaid tattoo.",
-"A dragon tattoo.",
-]},
-{"title": "d12 Jewelry: The person wears...", "id":"d12jewelrythepersonwears", "roll":[
-"An earring.",
-"Two earrings.",
-"A small chain about the neck.",
-"A large chain about the neck.",
-"A tight choker about the neck.",
-"A brooch.",
-"A ring.",
-"Several rings.",
-"A bracelet.",
-"A nose ring.",
-"A medallion.",
-"An ornate belt.",
-]},
-{"title": "d8 The jewelry is made of…", "id":"d8thejewelryismadeof", "roll":[
-"Steel.",
-"Bronze.",
-"Pewter.",
-"Silver.",
-"Gold.",
-"Platinum.",
-"Copper.",
-"One or more gemstones (d10): 1. diamond; 2. emerald; 3. jade; 4. obsidian; 5. opal; 6. pearl; 7. ruby; 8. sapphire; 9. topaz; 10. turquoise.",
-]},
-{"title": "d8 Clothes: The person’s clothing is...", "id":"d8clothesthepersonsclothingis", "roll":[
-"Crisp and new.",
-"Fashionable and hip.",
-"A bit old-fashioned.",
-"Of the highest quality.",
-"Faded, but in good condition.",
-"Faded and patched.",
-"Torn in places; missing buttons.",
-"Tattered and worn.",
-]},
-{"title": "d32 Calm Trait: When calm, the person is typically...", "id":"d32calmtraitwhencalmthepersonistypically", "roll":[
-"Compassionate",
-"Cheerful",
-"Reserved",
-"Outspoken",
-"Uninterested",
-"Gruff",
-"Eager",
-"Deceitful",
-"Foolish",
-"Strict",
-"Agreeable",
-"Mischievous",
-"Angry",
-"Fearful",
-"Manipulative",
-"Devout",
-"Greedy",
-"Funny",
-"Dour",
-"Fun-Loving",
-"Lazy",
-"Driven",
-"Boastful",
-"Artistic",
-"Assertive",
-"Carefree",
-"Cautious",
-"Confident",
-"Thoughtful",
-"Loyal",
-"Sophisticated",
-"Weak-Willed",
-]},
-{"title": "d32 Stress Trait: When stressed, the person often becomes...", "id":"d32stresstraitwhenstressedthepersonoftenbecomes", "roll":[
-"Withdrawn",
-"Murderous",
-"Obsessive",
-"Authoritarian",
-"Determined",
-"Brave",
-"Spiteful",
-"Belligerent",
-"Caustic",
-"Reckless",
-"Argumentative",
-"Gluttonous",
-"Overly Protective",
-"Angry",
-"Cowardly",
-"Meticulous",
-"Sarcastic",
-"Stubborn",
-"Destructive",
-"Practical",
-"Pushy",
-"Fanatical",
-"Secretive",
-"Scornful",
-"Courageous",
-"Impractical",
-"Calculating",
-"Industrious",
-"Manipulative",
-"Destructive",
-"Compulsive",
-"Intolerant",
-]},
-{"title": "d20 Mood: Now, the person is...", "id":"d20moodnowthepersonis", "roll":[
-"Agreeable.",
-"Carefree.",
-"Curious.",
-"Eager.",
-"Friendly.",
-"Happy.",
-"Hopeful.",
-"Upbeat.",
-"Indifferent.",
-"Bored.",
-"Focused.",
-"Suspicious.",
-"Tired.",
-"Withdrawn.",
-"Disagreeable.",
-"Agitated.",
-"Angry.",
-"Despondent.",
-"Gloomy.",
-"Nervous.",
-]},
-{"title": "d8 The person is a...", "id":"d8thepersonisa", "roll":[
-"Quiet true believer.",
-"Casual observer.",
-"Critical student.",
-"Outspoken cynic.",
-"Open-minded seeker.",
-"Broken heretic.",
-"Cautious listener.",
-"Fanatical true believer.",
-]},
-{"title": "d6 The person is prejudice against...", "id":"d6thepersonisprejudiceagainst", "roll":[
-"Other genders.",
-"An age group (d3): 1. children; 2. teenagers; 3. elderly.",
-"A social class (d3): 1. ruling class and authority figures; 2. powerful rich; 3. destitute poor.",
-"Social deviants (d3): 1. beggars; 2. drunks; 3. drug-users.",
-"A profession (d12): 1. farmers; 2. artists; 3. clergy; 4. soldiers; 5. fishers; 6. harlots; 7. miners; 8. merchants; 9. scholars; 10. herders; 11. sailors; 12. mages",
-"A race (d8): 1. dwarves; 2. elves; 3. gnomes;; 4. goblins; 5. half-breeds; 5. halflings; 6. humans; 7. orcs; 8. reptilians.",
-]},
-{"title": "d20 Flaws: The person...", "id":"d20flawstheperson", "roll":[
-"Fidgets.",
-"Drinks too much.",
-"Eats too much.",
-"Swears often.",
-"Has poor hygiene.",
-"Can’t resist flirting.",
-"Can’t stop staring.",
-"Sweats profusely and easily.",
-"Is a habitual liar.",
-"Embellishes the truth.",
-"Exaggerates details.",
-"Has a short temper.",
-"Is melodramatic.",
-"Gossips.",
-"Chews with an open mouth.",
-"Often sniffs audibly.",
-"Believes what you tell him/her.",
-"Is skeptical of everything.",
-"Paces.",
-"Makes poor eye contact.",
-]},
-{"title": "d8 The alchemist is...", "id":"d8thealchemistis", "roll":[
-"An apothecary.",
-"A hedge wizard.",
-"An herbalist.",
-"A poisonmaker.",
-"A potioneer.",
-"A pyromancer.",
-"An alchemical scholar.",
-"An experimental alchemist.",
-]},
-{"title": "d6 The alchemist is looking for...", "id":"d6thealchemistislookingfor", "roll":[
-"Delivery help.",
-"New recipes.",
-"A long-lost recipe for a legendary potion.",
-"Purchasers.",
-"Rare ingredients.",
-"A unique ingredient.",
-]},
-{"title": "d8 The alchemist carries...", "id":"d8thealchemistcarries", "roll":[
-"Several vials of acid.",
-"Several curatives.",
-"An unusual potion.",
-"A pyrophoric substance.",
-"Several empty glass vials.",
-"Fine-tipped steel tweezers.",
-"A pocket-sized field guide to (d8): 1. poisonous reptiles and amphibians; 2. arachnids, insects, and worms; 3. molds, mushrooms, and fungi; 4. aquatic plants; 5. toxic plants; 6. rare herbs and herbal remedies; 7. mineralogy; 8. soils and rocks.",
-"A small notebook filled with recipes and notes.",
-]},
-{"title": "d6 The alchemist learned his/her craft from...", "id":"d6thealchemistlearnedhishercraftfrom", "roll":[
-"A fellow alchemist to whom he/she apprenticed.",
-"A neighbor who was an alchemist.",
-"A parent who was an alchemist.",
-"A grandparent who was an alchemist.",
-"Books of alchemical lore.",
-"Attending an academy.",
-]},
-{"title": "d10 The alchemist specializes in...", "id":"d10thealchemistspecializesin", "roll":[
-"Bombs.",
-"Curatives.",
-"Cursed potions.",
-"Enchantments.",
-"Herbalism.",
-"Metallurgy.",
-"Rare potions.",
-"Poisons.",
-"Transmutations.",
-"Warding.",
-]},
-{"title": "d12 The alchemist's brew is percolating in...", "id":"d12thealchemistsbrewispercolatingin", "roll":[
-"A delicate ceramic tea kettle.",
-"A large cast iron cauldron.",
-"A heavy-bottomed iron pot.",
-"A thick cast iron vat.",
-"A copper tea kettle.",
-"A thick copper vat.",
-"A shiny steel vat.",
-"A blackened steel cauldron.",
-"A thick bronze cauldron.",
-"A glass flask with an oddly shaped neck.",
-"A round-bottom glass flask.",
-"A comically large glass flask.",
-]},
-{"title": "d20 The alchemist's cauldron currently contains...", "id":"d20thealchemistscauldroncurrentlycontains", "roll":[
-"Eye of newt.",
-"Toe of frog.",
-"Wool of bat.",
-"Tongue of dog.",
-"Adder's fork.",
-"Blind-worm's sting.",
-"Lizard's leg.",
-"Howlet's wing.",
-"Monkey's paw.",
-"Pint of blood.",
-"Pound of flesh.",
-"Cup of mud.",
-"Beak of duck.",
-"Housecat's tail.",
-"Glob of mold.",
-"Rusty nail.",
-"Garlic bulb.",
-"Cob of corn.",
-"Stirge's foot.",
-"Dryad's thorn.",
-]},
-{"title": "d10 The alchemist is brewing...", "id":"d10thealchemistisbrewing", "roll":[
-"A love potion.",
-"A fertility tonic.",
-"A magical cure-all.",
-"A terrible poison.",
-"A component for a summoning ritual.",
-"A component for a necromantic ritual.",
-"A component for a polymorphing hex.",
-"A component for a beguiling charm.",
-"A potent acid solvent.",
-"An explosive substance.",
-]},
-{"title": "d4 The apprentice is...", "id":"d4theapprenticeis", "roll":[
-"Bored.",
-"Eager to learn.",
-"Frustrated by his or her own mistakes.",
-"Nervously looking about.",
-]},
-{"title": "d4 The apprentice seeks someone to...", "id":"d4theapprenticeseekssomeoneto", "roll":[
-"Give him some tips in the craft.",
-"Purchase an item made by the apprentice.",
-"Tell a tale that inspires creativity.",
-"Sneak off for a drink and some kisses.",
-]},
-{"title": "d6 The artisan is...", "id":"d6theartisanis", "roll":[
-"A young journeyman.",
-"A mediocre journeyman.",
-"A skilled journeyman.",
-"A veteran of the craft.",
-"A master of the craft.",
-"An old crafter.",
-]},
-{"title": "d8 The artisan has...", "id":"d8theartisanhas", "roll":[
-"A friendly smile.",
-"Keen eyes.",
-"Watery eyes.",
-"A stubborn scowl.",
-"A dour frown.",
-"A missing tooth.",
-"Tired eyes.",
-"An amused smirk.",
-]},
-{"title": "d8 The artisan has...", "id":"d8theartisanhas", "roll":[
-"A limp.",
-"A hunchback.",
-"Unsteady hands when they aren’t at work.",
-"A habit of looking down.",
-"A bulbous nose.",
-"A burn scar on the face.",
-"A wispy mustache.",
-"A thick mustache.",
-]},
-{"title": "d6 The artisan is particularly skilled at...", "id":"d6theartisanisparticularlyskilledat", "roll":[
-"Crafting one particular type of item.",
-"Identifying high quality raw materials.",
-"Putting the finishing touches on an item.",
-"Instructing and training apprentices.",
-"Negotiating better prices for goods.",
-"Maneuvering in guild politics.",
-]},
-{"title": "d8 The artisan is looking for...", "id":"d8theartisanislookingfor", "roll":[
-"A new apprentice.",
-"A journeyman craftsman to hire.",
-"Rare materials.",
-"A better set of tools.",
-"Someone with whom to talk shop.",
-"Someone who witnessed a recent sporting event.",
-"Someone who is attending an upcoming sporting event.",
-"A mug of strong ale.",
-]},
-{"title": "d6 The artisan is carrying...", "id":"d6theartisaniscarrying", "roll":[
-"The tools of his or her trade.",
-"Some raw materials.",
-"A finished product.",
-"A little coin.",
-"A to-do list scrawled on a bit of parchment.",
-"A set of many keys.",
-"A pipe and some tobacco.",
-"A flask of whisky.",
-]},
-{"title": "d6 The artisan is...", "id":"d6theartisanis", "roll":[
-"A well-known member of the guild.",
-"An established or up-and-coming leader in the guild.",
-"A new member of the guild, having recently relocated from a distant land.",
-"A quiet guildmember, who doesn’t get involved in guild politics.",
-"On the outs with guild leadership.",
-"A favorite of some of the guild’s leaders.",
-]},
-{"title": "d6 The artisan dreams of...", "id":"d6theartisandreamsof", "roll":[
-"Producing a masterwork of the craft.",
-"Holding the reins of guild leadership.",
-"Retiring peacefully.",
-"Retiring rich.",
-"Running away from it all.",
-"A life of adventure.",
-]},
-{"title": "d12 The assassin is...", "id":"d12theassassinis", "roll":[
-"A veteran hitman.",
-"A desperate footpad.",
-"A reckless fortune seeker.",
-"A well-known slayer.",
-"A brash, young fool.",
-"A student of the craft.",
-"A charismatic butcher.",
-"A mysterious foreigner.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-]},
-{"title": "d20 The assassin has...", "id":"d20theassassinhas", "roll":[
-"A scar on the forearm.",
-"A scar on the face.",
-"A high-pitched laugh.",
-"A long, hooked nose.",
-"A dangerous look in the eye.",
-"A cheerful smile.",
-"A cold stare.",
-"An agile step.",
-"A low-cut shirt.",
-"A bent, broken nose.",
-"A cute little button nose.",
-"A scar below the left eye.",
-"Pockmarked cheeks.",
-"High cheek bones.",
-"A pointy chin.",
-"A thug's tattoo on the arm (d8): 1. crossed bones; 2. dagger; 3. dragon; 4. eagle; 5. skull; 6. snake; 7. spider web; 8. thorns.",
-"A sailor's tattoo on the arm (d6): 1. anchor; 2. fish; 3. mermaid; 4. octopus; 5. shark; 6. whale.",
-"An open shirt and a very hairy chest.",
-"A five o'clock shadow.",
-"A neatly trimmed mustache.",
-]},
-{"title": "d20 The assassin wears...", "id":"d20theassassinwears", "roll":[
-"A flashy earring.",
-"Shiny leather boots.",
-"A gold signet ring.",
-"A dagger in each boot.",
-"A mask covering the face.",
-"A wide-brimmed hat.",
-"A cloak with a dark hood.",
-"A black traveler's cloak.",
-"A bandolier containing vials of poison.",
-"A quiver full of arrows/bolts.",
-"A dark red cape.",
-"Boots with golden buckles.",
-"A leather baldric.",
-"A handkerchief tied over the head.",
-"A small silver chain around the neck.",
-"A long dark ponytail.",
-"Luscious brown curls.",
-"A ruffled shirt.",
-"A black leather coat.",
-"A handkerchief in his breast pocket.",
-]},
-{"title": "d10 The assassin wields...", "id":"d10theassassinwields", "roll":[
-"A blade with a gem embedded in the pommel.",
-"A blade with soft leather tassels dangling from the pommel.",
-"A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak).",
-"A blade with a gently curved hilt.",
-"A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions;. 4. snakes; 5. spiders; 6. wolves).",
-"A blade made of blackened steel.",
-"A highly polished blade.",
-"A blade with strange runes carved into it.",
-"A blade with a serrated edge.",
-"A curved, exotic blade.",
-]},
-{"title": "d20 The assassin also carries...", "id":"d20theassassinalsocarries", "roll":[
-"Several throwing knives.",
-"An array of poisons in neatly stoppered vials.",
-"Several doses of a deadly poison.",
-"A blowgun with poisoned darts.",
-"An over-sized crossbow.",
-"Arrows/bolts tipped with black steel.",
-"Arrows/bolts with bronzed tips.",
-"Arrows/bolts fletched with crow feathers.",
-"Arrows/bolts fletched with peacock feathers.",
-"Arrows/bolts coated in poison.",
-"Some hemp rope and a silk handkerchief.",
-"A pocketbook of notes and maps.",
-"Climbing gear—pitons, hammer, and rope.",
-"A mask.",
-"The token of a love.",
-"Letters for blackmail.",
-"A lucky charm (d4): 1. rabbit's foot; 2. lucky coin; 3. horseshoe; 4. four-leafed clover.",
-"A flask filled with spirits.",
-"A wineskin.",
-"A little jar of mustache wax.",
-]},
-{"title": "d10 The assassin is looking for...", "id":"d10theassassinislookingfor", "roll":[
-"Accomplices to help complete a job.",
-"Revenge against a rival assassin.",
-"An easy contract.",
-"Extra muscle for a tough assignment.",
-"Rumors that may lead to a new client.",
-"Word from a missing guild contact.",
-"Someone to frame up for a murder.",
-"Revenge against a double-crossing client.",
-"A big payday.",
-"A rowdy evening of carousing.",
-]},
-{"title": "d6 The assassin prefers to operate...", "id":"d6theassassinpreferstooperate", "roll":[
-"Alone.",
-"Alone, but with a contact who knows where the hit is to occur.",
-"With a partner to provide extra muscle if things get rough.",
-"With a partner to serve as a look-out.",
-"With a partner to create a diversion.",
-"Wearing a mask.",
-]},
-{"title": "d20 Recently, the assassin has been rumored to have notched a kill in or near...", "id":"d20recentlytheassassinhasbeenrumoredtohavenotchedakillinornear", "roll":[
-"A residential district.",
-"An artisan's shop or guildhall.",
-"A merchant's office.",
-"A inn.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A temple complex.",
-"A cemetery.",
-"The town hall.",
-"An abandoned guildhall or warehouse.",
-"A shantytown",
-"The residence of a wealthy individual.",
-"The palace",
-"A library or university.",
-"The market square.",
-"A gatehouse.",
-"A pub.",
-"A tavern.",
-"The docks.",
-"The bridge.",
-]},
-{"title": "d8 The warrior is armored in...", "id":"d8thewarriorisarmoredin", "roll":[
-"Nothing.",
-"Tattered leather.",
-"Blood-stained leather.",
-"Boiled leather.",
-"The hides of scaly beasts.",
-"The hides of furry beasts.",
-"The hides of exotic beasts.",
-"A helm and breastplate taken from a fallen enemy.",
-]},
-{"title": "d12 The warrior is wielding...", "id":"d12thewarrioriswielding", "roll":[
-"A spear and a hunting knife.",
-"A spear and a shield.",
-"An exotic, curved blade.",
-"A huge, curved blade.",
-"An over-sized hammer.",
-"An enormous club.",
-"A greataxe.",
-"A battleaxe and a shield.",
-"Several handaxes.",
-"A greatsword.",
-"A pair of long knives.",
-"A longspear and hunting knife.",
-]},
-{"title": "d8 The warrior is also carrying...", "id":"d8thewarriorisalsocarrying", "roll":[
-"Several throwing spears.",
-"Several throwing axes.",
-"Many throwing knives.",
-"A shortbow.",
-"A longbow.",
-"A greatbow.",
-"A blowgun.",
-"Several bolas.",
-]},
-{"title": "d6 The warrior fights with...", "id":"d6thewarriorfightswith", "roll":[
-"Hit-and-run tactics.",
-"Making a mad charge.",
-"Relentless repeated blows.",
-"Lots of taunts and jeers.",
-"Never breaking eye contact.",
-"Lots of head-butting.",
-]},
-{"title": "d12 The warrior is...", "id":"d12thewarrioris", "roll":[
-"A practiced hunter.",
-"A poorly-trained slave.",
-"A veteran of many wars.",
-"A mystical shaman.",
-"An expert scout.",
-"A master weaponcrafter.",
-"A superb herbalist.",
-"A beast handler.",
-"An insufferable braggart.",
-"A drunk.",
-"A favorite among the men.",
-"A favorite among the ladies.",
-]},
-{"title": "d12 On the warrior’s face is...", "id":"d12onthewarriorsfaceis", "roll":[
-"A bone through a nose piercing.",
-"A bone earring.",
-"An empty eye socket.",
-"A grisly scar.",
-"A serious expression.",
-"A look of sadness.",
-"A carefree grin.",
-"A ruined nose.",
-"Some terrifying war paint.",
-"A frame of long, beautiful long hair.",
-"An unruly beard.",
-"A long, braided mustache.",
-]},
-{"title": "d10 On the warrior’s body is...", "id":"d10onthewarriorsbodyis", "roll":[
-"A tattoo of a great beast (d6): 1. bear; 2. boar; 3. dragon; 4. eagle; 5. lion; 6. wolf.",
-"A tattoo of a skull and some bones.",
-"A tattoo of a weapon (d4): 1. arrow; 2. axe; 3. spear; 4. sword.",
-"A festering wound.",
-"A noticeable scar from a blade.",
-"A large burn scar.",
-"A ceremonial brand.",
-"An intimidating amount of muscle.",
-"An awful lot of war paint.",
-"A whole lot of hair.",
-]},
-{"title": "d20 The bard is...", "id":"d20thebardis", "roll":[
-"A talented singer.",
-"A graceful dancer.",
-"A virtuoso musician.",
-"A captivating storyteller.",
-"A brilliant poet.",
-"A scholar of history.",
-"A serious actor.",
-"A dashing swashbuckler.",
-"A wise-cracking magician.",
-"A bold knife-thrower.",
-"A slippery con artist.",
-"A lovable jack-of-all-trades.",
-"A duplicitous spy.",
-"A witty satirist.",
-"A gracious knight.",
-"An enchanting dancer.",
-"A mysterious foreigner.",
-"A rowdy jester.",
-"A master of riddles.",
-"A terrible singer.",
-]},
-{"title": "d20 Always prepared to make a melody or rhythm, the bard carries his/her...", "id":"d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher", "roll":[
-"Bagpipes.",
-"Bells.",
-"Castanets.",
-"Cymbals.",
-"Drum.",
-"Fiddle.",
-"Flute.",
-"Harmonica.",
-"Harp.",
-"Lute.",
-"Lyre.",
-"Mandolin.",
-"Ocarina.",
-"Panpipes.",
-"Shawm.",
-"Tabor.",
-"Tambourine.",
-"Trumpet.",
-"Viol.",
-"Zither.",
-]},
-{"title": "d10 The bard’s musical instrument is...", "id":"d10thebardsmusicalinstrumentis", "roll":[
-"A gift from a wealthy patron.",
-"A family heirloom.",
-"Very old, but well maintained.",
-"An old, worn-out thing.",
-"In need of some repair.",
-"Always out-of-tune.",
-"Decorated with gold.",
-"The product of a master craftsman.",
-"Something the bard made.",
-"The instrument of a legendary bard.",
-]},
-{"title": "d12 If things get rough, the bard has...", "id":"d12ifthingsgetroughthebardhas", "roll":[
-"Several sharp daggers.",
-"A lightweight saber.",
-"A finely-crafted shortsword.",
-"A longsword and a good luck charm.",
-"Some well-balanced throwing knives.",
-"A quick-winding crossbow.",
-"A bow of elvish make.",
-"A shortsword of dwarvish make.",
-"A heavy wooden staff.",
-"A dagger in each boot.",
-"A book of hexes and curses.",
-"Quick wits and a gift for lying.",
-]},
-{"title": "d12 The bard also carries...", "id":"d12thebardalsocarries", "roll":[
-"A compromising love letter.",
-"A lacy favor from a maiden.",
-"Some parchment with half-finished poems.",
-"Some faded sheet music.",
-"A silk handkerchief.",
-"The key to well-guarded treasure chest.",
-"A bundle of old books.",
-"An alchemy kit and several potions.",
-"A pocket field guide to local herbs.",
-"A faded old map.",
-"A tome of legends and historical lore.",
-"A jar of mustache wax.",
-]},
-{"title": "d12 The bard is wearing...", "id":"d12thebardiswearing", "roll":[
-"Tight-fitting pants.",
-"A low-cut shirt.",
-"A revealing set of breeches.",
-"A traveler’s cloak.",
-"A heavy peddler’s pack.",
-"A wide-brimmed hat with a large exotic feather (d10): 1. cockatrice; 2. giant eagle; 3. giant owl; 4. griffon; 5. hippogriff; 6. ostrich 7. peacock; 8. phoenix; 9. roc; 10. shadowraven.",
-"Shiny boots made from an exotic hide (d8): 1. basilisk; 2. crocodile; 3. demonskin; 4. dragonscale; 5. drake; 6. flamesnake; 7. lightning lizard; 8. wyvern.",
-"A coat made from an exotic hide (d6): 1. dragonscale; 2. leopard; 3. owlbear; 4. sharkskin; 5. tiger; 6. zebra.",
-"A large golden necklace.",
-"Flashy earrings.",
-"Dancing shoes.",
-"Too much perfume.",
-]},
-{"title": "d12 The bard has...", "id":"d12thebardhas", "roll":[
-"A silver tongue.",
-"A gift for satire and wit.",
-"A beautiful face.",
-"Incredibly good looks.",
-"An easy smile.",
-"A graceful manner.",
-"A polite gentility.",
-"Impeccable manners.",
-"A foul mouth.",
-"A hearty laugh.",
-"An alluring quality.",
-"A handsome mustache.",
-]},
-{"title": "d12 The bard is looking for...", "id":"d12thebardislookingfor", "roll":[
-"A new tale to tell.",
-"Inspiration for a song.",
-"A beautiful muse.",
-"Someone to repair a musical instrument.",
-"A catchy melody.",
-"Experimental harmonies.",
-"An edgy dance move.",
-"A word that rhymes with “hippopotamus.”",
-"New styles of poetry.",
-"A legendary artifact.",
-"A hero to immortalize in song.",
-"A night of drinking and merrymaking.",
-]},
-{"title": "d10 The bard is always a big hit among...", "id":"d10thebardisalwaysabighitamong", "roll":[
-"Fishermen, sailors, and pirates.",
-"Farmers and herders.",
-"Miners and travelers.",
-"Guards, soldiers, and sellswords.",
-"Members of the nobility.",
-"Young children.",
-"Idealistic youths.",
-"Serving girls, slaves, and harlots.",
-"Pretty young maidens.",
-"Lonely wives.",
-]},
-{"title": "d12 The bard tells a tale of a recent visit to...", "id":"d12thebardtellsataleofarecentvisitto", "roll":[
-"A royal court.",
-"A dangerous mountain.",
-"A legendary tomb.",
-"A distant castle.",
-"A frightening lair.",
-"A celebrated tournament.",
-"A foreign land.",
-"A witch’s home.",
-"A dark prison cell.",
-"A grand festival.",
-"A savage and wild land.",
-"A haunted castle.",
-]},
-{"title": "d6 The lord is...", "id":"d6thelordis", "roll":[
-"A patient old man.",
-"A wide-eyed young man.",
-"A hot-tempered tyrant.",
-"A patient and benevolent ruler.",
-"A guest, a member of a powerful house.",
-"A guest, a member of a lesser house.",
-]},
-{"title": "d6 The lord seeks someone to...", "id":"d6thelordseekssomeoneto", "roll":[
-"Dispose of an enemy.",
-"Negotiate a trade contract.",
-"Prepare the castle’s defenders for war.",
-"Sabotage a rival.",
-"Arrange a beneficial marriage.",
-"Have a good time with.",
-]},
-{"title": "d6 The lord carries...", "id":"d6thelordcarries", "roll":[
-"Several deeds and titles.",
-"A family heirloom.",
-"Several inventories and invoices.",
-"An extremely valuable sword.",
-"A compromising love letter.",
-"A letter from a powerful lord or lady.",
-]},
-{"title": "d6 The lady is...", "id":"d6theladyis", "roll":[
-"A wise old woman.",
-"A passionate young woman.",
-"A homely young lady.",
-"An acerbic wit.",
-"A guest, a member of a powerful house.",
-"A guest, a member of a lesser house.",
-]},
-{"title": "d6 The lady seeks someone to...", "id":"d6theladyseekssomeoneto", "roll":[
-"Help gain revenge against a bitter rival.",
-"Bring to light a scandal involving an enemy.",
-"Secure a beneficial marriage.",
-"Talk some sense into her husband or father.",
-"Deliver a secret message.",
-"Share some wine and gossip.",
-]},
-{"title": "d4 The lady carries...", "id":"d4theladycarries", "roll":[
-"A family heirloom.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-"A letter from a powerful lord or lady.",
-]},
-{"title": "d6 The guard serves his liege for...", "id":"d6theguardserveshisliegefor", "roll":[
-"The steady pay.",
-"The chance to bully others.",
-"Love of his liege’s family.",
-"God and country.",
-"The chance to demonstrate his valor.",
-"The possibility of being raised to a knight.",
-]},
-{"title": "d6 On the guard’s face is...", "id":"d6ontheguardsfaceis", "roll":[
-"An unsightly scar.",
-"A haughty sneer.",
-"A look of sadness.",
-"An eager grin.",
-"A blank stare.",
-"A bushy mustache.",
-]},
-{"title": "d4 The guard carries...", "id":"d4theguardcarries", "roll":[
-"A highly polished blade.",
-"A letter from a fallen comrade.",
-"A trophy from a fallen enemy.",
-"A ribbon from a sweet maiden.",
-]},
-{"title": "d6 The knight is...", "id":"d6theknightis", "roll":[
-"A beautiful youth.",
-"A brutish thug.",
-"A celebrated war hero.",
-"A popular tavern patron.",
-"A favorite among the ladies.",
-"Ruggedly handsome.",
-]},
-{"title": "d6 The knight has sworn to...", "id":"d6theknighthasswornto", "roll":[
-"Protect his liege from harm.",
-"Defend his liege’s lands.",
-"Avenge his liege’s personal grievances.",
-"Protect his liege’s loved ones.",
-"Advance his liege’s ideals or faith.",
-"Ride to war in his liege’s name.",
-]},
-{"title": "d6 The knight carries...", "id":"d6theknightcarries", "roll":[
-"A finely crafted longsword.",
-"A huge greatsword.",
-"A well-used battleaxe.",
-"A heavy warhammer.",
-"A letter from his liege.",
-"A favor from a faraway maiden.",
-]},
-{"title": "d6 The retainer is...", "id":"d6theretaineris", "roll":[
-"A squire from a lesser noble house.",
-"A frightened link boy.",
-"A long-time valet or squire.",
-"A reformed criminal-turned valet.",
-"A prisoner of war.",
-"A mysterious foreigner.",
-]},
-{"title": "d4 The retainer has...", "id":"d4theretainerhas", "roll":[
-"A black eye.",
-"Wild, shaggy hair.",
-"A terrible stutter.",
-"A lot of self-confidence.",
-]},
-{"title": "d6 The retainer wants to...", "id":"d6theretainerwantsto", "roll":[
-"Earn a little silver.",
-"Train with weapons to become a hero.",
-"Earn the affection of his master.",
-"Bring honor to his family name.",
-"Avoid entangling himself in a scandal.",
-"Have a drink and a rest.",
-]},
-{"title": "d6 The archer is...", "id":"d6thearcheris", "roll":[
-"An eager young marksman.",
-"An trigger-happy hotshot.",
-"A braggart and a fool.",
-"A skilled hunter.",
-"An wily, old veteran.",
-"A local archery champion.",
-]},
-{"title": "d4 The archer is looking to...", "id":"d4thearcherislookingto", "roll":[
-"Help his allies slaughter the enemy.",
-"Keep safe someone special in the castle.",
-"Hear word of any percolating wars.",
-"Eat, drink, and be merry.",
-]},
-{"title": "d4 The archer carries...", "id":"d4thearchercarries", "roll":[
-"A longbow with a fraying string.",
-"A longbow crafted of superior wood.",
-"Arrows fletched with the feathers of a wild bird (d6): 1. eagle; 2. hawk; 3. owl; 4. pheasant; 5. raven; 6. swan.",
-"A flask containing a strong drink.",
-]},
-{"title": "d4 The smith is...", "id":"d4thesmithis", "roll":[
-"A meticulous armorsmith.",
-"A blacksmith who makes decent swords.",
-"A farrier who can mend swords.",
-"A highly-skilled weaponsmith.",
-]},
-{"title": "d4 The smith is looking for...", "id":"d4thesmithislookingfor", "roll":[
-"Someone who can shoe horses.",
-"Steel of the highest quality.",
-"Dull blades to sharpen.",
-"A mug of strong ale.",
-]},
-{"title": "d4 The smith carries...", "id":"d4thesmithcarries", "roll":[
-"A hammer.",
-"A good luck charm.",
-"A filthy rag.",
-"Little more than a few coins.",
-]},
-{"title": "d4 The steward is...", "id":"d4thestewardis", "roll":[
-"A lesser member of the liege’s house.",
-"A lesser member of a powerful house.",
-"A member of a lesser house.",
-"A commoner by birth.",
-]},
-{"title": "d4 The steward seeks someone to...", "id":"d4thestewardseekssomeoneto", "roll":[
-"Obtain hard-to-get provisions.",
-"Deliver some letters.",
-"Help win over a sweetheart.",
-"Share a drink and a laugh.",
-]},
-{"title": "d4 The steward is concerned about...", "id":"d4thestewardisconcernedabout", "roll":[
-"The gold and silver in the treasury.",
-"The stores of cured meat and hard cheese.",
-"Grains and ale.",
-"The stores of ale and wine.",
-]},
-{"title": "d4 The chaplain is...", "id":"d4thechaplainis", "roll":[
-"A devoted acolyte.",
-"An adept healer.",
-"A wise source of counsel.",
-"A drunken hypocrite.",
-]},
-{"title": "d4 The chaplain is looking for...", "id":"d4thechaplainislookingfor", "roll":[
-"News from the surrounding lands.",
-"Sinners and heretics.",
-"The answer to an ancient mystery.",
-"The bottom of a goblet.",
-]},
-{"title": "d4 The chaplain carries...", "id":"d4thechaplaincarries", "roll":[
-"A ceremonial cudgel or staff.",
-"A prominently displayed holy symbol.",
-"A pocketbook of sacred texts.",
-"A wineskin.",
-]},
-{"title": "d4 The cook greets you with...", "id":"d4thecookgreetsyouwith", "roll":[
-"A goblet of warm wine.",
-"A chunk of bread and a piece of cheese.",
-"A cup of onion soup.",
-"A tankard of mead.",
-]},
-{"title": "d4 The cook is looking for...", "id":"d4thecookislookingfor", "roll":[
-"Someone to chop onions.",
-"Some better cabbage.",
-"A good joke or story.",
-"The bottom of a bottle.",
-]},
-{"title": "d6 The fool is...", "id":"d6thefoolis", "roll":[
-"A dwarf.",
-"Morbidly obese.",
-"Wearing a mask.",
-"Dressed in motley.",
-"Dressed as a faux knight.",
-"Dressed as a faux wizard.",
-]},
-{"title": "d8 The fool gets the most laughs from...", "id":"d8thefoolgetsthemostlaughsfrom", "roll":[
-"Falling stunts",
-"Gorging himself with food or drink.",
-"Singing silly songs.",
-"Being hit over the head.",
-"Lewd gestures.",
-"Juggling sharp objects.",
-"Swallowing flames.",
-"Witty jokes and observations.",
-]},
-{"title": "d6 The fool wants nothing more than to...", "id":"d6thefoolwantsnothingmorethanto", "roll":[
-"Bring smiles to others’ faces.",
-"Get as far from this castle as he can.",
-"Exact vengeance against a cruel noble.",
-"Kiss a pretty maiden.",
-"Have a drink and be merry.",
-"Get drunk and feel numb.",
-]},
-{"title": "d6 The tutor is...", "id":"d6thetutoris", "roll":[
-"A scholar trained at a university.",
-"A wizard trained at an academy.",
-"A wizard who had apprenticed to another.",
-"A self-taught scholar of noble birth.",
-"A monk of an order famed for wisdom.",
-"A priest dedicated to spreading knowledge.",
-]},
-{"title": "d4 The tutor’s charges view him/her as...", "id":"d4thetutorschargesviewhimheras", "roll":[
-"A trusted friend.",
-"A second father/mother.",
-"A weakling to be antagonized and bullied.",
-"A tyrant to be feared.",
-]},
-{"title": "d12 The tutor is particularly well-versed in...", "id":"d12thetutorisparticularlywellversedin", "roll":[
-"Alchemy.",
-"Ancient mysteries.",
-"Astronomy.",
-"Herb lore.",
-"Mathematics.",
-"Mineralogy.",
-"Military history.",
-"Music.",
-"Poetry and songs.",
-"Political history.",
-"Theater and dance.",
-"Theology.",
-]},
-{"title": "d4 The servant is...", "id":"d4theservantis", "roll":[
-"Her ladyship’s/her lordship’s favorite.",
-"A long-time servant of the household.",
-"New to the household and always in trouble.",
-"New to the household and eager to please.",
-]},
-{"title": "d4 The servant has...", "id":"d4theservanthas", "roll":[
-"A pretty smile, but crooked teeth.",
-"Beautiful but sad eyes.",
-"A wide frame.",
-"A bony figure.",
-]},
-{"title": "d4 The servant wants to...", "id":"d4theservantwantsto", "roll":[
-"Avoid being alone with a particular noble.",
-"Discipline one of the children in the castle.",
-"Earn the affection of her mistress.",
-"Bend your ear for an old folk tale.",
-]},
-{"title": "d6 The captain is...", "id":"d6thecaptainis", "roll":[
-"A lesser member of a noble house.",
-"A brutish thug.",
-"A dashing swashbuckler.",
-"A celebrated war hero.",
-"An anointed knight.",
-"A career soldier.",
-]},
-{"title": "d4 The captain is concerned about...", "id":"d4thecaptainisconcernedabout", "roll":[
-"The resolve of the new recruits.",
-"The castle’s food stores.",
-"Sheltering too many commonfolk in a siege.",
-"Running out of ale during a siege.",
-]},
-{"title": "d4 The captain is looking for...", "id":"d4thecaptainislookingfor", "roll":[
-"Information regarding enemy movements.",
-"Reinforcements or new recruits.",
-"News of his or his wife’s hometown.",
-"Drinking companions and storytellers.",
-]},
-{"title": "d6 The captain carries...", "id":"d6thecaptaincarries", "roll":[
-"A superbly crafted sword.",
-"A trusted blade and a map.",
-"A lucky charm (rabbit’s foot, old coin).",
-"The token of a faraway love.",
-"A pipe and pouch of tobacco.",
-"A little jar of mustache wax.",
-]},
-{"title": "d4 The horsemaster is...", "id":"d4thehorsemasteris", "roll":[
-"A knight lamed in combat years ago.",
-"The son of a servant to the liege’s family.",
-"A genius for breeding horses.",
-"A foreigner who grew up in the saddle.",
-]},
-{"title": "d4 The horsemaster has...", "id":"d4thehorsemasterhas", "roll":[
-"A sackful of oats strapped to his belt.",
-"A calm demeanor.",
-"A soft-spoken manner.",
-"A pointed beard.",
-]},
-{"title": "d4 The horsemaster wants to...", "id":"d4thehorsemasterwantsto", "roll":[
-"Have the fastest horses ready to carry his liege’s messages.",
-"Tell a tale of a grueling ride.",
-"Bring honor to his family name.",
-"Boast about a prized young mare.",
-]},
-{"title": "d4 The stable hand is...", "id":"d4thestablehandis", "roll":[
-"A shady-looking character.",
-"The son of another servant in the castle.",
-"A prisoner-of-war turned servant.",
-"A simple-minded stable boy.",
-]},
-{"title": "d4 The stable hand has...", "id":"d4thestablehandhas", "roll":[
-"An awkward gait.",
-"Incredibly large hands.",
-"Quite an odor.",
-"A patchy beard.",
-]},
-{"title": "d4 The stable hand wants to...", "id":"d4thestablehandwantsto", "roll":[
-"Earn a little silver.",
-"Avoid being kicked by a horse.",
-"Rise to the position of horsemaster.",
-"Pet the pretty horses.",
-]},
-{"title": "d6 The huntsman is...", "id":"d6thehuntsmanis", "roll":[
-"A member of the liege’s family.",
-"A bastard son of a noble house.",
-"A gifted tracker.",
-"A former poacher.",
-"A sadistic killer.",
-"A kindly sportsman.",
-]},
-{"title": "d4 The huntsman is concerned about...", "id":"d4thehuntsmanisconcernedabout", "roll":[
-"Reports of strange creatures in the nearby lands.",
-"The reckless behavior of a fellow hunter.",
-"How best to protect commonfolk’s livestock.",
-"Bringing enough wine on the next hunt.",
-]},
-{"title": "d4 The huntsman is looking to...", "id":"d4thehuntsmanislookingto", "roll":[
-"Track an unusual beast.",
-"Find the lair of a rare beast.",
-"Find a place where game is plentiful.",
-"Swap tales and rumors.",
-]},
-{"title": "d4 The huntsman carries...", "id":"d4thehuntsmancarries", "roll":[
-"A sturdy hatchet.",
-"A large knife and a hunting trap.",
-"A finely made longbow.",
-"A trophy or piece of a wild beast.",
-]},
-{"title": "d4 The kennelmaster is...", "id":"d4thekennelmasteris", "roll":[
-"An eccentric dog-trainer.",
-"A skilled hunter.",
-"A short-tempered, portly fellow.",
-"A tall, gregarious fellow.",
-]},
-{"title": "d4 The kennelmaster is looking to...", "id":"d4thekennelmasterislookingto", "roll":[
-"Encourage a hunting expedition.",
-"Improve the breeding stock of the hounds.",
-"Show off a clever hound.",
-"Avoid questions regarding the hounds’ obedience.",
-]},
-{"title": "d4 The kennelmaster carries...", "id":"d4thekennelmastercarries", "roll":[
-"A dog whistle.",
-"A rope of some kind of jerky.",
-"A stick or club.",
-"A rope leash.",
-]},
-{"title": "d4 The bowyer is...", "id":"d4thebowyeris", "roll":[
-"A patient craftsman.",
-"An old archer, blind in one eye.",
-"A foreigner who puts unusual touches on the bows and feathers he makes.",
-"Skilled at mending bows and arrows, but not so good at making them from raw materials.",
-]},
-{"title": "d4 The bowyer is looking for...", "id":"d4thebowyerislookingfor", "roll":[
-"Someone who can fletch arrows.",
-"Stray arrowheads.",
-"Intact arrow shafts.",
-"A mug of strong ale.",
-]},
-{"title": "d4 The bowyer carries...", "id":"d4thebowyercarries", "roll":[
-"A whittling knife.",
-"A quiver of arrows to be mended.",
-"A quiver of newly made arrows.",
-"A bundle of fresh wood cuttings.",
-]},
-{"title": "d20 The druid is...", "id":"d20thedruidis", "roll":[
-"A wildling orphan.",
-"A seasoned herbalist.",
-"A militant environmentalist.",
-"A well-known healer.",
-"A brash, young fool.",
-"A rebellious noble.",
-"A patient teacher.",
-"A mysterious foreigner.",
-"A beautiful maiden.",
-"A rugged outdoorsman.",
-"A veteran wilderness guide.",
-"A beastly brute.",
-"A dark-hearted avenger.",
-"A curious philosopher.",
-"A shy beastfriend.",
-"A fierce guardian.",
-"An exiled spellcaster.",
-"A mystic shaman.",
-"A savage priest or priestess.",
-"A village elder.",
-]},
-{"title": "d12 The druid learned the craft from...", "id":"d12thedruidlearnedthecraftfrom", "roll":[
-"Apprenticing to a woodland witch.",
-"Studying wilderness lore at an academy.",
-"A parent who was also a druid.",
-"Running a menagerie or garden for royalty.",
-"Surviving in the wild alone for years.",
-"Conversing with primal spirits.",
-"An enchanted beast.",
-"Studying old books.",
-"The circle of druids that took him/her in as a child.",
-"A fey creature that offered redemption for past transgressions against nature.",
-"A mysterious village elder.",
-"Time spent stranded in a wild, foreign land.",
-]},
-{"title": "d10 The druid has...", "id":"d10thedruidhas", "roll":[
-"Sky blue eyes.",
-"Deep sea blue eyes.",
-"Bright grass green eyes.",
-"Sunset golden eyes.",
-"Pale moss green eyes.",
-"Muddy brown eyes.",
-"Dark, stormy grey eyes.",
-"Night-sky purple eyes.",
-"Dusty brown eyes.",
-"Stony grey eyes.",
-]},
-{"title": "d10 The druid has...", "id":"d10thedruidhas", "roll":[
-"An earthy scent.",
-"Bits of green under the fingernails.",
-"Stains of bird droppings on his/her clothes.",
-"A long, hooked, beak-like nose.",
-"Large bear-like shoulders and hands.",
-"A pointy, rodent-like nose.",
-"Very hairy arms and legs.",
-"Long, sharp fingernails.",
-"Beautiful, healthy skin.",
-"A greenish, mossy beard.",
-]},
-{"title": "d12 The druid...", "id":"d12thedruid", "roll":[
-"Stares hungrily like a wolf.",
-"Stares suspiciously like a cat.",
-"Hisses like a snaking when he/she laughs.",
-"Barks like a seal when he/she laughs.",
-"Twitters like a bird when he/she laughs.",
-"Walks ponderously like an ox.",
-"Walks gracefully like a panther.",
-"Eats like a horse.",
-"Eats like a bird.",
-"Speaks very little.",
-"Fidgets like a squirrel.",
-"Pounces like a lion.",
-]},
-{"title": "d20 The druid shares an especially close connection with...", "id":"d20thedruidsharesanespeciallycloseconnectionwith", "roll":[
-"Aquatic mammals.",
-"Bears.",
-"Birds of prey.",
-"Cats.",
-"Hoofed mammals.",
-"Reptiles and amphibians.",
-"Songbirds and waterfowl.",
-"Wolves and dogs.",
-"Blizzards and snowstorms.",
-"Hurricanes and tides.",
-"Volcanoes, geysers, and hot springs.",
-"Earthquakes.",
-"Thunderstorms and floods.",
-"Forests and trees.",
-"Mountains and stone.",
-"Caves and shadows.",
-"Jungles and rainstorms.",
-"Glaciers and tundra.",
-"Deserts and sand.",
-"Swamps and marshes.",
-]},
-{"title": "d10 The druid wields...", "id":"d10thedruidwields", "roll":[
-"A wooden staff.",
-"A wooden club.",
-"A club and a wooden shield.",
-"A scimitar.",
-"A scimitar and a wooden shield.",
-"A spear.",
-"A spear and a wooden shield.",
-"A dagger.",
-"A thorny whip made from a tough vine.",
-"Tooth and claw.",
-]},
-{"title": "d8 The druid carries...", "id":"d8thedruidcarries", "roll":[
-"A sprig of holly.",
-"A sprig of mistletoe.",
-"A yew wand.",
-"A cutting from a rare plant.",
-"A totem necklace, strung with pieces of beasts (d6): 1. beaks; 2. bones; 3. claws; 4. shells; 5. tiny skulls; 6. teeth.",
-"A totem rod, adorned with pieces of beasts (d4): 1. bones; 2. feathers; 3. fur; 4. scales.",
-"A totem necklace, strung with plant material (d4): 1. seed pods; 2. dried fruit; 3. root clippings; 4. fresh flowers.",
-"A totem rod, adorned with plant material (d4): 1. tree bark; 2. fresh leaves; 3. berries; 4. seeds and tree sap.",
-]},
-{"title": "d12 The druid also carries...", "id":"d12thedruidalsocarries", "roll":[
-"A small knife.",
-"A wooden flute.",
-"A hunting horn.",
-"A shard of obsidian, warm to the touch.",
-"A piece of crystal that glows in moonlight.",
-"A small pouch full of seeds.",
-"A small pouch full of herbal tea.",
-"Several vials of herbal extracts.",
-"A pair of herb snips",
-"A pocketbook field guide to flora and fauna in a region the druid has never visited.",
-"A book of Elvish poems and songs.",
-"Several vials of healing potions.",
-]},
-{"title": "d10 The druid wears...", "id":"d10thedruidwears", "roll":[
-"Robes of earth tones.",
-"A dark green cape.",
-"Shiny leather boots with fur.",
-"Boots of soft leather.",
-"A leather baldric.",
-"Leather armor decorated with leafy motifs.",
-"Armor made from the hides of beasts.",
-"Leather armor studded with bone.",
-"A robe stained with bird droppings.",
-"A robe with vines growing from its pockets.",
-]},
-{"title": "d12 The druid is looking to...", "id":"d12thedruidislookingto", "roll":[
-"Find a place where a rare herb grows.",
-"Drive away an unnatural intruder.",
-"Lead intruders into a trap.",
-"Help a wounded, legendary beast.",
-"Permanently transform into a beast.",
-"Locate a legendary garden or grove.",
-"Stop the spread of mining or grazing.",
-"Swap recipes and herb lore.",
-"Bear witness to nature’s awesome power.",
-"Provide a safe haven for a hunted beast.",
-"Inspire a love for nature.",
-"Drink some tea mixed with strong spirits.",
-]},
-{"title": "d10 The dwarf is...", "id":"d10thedwarfis", "roll":[
-"A greedy prospector.",
-"A hard-working miner.",
-"A talented weaponsmith.",
-"A meticulous gemcutter.",
-"A highly-skilled armorer.",
-"A capable stonemason.",
-"A battle-hardened soldier.",
-"A fearsome berserk warrior.",
-"A wily treasure hunter.",
-"A short-tempered circus performer.",
-]},
-{"title": "d10 The dwarf’s beard is...", "id":"d10thedwarfsbeardis", "roll":[
-"Snowy white.",
-"Stony grey.",
-"Fiery red.",
-"Black as coal.",
-"Earthy brown.",
-"Tangled.",
-"Braided.",
-"Down to the floor.",
-"Neatly trimmed.",
-"Magnificent.",
-]},
-{"title": "d6 The dwarf is looking to...", "id":"d6thedwarfislookingto", "roll":[
-"Re-establish an ancestral claim.",
-"Find a new source for precious gems.",
-"Find some knowledge about an ancient event or place.",
-"Drink some ale and swap tales of treasure.",
-"Drink some ale and sing a bawdy song.",
-"Drink some ale and start a fight.",
-]},
-{"title": "d12 The dwarf wears...", "id":"d12thedwarfwears", "roll":[
-"A traveler's cloak with a black hood.",
-"A traveler's cloak with a blue hood.",
-"A traveler's cloak with a red hood.",
-"A traveler's cloak with a grey hood.",
-"A traveler's cloak with a gold hood.",
-"A leather baldric with a hard leather cap.",
-"Shining, silvered chainmail.",
-"Chainmail armor, patched with boiled leather.",
-"A burnished breastplate with an open-faced steel helm.",
-"A breastplate emblazoned with runes.",
-"Scale armor made of blackened steel.",
-"Nearly impenetrable plate armor.",
-]},
-{"title": "d12 The dwarf carries...", "id":"d12thedwarfcarries", "roll":[
-"An old battleaxe with a razor sharp edge.",
-"A highly polished warhammer and a steel shield",
-"A huge greataxe and some throwing axes.",
-"A rune-carved sword and an incomplete map.",
-"Several handaxes and a crossbow.",
-"A heavy battleaxe and wooden shield.",
-"A hammer and sack full of climbing gear.",
-"A pick-ax and an old map.",
-"A satchel of potions, tonics, and remedies.",
-"A book of archaic earth magic and a bundle of notes.",
-"A knife, some lock picks, and a lamp.",
-"A pair of magnifying glasses and a set of scales.",
-]},
-{"title": "d6 The dark elf has...", "id":"d6thedarkelfhashair", "roll":[
-"Bright white hair.",
-"Silver-blonde hair.",
-"Whitish grey hair.",
-"Whitish blonde hair.",
-"Shiny platinum hair.",
-"Pale grey hair.",
-]},
-{"title": "d6 The dark elf has...", "id":"d6thedarkelfhaseyes", "roll":[
-"Whitish blue eyes.",
-"Pale blue eyes.",
-"Lilac eyes.",
-"Pale violet eyes.",
-"Deep red eyes.",
-"Pale pink eyes.",
-]},
-{"title": "d8 The dark elf has...", "id":"d8thedarkelfhas", "roll":[
-"A likable grin.",
-"A delicate laugh.",
-"An amused smirk.",
-"A humorless visage.",
-"A habit of sighing.",
-"An insolent curl to the lip.",
-"A habit of pacing.",
-"A habit of scratching the back of the neck.",
-]},
-{"title": "d10 The dark elf is...", "id":"d10thedarkelfis", "roll":[
-"A deadly assassin.",
-"A death-marked heretic.",
-"An ambitious mage.",
-"A messenger on an errand.",
-"A powerful, high-ranking priestess.",
-"An eager, novice priestess.",
-"A capable scout.",
-"A battle-hardened soldier.",
-"A patient and calculating spy.",
-"A devoted guardian.",
-]},
-{"title": "d10 The dark elf is looking to...", "id":"d10thedarkelfislookingto", "roll":[
-"Track an aberrant beast.",
-"Investigate the disappearance of a comrade.",
-"Lead any travelers into a dangerous trap.",
-"Locate the lair of a legendary spider.",
-"Find some knowledge about an ancient event or place.",
-"Prove his or her worth to a priestess back home.",
-"Avoid any other dark elves.",
-"Avoid any high elves or wood elves.",
-"Kill some goblins.",
-"Share some wine while prying for secrets.",
-]},
-{"title": "d10 The dark elf carries...", "id":"d10thedarkelfcarries", "roll":[
-"An ancient wand or staff.",
-"A unique gem or piece of jewelry.",
-"A finely-crafted short sword or crossbow.",
-"A tome of dark lore.",
-"A pair of matching short swords.",
-"A half dozen sharp daggers.",
-"Several doses of deadly poisons.",
-"A staff or sword with a spiderweb pattern etched along its length.",
-"A pet spider.",
-"A trophy from a foe he or she killed.",
-]},
-{"title": "d8 Hair: The high elf has...", "id":"d8hairthehighelfhas", "roll":[
-"Black hair.",
-"Copper hair.",
-"Golden blonde hair.",
-"Platinum blonde hair.",
-"Silver-white hair.",
-"Dark brown hair.",
-"Reddish-brown.",
-"Fiery red hair.",
-]},
-{"title": "d8 Eyes: The high elf has...", "id":"d8eyesthehighelfhas", "roll":[
-"Pale golden eyes.",
-"Bright golden eyes.",
-"Dark green eyes.",
-"Brilliant green eyes.",
-"Bright blue eyes.",
-"Dark blue eyes.",
-"Blue eyes with golden flecks.",
-"Green eyes with golden flecks.",
-]},
-{"title": "d8 Mannerisms: The high elf has...", "id":"d8mannerismsthehighelfhas", "roll":[
-"A beautiful smile.",
-"A delicate laugh.",
-"A habit of nodding slowly while listening.",
-"A humorless visage.",
-"A habit of sighing.",
-"A touch of sorrow in his or her voice.",
-"A habit of pacing.",
-"A habit of scratching the chin.",
-]},
-{"title": "d10 The high elf is...", "id":"d10thehighelfis", "roll":[
-"A powerful enchanter or enchantress.",
-"A patient and wise sage.",
-"A dedicated knight.",
-"A capable scout.",
-"A mystic oracle.",
-"A watchful ranger.",
-"A superb archer.",
-"A masterful bladedancer.",
-"A battle-tested warrior.",
-"A well-known singer.",
-]},
-{"title": "d8 The high elf is looking to...", "id":"d8thehighelfislookingto", "roll":[
-"Track an unnatural beast or invader.",
-"Lead any travelers out of the forest.",
-"Find some knowledge about an ancient event or place.",
-"Locate a legendary gem.",
-"Solve an ancient mystery.",
-"Find one of the last copies of a legendary book.",
-"Sail to the undying lands.",
-"Share a drink a tale of woe.",
-]},
-{"title": "d12 The high elf carries...", "id":"d12thehighelfcarries", "roll":[
-"An ancient blade.",
-"A unique gem or piece of jewelry.",
-"A finely-crafted longsword or bow.",
-"A tome of mystic lore.",
-"The journal of an ancient scholar.",
-"A sword etched with ancient runes.",
-"A staff with a moon-white crystal set at the end.",
-"Arrows fletched with the feathers of a fey bird (d6): 1. eagle; 2. hawk; 3. owl; 4. phoenix; 5. raven; 6. swan.",
-"Several vials of healing potions.",
-"A cache of useful herbs.",
-"A silver flute.",
-"A golden harp.",
-]},
-{"title": "d8 Hair: The wood elf has...", "id":"d8hairthewoodelfhas", "roll":[
-"Black hair.",
-"Dark brown hair.",
-"Light brown hair.",
-"Auburn hair.",
-"Black hair with a brown streak.",
-"Dark brown hair with an auburn streak.",
-"Brown hair with a blonde streak.",
-"Blonde hair.",
-]},
-{"title": "d6 Eyes: The wood elf has...", "id":"d6eyesthewoodelfhas", "roll":[
-"Brilliant green eyes.",
-"Dark green eyes.",
-"Pale green eyes.",
-"Golden brown eyes.",
-"Dark brown eyes.",
-"Hazel eyes.",
-]},
-{"title": "d8 Mannerisms: The wood elf has...", "id":"d8mannerismsthewoodelfhas", "roll":[
-"A likable grin.",
-"A delicate laugh.",
-"An amused smirk.",
-"A humorless visage.",
-"A habit of sighing.",
-"A touch of sorrow in his or her voice.",
-"A habit of pacing.",
-"A habit of scratching the back of the neck.",
-]},
-{"title": "d10 The wood elf is...", "id":"d10thewoodelfis", "roll":[
-"An adept healer.",
-"A devoted priest.",
-"A mystic seer.",
-"A superb archer.",
-"A silent scout.",
-"A watchful ranger.",
-"A fierce warrior.",
-"A masterful bladedancer.",
-"A merry rogue.",
-"An enchanting musician.",
-]},
-{"title": "d8 The wood elf is looking to...", "id":"d8thewoodelfislookingto", "roll":[
-"Track an unnatural beast or invader.",
-"Lead any travelers away from the forest.",
-"Guard a sacred site from outsiders.",
-"Lead travelers astray in a dangerous part of the forest.",
-"Warn travelers against the dangers of the forest.",
-"Protect the secrets of his or her people at all costs.",
-"Drive an invader out of the forest.",
-"Eat, drink, and be merry.",
-]},
-{"title": "d12 The wood elf carries...", "id":"d12thewoodelfcarries", "roll":[
-"An ancient blade.",
-"A unique gem or piece of jewelry.",
-"A finely-crafted spear or staff.",
-"An ornate longbow.",
-"A heavy steel sword.",
-"A simple spear and a simple bow.",
-"A curved blade and a small wooden shield.",
-"Arrows fletched with the feathers of a wild bird (d8): 1. eagle; 2. goose; 3. hawk; 4. owl; 5. pheasant; 6. quail; 7. raven; 8. swan.",
-"Several vials of healing potions.",
-"A cache of useful herbs.",
-"A silver flute.",
-"A carved wooden harp.",
-]},
-{"title": "d8 The peasant is...", "id":"d8thepeasantis", "roll":[
-"An old farmer.",
-"A middle-aged farmer.",
-"A young farmer.",
-"A farm boy.",
-"An old farmwife.",
-"A tough farmwife.",
-"A young maid.",
-"A country girl.",
-]},
-{"title": "d8 The peasant seeks someone to...", "id":"d8thepeasantseekssomeoneto", "roll":[
-"Lend a hand on a laborious task.",
-"Repair a tool or farming implements.",
-"Help locate a missing beast.",
-"Help locate a missing person.",
-"Help secure an audience with the lord/lady.",
-"Purchase or distribute crops.",
-"Purchase some livestock.",
-"Listen to a tale of woe.",
-]},
-{"title": "d6 The peasant's primary crops and market fare include...", "id":"d6thepeasantsprimarycropsandmarketfareinclude", "roll":[
-"Grains (d6): 1. barley; 2. oats; 3. corn; 4. rice; 5. rye; 6. wheat.",
-"Meats (d8): 1. beef; 2. chicken; 3. duck; 4. goat; 5. goose; 6. pigeon; 7. pork; 8. mutton.",
-"Fruits (d8): 1. apples; 2. blackberries; 3. blueberries; 4. cherries; 5. lemons; 6. pears; 7. plums; 8. raspberries.",
-"Vegetables (d10): 1. beans; 2. beets; 3. broccoli; 4. cabbages; 5. carrots; 6. cauliflower; 7. mushrooms; 8. peas; 9. radishes; 10. squash.",
-"Dairy or eggs (d8): 1. cow's milk; 2. goat's milk; 3. sheep's milk; 4. hard cheese; 5. mild cheese; 6. pungent cheese; 7. sharp cheese; 8. soft cheese; 9. eggs; 10. goose eggs.",
-"Herbs and spices (d10): 1. basil; 2. garlic; 3. ginger; 4. mint; 5. oregano; 6. parsley; 7. pepper; 8. rosemary; 9. sage; 10. thyme.",
-]},
-{"title": "d10 The fisherman fishes in...", "id":"d10thefishermanfishesin", "roll":[
-"A quiet creek.",
-"A wide river.",
-"A small pond.",
-"A large lake.",
-"A swamp.",
-"A marsh.",
-"A protected bay.",
-"A natural harbor.",
-"A narrow channel.",
-"The open ocean.",
-]},
-{"title": "d6 The fisherman typically fishes from...", "id":"d6thefishermantypicallyfishesfrom", "roll":[
-"A sandy or rocky beach.",
-"An embankment, sandbar, or levee.",
-"A pier or bridge.",
-"His/her own boat.",
-"A boat owned by someone else.",
-"Wherever the fish can be reached.",
-]},
-{"title": "d8 The fisherman uses...", "id":"d8thefishermanuses", "roll":[
-"A rod and reel with a baited hook.",
-"A rod and reel with a lure.",
-"Baited lines.",
-"Baited traps.",
-"Nets.",
-"Baited lines and nets.",
-"Baited lines and baited traps.",
-"An unusual technique (d4): 1. harpoon; 2. spear; 3. bare hands; 4. trained beast.",
-]},
-{"title": "d6 The fisherman prefers to fish...", "id":"d6thefishermanpreferstofish", "roll":[
-"Alone, in silence.",
-"Alone, while whistling or humming.",
-"Alone, but within earshot of other fishermen.",
-"With a trusted partner.",
-"With an apprentice fisherman.",
-"With an experienced fisherman.",
-]},
-{"title": "d8 The fisherman is seeking...", "id":"d8thefishermanisseeking", "roll":[
-"A new apprentice.",
-"The answer to a riddle.",
-"To tell the tale of the one that got away.",
-"Rumors of new locations to fish.",
-"Revenge against a rival.",
-"Assistance repairing a boat, net, or some other fishing gear.",
-"Fishing companions.",
-"Drinking companions.",
-]},
-{"title": "d8 Tattoo: The fisherman has...", "id":"d8tattoothefishermanhas", "roll":[
-"An anchor tattoo.",
-"A pair of crossed bones tattoo.",
-"A fish tattoo.",
-"An octopus tattoo.",
-"A whale tattoo.",
-"A lobster tattoo.",
-"A mermaid tattoo.",
-"A dragon tattoo.",
-]},
-{"title": "d10 Distinguishing feature: The fisherman has...", "id":"d10distinguishingfeaturethefishermanhas", "roll":[
-"A wooden pipe.",
-"Rotten teeth.",
-"A gold tooth.",
-"A terrible scar on the forearm.",
-"A handkerchief tied atop the head.",
-"Wild eyes.",
-"A trimmed black beard.",
-"A long, hooked nose.",
-"An open shirt and a very hairy chest.",
-"Long mutton chop sideburns.",
-]},
-{"title": "d8 The gladiator is armored in...", "id":"d8thegladiatorisarmoredin", "roll":[
-"Nothing.",
-"A leather vest.",
-"A leather jerkin.",
-"The hides of exotic beasts.",
-"A breastplate.",
-"Chainmail.",
-"The costume of a foreign adversary.",
-"The costume of a military hero.",
-]},
-{"title": "d12 The gladiator is wielding...", "id":"d12thegladiatoriswielding", "roll":[
-"A spear.",
-"A gladius (shortsword).",
-"Two shortswords.",
-"A spear and a shield.",
-"A shortsword and a shield.",
-"A heavy flail.",
-"A morningstar.",
-"A huge axe.",
-"A whip.",
-"Brass knuckles.",
-"A net and trident.",
-"An exotic, curved blade.",
-]},
-{"title": "d10 The gladiator fights with...", "id":"d10thegladiatorfightswith", "roll":[
-"Hit-and-run tactics.",
-"Making a direct assault.",
-"Making a mad charge.",
-"Fancy footwork.",
-"Unpredictable lurches.",
-"Masterful combat maneuvers.",
-"Kicking and stomping.",
-"Lots of taunts and jeers.",
-"Lots of screaming and shouting.",
-"Lots of head-butting.",
-]},
-{"title": "d12 The gladiator is...", "id":"d12thegladiatoris", "roll":[
-"A well-trained slave.",
-"A poorly-trained slave.",
-"A seasoned veteran of the arena.",
-"A veteran of warfare.",
-"A prisoner of war.",
-"A political prisoner.",
-"The son of a poor man.",
-"A drunk.",
-"A captured criminal.",
-"A former pirate.",
-"A de-frocked priest.",
-"A favorite among the ladies.",
-]},
-{"title": "d12 The gladiator fights for...", "id":"d12thegladiatorfightsfor", "roll":[
-"The love of the sport.",
-"The love of someone he cannot have.",
-"Pure bloodlust.",
-"A chance to deal out sadistic torment.",
-"A chance at freedom.",
-"A chance at vengeance.",
-"A chance to escape from life imprisonment.",
-"A chance to escape from execution.",
-"A chance at redemption.",
-"God and country.",
-"Fortune and glory.",
-"Strength and honor.",
-]},
-{"title": "d12 On the gladiator's face is...", "id":"d12onthegladiatorsfaceis", "roll":[
-"A nose ring.",
-"A garish earring.",
-"An empty eye socket.",
-"A grisly scar.",
-"A haughty sneer.",
-"A look of panic.",
-"A look of sadness.",
-"An eager grin.",
-"A frame of long, beautiful long hair.",
-"Ferocious sideburns.",
-"An unruly beard.",
-"An intimidating mustache.",
-]},
-{"title": "d12 On the gladiator's body is...", "id":"d12onthegladiatorsbodyis", "roll":[
-"A tattoo of a sea creature (d4): 1. fish; 2. kraken; 3. mermaid; 4. octopus.",
-"A tattoo of a great beast (d6): 1. bear; 2. boar; 3. dragon; 4. eagle; 5. lion; 6. wolf.",
-"A tattoo of a skull.",
-"A tattoo of a weapon (d4): 1. arrow; 2. axe; 3. spear; 4. sword.",
-"A festering wound.",
-"A frightening scar.",
-"The brand of a slave.",
-"The brand of a soldier.",
-"A pronounced gut.",
-"A frightening amount of bulging muscles.",
-"An obscene amount of oil.",
-"An intimidating amount of hair.",
-]},
-{"title": "d10 The graverobber is...", "id":"d10thegraverobberis", "roll":[
-"A veteran treasure hunter.",
-"A desperate thief.",
-"A reckless fortune seeker.",
-"A well-known criminal.",
-"A brash, young fool.",
-"A student of anatomy.",
-"An out-of-work artisan.",
-"A displaced peasant.",
-"A combat veteran.",
-"A foreign refugee.",
-]},
-{"title": "d10 The graverobber has...", "id":"d10thegraverobberhas", "roll":[
-"A long, hooked nose.",
-"A cute little button nose.",
-"A broad, flat nose.",
-"A scar below the left eye.",
-"Piercing blue eyes.",
-"Pockmarked cheeks.",
-"A pointy chin.",
-"Several missing teeth.",
-"A jagged scar above one eye.",
-"Extremely bushy eyebrows.",
-]},
-{"title": "d12 The graverobber wears...", "id":"d12thegraverobberwears", "roll":[
-"A flashy earring.",
-"A dark grey cape.",
-"Filthy leather boots.",
-"Boots with a hole in the left toe.",
-"A heavy gold belt buckle.",
-"A wide-brimmed hat.",
-"A tattoo on the forearm (d6): 1. dagger; 2. dragon; 3. nude figure; 4. skull; 5. snake; 6. thorns.",
-"A long dark ponytail.",
-"Luscious golden curls.",
-"A handkerchief in his breast pocket.",
-"An open shirt and a very hairy chest.",
-"Unruly mustaches.",
-]},
-{"title": "d6 The graverobber...", "id":"d6thegraverobber", "roll":[
-"Hums or sings while digging.",
-"Constantly brushes the hair back from out of his or her face.",
-"Laughs maniacally at everything.",
-"Never smiles and never laughs.",
-"Spits constantly.",
-"Scratches the elbow frequently.",
-"Picks at his or her teeth after meals.",
-"Is fond of placing corpses in rude poses.",
-]},
-{"title": "d10 The graverobber carries...", "id":"d10thegraverobbercarries", "roll":[
-"A sturdy shovel and a dirty handkerchief.",
-"A blunt pick-ax and several torches.",
-"A narrow shovel and a length of hempen rope.",
-"A new steel shovel and a length of silk rope.",
-"Several over-sized sacks.",
-"A sap and a large sack.",
-"An ornately crafted lantern.",
-"A simple lantern and a dagger.",
-"A pocketbook of notes on gravesites.",
-"A dagger and a crossbow.",
-]},
-{"title": "d8 The graverobber is looking for...", "id":"d8thegraverobberislookingfor", "roll":[
-"A fresh grave.",
-"The entrance to an ancient crypt.",
-"A pair of strong arms to help dig.",
-"Tales of recently deceased members of the nobility.",
-"The location of the ruling family's personal cemetery.",
-"A pair of strong arms to move dirt.",
-"An ear to listen to some boasting.",
-"A drink and a break from digging.",
-]},
-{"title": "d10 The harlot is...", "id":"d10theharlotis", "roll":[
-"A veteran who may have been beautiful.",
-"A passionate young woman.",
-"A homely young lady.",
-"A friendly and plump woman.",
-"The bastard daughter of a noble house.",
-"A young foreigner.",
-"The boss’s favorite.",
-"An exotic beauty.",
-"New to the place and always in trouble.",
-"New to the place and eager to please.",
-]},
-{"title": "d6 Everyone is beautiful; the harlot has...", "id":"d6everyoneisbeautifultheharlothas", "roll":[
-"A pretty smile.",
-"Beautiful eyes.",
-"Lovely, long eyelashes.",
-"Lush, curly locks.",
-"Short-cropped hair.",
-"A clean satin gown.",
-]},
-{"title": "d8 No one is flawless; the harlot has...", "id":"d8nooneisflawlesstheharlothas", "roll":[
-"A gimpy leg.",
-"Crooked teeth.",
-"A scowl on her face.",
-"An unsightly scar.",
-"An unfortunately shaped nose.",
-"A large mole on her face.",
-"Crossed-eyes.",
-"A mustache.",
-]},
-{"title": "d4 The harlot's flaw is...", "id":"d4theharlotsflawis", "roll":[
-"Barely noticeable.",
-"Well-concealed by make-up or practice.",
-"Something you can look past.",
-"Intimidating.",
-]},
-{"title": "d6 The harlot is particularly skilled at...", "id":"d6theharlotisparticularlyskilledat", "roll":[
-"Listening and offering emotional support.",
-"Bringing a smile to her clients’ faces without even touching them.",
-"Bringing a smile to her clients’ faces as soon as she touches them.",
-"Embroidery and sewing.",
-"Cooking and cleaning.",
-"Drinking and swearing.",
-]},
-{"title": "d6 The harlot is looking to...", "id":"d6theharlotislookingto", "roll":[
-"Earn enough coin to get out of this place.",
-"Bring to light a scandal involving a rival.",
-"Secure a marriage to get out of this place.",
-"Hear word of a child given away.",
-"Hatch a plan for revenge against the man who ruined her life.",
-"Drink some wine and have a laugh.",
-]},
-{"title": "d20 The knight’s house’s colors are...", "id":"d20theknightshousescolorsare", "roll":[
-"Black.",
-"Red / scarlet.",
-"Gold.",
-"Forest green.",
-"Royal blue.",
-"Violet.",
-"Silver / light grey.",
-"Bronze.",
-"Tan / khaki.",
-"Brown / beaver.",
-"Dark grey / gunmetal.",
-"White.",
-"Maroon.",
-"Sky blue.",
-"Navy blue.",
-"Dark brown / chocolate.",
-"Teal / turquoise.",
-"Yellow.",
-"Orange.",
-"Olive green.",
-]},
-{"title": "d8 The knight’s house's symbol is...", "id":"d8theknightshousessymbolis", "roll":[
-"A weapon (d8): 1. arrow; 2. axe; 3. dagger; 4. hammer; 5. mace; 6. spear; 7. staff; 8. sword.",
-"A piece of armor (d4): 1. breastplate; 2. gauntlet; 3. helm; 4. shield.",
-"A celestial body (d4): 1. sun; 2. moon; 3. star; 4. comet.",
-"A plant or part of a plant (d12): 1. apple; 2. barley; 3. briar; 4. fig; 5. grapes; 6. lily; 7. maple; 8. oak; 9. olive; 10. pine; 11. rose; 12. wheat.",
-"An aquatic beast (d6): 1. crab; 2. crocodile; 3. frog; 4. fish; 5. octopus; 6. whale.",
-"A small beast (d12): 1. badger; 2. bat; 3. beaver; 4. dog; 5. ferret; 6. fox; 7. hedgehog; 8. lizard; 9. rat; 10. scorpion; 11. snake; 12. spider.",
-"A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
-"A bird (d12): 1. cardinal; 2. dove; 3. eagle; 4. hawk; 5. mockingbird; 6. owl; 7. pelican; 8. raven; 9. rooster; 10. sparrow; 11. swan; 12. vulture.",
-]},
-{"title": "d6 The knight has sworn to a noble lord or lady to...", "id":"d6theknighthassworntoanoblelordorladyto", "roll":[
-"Protect that person from harm.",
-"Defend that person’s lands.",
-"Avenge that person’s grievances.",
-"Protect that person’s loved ones.",
-"Advance that person’s ideals or faith.",
-"Ride to war in that person’s name.",
-]},
-{"title": "d8 Above all else, the knight values...", "id":"d8aboveallelsetheknightvalues", "roll":[
-"Bravery.",
-"Honor.",
-"Righteousness.",
-"Strength and might.",
-"Power and tyranny.",
-"Romantic devotion.",
-"Romantic conquest.",
-"Carousing.",
-]},
-{"title": "d4 The knight is armored in...", "id":"d4theknightisarmoredin", "roll":[
-"Studded leather armor.",
-"Chainmail.",
-"Scale armor.",
-"Plate armor.",
-]},
-{"title": "d6 The knight’s armor is...", "id":"d6theknightsarmoris", "roll":[
-"Shiny and new.",
-"In excellent condition.",
-"Obviously repaired, but serviceable.",
-"Covered in dings and dents.",
-"Dirty and well-worn.",
-"Barely held together.",
-]},
-{"title": "d12 The knight is wielding...", "id":"d12theknightiswielding", "roll":[
-"A longsword.",
-"A longsword and a shield.",
-"Two shortswords.",
-"A shortsword and a shield.",
-"A bastard sword.",
-"A greatsword.",
-"A flail and a shield.",
-"A morningstar.",
-"A battleaxe and a shield.",
-"A warhammer and a shield.",
-"A lance and a longsword.",
-"A lance and a battleaxe.",
-]},
-{"title": "d6 The knight’s mount is...", "id":"d6theknightsmountis", "roll":[
-"A huge destrier.",
-"A reliable courser.",
-"A snorting charger.",
-"A swift garron.",
-"A wickering palfrey.",
-"A nervous pony.",
-]},
-{"title": "d12 The knight is...", "id":"d12theknightis", "roll":[
-"A pompous windbag.",
-"A charming hero.",
-"A daring swashbuckler.",
-"A violent drunk.",
-"A brilliant strategist.",
-"A religious zealot.",
-"A beautiful youth.",
-"A brutish thug.",
-"A celebrated war hero.",
-"A popular tavern patron.",
-"A favorite among the ladies.",
-"Ruggedly handsome.",
-]},
-{"title": "d12 On the knight’s face is...", "id":"d12ontheknightsfaceis", "roll":[
-"A missing ear.",
-"A jagged scar.",
-"A hard-set jaw.",
-"A friendly grin.",
-"A faraway look.",
-"A sad look.",
-"A pair of piercing eyes.",
-"A broken nose.",
-"Bushy eyebrows.",
-"Unshaven stubble.",
-"A neatly-trimmed beard.",
-"An extravagant mustache.",
-]},
-{"title": "d10 The knight carries...", "id":"d10theknightcarries", "roll":[
-"A blade with soft leather tassels dangling from the pommel.",
-"A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
-"A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
-"A blade made of blackened steel.",
-"A highly polished blade.",
-"A token from a sweetheart.",
-"A token from a parent.",
-"A letter from a fallen comrade.",
-"A trophy from a fallen enemy.",
-"A ribbon from a faraway maiden.",
-]},
-{"title": "d12 The servant is...", "id":"d12theservantis", "roll":[
-"A squire from a powerful noble house.",
-"A squire from a minor noble house.",
-"A squire of common birth.",
-"A frightened link boy.",
-"An long-time valet.",
-"A reformed criminal-turned valet.",
-"The son of an enemy.",
-"A mysterious foreigner.",
-"A journeyman smith or armorer.",
-"A simple-minded stable hand.",
-"An expert on horses.",
-"A camp follower or harlot.",
-]},
-{"title": "d6 The servant works for...", "id":"d6theservantworksfor", "roll":[
-"The steady pay.",
-"The adventure.",
-"The training and advancement opportunities.",
-"No reason, other than being told.",
-"A chance to escape from life imprisonment.",
-"Romantic devotion.",
-]},
-{"title": "d8 On the servant’s face is...", "id":"d8ontheservantsfaceis", "roll":[
-"A large wart.",
-"An unsightly scar.",
-"A look of determination.",
-"A foolish grin.",
-"A stupid stare.",
-"A look of confusion.",
-"A long, hooked nose.",
-"Pronounced ears.",
-]},
-{"title": "d6 The merchant is...", "id":"d6themerchantis", "roll":[
-"A member of a trading clan.",
-"A minor lord or lady.",
-"An enterprising trader.",
-"A member of a prominent family.",
-"Of common birth.",
-"The representative of a more powerful merchant.",
-]},
-{"title": "d4 The merchant wears...", "id":"d4themerchantwears", "roll":[
-"An unpleasant grin.",
-"An arrogant smirk.",
-"Too much perfume.",
-"A baggy shirt to cover a fat belly.",
-]},
-{"title": "d4 The merchant seeks someone to...", "id":"d4themerchantseekssomeoneto", "roll":[
-"Obtain a mysterious artifact.",
-"Negotiate a trade contract.",
-"Sabotage a rival merchant.",
-"Have a good time with.",
-]},
-{"title": "d6 The merchant carries...", "id":"d6themerchantcarries", "roll":[
-"A family heirloom.",
-"Several inventories and invoices.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-"A small knife.",
-"A vial of healing potion, just in case.",
-]},
-{"title": "d6 Currency: Besides coin, the merchant will trade in...", "id":"d6currencybesidescointhemerchantwilltradein", "roll":[
-"Gems and jewelry.",
-"Gold and silver bullion.",
-"Water, provisions, and other goods.",
-"Shells, beads, and trinkets.",
-"Favors.",
-"Scandalous information.",
-]},
-{"title": "d8 The caravan master is...", "id":"d8thecaravanmasteris", "roll":[
-"A mysterious foreigner.",
-"A career soldier.",
-"An outcast from a prominent family.",
-"A celebrated explorer.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-]},
-{"title": "d8 The caravan master is looking for...", "id":"d8thecaravanmasterislookingfor", "roll":[
-"Information regarding the route ahead.",
-"The location of an ancient ruin.",
-"Extra muscle for the journey.",
-"News from the origin or destination.",
-"Revenge against a bitter rival.",
-"Ways to cheat the caravan’s owner.",
-"Ways to speed up the caravan’s pace.",
-"Drinking companions and storytellers.",
-]},
-{"title": "d6 The caravan master is taking special care to avoid...", "id":"d6thecaravanmasteristakingspecialcaretoavoid", "roll":[
-"Ancient ruins and cursed places.",
-"Barbarians.",
-"Bandits.",
-"Other caravans.",
-"Thieves.",
-"Wild beasts.",
-]},
-{"title": "d8 The caravan master carries...", "id":"d8thecaravanmastercarries", "roll":[
-"A superbly crafted sword.",
-"Several daggers and a purse of gold.",
-"A trusted blade and a map.",
-"A lucky charm (rabbit’s foot, old coin).",
-"The token of a faraway love.",
-"Extravagant jewels and silks.",
-"Keys of many shapes and sizes.",
-"A little jar of mustache wax.",
-]},
-{"title": "d6 The animal handler has...", "id":"d6theanimalhandlerhas", "roll":[
-"An awkward gait.",
-"Incredibly large hands.",
-"Holes in the breeches.",
-"Quite an odor.",
-"A threadbare shirt.",
-"A ragged beard.",
-]},
-{"title": "d4 The animal handler wants to...", "id":"d4theanimalhandlerwantsto", "roll":[
-"Earn a little silver.",
-"Go back home.",
-"Survive the journey.",
-"Have a drink and a rest.",
-]},
-{"title": "d6 The animal handler carries...", "id":"d6theanimalhandlercarries", "roll":[
-"A memento from a loved one.",
-"Several morsels of animal feed.",
-"Several morsels of food.",
-"A few copper pieces.",
-"A waterskin.",
-"A wineskin.",
-]},
-{"title": "d4 The cook greets you with...", "id":"d4thecookgreetsyouwith", "roll":[
-"A goblet of warm wine.",
-"A glass of water.",
-"A cup of cold porridge.",
-"A hearty handshake.",
-]},
-{"title": "d4 The cook is looking for...", "id":"d4thecookislookingfor", "roll":[
-"Someone more important to talk to.",
-"Some better ingredients.",
-"A good joke or story.",
-"The bottom of a bottle.",
-]},
-{"title": "d6 The cook carries...", "id":"d6thecookcarries", "roll":[
-"A filthy rag.",
-"A large wooden spoon.",
-"A grease-smeared apron.",
-"An unusual belt purse.",
-"A pouch full of spices.",
-"A bottle of whisky.",
-]},
-{"title": "d6 The guard is...", "id":"d6theguardis", "roll":[
-"The son of a miner or fisherman.",
-"A veteran of warfare.",
-"The son of a poor man.",
-"A drunk.",
-"A thug.",
-"A favorite among the ladies.",
-]},
-{"title": "d4 The guard works for...", "id":"d4theguardworksfor", "roll":[
-"The steady pay.",
-"A chance to dole out pain.",
-"Gold to repay debts.",
-"Gold to aid a family member.",
-]},
-{"title": "d10 The guard has...", "id":"d10theguardhas", "roll":[
-"An unsightly scar.",
-"A foolish grin.",
-"A stupid stare.",
-"A blade with an inscription.",
-"A highly polished blade.",
-"A token from a favorite harlot.",
-"A silk handkerchief.",
-"A flask of wine.",
-"A pair of dice or a deck of cards.",
-"A beautiful, waxed mustache.",
-]},
-{"title": "d4 The guide is...", "id":"d4theguideis", "roll":[
-"A nomadic herder.",
-"A strange hermit.",
-"A skilled hunter.",
-"A savage warrior.",
-]},
-{"title": "d4 The guide is looking to...", "id":"d4theguideislookingto", "roll":[
-"Help the caravan in any way.",
-"Lead the caravan astray.",
-"Fill his purse with gold.",
-"Eat, drink, and be merry.",
-]},
-{"title": "d4 The guide carries...", "id":"d4theguidecarries", "roll":[
-"An unusual map.",
-"A unique trinket or piece of jewelry.",
-"A spear or walking staff.",
-"A large knife and some rope.",
-]},
-{"title": "d6 The merchant is...", "id":"d6themerchantis", "roll":[
-"A member of a trading clan.",
-"A minor lord or lady.",
-"An enterprising trader.",
-"A member of a prominent family.",
-"Of common birth.",
-"The real owner’s representative.",
-]},
-{"title": "d6 The merchant seeks someone to...", "id":"d6themerchantseekssomeoneto", "roll":[
-"Obtain a mysterious artifact.",
-"Negotiate a trade contract.",
-"Purchase goods.",
-"Sabotage a rival merchant.",
-"Secure a marriage.",
-"Have a good time with.",
-]},
-{"title": "d4 The merchant carries...", "id":"d4themerchantcarries", "roll":[
-"A family heirloom.",
-"Several inventories and invoices.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-]},
-{"title": "d4 Currency: The merchant will trade in...", "id":"d4currencythemerchantwilltradein", "roll":[
-"Coins and gems.",
-"Gold and silver bullion.",
-"Water, provisions, and other goods.",
-"Shells, beads, and trinkets.",
-]},
-{"title": "d6 The traveler is...", "id":"d6thetraveleris", "roll":[
-"An exile.",
-"A minstrel.",
-"A pilgrim.",
-"A sellsword.",
-"A storyteller.",
-"A treasure hunter.",
-]},
-{"title": "d6 The traveler is searching for...", "id":"d6thetravelerissearchingfor", "roll":[
-"The answer to a riddle",
-"A long lost friend.",
-"The return of something stolen.",
-"Revenge against a bitter rival.",
-"New adventures.",
-"Steady work.",
-]},
-{"title": "d4 Tonight, the traveler is looking for...", "id":"d4tonightthetravelerislookingfor", "roll":[
-"Accomplices on a quest.",
-"An audience to entertain.",
-"Someone to hear a sad tale.",
-"Drinking companions.",
-]},
-{"title": "d6 The commander is...", "id":"d6thecommanderis", "roll":[
-"A brilliant strategist.",
-"A brutish thug.",
-"A dashing swashbuckler.",
-"A celebrated war hero.",
-"An anointed knight.",
-"A career soldier.",
-]},
-{"title": "d6 The commander is looking for...", "id":"d6thecommanderislookingfor", "roll":[
-"Information regarding enemy positioning.",
-"Information regarding the terrain ahead.",
-"Reinforcements or new recruits.",
-"News of his hometown.",
-"Revenge against a bitter rival.",
-"Drinking companions and storytellers.",
-]},
-{"title": "d4 The commander is trying to avoid...", "id":"d4thecommanderistryingtoavoid", "roll":[
-"Barbarians.",
-"Bandits.",
-"The enemy army.",
-"Hazardous terrain.",
-]},
-{"title": "d6 The commander carries...", "id":"d6thecommandercarries", "roll":[
-"A superbly crafted sword.",
-"A trusted blade and a map.",
-"A lucky charm (rabbit’s foot, old coin).",
-"The token of a faraway love.",
-"A pipe and pouch of tobacco.",
-"A little jar of mustache wax.",
-]},
-{"title": "d6 The soldier fights for...", "id":"d6thesoldierfightsfor", "roll":[
-"The steady pay.",
-"Pure bloodlust.",
-"A chance to escape from life imprisonment.",
-"A chance at vengeance.",
-"God and country.",
-"Fortune and glory.",
-]},
-{"title": "d4 On the soldier’s face is...", "id":"d4onthesoldiersfaceis", "roll":[
-"An unsightly scar.",
-"A haughty sneer.",
-"A look of sadness.",
-"An eager grin.",
-]},
-{"title": "d4 The soldier carries…", "id":"d4thesoldiercarries", "roll":[
-"A highly polished blade.",
-"A letter from a fallen comrade.",
-"A trophy from a fallen enemy.",
-"A ribbon from a faraway maiden.",
-]},
-{"title": "d4 The scout is...", "id":"d4thescoutis", "roll":[
-"A daring ranger.",
-"A skilled hunter.",
-"An expert tracker.",
-"A brutal warrior.",
-]},
-{"title": "d4 The scout is looking to...", "id":"d4thescoutislookingto", "roll":[
-"Help the camp slaughter the enemy.",
-"Keep the camp from marching into a trap.",
-"Hear word of enemy patrols and wild game.",
-"Eat, drink, and be merry.",
-]},
-{"title": "d4 The scout carries...", "id":"d4thescoutcarries", "roll":[
-"A map with notes scrawled all over it.",
-"A unique trinket or piece of jewelry.",
-"A longbow and a quiver of arrows.",
-"A large knife and climbing gear.",
-]},
-{"title": "d4 The armorer is...", "id":"d4thearmoreris", "roll":[
-"A meticulous armorsmith.",
-"A blacksmith with some militia experience.",
-"A farrier with little experience with weapons.",
-"A highly-skilled weaponsmith.",
-]},
-{"title": "d4 The armorer is looking for...", "id":"d4thearmorerislookingfor", "roll":[
-"A new apprentice or a journeyman assistant.",
-"Rare metals.",
-"Dull blades to sharpen.",
-"A mug of strong ale.",
-]},
-{"title": "d4 The armorsmith carries...", "id":"d4thearmorsmithcarries", "roll":[
-"A hammer.",
-"A metal trinket made by the armorer.",
-"A contract for a set of special plate armor.",
-"Little more than a few coins.",
-]},
-{"title": "d4 The quartermaster is...", "id":"d4thequartermasteris", "roll":[
-"A member of a trading clan.",
-"A member of a prominent family.",
-"A survivor of a terrible battle wound.",
-"Secretly a coward.",
-]},
-{"title": "d4 The quartermaster seeks someone to...", "id":"d4thequartermasterseekssomeoneto", "roll":[
-"Obtain hard-to-get provisions.",
-"Purchase contraband items.",
-"Help win over a sweetheart.",
-"Share a drink and a laugh.",
-]},
-{"title": "d4 Currency: The quartermaster trades in...", "id":"d4currencythequartermastertradesin", "roll":[
-"Coins.",
-"Gems and trinkets.",
-"Meat, foraged roots, and other provisions.",
-"Bones, scalps, teeth, or other grisly trophies.",
-]},
-{"title": "d7 The servant is...", "id":"d7theservantis", "roll":[
-"A squire from a noble house.",
-"A frightened link boy.",
-"A long-time valet or reformed criminal.",
-"A reformed criminal-turned valet.",
-"A prisoner of war or a mysterious foreigner.",
-"A simple-minded stable hand.",
-"An expert on horses.",
-]},
-{"title": "d4 The servant has...", "id":"d4theservanthas", "roll":[
-"An awkward gait.",
-"Incredibly large hands.",
-"Quite an odor.",
-"A ragged beard.",
-]},
-{"title": "d6 The servant wants to...", "id":"d6theservantwantsto", "roll":[
-"Earn a little silver.",
-"Go back home.",
-"Show off an animal’s new trick.",
-"Train with weapons and be a hero.",
-"Earn the affection of his or her master.",
-"Have a drink and a rest.",
-]},
-{"title": "d6 The cook is looking for...", "id":"d6thecookislookingfor", "roll":[
-"Someone more important to talk to.",
-"Someone to try an improvised recipe.",
-"Some better ingredients.",
-"A good joke or story.",
-"Someone with whom to share some wine.",
-"The bottom of a bottle.",
-]},
-{"title": "d6 The traveler is...", "id":"d6thetraveleris", "roll":[
-"A harlot.",
-"A healer.",
-"A minstrel or storyteller.",
-"A peddler.",
-"A preacher.",
-"A refugee.",
-]},
-{"title": "d4 The traveler is seeking...", "id":"d4thetravelerisseeking", "roll":[
-"To find a long lost friend or family member.",
-"To escape from a troubled past.",
-"To gain revenge against a bitter rival.",
-"To survive the war and start over.",
-]},
-{"title": "d4 Tonight, the traveler is looking for...", "id":"d4tonightthetravelerislookingfor", "roll":[
-"A little company.",
-"An opportunity to earn a little coin.",
-"Someone to hear a sad tale.",
-"Drinking companions.",
-]},
-{"title": "d6 The miner is...", "id":"d6themineris", "roll":[
-"The son of a poor farmer.",
-"The son of a poor fisherman.",
-"The son of an old miner.",
-"An adventurous treasure hunter.",
-"A slave from a foreign land.",
-"A dwarf.",
-]},
-{"title": "d6 The miner has...", "id":"d6theminerhas", "roll":[
-"Unkempt hair.",
-"Skin blackened with dust.",
-"Hard, leathery hands.",
-"Long whiskers.",
-"An excited laugh.",
-"A raspy voice.",
-]},
-{"title": "d4 The miner wears...", "id":"d4theminerwears", "roll":[
-"A sweat-stained shirt.",
-"A belt of tools.",
-"Patched-knee breeches.",
-"A head lamp.",
-]},
-{"title": "d4 The miner is looking to...", "id":"d4theminerislookingto", "roll":[
-"Get rich quick.",
-"Make some coin to pay off a debt.",
-"Make some coin to send home to family.",
-"Share a drink while prying for rumors.",
-]},
-{"title": "d4 The miner carries...", "id":"d4theminercarries", "roll":[
-"A shovel and a pick.",
-"A length of rope and a lantern.",
-"A pouch of uncut gems or bits of raw ore.",
-"A flask of strong spirits.",
-]},
-{"title": "d20 The monk is...", "id":"d20themonkis", "roll":[
-"A devoted acolyte.",
-"A dogmatic teacher.",
-"A wandering mystic.",
-"A grim warrior.",
-"An adept healer.",
-"A road-weary pilgrim.",
-"A charismatic preacher.",
-"An eccentric sage.",
-"A disillusioned scholar.",
-"A battle-tested martial artist.",
-"A sharp-witted beggar-in-disguise.",
-"An outspoken zealot.",
-"An inscrutable foreigner.",
-"A world-weary philosopher.",
-"A brash martial artist.",
-"A reformed criminal.",
-"A warrior in exile.",
-"A cautious refugee.",
-"A bare-knuckled brawler.",
-"An unapologetic drunk.",
-]},
-{"title": "d12 At the monastery, the monk serves or served as...", "id":"d12atthemonasterythemonkservesorservedas", "roll":[
-"A brewer or vintner.",
-"A baker, butcher, or cook.",
-"A carpenter or stonemason.",
-"A farmer or gardener.",
-"A farrier or blacksmith.",
-"A guard or soldier.",
-"A librarian or instructor.",
-"A leatherworker or ropemaker.",
-"A scribe or bookkeeper.",
-"A steward or quartermaster.",
-"A stable hand or herder.",
-"A tailor or weaver.",
-]},
-{"title": "d12 The monk has...", "id":"d12themonkhas", "roll":[
-"A likable grin.",
-"A hearty laugh.",
-"An unreadable face.",
-"A sulky grimace.",
-"A humorless visage.",
-"A habit of sighing.",
-"A sad look on his or her face.",
-"A kind look on his or her face.",
-"A habit of pacing.",
-"A habit of scratching his or her chin.",
-"A habit of licking his or her lips.",
-"A habit of muttering under his or her breath.",
-]},
-{"title": "d12 The monk is particularly knowledgeable regarding...", "id":"d12themonkisparticularlyknowledgeableregarding", "roll":[
-"Alchemical preparations (d4): 1. curatives; 2. explosives; 3. poisons; 4. sedatives.",
-"The power of the mind.",
-"Realms beyond the material world.",
-"Demonology.",
-"Healing arts.",
-"The journey of the soul.",
-"The laws of the gods.",
-"Sacred rites.",
-"Sacred texts.",
-"Saints, martyrs, and heroes of legend.",
-"The monastic order's hierarchy and bureaucracy.",
-"The body's strengths and weaknesses.",
-]},
-{"title": "d12 The monk has recently been contemplating...", "id":"d12themonkhasrecentlybeencontemplating", "roll":[
-"The mysteries of death and life.",
-"The meaning of a recurring dream.",
-"The meaning of several dark omens.",
-"The perfection of the mind.",
-"The perfection of the body.",
-"The perfection of the soul.",
-"The wisdom of an ancient philosopher.",
-"The beauty and power of nature.",
-"The path to inner peace.",
-"Forgiveness for his or her past sins.",
-"The balance of good and evil.",
-"The balance of order and chaos.",
-]},
-{"title": "d8 The monk prefers to meditate...", "id":"d8themonkpreferstomeditate", "roll":[
-"In a large temple.",
-"In a shrine at the monastery.",
-"In his or her personal cell at the monastery.",
-"In a garden.",
-"Deep in the wilderness.",
-"In an isolated cave or grotto.",
-"On the site of an ancient ruin.",
-"While walking the roads of the world.",
-]},
-{"title": "d6 The monk wears...", "id":"d6themonkwears", "roll":[
-"A threadbare robe.",
-"A sturdy wool cloak.",
-"A comfortable linen robe.",
-"A cotton robe with the symbol of a god embroidered on the lapel.",
-"A clean silk robe with simple embroidery.",
-"An expensive silk robe with elaborate gold embroidery.",
-]},
-{"title": "d12 The monk's martial arts style includes...", "id":"d12themonksmartialartsstyleincludes", "roll":[
-"Landing many rapid, open-hand slaps.",
-"Landing many rapid, close-fist punches.",
-"Acrobatic flips and quick maneuvers.",
-"Lightning sprints and flying leaps.",
-"A stumbling gait to keep foes off balance.",
-"Methodical footwork.",
-"Landing many of rapid, spinning kicks.",
-"Landing a few powerful punches.",
-"Landing a few powerful kicks.",
-"Leg sweeps to trip foes.",
-"Striking pressure points to debilitate foes.",
-"Using explosive powders and alchemical smoke to distract foes.",
-]},
-{"title": "d12 The monk carries...", "id":"d12themonkcarries", "roll":[
-"A polished wooden staff.",
-"A well-used walking staff.",
-"Several razor-sharp daggers.",
-"A blunted ceremonial dagger or sword.",
-"An uncommon weapon (d6): 1. kukri; 2. kusari-gama; 3. nunchaku; 4. scythe; 5. shuriken; 6. sickle.",
-"A prominently displayed holy symbol (d6): 1. bejeweled; 2. gilded; 3. iron; 4. silver; 5. steel; 6. wooden.",
-"A purse of silver to distribute to the poor.",
-"A notebook of hand-written prayers and devotions.",
-"A variety of healing potions and salves.",
-"A set of prayer beads.",
-"A heavy ring of keys.",
-"A wineskin or flask.",
-]},
-{"title": "d12 The monk prefers to drink...", "id":"d12themonkpreferstodrink", "roll":[
-"Ale.",
-"Coffee.",
-"Fermented milk (d4): 1. cow; 2. goat; 3. mare; 4. yak.",
-"Firewhisky.",
-"Mead.",
-"Porter.",
-"Black tea.",
-"Green tea.",
-"Herbal tea.",
-"Water.",
-"Wine.",
-"Rice wine.",
-]},
-{"title": "d8 The monk is looking for...", "id":"d8themonkislookingfor", "roll":[
-"New students.",
-"The translation of an ancient manuscript.",
-"Heretics and enemies of the order.",
-"Relics and rare lore.",
-"Proof of a god’s existence.",
-"The location of a ruined temple or monastery.",
-"An opportunity to tell a fable.",
-"The bottom of a goblet.",
-]},
-{"title": "d10 The monster hunter is...", "id":"d10themonsterhunteris", "roll":[
-"A Warrior.",
-"A priest or agent of the church.",
-"A Scholar.",
-"A landless noble.",
-"A knight errant.",
-"A sailor.",
-"A femme fatale.",
-"A mentor to others.",
-"A repentant monster.",
-"A polymorphed creature in disguise.",
-]},
-{"title": "d10 The monster hunter fights by...", "id":"d10themonsterhunterfightsby", "roll":[
-"Traditional methods. Stakes, silver arrows, and blessed swords.",
-"Setting an elaborate trap for their prey.",
-"Raising a posse of townsfolk and teaching them how to kill.",
-"Beating the monster to death with their bare hands.",
-"Killing the monster from ambush.",
-"Riding out and meeting the monster one on one.",
-"Tracking and killing the monster with a team of hand picked allies.",
-"Casting a spell or ritual.",
-"Invoking the aid of the gods.",
-"Leaping in without a plan",
-]},
-{"title": "d10 The monster hunter is wielding...", "id":"d10themonsterhunteriswielding", "roll":[
-"A sword.",
-"A wand.",
-"An axe.",
-"A spell.",
-"A mace.",
-"A dagger.",
-"A bow.",
-"An exotic weapon from a faraway land.",
-"A legendary artifact.",
-"A strange weapon of their own design.",
-]},
-{"title": "d10 The monster hunter appears...", "id":"d10themonsterhunterappears", "roll":[
-"Well prepared. Plate armor, potions, and stakes.",
-"Dressed for a visit to a noble patron.",
-"Dressed casually in the custom of the region.",
-"Wearing exotic war paints.",
-"Wearing trophies from their prior kills.",
-"Noble of bearing and well dressed.",
-"Fanatical, carrying many religious ornaments and trinkets.",
-"Unsavory, and probably carrying hidden weapons.",
-"Disguised with a fake mustache.",
-"Unkempt and tired from a battle.",
-]},
-{"title": "d10 The monster hunter's personality is...", "id":"d10themonsterhunterspersonalityis", "roll":[
-"Grim.",
-"Chipper.",
-"Charming.",
-"Mercurial.",
-"All business.",
-"Thoughtful.",
-"Fanatical.",
-"Absent minded.",
-"Patient",
-"Impulsive.",
-]},
-{"title": "d10 The monster hunter's backer is...", "id":"d10themonsterhuntersbackeris", "roll":[
-"No one, they work for themselves.",
-"A Church.",
-"A secret order.",
-"A thieves guild stamping out competition.",
-"A public guild of mercenaries.",
-"A noble family.",
-"A god or demon.",
-"A wizard's cabal collecting monster body parts.",
-"A city or town.",
-"A rival monster.",
-]},
-{"title": "d10 The hunter's relationship with their backer is...", "id":"d10thehuntersrelationshipwiththeirbackeris", "roll":[
-"They are a member.",
-"Rebellious.",
-"Businesslike.",
-"Getting along well.",
-"Preparing for imminent betrayal.",
-"Already betrayed.",
-"Well paid and content.",
-"Neutral.",
-"Secret.",
-"Brand new.",
-]},
-{"title": "d10 The hunter hunts because...", "id":"d10thehunterhuntsbecause", "roll":[
-"They are well paid.",
-"They are in it for the glory.",
-"It’s an outlet for psychotic desires.",
-"They crave vengeance for the monster’s past deeds.",
-"The monster is a threat to a business associate.",
-"The monster is a rival moving in on their turf and the monster hunter is a creature in disguise.",
-"An ancient artifact compels them.",
-"A curse from the gods compels them.",
-"A town or church threatened by the monster hired them.",
-"It's a speculative venture.",
-]},
-{"title": "d10 The hunter hunts only...", "id":"d10thehunterhuntsonly", "roll":[
-"One type of monster",
-"A specific monster who did them wrong long ago.",
-"Any kind of monster for the right payment.",
-"Wizards and necromancers.",
-"Monsters that threaten the defenseless.",
-"Monsters near their home base.",
-"Sea monsters.",
-"In one kind of terrain.",
-"Only single giant monsters.",
-"Only hordes of smaller monsters.",
-]},
-{"title": "d10 The monter hunter's reputation is...", "id":"d10themonterhuntersreputationis", "roll":[
-"Good, they help those in need.",
-"Mercenary, they help those who can pay.",
-"Unsavory, they are dangerous to have around.",
-"Skilled and experienced. They know their business.",
-"Lucky. By the grace of the gods they are somehow still alive.",
-"Capable, but brash and foolhardy.",
-"Enigmatic.",
-"Responsible for clearing up a major problem.",
-"Responsible for causing a major problem.",
-"Brand new to their trade.",
-]},
-{"title": "d10 The necromancer is...", "id":"d10thenecromanceris", "roll":[
-"A brilliant academy graduate.",
-"A well-known villain.",
-"A violent maniac.",
-"An ambitious mage.",
-"The son or daughter of a gravedigger.",
-"A creepy shopkeeper.",
-"A heretical priest or priestess.",
-"An adept poisonmaker.",
-"An soft-spoken scholar.",
-"A determined loreseeker.",
-]},
-{"title": "d8 The necromancer learned his/her craft from...", "id":"d8thenecromancerlearnedhishercraftfrom", "roll":[
-"A fellow necromancer to whom he/she apprenticed.",
-"A parent or grandparent who was a necromancer.",
-"Books of necromantic lore.",
-"Attending an academy.",
-"Books of forbidden lore.",
-"Communication with the spirits of the dead.",
-"Consorting with a fiend.",
-"Trial and error.",
-]},
-{"title": "d8 The necromancer specializes in...", "id":"d8thenecromancerspecializesin", "roll":[
-"Animating corpses.",
-"Communing with ghosts.",
-"Conjuring malevolent spirits.",
-"Crafting flesh golems.",
-"Commanding undead creatures.",
-"Rotting curses.",
-"Curses of undeath.",
-"Deadly poisons.",
-]},
-{"title": "d12 The necromancer is looking for...", "id":"d12thenecromancerislookingfor", "roll":[
-"Test subjects.",
-"A body—fresh if possible, decomposed just as good.",
-"Gullible souls.",
-"A drink of absinthe and a ghost story.",
-"The means to summon and bind a wraith.",
-"The soul of a specific person.",
-"Vengeance against a powerful person.",
-"Instructions for a powerful ritual.",
-"The wand of a legendary witch or wizard.",
-"The staff of an ancient witch or wizard.",
-"The meaning of a cryptic prophecy.",
-"The entrance to a legendary tomb.",
-]},
-{"title": "d8 The necromancer has uncovered dark secrets. He/she cannot be killed by...", "id":"d8thenecromancerhasuncovereddarksecretsheshecannotbekilledby", "roll":[
-"Hanging or strangulation.",
-"Drowning.",
-"Burning.",
-"Disease.",
-"Poisoning.",
-"The hand of a mortal man.",
-"Falling from a great height.",
-"Old age.",
-]},
-{"title": "d6 The necromancer has taken precautions. If killed, he/she rises as...", "id":"d6thenecromancerhastakenprecautionsifkilledhesherisesas", "roll":[
-"A lingering, malevolent ghost.",
-"A powerful lich.",
-"A dangerous revenant.",
-"An mighty wight.",
-"A terrifying wraith.",
-"An unstoppable, intelligent zombie.",
-]},
-{"title": "d10 The necromancer's lair is...", "id":"d10thenecromancerslairis", "roll":[
-"In a cave.",
-"In a swamp.",
-"In a dark forest.",
-"Near a well-known ancient tomb.",
-"Near an ancient burial ground.",
-"Adjacent to a cemetery.",
-"In a quiet village.",
-"Just outside a quiet village.",
-"Down a dark alley in the city.",
-"In the castle or palace of a lord.",
-]},
-{"title": "d10 The necromancer carries...", "id":"d10thenecromancercarries", "roll":[
-"A twisted blackwood staff.",
-"A tome of necromantic lore.",
-"A rare alchemical substance.",
-"A razor-sharp ceremonial dagger.",
-"An unusual potion.",
-"A chunk of rotting flesh.",
-"A severed body part (d4): 1. hand; 2. head; 3. finger; 4. foot.",
-"Several empty glass vials.",
-"A black stone that radiates evil.",
-"A small notebook filled with notes on (d4): 1. anatomy; 2. behavior of zombies; 3. crypt architecture; 4. ghostly hauntings.",
-]},
-{"title": "d10 The necromancer's familiar is...", "id":"d10thenecromancersfamiliaris", "roll":[
-"A fiendish spirit (d4): 1. demon trapped in a book; 2. devil trapped in a gem; 3. imp; 4. quasit.",
-"An undead creature (d4): 1. crawling crawl; 2. disembodied voice; 3. floating skull; 4. formless ghost.",
-"A bat.",
-"A cat.",
-"An owl.",
-"A snake.",
-"A spider.",
-"A raven.",
-"A rat.",
-"A toad.",
-]},
-{"title": "d12 The necromancer's familiar’s manner is...", "id":"d12thenecromancersfamiliarsmanneris", "roll":[
-"Calculating.",
-"Clever.",
-"Coy.",
-"Cruel.",
-"Gleeful.",
-"Grumpy.",
-"Insolent.",
-"Shy.",
-"Skittish.",
-"Surly.",
-"Suspicious.",
-"Talkative.",
-]},
-{"title": "d6 The noble is...", "id":"d6thenobleis", "roll":[
-"A knight.",
-"An old lord.",
-"A young lord.",
-"An old lady.",
-"A young lady.",
-"A wealthy merchant.",
-]},
-{"title": "d8 The noble seeks someone to...", "id":"d8thenobleseekssomeoneto", "roll":[
-"Dispose of an enemy.",
-"Negotiate a trade contract.",
-"Deliver a letter.",
-"Prepare an army for war.",
-"Sabotage a rival.",
-"Secure an advantageous marriage for himself or herself.",
-"Secure an advantageous marriage for a friend or family member.",
-"Have a good time with.",
-]},
-{"title": "d6 The noble carries...", "id":"d6thenoblecarries", "roll":[
-"Several deeds and titles.",
-"A family heirloom.",
-"Several inventories and invoices.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-"A letter from a powerful lord or lady.",
-]},
-{"title": "d8 The noble wears…", "id":"d8thenoblewears", "roll":[
-"A flashy gold necklace or chain.",
-"Shiny leather boots.",
-"An ornate signet ring.",
-"Fine silk clothes.",
-"A handsome grin.",
-"An extremely ugly scowl.",
-"An arrogant sneer.",
-"Beautifully-styled hair and/or facial hair.",
-]},
-{"title": "d8 The noble has…", "id":"d8thenoblehas", "roll":[
-"A loud, deep laugh.",
-"A high-pitched laugh.",
-"A twittering nervous laugh.",
-"A nervous habit of fidgeting.",
-"A silver tongue.",
-"A commanding presence.",
-"Complete disregard for commoners.",
-"Not a care in the world.",
-]},
-{"title": "d12 The priest is...", "id":"d12thepriestis", "roll":[
-"A devoted acolyte.",
-"A dogmatic chaplain.",
-"A wealthy chaplain.",
-"A grim exorcist.",
-"An adept healer.",
-"A road-weary pilgrim.",
-"A charismatic preacher.",
-"An eccentric scholar.",
-"A disillusioned scholar.",
-"A battle-tested warpriest.",
-"A sharp-witted witch-hunter.",
-"An outspoken zealot.",
-]},
-{"title": "d12 The priest has...", "id":"d12thepriesthas", "roll":[
-"A likable grin.",
-"A hearty laugh.",
-"An arrogant smirk.",
-"A haughty sneer.",
-"A humorless visage.",
-"A habit of sighing.",
-"A sad look on his or her face.",
-"A kind look on his or her face.",
-"A habit of pacing.",
-"A habit of scratching his or her chin.",
-"A habit of licking his or her lips.",
-"A habit of muttering under his or her breath.",
-]},
-{"title": "d12 The priest is particularly knowledgeable regarding...", "id":"d12thepriestisparticularlyknowledgeableregarding", "roll":[
-"Alchemical curatives.",
-"Creation myths.",
-"Crusades and religious wars.",
-"Demonology.",
-"Healing arts.",
-"The journey of the soul.",
-"The laws of the gods.",
-"Sacred rites.",
-"Sacred texts.",
-"Saints and martyrs.",
-"The temple hierarchy and bureaucracy.",
-"Undead creatures.",
-]},
-{"title": "d6 The priest has recently been praying for...", "id":"d6thepriesthasrecentlybeenprayingfor", "roll":[
-"The death of an enemy or rival.",
-"The miraculous recovery of a friend or ally.",
-"Evil tidings and omens to pass over him or her.",
-"Strength against temptation.",
-"Wisdom in making an important decision.",
-"Forgiveness for his or her past sins.",
-]},
-{"title": "d12 The priest wears...", "id":"d12thepriestwears", "roll":[
-"A threadbare robe.",
-"A sturdy wool cloak.",
-"A comfortable linen robe.",
-"A robe that smells of incense.",
-"A cotton robe with the symbol of a god embroidered on the lapel.",
-"A clean silk robe with simple embroidery.",
-"An expensive silk robe with elaborate gold embroidery.",
-"Boiled leather armor.",
-"Patchwork armor of leather and steel.",
-"Armor that smells of scented, holy oils.",
-"Chainmail armor with a priest’s hood.",
-"Chainmail emblazoned with the symbol of a god.",
-]},
-{"title": "d12 The priest carries...", "id":"d12thepriestcarries", "roll":[
-"A well-used cudgel.",
-"A shiny new mace.",
-"A walking staff.",
-"A staff with a crook.",
-"A ceremonial dagger.",
-"A prominently displayed holy symbol (d6): 1. bejeweled; 2. gilded; 3. iron; 4. silver; 5. steel; 6. wooden.",
-"A pocketbook of sacred texts.",
-"A notebook of hand-written prayers and devotions.",
-"A variety of healing potions and salves.",
-"A set of prayer beads.",
-"A heavy ring of keys.",
-"A wineskin.",
-]},
-{"title": "d12 The priest prefers to drink...", "id":"d12thepriestpreferstodrink", "roll":[
-"Ale (d6): 1. amber; 2. brown; 3. red; 4. pale; 5. wheat; 6. white.",
-"Brandy.",
-"Lager.",
-"Mead.",
-"Milk.",
-"Pilsner",
-"Porter or stout.",
-"Tea (d4): 1. black; 2. green; 3. herbal; 4. sweetened.",
-"Red wine.",
-"Sour wine.",
-"White wine.",
-"Water.",
-]},
-{"title": "d10 The priest is looking for...", "id":"d10thepriestislookingfor", "roll":[
-"New converts.",
-"The translation of an ancient manuscript.",
-"Heretics.",
-"Sinners.",
-"Donations.",
-"Relics and rare lore.",
-"Proof of a god’s existence.",
-"The location of a ruined temple.",
-"An opportunity to tell a fable.",
-"The bottom of a goblet.",
-]},
-{"title": "d10 The seer is...", "id":"d10theseeris", "roll":[
-"An astrologer.",
-"A fortune teller.",
-"A mystic.",
-"A lorekeeper.",
-"A prophet.",
-"A psychic.",
-"A defrocked priest or priestess.",
-"A hermetic witch or wizard.",
-"An oneiromancer.",
-"An anthropomancer.",
-]},
-{"title": "d8 The seer first discovered his/her gift after...", "id":"d8theseerfirstdiscoveredhishergiftafter", "roll":[
-"Being kidnapped by a witch or wizard.",
-"Aiding an old witch or wizard.",
-"An uncomfortable encounter with a neighbor.",
-"The death of a parent.",
-"Reading a book of forbidden lore.",
-"Visiting an eerie cemetery.",
-"Dreaming of a conversation with a fiend.",
-"A night spent in prayer while suffering an illness.",
-]},
-{"title": "d6 When communicating a vision or prophecy, the seer speaks...", "id":"d6whencommunicatingavisionorprophecytheseerspeaks", "roll":[
-"In a deep voice.",
-"In a wistful voice.",
-"In a fearful tone.",
-"With eyes closed.",
-"While facing you with unfocused eyes.",
-"While looking directly into your eyes.",
-]},
-{"title": "d8 The seer views his or her visions and prophecies as...", "id":"d8theseerviewshisorhervisionsandpropheciesas", "roll":[
-"A reward for strong faith in the gods; their words are truth.",
-"Contact from the Realm of the Dead; the dead have seen things.",
-"Contact from an otherworldly being; the being has knowledge beyond comprehension.",
-"The product of years of practice; the seer has worked to obtain power.",
-"A gift that is impossible to understand; these things just come.",
-"A curse; knowing the future is a terrible burden.",
-"No big deal; the seer has been receiving visions since childhood.",
-"Rubbish; don't believe a word of it.",
-]},
-{"title": "d6 For coin or barter, the seer will attempt to...", "id":"d6forcoinorbartertheseerwillattemptto", "roll":[
-"Read your fortune.",
-"Gaze into your future.",
-"Contact a dead relative or friend.",
-"Give you a hint regarding future events.",
-"Convince you to take up a quest.",
-"Convince you that all hope is lost.",
-]},
-{"title": "d8 The seer is haunted by a vision. The seer will die of...", "id":"d8theseerishauntedbyavisiontheseerwilldieof", "roll":[
-"Hanging or strangulation.",
-"Drowning.",
-"Burning.",
-"Disease.",
-"Poisoning.",
-"A wound from a blade.",
-"Falling from a great height.",
-"Old age.",
-]},
-{"title": "d8 The seer is looking for...", "id":"d8theseerislookingfor", "roll":[
-"The answer to a riddle or prophecy.",
-"New clients for a reading.",
-"News regarding a missing person.",
-"The soul of a specific person.",
-"A book on an archaic method of divination.",
-"Just the right material for a powerful ritual.",
-"The meaning of a cryptic prophecy.",
-"Some juicy gossip.",
-]},
-{"title": "d8 The seer carries...", "id":"d8theseercarries", "roll":[
-"A crystal ball.",
-"A dowsing rod.",
-"A large, sharp-pointed knife.",
-"Several star charts.",
-"A dusty old book.",
-"A bundle of notes, quills, and inks.",
-"A purse jingling with coins.",
-"A garish, bejeweled ring.",
-]},
-{"title": "d12 The killer is...", "id":"d12thekilleris", "roll":[
-"A quiet artisan.",
-"An eccentric scholar.",
-"A mysterious foreigner.",
-"A talented artist.",
-"A polite shopkeeper.",
-"A peddler of the bizarre.",
-"A femme fatale.",
-"A charming rogue.",
-"A hardened criminal.",
-"A brutish thug.",
-"A religious fanatic.",
-"A veteran soldier.",
-]},
-{"title": "d20 The killer’s modus operandi is...", "id":"d20thekillersmodusoperandiis", "roll":[
-"Ingested poison or allergic reaction.",
-"Contact poison applied to a weapon.",
-"Arrow/bolt from range.",
-"Impaling.",
-"Knife in the chest or back.",
-"Multiple stab wounds.",
-"Slitting the throat.",
-"Gutting or eviscerating.",
-"Flaying.",
-"Beheading.",
-"Strangulation.",
-"Hanging.",
-"Burying alive.",
-"Drowning.",
-"Boiling alive.",
-"Throwing off a roof.",
-"Severe beating.",
-"Dismemberment.",
-"Burning alive.",
-"Feeding to animals.",
-]},
-{"title": "d12 The killer is often armed with...", "id":"d12thekillerisoftenarmedwith", "roll":[
-"Poisoned daggers.",
-"Throwing knives.",
-"An over-sized dagger.",
-"A serrated knife.",
-"A crossbow.",
-"A hammer or axe.",
-"A bow and arrows.",
-"A cudgel.",
-"A sickle or scythe.",
-"A garrote and dagger.",
-"Poisoned projectiles.",
-"Bare fists.",
-]},
-{"title": "d6 The killer’s purposes include...", "id":"d6thekillerspurposesinclude", "roll":[
-"Sowing fear.",
-"Sowing destruction.",
-"Sowing chaos.",
-"Satisfying personal bloodlust.",
-"Gaining vengeance by hunting down a set of specific individuals.",
-"Vigilante justice.",
-]},
-{"title": "d6 The killer leaves a victim...", "id":"d6thekillerleavesavictim", "roll":[
-"In a signature pose.",
-"In a signature location.",
-"With a note on the corpse.",
-"With a piece of the corpse missing.",
-"With an unusual object planted on the corpse.",
-"Where the corpse will never be found.",
-]},
-{"title": "d6 Timing: The killer typically plans murders for…", "id":"d6timingthekillertypicallyplansmurdersfor", "roll":[
-"Just after sunrise.",
-"Just after sunset.",
-"Well into the night.",
-"The toll of midnight.",
-"After midnight.",
-"Just before sunrise.",
-]},
-{"title": "d12 The killer’s base of operations is hidden in or near...", "id":"d12thekillersbaseofoperationsishiddeninornear", "roll":[
-"The killer’s own residence.",
-"An artisan's shop or guildhall.",
-"A merchant's office.",
-"A tavern.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A temple complex.",
-"The city's sewers.",
-"An abandoned guildhall or warehouse.",
-"An armory or barracks.",
-"The residence of a wealthy individual or prominent citizen.",
-"No where. The killer is a transient.",
-]},
-{"title": "d20 The killer’s favorite victims are...", "id":"d20thekillersfavoritevictimsare", "roll":[
-"Fishermen and sailors.",
-"Beggars and thieves.",
-"Merchants and moneychangers.",
-"Young noblemen.",
-"Young noblewomen.",
-"Old noblewomen.",
-"Gamblers and drunks.",
-"Priests and monks.",
-"Priestesses.",
-"Serving girls.",
-"Slaves.",
-"Barmaids.",
-"Harlots and madames.",
-"Circus performers.",
-"Foreign travelers.",
-"Farmwives.",
-"Peasant girls.",
-"Inquisitive children.",
-"Young children.",
-"Other killers and criminals.",
-]},
-{"title": "d10 The killer refuses to kill...", "id":"d10thekillerrefusestokill", "roll":[
-"Ugly women.",
-"Beautiful women.",
-"Pregnant women.",
-"Shy children.",
-"Bold children.",
-"Anyone with blue eyes.",
-"Anyone with green eyes.",
-"Anyone with blonde hair.",
-"Anyone with red hair.",
-"Anyone who is blind, deaf, or lame.",
-]},
-{"title": "d8 The killer wears…", "id":"d8thekillerwears", "roll":[
-"Old worn boots.",
-"Shiny leather boots.",
-"A mask covering the face.",
-"A wide-brimmed hat.",
-"A cap pulled low.",
-"A low-cut shirt.",
-"Tight-fitting clothes.",
-"Neatly trimmed mustaches.",
-]},
-{"title": "d12 The killer carries…", "id":"d12thekillercarries", "roll":[
-"The weapon used in his or her first kill.",
-"A trophy from his/her first kill.",
-"A trophy from every one of his or her kills.",
-"A ledger listing each and every one of his or her kills.",
-"A journal describing in gory detail each and every one of his or her kills",
-"A token stolen from his or her next mark.",
-"An exotic weapon.",
-"A highly polished weapon.",
-"A weapon with runes carved into it.",
-"A weapon with a gem embedded in the pommel.",
-"A weapon with soft leather tassels dangling from the pommel.",
-"A weapon made of an unusual material (blackened steel, bone, coral, crude iron, obsidian, stone).",
-]},
-{"title": "d12 The killer is unusually fond of or particular regarding...", "id":"d12thekillerisunusuallyfondoforparticularregarding", "roll":[
-"Horticulture and floral arrangements.",
-"Fashion trends.",
-"Gourmet cooking.",
-"Personal health and fitness.",
-"Arms and armor maintenance.",
-"Small animals.",
-"High quality fabrics and leathers.",
-"Foreign music.",
-"Theater troupes and dancers.",
-"Fine wines.",
-"Social status.",
-"Facial hair.",
-]},
-{"title": "d4 The shopkeeper is...", "id":"d4theshopkeeperis", "roll":[
-"Bored.",
-"Eager to help.",
-"Visibly perturbed.",
-"Nervously looking about.",
-]},
-{"title": "d4 The shopkeeper seeks someone to...", "id":"d4theshopkeeperseekssomeoneto", "roll":[
-"Purchase faulty goods.",
-"Purchase a large shipment of goods.",
-"Listen to some whining.",
-"Share some wine and chat.",
-]},
-{"title": "D8 AGE X is", "id":"d8agexis", "roll":[
-"a barely teenaged",
-"a young adult",
-"an adult",
-"a middleaged",
-"an older",
-"an ancient",
-"more dead than living",
-"non-aging",
-]},
-{"title": "D4 SEX", "id":"d4sex", "roll":[
-"woman",
-"man",
-"person whose sex is hard to tell",
-"creature",
-]},
-{"title": "D8 HAIRTYPE with", "id":"d8hairtypewith", "roll":[
-"greasy",
-"healthy",
-"neat",
-"spotty",
-"thin",
-"thick",
-"curly",
-"seemingly living",
-]},
-{"title": "D8 HAIRCOLOR", "id":"d8haircolor", "roll":[
-"white, almost glowing",
-"grey",
-"black",
-"dark brown",
-"light brown",
-"blonde",
-"platinum blonde",
-"red",
-]},
-{"title": "D12 HAIRSTYLE", "id":"d12hairstyle", "roll":[
-"and extraordinarily long hair reaching all the way down the back",
-"shoulder long hair",
-"long hair",
-"long hair done up in a bun",
-"long hair done up in a ponytail",
-"long braided hair",
-"long hair with strange objects braided into it",
-"long completely tangled and matted hair",
-"long completely tangled and matted hair with strange objects attached",
-"short hair",
-"stubs after having been shaved off just recently",
-"lost long ago to baldness",
-]},
-{"title": "D24 MARK (1d6d6) and", "id":"d24mark1d6d6and", "roll":[
-"an eye patch",
-"a lazy eye",
-"a glass eye",
-"greasy glasses",
-"glasses",
-"a blindfold over the eyes",
-"a hat",
-"the remnants of a hat",
-"a mouth without teeth",
-"a mouth filled with gold teeth",
-"an alluring smile",
-"a great scar",
-"a sad look",
-"a constant grin",
-"a quiet demeanor",
-"eyes staring straight into your soul",
-"a mutilated face",
-"a deformed face",
-"a pointy nose",
-"the nose cut off",
-"an obscure symbol branded on the neck",
-"an otherwise extraordinarily ordinary appearance",
-"a very long tongue",
-"a terrifying libido",
-]},
-{"title": "D10 HOME who's living", "id":"d10homewhosliving", "roll":[
-"in a small apartment (D4): 1. on top of a small shop; 2. in an immense apartment building; 3. in a damp tenement; 4. in a moldy boarding house;",
-"in a shack (D4): 1. build of garbage; 2. in a public park; 3. under a bridge; 4. up in a tree;",
-"in an inherited (D4): 1. villa; 2. estate; 3. townhouse; 4. carriage;",
-"in a small townhouse (D4): 1. with boarded up windows; 2. with heavy curtains covering the windows; 3. with a wilderness for a garden; 4. without any windows at all;",
-"in a burned down (D4): 1. warehouse; 2. villa; 3. church; 4. workshop;",
-"in an abandoned overgrown (D4): 1. warehouse; 2. villa; 3. church; 4. workshop;",
-"in a tent (D4): 1. in a public park; 2. on a graveyard; 3. under a bridge; 4. in someone else’s garden;",
-"in a grand (D4): 1. estate; 2. villa; 3. apartment; 4. mansion;",
-"in the basement (D4): 1. of an abandoned hospital; 2. of a workshop; 3. of someone else’s house; 4. of a sketchy tavern",
-"in a supposedly enchanted (D4): 1. closet; 2. shed; 3. tree-house; 4. hole in the wall;",
-]},
-{"title": "D10 LOCATION", "id":"d10location", "roll":[
-"somewhere in town",
-"somewhere outside of town",
-"somewhere in the nice part of town",
-"somewhere in the slums",
-"on the streets, for some reason.",
-"… Beneath the city?",
-"in a cave",
-"somewhere we’ve all suppressed from our memories.",
-"in an otherwise desolate part of town",
-"near the waterfront",
-]},
-{"title": "D10 OCCUPATION X is", "id":"d10occupationxis", "roll":[
-"an archivist (D4): 1. with an interest for the hideous; 2. with a large collection of obscure trinkets; 3. organizing the strange collection of the local museum; 4. who collects very particular books;",
-"a priest (D4): 1. with little interest in his flock; 2. who’s slowly but steadily deviating from the pious path; 3. who lives in seclusion; 4. with a veiled interest in the obscure;",
-"a collector (D8): 1. of peculiar stones; 2. of primordial artifacts; 3. of cats; 4. of obscure art; 5. of ancient books; 6. of old diaries; 7. of crime memorabilia; 8. of toys;",
-"an adventurer (D4): 1. who’s only ever seen leaving home at night; 2. with a staggering hatred for the undead; 3. who’s constantly preparing for the apocalypse; 4. who’s always just getting wasted alone",
-"a doctor (D4): 1. with dubious credentials; 2. who’s working on an alternative treatment for a rare malady; 3. who’s obsessed with immortality; 4. who’s offering treatment to everyone, whether healthy or ill;",
-"a known thief (D4): 1. who allegedly has buried the past; 2. who’s always on the lookout for someone… Or something; 3. who’s getting by selling strange otherworldly goods in an alley; 4. who’s only ever stealing from the same person;",
-"a prostitute (D4): 1. always providing for the same mysterious customer; 2. who’s always stumbling around in the streets at night; 3. who’s always seen crying; 4. who always gently takes the hand of a PC and starts growling;",
-"a blacksmith (D4): 1. who’s always making nails; 2. who’s making iron masks of customers faces; 3. with an affection for toys and dolls; 4. who’s always make the same small figurines;",
-"a guard (D4): 1. who enjoys humiliating civilians; 2. with a worrying love for power; 3. who’s only talking to the towns kids and animals; 4. with a clear disdain for a local religious order;",
-"a merchant (D4): 1. dealing in very cheap meats; 2. and alleged grave robber; 3. providing a strange assortment of quality products incredibly cheap; 4. whose worryingly old products never seem to be exchanged;",
-]},
-{"title": "D10 RENOWN people in town", "id":"d10renownpeopleintown", "roll":[
-"love X",
-"hate X",
-"fear X",
-"adore X",
-"worship X",
-"tolerate X",
-"barely recognizes X",
-"has forgotten about X",
-]},
-{"title": "D10 BUILD X is", "id":"d10buildxis", "roll":[
-"fat and round",
-"built like horse",
-"of athletic stature",
-"muscular and strong",
-"scrawny",
-"physically mostly reminiscent of a curled up dry carrot",
-"tall and lanky",
-"a midget",
-"easily confused with a giant",
-"looking more dead than alive",
-]},
-{"title": "D20 DESCRIPTOR A characteristic feature of X is", "id":"d20descriptoracharacteristicfeatureofxis", "roll":[
-"the cane",
-"the strange jumpy walk",
-"the beautiful clothes",
-"the disgusting clothes",
-"the weird objects hanging from the belt",
-"the singing",
-"the constant tears",
-"the dancing",
-"the heavy drinking",
-"the bird on the shoulder",
-"the marks on the wrists left by handcuffs",
-"the whispering",
-"the constant blinking",
-"the constant head scratching",
-"the bleeding wounds",
-"the bandages",
-"the affection for fire",
-"the pale skin",
-"the dog",
-"the cat",
-]},
-{"title": "D8 SPEECH X talks", "id":"d8speechxtalks", "roll":[
-"with a lisp",
-"with a deep voice",
-"with a dry hoarse voice",
-"with a light squeaking voice",
-"with a soft pleasant voice",
-"with a seductive voice",
-"in a strange tongue",
-"with a sleazy voice",
-]},
-{"title": "D20 MOTIVE All X really wants is to", "id":"d20motiveallxreallywantsisto", "roll":[
-"keep the secret",
-"runaway and hide",
-"survive",
-"taste it once again",
-"never see it again",
-"brand him with a hot iron",
-"set it all on fire and start over",
-"answer the voices",
-"honor her trust",
-"keep the promise",
-"find it",
-"hide it",
-"destroy it",
-"impress him",
-"impress her",
-"built the construction from the perpetual dreams",
-"get revenge",
-"prepare for the inevitable",
-"make it come alive",
-"to finally ascend as promised",
-]},
-{"title": "d6 The alchemist is...", "id":"d6thealchemistis", "roll":[
-"An apothecary.",
-"A hedge wizard.",
-"An herbalist.",
-"A poisonmaker.",
-"A potioneer.",
-"A pyromancer.",
-]},
-{"title": "d4 The alchemist is looking for...", "id":"d4thealchemistislookingfor", "roll":[
-"Delivery help.",
-"New recipes.",
-"Purchasers.",
-"Rare ingredients.",
-]},
-{"title": "d4 The alchemist carries...", "id":"d4thealchemistcarries", "roll":[
-"Several vials of acid.",
-"Several curatives.",
-"An unusual potion.",
-"A pyrophoric substance.",
-]},
-{"title": "d6 The criminal is...", "id":"d6thecriminalis", "roll":[
-"An assassin.",
-"A con artist.",
-"A gambler.",
-"A poacher.",
-"A smuggler.",
-"A thief.",
-]},
-{"title": "d6 The criminal is looking for...", "id":"d6thecriminalislookingfor", "roll":[
-"Accomplices for a specific task.",
-"Revenge against a rival criminal.",
-"An easy mark.",
-"Extra muscle for some work.",
-"Rumors that may lead to a big score.",
-"A rowdy evening of carousing.",
-]},
-{"title": "d6 The criminal carries...", "id":"d6thecriminalcarries", "roll":[
-"A crossbow with poisoned darts.",
-"Several daggers.",
-"A short sword.",
-"A lucky charm.",
-"The token of a love.",
-"Letters for blackmail.",
-]},
-{"title": "d4 The law official is...", "id":"d4thelawofficialis", "roll":[
-"A constable.",
-"A sheriff.",
-"A guard captain.",
-"A magistrate.",
-]},
-{"title": "d6 The law official seeks someone to...", "id":"d6thelawofficialseekssomeoneto", "roll":[
-"Capture a fugitive.",
-"Catch a thief.",
-"Guard a specific location or person.",
-"Investigate a disappearance.",
-"Solve a murder mystery.",
-"Have an ale with.",
-]},
-{"title": "d4 The law official carries...", "id":"d4thelawofficialcarries", "roll":[
-"An arrest warrant for an outlaw.",
-"A proclamation for a reward.",
-"A knife or sword of the office.",
-"A pocketbook of local laws.",
-]},
-{"title": "d6 The noble is...", "id":"d6thenobleis", "roll":[
-"A knight.",
-"An old lord.",
-"A young lord.",
-"An old lady.",
-"A young lady.",
-"A wealthy merchant.",
-]},
-{"title": "d6 The noble seeks someone to...", "id":"d6thenobleseekssomeoneto", "roll":[
-"Dispose of an enemy.",
-"Negotiate a trade contract.",
-"Prepare an army for war.",
-"Sabotage a rival.",
-"Secure a marriage.",
-"Have a good time with.",
-]},
-{"title": "d6 The noble carries...", "id":"d6thenoblecarries", "roll":[
-"Several deeds and titles.",
-"A family heirloom.",
-"Several inventories and invoices.",
-"Some very valuable jewels.",
-"A compromising love letter.",
-"A letter from a powerful lord or lady.",
-]},
-{"title": "d6 The priest is...", "id":"d6thepriestis", "roll":[
-"An acolyte.",
-"A healer.",
-"A monk.",
-"A preacher.",
-"A scholar.",
-"A witch-hunter.",
-]},
-{"title": "d4 The priest is looking for...", "id":"d4thepriestislookingfor", "roll":[
-"New converts.",
-"Heretics.",
-"Relics and rare lore.",
-"The bottom of a goblet.",
-]},
-{"title": "d4 The priest carries...", "id":"d4thepriestcarries", "roll":[
-"A well-used cudgel.",
-"A prominently displayed holy symbol.",
-"A pocketbook of sacred texts.",
-"A wineskin.",
-]},
-{"title": "d4 The smith is...", "id":"d4thesmithis", "roll":[
-"An armorer.",
-"A blacksmith.",
-"A farrier.",
-"A weaponsmith.",
-]},
-{"title": "d4 The smith is looking for...", "id":"d4thesmithislookingfor", "roll":[
-"A new apprentice.",
-"A journeyman craftsman.",
-"Rare metals.",
-"A mug of strong ale.",
-]},
-{"title": "d4 The smith carries...", "id":"d4thesmithcarries", "roll":[
-"A hammer.",
-"A metal trinket made by the smith.",
-"A contract commissioning a sword.",
-"Little more than a few coins.",
-]},
-{"title": "d8 The traveler is...", "id":"d8thetraveleris", "roll":[
-"An exile.",
-"A minstrel.",
-"A peddler.",
-"A pilgrim.",
-"A refugee.",
-"A sellsword.",
-"A storyteller.",
-"A treasure hunter.",
-]},
-{"title": "d10 The traveler is seeking...", "id":"d10thetravelerisseeking", "roll":[
-"Accomplices on a quest.",
-"The answer to a riddle",
-"An audience to entertain.",
-"A long lost friend.",
-"The return of something stolen.",
-"Revenge against a bitter rival.",
-"A permanent home.",
-"Steady work.",
-"Traveling companions.",
-"Drinking companions.",
-]},
-{"title": "d8 The server greets you with...", "id":"d8theservergreetsyouwith", "roll":[
-"A mug of ale.",
-"A goblet of wine.",
-"A glass of water.",
-"An offer to move to a better table.",
-"A look of exasperation.",
-"A warm handshake.",
-"A pat on the back.",
-"A pretty smile.",
-]},
-{"title": "d6 The server is looking for...", "id":"d6theserverislookingfor", "roll":[
-"An excuse to kick you out.",
-"Someone more important to talk to.",
-"Someone to do some pest removal.",
-"A big tip.",
-"A good joke or story.",
-"The bottom of a bottle.",
-]},
-{"title": "d4 The server carries...", "id":"d4theservercarries", "roll":[
-"A filthy rag.",
-"A pristine silk handkerchief.",
-"A piece of conspicuous jewelry.",
-"An unusual belt purse.",
-]},
-{"title": "d12 The thief is...", "id":"d12thethiefis", "roll":[
-"A veteran dungeon delver.",
-"A desperate footpad.",
-"A reckless fortune seeker.",
-"A well-known adventurer.",
-"A brash, young fool.",
-"A student of the craft.",
-"A charismatic swindler.",
-"A mysterious foreigner.",
-"A femme fatale.",
-"A charming rogue.",
-"A dashing swashbuckler.",
-"A brutish thug.",
-]},
-{"title": "d12 The thief has...", "id":"d12thethiefhas", "roll":[
-"A long, hooked nose.",
-"A bent, broken nose.",
-"A cute little button nose.",
-"A scar below the left eye.",
-"Pockmarked cheeks.",
-"High cheek bones.",
-"A pointy chin.",
-"A thug's tattoo on the arm (d8): 1. crossed bones; 2. dagger; 3. dragon; 4. eagle; 5. skull; 6. snake; 7. spider web; 8. thorns.",
-"A sailor's tattoo on the arm (d6): 1. anchor; 2. fish; 3. mermaid; 4. octopus; 5. shark; 6. whale.",
-"An open shirt and a very hairy chest.",
-"A five o'clock shadow.",
-"An extravagant mustache.",
-]},
-{"title": "d12 The thief wears...", "id":"d12thethiefwears", "roll":[
-"A flashy earring.",
-"A dark red cape.",
-"Shiny leather boots.",
-"Boots with a hole in the left toe.",
-"A leather baldric.",
-"A wide-brimmed hat.",
-"A heavy gold chain around the neck.",
-"A long dark ponytail.",
-"Luscious golden curls.",
-"A ruffled shirt.",
-"A stylish coat.",
-"A handkerchief in his breast pocket.",
-]},
-{"title": "d20 The thief carries...", "id":"d20thethiefcarries", "roll":[
-"Some hemp rope and a silk handkerchief.",
-"Several over-sized sacks.",
-"Several torches and a much-used knife.",
-"A pocketbook of notes and maps.",
-"A dagger in each boot.",
-"A beautiful antique scabbard.",
-"A well-worn lantern.",
-"Climbing gear—pitons, hammer, and rope.",
-"An organized set of lock picks.",
-"A crowbar.",
-"An adjustable lockpick.",
-"A mask.",
-"The token of a love.",
-"Letters for blackmail.",
-"A lucky charm (d4): 1. rabbit's foot; 2. lucky coin; 3. horseshoe; 4. four-leafed clover.",
-"A flask of oil.",
-"A treasure map.",
-"A flask filled with spirits.",
-"A wineskin.",
-"A little jar of mustache wax.",
-]},
-{"title": "d6 The thief...", "id":"d6thethief", "roll":[
-"Hums or sings while walking.",
-"Constantly brushes the hair back from out of his or her face.",
-"Laughs maniacally at everything.",
-"Never smiles and never laughs.",
-"Scratches the elbow frequently.",
-"Picks at his or her teeth after meals.",
-]},
-{"title": "d10 The thief is armed with...", "id":"d10thethiefisarmedwith", "roll":[
-"Brass knuckles.",
-"A shortsword.",
-"Several throwing knives.",
-"A crossbow with poisoned bolts.",
-"A narrow-bladed dagger.",
-"A serrated dagger.",
-"A club and a knife.",
-"A rapier.",
-"A hand crossbow.",
-"A garrote and a dagger.",
-]},
-{"title": "d10 The thief is looking for...", "id":"d10thethiefislookingfor", "roll":[
-"Accomplices to carry out a job.",
-"Revenge against a rival thief.",
-"Revenge against an officer of the law.",
-"An easy mark.",
-"Extra muscle for a job.",
-"Rumors that may lead to a big score.",
-"An ear to listen to some boasting.",
-"The location of storied item of value.",
-"Someone more wealthy than you.",
-"A rowdy evening of carousing.",
-]},
-{"title": "d8 The thief's modus operandi is...", "id":"d8thethiefsmodusoperandiis", "roll":[
-"Petty theft.",
-"Burglary.",
-"Shoplifting.",
-"Mugging.",
-"Pickpocketing.",
-"Running heists of gems and precious metals.",
-"Running heists of warehoused commodities.",
-"Holding up outgoing boats or wagons.",
-]},
-{"title": "d6 The thief prefers to operate...", "id":"d6thethiefpreferstooperate", "roll":[
-"Alone.",
-"With a partner to provide extra muscle if things get rough.",
-"With a partner to serve as a look-out.",
-"With a partner to create a diversion.",
-"With a gang.",
-"Wearing a mask.",
-]},
-{"title": "d8 Aside from theft, the thief has been known to be involved in...", "id":"d8asidefromtheftthethiefhasbeenknowntobeinvolvedin", "roll":[
-"Distributing drugs (d4): 1. smokeleaf; 2. hallucinogenic mushrooms; 3. sleepysalt (a downer); 4. sharpsugar (an upper).",
-"Fencing stolen gems and precious metals.",
-"Assassinations that look like accidents.",
-"Assassinations that frame someone else.",
-"Running brothels (d3): 1. exotic; 2. low; 3. high-class.",
-"Shaking down legitimate local businesses for \"protection.\" ",
-"Shaking down scandal-plagued city officials.",
-"Serving as muscle for shady merchants and/or brothel-keepers.",
-]},
-{"title": "d20 Recently, the thief has been operating in or near...", "id":"d20recentlythethiefhasbeenoperatinginornear", "roll":[
-"A residential district.",
-"An artisan's shop or guildhall.",
-"A merchant's office.",
-"A inn.",
-"A brothel.",
-"A warehouse or shipyard.",
-"A temple complex.",
-"A cemetery.",
-"The town hall.",
-"An abandoned guildhall or warehouse.",
-"A shantytown",
-"The residence of a wealthy individual.",
-"The palace",
-"A library or university.",
-"The market square.",
-"A gatehouse.",
-"A pub.",
-"A tavern.",
-"The docks.",
-"The bridge.",
-]},
-{"title": "d20 The thief's favorite marks include...", "id":"d20thethiefsfavoritemarksinclude", "roll":[
-"Fishermen and sailors.",
-"Beggars and hobos.",
-"Merchants and moneychangers.",
-"Jewelers and gemcutters.",
-"Politicians and magistrates.",
-"Guards and sheriffs.",
-"Soldiers and sellswords.",
-"Musicians and storytellers.",
-"Farmers and herders.",
-"Servants and slaves.",
-"Priests and sages.",
-"Women and children.",
-"Peasant girls and farm wives.",
-"Young noblewomen.",
-"Old women.",
-"Noblemen.",
-"Harlots and madames.",
-"Barkeeps and barmaids",
-"Peddlers and shopkeepers.",
-"Other thieves.",
-]},
-{"title": "d20 The witch is...", "id":"d20thewitchis", "roll":[
-"A femme fatale.",
-"The wife of a farmer, fisherman, or miner.",
-"The wife of a soldier.",
-"An old seamstress or weaver.",
-"A peasant girl.",
-"A noble woman.",
-"A slave or servant.",
-"An attractive shopkeeper.",
-"A stern barmaid.",
-"An old fortune teller.",
-"A talented dancer or singer.",
-"A heretical priestess.",
-"An herbalist or healer.",
-"A skilled hunter.",
-"A very young girl",
-"The daughter of a thief.",
-"The daughter of a sailor.",
-"An old crone.",
-"An old widow.",
-"An attractive young widow.",
-]},
-{"title": "d10 The witch learned her craft from...", "id":"d10thewitchlearnedhercraftfrom", "roll":[
-"A fellow witch who kidnapped her as a young girl.",
-"A fellow witch who aided her in a time of need.",
-"A neighbor.",
-"Her mother.",
-"Her older sister.",
-"Her grandmother.",
-"Books of forbidden lore.",
-"Communication with the spirits of the dead.",
-"Consorting with a fiend.",
-"Participating in bacchanalian fey orgies.",
-]},
-{"title": "d12 The witch specializes in...", "id":"d12thewitchspecializesin", "roll":[
-"Charms.",
-"Clairvoyance.",
-"Communing with the dead.",
-"Conjuring evil spirits.",
-"Curses.",
-"Demonology.",
-"Enchantments.",
-"Herbalism.",
-"Hexes.",
-"Poisons.",
-"Potions.",
-"Prophecies.",
-]},
-{"title": "d10 Trade: For coin or barter, the witch will...", "id":"d10tradeforcoinorbarterthewitchwill", "roll":[
-"Read your palm.",
-"Gaze into her crystal ball.",
-"Contact a dead relative or friend.",
-"Place a hex on an enemy.",
-"Give you a piece of forbidden magical lore.",
-"Enchant an item.",
-"Curse an item.",
-"Prepare an herbal remedy.",
-"Prepare a potion.",
-"Give you an old family recipe.",
-]},
-{"title": "d12 The witch is seeking...", "id":"d12thewitchisseeking", "roll":[
-"The means to summon a fiend.",
-"The means to control a fiend.",
-"Eternal youth and beauty.",
-"The soul of a specific person.",
-"Vengeance against a powerful person.",
-"A long lost recipe.",
-"Instructions for a powerful ritual.",
-"The wand of a legendary witch or wizard.",
-"The staff of an ancient witch or wizard.",
-"The meaning of a cryptic prophecy.",
-"A baby or young child to steal.",
-"A baby or young child to eat.",
-]},
-{"title": "d8 The witch has uncovered dark secrets. She cannot be killed by...", "id":"d8thewitchhasuncovereddarksecretsshecannotbekilledby", "roll":[
-"Hanging or strangulation.",
-"Drowning.",
-"Burning.",
-"Disease.",
-"Poisoning.",
-"The hand of a mortal man.",
-"Falling from a great height.",
-"Old age.",
-]},
-{"title": "d6 The witch prefers to travel by...", "id":"d6thewitchpreferstotravelby", "roll":[
-"Flying broomstick.",
-"Flying mount (giant owl or hippogriff).",
-"Horseback.",
-"Walking.",
-"Transforming into a beast (d8): 1. bat; 2. cat; 3. fox; 4. horse; 5. owl; 6. rat; 7. raven; 8. wolf.",
-"Teleportation.",
-]},
-{"title": "d10 The witch’s home is...", "id":"d10thewitchshomeis", "roll":[
-"In a cave.",
-"In a swamp.",
-"On an island.",
-"Beneath a large tree in a forest.",
-"In a cottage in the woods.",
-"Hidden in the mountains.",
-"In a quiet village.",
-"Just outside a quiet village.",
-"Down a dark alley in the city.",
-"In the castle or palace of a lord.",
-]},
-{"title": "d12 Distinguishing Feature: The witch has...", "id":"d12distinguishingfeaturethewitchhas", "roll":[
-"A large wart on her nose.",
-"An oversized, crooked nose.",
-"A cute little button nose.",
-"A beauty mark on her cheek.",
-"A hairy mole on her cheek.",
-"A jagged scar on her cheek.",
-"An obnoxious cackling laugh.",
-"A hideous belting laugh.",
-"A nervous twittering laugh.",
-"Long straggly hair.",
-"Long beautiful hair.",
-"Her hair pulled up.",
-]},
-{"title": "d10 The witch's brew is percolating in...", "id":"d10thewitchsbrewispercolatingin", "roll":[
-"A delicate ceramic tea kettle.",
-"A large cast iron cauldron.",
-"A heavy-bottomed iron pot.",
-"A thick cast iron vat.",
-"A copper tea kettle.",
-"A thick copper vat.",
-"A heavy steel cook-pot.",
-"A blackened steel cauldron.",
-"A thick bronze cauldron.",
-"A large bronze cook-pot.",
-]},
-{"title": "d20 The witch's brew in the cauldron contains...", "id":"d20thewitchsbrewinthecauldroncontains", "roll":[
-"Eye of newt.",
-"Toe of frog.",
-"Wool of bat.",
-"Tongue of dog.",
-"Adder's fork.",
-"Blind-worm's sting.",
-"Lizard's leg.",
-"Howlet's wing.",
-"Monkey's paw.",
-"Pint of blood.",
-"Pound of flesh.",
-"Cup of mud.",
-"Beak of duck.",
-"Housecat's tail.",
-"Glob of mold.",
-"Rusty nail.",
-"Garlic bulb.",
-"Cob of corn.",
-"Stirge's foot.",
-"Dryad's thorn.",
-]},
-{"title": "d8 The witch is currently brewing...", "id":"d8thewitchiscurrentlybrewing", "roll":[
-"A love potion.",
-"A fertility tonic.",
-"A magical cure-all.",
-"A terrible poison.",
-"A component for a summoning ritual.",
-"A component for a necromantic ritual.",
-"A component for a polymorphing hex.",
-"A component for a beguiling charm.",
-]},
-{"title": "d12 The witch’s familiar is...", "id":"d12thewitchsfamiliaris", "roll":[
-"An elemental spirit (d8): 1. air; 2. earth; 3. fire; 4. ice; 5. mud; 6. storm; 7. stone; 8. water.",
-"A fey spirit (d4): 1. animated toadstool; 2. pixie; 3. sprite; 4. talking songbird.",
-"A fiendish spirit (d4): 1. demon trapped in a book; 2. devil trapped in a gem; 3. imp; 4. quasit.",
-"An undead creature (d4): 1. crawling crawl; 2. disembodied voice; 3. floating skull; 4. formless ghost.",
-"A bat.",
-"A cat.",
-"An owl.",
-"A snake.",
-"A spider.",
-"A raven.",
-"A rat.",
-"A toad.",
-]},
-{"title": "d12 The witch’s familiar’s manner is...", "id":"d12thewitchsfamiliarsmanneris", "roll":[
-"Calculating.",
-"Clever.",
-"Coy.",
-"Cruel.",
-"Gleeful.",
-"Grumpy.",
-"Insolent.",
-"Shy.",
-"Skittish.",
-"Surly.",
-"Suspicious.",
-"Talkative.",
-]},
-{"title": "d10 Facial Feature: The woodsman has...", "id":"d10facialfeaturethewoodsmanhas", "roll":[
-"A nose that's been broken.",
-"A twinkle in his eye.",
-"A sour grimace.",
-"A face like stone.",
-"Eyes that do not smile.",
-"A long, hooked nose.",
-"A scar across the brow.",
-"A neatly trimmed beard.",
-"A long, tangled beard.",
-"A thick, lush mustache.",
-]},
-{"title": "d8 Apparel: The woodsman wears...", "id":"d8apparelthewoodsmanwears", "roll":[
-"Scuffed leather boots.",
-"Hardy boots and a large belt-buckle.",
-"A boot with a hole in the toe.",
-"A thick fur coat or cloak (d4): 1. bear; 2. otter; 3. sable; 4. wolf.",
-"A rough-spun cloak of sable or grey.",
-"Pants with patched knees.",
-"A fur cap (d4): 1. beaver; 2. fox; 3. raccoon; 4. skunk.",
-"An open shirt and a very hairy chest.",
-]},
-{"title": "d8 Mannerism: The woodsman has...", "id":"d8mannerismthewoodsmanhas", "roll":[
-"A hearty laugh.",
-"A forced laugh.",
-"An easy grin.",
-"Shifty eyes.",
-"A habit of looking away when speaking.",
-"A slow way of speaking.",
-"Few things to say.",
-"A habit of staring.",
-]},
-{"title": "d8 Profession: The woodsman is...", "id":"d8professionthewoodsmanis", "roll":[
-"A strange herbalist.",
-"A scholarly botanist.",
-"A skilled hunter.",
-"A desperate poacher.",
-"A fugitive from justice.",
-"A reclusive trapper.",
-"A poor woodcutter.",
-"A bearded lumberjack.",
-]},
-{"title": "d10 Goal: The woodsman is looking to...", "id":"d10goalthewoodsmanislookingto", "roll":[
-"Track an unusual beast.",
-"Find the lair of a rare beast.",
-"Find a spot where a rare flower grows.",
-"Find a place where game is plentiful.",
-"Find a place where the trees grow tall.",
-"Purchase salt, spices, and other hard-to-come-by supplies.",
-"Sell some of his wares.",
-"Learn some new campfire recipes.",
-"Swap tales and rumors.",
-"Meet a nice girl and settle down.",
-]},
-{"title": "d10 Possessions: The woodsman carries or wears...", "id":"d10possessionsthewoodsmancarriesorwears", "roll":[
-"A sturdy hatchet.",
-"A bundle of firewood.",
-"A spear or walking staff.",
-"A large knife and a hunting trap.",
-"A finely made longbow.",
-"A trophy or piece of a wild beast.",
-"An unusual, curved blade.",
-"A double-bladed axe.",
-"A memento from a faraway sweetheart.",
-"A cotton handkerchief.",
-]},
+ {
+ title: "d543 Male First Name",
+ id: "dxmalefirstname",
+ roll: [
+ "Aldren",
+ "Ackmard",
+ "Achard",
+ "Aidan",
+ "Airis",
+ "Allso",
+ "Amerdan",
+ "Anfar",
+ "Anumi",
+ "Ault",
+ "Ayrie",
+ "Bacohl",
+ "Albright",
+ "Aboloft",
+ "Aerden",
+ "Afflon",
+ "Agnar",
+ "Ahalfar",
+ "Ahdun",
+ "Asden",
+ "Asdern",
+ "Aslan",
+ "Atar",
+ "Atlin",
+ "Auchfor",
+ "Alderman",
+ "Badeek",
+ "Baduk",
+ "Balati",
+ "Baradeer",
+ "Barkydle",
+ "Basden",
+ "Bayde",
+ "Beck",
+ "Bedic",
+ "Beeron",
+ "Bein",
+ "Beson",
+ "Besur",
+ "Besurlde",
+ "Bewul",
+ "Biedgar",
+ "Bildon",
+ "Biston",
+ "Bithon",
+ "Boal",
+ "Boaldelr",
+ "Bolrock",
+ "Brakdern",
+ "Breanon",
+ "Bredere",
+ "Bredin",
+ "Bredock",
+ "Breen",
+ "Brighton",
+ "Bristan",
+ "Buchmeid",
+ "Bue",
+ "Busma",
+ "Buthomar",
+ "Bydern",
+ "Caelholdt",
+ "Cainon",
+ "Calden",
+ "Camchak",
+ "Camilde",
+ "Cardon",
+ "Casden",
+ "Cayold",
+ "Celbahr",
+ "Celorn",
+ "Celthric",
+ "Cerdern",
+ "Cespar",
+ "Cether",
+ "Cevelt",
+ "Chamon",
+ "Chesmarn",
+ "Chidak",
+ "Cibrock",
+ "Cipyar",
+ "Ciroc",
+ "Codern",
+ "Colthan",
+ "Connell",
+ "Cordale",
+ "Cos",
+ "Cosdeer",
+ "Cuparun",
+ "Cusmirk",
+ "Cydare",
+ "Cylmar",
+ "Cythnar",
+ "Cyton",
+ "Daburn",
+ "Daermod",
+ "Dak",
+ "Dakamon",
+ "Dakkone",
+ "Dalburn",
+ "Dalmarn",
+ "Dapvhir",
+ "Darkboon",
+ "Darkkon",
+ "Darkspur",
+ "Darmor",
+ "Darpick",
+ "Dasbeck",
+ "Dask",
+ "Deathmar",
+ "Defearon",
+ "Derik",
+ "Derrin",
+ "Desil",
+ "Dessfar",
+ "Dinfar",
+ "Dismer",
+ "Doceon",
+ "Dochrohan",
+ "Dokoran",
+ "Dorn",
+ "Dosoman",
+ "Drakoe",
+ "Drakone",
+ "Drandon",
+ "Drit",
+ "Drophar",
+ "Dryden",
+ "Dryn",
+ "Duba",
+ "Dukran",
+ "Durmark",
+ "Dusaro",
+ "Dyfar",
+ "Dyten",
+ "Eard",
+ "Eckard",
+ "Efamar",
+ "Efar",
+ "Egmardern",
+ "Eiridan",
+ "Ekgamut",
+ "Elik",
+ "Elson",
+ "Elthin",
+ "Enbane",
+ "Endor",
+ "Enidin",
+ "Enoon",
+ "Enro",
+ "Erikarn",
+ "Erim",
+ "Eritai",
+ "Escariet",
+ "Espardo",
+ "Etar",
+ "Etburn",
+ "Etdar",
+ "Ethen",
+ "Etmere",
+ "Etran",
+ "Eythil",
+ "Faoturk",
+ "Faowind",
+ "Fearlock",
+ "Fetmar",
+ "Feturn",
+ "Ficadon",
+ "Fildon",
+ "Firedorn",
+ "Firiro",
+ "Floran",
+ "Folmard",
+ "Fraderk",
+ "Fronar",
+ "Fydar",
+ "Fyn",
+ "Gafolern",
+ "Gai",
+ "Galain",
+ "Galiron",
+ "Gametris",
+ "Gauthus",
+ "Gemardt",
+ "Gemedern",
+ "Gemedes",
+ "Gerirr",
+ "Geth",
+ "Gib",
+ "Gibolock",
+ "Gibolt",
+ "Gith",
+ "Gosford",
+ "Gothar",
+ "Gothikar",
+ "Gresforn",
+ "Grimie",
+ "Gryn",
+ "Gundir",
+ "Gustov",
+ "Guthale",
+ "Gybol",
+ "Gybrush",
+ "Gyin",
+ "Halmar",
+ "Harrenhal",
+ "Hasten",
+ "Hecton",
+ "Heramon",
+ "Hermenze",
+ "Hermuck",
+ "Hezak",
+ "Hildale",
+ "Hildar",
+ "Hileict",
+ "Hydale",
+ "Hyten",
+ "Iarmod",
+ "Idon",
+ "Ieli",
+ "Ieserk",
+ "Ikar",
+ "Ilgenar",
+ "Illilorn",
+ "Ingel",
+ "Ipedorn",
+ "Irefist",
+ "Ironmark",
+ "Isen",
+ "Isil",
+ "Ithric",
+ "Jalil",
+ "Jamik",
+ "Janus",
+ "Jayco",
+ "Jaython",
+ "Jesco",
+ "Jespar",
+ "Jethil",
+ "Jex",
+ "Jib",
+ "Jibar",
+ "Jin",
+ "Juktar",
+ "Julthor",
+ "Jun",
+ "Justal",
+ "Kafar",
+ "Kellan",
+ "Keran",
+ "Kesad",
+ "Kesmon",
+ "Kethren",
+ "Kib",
+ "Kibidon",
+ "Kilburn",
+ "Kildarien",
+ "Kimdar",
+ "Kinorn",
+ "Kip",
+ "Kirder",
+ "Kodof",
+ "Kolmorn",
+ "Kyrad",
+ "Lackus",
+ "Lacspor",
+ "Laderic",
+ "Lafornon",
+ "Lahorn",
+ "Laracal",
+ "Ledale",
+ "Leit",
+ "Lephar",
+ "Lephidiles",
+ "Lerin",
+ "Lesphares",
+ "Letor",
+ "Lidorn",
+ "Lin",
+ "Liphanes",
+ "Loban",
+ "Lox",
+ "Ludokrin",
+ "Luphildern",
+ "Lupin",
+ "Macon",
+ "Madarlon",
+ "Mafar",
+ "Marderdeen",
+ "Mardin",
+ "Markard",
+ "Markdoon",
+ "Marklin",
+ "Mashasen",
+ "Mathar",
+ "Medarin",
+ "Meowol",
+ "Merdon",
+ "Meridan",
+ "Merkesh",
+ "Mes'ard",
+ "Mesophan",
+ "Mesoton",
+ "Mezo",
+ "Michael",
+ "Mick",
+ "Mickal",
+ "Migorn",
+ "Milo",
+ "Miphates",
+ "Mi'talrythin",
+ "Mitar",
+ "Modric",
+ "Modum",
+ "Mudon",
+ "Mufar",
+ "Mujarin",
+ "Mylo",
+ "Mythik",
+ "Mythil",
+ "Nadeer",
+ "Nalfar",
+ "Namorn",
+ "Naphates",
+ "Neowyld",
+ "Nidale",
+ "Nikpal",
+ "Nikrolin",
+ "Niktohal",
+ "Niro",
+ "Noford",
+ "Nothar",
+ "Nuthor",
+ "Nuwolf",
+ "Nydale",
+ "Nythil",
+ "O’tho",
+ "Ocarin",
+ "Occelot",
+ "Occhi",
+ "Odaren",
+ "Odeir",
+ "Ohethlic",
+ "Okar",
+ "Omaniron",
+ "Omarn",
+ "Orin",
+ "Ospar",
+ "Othelen",
+ "Palid",
+ "Papur",
+ "Peitar",
+ "Pelphides",
+ "Pender",
+ "Pendus",
+ "Perder",
+ "Perol",
+ "Phairdon",
+ "Phemedes",
+ "Phexides",
+ "Phoenix",
+ "Picon",
+ "Pictal",
+ "Picumar",
+ "Pildoor",
+ "Pixdale",
+ "Ponith",
+ "Poran",
+ "Poscidion",
+ "Puthor",
+ "Pyder",
+ "Qeisan",
+ "Qidan",
+ "Quiad",
+ "Quid",
+ "Quiss",
+ "Qupar",
+ "Qysan",
+ "Radag'mal",
+ "Randar",
+ "Raysdan",
+ "Rayth",
+ "Reaper",
+ "Resboron",
+ "Reth",
+ "Rethik",
+ "Rhithik",
+ "Rhithin",
+ "Rhysling",
+ "Riandur",
+ "Rikar",
+ "Rismak",
+ "Riss",
+ "Ritic",
+ "Rogeir",
+ "Rogist",
+ "Rogoth",
+ "Rophan",
+ "Rulrindale",
+ "Ryfar",
+ "Ryfar",
+ "Ryodan",
+ "Rysdan",
+ "Rythen",
+ "Rythern",
+ "Sabal",
+ "Sadareen",
+ "Safilix",
+ "Samon",
+ "Samot",
+ "Sasic",
+ "Scoth",
+ "Secor",
+ "Sed",
+ "Sedar",
+ "Senick",
+ "Senthyril",
+ "Serin",
+ "Sermak",
+ "Seryth",
+ "Sesmidat",
+ "Seth",
+ "Setlo",
+ "Shade",
+ "Shadowbane",
+ "Shane",
+ "Shard",
+ "Shardo",
+ "Shillen",
+ "Silco",
+ "Sildo",
+ "Sil'forrin",
+ "Silpal",
+ "Sithik",
+ "Soderman",
+ "Sothale",
+ "Staph",
+ "Stenwulf",
+ "Steven",
+ "Suktor",
+ "Suth",
+ "Sutlin",
+ "Syr",
+ "Syth",
+ "Sythril",
+ "Talberon",
+ "Telpur",
+ "Temilfist",
+ "Tempist",
+ "Teslanar",
+ "Tespar",
+ "Tessino",
+ "Tethran",
+ "Thiltran",
+ "Tholan",
+ "Tibers",
+ "Tibolt",
+ "Ticharol",
+ "Tilner",
+ "Tithan",
+ "Tobale",
+ "Tol’Solie",
+ "Tolle",
+ "Tolsar",
+ "Toma",
+ "Tothale",
+ "Tousba",
+ "Towerlock",
+ "Tuk",
+ "Tuscanar",
+ "Tusdar",
+ "Tyden",
+ "Uerthe",
+ "Ugmar",
+ "Uhrd",
+ "Undin",
+ "Updar",
+ "Uther",
+ "Vaccon",
+ "Vacone",
+ "Valkeri",
+ "Valynard",
+ "Vectomon",
+ "Veldahar",
+ "Vespar",
+ "Vethelot",
+ "Victor",
+ "Vider",
+ "Vigoth",
+ "Vilan",
+ "Vildar",
+ "Vinald",
+ "Vinkolt",
+ "Virde",
+ "Voltain",
+ "Volux",
+ "Voudim",
+ "Vythethi",
+ "Wak’dern",
+ "Walkar",
+ "Wanar",
+ "Wekmar",
+ "Werymn",
+ "Weshin",
+ "William",
+ "Willican",
+ "Wilte",
+ "Wiltmar",
+ "Wishane",
+ "Witfar",
+ "Wrathran",
+ "Wraythe",
+ "Wuthmon",
+ "Wyder",
+ "Wyeth",
+ "Wyvorn",
+ "Xander",
+ "Xavier",
+ "Xenil",
+ "Xex",
+ "Xithyl",
+ "Xuio",
+ "Y’reth",
+ "Yabaro",
+ "Yepal",
+ "Yesirn",
+ "Yssik",
+ "Yssith",
+ "Zak",
+ "Zakarn",
+ "Zecane",
+ "Zeke",
+ "Zerin",
+ "Zessfar",
+ "Zidar",
+ "Zigmal",
+ "Zile",
+ "Zilocke",
+ "Zio",
+ "Zoru",
+ "Zotar",
+ "Zutar",
+ "Zyten",
+ ],
+ },
+ {
+ title: "d986 First Name",
+ id: "dxfirstname",
+ roll: [
+ "Aldren",
+ "Ackmard",
+ "Achard",
+ "Aidan",
+ "Airis",
+ "Allso",
+ "Amerdan",
+ "Anfar",
+ "Anumi",
+ "Ault",
+ "Ayrie",
+ "Bacohl",
+ "Albright",
+ "Aboloft",
+ "Aerden",
+ "Afflon",
+ "Agnar",
+ "Ahalfar",
+ "Ahdun",
+ "Asden",
+ "Asdern",
+ "Aslan",
+ "Atar",
+ "Atlin",
+ "Auchfor",
+ "Alderman",
+ "Badeek",
+ "Baduk",
+ "Balati",
+ "Baradeer",
+ "Barkydle",
+ "Basden",
+ "Bayde",
+ "Beck",
+ "Bedic",
+ "Beeron",
+ "Bein",
+ "Beson",
+ "Besur",
+ "Besurlde",
+ "Bewul",
+ "Biedgar",
+ "Bildon",
+ "Biston",
+ "Bithon",
+ "Boal",
+ "Boaldelr",
+ "Bolrock",
+ "Brakdern",
+ "Breanon",
+ "Bredere",
+ "Bredin",
+ "Bredock",
+ "Breen",
+ "Brighton",
+ "Bristan",
+ "Buchmeid",
+ "Bue",
+ "Busma",
+ "Buthomar",
+ "Bydern",
+ "Caelholdt",
+ "Cainon",
+ "Calden",
+ "Camchak",
+ "Camilde",
+ "Cardon",
+ "Casden",
+ "Cayold",
+ "Celbahr",
+ "Celorn",
+ "Celthric",
+ "Cerdern",
+ "Cespar",
+ "Cether",
+ "Cevelt",
+ "Chamon",
+ "Chesmarn",
+ "Chidak",
+ "Cibrock",
+ "Cipyar",
+ "Ciroc",
+ "Codern",
+ "Colthan",
+ "Connell",
+ "Cordale",
+ "Cos",
+ "Cosdeer",
+ "Cuparun",
+ "Cusmirk",
+ "Cydare",
+ "Cylmar",
+ "Cythnar",
+ "Cyton",
+ "Daburn",
+ "Daermod",
+ "Dak",
+ "Dakamon",
+ "Dakkone",
+ "Dalburn",
+ "Dalmarn",
+ "Dapvhir",
+ "Darkboon",
+ "Darkkon",
+ "Darkspur",
+ "Darmor",
+ "Darpick",
+ "Dasbeck",
+ "Dask",
+ "Deathmar",
+ "Defearon",
+ "Derik",
+ "Derrin",
+ "Desil",
+ "Dessfar",
+ "Dinfar",
+ "Dismer",
+ "Doceon",
+ "Dochrohan",
+ "Dokoran",
+ "Dorn",
+ "Dosoman",
+ "Drakoe",
+ "Drakone",
+ "Drandon",
+ "Drit",
+ "Drophar",
+ "Dryden",
+ "Dryn",
+ "Duba",
+ "Dukran",
+ "Durmark",
+ "Dusaro",
+ "Dyfar",
+ "Dyten",
+ "Eard",
+ "Eckard",
+ "Efamar",
+ "Efar",
+ "Egmardern",
+ "Eiridan",
+ "Ekgamut",
+ "Elik",
+ "Elson",
+ "Elthin",
+ "Enbane",
+ "Endor",
+ "Enidin",
+ "Enoon",
+ "Enro",
+ "Erikarn",
+ "Erim",
+ "Eritai",
+ "Escariet",
+ "Espardo",
+ "Etar",
+ "Etburn",
+ "Etdar",
+ "Ethen",
+ "Etmere",
+ "Etran",
+ "Eythil",
+ "Faoturk",
+ "Faowind",
+ "Fearlock",
+ "Fetmar",
+ "Feturn",
+ "Ficadon",
+ "Fildon",
+ "Firedorn",
+ "Firiro",
+ "Floran",
+ "Folmard",
+ "Fraderk",
+ "Fronar",
+ "Fydar",
+ "Fyn",
+ "Gafolern",
+ "Gai",
+ "Galain",
+ "Galiron",
+ "Gametris",
+ "Gauthus",
+ "Gemardt",
+ "Gemedern",
+ "Gemedes",
+ "Gerirr",
+ "Geth",
+ "Gib",
+ "Gibolock",
+ "Gibolt",
+ "Gith",
+ "Gosford",
+ "Gothar",
+ "Gothikar",
+ "Gresforn",
+ "Grimie",
+ "Gryn",
+ "Gundir",
+ "Gustov",
+ "Guthale",
+ "Gybol",
+ "Gybrush",
+ "Gyin",
+ "Halmar",
+ "Harrenhal",
+ "Hasten",
+ "Hecton",
+ "Heramon",
+ "Hermenze",
+ "Hermuck",
+ "Hezak",
+ "Hildale",
+ "Hildar",
+ "Hileict",
+ "Hydale",
+ "Hyten",
+ "Iarmod",
+ "Idon",
+ "Ieli",
+ "Ieserk",
+ "Ikar",
+ "Ilgenar",
+ "Illilorn",
+ "Ingel",
+ "Ipedorn",
+ "Irefist",
+ "Ironmark",
+ "Isen",
+ "Isil",
+ "Ithric",
+ "Jalil",
+ "Jamik",
+ "Janus",
+ "Jayco",
+ "Jaython",
+ "Jesco",
+ "Jespar",
+ "Jethil",
+ "Jex",
+ "Jib",
+ "Jibar",
+ "Jin",
+ "Juktar",
+ "Julthor",
+ "Jun",
+ "Justal",
+ "Kafar",
+ "Kellan",
+ "Keran",
+ "Kesad",
+ "Kesmon",
+ "Kethren",
+ "Kib",
+ "Kibidon",
+ "Kilburn",
+ "Kildarien",
+ "Kimdar",
+ "Kinorn",
+ "Kip",
+ "Kirder",
+ "Kodof",
+ "Kolmorn",
+ "Kyrad",
+ "Lackus",
+ "Lacspor",
+ "Laderic",
+ "Lafornon",
+ "Lahorn",
+ "Laracal",
+ "Ledale",
+ "Leit",
+ "Lephar",
+ "Lephidiles",
+ "Lerin",
+ "Lesphares",
+ "Letor",
+ "Lidorn",
+ "Lin",
+ "Liphanes",
+ "Loban",
+ "Lox",
+ "Ludokrin",
+ "Luphildern",
+ "Lupin",
+ "Macon",
+ "Madarlon",
+ "Mafar",
+ "Marderdeen",
+ "Mardin",
+ "Markard",
+ "Markdoon",
+ "Marklin",
+ "Mashasen",
+ "Mathar",
+ "Medarin",
+ "Meowol",
+ "Merdon",
+ "Meridan",
+ "Merkesh",
+ "Mes'ard",
+ "Mesophan",
+ "Mesoton",
+ "Mezo",
+ "Michael",
+ "Mick",
+ "Mickal",
+ "Migorn",
+ "Milo",
+ "Miphates",
+ "Mi'talrythin",
+ "Mitar",
+ "Modric",
+ "Modum",
+ "Mudon",
+ "Mufar",
+ "Mujarin",
+ "Mylo",
+ "Mythik",
+ "Mythil",
+ "Nadeer",
+ "Nalfar",
+ "Namorn",
+ "Naphates",
+ "Neowyld",
+ "Nidale",
+ "Nikpal",
+ "Nikrolin",
+ "Niktohal",
+ "Niro",
+ "Noford",
+ "Nothar",
+ "Nuthor",
+ "Nuwolf",
+ "Nydale",
+ "Nythil",
+ "O’tho",
+ "Ocarin",
+ "Occelot",
+ "Occhi",
+ "Odaren",
+ "Odeir",
+ "Ohethlic",
+ "Okar",
+ "Omaniron",
+ "Omarn",
+ "Orin",
+ "Ospar",
+ "Othelen",
+ "Palid",
+ "Papur",
+ "Peitar",
+ "Pelphides",
+ "Pender",
+ "Pendus",
+ "Perder",
+ "Perol",
+ "Phairdon",
+ "Phemedes",
+ "Phexides",
+ "Phoenix",
+ "Picon",
+ "Pictal",
+ "Picumar",
+ "Pildoor",
+ "Pixdale",
+ "Ponith",
+ "Poran",
+ "Poscidion",
+ "Puthor",
+ "Pyder",
+ "Qeisan",
+ "Qidan",
+ "Quiad",
+ "Quid",
+ "Quiss",
+ "Qupar",
+ "Qysan",
+ "Radag'mal",
+ "Randar",
+ "Raysdan",
+ "Rayth",
+ "Reaper",
+ "Resboron",
+ "Reth",
+ "Rethik",
+ "Rhithik",
+ "Rhithin",
+ "Rhysling",
+ "Riandur",
+ "Rikar",
+ "Rismak",
+ "Riss",
+ "Ritic",
+ "Rogeir",
+ "Rogist",
+ "Rogoth",
+ "Rophan",
+ "Rulrindale",
+ "Ryfar",
+ "Ryfar",
+ "Ryodan",
+ "Rysdan",
+ "Rythen",
+ "Rythern",
+ "Sabal",
+ "Sadareen",
+ "Safilix",
+ "Samon",
+ "Samot",
+ "Sasic",
+ "Scoth",
+ "Secor",
+ "Sed",
+ "Sedar",
+ "Senick",
+ "Senthyril",
+ "Serin",
+ "Sermak",
+ "Seryth",
+ "Sesmidat",
+ "Seth",
+ "Setlo",
+ "Shade",
+ "Shadowbane",
+ "Shane",
+ "Shard",
+ "Shardo",
+ "Shillen",
+ "Silco",
+ "Sildo",
+ "Sil'forrin",
+ "Silpal",
+ "Sithik",
+ "Soderman",
+ "Sothale",
+ "Staph",
+ "Stenwulf",
+ "Steven",
+ "Suktor",
+ "Suth",
+ "Sutlin",
+ "Syr",
+ "Syth",
+ "Sythril",
+ "Talberon",
+ "Telpur",
+ "Temilfist",
+ "Tempist",
+ "Teslanar",
+ "Tespar",
+ "Tessino",
+ "Tethran",
+ "Thiltran",
+ "Tholan",
+ "Tibers",
+ "Tibolt",
+ "Ticharol",
+ "Tilner",
+ "Tithan",
+ "Tobale",
+ "Tol’Solie",
+ "Tolle",
+ "Tolsar",
+ "Toma",
+ "Tothale",
+ "Tousba",
+ "Towerlock",
+ "Tuk",
+ "Tuscanar",
+ "Tusdar",
+ "Tyden",
+ "Uerthe",
+ "Ugmar",
+ "Uhrd",
+ "Undin",
+ "Updar",
+ "Uther",
+ "Vaccon",
+ "Vacone",
+ "Valkeri",
+ "Valynard",
+ "Vectomon",
+ "Veldahar",
+ "Vespar",
+ "Vethelot",
+ "Victor",
+ "Vider",
+ "Vigoth",
+ "Vilan",
+ "Vildar",
+ "Vinald",
+ "Vinkolt",
+ "Virde",
+ "Voltain",
+ "Volux",
+ "Voudim",
+ "Vythethi",
+ "Wak’dern",
+ "Walkar",
+ "Wanar",
+ "Wekmar",
+ "Werymn",
+ "Weshin",
+ "William",
+ "Willican",
+ "Wilte",
+ "Wiltmar",
+ "Wishane",
+ "Witfar",
+ "Wrathran",
+ "Wraythe",
+ "Wuthmon",
+ "Wyder",
+ "Wyeth",
+ "Wyvorn",
+ "Xander",
+ "Xavier",
+ "Xenil",
+ "Xex",
+ "Xithyl",
+ "Xuio",
+ "Y’reth",
+ "Yabaro",
+ "Yepal",
+ "Yesirn",
+ "Yssik",
+ "Yssith",
+ "Zak",
+ "Zakarn",
+ "Zecane",
+ "Zeke",
+ "Zerin",
+ "Zessfar",
+ "Zidar",
+ "Zigmal",
+ "Zile",
+ "Zilocke",
+ "Zio",
+ "Zoru",
+ "Zotar",
+ "Zutar",
+ "Zyten",
+ "Aiko",
+ "Adlanniel",
+ "Adanessa",
+ "Aesuithiel",
+ "Aethelu",
+ "Ailith",
+ "Ailith",
+ "Airedhiel",
+ "Aistaraina",
+ "Algrima",
+ "Alvar",
+ "Alvar",
+ "Aethelu",
+ "Adanessa",
+ "Adlanniel",
+ "Adlanniel",
+ "Adonnenniel",
+ "Adva",
+ "Aelflaed",
+ "Aithne",
+ "Alditha",
+ "Aldyth",
+ "Aldyth",
+ "Alfreda",
+ "Algrima",
+ "Aethelu",
+ "Alvina",
+ "Amice",
+ "Amity",
+ "Amity",
+ "Amity",
+ "Anameleth",
+ "Annis",
+ "Arethusa",
+ "Argrama",
+ "Argrama",
+ "Arietta",
+ "Armida",
+ "Arquenniel",
+ "Arwen",
+ "Ashton",
+ "Ashton",
+ "Avellana",
+ "Avery",
+ "Balthilda",
+ "Balthilda",
+ "Balthilda",
+ "Baragyth",
+ "Bardina",
+ "Barina",
+ "Batilda",
+ "Batilda",
+ "Beba",
+ "Beda",
+ "Bega",
+ "Bega",
+ "Beriadhwen",
+ "Beverly",
+ "Beverly",
+ "Biba",
+ "Bibda",
+ "Bliss",
+ "Bliss",
+ "Bliss",
+ "Blossom",
+ "Bobda",
+ "Boffina",
+ "Bologrika",
+ "Bologrika",
+ "Breena",
+ "Breena",
+ "Brenna",
+ "Brighton",
+ "Brighton",
+ "Brodhika",
+ "Bronneth",
+ "Bronneth",
+ "Brooke",
+ "Brucie",
+ "Brucie",
+ "Brucie",
+ "Bugdahra",
+ "Bulla",
+ "Caladwen",
+ "Caladwen",
+ "Cerina",
+ "Cerina",
+ "Charlene",
+ "Charlene",
+ "Chelsey",
+ "Chelsey",
+ "Chelsi",
+ "Chelsi",
+ "Chelsie",
+ "Cyneburga",
+ "Cyneburga",
+ "Daisy",
+ "Dammina",
+ "Dana",
+ "Dayna",
+ "Deana",
+ "Deana",
+ "Deana",
+ "Deana",
+ "Dedina",
+ "Derina",
+ "Dimgola",
+ "Dimzada",
+ "Dimzada",
+ "Dorra",
+ "Drumnia",
+ "Drumnia",
+ "Duloorzal",
+ "Dumalba",
+ "Dumina",
+ "Durina",
+ "Durzalka",
+ "Durzuba",
+ "Earline",
+ "Edgarda",
+ "Edgarda",
+ "Edgarda",
+ "Edhelwen",
+ "Editta",
+ "Editta",
+ "Edmonda",
+ "Edwina",
+ "Edwina",
+ "Elfreda",
+ "Elfreda",
+ "Elfrida",
+ "Elfriede",
+ "Emerson",
+ "Emerson",
+ "Emerson",
+ "Emerson",
+ "Emerson",
+ "Emersyn",
+ "Eruraina",
+ "Eruraviel",
+ "Estelwen",
+ "Etel",
+ "Ethel",
+ "Fae",
+ "Fae",
+ "Fay",
+ "Fay",
+ "Fay",
+ "Fay",
+ "Fays",
+ "Fays",
+ "Fays",
+ "Figa",
+ "Figda",
+ "Figina",
+ "Figina",
+ "Frada",
+ "Frada",
+ "Fraga",
+ "Frega",
+ "Frega",
+ "Frela",
+ "Frelina",
+ "Frepina",
+ "Frudina",
+ "Fubda",
+ "Gadrina",
+ "Garinyth",
+ "Gavina",
+ "Geba",
+ "Geba",
+ "Gerina",
+ "Ghamobal",
+ "Glashikha",
+ "Gorinyth",
+ "Gormana",
+ "Gotrekyth",
+ "Gratuba",
+ "Grimnira",
+ "Grodrika",
+ "Grumda",
+ "Grumda",
+ "Grunlyn",
+ "Gundrika",
+ "Gwaedhiel",
+ "Gwaedhiel",
+ "Haakona",
+ "Hadrina",
+ "Hadrina",
+ "Hailee",
+ "Hailee",
+ "Hailey",
+ "Hailie",
+ "Hailie",
+ "Haleigh",
+ "Haleigh",
+ "Haley",
+ "Haley",
+ "Haley",
+ "Haley",
+ "Hali",
+ "Hali",
+ "Hali",
+ "Halle",
+ "Harley",
+ "Haven",
+ "Haven",
+ "Haven",
+ "Hayleigh",
+ "Hayley",
+ "Hayley",
+ "Haylie",
+ "Henaradwen",
+ "Herenya",
+ "Hildra",
+ "Ithilwen",
+ "Jevena",
+ "Justice",
+ "Justice",
+ "Kana",
+ "Keegana",
+ "Keegana",
+ "Kelcie",
+ "Kelcie",
+ "Kelsea",
+ "Kelsea",
+ "Kelsea",
+ "Kelsea",
+ "Kelsea",
+ "Kelsey",
+ "Kelsi",
+ "Kelsi",
+ "Kelsie",
+ "Kelsie",
+ "Kendal",
+ "Kendall",
+ "Kendall",
+ "Kendall",
+ "Kendyl",
+ "Kevana",
+ "Khurgokha",
+ "Kiara",
+ "Kiara",
+ "Kierna",
+ "Kim",
+ "Kim",
+ "Kimber",
+ "Kimberly",
+ "Kimberly",
+ "Kyndall",
+ "Kyndall",
+ "Lee",
+ "Lee",
+ "Lee",
+ "Leigh",
+ "Leigha",
+ "Leigha",
+ "Leigha",
+ "Leigha",
+ "Leighton",
+ "Leighton",
+ "Lili",
+ "Lili",
+ "Lili",
+ "Lili",
+ "Lili",
+ "Lilian",
+ "Liliana",
+ "Liliana",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Liliane",
+ "Lilianna",
+ "Lilianna",
+ "Lilien",
+ "Lilien",
+ "Lillian",
+ "Lilliana",
+ "Lilliana",
+ "Lilliana",
+ "Lilliana",
+ "Lilliana",
+ "Lilyana",
+ "Lilyanna",
+ "Lilyanna",
+ "Lilyanna",
+ "Limbairedhiel",
+ "Limbairedhiel",
+ "Lindariel",
+ "Lindsay",
+ "Lindsay",
+ "Lindsay",
+ "Lindsey",
+ "Lokra",
+ "Lugrakal",
+ "Lugrakal",
+ "Lunna",
+ "Lyndsey",
+ "Lyndsey",
+ "Lyndsey",
+ "Lynsey",
+ "Lynsey",
+ "Lynsey",
+ "Maci",
+ "Maci",
+ "Maci",
+ "Maci",
+ "Macie",
+ "Macy",
+ "Macy",
+ "Maerwen",
+ "Magnunda",
+ "Maleah",
+ "Marlee",
+ "Marleigh",
+ "Mashakha",
+ "Meadow",
+ "Meadow",
+ "Meadow",
+ "Meldamiriel",
+ "Meldamiriel",
+ "Menelwen",
+ "Mentathiel",
+ "Mildred",
+ "Miluiel",
+ "Minuialwen",
+ "Miriel",
+ "Mundra",
+ "Murkabal",
+ "Muzgarkal",
+ "Narashal",
+ "Nelle",
+ "Nellethiel",
+ "Nellethiel",
+ "Nellie",
+ "Nelly",
+ "Nelly",
+ "Nelly",
+ "Nostariel",
+ "Oda",
+ "Odina",
+ "Odina",
+ "Ogrunal",
+ "Oklyn",
+ "Olina",
+ "Olumbumal",
+ "Paityn",
+ "Paityn",
+ "Payten",
+ "Payton",
+ "Payton",
+ "Peda",
+ "Pendecardiel",
+ "Peyton",
+ "Peyton",
+ "Pida",
+ "Piera",
+ "Piera",
+ "Posy",
+ "Presley",
+ "Ragna",
+ "Ragna",
+ "Raina",
+ "Raina",
+ "Ranulyn",
+ "Rareka",
+ "Riley",
+ "Riley",
+ "Rogdulumal",
+ "Rohesia",
+ "Rohesia",
+ "Rordana",
+ "Roreka",
+ "Rovena",
+ "Rowan",
+ "Rowena",
+ "Rowena",
+ "Rylan",
+ "Rylan",
+ "Rylan",
+ "Ryleigh",
+ "Ryleigh",
+ "Rylie",
+ "Rylie",
+ "Rylie",
+ "Rylie",
+ "Scarlet",
+ "Scarlett",
+ "Scarlett",
+ "Shakhal",
+ "Shamarkha",
+ "Shelley",
+ "Shelly",
+ "Shelly",
+ "Shirley",
+ "Shulumal",
+ "Shutumal",
+ "Sigrid",
+ "Skaga",
+ "Skaga",
+ "Skallyn",
+ "Skallyn",
+ "Snatasha",
+ "Snatasha",
+ "Solita",
+ "Somana",
+ "Sunniva",
+ "Sunniva",
+ "Synne",
+ "Tatum",
+ "Tauredhiel",
+ "Tauredhiel",
+ "Tedina",
+ "Tedina",
+ "Tharwaithiel",
+ "Thingryd",
+ "Thorlekyth",
+ "Tiba",
+ "Todina",
+ "Toga",
+ "Togina",
+ "Torka",
+ "Tosina",
+ "Ulrika",
+ "Urzarkha",
+ "Ushumal",
+ "Valaina",
+ "Valaina",
+ "Valisilwen",
+ "Vendethiel",
+ "Verya",
+ "Whitley",
+ "Whitney",
+ "Whitney",
+ "Whitney",
+ "Whitney",
+ "Yargarkha",
+ "Yombal",
+ "Zowana",
+ "Zowana",
+ ],
+ },
-// end of npcs
+ {
+ title: "d20 Eyes: The person has...",
+ id: "d20eyesthepersonhas",
+ roll: [
+ "Sleepy eyes.",
+ "Shifty eyes.",
+ "Watery eyes.",
+ "Bright eyes.",
+ "Cold eyes.",
+ "Smiling eyes.",
+ "Close-set eyes.",
+ "Wild eyes.",
+ "Distant eyes.",
+ "A lazy eye.",
+ "Piercing eyes.",
+ "Watchful eyes.",
+ "Dark eyes.",
+ "Hooded eyes.",
+ "Eyes of two different colors.",
+ "Slightly crossed eyes.",
+ "Wide eyes.",
+ "Beautiful eyes.",
+ "Beady eyes.",
+ "Penetrating eyes.",
+ ],
+ },
+ {
+ title: "d12 Ears: The person has...",
+ id: "d12earsthepersonhas",
+ roll: [
+ "Over-sized ears.",
+ "Long ear lobes.",
+ "Small ears.",
+ "Uneven ears.",
+ "Hairy ears.",
+ "Pointy ears.",
+ "Short ear lobes.",
+ "Ears that stick out.",
+ "Jug-handle ears.",
+ "Elaborately pierced ears.",
+ "Cauliflower ears.",
+ "Ears with improbable tufts of hair.",
+ ],
+ },
+ {
+ title: "d10 Mouth: The person has...",
+ id: "d10mouththepersonhas",
+ roll: [
+ "Full lips.",
+ "Buck-teeth.",
+ "Thin lips.",
+ "Rotting teeth.",
+ "Crooked teeth.",
+ "A broken or missing tooth.",
+ "Pursed lips.",
+ "Dry, cracked lips.",
+ "One or more false teeth.",
+ "A mouth that hangs open.",
+ ],
+ },
+ {
+ title: "d12 Nose: The person has...",
+ id: "d12nosethepersonhas",
+ roll: [
+ "A crooked nose.",
+ "A bulbous nose.",
+ "A narrow nose.",
+ "A button nose.",
+ "A long nose.",
+ "A broad nose.",
+ "An angular nose.",
+ "A round nose.",
+ "A broken nose.",
+ "A hawk-like nose.",
+ "A wide nose.",
+ "A delicate nose.",
+ ],
+ },
+ {
+ title: "d8 Chin or jaw: He/she has...",
+ id: "d8chinorjawheshehas",
+ roll: [
+ "A pronounced chin.",
+ "A cleft chin.",
+ "A dimple on the chin.",
+ "A rounded chin.",
+ "A sharp jawline.",
+ "A square jaw.",
+ "A round jaw.",
+ "An underbite.",
+ ],
+ },
+ {
+ title: "d20 Hair: The person has...",
+ id: "d20hairthepersonhas",
+ roll: [
+ "Thick hair.",
+ "Wispy hair.",
+ "Straight hair.",
+ "Wavy hair.",
+ "Curly hair.",
+ "Wiry hair.",
+ "Oily hair.",
+ "Lush hair.",
+ "Poofy hair.",
+ "Long braids.",
+ "Braids tight against the head.",
+ "Very long hair.",
+ "Greasy hair.",
+ "Unruly hair.",
+ "An unusual hairstyle.",
+ "An outdated hairstyle.",
+ "A high-maintenance hairstyle.",
+ "Short-cropped hair.",
+ "A shaved head.",
+ "No hair at all.",
+ ],
+ },
+ {
+ title: "d8 Other: His/her face has...",
+ id: "d8otherhisherfacehas",
+ roll: [
+ "High cheekbones.",
+ "Tight, drawn cheeks.",
+ "Chubby cheeks.",
+ "An unpleasant pustule.",
+ "A large mole.",
+ "A beauty mark.",
+ "Freckles.",
+ "Terrible scarring.",
+ ],
+ },
+ {
+ title: "d6 Height: The person is...",
+ id: "d6heightthepersonis",
+ roll: [
+ "Unusually short.",
+ "Short in stature.",
+ "Average height.",
+ "Slightly above average height.",
+ "Well above average height.",
+ "Unusually tall.",
+ ],
+ },
+ {
+ title: "d20 Body: The person’s body is...",
+ id: "d20bodythepersonsbodyis",
+ roll: [
+ "Thin and delicate.",
+ "Of average build.",
+ "Well-muscled.",
+ "Slightly overweight.",
+ "Grotesquely obese.",
+ "Lean and lanky.",
+ "Lithe and lean.",
+ "Thin and wiry.",
+ "Sinewy and strong.",
+ "Flabby and weak.",
+ "Lumpy or bent.",
+ "Thin and flimsy.",
+ "Soft and chubby.",
+ "Thin and petite.",
+ "Pudgy.",
+ "Big and broad.",
+ "Stocky and strong.",
+ "Bony.",
+ "Wide and ponderous.",
+ "Covered in hair.",
+ ],
+ },
+ {
+ title: "d6 Hands: The person has...",
+ id: "d6handsthepersonhas",
+ roll: [
+ "Powerful hands.",
+ "Delicate hands.",
+ "Rough hands.",
+ "Soft hands.",
+ "A light touch.",
+ "A heavy touch.",
+ ],
+ },
+ {
+ title: "d8 Scar: The person has...",
+ id: "d8scarthepersonhas",
+ roll: [
+ "A jagged scar.",
+ "A dark purple scar.",
+ "An angry red scar.",
+ "A long, thin scar.",
+ "No Scar",
+ "No Scar",
+ "No Scar",
+ "No Scar",
+ ],
+ },
+ {
+ title: "d12 Tattoo: The person has...",
+ id: "d12tattoothepersonhas",
+ roll: [
+ "A dagger tattoo.",
+ "An arrow tattoo.",
+ "An anchor tattoo.",
+ "A skull tattoo.",
+ "A pair of crossed bones tattoo.",
+ "A snake tattoo.",
+ "A scorpion tattoo.",
+ "A spider web tattoo.",
+ "A heart tattoo.",
+ "A ring of thorns tattoo.",
+ "A mermaid tattoo.",
+ "A dragon tattoo.",
+ ],
+ },
+ {
+ title: "d12 Jewelry: The person wears...",
+ id: "d12jewelrythepersonwears",
+ roll: [
+ "An earring.",
+ "Two earrings.",
+ "A small chain about the neck.",
+ "A large chain about the neck.",
+ "A tight choker about the neck.",
+ "A brooch.",
+ "A ring.",
+ "Several rings.",
+ "A bracelet.",
+ "A nose ring.",
+ "A medallion.",
+ "An ornate belt.",
+ ],
+ },
+ {
+ title: "d8 The jewelry is made of…",
+ id: "d8thejewelryismadeof",
+ roll: [
+ "Steel.",
+ "Bronze.",
+ "Pewter.",
+ "Silver.",
+ "Gold.",
+ "Platinum.",
+ "Copper.",
+ "One or more gemstones (d10): 1. diamond; 2. emerald; 3. jade; 4. obsidian; 5. opal; 6. pearl; 7. ruby; 8. sapphire; 9. topaz; 10. turquoise.",
+ ],
+ },
+ {
+ title: "d8 Clothes: The person’s clothing is...",
+ id: "d8clothesthepersonsclothingis",
+ roll: [
+ "Crisp and new.",
+ "Fashionable and hip.",
+ "A bit old-fashioned.",
+ "Of the highest quality.",
+ "Faded, but in good condition.",
+ "Faded and patched.",
+ "Torn in places; missing buttons.",
+ "Tattered and worn.",
+ ],
+ },
+ {
+ title: "d32 Calm Trait: When calm, the person is typically...",
+ id: "d32calmtraitwhencalmthepersonistypically",
+ roll: [
+ "Compassionate",
+ "Cheerful",
+ "Reserved",
+ "Outspoken",
+ "Uninterested",
+ "Gruff",
+ "Eager",
+ "Deceitful",
+ "Foolish",
+ "Strict",
+ "Agreeable",
+ "Mischievous",
+ "Angry",
+ "Fearful",
+ "Manipulative",
+ "Devout",
+ "Greedy",
+ "Funny",
+ "Dour",
+ "Fun-Loving",
+ "Lazy",
+ "Driven",
+ "Boastful",
+ "Artistic",
+ "Assertive",
+ "Carefree",
+ "Cautious",
+ "Confident",
+ "Thoughtful",
+ "Loyal",
+ "Sophisticated",
+ "Weak-Willed",
+ ],
+ },
+ {
+ title: "d32 Stress Trait: When stressed, the person often becomes...",
+ id: "d32stresstraitwhenstressedthepersonoftenbecomes",
+ roll: [
+ "Withdrawn",
+ "Murderous",
+ "Obsessive",
+ "Authoritarian",
+ "Determined",
+ "Brave",
+ "Spiteful",
+ "Belligerent",
+ "Caustic",
+ "Reckless",
+ "Argumentative",
+ "Gluttonous",
+ "Overly Protective",
+ "Angry",
+ "Cowardly",
+ "Meticulous",
+ "Sarcastic",
+ "Stubborn",
+ "Destructive",
+ "Practical",
+ "Pushy",
+ "Fanatical",
+ "Secretive",
+ "Scornful",
+ "Courageous",
+ "Impractical",
+ "Calculating",
+ "Industrious",
+ "Manipulative",
+ "Destructive",
+ "Compulsive",
+ "Intolerant",
+ ],
+ },
+ {
+ title: "d20 Mood: Now, the person is...",
+ id: "d20moodnowthepersonis",
+ roll: [
+ "Agreeable.",
+ "Carefree.",
+ "Curious.",
+ "Eager.",
+ "Friendly.",
+ "Happy.",
+ "Hopeful.",
+ "Upbeat.",
+ "Indifferent.",
+ "Bored.",
+ "Focused.",
+ "Suspicious.",
+ "Tired.",
+ "Withdrawn.",
+ "Disagreeable.",
+ "Agitated.",
+ "Angry.",
+ "Despondent.",
+ "Gloomy.",
+ "Nervous.",
+ ],
+ },
+ {
+ title: "d8 The person is a...",
+ id: "d8thepersonisa",
+ roll: [
+ "Quiet true believer.",
+ "Casual observer.",
+ "Critical student.",
+ "Outspoken cynic.",
+ "Open-minded seeker.",
+ "Broken heretic.",
+ "Cautious listener.",
+ "Fanatical true believer.",
+ ],
+ },
+ {
+ title: "d6 The person is prejudice against...",
+ id: "d6thepersonisprejudiceagainst",
+ roll: [
+ "Other genders.",
+ "An age group (d3): 1. children; 2. teenagers; 3. elderly.",
+ "A social class (d3): 1. ruling class and authority figures; 2. powerful rich; 3. destitute poor.",
+ "Social deviants (d3): 1. beggars; 2. drunks; 3. drug-users.",
+ "A profession (d12): 1. farmers; 2. artists; 3. clergy; 4. soldiers; 5. fishers; 6. harlots; 7. miners; 8. merchants; 9. scholars; 10. herders; 11. sailors; 12. mages",
+ "A race (d8): 1. dwarves; 2. elves; 3. gnomes;; 4. goblins; 5. half-breeds; 5. halflings; 6. humans; 7. orcs; 8. reptilians.",
+ ],
+ },
+ {
+ title: "d20 Flaws: The person...",
+ id: "d20flawstheperson",
+ roll: [
+ "Fidgets.",
+ "Drinks too much.",
+ "Eats too much.",
+ "Swears often.",
+ "Has poor hygiene.",
+ "Can’t resist flirting.",
+ "Can’t stop staring.",
+ "Sweats profusely and easily.",
+ "Is a habitual liar.",
+ "Embellishes the truth.",
+ "Exaggerates details.",
+ "Has a short temper.",
+ "Is melodramatic.",
+ "Gossips.",
+ "Chews with an open mouth.",
+ "Often sniffs audibly.",
+ "Believes what you tell him/her.",
+ "Is skeptical of everything.",
+ "Paces.",
+ "Makes poor eye contact.",
+ ],
+ },
+ {
+ title: "d8 The alchemist is...",
+ id: "d8thealchemistis",
+ roll: [
+ "An apothecary.",
+ "A hedge wizard.",
+ "An herbalist.",
+ "A poisonmaker.",
+ "A potioneer.",
+ "A pyromancer.",
+ "An alchemical scholar.",
+ "An experimental alchemist.",
+ ],
+ },
+ {
+ title: "d6 The alchemist is looking for...",
+ id: "d6thealchemistislookingfor",
+ roll: [
+ "Delivery help.",
+ "New recipes.",
+ "A long-lost recipe for a legendary potion.",
+ "Purchasers.",
+ "Rare ingredients.",
+ "A unique ingredient.",
+ ],
+ },
+ {
+ title: "d8 The alchemist carries...",
+ id: "d8thealchemistcarries",
+ roll: [
+ "Several vials of acid.",
+ "Several curatives.",
+ "An unusual potion.",
+ "A pyrophoric substance.",
+ "Several empty glass vials.",
+ "Fine-tipped steel tweezers.",
+ "A pocket-sized field guide to (d8): 1. poisonous reptiles and amphibians; 2. arachnids, insects, and worms; 3. molds, mushrooms, and fungi; 4. aquatic plants; 5. toxic plants; 6. rare herbs and herbal remedies; 7. mineralogy; 8. soils and rocks.",
+ "A small notebook filled with recipes and notes.",
+ ],
+ },
+ {
+ title: "d6 The alchemist learned his/her craft from...",
+ id: "d6thealchemistlearnedhishercraftfrom",
+ roll: [
+ "A fellow alchemist to whom he/she apprenticed.",
+ "A neighbor who was an alchemist.",
+ "A parent who was an alchemist.",
+ "A grandparent who was an alchemist.",
+ "Books of alchemical lore.",
+ "Attending an academy.",
+ ],
+ },
+ {
+ title: "d10 The alchemist specializes in...",
+ id: "d10thealchemistspecializesin",
+ roll: [
+ "Bombs.",
+ "Curatives.",
+ "Cursed potions.",
+ "Enchantments.",
+ "Herbalism.",
+ "Metallurgy.",
+ "Rare potions.",
+ "Poisons.",
+ "Transmutations.",
+ "Warding.",
+ ],
+ },
+ {
+ title: "d12 The alchemist's brew is percolating in...",
+ id: "d12thealchemistsbrewispercolatingin",
+ roll: [
+ "A delicate ceramic tea kettle.",
+ "A large cast iron cauldron.",
+ "A heavy-bottomed iron pot.",
+ "A thick cast iron vat.",
+ "A copper tea kettle.",
+ "A thick copper vat.",
+ "A shiny steel vat.",
+ "A blackened steel cauldron.",
+ "A thick bronze cauldron.",
+ "A glass flask with an oddly shaped neck.",
+ "A round-bottom glass flask.",
+ "A comically large glass flask.",
+ ],
+ },
+ {
+ title: "d20 The alchemist's cauldron currently contains...",
+ id: "d20thealchemistscauldroncurrentlycontains",
+ roll: [
+ "Eye of newt.",
+ "Toe of frog.",
+ "Wool of bat.",
+ "Tongue of dog.",
+ "Adder's fork.",
+ "Blind-worm's sting.",
+ "Lizard's leg.",
+ "Howlet's wing.",
+ "Monkey's paw.",
+ "Pint of blood.",
+ "Pound of flesh.",
+ "Cup of mud.",
+ "Beak of duck.",
+ "Housecat's tail.",
+ "Glob of mold.",
+ "Rusty nail.",
+ "Garlic bulb.",
+ "Cob of corn.",
+ "Stirge's foot.",
+ "Dryad's thorn.",
+ ],
+ },
+ {
+ title: "d10 The alchemist is brewing...",
+ id: "d10thealchemistisbrewing",
+ roll: [
+ "A love potion.",
+ "A fertility tonic.",
+ "A magical cure-all.",
+ "A terrible poison.",
+ "A component for a summoning ritual.",
+ "A component for a necromantic ritual.",
+ "A component for a polymorphing hex.",
+ "A component for a beguiling charm.",
+ "A potent acid solvent.",
+ "An explosive substance.",
+ ],
+ },
+ {
+ title: "d4 The apprentice is...",
+ id: "d4theapprenticeis",
+ roll: [
+ "Bored.",
+ "Eager to learn.",
+ "Frustrated by his or her own mistakes.",
+ "Nervously looking about.",
+ ],
+ },
+ {
+ title: "d4 The apprentice seeks someone to...",
+ id: "d4theapprenticeseekssomeoneto",
+ roll: [
+ "Give him some tips in the craft.",
+ "Purchase an item made by the apprentice.",
+ "Tell a tale that inspires creativity.",
+ "Sneak off for a drink and some kisses.",
+ ],
+ },
+ {
+ title: "d6 The artisan is...",
+ id: "d6theartisanis",
+ roll: [
+ "A young journeyman.",
+ "A mediocre journeyman.",
+ "A skilled journeyman.",
+ "A veteran of the craft.",
+ "A master of the craft.",
+ "An old crafter.",
+ ],
+ },
+ {
+ title: "d8 The artisan has...",
+ id: "d8theartisanhas",
+ roll: [
+ "A friendly smile.",
+ "Keen eyes.",
+ "Watery eyes.",
+ "A stubborn scowl.",
+ "A dour frown.",
+ "A missing tooth.",
+ "Tired eyes.",
+ "An amused smirk.",
+ ],
+ },
+ {
+ title: "d8 The artisan has...",
+ id: "d8theartisanhas",
+ roll: [
+ "A limp.",
+ "A hunchback.",
+ "Unsteady hands when they aren’t at work.",
+ "A habit of looking down.",
+ "A bulbous nose.",
+ "A burn scar on the face.",
+ "A wispy mustache.",
+ "A thick mustache.",
+ ],
+ },
+ {
+ title: "d6 The artisan is particularly skilled at...",
+ id: "d6theartisanisparticularlyskilledat",
+ roll: [
+ "Crafting one particular type of item.",
+ "Identifying high quality raw materials.",
+ "Putting the finishing touches on an item.",
+ "Instructing and training apprentices.",
+ "Negotiating better prices for goods.",
+ "Maneuvering in guild politics.",
+ ],
+ },
+ {
+ title: "d8 The artisan is looking for...",
+ id: "d8theartisanislookingfor",
+ roll: [
+ "A new apprentice.",
+ "A journeyman craftsman to hire.",
+ "Rare materials.",
+ "A better set of tools.",
+ "Someone with whom to talk shop.",
+ "Someone who witnessed a recent sporting event.",
+ "Someone who is attending an upcoming sporting event.",
+ "A mug of strong ale.",
+ ],
+ },
+ {
+ title: "d6 The artisan is carrying...",
+ id: "d6theartisaniscarrying",
+ roll: [
+ "The tools of his or her trade.",
+ "Some raw materials.",
+ "A finished product.",
+ "A little coin.",
+ "A to-do list scrawled on a bit of parchment.",
+ "A set of many keys.",
+ "A pipe and some tobacco.",
+ "A flask of whisky.",
+ ],
+ },
+ {
+ title: "d6 The artisan is...",
+ id: "d6theartisanis",
+ roll: [
+ "A well-known member of the guild.",
+ "An established or up-and-coming leader in the guild.",
+ "A new member of the guild, having recently relocated from a distant land.",
+ "A quiet guildmember, who doesn’t get involved in guild politics.",
+ "On the outs with guild leadership.",
+ "A favorite of some of the guild’s leaders.",
+ ],
+ },
+ {
+ title: "d6 The artisan dreams of...",
+ id: "d6theartisandreamsof",
+ roll: [
+ "Producing a masterwork of the craft.",
+ "Holding the reins of guild leadership.",
+ "Retiring peacefully.",
+ "Retiring rich.",
+ "Running away from it all.",
+ "A life of adventure.",
+ ],
+ },
+ {
+ title: "d12 The assassin is...",
+ id: "d12theassassinis",
+ roll: [
+ "A veteran hitman.",
+ "A desperate footpad.",
+ "A reckless fortune seeker.",
+ "A well-known slayer.",
+ "A brash, young fool.",
+ "A student of the craft.",
+ "A charismatic butcher.",
+ "A mysterious foreigner.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ ],
+ },
+ {
+ title: "d20 The assassin has...",
+ id: "d20theassassinhas",
+ roll: [
+ "A scar on the forearm.",
+ "A scar on the face.",
+ "A high-pitched laugh.",
+ "A long, hooked nose.",
+ "A dangerous look in the eye.",
+ "A cheerful smile.",
+ "A cold stare.",
+ "An agile step.",
+ "A low-cut shirt.",
+ "A bent, broken nose.",
+ "A cute little button nose.",
+ "A scar below the left eye.",
+ "Pockmarked cheeks.",
+ "High cheek bones.",
+ "A pointy chin.",
+ "A thug's tattoo on the arm (d8): 1. crossed bones; 2. dagger; 3. dragon; 4. eagle; 5. skull; 6. snake; 7. spider web; 8. thorns.",
+ "A sailor's tattoo on the arm (d6): 1. anchor; 2. fish; 3. mermaid; 4. octopus; 5. shark; 6. whale.",
+ "An open shirt and a very hairy chest.",
+ "A five o'clock shadow.",
+ "A neatly trimmed mustache.",
+ ],
+ },
+ {
+ title: "d20 The assassin wears...",
+ id: "d20theassassinwears",
+ roll: [
+ "A flashy earring.",
+ "Shiny leather boots.",
+ "A gold signet ring.",
+ "A dagger in each boot.",
+ "A mask covering the face.",
+ "A wide-brimmed hat.",
+ "A cloak with a dark hood.",
+ "A black traveler's cloak.",
+ "A bandolier containing vials of poison.",
+ "A quiver full of arrows/bolts.",
+ "A dark red cape.",
+ "Boots with golden buckles.",
+ "A leather baldric.",
+ "A handkerchief tied over the head.",
+ "A small silver chain around the neck.",
+ "A long dark ponytail.",
+ "Luscious brown curls.",
+ "A ruffled shirt.",
+ "A black leather coat.",
+ "A handkerchief in his breast pocket.",
+ ],
+ },
+ {
+ title: "d10 The assassin wields...",
+ id: "d10theassassinwields",
+ roll: [
+ "A blade with a gem embedded in the pommel.",
+ "A blade with soft leather tassels dangling from the pommel.",
+ "A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak).",
+ "A blade with a gently curved hilt.",
+ "A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions;. 4. snakes; 5. spiders; 6. wolves).",
+ "A blade made of blackened steel.",
+ "A highly polished blade.",
+ "A blade with strange runes carved into it.",
+ "A blade with a serrated edge.",
+ "A curved, exotic blade.",
+ ],
+ },
+ {
+ title: "d20 The assassin also carries...",
+ id: "d20theassassinalsocarries",
+ roll: [
+ "Several throwing knives.",
+ "An array of poisons in neatly stoppered vials.",
+ "Several doses of a deadly poison.",
+ "A blowgun with poisoned darts.",
+ "An over-sized crossbow.",
+ "Arrows/bolts tipped with black steel.",
+ "Arrows/bolts with bronzed tips.",
+ "Arrows/bolts fletched with crow feathers.",
+ "Arrows/bolts fletched with peacock feathers.",
+ "Arrows/bolts coated in poison.",
+ "Some hemp rope and a silk handkerchief.",
+ "A pocketbook of notes and maps.",
+ "Climbing gear—pitons, hammer, and rope.",
+ "A mask.",
+ "The token of a love.",
+ "Letters for blackmail.",
+ "A lucky charm (d4): 1. rabbit's foot; 2. lucky coin; 3. horseshoe; 4. four-leafed clover.",
+ "A flask filled with spirits.",
+ "A wineskin.",
+ "A little jar of mustache wax.",
+ ],
+ },
+ {
+ title: "d10 The assassin is looking for...",
+ id: "d10theassassinislookingfor",
+ roll: [
+ "Accomplices to help complete a job.",
+ "Revenge against a rival assassin.",
+ "An easy contract.",
+ "Extra muscle for a tough assignment.",
+ "Rumors that may lead to a new client.",
+ "Word from a missing guild contact.",
+ "Someone to frame up for a murder.",
+ "Revenge against a double-crossing client.",
+ "A big payday.",
+ "A rowdy evening of carousing.",
+ ],
+ },
+ {
+ title: "d6 The assassin prefers to operate...",
+ id: "d6theassassinpreferstooperate",
+ roll: [
+ "Alone.",
+ "Alone, but with a contact who knows where the hit is to occur.",
+ "With a partner to provide extra muscle if things get rough.",
+ "With a partner to serve as a look-out.",
+ "With a partner to create a diversion.",
+ "Wearing a mask.",
+ ],
+ },
+ {
+ title:
+ "d20 Recently, the assassin has been rumored to have notched a kill in or near...",
+ id: "d20recentlytheassassinhasbeenrumoredtohavenotchedakillinornear",
+ roll: [
+ "A residential district.",
+ "An artisan's shop or guildhall.",
+ "A merchant's office.",
+ "A inn.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A temple complex.",
+ "A cemetery.",
+ "The town hall.",
+ "An abandoned guildhall or warehouse.",
+ "A shantytown",
+ "The residence of a wealthy individual.",
+ "The palace",
+ "A library or university.",
+ "The market square.",
+ "A gatehouse.",
+ "A pub.",
+ "A tavern.",
+ "The docks.",
+ "The bridge.",
+ ],
+ },
+ {
+ title: "d8 The warrior is armored in...",
+ id: "d8thewarriorisarmoredin",
+ roll: [
+ "Nothing.",
+ "Tattered leather.",
+ "Blood-stained leather.",
+ "Boiled leather.",
+ "The hides of scaly beasts.",
+ "The hides of furry beasts.",
+ "The hides of exotic beasts.",
+ "A helm and breastplate taken from a fallen enemy.",
+ ],
+ },
+ {
+ title: "d12 The warrior is wielding...",
+ id: "d12thewarrioriswielding",
+ roll: [
+ "A spear and a hunting knife.",
+ "A spear and a shield.",
+ "An exotic, curved blade.",
+ "A huge, curved blade.",
+ "An over-sized hammer.",
+ "An enormous club.",
+ "A greataxe.",
+ "A battleaxe and a shield.",
+ "Several handaxes.",
+ "A greatsword.",
+ "A pair of long knives.",
+ "A longspear and hunting knife.",
+ ],
+ },
+ {
+ title: "d8 The warrior is also carrying...",
+ id: "d8thewarriorisalsocarrying",
+ roll: [
+ "Several throwing spears.",
+ "Several throwing axes.",
+ "Many throwing knives.",
+ "A shortbow.",
+ "A longbow.",
+ "A greatbow.",
+ "A blowgun.",
+ "Several bolas.",
+ ],
+ },
+ {
+ title: "d6 The warrior fights with...",
+ id: "d6thewarriorfightswith",
+ roll: [
+ "Hit-and-run tactics.",
+ "Making a mad charge.",
+ "Relentless repeated blows.",
+ "Lots of taunts and jeers.",
+ "Never breaking eye contact.",
+ "Lots of head-butting.",
+ ],
+ },
+ {
+ title: "d12 The warrior is...",
+ id: "d12thewarrioris",
+ roll: [
+ "A practiced hunter.",
+ "A poorly-trained slave.",
+ "A veteran of many wars.",
+ "A mystical shaman.",
+ "An expert scout.",
+ "A master weaponcrafter.",
+ "A superb herbalist.",
+ "A beast handler.",
+ "An insufferable braggart.",
+ "A drunk.",
+ "A favorite among the men.",
+ "A favorite among the ladies.",
+ ],
+ },
+ {
+ title: "d12 On the warrior’s face is...",
+ id: "d12onthewarriorsfaceis",
+ roll: [
+ "A bone through a nose piercing.",
+ "A bone earring.",
+ "An empty eye socket.",
+ "A grisly scar.",
+ "A serious expression.",
+ "A look of sadness.",
+ "A carefree grin.",
+ "A ruined nose.",
+ "Some terrifying war paint.",
+ "A frame of long, beautiful long hair.",
+ "An unruly beard.",
+ "A long, braided mustache.",
+ ],
+ },
+ {
+ title: "d10 On the warrior’s body is...",
+ id: "d10onthewarriorsbodyis",
+ roll: [
+ "A tattoo of a great beast (d6): 1. bear; 2. boar; 3. dragon; 4. eagle; 5. lion; 6. wolf.",
+ "A tattoo of a skull and some bones.",
+ "A tattoo of a weapon (d4): 1. arrow; 2. axe; 3. spear; 4. sword.",
+ "A festering wound.",
+ "A noticeable scar from a blade.",
+ "A large burn scar.",
+ "A ceremonial brand.",
+ "An intimidating amount of muscle.",
+ "An awful lot of war paint.",
+ "A whole lot of hair.",
+ ],
+ },
+ {
+ title: "d20 The bard is...",
+ id: "d20thebardis",
+ roll: [
+ "A talented singer.",
+ "A graceful dancer.",
+ "A virtuoso musician.",
+ "A captivating storyteller.",
+ "A brilliant poet.",
+ "A scholar of history.",
+ "A serious actor.",
+ "A dashing swashbuckler.",
+ "A wise-cracking magician.",
+ "A bold knife-thrower.",
+ "A slippery con artist.",
+ "A lovable jack-of-all-trades.",
+ "A duplicitous spy.",
+ "A witty satirist.",
+ "A gracious knight.",
+ "An enchanting dancer.",
+ "A mysterious foreigner.",
+ "A rowdy jester.",
+ "A master of riddles.",
+ "A terrible singer.",
+ ],
+ },
+ {
+ title:
+ "d20 Always prepared to make a melody or rhythm, the bard carries his/her...",
+ id: "d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher",
+ roll: [
+ "Bagpipes.",
+ "Bells.",
+ "Castanets.",
+ "Cymbals.",
+ "Drum.",
+ "Fiddle.",
+ "Flute.",
+ "Harmonica.",
+ "Harp.",
+ "Lute.",
+ "Lyre.",
+ "Mandolin.",
+ "Ocarina.",
+ "Panpipes.",
+ "Shawm.",
+ "Tabor.",
+ "Tambourine.",
+ "Trumpet.",
+ "Viol.",
+ "Zither.",
+ ],
+ },
+ {
+ title: "d10 The bard’s musical instrument is...",
+ id: "d10thebardsmusicalinstrumentis",
+ roll: [
+ "A gift from a wealthy patron.",
+ "A family heirloom.",
+ "Very old, but well maintained.",
+ "An old, worn-out thing.",
+ "In need of some repair.",
+ "Always out-of-tune.",
+ "Decorated with gold.",
+ "The product of a master craftsman.",
+ "Something the bard made.",
+ "The instrument of a legendary bard.",
+ ],
+ },
+ {
+ title: "d12 If things get rough, the bard has...",
+ id: "d12ifthingsgetroughthebardhas",
+ roll: [
+ "Several sharp daggers.",
+ "A lightweight saber.",
+ "A finely-crafted shortsword.",
+ "A longsword and a good luck charm.",
+ "Some well-balanced throwing knives.",
+ "A quick-winding crossbow.",
+ "A bow of elvish make.",
+ "A shortsword of dwarvish make.",
+ "A heavy wooden staff.",
+ "A dagger in each boot.",
+ "A book of hexes and curses.",
+ "Quick wits and a gift for lying.",
+ ],
+ },
+ {
+ title: "d12 The bard also carries...",
+ id: "d12thebardalsocarries",
+ roll: [
+ "A compromising love letter.",
+ "A lacy favor from a maiden.",
+ "Some parchment with half-finished poems.",
+ "Some faded sheet music.",
+ "A silk handkerchief.",
+ "The key to well-guarded treasure chest.",
+ "A bundle of old books.",
+ "An alchemy kit and several potions.",
+ "A pocket field guide to local herbs.",
+ "A faded old map.",
+ "A tome of legends and historical lore.",
+ "A jar of mustache wax.",
+ ],
+ },
+ {
+ title: "d12 The bard is wearing...",
+ id: "d12thebardiswearing",
+ roll: [
+ "Tight-fitting pants.",
+ "A low-cut shirt.",
+ "A revealing set of breeches.",
+ "A traveler’s cloak.",
+ "A heavy peddler’s pack.",
+ "A wide-brimmed hat with a large exotic feather (d10): 1. cockatrice; 2. giant eagle; 3. giant owl; 4. griffon; 5. hippogriff; 6. ostrich 7. peacock; 8. phoenix; 9. roc; 10. shadowraven.",
+ "Shiny boots made from an exotic hide (d8): 1. basilisk; 2. crocodile; 3. demonskin; 4. dragonscale; 5. drake; 6. flamesnake; 7. lightning lizard; 8. wyvern.",
+ "A coat made from an exotic hide (d6): 1. dragonscale; 2. leopard; 3. owlbear; 4. sharkskin; 5. tiger; 6. zebra.",
+ "A large golden necklace.",
+ "Flashy earrings.",
+ "Dancing shoes.",
+ "Too much perfume.",
+ ],
+ },
+ {
+ title: "d12 The bard has...",
+ id: "d12thebardhas",
+ roll: [
+ "A silver tongue.",
+ "A gift for satire and wit.",
+ "A beautiful face.",
+ "Incredibly good looks.",
+ "An easy smile.",
+ "A graceful manner.",
+ "A polite gentility.",
+ "Impeccable manners.",
+ "A foul mouth.",
+ "A hearty laugh.",
+ "An alluring quality.",
+ "A handsome mustache.",
+ ],
+ },
+ {
+ title: "d12 The bard is looking for...",
+ id: "d12thebardislookingfor",
+ roll: [
+ "A new tale to tell.",
+ "Inspiration for a song.",
+ "A beautiful muse.",
+ "Someone to repair a musical instrument.",
+ "A catchy melody.",
+ "Experimental harmonies.",
+ "An edgy dance move.",
+ "A word that rhymes with “hippopotamus.”",
+ "New styles of poetry.",
+ "A legendary artifact.",
+ "A hero to immortalize in song.",
+ "A night of drinking and merrymaking.",
+ ],
+ },
+ {
+ title: "d10 The bard is always a big hit among...",
+ id: "d10thebardisalwaysabighitamong",
+ roll: [
+ "Fishermen, sailors, and pirates.",
+ "Farmers and herders.",
+ "Miners and travelers.",
+ "Guards, soldiers, and sellswords.",
+ "Members of the nobility.",
+ "Young children.",
+ "Idealistic youths.",
+ "Serving girls, slaves, and harlots.",
+ "Pretty young maidens.",
+ "Lonely wives.",
+ ],
+ },
+ {
+ title: "d12 The bard tells a tale of a recent visit to...",
+ id: "d12thebardtellsataleofarecentvisitto",
+ roll: [
+ "A royal court.",
+ "A dangerous mountain.",
+ "A legendary tomb.",
+ "A distant castle.",
+ "A frightening lair.",
+ "A celebrated tournament.",
+ "A foreign land.",
+ "A witch’s home.",
+ "A dark prison cell.",
+ "A grand festival.",
+ "A savage and wild land.",
+ "A haunted castle.",
+ ],
+ },
+ {
+ title: "d6 The lord is...",
+ id: "d6thelordis",
+ roll: [
+ "A patient old man.",
+ "A wide-eyed young man.",
+ "A hot-tempered tyrant.",
+ "A patient and benevolent ruler.",
+ "A guest, a member of a powerful house.",
+ "A guest, a member of a lesser house.",
+ ],
+ },
+ {
+ title: "d6 The lord seeks someone to...",
+ id: "d6thelordseekssomeoneto",
+ roll: [
+ "Dispose of an enemy.",
+ "Negotiate a trade contract.",
+ "Prepare the castle’s defenders for war.",
+ "Sabotage a rival.",
+ "Arrange a beneficial marriage.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d6 The lord carries...",
+ id: "d6thelordcarries",
+ roll: [
+ "Several deeds and titles.",
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "An extremely valuable sword.",
+ "A compromising love letter.",
+ "A letter from a powerful lord or lady.",
+ ],
+ },
+ {
+ title: "d6 The lady is...",
+ id: "d6theladyis",
+ roll: [
+ "A wise old woman.",
+ "A passionate young woman.",
+ "A homely young lady.",
+ "An acerbic wit.",
+ "A guest, a member of a powerful house.",
+ "A guest, a member of a lesser house.",
+ ],
+ },
+ {
+ title: "d6 The lady seeks someone to...",
+ id: "d6theladyseekssomeoneto",
+ roll: [
+ "Help gain revenge against a bitter rival.",
+ "Bring to light a scandal involving an enemy.",
+ "Secure a beneficial marriage.",
+ "Talk some sense into her husband or father.",
+ "Deliver a secret message.",
+ "Share some wine and gossip.",
+ ],
+ },
+ {
+ title: "d4 The lady carries...",
+ id: "d4theladycarries",
+ roll: [
+ "A family heirloom.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ "A letter from a powerful lord or lady.",
+ ],
+ },
+ {
+ title: "d6 The guard serves his liege for...",
+ id: "d6theguardserveshisliegefor",
+ roll: [
+ "The steady pay.",
+ "The chance to bully others.",
+ "Love of his liege’s family.",
+ "God and country.",
+ "The chance to demonstrate his valor.",
+ "The possibility of being raised to a knight.",
+ ],
+ },
+ {
+ title: "d6 On the guard’s face is...",
+ id: "d6ontheguardsfaceis",
+ roll: [
+ "An unsightly scar.",
+ "A haughty sneer.",
+ "A look of sadness.",
+ "An eager grin.",
+ "A blank stare.",
+ "A bushy mustache.",
+ ],
+ },
+ {
+ title: "d4 The guard carries...",
+ id: "d4theguardcarries",
+ roll: [
+ "A highly polished blade.",
+ "A letter from a fallen comrade.",
+ "A trophy from a fallen enemy.",
+ "A ribbon from a sweet maiden.",
+ ],
+ },
+ {
+ title: "d6 The knight is...",
+ id: "d6theknightis",
+ roll: [
+ "A beautiful youth.",
+ "A brutish thug.",
+ "A celebrated war hero.",
+ "A popular tavern patron.",
+ "A favorite among the ladies.",
+ "Ruggedly handsome.",
+ ],
+ },
+ {
+ title: "d6 The knight has sworn to...",
+ id: "d6theknighthasswornto",
+ roll: [
+ "Protect his liege from harm.",
+ "Defend his liege’s lands.",
+ "Avenge his liege’s personal grievances.",
+ "Protect his liege’s loved ones.",
+ "Advance his liege’s ideals or faith.",
+ "Ride to war in his liege’s name.",
+ ],
+ },
+ {
+ title: "d6 The knight carries...",
+ id: "d6theknightcarries",
+ roll: [
+ "A finely crafted longsword.",
+ "A huge greatsword.",
+ "A well-used battleaxe.",
+ "A heavy warhammer.",
+ "A letter from his liege.",
+ "A favor from a faraway maiden.",
+ ],
+ },
+ {
+ title: "d6 The retainer is...",
+ id: "d6theretaineris",
+ roll: [
+ "A squire from a lesser noble house.",
+ "A frightened link boy.",
+ "A long-time valet or squire.",
+ "A reformed criminal-turned valet.",
+ "A prisoner of war.",
+ "A mysterious foreigner.",
+ ],
+ },
+ {
+ title: "d4 The retainer has...",
+ id: "d4theretainerhas",
+ roll: [
+ "A black eye.",
+ "Wild, shaggy hair.",
+ "A terrible stutter.",
+ "A lot of self-confidence.",
+ ],
+ },
+ {
+ title: "d6 The retainer wants to...",
+ id: "d6theretainerwantsto",
+ roll: [
+ "Earn a little silver.",
+ "Train with weapons to become a hero.",
+ "Earn the affection of his master.",
+ "Bring honor to his family name.",
+ "Avoid entangling himself in a scandal.",
+ "Have a drink and a rest.",
+ ],
+ },
+ {
+ title: "d6 The archer is...",
+ id: "d6thearcheris",
+ roll: [
+ "An eager young marksman.",
+ "An trigger-happy hotshot.",
+ "A braggart and a fool.",
+ "A skilled hunter.",
+ "An wily, old veteran.",
+ "A local archery champion.",
+ ],
+ },
+ {
+ title: "d4 The archer is looking to...",
+ id: "d4thearcherislookingto",
+ roll: [
+ "Help his allies slaughter the enemy.",
+ "Keep safe someone special in the castle.",
+ "Hear word of any percolating wars.",
+ "Eat, drink, and be merry.",
+ ],
+ },
+ {
+ title: "d4 The archer carries...",
+ id: "d4thearchercarries",
+ roll: [
+ "A longbow with a fraying string.",
+ "A longbow crafted of superior wood.",
+ "Arrows fletched with the feathers of a wild bird (d6): 1. eagle; 2. hawk; 3. owl; 4. pheasant; 5. raven; 6. swan.",
+ "A flask containing a strong drink.",
+ ],
+ },
+ {
+ title: "d4 The smith is...",
+ id: "d4thesmithis",
+ roll: [
+ "A meticulous armorsmith.",
+ "A blacksmith who makes decent swords.",
+ "A farrier who can mend swords.",
+ "A highly-skilled weaponsmith.",
+ ],
+ },
+ {
+ title: "d4 The smith is looking for...",
+ id: "d4thesmithislookingfor",
+ roll: [
+ "Someone who can shoe horses.",
+ "Steel of the highest quality.",
+ "Dull blades to sharpen.",
+ "A mug of strong ale.",
+ ],
+ },
+ {
+ title: "d4 The smith carries...",
+ id: "d4thesmithcarries",
+ roll: [
+ "A hammer.",
+ "A good luck charm.",
+ "A filthy rag.",
+ "Little more than a few coins.",
+ ],
+ },
+ {
+ title: "d4 The steward is...",
+ id: "d4thestewardis",
+ roll: [
+ "A lesser member of the liege’s house.",
+ "A lesser member of a powerful house.",
+ "A member of a lesser house.",
+ "A commoner by birth.",
+ ],
+ },
+ {
+ title: "d4 The steward seeks someone to...",
+ id: "d4thestewardseekssomeoneto",
+ roll: [
+ "Obtain hard-to-get provisions.",
+ "Deliver some letters.",
+ "Help win over a sweetheart.",
+ "Share a drink and a laugh.",
+ ],
+ },
+ {
+ title: "d4 The steward is concerned about...",
+ id: "d4thestewardisconcernedabout",
+ roll: [
+ "The gold and silver in the treasury.",
+ "The stores of cured meat and hard cheese.",
+ "Grains and ale.",
+ "The stores of ale and wine.",
+ ],
+ },
+ {
+ title: "d4 The chaplain is...",
+ id: "d4thechaplainis",
+ roll: [
+ "A devoted acolyte.",
+ "An adept healer.",
+ "A wise source of counsel.",
+ "A drunken hypocrite.",
+ ],
+ },
+ {
+ title: "d4 The chaplain is looking for...",
+ id: "d4thechaplainislookingfor",
+ roll: [
+ "News from the surrounding lands.",
+ "Sinners and heretics.",
+ "The answer to an ancient mystery.",
+ "The bottom of a goblet.",
+ ],
+ },
+ {
+ title: "d4 The chaplain carries...",
+ id: "d4thechaplaincarries",
+ roll: [
+ "A ceremonial cudgel or staff.",
+ "A prominently displayed holy symbol.",
+ "A pocketbook of sacred texts.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d4 The cook greets you with...",
+ id: "d4thecookgreetsyouwith",
+ roll: [
+ "A goblet of warm wine.",
+ "A chunk of bread and a piece of cheese.",
+ "A cup of onion soup.",
+ "A tankard of mead.",
+ ],
+ },
+ {
+ title: "d4 The cook is looking for...",
+ id: "d4thecookislookingfor",
+ roll: [
+ "Someone to chop onions.",
+ "Some better cabbage.",
+ "A good joke or story.",
+ "The bottom of a bottle.",
+ ],
+ },
+ {
+ title: "d6 The fool is...",
+ id: "d6thefoolis",
+ roll: [
+ "A dwarf.",
+ "Morbidly obese.",
+ "Wearing a mask.",
+ "Dressed in motley.",
+ "Dressed as a faux knight.",
+ "Dressed as a faux wizard.",
+ ],
+ },
+ {
+ title: "d8 The fool gets the most laughs from...",
+ id: "d8thefoolgetsthemostlaughsfrom",
+ roll: [
+ "Falling stunts",
+ "Gorging himself with food or drink.",
+ "Singing silly songs.",
+ "Being hit over the head.",
+ "Lewd gestures.",
+ "Juggling sharp objects.",
+ "Swallowing flames.",
+ "Witty jokes and observations.",
+ ],
+ },
+ {
+ title: "d6 The fool wants nothing more than to...",
+ id: "d6thefoolwantsnothingmorethanto",
+ roll: [
+ "Bring smiles to others’ faces.",
+ "Get as far from this castle as he can.",
+ "Exact vengeance against a cruel noble.",
+ "Kiss a pretty maiden.",
+ "Have a drink and be merry.",
+ "Get drunk and feel numb.",
+ ],
+ },
+ {
+ title: "d6 The tutor is...",
+ id: "d6thetutoris",
+ roll: [
+ "A scholar trained at a university.",
+ "A wizard trained at an academy.",
+ "A wizard who had apprenticed to another.",
+ "A self-taught scholar of noble birth.",
+ "A monk of an order famed for wisdom.",
+ "A priest dedicated to spreading knowledge.",
+ ],
+ },
+ {
+ title: "d4 The tutor’s charges view him/her as...",
+ id: "d4thetutorschargesviewhimheras",
+ roll: [
+ "A trusted friend.",
+ "A second father/mother.",
+ "A weakling to be antagonized and bullied.",
+ "A tyrant to be feared.",
+ ],
+ },
+ {
+ title: "d12 The tutor is particularly well-versed in...",
+ id: "d12thetutorisparticularlywellversedin",
+ roll: [
+ "Alchemy.",
+ "Ancient mysteries.",
+ "Astronomy.",
+ "Herb lore.",
+ "Mathematics.",
+ "Mineralogy.",
+ "Military history.",
+ "Music.",
+ "Poetry and songs.",
+ "Political history.",
+ "Theater and dance.",
+ "Theology.",
+ ],
+ },
+ {
+ title: "d4 The servant is...",
+ id: "d4theservantis",
+ roll: [
+ "Her ladyship’s/her lordship’s favorite.",
+ "A long-time servant of the household.",
+ "New to the household and always in trouble.",
+ "New to the household and eager to please.",
+ ],
+ },
+ {
+ title: "d4 The servant has...",
+ id: "d4theservanthas",
+ roll: [
+ "A pretty smile, but crooked teeth.",
+ "Beautiful but sad eyes.",
+ "A wide frame.",
+ "A bony figure.",
+ ],
+ },
+ {
+ title: "d4 The servant wants to...",
+ id: "d4theservantwantsto",
+ roll: [
+ "Avoid being alone with a particular noble.",
+ "Discipline one of the children in the castle.",
+ "Earn the affection of her mistress.",
+ "Bend your ear for an old folk tale.",
+ ],
+ },
+ {
+ title: "d6 The captain is...",
+ id: "d6thecaptainis",
+ roll: [
+ "A lesser member of a noble house.",
+ "A brutish thug.",
+ "A dashing swashbuckler.",
+ "A celebrated war hero.",
+ "An anointed knight.",
+ "A career soldier.",
+ ],
+ },
+ {
+ title: "d4 The captain is concerned about...",
+ id: "d4thecaptainisconcernedabout",
+ roll: [
+ "The resolve of the new recruits.",
+ "The castle’s food stores.",
+ "Sheltering too many commonfolk in a siege.",
+ "Running out of ale during a siege.",
+ ],
+ },
+ {
+ title: "d4 The captain is looking for...",
+ id: "d4thecaptainislookingfor",
+ roll: [
+ "Information regarding enemy movements.",
+ "Reinforcements or new recruits.",
+ "News of his or his wife’s hometown.",
+ "Drinking companions and storytellers.",
+ ],
+ },
+ {
+ title: "d6 The captain carries...",
+ id: "d6thecaptaincarries",
+ roll: [
+ "A superbly crafted sword.",
+ "A trusted blade and a map.",
+ "A lucky charm (rabbit’s foot, old coin).",
+ "The token of a faraway love.",
+ "A pipe and pouch of tobacco.",
+ "A little jar of mustache wax.",
+ ],
+ },
+ {
+ title: "d4 The horsemaster is...",
+ id: "d4thehorsemasteris",
+ roll: [
+ "A knight lamed in combat years ago.",
+ "The son of a servant to the liege’s family.",
+ "A genius for breeding horses.",
+ "A foreigner who grew up in the saddle.",
+ ],
+ },
+ {
+ title: "d4 The horsemaster has...",
+ id: "d4thehorsemasterhas",
+ roll: [
+ "A sackful of oats strapped to his belt.",
+ "A calm demeanor.",
+ "A soft-spoken manner.",
+ "A pointed beard.",
+ ],
+ },
+ {
+ title: "d4 The horsemaster wants to...",
+ id: "d4thehorsemasterwantsto",
+ roll: [
+ "Have the fastest horses ready to carry his liege’s messages.",
+ "Tell a tale of a grueling ride.",
+ "Bring honor to his family name.",
+ "Boast about a prized young mare.",
+ ],
+ },
+ {
+ title: "d4 The stable hand is...",
+ id: "d4thestablehandis",
+ roll: [
+ "A shady-looking character.",
+ "The son of another servant in the castle.",
+ "A prisoner-of-war turned servant.",
+ "A simple-minded stable boy.",
+ ],
+ },
+ {
+ title: "d4 The stable hand has...",
+ id: "d4thestablehandhas",
+ roll: [
+ "An awkward gait.",
+ "Incredibly large hands.",
+ "Quite an odor.",
+ "A patchy beard.",
+ ],
+ },
+ {
+ title: "d4 The stable hand wants to...",
+ id: "d4thestablehandwantsto",
+ roll: [
+ "Earn a little silver.",
+ "Avoid being kicked by a horse.",
+ "Rise to the position of horsemaster.",
+ "Pet the pretty horses.",
+ ],
+ },
+ {
+ title: "d6 The huntsman is...",
+ id: "d6thehuntsmanis",
+ roll: [
+ "A member of the liege’s family.",
+ "A bastard son of a noble house.",
+ "A gifted tracker.",
+ "A former poacher.",
+ "A sadistic killer.",
+ "A kindly sportsman.",
+ ],
+ },
+ {
+ title: "d4 The huntsman is concerned about...",
+ id: "d4thehuntsmanisconcernedabout",
+ roll: [
+ "Reports of strange creatures in the nearby lands.",
+ "The reckless behavior of a fellow hunter.",
+ "How best to protect commonfolk’s livestock.",
+ "Bringing enough wine on the next hunt.",
+ ],
+ },
+ {
+ title: "d4 The huntsman is looking to...",
+ id: "d4thehuntsmanislookingto",
+ roll: [
+ "Track an unusual beast.",
+ "Find the lair of a rare beast.",
+ "Find a place where game is plentiful.",
+ "Swap tales and rumors.",
+ ],
+ },
+ {
+ title: "d4 The huntsman carries...",
+ id: "d4thehuntsmancarries",
+ roll: [
+ "A sturdy hatchet.",
+ "A large knife and a hunting trap.",
+ "A finely made longbow.",
+ "A trophy or piece of a wild beast.",
+ ],
+ },
+ {
+ title: "d4 The kennelmaster is...",
+ id: "d4thekennelmasteris",
+ roll: [
+ "An eccentric dog-trainer.",
+ "A skilled hunter.",
+ "A short-tempered, portly fellow.",
+ "A tall, gregarious fellow.",
+ ],
+ },
+ {
+ title: "d4 The kennelmaster is looking to...",
+ id: "d4thekennelmasterislookingto",
+ roll: [
+ "Encourage a hunting expedition.",
+ "Improve the breeding stock of the hounds.",
+ "Show off a clever hound.",
+ "Avoid questions regarding the hounds’ obedience.",
+ ],
+ },
+ {
+ title: "d4 The kennelmaster carries...",
+ id: "d4thekennelmastercarries",
+ roll: [
+ "A dog whistle.",
+ "A rope of some kind of jerky.",
+ "A stick or club.",
+ "A rope leash.",
+ ],
+ },
+ {
+ title: "d4 The bowyer is...",
+ id: "d4thebowyeris",
+ roll: [
+ "A patient craftsman.",
+ "An old archer, blind in one eye.",
+ "A foreigner who puts unusual touches on the bows and feathers he makes.",
+ "Skilled at mending bows and arrows, but not so good at making them from raw materials.",
+ ],
+ },
+ {
+ title: "d4 The bowyer is looking for...",
+ id: "d4thebowyerislookingfor",
+ roll: [
+ "Someone who can fletch arrows.",
+ "Stray arrowheads.",
+ "Intact arrow shafts.",
+ "A mug of strong ale.",
+ ],
+ },
+ {
+ title: "d4 The bowyer carries...",
+ id: "d4thebowyercarries",
+ roll: [
+ "A whittling knife.",
+ "A quiver of arrows to be mended.",
+ "A quiver of newly made arrows.",
+ "A bundle of fresh wood cuttings.",
+ ],
+ },
+ {
+ title: "d20 The druid is...",
+ id: "d20thedruidis",
+ roll: [
+ "A wildling orphan.",
+ "A seasoned herbalist.",
+ "A militant environmentalist.",
+ "A well-known healer.",
+ "A brash, young fool.",
+ "A rebellious noble.",
+ "A patient teacher.",
+ "A mysterious foreigner.",
+ "A beautiful maiden.",
+ "A rugged outdoorsman.",
+ "A veteran wilderness guide.",
+ "A beastly brute.",
+ "A dark-hearted avenger.",
+ "A curious philosopher.",
+ "A shy beastfriend.",
+ "A fierce guardian.",
+ "An exiled spellcaster.",
+ "A mystic shaman.",
+ "A savage priest or priestess.",
+ "A village elder.",
+ ],
+ },
+ {
+ title: "d12 The druid learned the craft from...",
+ id: "d12thedruidlearnedthecraftfrom",
+ roll: [
+ "Apprenticing to a woodland witch.",
+ "Studying wilderness lore at an academy.",
+ "A parent who was also a druid.",
+ "Running a menagerie or garden for royalty.",
+ "Surviving in the wild alone for years.",
+ "Conversing with primal spirits.",
+ "An enchanted beast.",
+ "Studying old books.",
+ "The circle of druids that took him/her in as a child.",
+ "A fey creature that offered redemption for past transgressions against nature.",
+ "A mysterious village elder.",
+ "Time spent stranded in a wild, foreign land.",
+ ],
+ },
+ {
+ title: "d10 The druid has...",
+ id: "d10thedruidhas",
+ roll: [
+ "Sky blue eyes.",
+ "Deep sea blue eyes.",
+ "Bright grass green eyes.",
+ "Sunset golden eyes.",
+ "Pale moss green eyes.",
+ "Muddy brown eyes.",
+ "Dark, stormy grey eyes.",
+ "Night-sky purple eyes.",
+ "Dusty brown eyes.",
+ "Stony grey eyes.",
+ ],
+ },
+ {
+ title: "d10 The druid has...",
+ id: "d10thedruidhas",
+ roll: [
+ "An earthy scent.",
+ "Bits of green under the fingernails.",
+ "Stains of bird droppings on his/her clothes.",
+ "A long, hooked, beak-like nose.",
+ "Large bear-like shoulders and hands.",
+ "A pointy, rodent-like nose.",
+ "Very hairy arms and legs.",
+ "Long, sharp fingernails.",
+ "Beautiful, healthy skin.",
+ "A greenish, mossy beard.",
+ ],
+ },
+ {
+ title: "d12 The druid...",
+ id: "d12thedruid",
+ roll: [
+ "Stares hungrily like a wolf.",
+ "Stares suspiciously like a cat.",
+ "Hisses like a snaking when he/she laughs.",
+ "Barks like a seal when he/she laughs.",
+ "Twitters like a bird when he/she laughs.",
+ "Walks ponderously like an ox.",
+ "Walks gracefully like a panther.",
+ "Eats like a horse.",
+ "Eats like a bird.",
+ "Speaks very little.",
+ "Fidgets like a squirrel.",
+ "Pounces like a lion.",
+ ],
+ },
+ {
+ title: "d20 The druid shares an especially close connection with...",
+ id: "d20thedruidsharesanespeciallycloseconnectionwith",
+ roll: [
+ "Aquatic mammals.",
+ "Bears.",
+ "Birds of prey.",
+ "Cats.",
+ "Hoofed mammals.",
+ "Reptiles and amphibians.",
+ "Songbirds and waterfowl.",
+ "Wolves and dogs.",
+ "Blizzards and snowstorms.",
+ "Hurricanes and tides.",
+ "Volcanoes, geysers, and hot springs.",
+ "Earthquakes.",
+ "Thunderstorms and floods.",
+ "Forests and trees.",
+ "Mountains and stone.",
+ "Caves and shadows.",
+ "Jungles and rainstorms.",
+ "Glaciers and tundra.",
+ "Deserts and sand.",
+ "Swamps and marshes.",
+ ],
+ },
+ {
+ title: "d10 The druid wields...",
+ id: "d10thedruidwields",
+ roll: [
+ "A wooden staff.",
+ "A wooden club.",
+ "A club and a wooden shield.",
+ "A scimitar.",
+ "A scimitar and a wooden shield.",
+ "A spear.",
+ "A spear and a wooden shield.",
+ "A dagger.",
+ "A thorny whip made from a tough vine.",
+ "Tooth and claw.",
+ ],
+ },
+ {
+ title: "d8 The druid carries...",
+ id: "d8thedruidcarries",
+ roll: [
+ "A sprig of holly.",
+ "A sprig of mistletoe.",
+ "A yew wand.",
+ "A cutting from a rare plant.",
+ "A totem necklace, strung with pieces of beasts (d6): 1. beaks; 2. bones; 3. claws; 4. shells; 5. tiny skulls; 6. teeth.",
+ "A totem rod, adorned with pieces of beasts (d4): 1. bones; 2. feathers; 3. fur; 4. scales.",
+ "A totem necklace, strung with plant material (d4): 1. seed pods; 2. dried fruit; 3. root clippings; 4. fresh flowers.",
+ "A totem rod, adorned with plant material (d4): 1. tree bark; 2. fresh leaves; 3. berries; 4. seeds and tree sap.",
+ ],
+ },
+ {
+ title: "d12 The druid also carries...",
+ id: "d12thedruidalsocarries",
+ roll: [
+ "A small knife.",
+ "A wooden flute.",
+ "A hunting horn.",
+ "A shard of obsidian, warm to the touch.",
+ "A piece of crystal that glows in moonlight.",
+ "A small pouch full of seeds.",
+ "A small pouch full of herbal tea.",
+ "Several vials of herbal extracts.",
+ "A pair of herb snips",
+ "A pocketbook field guide to flora and fauna in a region the druid has never visited.",
+ "A book of Elvish poems and songs.",
+ "Several vials of healing potions.",
+ ],
+ },
+ {
+ title: "d10 The druid wears...",
+ id: "d10thedruidwears",
+ roll: [
+ "Robes of earth tones.",
+ "A dark green cape.",
+ "Shiny leather boots with fur.",
+ "Boots of soft leather.",
+ "A leather baldric.",
+ "Leather armor decorated with leafy motifs.",
+ "Armor made from the hides of beasts.",
+ "Leather armor studded with bone.",
+ "A robe stained with bird droppings.",
+ "A robe with vines growing from its pockets.",
+ ],
+ },
+ {
+ title: "d12 The druid is looking to...",
+ id: "d12thedruidislookingto",
+ roll: [
+ "Find a place where a rare herb grows.",
+ "Drive away an unnatural intruder.",
+ "Lead intruders into a trap.",
+ "Help a wounded, legendary beast.",
+ "Permanently transform into a beast.",
+ "Locate a legendary garden or grove.",
+ "Stop the spread of mining or grazing.",
+ "Swap recipes and herb lore.",
+ "Bear witness to nature’s awesome power.",
+ "Provide a safe haven for a hunted beast.",
+ "Inspire a love for nature.",
+ "Drink some tea mixed with strong spirits.",
+ ],
+ },
+ {
+ title: "d10 The dwarf is...",
+ id: "d10thedwarfis",
+ roll: [
+ "A greedy prospector.",
+ "A hard-working miner.",
+ "A talented weaponsmith.",
+ "A meticulous gemcutter.",
+ "A highly-skilled armorer.",
+ "A capable stonemason.",
+ "A battle-hardened soldier.",
+ "A fearsome berserk warrior.",
+ "A wily treasure hunter.",
+ "A short-tempered circus performer.",
+ ],
+ },
+ {
+ title: "d10 The dwarf’s beard is...",
+ id: "d10thedwarfsbeardis",
+ roll: [
+ "Snowy white.",
+ "Stony grey.",
+ "Fiery red.",
+ "Black as coal.",
+ "Earthy brown.",
+ "Tangled.",
+ "Braided.",
+ "Down to the floor.",
+ "Neatly trimmed.",
+ "Magnificent.",
+ ],
+ },
+ {
+ title: "d6 The dwarf is looking to...",
+ id: "d6thedwarfislookingto",
+ roll: [
+ "Re-establish an ancestral claim.",
+ "Find a new source for precious gems.",
+ "Find some knowledge about an ancient event or place.",
+ "Drink some ale and swap tales of treasure.",
+ "Drink some ale and sing a bawdy song.",
+ "Drink some ale and start a fight.",
+ ],
+ },
+ {
+ title: "d12 The dwarf wears...",
+ id: "d12thedwarfwears",
+ roll: [
+ "A traveler's cloak with a black hood.",
+ "A traveler's cloak with a blue hood.",
+ "A traveler's cloak with a red hood.",
+ "A traveler's cloak with a grey hood.",
+ "A traveler's cloak with a gold hood.",
+ "A leather baldric with a hard leather cap.",
+ "Shining, silvered chainmail.",
+ "Chainmail armor, patched with boiled leather.",
+ "A burnished breastplate with an open-faced steel helm.",
+ "A breastplate emblazoned with runes.",
+ "Scale armor made of blackened steel.",
+ "Nearly impenetrable plate armor.",
+ ],
+ },
+ {
+ title: "d12 The dwarf carries...",
+ id: "d12thedwarfcarries",
+ roll: [
+ "An old battleaxe with a razor sharp edge.",
+ "A highly polished warhammer and a steel shield",
+ "A huge greataxe and some throwing axes.",
+ "A rune-carved sword and an incomplete map.",
+ "Several handaxes and a crossbow.",
+ "A heavy battleaxe and wooden shield.",
+ "A hammer and sack full of climbing gear.",
+ "A pick-ax and an old map.",
+ "A satchel of potions, tonics, and remedies.",
+ "A book of archaic earth magic and a bundle of notes.",
+ "A knife, some lock picks, and a lamp.",
+ "A pair of magnifying glasses and a set of scales.",
+ ],
+ },
+ {
+ title: "d6 The dark elf has...",
+ id: "d6thedarkelfhashair",
+ roll: [
+ "Bright white hair.",
+ "Silver-blonde hair.",
+ "Whitish grey hair.",
+ "Whitish blonde hair.",
+ "Shiny platinum hair.",
+ "Pale grey hair.",
+ ],
+ },
+ {
+ title: "d6 The dark elf has...",
+ id: "d6thedarkelfhaseyes",
+ roll: [
+ "Whitish blue eyes.",
+ "Pale blue eyes.",
+ "Lilac eyes.",
+ "Pale violet eyes.",
+ "Deep red eyes.",
+ "Pale pink eyes.",
+ ],
+ },
+ {
+ title: "d8 The dark elf has...",
+ id: "d8thedarkelfhas",
+ roll: [
+ "A likable grin.",
+ "A delicate laugh.",
+ "An amused smirk.",
+ "A humorless visage.",
+ "A habit of sighing.",
+ "An insolent curl to the lip.",
+ "A habit of pacing.",
+ "A habit of scratching the back of the neck.",
+ ],
+ },
+ {
+ title: "d10 The dark elf is...",
+ id: "d10thedarkelfis",
+ roll: [
+ "A deadly assassin.",
+ "A death-marked heretic.",
+ "An ambitious mage.",
+ "A messenger on an errand.",
+ "A powerful, high-ranking priestess.",
+ "An eager, novice priestess.",
+ "A capable scout.",
+ "A battle-hardened soldier.",
+ "A patient and calculating spy.",
+ "A devoted guardian.",
+ ],
+ },
+ {
+ title: "d10 The dark elf is looking to...",
+ id: "d10thedarkelfislookingto",
+ roll: [
+ "Track an aberrant beast.",
+ "Investigate the disappearance of a comrade.",
+ "Lead any travelers into a dangerous trap.",
+ "Locate the lair of a legendary spider.",
+ "Find some knowledge about an ancient event or place.",
+ "Prove his or her worth to a priestess back home.",
+ "Avoid any other dark elves.",
+ "Avoid any high elves or wood elves.",
+ "Kill some goblins.",
+ "Share some wine while prying for secrets.",
+ ],
+ },
+ {
+ title: "d10 The dark elf carries...",
+ id: "d10thedarkelfcarries",
+ roll: [
+ "An ancient wand or staff.",
+ "A unique gem or piece of jewelry.",
+ "A finely-crafted short sword or crossbow.",
+ "A tome of dark lore.",
+ "A pair of matching short swords.",
+ "A half dozen sharp daggers.",
+ "Several doses of deadly poisons.",
+ "A staff or sword with a spiderweb pattern etched along its length.",
+ "A pet spider.",
+ "A trophy from a foe he or she killed.",
+ ],
+ },
+ {
+ title: "d8 Hair: The high elf has...",
+ id: "d8hairthehighelfhas",
+ roll: [
+ "Black hair.",
+ "Copper hair.",
+ "Golden blonde hair.",
+ "Platinum blonde hair.",
+ "Silver-white hair.",
+ "Dark brown hair.",
+ "Reddish-brown.",
+ "Fiery red hair.",
+ ],
+ },
+ {
+ title: "d8 Eyes: The high elf has...",
+ id: "d8eyesthehighelfhas",
+ roll: [
+ "Pale golden eyes.",
+ "Bright golden eyes.",
+ "Dark green eyes.",
+ "Brilliant green eyes.",
+ "Bright blue eyes.",
+ "Dark blue eyes.",
+ "Blue eyes with golden flecks.",
+ "Green eyes with golden flecks.",
+ ],
+ },
+ {
+ title: "d8 Mannerisms: The high elf has...",
+ id: "d8mannerismsthehighelfhas",
+ roll: [
+ "A beautiful smile.",
+ "A delicate laugh.",
+ "A habit of nodding slowly while listening.",
+ "A humorless visage.",
+ "A habit of sighing.",
+ "A touch of sorrow in his or her voice.",
+ "A habit of pacing.",
+ "A habit of scratching the chin.",
+ ],
+ },
+ {
+ title: "d10 The high elf is...",
+ id: "d10thehighelfis",
+ roll: [
+ "A powerful enchanter or enchantress.",
+ "A patient and wise sage.",
+ "A dedicated knight.",
+ "A capable scout.",
+ "A mystic oracle.",
+ "A watchful ranger.",
+ "A superb archer.",
+ "A masterful bladedancer.",
+ "A battle-tested warrior.",
+ "A well-known singer.",
+ ],
+ },
+ {
+ title: "d8 The high elf is looking to...",
+ id: "d8thehighelfislookingto",
+ roll: [
+ "Track an unnatural beast or invader.",
+ "Lead any travelers out of the forest.",
+ "Find some knowledge about an ancient event or place.",
+ "Locate a legendary gem.",
+ "Solve an ancient mystery.",
+ "Find one of the last copies of a legendary book.",
+ "Sail to the undying lands.",
+ "Share a drink a tale of woe.",
+ ],
+ },
+ {
+ title: "d12 The high elf carries...",
+ id: "d12thehighelfcarries",
+ roll: [
+ "An ancient blade.",
+ "A unique gem or piece of jewelry.",
+ "A finely-crafted longsword or bow.",
+ "A tome of mystic lore.",
+ "The journal of an ancient scholar.",
+ "A sword etched with ancient runes.",
+ "A staff with a moon-white crystal set at the end.",
+ "Arrows fletched with the feathers of a fey bird (d6): 1. eagle; 2. hawk; 3. owl; 4. phoenix; 5. raven; 6. swan.",
+ "Several vials of healing potions.",
+ "A cache of useful herbs.",
+ "A silver flute.",
+ "A golden harp.",
+ ],
+ },
+ {
+ title: "d8 Hair: The wood elf has...",
+ id: "d8hairthewoodelfhas",
+ roll: [
+ "Black hair.",
+ "Dark brown hair.",
+ "Light brown hair.",
+ "Auburn hair.",
+ "Black hair with a brown streak.",
+ "Dark brown hair with an auburn streak.",
+ "Brown hair with a blonde streak.",
+ "Blonde hair.",
+ ],
+ },
+ {
+ title: "d6 Eyes: The wood elf has...",
+ id: "d6eyesthewoodelfhas",
+ roll: [
+ "Brilliant green eyes.",
+ "Dark green eyes.",
+ "Pale green eyes.",
+ "Golden brown eyes.",
+ "Dark brown eyes.",
+ "Hazel eyes.",
+ ],
+ },
+ {
+ title: "d8 Mannerisms: The wood elf has...",
+ id: "d8mannerismsthewoodelfhas",
+ roll: [
+ "A likable grin.",
+ "A delicate laugh.",
+ "An amused smirk.",
+ "A humorless visage.",
+ "A habit of sighing.",
+ "A touch of sorrow in his or her voice.",
+ "A habit of pacing.",
+ "A habit of scratching the back of the neck.",
+ ],
+ },
+ {
+ title: "d10 The wood elf is...",
+ id: "d10thewoodelfis",
+ roll: [
+ "An adept healer.",
+ "A devoted priest.",
+ "A mystic seer.",
+ "A superb archer.",
+ "A silent scout.",
+ "A watchful ranger.",
+ "A fierce warrior.",
+ "A masterful bladedancer.",
+ "A merry rogue.",
+ "An enchanting musician.",
+ ],
+ },
+ {
+ title: "d8 The wood elf is looking to...",
+ id: "d8thewoodelfislookingto",
+ roll: [
+ "Track an unnatural beast or invader.",
+ "Lead any travelers away from the forest.",
+ "Guard a sacred site from outsiders.",
+ "Lead travelers astray in a dangerous part of the forest.",
+ "Warn travelers against the dangers of the forest.",
+ "Protect the secrets of his or her people at all costs.",
+ "Drive an invader out of the forest.",
+ "Eat, drink, and be merry.",
+ ],
+ },
+ {
+ title: "d12 The wood elf carries...",
+ id: "d12thewoodelfcarries",
+ roll: [
+ "An ancient blade.",
+ "A unique gem or piece of jewelry.",
+ "A finely-crafted spear or staff.",
+ "An ornate longbow.",
+ "A heavy steel sword.",
+ "A simple spear and a simple bow.",
+ "A curved blade and a small wooden shield.",
+ "Arrows fletched with the feathers of a wild bird (d8): 1. eagle; 2. goose; 3. hawk; 4. owl; 5. pheasant; 6. quail; 7. raven; 8. swan.",
+ "Several vials of healing potions.",
+ "A cache of useful herbs.",
+ "A silver flute.",
+ "A carved wooden harp.",
+ ],
+ },
+ {
+ title: "d8 The peasant is...",
+ id: "d8thepeasantis",
+ roll: [
+ "An old farmer.",
+ "A middle-aged farmer.",
+ "A young farmer.",
+ "A farm boy.",
+ "An old farmwife.",
+ "A tough farmwife.",
+ "A young maid.",
+ "A country girl.",
+ ],
+ },
+ {
+ title: "d8 The peasant seeks someone to...",
+ id: "d8thepeasantseekssomeoneto",
+ roll: [
+ "Lend a hand on a laborious task.",
+ "Repair a tool or farming implements.",
+ "Help locate a missing beast.",
+ "Help locate a missing person.",
+ "Help secure an audience with the lord/lady.",
+ "Purchase or distribute crops.",
+ "Purchase some livestock.",
+ "Listen to a tale of woe.",
+ ],
+ },
+ {
+ title: "d6 The peasant's primary crops and market fare include...",
+ id: "d6thepeasantsprimarycropsandmarketfareinclude",
+ roll: [
+ "Grains (d6): 1. barley; 2. oats; 3. corn; 4. rice; 5. rye; 6. wheat.",
+ "Meats (d8): 1. beef; 2. chicken; 3. duck; 4. goat; 5. goose; 6. pigeon; 7. pork; 8. mutton.",
+ "Fruits (d8): 1. apples; 2. blackberries; 3. blueberries; 4. cherries; 5. lemons; 6. pears; 7. plums; 8. raspberries.",
+ "Vegetables (d10): 1. beans; 2. beets; 3. broccoli; 4. cabbages; 5. carrots; 6. cauliflower; 7. mushrooms; 8. peas; 9. radishes; 10. squash.",
+ "Dairy or eggs (d8): 1. cow's milk; 2. goat's milk; 3. sheep's milk; 4. hard cheese; 5. mild cheese; 6. pungent cheese; 7. sharp cheese; 8. soft cheese; 9. eggs; 10. goose eggs.",
+ "Herbs and spices (d10): 1. basil; 2. garlic; 3. ginger; 4. mint; 5. oregano; 6. parsley; 7. pepper; 8. rosemary; 9. sage; 10. thyme.",
+ ],
+ },
+ {
+ title: "d10 The fisherman fishes in...",
+ id: "d10thefishermanfishesin",
+ roll: [
+ "A quiet creek.",
+ "A wide river.",
+ "A small pond.",
+ "A large lake.",
+ "A swamp.",
+ "A marsh.",
+ "A protected bay.",
+ "A natural harbor.",
+ "A narrow channel.",
+ "The open ocean.",
+ ],
+ },
+ {
+ title: "d6 The fisherman typically fishes from...",
+ id: "d6thefishermantypicallyfishesfrom",
+ roll: [
+ "A sandy or rocky beach.",
+ "An embankment, sandbar, or levee.",
+ "A pier or bridge.",
+ "His/her own boat.",
+ "A boat owned by someone else.",
+ "Wherever the fish can be reached.",
+ ],
+ },
+ {
+ title: "d8 The fisherman uses...",
+ id: "d8thefishermanuses",
+ roll: [
+ "A rod and reel with a baited hook.",
+ "A rod and reel with a lure.",
+ "Baited lines.",
+ "Baited traps.",
+ "Nets.",
+ "Baited lines and nets.",
+ "Baited lines and baited traps.",
+ "An unusual technique (d4): 1. harpoon; 2. spear; 3. bare hands; 4. trained beast.",
+ ],
+ },
+ {
+ title: "d6 The fisherman prefers to fish...",
+ id: "d6thefishermanpreferstofish",
+ roll: [
+ "Alone, in silence.",
+ "Alone, while whistling or humming.",
+ "Alone, but within earshot of other fishermen.",
+ "With a trusted partner.",
+ "With an apprentice fisherman.",
+ "With an experienced fisherman.",
+ ],
+ },
+ {
+ title: "d8 The fisherman is seeking...",
+ id: "d8thefishermanisseeking",
+ roll: [
+ "A new apprentice.",
+ "The answer to a riddle.",
+ "To tell the tale of the one that got away.",
+ "Rumors of new locations to fish.",
+ "Revenge against a rival.",
+ "Assistance repairing a boat, net, or some other fishing gear.",
+ "Fishing companions.",
+ "Drinking companions.",
+ ],
+ },
+ {
+ title: "d8 Tattoo: The fisherman has...",
+ id: "d8tattoothefishermanhas",
+ roll: [
+ "An anchor tattoo.",
+ "A pair of crossed bones tattoo.",
+ "A fish tattoo.",
+ "An octopus tattoo.",
+ "A whale tattoo.",
+ "A lobster tattoo.",
+ "A mermaid tattoo.",
+ "A dragon tattoo.",
+ ],
+ },
+ {
+ title: "d10 Distinguishing feature: The fisherman has...",
+ id: "d10distinguishingfeaturethefishermanhas",
+ roll: [
+ "A wooden pipe.",
+ "Rotten teeth.",
+ "A gold tooth.",
+ "A terrible scar on the forearm.",
+ "A handkerchief tied atop the head.",
+ "Wild eyes.",
+ "A trimmed black beard.",
+ "A long, hooked nose.",
+ "An open shirt and a very hairy chest.",
+ "Long mutton chop sideburns.",
+ ],
+ },
+ {
+ title: "d8 The gladiator is armored in...",
+ id: "d8thegladiatorisarmoredin",
+ roll: [
+ "Nothing.",
+ "A leather vest.",
+ "A leather jerkin.",
+ "The hides of exotic beasts.",
+ "A breastplate.",
+ "Chainmail.",
+ "The costume of a foreign adversary.",
+ "The costume of a military hero.",
+ ],
+ },
+ {
+ title: "d12 The gladiator is wielding...",
+ id: "d12thegladiatoriswielding",
+ roll: [
+ "A spear.",
+ "A gladius (shortsword).",
+ "Two shortswords.",
+ "A spear and a shield.",
+ "A shortsword and a shield.",
+ "A heavy flail.",
+ "A morningstar.",
+ "A huge axe.",
+ "A whip.",
+ "Brass knuckles.",
+ "A net and trident.",
+ "An exotic, curved blade.",
+ ],
+ },
+ {
+ title: "d10 The gladiator fights with...",
+ id: "d10thegladiatorfightswith",
+ roll: [
+ "Hit-and-run tactics.",
+ "Making a direct assault.",
+ "Making a mad charge.",
+ "Fancy footwork.",
+ "Unpredictable lurches.",
+ "Masterful combat maneuvers.",
+ "Kicking and stomping.",
+ "Lots of taunts and jeers.",
+ "Lots of screaming and shouting.",
+ "Lots of head-butting.",
+ ],
+ },
+ {
+ title: "d12 The gladiator is...",
+ id: "d12thegladiatoris",
+ roll: [
+ "A well-trained slave.",
+ "A poorly-trained slave.",
+ "A seasoned veteran of the arena.",
+ "A veteran of warfare.",
+ "A prisoner of war.",
+ "A political prisoner.",
+ "The son of a poor man.",
+ "A drunk.",
+ "A captured criminal.",
+ "A former pirate.",
+ "A de-frocked priest.",
+ "A favorite among the ladies.",
+ ],
+ },
+ {
+ title: "d12 The gladiator fights for...",
+ id: "d12thegladiatorfightsfor",
+ roll: [
+ "The love of the sport.",
+ "The love of someone he cannot have.",
+ "Pure bloodlust.",
+ "A chance to deal out sadistic torment.",
+ "A chance at freedom.",
+ "A chance at vengeance.",
+ "A chance to escape from life imprisonment.",
+ "A chance to escape from execution.",
+ "A chance at redemption.",
+ "God and country.",
+ "Fortune and glory.",
+ "Strength and honor.",
+ ],
+ },
+ {
+ title: "d12 On the gladiator's face is...",
+ id: "d12onthegladiatorsfaceis",
+ roll: [
+ "A nose ring.",
+ "A garish earring.",
+ "An empty eye socket.",
+ "A grisly scar.",
+ "A haughty sneer.",
+ "A look of panic.",
+ "A look of sadness.",
+ "An eager grin.",
+ "A frame of long, beautiful long hair.",
+ "Ferocious sideburns.",
+ "An unruly beard.",
+ "An intimidating mustache.",
+ ],
+ },
+ {
+ title: "d12 On the gladiator's body is...",
+ id: "d12onthegladiatorsbodyis",
+ roll: [
+ "A tattoo of a sea creature (d4): 1. fish; 2. kraken; 3. mermaid; 4. octopus.",
+ "A tattoo of a great beast (d6): 1. bear; 2. boar; 3. dragon; 4. eagle; 5. lion; 6. wolf.",
+ "A tattoo of a skull.",
+ "A tattoo of a weapon (d4): 1. arrow; 2. axe; 3. spear; 4. sword.",
+ "A festering wound.",
+ "A frightening scar.",
+ "The brand of a slave.",
+ "The brand of a soldier.",
+ "A pronounced gut.",
+ "A frightening amount of bulging muscles.",
+ "An obscene amount of oil.",
+ "An intimidating amount of hair.",
+ ],
+ },
+ {
+ title: "d10 The graverobber is...",
+ id: "d10thegraverobberis",
+ roll: [
+ "A veteran treasure hunter.",
+ "A desperate thief.",
+ "A reckless fortune seeker.",
+ "A well-known criminal.",
+ "A brash, young fool.",
+ "A student of anatomy.",
+ "An out-of-work artisan.",
+ "A displaced peasant.",
+ "A combat veteran.",
+ "A foreign refugee.",
+ ],
+ },
+ {
+ title: "d10 The graverobber has...",
+ id: "d10thegraverobberhas",
+ roll: [
+ "A long, hooked nose.",
+ "A cute little button nose.",
+ "A broad, flat nose.",
+ "A scar below the left eye.",
+ "Piercing blue eyes.",
+ "Pockmarked cheeks.",
+ "A pointy chin.",
+ "Several missing teeth.",
+ "A jagged scar above one eye.",
+ "Extremely bushy eyebrows.",
+ ],
+ },
+ {
+ title: "d12 The graverobber wears...",
+ id: "d12thegraverobberwears",
+ roll: [
+ "A flashy earring.",
+ "A dark grey cape.",
+ "Filthy leather boots.",
+ "Boots with a hole in the left toe.",
+ "A heavy gold belt buckle.",
+ "A wide-brimmed hat.",
+ "A tattoo on the forearm (d6): 1. dagger; 2. dragon; 3. nude figure; 4. skull; 5. snake; 6. thorns.",
+ "A long dark ponytail.",
+ "Luscious golden curls.",
+ "A handkerchief in his breast pocket.",
+ "An open shirt and a very hairy chest.",
+ "Unruly mustaches.",
+ ],
+ },
+ {
+ title: "d6 The graverobber...",
+ id: "d6thegraverobber",
+ roll: [
+ "Hums or sings while digging.",
+ "Constantly brushes the hair back from out of his or her face.",
+ "Laughs maniacally at everything.",
+ "Never smiles and never laughs.",
+ "Spits constantly.",
+ "Scratches the elbow frequently.",
+ "Picks at his or her teeth after meals.",
+ "Is fond of placing corpses in rude poses.",
+ ],
+ },
+ {
+ title: "d10 The graverobber carries...",
+ id: "d10thegraverobbercarries",
+ roll: [
+ "A sturdy shovel and a dirty handkerchief.",
+ "A blunt pick-ax and several torches.",
+ "A narrow shovel and a length of hempen rope.",
+ "A new steel shovel and a length of silk rope.",
+ "Several over-sized sacks.",
+ "A sap and a large sack.",
+ "An ornately crafted lantern.",
+ "A simple lantern and a dagger.",
+ "A pocketbook of notes on gravesites.",
+ "A dagger and a crossbow.",
+ ],
+ },
+ {
+ title: "d8 The graverobber is looking for...",
+ id: "d8thegraverobberislookingfor",
+ roll: [
+ "A fresh grave.",
+ "The entrance to an ancient crypt.",
+ "A pair of strong arms to help dig.",
+ "Tales of recently deceased members of the nobility.",
+ "The location of the ruling family's personal cemetery.",
+ "A pair of strong arms to move dirt.",
+ "An ear to listen to some boasting.",
+ "A drink and a break from digging.",
+ ],
+ },
+ {
+ title: "d10 The harlot is...",
+ id: "d10theharlotis",
+ roll: [
+ "A veteran who may have been beautiful.",
+ "A passionate young woman.",
+ "A homely young lady.",
+ "A friendly and plump woman.",
+ "The bastard daughter of a noble house.",
+ "A young foreigner.",
+ "The boss’s favorite.",
+ "An exotic beauty.",
+ "New to the place and always in trouble.",
+ "New to the place and eager to please.",
+ ],
+ },
+ {
+ title: "d6 Everyone is beautiful; the harlot has...",
+ id: "d6everyoneisbeautifultheharlothas",
+ roll: [
+ "A pretty smile.",
+ "Beautiful eyes.",
+ "Lovely, long eyelashes.",
+ "Lush, curly locks.",
+ "Short-cropped hair.",
+ "A clean satin gown.",
+ ],
+ },
+ {
+ title: "d8 No one is flawless; the harlot has...",
+ id: "d8nooneisflawlesstheharlothas",
+ roll: [
+ "A gimpy leg.",
+ "Crooked teeth.",
+ "A scowl on her face.",
+ "An unsightly scar.",
+ "An unfortunately shaped nose.",
+ "A large mole on her face.",
+ "Crossed-eyes.",
+ "A mustache.",
+ ],
+ },
+ {
+ title: "d4 The harlot's flaw is...",
+ id: "d4theharlotsflawis",
+ roll: [
+ "Barely noticeable.",
+ "Well-concealed by make-up or practice.",
+ "Something you can look past.",
+ "Intimidating.",
+ ],
+ },
+ {
+ title: "d6 The harlot is particularly skilled at...",
+ id: "d6theharlotisparticularlyskilledat",
+ roll: [
+ "Listening and offering emotional support.",
+ "Bringing a smile to her clients’ faces without even touching them.",
+ "Bringing a smile to her clients’ faces as soon as she touches them.",
+ "Embroidery and sewing.",
+ "Cooking and cleaning.",
+ "Drinking and swearing.",
+ ],
+ },
+ {
+ title: "d6 The harlot is looking to...",
+ id: "d6theharlotislookingto",
+ roll: [
+ "Earn enough coin to get out of this place.",
+ "Bring to light a scandal involving a rival.",
+ "Secure a marriage to get out of this place.",
+ "Hear word of a child given away.",
+ "Hatch a plan for revenge against the man who ruined her life.",
+ "Drink some wine and have a laugh.",
+ ],
+ },
+ {
+ title: "d20 The knight’s house’s colors are...",
+ id: "d20theknightshousescolorsare",
+ roll: [
+ "Black.",
+ "Red / scarlet.",
+ "Gold.",
+ "Forest green.",
+ "Royal blue.",
+ "Violet.",
+ "Silver / light grey.",
+ "Bronze.",
+ "Tan / khaki.",
+ "Brown / beaver.",
+ "Dark grey / gunmetal.",
+ "White.",
+ "Maroon.",
+ "Sky blue.",
+ "Navy blue.",
+ "Dark brown / chocolate.",
+ "Teal / turquoise.",
+ "Yellow.",
+ "Orange.",
+ "Olive green.",
+ ],
+ },
+ {
+ title: "d8 The knight’s house's symbol is...",
+ id: "d8theknightshousessymbolis",
+ roll: [
+ "A weapon (d8): 1. arrow; 2. axe; 3. dagger; 4. hammer; 5. mace; 6. spear; 7. staff; 8. sword.",
+ "A piece of armor (d4): 1. breastplate; 2. gauntlet; 3. helm; 4. shield.",
+ "A celestial body (d4): 1. sun; 2. moon; 3. star; 4. comet.",
+ "A plant or part of a plant (d12): 1. apple; 2. barley; 3. briar; 4. fig; 5. grapes; 6. lily; 7. maple; 8. oak; 9. olive; 10. pine; 11. rose; 12. wheat.",
+ "An aquatic beast (d6): 1. crab; 2. crocodile; 3. frog; 4. fish; 5. octopus; 6. whale.",
+ "A small beast (d12): 1. badger; 2. bat; 3. beaver; 4. dog; 5. ferret; 6. fox; 7. hedgehog; 8. lizard; 9. rat; 10. scorpion; 11. snake; 12. spider.",
+ "A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
+ "A bird (d12): 1. cardinal; 2. dove; 3. eagle; 4. hawk; 5. mockingbird; 6. owl; 7. pelican; 8. raven; 9. rooster; 10. sparrow; 11. swan; 12. vulture.",
+ ],
+ },
+ {
+ title: "d6 The knight has sworn to a noble lord or lady to...",
+ id: "d6theknighthassworntoanoblelordorladyto",
+ roll: [
+ "Protect that person from harm.",
+ "Defend that person’s lands.",
+ "Avenge that person’s grievances.",
+ "Protect that person’s loved ones.",
+ "Advance that person’s ideals or faith.",
+ "Ride to war in that person’s name.",
+ ],
+ },
+ {
+ title: "d8 Above all else, the knight values...",
+ id: "d8aboveallelsetheknightvalues",
+ roll: [
+ "Bravery.",
+ "Honor.",
+ "Righteousness.",
+ "Strength and might.",
+ "Power and tyranny.",
+ "Romantic devotion.",
+ "Romantic conquest.",
+ "Carousing.",
+ ],
+ },
+ {
+ title: "d4 The knight is armored in...",
+ id: "d4theknightisarmoredin",
+ roll: [
+ "Studded leather armor.",
+ "Chainmail.",
+ "Scale armor.",
+ "Plate armor.",
+ ],
+ },
+ {
+ title: "d6 The knight’s armor is...",
+ id: "d6theknightsarmoris",
+ roll: [
+ "Shiny and new.",
+ "In excellent condition.",
+ "Obviously repaired, but serviceable.",
+ "Covered in dings and dents.",
+ "Dirty and well-worn.",
+ "Barely held together.",
+ ],
+ },
+ {
+ title: "d12 The knight is wielding...",
+ id: "d12theknightiswielding",
+ roll: [
+ "A longsword.",
+ "A longsword and a shield.",
+ "Two shortswords.",
+ "A shortsword and a shield.",
+ "A bastard sword.",
+ "A greatsword.",
+ "A flail and a shield.",
+ "A morningstar.",
+ "A battleaxe and a shield.",
+ "A warhammer and a shield.",
+ "A lance and a longsword.",
+ "A lance and a battleaxe.",
+ ],
+ },
+ {
+ title: "d6 The knight’s mount is...",
+ id: "d6theknightsmountis",
+ roll: [
+ "A huge destrier.",
+ "A reliable courser.",
+ "A snorting charger.",
+ "A swift garron.",
+ "A wickering palfrey.",
+ "A nervous pony.",
+ ],
+ },
+ {
+ title: "d12 The knight is...",
+ id: "d12theknightis",
+ roll: [
+ "A pompous windbag.",
+ "A charming hero.",
+ "A daring swashbuckler.",
+ "A violent drunk.",
+ "A brilliant strategist.",
+ "A religious zealot.",
+ "A beautiful youth.",
+ "A brutish thug.",
+ "A celebrated war hero.",
+ "A popular tavern patron.",
+ "A favorite among the ladies.",
+ "Ruggedly handsome.",
+ ],
+ },
+ {
+ title: "d12 On the knight’s face is...",
+ id: "d12ontheknightsfaceis",
+ roll: [
+ "A missing ear.",
+ "A jagged scar.",
+ "A hard-set jaw.",
+ "A friendly grin.",
+ "A faraway look.",
+ "A sad look.",
+ "A pair of piercing eyes.",
+ "A broken nose.",
+ "Bushy eyebrows.",
+ "Unshaven stubble.",
+ "A neatly-trimmed beard.",
+ "An extravagant mustache.",
+ ],
+ },
+ {
+ title: "d10 The knight carries...",
+ id: "d10theknightcarries",
+ roll: [
+ "A blade with soft leather tassels dangling from the pommel.",
+ "A blade with a carved hilt (d6): 1. ivory; 2. jade; 3. soapstone; 4. ebony; 5. mahogany; 6. oak.",
+ "A blade with beasts sculpted into the steel of the guard (d6): 1. dragons; 2. lions; 3. scorpions; 4. snakes; 5. spiders; 6. wolves.",
+ "A blade made of blackened steel.",
+ "A highly polished blade.",
+ "A token from a sweetheart.",
+ "A token from a parent.",
+ "A letter from a fallen comrade.",
+ "A trophy from a fallen enemy.",
+ "A ribbon from a faraway maiden.",
+ ],
+ },
+ {
+ title: "d12 The servant is...",
+ id: "d12theservantis",
+ roll: [
+ "A squire from a powerful noble house.",
+ "A squire from a minor noble house.",
+ "A squire of common birth.",
+ "A frightened link boy.",
+ "An long-time valet.",
+ "A reformed criminal-turned valet.",
+ "The son of an enemy.",
+ "A mysterious foreigner.",
+ "A journeyman smith or armorer.",
+ "A simple-minded stable hand.",
+ "An expert on horses.",
+ "A camp follower or harlot.",
+ ],
+ },
+ {
+ title: "d6 The servant works for...",
+ id: "d6theservantworksfor",
+ roll: [
+ "The steady pay.",
+ "The adventure.",
+ "The training and advancement opportunities.",
+ "No reason, other than being told.",
+ "A chance to escape from life imprisonment.",
+ "Romantic devotion.",
+ ],
+ },
+ {
+ title: "d8 On the servant’s face is...",
+ id: "d8ontheservantsfaceis",
+ roll: [
+ "A large wart.",
+ "An unsightly scar.",
+ "A look of determination.",
+ "A foolish grin.",
+ "A stupid stare.",
+ "A look of confusion.",
+ "A long, hooked nose.",
+ "Pronounced ears.",
+ ],
+ },
+ {
+ title: "d6 The merchant is...",
+ id: "d6themerchantis",
+ roll: [
+ "A member of a trading clan.",
+ "A minor lord or lady.",
+ "An enterprising trader.",
+ "A member of a prominent family.",
+ "Of common birth.",
+ "The representative of a more powerful merchant.",
+ ],
+ },
+ {
+ title: "d4 The merchant wears...",
+ id: "d4themerchantwears",
+ roll: [
+ "An unpleasant grin.",
+ "An arrogant smirk.",
+ "Too much perfume.",
+ "A baggy shirt to cover a fat belly.",
+ ],
+ },
+ {
+ title: "d4 The merchant seeks someone to...",
+ id: "d4themerchantseekssomeoneto",
+ roll: [
+ "Obtain a mysterious artifact.",
+ "Negotiate a trade contract.",
+ "Sabotage a rival merchant.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d6 The merchant carries...",
+ id: "d6themerchantcarries",
+ roll: [
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ "A small knife.",
+ "A vial of healing potion, just in case.",
+ ],
+ },
+ {
+ title: "d6 Currency: Besides coin, the merchant will trade in...",
+ id: "d6currencybesidescointhemerchantwilltradein",
+ roll: [
+ "Gems and jewelry.",
+ "Gold and silver bullion.",
+ "Water, provisions, and other goods.",
+ "Shells, beads, and trinkets.",
+ "Favors.",
+ "Scandalous information.",
+ ],
+ },
+ {
+ title: "d8 The caravan master is...",
+ id: "d8thecaravanmasteris",
+ roll: [
+ "A mysterious foreigner.",
+ "A career soldier.",
+ "An outcast from a prominent family.",
+ "A celebrated explorer.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ ],
+ },
+ {
+ title: "d8 The caravan master is looking for...",
+ id: "d8thecaravanmasterislookingfor",
+ roll: [
+ "Information regarding the route ahead.",
+ "The location of an ancient ruin.",
+ "Extra muscle for the journey.",
+ "News from the origin or destination.",
+ "Revenge against a bitter rival.",
+ "Ways to cheat the caravan’s owner.",
+ "Ways to speed up the caravan’s pace.",
+ "Drinking companions and storytellers.",
+ ],
+ },
+ {
+ title: "d6 The caravan master is taking special care to avoid...",
+ id: "d6thecaravanmasteristakingspecialcaretoavoid",
+ roll: [
+ "Ancient ruins and cursed places.",
+ "Barbarians.",
+ "Bandits.",
+ "Other caravans.",
+ "Thieves.",
+ "Wild beasts.",
+ ],
+ },
+ {
+ title: "d8 The caravan master carries...",
+ id: "d8thecaravanmastercarries",
+ roll: [
+ "A superbly crafted sword.",
+ "Several daggers and a purse of gold.",
+ "A trusted blade and a map.",
+ "A lucky charm (rabbit’s foot, old coin).",
+ "The token of a faraway love.",
+ "Extravagant jewels and silks.",
+ "Keys of many shapes and sizes.",
+ "A little jar of mustache wax.",
+ ],
+ },
+ {
+ title: "d6 The animal handler has...",
+ id: "d6theanimalhandlerhas",
+ roll: [
+ "An awkward gait.",
+ "Incredibly large hands.",
+ "Holes in the breeches.",
+ "Quite an odor.",
+ "A threadbare shirt.",
+ "A ragged beard.",
+ ],
+ },
+ {
+ title: "d4 The animal handler wants to...",
+ id: "d4theanimalhandlerwantsto",
+ roll: [
+ "Earn a little silver.",
+ "Go back home.",
+ "Survive the journey.",
+ "Have a drink and a rest.",
+ ],
+ },
+ {
+ title: "d6 The animal handler carries...",
+ id: "d6theanimalhandlercarries",
+ roll: [
+ "A memento from a loved one.",
+ "Several morsels of animal feed.",
+ "Several morsels of food.",
+ "A few copper pieces.",
+ "A waterskin.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d4 The cook greets you with...",
+ id: "d4thecookgreetsyouwith",
+ roll: [
+ "A goblet of warm wine.",
+ "A glass of water.",
+ "A cup of cold porridge.",
+ "A hearty handshake.",
+ ],
+ },
+ {
+ title: "d4 The cook is looking for...",
+ id: "d4thecookislookingfor",
+ roll: [
+ "Someone more important to talk to.",
+ "Some better ingredients.",
+ "A good joke or story.",
+ "The bottom of a bottle.",
+ ],
+ },
+ {
+ title: "d6 The cook carries...",
+ id: "d6thecookcarries",
+ roll: [
+ "A filthy rag.",
+ "A large wooden spoon.",
+ "A grease-smeared apron.",
+ "An unusual belt purse.",
+ "A pouch full of spices.",
+ "A bottle of whisky.",
+ ],
+ },
+ {
+ title: "d6 The guard is...",
+ id: "d6theguardis",
+ roll: [
+ "The son of a miner or fisherman.",
+ "A veteran of warfare.",
+ "The son of a poor man.",
+ "A drunk.",
+ "A thug.",
+ "A favorite among the ladies.",
+ ],
+ },
+ {
+ title: "d4 The guard works for...",
+ id: "d4theguardworksfor",
+ roll: [
+ "The steady pay.",
+ "A chance to dole out pain.",
+ "Gold to repay debts.",
+ "Gold to aid a family member.",
+ ],
+ },
+ {
+ title: "d10 The guard has...",
+ id: "d10theguardhas",
+ roll: [
+ "An unsightly scar.",
+ "A foolish grin.",
+ "A stupid stare.",
+ "A blade with an inscription.",
+ "A highly polished blade.",
+ "A token from a favorite harlot.",
+ "A silk handkerchief.",
+ "A flask of wine.",
+ "A pair of dice or a deck of cards.",
+ "A beautiful, waxed mustache.",
+ ],
+ },
+ {
+ title: "d4 The guide is...",
+ id: "d4theguideis",
+ roll: [
+ "A nomadic herder.",
+ "A strange hermit.",
+ "A skilled hunter.",
+ "A savage warrior.",
+ ],
+ },
+ {
+ title: "d4 The guide is looking to...",
+ id: "d4theguideislookingto",
+ roll: [
+ "Help the caravan in any way.",
+ "Lead the caravan astray.",
+ "Fill his purse with gold.",
+ "Eat, drink, and be merry.",
+ ],
+ },
+ {
+ title: "d4 The guide carries...",
+ id: "d4theguidecarries",
+ roll: [
+ "An unusual map.",
+ "A unique trinket or piece of jewelry.",
+ "A spear or walking staff.",
+ "A large knife and some rope.",
+ ],
+ },
+ {
+ title: "d6 The merchant is...",
+ id: "d6themerchantis",
+ roll: [
+ "A member of a trading clan.",
+ "A minor lord or lady.",
+ "An enterprising trader.",
+ "A member of a prominent family.",
+ "Of common birth.",
+ "The real owner’s representative.",
+ ],
+ },
+ {
+ title: "d6 The merchant seeks someone to...",
+ id: "d6themerchantseekssomeoneto",
+ roll: [
+ "Obtain a mysterious artifact.",
+ "Negotiate a trade contract.",
+ "Purchase goods.",
+ "Sabotage a rival merchant.",
+ "Secure a marriage.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d4 The merchant carries...",
+ id: "d4themerchantcarries",
+ roll: [
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ ],
+ },
+ {
+ title: "d4 Currency: The merchant will trade in...",
+ id: "d4currencythemerchantwilltradein",
+ roll: [
+ "Coins and gems.",
+ "Gold and silver bullion.",
+ "Water, provisions, and other goods.",
+ "Shells, beads, and trinkets.",
+ ],
+ },
+ {
+ title: "d6 The traveler is...",
+ id: "d6thetraveleris",
+ roll: [
+ "An exile.",
+ "A minstrel.",
+ "A pilgrim.",
+ "A sellsword.",
+ "A storyteller.",
+ "A treasure hunter.",
+ ],
+ },
+ {
+ title: "d6 The traveler is searching for...",
+ id: "d6thetravelerissearchingfor",
+ roll: [
+ "The answer to a riddle",
+ "A long lost friend.",
+ "The return of something stolen.",
+ "Revenge against a bitter rival.",
+ "New adventures.",
+ "Steady work.",
+ ],
+ },
+ {
+ title: "d4 Tonight, the traveler is looking for...",
+ id: "d4tonightthetravelerislookingfor",
+ roll: [
+ "Accomplices on a quest.",
+ "An audience to entertain.",
+ "Someone to hear a sad tale.",
+ "Drinking companions.",
+ ],
+ },
+ {
+ title: "d6 The commander is...",
+ id: "d6thecommanderis",
+ roll: [
+ "A brilliant strategist.",
+ "A brutish thug.",
+ "A dashing swashbuckler.",
+ "A celebrated war hero.",
+ "An anointed knight.",
+ "A career soldier.",
+ ],
+ },
+ {
+ title: "d6 The commander is looking for...",
+ id: "d6thecommanderislookingfor",
+ roll: [
+ "Information regarding enemy positioning.",
+ "Information regarding the terrain ahead.",
+ "Reinforcements or new recruits.",
+ "News of his hometown.",
+ "Revenge against a bitter rival.",
+ "Drinking companions and storytellers.",
+ ],
+ },
+ {
+ title: "d4 The commander is trying to avoid...",
+ id: "d4thecommanderistryingtoavoid",
+ roll: ["Barbarians.", "Bandits.", "The enemy army.", "Hazardous terrain."],
+ },
+ {
+ title: "d6 The commander carries...",
+ id: "d6thecommandercarries",
+ roll: [
+ "A superbly crafted sword.",
+ "A trusted blade and a map.",
+ "A lucky charm (rabbit’s foot, old coin).",
+ "The token of a faraway love.",
+ "A pipe and pouch of tobacco.",
+ "A little jar of mustache wax.",
+ ],
+ },
+ {
+ title: "d6 The soldier fights for...",
+ id: "d6thesoldierfightsfor",
+ roll: [
+ "The steady pay.",
+ "Pure bloodlust.",
+ "A chance to escape from life imprisonment.",
+ "A chance at vengeance.",
+ "God and country.",
+ "Fortune and glory.",
+ ],
+ },
+ {
+ title: "d4 On the soldier’s face is...",
+ id: "d4onthesoldiersfaceis",
+ roll: [
+ "An unsightly scar.",
+ "A haughty sneer.",
+ "A look of sadness.",
+ "An eager grin.",
+ ],
+ },
+ {
+ title: "d4 The soldier carries…",
+ id: "d4thesoldiercarries",
+ roll: [
+ "A highly polished blade.",
+ "A letter from a fallen comrade.",
+ "A trophy from a fallen enemy.",
+ "A ribbon from a faraway maiden.",
+ ],
+ },
+ {
+ title: "d4 The scout is...",
+ id: "d4thescoutis",
+ roll: [
+ "A daring ranger.",
+ "A skilled hunter.",
+ "An expert tracker.",
+ "A brutal warrior.",
+ ],
+ },
+ {
+ title: "d4 The scout is looking to...",
+ id: "d4thescoutislookingto",
+ roll: [
+ "Help the camp slaughter the enemy.",
+ "Keep the camp from marching into a trap.",
+ "Hear word of enemy patrols and wild game.",
+ "Eat, drink, and be merry.",
+ ],
+ },
+ {
+ title: "d4 The scout carries...",
+ id: "d4thescoutcarries",
+ roll: [
+ "A map with notes scrawled all over it.",
+ "A unique trinket or piece of jewelry.",
+ "A longbow and a quiver of arrows.",
+ "A large knife and climbing gear.",
+ ],
+ },
+ {
+ title: "d4 The armorer is...",
+ id: "d4thearmoreris",
+ roll: [
+ "A meticulous armorsmith.",
+ "A blacksmith with some militia experience.",
+ "A farrier with little experience with weapons.",
+ "A highly-skilled weaponsmith.",
+ ],
+ },
+ {
+ title: "d4 The armorer is looking for...",
+ id: "d4thearmorerislookingfor",
+ roll: [
+ "A new apprentice or a journeyman assistant.",
+ "Rare metals.",
+ "Dull blades to sharpen.",
+ "A mug of strong ale.",
+ ],
+ },
+ {
+ title: "d4 The armorsmith carries...",
+ id: "d4thearmorsmithcarries",
+ roll: [
+ "A hammer.",
+ "A metal trinket made by the armorer.",
+ "A contract for a set of special plate armor.",
+ "Little more than a few coins.",
+ ],
+ },
+ {
+ title: "d4 The quartermaster is...",
+ id: "d4thequartermasteris",
+ roll: [
+ "A member of a trading clan.",
+ "A member of a prominent family.",
+ "A survivor of a terrible battle wound.",
+ "Secretly a coward.",
+ ],
+ },
+ {
+ title: "d4 The quartermaster seeks someone to...",
+ id: "d4thequartermasterseekssomeoneto",
+ roll: [
+ "Obtain hard-to-get provisions.",
+ "Purchase contraband items.",
+ "Help win over a sweetheart.",
+ "Share a drink and a laugh.",
+ ],
+ },
+ {
+ title: "d4 Currency: The quartermaster trades in...",
+ id: "d4currencythequartermastertradesin",
+ roll: [
+ "Coins.",
+ "Gems and trinkets.",
+ "Meat, foraged roots, and other provisions.",
+ "Bones, scalps, teeth, or other grisly trophies.",
+ ],
+ },
+ {
+ title: "d7 The servant is...",
+ id: "d7theservantis",
+ roll: [
+ "A squire from a noble house.",
+ "A frightened link boy.",
+ "A long-time valet or reformed criminal.",
+ "A reformed criminal-turned valet.",
+ "A prisoner of war or a mysterious foreigner.",
+ "A simple-minded stable hand.",
+ "An expert on horses.",
+ ],
+ },
+ {
+ title: "d4 The servant has...",
+ id: "d4theservanthas",
+ roll: [
+ "An awkward gait.",
+ "Incredibly large hands.",
+ "Quite an odor.",
+ "A ragged beard.",
+ ],
+ },
+ {
+ title: "d6 The servant wants to...",
+ id: "d6theservantwantsto",
+ roll: [
+ "Earn a little silver.",
+ "Go back home.",
+ "Show off an animal’s new trick.",
+ "Train with weapons and be a hero.",
+ "Earn the affection of his or her master.",
+ "Have a drink and a rest.",
+ ],
+ },
+ {
+ title: "d6 The cook is looking for...",
+ id: "d6thecookislookingfor",
+ roll: [
+ "Someone more important to talk to.",
+ "Someone to try an improvised recipe.",
+ "Some better ingredients.",
+ "A good joke or story.",
+ "Someone with whom to share some wine.",
+ "The bottom of a bottle.",
+ ],
+ },
+ {
+ title: "d6 The traveler is...",
+ id: "d6thetraveleris",
+ roll: [
+ "A harlot.",
+ "A healer.",
+ "A minstrel or storyteller.",
+ "A peddler.",
+ "A preacher.",
+ "A refugee.",
+ ],
+ },
+ {
+ title: "d4 The traveler is seeking...",
+ id: "d4thetravelerisseeking",
+ roll: [
+ "To find a long lost friend or family member.",
+ "To escape from a troubled past.",
+ "To gain revenge against a bitter rival.",
+ "To survive the war and start over.",
+ ],
+ },
+ {
+ title: "d4 Tonight, the traveler is looking for...",
+ id: "d4tonightthetravelerislookingfor",
+ roll: [
+ "A little company.",
+ "An opportunity to earn a little coin.",
+ "Someone to hear a sad tale.",
+ "Drinking companions.",
+ ],
+ },
+ {
+ title: "d6 The miner is...",
+ id: "d6themineris",
+ roll: [
+ "The son of a poor farmer.",
+ "The son of a poor fisherman.",
+ "The son of an old miner.",
+ "An adventurous treasure hunter.",
+ "A slave from a foreign land.",
+ "A dwarf.",
+ ],
+ },
+ {
+ title: "d6 The miner has...",
+ id: "d6theminerhas",
+ roll: [
+ "Unkempt hair.",
+ "Skin blackened with dust.",
+ "Hard, leathery hands.",
+ "Long whiskers.",
+ "An excited laugh.",
+ "A raspy voice.",
+ ],
+ },
+ {
+ title: "d4 The miner wears...",
+ id: "d4theminerwears",
+ roll: [
+ "A sweat-stained shirt.",
+ "A belt of tools.",
+ "Patched-knee breeches.",
+ "A head lamp.",
+ ],
+ },
+ {
+ title: "d4 The miner is looking to...",
+ id: "d4theminerislookingto",
+ roll: [
+ "Get rich quick.",
+ "Make some coin to pay off a debt.",
+ "Make some coin to send home to family.",
+ "Share a drink while prying for rumors.",
+ ],
+ },
+ {
+ title: "d4 The miner carries...",
+ id: "d4theminercarries",
+ roll: [
+ "A shovel and a pick.",
+ "A length of rope and a lantern.",
+ "A pouch of uncut gems or bits of raw ore.",
+ "A flask of strong spirits.",
+ ],
+ },
+ {
+ title: "d20 The monk is...",
+ id: "d20themonkis",
+ roll: [
+ "A devoted acolyte.",
+ "A dogmatic teacher.",
+ "A wandering mystic.",
+ "A grim warrior.",
+ "An adept healer.",
+ "A road-weary pilgrim.",
+ "A charismatic preacher.",
+ "An eccentric sage.",
+ "A disillusioned scholar.",
+ "A battle-tested martial artist.",
+ "A sharp-witted beggar-in-disguise.",
+ "An outspoken zealot.",
+ "An inscrutable foreigner.",
+ "A world-weary philosopher.",
+ "A brash martial artist.",
+ "A reformed criminal.",
+ "A warrior in exile.",
+ "A cautious refugee.",
+ "A bare-knuckled brawler.",
+ "An unapologetic drunk.",
+ ],
+ },
+ {
+ title: "d12 At the monastery, the monk serves or served as...",
+ id: "d12atthemonasterythemonkservesorservedas",
+ roll: [
+ "A brewer or vintner.",
+ "A baker, butcher, or cook.",
+ "A carpenter or stonemason.",
+ "A farmer or gardener.",
+ "A farrier or blacksmith.",
+ "A guard or soldier.",
+ "A librarian or instructor.",
+ "A leatherworker or ropemaker.",
+ "A scribe or bookkeeper.",
+ "A steward or quartermaster.",
+ "A stable hand or herder.",
+ "A tailor or weaver.",
+ ],
+ },
+ {
+ title: "d12 The monk has...",
+ id: "d12themonkhas",
+ roll: [
+ "A likable grin.",
+ "A hearty laugh.",
+ "An unreadable face.",
+ "A sulky grimace.",
+ "A humorless visage.",
+ "A habit of sighing.",
+ "A sad look on his or her face.",
+ "A kind look on his or her face.",
+ "A habit of pacing.",
+ "A habit of scratching his or her chin.",
+ "A habit of licking his or her lips.",
+ "A habit of muttering under his or her breath.",
+ ],
+ },
+ {
+ title: "d12 The monk is particularly knowledgeable regarding...",
+ id: "d12themonkisparticularlyknowledgeableregarding",
+ roll: [
+ "Alchemical preparations (d4): 1. curatives; 2. explosives; 3. poisons; 4. sedatives.",
+ "The power of the mind.",
+ "Realms beyond the material world.",
+ "Demonology.",
+ "Healing arts.",
+ "The journey of the soul.",
+ "The laws of the gods.",
+ "Sacred rites.",
+ "Sacred texts.",
+ "Saints, martyrs, and heroes of legend.",
+ "The monastic order's hierarchy and bureaucracy.",
+ "The body's strengths and weaknesses.",
+ ],
+ },
+ {
+ title: "d12 The monk has recently been contemplating...",
+ id: "d12themonkhasrecentlybeencontemplating",
+ roll: [
+ "The mysteries of death and life.",
+ "The meaning of a recurring dream.",
+ "The meaning of several dark omens.",
+ "The perfection of the mind.",
+ "The perfection of the body.",
+ "The perfection of the soul.",
+ "The wisdom of an ancient philosopher.",
+ "The beauty and power of nature.",
+ "The path to inner peace.",
+ "Forgiveness for his or her past sins.",
+ "The balance of good and evil.",
+ "The balance of order and chaos.",
+ ],
+ },
+ {
+ title: "d8 The monk prefers to meditate...",
+ id: "d8themonkpreferstomeditate",
+ roll: [
+ "In a large temple.",
+ "In a shrine at the monastery.",
+ "In his or her personal cell at the monastery.",
+ "In a garden.",
+ "Deep in the wilderness.",
+ "In an isolated cave or grotto.",
+ "On the site of an ancient ruin.",
+ "While walking the roads of the world.",
+ ],
+ },
+ {
+ title: "d6 The monk wears...",
+ id: "d6themonkwears",
+ roll: [
+ "A threadbare robe.",
+ "A sturdy wool cloak.",
+ "A comfortable linen robe.",
+ "A cotton robe with the symbol of a god embroidered on the lapel.",
+ "A clean silk robe with simple embroidery.",
+ "An expensive silk robe with elaborate gold embroidery.",
+ ],
+ },
+ {
+ title: "d12 The monk's martial arts style includes...",
+ id: "d12themonksmartialartsstyleincludes",
+ roll: [
+ "Landing many rapid, open-hand slaps.",
+ "Landing many rapid, close-fist punches.",
+ "Acrobatic flips and quick maneuvers.",
+ "Lightning sprints and flying leaps.",
+ "A stumbling gait to keep foes off balance.",
+ "Methodical footwork.",
+ "Landing many of rapid, spinning kicks.",
+ "Landing a few powerful punches.",
+ "Landing a few powerful kicks.",
+ "Leg sweeps to trip foes.",
+ "Striking pressure points to debilitate foes.",
+ "Using explosive powders and alchemical smoke to distract foes.",
+ ],
+ },
+ {
+ title: "d12 The monk carries...",
+ id: "d12themonkcarries",
+ roll: [
+ "A polished wooden staff.",
+ "A well-used walking staff.",
+ "Several razor-sharp daggers.",
+ "A blunted ceremonial dagger or sword.",
+ "An uncommon weapon (d6): 1. kukri; 2. kusari-gama; 3. nunchaku; 4. scythe; 5. shuriken; 6. sickle.",
+ "A prominently displayed holy symbol (d6): 1. bejeweled; 2. gilded; 3. iron; 4. silver; 5. steel; 6. wooden.",
+ "A purse of silver to distribute to the poor.",
+ "A notebook of hand-written prayers and devotions.",
+ "A variety of healing potions and salves.",
+ "A set of prayer beads.",
+ "A heavy ring of keys.",
+ "A wineskin or flask.",
+ ],
+ },
+ {
+ title: "d12 The monk prefers to drink...",
+ id: "d12themonkpreferstodrink",
+ roll: [
+ "Ale.",
+ "Coffee.",
+ "Fermented milk (d4): 1. cow; 2. goat; 3. mare; 4. yak.",
+ "Firewhisky.",
+ "Mead.",
+ "Porter.",
+ "Black tea.",
+ "Green tea.",
+ "Herbal tea.",
+ "Water.",
+ "Wine.",
+ "Rice wine.",
+ ],
+ },
+ {
+ title: "d8 The monk is looking for...",
+ id: "d8themonkislookingfor",
+ roll: [
+ "New students.",
+ "The translation of an ancient manuscript.",
+ "Heretics and enemies of the order.",
+ "Relics and rare lore.",
+ "Proof of a god’s existence.",
+ "The location of a ruined temple or monastery.",
+ "An opportunity to tell a fable.",
+ "The bottom of a goblet.",
+ ],
+ },
+ {
+ title: "d10 The monster hunter is...",
+ id: "d10themonsterhunteris",
+ roll: [
+ "A Warrior.",
+ "A priest or agent of the church.",
+ "A Scholar.",
+ "A landless noble.",
+ "A knight errant.",
+ "A sailor.",
+ "A femme fatale.",
+ "A mentor to others.",
+ "A repentant monster.",
+ "A polymorphed creature in disguise.",
+ ],
+ },
+ {
+ title: "d10 The monster hunter fights by...",
+ id: "d10themonsterhunterfightsby",
+ roll: [
+ "Traditional methods. Stakes, silver arrows, and blessed swords.",
+ "Setting an elaborate trap for their prey.",
+ "Raising a posse of townsfolk and teaching them how to kill.",
+ "Beating the monster to death with their bare hands.",
+ "Killing the monster from ambush.",
+ "Riding out and meeting the monster one on one.",
+ "Tracking and killing the monster with a team of hand picked allies.",
+ "Casting a spell or ritual.",
+ "Invoking the aid of the gods.",
+ "Leaping in without a plan",
+ ],
+ },
+ {
+ title: "d10 The monster hunter is wielding...",
+ id: "d10themonsterhunteriswielding",
+ roll: [
+ "A sword.",
+ "A wand.",
+ "An axe.",
+ "A spell.",
+ "A mace.",
+ "A dagger.",
+ "A bow.",
+ "An exotic weapon from a faraway land.",
+ "A legendary artifact.",
+ "A strange weapon of their own design.",
+ ],
+ },
+ {
+ title: "d10 The monster hunter appears...",
+ id: "d10themonsterhunterappears",
+ roll: [
+ "Well prepared. Plate armor, potions, and stakes.",
+ "Dressed for a visit to a noble patron.",
+ "Dressed casually in the custom of the region.",
+ "Wearing exotic war paints.",
+ "Wearing trophies from their prior kills.",
+ "Noble of bearing and well dressed.",
+ "Fanatical, carrying many religious ornaments and trinkets.",
+ "Unsavory, and probably carrying hidden weapons.",
+ "Disguised with a fake mustache.",
+ "Unkempt and tired from a battle.",
+ ],
+ },
+ {
+ title: "d10 The monster hunter's personality is...",
+ id: "d10themonsterhunterspersonalityis",
+ roll: [
+ "Grim.",
+ "Chipper.",
+ "Charming.",
+ "Mercurial.",
+ "All business.",
+ "Thoughtful.",
+ "Fanatical.",
+ "Absent minded.",
+ "Patient",
+ "Impulsive.",
+ ],
+ },
+ {
+ title: "d10 The monster hunter's backer is...",
+ id: "d10themonsterhuntersbackeris",
+ roll: [
+ "No one, they work for themselves.",
+ "A Church.",
+ "A secret order.",
+ "A thieves guild stamping out competition.",
+ "A public guild of mercenaries.",
+ "A noble family.",
+ "A god or demon.",
+ "A wizard's cabal collecting monster body parts.",
+ "A city or town.",
+ "A rival monster.",
+ ],
+ },
+ {
+ title: "d10 The hunter's relationship with their backer is...",
+ id: "d10thehuntersrelationshipwiththeirbackeris",
+ roll: [
+ "They are a member.",
+ "Rebellious.",
+ "Businesslike.",
+ "Getting along well.",
+ "Preparing for imminent betrayal.",
+ "Already betrayed.",
+ "Well paid and content.",
+ "Neutral.",
+ "Secret.",
+ "Brand new.",
+ ],
+ },
+ {
+ title: "d10 The hunter hunts because...",
+ id: "d10thehunterhuntsbecause",
+ roll: [
+ "They are well paid.",
+ "They are in it for the glory.",
+ "It’s an outlet for psychotic desires.",
+ "They crave vengeance for the monster’s past deeds.",
+ "The monster is a threat to a business associate.",
+ "The monster is a rival moving in on their turf and the monster hunter is a creature in disguise.",
+ "An ancient artifact compels them.",
+ "A curse from the gods compels them.",
+ "A town or church threatened by the monster hired them.",
+ "It's a speculative venture.",
+ ],
+ },
+ {
+ title: "d10 The hunter hunts only...",
+ id: "d10thehunterhuntsonly",
+ roll: [
+ "One type of monster",
+ "A specific monster who did them wrong long ago.",
+ "Any kind of monster for the right payment.",
+ "Wizards and necromancers.",
+ "Monsters that threaten the defenseless.",
+ "Monsters near their home base.",
+ "Sea monsters.",
+ "In one kind of terrain.",
+ "Only single giant monsters.",
+ "Only hordes of smaller monsters.",
+ ],
+ },
+ {
+ title: "d10 The monter hunter's reputation is...",
+ id: "d10themonterhuntersreputationis",
+ roll: [
+ "Good, they help those in need.",
+ "Mercenary, they help those who can pay.",
+ "Unsavory, they are dangerous to have around.",
+ "Skilled and experienced. They know their business.",
+ "Lucky. By the grace of the gods they are somehow still alive.",
+ "Capable, but brash and foolhardy.",
+ "Enigmatic.",
+ "Responsible for clearing up a major problem.",
+ "Responsible for causing a major problem.",
+ "Brand new to their trade.",
+ ],
+ },
+ {
+ title: "d10 The necromancer is...",
+ id: "d10thenecromanceris",
+ roll: [
+ "A brilliant academy graduate.",
+ "A well-known villain.",
+ "A violent maniac.",
+ "An ambitious mage.",
+ "The son or daughter of a gravedigger.",
+ "A creepy shopkeeper.",
+ "A heretical priest or priestess.",
+ "An adept poisonmaker.",
+ "An soft-spoken scholar.",
+ "A determined loreseeker.",
+ ],
+ },
+ {
+ title: "d8 The necromancer learned his/her craft from...",
+ id: "d8thenecromancerlearnedhishercraftfrom",
+ roll: [
+ "A fellow necromancer to whom he/she apprenticed.",
+ "A parent or grandparent who was a necromancer.",
+ "Books of necromantic lore.",
+ "Attending an academy.",
+ "Books of forbidden lore.",
+ "Communication with the spirits of the dead.",
+ "Consorting with a fiend.",
+ "Trial and error.",
+ ],
+ },
+ {
+ title: "d8 The necromancer specializes in...",
+ id: "d8thenecromancerspecializesin",
+ roll: [
+ "Animating corpses.",
+ "Communing with ghosts.",
+ "Conjuring malevolent spirits.",
+ "Crafting flesh golems.",
+ "Commanding undead creatures.",
+ "Rotting curses.",
+ "Curses of undeath.",
+ "Deadly poisons.",
+ ],
+ },
+ {
+ title: "d12 The necromancer is looking for...",
+ id: "d12thenecromancerislookingfor",
+ roll: [
+ "Test subjects.",
+ "A body—fresh if possible, decomposed just as good.",
+ "Gullible souls.",
+ "A drink of absinthe and a ghost story.",
+ "The means to summon and bind a wraith.",
+ "The soul of a specific person.",
+ "Vengeance against a powerful person.",
+ "Instructions for a powerful ritual.",
+ "The wand of a legendary witch or wizard.",
+ "The staff of an ancient witch or wizard.",
+ "The meaning of a cryptic prophecy.",
+ "The entrance to a legendary tomb.",
+ ],
+ },
+ {
+ title:
+ "d8 The necromancer has uncovered dark secrets. He/she cannot be killed by...",
+ id: "d8thenecromancerhasuncovereddarksecretsheshecannotbekilledby",
+ roll: [
+ "Hanging or strangulation.",
+ "Drowning.",
+ "Burning.",
+ "Disease.",
+ "Poisoning.",
+ "The hand of a mortal man.",
+ "Falling from a great height.",
+ "Old age.",
+ ],
+ },
+ {
+ title:
+ "d6 The necromancer has taken precautions. If killed, he/she rises as...",
+ id: "d6thenecromancerhastakenprecautionsifkilledhesherisesas",
+ roll: [
+ "A lingering, malevolent ghost.",
+ "A powerful lich.",
+ "A dangerous revenant.",
+ "An mighty wight.",
+ "A terrifying wraith.",
+ "An unstoppable, intelligent zombie.",
+ ],
+ },
+ {
+ title: "d10 The necromancer's lair is...",
+ id: "d10thenecromancerslairis",
+ roll: [
+ "In a cave.",
+ "In a swamp.",
+ "In a dark forest.",
+ "Near a well-known ancient tomb.",
+ "Near an ancient burial ground.",
+ "Adjacent to a cemetery.",
+ "In a quiet village.",
+ "Just outside a quiet village.",
+ "Down a dark alley in the city.",
+ "In the castle or palace of a lord.",
+ ],
+ },
+ {
+ title: "d10 The necromancer carries...",
+ id: "d10thenecromancercarries",
+ roll: [
+ "A twisted blackwood staff.",
+ "A tome of necromantic lore.",
+ "A rare alchemical substance.",
+ "A razor-sharp ceremonial dagger.",
+ "An unusual potion.",
+ "A chunk of rotting flesh.",
+ "A severed body part (d4): 1. hand; 2. head; 3. finger; 4. foot.",
+ "Several empty glass vials.",
+ "A black stone that radiates evil.",
+ "A small notebook filled with notes on (d4): 1. anatomy; 2. behavior of zombies; 3. crypt architecture; 4. ghostly hauntings.",
+ ],
+ },
+ {
+ title: "d10 The necromancer's familiar is...",
+ id: "d10thenecromancersfamiliaris",
+ roll: [
+ "A fiendish spirit (d4): 1. demon trapped in a book; 2. devil trapped in a gem; 3. imp; 4. quasit.",
+ "An undead creature (d4): 1. crawling crawl; 2. disembodied voice; 3. floating skull; 4. formless ghost.",
+ "A bat.",
+ "A cat.",
+ "An owl.",
+ "A snake.",
+ "A spider.",
+ "A raven.",
+ "A rat.",
+ "A toad.",
+ ],
+ },
+ {
+ title: "d12 The necromancer's familiar’s manner is...",
+ id: "d12thenecromancersfamiliarsmanneris",
+ roll: [
+ "Calculating.",
+ "Clever.",
+ "Coy.",
+ "Cruel.",
+ "Gleeful.",
+ "Grumpy.",
+ "Insolent.",
+ "Shy.",
+ "Skittish.",
+ "Surly.",
+ "Suspicious.",
+ "Talkative.",
+ ],
+ },
+ {
+ title: "d6 The noble is...",
+ id: "d6thenobleis",
+ roll: [
+ "A knight.",
+ "An old lord.",
+ "A young lord.",
+ "An old lady.",
+ "A young lady.",
+ "A wealthy merchant.",
+ ],
+ },
+ {
+ title: "d8 The noble seeks someone to...",
+ id: "d8thenobleseekssomeoneto",
+ roll: [
+ "Dispose of an enemy.",
+ "Negotiate a trade contract.",
+ "Deliver a letter.",
+ "Prepare an army for war.",
+ "Sabotage a rival.",
+ "Secure an advantageous marriage for himself or herself.",
+ "Secure an advantageous marriage for a friend or family member.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d6 The noble carries...",
+ id: "d6thenoblecarries",
+ roll: [
+ "Several deeds and titles.",
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ "A letter from a powerful lord or lady.",
+ ],
+ },
+ {
+ title: "d8 The noble wears…",
+ id: "d8thenoblewears",
+ roll: [
+ "A flashy gold necklace or chain.",
+ "Shiny leather boots.",
+ "An ornate signet ring.",
+ "Fine silk clothes.",
+ "A handsome grin.",
+ "An extremely ugly scowl.",
+ "An arrogant sneer.",
+ "Beautifully-styled hair and/or facial hair.",
+ ],
+ },
+ {
+ title: "d8 The noble has…",
+ id: "d8thenoblehas",
+ roll: [
+ "A loud, deep laugh.",
+ "A high-pitched laugh.",
+ "A twittering nervous laugh.",
+ "A nervous habit of fidgeting.",
+ "A silver tongue.",
+ "A commanding presence.",
+ "Complete disregard for commoners.",
+ "Not a care in the world.",
+ ],
+ },
+ {
+ title: "d12 The priest is...",
+ id: "d12thepriestis",
+ roll: [
+ "A devoted acolyte.",
+ "A dogmatic chaplain.",
+ "A wealthy chaplain.",
+ "A grim exorcist.",
+ "An adept healer.",
+ "A road-weary pilgrim.",
+ "A charismatic preacher.",
+ "An eccentric scholar.",
+ "A disillusioned scholar.",
+ "A battle-tested warpriest.",
+ "A sharp-witted witch-hunter.",
+ "An outspoken zealot.",
+ ],
+ },
+ {
+ title: "d12 The priest has...",
+ id: "d12thepriesthas",
+ roll: [
+ "A likable grin.",
+ "A hearty laugh.",
+ "An arrogant smirk.",
+ "A haughty sneer.",
+ "A humorless visage.",
+ "A habit of sighing.",
+ "A sad look on his or her face.",
+ "A kind look on his or her face.",
+ "A habit of pacing.",
+ "A habit of scratching his or her chin.",
+ "A habit of licking his or her lips.",
+ "A habit of muttering under his or her breath.",
+ ],
+ },
+ {
+ title: "d12 The priest is particularly knowledgeable regarding...",
+ id: "d12thepriestisparticularlyknowledgeableregarding",
+ roll: [
+ "Alchemical curatives.",
+ "Creation myths.",
+ "Crusades and religious wars.",
+ "Demonology.",
+ "Healing arts.",
+ "The journey of the soul.",
+ "The laws of the gods.",
+ "Sacred rites.",
+ "Sacred texts.",
+ "Saints and martyrs.",
+ "The temple hierarchy and bureaucracy.",
+ "Undead creatures.",
+ ],
+ },
+ {
+ title: "d6 The priest has recently been praying for...",
+ id: "d6thepriesthasrecentlybeenprayingfor",
+ roll: [
+ "The death of an enemy or rival.",
+ "The miraculous recovery of a friend or ally.",
+ "Evil tidings and omens to pass over him or her.",
+ "Strength against temptation.",
+ "Wisdom in making an important decision.",
+ "Forgiveness for his or her past sins.",
+ ],
+ },
+ {
+ title: "d12 The priest wears...",
+ id: "d12thepriestwears",
+ roll: [
+ "A threadbare robe.",
+ "A sturdy wool cloak.",
+ "A comfortable linen robe.",
+ "A robe that smells of incense.",
+ "A cotton robe with the symbol of a god embroidered on the lapel.",
+ "A clean silk robe with simple embroidery.",
+ "An expensive silk robe with elaborate gold embroidery.",
+ "Boiled leather armor.",
+ "Patchwork armor of leather and steel.",
+ "Armor that smells of scented, holy oils.",
+ "Chainmail armor with a priest’s hood.",
+ "Chainmail emblazoned with the symbol of a god.",
+ ],
+ },
+ {
+ title: "d12 The priest carries...",
+ id: "d12thepriestcarries",
+ roll: [
+ "A well-used cudgel.",
+ "A shiny new mace.",
+ "A walking staff.",
+ "A staff with a crook.",
+ "A ceremonial dagger.",
+ "A prominently displayed holy symbol (d6): 1. bejeweled; 2. gilded; 3. iron; 4. silver; 5. steel; 6. wooden.",
+ "A pocketbook of sacred texts.",
+ "A notebook of hand-written prayers and devotions.",
+ "A variety of healing potions and salves.",
+ "A set of prayer beads.",
+ "A heavy ring of keys.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d12 The priest prefers to drink...",
+ id: "d12thepriestpreferstodrink",
+ roll: [
+ "Ale (d6): 1. amber; 2. brown; 3. red; 4. pale; 5. wheat; 6. white.",
+ "Brandy.",
+ "Lager.",
+ "Mead.",
+ "Milk.",
+ "Pilsner",
+ "Porter or stout.",
+ "Tea (d4): 1. black; 2. green; 3. herbal; 4. sweetened.",
+ "Red wine.",
+ "Sour wine.",
+ "White wine.",
+ "Water.",
+ ],
+ },
+ {
+ title: "d10 The priest is looking for...",
+ id: "d10thepriestislookingfor",
+ roll: [
+ "New converts.",
+ "The translation of an ancient manuscript.",
+ "Heretics.",
+ "Sinners.",
+ "Donations.",
+ "Relics and rare lore.",
+ "Proof of a god’s existence.",
+ "The location of a ruined temple.",
+ "An opportunity to tell a fable.",
+ "The bottom of a goblet.",
+ ],
+ },
+ {
+ title: "d10 The seer is...",
+ id: "d10theseeris",
+ roll: [
+ "An astrologer.",
+ "A fortune teller.",
+ "A mystic.",
+ "A lorekeeper.",
+ "A prophet.",
+ "A psychic.",
+ "A defrocked priest or priestess.",
+ "A hermetic witch or wizard.",
+ "An oneiromancer.",
+ "An anthropomancer.",
+ ],
+ },
+ {
+ title: "d8 The seer first discovered his/her gift after...",
+ id: "d8theseerfirstdiscoveredhishergiftafter",
+ roll: [
+ "Being kidnapped by a witch or wizard.",
+ "Aiding an old witch or wizard.",
+ "An uncomfortable encounter with a neighbor.",
+ "The death of a parent.",
+ "Reading a book of forbidden lore.",
+ "Visiting an eerie cemetery.",
+ "Dreaming of a conversation with a fiend.",
+ "A night spent in prayer while suffering an illness.",
+ ],
+ },
+ {
+ title: "d6 When communicating a vision or prophecy, the seer speaks...",
+ id: "d6whencommunicatingavisionorprophecytheseerspeaks",
+ roll: [
+ "In a deep voice.",
+ "In a wistful voice.",
+ "In a fearful tone.",
+ "With eyes closed.",
+ "While facing you with unfocused eyes.",
+ "While looking directly into your eyes.",
+ ],
+ },
+ {
+ title: "d8 The seer views his or her visions and prophecies as...",
+ id: "d8theseerviewshisorhervisionsandpropheciesas",
+ roll: [
+ "A reward for strong faith in the gods; their words are truth.",
+ "Contact from the Realm of the Dead; the dead have seen things.",
+ "Contact from an otherworldly being; the being has knowledge beyond comprehension.",
+ "The product of years of practice; the seer has worked to obtain power.",
+ "A gift that is impossible to understand; these things just come.",
+ "A curse; knowing the future is a terrible burden.",
+ "No big deal; the seer has been receiving visions since childhood.",
+ "Rubbish; don't believe a word of it.",
+ ],
+ },
+ {
+ title: "d6 For coin or barter, the seer will attempt to...",
+ id: "d6forcoinorbartertheseerwillattemptto",
+ roll: [
+ "Read your fortune.",
+ "Gaze into your future.",
+ "Contact a dead relative or friend.",
+ "Give you a hint regarding future events.",
+ "Convince you to take up a quest.",
+ "Convince you that all hope is lost.",
+ ],
+ },
+ {
+ title: "d8 The seer is haunted by a vision. The seer will die of...",
+ id: "d8theseerishauntedbyavisiontheseerwilldieof",
+ roll: [
+ "Hanging or strangulation.",
+ "Drowning.",
+ "Burning.",
+ "Disease.",
+ "Poisoning.",
+ "A wound from a blade.",
+ "Falling from a great height.",
+ "Old age.",
+ ],
+ },
+ {
+ title: "d8 The seer is looking for...",
+ id: "d8theseerislookingfor",
+ roll: [
+ "The answer to a riddle or prophecy.",
+ "New clients for a reading.",
+ "News regarding a missing person.",
+ "The soul of a specific person.",
+ "A book on an archaic method of divination.",
+ "Just the right material for a powerful ritual.",
+ "The meaning of a cryptic prophecy.",
+ "Some juicy gossip.",
+ ],
+ },
+ {
+ title: "d8 The seer carries...",
+ id: "d8theseercarries",
+ roll: [
+ "A crystal ball.",
+ "A dowsing rod.",
+ "A large, sharp-pointed knife.",
+ "Several star charts.",
+ "A dusty old book.",
+ "A bundle of notes, quills, and inks.",
+ "A purse jingling with coins.",
+ "A garish, bejeweled ring.",
+ ],
+ },
+ {
+ title: "d12 The killer is...",
+ id: "d12thekilleris",
+ roll: [
+ "A quiet artisan.",
+ "An eccentric scholar.",
+ "A mysterious foreigner.",
+ "A talented artist.",
+ "A polite shopkeeper.",
+ "A peddler of the bizarre.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A hardened criminal.",
+ "A brutish thug.",
+ "A religious fanatic.",
+ "A veteran soldier.",
+ ],
+ },
+ {
+ title: "d20 The killer’s modus operandi is...",
+ id: "d20thekillersmodusoperandiis",
+ roll: [
+ "Ingested poison or allergic reaction.",
+ "Contact poison applied to a weapon.",
+ "Arrow/bolt from range.",
+ "Impaling.",
+ "Knife in the chest or back.",
+ "Multiple stab wounds.",
+ "Slitting the throat.",
+ "Gutting or eviscerating.",
+ "Flaying.",
+ "Beheading.",
+ "Strangulation.",
+ "Hanging.",
+ "Burying alive.",
+ "Drowning.",
+ "Boiling alive.",
+ "Throwing off a roof.",
+ "Severe beating.",
+ "Dismemberment.",
+ "Burning alive.",
+ "Feeding to animals.",
+ ],
+ },
+ {
+ title: "d12 The killer is often armed with...",
+ id: "d12thekillerisoftenarmedwith",
+ roll: [
+ "Poisoned daggers.",
+ "Throwing knives.",
+ "An over-sized dagger.",
+ "A serrated knife.",
+ "A crossbow.",
+ "A hammer or axe.",
+ "A bow and arrows.",
+ "A cudgel.",
+ "A sickle or scythe.",
+ "A garrote and dagger.",
+ "Poisoned projectiles.",
+ "Bare fists.",
+ ],
+ },
+ {
+ title: "d6 The killer’s purposes include...",
+ id: "d6thekillerspurposesinclude",
+ roll: [
+ "Sowing fear.",
+ "Sowing destruction.",
+ "Sowing chaos.",
+ "Satisfying personal bloodlust.",
+ "Gaining vengeance by hunting down a set of specific individuals.",
+ "Vigilante justice.",
+ ],
+ },
+ {
+ title: "d6 The killer leaves a victim...",
+ id: "d6thekillerleavesavictim",
+ roll: [
+ "In a signature pose.",
+ "In a signature location.",
+ "With a note on the corpse.",
+ "With a piece of the corpse missing.",
+ "With an unusual object planted on the corpse.",
+ "Where the corpse will never be found.",
+ ],
+ },
+ {
+ title: "d6 Timing: The killer typically plans murders for…",
+ id: "d6timingthekillertypicallyplansmurdersfor",
+ roll: [
+ "Just after sunrise.",
+ "Just after sunset.",
+ "Well into the night.",
+ "The toll of midnight.",
+ "After midnight.",
+ "Just before sunrise.",
+ ],
+ },
+ {
+ title: "d12 The killer’s base of operations is hidden in or near...",
+ id: "d12thekillersbaseofoperationsishiddeninornear",
+ roll: [
+ "The killer’s own residence.",
+ "An artisan's shop or guildhall.",
+ "A merchant's office.",
+ "A tavern.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A temple complex.",
+ "The city's sewers.",
+ "An abandoned guildhall or warehouse.",
+ "An armory or barracks.",
+ "The residence of a wealthy individual or prominent citizen.",
+ "No where. The killer is a transient.",
+ ],
+ },
+ {
+ title: "d20 The killer’s favorite victims are...",
+ id: "d20thekillersfavoritevictimsare",
+ roll: [
+ "Fishermen and sailors.",
+ "Beggars and thieves.",
+ "Merchants and moneychangers.",
+ "Young noblemen.",
+ "Young noblewomen.",
+ "Old noblewomen.",
+ "Gamblers and drunks.",
+ "Priests and monks.",
+ "Priestesses.",
+ "Serving girls.",
+ "Slaves.",
+ "Barmaids.",
+ "Harlots and madames.",
+ "Circus performers.",
+ "Foreign travelers.",
+ "Farmwives.",
+ "Peasant girls.",
+ "Inquisitive children.",
+ "Young children.",
+ "Other killers and criminals.",
+ ],
+ },
+ {
+ title: "d10 The killer refuses to kill...",
+ id: "d10thekillerrefusestokill",
+ roll: [
+ "Ugly women.",
+ "Beautiful women.",
+ "Pregnant women.",
+ "Shy children.",
+ "Bold children.",
+ "Anyone with blue eyes.",
+ "Anyone with green eyes.",
+ "Anyone with blonde hair.",
+ "Anyone with red hair.",
+ "Anyone who is blind, deaf, or lame.",
+ ],
+ },
+ {
+ title: "d8 The killer wears…",
+ id: "d8thekillerwears",
+ roll: [
+ "Old worn boots.",
+ "Shiny leather boots.",
+ "A mask covering the face.",
+ "A wide-brimmed hat.",
+ "A cap pulled low.",
+ "A low-cut shirt.",
+ "Tight-fitting clothes.",
+ "Neatly trimmed mustaches.",
+ ],
+ },
+ {
+ title: "d12 The killer carries…",
+ id: "d12thekillercarries",
+ roll: [
+ "The weapon used in his or her first kill.",
+ "A trophy from his/her first kill.",
+ "A trophy from every one of his or her kills.",
+ "A ledger listing each and every one of his or her kills.",
+ "A journal describing in gory detail each and every one of his or her kills",
+ "A token stolen from his or her next mark.",
+ "An exotic weapon.",
+ "A highly polished weapon.",
+ "A weapon with runes carved into it.",
+ "A weapon with a gem embedded in the pommel.",
+ "A weapon with soft leather tassels dangling from the pommel.",
+ "A weapon made of an unusual material (blackened steel, bone, coral, crude iron, obsidian, stone).",
+ ],
+ },
+ {
+ title: "d12 The killer is unusually fond of or particular regarding...",
+ id: "d12thekillerisunusuallyfondoforparticularregarding",
+ roll: [
+ "Horticulture and floral arrangements.",
+ "Fashion trends.",
+ "Gourmet cooking.",
+ "Personal health and fitness.",
+ "Arms and armor maintenance.",
+ "Small animals.",
+ "High quality fabrics and leathers.",
+ "Foreign music.",
+ "Theater troupes and dancers.",
+ "Fine wines.",
+ "Social status.",
+ "Facial hair.",
+ ],
+ },
+ {
+ title: "d4 The shopkeeper is...",
+ id: "d4theshopkeeperis",
+ roll: [
+ "Bored.",
+ "Eager to help.",
+ "Visibly perturbed.",
+ "Nervously looking about.",
+ ],
+ },
+ {
+ title: "d4 The shopkeeper seeks someone to...",
+ id: "d4theshopkeeperseekssomeoneto",
+ roll: [
+ "Purchase faulty goods.",
+ "Purchase a large shipment of goods.",
+ "Listen to some whining.",
+ "Share some wine and chat.",
+ ],
+ },
+ {
+ title: "D8 AGE X is",
+ id: "d8agexis",
+ roll: [
+ "a barely teenaged",
+ "a young adult",
+ "an adult",
+ "a middleaged",
+ "an older",
+ "an ancient",
+ "more dead than living",
+ "non-aging",
+ ],
+ },
+ {
+ title: "D4 SEX",
+ id: "d4sex",
+ roll: ["woman", "man", "person whose sex is hard to tell", "creature"],
+ },
+ {
+ title: "D8 HAIRTYPE with",
+ id: "d8hairtypewith",
+ roll: [
+ "greasy",
+ "healthy",
+ "neat",
+ "spotty",
+ "thin",
+ "thick",
+ "curly",
+ "seemingly living",
+ ],
+ },
+ {
+ title: "D8 HAIRCOLOR",
+ id: "d8haircolor",
+ roll: [
+ "white, almost glowing",
+ "grey",
+ "black",
+ "dark brown",
+ "light brown",
+ "blonde",
+ "platinum blonde",
+ "red",
+ ],
+ },
+ {
+ title: "D12 HAIRSTYLE",
+ id: "d12hairstyle",
+ roll: [
+ "and extraordinarily long hair reaching all the way down the back",
+ "shoulder long hair",
+ "long hair",
+ "long hair done up in a bun",
+ "long hair done up in a ponytail",
+ "long braided hair",
+ "long hair with strange objects braided into it",
+ "long completely tangled and matted hair",
+ "long completely tangled and matted hair with strange objects attached",
+ "short hair",
+ "stubs after having been shaved off just recently",
+ "lost long ago to baldness",
+ ],
+ },
+ {
+ title: "D24 MARK (1d6d6) and",
+ id: "d24mark1d6d6and",
+ roll: [
+ "an eye patch",
+ "a lazy eye",
+ "a glass eye",
+ "greasy glasses",
+ "glasses",
+ "a blindfold over the eyes",
+ "a hat",
+ "the remnants of a hat",
+ "a mouth without teeth",
+ "a mouth filled with gold teeth",
+ "an alluring smile",
+ "a great scar",
+ "a sad look",
+ "a constant grin",
+ "a quiet demeanor",
+ "eyes staring straight into your soul",
+ "a mutilated face",
+ "a deformed face",
+ "a pointy nose",
+ "the nose cut off",
+ "an obscure symbol branded on the neck",
+ "an otherwise extraordinarily ordinary appearance",
+ "a very long tongue",
+ "a terrifying libido",
+ ],
+ },
+ {
+ title: "D10 HOME who's living",
+ id: "d10homewhosliving",
+ roll: [
+ "in a small apartment (D4): 1. on top of a small shop; 2. in an immense apartment building; 3. in a damp tenement; 4. in a moldy boarding house;",
+ "in a shack (D4): 1. build of garbage; 2. in a public park; 3. under a bridge; 4. up in a tree;",
+ "in an inherited (D4): 1. villa; 2. estate; 3. townhouse; 4. carriage;",
+ "in a small townhouse (D4): 1. with boarded up windows; 2. with heavy curtains covering the windows; 3. with a wilderness for a garden; 4. without any windows at all;",
+ "in a burned down (D4): 1. warehouse; 2. villa; 3. church; 4. workshop;",
+ "in an abandoned overgrown (D4): 1. warehouse; 2. villa; 3. church; 4. workshop;",
+ "in a tent (D4): 1. in a public park; 2. on a graveyard; 3. under a bridge; 4. in someone else’s garden;",
+ "in a grand (D4): 1. estate; 2. villa; 3. apartment; 4. mansion;",
+ "in the basement (D4): 1. of an abandoned hospital; 2. of a workshop; 3. of someone else’s house; 4. of a sketchy tavern",
+ "in a supposedly enchanted (D4): 1. closet; 2. shed; 3. tree-house; 4. hole in the wall;",
+ ],
+ },
+ {
+ title: "D10 LOCATION",
+ id: "d10location",
+ roll: [
+ "somewhere in town",
+ "somewhere outside of town",
+ "somewhere in the nice part of town",
+ "somewhere in the slums",
+ "on the streets, for some reason.",
+ "… Beneath the city?",
+ "in a cave",
+ "somewhere we’ve all suppressed from our memories.",
+ "in an otherwise desolate part of town",
+ "near the waterfront",
+ ],
+ },
+ {
+ title: "D10 OCCUPATION X is",
+ id: "d10occupationxis",
+ roll: [
+ "an archivist (D4): 1. with an interest for the hideous; 2. with a large collection of obscure trinkets; 3. organizing the strange collection of the local museum; 4. who collects very particular books;",
+ "a priest (D4): 1. with little interest in his flock; 2. who’s slowly but steadily deviating from the pious path; 3. who lives in seclusion; 4. with a veiled interest in the obscure;",
+ "a collector (D8): 1. of peculiar stones; 2. of primordial artifacts; 3. of cats; 4. of obscure art; 5. of ancient books; 6. of old diaries; 7. of crime memorabilia; 8. of toys;",
+ "an adventurer (D4): 1. who’s only ever seen leaving home at night; 2. with a staggering hatred for the undead; 3. who’s constantly preparing for the apocalypse; 4. who’s always just getting wasted alone",
+ "a doctor (D4): 1. with dubious credentials; 2. who’s working on an alternative treatment for a rare malady; 3. who’s obsessed with immortality; 4. who’s offering treatment to everyone, whether healthy or ill;",
+ "a known thief (D4): 1. who allegedly has buried the past; 2. who’s always on the lookout for someone… Or something; 3. who’s getting by selling strange otherworldly goods in an alley; 4. who’s only ever stealing from the same person;",
+ "a prostitute (D4): 1. always providing for the same mysterious customer; 2. who’s always stumbling around in the streets at night; 3. who’s always seen crying; 4. who always gently takes the hand of a PC and starts growling;",
+ "a blacksmith (D4): 1. who’s always making nails; 2. who’s making iron masks of customers faces; 3. with an affection for toys and dolls; 4. who’s always make the same small figurines;",
+ "a guard (D4): 1. who enjoys humiliating civilians; 2. with a worrying love for power; 3. who’s only talking to the towns kids and animals; 4. with a clear disdain for a local religious order;",
+ "a merchant (D4): 1. dealing in very cheap meats; 2. and alleged grave robber; 3. providing a strange assortment of quality products incredibly cheap; 4. whose worryingly old products never seem to be exchanged;",
+ ],
+ },
+ {
+ title: "D10 RENOWN people in town",
+ id: "d10renownpeopleintown",
+ roll: [
+ "love X",
+ "hate X",
+ "fear X",
+ "adore X",
+ "worship X",
+ "tolerate X",
+ "barely recognizes X",
+ "has forgotten about X",
+ ],
+ },
+ {
+ title: "D10 BUILD X is",
+ id: "d10buildxis",
+ roll: [
+ "fat and round",
+ "built like horse",
+ "of athletic stature",
+ "muscular and strong",
+ "scrawny",
+ "physically mostly reminiscent of a curled up dry carrot",
+ "tall and lanky",
+ "a midget",
+ "easily confused with a giant",
+ "looking more dead than alive",
+ ],
+ },
+ {
+ title: "D20 DESCRIPTOR A characteristic feature of X is",
+ id: "d20descriptoracharacteristicfeatureofxis",
+ roll: [
+ "the cane",
+ "the strange jumpy walk",
+ "the beautiful clothes",
+ "the disgusting clothes",
+ "the weird objects hanging from the belt",
+ "the singing",
+ "the constant tears",
+ "the dancing",
+ "the heavy drinking",
+ "the bird on the shoulder",
+ "the marks on the wrists left by handcuffs",
+ "the whispering",
+ "the constant blinking",
+ "the constant head scratching",
+ "the bleeding wounds",
+ "the bandages",
+ "the affection for fire",
+ "the pale skin",
+ "the dog",
+ "the cat",
+ ],
+ },
+ {
+ title: "D8 SPEECH X talks",
+ id: "d8speechxtalks",
+ roll: [
+ "with a lisp",
+ "with a deep voice",
+ "with a dry hoarse voice",
+ "with a light squeaking voice",
+ "with a soft pleasant voice",
+ "with a seductive voice",
+ "in a strange tongue",
+ "with a sleazy voice",
+ ],
+ },
+ {
+ title: "D20 MOTIVE All X really wants is to",
+ id: "d20motiveallxreallywantsisto",
+ roll: [
+ "keep the secret",
+ "runaway and hide",
+ "survive",
+ "taste it once again",
+ "never see it again",
+ "brand him with a hot iron",
+ "set it all on fire and start over",
+ "answer the voices",
+ "honor her trust",
+ "keep the promise",
+ "find it",
+ "hide it",
+ "destroy it",
+ "impress him",
+ "impress her",
+ "built the construction from the perpetual dreams",
+ "get revenge",
+ "prepare for the inevitable",
+ "make it come alive",
+ "to finally ascend as promised",
+ ],
+ },
+ {
+ title: "d6 The alchemist is...",
+ id: "d6thealchemistis",
+ roll: [
+ "An apothecary.",
+ "A hedge wizard.",
+ "An herbalist.",
+ "A poisonmaker.",
+ "A potioneer.",
+ "A pyromancer.",
+ ],
+ },
+ {
+ title: "d4 The alchemist is looking for...",
+ id: "d4thealchemistislookingfor",
+ roll: [
+ "Delivery help.",
+ "New recipes.",
+ "Purchasers.",
+ "Rare ingredients.",
+ ],
+ },
+ {
+ title: "d4 The alchemist carries...",
+ id: "d4thealchemistcarries",
+ roll: [
+ "Several vials of acid.",
+ "Several curatives.",
+ "An unusual potion.",
+ "A pyrophoric substance.",
+ ],
+ },
+ {
+ title: "d6 The criminal is...",
+ id: "d6thecriminalis",
+ roll: [
+ "An assassin.",
+ "A con artist.",
+ "A gambler.",
+ "A poacher.",
+ "A smuggler.",
+ "A thief.",
+ ],
+ },
+ {
+ title: "d6 The criminal is looking for...",
+ id: "d6thecriminalislookingfor",
+ roll: [
+ "Accomplices for a specific task.",
+ "Revenge against a rival criminal.",
+ "An easy mark.",
+ "Extra muscle for some work.",
+ "Rumors that may lead to a big score.",
+ "A rowdy evening of carousing.",
+ ],
+ },
+ {
+ title: "d6 The criminal carries...",
+ id: "d6thecriminalcarries",
+ roll: [
+ "A crossbow with poisoned darts.",
+ "Several daggers.",
+ "A short sword.",
+ "A lucky charm.",
+ "The token of a love.",
+ "Letters for blackmail.",
+ ],
+ },
+ {
+ title: "d4 The law official is...",
+ id: "d4thelawofficialis",
+ roll: ["A constable.", "A sheriff.", "A guard captain.", "A magistrate."],
+ },
+ {
+ title: "d6 The law official seeks someone to...",
+ id: "d6thelawofficialseekssomeoneto",
+ roll: [
+ "Capture a fugitive.",
+ "Catch a thief.",
+ "Guard a specific location or person.",
+ "Investigate a disappearance.",
+ "Solve a murder mystery.",
+ "Have an ale with.",
+ ],
+ },
+ {
+ title: "d4 The law official carries...",
+ id: "d4thelawofficialcarries",
+ roll: [
+ "An arrest warrant for an outlaw.",
+ "A proclamation for a reward.",
+ "A knife or sword of the office.",
+ "A pocketbook of local laws.",
+ ],
+ },
+ {
+ title: "d6 The noble is...",
+ id: "d6thenobleis",
+ roll: [
+ "A knight.",
+ "An old lord.",
+ "A young lord.",
+ "An old lady.",
+ "A young lady.",
+ "A wealthy merchant.",
+ ],
+ },
+ {
+ title: "d6 The noble seeks someone to...",
+ id: "d6thenobleseekssomeoneto",
+ roll: [
+ "Dispose of an enemy.",
+ "Negotiate a trade contract.",
+ "Prepare an army for war.",
+ "Sabotage a rival.",
+ "Secure a marriage.",
+ "Have a good time with.",
+ ],
+ },
+ {
+ title: "d6 The noble carries...",
+ id: "d6thenoblecarries",
+ roll: [
+ "Several deeds and titles.",
+ "A family heirloom.",
+ "Several inventories and invoices.",
+ "Some very valuable jewels.",
+ "A compromising love letter.",
+ "A letter from a powerful lord or lady.",
+ ],
+ },
+ {
+ title: "d6 The priest is...",
+ id: "d6thepriestis",
+ roll: [
+ "An acolyte.",
+ "A healer.",
+ "A monk.",
+ "A preacher.",
+ "A scholar.",
+ "A witch-hunter.",
+ ],
+ },
+ {
+ title: "d4 The priest is looking for...",
+ id: "d4thepriestislookingfor",
+ roll: [
+ "New converts.",
+ "Heretics.",
+ "Relics and rare lore.",
+ "The bottom of a goblet.",
+ ],
+ },
+ {
+ title: "d4 The priest carries...",
+ id: "d4thepriestcarries",
+ roll: [
+ "A well-used cudgel.",
+ "A prominently displayed holy symbol.",
+ "A pocketbook of sacred texts.",
+ "A wineskin.",
+ ],
+ },
+ {
+ title: "d4 The smith is...",
+ id: "d4thesmithis",
+ roll: ["An armorer.", "A blacksmith.", "A farrier.", "A weaponsmith."],
+ },
+ {
+ title: "d4 The smith is looking for...",
+ id: "d4thesmithislookingfor",
+ roll: [
+ "A new apprentice.",
+ "A journeyman craftsman.",
+ "Rare metals.",
+ "A mug of strong ale.",
+ ],
+ },
+ {
+ title: "d4 The smith carries...",
+ id: "d4thesmithcarries",
+ roll: [
+ "A hammer.",
+ "A metal trinket made by the smith.",
+ "A contract commissioning a sword.",
+ "Little more than a few coins.",
+ ],
+ },
+ {
+ title: "d8 The traveler is...",
+ id: "d8thetraveleris",
+ roll: [
+ "An exile.",
+ "A minstrel.",
+ "A peddler.",
+ "A pilgrim.",
+ "A refugee.",
+ "A sellsword.",
+ "A storyteller.",
+ "A treasure hunter.",
+ ],
+ },
+ {
+ title: "d10 The traveler is seeking...",
+ id: "d10thetravelerisseeking",
+ roll: [
+ "Accomplices on a quest.",
+ "The answer to a riddle",
+ "An audience to entertain.",
+ "A long lost friend.",
+ "The return of something stolen.",
+ "Revenge against a bitter rival.",
+ "A permanent home.",
+ "Steady work.",
+ "Traveling companions.",
+ "Drinking companions.",
+ ],
+ },
+ {
+ title: "d8 The server greets you with...",
+ id: "d8theservergreetsyouwith",
+ roll: [
+ "A mug of ale.",
+ "A goblet of wine.",
+ "A glass of water.",
+ "An offer to move to a better table.",
+ "A look of exasperation.",
+ "A warm handshake.",
+ "A pat on the back.",
+ "A pretty smile.",
+ ],
+ },
+ {
+ title: "d6 The server is looking for...",
+ id: "d6theserverislookingfor",
+ roll: [
+ "An excuse to kick you out.",
+ "Someone more important to talk to.",
+ "Someone to do some pest removal.",
+ "A big tip.",
+ "A good joke or story.",
+ "The bottom of a bottle.",
+ ],
+ },
+ {
+ title: "d4 The server carries...",
+ id: "d4theservercarries",
+ roll: [
+ "A filthy rag.",
+ "A pristine silk handkerchief.",
+ "A piece of conspicuous jewelry.",
+ "An unusual belt purse.",
+ ],
+ },
+ {
+ title: "d12 The thief is...",
+ id: "d12thethiefis",
+ roll: [
+ "A veteran dungeon delver.",
+ "A desperate footpad.",
+ "A reckless fortune seeker.",
+ "A well-known adventurer.",
+ "A brash, young fool.",
+ "A student of the craft.",
+ "A charismatic swindler.",
+ "A mysterious foreigner.",
+ "A femme fatale.",
+ "A charming rogue.",
+ "A dashing swashbuckler.",
+ "A brutish thug.",
+ ],
+ },
+ {
+ title: "d12 The thief has...",
+ id: "d12thethiefhas",
+ roll: [
+ "A long, hooked nose.",
+ "A bent, broken nose.",
+ "A cute little button nose.",
+ "A scar below the left eye.",
+ "Pockmarked cheeks.",
+ "High cheek bones.",
+ "A pointy chin.",
+ "A thug's tattoo on the arm (d8): 1. crossed bones; 2. dagger; 3. dragon; 4. eagle; 5. skull; 6. snake; 7. spider web; 8. thorns.",
+ "A sailor's tattoo on the arm (d6): 1. anchor; 2. fish; 3. mermaid; 4. octopus; 5. shark; 6. whale.",
+ "An open shirt and a very hairy chest.",
+ "A five o'clock shadow.",
+ "An extravagant mustache.",
+ ],
+ },
+ {
+ title: "d12 The thief wears...",
+ id: "d12thethiefwears",
+ roll: [
+ "A flashy earring.",
+ "A dark red cape.",
+ "Shiny leather boots.",
+ "Boots with a hole in the left toe.",
+ "A leather baldric.",
+ "A wide-brimmed hat.",
+ "A heavy gold chain around the neck.",
+ "A long dark ponytail.",
+ "Luscious golden curls.",
+ "A ruffled shirt.",
+ "A stylish coat.",
+ "A handkerchief in his breast pocket.",
+ ],
+ },
+ {
+ title: "d20 The thief carries...",
+ id: "d20thethiefcarries",
+ roll: [
+ "Some hemp rope and a silk handkerchief.",
+ "Several over-sized sacks.",
+ "Several torches and a much-used knife.",
+ "A pocketbook of notes and maps.",
+ "A dagger in each boot.",
+ "A beautiful antique scabbard.",
+ "A well-worn lantern.",
+ "Climbing gear—pitons, hammer, and rope.",
+ "An organized set of lock picks.",
+ "A crowbar.",
+ "An adjustable lockpick.",
+ "A mask.",
+ "The token of a love.",
+ "Letters for blackmail.",
+ "A lucky charm (d4): 1. rabbit's foot; 2. lucky coin; 3. horseshoe; 4. four-leafed clover.",
+ "A flask of oil.",
+ "A treasure map.",
+ "A flask filled with spirits.",
+ "A wineskin.",
+ "A little jar of mustache wax.",
+ ],
+ },
+ {
+ title: "d6 The thief...",
+ id: "d6thethief",
+ roll: [
+ "Hums or sings while walking.",
+ "Constantly brushes the hair back from out of his or her face.",
+ "Laughs maniacally at everything.",
+ "Never smiles and never laughs.",
+ "Scratches the elbow frequently.",
+ "Picks at his or her teeth after meals.",
+ ],
+ },
+ {
+ title: "d10 The thief is armed with...",
+ id: "d10thethiefisarmedwith",
+ roll: [
+ "Brass knuckles.",
+ "A shortsword.",
+ "Several throwing knives.",
+ "A crossbow with poisoned bolts.",
+ "A narrow-bladed dagger.",
+ "A serrated dagger.",
+ "A club and a knife.",
+ "A rapier.",
+ "A hand crossbow.",
+ "A garrote and a dagger.",
+ ],
+ },
+ {
+ title: "d10 The thief is looking for...",
+ id: "d10thethiefislookingfor",
+ roll: [
+ "Accomplices to carry out a job.",
+ "Revenge against a rival thief.",
+ "Revenge against an officer of the law.",
+ "An easy mark.",
+ "Extra muscle for a job.",
+ "Rumors that may lead to a big score.",
+ "An ear to listen to some boasting.",
+ "The location of storied item of value.",
+ "Someone more wealthy than you.",
+ "A rowdy evening of carousing.",
+ ],
+ },
+ {
+ title: "d8 The thief's modus operandi is...",
+ id: "d8thethiefsmodusoperandiis",
+ roll: [
+ "Petty theft.",
+ "Burglary.",
+ "Shoplifting.",
+ "Mugging.",
+ "Pickpocketing.",
+ "Running heists of gems and precious metals.",
+ "Running heists of warehoused commodities.",
+ "Holding up outgoing boats or wagons.",
+ ],
+ },
+ {
+ title: "d6 The thief prefers to operate...",
+ id: "d6thethiefpreferstooperate",
+ roll: [
+ "Alone.",
+ "With a partner to provide extra muscle if things get rough.",
+ "With a partner to serve as a look-out.",
+ "With a partner to create a diversion.",
+ "With a gang.",
+ "Wearing a mask.",
+ ],
+ },
+ {
+ title: "d8 Aside from theft, the thief has been known to be involved in...",
+ id: "d8asidefromtheftthethiefhasbeenknowntobeinvolvedin",
+ roll: [
+ "Distributing drugs (d4): 1. smokeleaf; 2. hallucinogenic mushrooms; 3. sleepysalt (a downer); 4. sharpsugar (an upper).",
+ "Fencing stolen gems and precious metals.",
+ "Assassinations that look like accidents.",
+ "Assassinations that frame someone else.",
+ "Running brothels (d3): 1. exotic; 2. low; 3. high-class.",
+ 'Shaking down legitimate local businesses for "protection." ',
+ "Shaking down scandal-plagued city officials.",
+ "Serving as muscle for shady merchants and/or brothel-keepers.",
+ ],
+ },
+ {
+ title: "d20 Recently, the thief has been operating in or near...",
+ id: "d20recentlythethiefhasbeenoperatinginornear",
+ roll: [
+ "A residential district.",
+ "An artisan's shop or guildhall.",
+ "A merchant's office.",
+ "A inn.",
+ "A brothel.",
+ "A warehouse or shipyard.",
+ "A temple complex.",
+ "A cemetery.",
+ "The town hall.",
+ "An abandoned guildhall or warehouse.",
+ "A shantytown",
+ "The residence of a wealthy individual.",
+ "The palace",
+ "A library or university.",
+ "The market square.",
+ "A gatehouse.",
+ "A pub.",
+ "A tavern.",
+ "The docks.",
+ "The bridge.",
+ ],
+ },
+ {
+ title: "d20 The thief's favorite marks include...",
+ id: "d20thethiefsfavoritemarksinclude",
+ roll: [
+ "Fishermen and sailors.",
+ "Beggars and hobos.",
+ "Merchants and moneychangers.",
+ "Jewelers and gemcutters.",
+ "Politicians and magistrates.",
+ "Guards and sheriffs.",
+ "Soldiers and sellswords.",
+ "Musicians and storytellers.",
+ "Farmers and herders.",
+ "Servants and slaves.",
+ "Priests and sages.",
+ "Women and children.",
+ "Peasant girls and farm wives.",
+ "Young noblewomen.",
+ "Old women.",
+ "Noblemen.",
+ "Harlots and madames.",
+ "Barkeeps and barmaids",
+ "Peddlers and shopkeepers.",
+ "Other thieves.",
+ ],
+ },
+ {
+ title: "d20 The witch is...",
+ id: "d20thewitchis",
+ roll: [
+ "A femme fatale.",
+ "The wife of a farmer, fisherman, or miner.",
+ "The wife of a soldier.",
+ "An old seamstress or weaver.",
+ "A peasant girl.",
+ "A noble woman.",
+ "A slave or servant.",
+ "An attractive shopkeeper.",
+ "A stern barmaid.",
+ "An old fortune teller.",
+ "A talented dancer or singer.",
+ "A heretical priestess.",
+ "An herbalist or healer.",
+ "A skilled hunter.",
+ "A very young girl",
+ "The daughter of a thief.",
+ "The daughter of a sailor.",
+ "An old crone.",
+ "An old widow.",
+ "An attractive young widow.",
+ ],
+ },
+ {
+ title: "d10 The witch learned her craft from...",
+ id: "d10thewitchlearnedhercraftfrom",
+ roll: [
+ "A fellow witch who kidnapped her as a young girl.",
+ "A fellow witch who aided her in a time of need.",
+ "A neighbor.",
+ "Her mother.",
+ "Her older sister.",
+ "Her grandmother.",
+ "Books of forbidden lore.",
+ "Communication with the spirits of the dead.",
+ "Consorting with a fiend.",
+ "Participating in bacchanalian fey orgies.",
+ ],
+ },
+ {
+ title: "d12 The witch specializes in...",
+ id: "d12thewitchspecializesin",
+ roll: [
+ "Charms.",
+ "Clairvoyance.",
+ "Communing with the dead.",
+ "Conjuring evil spirits.",
+ "Curses.",
+ "Demonology.",
+ "Enchantments.",
+ "Herbalism.",
+ "Hexes.",
+ "Poisons.",
+ "Potions.",
+ "Prophecies.",
+ ],
+ },
+ {
+ title: "d10 Trade: For coin or barter, the witch will...",
+ id: "d10tradeforcoinorbarterthewitchwill",
+ roll: [
+ "Read your palm.",
+ "Gaze into her crystal ball.",
+ "Contact a dead relative or friend.",
+ "Place a hex on an enemy.",
+ "Give you a piece of forbidden magical lore.",
+ "Enchant an item.",
+ "Curse an item.",
+ "Prepare an herbal remedy.",
+ "Prepare a potion.",
+ "Give you an old family recipe.",
+ ],
+ },
+ {
+ title: "d12 The witch is seeking...",
+ id: "d12thewitchisseeking",
+ roll: [
+ "The means to summon a fiend.",
+ "The means to control a fiend.",
+ "Eternal youth and beauty.",
+ "The soul of a specific person.",
+ "Vengeance against a powerful person.",
+ "A long lost recipe.",
+ "Instructions for a powerful ritual.",
+ "The wand of a legendary witch or wizard.",
+ "The staff of an ancient witch or wizard.",
+ "The meaning of a cryptic prophecy.",
+ "A baby or young child to steal.",
+ "A baby or young child to eat.",
+ ],
+ },
+ {
+ title:
+ "d8 The witch has uncovered dark secrets. She cannot be killed by...",
+ id: "d8thewitchhasuncovereddarksecretsshecannotbekilledby",
+ roll: [
+ "Hanging or strangulation.",
+ "Drowning.",
+ "Burning.",
+ "Disease.",
+ "Poisoning.",
+ "The hand of a mortal man.",
+ "Falling from a great height.",
+ "Old age.",
+ ],
+ },
+ {
+ title: "d6 The witch prefers to travel by...",
+ id: "d6thewitchpreferstotravelby",
+ roll: [
+ "Flying broomstick.",
+ "Flying mount (giant owl or hippogriff).",
+ "Horseback.",
+ "Walking.",
+ "Transforming into a beast (d8): 1. bat; 2. cat; 3. fox; 4. horse; 5. owl; 6. rat; 7. raven; 8. wolf.",
+ "Teleportation.",
+ ],
+ },
+ {
+ title: "d10 The witch’s home is...",
+ id: "d10thewitchshomeis",
+ roll: [
+ "In a cave.",
+ "In a swamp.",
+ "On an island.",
+ "Beneath a large tree in a forest.",
+ "In a cottage in the woods.",
+ "Hidden in the mountains.",
+ "In a quiet village.",
+ "Just outside a quiet village.",
+ "Down a dark alley in the city.",
+ "In the castle or palace of a lord.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing Feature: The witch has...",
+ id: "d12distinguishingfeaturethewitchhas",
+ roll: [
+ "A large wart on her nose.",
+ "An oversized, crooked nose.",
+ "A cute little button nose.",
+ "A beauty mark on her cheek.",
+ "A hairy mole on her cheek.",
+ "A jagged scar on her cheek.",
+ "An obnoxious cackling laugh.",
+ "A hideous belting laugh.",
+ "A nervous twittering laugh.",
+ "Long straggly hair.",
+ "Long beautiful hair.",
+ "Her hair pulled up.",
+ ],
+ },
+ {
+ title: "d10 The witch's brew is percolating in...",
+ id: "d10thewitchsbrewispercolatingin",
+ roll: [
+ "A delicate ceramic tea kettle.",
+ "A large cast iron cauldron.",
+ "A heavy-bottomed iron pot.",
+ "A thick cast iron vat.",
+ "A copper tea kettle.",
+ "A thick copper vat.",
+ "A heavy steel cook-pot.",
+ "A blackened steel cauldron.",
+ "A thick bronze cauldron.",
+ "A large bronze cook-pot.",
+ ],
+ },
+ {
+ title: "d20 The witch's brew in the cauldron contains...",
+ id: "d20thewitchsbrewinthecauldroncontains",
+ roll: [
+ "Eye of newt.",
+ "Toe of frog.",
+ "Wool of bat.",
+ "Tongue of dog.",
+ "Adder's fork.",
+ "Blind-worm's sting.",
+ "Lizard's leg.",
+ "Howlet's wing.",
+ "Monkey's paw.",
+ "Pint of blood.",
+ "Pound of flesh.",
+ "Cup of mud.",
+ "Beak of duck.",
+ "Housecat's tail.",
+ "Glob of mold.",
+ "Rusty nail.",
+ "Garlic bulb.",
+ "Cob of corn.",
+ "Stirge's foot.",
+ "Dryad's thorn.",
+ ],
+ },
+ {
+ title: "d8 The witch is currently brewing...",
+ id: "d8thewitchiscurrentlybrewing",
+ roll: [
+ "A love potion.",
+ "A fertility tonic.",
+ "A magical cure-all.",
+ "A terrible poison.",
+ "A component for a summoning ritual.",
+ "A component for a necromantic ritual.",
+ "A component for a polymorphing hex.",
+ "A component for a beguiling charm.",
+ ],
+ },
+ {
+ title: "d12 The witch’s familiar is...",
+ id: "d12thewitchsfamiliaris",
+ roll: [
+ "An elemental spirit (d8): 1. air; 2. earth; 3. fire; 4. ice; 5. mud; 6. storm; 7. stone; 8. water.",
+ "A fey spirit (d4): 1. animated toadstool; 2. pixie; 3. sprite; 4. talking songbird.",
+ "A fiendish spirit (d4): 1. demon trapped in a book; 2. devil trapped in a gem; 3. imp; 4. quasit.",
+ "An undead creature (d4): 1. crawling crawl; 2. disembodied voice; 3. floating skull; 4. formless ghost.",
+ "A bat.",
+ "A cat.",
+ "An owl.",
+ "A snake.",
+ "A spider.",
+ "A raven.",
+ "A rat.",
+ "A toad.",
+ ],
+ },
+ {
+ title: "d12 The witch’s familiar’s manner is...",
+ id: "d12thewitchsfamiliarsmanneris",
+ roll: [
+ "Calculating.",
+ "Clever.",
+ "Coy.",
+ "Cruel.",
+ "Gleeful.",
+ "Grumpy.",
+ "Insolent.",
+ "Shy.",
+ "Skittish.",
+ "Surly.",
+ "Suspicious.",
+ "Talkative.",
+ ],
+ },
+ {
+ title: "d10 Facial Feature: The woodsman has...",
+ id: "d10facialfeaturethewoodsmanhas",
+ roll: [
+ "A nose that's been broken.",
+ "A twinkle in his eye.",
+ "A sour grimace.",
+ "A face like stone.",
+ "Eyes that do not smile.",
+ "A long, hooked nose.",
+ "A scar across the brow.",
+ "A neatly trimmed beard.",
+ "A long, tangled beard.",
+ "A thick, lush mustache.",
+ ],
+ },
+ {
+ title: "d8 Apparel: The woodsman wears...",
+ id: "d8apparelthewoodsmanwears",
+ roll: [
+ "Scuffed leather boots.",
+ "Hardy boots and a large belt-buckle.",
+ "A boot with a hole in the toe.",
+ "A thick fur coat or cloak (d4): 1. bear; 2. otter; 3. sable; 4. wolf.",
+ "A rough-spun cloak of sable or grey.",
+ "Pants with patched knees.",
+ "A fur cap (d4): 1. beaver; 2. fox; 3. raccoon; 4. skunk.",
+ "An open shirt and a very hairy chest.",
+ ],
+ },
+ {
+ title: "d8 Mannerism: The woodsman has...",
+ id: "d8mannerismthewoodsmanhas",
+ roll: [
+ "A hearty laugh.",
+ "A forced laugh.",
+ "An easy grin.",
+ "Shifty eyes.",
+ "A habit of looking away when speaking.",
+ "A slow way of speaking.",
+ "Few things to say.",
+ "A habit of staring.",
+ ],
+ },
+ {
+ title: "d8 Profession: The woodsman is...",
+ id: "d8professionthewoodsmanis",
+ roll: [
+ "A strange herbalist.",
+ "A scholarly botanist.",
+ "A skilled hunter.",
+ "A desperate poacher.",
+ "A fugitive from justice.",
+ "A reclusive trapper.",
+ "A poor woodcutter.",
+ "A bearded lumberjack.",
+ ],
+ },
+ {
+ title: "d10 Goal: The woodsman is looking to...",
+ id: "d10goalthewoodsmanislookingto",
+ roll: [
+ "Track an unusual beast.",
+ "Find the lair of a rare beast.",
+ "Find a spot where a rare flower grows.",
+ "Find a place where game is plentiful.",
+ "Find a place where the trees grow tall.",
+ "Purchase salt, spices, and other hard-to-come-by supplies.",
+ "Sell some of his wares.",
+ "Learn some new campfire recipes.",
+ "Swap tales and rumors.",
+ "Meet a nice girl and settle down.",
+ ],
+ },
+ {
+ title: "d10 Possessions: The woodsman carries or wears...",
+ id: "d10possessionsthewoodsmancarriesorwears",
+ roll: [
+ "A sturdy hatchet.",
+ "A bundle of firewood.",
+ "A spear or walking staff.",
+ "A large knife and a hunting trap.",
+ "A finely made longbow.",
+ "A trophy or piece of a wild beast.",
+ "An unusual, curved blade.",
+ "A double-bladed axe.",
+ "A memento from a faraway sweetheart.",
+ "A cotton handkerchief.",
+ ],
+ },
+ // end of npcs
];
diff --git a/js/roll_objects.js b/js/roll_objects.js
index 53bb947..20a0096 100644
--- a/js/roll_objects.js
+++ b/js/roll_objects.js
@@ -1,3057 +1,3889 @@
// objects.js
//
-
top.objects = [
+ {
+ title: "d8 The heirloom is a...",
+ id: "d8theheirloomisa_heirloom",
+ roll: [
+ "Jewellery (d6): 1. Broach; 2. Necklace; 3. Ring; 4. Earring; 5. Gem; 6. Monocle",
+ "Carving of (d4): 1. A family member; 2. An animal; 3. Nothing in particular; 4. A flower",
+ "Art (d4): 1. Painting; 2. Vase; 3. Rug; 4. Tapestry",
+ "Furniture (d6): 1. Wardrobe; 2. Couch; 3. Table; 4. Chair; 5. Mirror; 6. Clock",
+ "Musical Instrument (d4): 1. Piano; 2. Lute; 3. Flute; 4. Harp",
+ "A weapon (d8): 1. Sword, 2. Axe; 3. Lance; 4. Dagger; 5. Mace; 6. Bow; 7. Crossbow; 8. Morningstar",
+ "A piece of armor (d4): 1. Shield; 2. Helmet; 3. Breastplate; 4. Bracers",
+ "A tool (d8): 1. Rake; 2. Shovel; 3. Rolling pin; 4. Hatchet; 5. Staff; 6. Frying Pan; 7. Tea pot; 8. Silverware",
+ ],
+ },
+ {
+ title: "d10 The heirloom once belonged to...",
+ id: "d10theheirloomoncebelongedto_heirloom",
+ roll: [
+ "The owner's mother",
+ "The owner's father",
+ "The owner's grandmother",
+ "The owner's grandfather",
+ "A long lost relative",
+ "No one really knows. It has just be passed down",
+ "A noble",
+ "An foreigner",
+ "A god",
+ "The family's patron",
+ ],
+ },
+ {
+ title: "d12 The heirloom is made of...",
+ id: "d12theheirloomismadeof_heirloom",
+ roll: [
+ "Wood",
+ "Gold",
+ "Silver",
+ "Bronze",
+ "Copper",
+ "Steel",
+ "Iron",
+ "Mithril",
+ "Tin",
+ "Adamantine",
+ "An unknown material",
+ "Brass",
+ ],
+ },
+ {
+ title: "d6 ...and is adorned with...",
+ id: "d6andisadornedwith_heirloom",
+ roll: [
+ "Rubies",
+ "Diamonds",
+ "Pearls",
+ "Gold Filigree",
+ "Silver Filigree",
+ "Nothing",
+ ],
+ },
+ {
+ title: "d6 ...The heirloom's value is...",
+ id: "d6theheirloomsvalueis_heirloom",
+ roll: [
+ "None. It only has value to its family",
+ "None. It doesn't even have value to its family",
+ "Only the value of its base components",
+ "Moderately valuable",
+ "Very valuable",
+ "Its value is legendary",
+ ],
+ },
+ {
+ title: "d8 The heirloom is special because...",
+ id: "d8theheirloomisspecialbecause_heirloom",
+ roll: [
+ "It is magical",
+ "It was crafted by a member of the family",
+ "It is said to be lucky",
+ "It signifies a special event in the family",
+ "It signifies a special event in the region",
+ "Many rumors surrounds it, none are actually true",
+ "No reason, it is just tradition to hand it down",
+ "It was blessed by a god",
+ ],
+ },
+ {
+ title: "d100 Mostly useless junk The crate contains...",
+ id: "d100mostlyuselessjunkthecratecontains_uselessjunk",
+ roll: [
+ "Rusty knives.",
+ "Dull knives.",
+ "Mismatched armor.",
+ "Shattered shields.",
+ "Tattered leather armor.",
+ "Wooden practice swords.",
+ "Broken swords.",
+ "Axe handles.",
+ "Arrowheads.",
+ "Goose feathers.",
+ "Turkey feathers.",
+ "Dulled spear points.",
+ "Worn-out hammers.",
+ "Steel nails.",
+ "Rusted hinges.",
+ "Broken doorknobs.",
+ "Assorted keys.",
+ "Empty glass bottles.",
+ "Broken glass.",
+ "Empty cans.",
+ "Blank parchment.",
+ "Lists and inventories.",
+ "Legal case files.",
+ "Decaying books.",
+ "Extra copies of a useless book.",
+ "Dried-up ink wells.",
+ "Used quills.",
+ "Empty glass vials.",
+ "Cork vial stoppers.",
+ "Discarded alchemical laboratory equipment.",
+ "Incomprehensible notes on alchemy.",
+ "Grocery lists and recipes.",
+ "Hand-written memoir of an ineffective bureaucrat.",
+ "Collection of of sappy love letters.",
+ "Crumbling sheet music.",
+ "Broken musical instruments.",
+ "Spare brass parts.",
+ "Scrap copper.",
+ "Old dried fish.",
+ "Human bones.",
+ "Some unidentifiable bones.",
+ "Teeth.",
+ "Blood-soaked rags.",
+ "Oily rags.",
+ "Tattered banners.",
+ "Tattered sails.",
+ "Winches and pulleys.",
+ "Some frayed rope.",
+ "A length of chain in an impossible knot.",
+ "Dented helms.",
+ "Assorted strips of leather.",
+ "Wood chips.",
+ "Iron filings.",
+ "Steel slag.",
+ "Ant-ridden flour.",
+ "Maggot-ridden meat.",
+ "Mold-covered cheese.",
+ "Bottles of over-ripe wine.",
+ "Ceramic mugs.",
+ "Glass mugs.",
+ "Plates and bowls.",
+ "Low-end steel cutlery.",
+ "Some old children's clothes.",
+ "Worn-out children's shoes.",
+ "Boots with holes.",
+ "Well-worn men's clothes.",
+ "Moth-eaten dresses.",
+ "Broken jars of pickled foodstuffs.",
+ "Empty gunnysacks.",
+ "Cured meat that is hard as a rock.",
+ "Bits of broken furniture.",
+ "Some tattered blankets.",
+ "Leaky oil lanterns.",
+ "Worms.",
+ "Mice.",
+ "Roaches.",
+ "Beetles.",
+ "A mysterious powder.",
+ "A mysterious crystalline substance.",
+ "A mysterious viscous liquid.",
+ "Cat toys.",
+ "Leashes, collars, and whips.",
+ "Horseshoes.",
+ "A heavy apron.",
+ "Rag dolls.",
+ "Wicker dolls.",
+ "Ripped and broken baskets.",
+ "Undyed wool.",
+ "Thin cotton cloth.",
+ "Needles, threads, and spare bits of cloth.",
+ "Vials of brightly colored powders.",
+ "Vials of brightly colored liquids.",
+ "Paintings of poor quality.",
+ "Sculptures and figurines of middling quality.",
+ "Incomplete chess sets.",
+ "Playing cards and betting chips.",
+ "Bent and broken wands.",
+ "Cracked and broken orbs.",
+ "Saintly relics and pungent incense.",
+ "Brushes of various sorts.",
+ ],
+ },
+ {
+ title: "d8 On a typical turn, the player...",
+ id: "d8onatypicalturntheplayer_boardgames",
+ roll: [
+ "Moves one of his or her pieces on the board.",
+ "Places a piece on the board.",
+ "Moves two or more of his or her pieces on the board.",
+ "Places two or more pieces on the board.",
+ "Removes one or more of his or her opponent's pieces by encircling it or flanking it.",
+ "Halts his or her opponent's progress by encircling or flanking one or more of the opponent's pieces.",
+ "Converts one or more of his or her opponent's pieces by encircling it or flanking it.",
+ "Moves his or her piece closer to a destination space on the board.",
+ ],
+ },
+ {
+ title: "d8 To win the game, a player must...",
+ id: "d8towinthegameaplayermust_boardgames",
+ roll: [
+ "Capture all of his or her opponents pieces.",
+ "Kill all of his or her opponents pieces.",
+ "Race his or her opponent's pieces through a labyrinth of obstacles.",
+ "Maneuver pieces to the far side of his or her opponent's territory.",
+ "Capture his or her opponent's headquarters.",
+ "Kill his or her opponent's commanding piece.",
+ "Score points while navigating pieces through a labyrinth.",
+ "Claim territorial positions with pieces before his or her opponent does.",
+ ],
+ },
+ {
+ title: "d8 The most powerful piece or winning maneuver is called...",
+ id: "d8themostpowerfulpieceorwinningmaneuveriscalled_boardgames",
+ roll: [
+ "The dragon.",
+ "The warhorse.",
+ "The warlord.",
+ "The mastermind.",
+ "The queen.",
+ "The dark lord.",
+ "The treasure chest.",
+ "The sword.",
+ ],
+ },
+ {
+ title: "d8 The weakest piece or biggest blunder is called...",
+ id: "d8theweakestpieceorbiggestblunderiscalled_boardgames",
+ roll: [
+ "The minion.",
+ "The foot soldier.",
+ "The goblin.",
+ "The goon.",
+ "The guard.",
+ "The skeleton.",
+ "The trap.",
+ "The club.",
+ ],
+ },
+ {
+ title: "d8 On each turn, the player...",
+ id: "d8oneachturntheplayer_dicegames",
+ roll: [
+ "Rolls once.",
+ "Rolls twice, keeping the better results.",
+ "Rolls once or twice, keeping the second result on a reroll.",
+ "Rolls at the same time as other players.",
+ "Rolls and hides the results from other players.",
+ "Rolls and hides the results from him- or herself and from other players.",
+ "Rolls and hides the results from him- or herself but not from the other players.",
+ "Rolls and waits for an arbiter to make a ruling.",
+ ],
+ },
+ {
+ title: "d8 To win the game, a player must...",
+ id: "d8towinthegameaplayermust_dicegames",
+ roll: [
+ "Have rolled the highest score in play.",
+ "Roll the highest possible score.",
+ "Roll the lowest possible score.",
+ "Have rolled the lowest score in play.",
+ "Achieve a target score over the succession of many rolls.",
+ "Outscore his or her opponents over the succession of many rolls.",
+ "Bluff and bet their way to having the lowest remaining score.",
+ "Bluff and bet there way to being the highest remaining score.",
+ ],
+ },
+ {
+ title: "d8 The highest roll is called...",
+ id: "d8thehighestrolliscalled_dicegames",
+ roll: [
+ "The dragon.",
+ "The keep.",
+ "The warship.",
+ "The maiden.",
+ "The thunder.",
+ "The shark.",
+ "The tower.",
+ "The sorcerer.",
+ ],
+ },
+ {
+ title: "d8 The lowest roll is called...",
+ id: "d8thelowestrolliscalled_dicegames",
+ roll: [
+ "The snake.",
+ "The thief.",
+ "The dinghy.",
+ "The hag.",
+ "The ghost ship.",
+ "The tuna.",
+ "The pits.",
+ "The demon.",
+ ],
+ },
- {"title": "d8 The heirloom is a...", "id":"d8theheirloomisa_heirloom", "roll":[
-"Jewellery (d6): 1. Broach; 2. Necklace; 3. Ring; 4. Earring; 5. Gem; 6. Monocle",
-"Carving of (d4): 1. A family member; 2. An animal; 3. Nothing in particular; 4. A flower",
-"Art (d4): 1. Painting; 2. Vase; 3. Rug; 4. Tapestry",
-"Furniture (d6): 1. Wardrobe; 2. Couch; 3. Table; 4. Chair; 5. Mirror; 6. Clock",
-"Musical Instrument (d4): 1. Piano; 2. Lute; 3. Flute; 4. Harp",
-"A weapon (d8): 1. Sword, 2. Axe; 3. Lance; 4. Dagger; 5. Mace; 6. Bow; 7. Crossbow; 8. Morningstar",
-"A piece of armor (d4): 1. Shield; 2. Helmet; 3. Breastplate; 4. Bracers",
-"A tool (d8): 1. Rake; 2. Shovel; 3. Rolling pin; 4. Hatchet; 5. Staff; 6. Frying Pan; 7. Tea pot; 8. Silverware", ]},
- {"title": "d10 The heirloom once belonged to...", "id":"d10theheirloomoncebelongedto_heirloom", "roll":[
-"The owner's mother",
-"The owner's father",
-"The owner's grandmother",
-"The owner's grandfather",
-"A long lost relative",
-"No one really knows. It has just be passed down",
-"A noble",
-"An foreigner",
-"A god",
-"The family's patron", ]},
- {"title": "d12 The heirloom is made of...", "id":"d12theheirloomismadeof_heirloom", "roll":[
-"Wood",
-"Gold",
-"Silver",
-"Bronze",
-"Copper",
-"Steel",
-"Iron",
-"Mithril",
-"Tin",
-"Adamantine",
-"An unknown material",
-"Brass", ]},
- {"title": "d6 ...and is adorned with...", "id":"d6andisadornedwith_heirloom", "roll":[
-"Rubies",
-"Diamonds",
-"Pearls",
-"Gold Filigree",
-"Silver Filigree",
-"Nothing", ]},
- {"title": "d6 ...The heirloom's value is...", "id":"d6theheirloomsvalueis_heirloom", "roll":[
-"None. It only has value to its family",
-"None. It doesn't even have value to its family",
-"Only the value of its base components",
-"Moderately valuable",
-"Very valuable",
-"Its value is legendary", ]},
- {"title": "d8 The heirloom is special because...", "id":"d8theheirloomisspecialbecause_heirloom", "roll":[
- "It is magical",
- "It was crafted by a member of the family",
- "It is said to be lucky",
- "It signifies a special event in the family",
- "It signifies a special event in the region",
- "Many rumors surrounds it, none are actually true",
- "No reason, it is just tradition to hand it down",
- "It was blessed by a god", ]},
-
-{"title": "d100 Mostly useless junk The crate contains...", "id":"d100mostlyuselessjunkthecratecontains_uselessjunk", "roll":[
-"Rusty knives.",
-"Dull knives.",
-"Mismatched armor.",
-"Shattered shields.",
-"Tattered leather armor.",
-"Wooden practice swords.",
-"Broken swords.",
-"Axe handles.",
-"Arrowheads.",
-"Goose feathers.",
-"Turkey feathers.",
-"Dulled spear points.",
-"Worn-out hammers.",
-"Steel nails.",
-"Rusted hinges.",
-"Broken doorknobs.",
-"Assorted keys.",
-"Empty glass bottles.",
-"Broken glass.",
-"Empty cans.",
-"Blank parchment.",
-"Lists and inventories.",
-"Legal case files.",
-"Decaying books.",
-"Extra copies of a useless book.",
-"Dried-up ink wells.",
-"Used quills.",
-"Empty glass vials.",
-"Cork vial stoppers.",
-"Discarded alchemical laboratory equipment.",
-"Incomprehensible notes on alchemy.",
-"Grocery lists and recipes.",
-"Hand-written memoir of an ineffective bureaucrat.",
-"Collection of of sappy love letters.",
-"Crumbling sheet music.",
-"Broken musical instruments.",
-"Spare brass parts.",
-"Scrap copper.",
-"Old dried fish.",
-"Human bones.",
-"Some unidentifiable bones.",
-"Teeth.",
-"Blood-soaked rags.",
-"Oily rags.",
-"Tattered banners.",
-"Tattered sails.",
-"Winches and pulleys.",
-"Some frayed rope.",
-"A length of chain in an impossible knot.",
-"Dented helms.",
-"Assorted strips of leather.",
-"Wood chips.",
-"Iron filings.",
-"Steel slag.",
-"Ant-ridden flour.",
-"Maggot-ridden meat.",
-"Mold-covered cheese.",
-"Bottles of over-ripe wine.",
-"Ceramic mugs.",
-"Glass mugs.",
-"Plates and bowls.",
-"Low-end steel cutlery.",
-"Some old children's clothes.",
-"Worn-out children's shoes.",
-"Boots with holes.",
-"Well-worn men's clothes.",
-"Moth-eaten dresses.",
-"Broken jars of pickled foodstuffs.",
-"Empty gunnysacks.",
-"Cured meat that is hard as a rock.",
-"Bits of broken furniture.",
-"Some tattered blankets.",
-"Leaky oil lanterns.",
-"Worms.",
-"Mice.",
-"Roaches.",
-"Beetles.",
-"A mysterious powder.",
-"A mysterious crystalline substance.",
-"A mysterious viscous liquid.",
-"Cat toys.",
-"Leashes, collars, and whips.",
-"Horseshoes.",
-"A heavy apron.",
-"Rag dolls.",
-"Wicker dolls.",
-"Ripped and broken baskets.",
-"Undyed wool.",
-"Thin cotton cloth.",
-"Needles, threads, and spare bits of cloth.",
-"Vials of brightly colored powders.",
-"Vials of brightly colored liquids.",
-"Paintings of poor quality.",
-"Sculptures and figurines of middling quality.",
-"Incomplete chess sets.",
-"Playing cards and betting chips.",
-"Bent and broken wands.",
-"Cracked and broken orbs.",
-"Saintly relics and pungent incense.",
-"Brushes of various sorts.", ]},
-
- {"title": "d8 On a typical turn, the player...", "id":"d8onatypicalturntheplayer_boardgames", "roll":[
-"Moves one of his or her pieces on the board.",
-"Places a piece on the board.",
-"Moves two or more of his or her pieces on the board.",
-"Places two or more pieces on the board.",
-"Removes one or more of his or her opponent's pieces by encircling it or flanking it.",
-"Halts his or her opponent's progress by encircling or flanking one or more of the opponent's pieces.",
-"Converts one or more of his or her opponent's pieces by encircling it or flanking it.",
-"Moves his or her piece closer to a destination space on the board.", ]},
- {"title": "d8 To win the game, a player must...", "id":"d8towinthegameaplayermust_boardgames", "roll":[
-"Capture all of his or her opponents pieces.",
-"Kill all of his or her opponents pieces.",
-"Race his or her opponent's pieces through a labyrinth of obstacles.",
-"Maneuver pieces to the far side of his or her opponent's territory.",
-"Capture his or her opponent's headquarters.",
-"Kill his or her opponent's commanding piece.",
-"Score points while navigating pieces through a labyrinth.",
-"Claim territorial positions with pieces before his or her opponent does.", ]},
- {"title": "d8 The most powerful piece or winning maneuver is called...", "id":"d8themostpowerfulpieceorwinningmaneuveriscalled_boardgames", "roll":[
-"The dragon.",
-"The warhorse.",
-"The warlord.",
-"The mastermind.",
-"The queen.",
-"The dark lord.",
-"The treasure chest.",
-"The sword.", ]},
- {"title": "d8 The weakest piece or biggest blunder is called...", "id":"d8theweakestpieceorbiggestblunderiscalled_boardgames", "roll":[
-"The minion.",
-"The foot soldier.",
-"The goblin.",
-"The goon.",
-"The guard.",
-"The skeleton.",
-"The trap.",
-"The club.", ]},
-
-
- {"title": "d8 On each turn, the player...", "id":"d8oneachturntheplayer_dicegames", "roll":[
-"Rolls once.",
-"Rolls twice, keeping the better results.",
-"Rolls once or twice, keeping the second result on a reroll.",
-"Rolls at the same time as other players.",
-"Rolls and hides the results from other players.",
-"Rolls and hides the results from him- or herself and from other players.",
-"Rolls and hides the results from him- or herself but not from the other players.",
-"Rolls and waits for an arbiter to make a ruling.", ]},
- {"title": "d8 To win the game, a player must...", "id":"d8towinthegameaplayermust_dicegames", "roll":[
-"Have rolled the highest score in play.",
-"Roll the highest possible score.",
-"Roll the lowest possible score.",
-"Have rolled the lowest score in play.",
-"Achieve a target score over the succession of many rolls.",
-"Outscore his or her opponents over the succession of many rolls.",
-"Bluff and bet their way to having the lowest remaining score.",
-"Bluff and bet there way to being the highest remaining score.", ]},
- {"title": "d8 The highest roll is called...", "id":"d8thehighestrolliscalled_dicegames", "roll":[
-"The dragon.",
-"The keep.",
-"The warship.",
-"The maiden.",
-"The thunder.",
-"The shark.",
-"The tower.",
-"The sorcerer.", ]},
- {"title": "d8 The lowest roll is called...", "id":"d8thelowestrolliscalled_dicegames", "roll":[
-"The snake.",
-"The thief.",
-"The dinghy.",
-"The hag.",
-"The ghost ship.",
-"The tuna.",
-"The pits.",
-"The demon.", ]},
-
-
-{"title": "d8 On each turn, the player...", "id":"d8oneachturntheplayer_cardgames", "roll":[
-"Plays a card from his or her hand face up or face down on the table.",
-"Draws one or more cards from a personal deck.",
-"Draws one card from a community deck.",
-"Draws a card from a community deck if he or she has no other plays.",
-"Places a card from his or her hand into the discard pile.",
-"Lays down a pair, a three or four of a kind, or a straight on the table.",
-"Lays down a card to build threes and fours of a kind or straights on the table.",
-"Draws one or more cards from a personal deck.", ]},
-{"title": "d8 To win the game, a player must...", "id":"d8towinthegameaplayermust_cardgames", "roll":[
-"Play all the cards in his or her hand.",
-"Be holding the highest score at the end of the hand.",
-"Be holding the score closest to a target score.",
-"Hold all the cards in the deck.",
-"Win the most tricks over the course of a round.",
-"Be holding the lowest score at the end of the hand.",
-"Bluff and bet their way to having the lowest scoring hand.",
-"Bluff and bet there way to being the highest scoring hand.", ]},
-{"title": "d8 The highest card or hand is called...", "id":"d8thehighestcardorhandiscalled_cardgames", "roll":[
-"The dragon.",
-"The lord.",
-"The crown.",
-"The queen.",
-"The alchemist.",
-"The knight.",
-"The champion.",
-"The eagle.", ]},
-{"title": "d8 The lowest card or hand is called...", "id":"d8thelowestcardorhandiscalled_cardgames", "roll":[
-"The worm.",
-"The beggar.",
-"The rat.",
-"The fool.",
-"The crone.",
-"The devil.",
-"The villain.",
-"The pigeon.", ]},
-
-
- {"title": "d12 This game is played with...", "id":"d12thisgameisplayedwith_games", "roll":[
-"A deck of over 100 cards.",
-"A deck of 53 cards.",
-"A deck of 52 cards.",
-"A deck of 24 cards.",
-"A deck of 22 cards.",
-"A deck with a variable number of cards.",
-"A pair of dice.",
-"Several dice.",
-"Several dice, pencils, and paper.",
-"One or two dice and a board with pieces.",
-"A board with sets of matching pieces.",
-"A board with sets of individual pieces.", ]},
- {"title": "d12 In this game...", "id":"d12inthisgame_games", "roll":[
-"Players have the opportunity to bet once on each player's turn.",
-"Players have several opportunities to bet on each player's turn.",
-"Players have several opportunities to bet each round.",
-"Players must bet before the round is played.",
-"Players must bet before the game begins.",
-"Spectators bet as often as players do.",
-"Spectators typically place bets before the game begins.",
-"Spectators often place bets while the game is in progress.",
-"Cheating is extremely rare or impossible.",
-"Cheating is difficult, and often occurs with the help of someone else in the room.",
-"Cheating is common.",
-"Cheating is encouraged.", ]},
- {"title": "d12 This game is known for...", "id":"d12thisgameisknownfor_games", "roll":[
-"High stakes gambling.",
-"Low stakes, social gambling.",
-"Its simple set of rules.",
-"Its complicated set of rules.",
-"The ease with which anyone can learn to play.",
-"Its class of expert players and their elaborate strategies.",
-"A celebrated instance of cheating that launched a war.",
-"A celebrated instance of cheating that prevented a war.",
-"A legendary match involving a king or queen.",
-"A legendary match involving a witch or wizard.",
-"A storied bet where the loser faced a monster (d8): 1. aberration with many eyes; 2. dragon; 3. demon; 4. devil; 5. elemental; 6. kraken; 7. lich; 8. vampire.",
-"A storied bet in which the winner took something from the loser (d8): 1. airship; 2. ancient text; 3. castle; 4. keys to the city; 5. magic sword; 6. magic wand; 7. princess; 8. treasure hoard.", ]},
- {"title": "d12 The game is popular among...", "id":"d12thegameispopularamong_games", "roll":[
-"Sailors and pirates.",
-"Fishermen and dockworkers.",
-"Thieves and knaves.",
-"Knights and lords.",
-"Peasants.",
-"Dwarves.",
-"Miners and smiths.",
-"Goblins and hobgoblins.",
-"Elves.",
-"Noblewomen.",
-"Masons and stonecutters.",
-"Mages and priests.", ]},
- {"title": "d12 The game originated...", "id":"d12thegameoriginated_games", "roll":[
-"Long ago in this region.",
-"Long ago in a foreign land.",
-"Long ago in an unknown location.",
-"In the recent past in this region.",
-"In the recent past in this very room.",
-"In the recent past in a foreign land.",
-"Down along the docks of a bustling port city.",
-"In a quaint country inn.",
-"In rough-and-tumble urban tavern.",
-"Along a trade route to an exotic land.",
-"In the court of a mighty king or queen.",
-"In the mind of a half-mad wizard.", ]},
-
-
- {"title": "d10 The altar chamber is lit by...", "id":"d10thealtarchamberislitby_altarunholy", "roll":[
-"A few large candles.",
-"Many small candles.",
-"Several candelabra.",
-"A pair of torches near the entrance.",
-"Several torches in sconces around the room.",
-"Lanterns with colored glass (d4): 1. green; 2. orange; 3. purple; 4. red.",
-"Torches that burn with unusually colored flames (d4): 1. blue; 2. green; 3. purple; 4. red.",
-"A large brazier, emitting a dim red glow.",
-"Only the light you take with you.",
-"Nothing; this is a dark place, and you have difficulty keeping your torches lit.", ]},
- {"title": "d10 Upon approaching the altar, you feel...", "id":"d10uponapproachingthealtaryoufeel_altarunholy", "roll":[
-"Insignificant.",
-"A little irritable.",
-"A little weak.",
-"Less safe than before.",
-"An up welling of fear.",
-"An up welling of hatred.",
-"A hungry presence.",
-"A malevolent presence.",
-"A domineering presence.",
-"A watchful presence.", ]},
- {"title": "d10 The altar is made of...", "id":"d10thealtarismadeof_altarunholy", "roll":[
-"A solid block of stone.",
-"Three large slabs of stone.",
-"Three thick cuts of wood.",
-"A single block of stone carved with disturbing images.",
-"Three slabs of rune-carved stone.",
-"Several small stones held together with mortar.",
-"Brick and mortar.",
-"Wood carved in the forms of frightening beasts.",
-"Volcanic glass.",
-"Bone.", ]},
- {"title": "d10 Atop the altar, you find...", "id":"d10atopthealtaryoufind_altarunholy", "roll":[
-"An ancient tome.",
-"A profane ritual book.",
-"Several candles.",
-"A blood-stained parament.",
-"A singed parament.",
-"A blanket made from the hide of a great beast.",
-"A dish (d8): 1. bone; 2. brass; 3. gold; 4. ivory; 5. jade; 6. silver; 7. steel; 8. volcanic glass.",
-"A goblet (d8): 1. bone; 2. brass; 3. gold; 4. ivory; 5. jade; 6. silver; 7. steel; 8. volcanic glass.",
-"A vessel of blood.",
-"A ceremonial knife.", ]},
- {"title": "d6 You find a prisoner tied to the altar. If you sacrifice a prisoner on the altar, ...", "id":"d6youfindaprisonertiedtothealtarifyousacrificeaprisoneronthealtar_altarunholy", "roll":[
-"A fiend appears before you and begins savaging you with its claws.",
-"A fiend appears before you, demanding to know why you've summoned it to this dreary place.",
-"A fiend presence speaks to you, offering to answer one question you have.",
-"Nothing happens at first. After a while, you sense a fiendish presence begins watching your every move; you can feel its malevolent gaze.",
-"An angel appears to smite you for your foul act.",
-"The victim's corpse rises as a ghoul after 2d6 minutes, and it seeks you out, hungering for flesh.", ]},
- {"title": "d6 You find a prisoner tied to the altar. If you leave the prisoner there, ...", "id":"d6youfindaprisonertiedtothealtarifyouleavetheprisonerthere_altarunholy", "roll":[
-"Someone else kills the prisoner before you come back.",
-"The prisoner dies of shock, fear, or injuries previously sustained; you discover the corpse when you come back.",
-"The prisoner screams madly at you to help; the noise is going to draw attention.",
-"Nothing; that prisoner was worthless.",
-"When you return, rats are gnawing on the poor prisoner's toes and fingers. The prisoner is screaming and writhing in agony.",
-"A fiend appears and pulls the prisoner's heart out and consumes the still beating organ as you look on in horror.", ]},
- {"title": "d6 You find a prisoner tied to the altar. If you free the prisoner, ...", "id":"d6youfindaprisonertiedtothealtarifyoufreetheprisoner_altarunholy", "roll":[
-"The prisoner scrambles away out of the dungeon, terrified of what you may do.",
-"The prisoner instantly befriends you, desperately wanting to repay you the life-saving favor.",
-"The prisoner thanks you and tells you where to find a sack full of buried gold if you ever make it out of this hole in the ground; the prisoner then scurries off.",
-"The prisoner tells you to get out of here because this place is cursed.",
-"The prisoner tries to stab you with a hidden knife, having actually been a cleverly disguised cultist.",
-"The prisoner promises to take you on safe paths through the dungeon to visit the terrifying Lord of Deep Places; the prisoner may not be mentally balanced.", ]},
-
-
- {"title": "d10 The altar chamber is lit by...", "id":"d10thealtarchamberislitby_altarholy", "roll":[
-"A few large candles.",
-"Many small candles.",
-"Several candelabra.",
-"A pair of torches near the entrance.",
-"Several torches in sconces around the room.",
-"Lanterns with colored glass (d4): 1. blue; 2. green; 3. red; 4. yellow.",
-"Sunlight filtering in through a few narrow shafts in the ceiling.",
-"Sunlight filtering in through leaden-glass windows.",
-"Sunlight filtering in through stained glass windows.",
-"Only the light you take with you.", ]},
- {"title": "d10 Upon approaching the altar, you feel...", "id":"d10uponapproachingthealtaryoufeel_altarholy", "roll":[
-"Peaceful.",
-"A little sleepy.",
-"A little braver than before.",
-"A little safer than before.",
-"An up welling of confidence.",
-"An up welling of righteousness.",
-"A gentle presence.",
-"A benevolent presence.",
-"A stern presence.",
-"A wise presence.", ]},
- {"title": "d10 The altar is made of...", "id":"d10thealtarismadeof_altarholy", "roll":[
-"A solid block of stone.",
-"Three large slabs of stone.",
-"Three thick cuts of wood.",
-"An ornately carved block of wood.",
-"Several pieces of beautifully carved wood.",
-"Several small stones held together with mortar.",
-"Brick and mortar.",
-"Marble.",
-"Crystal.",
-"Gilded wood, encrusted with gems.", ]},
- {"title": "d10 Atop the altar, you find...", "id":"d10atopthealtaryoufind_altarholy", "roll":[
-"An ancient tome.",
-"A well-used prayer book.",
-"Several candles.",
-"A linen parament.",
-"A cotton parament.",
-"A bouquet of flowers.",
-"A dish (d8): 1. copper; 2. crystal; 3. gold; 4. ivory; 5. silver; 6. steel; 7. tin; 8. wood.",
-"A goblet (d8): 1. copper; 2. crystal; 3. gold; 4. ivory; 5. silver; 6. steel; 7. tin; 8. wood.",
-"A vessel of holy water.",
-"A censer.", ]},
- {"title": "d6 The appropriate ritual to perform on this altar involves...", "id":"d6theappropriateritualtoperformonthisaltarinvolves_altarholy", "roll":[
-"Eating some bread and drinking some wine.",
-"Washing one's hands in blessed water.",
-"Sprinkling blessed water on your bowed head.",
-"Spreading scented oils on your forehead.",
-"Burning incense or scented oils.",
-"Laying one's weapons upon the altar and kneeling to pray.", ]},
- {"title": "d6 If you perform the ritual correctly, you may receive a blessing of...", "id":"d6ifyouperformtheritualcorrectlyyoumayreceiveablessingof_altarholy", "roll":[
-"Strength in your coming battles.",
-"Healing from your last battle.",
-"Health on your coming journey.",
-"Wisdom for your coming struggles.",
-"Knowledge of life's great mysteries.",
-"Protection during your coming trials.", ]},
- {"title": "d6 If you perform the ritual incorrectly, you may feel...", "id":"d6ifyouperformtheritualincorrectlyyoumayfeel_altarholy", "roll":[
-"No ill effects.",
-"Feel a little fatigued on your coming journey.",
-"Feel a little weak in your coming battles.",
-"Feel hopelessness at completing your current quest.",
-"Feel a haunted by the gods' gaze.",
-"Feel a little woozy until you have a chance to properly rest.", ]},
-
-
-
-{"title": "d6 Size. The ship is...", "id":"d6sizetheshipis", "roll":[
-"Very small, a one or two-person crew.",
-"Small, with several crew members.",
-"Regular, with a crew around 10-20",
-"Large, with a crew up to 50.",
-"Very Large with a crew up to a hundred.",
-"Massive, with a crew of several hundred.", ]},
- {"title": "d10 Type. The ships type is a...", "id":"d10typetheshipstypeisa", "roll":[
-"Warship, a powerful ship ready for combat",
-"Frigate, a smaller warship with speed and manoeuvrability.",
-"Battleship, highly armed and highly armoured.",
-"Yacht, an expensive pleasure boat.",
-"Ship-town, a floating nomadic town that goes where it pleases.",
-"Cargo ship, going from harbour to harbour with precious cargo.",
-"A transport ship, for transporting soldiers or people from place to place.",
-"Fishing boat, for fishing or perhaps sea monster hunting.",
-"Flagship, that leads a fleet of other ships.",
-"Lifeboat, an emergency boat.", ]},
- {"title": "d8 Style. The boat is built in the style of...", "id":"d8styletheboatisbuiltinthestyleof", "roll":[
-"Humans. Practical and functional.",
-"Orcs. Things are spikey, adorned with metal and shamanistic symbols.",
-"Elves. An elegant craft that glides through the water.",
-"Dwarves. A bulky metal ship which cares for use rather than appearance.",
-"Gnomes. A smaller metal or wooden craft with strange curious technology.",
-"Dragonborn. A regal ship with draconic designs.",
-"Halflings. Similar to human design but with smaller stockier design, and more focus on the kitchen.",
-"Unknown. The ship seems strange. Perhaps from a different world.", ]},
- {"title": "d20 Crew. The crew is made of...", "id":"d20crewthecrewismadeof", "roll":[
-"Navy soldiers patrolling the seas for pirates.",
-"Soldiers being transferred to a far off war.",
-"Independent bounty and pirate hunters.",
-"Pirates looking to get plunder any way they can.",
-"A pirate king and his elite crew, who terrifies others.",
-"Pirates who are in mutiny after the captain was killed.",
-"Lawful Pirates who follow a strict code of honour.",
-"Explorers trying to find new places in the world.",
-"Relic Hunters trying to find artefacts under the water.",
-"Fishermen who just want to make their living.",
-"Monster Hunters hunting a sea monster.",
-"Hired privateers who are working for a nearby army.",
-"Refugees who left their lands.",
-"Adventurers who are on a grand quest.",
-"Sailors working simple jobs.",
-"Monsters who have taken hold of the ship.",
-"Fiends who have taken hold of the ship.",
-"A noble and his bodyguards.",
-"Sailors trying to make a new living on the sea.",
-"Traders who got way in over their heads.", ]},
- {"title": "d10 Power. The ship is powered by...", "id":"d10powertheshipispoweredby", "roll":[
-"Sails only.",
-"Sails and rowing.",
-"Rowing.",
-"A mage manipulating the wind and water around the ship.",
-"Sea creatures pulling the ship.",
-"A magical engine.",
-"An ancient artefact.",
-"A water wheel engine.",
-"Water/wind elementals.",
-"A steampunk engine.", ]},
- {"title": "d20 Combat. The ship in combat uses...", "id":"d20combattheshipincombatuses", "roll":[
-"Nothing. The ship has no defences.",
-"Prayer to their gods.",
-"Harpoons, and pulls the enemy ships closer for boarding.",
-"A battering ram.",
-"Magical energy cannons.",
-"Cannons.",
-"Catapults.",
-"Trebuchets.",
-"Archers.",
-"Great crossbows.",
-"Boarding parties.",
-"Elemental magic.",
-"Fiendish magic.",
-"Bombs thrown from crew.",
-"Smaller ships with boarders.",
-"Illusions and mind games.",
-"Spears.",
-"Spikes on the side of the ship.",
-"Creatures catapulted at the enemy.",
-"Hexes and curses.", ]},
- {"title": "d20 Trait. The ship is strange as...", "id":"d20traittheshipisstrangeas", "roll":[
-"It has a large garden filled with trees, flowers and animals.",
-"The crew is all undead, cursed to travel the seas.",
-"The crew worships a kraken and the crew has become mutated sea creatures since.",
-"The crew all happens to be cannibals.",
-"Sea birds constantly circle the ship.",
-"Everyone on the ship is one gender and hates the other.",
-"The crew seems to have stolen the ship from somewhere else.",
-"The ship looks like it’s just been in a terrible fight.",
-"It looks clumsily built.",
-"The crew all act like nobles and dress in expensive clothing.",
-"The crew have some kind of blood lust.",
-"There’s a large amount of animals on the ship.",
-"The crew is being mind controlled by something.",
-"The crew is all suffering from a disease.",
-"The crew is starving.",
-"The ship is surrounded by mist.",
-"The ship is carrying a very powerful artefact.",
-"The ship is being chased.",
-"The ship is dirty and rotting.",
-"The ship is booming out loud music.", ]},
- {"title": "d20 Captain. The Captain is...", "id":"d20captainthecaptainis", "roll":[
-"Not there, the ship has been running without a captain.",
-"A powerful wizard.",
-"A brawler who fights anyone in fist fights to prove his strength.",
-"A paladin bound by godly honour.",
-"A warforged or similar construct.",
-"A druid of the sea.",
-"A different race than the rest of the crew.",
-"Coated in scars and battle wounds.",
-"A charismatic bard.",
-"Silent and slow to trust.",
-"Cursed by something horrific.",
-"Newly appointed.",
-"On a secret mission.",
-"On the warpath.",
-"Trying to make a lot of money.",
-"Horrifically ugly.",
-"Amazingly beautiful.",
-"Obnoxiously short.",
-"Blind, has two eyepatches.",
-"Going to betray everyone.", ]},
-
-
-
-{"title": "d10 Title. This is a,", "id":"d10titlethisisa", "roll":[
-"Potion.",
-"Elixir",
-"Draught",
-"Vial",
-"Philter",
-"Tonic",
-"Brew",
-"Ichor",
-"Juice",
-"Concoction", ]},
- {"title": "d100 Effect. The potions main effect is,", "id":"d100effectthepotionsmaineffectis", "roll":[
-"Healing. It instantly regenerates some health when drank.",
-"Vigor. Gives temporary health when drank.",
-"Vitality. It slowly regenerates health over a period of some hours.",
-"Might. It gives a bonus to attack rolls after drinking.",
-"Courage. Gives immunity to fear and some temporary inspiration.",
-"Giant Strength. It gives the user much more strength.",
-"Flame Resistance. It gives resistance to fire damage.",
-"Cold Resistance. It gives resistance to cold damage.",
-"Necro Resistance. Gives resistance to necrotic damage.",
-"Radiant Resistance. Gives resistance to radiant damage.",
-"Stoneskin. Gives resistance to martial damage.",
-"Acid Resistance. Gives resistance to acid.",
-"Lightning Resistance. Gives resistance to lightning damage.",
-"Succubus Charm. Makes the drinker irresistible to nearby people.",
-"Shielding. Gives the user a magical shield of energy.",
-"Flame Breath. Gives the user fire breath for a short time.",
-"Growth. Makes the user double in size.",
-"Shrinking. Makes the user half in size.",
-"Comprehension. Lets the user understand all languages.",
-"Fertility. Makes the user very fertile, almost certain to make a baby under its effects!",
-"Intimidation. Gives the user a huge booming voice that terrifies those around.",
-"Luck. It gives the user a temporary boost to luck.",
-"Mana. Gives the user more magical power to cast with.",
-"Arcane. Gives the user more powerful spells.",
-"Animal form. Makes the user turn into a random animal.",
-"Dreams. Makes the user get lost in a hallucinary dream world of their perfect dream.",
-"Nightmares. Makes the user get lost in a hallucinary dream world of their worst nightmares.",
-"Stamina. Gives the user more stamina and constitution.",
-"Fleet foot. Makes the user have more speed.",
-"Knowledge. Increases the users intelligence temporarily.",
-"The Bard. Increases the users temporarily.",
-"Disguise. Changes the users form to a disguised form of any race and appeance.",
-"Feast. Removes all hunger and thirst from the target.",
-"Youth. Makes the user grow some years younger.",
-"Age. Makes the user grow some years older.",
-"Furnace. Makes the user radiate with a damaging aura.",
-"Eagle Sight. Gives the user strong vision and a bonus to perception.",
-"Health. Cures all diseases and illnesses.",
-"Invulnerability. Freezes the user in stasis that makes them immune to damage but they cannot move or act.",
-"Riddle me gone. Gives the user the cure to a single riddle.",
-"Horrifying appearance. Makes the user look more ugly for a time.",
-"Beautiful appearance. Makes the user appear more attractive for a time.",
-"Swordsmanship. Makes the user more effective and versatile with a blade.",
-"Bowmanship. Makes the user more effective with a bow or ranged weapon.",
-"Nymph Breath. Gives water breathing.",
-"Midas. Makes the user turn things to gold.",
-"Berserker. Makes the user rage with great strength.",
-"Utter Hatred. Makes the user have bonuses against a particular type of enemy.",
-"Oracle. Lets the user divinate the future.",
-"Demonic Leech. Heals a portion of all damage the user deals.",
-"Fey Nature. Lets the user become one with animals and nature around them.",
-"Tracelessness. Makes the user very hard to follow.",
-"Gracefulness. Makes the user have a better acrobatics skill.",
-"Goblin Climb. Gives the user a bonus to climbing.",
-"Dead Ringer. Makes the user appear completely dead to all magic.",
-"One Leafed Clover. Gives the user worst luck.",
-"Possession. Lets the user gain control of a nearby creature, their body comatosed while they do.",
-"Owls Wake. Makes the user need no sleep for a time.",
-"Hawks Flight. Lets the user fly.",
-"Peace. Makes the user very calm and unable to harm others.",
-"Rejuvenation. Heals a single scar or bad injury on the user such as a missing arm.",
-"Sphinxes Truth. Makes the user tell the truth.",
-"Serpent Tongue. Makes the user only able to lie.",
-"Navigation. Makes the user unable to get lost and find where they need.",
-"Hook Horror. The users hands become sharp weaponised blades.",
-"Schaffensfreude. Makes the enemies take damage as they deal it to the user.",
-"Invisibility. Makes the user invisible.",
-"Wild magic. Taps into wild magic making an absolutely random thing happen.",
-"Fame. Makes the user more famous.",
-"Goats Trek. Makes the user immune to the toils of long travels and bad weather.",
-"Gargoyle Toughness. Increases the users constitution.",
-"Atomic Clock. Lets the user know the exact tme and date.",
-"Transmutation. Lets the user have the ability to change somethings properties.",
-"Iron Skin. Turns the users skin to metal giving them many resistances.",
-"Sex Change. Changes the users gender.",
-"Race Change. Changes the users race.",
-"Musical Breath. Makes the user say everything in song, and fey music follows them in the air.",
-"Utter Understanding. Makes the user know very intimately about one exact thing. Random, or they can decide.",
-"Split Form. The user turns into two or three tiny versions of themselves and controls them all.",
-"Flavour. Makes anything and everything taste amazing!",
-"Glimmer. Makes the user and its gear instantly clean and as good looking as possible.",
-"Love. Makes the user and someone else fall in love.",
-"Poison. Poisons the user, weakening them.",
-"Rebirth. Resurrects the user if they die soon after drinking.",
-"Elemental form. Turns the user to an elemental form relevant to their personality.",
-"True form. Turns the user into a familiar like creature similar to their personality.",
-"Gods Touch. Gives the user a holy connection to their god or fiendish deity.",
-"Antidepressant. Does what it says on the tin.",
-"Ghostly Form. Makes the user intangible and able to phase through objects.",
-"Artisans Skill. Gives the user skill in a particular art temporarily.",
-"Godly form. Improves all stats.",
-"Bless Weapon. Makes the users weapons do more damage.",
-"Euphoria. Makes the user feel amazing and trip out.",
-"Bodyguard. Creates a spectral bodyguard for a short time who obeys orders.",
-"Babelfish. Lets the user speak any language but not understand it.",
-"Preservation. Stops whatever its poured on from rotting or degrading.",
-"Fear. Makes the user terrified.",
-"Night vision. Gives the ability to see in the dark.",
-"Tracking. Lets the user track an enemy.",
-"Cure-all. Cures any status effects.", ]},
- {"title": "d10 Strength. The potions strength is,", "id":"d10strengththepotionsstrengthis", "roll":[
-"Regular with a slight side effect.",
-"Regular with no side effect.",
-"Regular with a strong side effect.",
-"Minor with a strong side effect.",
-"Minor with a slight side effect.",
-"Major with a strong side effect.",
-"Major with a small side effect.",
-"A poison. Almost no positive affect all side effect.",
-"Temporary but strong and wears off quickly.",
-"Seemingly permanent.", ]},
- {"title": "d100 Side Effect. The potion also causes (usually) temporary,", "id":"d100sideeffectthepotionalsocausesusuallytemporary", "roll":[
-"Nothing bad at all!",
-"Puts the user to sleep.",
-"Rapid hair growth all over the body.",
-"Bleeding from the eyes.",
-"Vivid hallucinations.",
-"Flashbacks of your own eventual demise.",
-"The skin to crack and appear distorted.",
-"Spots to grow on the skin.",
-"Diarrhoea.",
-"Vomiting.",
-"Blurred Vision.",
-"Blindness.",
-"Deafness.",
-"Mutism.",
-"Health loss via rapid bleeding.",
-"A sudden horrific accent.",
-"The irresistible urge to dance.",
-"The hearing of demons.",
-"Loss of balance.",
-"Everything tasting like dirt for some time.",
-"Excessive drooling.",
-"Loss of intelligence.",
-"Loss of strength.",
-"Loss of speed.",
-"Loss of charisma.",
-"Genuine happiness.",
-"Hunger.",
-"Thirst.",
-"Trouble breathing.",
-"Sudden Moustache.",
-"Poisoning.",
-"Petrification.",
-"Stunning.",
-"Immobilisation.",
-"Increased libido.",
-"Fidgeting.",
-"Itchiness.",
-"Rashes.",
-"Attracts bears.",
-"Magically covers in dirt.",
-"Horrifying stench.",
-"Baldness.",
-"Swelling.",
-"Loss of a random item.",
-"Curses.",
-"Damage.",
-"Weakness to a magical damage type.",
-"Weakness to physical damage.",
-"Feelings of Guilt",
-"Feelings of Anxiety.",
-"Feelings of Shame.",
-"Sneezing.",
-"Uncontrollable crying.",
-"Need to sing heroic music.",
-"Urge to hug.",
-"Kleptomania.",
-"Burping.",
-"Loss of smell.",
-"Insomnia.",
-"Paranoia.",
-"Bad luck.",
-"Summons imps that want to kill you.",
-"Summons angry bees.",
-"Fear of something.",
-"Temporary madness.",
-"Relaxation.",
-"Appreciation of colours and sound.",
-"Tripping the hell out.",
-"Painful lust.",
-"Light headedness.",
-"Increased confidence.",
-"Recklessness.",
-"Rage.",
-"Sadness.",
-"Dizziness.",
-"Pain.",
-"Slight possession.",
-"Allergic reaction to your favourite food.",
-"Strong believe you’re someone else.",
-"Severe debt.",
-"Grumpiness.",
-"Muscle spasms.",
-"A bloated feeling.",
-"A cold.",
-"A fever.",
-"Becoming strangely light.",
-"Weakness.",
-"The urge to fight.",
-"The need to make friends.",
-"Nausea.",
-"Mood swings.",
-"Addiction.",
-"Need for booze.",
-"Drunkeness.",
-"Coughing.",
-"Uncontrollable babbling.",
-"Slight aches.",
-"A bad taste for some time.",
-"Giddiness.",
-"Laughter.", ]},
- {"title": "d20 Container. The potion is in a,", "id":"d20containerthepotionisina", "roll":[
-"A conical smooth glass bottle.",
-"A square glass bottle.",
-"A not quite watertight leather waterskin.",
-"A stone flask.",
-"A metal thermos.",
-"A glass syringe.",
-"A small medical vial.",
-"A small shot sized bottle.",
-"A large metal bottle.",
-"A capped horn.",
-"An ornate very decorated glass bottle.",
-"A geometric diamond shaped bottle.",
-"A translucent long wine bottle.",
-"A translucent beer bottle.",
-"A leather pouch.",
-"An inhaler like spray bottle.",
-"A coloured bottle.",
-"A bone flask.",
-"A small metal vial.",
-"A large bottle that can be swigged several times.", ]},
- {"title": "d20 Appearance. The potion looks,", "id":"d20appearancethepotionlooks", "roll":[
-"Clear.",
-"Blue.",
-"Green.",
-"Red.",
-"Pale Green.",
-"Pink.",
-"Light Blue.",
-"White.",
-"Black.",
-"Dark Grey.",
-"Light grey.",
-"Yellow.",
-"Orange.",
-"Gold.",
-"Orange.",
-"Bronze.",
-"Metallic.",
-"Purple.",
-"Brown.",
-"Dark Red.", ]},
- {"title": "d20 Appearance 2. With,", "id":"d20appearance2with", "roll":[
-"Flecks of colour.",
-"Swirls of colour.",
-"Fizzing bubbles.",
-"Bubbles suspended in it.",
-"Some kind of bone floating in it.",
-"Leaves and flowers in it.",
-"Two separating liquid.",
-"A bright glow.",
-"A soft glow.",
-"Stripes of colour.",
-"Translucency.",
-"A cloudy murkiness.",
-"Blood within it.",
-"Dirt floating in it.",
-"Chunks of metal in it.",
-"Some type of gore from a slain creature.",
-"Steam coming from it.",
-"A face in the liquid.",
-"Constantly moving and shifting liquid.",
-"A constant heat.", ]},
- {"title": "d10 Texture. The potion is,", "id":"d10texturethepotionis", "roll":[
-"Thick and sludgy.",
-"Thin and watery.",
-"Airy and bubbly.",
-"Slimey.",
-"Almost solid.",
-"Oily.",
-"Chunky.",
-"Bitty.",
-"Milky.",
-"Almost gaseous.", ]},
- {"title": "d100 The potion smells like...", "id":"d100thepotionsmellslike", "roll":[
-"Nothing at all.",
-"Sulphur.",
-"Fresh air.",
-"Baking cookies.",
-"Flowers.",
-"Rotting meat.",
-"Egg.",
-"Rotten eggs.",
-"Fresh bread.",
-"Blood.",
-"Home.",
-"Vomit.",
-"Garlic.",
-"Fruit.",
-"Chocolate.",
-"Beer.",
-"Smoke.",
-"Wood.",
-"Death.",
-"Orc.",
-"Wet dog.",
-"Wet goblin.",
-"Perfume.",
-"Cheap perfume.",
-"Musk.",
-"Garbage.",
-"Sand.",
-"The Forest.",
-"Nuts.",
-"Acidic.",
-"Spicy.",
-"Minty.",
-"Of chemicals.",
-"Dirt.",
-"Of something bad flavoured to taste better.",
-"Alcohol.",
-"Sugar.",
-"A damp cave.",
-"Strange.",
-"Indescribable but nice.",
-"Indescribable but horrid.",
-"Rain.",
-"Medical.",
-"Bacon.",
-"Coffee.",
-"Cut grass.",
-"Vanilla.",
-"The sea.",
-"Roast meat.",
-"Festive.",
-"Lavender.",
-"Lilac and Gooseberries.",
-"A fresh baby.",
-"A new car.",
-"Cirtrus.",
-"Leather.",
-"Metal.",
-"A forge.",
-"Fresh Cake.",
-"Paint.",
-"Wine.",
-"Polish.",
-"Cheese.",
-"Fish.",
-"Compost.",
-"The sewers.",
-"Apples.",
-"Holy oils.",
-"Massage oil.",
-"A brothel.",
-"Old fruit.",
-"Roses.",
-"Something that stirs memories.",
-"Gingerbread.",
-"Cinnamon.",
-"Candy.",
-"Fumes.",
-"Bark.",
-"Chicken.",
-"Beef.",
-"Human Flesh.",
-"Gunpowder.",
-"A storm.",
-"Success.",
-"Gold.",
-"Mayonnaise.",
-"Barbeque.",
-"Salt.",
-"Pepper.",
-"Aromatic spices.",
-"Fruit punch.",
-"Water.",
-"Fresh water.",
-"Stagnant water.",
-"Mud.",
-"A colour.",
-"Music.",
-"The end of the world.",
-"Magically the worst thing to you",
-"Magically the most desirable thing to you.", ]},
-{"title": "d100 The potion tastes like...", "id":"d100thepotiontasteslike", "roll":[
-"Nothing at all.",
-"Sulphur.",
-"Fresh air.",
-"Baking cookies.",
-"Flowers.",
-"Rotting meat.",
-"Egg.",
-"Rotten eggs.",
-"Fresh bread.",
-"Blood.",
-"Home.",
-"Vomit.",
-"Garlic.",
-"Fruit.",
-"Chocolate.",
-"Beer.",
-"Smoke.",
-"Wood.",
-"Death.",
-"Orc.",
-"Wet dog.",
-"Wet goblin.",
-"Perfume.",
-"Cheap perfume.",
-"Musk.",
-"Garbage.",
-"Sand.",
-"The Forest.",
-"Nuts.",
-"Acidic.",
-"Spicy.",
-"Minty.",
-"Of chemicals.",
-"Dirt.",
-"Of something bad flavoured to taste better.",
-"Alcohol.",
-"Sugar.",
-"A damp cave.",
-"Strange.",
-"Indescribable but nice.",
-"Indescribable but horrid.",
-"Rain.",
-"Medical.",
-"Bacon.",
-"Coffee.",
-"Cut grass.",
-"Vanilla.",
-"The sea.",
-"Roast meat.",
-"Festive.",
-"Lavender.",
-"Lilac and Gooseberries.",
-"A fresh baby.",
-"A new car.",
-"Cirtrus.",
-"Leather.",
-"Metal.",
-"A forge.",
-"Fresh Cake.",
-"Paint.",
-"Wine.",
-"Polish.",
-"Cheese.",
-"Fish.",
-"Compost.",
-"The sewers.",
-"Apples.",
-"Holy oils.",
-"Massage oil.",
-"A brothel.",
-"Old fruit.",
-"Roses.",
-"Something that stirs memories.",
-"Gingerbread.",
-"Cinnamon.",
-"Candy.",
-"Fumes.",
-"Bark.",
-"Chicken.",
-"Beef.",
-"Human Flesh.",
-"Gunpowder.",
-"A storm.",
-"Success.",
-"Gold.",
-"Mayonnaise.",
-"Barbeque.",
-"Salt.",
-"Pepper.",
-"Aromatic spices.",
-"Fruit punch.",
-"Water.",
-"Fresh water.",
-"Stagnant water.",
-"Mud.",
-"A colour.",
-"Music.",
-"The end of the world.",
-"Magically the worst thing to you",
-"Magically the most desirable thing to you.", ]},
- {"title": "d100 Label. The potion has a label showing,", "id":"d100labelthepotionhasalabelshowing", "roll":[
-"Its name and title in bold letters.",
-"Its description in ornate elvish.",
-"Its description in elvish with a relevant mythic story.",
-"Its description on dwarven.",
-"Dwarven runes.",
-"Its description in gnomish.",
-"Gnomish diagrams for its use.",
-"The words USE ONLY IN EMERGANCIES scrawled on iti.",
-"A mass produced label claiming the company has no fault for any side effects.",
-"A mass produced label saying it’s a new flavour.",
-"Very tiny print describing how the potion was made in great detail, around 1000 words.",
-"Its name in Bold words in Giant.",
-"Is scrawled off.",
-"Has faded beyond reading.",
-"Doesn’t seem to have one.",
-"Its description and a random fact.",
-"Its description and a small compliment to make your day better.",
-"Its description and a joke.",
-"Its description in infernal.",
-"Its description in some ancient language.",
-"All in some kind of symbols.",
-"All in some kind of raised symbols for the blind to read.",
-"Its description in elemental languages.",
-"Its name and flavour.",
-"Its name with a warning about side effects.",
-"Its name and its recommended buying price.",
-"Bloody prints all over it.",
-"Name engraved into the container.",
-"Its name glowing with minor magic.",
-"A cartoony mascot.",
-"A warning of an ancient curse.",
-"Its name and description in invisible ink.",
-"Its description in draconic.",
-"Several different names and descriptions plastered over eachother.",
-"A name of a completely different potion to what it does.",
-"A title describing the exact opposite.",
-"A money back guarantee.",
-"A coupon for a free potion.",
-"A living face looking around.",
-"Its name and recipe for other alchemists.",
-"A heartfelt love letter for someone.",
-"A heartfelt hate letter for someone.",
-"A persons name. The potion wont work unless asked by its name to do so.",
-"A strange prophecy.",
-"A small doodle.",
-"A note saying DO NOT DRINK.",
-"A passive aggressive note about other people drinking potions that don’t belong to them.",
-"Brightly glowing letters.",
-"That plays a very quiet sing song till the bottle is empty.",
-"Ornate and beautiful designs.",
-"Very practical designs.",
-"Holy symbols.",
-"Unholy symbols.",
-"Fey symbols and sylvan writing.",
-"A riddle, the lid not opening unless the riddle is solved.",
-"Saying its designed for babies.",
-"Saying that it shouldn’t be drank by anyone under 18.",
-"A note saying its illegal contraband being confiscated.",
-"A note saying the alchemist thinks it is its greatest work.",
-"A note saying the alchemist is sorry for ever creating it.",
-"A note saying that it never should have been made and copius blood stains over the bottle.",
-"It says you’re being watched. When the person checks it instead says Just Kidding.",
-"Its description in Druidic.",
-"Its description in orcish",
-"Its description in goblin.",
-"Its description in Halfling.",
-"Its description in Celestial.",
-"Its description in Undercommon.",
-"Its description in Deep speech.",
-"Its description in strange arcane symbols.",
-"A map of where the potion was made.",
-"A small puzzle for kids.",
-"A list of ingredients in their chemical forms.",
-"A list of possible side effects as long as the bottle is.",
-"A red X.",
-"A sad face.",
-"An angry face.",
-"A happy face.",
-"A healing symbol.",
-"A cheesy pun potion name.",
-"Growing with vines.",
-"Growing with flowers.",
-"Growing with crystals.",
-"Growing with rock.",
-"Shamanistic symbols and shavings.",
-"No words just a single colour.",
-"Water damage but a just legibale label.",
-"A label as if it was some kind of present.",
-"A label showing how many calories it is.",
-"A warning about potion abuse and to only take in moderation.",
-"A label with warnings and side effects all scribbled out.",
-"That only shows the side effects.",
-"A mysterious number.",
-"A code name.",
-"A few unrelated letters.",
-"The name of one of the party members.",
-"The name of the bad guy.",
-"Crawling with bugs.",
-"Covered in something unspeakable.",
-"Covered in glitter. It gets everywhere.", ]},
-
-
- {"title": "d8 The bookshelves are...", "id":"d8thebookshelvesare", "roll":[
-"A little dusty.",
-"Very dusty.",
-"Covered in cobwebs.",
-"Recently dusted.",
-"Numbered using an arcane library reference system.",
-"Labeled by topic.",
-"Sliding on rollers that reveal more bookshelves behind.",
-"Equipped with a sliding ladder.", ]},
-
-
- {"title": "d21 Ales", "id":"d21ales", "roll":[
-"Baldur's Gate Pale",
-"Bitter Black",
-"Black Bottom",
-"Dragon's Breath Beer",
-"Elminster's Choice",
-"Golden Sands Brews",
-"Lanten Ale",
-"Luiren's Best",
-"Old One Eye",
-"Shadowdark ale",
-"Sleeping Dragon dark",
-"Slow Spout",
-"Suzale",
-"Tanagyr's Stout",
-"Ungart's Ale",
-"Kharukan (dwarven) Ale ",
-"Invidian (pale) Ale",
-"Finnell (pale) Ale",
-"Ervanic Lager",
-"Askarus (heavy) Ale ",
-"Oskar's Burnmetal Ale", ]},
- {"title": "d34 Wines", "id":"d34wines", "roll":[
-"Arabellan Dry ",
-"Arrhenish ",
-"Berduskan Dark ",
-"Blood Wine ",
-"Clarry ",
-"Dragondew ",
-"Fallan (elven)",
-"Fire Wine ",
-"Firedrake (wine) ",
-"Gorgondy wine ",
-"Heart of Wine ",
-"Icewine",
-"Jhuild ",
-"Lathander's red ",
-"Manycherries wine ",
-"Meade - cheap",
-"Meade - medium",
-"Meade - fine",
-"Mint wine ",
-"Moktessa ",
-"Ondal's wine ",
-"Quillin (Elven wine)",
-"Rootweal ",
-"Saerloonian Glowfire ",
-"Saerloonian Special Vat ",
-"Saerloonian Topaz ",
-"Spice Wine",
-"Stonesulder wine ",
-"Tethyrian tanagluth ",
-"Undermountain Alurlyath ",
-"Utterdark (wine) ",
-"Westgate Ruby ",
-"Winter Wine ",
-"Zzar", ]},
-
-
-
- {"title": "d36 The bookshelf is built of…", "id":"d36thebookshelfisbuiltof…", "roll":[
-"Alder",
-"Ash",
-"Aspen",
-"Balsa",
-"Bamboo",
-"Basswood",
-"Beech",
-"Birch",
-"Blackwood",
-"Buckeye",
-"Cedar",
-"Cherry",
-"Chestnut",
-"Coachwood",
-"Coconut",
-"Corkwood",
-"Cottonwood",
-"Dogwood",
-"Ebony",
-"Elm",
-"Eucalyptus",
-"Gum",
-"Hickory",
-"Ironbark",
-"Laurel",
-"Mahogany",
-"Maple",
-"Marblewood",
-"Oak",
-"Olive",
-"Poplar",
-"Redwood",
-"Teak",
-"Walnut",
-"Wenge",
-"Willow", ]},
- {"title": "d6 Each shelf contains ___ books...", "id":"d6eachshelfcontains___books", "roll":[
-"5",
-"10",
-"15",
-"20",
-"25",
-"30", ]},
- {"title": "d6 The bookshelf is ___ shelves high", "id":"d6thebookshelfis___shelveshigh", "roll":[
-"2",
-"3",
-"4",
-"5",
-"6",
-"7", ]},
- {"title": "d10 The bookshelves condition is…", "id":"d10thebookshelvesconditionis…", "roll":[
-"solid and sturdy",
-"solid but old",
-"solid and worn in",
-"solid and brand new",
-"shakey and worn",
-"poorly put together patchwork of various pieces of furniture",
-"descent considering the worn look",
-"bending under the weight of the books",
-"barely holding books up",
-"falling apart", ]},
-
-
-
-{"title": "1d10 Knives", "id":"1d10knives", "roll":[
-"Soldier’s socket bayonet, wrapped in wire for a grip. Still bloody. Quality 3.",
-"Single-bladed knife ground down from a larger frying pan. Quality 4.",
-"Fashionable dagger, curved, styled after a toothy half-smile in bronze. Quality 2.",
-"Ceremonial flammard dagger, chased with gold, pommel like an onion. Quality 2.",
-"Old stiletto, blade falling out of its cross guard. Grip has a secret hollow compartment. Quality 4.",
-"Pilfered scalpel, stamped by the College. Tiny but incredibly vicious. Quality 3.",
-"Decayed, swollen knife too rusty to keep an edge for long. Quality 5.",
-"Strange sterilized misericorde, covered in soot but always has an edge. Quality 1.",
-"Long blade, clean, has a crooked Guild stamp over an old cult engraving. Quality 2.",
-"Rough shiv, looks like bone-ash ceramic with gold-flake. Nice but fragile. Quality 5.", ]},
-{"title": "1d20 Personal Effects", "id":"1d20personaleffects", "roll":[
-"Bullseye tin lantern, no oil.",
-"Handful of loaded dice, OR pack of marked cards.",
-"Tarnished steel hand mirror.",
-"Jar of red/violet honey.",
-"Courier satchel with an empty notebook.",
-"Battered, sturdy shovel.",
-"Week’s worth of food, mostly pickled tongue.",
-"A tin pail OR a stolen brass sailor’s whistle.",
-"Purse containing three glass vials.",
-"Bar of soap.",
-"A brass comb, OR fifteen feet of knotted rope.",
-"Toothy but very loyal cat. Likely a Jellicle cat.",
-"Folded handkerchief full of foul drugs.",
-"Loose razor blades.",
-"Bottle of stale gin, OR half-full bottle of wine.",
-"Slightly out-of-date court invitation.",
-"Narrow iron bell, stained with saint’s eyes.",
-"Ten pieces of chalk/charcoal.",
-"Pamphlet decrying moral decadence.",
-"Bundle of dried mushrooms. Unknown properties.", ]},
-{"title": "1d12 Traditional Equipment", "id":"1d12traditionalequipment", "roll":[
-"Case of seven crossbow bolts.",
-"Two glass oil bombs.",
-"Paper, pens, bottle of ink. Slightly musty.",
-"Tinderbox, OR box of storm matches.",
-"Hammer and three metal nails.",
-"Signet ring. Probably a forgery.",
-"Large cloth bag.",
-"Book of field signs and code-languages.",
-"Steel lockbox and broken key. Contents unknown.",
-"Coinpurse filled with 35 silver, a note of credit with the Paimonian Cult.",
-"Excellent padded suit, effectively armor.",
-"Five powder apostles and five lead bullets.", ]},
-
+ {
+ title: "d8 On each turn, the player...",
+ id: "d8oneachturntheplayer_cardgames",
+ roll: [
+ "Plays a card from his or her hand face up or face down on the table.",
+ "Draws one or more cards from a personal deck.",
+ "Draws one card from a community deck.",
+ "Draws a card from a community deck if he or she has no other plays.",
+ "Places a card from his or her hand into the discard pile.",
+ "Lays down a pair, a three or four of a kind, or a straight on the table.",
+ "Lays down a card to build threes and fours of a kind or straights on the table.",
+ "Draws one or more cards from a personal deck.",
+ ],
+ },
+ {
+ title: "d8 To win the game, a player must...",
+ id: "d8towinthegameaplayermust_cardgames",
+ roll: [
+ "Play all the cards in his or her hand.",
+ "Be holding the highest score at the end of the hand.",
+ "Be holding the score closest to a target score.",
+ "Hold all the cards in the deck.",
+ "Win the most tricks over the course of a round.",
+ "Be holding the lowest score at the end of the hand.",
+ "Bluff and bet their way to having the lowest scoring hand.",
+ "Bluff and bet there way to being the highest scoring hand.",
+ ],
+ },
+ {
+ title: "d8 The highest card or hand is called...",
+ id: "d8thehighestcardorhandiscalled_cardgames",
+ roll: [
+ "The dragon.",
+ "The lord.",
+ "The crown.",
+ "The queen.",
+ "The alchemist.",
+ "The knight.",
+ "The champion.",
+ "The eagle.",
+ ],
+ },
+ {
+ title: "d8 The lowest card or hand is called...",
+ id: "d8thelowestcardorhandiscalled_cardgames",
+ roll: [
+ "The worm.",
+ "The beggar.",
+ "The rat.",
+ "The fool.",
+ "The crone.",
+ "The devil.",
+ "The villain.",
+ "The pigeon.",
+ ],
+ },
+ {
+ title: "d12 This game is played with...",
+ id: "d12thisgameisplayedwith_games",
+ roll: [
+ "A deck of over 100 cards.",
+ "A deck of 53 cards.",
+ "A deck of 52 cards.",
+ "A deck of 24 cards.",
+ "A deck of 22 cards.",
+ "A deck with a variable number of cards.",
+ "A pair of dice.",
+ "Several dice.",
+ "Several dice, pencils, and paper.",
+ "One or two dice and a board with pieces.",
+ "A board with sets of matching pieces.",
+ "A board with sets of individual pieces.",
+ ],
+ },
+ {
+ title: "d12 In this game...",
+ id: "d12inthisgame_games",
+ roll: [
+ "Players have the opportunity to bet once on each player's turn.",
+ "Players have several opportunities to bet on each player's turn.",
+ "Players have several opportunities to bet each round.",
+ "Players must bet before the round is played.",
+ "Players must bet before the game begins.",
+ "Spectators bet as often as players do.",
+ "Spectators typically place bets before the game begins.",
+ "Spectators often place bets while the game is in progress.",
+ "Cheating is extremely rare or impossible.",
+ "Cheating is difficult, and often occurs with the help of someone else in the room.",
+ "Cheating is common.",
+ "Cheating is encouraged.",
+ ],
+ },
+ {
+ title: "d12 This game is known for...",
+ id: "d12thisgameisknownfor_games",
+ roll: [
+ "High stakes gambling.",
+ "Low stakes, social gambling.",
+ "Its simple set of rules.",
+ "Its complicated set of rules.",
+ "The ease with which anyone can learn to play.",
+ "Its class of expert players and their elaborate strategies.",
+ "A celebrated instance of cheating that launched a war.",
+ "A celebrated instance of cheating that prevented a war.",
+ "A legendary match involving a king or queen.",
+ "A legendary match involving a witch or wizard.",
+ "A storied bet where the loser faced a monster (d8): 1. aberration with many eyes; 2. dragon; 3. demon; 4. devil; 5. elemental; 6. kraken; 7. lich; 8. vampire.",
+ "A storied bet in which the winner took something from the loser (d8): 1. airship; 2. ancient text; 3. castle; 4. keys to the city; 5. magic sword; 6. magic wand; 7. princess; 8. treasure hoard.",
+ ],
+ },
+ {
+ title: "d12 The game is popular among...",
+ id: "d12thegameispopularamong_games",
+ roll: [
+ "Sailors and pirates.",
+ "Fishermen and dockworkers.",
+ "Thieves and knaves.",
+ "Knights and lords.",
+ "Peasants.",
+ "Dwarves.",
+ "Miners and smiths.",
+ "Goblins and hobgoblins.",
+ "Elves.",
+ "Noblewomen.",
+ "Masons and stonecutters.",
+ "Mages and priests.",
+ ],
+ },
+ {
+ title: "d12 The game originated...",
+ id: "d12thegameoriginated_games",
+ roll: [
+ "Long ago in this region.",
+ "Long ago in a foreign land.",
+ "Long ago in an unknown location.",
+ "In the recent past in this region.",
+ "In the recent past in this very room.",
+ "In the recent past in a foreign land.",
+ "Down along the docks of a bustling port city.",
+ "In a quaint country inn.",
+ "In rough-and-tumble urban tavern.",
+ "Along a trade route to an exotic land.",
+ "In the court of a mighty king or queen.",
+ "In the mind of a half-mad wizard.",
+ ],
+ },
- {"title": "d12 Seafood", "id":"d12seafood", "roll":[
-"Crab",
-"Crayfish",
-"Lobster",
-"Shrimp/Prawns",
-"Molluscs",
-"Cockle",
-"Cuttlefish",
-"Mussel",
-"Octopus",
-"Oyster",
-"Scallops",
-"Squid", ]},
+ {
+ title: "d10 The altar chamber is lit by...",
+ id: "d10thealtarchamberislitby_altarunholy",
+ roll: [
+ "A few large candles.",
+ "Many small candles.",
+ "Several candelabra.",
+ "A pair of torches near the entrance.",
+ "Several torches in sconces around the room.",
+ "Lanterns with colored glass (d4): 1. green; 2. orange; 3. purple; 4. red.",
+ "Torches that burn with unusually colored flames (d4): 1. blue; 2. green; 3. purple; 4. red.",
+ "A large brazier, emitting a dim red glow.",
+ "Only the light you take with you.",
+ "Nothing; this is a dark place, and you have difficulty keeping your torches lit.",
+ ],
+ },
+ {
+ title: "d10 Upon approaching the altar, you feel...",
+ id: "d10uponapproachingthealtaryoufeel_altarunholy",
+ roll: [
+ "Insignificant.",
+ "A little irritable.",
+ "A little weak.",
+ "Less safe than before.",
+ "An up welling of fear.",
+ "An up welling of hatred.",
+ "A hungry presence.",
+ "A malevolent presence.",
+ "A domineering presence.",
+ "A watchful presence.",
+ ],
+ },
+ {
+ title: "d10 The altar is made of...",
+ id: "d10thealtarismadeof_altarunholy",
+ roll: [
+ "A solid block of stone.",
+ "Three large slabs of stone.",
+ "Three thick cuts of wood.",
+ "A single block of stone carved with disturbing images.",
+ "Three slabs of rune-carved stone.",
+ "Several small stones held together with mortar.",
+ "Brick and mortar.",
+ "Wood carved in the forms of frightening beasts.",
+ "Volcanic glass.",
+ "Bone.",
+ ],
+ },
+ {
+ title: "d10 Atop the altar, you find...",
+ id: "d10atopthealtaryoufind_altarunholy",
+ roll: [
+ "An ancient tome.",
+ "A profane ritual book.",
+ "Several candles.",
+ "A blood-stained parament.",
+ "A singed parament.",
+ "A blanket made from the hide of a great beast.",
+ "A dish (d8): 1. bone; 2. brass; 3. gold; 4. ivory; 5. jade; 6. silver; 7. steel; 8. volcanic glass.",
+ "A goblet (d8): 1. bone; 2. brass; 3. gold; 4. ivory; 5. jade; 6. silver; 7. steel; 8. volcanic glass.",
+ "A vessel of blood.",
+ "A ceremonial knife.",
+ ],
+ },
+ {
+ title:
+ "d6 You find a prisoner tied to the altar. If you sacrifice a prisoner on the altar, ...",
+ id:
+ "d6youfindaprisonertiedtothealtarifyousacrificeaprisoneronthealtar_altarunholy",
+ roll: [
+ "A fiend appears before you and begins savaging you with its claws.",
+ "A fiend appears before you, demanding to know why you've summoned it to this dreary place.",
+ "A fiend presence speaks to you, offering to answer one question you have.",
+ "Nothing happens at first. After a while, you sense a fiendish presence begins watching your every move; you can feel its malevolent gaze.",
+ "An angel appears to smite you for your foul act.",
+ "The victim's corpse rises as a ghoul after 2d6 minutes, and it seeks you out, hungering for flesh.",
+ ],
+ },
+ {
+ title:
+ "d6 You find a prisoner tied to the altar. If you leave the prisoner there, ...",
+ id:
+ "d6youfindaprisonertiedtothealtarifyouleavetheprisonerthere_altarunholy",
+ roll: [
+ "Someone else kills the prisoner before you come back.",
+ "The prisoner dies of shock, fear, or injuries previously sustained; you discover the corpse when you come back.",
+ "The prisoner screams madly at you to help; the noise is going to draw attention.",
+ "Nothing; that prisoner was worthless.",
+ "When you return, rats are gnawing on the poor prisoner's toes and fingers. The prisoner is screaming and writhing in agony.",
+ "A fiend appears and pulls the prisoner's heart out and consumes the still beating organ as you look on in horror.",
+ ],
+ },
+ {
+ title:
+ "d6 You find a prisoner tied to the altar. If you free the prisoner, ...",
+ id: "d6youfindaprisonertiedtothealtarifyoufreetheprisoner_altarunholy",
+ roll: [
+ "The prisoner scrambles away out of the dungeon, terrified of what you may do.",
+ "The prisoner instantly befriends you, desperately wanting to repay you the life-saving favor.",
+ "The prisoner thanks you and tells you where to find a sack full of buried gold if you ever make it out of this hole in the ground; the prisoner then scurries off.",
+ "The prisoner tells you to get out of here because this place is cursed.",
+ "The prisoner tries to stab you with a hidden knife, having actually been a cleverly disguised cultist.",
+ "The prisoner promises to take you on safe paths through the dungeon to visit the terrifying Lord of Deep Places; the prisoner may not be mentally balanced.",
+ ],
+ },
+ {
+ title: "d10 The altar chamber is lit by...",
+ id: "d10thealtarchamberislitby_altarholy",
+ roll: [
+ "A few large candles.",
+ "Many small candles.",
+ "Several candelabra.",
+ "A pair of torches near the entrance.",
+ "Several torches in sconces around the room.",
+ "Lanterns with colored glass (d4): 1. blue; 2. green; 3. red; 4. yellow.",
+ "Sunlight filtering in through a few narrow shafts in the ceiling.",
+ "Sunlight filtering in through leaden-glass windows.",
+ "Sunlight filtering in through stained glass windows.",
+ "Only the light you take with you.",
+ ],
+ },
+ {
+ title: "d10 Upon approaching the altar, you feel...",
+ id: "d10uponapproachingthealtaryoufeel_altarholy",
+ roll: [
+ "Peaceful.",
+ "A little sleepy.",
+ "A little braver than before.",
+ "A little safer than before.",
+ "An up welling of confidence.",
+ "An up welling of righteousness.",
+ "A gentle presence.",
+ "A benevolent presence.",
+ "A stern presence.",
+ "A wise presence.",
+ ],
+ },
+ {
+ title: "d10 The altar is made of...",
+ id: "d10thealtarismadeof_altarholy",
+ roll: [
+ "A solid block of stone.",
+ "Three large slabs of stone.",
+ "Three thick cuts of wood.",
+ "An ornately carved block of wood.",
+ "Several pieces of beautifully carved wood.",
+ "Several small stones held together with mortar.",
+ "Brick and mortar.",
+ "Marble.",
+ "Crystal.",
+ "Gilded wood, encrusted with gems.",
+ ],
+ },
+ {
+ title: "d10 Atop the altar, you find...",
+ id: "d10atopthealtaryoufind_altarholy",
+ roll: [
+ "An ancient tome.",
+ "A well-used prayer book.",
+ "Several candles.",
+ "A linen parament.",
+ "A cotton parament.",
+ "A bouquet of flowers.",
+ "A dish (d8): 1. copper; 2. crystal; 3. gold; 4. ivory; 5. silver; 6. steel; 7. tin; 8. wood.",
+ "A goblet (d8): 1. copper; 2. crystal; 3. gold; 4. ivory; 5. silver; 6. steel; 7. tin; 8. wood.",
+ "A vessel of holy water.",
+ "A censer.",
+ ],
+ },
+ {
+ title: "d6 The appropriate ritual to perform on this altar involves...",
+ id: "d6theappropriateritualtoperformonthisaltarinvolves_altarholy",
+ roll: [
+ "Eating some bread and drinking some wine.",
+ "Washing one's hands in blessed water.",
+ "Sprinkling blessed water on your bowed head.",
+ "Spreading scented oils on your forehead.",
+ "Burning incense or scented oils.",
+ "Laying one's weapons upon the altar and kneeling to pray.",
+ ],
+ },
+ {
+ title:
+ "d6 If you perform the ritual correctly, you may receive a blessing of...",
+ id: "d6ifyouperformtheritualcorrectlyyoumayreceiveablessingof_altarholy",
+ roll: [
+ "Strength in your coming battles.",
+ "Healing from your last battle.",
+ "Health on your coming journey.",
+ "Wisdom for your coming struggles.",
+ "Knowledge of life's great mysteries.",
+ "Protection during your coming trials.",
+ ],
+ },
+ {
+ title: "d6 If you perform the ritual incorrectly, you may feel...",
+ id: "d6ifyouperformtheritualincorrectlyyoumayfeel_altarholy",
+ roll: [
+ "No ill effects.",
+ "Feel a little fatigued on your coming journey.",
+ "Feel a little weak in your coming battles.",
+ "Feel hopelessness at completing your current quest.",
+ "Feel a haunted by the gods' gaze.",
+ "Feel a little woozy until you have a chance to properly rest.",
+ ],
+ },
- {"title": "d10 Plains", "id":"d10plains", "roll":[
-"Rabbit",
-"Rabbit",
-"Deer/Elk",
-"Small Bird",
-"Small Bird",
-"Small Bird",
-"Turkey",
-"Lizard",
-"Prarie Dog",
-"Bison", ]},
- {"title": "d10 Jungle/Swamp", "id":"d10jungleswamp", "roll":[
-"Snake",
-"Snake",
-"Deer",
-"Small Bird",
-"Small Bird",
-"Small Bird",
-"Alligator",
-"Lizard",
-"Toad",
-"Turtle", ]},
- {"title": "d20 Forest", "id":"d20forest", "roll":[
-"Rabbit",
-"Rabbit",
-"Rabbit",
-"Deer/Elk",
-"Deer/Elk",
-"Squirrel",
-"Squirrel",
-"Squirrel",
-"Red Fox",
-"Boar",
-"Black Bear",
-"Brown Bear",
-"Small Bird",
-"Racoon",
-"Turkey",
-"Lizard",
-"Small Viper",
-"Toad",
-"Turtle",
-"Coyote", ]},
- {"title": "d10 Hills and Mountains", "id":"d10hillsandmountains", "roll":[
-"Small Bird",
-"Small Bird",
-"Small Bird",
-"Goat",
-"Small Viper",
-"Lizard",
-"Boar",
-"Black Bear",
-"Black Bear",
-"Brown Bear", ]},
- {"title": "d10 Desert", "id":"d10desert", "roll":[
-"Lizard",
-"Lizard",
-"Lizard",
-"Camel",
-"Fennec Fox",
-"Desert Hare",
-"Coyote",
-"Small Bird",
-"Small Bird",
-"Mouse", ]},
- {"title": "d10 Arctic", "id":"d10arctic", "roll":[
-"Hare",
-"Hare",
-"Hare",
-"Arctic Fox",
-"Small Bird",
-"Walrus",
-"Seal",
-"Polar Bear",
-"Polar Bear",
-"Penguin", ]},
+ {
+ title: "d6 Size. The ship is...",
+ id: "d6sizetheshipis",
+ roll: [
+ "Very small, a one or two-person crew.",
+ "Small, with several crew members.",
+ "Regular, with a crew around 10-20",
+ "Large, with a crew up to 50.",
+ "Very Large with a crew up to a hundred.",
+ "Massive, with a crew of several hundred.",
+ ],
+ },
+ {
+ title: "d10 Type. The ships type is a...",
+ id: "d10typetheshipstypeisa",
+ roll: [
+ "Warship, a powerful ship ready for combat",
+ "Frigate, a smaller warship with speed and manoeuvrability.",
+ "Battleship, highly armed and highly armoured.",
+ "Yacht, an expensive pleasure boat.",
+ "Ship-town, a floating nomadic town that goes where it pleases.",
+ "Cargo ship, going from harbour to harbour with precious cargo.",
+ "A transport ship, for transporting soldiers or people from place to place.",
+ "Fishing boat, for fishing or perhaps sea monster hunting.",
+ "Flagship, that leads a fleet of other ships.",
+ "Lifeboat, an emergency boat.",
+ ],
+ },
+ {
+ title: "d8 Style. The boat is built in the style of...",
+ id: "d8styletheboatisbuiltinthestyleof",
+ roll: [
+ "Humans. Practical and functional.",
+ "Orcs. Things are spikey, adorned with metal and shamanistic symbols.",
+ "Elves. An elegant craft that glides through the water.",
+ "Dwarves. A bulky metal ship which cares for use rather than appearance.",
+ "Gnomes. A smaller metal or wooden craft with strange curious technology.",
+ "Dragonborn. A regal ship with draconic designs.",
+ "Halflings. Similar to human design but with smaller stockier design, and more focus on the kitchen.",
+ "Unknown. The ship seems strange. Perhaps from a different world.",
+ ],
+ },
+ {
+ title: "d20 Crew. The crew is made of...",
+ id: "d20crewthecrewismadeof",
+ roll: [
+ "Navy soldiers patrolling the seas for pirates.",
+ "Soldiers being transferred to a far off war.",
+ "Independent bounty and pirate hunters.",
+ "Pirates looking to get plunder any way they can.",
+ "A pirate king and his elite crew, who terrifies others.",
+ "Pirates who are in mutiny after the captain was killed.",
+ "Lawful Pirates who follow a strict code of honour.",
+ "Explorers trying to find new places in the world.",
+ "Relic Hunters trying to find artefacts under the water.",
+ "Fishermen who just want to make their living.",
+ "Monster Hunters hunting a sea monster.",
+ "Hired privateers who are working for a nearby army.",
+ "Refugees who left their lands.",
+ "Adventurers who are on a grand quest.",
+ "Sailors working simple jobs.",
+ "Monsters who have taken hold of the ship.",
+ "Fiends who have taken hold of the ship.",
+ "A noble and his bodyguards.",
+ "Sailors trying to make a new living on the sea.",
+ "Traders who got way in over their heads.",
+ ],
+ },
+ {
+ title: "d10 Power. The ship is powered by...",
+ id: "d10powertheshipispoweredby",
+ roll: [
+ "Sails only.",
+ "Sails and rowing.",
+ "Rowing.",
+ "A mage manipulating the wind and water around the ship.",
+ "Sea creatures pulling the ship.",
+ "A magical engine.",
+ "An ancient artefact.",
+ "A water wheel engine.",
+ "Water/wind elementals.",
+ "A steampunk engine.",
+ ],
+ },
+ {
+ title: "d20 Combat. The ship in combat uses...",
+ id: "d20combattheshipincombatuses",
+ roll: [
+ "Nothing. The ship has no defences.",
+ "Prayer to their gods.",
+ "Harpoons, and pulls the enemy ships closer for boarding.",
+ "A battering ram.",
+ "Magical energy cannons.",
+ "Cannons.",
+ "Catapults.",
+ "Trebuchets.",
+ "Archers.",
+ "Great crossbows.",
+ "Boarding parties.",
+ "Elemental magic.",
+ "Fiendish magic.",
+ "Bombs thrown from crew.",
+ "Smaller ships with boarders.",
+ "Illusions and mind games.",
+ "Spears.",
+ "Spikes on the side of the ship.",
+ "Creatures catapulted at the enemy.",
+ "Hexes and curses.",
+ ],
+ },
+ {
+ title: "d20 Trait. The ship is strange as...",
+ id: "d20traittheshipisstrangeas",
+ roll: [
+ "It has a large garden filled with trees, flowers and animals.",
+ "The crew is all undead, cursed to travel the seas.",
+ "The crew worships a kraken and the crew has become mutated sea creatures since.",
+ "The crew all happens to be cannibals.",
+ "Sea birds constantly circle the ship.",
+ "Everyone on the ship is one gender and hates the other.",
+ "The crew seems to have stolen the ship from somewhere else.",
+ "The ship looks like it’s just been in a terrible fight.",
+ "It looks clumsily built.",
+ "The crew all act like nobles and dress in expensive clothing.",
+ "The crew have some kind of blood lust.",
+ "There’s a large amount of animals on the ship.",
+ "The crew is being mind controlled by something.",
+ "The crew is all suffering from a disease.",
+ "The crew is starving.",
+ "The ship is surrounded by mist.",
+ "The ship is carrying a very powerful artefact.",
+ "The ship is being chased.",
+ "The ship is dirty and rotting.",
+ "The ship is booming out loud music.",
+ ],
+ },
+ {
+ title: "d20 Captain. The Captain is...",
+ id: "d20captainthecaptainis",
+ roll: [
+ "Not there, the ship has been running without a captain.",
+ "A powerful wizard.",
+ "A brawler who fights anyone in fist fights to prove his strength.",
+ "A paladin bound by godly honour.",
+ "A warforged or similar construct.",
+ "A druid of the sea.",
+ "A different race than the rest of the crew.",
+ "Coated in scars and battle wounds.",
+ "A charismatic bard.",
+ "Silent and slow to trust.",
+ "Cursed by something horrific.",
+ "Newly appointed.",
+ "On a secret mission.",
+ "On the warpath.",
+ "Trying to make a lot of money.",
+ "Horrifically ugly.",
+ "Amazingly beautiful.",
+ "Obnoxiously short.",
+ "Blind, has two eyepatches.",
+ "Going to betray everyone.",
+ ],
+ },
+ {
+ title: "d10 Title. This is a,",
+ id: "d10titlethisisa",
+ roll: [
+ "Potion.",
+ "Elixir",
+ "Draught",
+ "Vial",
+ "Philter",
+ "Tonic",
+ "Brew",
+ "Ichor",
+ "Juice",
+ "Concoction",
+ ],
+ },
+ {
+ title: "d100 Effect. The potions main effect is,",
+ id: "d100effectthepotionsmaineffectis",
+ roll: [
+ "Healing. It instantly regenerates some health when drank.",
+ "Vigor. Gives temporary health when drank.",
+ "Vitality. It slowly regenerates health over a period of some hours.",
+ "Might. It gives a bonus to attack rolls after drinking.",
+ "Courage. Gives immunity to fear and some temporary inspiration.",
+ "Giant Strength. It gives the user much more strength.",
+ "Flame Resistance. It gives resistance to fire damage.",
+ "Cold Resistance. It gives resistance to cold damage.",
+ "Necro Resistance. Gives resistance to necrotic damage.",
+ "Radiant Resistance. Gives resistance to radiant damage.",
+ "Stoneskin. Gives resistance to martial damage.",
+ "Acid Resistance. Gives resistance to acid.",
+ "Lightning Resistance. Gives resistance to lightning damage.",
+ "Succubus Charm. Makes the drinker irresistible to nearby people.",
+ "Shielding. Gives the user a magical shield of energy.",
+ "Flame Breath. Gives the user fire breath for a short time.",
+ "Growth. Makes the user double in size.",
+ "Shrinking. Makes the user half in size.",
+ "Comprehension. Lets the user understand all languages.",
+ "Fertility. Makes the user very fertile, almost certain to make a baby under its effects!",
+ "Intimidation. Gives the user a huge booming voice that terrifies those around.",
+ "Luck. It gives the user a temporary boost to luck.",
+ "Mana. Gives the user more magical power to cast with.",
+ "Arcane. Gives the user more powerful spells.",
+ "Animal form. Makes the user turn into a random animal.",
+ "Dreams. Makes the user get lost in a hallucinary dream world of their perfect dream.",
+ "Nightmares. Makes the user get lost in a hallucinary dream world of their worst nightmares.",
+ "Stamina. Gives the user more stamina and constitution.",
+ "Fleet foot. Makes the user have more speed.",
+ "Knowledge. Increases the users intelligence temporarily.",
+ "The Bard. Increases the users temporarily.",
+ "Disguise. Changes the users form to a disguised form of any race and appeance.",
+ "Feast. Removes all hunger and thirst from the target.",
+ "Youth. Makes the user grow some years younger.",
+ "Age. Makes the user grow some years older.",
+ "Furnace. Makes the user radiate with a damaging aura.",
+ "Eagle Sight. Gives the user strong vision and a bonus to perception.",
+ "Health. Cures all diseases and illnesses.",
+ "Invulnerability. Freezes the user in stasis that makes them immune to damage but they cannot move or act.",
+ "Riddle me gone. Gives the user the cure to a single riddle.",
+ "Horrifying appearance. Makes the user look more ugly for a time.",
+ "Beautiful appearance. Makes the user appear more attractive for a time.",
+ "Swordsmanship. Makes the user more effective and versatile with a blade.",
+ "Bowmanship. Makes the user more effective with a bow or ranged weapon.",
+ "Nymph Breath. Gives water breathing.",
+ "Midas. Makes the user turn things to gold.",
+ "Berserker. Makes the user rage with great strength.",
+ "Utter Hatred. Makes the user have bonuses against a particular type of enemy.",
+ "Oracle. Lets the user divinate the future.",
+ "Demonic Leech. Heals a portion of all damage the user deals.",
+ "Fey Nature. Lets the user become one with animals and nature around them.",
+ "Tracelessness. Makes the user very hard to follow.",
+ "Gracefulness. Makes the user have a better acrobatics skill.",
+ "Goblin Climb. Gives the user a bonus to climbing.",
+ "Dead Ringer. Makes the user appear completely dead to all magic.",
+ "One Leafed Clover. Gives the user worst luck.",
+ "Possession. Lets the user gain control of a nearby creature, their body comatosed while they do.",
+ "Owls Wake. Makes the user need no sleep for a time.",
+ "Hawks Flight. Lets the user fly.",
+ "Peace. Makes the user very calm and unable to harm others.",
+ "Rejuvenation. Heals a single scar or bad injury on the user such as a missing arm.",
+ "Sphinxes Truth. Makes the user tell the truth.",
+ "Serpent Tongue. Makes the user only able to lie.",
+ "Navigation. Makes the user unable to get lost and find where they need.",
+ "Hook Horror. The users hands become sharp weaponised blades.",
+ "Schaffensfreude. Makes the enemies take damage as they deal it to the user.",
+ "Invisibility. Makes the user invisible.",
+ "Wild magic. Taps into wild magic making an absolutely random thing happen.",
+ "Fame. Makes the user more famous.",
+ "Goats Trek. Makes the user immune to the toils of long travels and bad weather.",
+ "Gargoyle Toughness. Increases the users constitution.",
+ "Atomic Clock. Lets the user know the exact tme and date.",
+ "Transmutation. Lets the user have the ability to change somethings properties.",
+ "Iron Skin. Turns the users skin to metal giving them many resistances.",
+ "Sex Change. Changes the users gender.",
+ "Race Change. Changes the users race.",
+ "Musical Breath. Makes the user say everything in song, and fey music follows them in the air.",
+ "Utter Understanding. Makes the user know very intimately about one exact thing. Random, or they can decide.",
+ "Split Form. The user turns into two or three tiny versions of themselves and controls them all.",
+ "Flavour. Makes anything and everything taste amazing!",
+ "Glimmer. Makes the user and its gear instantly clean and as good looking as possible.",
+ "Love. Makes the user and someone else fall in love.",
+ "Poison. Poisons the user, weakening them.",
+ "Rebirth. Resurrects the user if they die soon after drinking.",
+ "Elemental form. Turns the user to an elemental form relevant to their personality.",
+ "True form. Turns the user into a familiar like creature similar to their personality.",
+ "Gods Touch. Gives the user a holy connection to their god or fiendish deity.",
+ "Antidepressant. Does what it says on the tin.",
+ "Ghostly Form. Makes the user intangible and able to phase through objects.",
+ "Artisans Skill. Gives the user skill in a particular art temporarily.",
+ "Godly form. Improves all stats.",
+ "Bless Weapon. Makes the users weapons do more damage.",
+ "Euphoria. Makes the user feel amazing and trip out.",
+ "Bodyguard. Creates a spectral bodyguard for a short time who obeys orders.",
+ "Babelfish. Lets the user speak any language but not understand it.",
+ "Preservation. Stops whatever its poured on from rotting or degrading.",
+ "Fear. Makes the user terrified.",
+ "Night vision. Gives the ability to see in the dark.",
+ "Tracking. Lets the user track an enemy.",
+ "Cure-all. Cures any status effects.",
+ ],
+ },
+ {
+ title: "d10 Strength. The potions strength is,",
+ id: "d10strengththepotionsstrengthis",
+ roll: [
+ "Regular with a slight side effect.",
+ "Regular with no side effect.",
+ "Regular with a strong side effect.",
+ "Minor with a strong side effect.",
+ "Minor with a slight side effect.",
+ "Major with a strong side effect.",
+ "Major with a small side effect.",
+ "A poison. Almost no positive affect all side effect.",
+ "Temporary but strong and wears off quickly.",
+ "Seemingly permanent.",
+ ],
+ },
+ {
+ title: "d100 Side Effect. The potion also causes (usually) temporary,",
+ id: "d100sideeffectthepotionalsocausesusuallytemporary",
+ roll: [
+ "Nothing bad at all!",
+ "Puts the user to sleep.",
+ "Rapid hair growth all over the body.",
+ "Bleeding from the eyes.",
+ "Vivid hallucinations.",
+ "Flashbacks of your own eventual demise.",
+ "The skin to crack and appear distorted.",
+ "Spots to grow on the skin.",
+ "Diarrhoea.",
+ "Vomiting.",
+ "Blurred Vision.",
+ "Blindness.",
+ "Deafness.",
+ "Mutism.",
+ "Health loss via rapid bleeding.",
+ "A sudden horrific accent.",
+ "The irresistible urge to dance.",
+ "The hearing of demons.",
+ "Loss of balance.",
+ "Everything tasting like dirt for some time.",
+ "Excessive drooling.",
+ "Loss of intelligence.",
+ "Loss of strength.",
+ "Loss of speed.",
+ "Loss of charisma.",
+ "Genuine happiness.",
+ "Hunger.",
+ "Thirst.",
+ "Trouble breathing.",
+ "Sudden Moustache.",
+ "Poisoning.",
+ "Petrification.",
+ "Stunning.",
+ "Immobilisation.",
+ "Increased libido.",
+ "Fidgeting.",
+ "Itchiness.",
+ "Rashes.",
+ "Attracts bears.",
+ "Magically covers in dirt.",
+ "Horrifying stench.",
+ "Baldness.",
+ "Swelling.",
+ "Loss of a random item.",
+ "Curses.",
+ "Damage.",
+ "Weakness to a magical damage type.",
+ "Weakness to physical damage.",
+ "Feelings of Guilt",
+ "Feelings of Anxiety.",
+ "Feelings of Shame.",
+ "Sneezing.",
+ "Uncontrollable crying.",
+ "Need to sing heroic music.",
+ "Urge to hug.",
+ "Kleptomania.",
+ "Burping.",
+ "Loss of smell.",
+ "Insomnia.",
+ "Paranoia.",
+ "Bad luck.",
+ "Summons imps that want to kill you.",
+ "Summons angry bees.",
+ "Fear of something.",
+ "Temporary madness.",
+ "Relaxation.",
+ "Appreciation of colours and sound.",
+ "Tripping the hell out.",
+ "Painful lust.",
+ "Light headedness.",
+ "Increased confidence.",
+ "Recklessness.",
+ "Rage.",
+ "Sadness.",
+ "Dizziness.",
+ "Pain.",
+ "Slight possession.",
+ "Allergic reaction to your favourite food.",
+ "Strong believe you’re someone else.",
+ "Severe debt.",
+ "Grumpiness.",
+ "Muscle spasms.",
+ "A bloated feeling.",
+ "A cold.",
+ "A fever.",
+ "Becoming strangely light.",
+ "Weakness.",
+ "The urge to fight.",
+ "The need to make friends.",
+ "Nausea.",
+ "Mood swings.",
+ "Addiction.",
+ "Need for booze.",
+ "Drunkeness.",
+ "Coughing.",
+ "Uncontrollable babbling.",
+ "Slight aches.",
+ "A bad taste for some time.",
+ "Giddiness.",
+ "Laughter.",
+ ],
+ },
+ {
+ title: "d20 Container. The potion is in a,",
+ id: "d20containerthepotionisina",
+ roll: [
+ "A conical smooth glass bottle.",
+ "A square glass bottle.",
+ "A not quite watertight leather waterskin.",
+ "A stone flask.",
+ "A metal thermos.",
+ "A glass syringe.",
+ "A small medical vial.",
+ "A small shot sized bottle.",
+ "A large metal bottle.",
+ "A capped horn.",
+ "An ornate very decorated glass bottle.",
+ "A geometric diamond shaped bottle.",
+ "A translucent long wine bottle.",
+ "A translucent beer bottle.",
+ "A leather pouch.",
+ "An inhaler like spray bottle.",
+ "A coloured bottle.",
+ "A bone flask.",
+ "A small metal vial.",
+ "A large bottle that can be swigged several times.",
+ ],
+ },
+ {
+ title: "d20 Appearance. The potion looks,",
+ id: "d20appearancethepotionlooks",
+ roll: [
+ "Clear.",
+ "Blue.",
+ "Green.",
+ "Red.",
+ "Pale Green.",
+ "Pink.",
+ "Light Blue.",
+ "White.",
+ "Black.",
+ "Dark Grey.",
+ "Light grey.",
+ "Yellow.",
+ "Orange.",
+ "Gold.",
+ "Orange.",
+ "Bronze.",
+ "Metallic.",
+ "Purple.",
+ "Brown.",
+ "Dark Red.",
+ ],
+ },
+ {
+ title: "d20 Appearance 2. With,",
+ id: "d20appearance2with",
+ roll: [
+ "Flecks of colour.",
+ "Swirls of colour.",
+ "Fizzing bubbles.",
+ "Bubbles suspended in it.",
+ "Some kind of bone floating in it.",
+ "Leaves and flowers in it.",
+ "Two separating liquid.",
+ "A bright glow.",
+ "A soft glow.",
+ "Stripes of colour.",
+ "Translucency.",
+ "A cloudy murkiness.",
+ "Blood within it.",
+ "Dirt floating in it.",
+ "Chunks of metal in it.",
+ "Some type of gore from a slain creature.",
+ "Steam coming from it.",
+ "A face in the liquid.",
+ "Constantly moving and shifting liquid.",
+ "A constant heat.",
+ ],
+ },
+ {
+ title: "d10 Texture. The potion is,",
+ id: "d10texturethepotionis",
+ roll: [
+ "Thick and sludgy.",
+ "Thin and watery.",
+ "Airy and bubbly.",
+ "Slimey.",
+ "Almost solid.",
+ "Oily.",
+ "Chunky.",
+ "Bitty.",
+ "Milky.",
+ "Almost gaseous.",
+ ],
+ },
+ {
+ title: "d100 The potion smells like...",
+ id: "d100thepotionsmellslike",
+ roll: [
+ "Nothing at all.",
+ "Sulphur.",
+ "Fresh air.",
+ "Baking cookies.",
+ "Flowers.",
+ "Rotting meat.",
+ "Egg.",
+ "Rotten eggs.",
+ "Fresh bread.",
+ "Blood.",
+ "Home.",
+ "Vomit.",
+ "Garlic.",
+ "Fruit.",
+ "Chocolate.",
+ "Beer.",
+ "Smoke.",
+ "Wood.",
+ "Death.",
+ "Orc.",
+ "Wet dog.",
+ "Wet goblin.",
+ "Perfume.",
+ "Cheap perfume.",
+ "Musk.",
+ "Garbage.",
+ "Sand.",
+ "The Forest.",
+ "Nuts.",
+ "Acidic.",
+ "Spicy.",
+ "Minty.",
+ "Of chemicals.",
+ "Dirt.",
+ "Of something bad flavoured to taste better.",
+ "Alcohol.",
+ "Sugar.",
+ "A damp cave.",
+ "Strange.",
+ "Indescribable but nice.",
+ "Indescribable but horrid.",
+ "Rain.",
+ "Medical.",
+ "Bacon.",
+ "Coffee.",
+ "Cut grass.",
+ "Vanilla.",
+ "The sea.",
+ "Roast meat.",
+ "Festive.",
+ "Lavender.",
+ "Lilac and Gooseberries.",
+ "A fresh baby.",
+ "A new car.",
+ "Cirtrus.",
+ "Leather.",
+ "Metal.",
+ "A forge.",
+ "Fresh Cake.",
+ "Paint.",
+ "Wine.",
+ "Polish.",
+ "Cheese.",
+ "Fish.",
+ "Compost.",
+ "The sewers.",
+ "Apples.",
+ "Holy oils.",
+ "Massage oil.",
+ "A brothel.",
+ "Old fruit.",
+ "Roses.",
+ "Something that stirs memories.",
+ "Gingerbread.",
+ "Cinnamon.",
+ "Candy.",
+ "Fumes.",
+ "Bark.",
+ "Chicken.",
+ "Beef.",
+ "Human Flesh.",
+ "Gunpowder.",
+ "A storm.",
+ "Success.",
+ "Gold.",
+ "Mayonnaise.",
+ "Barbeque.",
+ "Salt.",
+ "Pepper.",
+ "Aromatic spices.",
+ "Fruit punch.",
+ "Water.",
+ "Fresh water.",
+ "Stagnant water.",
+ "Mud.",
+ "A colour.",
+ "Music.",
+ "The end of the world.",
+ "Magically the worst thing to you",
+ "Magically the most desirable thing to you.",
+ ],
+ },
+ {
+ title: "d100 The potion tastes like...",
+ id: "d100thepotiontasteslike",
+ roll: [
+ "Nothing at all.",
+ "Sulphur.",
+ "Fresh air.",
+ "Baking cookies.",
+ "Flowers.",
+ "Rotting meat.",
+ "Egg.",
+ "Rotten eggs.",
+ "Fresh bread.",
+ "Blood.",
+ "Home.",
+ "Vomit.",
+ "Garlic.",
+ "Fruit.",
+ "Chocolate.",
+ "Beer.",
+ "Smoke.",
+ "Wood.",
+ "Death.",
+ "Orc.",
+ "Wet dog.",
+ "Wet goblin.",
+ "Perfume.",
+ "Cheap perfume.",
+ "Musk.",
+ "Garbage.",
+ "Sand.",
+ "The Forest.",
+ "Nuts.",
+ "Acidic.",
+ "Spicy.",
+ "Minty.",
+ "Of chemicals.",
+ "Dirt.",
+ "Of something bad flavoured to taste better.",
+ "Alcohol.",
+ "Sugar.",
+ "A damp cave.",
+ "Strange.",
+ "Indescribable but nice.",
+ "Indescribable but horrid.",
+ "Rain.",
+ "Medical.",
+ "Bacon.",
+ "Coffee.",
+ "Cut grass.",
+ "Vanilla.",
+ "The sea.",
+ "Roast meat.",
+ "Festive.",
+ "Lavender.",
+ "Lilac and Gooseberries.",
+ "A fresh baby.",
+ "A new car.",
+ "Cirtrus.",
+ "Leather.",
+ "Metal.",
+ "A forge.",
+ "Fresh Cake.",
+ "Paint.",
+ "Wine.",
+ "Polish.",
+ "Cheese.",
+ "Fish.",
+ "Compost.",
+ "The sewers.",
+ "Apples.",
+ "Holy oils.",
+ "Massage oil.",
+ "A brothel.",
+ "Old fruit.",
+ "Roses.",
+ "Something that stirs memories.",
+ "Gingerbread.",
+ "Cinnamon.",
+ "Candy.",
+ "Fumes.",
+ "Bark.",
+ "Chicken.",
+ "Beef.",
+ "Human Flesh.",
+ "Gunpowder.",
+ "A storm.",
+ "Success.",
+ "Gold.",
+ "Mayonnaise.",
+ "Barbeque.",
+ "Salt.",
+ "Pepper.",
+ "Aromatic spices.",
+ "Fruit punch.",
+ "Water.",
+ "Fresh water.",
+ "Stagnant water.",
+ "Mud.",
+ "A colour.",
+ "Music.",
+ "The end of the world.",
+ "Magically the worst thing to you",
+ "Magically the most desirable thing to you.",
+ ],
+ },
+ {
+ title: "d100 Label. The potion has a label showing,",
+ id: "d100labelthepotionhasalabelshowing",
+ roll: [
+ "Its name and title in bold letters.",
+ "Its description in ornate elvish.",
+ "Its description in elvish with a relevant mythic story.",
+ "Its description on dwarven.",
+ "Dwarven runes.",
+ "Its description in gnomish.",
+ "Gnomish diagrams for its use.",
+ "The words USE ONLY IN EMERGANCIES scrawled on iti.",
+ "A mass produced label claiming the company has no fault for any side effects.",
+ "A mass produced label saying it’s a new flavour.",
+ "Very tiny print describing how the potion was made in great detail, around 1000 words.",
+ "Its name in Bold words in Giant.",
+ "Is scrawled off.",
+ "Has faded beyond reading.",
+ "Doesn’t seem to have one.",
+ "Its description and a random fact.",
+ "Its description and a small compliment to make your day better.",
+ "Its description and a joke.",
+ "Its description in infernal.",
+ "Its description in some ancient language.",
+ "All in some kind of symbols.",
+ "All in some kind of raised symbols for the blind to read.",
+ "Its description in elemental languages.",
+ "Its name and flavour.",
+ "Its name with a warning about side effects.",
+ "Its name and its recommended buying price.",
+ "Bloody prints all over it.",
+ "Name engraved into the container.",
+ "Its name glowing with minor magic.",
+ "A cartoony mascot.",
+ "A warning of an ancient curse.",
+ "Its name and description in invisible ink.",
+ "Its description in draconic.",
+ "Several different names and descriptions plastered over eachother.",
+ "A name of a completely different potion to what it does.",
+ "A title describing the exact opposite.",
+ "A money back guarantee.",
+ "A coupon for a free potion.",
+ "A living face looking around.",
+ "Its name and recipe for other alchemists.",
+ "A heartfelt love letter for someone.",
+ "A heartfelt hate letter for someone.",
+ "A persons name. The potion wont work unless asked by its name to do so.",
+ "A strange prophecy.",
+ "A small doodle.",
+ "A note saying DO NOT DRINK.",
+ "A passive aggressive note about other people drinking potions that don’t belong to them.",
+ "Brightly glowing letters.",
+ "That plays a very quiet sing song till the bottle is empty.",
+ "Ornate and beautiful designs.",
+ "Very practical designs.",
+ "Holy symbols.",
+ "Unholy symbols.",
+ "Fey symbols and sylvan writing.",
+ "A riddle, the lid not opening unless the riddle is solved.",
+ "Saying its designed for babies.",
+ "Saying that it shouldn’t be drank by anyone under 18.",
+ "A note saying its illegal contraband being confiscated.",
+ "A note saying the alchemist thinks it is its greatest work.",
+ "A note saying the alchemist is sorry for ever creating it.",
+ "A note saying that it never should have been made and copius blood stains over the bottle.",
+ "It says you’re being watched. When the person checks it instead says Just Kidding.",
+ "Its description in Druidic.",
+ "Its description in orcish",
+ "Its description in goblin.",
+ "Its description in Halfling.",
+ "Its description in Celestial.",
+ "Its description in Undercommon.",
+ "Its description in Deep speech.",
+ "Its description in strange arcane symbols.",
+ "A map of where the potion was made.",
+ "A small puzzle for kids.",
+ "A list of ingredients in their chemical forms.",
+ "A list of possible side effects as long as the bottle is.",
+ "A red X.",
+ "A sad face.",
+ "An angry face.",
+ "A happy face.",
+ "A healing symbol.",
+ "A cheesy pun potion name.",
+ "Growing with vines.",
+ "Growing with flowers.",
+ "Growing with crystals.",
+ "Growing with rock.",
+ "Shamanistic symbols and shavings.",
+ "No words just a single colour.",
+ "Water damage but a just legibale label.",
+ "A label as if it was some kind of present.",
+ "A label showing how many calories it is.",
+ "A warning about potion abuse and to only take in moderation.",
+ "A label with warnings and side effects all scribbled out.",
+ "That only shows the side effects.",
+ "A mysterious number.",
+ "A code name.",
+ "A few unrelated letters.",
+ "The name of one of the party members.",
+ "The name of the bad guy.",
+ "Crawling with bugs.",
+ "Covered in something unspeakable.",
+ "Covered in glitter. It gets everywhere.",
+ ],
+ },
-{"title": "Gems", "id":"gems", "roll":[
-"10 gp of Banded agate",
-"11 gp of Hernatite",
-"8 gp of Hernatite",
-"11 gp of Banded agate",
-"10 gp of Moss agate",
-"9 gp of Moss agate",
-"11 gp of Hernatite",
-"10 gp of Eye agate",
-"10 gp of Azurite",
-"11 gp of Banded agate",
-"10 gp of Azurite",
-"10 gp of Blue Quartz",
-"12 gp of Hernatite",
-"9 gp of Obsidian",
-"12 gp of Tiger eye turquoise",
-"13 gp of Tiger eye turquoise",
-"10 gp of Blue Quartz",
-"10 gp of Eye agate",
-"14 gp of Eye agate",
-"11 gp of Eye agate",
-"12 gp of Azurite",
-"8 gp of Malachite",
-"12 gp of Blue Quartz",
-"9 gp of Tiger eye turquoise",
-"14 gp of Azurite",
-"7 gp of Eye agate",
-"8 gp of Malachite",
-"8 gp of Malachite",
-"11 gp of Rhodochrosite",
-"10 gp of Banded agate",
-"8 gp of Blue Quartz",
-"7 gp of Hernatite",
-"9 gp of Banded agate",
-"7 gp of Banded agate",
-"12 gp of Hernatite",
-"9 gp of Rhodochrosite",
-"7 gp of Obsidian",
-"10 gp of Lapis Lazuli",
-"7 gp of Obsidian",
-"7 gp of Rhodochrosite", ]},
- {"title": "Art", "id":"art", "roll":[
-"100 gp of Finely wrought small gold bracelet",
-"90 gp of Carved bone statuette",
-"40 gp of Ivory statuette",
-"60 gp of Carved bone statuette",
-"70 gp of Carved bone statuette",
-"20 gp of Silver ewer",
-"30 gp of Silver ewer",
-"40 gp of Finely wrought small gold bracelet",
-"50 gp of Silver ewer",
-"30 gp of Ivory statuette",
-"10 gp of Finely wrought small gold bracelet",
-"10 gp of Silver ewer",
-"100 gp of Carved bone statuette",
-"60 gp of Ivory statuette",
-"50 gp of Carved bone statuette",
-"90 gp of Ivory statuette",
-"90 gp of Carved bone statuette",
-"40 gp of Carved bone statuette",
-"60 gp of Ivory statuette",
-"30 gp of Ivory statuette",
-"80 gp of Finely wrought small gold bracelet",
-"100 gp of Ivory statuette",
-"60 gp of Ivory statuette",
-"80 gp of Ivory statuette",
-"40 gp of Finely wrought small gold bracelet",
-"10 gp of Silver ewer",
-"60 gp of Silver ewer",
-"60 gp of Finely wrought small gold bracelet",
-"50 gp of Finely wrought small gold bracelet",
-"60 gp of Ivory statuette",
-"50 gp of Ivory statuette",
-"80 gp of Carved bone statuette",
-"10 gp of Ivory statuette",
-"100 gp of Finely wrought small gold bracelet",
-"50 gp of Carved bone statuette",
-"90 gp of Finely wrought small gold bracelet",
-"50 gp of Ivory statuette",
-"70 gp of Silver ewer",
-"80 gp of Carved bone statuette",
-"100 gp of Silver ewer",
-"80 gp of Carved bone statuette",
-"60 gp of Silver ewer", ]},
- {"title": "Mundane Item", "id":"mundaneitem", "roll":[
-"Medium Chain shirt (100 gp)",
-"Medium Half-plate (600 gp)",
-"Masterwork Composite longbow (+3 Str bonus) (700 gp)",
-"Masterwork Nunchaku (302 gp)", ]},
- {"title": "Minor Item", "id":"minoritem", "roll":[
-"Potion of Lesser restoration (300 gp)",
-"Elixir of love (150 gp)",
-"Elixir of love (150 gp)",
-"1d3 1st level Arcane spell: Charm person (25 gp)",
-"Heavy steel shield (+170 gp) +1 shield (+1 bonus)",
-"Folding boat (7200 gp)",
-"1d3 2nd level Arcane spell: Scorching ray (150 gp)",
-"1d3 1st level Arcane spell: Summon Monster I (25 gp)",
-"Potion of Levitate (300 gp)",
-"1d3 2nd level Divine spell: Cure moderate wounds (150 gp)",
-"Arrow deflection (+2 bonus) Light steel shield (+159 gp) +1 shield (+1 bonus)",
-"Keen (+1 bonus) Bastard sword (+335 gp) +1 (+1 bonus)",
-"Ghost touch (+1 bonus) Longsword (+315 gp) +1 (+1 bonus)",
-"Bane (+1 bonus) Greataxe (+320 gp) +1 (+1 bonus)",
-"Spell storing (+1 bonus) Bastard sword (+335 gp) +1 (+1 bonus)", ]},
- {"title": "Medium Item", "id":"medium", "roll":[
-"Rod of Python (13000 gp )",
-"Electricity resistance (+18000 gp) Full plate (+1650 gp) +4 armor (+4 bonus)",
-"Heavy steel shield (+170 gp) +2 shield (+2 bonus)",
-"Nunchaku (+302 gp) +3 (+3 bonus)",
-"Shocking burst (+2 bonus) Short sword (+310 gp) +3 (+3 bonus)",
-"Thundering (+1 bonus) Throwing axe (+350 gp) +1 (+1 bonus)",
-"Frost (+1 bonus) Quarterstaff (+600 gp) +3 (+3 bonus)",
-"Cold resistance (+18000 gp) Full plate (+1650 gp) +3 armor (+3 bonus)",
-"Animated (+2 bonus) Heavy wooden shield (+157 gp) +1 shield (+1 bonus)", ]},
- {"title": "Major Item", "id":"major", "roll":[
-"Staff of Transmutation (65000 gp)",
-"Ring of Protection +4 (32000 gp)",
-"Wings of flying (54000 gp)",
-"Mace of terror (38552 gp)",
-"Staff of Illumination (48250 gp)",
-"Nunchaku (+302 gp) +3 (+3 bonus)",
-"Staff of Woodlands (101250 gp)",
-"Heavy steel shield (+170 gp) +4 shield (+4 bonus)",
-"Potion of Magic vestment +2 (1200 gp)",
-"Tome of leadership and influence +5 (137500 gp)",
-"Composite longbow (+0 Str bonus) (+400 gp) +3 (+3 bonus)",
-"Rod of Wonder (12000 gp)",
-"Staff of Defense (58250 gp)",
-"Scarab of protection (38000 gp)",
-"Staff of Fire (17750 gp)",
-"Tome of clear thought +4 (110000 gp)",
-"Frost (+1 bonus) Kama (+302 gp) +5 (+5 bonus)",
-"Plate armor of the deep (24650 gp)",
-"1d6 7th level Arcane spell: Summon monster VII (2275 gp)",
-"Staff of Swarming insects (24750 gp)",
-"Ring of Evasion (25000 gp)",
-"Wand of Neutralize poison (21000 gp)",
-"Potion of Greater magic fang +2 (1200 gp)",
-"Ring gates (40000 gp)",
-"Rod of Greater quicken metamagic (170000 gp)",
-"Rod of Flailing (50000 gp)",
-"Amulet of the planes (120000 gp)",
-"Staff of Necromancy (65000 gp)",
-"Scimitar (+315 gp) +4 (+4 bonus)",
-"1d6 7th level Arcane spell: Sequester (2275 gp)",
-"1d6 5th level Arcane spell: Baleful polymorph (1125 gp)",
-"Moderate fortification (+3 bonus) Breastplate (+350 gp) +4 armor (+4 bonus)",
-"Greataxe (+320 gp) +3 (+3 bonus)",
-"Ring of Wizardry (ii) (40000 gp)",
-"Ring of Major energy resistance (28000 gp)",
-"1d6 5th level Arcane spell: Telekinesis (1125 gp)",
-"Darkskull (60000 gp)",
-"Potion of Cure serious wounds (750 gp)",
-"Periapt of Wisdom +6 (36000 gp)",
-"1d6 7th level Divine spell: Holy word (2275 gp)",
-"Lion's shield (9170 gp)",
-"Potion of Shield of faith +3 (300 gp)",
-"1d6 5th level Arcane spell: Symbol of pain (2125 gp)",
-"Ring of Protection +3 (18000 gp)",
-"Robe of blending (30000 gp)",
-"Improved fire resistance (+42000 gp) Tower shield (+180 gp) +3 shield (+3 bonus)",
-"Greater shadow (+33750 gp) Breastplate (+350 gp) +3 armor (+3 bonus)",
-"Speed (+3 bonus) Composite longbow (+3 Str bonus) (+700 gp) +3 (+3 bonus)",
-"Moderate fortification (+3 bonus) Heavy wooden shield (+157 gp) +3 shield (+3 bonus)",
-"Disruption (+2 bonus) Greataxe (+320 gp) +3 (+3 bonus)", ]},
+ {
+ title: "d8 The bookshelves are...",
+ id: "d8thebookshelvesare",
+ roll: [
+ "A little dusty.",
+ "Very dusty.",
+ "Covered in cobwebs.",
+ "Recently dusted.",
+ "Numbered using an arcane library reference system.",
+ "Labeled by topic.",
+ "Sliding on rollers that reveal more bookshelves behind.",
+ "Equipped with a sliding ladder.",
+ ],
+ },
+ {
+ title: "d21 Ales",
+ id: "d21ales",
+ roll: [
+ "Baldur's Gate Pale",
+ "Bitter Black",
+ "Black Bottom",
+ "Dragon's Breath Beer",
+ "Elminster's Choice",
+ "Golden Sands Brews",
+ "Lanten Ale",
+ "Luiren's Best",
+ "Old One Eye",
+ "Shadowdark ale",
+ "Sleeping Dragon dark",
+ "Slow Spout",
+ "Suzale",
+ "Tanagyr's Stout",
+ "Ungart's Ale",
+ "Kharukan (dwarven) Ale ",
+ "Invidian (pale) Ale",
+ "Finnell (pale) Ale",
+ "Ervanic Lager",
+ "Askarus (heavy) Ale ",
+ "Oskar's Burnmetal Ale",
+ ],
+ },
+ {
+ title: "d34 Wines",
+ id: "d34wines",
+ roll: [
+ "Arabellan Dry ",
+ "Arrhenish ",
+ "Berduskan Dark ",
+ "Blood Wine ",
+ "Clarry ",
+ "Dragondew ",
+ "Fallan (elven)",
+ "Fire Wine ",
+ "Firedrake (wine) ",
+ "Gorgondy wine ",
+ "Heart of Wine ",
+ "Icewine",
+ "Jhuild ",
+ "Lathander's red ",
+ "Manycherries wine ",
+ "Meade - cheap",
+ "Meade - medium",
+ "Meade - fine",
+ "Mint wine ",
+ "Moktessa ",
+ "Ondal's wine ",
+ "Quillin (Elven wine)",
+ "Rootweal ",
+ "Saerloonian Glowfire ",
+ "Saerloonian Special Vat ",
+ "Saerloonian Topaz ",
+ "Spice Wine",
+ "Stonesulder wine ",
+ "Tethyrian tanagluth ",
+ "Undermountain Alurlyath ",
+ "Utterdark (wine) ",
+ "Westgate Ruby ",
+ "Winter Wine ",
+ "Zzar",
+ ],
+ },
- {"title": "d49 Magical Items", "id":"d49magicalitems", "roll":[
-"Beacon Bow - Weapon - Longbow, doing 1d8 radiant damage, and casting Light wherever its arrow lands. It blinds its target for 1 round on a critical hit. Used by the legendary wood-elf, Aela the Drow-Hunter, in her quest into the underdark to retrieve her kidnapped husband. Nock an arrow and its head will ignite with brilliant radiance.",
-"Commander’s Plate - Armor - Unseen servants help you don and doff it, halving the time needed to do so. It also gives the wearer the ability to use a booming voice, clearly audible at 120ft. Worn by King Elsior in the Battle of Glosieur Fields.",
-"Lady Luck - Weapon - A shortsword with a blade of silver that critically hits on a 1, and has advantage if you have under 1/4 of your max HP. Those who wield this sword tend to discover a latent love for games of chance.",
-"Repeating Crossbow - Weapon - A dwarven contraption that flings out bolts at a startling rate. It does 3d4 piercing damage and can attack twice per round. It costs 3 bolts per attack, and the crossbow has 12 bolts loaded. It costs an action and your movement to reload instead of having the loading quality.",
-"Grasping Whip - Weapon - When you hit with this weapon as a bonus action you can make a strength or dexterity contest to disarm or trip your enemy. You have disadvantage in this contest if disarming a two handed weapon or tripping a creature larger than yourself. Take care picking it up or its lash will snap to your wrist.",
-"Betrayers' Blade - Weapon - A small dagger with a jagged black blade. You have advantage on any stealth/sleight of hand check to hide it, and get a surprise round when attacking any non-hostile character. The location of this dagger is currently unknown, but it is being sought in connection with the murder of Count Rothmere. If you have any information regarding its whereabouts, report to your nearest guard post for a reward of 20 gold pieces.",
-"Achilles Spear - Weapon - A legendary +3/+3 spear. Critical hits against you however force a Constitution save, with a DC of the damage taken. Failure on this save reduces you to 0hp. Fatal damage still kills you. With a shaft hewn from the wood of an ancient tree at the foot of Mount Celestia, and a head said to be forged by Hephaestus himself, this is a weapon for victorious heroes - and yet it has been responsible for as many terrible defeats.",
-"Torturer’s Flail - Weapon - Gain 1 min of advantage on Insight checks on those who have taken damage from this weapon. Cannot do non-fatal damage. Its handle is worn smooth with years of use, but its three heads remain wickedly sharp.",
-"David’s Sling - Weapon - +100 damage on a critical hit against any creature larger than you, 5 non-replenishing charges. Alternatively a reusable version might do +20 damage on a critical (20x the damage of a +1 sling, 1/20th of the time).",
-"Hammer of the Farseer - Weapon - When you kill a monster with this weapon, you glimpse a random moment from its past. You may cast Augury once per day.",
-"Belt of the Last Man - Armor - Gain +1AC for each PC party member that is unconscious, with the effect ending if they die or wake up.",
-"Mirrored Shield - Armor - You can add your shield's AC bonus to any Dexterity saving throw you make against a spell that targets only you, and a roll of 20 on one of these saves reflects the spell back at its caster.",
-"Ghost Mail - Armor - Scale mail that allows you to use a reaction to have a melee attack pass through you, as if you were ethereal. Each use pulls you towards death, and next time you must make death saves you automatically fail one for each use of this item. If you survive, this is reset. Would likely only be used to avoid fatal damage. When the light shines just right on this armour's polished scales, tendrils of white mist can be discerned moving somewhere within.",
-"Stone Warrior Breastplate - Armor - A breastplate that has the appearance of polished obsidian. Fatal damage instead reduces you to 1hp and turns you to stone, giving you the petrified condition.",
-"Suede Shoes of the Coward - Worn Item - You have disadvantage on saves against fear, but can cast Expeditious Retreat once a day.",
-"Mask of Confidence - Worn Item - An ornate mask, like those worn for masked balls. The wearer hears a constant stream of sycophantic praise. Allows you to cast the Charm cantrip.",
-"Cloak of the Matador - Worn Item - As a reaction you may have an enemy attack against an ally within 5ft of you target you instead, if you took the dodge action on your turn - possibly causing it to miss.",
-"Dancing Shoes - Worn Item - When an attack misses you you may move 5ft as a reaction. Float like a butterfly, sting like a bee.",
-"Storm Gauntlet - Weapon - A gauntlet of black metal. When you hit with an unarmed attack, as a bonus action you can cast Shocking Grasp, causing a pushback of 5ft.",
-"Academic Focus - Tool - An orb that functions as an Arcane Focus, giving -5 to Passive Perception, but expertise on Arcana checks. When attuned you can cast Legend Lore as a 4th level spell, and Identify without expending a spell slot. These spells are added to your spell list if you do not already know them, and they do not count against spells known.",
-"Archmage Krylles’ Instant Campsite - Tool - Throw down this magical pack and a have a furnished 4 man tent appear, with a fire pit and roaring fire, and pot of water on the boil.",
-"Smoke Bomb! - Consumable Magic Item - A glass vial of swirling grey mist that casts Fog Cloud when broken on ground.",
-"Pocket Sand - Weapon - 5ft range, the target makes a DC10 Con save or is blinded for 1 turn.",
-"Ring of Shark Detection - Better than Nothing Magical Item - Plays the Jaws music when a shark is within 60ft.",
-"Staff of Life - Better than Nothing Magical Item - As an action you may call upon the arcane power of this staff. In a flash of light, two lemons appear.",
-"Chained Axe - is chained to your wrist and cannot be disarmed, but it takes an action to stow. Can cast Ensnaring Strike a number of times equal to your proficiency, with chains bursting from the ground to imprison your enemy. Recharges 1d6 per day.",
-"Morningstar of the Dawn - can cast Searing Smite a number of times equal to the wielder’s proficiency, recharges 1d4 per dawn.",
-"Giant Axe - +1/+1, 1d20 slashing, two handed, disadvantage on attack rolls, ignores shields. Roll and add another 1d20 damage if you roll a 20 on a damage roll. A ludicrously oversized and unwieldy axe.",
-"Orcish Falx - two handed, 1d12 slashing, does max damage against targets with under 11AC, or who are unarmoured. Critical hits lop off limbs.",
-"Abyssal Lance - 2d6 fire damage, and you can only speak Abyssal while wielding it.",
-"Ice Sickle - 1d4 slashing and 1d4 cold damage, a hit prevents reactions. Its blade is a translucent shard of ice, and its handle is bone.",
-"Silent Knife - a hit against a target who is yet to take an action on the initiative order causes them to be unable to speak or cry out for one round.",
-"Poisoner's Needle - dagger, has a hidden compartment in the handle, in which 4 doses of poison can be stored. A small button secretes poison on to the blade as an object action.",
-"Duelling Sword - an ornate and elegant rapier. Can cast Compelled Duel on hit, taking its save DC from your charisma modifier. 4 uses, recharges 1d4 per day.",
-"Serpent Staff - a silver ring in the the shape of a writhing snake that transforms into a magic staff, which can summon four 'Swarm of Poisonous Snakes', under your command, and gives you the ability to speak with snakes. One use per day. When it transforms it is as if the ring comes alive, and it slithers around you while it extends. The staff seems scaled and is topped with a carved cobra's head.",
-"Escape Rope - a shimmering silk rope that can cast Rope Trick once per day, and is as long or short as desired. Any damage to it robs it of its magic powers.",
-"Babel’s Ornament - an earring that translates all languages, but sometimes lies and causes mischief.",
-"Eternal Quiver - always has arrows, which disappear 1 min after leaving the quiver.",
-"Lead Helm - gives immunity to psychic damage, charm and sleep.",
-"Arrow of Rest - if it hits on a surprise round it casts Sleep on that target.",
-"Flesh Stitcher’s Needle - +1 to Medicine checks.",
-"Banner’s Smalls - Whenever a hostile creature damages you while wearing these shorts, you must succeed on a DC 10 Wisdom saving throw or for 1 minute go berserk, and transform into a giant hulk (destroying all other worn items). While berserk, you must use your action each round to attack the creature nearest to you. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You gain one size and have 24 Strength and Constitution, 18AC, 70ft speed, resistance to all damage, and 200hp. You gain a level of exhaustion afterwards.",
-"Band of the Shimmering Shield - a brass arm band that projects a disk of force, giving +2AC, but leaving your hand free enough to still take the 'use an object' action.",
-"King Sidam’s Circlet - anyone who puts this crown on is instantly cursed - you gain the flaw ‘insatiable greed’, but gold turns to lead in your hands.",
-"Juggernaut Plate - AC18, requires str 18, max speed 30ft, gives disadvantage on Dexterity saves while wearing, but allows a special attack action - Charge: move 30 ft straight and make a Shove contest against all in the path of the last 20ft, doing 1d8 bludgeoning to all who fail. You do not provoke OAs, and moving through enemy space is treated as normal terrain. You have resistance to mundane damage until the end of your next turn after Charge is initiated. You have advantage on Strength checks when charging.",
-"Wisdom Tooth - hangs from a necklace, gives proficiency in wisdom saves.",
-"Enchanted Chess Board - PCs play chess against the DM over the week. Get a combat of Bless if they win, Bane if they lose.",
-"Boulder Seed - small pebble-like seed that can be thrown 30ft, and then grows into a 20ft diameter boulder, doing 2d10 bludgeoning damage, with an extra 2d10 if it crushes targets against the walls.",
-"Hymn of Zeus - prayer book, gives +2 on Religion checks when held. Has one charge of Call Lightning.", ]},
+ {
+ title: "d36 The bookshelf is built of…",
+ id: "d36thebookshelfisbuiltof…",
+ roll: [
+ "Alder",
+ "Ash",
+ "Aspen",
+ "Balsa",
+ "Bamboo",
+ "Basswood",
+ "Beech",
+ "Birch",
+ "Blackwood",
+ "Buckeye",
+ "Cedar",
+ "Cherry",
+ "Chestnut",
+ "Coachwood",
+ "Coconut",
+ "Corkwood",
+ "Cottonwood",
+ "Dogwood",
+ "Ebony",
+ "Elm",
+ "Eucalyptus",
+ "Gum",
+ "Hickory",
+ "Ironbark",
+ "Laurel",
+ "Mahogany",
+ "Maple",
+ "Marblewood",
+ "Oak",
+ "Olive",
+ "Poplar",
+ "Redwood",
+ "Teak",
+ "Walnut",
+ "Wenge",
+ "Willow",
+ ],
+ },
+ {
+ title: "d6 Each shelf contains ___ books...",
+ id: "d6eachshelfcontains___books",
+ roll: ["5", "10", "15", "20", "25", "30"],
+ },
+ {
+ title: "d6 The bookshelf is ___ shelves high",
+ id: "d6thebookshelfis___shelveshigh",
+ roll: ["2", "3", "4", "5", "6", "7"],
+ },
+ {
+ title: "d10 The bookshelves condition is…",
+ id: "d10thebookshelvesconditionis…",
+ roll: [
+ "solid and sturdy",
+ "solid but old",
+ "solid and worn in",
+ "solid and brand new",
+ "shakey and worn",
+ "poorly put together patchwork of various pieces of furniture",
+ "descent considering the worn look",
+ "bending under the weight of the books",
+ "barely holding books up",
+ "falling apart",
+ ],
+ },
+ {
+ title: "1d10 Knives",
+ id: "1d10knives",
+ roll: [
+ "Soldier’s socket bayonet, wrapped in wire for a grip. Still bloody. Quality 3.",
+ "Single-bladed knife ground down from a larger frying pan. Quality 4.",
+ "Fashionable dagger, curved, styled after a toothy half-smile in bronze. Quality 2.",
+ "Ceremonial flammard dagger, chased with gold, pommel like an onion. Quality 2.",
+ "Old stiletto, blade falling out of its cross guard. Grip has a secret hollow compartment. Quality 4.",
+ "Pilfered scalpel, stamped by the College. Tiny but incredibly vicious. Quality 3.",
+ "Decayed, swollen knife too rusty to keep an edge for long. Quality 5.",
+ "Strange sterilized misericorde, covered in soot but always has an edge. Quality 1.",
+ "Long blade, clean, has a crooked Guild stamp over an old cult engraving. Quality 2.",
+ "Rough shiv, looks like bone-ash ceramic with gold-flake. Nice but fragile. Quality 5.",
+ ],
+ },
+ {
+ title: "1d20 Personal Effects",
+ id: "1d20personaleffects",
+ roll: [
+ "Bullseye tin lantern, no oil.",
+ "Handful of loaded dice, OR pack of marked cards.",
+ "Tarnished steel hand mirror.",
+ "Jar of red/violet honey.",
+ "Courier satchel with an empty notebook.",
+ "Battered, sturdy shovel.",
+ "Week’s worth of food, mostly pickled tongue.",
+ "A tin pail OR a stolen brass sailor’s whistle.",
+ "Purse containing three glass vials.",
+ "Bar of soap.",
+ "A brass comb, OR fifteen feet of knotted rope.",
+ "Toothy but very loyal cat. Likely a Jellicle cat.",
+ "Folded handkerchief full of foul drugs.",
+ "Loose razor blades.",
+ "Bottle of stale gin, OR half-full bottle of wine.",
+ "Slightly out-of-date court invitation.",
+ "Narrow iron bell, stained with saint’s eyes.",
+ "Ten pieces of chalk/charcoal.",
+ "Pamphlet decrying moral decadence.",
+ "Bundle of dried mushrooms. Unknown properties.",
+ ],
+ },
+ {
+ title: "1d12 Traditional Equipment",
+ id: "1d12traditionalequipment",
+ roll: [
+ "Case of seven crossbow bolts.",
+ "Two glass oil bombs.",
+ "Paper, pens, bottle of ink. Slightly musty.",
+ "Tinderbox, OR box of storm matches.",
+ "Hammer and three metal nails.",
+ "Signet ring. Probably a forgery.",
+ "Large cloth bag.",
+ "Book of field signs and code-languages.",
+ "Steel lockbox and broken key. Contents unknown.",
+ "Coinpurse filled with 35 silver, a note of credit with the Paimonian Cult.",
+ "Excellent padded suit, effectively armor.",
+ "Five powder apostles and five lead bullets.",
+ ],
+ },
-{"title": "d79 Insturment…", "id":"dxinsturment", "roll":[
-"Aeolian harp: Named after the Greek god of winds, this instrument is played by the wind. AEolian harps resemble flat boxes with strings.",
-"Alphorn: An alphorn is a 6- to l2-foot-long, \"J\"-shaped, Swiss horn used to call cattle, among other things.",
-"Bagpipe: This ancient instrument was used throughout the world: Rome, Northumberland, Scotland, Ireland, Brittany, France, Italy, Spain, Portugal, Norway, Finland, Poland,Russia, Greece, Persia, China, India, and the Balkan countries.",
-"Balalaika: This is a three-string Russian triangular guitar. It comes in various sizes, the largest resting upon the ground when played.",
-"Bells: These are sometimes attached to clothing to accentuate rhythm in dance.",
-"Bones: A simple instrument in which two pieces of bone are clacked together.",
-"Castanets: This Spanish instrument consists of two small, hollow-shaped pieces of wood. Castanets are worn on the finger and thumb. Like bones, they are clacked together.",
-"Cembalo: This was the old Italian name for dulcimer (but it was later used to refer to the harpsichord).",
-"Chitarrone: This double-necked lute is very large, often six feet long, and has 20 wires. It was also called the Roman theorbo.",
-"Citole: This instrument was invented in Italy. It has a flat body, a short neck, four brass or steel strings, and is plucked with a quill. By 1550 this was known as the cittern.",
-"Cittern: A member of the guitar family, the cittern is shaped like a fig, with a flat back, fretted fingerboard, and wire strings (usually four pairs). It is a descendant of the Medieval citole. The bass cittern is also called the pandora.",
-"Clappers: Two pieces of hard material (wood, bone, metal, etc.) struck together are called clappers. They have existed for thousands of years in all parts of world (as spoons, bones, etc.).",
-"Clarsach: An ancient small harp of the Scottish highlands.",
-"Clavecin: French harpsichord.",
-"Claves: When these short, round sticks of hardwood are used, the hollow of one's hand acts as a resonating cavity for sound amplification.",
-"Clavicembalo: This is the Italian harpsichord and is often abbreviated as \"cembalo.\" The word derives from latin \"c1avis\"-a key, and \"cembalo\"-a dulcimer, which describes the instrument-it's a keyed dulcimer.",
-"Clavichord: This keyboard instrument is small, often just an oblong box placed on the table. It can have its own legs and stand on the floor, but this was a later development. Sound is made when a small piece of metal hits a string, producing a soft, quiet tone.",
-"Clogs: Wooden shoes.",
-"Cornett: The cornett (not cornet) is a woodwind with a cupped mouthpiece (like that of a trumpet) that comes in three sizes: treble, small treble, and tenor. It is shaped either as a straight tube or as a tube curved like an S.",
-"Crumhorn: This double-reed woodwind comes in all sizes: trebles, tenors, and basses.",
-"Cymbals: These are brass dishes that are slammed together.",
-"Drums: Drums have existed for thousands of years. The many types have one thing in common: a skin or membrane stretched tightly over some kind of hollow vessel. The membrane is beaten with sticks or the hands. The exception is the friction drum, which has its skin pierced by a stick or string that is rubbed or pulled, causing the skin to vibrate.(d8) Type of drum... 1. Kettledrums are metal bowls with parchment stretched over them. 2. Side drums are wooden or metal cylinders with skin over each end. The lower end has string or gut, called snares, stretched over it that causes the drum to rattle when it is beaten. 3. Bass drums are very large, double-headed drums from two to three feet in diameter and of equal length. 4. Gong drums are like bass drums but they have only one head (membrane). 5. Bongos are two small drums that sit side by side. 6. Tom-toms are small Oriental drums with pigskin heads stretched over a bowl-shaped shell. 7. Cyfinder drums are a type of base drum that is beaten at both ends. 8. The changgo is a Korean two-headed lap drum.",
-"Dulcimer: Used in Hungary, Rumania, and Czechoslovakia, the dulcimer is a shallow closed box over which are strung wires that are struck with a wooden hammer. In Hungary and Rumania this is called a cimbalom, and in Greece, a santouri.",
-"Fanfare trumpet: This is often hung with a heraldic banner and used for state and ceremonial purposes.",
-"Fiddle: There are two types of fiddles: folk (or spiked) fiddles and medieval fiddles. A spiked fiddle is a type of bowed lute and either has a long neck (typical of Africa, Asia, and the Middle East) or a short neck as found in Europe. Most spiked fiddles have one to three strings. Medieval fiddles were replaced by the viol family and usually had three to five strings with both flat and rounded backs.",
-"Fipple flute: This type of flute is held vertically and is winded from the end.",
-"Flute: There are two types of flutes: the vertically winded fipple flute and the horizontally held transverse flute. The transverse is made of wood or metal stopped at one end. The player blows in a side hole, with notes made by closing holes along the flute's body.",
-"Gemshorn: This is an ancient type of recorder made of chamois or goat horn.",
-"Gittern: A medieval guitar.",
-"Glockenspiel: A glockenspiel is a percussion instrument composed of a set of tuned keys arranged in the fashion of the keyboard of a piano. This originated in Germany and was used in war bands.",
-"Gong: A gong is a large metal plate that is struck with a mallet.",
-"Harmonica: This instrument originated in Asia and China around 1100 B.C. ",
-"Harp: The harp is an ancient instrument. It consists of a sound box near the player and numerous strings that are each plucked to produce a specific tone.",
-"Harpsichord: This is much like a keyboarded psaltery in that its keys cause the string to be plucked.",
-"Horns: Horns have existed all over the world throughout recorded history. The earliest form was the animal horn or large sea shell. Most are end-blown, but some sideblown horns exist. Metal horns arose in the 14th century and were made of brass, copper, and occasionally silver. They were slender tubes 6 to 12 feet long, often coiled in several circles with a flared bell.",
-"Hurdy gurdy: This mechanical instrument resembles a viola with a handle to crank. Cranking it causes a wheel to revolve under its four to six strings like an endless bow. A small keyboard is used to silence certain strings.",
-"Jew's harp: This instrument is called a feugdtromp (childs trumpet) by the Dutch. It has no connection to the Jewish religion. It is a bottle-shaped wire frame with metal tongue held in teeth, allowing the mouth cavity to alter the sound it produces.",
-"Kazoo: Although considered a humorous instrument today. the kazoo is of ancient origin.",
-"Kit: A small violin.",
-"Koto: The most famous Japanese instrument is the 13-stringed Japanese zither known as the koto. The instrument is played on the ground or while resting on a low table.",
-"Lira da braccio, lira da gamba: These are Italian stringed instruments. The lira da braccio has seven strings and is played like a violin. The lira da gamba is a bass instrument held between the knees and has 11 to 16 strings. ",
-"Lur: The lur is an ancient trumpet of Scandinavian origin. It is made in pairs twisting in opposite directions to resemble horns or the tusks of an animal.",
-"Lute: The lute is of Persian-Arabian origin and came to Europe at the time of the Crusades. The body resembles a pear split lengthwise. Thus, it has a curved back, a flat belly, and a fretted neck. It ranges in size from the large chitarrone and theorbo to the small mandora.",
-"Lyre: The lyre has existed since 3000 B.C. It has four components: a sound box, two arms, and a crossbar. Strings run from the cross bar down across the sound box.",
-"Mandoline or mandolin: A lute-shaped, small stringed instrument.",
-"Metallophone: This resembles a xylophone, but it has metal bars that are beaten with small hammers.",
-"Nakers: These are small kettledrums of Arabian origin that came west during the Crusades. They are made of metal or wooden bowls covered with skin and are used in pairs like bongos.",
-"Nightingale: This toy whistle of glass is lowered into water to emit a bubbling sound not unlike the nightingale (Le., the bird).",
-"Ocarina: This vessel flute is globular or pear-shaped with a mouthpiece on one side and holes cut in its body. The holes are opened and closed with the fingers.",
-"Organ: An organ has pipes connected to a wind supply that is controlled by a keyboard. There are two types of organ pipes: flue pipes and reed pipes. Flue pipes produce sound like a whistle-flute. Reed pipes contain a thin strip of metal that vibrates. Organ pipes range from lengths of a few inches to 64 feet. If an organ is keyed with the hands it is called a \"manual,\" if played with the feet it is a \"pedal boards.\" ",
-"Pandora or Bandora: This is the bass cittern; it has a flat back with wire strings and frets. It usually has three pronounced ridges, making it easy to identify.",
-"Panpipes: Panpipes are simply a set of whistle-flutes supposedly invented by the god Pan.",
-"Posthorn: A posthorn was used to announce the arrival of a mail coach. Most were straight, although a few were coiled.",
-"Psaltery: This type of dulcimer has a square or triangular box over which are strings. It is held on the lap or against the chest and plucked.",
-"Rackett: This is an early double-reed woodwind. ",
-"Rattle: A rattle can be made of a gourd, clay, wood, or leather, and it is filled with pellets.",
-"Rebec: This is the stringed ancestor of the violin family. The rebec evolved from the Arabian fiddle but has a rounded back, unlike the fiddle. The body is pear shaped and has three strings. The rebec is played on the shoulder or against the chest.",
-"Recorder: Also known as the English flute, the recorder is blown at the end. It has eight holes with which to alter the produced sound.",
-"Sackbutt: A sackbut or shakbusse is a type of trombone from the Renaissance and Baroque eras, characterised by a telescopic slide that is used to vary the length of the tube to change pitch.",
-"Sansa: The sansa is African in origin and has a metal or cane tongue attached to a wooden board or box. It is also called the thumb piano.",
-"Scraper: When you scrape a stick over a series of notches in wood or bone, you have a basic scraper.",
-"Serpent: This woodwind is shaped like a pronounced S.",
-"Shamisen (samisen): This Japanese longnecked lute has a square wooden body. Its belly and bottom are made of cat skin and it has frets with three strings that are plucked hard.",
-"Shawm: This early double-reed is an outdoor instrument that produces a loud buzzing sound.",
-"Sheng: This is a Chinese mouth organ.",
-"Sistrum: The sistrum is an open, U-shaped rattle that contains metal discs or other objects that rattle when shaken.",
-"Sitar: This three- to seven-stringed Indian lute was invented in Persia.",
-"Stamping stick: One of the oldest known instruments is the stamping stick. It is simply a length of hollow wood or bamboo that is beaten on the ground. It was often used to beat grain or other food into pulp while providing simple music during work.",
-"Tabor: This early side (snare) drum is usually slung from the waist. Smaller versions can be played with just the left hand while the bard plays a small whistle flute in the other hand.",
-"Tambourine: The tambourine likely originated in Rome. It is a shallow wooden hoop parchment stretched over a frame that is struck with knuckles or rubbed with the thumb. The hoop has imbedded metal plates that jingle when shaken.",
-"Tam-tam: Bronze gong of Chinese origin",
-"Theorbo: A double-necked instrument.",
-"Triangle: A triangle is a steel bar bent into a triangle that is struck with a metal rod.",
-"Trumpet: The Medieval trumpet was nonvalved and was played from the side or end.",
-"Violin: This instrument evolved from the fiddle, rebec, and lira da braccio.",
-"Viols and Viol family: These instruments produce a soft sound; they resemble violins. However, their shoulders slope, their backs are flat, their sound holes are C-shaped, they have broader necks, and they have six strings, not four.",
-"Wood block: A Chinese percussion instrument made of a hollow wooden block that is struck with a stick.",
-"Zither: The zither has a flat box that is strung with strings of metal or gut. It is plucked while resting on a table.",
-"Xylophone: This consists of hardwood blocks that are hit with a mallet.", ]},
+ {
+ title: "d12 Seafood",
+ id: "d12seafood",
+ roll: [
+ "Crab",
+ "Crayfish",
+ "Lobster",
+ "Shrimp/Prawns",
+ "Molluscs",
+ "Cockle",
+ "Cuttlefish",
+ "Mussel",
+ "Octopus",
+ "Oyster",
+ "Scallops",
+ "Squid",
+ ],
+ },
+ {
+ title: "d10 Plains",
+ id: "d10plains",
+ roll: [
+ "Rabbit",
+ "Rabbit",
+ "Deer/Elk",
+ "Small Bird",
+ "Small Bird",
+ "Small Bird",
+ "Turkey",
+ "Lizard",
+ "Prarie Dog",
+ "Bison",
+ ],
+ },
+ {
+ title: "d10 Jungle/Swamp",
+ id: "d10jungleswamp",
+ roll: [
+ "Snake",
+ "Snake",
+ "Deer",
+ "Small Bird",
+ "Small Bird",
+ "Small Bird",
+ "Alligator",
+ "Lizard",
+ "Toad",
+ "Turtle",
+ ],
+ },
+ {
+ title: "d20 Forest",
+ id: "d20forest",
+ roll: [
+ "Rabbit",
+ "Rabbit",
+ "Rabbit",
+ "Deer/Elk",
+ "Deer/Elk",
+ "Squirrel",
+ "Squirrel",
+ "Squirrel",
+ "Red Fox",
+ "Boar",
+ "Black Bear",
+ "Brown Bear",
+ "Small Bird",
+ "Racoon",
+ "Turkey",
+ "Lizard",
+ "Small Viper",
+ "Toad",
+ "Turtle",
+ "Coyote",
+ ],
+ },
+ {
+ title: "d10 Hills and Mountains",
+ id: "d10hillsandmountains",
+ roll: [
+ "Small Bird",
+ "Small Bird",
+ "Small Bird",
+ "Goat",
+ "Small Viper",
+ "Lizard",
+ "Boar",
+ "Black Bear",
+ "Black Bear",
+ "Brown Bear",
+ ],
+ },
+ {
+ title: "d10 Desert",
+ id: "d10desert",
+ roll: [
+ "Lizard",
+ "Lizard",
+ "Lizard",
+ "Camel",
+ "Fennec Fox",
+ "Desert Hare",
+ "Coyote",
+ "Small Bird",
+ "Small Bird",
+ "Mouse",
+ ],
+ },
+ {
+ title: "d10 Arctic",
+ id: "d10arctic",
+ roll: [
+ "Hare",
+ "Hare",
+ "Hare",
+ "Arctic Fox",
+ "Small Bird",
+ "Walrus",
+ "Seal",
+ "Polar Bear",
+ "Polar Bear",
+ "Penguin",
+ ],
+ },
- {"title": "d10 Edible Berries", "id":"1d10edibleberries", "roll":[
-"Blackberry",
-"Blueberry",
-"Currants",
-"Elderberry",
-"Huckleberry",
-"Gooseberry",
-"Mulberry",
-"Wild Strawberry",
-"Thimbleberry",
-"Chokecherry", ]},
- {"title": "d10 Edible Plants", "id":"1d10edibleplants", "roll":[
-"Alfalfa ",
-"Burdock ",
-"Chamomile",
-"Mallow",
-"Milkweed",
-"Goldenrod",
-"Yarrow",
-"Sunflower",
-"Valerian",
-"Prickly Pear", ]},
- {"title": "d10 Edible Mushrooms", "id":"1d10ediblemushrooms", "roll":[
-"Chanterelle",
-"Cremini",
-"Button",
-"Morel",
-"Portobello",
-"Porticini",
-"Oyster",
-"Truffle",
-"Shittake",
-"Shimeji", ]},
- {"title": "d10 Edible Fruits", "id":"1d10ediblefruits", "roll":[
-"Apple",
-"Apricot",
-"Cherry",
-"Date",
-"Peach",
-"Pear",
-"Persimmon",
-"Plum",
-"Jackfruit",
-"Watermelon", ]},
- {"title": "d10 Edible Roots", "id":"1d10edibleroots", "roll":[
-"Arrowroot",
-"Artichoke",
-"Carrot",
-"Beet",
-"Onion",
-"Parsnip",
-"Potato",
-"Radish",
-"Sweet Potato",
-"Sassafras ", ]},
- {"title": "d10 Edible Nuts/Seeds", "id":"1d10ediblenutsseeds", "roll":[
-"Acorn",
-"Almond",
-"Cashew",
-"Chestnut",
-"Hazelnut",
-"Pistachio",
-"Pecan",
-"Sorghum",
-"Wheat",
-"Pine Nut", ]},
+ {
+ title: "Gems",
+ id: "gems",
+ roll: [
+ "10 gp of Banded agate",
+ "11 gp of Hernatite",
+ "8 gp of Hernatite",
+ "11 gp of Banded agate",
+ "10 gp of Moss agate",
+ "9 gp of Moss agate",
+ "11 gp of Hernatite",
+ "10 gp of Eye agate",
+ "10 gp of Azurite",
+ "11 gp of Banded agate",
+ "10 gp of Azurite",
+ "10 gp of Blue Quartz",
+ "12 gp of Hernatite",
+ "9 gp of Obsidian",
+ "12 gp of Tiger eye turquoise",
+ "13 gp of Tiger eye turquoise",
+ "10 gp of Blue Quartz",
+ "10 gp of Eye agate",
+ "14 gp of Eye agate",
+ "11 gp of Eye agate",
+ "12 gp of Azurite",
+ "8 gp of Malachite",
+ "12 gp of Blue Quartz",
+ "9 gp of Tiger eye turquoise",
+ "14 gp of Azurite",
+ "7 gp of Eye agate",
+ "8 gp of Malachite",
+ "8 gp of Malachite",
+ "11 gp of Rhodochrosite",
+ "10 gp of Banded agate",
+ "8 gp of Blue Quartz",
+ "7 gp of Hernatite",
+ "9 gp of Banded agate",
+ "7 gp of Banded agate",
+ "12 gp of Hernatite",
+ "9 gp of Rhodochrosite",
+ "7 gp of Obsidian",
+ "10 gp of Lapis Lazuli",
+ "7 gp of Obsidian",
+ "7 gp of Rhodochrosite",
+ ],
+ },
+ {
+ title: "Art",
+ id: "art",
+ roll: [
+ "100 gp of Finely wrought small gold bracelet",
+ "90 gp of Carved bone statuette",
+ "40 gp of Ivory statuette",
+ "60 gp of Carved bone statuette",
+ "70 gp of Carved bone statuette",
+ "20 gp of Silver ewer",
+ "30 gp of Silver ewer",
+ "40 gp of Finely wrought small gold bracelet",
+ "50 gp of Silver ewer",
+ "30 gp of Ivory statuette",
+ "10 gp of Finely wrought small gold bracelet",
+ "10 gp of Silver ewer",
+ "100 gp of Carved bone statuette",
+ "60 gp of Ivory statuette",
+ "50 gp of Carved bone statuette",
+ "90 gp of Ivory statuette",
+ "90 gp of Carved bone statuette",
+ "40 gp of Carved bone statuette",
+ "60 gp of Ivory statuette",
+ "30 gp of Ivory statuette",
+ "80 gp of Finely wrought small gold bracelet",
+ "100 gp of Ivory statuette",
+ "60 gp of Ivory statuette",
+ "80 gp of Ivory statuette",
+ "40 gp of Finely wrought small gold bracelet",
+ "10 gp of Silver ewer",
+ "60 gp of Silver ewer",
+ "60 gp of Finely wrought small gold bracelet",
+ "50 gp of Finely wrought small gold bracelet",
+ "60 gp of Ivory statuette",
+ "50 gp of Ivory statuette",
+ "80 gp of Carved bone statuette",
+ "10 gp of Ivory statuette",
+ "100 gp of Finely wrought small gold bracelet",
+ "50 gp of Carved bone statuette",
+ "90 gp of Finely wrought small gold bracelet",
+ "50 gp of Ivory statuette",
+ "70 gp of Silver ewer",
+ "80 gp of Carved bone statuette",
+ "100 gp of Silver ewer",
+ "80 gp of Carved bone statuette",
+ "60 gp of Silver ewer",
+ ],
+ },
+ {
+ title: "Mundane Item",
+ id: "mundaneitem",
+ roll: [
+ "Medium Chain shirt (100 gp)",
+ "Medium Half-plate (600 gp)",
+ "Masterwork Composite longbow (+3 Str bonus) (700 gp)",
+ "Masterwork Nunchaku (302 gp)",
+ ],
+ },
+ {
+ title: "Minor Item",
+ id: "minoritem",
+ roll: [
+ "Potion of Lesser restoration (300 gp)",
+ "Elixir of love (150 gp)",
+ "Elixir of love (150 gp)",
+ "1d3 1st level Arcane spell: Charm person (25 gp)",
+ "Heavy steel shield (+170 gp) +1 shield (+1 bonus)",
+ "Folding boat (7200 gp)",
+ "1d3 2nd level Arcane spell: Scorching ray (150 gp)",
+ "1d3 1st level Arcane spell: Summon Monster I (25 gp)",
+ "Potion of Levitate (300 gp)",
+ "1d3 2nd level Divine spell: Cure moderate wounds (150 gp)",
+ "Arrow deflection (+2 bonus) Light steel shield (+159 gp) +1 shield (+1 bonus)",
+ "Keen (+1 bonus) Bastard sword (+335 gp) +1 (+1 bonus)",
+ "Ghost touch (+1 bonus) Longsword (+315 gp) +1 (+1 bonus)",
+ "Bane (+1 bonus) Greataxe (+320 gp) +1 (+1 bonus)",
+ "Spell storing (+1 bonus) Bastard sword (+335 gp) +1 (+1 bonus)",
+ ],
+ },
+ {
+ title: "Medium Item",
+ id: "medium",
+ roll: [
+ "Rod of Python (13000 gp )",
+ "Electricity resistance (+18000 gp) Full plate (+1650 gp) +4 armor (+4 bonus)",
+ "Heavy steel shield (+170 gp) +2 shield (+2 bonus)",
+ "Nunchaku (+302 gp) +3 (+3 bonus)",
+ "Shocking burst (+2 bonus) Short sword (+310 gp) +3 (+3 bonus)",
+ "Thundering (+1 bonus) Throwing axe (+350 gp) +1 (+1 bonus)",
+ "Frost (+1 bonus) Quarterstaff (+600 gp) +3 (+3 bonus)",
+ "Cold resistance (+18000 gp) Full plate (+1650 gp) +3 armor (+3 bonus)",
+ "Animated (+2 bonus) Heavy wooden shield (+157 gp) +1 shield (+1 bonus)",
+ ],
+ },
+ {
+ title: "Major Item",
+ id: "major",
+ roll: [
+ "Staff of Transmutation (65000 gp)",
+ "Ring of Protection +4 (32000 gp)",
+ "Wings of flying (54000 gp)",
+ "Mace of terror (38552 gp)",
+ "Staff of Illumination (48250 gp)",
+ "Nunchaku (+302 gp) +3 (+3 bonus)",
+ "Staff of Woodlands (101250 gp)",
+ "Heavy steel shield (+170 gp) +4 shield (+4 bonus)",
+ "Potion of Magic vestment +2 (1200 gp)",
+ "Tome of leadership and influence +5 (137500 gp)",
+ "Composite longbow (+0 Str bonus) (+400 gp) +3 (+3 bonus)",
+ "Rod of Wonder (12000 gp)",
+ "Staff of Defense (58250 gp)",
+ "Scarab of protection (38000 gp)",
+ "Staff of Fire (17750 gp)",
+ "Tome of clear thought +4 (110000 gp)",
+ "Frost (+1 bonus) Kama (+302 gp) +5 (+5 bonus)",
+ "Plate armor of the deep (24650 gp)",
+ "1d6 7th level Arcane spell: Summon monster VII (2275 gp)",
+ "Staff of Swarming insects (24750 gp)",
+ "Ring of Evasion (25000 gp)",
+ "Wand of Neutralize poison (21000 gp)",
+ "Potion of Greater magic fang +2 (1200 gp)",
+ "Ring gates (40000 gp)",
+ "Rod of Greater quicken metamagic (170000 gp)",
+ "Rod of Flailing (50000 gp)",
+ "Amulet of the planes (120000 gp)",
+ "Staff of Necromancy (65000 gp)",
+ "Scimitar (+315 gp) +4 (+4 bonus)",
+ "1d6 7th level Arcane spell: Sequester (2275 gp)",
+ "1d6 5th level Arcane spell: Baleful polymorph (1125 gp)",
+ "Moderate fortification (+3 bonus) Breastplate (+350 gp) +4 armor (+4 bonus)",
+ "Greataxe (+320 gp) +3 (+3 bonus)",
+ "Ring of Wizardry (ii) (40000 gp)",
+ "Ring of Major energy resistance (28000 gp)",
+ "1d6 5th level Arcane spell: Telekinesis (1125 gp)",
+ "Darkskull (60000 gp)",
+ "Potion of Cure serious wounds (750 gp)",
+ "Periapt of Wisdom +6 (36000 gp)",
+ "1d6 7th level Divine spell: Holy word (2275 gp)",
+ "Lion's shield (9170 gp)",
+ "Potion of Shield of faith +3 (300 gp)",
+ "1d6 5th level Arcane spell: Symbol of pain (2125 gp)",
+ "Ring of Protection +3 (18000 gp)",
+ "Robe of blending (30000 gp)",
+ "Improved fire resistance (+42000 gp) Tower shield (+180 gp) +3 shield (+3 bonus)",
+ "Greater shadow (+33750 gp) Breastplate (+350 gp) +3 armor (+3 bonus)",
+ "Speed (+3 bonus) Composite longbow (+3 Str bonus) (+700 gp) +3 (+3 bonus)",
+ "Moderate fortification (+3 bonus) Heavy wooden shield (+157 gp) +3 shield (+3 bonus)",
+ "Disruption (+2 bonus) Greataxe (+320 gp) +3 (+3 bonus)",
+ ],
+ },
- {"title": "d20 The poison will cause or induce...", "id":"d20thepoisonwillcauseorinduce", "roll":[
-"Wounds to bleed more profusely.",
-"A splitting headache.",
-"Aches all over the body.",
-"Infection in and near open wounds.",
-"Fever and chills.",
-"Airway constriction and/or shortness of breath.",
-"Excess mucus production, making breathing difficult.",
-"Blurry vision and/or blindness.",
-"A painful rash.",
-"Itchy hives.",
-"Loss of coordination and/or impaired walking.",
-"Weakness in limbs and/or exhaustion.",
-"Nausea and/or indigestion.",
-"Vomiting and/or diarrhea.",
-"Drowsiness and/or loss of consciousness.",
-"Memory loss.",
-"Inability to focus and/or to think clearly.",
-"Nightmares and/or hallucinations.",
-"Paranoia and/or insomnia.",
-"Impotence, infertility, and/or miscarriage.", ]},
- {"title": "d12 The poison is...", "id":"d12thepoisonis", "roll":[
-"A thick paste.",
-"A thin paste.",
-"A flaky powder.",
-"A fluffy powder.",
-"Made of fine crystals.",
-"Made of coarse crystals.",
-"A pungent potion.",
-"A fragrant potion.",
-"An odorless potion.",
-"A foul-smelling potion.",
-"An oily liquid.",
-"A thick, gloopy liquid.", ]},
- {"title": "d12 The poison's color is...", "id":"d12thepoisonscoloris", "roll":[
-"Pale green.",
-"Dark green.",
-"Blue green.",
-"Olive green.",
-"Yellow.",
-"Red.",
-"White.",
-"Grey.",
-"Brown.",
-"Black.",
-"Blue.",
-"Violet.", ]},
- {"title": "d20 The main ingredient is harvested from...", "id":"d20themainingredientisharvestedfrom", "roll":[
-"A basilisk or cockatrice.",
-"A centipede.",
-"A demon.",
-"A devil.",
-"A dragon or wyvern.",
-"A drider or ettercap.",
-"A flower or fruit.",
-"A fungus or ooze.",
-"A jellyfish or coral.",
-"A leaf or grass.",
-"A medusa or naga.",
-"A metal or salt.",
-"A mushroom or mold.",
-"A myconid or shrieker.",
-"An otyugh or carrion crawler.",
-"A scorpion.",
-"A nut or seed.",
-"A root or tree bark.",
-"A snake.",
-"A spider.", ]},
- {"title": "d8 The poison is prepared by...", "id":"d8thepoisonispreparedby", "roll":[
-"Boiling slowly.",
-"Boiling rapidly.",
-"Brining.",
-"Burning",
-"Desiccating.",
-"Fermenting.",
-"Roasting.",
-"Smoking.", ]},
- {"title": "d6 The poison is most effective when...", "id":"d6thepoisonismosteffectivewhen", "roll":[
-"Ingested with food.",
-"Ingested with alcohol.",
-"Inhaled deeply.",
-"Spread over a large area of the skin.",
-"Applied to a weapon that pierces the flesh.",
-"Applied to a weapon that slashes the flesh.", ]},
+ {
+ title: "d49 Magical Items",
+ id: "d49magicalitems",
+ roll: [
+ "Beacon Bow - Weapon - Longbow, doing 1d8 radiant damage, and casting Light wherever its arrow lands. It blinds its target for 1 round on a critical hit. Used by the legendary wood-elf, Aela the Drow-Hunter, in her quest into the underdark to retrieve her kidnapped husband. Nock an arrow and its head will ignite with brilliant radiance.",
+ "Commander’s Plate - Armor - Unseen servants help you don and doff it, halving the time needed to do so. It also gives the wearer the ability to use a booming voice, clearly audible at 120ft. Worn by King Elsior in the Battle of Glosieur Fields.",
+ "Lady Luck - Weapon - A shortsword with a blade of silver that critically hits on a 1, and has advantage if you have under 1/4 of your max HP. Those who wield this sword tend to discover a latent love for games of chance.",
+ "Repeating Crossbow - Weapon - A dwarven contraption that flings out bolts at a startling rate. It does 3d4 piercing damage and can attack twice per round. It costs 3 bolts per attack, and the crossbow has 12 bolts loaded. It costs an action and your movement to reload instead of having the loading quality.",
+ "Grasping Whip - Weapon - When you hit with this weapon as a bonus action you can make a strength or dexterity contest to disarm or trip your enemy. You have disadvantage in this contest if disarming a two handed weapon or tripping a creature larger than yourself. Take care picking it up or its lash will snap to your wrist.",
+ "Betrayers' Blade - Weapon - A small dagger with a jagged black blade. You have advantage on any stealth/sleight of hand check to hide it, and get a surprise round when attacking any non-hostile character. The location of this dagger is currently unknown, but it is being sought in connection with the murder of Count Rothmere. If you have any information regarding its whereabouts, report to your nearest guard post for a reward of 20 gold pieces.",
+ "Achilles Spear - Weapon - A legendary +3/+3 spear. Critical hits against you however force a Constitution save, with a DC of the damage taken. Failure on this save reduces you to 0hp. Fatal damage still kills you. With a shaft hewn from the wood of an ancient tree at the foot of Mount Celestia, and a head said to be forged by Hephaestus himself, this is a weapon for victorious heroes - and yet it has been responsible for as many terrible defeats.",
+ "Torturer’s Flail - Weapon - Gain 1 min of advantage on Insight checks on those who have taken damage from this weapon. Cannot do non-fatal damage. Its handle is worn smooth with years of use, but its three heads remain wickedly sharp.",
+ "David’s Sling - Weapon - +100 damage on a critical hit against any creature larger than you, 5 non-replenishing charges. Alternatively a reusable version might do +20 damage on a critical (20x the damage of a +1 sling, 1/20th of the time).",
+ "Hammer of the Farseer - Weapon - When you kill a monster with this weapon, you glimpse a random moment from its past. You may cast Augury once per day.",
+ "Belt of the Last Man - Armor - Gain +1AC for each PC party member that is unconscious, with the effect ending if they die or wake up.",
+ "Mirrored Shield - Armor - You can add your shield's AC bonus to any Dexterity saving throw you make against a spell that targets only you, and a roll of 20 on one of these saves reflects the spell back at its caster.",
+ "Ghost Mail - Armor - Scale mail that allows you to use a reaction to have a melee attack pass through you, as if you were ethereal. Each use pulls you towards death, and next time you must make death saves you automatically fail one for each use of this item. If you survive, this is reset. Would likely only be used to avoid fatal damage. When the light shines just right on this armour's polished scales, tendrils of white mist can be discerned moving somewhere within.",
+ "Stone Warrior Breastplate - Armor - A breastplate that has the appearance of polished obsidian. Fatal damage instead reduces you to 1hp and turns you to stone, giving you the petrified condition.",
+ "Suede Shoes of the Coward - Worn Item - You have disadvantage on saves against fear, but can cast Expeditious Retreat once a day.",
+ "Mask of Confidence - Worn Item - An ornate mask, like those worn for masked balls. The wearer hears a constant stream of sycophantic praise. Allows you to cast the Charm cantrip.",
+ "Cloak of the Matador - Worn Item - As a reaction you may have an enemy attack against an ally within 5ft of you target you instead, if you took the dodge action on your turn - possibly causing it to miss.",
+ "Dancing Shoes - Worn Item - When an attack misses you you may move 5ft as a reaction. Float like a butterfly, sting like a bee.",
+ "Storm Gauntlet - Weapon - A gauntlet of black metal. When you hit with an unarmed attack, as a bonus action you can cast Shocking Grasp, causing a pushback of 5ft.",
+ "Academic Focus - Tool - An orb that functions as an Arcane Focus, giving -5 to Passive Perception, but expertise on Arcana checks. When attuned you can cast Legend Lore as a 4th level spell, and Identify without expending a spell slot. These spells are added to your spell list if you do not already know them, and they do not count against spells known.",
+ "Archmage Krylles’ Instant Campsite - Tool - Throw down this magical pack and a have a furnished 4 man tent appear, with a fire pit and roaring fire, and pot of water on the boil.",
+ "Smoke Bomb! - Consumable Magic Item - A glass vial of swirling grey mist that casts Fog Cloud when broken on ground.",
+ "Pocket Sand - Weapon - 5ft range, the target makes a DC10 Con save or is blinded for 1 turn.",
+ "Ring of Shark Detection - Better than Nothing Magical Item - Plays the Jaws music when a shark is within 60ft.",
+ "Staff of Life - Better than Nothing Magical Item - As an action you may call upon the arcane power of this staff. In a flash of light, two lemons appear.",
+ "Chained Axe - is chained to your wrist and cannot be disarmed, but it takes an action to stow. Can cast Ensnaring Strike a number of times equal to your proficiency, with chains bursting from the ground to imprison your enemy. Recharges 1d6 per day.",
+ "Morningstar of the Dawn - can cast Searing Smite a number of times equal to the wielder’s proficiency, recharges 1d4 per dawn.",
+ "Giant Axe - +1/+1, 1d20 slashing, two handed, disadvantage on attack rolls, ignores shields. Roll and add another 1d20 damage if you roll a 20 on a damage roll. A ludicrously oversized and unwieldy axe.",
+ "Orcish Falx - two handed, 1d12 slashing, does max damage against targets with under 11AC, or who are unarmoured. Critical hits lop off limbs.",
+ "Abyssal Lance - 2d6 fire damage, and you can only speak Abyssal while wielding it.",
+ "Ice Sickle - 1d4 slashing and 1d4 cold damage, a hit prevents reactions. Its blade is a translucent shard of ice, and its handle is bone.",
+ "Silent Knife - a hit against a target who is yet to take an action on the initiative order causes them to be unable to speak or cry out for one round.",
+ "Poisoner's Needle - dagger, has a hidden compartment in the handle, in which 4 doses of poison can be stored. A small button secretes poison on to the blade as an object action.",
+ "Duelling Sword - an ornate and elegant rapier. Can cast Compelled Duel on hit, taking its save DC from your charisma modifier. 4 uses, recharges 1d4 per day.",
+ "Serpent Staff - a silver ring in the the shape of a writhing snake that transforms into a magic staff, which can summon four 'Swarm of Poisonous Snakes', under your command, and gives you the ability to speak with snakes. One use per day. When it transforms it is as if the ring comes alive, and it slithers around you while it extends. The staff seems scaled and is topped with a carved cobra's head.",
+ "Escape Rope - a shimmering silk rope that can cast Rope Trick once per day, and is as long or short as desired. Any damage to it robs it of its magic powers.",
+ "Babel’s Ornament - an earring that translates all languages, but sometimes lies and causes mischief.",
+ "Eternal Quiver - always has arrows, which disappear 1 min after leaving the quiver.",
+ "Lead Helm - gives immunity to psychic damage, charm and sleep.",
+ "Arrow of Rest - if it hits on a surprise round it casts Sleep on that target.",
+ "Flesh Stitcher’s Needle - +1 to Medicine checks.",
+ "Banner’s Smalls - Whenever a hostile creature damages you while wearing these shorts, you must succeed on a DC 10 Wisdom saving throw or for 1 minute go berserk, and transform into a giant hulk (destroying all other worn items). While berserk, you must use your action each round to attack the creature nearest to you. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. If you have multiple possible targets, you attack one at random. You gain one size and have 24 Strength and Constitution, 18AC, 70ft speed, resistance to all damage, and 200hp. You gain a level of exhaustion afterwards.",
+ "Band of the Shimmering Shield - a brass arm band that projects a disk of force, giving +2AC, but leaving your hand free enough to still take the 'use an object' action.",
+ "King Sidam’s Circlet - anyone who puts this crown on is instantly cursed - you gain the flaw ‘insatiable greed’, but gold turns to lead in your hands.",
+ "Juggernaut Plate - AC18, requires str 18, max speed 30ft, gives disadvantage on Dexterity saves while wearing, but allows a special attack action - Charge: move 30 ft straight and make a Shove contest against all in the path of the last 20ft, doing 1d8 bludgeoning to all who fail. You do not provoke OAs, and moving through enemy space is treated as normal terrain. You have resistance to mundane damage until the end of your next turn after Charge is initiated. You have advantage on Strength checks when charging.",
+ "Wisdom Tooth - hangs from a necklace, gives proficiency in wisdom saves.",
+ "Enchanted Chess Board - PCs play chess against the DM over the week. Get a combat of Bless if they win, Bane if they lose.",
+ "Boulder Seed - small pebble-like seed that can be thrown 30ft, and then grows into a 20ft diameter boulder, doing 2d10 bludgeoning damage, with an extra 2d10 if it crushes targets against the walls.",
+ "Hymn of Zeus - prayer book, gives +2 on Religion checks when held. Has one charge of Call Lightning.",
+ ],
+ },
-{"title": "d20 The book's subject is...", "id":"d20thebookssubjectis", "roll":[
-"Alchemy and potions (d6): 1. healing tonics; 2. metallurgy; 3. pyromancy; 4. poisoncraft; 5. potionmaking; 6. recipes.",
-"Art and architecture (d6): 1. fortresses and palaces; 2. painting; 3. sketching; 4. sculpture; 5. stonemasonry; 6. temples and tombs.",
-"Astronomy and astrology (d6): 1. comets; 2. constellations; 3. moon; 4. sun; 5. stars; 6. strange phenomena.",
-"Beast lore (d6): 1. domestic beasts; 2. habits; 3. handling; 4. husbandry; 5. poisonous beasts; 6. regional bestiary.",
-"Demonology (d6): 1. conjurings; 2. exorcisms; 3. fiendish bargains; 4. fiendish bestiary; 5. fiendish realms; 6. fiendish symbols.",
-"Divination (d6): 1. anthropomancy; 2. crystal gazing; 3. oneiromancy; 4. palm reading; 5. tarot cards; 6. tea leaves.",
-"Healing arts (d6): 1. alchemical remedies; 2. anatomy; 3. herbal remedies; 4. prayers; 5. rituals; 6. surgery.",
-"Herb lore (d6): 1. healing herbs; 2. mushrooms; 3. poisons; 4. roots; 5. trees; 6. wildflowers.",
-"History (d6): 1. ancient; 2. cultural; 3. economic; 4. military; 5. political; 6. regional.",
-"Languages (d6): 1. ancient; 2. forbidden; 3. exotic; 4. grammar and punctuation; 5. translations; 6. traveler's phrases.",
-"Literary fiction (d6): 1. adventure; 2. fairy tales, 3. folk tales, 4. murder mystery; 5. romance; 6. satire.",
-"Mining and mineralogy (d6): 1. gems; 2. metals; 3. mining sties; 4. strategy; 5. rocks; 6. smithing.",
-"Music and songs (d6): 1. heroic ballads; 2. love ballads; 3. bawdy tunes; 4. dirges and laments; 5. hymns; 6. musical theory.",
-"Necromancy (d6): 1. animation; 2. corpses; 3. lichdom; 4. spirits and souls; 5. undead bestiary; 6. vampirism.",
-"Plays (d6): 1. comedy; 2. drama; 3. history; 4. romance; 5. satire; 6. tragedy.",
-"Poetry and music (d6): 1. ballads; 2. bawdy songs; 3. epic poetry; 4. hymns; 5. love poetry; 6. lyric poetry.",
-"Prophecies and omens (d6): 1. apocalypse; 2. astronomical events; 3. birds; 4. dreams; 5. visions; 6. weather.",
-"Theology (d6): 1. afterlife; 2. rituals and practices; 3. saints and martyrs; 4. sacred objects 5. sacred symbols; 6. sacred texts.",
-"True magic (d6): 1. elementalism; 2. enchantment; 3. illusions; 4. summoning; 5. teleportation and travel; 6. warding.",
-"Travel and trade (d6): 1. ancient ruins; 2. exotic travelogue; 3. economics and taxation; 4. foreign cultures; 5. regional landmarks and terrain; 6. trade routes.",
-]},
-{"title": "d10 The book's condition is...", "id":"d10thebooksconditionis", "roll":[
-"Worn and tattered.",
-"Poor. An ink stain obscures a fair amount of the pages.",
-"Accidentally damaged. Various water damage around the edges but readable.",
-"Vandalized. It appears that a good dozen pages have been ripped out.",
-"Deliberately damaged. Towards the middle there is a section hollowed out. In this hiding place, you find (d6): 1. a locket; 2. a knife; 3. a small hammer; 4. a small scroll; 5. a vial of mysterious liquid; 6. a ring.",
-"Badly damaged. A lot of the ink has run through water damage and it is nearly illegible.",
-"Ancient. The pages crumble as they turn.",
-"Strange. The pages are blank?",
-"Good, but used. There are handwritten notes in the margins of the pages.",
-"Pristine. You can smell the ink drying.",
-]},
-{"title": "d12 The book's cover is...", "id":"d12thebookscoveris", "roll":[
-"Missing. The pages are bound with string woven through holes near the spine.",
-"Stained leather. Some sign of wear.",
-"Wooden. The title is carved into the spine.",
-"Paperback.",
-"Animal hide. The fur is still on.",
-"Stone. Iron rings hold it together.",
-"Cast Iron. Hinges keep it bound.",
-"Leather with gemstones embedded in it.",
-"Leather with the title branded on it.",
-"Leather with gilding on the spine.",
-"Torn off. It's kept together by a leather belt.",
-"Tree Bark. Dried vine binds it.",
-]},
-{"title": "d10 The book is...", "id":"d10thebookis", "roll":[
-"A standalone volume, the author's only published work.",
-"A standalone volume, the author's only surviving work.",
-"A standalone volume, written by a prolific but obscure author.",
-"A standalone volume, written by a well-known author.",
-"The sequel to a book by the same author.",
-"A part of a series with 3-9 books.",
-"A single volume of a larger work with 4-15 volumes.",
-"An edition of a regularly published book with multiple authors.",
-"A collection of works by the same author.",
-"An anthology of works by several authors.",
-]},
-{"title": "D10 Material", "id":"d10material", "roll":[
-"Gold",
-"Silver",
-"Copper",
-"Brass",
-"Obsidian",
-"Wood",
-"Ivory",
-"Ceramic",
-"Bone",
-"Carved clam/oyster shells",
-]},
-{"title": "D10 Size and Shape", "id":"d10sizeandshape", "roll":[
-"Thin coins 1 inch across",
-"Fat Coins almost 2 inches across",
-"Tiny Coins less than 1/2 inch across",
-"Square Coins that don't fit a common measure",
-"Rectangular chits 2 inches long",
-"Fat Coins about 1 inch across",
-"Eight sided coins 1 inch across",
-"Round coins with a 1/2 inch hole in the center",
-"Crescent shaped coins with dull points",
-"Tiny coins with irregular edges",
-]},
-{"title": "D10 Markings", "id":"d10markings", "roll":[
-"A face",
-"A flag",
-"A geometric pattern",
-"A slogan",
-"A numerical value",
-"A line for splitting",
-"A crown",
-"A city",
-"A ship",
-"A crest",
-]},
-{"title": "D10 The coins value is defined as...", "id":"d10thecoinsvalueisdefinedas", "roll":[
-"It's weight of metal",
-"A barrel of water",
-"One mile of tolls on the king's road",
-"One deer hide",
-"It's weight in gold",
-"Two of a smaller coin",
-"A day's wages for a soldier",
-"A bushel of wheat",
-"An hour of air in an underwater kingdom",
-"A yard of common cloth",
-]},
-{"title": "D10 Age", "id":"d10age", "roll":[
-"Newly minted",
-"Current",
-"Current, but out of circulation",
-"Old",
-"Old and corroded",
-"Ancient",
-"Ancient, and concreted together with other coins",
-"Current, but from another plane",
-"Old, and from a distant land",
-"Ancient, and from a long forgotten empire",
-]},
-{"title": "D10 The coin is valuable for other reasons because...", "id":"d10thecoinisvaluableforotherreasonsbecause", "roll":[
-"it is highly valued by collectors.",
-"it was only minted during a short time frame.",
-"it depicts a famous symbol.",
-"it isn't.",
-"it is from the reign of the last king.",
-"it was minted by a long dead people.",
-"it is common in the realm.",
-"it is the only remaining trace of a lost empire.",
-"it was minted in a distant land.",
-"it is made from a material rare in this area.",
-]},
-{"title": "D10 A mixed hoard of coins contains...", "id":"d10amixedhoardofcoinscontains", "roll":[
-"Identical copies of the same coin, all minted in the same place.",
-"Coins of various sizes, made of the same metal, and with similar markings, likely minted in the same place.",
-"Coins of various shapes, made of different metals, and with similar markings, likely minted in the same place.",
-"Mostly identical copies of the same coin with a handful of others mixed in.",
-"Mostly coins with similar markings, with a few foreign coins mixed in.",
-"A mixed bag of coins from all over the world.",
-"A box of rare coins from far away along with many common coins of the realm.",
-"A set of chits with a value in coins redeemable on their face mixed among the coins.",
-"A pile of coins corroded over time into one large mass.",
-"A charred bag of soot stained coins.",
-]},
-{"title": "d6 The boat is...", "id":"d6theboatis", "roll":[
-"A flat raft.",
-"A pontoon raft.",
-"A canoe.",
-"A coracle.",
-"A drifter.",
-"A buss.",
-]},
-{"title": "d4 The boat can...", "id":"d4theboatcan", "roll":[
-"Easily be operated by one person.",
-"Be operated by one person, but some flaw or damage has made handling difficult.",
-"Be operated by two people, but it can be handled by one with difficulty.",
-"Be operated by three or more people, but it can be handled by two with difficulty.",
-]},
-{"title": "d6 Presently, the boat is...", "id":"d6presentlytheboatis", "roll":[
-"Laden with the latest catch.",
-"Well-stocked with bait and gear and ready to go.",
-"In tip-top shape.",
-"In need of repair.",
-"Barely staying afloat.",
-"Resting beneath the waves.",
-]},
-{"title": "d10 The boat’s hull markings feature...", "id":"d10theboatshullmarkingsfeature", "roll":[
-"A ghost.",
-"A mermaid.",
-"A shark.",
-"A pelican.",
-"A whale.",
-"An octopus.",
-"A swordfish.",
-"A crab.",
-"A sea turtle.",
-"A big tuna.",
-]},
-{"title": "d10 Near-shore catch: You haul in...", "id":"d10nearshorecatchyouhaulin", "roll":[
-"A clam.",
-"A crab.",
-"A herring.",
-"A lobster.",
-"A mussel.",
-"An oyster.",
-"A prawn.",
-"A salmon.",
-"A smelt.",
-"A rare catch (see below).",
-]},
-{"title": "d10 Deep-sea catch: You haul in...", "id":"d10deepseacatchyouhaulin", "roll":[
-"A crab.",
-"A cod.",
-"A haddock.",
-"A halibut.",
-"A mackerel.",
-"A oyster.",
-"A shrimp.",
-"A squid.",
-"A tuna.",
-"A rare catch (see below).",
-]},
-{"title": "d6 Rare catch: You haul in...", "id":"d6rarecatchyouhaulin", "roll":[
-"A piece of junk (d4): 1. tangle of seaweed; 2. torn net; 3. rotten wood; 4. old boot.",
-"An abalone.",
-"A monkfish.",
-"An octopus.",
-"A sea bass.",
-"A giant squid (fights, attacks).",
-]},
-{"title": "d8 Near-shore catch: You haul in...", "id":"d8nearshorecatchyouhaulin", "roll":[
-"An anchovy.",
-"A clam.",
-"A crab.",
-"A mussel.",
-"A scallop.",
-"A sea bass.",
-"A skate.",
-"A rare catch (see below).",
-]},
-{"title": "d10 Deep-sea catch: You haul in...", "id":"d10deepseacatchyouhaulin", "roll":[
-"A cuttlefish.",
-"A flounder.",
-"A grouper.",
-"A marlin.",
-"A sardine.",
-"A scallop.",
-"A shrimp.",
-"A snapper.",
-"A tuna.",
-"A rare catch (see below).",
-]},
-{"title": "d8 Rare catch: You haul in...", "id":"d8rarecatchyouhaulin", "roll":[
-"A piece of junk (d4): 1. tangle of seaweed; 2. torn net; 3. rotten wood; 4. old boot.",
-"An abalone.",
-"A barracuda (fights, attacks).",
-"A lobster.",
-"A monkfish.",
-"An octopus (attacks).",
-"A reef shark (fights, attacks).",
-"A swordfish (fights).",
-]},
-{"title": "d10 Cold-water catch: You haul in...", "id":"d10coldwatercatchyouhaulin", "roll":[
-"A bass (fights).",
-"A carp.",
-"An eel.",
-"An oyster.",
-"A perch.",
-"A salmon.",
-"A smelt.",
-"A sturgeon.",
-"A trout.",
-"A walleye",
-]},
-{"title": "d10 Warm-water catch: You haul in...", "id":"d10warmwatercatchyouhaulin", "roll":[
-"A carp.",
-"A catfish (fights).",
-"An eel.",
-"An oyster.",
-"A perch.",
-"A prawn.",
-"A quipper (fights, attacks).",
-"A salmon.",
-"A tilapia.",
-"A trout",
-]},
-{"title": "d6 Swamp-water catch: You haul in...", "id":"d6swampwatercatchyouhaulin", "roll":[
-"A bass (fights).",
-"A catfish (fights).",
-"A crayfish.",
-"A crocodile (fights, attacks).",
-"An eel (fights).",
-"A prawn.",
-]},
-{"title": "d12 The herbal concoction will help...", "id":"d12theherbalconcoctionwillhelp", "roll":[
-"A wound heal more quickly.",
-"Reduce pain.",
-"Prevent infection in a wound.",
-"Lower a fever.",
-"Clear out congestion.",
-"Reduce itchiness.",
-"Recover one’s strength.",
-"Prevent nausea.",
-"Cure indigestion.",
-"One stay awake.",
-"One fall asleep.",
-"Make one fertile or virile.",
-]},
-{"title": "d10 The herbal concoction is...", "id":"d10theherbalconcoctionis", "roll":[
-"A thick paste.",
-"A thin paste.",
-"A specially treated leaf.",
-"A fluffy powder.",
-"A crystalline substance.",
-"A lotion or balm.",
-"An unpalatable potion.",
-"A sweet-tasting potion.",
-"A strong tea.",
-"A fragrant tea.",
-]},
-{"title": "d10 The herbal concoction’s color could be described as...", "id":"d10theherbalconcoctionscolorcouldbedescribedas", "roll":[
-"Pale green.",
-"Dark green.",
-"Blue green.",
-"Olive green.",
-"Yellowish green.",
-"Greenish gold.",
-"Brownish gold.",
-"Deep red.",
-"Brownish red.",
-"White.",
-"Pale grey.",
-"Dark grey.",
-"Bluish grey.",
-"Purplish grey.",
-"Greenish grey.",
-"Brownish grey.",
-"Black.",
-"Light brown.",
-"Dark brown.",
-"Reddish brown.",
-]},
-{"title": "d20 The herbal concoction contains...", "id":"d20theherbalconcoctioncontains", "roll":[
-"Root hairs.",
-"Ground roots.",
-"Shredded roots.",
-"Ground tree bark.",
-"Wood shavings.",
-"Fresh leaves.",
-"Dried leaves.",
-"Crumbled leaves.",
-"Leaf buds.",
-"Flower petals.",
-"Pollen.",
-"Fruit peels.",
-"Berries.",
-"Moss.",
-"Mushrooms.",
-"Fuzzy mold.",
-"Spores.",
-"Ground thorns.",
-"Seeds.",
-"A shrubbery.",
-]},
-{"title": "d10 The herbal concoction preparation involves...", "id":"d10theherbalconcoctionpreparationinvolves", "roll":[
-"Vigorous mixing.",
-"Boiling slowly.",
-"Boiling rapidly.",
-"Roasting.",
-"Smoking.",
-"Sun-drying.",
-"Soaking.",
-"Brining.",
-"Brewing.",
-"Steeping.",
-]},
-{"title": "d10 To use, the herbal concoction must be...", "id":"d10tousetheherbalconcoctionmustbe", "roll":[
-"Consumed immediately after preparation.",
-"Consumed after it ages for a few hours.",
-"Consumed after it ages for a few years.",
-"Applied topically to the target area.",
-"Taken with food.",
-"Taken with water.",
-"Taken before going to bed.",
-"Taken with caution; side effects are likely.",
-"Taken with a supplement to ameliorate the side effects.",
-"Taken at a time that matches a natural cycle (d12): 1. spring equinox; 2. summer solstice; 3. autumn equinox; 4. winter solstice; 5. new moon; 6. waxing moon; 7. full moon; 8. waning moon; 9. dawn; 10. midday; 11. at dusk; 12. midnight.",
-]},
-{"title": "d8 The weapon is...", "id":"d8theweaponis", "roll":[
-"A longsword.",
-"A shortsword.",
-"A greatsword.",
-"A spear.",
-"A scythe.",
-"A dagger.",
-"A battleaxe.",
-"A greataxe.",
-]},
-{"title": "d12 The blade is made of...", "id":"d12thebladeismadeof", "roll":[
-"Obsidian.",
-"Diamond.",
-"Simple steel, forged to perfection.",
-"Steel cooled in demon's blood.",
-"Steel cooled in dragon's blood.",
-"Adamantium.",
-"Dragon fang.",
-"An elemental substance (d4): 1. flame; 2. ice; 3. lightning; 4. wind.",
-"Stone.",
-"Glass.",
-"Enchanted wood.",
-"Bone.",
-]},
-{"title": "d10 The shaft is made of...", "id":"d10theshaftismadeof", "roll":[
-"Polished elm.",
-"Bone.",
-"Gold.",
-"Rough Oak.",
-"Iron.",
-"Bronze.",
-"Silver.",
-"Blackened steel.",
-"Ancient oak.",
-"The weapon is made of one piece, the shaft is the same as the blade.",
-]},
-{"title": "d10 The maker was...", "id":"d10themakerwas", "roll":[
-"A dwarf.",
-"A tiefling.",
-"A human.",
-"An elf.",
-"A dragonborn.",
-"A god.",
-"An orc.",
-"A hobgoblin.",
-"A half-elf.",
-"A fiend.",
-]},
-{"title": "d10 Who was...", "id":"d10whowas", "roll":[
-"A blacksmith.",
-"A weaponsmith.",
-"An armorer.",
-"A king.",
-"A magician.",
-"A hero.",
-"A priest.",
-"An adventurer.",
-"A warrior.",
-"A hunter.",
-]},
-{"title": "d10 The weapon is famous because...", "id":"d10theweaponisfamousbecause", "roll":[
-"It slew a mighty beast.",
-"It was used to lead a great army.",
-"It killed kings.",
-"Its owner stood, alone, against an army, and won.",
-"Its owner was a paragon of virtue.",
-"It killed a god.",
-"It killed a great demon.",
-"It has slain hundreds of thousands.",
-"It slew a dragon.",
-"It contains the soul of an ancient hero or villain.",
-]},
-{"title": "d10 Other interesting things include...", "id":"d10otherinterestingthingsinclude", "roll":[
-"A jewel where the shaft meets the blade (d4): 1. diamond; 2. emerald; 3. ruby; 4. sapphire.",
-"Its maker was killed to stop him from making a better weapon.",
-"It has fine metal work along the blade (even if the blade is made of an elemental substance).",
-"It cannot be sheathed without tasting blood.",
-"It was tempered in an icy lake.",
-"It was forged in a volcano.",
-"It is decorated with symbols where the shaft meets the blade.",
-"It was cooled in a full moons light.",
-"It can only be wielded by the pure of heart.",
-"It can only be wielded by the just.",
-]},
-{"title": "d8 The wand's tip is...", "id":"d8thewandstipis", "roll":[
-"An orb of lightning.",
-"A shard of crystal.",
-"A burning flame.",
-"An orb of obsidian.",
-"A jagged flint tip.",
-"An orb of glass and wind.",
-"Not there, this item is a rod with no tip.",
-"A metal cap (d4): 1. brass; 2. copper; 3. gold; 4. iron; 5. platinum; 6. silver.",
-]},
-{"title": "d8 The wand's shaft is...", "id":"d8thewandsshaftis", "roll":[
-"Elm, grown in moonlight.",
-"The horn of a unicorn.",
-"An iron bar.",
-"Oak, strong and firm.",
-"Stone, cool beneath your fingers.",
-"Silver, glinting.",
-"Adamantium.",
-"Not there, this is an orb not a wand.",
-]},
-{"title": "d8. The wand is also decorated with...", "id":"d8thewandisalsodecoratedwith", "roll":[
-"Mystic runes, that cause pain to look upon.",
-"Small, shining gemstones.",
-"Intricate metal work.",
-"A carved stone eye.",
-"A swirling of wind that surronds the object.",
-"An always glowing light.",
-"Large rough-cut gemstones.",
-"Runes that are warm to the touch.",
-]},
-{"title": "d6 The creator of this object was...", "id":"d6thecreatorofthisobjectwas", "roll":[
-"A god.",
-"An elf.",
-"A dwarf.",
-"A human.",
-"A half-elf.",
-"A tiefling.",
-]},
-{"title": "d8 Who...", "id":"d8who", "roll":[
-"Was banished for the object's creation.",
-"Was revered for the object's creation.",
-"Was killed for the object's creation.",
-"Was insane.",
-"Went insane.",
-"Was a beacon of goodness.",
-"Was a force of evil.",
-"Had no magical talent.",
-]},
-{"title": "d6 Magical Device Mishaps", "id":"d6magicaldevicemishaps", "roll":[
-"Nothing happens. You're not sure why. Any further attempts to use the device for the next 24 hours automatically fail, and you trigger a device mishap. (Re-roll on this table if you roll a 1 again on subsequent attempts.)",
-"Roll on Stored Spell Mishaps table.",
-"Roll on Alchemical Mishaps table.",
-"Roll on Mechanical Mishaps table.",
-"Roll on Stored Spell Mishaps and Mechanical Mishaps tables.",
-"Roll on Alchemical Mishaps and Mechanical Mishaps tables.",
-]},
-{"title": "d20 Stored Spell Mishaps", "id":"d20storedspellmishaps", "roll":[
-"Befuddled. Your head spins, and you have trouble making sense of your surroundings. You take 1d6 psychic damage, and you have disadvantage on all Intelligence ability checks until you complete a long rest.",
-"Clouded Mind. You have trouble thinking clearly. You have disadvantage on Intelligence and Wisdom saving throws until you complete a long rest.",
-"Explosive boom. The stored spell explodes with a loud bang. You take 1d6 thunder damage, and you are deafened for 1 hour.",
-"Explosive flash. The stored spell explodes in a bright flash. You take 1d6 radiant damage, and you are blinded for 1 hour.",
-"Fiery burst. The stored spell explodes in a fiery burst. You take 2d6 fire damage.",
-"Forceful burst. The stored spell explodes in a burst of force. You take 2d6 force damage.",
-"Icy burst. The stored spell explodes in a burst of frost. You take 2d6 cold damage.",
-"Life drain. The stored spell sizzles with necrotic energy. You take 1d6 necrotic damage, and you cannot regain hit points until you complete a long rest.",
-"Mad twitching. You twitch erratically. You have disadvantage on Dexterity and Charisma saving throws until you complete a long rest.",
-"Magical illness. You feel sick to your stomach. You are poisoned for 1 hour, and you have disadvantage on Constitution and Strength saving throws until you complete a long rest.",
-"Operator spell hazard. The stored spell targets you.",
-"Bystander spell hazard. The stored spell targets a random creature within 30 ft. of you, other than yourself.",
-"Spell burst hazard. The stored spell targets the you and 2d4 creatures within 30 ft. of you.",
-"Empowered spell hazard. The stored spell targets targets a random creature within 30 ft. of you. Any damage the stored spell deals is doubled.",
-"Extended spell hazard. The stored spell targets a random creature within 30 ft. of you. The duration of the spell's effect is doubled.",
-"Operator surge hazard. The stored spell targets you. Roll again on this table, using a d10.",
-"Bystander surge hazard. The stored spell targets a random creature within 30 ft. of you, other than yourself. Roll again on this table, using a d10. Apply that effect the creature targeted by the spell.",
-"Spell burst surge hazard. The stored spell targets you and 2d4 creatures within 30 ft. of you. Roll again on this table, using a d10. Apply that effect to each creature targeted by the spell.",
-"Double trouble operator hazard. Roll 2d4 times on this table using a d10. Apply each effect to yourself.",
-"Double trouble bystander hazard. Roll 2d4 times on this table using a d10. Apply each effect to a random creature within 30 ft. of you, other than yourself.",
-]},
-{"title": "d20 Alchemical Mishaps", "id":"d20alchemicalmishaps", "roll":[
-"Befuddled. Your head spins, and you have trouble making sense of your surroundings. You take 1d6 psychic damage, and you have disadvantage on all Intelligence ability checks until you finish a long rest.",
-"Deathly ill. You take ill, teetering uncomfortably close to death. You take 1d6 necrotic damage, and you cannot regain hit points until you finish a long rest.",
-"Disoriented. You have trouble thinking clearly. You have disadvantage on Intelligence and Wisdom saving throws until you finish a long rest.",
-"Nausea. You feel sick to your stomach. You have disadvantage on Constitution and Strength saving throws until you finish a long rest.",
-"Dizziness. You feel light-headed and unsteady on your feet. You have disadvantage on all Dexterity ability checks until you finish a long rest.",
-"Upset Stomach. You feel very queasy. You have disadvantage on all Strength ability checks until you finish a long rest.",
-"Poison exposure. You are exposed to toxins. You take 1d6 poison damage, and you are poisoned for 1 hour.",
-"Headache. You develop a splitting headache. You have disadvantage on all Intelligence ability checks until you finish a long rest.",
-"Skin irritation. Your skin breaks out in an unsightly rash. You have disadvantage on all Charisma ability checks until you finish a long rest.",
-"Coughing fits. You suffer fits of violent coughing. You have disadvantage on Dexterity and Charisma saving throws until you finish a long rest.",
-"Euphoria. You feel giddy and content. You have disadvantage on all Wisdom ability checks until you finish a long rest.",
-"Extreme Nausea. You feel so sick you can barely stay on your feet. You take 1d6 poison damage. You have disadvantage on all Strength ability checks until you finish a long rest.",
-"Chills. You catch chills and shake uncontrollable. You take 1d6 cold damage. You have disadvantage on all Dexterity ability checks until you finish a long rest.",
-"Accidental fire. You are burned as your reagents catch fire. You take 2d6 fire damage.",
-"Uncontrollable fire. Your reagents catch fire and begin to spread to the vicinity. You take 3d6 acid damage, and each creature within 10 feet of you takes 1d6 fire damage. Flammable objects within 10 feet of you catch fire.",
-"Acid spill. You are splashed with a caustic substance. You take 2d6 acid damage.",
-"Large acid spill. A vat of acid bubbles over violently, corroding everything in the vicinity. You take 3d6 acid damage, and each creature within 10 feet of you takes 1d6 acid damage. Objects within 10 feet of you that cannot withstand corrosion take 1d6 acid damage.",
-"Explosive boom. Your reagents explode with a loud bang. You take 1d6 thunder damage, and you are deafened for 1 hour.",
-"Explosive flash. Your reagents explode in a bright flash. You take 1d6 radiant damage, and you are blinded for 1 hour.",
-"Massive explosion. Your reagents explode in spectacular fashion. You take 2d6 thunder damage, 2d6 radiant damage, and you are blinded and deafened for 1 hour. Additionally, each creature within 15 feet of you takes 1d6 thunder damage and 1d6 radiant damage. Flammable objects within 15 feet of you catch fire.",
-]},
-{"title": "d8 Mechanical Mishaps", "id":"d8mechanicalmishaps", "roll":[
-"Jammed gears. A bit of debris has lodged itself between two gears.",
-"Broken gear teeth. One or more teeth have broken off a gear. The gear must be mended or replaced.",
-"Broken belt. A serpentine belt linking several shafts has broken and must be mended or replaced.",
-"Rust. Several moving parts have rusted and must be cleaned and oiled.",
-"Small fire. The oil that lubricates several parts has caught fire.",
-"Broken shaft. A shaft has snapped in two and must be mended or replaced.",
-"Slipped spring. A spring pops free of its proper location in the device. The spring must be replaced.",
-"Loose screw. A screw or bolt has come off, causing two parts that were firmly attached to come apart. The screw or bolt must be replaced.",
-]},
-{"title": "d12 Number of Deity's in your Pantheon…", "id":"d12numberofdeitysinyourpantheon", "roll":[
-"1",
-"2",
-"3",
-"4",
-"5",
-"6",
-"7",
-"8",
-"9",
-"10",
-"11",
-"12",
-]},
-{"title": "d12 Your deity is…", "id":"d12yourdeityis", "roll":[
-"God of the Sun/Sky",
-"Earth Mother/Goddess",
-"God of Craft/Knowledge",
-"God of Darkness/Secrets",
-"God of Death/Evil",
-"God of the Harvest/Seasons",
-"Goddess of Love/Fertility",
-"Goddess of Moon/Magic",
-"Goddess of Hunt/Woodlands",
-"God of Storms/Seas",
-"The Trickster/Messenger God",
-"The War/Tyrant God",
-]},
-{"title": "d6 This god of the sun and/or sky is often called...", "id":"d6thisgodofthesunandorskyisoftencalled", "roll":[
-"The Father of the Heavens.",
-"The Master of the Skies.",
-"The King of the Wind and Sky.",
-"The Keeper of the Sun's Flame.",
-"The Lord of Light.",
-"The Burning Man.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"The sun and light.",
-"The sun and stars.",
-"The winds and clouds.",
-"Light and fire.",
-"Fire and power.",
-"The air elementals and fire elementals.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Always keep a lamp burning.",
-"Ritualistically burn or brand themselves.",
-"Pray at sunrise and sunset.",
-"Read his sacred texts in the daylight hours daily.",
-"Keep a sundial at their homes as part of a shrine.",
-"Humbly cover themselves from ever allowing direct sunlight to reach their skin.",
-]},
-{"title": "d6 This earth and/or mother goddess is often called...", "id":"d6thisearthandormothergoddessisoftencalled", "roll":[
-"The Mother of All Things.",
-"The Keeper of Life and Death.",
-"The Earth-Mother.",
-"The Protector of Life.",
-"The Defender of her Children.",
-"The Queen of the Earth.",
-]},
-{"title": "d6 She holds dominion over...", "id":"d6sheholdsdominionover", "roll":[
-"The earth and harvest.",
-"The earth and trees.",
-"Maidens and healers.",
-"Family and childbirth.",
-"The hearth and home.",
-"Wives and mothers.",
-]},
-{"title": "d6 Her followers must...", "id":"d6herfollowersmust", "roll":[
-"Have a shrine dedicated to her at home.",
-"Ritualistically bury their dead in the earth.",
-"Pray prostrate on the ground daily.",
-"Always use salt to season their food.",
-"Grow something in or at their home.",
-"Take care of their own mothers as they age.",
-]},
-{"title": "d6 This god of crafting and/or knowledge is often called...", "id":"d6thisgodofcraftingandorknowledgeisoftencalled", "roll":[
-"The Forger of Mountains.",
-"The Lord of Craft.",
-"The Maker of Metal.",
-"The Master of Wisdom.",
-"The Keeper of Knowledge.",
-"The Great Smith.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"Forges and fire.",
-"Artisans and craftsmen.",
-"Knowledge and skill.",
-"Knowledge and wisdom.",
-"Armorers and blacksmiths.",
-"Metal and flame.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Build or craft something with their hands.",
-"Ritualistically burn their dead.",
-"Engage in vigorous scholarly debates.",
-"Read something new every day.",
-"Collect, melt-down, and re-forge any discarded metal objects.",
-"Maintain a shrine with candles and a small stone or metal figurine dedicated to the god in their home.",
-]},
-{"title": "d6 This god of darkness and/or secrets is often called...", "id":"d6thisgodofdarknessandorsecretsisoftencalled", "roll":[
-"The Lord of Darkness.",
-"The Serpent in the Shadows.",
-"The Finder of Secrets.",
-"The Watchful Eye.",
-"The Spider in the Gloom.",
-"The Keeper of Mysteries.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"Darkness and poison.",
-"Shadows and spies.",
-"Secrets and treachery.",
-"Ancient lore and mysteries.",
-"Assassins and thieves.",
-"Spiders and snakes.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Never speak of their true devotion to nonbelievers.",
-"Ritualistically cut out their tongues if they betray a secret.",
-"Pray every night while in utter darkness.",
-"Keep a journal of secrets in a hidden location.",
-"Learn a set of secret gestures to recognize a fellow believer.",
-"Avoid direct sunlight.",
-]},
-{"title": "d6 This god of death and/or evil is often called...", "id":"d6thisgodofdeathandorevilisoftencalled", "roll":[
-"The Harbinger of Death.",
-"Death's Companion.",
-"The Lord of Torment.",
-"The Bringer of Pain.",
-"The King of Cruelty.",
-"The Collector of Souls.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"Necromancers and assassins.",
-"Death and pain.",
-"Cruelty and torture.",
-"Death and cruelty.",
-"Ghosts and graveyards.",
-"Torment and discord.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Commit murder at least once in their lives.",
-"Ritualistically eat their dead.",
-"Participate in painful rituals of human sacrifice.",
-"Pray in a cemetery, tomb, or place touched by death weekly.",
-"Read his sacred texts in a crypt or place touched by death.",
-"Keep a shrine in their home that contains the bones of someone they knew.",
-]},
-{"title": "d6 This goddess of love and/or fertility is often called...", "id":"d6thisgoddessofloveandorfertilityisoftencalled", "roll":[
-"The Bearer of Children.",
-"The Fair Maiden.",
-"The Mistress of Seduction.",
-"The Giver of Love.",
-"The Queen of Beauty.",
-"The Bearer of Fruit.",
-]},
-{"title": "d6 She holds dominion over...", "id":"d6sheholdsdominionover", "roll":[
-"Marriage and children.",
-"Love and music.",
-"Love and beauty.",
-"Seduction and manipulation.",
-"Music and dance.",
-"Lovers and poets.",
-]},
-{"title": "d6 Her followers must...", "id":"d6herfollowersmust", "roll":[
-"Participate in ritualistic sexual orgies.",
-"Procreate to the fullest extent they can.",
-"Publicly display their affections for loved ones.",
-"Keep a secret journal of romantic exploits.",
-"Eat sacred fruits on specified feast days.",
-"Be subject of a ceremony that welcomes them into adulthood.",
-]},
-{"title": "d6 This goddess of the moon and/or magic is often called...", "id":"d6thisgoddessofthemoonandormagicisoftencalled", "roll":[
-"The Lady of the Moon.",
-"The Moon-Witch.",
-"The Mistress of Starlight.",
-"The Maiden of Magic.",
-"The Lady of Light and Shadow.",
-"The Queen of Night.",
-]},
-{"title": "d6 She holds dominion over...", "id":"d6sheholdsdominionover", "roll":[
-"The moon and the stars.",
-"The moon and the night.",
-"Magic and light.",
-"Witches and wizards.",
-"Magic and the night.",
-"Astrologers and seers.",
-]},
-{"title": "d6 Her followers must...", "id":"d6herfollowersmust", "roll":[
-"Hold an all-night prayer vigil when the moon is full.",
-"Read her sacred texts by moonlight once a month.",
-"Engage in vigorous debates of mysticism and magic.",
-"Keep a journal of magical secrets and lore.",
-"Learn to read ancient runes.",
-"Never take a meal during daylight hours.",
-]},
-{"title": "d6 This goddess the hunt and/or woodlands is often called...", "id":"d6thisgoddessthehuntandorwoodlandsisoftencalled", "roll":[
-"The Great Huntress.",
-"The Lady of the Hunt.",
-"The Maiden of the Woods.",
-"The Keeper of the Ancient Grove.",
-"The Spirit of the Forest.",
-"The Princess of Predators.",
-]},
-{"title": "d6 She holds dominion over...", "id":"d6sheholdsdominionover", "roll":[
-"Hunters and woodsmen.",
-"Beasts and the wilderness.",
-"Forests and trees.",
-"Forests and woodland creatures.",
-"Druids and rangers.",
-"Elves and the fey.",
-]},
-{"title": "d6 Her followers must...", "id":"d6herfollowersmust", "roll":[
-"Pray beneath a tree every day.",
-"Read her sacred texts in a grove of trees once a week.",
-"Participate in an annual hunting festival.",
-"Prepare burnt offerings of beasts slain on a hunt.",
-"Never harm a living tree.",
-"Plant a new tree wherever another has fallen.",
-]},
-{"title": "d6 This god is of storms and/or seas often called...", "id":"d6thisgodisofstormsandorseasoftencalled", "roll":[
-"The Lord of Thunder and Lightning.",
-"The Storm-Bringer.",
-"The Master of the Seas.",
-"The Taker of Ships.",
-"The Prince of Wind and Water.",
-"The King Beneath the Waves.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"The sea and storms.",
-"The sea and ships.",
-"Sailors and pirates.",
-"Storms and strength.",
-"Merchants and traders.",
-"Fish and fowl.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Splash saltwater on themselves when praying daily.",
-"Give their dead a burial at sea.",
-"Kneel outside to offer a short prayer whenever it rains.",
-"Keep a journal of storms and strange meteorological phenomena.",
-"Collect rainwater to use in sacred rituals.",
-"Always offer shelter from storms to anyone who needs it.",
-]},
-{"title": "d8 This trickster and/or messenger god is often called...", "id":"d8thistricksterandormessengergodisoftencalled", "roll":[
-"The Maker of Mischief.",
-"The Knife-Sharp Wit.",
-"The Messenger of the Gods.",
-"The Swift Strider.",
-"The Lucky Traveler.",
-"The Wandering Rogue.",
-"The Giver of Wine.",
-"The Wild Wanderer.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"Mischief and pranks.",
-"Trickery and cruel jokes.",
-"Rogues and thieves.",
-"Travelers and wanderers.",
-"Wine and festivals.",
-"Roads and winds.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Drink enormous amounts of wine at festivals.",
-"Participate in pranks and subversive activities.",
-"Pray at the beginning and end of any journey.",
-"Make a pilgrimage to a holy place at least once.",
-"Always offer food and drink to travelers.",
-"Reserve one day of the week for merriment and leisure.",
-]},
-{"title": "d6 This war/tyrant god is often called...", "id":"d6thiswartyrantgodisoftencalled", "roll":[
-"The Lord of Battle.",
-"The Bringer of Blood.",
-"The Unyielding Tyrant.",
-"The Harbinger of Doom.",
-"The War-Maker.",
-"The Prince of Sword and Spear.",
-]},
-{"title": "d6 He holds dominion over...", "id":"d6heholdsdominionover", "roll":[
-"Soldiers and gladiators.",
-"Violence and slaughter.",
-"Tyranny and domination.",
-"Strength and glory.",
-"Barbarians and mercenaries.",
-"Battle and victory.",
-]},
-{"title": "d6 His followers must...", "id":"d6hisfollowersmust", "roll":[
-"Ritualistically scar themselves.",
-"Fight with a military company or war clan at least once.",
-"Read his sacred texts and train with weapons daily.",
-"Spend the night in prayer on the eve of battle.",
-"Anoint their weapons and armor with sacred oil.",
-"Say a prayer when washing blood from their weapons.",
-]},
-{"title": "d10 Intrapantheon relationships: [This deity] is the _____ of [that deity].", "id":"d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity", "roll":[
-"father/mother",
-"sister/brother",
-"son/daughter",
-"husband/wife",
-"spurned lover",
-"close ally",
-"sometimes ally",
-"false ally",
-"oft-times rival",
-"bitter enemy",
-]},
-{"title": "d6 The gods are...", "id":"d6thegodsare", "roll":[
-"Gods, you heretic half-wit.",
-"Mortals who aquired great power.",
-"Children of a now dead Pantheon.",
-"Devils who staged a successful coup.",
-"Fake, and their priests are frauds or misguided.",
-"Creatures from a distant plane never heard of.",
-]},
-{"title": "d6 The gods relationship with their followers...", "id":"d6thegodsrelationshipwiththeirfollowers", "roll":[
-"Is good. The god attempts to protect and provide for them.",
-"Is harsh. The god demands great sacrifices from their people.",
-"Is parasitic. The god feeds on worship and/or sacrifices.",
-"Is benevolent, but distant. The god provides his clerics power but provides little direction.",
-"Is strained. The followers have done something to offend their god recently.",
-"Must be Crazy. The god has done something recently that befuddles his/her followers.",
-]},
-{"title": "d10 On a successful pickpocket check, the thief finds...", "id":"d10onasuccessfulpickpocketcheckthethieffinds", "roll":[
-"A scrap of paper or parchment with an unintelligible note scribbled on it.",
-"A scrap of paper or parchment with a list of mundane items or tasks written on it.",
-"Some lint or a bit of thread.",
-"An errant button or broken piece of something.",
-"An old or well-worn key (roll on the key table).",
-"An new or little-used key (roll on the key table).",
-"A clean handkerchief (roll on the handkerchief table).",
-"A soiled handkerchief (roll on the handkerchief table).",
-"A score (roll on the score table).",
-"A score (roll on the score table) and roll again on this table using a d8.",
-]},
-{"title": "d6 The key is...", "id":"d6thekeyis", "roll":[
-"A small brass key.",
-"A large brass key.",
-"A thin brass key.",
-"A heavy iron key.",
-"A spindly iron key.",
-"Made of an unusual material.",
-]},
-{"title": "d6 The handkerchief is...", "id":"d6thehandkerchiefis", "roll":[
-"A fine silk handkerchief.",
-"A simple cotton handkerchief.",
-"A lacy handkerchief.",
-"A threadbare handkerchief.",
-"A striped handkerchief.",
-"A spotted handkerchief.",
-]},
-{"title": "d12 The thief scores...", "id":"d12thethiefscores", "roll":[
-"2d4 cp.",
-"3d6 cp.",
-"1d6 sp.",
-"1d6 sp plus 1d10 cp.",
-"2d6 sp.",
-"2d6 sp plus 1d10 cp.",
-"1d4 gp.",
-"1d4 gp plus 1d10 sp.",
-"2d4 gp plus 1d10 sp.",
-"A gem or small piece of jewelery worth 5d10 gp.",
-"A gem or small piece of jewelery worth 10d10 gp.",
-"1d6 gp and roll again on this table.",
-]},
-{"title": "d10 Roll Mechanical Source", "id":"d10rollmechanicalsource", "roll":[
-"Trip wire",
-"Pressure plate",
-"Opening a door",
-"Lifting the lid on a chest",
-"Grabbing a certain rung of a ladder",
-"Removing an object from it’s resting place",
-"Touching anything in the room, including the floor",
-"Breaking the beam of a light source",
-"Disturbing a source of water in the room",
-"Pulling on a suspicious looking rope hanging from the ceiling",
-]},
-{"title": "d10 Roll Mechanical Triggered", "id":"d10rollmechanicaltriggered", "roll":[
-"Gears can be heard grinding from inside the walls",
-"A low boom is heard that echoes out through the dungeon",
-"A high pitched whirring can be heard",
-"Various ticking sounds are heard",
-"A quick release of steam followed by a bang",
-"A low rumbling that shakes the room for a moment",
-"A single click",
-"The sound of chains sliding across stone",
-"A thumping sound that starts slow and begins picking up speed",
-"Nothing. Silence",
-]},
-{"title": "d10 Roll Mechanical Trap", "id":"d10rollmechanicaltrap", "roll":[
-"The floor opens downward into a 40 foot pit",
-"From unseen slits in the wall, poisoned needles fly out",
-"A wall opens revealing a golem to ambush the party",
-"A large log swings down from the ceiling",
-"The parts of the dungeon begin collapsing, blocking off areas",
-"Vents on the ceiling begin emptying noxious fumes into the room",
-"A large blade swings horizontally across the room attempting to decapitate",
-"The room begins filling with water after the doors slam shut",
-"The walls slowly begin closing inwards",
-"A large rolling boulder drops from the ceiling towards the party",
-]},
-{"title": "d10 Roll Arcane Source", "id":"d10rollarcanesource", "roll":[
-"An arcane rune on the floor",
-"Arcane markings around a door frame",
-"A pillar that has a low hum to it",
-"A jeweled eye that scans the room",
-"Stone statue that has glowing red eyes",
-"A mysterious green fog that rolls around the base of the room",
-"A very dimly lit candle that could be extinguished with the faintest breath",
-"A phrase scrawled on the wall that activates when said out loud",
-"Failing to cast any spell on a dull crystal floating in the center of the room",
-"Lighting a rather inviting looking torch in the center of the room",
-]},
-{"title": "d10 Roll Arcane Triggered", "id":"d10rollarcanetriggered", "roll":[
-"A low hum is heard",
-"A very unnatural light begins glowing brightly from an unknown source",
-"Any runes in the room begin glowing a bright red",
-"The room suddenly drops drastically in temperature",
-"The room gets uncomfortably hot",
-"A soft hiss is heard",
-"A fizzling sound is heard",
-"A high pitched hum rings out",
-"A crackling of energy is heard through the room",
-"Silence",
-]},
-{"title": "d10 Roll Arcane Trap", "id":"d10rollarcanetrap", "roll":[
-"Sleep is cast on the room",
-"Victim must resist being petrified",
-"A fireball explodes throughout the room",
-"All surfaces of the room begin to become too hot to touch (Effectively heat metal)",
-"Fumes begin materializing as if stinking cloud was cast",
-"A wall of lightning races towards the victim and any others in its way",
-"All people in the room have blindness cast on them",
-"The victim is sent to the astral plane for one minute",
-"Everything in the room begins to levitate, no save",
-"The spell Confusion is cast on everyone",
-]},
-{"title": "d10 Roll Indirect Trap", "id":"d10rollindirecttrap", "roll":[
-"A torch is lit in another room, alerting enemies",
-"A door in another room closes, hiding a secret passage",
-"Chests in the dungeon lock up",
-"A dangerous enemy is freed that could normally be avoided",
-"All other traps that have already been triggered get reset",
-"All lights are extinguished",
-"Golems begin patrolling the dungeon",
-"All doors in the dungeon lock themselves",
-"An alarm bell begins ringing alerting all enemies of the party",
-"Another more sinister trap is set in another room",
-]},
-{"title": "d10 Roll Optional Fun", "id":"d10rolloptionalfun", "roll":[
-"Trap was never reset. Nothing dangerous happens",
-"The trap does multiple things, roll twice on the effect table",
-"Enemies in the room knowingly trigger the trap and then run from it",
-"Enemies can be overheard talking about how useless the trap is",
-"An enemy has a list of traps and how to avoid them",
-"There is a dummy trigger, drawing attention away from the real trigger",
-"Illusion magic is used to disguise all of the triggers",
-"Enemies are foolish enough to be lured into their own traps",
-"The trap fails, but not before scaring the pants off the party",
-"Delay of ten seconds. Count out loud",
-]},
-{"title": "d12 The chest’s style is", "id":"d12thechestsstyleis", "roll":[
-"Crude",
-"Standard",
-"Fancy",
-"Elven",
-"Bejeweled",
-"Draconic",
-"Dwarven",
-"Pretty Princess",
-"Pirate",
-"Woven",
-"Creepy",
-"Heavy Duty",
-]},
-{"title": "d12 It's construction material is", "id":"d12itsconstructionmaterialis", "roll":[
-"Old, rotting wood",
-"Sturdy oak",
-"Diamondwood",
-"Iron",
-"Steel",
-"Bone",
-"Obsidian",
-"Glass",
-"Ice",
-"Silver",
-"Gold",
-"Ebony",
-]},
-{"title": "d12 It has hinges and trim made from", "id":"d12ithashingesandtrimmadefrom", "roll":[
-"Iron",
-"Steel",
-"Brass",
-"Silver",
-"Gold",
-"Bronze",
-"Ebony",
-"Leather",
-"Wood",
-"Mithril",
-"Adamantite",
-"Dragon Leather",
-]},
-{"title": "d12 The chest's definitive marking is", "id":"d12thechestsdefinitivemarkingis", "roll":[
-"Artistic Scrollwork",
-"Tree Pattern",
-"Dwarven Runes",
-"Elvish Script",
-"Lion emblem",
-"Carving of a Dragon",
-"Decorative skull",
-"Glowing Crystals",
-"Mystic Sigils",
-"Staring Eyes",
-"Claw-like feet",
-"Bas-relief of a battle",
-]},
-{"title": "d12 Trap Used", "id":"d12trapused", "roll":[
-"Poison Dart",
-"Arrow",
-"Small explosion",
-"Alarm",
-"Pit trap",
-"Boulder Trap",
-"Heavy Blade",
-"Spears",
-"Water fills room",
-"Sand fills room",
-"Poison gas",
-"Random Spell",
-]},
-{"title": "d6 Lock type", "id":"d6locktype", "roll":[
-"Padlock",
-"Internal mechanism",
-"Combination",
-"Puzzle Lock",
-"Password",
-"Hidden lock mechanism",
-]},
-{"title": "d6 Key Location", "id":"d6keylocation", "roll":[
-"Hidden in same room",
-"Plain sight",
-"On guardian",
-"Another room",
-"Held by owner",
-"Lost",
-]},
+ {
+ title: "d79 Insturment…",
+ id: "dxinsturment",
+ roll: [
+ "Aeolian harp: Named after the Greek god of winds, this instrument is played by the wind. AEolian harps resemble flat boxes with strings.",
+ 'Alphorn: An alphorn is a 6- to l2-foot-long, "J"-shaped, Swiss horn used to call cattle, among other things.',
+ "Bagpipe: This ancient instrument was used throughout the world: Rome, Northumberland, Scotland, Ireland, Brittany, France, Italy, Spain, Portugal, Norway, Finland, Poland,Russia, Greece, Persia, China, India, and the Balkan countries.",
+ "Balalaika: This is a three-string Russian triangular guitar. It comes in various sizes, the largest resting upon the ground when played.",
+ "Bells: These are sometimes attached to clothing to accentuate rhythm in dance.",
+ "Bones: A simple instrument in which two pieces of bone are clacked together.",
+ "Castanets: This Spanish instrument consists of two small, hollow-shaped pieces of wood. Castanets are worn on the finger and thumb. Like bones, they are clacked together.",
+ "Cembalo: This was the old Italian name for dulcimer (but it was later used to refer to the harpsichord).",
+ "Chitarrone: This double-necked lute is very large, often six feet long, and has 20 wires. It was also called the Roman theorbo.",
+ "Citole: This instrument was invented in Italy. It has a flat body, a short neck, four brass or steel strings, and is plucked with a quill. By 1550 this was known as the cittern.",
+ "Cittern: A member of the guitar family, the cittern is shaped like a fig, with a flat back, fretted fingerboard, and wire strings (usually four pairs). It is a descendant of the Medieval citole. The bass cittern is also called the pandora.",
+ "Clappers: Two pieces of hard material (wood, bone, metal, etc.) struck together are called clappers. They have existed for thousands of years in all parts of world (as spoons, bones, etc.).",
+ "Clarsach: An ancient small harp of the Scottish highlands.",
+ "Clavecin: French harpsichord.",
+ "Claves: When these short, round sticks of hardwood are used, the hollow of one's hand acts as a resonating cavity for sound amplification.",
+ 'Clavicembalo: This is the Italian harpsichord and is often abbreviated as "cembalo." The word derives from latin "c1avis"-a key, and "cembalo"-a dulcimer, which describes the instrument-it\'s a keyed dulcimer.',
+ "Clavichord: This keyboard instrument is small, often just an oblong box placed on the table. It can have its own legs and stand on the floor, but this was a later development. Sound is made when a small piece of metal hits a string, producing a soft, quiet tone.",
+ "Clogs: Wooden shoes.",
+ "Cornett: The cornett (not cornet) is a woodwind with a cupped mouthpiece (like that of a trumpet) that comes in three sizes: treble, small treble, and tenor. It is shaped either as a straight tube or as a tube curved like an S.",
+ "Crumhorn: This double-reed woodwind comes in all sizes: trebles, tenors, and basses.",
+ "Cymbals: These are brass dishes that are slammed together.",
+ "Drums: Drums have existed for thousands of years. The many types have one thing in common: a skin or membrane stretched tightly over some kind of hollow vessel. The membrane is beaten with sticks or the hands. The exception is the friction drum, which has its skin pierced by a stick or string that is rubbed or pulled, causing the skin to vibrate.(d8) Type of drum... 1. Kettledrums are metal bowls with parchment stretched over them. 2. Side drums are wooden or metal cylinders with skin over each end. The lower end has string or gut, called snares, stretched over it that causes the drum to rattle when it is beaten. 3. Bass drums are very large, double-headed drums from two to three feet in diameter and of equal length. 4. Gong drums are like bass drums but they have only one head (membrane). 5. Bongos are two small drums that sit side by side. 6. Tom-toms are small Oriental drums with pigskin heads stretched over a bowl-shaped shell. 7. Cyfinder drums are a type of base drum that is beaten at both ends. 8. The changgo is a Korean two-headed lap drum.",
+ "Dulcimer: Used in Hungary, Rumania, and Czechoslovakia, the dulcimer is a shallow closed box over which are strung wires that are struck with a wooden hammer. In Hungary and Rumania this is called a cimbalom, and in Greece, a santouri.",
+ "Fanfare trumpet: This is often hung with a heraldic banner and used for state and ceremonial purposes.",
+ "Fiddle: There are two types of fiddles: folk (or spiked) fiddles and medieval fiddles. A spiked fiddle is a type of bowed lute and either has a long neck (typical of Africa, Asia, and the Middle East) or a short neck as found in Europe. Most spiked fiddles have one to three strings. Medieval fiddles were replaced by the viol family and usually had three to five strings with both flat and rounded backs.",
+ "Fipple flute: This type of flute is held vertically and is winded from the end.",
+ "Flute: There are two types of flutes: the vertically winded fipple flute and the horizontally held transverse flute. The transverse is made of wood or metal stopped at one end. The player blows in a side hole, with notes made by closing holes along the flute's body.",
+ "Gemshorn: This is an ancient type of recorder made of chamois or goat horn.",
+ "Gittern: A medieval guitar.",
+ "Glockenspiel: A glockenspiel is a percussion instrument composed of a set of tuned keys arranged in the fashion of the keyboard of a piano. This originated in Germany and was used in war bands.",
+ "Gong: A gong is a large metal plate that is struck with a mallet.",
+ "Harmonica: This instrument originated in Asia and China around 1100 B.C. ",
+ "Harp: The harp is an ancient instrument. It consists of a sound box near the player and numerous strings that are each plucked to produce a specific tone.",
+ "Harpsichord: This is much like a keyboarded psaltery in that its keys cause the string to be plucked.",
+ "Horns: Horns have existed all over the world throughout recorded history. The earliest form was the animal horn or large sea shell. Most are end-blown, but some sideblown horns exist. Metal horns arose in the 14th century and were made of brass, copper, and occasionally silver. They were slender tubes 6 to 12 feet long, often coiled in several circles with a flared bell.",
+ "Hurdy gurdy: This mechanical instrument resembles a viola with a handle to crank. Cranking it causes a wheel to revolve under its four to six strings like an endless bow. A small keyboard is used to silence certain strings.",
+ "Jew's harp: This instrument is called a feugdtromp (childs trumpet) by the Dutch. It has no connection to the Jewish religion. It is a bottle-shaped wire frame with metal tongue held in teeth, allowing the mouth cavity to alter the sound it produces.",
+ "Kazoo: Although considered a humorous instrument today. the kazoo is of ancient origin.",
+ "Kit: A small violin.",
+ "Koto: The most famous Japanese instrument is the 13-stringed Japanese zither known as the koto. The instrument is played on the ground or while resting on a low table.",
+ "Lira da braccio, lira da gamba: These are Italian stringed instruments. The lira da braccio has seven strings and is played like a violin. The lira da gamba is a bass instrument held between the knees and has 11 to 16 strings. ",
+ "Lur: The lur is an ancient trumpet of Scandinavian origin. It is made in pairs twisting in opposite directions to resemble horns or the tusks of an animal.",
+ "Lute: The lute is of Persian-Arabian origin and came to Europe at the time of the Crusades. The body resembles a pear split lengthwise. Thus, it has a curved back, a flat belly, and a fretted neck. It ranges in size from the large chitarrone and theorbo to the small mandora.",
+ "Lyre: The lyre has existed since 3000 B.C. It has four components: a sound box, two arms, and a crossbar. Strings run from the cross bar down across the sound box.",
+ "Mandoline or mandolin: A lute-shaped, small stringed instrument.",
+ "Metallophone: This resembles a xylophone, but it has metal bars that are beaten with small hammers.",
+ "Nakers: These are small kettledrums of Arabian origin that came west during the Crusades. They are made of metal or wooden bowls covered with skin and are used in pairs like bongos.",
+ "Nightingale: This toy whistle of glass is lowered into water to emit a bubbling sound not unlike the nightingale (Le., the bird).",
+ "Ocarina: This vessel flute is globular or pear-shaped with a mouthpiece on one side and holes cut in its body. The holes are opened and closed with the fingers.",
+ 'Organ: An organ has pipes connected to a wind supply that is controlled by a keyboard. There are two types of organ pipes: flue pipes and reed pipes. Flue pipes produce sound like a whistle-flute. Reed pipes contain a thin strip of metal that vibrates. Organ pipes range from lengths of a few inches to 64 feet. If an organ is keyed with the hands it is called a "manual," if played with the feet it is a "pedal boards." ',
+ "Pandora or Bandora: This is the bass cittern; it has a flat back with wire strings and frets. It usually has three pronounced ridges, making it easy to identify.",
+ "Panpipes: Panpipes are simply a set of whistle-flutes supposedly invented by the god Pan.",
+ "Posthorn: A posthorn was used to announce the arrival of a mail coach. Most were straight, although a few were coiled.",
+ "Psaltery: This type of dulcimer has a square or triangular box over which are strings. It is held on the lap or against the chest and plucked.",
+ "Rackett: This is an early double-reed woodwind. ",
+ "Rattle: A rattle can be made of a gourd, clay, wood, or leather, and it is filled with pellets.",
+ "Rebec: This is the stringed ancestor of the violin family. The rebec evolved from the Arabian fiddle but has a rounded back, unlike the fiddle. The body is pear shaped and has three strings. The rebec is played on the shoulder or against the chest.",
+ "Recorder: Also known as the English flute, the recorder is blown at the end. It has eight holes with which to alter the produced sound.",
+ "Sackbutt: A sackbut or shakbusse is a type of trombone from the Renaissance and Baroque eras, characterised by a telescopic slide that is used to vary the length of the tube to change pitch.",
+ "Sansa: The sansa is African in origin and has a metal or cane tongue attached to a wooden board or box. It is also called the thumb piano.",
+ "Scraper: When you scrape a stick over a series of notches in wood or bone, you have a basic scraper.",
+ "Serpent: This woodwind is shaped like a pronounced S.",
+ "Shamisen (samisen): This Japanese longnecked lute has a square wooden body. Its belly and bottom are made of cat skin and it has frets with three strings that are plucked hard.",
+ "Shawm: This early double-reed is an outdoor instrument that produces a loud buzzing sound.",
+ "Sheng: This is a Chinese mouth organ.",
+ "Sistrum: The sistrum is an open, U-shaped rattle that contains metal discs or other objects that rattle when shaken.",
+ "Sitar: This three- to seven-stringed Indian lute was invented in Persia.",
+ "Stamping stick: One of the oldest known instruments is the stamping stick. It is simply a length of hollow wood or bamboo that is beaten on the ground. It was often used to beat grain or other food into pulp while providing simple music during work.",
+ "Tabor: This early side (snare) drum is usually slung from the waist. Smaller versions can be played with just the left hand while the bard plays a small whistle flute in the other hand.",
+ "Tambourine: The tambourine likely originated in Rome. It is a shallow wooden hoop parchment stretched over a frame that is struck with knuckles or rubbed with the thumb. The hoop has imbedded metal plates that jingle when shaken.",
+ "Tam-tam: Bronze gong of Chinese origin",
+ "Theorbo: A double-necked instrument.",
+ "Triangle: A triangle is a steel bar bent into a triangle that is struck with a metal rod.",
+ "Trumpet: The Medieval trumpet was nonvalved and was played from the side or end.",
+ "Violin: This instrument evolved from the fiddle, rebec, and lira da braccio.",
+ "Viols and Viol family: These instruments produce a soft sound; they resemble violins. However, their shoulders slope, their backs are flat, their sound holes are C-shaped, they have broader necks, and they have six strings, not four.",
+ "Wood block: A Chinese percussion instrument made of a hollow wooden block that is struck with a stick.",
+ "Zither: The zither has a flat box that is strung with strings of metal or gut. It is plucked while resting on a table.",
+ "Xylophone: This consists of hardwood blocks that are hit with a mallet.",
+ ],
+ },
+ {
+ title: "d10 Edible Berries",
+ id: "1d10edibleberries",
+ roll: [
+ "Blackberry",
+ "Blueberry",
+ "Currants",
+ "Elderberry",
+ "Huckleberry",
+ "Gooseberry",
+ "Mulberry",
+ "Wild Strawberry",
+ "Thimbleberry",
+ "Chokecherry",
+ ],
+ },
+ {
+ title: "d10 Edible Plants",
+ id: "1d10edibleplants",
+ roll: [
+ "Alfalfa ",
+ "Burdock ",
+ "Chamomile",
+ "Mallow",
+ "Milkweed",
+ "Goldenrod",
+ "Yarrow",
+ "Sunflower",
+ "Valerian",
+ "Prickly Pear",
+ ],
+ },
+ {
+ title: "d10 Edible Mushrooms",
+ id: "1d10ediblemushrooms",
+ roll: [
+ "Chanterelle",
+ "Cremini",
+ "Button",
+ "Morel",
+ "Portobello",
+ "Porticini",
+ "Oyster",
+ "Truffle",
+ "Shittake",
+ "Shimeji",
+ ],
+ },
+ {
+ title: "d10 Edible Fruits",
+ id: "1d10ediblefruits",
+ roll: [
+ "Apple",
+ "Apricot",
+ "Cherry",
+ "Date",
+ "Peach",
+ "Pear",
+ "Persimmon",
+ "Plum",
+ "Jackfruit",
+ "Watermelon",
+ ],
+ },
+ {
+ title: "d10 Edible Roots",
+ id: "1d10edibleroots",
+ roll: [
+ "Arrowroot",
+ "Artichoke",
+ "Carrot",
+ "Beet",
+ "Onion",
+ "Parsnip",
+ "Potato",
+ "Radish",
+ "Sweet Potato",
+ "Sassafras ",
+ ],
+ },
+ {
+ title: "d10 Edible Nuts/Seeds",
+ id: "1d10ediblenutsseeds",
+ roll: [
+ "Acorn",
+ "Almond",
+ "Cashew",
+ "Chestnut",
+ "Hazelnut",
+ "Pistachio",
+ "Pecan",
+ "Sorghum",
+ "Wheat",
+ "Pine Nut",
+ ],
+ },
+ {
+ title: "d20 The poison will cause or induce...",
+ id: "d20thepoisonwillcauseorinduce",
+ roll: [
+ "Wounds to bleed more profusely.",
+ "A splitting headache.",
+ "Aches all over the body.",
+ "Infection in and near open wounds.",
+ "Fever and chills.",
+ "Airway constriction and/or shortness of breath.",
+ "Excess mucus production, making breathing difficult.",
+ "Blurry vision and/or blindness.",
+ "A painful rash.",
+ "Itchy hives.",
+ "Loss of coordination and/or impaired walking.",
+ "Weakness in limbs and/or exhaustion.",
+ "Nausea and/or indigestion.",
+ "Vomiting and/or diarrhea.",
+ "Drowsiness and/or loss of consciousness.",
+ "Memory loss.",
+ "Inability to focus and/or to think clearly.",
+ "Nightmares and/or hallucinations.",
+ "Paranoia and/or insomnia.",
+ "Impotence, infertility, and/or miscarriage.",
+ ],
+ },
+ {
+ title: "d12 The poison is...",
+ id: "d12thepoisonis",
+ roll: [
+ "A thick paste.",
+ "A thin paste.",
+ "A flaky powder.",
+ "A fluffy powder.",
+ "Made of fine crystals.",
+ "Made of coarse crystals.",
+ "A pungent potion.",
+ "A fragrant potion.",
+ "An odorless potion.",
+ "A foul-smelling potion.",
+ "An oily liquid.",
+ "A thick, gloopy liquid.",
+ ],
+ },
+ {
+ title: "d12 The poison's color is...",
+ id: "d12thepoisonscoloris",
+ roll: [
+ "Pale green.",
+ "Dark green.",
+ "Blue green.",
+ "Olive green.",
+ "Yellow.",
+ "Red.",
+ "White.",
+ "Grey.",
+ "Brown.",
+ "Black.",
+ "Blue.",
+ "Violet.",
+ ],
+ },
+ {
+ title: "d20 The main ingredient is harvested from...",
+ id: "d20themainingredientisharvestedfrom",
+ roll: [
+ "A basilisk or cockatrice.",
+ "A centipede.",
+ "A demon.",
+ "A devil.",
+ "A dragon or wyvern.",
+ "A drider or ettercap.",
+ "A flower or fruit.",
+ "A fungus or ooze.",
+ "A jellyfish or coral.",
+ "A leaf or grass.",
+ "A medusa or naga.",
+ "A metal or salt.",
+ "A mushroom or mold.",
+ "A myconid or shrieker.",
+ "An otyugh or carrion crawler.",
+ "A scorpion.",
+ "A nut or seed.",
+ "A root or tree bark.",
+ "A snake.",
+ "A spider.",
+ ],
+ },
+ {
+ title: "d8 The poison is prepared by...",
+ id: "d8thepoisonispreparedby",
+ roll: [
+ "Boiling slowly.",
+ "Boiling rapidly.",
+ "Brining.",
+ "Burning",
+ "Desiccating.",
+ "Fermenting.",
+ "Roasting.",
+ "Smoking.",
+ ],
+ },
+ {
+ title: "d6 The poison is most effective when...",
+ id: "d6thepoisonismosteffectivewhen",
+ roll: [
+ "Ingested with food.",
+ "Ingested with alcohol.",
+ "Inhaled deeply.",
+ "Spread over a large area of the skin.",
+ "Applied to a weapon that pierces the flesh.",
+ "Applied to a weapon that slashes the flesh.",
+ ],
+ },
-// end of objects
+ {
+ title: "d20 The book's subject is...",
+ id: "d20thebookssubjectis",
+ roll: [
+ "Alchemy and potions (d6): 1. healing tonics; 2. metallurgy; 3. pyromancy; 4. poisoncraft; 5. potionmaking; 6. recipes.",
+ "Art and architecture (d6): 1. fortresses and palaces; 2. painting; 3. sketching; 4. sculpture; 5. stonemasonry; 6. temples and tombs.",
+ "Astronomy and astrology (d6): 1. comets; 2. constellations; 3. moon; 4. sun; 5. stars; 6. strange phenomena.",
+ "Beast lore (d6): 1. domestic beasts; 2. habits; 3. handling; 4. husbandry; 5. poisonous beasts; 6. regional bestiary.",
+ "Demonology (d6): 1. conjurings; 2. exorcisms; 3. fiendish bargains; 4. fiendish bestiary; 5. fiendish realms; 6. fiendish symbols.",
+ "Divination (d6): 1. anthropomancy; 2. crystal gazing; 3. oneiromancy; 4. palm reading; 5. tarot cards; 6. tea leaves.",
+ "Healing arts (d6): 1. alchemical remedies; 2. anatomy; 3. herbal remedies; 4. prayers; 5. rituals; 6. surgery.",
+ "Herb lore (d6): 1. healing herbs; 2. mushrooms; 3. poisons; 4. roots; 5. trees; 6. wildflowers.",
+ "History (d6): 1. ancient; 2. cultural; 3. economic; 4. military; 5. political; 6. regional.",
+ "Languages (d6): 1. ancient; 2. forbidden; 3. exotic; 4. grammar and punctuation; 5. translations; 6. traveler's phrases.",
+ "Literary fiction (d6): 1. adventure; 2. fairy tales, 3. folk tales, 4. murder mystery; 5. romance; 6. satire.",
+ "Mining and mineralogy (d6): 1. gems; 2. metals; 3. mining sties; 4. strategy; 5. rocks; 6. smithing.",
+ "Music and songs (d6): 1. heroic ballads; 2. love ballads; 3. bawdy tunes; 4. dirges and laments; 5. hymns; 6. musical theory.",
+ "Necromancy (d6): 1. animation; 2. corpses; 3. lichdom; 4. spirits and souls; 5. undead bestiary; 6. vampirism.",
+ "Plays (d6): 1. comedy; 2. drama; 3. history; 4. romance; 5. satire; 6. tragedy.",
+ "Poetry and music (d6): 1. ballads; 2. bawdy songs; 3. epic poetry; 4. hymns; 5. love poetry; 6. lyric poetry.",
+ "Prophecies and omens (d6): 1. apocalypse; 2. astronomical events; 3. birds; 4. dreams; 5. visions; 6. weather.",
+ "Theology (d6): 1. afterlife; 2. rituals and practices; 3. saints and martyrs; 4. sacred objects 5. sacred symbols; 6. sacred texts.",
+ "True magic (d6): 1. elementalism; 2. enchantment; 3. illusions; 4. summoning; 5. teleportation and travel; 6. warding.",
+ "Travel and trade (d6): 1. ancient ruins; 2. exotic travelogue; 3. economics and taxation; 4. foreign cultures; 5. regional landmarks and terrain; 6. trade routes.",
+ ],
+ },
+ {
+ title: "d10 The book's condition is...",
+ id: "d10thebooksconditionis",
+ roll: [
+ "Worn and tattered.",
+ "Poor. An ink stain obscures a fair amount of the pages.",
+ "Accidentally damaged. Various water damage around the edges but readable.",
+ "Vandalized. It appears that a good dozen pages have been ripped out.",
+ "Deliberately damaged. Towards the middle there is a section hollowed out. In this hiding place, you find (d6): 1. a locket; 2. a knife; 3. a small hammer; 4. a small scroll; 5. a vial of mysterious liquid; 6. a ring.",
+ "Badly damaged. A lot of the ink has run through water damage and it is nearly illegible.",
+ "Ancient. The pages crumble as they turn.",
+ "Strange. The pages are blank?",
+ "Good, but used. There are handwritten notes in the margins of the pages.",
+ "Pristine. You can smell the ink drying.",
+ ],
+ },
+ {
+ title: "d12 The book's cover is...",
+ id: "d12thebookscoveris",
+ roll: [
+ "Missing. The pages are bound with string woven through holes near the spine.",
+ "Stained leather. Some sign of wear.",
+ "Wooden. The title is carved into the spine.",
+ "Paperback.",
+ "Animal hide. The fur is still on.",
+ "Stone. Iron rings hold it together.",
+ "Cast Iron. Hinges keep it bound.",
+ "Leather with gemstones embedded in it.",
+ "Leather with the title branded on it.",
+ "Leather with gilding on the spine.",
+ "Torn off. It's kept together by a leather belt.",
+ "Tree Bark. Dried vine binds it.",
+ ],
+ },
+ {
+ title: "d10 The book is...",
+ id: "d10thebookis",
+ roll: [
+ "A standalone volume, the author's only published work.",
+ "A standalone volume, the author's only surviving work.",
+ "A standalone volume, written by a prolific but obscure author.",
+ "A standalone volume, written by a well-known author.",
+ "The sequel to a book by the same author.",
+ "A part of a series with 3-9 books.",
+ "A single volume of a larger work with 4-15 volumes.",
+ "An edition of a regularly published book with multiple authors.",
+ "A collection of works by the same author.",
+ "An anthology of works by several authors.",
+ ],
+ },
+ {
+ title: "D10 Material",
+ id: "d10material",
+ roll: [
+ "Gold",
+ "Silver",
+ "Copper",
+ "Brass",
+ "Obsidian",
+ "Wood",
+ "Ivory",
+ "Ceramic",
+ "Bone",
+ "Carved clam/oyster shells",
+ ],
+ },
+ {
+ title: "D10 Size and Shape",
+ id: "d10sizeandshape",
+ roll: [
+ "Thin coins 1 inch across",
+ "Fat Coins almost 2 inches across",
+ "Tiny Coins less than 1/2 inch across",
+ "Square Coins that don't fit a common measure",
+ "Rectangular chits 2 inches long",
+ "Fat Coins about 1 inch across",
+ "Eight sided coins 1 inch across",
+ "Round coins with a 1/2 inch hole in the center",
+ "Crescent shaped coins with dull points",
+ "Tiny coins with irregular edges",
+ ],
+ },
+ {
+ title: "D10 Markings",
+ id: "d10markings",
+ roll: [
+ "A face",
+ "A flag",
+ "A geometric pattern",
+ "A slogan",
+ "A numerical value",
+ "A line for splitting",
+ "A crown",
+ "A city",
+ "A ship",
+ "A crest",
+ ],
+ },
+ {
+ title: "D10 The coins value is defined as...",
+ id: "d10thecoinsvalueisdefinedas",
+ roll: [
+ "It's weight of metal",
+ "A barrel of water",
+ "One mile of tolls on the king's road",
+ "One deer hide",
+ "It's weight in gold",
+ "Two of a smaller coin",
+ "A day's wages for a soldier",
+ "A bushel of wheat",
+ "An hour of air in an underwater kingdom",
+ "A yard of common cloth",
+ ],
+ },
+ {
+ title: "D10 Age",
+ id: "d10age",
+ roll: [
+ "Newly minted",
+ "Current",
+ "Current, but out of circulation",
+ "Old",
+ "Old and corroded",
+ "Ancient",
+ "Ancient, and concreted together with other coins",
+ "Current, but from another plane",
+ "Old, and from a distant land",
+ "Ancient, and from a long forgotten empire",
+ ],
+ },
+ {
+ title: "D10 The coin is valuable for other reasons because...",
+ id: "d10thecoinisvaluableforotherreasonsbecause",
+ roll: [
+ "it is highly valued by collectors.",
+ "it was only minted during a short time frame.",
+ "it depicts a famous symbol.",
+ "it isn't.",
+ "it is from the reign of the last king.",
+ "it was minted by a long dead people.",
+ "it is common in the realm.",
+ "it is the only remaining trace of a lost empire.",
+ "it was minted in a distant land.",
+ "it is made from a material rare in this area.",
+ ],
+ },
+ {
+ title: "D10 A mixed hoard of coins contains...",
+ id: "d10amixedhoardofcoinscontains",
+ roll: [
+ "Identical copies of the same coin, all minted in the same place.",
+ "Coins of various sizes, made of the same metal, and with similar markings, likely minted in the same place.",
+ "Coins of various shapes, made of different metals, and with similar markings, likely minted in the same place.",
+ "Mostly identical copies of the same coin with a handful of others mixed in.",
+ "Mostly coins with similar markings, with a few foreign coins mixed in.",
+ "A mixed bag of coins from all over the world.",
+ "A box of rare coins from far away along with many common coins of the realm.",
+ "A set of chits with a value in coins redeemable on their face mixed among the coins.",
+ "A pile of coins corroded over time into one large mass.",
+ "A charred bag of soot stained coins.",
+ ],
+ },
+ {
+ title: "d6 The boat is...",
+ id: "d6theboatis",
+ roll: [
+ "A flat raft.",
+ "A pontoon raft.",
+ "A canoe.",
+ "A coracle.",
+ "A drifter.",
+ "A buss.",
+ ],
+ },
+ {
+ title: "d4 The boat can...",
+ id: "d4theboatcan",
+ roll: [
+ "Easily be operated by one person.",
+ "Be operated by one person, but some flaw or damage has made handling difficult.",
+ "Be operated by two people, but it can be handled by one with difficulty.",
+ "Be operated by three or more people, but it can be handled by two with difficulty.",
+ ],
+ },
+ {
+ title: "d6 Presently, the boat is...",
+ id: "d6presentlytheboatis",
+ roll: [
+ "Laden with the latest catch.",
+ "Well-stocked with bait and gear and ready to go.",
+ "In tip-top shape.",
+ "In need of repair.",
+ "Barely staying afloat.",
+ "Resting beneath the waves.",
+ ],
+ },
+ {
+ title: "d10 The boat’s hull markings feature...",
+ id: "d10theboatshullmarkingsfeature",
+ roll: [
+ "A ghost.",
+ "A mermaid.",
+ "A shark.",
+ "A pelican.",
+ "A whale.",
+ "An octopus.",
+ "A swordfish.",
+ "A crab.",
+ "A sea turtle.",
+ "A big tuna.",
+ ],
+ },
+ {
+ title: "d10 Near-shore catch: You haul in...",
+ id: "d10nearshorecatchyouhaulin",
+ roll: [
+ "A clam.",
+ "A crab.",
+ "A herring.",
+ "A lobster.",
+ "A mussel.",
+ "An oyster.",
+ "A prawn.",
+ "A salmon.",
+ "A smelt.",
+ "A rare catch (see below).",
+ ],
+ },
+ {
+ title: "d10 Deep-sea catch: You haul in...",
+ id: "d10deepseacatchyouhaulin",
+ roll: [
+ "A crab.",
+ "A cod.",
+ "A haddock.",
+ "A halibut.",
+ "A mackerel.",
+ "A oyster.",
+ "A shrimp.",
+ "A squid.",
+ "A tuna.",
+ "A rare catch (see below).",
+ ],
+ },
+ {
+ title: "d6 Rare catch: You haul in...",
+ id: "d6rarecatchyouhaulin",
+ roll: [
+ "A piece of junk (d4): 1. tangle of seaweed; 2. torn net; 3. rotten wood; 4. old boot.",
+ "An abalone.",
+ "A monkfish.",
+ "An octopus.",
+ "A sea bass.",
+ "A giant squid (fights, attacks).",
+ ],
+ },
+ {
+ title: "d8 Near-shore catch: You haul in...",
+ id: "d8nearshorecatchyouhaulin",
+ roll: [
+ "An anchovy.",
+ "A clam.",
+ "A crab.",
+ "A mussel.",
+ "A scallop.",
+ "A sea bass.",
+ "A skate.",
+ "A rare catch (see below).",
+ ],
+ },
+ {
+ title: "d10 Deep-sea catch: You haul in...",
+ id: "d10deepseacatchyouhaulin",
+ roll: [
+ "A cuttlefish.",
+ "A flounder.",
+ "A grouper.",
+ "A marlin.",
+ "A sardine.",
+ "A scallop.",
+ "A shrimp.",
+ "A snapper.",
+ "A tuna.",
+ "A rare catch (see below).",
+ ],
+ },
+ {
+ title: "d8 Rare catch: You haul in...",
+ id: "d8rarecatchyouhaulin",
+ roll: [
+ "A piece of junk (d4): 1. tangle of seaweed; 2. torn net; 3. rotten wood; 4. old boot.",
+ "An abalone.",
+ "A barracuda (fights, attacks).",
+ "A lobster.",
+ "A monkfish.",
+ "An octopus (attacks).",
+ "A reef shark (fights, attacks).",
+ "A swordfish (fights).",
+ ],
+ },
+ {
+ title: "d10 Cold-water catch: You haul in...",
+ id: "d10coldwatercatchyouhaulin",
+ roll: [
+ "A bass (fights).",
+ "A carp.",
+ "An eel.",
+ "An oyster.",
+ "A perch.",
+ "A salmon.",
+ "A smelt.",
+ "A sturgeon.",
+ "A trout.",
+ "A walleye",
+ ],
+ },
+ {
+ title: "d10 Warm-water catch: You haul in...",
+ id: "d10warmwatercatchyouhaulin",
+ roll: [
+ "A carp.",
+ "A catfish (fights).",
+ "An eel.",
+ "An oyster.",
+ "A perch.",
+ "A prawn.",
+ "A quipper (fights, attacks).",
+ "A salmon.",
+ "A tilapia.",
+ "A trout",
+ ],
+ },
+ {
+ title: "d6 Swamp-water catch: You haul in...",
+ id: "d6swampwatercatchyouhaulin",
+ roll: [
+ "A bass (fights).",
+ "A catfish (fights).",
+ "A crayfish.",
+ "A crocodile (fights, attacks).",
+ "An eel (fights).",
+ "A prawn.",
+ ],
+ },
+ {
+ title: "d12 The herbal concoction will help...",
+ id: "d12theherbalconcoctionwillhelp",
+ roll: [
+ "A wound heal more quickly.",
+ "Reduce pain.",
+ "Prevent infection in a wound.",
+ "Lower a fever.",
+ "Clear out congestion.",
+ "Reduce itchiness.",
+ "Recover one’s strength.",
+ "Prevent nausea.",
+ "Cure indigestion.",
+ "One stay awake.",
+ "One fall asleep.",
+ "Make one fertile or virile.",
+ ],
+ },
+ {
+ title: "d10 The herbal concoction is...",
+ id: "d10theherbalconcoctionis",
+ roll: [
+ "A thick paste.",
+ "A thin paste.",
+ "A specially treated leaf.",
+ "A fluffy powder.",
+ "A crystalline substance.",
+ "A lotion or balm.",
+ "An unpalatable potion.",
+ "A sweet-tasting potion.",
+ "A strong tea.",
+ "A fragrant tea.",
+ ],
+ },
+ {
+ title: "d10 The herbal concoction’s color could be described as...",
+ id: "d10theherbalconcoctionscolorcouldbedescribedas",
+ roll: [
+ "Pale green.",
+ "Dark green.",
+ "Blue green.",
+ "Olive green.",
+ "Yellowish green.",
+ "Greenish gold.",
+ "Brownish gold.",
+ "Deep red.",
+ "Brownish red.",
+ "White.",
+ "Pale grey.",
+ "Dark grey.",
+ "Bluish grey.",
+ "Purplish grey.",
+ "Greenish grey.",
+ "Brownish grey.",
+ "Black.",
+ "Light brown.",
+ "Dark brown.",
+ "Reddish brown.",
+ ],
+ },
+ {
+ title: "d20 The herbal concoction contains...",
+ id: "d20theherbalconcoctioncontains",
+ roll: [
+ "Root hairs.",
+ "Ground roots.",
+ "Shredded roots.",
+ "Ground tree bark.",
+ "Wood shavings.",
+ "Fresh leaves.",
+ "Dried leaves.",
+ "Crumbled leaves.",
+ "Leaf buds.",
+ "Flower petals.",
+ "Pollen.",
+ "Fruit peels.",
+ "Berries.",
+ "Moss.",
+ "Mushrooms.",
+ "Fuzzy mold.",
+ "Spores.",
+ "Ground thorns.",
+ "Seeds.",
+ "A shrubbery.",
+ ],
+ },
+ {
+ title: "d10 The herbal concoction preparation involves...",
+ id: "d10theherbalconcoctionpreparationinvolves",
+ roll: [
+ "Vigorous mixing.",
+ "Boiling slowly.",
+ "Boiling rapidly.",
+ "Roasting.",
+ "Smoking.",
+ "Sun-drying.",
+ "Soaking.",
+ "Brining.",
+ "Brewing.",
+ "Steeping.",
+ ],
+ },
+ {
+ title: "d10 To use, the herbal concoction must be...",
+ id: "d10tousetheherbalconcoctionmustbe",
+ roll: [
+ "Consumed immediately after preparation.",
+ "Consumed after it ages for a few hours.",
+ "Consumed after it ages for a few years.",
+ "Applied topically to the target area.",
+ "Taken with food.",
+ "Taken with water.",
+ "Taken before going to bed.",
+ "Taken with caution; side effects are likely.",
+ "Taken with a supplement to ameliorate the side effects.",
+ "Taken at a time that matches a natural cycle (d12): 1. spring equinox; 2. summer solstice; 3. autumn equinox; 4. winter solstice; 5. new moon; 6. waxing moon; 7. full moon; 8. waning moon; 9. dawn; 10. midday; 11. at dusk; 12. midnight.",
+ ],
+ },
+ {
+ title: "d8 The weapon is...",
+ id: "d8theweaponis",
+ roll: [
+ "A longsword.",
+ "A shortsword.",
+ "A greatsword.",
+ "A spear.",
+ "A scythe.",
+ "A dagger.",
+ "A battleaxe.",
+ "A greataxe.",
+ ],
+ },
+ {
+ title: "d12 The blade is made of...",
+ id: "d12thebladeismadeof",
+ roll: [
+ "Obsidian.",
+ "Diamond.",
+ "Simple steel, forged to perfection.",
+ "Steel cooled in demon's blood.",
+ "Steel cooled in dragon's blood.",
+ "Adamantium.",
+ "Dragon fang.",
+ "An elemental substance (d4): 1. flame; 2. ice; 3. lightning; 4. wind.",
+ "Stone.",
+ "Glass.",
+ "Enchanted wood.",
+ "Bone.",
+ ],
+ },
+ {
+ title: "d10 The shaft is made of...",
+ id: "d10theshaftismadeof",
+ roll: [
+ "Polished elm.",
+ "Bone.",
+ "Gold.",
+ "Rough Oak.",
+ "Iron.",
+ "Bronze.",
+ "Silver.",
+ "Blackened steel.",
+ "Ancient oak.",
+ "The weapon is made of one piece, the shaft is the same as the blade.",
+ ],
+ },
+ {
+ title: "d10 The maker was...",
+ id: "d10themakerwas",
+ roll: [
+ "A dwarf.",
+ "A tiefling.",
+ "A human.",
+ "An elf.",
+ "A dragonborn.",
+ "A god.",
+ "An orc.",
+ "A hobgoblin.",
+ "A half-elf.",
+ "A fiend.",
+ ],
+ },
+ {
+ title: "d10 Who was...",
+ id: "d10whowas",
+ roll: [
+ "A blacksmith.",
+ "A weaponsmith.",
+ "An armorer.",
+ "A king.",
+ "A magician.",
+ "A hero.",
+ "A priest.",
+ "An adventurer.",
+ "A warrior.",
+ "A hunter.",
+ ],
+ },
+ {
+ title: "d10 The weapon is famous because...",
+ id: "d10theweaponisfamousbecause",
+ roll: [
+ "It slew a mighty beast.",
+ "It was used to lead a great army.",
+ "It killed kings.",
+ "Its owner stood, alone, against an army, and won.",
+ "Its owner was a paragon of virtue.",
+ "It killed a god.",
+ "It killed a great demon.",
+ "It has slain hundreds of thousands.",
+ "It slew a dragon.",
+ "It contains the soul of an ancient hero or villain.",
+ ],
+ },
+ {
+ title: "d10 Other interesting things include...",
+ id: "d10otherinterestingthingsinclude",
+ roll: [
+ "A jewel where the shaft meets the blade (d4): 1. diamond; 2. emerald; 3. ruby; 4. sapphire.",
+ "Its maker was killed to stop him from making a better weapon.",
+ "It has fine metal work along the blade (even if the blade is made of an elemental substance).",
+ "It cannot be sheathed without tasting blood.",
+ "It was tempered in an icy lake.",
+ "It was forged in a volcano.",
+ "It is decorated with symbols where the shaft meets the blade.",
+ "It was cooled in a full moons light.",
+ "It can only be wielded by the pure of heart.",
+ "It can only be wielded by the just.",
+ ],
+ },
+ {
+ title: "d8 The wand's tip is...",
+ id: "d8thewandstipis",
+ roll: [
+ "An orb of lightning.",
+ "A shard of crystal.",
+ "A burning flame.",
+ "An orb of obsidian.",
+ "A jagged flint tip.",
+ "An orb of glass and wind.",
+ "Not there, this item is a rod with no tip.",
+ "A metal cap (d4): 1. brass; 2. copper; 3. gold; 4. iron; 5. platinum; 6. silver.",
+ ],
+ },
+ {
+ title: "d8 The wand's shaft is...",
+ id: "d8thewandsshaftis",
+ roll: [
+ "Elm, grown in moonlight.",
+ "The horn of a unicorn.",
+ "An iron bar.",
+ "Oak, strong and firm.",
+ "Stone, cool beneath your fingers.",
+ "Silver, glinting.",
+ "Adamantium.",
+ "Not there, this is an orb not a wand.",
+ ],
+ },
+ {
+ title: "d8. The wand is also decorated with...",
+ id: "d8thewandisalsodecoratedwith",
+ roll: [
+ "Mystic runes, that cause pain to look upon.",
+ "Small, shining gemstones.",
+ "Intricate metal work.",
+ "A carved stone eye.",
+ "A swirling of wind that surronds the object.",
+ "An always glowing light.",
+ "Large rough-cut gemstones.",
+ "Runes that are warm to the touch.",
+ ],
+ },
+ {
+ title: "d6 The creator of this object was...",
+ id: "d6thecreatorofthisobjectwas",
+ roll: [
+ "A god.",
+ "An elf.",
+ "A dwarf.",
+ "A human.",
+ "A half-elf.",
+ "A tiefling.",
+ ],
+ },
+ {
+ title: "d8 Who...",
+ id: "d8who",
+ roll: [
+ "Was banished for the object's creation.",
+ "Was revered for the object's creation.",
+ "Was killed for the object's creation.",
+ "Was insane.",
+ "Went insane.",
+ "Was a beacon of goodness.",
+ "Was a force of evil.",
+ "Had no magical talent.",
+ ],
+ },
+ {
+ title: "d6 Magical Device Mishaps",
+ id: "d6magicaldevicemishaps",
+ roll: [
+ "Nothing happens. You're not sure why. Any further attempts to use the device for the next 24 hours automatically fail, and you trigger a device mishap. (Re-roll on this table if you roll a 1 again on subsequent attempts.)",
+ "Roll on Stored Spell Mishaps table.",
+ "Roll on Alchemical Mishaps table.",
+ "Roll on Mechanical Mishaps table.",
+ "Roll on Stored Spell Mishaps and Mechanical Mishaps tables.",
+ "Roll on Alchemical Mishaps and Mechanical Mishaps tables.",
+ ],
+ },
+ {
+ title: "d20 Stored Spell Mishaps",
+ id: "d20storedspellmishaps",
+ roll: [
+ "Befuddled. Your head spins, and you have trouble making sense of your surroundings. You take 1d6 psychic damage, and you have disadvantage on all Intelligence ability checks until you complete a long rest.",
+ "Clouded Mind. You have trouble thinking clearly. You have disadvantage on Intelligence and Wisdom saving throws until you complete a long rest.",
+ "Explosive boom. The stored spell explodes with a loud bang. You take 1d6 thunder damage, and you are deafened for 1 hour.",
+ "Explosive flash. The stored spell explodes in a bright flash. You take 1d6 radiant damage, and you are blinded for 1 hour.",
+ "Fiery burst. The stored spell explodes in a fiery burst. You take 2d6 fire damage.",
+ "Forceful burst. The stored spell explodes in a burst of force. You take 2d6 force damage.",
+ "Icy burst. The stored spell explodes in a burst of frost. You take 2d6 cold damage.",
+ "Life drain. The stored spell sizzles with necrotic energy. You take 1d6 necrotic damage, and you cannot regain hit points until you complete a long rest.",
+ "Mad twitching. You twitch erratically. You have disadvantage on Dexterity and Charisma saving throws until you complete a long rest.",
+ "Magical illness. You feel sick to your stomach. You are poisoned for 1 hour, and you have disadvantage on Constitution and Strength saving throws until you complete a long rest.",
+ "Operator spell hazard. The stored spell targets you.",
+ "Bystander spell hazard. The stored spell targets a random creature within 30 ft. of you, other than yourself.",
+ "Spell burst hazard. The stored spell targets the you and 2d4 creatures within 30 ft. of you.",
+ "Empowered spell hazard. The stored spell targets targets a random creature within 30 ft. of you. Any damage the stored spell deals is doubled.",
+ "Extended spell hazard. The stored spell targets a random creature within 30 ft. of you. The duration of the spell's effect is doubled.",
+ "Operator surge hazard. The stored spell targets you. Roll again on this table, using a d10.",
+ "Bystander surge hazard. The stored spell targets a random creature within 30 ft. of you, other than yourself. Roll again on this table, using a d10. Apply that effect the creature targeted by the spell.",
+ "Spell burst surge hazard. The stored spell targets you and 2d4 creatures within 30 ft. of you. Roll again on this table, using a d10. Apply that effect to each creature targeted by the spell.",
+ "Double trouble operator hazard. Roll 2d4 times on this table using a d10. Apply each effect to yourself.",
+ "Double trouble bystander hazard. Roll 2d4 times on this table using a d10. Apply each effect to a random creature within 30 ft. of you, other than yourself.",
+ ],
+ },
+ {
+ title: "d20 Alchemical Mishaps",
+ id: "d20alchemicalmishaps",
+ roll: [
+ "Befuddled. Your head spins, and you have trouble making sense of your surroundings. You take 1d6 psychic damage, and you have disadvantage on all Intelligence ability checks until you finish a long rest.",
+ "Deathly ill. You take ill, teetering uncomfortably close to death. You take 1d6 necrotic damage, and you cannot regain hit points until you finish a long rest.",
+ "Disoriented. You have trouble thinking clearly. You have disadvantage on Intelligence and Wisdom saving throws until you finish a long rest.",
+ "Nausea. You feel sick to your stomach. You have disadvantage on Constitution and Strength saving throws until you finish a long rest.",
+ "Dizziness. You feel light-headed and unsteady on your feet. You have disadvantage on all Dexterity ability checks until you finish a long rest.",
+ "Upset Stomach. You feel very queasy. You have disadvantage on all Strength ability checks until you finish a long rest.",
+ "Poison exposure. You are exposed to toxins. You take 1d6 poison damage, and you are poisoned for 1 hour.",
+ "Headache. You develop a splitting headache. You have disadvantage on all Intelligence ability checks until you finish a long rest.",
+ "Skin irritation. Your skin breaks out in an unsightly rash. You have disadvantage on all Charisma ability checks until you finish a long rest.",
+ "Coughing fits. You suffer fits of violent coughing. You have disadvantage on Dexterity and Charisma saving throws until you finish a long rest.",
+ "Euphoria. You feel giddy and content. You have disadvantage on all Wisdom ability checks until you finish a long rest.",
+ "Extreme Nausea. You feel so sick you can barely stay on your feet. You take 1d6 poison damage. You have disadvantage on all Strength ability checks until you finish a long rest.",
+ "Chills. You catch chills and shake uncontrollable. You take 1d6 cold damage. You have disadvantage on all Dexterity ability checks until you finish a long rest.",
+ "Accidental fire. You are burned as your reagents catch fire. You take 2d6 fire damage.",
+ "Uncontrollable fire. Your reagents catch fire and begin to spread to the vicinity. You take 3d6 acid damage, and each creature within 10 feet of you takes 1d6 fire damage. Flammable objects within 10 feet of you catch fire.",
+ "Acid spill. You are splashed with a caustic substance. You take 2d6 acid damage.",
+ "Large acid spill. A vat of acid bubbles over violently, corroding everything in the vicinity. You take 3d6 acid damage, and each creature within 10 feet of you takes 1d6 acid damage. Objects within 10 feet of you that cannot withstand corrosion take 1d6 acid damage.",
+ "Explosive boom. Your reagents explode with a loud bang. You take 1d6 thunder damage, and you are deafened for 1 hour.",
+ "Explosive flash. Your reagents explode in a bright flash. You take 1d6 radiant damage, and you are blinded for 1 hour.",
+ "Massive explosion. Your reagents explode in spectacular fashion. You take 2d6 thunder damage, 2d6 radiant damage, and you are blinded and deafened for 1 hour. Additionally, each creature within 15 feet of you takes 1d6 thunder damage and 1d6 radiant damage. Flammable objects within 15 feet of you catch fire.",
+ ],
+ },
+ {
+ title: "d8 Mechanical Mishaps",
+ id: "d8mechanicalmishaps",
+ roll: [
+ "Jammed gears. A bit of debris has lodged itself between two gears.",
+ "Broken gear teeth. One or more teeth have broken off a gear. The gear must be mended or replaced.",
+ "Broken belt. A serpentine belt linking several shafts has broken and must be mended or replaced.",
+ "Rust. Several moving parts have rusted and must be cleaned and oiled.",
+ "Small fire. The oil that lubricates several parts has caught fire.",
+ "Broken shaft. A shaft has snapped in two and must be mended or replaced.",
+ "Slipped spring. A spring pops free of its proper location in the device. The spring must be replaced.",
+ "Loose screw. A screw or bolt has come off, causing two parts that were firmly attached to come apart. The screw or bolt must be replaced.",
+ ],
+ },
+ {
+ title: "d12 Number of Deity's in your Pantheon…",
+ id: "d12numberofdeitysinyourpantheon",
+ roll: ["1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12"],
+ },
+ {
+ title: "d12 Your deity is…",
+ id: "d12yourdeityis",
+ roll: [
+ "God of the Sun/Sky",
+ "Earth Mother/Goddess",
+ "God of Craft/Knowledge",
+ "God of Darkness/Secrets",
+ "God of Death/Evil",
+ "God of the Harvest/Seasons",
+ "Goddess of Love/Fertility",
+ "Goddess of Moon/Magic",
+ "Goddess of Hunt/Woodlands",
+ "God of Storms/Seas",
+ "The Trickster/Messenger God",
+ "The War/Tyrant God",
+ ],
+ },
+ {
+ title: "d6 This god of the sun and/or sky is often called...",
+ id: "d6thisgodofthesunandorskyisoftencalled",
+ roll: [
+ "The Father of the Heavens.",
+ "The Master of the Skies.",
+ "The King of the Wind and Sky.",
+ "The Keeper of the Sun's Flame.",
+ "The Lord of Light.",
+ "The Burning Man.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "The sun and light.",
+ "The sun and stars.",
+ "The winds and clouds.",
+ "Light and fire.",
+ "Fire and power.",
+ "The air elementals and fire elementals.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Always keep a lamp burning.",
+ "Ritualistically burn or brand themselves.",
+ "Pray at sunrise and sunset.",
+ "Read his sacred texts in the daylight hours daily.",
+ "Keep a sundial at their homes as part of a shrine.",
+ "Humbly cover themselves from ever allowing direct sunlight to reach their skin.",
+ ],
+ },
+ {
+ title: "d6 This earth and/or mother goddess is often called...",
+ id: "d6thisearthandormothergoddessisoftencalled",
+ roll: [
+ "The Mother of All Things.",
+ "The Keeper of Life and Death.",
+ "The Earth-Mother.",
+ "The Protector of Life.",
+ "The Defender of her Children.",
+ "The Queen of the Earth.",
+ ],
+ },
+ {
+ title: "d6 She holds dominion over...",
+ id: "d6sheholdsdominionover",
+ roll: [
+ "The earth and harvest.",
+ "The earth and trees.",
+ "Maidens and healers.",
+ "Family and childbirth.",
+ "The hearth and home.",
+ "Wives and mothers.",
+ ],
+ },
+ {
+ title: "d6 Her followers must...",
+ id: "d6herfollowersmust",
+ roll: [
+ "Have a shrine dedicated to her at home.",
+ "Ritualistically bury their dead in the earth.",
+ "Pray prostrate on the ground daily.",
+ "Always use salt to season their food.",
+ "Grow something in or at their home.",
+ "Take care of their own mothers as they age.",
+ ],
+ },
+ {
+ title: "d6 This god of crafting and/or knowledge is often called...",
+ id: "d6thisgodofcraftingandorknowledgeisoftencalled",
+ roll: [
+ "The Forger of Mountains.",
+ "The Lord of Craft.",
+ "The Maker of Metal.",
+ "The Master of Wisdom.",
+ "The Keeper of Knowledge.",
+ "The Great Smith.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "Forges and fire.",
+ "Artisans and craftsmen.",
+ "Knowledge and skill.",
+ "Knowledge and wisdom.",
+ "Armorers and blacksmiths.",
+ "Metal and flame.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Build or craft something with their hands.",
+ "Ritualistically burn their dead.",
+ "Engage in vigorous scholarly debates.",
+ "Read something new every day.",
+ "Collect, melt-down, and re-forge any discarded metal objects.",
+ "Maintain a shrine with candles and a small stone or metal figurine dedicated to the god in their home.",
+ ],
+ },
+ {
+ title: "d6 This god of darkness and/or secrets is often called...",
+ id: "d6thisgodofdarknessandorsecretsisoftencalled",
+ roll: [
+ "The Lord of Darkness.",
+ "The Serpent in the Shadows.",
+ "The Finder of Secrets.",
+ "The Watchful Eye.",
+ "The Spider in the Gloom.",
+ "The Keeper of Mysteries.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "Darkness and poison.",
+ "Shadows and spies.",
+ "Secrets and treachery.",
+ "Ancient lore and mysteries.",
+ "Assassins and thieves.",
+ "Spiders and snakes.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Never speak of their true devotion to nonbelievers.",
+ "Ritualistically cut out their tongues if they betray a secret.",
+ "Pray every night while in utter darkness.",
+ "Keep a journal of secrets in a hidden location.",
+ "Learn a set of secret gestures to recognize a fellow believer.",
+ "Avoid direct sunlight.",
+ ],
+ },
+ {
+ title: "d6 This god of death and/or evil is often called...",
+ id: "d6thisgodofdeathandorevilisoftencalled",
+ roll: [
+ "The Harbinger of Death.",
+ "Death's Companion.",
+ "The Lord of Torment.",
+ "The Bringer of Pain.",
+ "The King of Cruelty.",
+ "The Collector of Souls.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "Necromancers and assassins.",
+ "Death and pain.",
+ "Cruelty and torture.",
+ "Death and cruelty.",
+ "Ghosts and graveyards.",
+ "Torment and discord.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Commit murder at least once in their lives.",
+ "Ritualistically eat their dead.",
+ "Participate in painful rituals of human sacrifice.",
+ "Pray in a cemetery, tomb, or place touched by death weekly.",
+ "Read his sacred texts in a crypt or place touched by death.",
+ "Keep a shrine in their home that contains the bones of someone they knew.",
+ ],
+ },
+ {
+ title: "d6 This goddess of love and/or fertility is often called...",
+ id: "d6thisgoddessofloveandorfertilityisoftencalled",
+ roll: [
+ "The Bearer of Children.",
+ "The Fair Maiden.",
+ "The Mistress of Seduction.",
+ "The Giver of Love.",
+ "The Queen of Beauty.",
+ "The Bearer of Fruit.",
+ ],
+ },
+ {
+ title: "d6 She holds dominion over...",
+ id: "d6sheholdsdominionover",
+ roll: [
+ "Marriage and children.",
+ "Love and music.",
+ "Love and beauty.",
+ "Seduction and manipulation.",
+ "Music and dance.",
+ "Lovers and poets.",
+ ],
+ },
+ {
+ title: "d6 Her followers must...",
+ id: "d6herfollowersmust",
+ roll: [
+ "Participate in ritualistic sexual orgies.",
+ "Procreate to the fullest extent they can.",
+ "Publicly display their affections for loved ones.",
+ "Keep a secret journal of romantic exploits.",
+ "Eat sacred fruits on specified feast days.",
+ "Be subject of a ceremony that welcomes them into adulthood.",
+ ],
+ },
+ {
+ title: "d6 This goddess of the moon and/or magic is often called...",
+ id: "d6thisgoddessofthemoonandormagicisoftencalled",
+ roll: [
+ "The Lady of the Moon.",
+ "The Moon-Witch.",
+ "The Mistress of Starlight.",
+ "The Maiden of Magic.",
+ "The Lady of Light and Shadow.",
+ "The Queen of Night.",
+ ],
+ },
+ {
+ title: "d6 She holds dominion over...",
+ id: "d6sheholdsdominionover",
+ roll: [
+ "The moon and the stars.",
+ "The moon and the night.",
+ "Magic and light.",
+ "Witches and wizards.",
+ "Magic and the night.",
+ "Astrologers and seers.",
+ ],
+ },
+ {
+ title: "d6 Her followers must...",
+ id: "d6herfollowersmust",
+ roll: [
+ "Hold an all-night prayer vigil when the moon is full.",
+ "Read her sacred texts by moonlight once a month.",
+ "Engage in vigorous debates of mysticism and magic.",
+ "Keep a journal of magical secrets and lore.",
+ "Learn to read ancient runes.",
+ "Never take a meal during daylight hours.",
+ ],
+ },
+ {
+ title: "d6 This goddess the hunt and/or woodlands is often called...",
+ id: "d6thisgoddessthehuntandorwoodlandsisoftencalled",
+ roll: [
+ "The Great Huntress.",
+ "The Lady of the Hunt.",
+ "The Maiden of the Woods.",
+ "The Keeper of the Ancient Grove.",
+ "The Spirit of the Forest.",
+ "The Princess of Predators.",
+ ],
+ },
+ {
+ title: "d6 She holds dominion over...",
+ id: "d6sheholdsdominionover",
+ roll: [
+ "Hunters and woodsmen.",
+ "Beasts and the wilderness.",
+ "Forests and trees.",
+ "Forests and woodland creatures.",
+ "Druids and rangers.",
+ "Elves and the fey.",
+ ],
+ },
+ {
+ title: "d6 Her followers must...",
+ id: "d6herfollowersmust",
+ roll: [
+ "Pray beneath a tree every day.",
+ "Read her sacred texts in a grove of trees once a week.",
+ "Participate in an annual hunting festival.",
+ "Prepare burnt offerings of beasts slain on a hunt.",
+ "Never harm a living tree.",
+ "Plant a new tree wherever another has fallen.",
+ ],
+ },
+ {
+ title: "d6 This god is of storms and/or seas often called...",
+ id: "d6thisgodisofstormsandorseasoftencalled",
+ roll: [
+ "The Lord of Thunder and Lightning.",
+ "The Storm-Bringer.",
+ "The Master of the Seas.",
+ "The Taker of Ships.",
+ "The Prince of Wind and Water.",
+ "The King Beneath the Waves.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "The sea and storms.",
+ "The sea and ships.",
+ "Sailors and pirates.",
+ "Storms and strength.",
+ "Merchants and traders.",
+ "Fish and fowl.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Splash saltwater on themselves when praying daily.",
+ "Give their dead a burial at sea.",
+ "Kneel outside to offer a short prayer whenever it rains.",
+ "Keep a journal of storms and strange meteorological phenomena.",
+ "Collect rainwater to use in sacred rituals.",
+ "Always offer shelter from storms to anyone who needs it.",
+ ],
+ },
+ {
+ title: "d8 This trickster and/or messenger god is often called...",
+ id: "d8thistricksterandormessengergodisoftencalled",
+ roll: [
+ "The Maker of Mischief.",
+ "The Knife-Sharp Wit.",
+ "The Messenger of the Gods.",
+ "The Swift Strider.",
+ "The Lucky Traveler.",
+ "The Wandering Rogue.",
+ "The Giver of Wine.",
+ "The Wild Wanderer.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "Mischief and pranks.",
+ "Trickery and cruel jokes.",
+ "Rogues and thieves.",
+ "Travelers and wanderers.",
+ "Wine and festivals.",
+ "Roads and winds.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Drink enormous amounts of wine at festivals.",
+ "Participate in pranks and subversive activities.",
+ "Pray at the beginning and end of any journey.",
+ "Make a pilgrimage to a holy place at least once.",
+ "Always offer food and drink to travelers.",
+ "Reserve one day of the week for merriment and leisure.",
+ ],
+ },
+ {
+ title: "d6 This war/tyrant god is often called...",
+ id: "d6thiswartyrantgodisoftencalled",
+ roll: [
+ "The Lord of Battle.",
+ "The Bringer of Blood.",
+ "The Unyielding Tyrant.",
+ "The Harbinger of Doom.",
+ "The War-Maker.",
+ "The Prince of Sword and Spear.",
+ ],
+ },
+ {
+ title: "d6 He holds dominion over...",
+ id: "d6heholdsdominionover",
+ roll: [
+ "Soldiers and gladiators.",
+ "Violence and slaughter.",
+ "Tyranny and domination.",
+ "Strength and glory.",
+ "Barbarians and mercenaries.",
+ "Battle and victory.",
+ ],
+ },
+ {
+ title: "d6 His followers must...",
+ id: "d6hisfollowersmust",
+ roll: [
+ "Ritualistically scar themselves.",
+ "Fight with a military company or war clan at least once.",
+ "Read his sacred texts and train with weapons daily.",
+ "Spend the night in prayer on the eve of battle.",
+ "Anoint their weapons and armor with sacred oil.",
+ "Say a prayer when washing blood from their weapons.",
+ ],
+ },
+ {
+ title:
+ "d10 Intrapantheon relationships: [This deity] is the _____ of [that deity].",
+ id: "d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity",
+ roll: [
+ "father/mother",
+ "sister/brother",
+ "son/daughter",
+ "husband/wife",
+ "spurned lover",
+ "close ally",
+ "sometimes ally",
+ "false ally",
+ "oft-times rival",
+ "bitter enemy",
+ ],
+ },
+ {
+ title: "d6 The gods are...",
+ id: "d6thegodsare",
+ roll: [
+ "Gods, you heretic half-wit.",
+ "Mortals who aquired great power.",
+ "Children of a now dead Pantheon.",
+ "Devils who staged a successful coup.",
+ "Fake, and their priests are frauds or misguided.",
+ "Creatures from a distant plane never heard of.",
+ ],
+ },
+ {
+ title: "d6 The gods relationship with their followers...",
+ id: "d6thegodsrelationshipwiththeirfollowers",
+ roll: [
+ "Is good. The god attempts to protect and provide for them.",
+ "Is harsh. The god demands great sacrifices from their people.",
+ "Is parasitic. The god feeds on worship and/or sacrifices.",
+ "Is benevolent, but distant. The god provides his clerics power but provides little direction.",
+ "Is strained. The followers have done something to offend their god recently.",
+ "Must be Crazy. The god has done something recently that befuddles his/her followers.",
+ ],
+ },
+ {
+ title: "d10 On a successful pickpocket check, the thief finds...",
+ id: "d10onasuccessfulpickpocketcheckthethieffinds",
+ roll: [
+ "A scrap of paper or parchment with an unintelligible note scribbled on it.",
+ "A scrap of paper or parchment with a list of mundane items or tasks written on it.",
+ "Some lint or a bit of thread.",
+ "An errant button or broken piece of something.",
+ "An old or well-worn key (roll on the key table).",
+ "An new or little-used key (roll on the key table).",
+ "A clean handkerchief (roll on the handkerchief table).",
+ "A soiled handkerchief (roll on the handkerchief table).",
+ "A score (roll on the score table).",
+ "A score (roll on the score table) and roll again on this table using a d8.",
+ ],
+ },
+ {
+ title: "d6 The key is...",
+ id: "d6thekeyis",
+ roll: [
+ "A small brass key.",
+ "A large brass key.",
+ "A thin brass key.",
+ "A heavy iron key.",
+ "A spindly iron key.",
+ "Made of an unusual material.",
+ ],
+ },
+ {
+ title: "d6 The handkerchief is...",
+ id: "d6thehandkerchiefis",
+ roll: [
+ "A fine silk handkerchief.",
+ "A simple cotton handkerchief.",
+ "A lacy handkerchief.",
+ "A threadbare handkerchief.",
+ "A striped handkerchief.",
+ "A spotted handkerchief.",
+ ],
+ },
+ {
+ title: "d12 The thief scores...",
+ id: "d12thethiefscores",
+ roll: [
+ "2d4 cp.",
+ "3d6 cp.",
+ "1d6 sp.",
+ "1d6 sp plus 1d10 cp.",
+ "2d6 sp.",
+ "2d6 sp plus 1d10 cp.",
+ "1d4 gp.",
+ "1d4 gp plus 1d10 sp.",
+ "2d4 gp plus 1d10 sp.",
+ "A gem or small piece of jewelery worth 5d10 gp.",
+ "A gem or small piece of jewelery worth 10d10 gp.",
+ "1d6 gp and roll again on this table.",
+ ],
+ },
+ {
+ title: "d10 Roll Mechanical Source",
+ id: "d10rollmechanicalsource",
+ roll: [
+ "Trip wire",
+ "Pressure plate",
+ "Opening a door",
+ "Lifting the lid on a chest",
+ "Grabbing a certain rung of a ladder",
+ "Removing an object from it’s resting place",
+ "Touching anything in the room, including the floor",
+ "Breaking the beam of a light source",
+ "Disturbing a source of water in the room",
+ "Pulling on a suspicious looking rope hanging from the ceiling",
+ ],
+ },
+ {
+ title: "d10 Roll Mechanical Triggered",
+ id: "d10rollmechanicaltriggered",
+ roll: [
+ "Gears can be heard grinding from inside the walls",
+ "A low boom is heard that echoes out through the dungeon",
+ "A high pitched whirring can be heard",
+ "Various ticking sounds are heard",
+ "A quick release of steam followed by a bang",
+ "A low rumbling that shakes the room for a moment",
+ "A single click",
+ "The sound of chains sliding across stone",
+ "A thumping sound that starts slow and begins picking up speed",
+ "Nothing. Silence",
+ ],
+ },
+ {
+ title: "d10 Roll Mechanical Trap",
+ id: "d10rollmechanicaltrap",
+ roll: [
+ "The floor opens downward into a 40 foot pit",
+ "From unseen slits in the wall, poisoned needles fly out",
+ "A wall opens revealing a golem to ambush the party",
+ "A large log swings down from the ceiling",
+ "The parts of the dungeon begin collapsing, blocking off areas",
+ "Vents on the ceiling begin emptying noxious fumes into the room",
+ "A large blade swings horizontally across the room attempting to decapitate",
+ "The room begins filling with water after the doors slam shut",
+ "The walls slowly begin closing inwards",
+ "A large rolling boulder drops from the ceiling towards the party",
+ ],
+ },
+ {
+ title: "d10 Roll Arcane Source",
+ id: "d10rollarcanesource",
+ roll: [
+ "An arcane rune on the floor",
+ "Arcane markings around a door frame",
+ "A pillar that has a low hum to it",
+ "A jeweled eye that scans the room",
+ "Stone statue that has glowing red eyes",
+ "A mysterious green fog that rolls around the base of the room",
+ "A very dimly lit candle that could be extinguished with the faintest breath",
+ "A phrase scrawled on the wall that activates when said out loud",
+ "Failing to cast any spell on a dull crystal floating in the center of the room",
+ "Lighting a rather inviting looking torch in the center of the room",
+ ],
+ },
+ {
+ title: "d10 Roll Arcane Triggered",
+ id: "d10rollarcanetriggered",
+ roll: [
+ "A low hum is heard",
+ "A very unnatural light begins glowing brightly from an unknown source",
+ "Any runes in the room begin glowing a bright red",
+ "The room suddenly drops drastically in temperature",
+ "The room gets uncomfortably hot",
+ "A soft hiss is heard",
+ "A fizzling sound is heard",
+ "A high pitched hum rings out",
+ "A crackling of energy is heard through the room",
+ "Silence",
+ ],
+ },
+ {
+ title: "d10 Roll Arcane Trap",
+ id: "d10rollarcanetrap",
+ roll: [
+ "Sleep is cast on the room",
+ "Victim must resist being petrified",
+ "A fireball explodes throughout the room",
+ "All surfaces of the room begin to become too hot to touch (Effectively heat metal)",
+ "Fumes begin materializing as if stinking cloud was cast",
+ "A wall of lightning races towards the victim and any others in its way",
+ "All people in the room have blindness cast on them",
+ "The victim is sent to the astral plane for one minute",
+ "Everything in the room begins to levitate, no save",
+ "The spell Confusion is cast on everyone",
+ ],
+ },
+ {
+ title: "d10 Roll Indirect Trap",
+ id: "d10rollindirecttrap",
+ roll: [
+ "A torch is lit in another room, alerting enemies",
+ "A door in another room closes, hiding a secret passage",
+ "Chests in the dungeon lock up",
+ "A dangerous enemy is freed that could normally be avoided",
+ "All other traps that have already been triggered get reset",
+ "All lights are extinguished",
+ "Golems begin patrolling the dungeon",
+ "All doors in the dungeon lock themselves",
+ "An alarm bell begins ringing alerting all enemies of the party",
+ "Another more sinister trap is set in another room",
+ ],
+ },
+ {
+ title: "d10 Roll Optional Fun",
+ id: "d10rolloptionalfun",
+ roll: [
+ "Trap was never reset. Nothing dangerous happens",
+ "The trap does multiple things, roll twice on the effect table",
+ "Enemies in the room knowingly trigger the trap and then run from it",
+ "Enemies can be overheard talking about how useless the trap is",
+ "An enemy has a list of traps and how to avoid them",
+ "There is a dummy trigger, drawing attention away from the real trigger",
+ "Illusion magic is used to disguise all of the triggers",
+ "Enemies are foolish enough to be lured into their own traps",
+ "The trap fails, but not before scaring the pants off the party",
+ "Delay of ten seconds. Count out loud",
+ ],
+ },
+ {
+ title: "d12 The chest’s style is",
+ id: "d12thechestsstyleis",
+ roll: [
+ "Crude",
+ "Standard",
+ "Fancy",
+ "Elven",
+ "Bejeweled",
+ "Draconic",
+ "Dwarven",
+ "Pretty Princess",
+ "Pirate",
+ "Woven",
+ "Creepy",
+ "Heavy Duty",
+ ],
+ },
+ {
+ title: "d12 It's construction material is",
+ id: "d12itsconstructionmaterialis",
+ roll: [
+ "Old, rotting wood",
+ "Sturdy oak",
+ "Diamondwood",
+ "Iron",
+ "Steel",
+ "Bone",
+ "Obsidian",
+ "Glass",
+ "Ice",
+ "Silver",
+ "Gold",
+ "Ebony",
+ ],
+ },
+ {
+ title: "d12 It has hinges and trim made from",
+ id: "d12ithashingesandtrimmadefrom",
+ roll: [
+ "Iron",
+ "Steel",
+ "Brass",
+ "Silver",
+ "Gold",
+ "Bronze",
+ "Ebony",
+ "Leather",
+ "Wood",
+ "Mithril",
+ "Adamantite",
+ "Dragon Leather",
+ ],
+ },
+ {
+ title: "d12 The chest's definitive marking is",
+ id: "d12thechestsdefinitivemarkingis",
+ roll: [
+ "Artistic Scrollwork",
+ "Tree Pattern",
+ "Dwarven Runes",
+ "Elvish Script",
+ "Lion emblem",
+ "Carving of a Dragon",
+ "Decorative skull",
+ "Glowing Crystals",
+ "Mystic Sigils",
+ "Staring Eyes",
+ "Claw-like feet",
+ "Bas-relief of a battle",
+ ],
+ },
+ {
+ title: "d12 Trap Used",
+ id: "d12trapused",
+ roll: [
+ "Poison Dart",
+ "Arrow",
+ "Small explosion",
+ "Alarm",
+ "Pit trap",
+ "Boulder Trap",
+ "Heavy Blade",
+ "Spears",
+ "Water fills room",
+ "Sand fills room",
+ "Poison gas",
+ "Random Spell",
+ ],
+ },
+ {
+ title: "d6 Lock type",
+ id: "d6locktype",
+ roll: [
+ "Padlock",
+ "Internal mechanism",
+ "Combination",
+ "Puzzle Lock",
+ "Password",
+ "Hidden lock mechanism",
+ ],
+ },
+ {
+ title: "d6 Key Location",
+ id: "d6keylocation",
+ roll: [
+ "Hidden in same room",
+ "Plain sight",
+ "On guardian",
+ "Another room",
+ "Held by owner",
+ "Lost",
+ ],
+ },
+ // end of objects
];
diff --git a/js/roll_plots.js b/js/roll_plots.js
index d9764a6..44c29cf 100644
--- a/js/roll_plots.js
+++ b/js/roll_plots.js
@@ -1,3116 +1,4178 @@
// plots.js
//
-
top.plots = [
+ {
+ title: "d10 Geography The city grew up around...",
+ id: "d10geographythecitygrewuparound_city",
+ roll: [
+ "A coastal harbor.",
+ "A calm, coastal bay.",
+ "A large freshwater lake.",
+ "A wide, navigable river.",
+ "A river navigable by small craft.",
+ "The mouth of a river or a river delta.",
+ "The confluence of two rivers.",
+ "A series of natural springs.",
+ "A well-traveled crossroads.",
+ "A water source and a well-traveled road.",
+ ],
+ },
+ {
+ title:
+ "d20 Resources The city is near a region ideal for mining, growing, or grazing...",
+ id: "d20resourcesthecityisneararegionidealformininggrowingorgrazing_city",
+ roll: [
+ "Iron ore.",
+ "Copper ore.",
+ "Gold or silver deposits.",
+ "Clay or granite deposits.",
+ "Quartz or salt deposits.",
+ "Peat or coal deposits.",
+ "Hardwood lumber.",
+ "Barley and oats.",
+ "Beans and corn.",
+ "Nuts and olives.",
+ "Rice or wheat.",
+ "Potatoes and leeks.",
+ "Sugar cane.",
+ "Tobacco.",
+ "Cotton.",
+ "Fruit trees.",
+ "Cabbages and beets.",
+ "Cattle.",
+ "Dairy cows.",
+ "Sheep.",
+ ],
+ },
+ {
+ title: "d20 Culture The city is known for its...",
+ id: "d20culturethecityisknownforits_city",
+ roll: [
+ "Architectural style.",
+ "Architectural feats.",
+ "Artists and poets.",
+ "Inventive cuisine.",
+ "Traditional cuisine.",
+ "Suggestive dancing.",
+ "Gladiatorial games.",
+ "Horse races.",
+ "Scholars and sages.",
+ "Music and/or dance.",
+ "Romance.",
+ "Jousting games.",
+ "Superior soldiers.",
+ "Street festivals.",
+ "Religious feasts.",
+ "Religious fervor.",
+ "Traditional dress.",
+ "Unusual dress.",
+ "Theater scene.",
+ "Wine and/or ale.",
+ ],
+ },
+ {
+ title: "d10 Government The city is ruled by...",
+ id: "d10governmentthecityisruledby_city",
+ roll: [
+ "The head of a noble family.",
+ "A council of distinguished nobles.",
+ "A council of wealthy merchants.",
+ "A council of elected officials.",
+ "An elected mayor.",
+ "A benevolent sovereign.",
+ "A wicked tyrant.",
+ "A brutal warlord.",
+ "A cabal of witches and wizards.",
+ "The leaders of a religious order.",
+ ],
+ },
+ {
+ title: "d20 Historical Event The city experienced...",
+ id: "d20historicaleventthecityexperienced_city",
+ roll: [
+ "Mass conversions.",
+ "An earthquake.",
+ "An age of exploration.",
+ "A terrible famine.",
+ "A disastrous flood.",
+ "A legendary storm.",
+ "An assassination.",
+ "A series of riots.",
+ "A great discovery.",
+ "A vermin infestation.",
+ "A destructive fire.",
+ "A deadly plague.",
+ "A bloody rebellion.",
+ "A lengthy siege.",
+ "Religious wars.",
+ "Territorial wars.",
+ "A foreign occupation.",
+ "An economic boom.",
+ "A great depression.",
+ "A dragon attack.",
+ ],
+ },
+ {
+ title:
+ "d12 Threats The people of the city are fearful of (leaders and commonfolk may fear different things)...",
+ id:
+ "d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city",
+ roll: [
+ "Bandits and outlaws.",
+ "Barbarian invasions.",
+ "Disease outbreaks.",
+ "A dragon or legendary beast.",
+ "Destructive flooding.",
+ "Food shortages.",
+ "Occupation by a foreign empire.",
+ "The wrath of a vengeful god.",
+ "Magic and new inventions.",
+ "Pirates, smugglers, and bands of thieves.",
+ "A recently established religion.",
+ "A rival city.",
+ ],
+ },
+ {
+ title: "d10 Defenses The city is defended by...",
+ id: "d10defensesthecityisdefendedby_city",
+ roll: [
+ "A disciplined military guard.",
+ "A standing army of devoted soldiers.",
+ "A company of sellswords and knaves.",
+ "An order of holy knights.",
+ "Little; the city’s been sacked many times.",
+ "A huge, fortress or citadel within the city.",
+ "A series of watchtowers and forts spread throughout the region.",
+ "Thick stone walls and impenetrable gates.",
+ "High stone walls, catapults, and scorpions.",
+ "A powerful magical ward or gigantic golem.",
+ ],
+ },
+ {
+ title: "d12 Law Enforcement The laws are...",
+ id: "d12lawenforcementthelawsare_city",
+ roll: [
+ "Enforced by a strict, orderly city watch.",
+ "Enforced by a corrupt, roguish city watch.",
+ "Not enforced among the wealthy elite.",
+ "Enforced in a haphazard fashion, incomprehensible to visitors.",
+ "Not enforced for those who pay bribes.",
+ "More like guidelines.",
+ "Enforced by a secret society of assassins, mages, or priests.",
+ "Enforced by a company of mercenaries.",
+ "Simple, easy to learn and to follow.",
+ "Extensive and complicated, nonsensical.",
+ "Enforced by a cheerful drunken sheriff.",
+ "Enforced by a rigid soldier-turned-sheriff.",
+ ],
+ },
+ {
+ title:
+ "d20 Power Players Within or outside the government, power is held by...",
+ id: "d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city",
+ roll: [
+ "A ruthless assassins’ guild.",
+ "A populist demagogue.",
+ "The captain of a mercenary company.",
+ "A champion knight or arena fighter.",
+ "One or more crafting guilds.",
+ "A dangerous crime boss.",
+ "One or more criminal gangs.",
+ "A charismatic cult leader.",
+ "One or more merchant guilds.",
+ "A scheming noble lord or lady.",
+ "An outspoken philosopher or scholar.",
+ "A celebrated poet and playwright.",
+ "A popular priest or priestess.",
+ "A secret society of lorekeepers.",
+ "Smugglers and black market dealers.",
+ "The son or daughter of a deposed ruler.",
+ "A wealthy trader of exotic goods.",
+ "A conniving vampire or fiend.",
+ "A bold war hero.",
+ "A clever witch or wizard.",
+ ],
+ },
+ {
+ title: "1d10 My cousin told me about...",
+ id: "1d10mycousintoldmeabout_didyouhearthenews(variant)",
+ roll: [
+ "A child.",
+ "A fat merchant.",
+ "A temple priest.",
+ "A sailor.",
+ "A soldier.",
+ "A magician.",
+ "A noble.",
+ "A rogue.",
+ "A crazy monk.",
+ "A drunken farmer.",
+ ],
+ },
+ {
+ title: "1d10 ...and they...",
+ id: "1d10andthey_didyouhearthenews(variant)",
+ roll: [
+ "Got drunk.",
+ "Got washed out to sea.",
+ "Got stuck on a runaway horse.",
+ "Found an old well.",
+ "Disappeared for 3 days.",
+ "Found an old tomb.",
+ "Met a weird stranger.",
+ "Found a magic item.",
+ "Were sleepwalking.",
+ "Walked off into the forest.",
+ ],
+ },
+ {
+ title: "1d10 ...and discovered...",
+ id: "1d10anddiscovered_didyouhearthenews(variant)",
+ roll: [
+ "A new disease.",
+ "A powerful artefact.",
+ "A cursed item.",
+ "A sleeping monster.",
+ "A treasure map.",
+ "A hero/villain thought dead, returned to life.",
+ "A book of secrets.",
+ "A key to a vast fortune.",
+ "A suppressed truth about the ruling kingdom.",
+ "A door to another plane.",
+ ],
+ },
+ {
+ title: "1d10 ...and now...",
+ id: "1d10andnow_didyouhearthenews(variant)",
+ roll: [
+ "People are disappearing!",
+ "People are sick!",
+ "The king has decreed strange new laws!",
+ "The temple has issued strange new tenets!",
+ "The sun might not come back up!",
+ "The moon might fracture!",
+ "The world might be invaded!",
+ "People are having bad dreams every night!",
+ "People are unable to sleep!",
+ "People are afraid to come outside!",
+ ],
+ },
+ {
+ title:
+ "d7 When the NPC overhears the PC or the party talking, his/her reaction is...",
+ id:
+ "d7whenthenpcoverhearsthepcorthepartytalkinghisherreactionis_rumorandmotivation(variant)",
+ roll: [
+ "Hostile. Now the NPC is a nemesis. He/she gives a Major Bane (F) and will pursue one or more of the PCs until dead.",
+ "Unhappy. The NPC gives a Minor Bane (E). There is an 80% chance his/her attitude will shift to hostile on next encounter.",
+ "Disgruntled. The NPC gives False Rumor. There is a 40% chance his/her attitude will shift to unhappy on next encounter.",
+ "Indifferent but helpful. The NPC gives Personal Information (A) or Local Information (B), as requested.",
+ "Pleased. The NPC shares a Specific Rumour. There is a 40% chance his/her attitude will shift to happy on next encounter.",
+ "Happy. The NPC gives a Minor Boon (H). There is an 80% chance his/her attitude will shift to friendly on next encounter.",
+ "Friendly. The NPC is now an ally. He/she gives a Major Boon (G) and will protect PC until dead.",
+ ],
+ },
+ {
+ title:
+ "d7 When questioned about his/her motivation, the NPC reveals (or hides) that he/she is...",
+ id:
+ "d7whenquestionedabouthishermotivationthenpcrevealsorhidesthathesheis_rumorandmotivation(variant)",
+ roll: [
+ "On The Run (J) from a Minor Enemy (Q) or a Major Enemy (R) for Good Deeds(O) or Evil Deeds (P).",
+ "On a Vendetta (I) against an Minor Enemy (Q) or a Major Enemy (R).",
+ "Searching for Personal Information (A), Local Information (B), or Item Information (C).",
+ "Buying or Selling (K) at nearby location, then returning Home (L).",
+ "On a local Minor Quest (M) for Treasure (U).",
+ "On a Minor Quest (M) or a Major Quest (N) for a Minor Enemy (Q).",
+ "On a Major Quest (N) for Treasure (U).",
+ ],
+ },
+ {
+ title: "d7 The area or site is...",
+ id: "d7theareaorsiteis_rumorandmotivation(variant)",
+ roll: [
+ "Faithtouched (AA) or Weavetouched (BB).",
+ "Home to an evil or neutral Faction (D).",
+ "Home to a Monster (Roll on Own Encounter Table). Nearby, there is a Minor Treasure (U).",
+ "A benign area of NPC population or an abandoned site. No treasure.",
+ "Home to a good or neutral Faction (D).",
+ "Home to a Monster (Roll on Own Encounter Table). Nearby, there is a Major Treasure (U).",
+ "Haunted (S) or Cursed (T).",
+ ],
+ },
+ {
+ title: "d7 [A] Personal Information The information...",
+ id: "d7[a]personalinformationtheinformation_rumorandmotivation(variant)",
+ roll: [
+ "Gives a secret that leads to Major Boon (G).",
+ "Describes a family Emergency (V).",
+ "Passes along a rumor (check Ladder) about the PC as told by a friend, a Minor Enemy (Q), or a Major Enemy (R).",
+ "Gives information that confirms a suspicion held by the PC or the party.",
+ "Passes along a minor Warning (W) that concerns the PC or the party.",
+ "Gives Exact Knowledge about information the PC or party has been investigating.",
+ "Passes along knowledge of a major Warning (W) to the PC or party.",
+ ],
+ },
+ {
+ title: "d7 [B] Local Information The information...",
+ id: "d7[b]localinformationtheinformation_rumorandmotivation(variant)",
+ roll: [
+ "Tells of a Major Boon (G) concerning the area.",
+ "Tells of an Emergency (V).",
+ "Passes along knowledge of a Social Event (X).",
+ "Gives information about a Minor Enemy (Q) or a Major Enemy (R) threat.",
+ "Passes along information of a Political Event (Y).",
+ "Gives information about a Religious Event (Z).",
+ "Tells of a Major Bane (F).",
+ ],
+ },
+ {
+ title: "d8 [C] Item information The item is...",
+ id: "d8[c]iteminformationtheitemis_rumorandmotivation(variant)",
+ roll: [
+ "An artifact (d10): 1. arcane; 2. dwarvish; 3. elemental; 4. elvish; 5. giant; 6. holy; 7. relic of a hero; 8. relic of a villain; 9. unholy; 10. a piece of an item set.",
+ "An object (d6): 1. A piece of jewelry; 2. A chest; 3. A map; 4. A bucket; 5. A lantern; 6. A jar.",
+ "A book (d6): 1. bestiary; 2. potion recipes; 3. historical record; 4. holy scripture; 5. personal journal; 6. mage's spellbook.",
+ "Armor (d10): 1. leather helm; 2. steel helm; 3. leather baldric; 4. bronze breastplate; 5. steel breastplate; 6. chain shirt; 7. leather gloves; 8. steel gauntlets; 9. suit of chainmail; 10. suit of plate.",
+ "A weapon or piece of ammunition (d10): 1. dagger; 2. spear; 3. axe; 4. sword; 5. flail; 6. hammer; 7. bow; 8. crossbow; 9. arrow or bolt; 10. exotic weapon.",
+ "An implement or symbol of power (d6): 1. rod; 2. staff; 3. wand; 4. sceptre; 5. crown; 6. gemstone.",
+ "A work of art (d6) 1. statue; 2. painting; 3. musical instrument; 4. sheet music; 5. article of clothing.",
+ "A prosthesis (d6): 1. arm; 2. eye; 3. foot; 4. hand; 5. heart; 6. leg.",
+ ],
+ },
+ {
+ title: "d7 [D] Faction They are...",
+ id: "d7[d]factiontheyare_rumorandmotivation(variant)",
+ roll: [
+ "A Mystery Cult (CC).",
+ "Slavers or brutal overlords.",
+ "Religious warriors or clerics.",
+ "Law and justice officers or warriors.",
+ "Corrupt mercenaries or rogues.",
+ "Merchants collective or guild.",
+ "Cabal of mages.",
+ ],
+ },
+ {
+ title: "d7 [E] Minor Bane The misfortune involves...",
+ id: "d7[e]minorbanethemisfortuneinvolves_rumorandmotivation(variant)",
+ roll: [
+ "Disease or pestilence.",
+ "The destruction of one or more buildings.",
+ "A Minor Enemy (Q) or a Major Enemy (R) of the PC or party is actively opposing them.",
+ "The loss of items of value.",
+ "A Curse (T) has been activated.",
+ "People being injured.",
+ "A person or place being Haunted (S).",
+ ],
+ },
+ {
+ title: "d7 [F] Major Bane The misfortune involves...",
+ id: "d7[f]majorbanethemisfortuneinvolves_rumorandmotivation(variant)",
+ roll: [
+ "Bad luck (random penalties or disadvantage to random die rolls) for 1 month or 10 combat encounters.",
+ "The outbreak of large plague or pestilence.",
+ "A large loss of monetary wealth.",
+ "The loss or destruction of many items of value.",
+ "The destruction of many buildings or damage to the land itself.",
+ "The deaths of many people.",
+ "The PC or party attracting the attention of a Minor Enemy (Q) or a Major Enemy (R).",
+ ],
+ },
+ {
+ title: "d7 [G] Minor Boon The good fortune involves...",
+ id: "d7[g]minorboonthegoodfortuneinvolves_rumorandmotivation(variant)",
+ roll: [
+ "Learning that a Minor Enemy (Q) or a Major Enemy (R) has been temporarily thwarted.",
+ "Obtaining a minor magic item.",
+ "Obtaining a small amount of money or resources.",
+ "Obtaining a magicked gemstone (the wielder can use a 0-level spell or Cantrip 1/day as a level 1 caster).",
+ "Being awarded a minor property or granted an improvement to a minor property.",
+ "Establishing a personal relationship with a potential ally or increasing social status with ally.",
+ "For one day, all activities are easier (+1 bonus on all rolls).",
+ ],
+ },
+ {
+ title: "d7 [H] Major Boon The good fortune involves...",
+ id: "d7[h]majorboonthegoodfortuneinvolves_rumorandmotivation(variant)",
+ roll: [
+ "Divine intervention granting a Treasure (U).",
+ "Obtaining true knowledge of a Treasure (U) location.",
+ "Being granted a large amount of monetary wealth.",
+ "Improving an existing skill or knowledge (+1) or obtaining a new skill.",
+ "Improving a personal relationship (up to 100%).",
+ "Being awarded a major property or granted an improvement to a major property.",
+ "The PC or party being pointed towards an Artifact (C) (Specific on the Rumor Ladder).",
+ ],
+ },
+ {
+ title: "d7 [I] Vendetta The NPC is seeking vengeance against...",
+ id:
+ "d7[i]vendettathenpcisseekingvengeanceagainst_rumorandmotivation(variant)",
+ roll: [
+ "Accusers. The NPC was wrongfully jailed or persecuted.",
+ "Members of a specif crace. The NPC is on a racial crusade.",
+ "Thieves or fraudsters. The NPC was the victim of theft or deception.",
+ "Murderers. The NPC seeks to avenge the death of one or more friends, family members, or associates.",
+ "Religious crusaders. The NPC was ruined by a religious crusade or suffered religious persecution (locally or on a quest).",
+ "Political opponents. The NPC suffered political persecution.",
+ "Societal rivals. The NPC's social status was destroyed, or he/she was socially exiled.",
+ ],
+ },
+ {
+ title: "d7 [J] On the Run The NPC...",
+ id: "d7[j]ontherunthenpc_rumorandmotivation(variant)",
+ roll: [
+ "Committed political crime.",
+ "Escaped from detention for crime.",
+ "Committed minor crime of theft, fraud, or assault.",
+ "Committed major crime of theft, murder, or rape (or the NPC is an anarchist).",
+ "Committed religious crime.",
+ "Got tangled up with a Mystery Cult (CC).",
+ "Was unjustly accused of a crime.",
+ ],
+ },
+ {
+ title: "d7 [K] Buying or Selling The NPC is buying or selling...",
+ id:
+ "d7[k]buyingorsellingthenpcisbuyingorselling_rumorandmotivation(variant)",
+ roll: [
+ "Cloth (d10): 1. raw cotton; 2. raw linen; 3. raw silk; 4. raw wool; 5. finished cotton; 6. finished linen; 7. finished silk; 8. finished wool; 9. soft leather; 10. unusual animal hair.",
+ "Wood (d6): 1. rough cut; 2. finished; 3. furniture; 4. containers; 5. paper; 6. carved.",
+ "Food (d10): 1. fresh fruits and vegetables; 2. cured meats; 3. cheeses; 4. grain; 5. preserved fruits; 6. nuts; 7. preserved vegetables; 8. oils; 9. live animals; 10. foreign delicacies.",
+ "Beverages (d6): 1. ale; 2. mead; 3 distilled spirits; 4. raw juice; 5. water; 6. wine.",
+ "Spices (d10): 1. salt; 2. sugar; 3. variety of pepper; 4. savory spice; 5. unusual spice; 6. legal drug; 7. illegal drug; 8. healing herb; 9. magical herb; 10. exotic herb.",
+ "Minerals (d6): 1. raw stone; 2. refined stone; 3. raw ore; 4. refined ore; 5. rough-cut gemstones; 6. finely-cut gemstones.",
+ "Luxury goods (d10): 1. painting; 2. sculpture; 3. work of art; 4. rare commodity; 5. masterwork armor; 6. masterwork weapon; 7. fine textiles; 8. perfumes; 9. exotic foods; 10. expensive potions.",
+ ],
+ },
+ {
+ title: "d7 [L] Homeland The NPC is from...",
+ id: "d7[l]homelandthenpcisfrom_rumorandmotivation(variant)",
+ roll: [
+ "The north.",
+ "The west.",
+ "The south.",
+ "The east.",
+ "A savage land.",
+ "An exotic island.",
+ "Another realm of existence.",
+ ],
+ },
+ {
+ title: "d7 [M] Minor Quest The NPC is seeking to...",
+ id: "d7[m]minorquestthenpcisseekingto_rumorandmotivation(variant)",
+ roll: [
+ "Commune with an avatar.",
+ "Map a location.",
+ "Deliver a message.",
+ "Recover a minor Treasure (U).",
+ "Deliver a package.",
+ "Destroy a minor monster or cleanse a tainted area.",
+ "Rediscover a local forgotten place.",
+ ],
+ },
+ {
+ title: "d7 [N] Major Quest The NPC is seeking to...",
+ id: "d7[n]majorquestthenpcisseekingto_rumorandmotivation(variant)",
+ roll: [
+ "Awaken a sleeping NPC.",
+ "Recover or destroy an Artifact (C).",
+ "Aid or slay an NPC.",
+ "Slay a monster.",
+ "Liberate or enslave an NPC.",
+ "Discover a lost foreign land.",
+ "Save or destroy the world.",
+ ],
+ },
+ {
+ title: "d7 [O] Good Deeds The NPC...",
+ id: "d7[o]gooddeedsthenpc_rumorandmotivation(variant)",
+ roll: [
+ "Freed an innocent from imprisonment.",
+ "Corrected a long-standing error.",
+ "Helped unfortunates with financial aid.",
+ "Spread a charitable political message or religious doctrine.",
+ "Helped local children or relatives to overcome oppression.",
+ "Healed the sick and comfort the dying.",
+ "Used an Artifact (C) to spread goodwill.",
+ ],
+ },
+ {
+ title: "d7 [P] Evil Deeds The NPC...",
+ id: "d7[p]evildeedsthenpc_rumorandmotivation(variant)",
+ roll: [
+ "Humiliated and torture a rival.",
+ "Collected an extortion's payoff and punish the offender.",
+ "Stole from friends or family.",
+ "Badly beat or killed a rival.",
+ "Destroyed a business, financially or physically.",
+ "Agitated a harmful political message or religious doctrine.",
+ "Spread lies and rumors against an individual or group of a shocking nature.",
+ ],
+ },
+ {
+ title: "d7 [Q] Minor Enemy The enemy is...",
+ id: "d7[q]minorenemytheenemyis_rumorandmotivation(variant)",
+ roll: [
+ "A snubbed ex-friend.",
+ "A school bully.",
+ "A business rival.",
+ "A local thug.",
+ "A romantic rival.",
+ "A spiteful boss or teacher.",
+ "A family member.",
+ ],
+ },
+ {
+ title: "d7 [R] Major Enemy The enemy is...",
+ id: "d7[r]majorenemytheenemyis_rumorandmotivation(variant)",
+ roll: [
+ "A politician or political group.",
+ "A powerful rogue, thug, or assassin.",
+ "A noble's family.",
+ "A religious cult, sect, group, or temple.",
+ "A powerful mage or cabal.",
+ "A mercenary company.",
+ "A mysterious NPC.",
+ ],
+ },
+ {
+ title: "d7 [S] Haunted The person or place is haunted by...",
+ id: "d7[s]hauntedthepersonorplaceishauntedby_rumorandmotivation(variant)",
+ roll: [
+ "Spirits locked in battle.",
+ "A tortured revenant who must relive its brutal murder.",
+ "A benign phantom who provides small comforts and messages.",
+ "A crazed banshee.",
+ "A spiteful haunt, who appears as dead loved ones and friends.",
+ "A playful poltergeist, a childish trickster.",
+ "An evil ghost, driven to consume lifeforce in a bid to regain life.",
+ ],
+ },
+ {
+ title: "d7 [T] Cursed This place is cursed with...",
+ id: "d7[t]cursedthisplaceiscursedwith_rumorandmotivation(variant)",
+ roll: [
+ "A chronological anomaly. Time moves at a different speed.",
+ "Insomnia. Sleep and rest are impossible.",
+ "Extreme heat or cold.",
+ "An overwhelming aura of helplessness and suffering.",
+ "Plagues of vermin.",
+ "Foul weather.",
+ "A corruption of reality.",
+ ],
+ },
+ {
+ title: "d7 [U] Treasure The treasure contains...",
+ id: "d7[u]treasurethetreasurecontains_rumorandmotivation(variant)",
+ roll: [
+ "Potions.",
+ "Gems.",
+ "Weapons or armor.",
+ "Coins.",
+ "Wands, rods, and staves.",
+ "Clothing.",
+ "An artifact (C).",
+ ],
+ },
+ {
+ title: "d7 [V] Emergency Action is urgent because...",
+ id: "d7[v]emergencyactionisurgentbecause_rumorandmotivation(variant)",
+ roll: [
+ "A political power figure allied to the NPC has suddenly died, been arrested, or been exiled.",
+ "The NPC's business in trouble.",
+ "A family friend of the NPC has taken ill, gone mad, or died suddenly.",
+ "The NPC's hometown has been attacked, enslaved, or destroyed.",
+ "A disease epidemic is afflicting the local region or the NPC's hometown.",
+ "The NPC's spouse or close relative has done something terrible.",
+ "All the NPC's resources or income have been stolen or destroyed.",
+ ],
+ },
+ {
+ title: "d7 [W] Warning The NPC warns that...",
+ id: "d7[w]warningthenpcwarnsthat_rumorandmotivation(variant)",
+ roll: [
+ "A powerful enemy is coming for the PC or party.",
+ "An enemy is plotting against the PC or party.",
+ "The government is investigating the PC or party.",
+ "Friend or lover or spouse is lying to the PC or party.",
+ "Co-worker or business partner is stealing from the PC or party.",
+ "A rival is spreading terrible lies and rumors.",
+ "An avatar is coming.",
+ ],
+ },
+ {
+ title: "d7 [X] Social Events The NPC tells you that...",
+ id: "d7[x]socialeventsthenpctellsyouthat_rumorandmotivation(variant)",
+ roll: [
+ "An invitation to an upcoming event (party, play, etc.) given by a mysterious stranger.",
+ "A local revival of a deity's followers is nearby and drawing crowds.",
+ "A challenge has been issued by the local ruler, calling for Feats of Strength, a Battle of Wits, or some other display of skill.",
+ "A guild-house is permitting new members to join, decided by a contest.",
+ "A circus has come to town. Rumors are they are taking on workers or performers.",
+ "A fancy dress party for the local ruler has drawn all the wealthy in the area.",
+ "A family event in the local ruler or his/her spouse or close family (d4): 1. marriage; 2. birth; 3. death; 4. divorce; 5. disinheritance; 6. something else.",
+ ],
+ },
+ {
+ title: "d7 [Y] Political Events The NPC tells you that...",
+ id: "d7[y]politicaleventsthenpctellsyouthat_rumorandmotivation(variant)",
+ roll: [
+ "The opposition is soon to gain or has recently gained control through a coup.",
+ "A downshift in the support of financial backers has driven prices way up.",
+ "A noble has been accused of a terrible crime.",
+ "A marriage between noble houses has been announced, and rumors of treachery persist.",
+ "A shift in the government's stance on taxes has been taken badly by the populace.",
+ "Corruption rumors abound, and evidence of murder and treachery is being sought.",
+ "A powerful figure has been killed, exiled, or worse.",
+ ],
+ },
+ {
+ title: "d7 [Z] Religious Events The NPC tells you that...",
+ id: "d7[z]religiouseventsthenpctellsyouthat_rumorandmotivation(variant)",
+ roll: [
+ "An avatar has recently issued sanctions.",
+ "Open warfare against temple enemies is now public knowledge.",
+ "A new edict or sanction has recently been announced, causing a radical shift in the local population's mood.",
+ "An expedition to the Heathen Lands has been announced.",
+ "Temple leaders have declared a peace agreement and a Summit of Faith has been announced.",
+ "An artifact or holy relic has been found or destroyed and a Call to the Faithful has gone out.",
+ "An avatar has recently appeared and denounced (or blessed) the faithful and has punished (or rewarded) them with a bane (or boon).",
+ ],
+ },
+ {
+ title: "d7 [AA] Faithtouched In this place, you'll find...",
+ id: "d7[aa]faithtouchedinthisplaceyoullfind_rumorandmotivation(variant)",
+ roll: [
+ "The dreams of the lives of those who gave their lives in sacrifice for the Faith.",
+ "All skills relating to the practice of the faith are more easily accomplished (+1 or advantage).",
+ "Hallucinations of the landscape of the deity's Plane haunt the waking mind.",
+ "Those not of the Faith will be psionically attacked by the environment, driving them out.",
+ "Animal servants of the deity roam the grounds here, protecting from heathen intruders.",
+ "All divine spells are cast here as if the caster was 1 level higher.",
+ "Manifestation of an Avatar. Its mood depends on the PC or party's interaction.",
+ ],
+ },
+ {
+ title: "d7 [BB] Weavetouched In this place, you'll find...",
+ id: "d7[bb]weavetouchedinthisplaceyoullfind_rumorandmotivation(variant)",
+ roll: [
+ "A living mask of a Jester can be found here, hidden, but waiting. The parasite sleeps.",
+ "All skills relating to the practice of the arcane mysteries are more easily accomplished (+1 or advantage).",
+ "Time and space are on vacation here. Non-causality is a possibility. Things might get dimensionally weird, and non-Euclidian geometry abounds.",
+ "All arcane objects are recharged here, but they can only be used once per item per location.",
+ "Astral and ethereal creatures are feeding from this bountiful font. They are hostile.",
+ "All arcane spells are cast here as if the caster were 1 level higher.",
+ "Wild magic regularly spawns here, bathing the area with random level spells and duration.",
+ ],
+ },
+ {
+ title: "d7 [CC] Mystery Cult These cultists are...",
+ id: "d7[cc]mysterycultthesecultistsare_rumorandmotivation(variant)",
+ roll: [
+ "Trying to interact with a minor or major deity (d6): 1. return it from exile; 2. free it from imprisonment; 3. enslave it; 4. destroy it; 5. bring about its rebirth; 6. raise it to a higher status.",
+ "Collecting objects to trade to a deity for power.",
+ "Thralls under a larger power, acquiring resources, knowledge, manpower for a larger plan.",
+ "Disaffected people angry at inequality. They have resorted to violence and rhetoric.",
+ "Animal worshipers, devoted to returning humanity to a more primal lifestyle.",
+ "Outsiders who are interacting with the local populace (d6): 1. killing them; 2. enslaving them; 3. stealing from them; 4. trading with them; 5. helping them; 6. converting them.",
+ "Wealthy cannibals and defilers, seeking only pleasure for themselves. ",
+ ],
+ },
- {"title": "d10 Geography The city grew up around...", "id":"d10geographythecitygrewuparound_city", "roll":[
- "A coastal harbor.",
- "A calm, coastal bay.",
- "A large freshwater lake.",
- "A wide, navigable river.",
- "A river navigable by small craft.",
- "The mouth of a river or a river delta.",
- "The confluence of two rivers.",
- "A series of natural springs.",
- "A well-traveled crossroads.",
- "A water source and a well-traveled road.", ]},
- {"title": "d20 Resources The city is near a region ideal for mining, growing, or grazing...", "id":"d20resourcesthecityisneararegionidealformininggrowingorgrazing_city", "roll":[
- "Iron ore.",
- "Copper ore.",
- "Gold or silver deposits.",
- "Clay or granite deposits.",
- "Quartz or salt deposits.",
- "Peat or coal deposits.",
- "Hardwood lumber.",
- "Barley and oats.",
- "Beans and corn.",
- "Nuts and olives.",
- "Rice or wheat.",
- "Potatoes and leeks.",
- "Sugar cane.",
- "Tobacco.",
- "Cotton.",
- "Fruit trees.",
- "Cabbages and beets.",
- "Cattle.",
- "Dairy cows.",
- "Sheep.", ]},
- {"title": "d20 Culture The city is known for its...", "id":"d20culturethecityisknownforits_city", "roll":[
- "Architectural style.",
- "Architectural feats.",
- "Artists and poets.",
- "Inventive cuisine.",
- "Traditional cuisine.",
- "Suggestive dancing.",
- "Gladiatorial games.",
- "Horse races.",
- "Scholars and sages.",
- "Music and/or dance.",
- "Romance.",
- "Jousting games.",
- "Superior soldiers.",
- "Street festivals.",
- "Religious feasts.",
- "Religious fervor.",
- "Traditional dress.",
- "Unusual dress.",
- "Theater scene.",
- "Wine and/or ale.", ]},
- {"title": "d10 Government The city is ruled by...", "id":"d10governmentthecityisruledby_city", "roll":[
- "The head of a noble family.",
- "A council of distinguished nobles.",
- "A council of wealthy merchants.",
- "A council of elected officials.",
- "An elected mayor.",
- "A benevolent sovereign.",
- "A wicked tyrant.",
- "A brutal warlord.",
- "A cabal of witches and wizards.",
- "The leaders of a religious order.", ]},
- {"title": "d20 Historical Event The city experienced...", "id":"d20historicaleventthecityexperienced_city", "roll":[
- "Mass conversions.",
- "An earthquake.",
- "An age of exploration.",
- "A terrible famine.",
- "A disastrous flood.",
- "A legendary storm.",
- "An assassination.",
- "A series of riots.",
- "A great discovery.",
- "A vermin infestation.",
- "A destructive fire.",
- "A deadly plague.",
- "A bloody rebellion.",
- "A lengthy siege.",
- "Religious wars.",
- "Territorial wars.",
- "A foreign occupation.",
- "An economic boom.",
- "A great depression.",
- "A dragon attack.", ]},
- {"title": "d12 Threats The people of the city are fearful of (leaders and commonfolk may fear different things)...", "id":"d12threatsthepeopleofthecityarefearfulofleadersandcommonfolkmayfeardifferentthings_city", "roll":[
- "Bandits and outlaws.",
- "Barbarian invasions.",
- "Disease outbreaks.",
- "A dragon or legendary beast.",
- "Destructive flooding.",
- "Food shortages.",
- "Occupation by a foreign empire.",
- "The wrath of a vengeful god.",
- "Magic and new inventions.",
- "Pirates, smugglers, and bands of thieves.",
- "A recently established religion.",
- "A rival city.", ]},
- {"title": "d10 Defenses The city is defended by...", "id":"d10defensesthecityisdefendedby_city", "roll":[
- "A disciplined military guard.",
- "A standing army of devoted soldiers.",
- "A company of sellswords and knaves.",
- "An order of holy knights.",
- "Little; the city’s been sacked many times.",
- "A huge, fortress or citadel within the city.",
- "A series of watchtowers and forts spread throughout the region.",
- "Thick stone walls and impenetrable gates.",
- "High stone walls, catapults, and scorpions.",
- "A powerful magical ward or gigantic golem.", ]},
- {"title": "d12 Law Enforcement The laws are...", "id":"d12lawenforcementthelawsare_city", "roll":[
- "Enforced by a strict, orderly city watch.",
- "Enforced by a corrupt, roguish city watch.",
- "Not enforced among the wealthy elite.",
- "Enforced in a haphazard fashion, incomprehensible to visitors.",
- "Not enforced for those who pay bribes.",
- "More like guidelines.",
- "Enforced by a secret society of assassins, mages, or priests.",
- "Enforced by a company of mercenaries.",
- "Simple, easy to learn and to follow.",
- "Extensive and complicated, nonsensical.",
- "Enforced by a cheerful drunken sheriff.",
- "Enforced by a rigid soldier-turned-sheriff.", ]},
- {"title": "d20 Power Players Within or outside the government, power is held by...", "id":"d20powerplayerswithinoroutsidethegovernmentpowerisheldby_city", "roll":[
- "A ruthless assassins’ guild.",
- "A populist demagogue.",
- "The captain of a mercenary company.",
- "A champion knight or arena fighter.",
- "One or more crafting guilds.",
- "A dangerous crime boss.",
- "One or more criminal gangs.",
- "A charismatic cult leader.",
- "One or more merchant guilds.",
- "A scheming noble lord or lady.",
- "An outspoken philosopher or scholar.",
- "A celebrated poet and playwright.",
- "A popular priest or priestess.",
- "A secret society of lorekeepers.",
- "Smugglers and black market dealers.",
- "The son or daughter of a deposed ruler.",
- "A wealthy trader of exotic goods.",
- "A conniving vampire or fiend.",
- "A bold war hero.",
- "A clever witch or wizard.", ]},
-
- {"title": "1d10 My cousin told me about...", "id":"1d10mycousintoldmeabout_didyouhearthenews(variant)", "roll":[
- "A child.",
- "A fat merchant.",
- "A temple priest.",
- "A sailor.",
- "A soldier.",
- "A magician.",
- "A noble.",
- "A rogue.",
- "A crazy monk.",
- "A drunken farmer.", ]},
- {"title": "1d10 ...and they...", "id":"1d10andthey_didyouhearthenews(variant)", "roll":[
- "Got drunk.",
- "Got washed out to sea.",
- "Got stuck on a runaway horse.",
- "Found an old well.",
- "Disappeared for 3 days.",
- "Found an old tomb.",
- "Met a weird stranger.",
- "Found a magic item.",
- "Were sleepwalking.",
- "Walked off into the forest.", ]},
- {"title": "1d10 ...and discovered...", "id":"1d10anddiscovered_didyouhearthenews(variant)", "roll":[
- "A new disease.",
- "A powerful artefact.",
- "A cursed item.",
- "A sleeping monster.",
- "A treasure map.",
- "A hero/villain thought dead, returned to life.",
- "A book of secrets.",
- "A key to a vast fortune.",
- "A suppressed truth about the ruling kingdom.",
- "A door to another plane.", ]},
- {"title": "1d10 ...and now...", "id":"1d10andnow_didyouhearthenews(variant)", "roll":[
- "People are disappearing!",
- "People are sick!",
- "The king has decreed strange new laws!",
- "The temple has issued strange new tenets!",
- "The sun might not come back up!",
- "The moon might fracture!",
- "The world might be invaded!",
- "People are having bad dreams every night!",
- "People are unable to sleep!",
- "People are afraid to come outside!", ]},
-
- {"title": "d7 When the NPC overhears the PC or the party talking, his/her reaction is...", "id":"d7whenthenpcoverhearsthepcorthepartytalkinghisherreactionis_rumorandmotivation(variant)", "roll":[
- "Hostile. Now the NPC is a nemesis. He/she gives a Major Bane (F) and will pursue one or more of the PCs until dead.",
- "Unhappy. The NPC gives a Minor Bane (E). There is an 80% chance his/her attitude will shift to hostile on next encounter.",
- "Disgruntled. The NPC gives False Rumor. There is a 40% chance his/her attitude will shift to unhappy on next encounter.",
- "Indifferent but helpful. The NPC gives Personal Information (A) or Local Information (B), as requested.",
- "Pleased. The NPC shares a Specific Rumour. There is a 40% chance his/her attitude will shift to happy on next encounter.",
- "Happy. The NPC gives a Minor Boon (H). There is an 80% chance his/her attitude will shift to friendly on next encounter.",
- "Friendly. The NPC is now an ally. He/she gives a Major Boon (G) and will protect PC until dead.", ]},
- {"title": "d7 When questioned about his/her motivation, the NPC reveals (or hides) that he/she is...", "id":"d7whenquestionedabouthishermotivationthenpcrevealsorhidesthathesheis_rumorandmotivation(variant)", "roll":[
- "On The Run (J) from a Minor Enemy (Q) or a Major Enemy (R) for Good Deeds(O) or Evil Deeds (P).",
- "On a Vendetta (I) against an Minor Enemy (Q) or a Major Enemy (R).",
- "Searching for Personal Information (A), Local Information (B), or Item Information (C).",
- "Buying or Selling (K) at nearby location, then returning Home (L).",
- "On a local Minor Quest (M) for Treasure (U).",
- "On a Minor Quest (M) or a Major Quest (N) for a Minor Enemy (Q).",
- "On a Major Quest (N) for Treasure (U).", ]},
- {"title": "d7 The area or site is...", "id":"d7theareaorsiteis_rumorandmotivation(variant)", "roll":[
- "Faithtouched (AA) or Weavetouched (BB).",
- "Home to an evil or neutral Faction (D).",
- "Home to a Monster (Roll on Own Encounter Table). Nearby, there is a Minor Treasure (U).",
- "A benign area of NPC population or an abandoned site. No treasure.",
- "Home to a good or neutral Faction (D).",
- "Home to a Monster (Roll on Own Encounter Table). Nearby, there is a Major Treasure (U).",
- "Haunted (S) or Cursed (T).", ]},
- {"title": "d7 [A] Personal Information The information...", "id":"d7[a]personalinformationtheinformation_rumorandmotivation(variant)", "roll":[
- "Gives a secret that leads to Major Boon (G).",
- "Describes a family Emergency (V).",
- "Passes along a rumor (check Ladder) about the PC as told by a friend, a Minor Enemy (Q), or a Major Enemy (R).",
- "Gives information that confirms a suspicion held by the PC or the party.",
- "Passes along a minor Warning (W) that concerns the PC or the party.",
- "Gives Exact Knowledge about information the PC or party has been investigating.",
- "Passes along knowledge of a major Warning (W) to the PC or party.", ]},
- {"title": "d7 [B] Local Information The information...", "id":"d7[b]localinformationtheinformation_rumorandmotivation(variant)", "roll":[
- "Tells of a Major Boon (G) concerning the area.",
- "Tells of an Emergency (V).",
- "Passes along knowledge of a Social Event (X).",
- "Gives information about a Minor Enemy (Q) or a Major Enemy (R) threat.",
- "Passes along information of a Political Event (Y).",
- "Gives information about a Religious Event (Z).",
- "Tells of a Major Bane (F).", ]},
- {"title": "d8 [C] Item information The item is...", "id":"d8[c]iteminformationtheitemis_rumorandmotivation(variant)", "roll":[
- "An artifact (d10): 1. arcane; 2. dwarvish; 3. elemental; 4. elvish; 5. giant; 6. holy; 7. relic of a hero; 8. relic of a villain; 9. unholy; 10. a piece of an item set.",
- "An object (d6): 1. A piece of jewelry; 2. A chest; 3. A map; 4. A bucket; 5. A lantern; 6. A jar.",
- "A book (d6): 1. bestiary; 2. potion recipes; 3. historical record; 4. holy scripture; 5. personal journal; 6. mage's spellbook.",
- "Armor (d10): 1. leather helm; 2. steel helm; 3. leather baldric; 4. bronze breastplate; 5. steel breastplate; 6. chain shirt; 7. leather gloves; 8. steel gauntlets; 9. suit of chainmail; 10. suit of plate.",
- "A weapon or piece of ammunition (d10): 1. dagger; 2. spear; 3. axe; 4. sword; 5. flail; 6. hammer; 7. bow; 8. crossbow; 9. arrow or bolt; 10. exotic weapon.",
- "An implement or symbol of power (d6): 1. rod; 2. staff; 3. wand; 4. sceptre; 5. crown; 6. gemstone.",
- "A work of art (d6) 1. statue; 2. painting; 3. musical instrument; 4. sheet music; 5. article of clothing.",
- "A prosthesis (d6): 1. arm; 2. eye; 3. foot; 4. hand; 5. heart; 6. leg.", ]},
- {"title": "d7 [D] Faction They are...", "id":"d7[d]factiontheyare_rumorandmotivation(variant)", "roll":[
- "A Mystery Cult (CC).",
- "Slavers or brutal overlords.",
- "Religious warriors or clerics.",
- "Law and justice officers or warriors.",
- "Corrupt mercenaries or rogues.",
- "Merchants collective or guild.",
- "Cabal of mages.", ]},
- {"title": "d7 [E] Minor Bane The misfortune involves...", "id":"d7[e]minorbanethemisfortuneinvolves_rumorandmotivation(variant)", "roll":[
- "Disease or pestilence.",
- "The destruction of one or more buildings.",
- "A Minor Enemy (Q) or a Major Enemy (R) of the PC or party is actively opposing them.",
- "The loss of items of value.",
- "A Curse (T) has been activated.",
- "People being injured.",
- "A person or place being Haunted (S).", ]},
- {"title": "d7 [F] Major Bane The misfortune involves...", "id":"d7[f]majorbanethemisfortuneinvolves_rumorandmotivation(variant)", "roll":[
- "Bad luck (random penalties or disadvantage to random die rolls) for 1 month or 10 combat encounters.",
- "The outbreak of large plague or pestilence.",
- "A large loss of monetary wealth.",
- "The loss or destruction of many items of value.",
- "The destruction of many buildings or damage to the land itself.",
- "The deaths of many people.",
- "The PC or party attracting the attention of a Minor Enemy (Q) or a Major Enemy (R).", ]},
- {"title": "d7 [G] Minor Boon The good fortune involves...", "id":"d7[g]minorboonthegoodfortuneinvolves_rumorandmotivation(variant)", "roll":[
- "Learning that a Minor Enemy (Q) or a Major Enemy (R) has been temporarily thwarted.",
- "Obtaining a minor magic item.",
- "Obtaining a small amount of money or resources.",
- "Obtaining a magicked gemstone (the wielder can use a 0-level spell or Cantrip 1/day as a level 1 caster).",
- "Being awarded a minor property or granted an improvement to a minor property.",
- "Establishing a personal relationship with a potential ally or increasing social status with ally.",
- "For one day, all activities are easier (+1 bonus on all rolls).", ]},
- {"title": "d7 [H] Major Boon The good fortune involves...", "id":"d7[h]majorboonthegoodfortuneinvolves_rumorandmotivation(variant)", "roll":[
- "Divine intervention granting a Treasure (U).",
- "Obtaining true knowledge of a Treasure (U) location.",
- "Being granted a large amount of monetary wealth.",
- "Improving an existing skill or knowledge (+1) or obtaining a new skill.",
- "Improving a personal relationship (up to 100%).",
- "Being awarded a major property or granted an improvement to a major property.",
- "The PC or party being pointed towards an Artifact (C) (Specific on the Rumor Ladder).", ]},
- {"title": "d7 [I] Vendetta The NPC is seeking vengeance against...", "id":"d7[i]vendettathenpcisseekingvengeanceagainst_rumorandmotivation(variant)", "roll":[
- "Accusers. The NPC was wrongfully jailed or persecuted.",
- "Members of a specif crace. The NPC is on a racial crusade.",
- "Thieves or fraudsters. The NPC was the victim of theft or deception.",
- "Murderers. The NPC seeks to avenge the death of one or more friends, family members, or associates.",
- "Religious crusaders. The NPC was ruined by a religious crusade or suffered religious persecution (locally or on a quest).",
- "Political opponents. The NPC suffered political persecution.",
- "Societal rivals. The NPC's social status was destroyed, or he/she was socially exiled.", ]},
- {"title": "d7 [J] On the Run The NPC...", "id":"d7[j]ontherunthenpc_rumorandmotivation(variant)", "roll":[
- "Committed political crime.",
- "Escaped from detention for crime.",
- "Committed minor crime of theft, fraud, or assault.",
- "Committed major crime of theft, murder, or rape (or the NPC is an anarchist).",
- "Committed religious crime.",
- "Got tangled up with a Mystery Cult (CC).",
- "Was unjustly accused of a crime.", ]},
- {"title": "d7 [K] Buying or Selling The NPC is buying or selling...", "id":"d7[k]buyingorsellingthenpcisbuyingorselling_rumorandmotivation(variant)", "roll":[
- "Cloth (d10): 1. raw cotton; 2. raw linen; 3. raw silk; 4. raw wool; 5. finished cotton; 6. finished linen; 7. finished silk; 8. finished wool; 9. soft leather; 10. unusual animal hair.",
- "Wood (d6): 1. rough cut; 2. finished; 3. furniture; 4. containers; 5. paper; 6. carved.",
- "Food (d10): 1. fresh fruits and vegetables; 2. cured meats; 3. cheeses; 4. grain; 5. preserved fruits; 6. nuts; 7. preserved vegetables; 8. oils; 9. live animals; 10. foreign delicacies.",
- "Beverages (d6): 1. ale; 2. mead; 3 distilled spirits; 4. raw juice; 5. water; 6. wine.",
- "Spices (d10): 1. salt; 2. sugar; 3. variety of pepper; 4. savory spice; 5. unusual spice; 6. legal drug; 7. illegal drug; 8. healing herb; 9. magical herb; 10. exotic herb.",
- "Minerals (d6): 1. raw stone; 2. refined stone; 3. raw ore; 4. refined ore; 5. rough-cut gemstones; 6. finely-cut gemstones.",
- "Luxury goods (d10): 1. painting; 2. sculpture; 3. work of art; 4. rare commodity; 5. masterwork armor; 6. masterwork weapon; 7. fine textiles; 8. perfumes; 9. exotic foods; 10. expensive potions.", ]},
- {"title": "d7 [L] Homeland The NPC is from...", "id":"d7[l]homelandthenpcisfrom_rumorandmotivation(variant)", "roll":[
- "The north.",
- "The west.",
- "The south.",
- "The east.",
- "A savage land.",
- "An exotic island.",
- "Another realm of existence.", ]},
- {"title": "d7 [M] Minor Quest The NPC is seeking to...", "id":"d7[m]minorquestthenpcisseekingto_rumorandmotivation(variant)", "roll":[
- "Commune with an avatar.",
- "Map a location.",
- "Deliver a message.",
- "Recover a minor Treasure (U).",
- "Deliver a package.",
- "Destroy a minor monster or cleanse a tainted area.",
- "Rediscover a local forgotten place.", ]},
- {"title": "d7 [N] Major Quest The NPC is seeking to...", "id":"d7[n]majorquestthenpcisseekingto_rumorandmotivation(variant)", "roll":[
- "Awaken a sleeping NPC.",
- "Recover or destroy an Artifact (C).",
- "Aid or slay an NPC.",
- "Slay a monster.",
- "Liberate or enslave an NPC.",
- "Discover a lost foreign land.",
- "Save or destroy the world.", ]},
- {"title": "d7 [O] Good Deeds The NPC...", "id":"d7[o]gooddeedsthenpc_rumorandmotivation(variant)", "roll":[
- "Freed an innocent from imprisonment.",
- "Corrected a long-standing error.",
- "Helped unfortunates with financial aid.",
- "Spread a charitable political message or religious doctrine.",
- "Helped local children or relatives to overcome oppression.",
- "Healed the sick and comfort the dying.",
- "Used an Artifact (C) to spread goodwill.", ]},
- {"title": "d7 [P] Evil Deeds The NPC...", "id":"d7[p]evildeedsthenpc_rumorandmotivation(variant)", "roll":[
- "Humiliated and torture a rival.",
- "Collected an extortion's payoff and punish the offender.",
- "Stole from friends or family.",
- "Badly beat or killed a rival.",
- "Destroyed a business, financially or physically.",
- "Agitated a harmful political message or religious doctrine.",
- "Spread lies and rumors against an individual or group of a shocking nature.", ]},
- {"title": "d7 [Q] Minor Enemy The enemy is...", "id":"d7[q]minorenemytheenemyis_rumorandmotivation(variant)", "roll":[
- "A snubbed ex-friend.",
- "A school bully.",
- "A business rival.",
- "A local thug.",
- "A romantic rival.",
- "A spiteful boss or teacher.",
- "A family member.", ]},
- {"title": "d7 [R] Major Enemy The enemy is...", "id":"d7[r]majorenemytheenemyis_rumorandmotivation(variant)", "roll":[
- "A politician or political group.",
- "A powerful rogue, thug, or assassin.",
- "A noble's family.",
- "A religious cult, sect, group, or temple.",
- "A powerful mage or cabal.",
- "A mercenary company.",
- "A mysterious NPC.", ]},
- {"title": "d7 [S] Haunted The person or place is haunted by...", "id":"d7[s]hauntedthepersonorplaceishauntedby_rumorandmotivation(variant)", "roll":[
- "Spirits locked in battle.",
- "A tortured revenant who must relive its brutal murder.",
- "A benign phantom who provides small comforts and messages.",
- "A crazed banshee.",
- "A spiteful haunt, who appears as dead loved ones and friends.",
- "A playful poltergeist, a childish trickster.",
- "An evil ghost, driven to consume lifeforce in a bid to regain life.", ]},
- {"title": "d7 [T] Cursed This place is cursed with...", "id":"d7[t]cursedthisplaceiscursedwith_rumorandmotivation(variant)", "roll":[
- "A chronological anomaly. Time moves at a different speed.",
- "Insomnia. Sleep and rest are impossible.",
- "Extreme heat or cold.",
- "An overwhelming aura of helplessness and suffering.",
- "Plagues of vermin.",
- "Foul weather.",
- "A corruption of reality.", ]},
- {"title": "d7 [U] Treasure The treasure contains...", "id":"d7[u]treasurethetreasurecontains_rumorandmotivation(variant)", "roll":[
- "Potions.",
- "Gems.",
- "Weapons or armor.",
- "Coins.",
- "Wands, rods, and staves.",
- "Clothing.",
- "An artifact (C).", ]},
- {"title": "d7 [V] Emergency Action is urgent because...", "id":"d7[v]emergencyactionisurgentbecause_rumorandmotivation(variant)", "roll":[
- "A political power figure allied to the NPC has suddenly died, been arrested, or been exiled.",
- "The NPC's business in trouble.",
- "A family friend of the NPC has taken ill, gone mad, or died suddenly.",
- "The NPC's hometown has been attacked, enslaved, or destroyed.",
- "A disease epidemic is afflicting the local region or the NPC's hometown.",
- "The NPC's spouse or close relative has done something terrible.",
- "All the NPC's resources or income have been stolen or destroyed.", ]},
- {"title": "d7 [W] Warning The NPC warns that...", "id":"d7[w]warningthenpcwarnsthat_rumorandmotivation(variant)", "roll":[
- "A powerful enemy is coming for the PC or party.",
- "An enemy is plotting against the PC or party.",
- "The government is investigating the PC or party.",
- "Friend or lover or spouse is lying to the PC or party.",
- "Co-worker or business partner is stealing from the PC or party.",
- "A rival is spreading terrible lies and rumors.",
- "An avatar is coming.", ]},
- {"title": "d7 [X] Social Events The NPC tells you that...", "id":"d7[x]socialeventsthenpctellsyouthat_rumorandmotivation(variant)", "roll":[
- "An invitation to an upcoming event (party, play, etc.) given by a mysterious stranger.",
- "A local revival of a deity's followers is nearby and drawing crowds.",
- "A challenge has been issued by the local ruler, calling for Feats of Strength, a Battle of Wits, or some other display of skill.",
- "A guild-house is permitting new members to join, decided by a contest.",
- "A circus has come to town. Rumors are they are taking on workers or performers.",
- "A fancy dress party for the local ruler has drawn all the wealthy in the area.",
- "A family event in the local ruler or his/her spouse or close family (d4): 1. marriage; 2. birth; 3. death; 4. divorce; 5. disinheritance; 6. something else.", ]},
- {"title": "d7 [Y] Political Events The NPC tells you that...", "id":"d7[y]politicaleventsthenpctellsyouthat_rumorandmotivation(variant)", "roll":[
- "The opposition is soon to gain or has recently gained control through a coup.",
- "A downshift in the support of financial backers has driven prices way up.",
- "A noble has been accused of a terrible crime.",
- "A marriage between noble houses has been announced, and rumors of treachery persist.",
- "A shift in the government's stance on taxes has been taken badly by the populace.",
- "Corruption rumors abound, and evidence of murder and treachery is being sought.",
- "A powerful figure has been killed, exiled, or worse.", ]},
- {"title": "d7 [Z] Religious Events The NPC tells you that...", "id":"d7[z]religiouseventsthenpctellsyouthat_rumorandmotivation(variant)", "roll":[
- "An avatar has recently issued sanctions.",
- "Open warfare against temple enemies is now public knowledge.",
- "A new edict or sanction has recently been announced, causing a radical shift in the local population's mood.",
- "An expedition to the Heathen Lands has been announced.",
- "Temple leaders have declared a peace agreement and a Summit of Faith has been announced.",
- "An artifact or holy relic has been found or destroyed and a Call to the Faithful has gone out.",
- "An avatar has recently appeared and denounced (or blessed) the faithful and has punished (or rewarded) them with a bane (or boon).", ]},
- {"title": "d7 [AA] Faithtouched In this place, you'll find...", "id":"d7[aa]faithtouchedinthisplaceyoullfind_rumorandmotivation(variant)", "roll":[
- "The dreams of the lives of those who gave their lives in sacrifice for the Faith.",
- "All skills relating to the practice of the faith are more easily accomplished (+1 or advantage).",
- "Hallucinations of the landscape of the deity's Plane haunt the waking mind.",
- "Those not of the Faith will be psionically attacked by the environment, driving them out.",
- "Animal servants of the deity roam the grounds here, protecting from heathen intruders.",
- "All divine spells are cast here as if the caster was 1 level higher.",
- "Manifestation of an Avatar. Its mood depends on the PC or party's interaction.", ]},
- {"title": "d7 [BB] Weavetouched In this place, you'll find...", "id":"d7[bb]weavetouchedinthisplaceyoullfind_rumorandmotivation(variant)", "roll":[
- "A living mask of a Jester can be found here, hidden, but waiting. The parasite sleeps.",
- "All skills relating to the practice of the arcane mysteries are more easily accomplished (+1 or advantage).",
- "Time and space are on vacation here. Non-causality is a possibility. Things might get dimensionally weird, and non-Euclidian geometry abounds.",
- "All arcane objects are recharged here, but they can only be used once per item per location.",
- "Astral and ethereal creatures are feeding from this bountiful font. They are hostile.",
- "All arcane spells are cast here as if the caster were 1 level higher.",
- "Wild magic regularly spawns here, bathing the area with random level spells and duration.", ]},
- {"title": "d7 [CC] Mystery Cult These cultists are...", "id":"d7[cc]mysterycultthesecultistsare_rumorandmotivation(variant)", "roll":[
- "Trying to interact with a minor or major deity (d6): 1. return it from exile; 2. free it from imprisonment; 3. enslave it; 4. destroy it; 5. bring about its rebirth; 6. raise it to a higher status.",
- "Collecting objects to trade to a deity for power.",
- "Thralls under a larger power, acquiring resources, knowledge, manpower for a larger plan.",
- "Disaffected people angry at inequality. They have resorted to violence and rhetoric.",
- "Animal worshipers, devoted to returning humanity to a more primal lifestyle.",
- "Outsiders who are interacting with the local populace (d6): 1. killing them; 2. enslaving them; 3. stealing from them; 4. trading with them; 5. helping them; 6. converting them.",
- "Wealthy cannibals and defilers, seeking only pleasure for themselves. ", ]},
-
- {"title": "d5 Alchemy Missions: Easy", "id":"d5alchemymissionseasy_roguemissions", "roll":[
- "Go and pick up some basic reagents and return to the Guild without getting caught.",
- "Deliver a poisoned weapon without getting caught.",
- "Create a basic poison in quantity, and deliver it to a customer, get paid, and return without getting caught.",
- "Create a basic potion in quantity and deliver it into enemy territory. Return with the money.",
- "Create a previously unknown potion or potion in your skill level.", ]},
- {"title": "d5 Alchemy Missions: Medium", "id":"d5alchemymissionsmedium_roguemissions", "roll":[
- "Harvest intermediate reagents in enemy territory and escape.",
- "Create a previously unknown potion or potion in your skill level.",
- "Steal a shipment of enemy alchemical goods worth at least 500gp.",
- "Create an intermediate potion in quantity and deliver it into enemy territory. Return with the money.",
- "Destroy an enemy's alchemical laboratory and escape.", ]},
- {"title": "d5 Alchemy Missions: Hard", "id":"d5alchemymissionshard_roguemissions", "roll":[
- "Create a previously unknown potion or potion in your skill level.",
- "Successfully mix two advanced potions and get a favorable result.",
- "Create an advanced potion in quantity and deliver it into enemy territory. Return with the money.",
- "Oversee the successful application of at least 40 poisoned weapons with an advanced poison.",
- "Successfully reduce your creation time by 25%.", ]},
- {"title": "d5 Assassination Missions: Easy", "id":"d5assassinationmissionseasy_roguemissions", "roll":[
- "Track a target to a location and observe for 4 hours. Do not get caught or be seen. Signal a contact and return.",
- "Kill a target in ambush, through a fixed killzone and escape. Claim credit for it.",
- "Deliver a contact poison to a target in a crowded location. Escape.",
- "Track a target to a location and observe for 1 hour. Trigger a fixed trap and escape.",
- "Deliver ingested poison to a target in an public area. Escape.", ]},
- {"title": "d5 Assassination Missions: Medium", "id":"d5assassinationmissionsmedium_roguemissions", "roll":[
- "Kill a political target. Escape.",
- "Kill a target in his own home and steal goods worth at least 500gp.",
- "Kill a target with ingested poison only, at a specific time and date.",
- "Kill a group of targets with a fixed trap.",
- "Kill a group of targets in a public location and claim credit for it.", ]},
- {"title": "d5 Assassination Missions: Hard", "id":"d5assassinationmissionshard_roguemissions", "roll":[
- "Kill a royal target in a moving vehicle. Escape and claim credit for it.",
- "Kill a political target at a public function with contact poison. Escape.",
- "Kill a group of targets spread across several locations on the same day. Claim credit for it.",
- "Kill a group of targets with ingested poison only, at a specific time and date.",
- "Kill a group of targets with no visible means of assassination on the corpse.", ]},
- {"title": "d5 Blackmail Missions: Easy", "id":"d5blackmailmissionseasy_roguemissions", "roll":[
- "Pick up a payment from a dead drop without being seen. Return to the Guild.",
- "Follow target and observe for 4 hours without being seen. Obtain \"dirt\" on the target. Present blackmail terms worth at least 10gp/month. Escape.",
- "Pick up a payment from a target in enemy territory. Escape and return to the Guild.",
- "Collect evidence against a target in enemy territory. Escape.",
- "Collect evidence on a target in a public location without being seen. Return to the Guild.", ]},
- {"title": "d5 Blackmail Missions: Medium", "id":"d5blackmailmissionsmedium_roguemissions", "roll":[
- "Collect evidence on a political target without being seen.",
- "Collect payment from a target, in public, and escape without being identified.",
- "Follow target and observe for 24 hours without being seen. Present blackmail terms worth at least 100gp/month. Successfully blackmail for 6 months.",
- "Pick up a payment from a political target in enemy territory. Escape and return to the Guild.",
- "Collect enough evidence to blackmail 3 targets in one month.", ]},
- {"title": "d5 Blackmail Missions: Hard", "id":"d5blackmailmissionshard_roguemissions", "roll":[
- "Collect evidence on a royal target without being identified. Blackmail for at least 1000gp/month. Successfully blackmail for at least 3 months.",
- "Maintain a group of at least 3 targets successfully for at least 1 year. Blackmail must be at least 500gp/month.",
- "Successfully blackmail 1 target for 750gp/month. Maintain for at least 3 months.",
- "Collect evidence to blackmail 3 political targets in one month.",
- "Collect enough evidence on your allies to ensure a clean exit strategy, if needed.", ]},
- {"title": "d5 Burglary Missions: Easy", "id":"d5burglarymissionseasy_roguemissions", "roll":[
- "Steal 10gp worth of goods from a home.",
- "Steal 20gp worth of goods from a business.",
- "Break into a safe and escape with goods worth at least 20gp.",
- "Disarm 3 traps and retreive the package. Escape.",
- "Place a target location under surveillance without being seen for 4 hours. Return to the Guild.", ]},
- {"title": "d5 Burglary Missions: Medium", "id":"d5burglarymissionsmedium_roguemissions", "roll":[
- "Break into a shop with magical defenses. Steal at least 500gp worth of goods. Return to the Guild.",
- "Steal 250gp worth of goods from a home or business.",
- "Break into a vault and escape with goods worth at least 500gp.",
- "Steal an object guarded by constant physical survelliance. Object should be worth at least 250gp.",
- "Steal an object from a political or royal location and escape. Object can be worth anything, but should be unique and memorable.", ]},
- {"title": "d5 Burglary Missions: Hard", "id":"d5burglarymissionshard_roguemissions", "roll":[
- "Break into a royal location and steal goods worth at least 1000gp.",
- "Break into a location with physical and magical defenses, as well as constant physical survelliance. Steal an object worth at least 5000gp.",
- "Steal an artefact from any location. Escape and keep in your possession for at least 48 hours.",
- "Rob a moving vehicle of goods worth at least 1000gp and escape.",
- "Break into a Guild House and steal an object that is unique and memorable. Keep it for at least 48 hours.", ]},
- {"title": "d5 Con-Game Missions: Easy", "id":"d5con-gamemissionseasy_roguemissions", "roll":[
- "Swindle a target out of 10gp or equivalent goods. Escape.",
- "Swindle a target out of 20gp or equivalent goods. Escape.",
- "Swindle a target and get the target to promise an additional 10gp later.",
- "Swindle a target and retreive your original investment back as well as keeping the target's money. Escape.",
- "Swindle 3 targets in one day. Any amount over 5gp.", ]},
- {"title": "d5 Con-Game Missions: Medium", "id":"d5con-gamemissionsmedium_roguemissions", "roll":[
- "Grift a target out of 500gp or equivalent goods.",
- "Grift a target out of 500gp or equivalent goods and get the target to promise an additional 100gp later.",
- "Swindle a target and get the target arrested before you escape.",
- "Grift a target and retreive your initial investment back as well as keeping the target's money. Escape.",
- "Run a Grift that takes 3 months to finalize and take at least 1000gp or equivalent goods from the target.", ]},
- {"title": "d5 Con-Game Missions: Hard", "id":"d5con-gamemissionshard_roguemissions", "roll":[
- "Grift a target out of 1000gp or equivalent goods and get the target arrested before you escape.",
- "Grift a political or royal target for at least 500gp or equivalent goods.",
- "Run 3 successful grifts in 1 month for at least 250gp or equivalent goods each.",
- "Swindle a target out of at least 1000gp or equivalent goods and escape without using a distraction.",
- "Become accepted as a legitimate agent in the commercial/political/royal world in a Life Grift.", ]},
- {"title": "d5 Fence Missions: Easy", "id":"d5fencemissionseasy_roguemissions", "roll":[
- "Successfully identify and evaluate goods worth at least 10gp.",
- "Successfully identify and evaluate a minor magical item.",
- "Successfully identify a minor cursed item.",
- "Identify 3 counterfeit items.",
- "Sell onwards goods worth at least 20gp.", ]},
- {"title": "d5 Fence Missions: Medium", "id":"d5fencemissionsmedium_roguemissions", "roll":[
- "Successfully identify and evaluate goods worth at least 500gp.",
- "Successfully identify and evaluate a major magical item.",
- "Successfully identify a major cursed item.",
- "Identify 3 counterfeit items and 3 forgeries in 1 month.",
- "Sell onwards goods worth at least 500gp.", ]},
- {"title": "d5 Fence Missions: Hard", "id":"d5fencemissionshard_roguemissions", "roll":[
- "Successfully identify and evaluate goods worth at least 1000gp.",
- "Successfully identify and evaluate an artefact.",
- "Successfully sell onwards a set of linked magical items.",
- "Successfully identify and evaluate goods in enemy territory and return with the goods to the Guild.",
- "Sell onwards goods worth at least 1000gp.", ]},
- {"title": "d5 Fraud Missions: Easy", "id":"d5fraudmissionseasy_roguemissions", "roll":[
- "Steal an official paper without getting caught. Return to the Guild.",
- "Steal an official paper in enemy territory without getting caught. Return to the Guild.",
- "Create a forgery or counterfeit item and successfully use it without getting caught.",
- "Create 3 forgeries or counterfeit items worth at least 20gp.",
- "Successfully use a forgery or counterfeit item 3 times.", ]},
- {"title": "d5 Fraud Missions: Medium", "id":"d5fraudmissionsmedium_roguemissions", "roll":[
- "Create a royal or political forgery/counterfeit and sell it for at least 500gp.",
- "Create a forgery/counterfeit object of artistic merit and sell it for at least 500gp.",
- "Steal polticial or royal papers and use them to create at least 3 forgeries.",
- "Create 3 forgery/counterfeit objects worth at least 250gp each.",
- "Create travel documents for a secondary political body (like those from another Kingdom).", ]},
- {"title": "d5 Fraud Missions: Hard", "id":"d5fraudmissionshard_roguemissions", "roll":[
- "Create a royal or political forgery/counterfeit and sell it for at least 1000gp.",
- "Create forgeries for at least 20 people to be used in one transaction.",
- "Create royal identification papers.",
- "Steal supplies to create travel, identity and official documents for at least 3 other political bodies.",
- "Create a counterfeit that for an object that is normally displayed in a public location and switch them.", ]},
- {"title": "d5 Gambling Missions: Easy", "id":"d5gamblingmissionseasy_roguemissions", "roll":[
- "Win at least 10gp in one day.",
- "Win at least 5gp from 3 different targets in one day.",
- "Successfully cheat and win at least 10gp.",
- "Successfully bankrupt all opponents in one game.",
- "Successfully cheat and win at least 20gp.", ]},
- {"title": "d5 Gambling Missions: Medium", "id":"d5gamblingmissionsmedium_roguemissions", "roll":[
- "Win at least 250gp in one day.",
- "Win at least 50gp from 3 different targets in one day.",
- "Successfully cheat and win at least 500gp.",
- "Successfully bankrupt all opponents in one game and get the losers to agree to another game tomorrow.",
- "Successfully cheat a professional gambler and win at least 100gp.", ]},
- {"title": "d5 Gambling Missions: Hard", "id":"d5gamblingmissionshard_roguemissions", "roll":[
- "Cheat a gambling establishment of at least 1000gp.",
- "Win at least 1500gp in 1 day.",
- "Successfully cheat a professional gambler and win at least 500gp.",
- "Successfully win a game with at least 19 other competitors.",
- "Successfully rig a mechanical game or a racing competition to win at least 1000gp.", ]},
- {"title": "d5 Kidnapping Missions: Easy", "id":"d5kidnappingmissionseasy_roguemissions", "roll":[
- "Track a target for at least 4 hours without being seen.",
- "Track and observe a target in enemy territory for at least 1 hour without being seen. Return to the Guild.",
- "Aduct 1 minor target and hold for at least 48 hours. Demand a ransom of at least 10gp.",
- "Abduct 2 minor targets and hold for at least 24 hours. Demand a ransom of at least 20gp.",
- "Subdue a violent target and hold for at least 8 hours.", ]},
- {"title": "d5 Kidnapping Missions: Medium", "id":"d5kidnappingmissionsmedium_roguemissions", "roll":[
- "Abduct a major target and hold for at least 24 hours. Demand a ransom of at least 500gp.",
- "Track a target for at least 24 hours without being seen.",
- "Abduct multiple targets and hold for at least 1 hour. Demand a ransom of at least 50gp per target.",
- "Abduct a political target and demand a ransom of at least 250gp. Release the target alive.",
- "Abduct a target from a moving vehicle.", ]},
- {"title": "d5 Kidnapping Missions: Hard", "id":"d5kidnappingmissionshard_roguemissions", "roll":[
- "Abduct multiple targets from a moving vehicle.",
- "Abduct a royal target and demand a ransom of at least 1000gp. Release the target alive.",
- "Abduct a political target from a public place and demand a ransom of at least 500gp.",
- "Abduct at least 10 targets at the same time and hold them for at least 30 days.",
- "Abduct an enemy target in enemy territory and demand a ransom of at least 500gp.", ]},
- {"title": "d5 Narcotics Missions: Easy", "id":"d5narcoticsmissionseasy_roguemissions", "roll":[
- "Buy product from a rival worth at least 10gp and return to the Guild.",
- "Collect money owed to the Guild by a non-paying customer.",
- "Protect a product shipment from enemies for at least 24 hours.",
- "Sell product worth at least 10gp.",
- "Sell product worth at least 20gp.", ]},
- {"title": "d5 Narcotics Missions: Medium", "id":"d5narcoticsmissionsmedium_roguemissions", "roll":[
- "Sell product worth at least 500gp for the month.",
- "Buy product in enemy territory worth at least 500gp and escort it back to the Guild.",
- "Ship product worth at least 500gp into enemy territory and collect the money and escape.",
- "Set up at least 10 distributors for your product and maintain them for at least 30 days.",
- "Start a production facility for your product and create raw goods worth at least 250gp per month.", ]},
- {"title": "d5 Narcotics Missions: Hard", "id":"d5narcoticsmissionshard_roguemissions", "roll":[
- "Sell product worth at least 1000gp for the week.",
- "Destroy an enemy's production facility and escape.",
- "Set up at least 20 distributors for your product and maintain them for 3 months.",
- "Ship product worth at least 1000gp through enemy territory and sell the product. Return through enemy territory to the Guild.",
- "Takeover a rival's production chain.", ]},
- {"title": "d5 Prostitution Missions: Easy", "id":"d5prostitutionmissionseasy_roguemissions", "roll":[
- "Earn at least 10gp in 1 day.",
- "Successfully protect an employee from a violent customer.",
- "Retrieve an employee from enemy territory and escape. Return to the Guild.",
- "Earn at least 20gp in 1 day.",
- "Recruit 1 new employee and earn at least 5gp from them in 1 day.", ]},
- {"title": "d5 Prostitution Missions: Medium", "id":"d5prostitutionmissionsmedium_roguemissions", "roll":[
- "Earn at least 250gp in 1 day.",
- "Recruit at least 10 employees and earn at least 100gp from them in 1 day.",
- "Retreive at least 3 employees from enemy territory and escape.",
- "Discovering the cure for an outbreak of disease among your employees.",
- "Set up a base of operation and maintain it for at least 30 days.", ]},
- {"title": "d5 Prostitution Missions: Hard", "id":"d5prostitutionmissionshard_roguemissions", "roll":[
- "Maintain 3 bases of operation for at least 3 months.",
- "Earn at least 1000gp in 1 day.",
- "Recruit at least 10 employees and earn at least 500gp from them in 1 day.",
- "Acquire new employees in enemy territory and return them to your base of operations without being seen.",
- "Discover who has been murdering your employees.", ]},
- {"title": "d5 Protection Missions: Easy", "id":"d5protectionmissionseasy_roguemissions", "roll":[
- "Intimidate a target into buying protection worth at least 10gp a week.",
- "Intimidate a target into buying protection worth at least 20gp a week.",
- "Retreive stolen weekly earnings from enemy. Return earnings to the Guild.",
- "Re-intimidate a non-paying customer.",
- "Succesfully assault a non-paying customer without getting caught.", ]},
- {"title": "d5 Protection Missions: Medium", "id":"d5protectionmissionsmedium_roguemissions", "roll":[
- "Intimidate a target into buying protection worth at least 250gp a week.",
- "Negotiate an increase in a target's weekly payoff by 25%.",
- "Destroy a rival's racket and escape.",
- "Negotiate an increase in a target's weekly payoff by 50%, but decrease the payments to twice a month.",
- "Set physical or magical traps to destroy a non-paying customer's home or business.", ]},
- {"title": "d5 Protection Missions: Hard", "id":"d5protectionmissionshard_roguemissions", "roll":[
- "Intimidate a target into buying protection worth at least 500gp a week.",
- "Intimidate a political target into buying protection.",
- "Negotiate an increase in a target's weekly payoff by 75%.",
- "Renegotiate an increase in at least 10 target's weekly payoffs by 50%.",
- "Destroy a rival's businesses and remove them from doing business ever again.", ]},
- {"title": "d5 Slavery Missions: Easy", "id":"d5slaverymissionseasy_roguemissions", "roll":[
- "Sell 1 slave worth at least 100gp.",
- "Sell 1 slave worth at least 200gp.",
- "Move 1 slave through enemy territory and return to the Guild with the slave unharmed.",
- "Intimidate 10 slaves.",
- "Acquire 1 new slave and sell it within 48 hours for at least 100gp.", ]},
- {"title": "d5 Slavery Missions: Medium", "id":"d5slaverymissionsmedium_roguemissions", "roll":[
- "Oversee a successful sale of at least 10 slaves worth at least 1000gp.",
- "Ambush a rival's goods and steal at least 3 slaves and escape.",
- "Put down a minor revolt among the slaves. 25% rise up.",
- "Secure a new source of acquiring slaves worth at least 500 gp/month.",
- "Sell at least ten slaves and intimidate the target into giving at least 1 slave back.", ]},
- {"title": "d5 Slavery Missions: Hard", "id":"d5slaverymissionshard_roguemissions", "roll":[
- "Establish a secure base of operations doing at least 1000gp worth of trade a month.",
- "Destroy a rival's operations and escape with as many goods as possible.",
- "Put down a major revolt among the slaves. 75% rise up.",
- "Oversee the transport, through enemy territory; and sale of at least 10 slaves for a profit of at least 1000gp.",
- "Sell 100 slaves in one month and make a profit of at least 10000gp.", ]},
- {"title": "d5 Smuggling Missions: Easy", "id":"d5smugglingmissionseasy_roguemissions", "roll":[
- "Move goods worth at least 10gp.",
- "Move goods worth at least 20gp.",
- "Move goods through a low physical-security checkpoint.",
- "Pick up goods worth at least 20gp in enemy territory and successfully return to the Guild.",
- "Move live cargo without being seen and return to the Guild.", ]},
- {"title": "d5 Smuggling Missions: Medium", "id":"d5smugglingmissionsmedium_roguemissions", "roll":[
- "Move goods worth at least 500gp.",
- "Move goods through a high physical-security checkpoint.",
- "Move goods through enemy territory at pick up goods worth at least 500gp and return to the Guild.",
- "Move goods worth at least 250gp through moving magical surveillance.",
- "Move goods worth at least 250gp via air.", ]},
- {"title": "d5 Smuggling Missions: Hard", "id":"d5smugglingmissionshard_roguemissions", "roll":[
- "Move goods worth at least 1000gp.",
- "Move goods worth at least 500gp through magical-security checkpoint.",
- "Move goods worth at least 500gp inside a political or royal shipment.",
- "Move goods worth at least 500gp via planar teleportation.",
- "Move live cargo through enemy territory and return to the Guild.", ]},
- {"title": "d5 Street Missions: Easy", "id":"d5streetmissionseasy_roguemissions", "roll":[
- "Pickpocket 10gp or equivalent goods.",
- "Pickpocket 20gp or equivalent goods.",
- "Pickpocket an official paper.",
- "Successfully mug 3 targets in 1 day.",
- "Mug a target for at least 30gp or equivalent goods.", ]},
- {"title": "d5 Street Missions: Medium", "id":"d5streetmissionsmedium_roguemissions", "roll":[
- "Pickpocket 250gp or equivalent goods.",
- "Mug a group of targets for 100gp or equivalent goods.",
- "Mug a political target.",
- "Pickpocket 10 targets in 1 day.",
- "Pickpocket a magic item.", ]},
- {"title": "d5 Street Missions: Hard", "id":"d5streetmissionshard_roguemissions", "roll":[
- "Pickpocket a royal target of some valuable, personal or otherwise.",
- "Mug a political target of 500gp or equivalent goods and escape.",
- "Pickpocket 3 magic items in 1 day.",
- "Mug a Guild Leader for at least 500gp or equivalent goods.",
- "Pickpocket an artifact. ", ]},
-
- {"title": "D10 Barbarian", "id":"d10barbarian_reputationsii(pcs)", "roll":[
- "He was the muscle in a crack commando unit.",
- "He's waging a one man war against the evil hill giants plaguing his tribes lands.",
- "His rough exterior hides a jolly friendly soul.",
- "He wears the skulls of his fallen enemies as adornments on his armor.",
- "His tribe pillaged a frontier fort recently. They left no survivors.",
- "He was surrounded by six of the kings best soldiers. He killed them, then ate their hearts and drank their blood.",
- "He's actually an animal, chief of a tribe of lycanthropes.",
- "His endurance is legendary. He wrestled a dragon for two nights and two days straight.",
- "His endurance is legendary. He wrestled his way through the entire red light district in two days and two nights.",
- "He's a ferocious berserker who loses all control in combat.", ]},
- {"title": "D10 Bard", "id":"d10bard_reputationsii(pcs)", "roll":[
- "He and his troop were sent up river for a crime they didn't commit.",
- "He moonlights as a thief. Everyone knows, but so far no one has been able to catch him in the act.",
- "He's on the run after using his honeyed words to cause a schism in the next kingdom.",
- "He moonlights as a vigilante do-gooder.",
- "He's a master of the old lore and spends his time spreading his knowledge among the villages.",
- "He's a dashing knave the tyrannical king has not been able to catch yet, and his poetic broadsheets periodically appear in public places mocking the government.",
- "He has a voice that could entrance even the most shrewish of the king's daughters.",
- "He's a washed up has been and hasn't been held in high esteem for many years.",
- "His music is the latest fashion and his name is on everyone's lips.",
- "He mostly just moonlights, wink wink nudge nudge.", ]},
- {"title": "D10 Cleric", "id":"d10cleric_reputationsii(pcs)", "roll":[
- "His church is one of the few safe places in the region.",
- "He's a kind-hearted man who helps all in need.",
- "He moved heaven and earth to revive fallen heroes in his city's time of need.",
- "He's a member of a fearsome cult that holds the entire countryside in terror.",
- "He hunts members of other faiths with a dark devotion, then sacrifices them to his dark god.",
- "He's a fearsome necromancer who has bound all the dead in the region to his will.",
- "He is the the high priest of his god in the region. To his followers his word is law.",
- "He's a scholar first and a priest second.",
- "He's more politically motivated than faith driven.",
- "He's a promising young convert to his religion full of fervor.", ]},
- {"title": "D10 Druid", "id":"d10druid_reputationsii(pcs)", "roll":[
- "He's a wise leader of a small sect of like minded druids.",
- "He's a legendary protector of a secluded community.",
- "He's an emissary who acts as a go-between for the men and elves of the kingdom, solving disputes and keeping the peace.",
- "He's a hermit, maddened by isolation, who murders travelers.",
- "He's a dark druid who kills townfolk and uses their bodies to fertilize his grove.",
- "He's a good druid driven to dark deeds by men who hold his forest home hostage.",
- "He's a noted shapeshifter who prefers his beast forms to his human form.",
- "He's claims a body that heals itself is stronger than one magically healed.",
- "His accustomed home is the harshest land in the region.",
- "He occasionally turns up in town to barter rare medicinal plants for trade goods.", ]},
- {"title": "D10 Fighter", "id":"d10fighter_reputationsii(pcs)", "roll":[
- "He was drummed out of the king's legion and was sent to prison by a military court.",
- "His skills are rumored to be a fraud, but no one has come forward with proof.",
- "He's a dangerous hired killer. For the right price he'll take any dirty job.",
- "He's a mercenary giant killer. His prices are exorbitant, but he's worth the money. The common folk consider him a hero.",
- "He's an up-and-coming dragon slaying folk hero. He's in it for personal reasons. The king fears he'll draw negative attention.",
- "He's a wandering troubleshooter. He's got a good heart, but even good folks have to have money to eat.",
- "He's a slow witted thug. Only the simple things in life, money, fighting, wenching, interest him.",
- "He's the best swordsman in the land and the right arm of the king.",
- "He's a hard bitten mercenary with a keen mind for stacking the odds.",
- "His weapon is a legendary artifact recovered during a dangerous quest.", ]},
- {"title": "D10 Monk", "id":"d10monk_reputationsii(pcs)", "roll":[
- "He's a member of an order sworn to poverty.",
- "He's a member of an order rumored to be sitting on a great treasure despite appearances of poverty.",
- "He's traveling the roads searching for an experience that will grant him enlightenment.",
- "He's a famous master of hand to hand combat. A drunken master.",
- "He's a wandering neophyte on a quest to prove himself to the monastery by doing good for others.",
- "His wisdom is legendary and people travel far and wide to seek his advice.",
- "His monastery is a safe home for the lost, the weary, and those orphaned by war or tragedy.",
- "He's a sworn killer serving a death cult.",
- "He's a mage killer sworn to the service of a dark master.",
- "He's a master of an evil and forbidden technique.", ]},
- {"title": "D10 Paladin", "id":"d10paladin_reputationsii(pcs)", "roll":[
- "He's the one you can turn to if you have a problem, if no one else can help.",
- "He's a traditionalist armed with gleaming sword and polished shield.",
- "His weapon is a legendary artifact of good.",
- "He's a grey guard who cares more about the ends than the means.",
- "He's the champion of a dark, forgotten god.",
- "He's a champion of a dark god feared through the entire realm.",
- "He's a knight errant on a quest for his liege.",
- "He's a hard bitten monster hunter who only shows up when times are desperate.",
- "He's a famous dragon slayer.",
- "He never accepts payment for his aid.", ]},
- {"title": "D10 Ranger", "id":"d10ranger_reputationsii(pcs)", "roll":[
- "His men are often willing to help if your cause is just and if you can find them.",
- "He's famous for slaying a dangerous beast that was preying on travelers along the roads.",
- "To the local orc tribes he's a boogeyman.",
- "He's a brutal bandit who strikes from hiding and never leaves survivors.",
- "He's a deceitful wanderer who hires himself as a caravan guide and leads innocents into ambushes of men and beasts.",
- "He hunts men and elves to harvest their organs, which he sells to mages for use in the most vile of spells.",
- "He's a sought after guide to the local wilderness.",
- "He is a legendary tamer of beasts. His animal companion is a legend in its own right.",
- "He's a well known army scout who retired a few years ago.",
- "The common folk pay him to protect their village from marauding humanoids.", ]},
- {"title": "D10 Rogue", "id":"d10rogue_reputationsii(pcs)", "roll":[
- "Shortly after being imprisoned, he promptly escaped from a maximum security stockade.",
- "He has more treasure than the king stashed away in a dozen murky hiding places.",
- "He's due to be hanged in a few days. It seems he has escaped.",
- "He's a kleptomaniac, often weighted down with hot goods he needs to sell to anyone, at any price.",
- "He's well known to the locals as a knave who cons newcomers.",
- "The common folk are facing reprisals from the king as a result of his predations.",
- "He's a dangerous assassin who keeps grudges.",
- "He stole a legendary artifact from the lair of an evil death cult.",
- "He's a rebel do-gooder in a tyrannical kingdom and wooed the Baron's daughter to the rebel cause.",
- "The common folk overlook his more petty crimes because he tricked a group of bandits threatening the town into leaving.", ]},
- {"title": "D10 Sorcerer", "id":"d10sorcerer_reputationsii(pcs)", "roll":[
- "Because no wizard academy will take him, he and his apprentices survive as soldiers of fortune.",
- "He's the heir of a powerful dragon.",
- "He has a strong preference for certain types of elemental attacks.",
- "His back is rumored to be covered in tattoos that move on their own.",
- "His wild an impulsive nature make him a dangerous agent for the side of good. There have been accidents.",
- "Although a practitioner of wild magic, he's actually a consummate scholar and researcher.",
- "He used his magic to help save the city from a besieging army of humanoids.",
- "He's a legendary monster. He used his magic to tear down the walls of a city and let an army of humanoids inside.",
- "He's part of a dark cult, raised from birth to take advantage of the magic in his blood.",
- "He lives for the thrill of combat.", ]},
- {"title": "D10 Warlock", "id":"d10warlock_reputationsii(pcs)", "roll":[
- "For his crimes, he is still wanted by the government.",
- "He's the right hand of his evil patron in this world.",
- "No one knows how he got his powers, but the rumors are grisly.",
- "They say he's managed to subvert his patron and is now in control, using his powers for good. For now.",
- "He's turned his dark powers toward destroying even more frightening things than himself. The common folk fear its not for their benefit.",
- "He's not a full cleric, but his patron is a celestial.",
- "At night his patron takes control of his body.",
- "His eyes are empty of all humanity, and he makes choices with alien logic.",
- "Something even more powerful killed his patron and now he's unsure of his place in the world.",
- "He built a legendary temple to his patron in the wilds, protected by strange magics.", ]},
- {"title": "D10 Wizard", "id":"d10wizard_reputationsii(pcs)", "roll":[
- "He used his magic to fend off an attack on the city by dark forces.",
- "He is the right hand of the king, a beloved ruler.",
- "He is the beloved head of the University and a master of it's library.",
- "He's hated necromancer, wanted for grave robbing.",
- "He's a con-man using magic to fleece the unwary.",
- "He's a legendary terror who nearly brought the kingdom to its knees not long ago.",
- "He's a noted traveler of the outer planes and has published several books on the subject.",
- "He's a collector of ancient lore, happy to accompany adventurers into a dungeon, or pay them for information they have recovered.",
- "He's a famous war mage with a quick temper. His familiar is a holy terror.",
- "He's a drunk with dangerous knowledge.", ]},
-
-{"title": "d6 At the center of it all is...", "id":"d6atthecenterofitallis_politicalplots", "roll":[
-"A mayor's",
-"A king's / queen's",
-"A prince's / princess's",
-"A noble's",
-"A citizen's",
-"A guild leader's", ]},
-{"title": "d20 ...relation...", "id":"d20relation_politicalplots", "roll":[
-"Self",
-"Parent",
-"Grandparent",
-"Sibling",
-"Best friend",
-"Trusted adviser",
-"Child",
-"Cousin",
-"Aunt / Uncle",
-"Spouse",
-"Courtesan",
-"Personal guard",
-"Nephew / Niece",
-"Mistress / Lover",
-"Rival",
-"Handmaiden / Servant",
-"Secret lover",
-"Jester",
-"Doctor",
-"Cook", ]},
-{"title": "d20 Who is trying to...", "id":"d20whoistryingto_politicalplots", "roll":[
-"Start a coup",
-"Corrupt the leader",
-"Frame the leader for (d4): 1. corruption; 2. inappropriate relations; 3. murder; 4. embezzlement",
-"Control the leader from the behind the scenes",
-"Gain more power",
-"Gain more influence",
-"Defect",
-"Assassinate the leader",
-"Assassinate a rival",
-"Discredit the leader",
-"Discredit a rival",
-"Force a war to start",
-"Commit genocide",
-"Usurp the throne",
-"Steal money from the people",
-"Steal money from the kingdom",
-"Collect personal favors",
-"Find a position of power for all of their friends and family",
-"Play a massive joke on the people",
-"Ingratiate themselves with a group of powerful people", ]},
-{"title": "d10 ...who will...", "id":"d10whowill_politicalplots", "roll":[
-"Trade favors for sex",
-"Trade favors for money",
-"Trade favors for information",
-"Trade favors for favors",
-"Trade favors for drugs",
-"Trade favors for influence",
-"Only assist family",
-"Only assist friends",
-"Only lookout for themselves",
-"Do anything to achieve their goal", ]},
-{"title": "d10 ...and is motivated because...", "id":"d10andismotivatedbecause_politicalplots", "roll":[
-"A family member was killed",
-"A friend was killed",
-"They are compelled by greed",
-"They are compelled by power",
-"They are being manipulated / threatened by (d6): 1. A secret society; 2. A relation (Roll again on the relation table); 3. A personal rival; 4. The leader's rival; 5. A foreign nation; 6. A fiend",
-"A warped sense of patriotism (It's for your own good!)",
-"They wish to regain a lost station",
-"It's necessary for the good of the nation",
-"They are simply bored",
-"It is their god's will", ]},
-{"title": "d12 Your heard about this from...", "id":"d12yourheardaboutthisfrom_politicalplots", "roll":[
-"A member of a secret society",
-"Someone close to the leader",
-"Someone close to the leader's relation",
-"A secretive observer",
-"It's common knowledge",
-"Rumors in a tavern",
-"A note left in the night",
-"From the person themselves",
-"From the victim of the plot",
-"From whispers from the grave",
-"From a foreign national with their own interests",
-"From someone who's own plot is being hampered by this plot.", ]},
-
-{"title": "d12 This disease is spread by...", "id":"d12thisdiseaseisspreadby_diseases", "roll":[
-"Inhaling contaminated air.",
-"Drinking contaminated water.",
-"Consuming contaminated food.",
-"Skin-to-skin contact.",
-"Saliva, sweat, mucus, and/or blood.",
-"Sexual contact.",
-"The bite of a fly or tick.",
-"The bite of a rat or bat.",
-"Nothing; it’s a genetic condition.",
-"Nothing; it’s a chronic condition brought on by lifestyle choices.",
-"Mysterious, magic-related means.",
-"Unknown means.", ]},
-{"title": "d8 Once exposed to the disease, a person develops symptoms...", "id":"d8onceexposedtothediseaseapersondevelopssymptoms_diseases", "roll":[
-"Almost immediately (1-8 hours).",
-"Very rapidly (4-24 hours).",
-"Within a few days (1-4 days).",
-"In the next week (2-8 days).",
-"In the next few weeks (1-4 weeks).",
-"Some time in the next 2 months (2-8 weeks).",
-"Some time in the next year; (2-12 months).",
-"Some time in the person’s life (2 to 40 yrs).", ]},
-{"title": "d10 This disease is most frequently encountered in regions with...", "id":"d10thisdiseaseismostfrequentlyencounteredinregionswith_diseases", "roll":[
-"A tropical climate.",
-"An arid climate.",
-"A mediterranean climate.",
-"A coastal climate.",
-"A cold climate.",
-"A temperate climate.",
-"A foggy or damp climate.",
-"Swamps, bogs, or marsh land.",
-"Dense jungles.",
-"High altitude.", ]},
-{"title": "d10 Common symptoms affect the...", "id":"d10commonsymptomsaffectthe_diseases", "roll":[
-"Eyes (d8): 1. blurred vision; 2. light sensitivity; 3. puffiness; 4. poor night vision; 5. watery eyes; 6. yellow discharge; 7. double vision; 8. difficulty focusing.",
-"Brain (d8): 1. changes in mood; 2. dissociative fugues; 3. dizziness; 4. drowsiness; 5. headaches; 6. insomnia; 7. nightmares; 8. shortened attention span.",
-"Chest (d8): 1. chest pain; 2. congestion; 3. coughing fits; 4. hives; 5. wheezing; 6. shortness of breath; 7. coughing up blood; 8. tightness in chest.",
-"Ears and throat (d8): 1. hearing loss; 2. difficulty swallowing; 3. excessive ear wax; 4. sore throat; 5. swollen glands; 6. vertigo; 7. bleeding from the ears; 8. loss of voice.",
-"Head and nose (d8): 1. dry scalp; 2. hair loss; 3. pimples; 4. sinus pressure; 5. sneezing; 6. swollen cheeks; 7. runny nose; 8. bleeding from the nose.",
-"Limbs (d8): 1. achiness; 2. joint pain; 3. muscle spasms; 4. restlessness; 5. stiff joints; 6. weakness; 7. bruising; 8. discoloration of the fingernails or toenails.",
-"Mouth (d8): 1. bleeding gums; 2. canker sores; 3. cracked lips; 4. dry mouth; 5. foamy, excessive salivation; 6. tooth pain; 7. tooth discoloration; 8. tooth decay.",
-"Sex organs (d8): 1. loss of desire; 2. pale discharge; 3. inability to climax; 4. open sores; 5. pain during urination; 6. warts; 7. itchy bumps; 8. bloody discharge.",
-"Skin (d8): 1. black or purple spots; 2. boils; 3. itchiness; 4. pale or yellow hue; 5. peeling; 6. rash; 7. red spots; 8. scales.",
-"Stomach and gut (d8): 1. bloody stool; 2. constipation; 3. excessive flatulence; 4. loose stool; 5. loss of appetite; 6. nausea and vomiting; 7. ulcers, 8. vomiting blood.", ]},
-{"title": "d20 In rare cases, symptoms may include...", "id":"d20inrarecasessymptomsmayinclude_diseases", "roll":[
-"Amnesia; partial or complete.",
-"Blindness or deafness.",
-"Coma; short-term, long-term, or indefinite.",
-"Complete changes in personality.",
-"Concurrent vomiting and diarrhea.",
-"Coughing up blood.",
-"Delusions and paranoia.",
-"Extreme, persistent nausea.",
-"Fits of narcolepsy.",
-"Hallucinations.",
-"Insomnia.",
-"Lengthy fits of high fever.",
-"Loss of muscle coordination.",
-"Paralysis; partial or complete.",
-"Periodic, temporary loss of consciousness.",
-"Sleep walking.",
-"Susceptibility to other illnesses.",
-"Tumors or tumor-like growths.",
-"Wild mood swings.",
-"Sudden aversion to one or more familiar foods, individuals, or objects.", ]},
-{"title": "d4 Symptoms are...", "id":"d4symptomsare_diseases", "roll":[
-"Acute and curable; once the afflicted is cured, the symptoms never return.",
-"Acute but recurring; once the afflicted is cured, symptoms may return later in life.",
-"Chronic but completely curable; once the afflicted is cured, symptoms rarely return.",
-"Chronic but treatable; once the afflicted is cured, symptoms will likely reoccur every few years.", ]},
-{"title": "d6 If untreated, the disease is...", "id":"d6ifuntreatedthediseaseis_diseases", "roll":[
-"Rarely serious; running its course in a few days or weeks.",
-"Rarely lethal; fatal complications occur in less than 1% of cases.",
-"Sometimes debilitating, but rarely lethal; permanent disabilities occur in approximately 10% of cases, and fatal complications in less than 1% of cases",
-"Sometimes lethal; fatal complications occur in approximately 10% of cases.",
-"Often debilitating, and sometimes lethal; permanent disabilities occur in more than 50% of cases, and fatal complications in approximately 10% of cases.",
-"Often lethal; fatal complications occur in more than 50% of cases.", ]},
-{"title": "d8 The disease can be cured with...", "id":"d8thediseasecanbecuredwith_diseases", "roll":[
-"A simple herbal remedy.",
-"A complex herbal potion or salve.",
-"A widely available healing potion or balm.",
-"A rare alchemical concoction.",
-"No known earthly substances.",
-"Basic healing spells and incantations.",
-"Advanced healing spells and potions.",
-"Extremely powerful and rare magic.", ]},
-{"title": "d6 The time-course of treatment is...", "id":"d6thetime-courseoftreatmentis_diseases", "roll":[
-"Rapid; the afflicted is cured within 1 day.",
-"Short; the afflicted is cured within a few days of receiving treatment.",
-"Typical; the afflicted is cured within a few days of receiving treatment.",
-"Lengthy; the afflicted is cured within a few weeks of receiving treatment.",
-"Long-term; the afflicted is cured within a few months of receiving treatment.",
-"Erratic; the time-course of treatment varies greatly among individuals or among outbreaks of the disease.", ]},
-{"title": "d20 (optional) The magical disease is associated with...", "id":"d20optionalthemagicaldiseaseisassociatedwith_diseases", "roll":[
-"Belching up vermin.",
-"Demonic or ghostly possession.",
-"The desire to consume humanoid flesh.",
-"The desire to consume rocks or dirt.",
-"The desire to consume pixies and sprites.",
-"The desire to dig a deep hole.",
-"The desire to build an immense wall.",
-"Gaining the personality of a long-dead, well-known magic-user.",
-"Gradually morphing into a wild beast.",
-"Gradually morphing into a puddle of ooze.",
-"Imitating the behavior of a common beast.",
-"Loss of the power of speech.",
-"Periodic spells of befuddlement.",
-"Purple or green splotches on the skin.",
-"Rapid growth of facial hair.",
-"Rapid growth of fingernails or teeth.",
-"Rapid hair growth.",
-"Uncontrollable fits of laughter or tears.",
-"Uncontrollable singing or dancing.",
-"Overactive libido.", ]},
-
-
- {"title": "d20 I heard that, [when], ...", "id":"d20iheardthat[when]", "roll":[
-"a year ago from tonight",
-"one night last month",
-"twice last month",
-"twice last week",
-"one day last week",
-"one night last week",
-"three nights ago",
-"the day before yesterday",
-"the night before last",
-"yesterday morning",
-"yesterday afternoon",
-"just before sunset",
-"after sunset",
-"after nightfall",
-"before midnight",
-"past midnight",
-"in the wee hours",
-"just before dawn",
-"at daybreak",
-"earlier today", ]},
- {"title": "d20 [who] ...", "id":"d20[who]", "roll":[
-"the king/queen",
-"a farmer",
-"a merchant",
-"a wizard",
-"a soldier",
-"a cleric",
-"a druid",
-"an orphan",
-"a sailor",
-"a thief",
-"a miner",
-"a lord",
-"a knight",
-"the mayor",
-"an innkeeper",
-"a dwarf",
-"an elf",
-"a singer",
-"a pirate",
-"a witch", ]},
- {"title": "d20 ...was seen with [who or what]...", "id":"d20wasseenwith[whoorwhat]", "roll":[
-"a prostitute",
-"a drunk",
-"an artefact",
-"a talking sword",
-"a Drow",
-"an escaped convict",
-"a vial of poison",
-"a book of spells",
-"a talking animal",
-"a sack of coins",
-"the prince/princess",
-"a fortune teller",
-"an alchemist",
-"an assassin",
-"a barmaid",
-"a beggar",
-"a saddled horse",
-"a hunting hound",
-"a mule and cart",
-"a fake mustache", ]},
- {"title": "d20 ...down near [where]...", "id":"d20downnear[where]", "roll":[
-"the docks",
-"the palace",
-"the crafts guild",
-"the mages guild",
-"the brothel",
-"the merchant quarter",
-"the tavern",
-"the prison",
-"the museum",
-"the asylum",
-"the library",
-"the barracks",
-"the gatehouse",
-"the bridge",
-"the temple",
-"the market square",
-"the warehouse district",
-"the garden district",
-"the lighthouse",
-"the riverfront", ]},
- {"title": "d20 ...and nearby there was [who or what]...", "id":"d20andnearbytherewas[whoorwhat]", "roll":[
-"a dead commoner",
-"a dead monster",
-"an explosion",
-"a bloody weapon",
-"a planar gate",
-"a demon",
-"a vampire",
-"an angry mob",
-"a dead noble",
-"an arcane sigil",
-"a frightened crowd",
-"an angel",
-"a devil",
-"a series of claw marks",
-"a series of scorch marks",
-"an empty vial",
-"a burned book",
-"a werewolf",
-"a ghost",
-"a horde of zombies", ]},
- {"title": "d20 I heard it from [whom]...", "id":"d20ihearditfrom[whom]", "roll":[
-"a shopkeeper",
-"a basketweaver",
-"a grocer",
-"a peddler",
-"a beggar",
-"an urchin",
-"a barkeep",
-"a serving girl",
-"a squire",
-"a musician",
-"a madame",
-"a watchman",
-"a ship's captain",
-"a peasant woman",
-"a fisherman's wife",
-"a monk",
-"a sellsword",
-"a gambler",
-"some guy in a pub",
-"a little bird", ]},
- {"title": "d20 ..., so it [veracity].", "id":"d20soit[veracity]", "roll":[
-"might be true",
-"must be true",
-"has to be true",
-"can't be true",
-"could be true",
-"is definitely true",
-"may be true",
-"is likely true",
-"is possibly true",
-"is certainly true",
-"is absolutely true",
-"is probably true",
-"is likely partially true",
-"is definitely not true",
-"can't be entirely false",
-"isn't likely false",
-"isn't likely entirely false",
-"might not be true",
-"isn't likely the whole story",
-"is probably just idle gossip", ]},
-
-
- {"title": "d41 You...", "id":"d41you", "roll":[
-"abyss-spawned",
-"bent-fingered",
-"cantrip-flinging",
-"dragon-breath",
-"drow-fondling",
-"eye-averting",
-"ghoul-skinned",
-"gnoll-punching",
-"goblin-fiddling",
-"knife-eared",
-"hissy fitting",
-"hog-rubbing",
-"hussy up",
-"jaded",
-"lemon-smelling",
-"lentil weaving",
-"limp wrist",
-"moss-growing",
-"Netherese",
-"noggin-filching",
-"numbskulled",
-"otyugh-attracting",
-"pantaloon-gathering",
-"pie-eating",
-"pit-yacking",
-"plonker-waddling",
-"quipper-seething",
-"rubber-faced",
-"slack-jawed",
-"slant-legged",
-"snot-eating",
-"sobbing",
-"spider-licking",
-"bed-staining",
-"stirge-infested",
-"tattling",
-"troll-smelling",
-"turnip-swindling",
-"Weave-breaking",
-"wizened",
-"woggish", ]},
- {"title": "d35 ---", "id":"d35---", "roll":[
-"black pudding",
-"bugbear",
-"churl",
-"crone",
-"cur",
-"country bumpkin",
-"fomorian",
-"goon",
-"hobgoblin",
-"lob",
-"marmozet",
-"milksop",
-"pillock",
-"pissant",
-"plum",
-"quim",
-"quisling",
-"rapscallion",
-"rascal",
-"scag",
-"scalawag",
-"scamp",
-"schmuck",
-"scoundrel",
-"serf",
-"shrew",
-"simpleton",
-"slag",
-"slubberdegullion",
-"snake-flipper",
-"sonnova yea-sayin' cheapskirt",
-"toe rag",
-"wazzock",
-"wildcat",
-"yokel", ]},
- {"title": "d14 ---", "id":"d14---", "roll":[
-"who ate all the pies!",
-"with no friends!",
-"who even magic missiles avoid!",
-"that makes trolls seem endearing!",
-"with breath like the south end of a north bound ogre.",
-"who's so filthy even an otyugh would spit you out.",
-"who's so shabbily dressed you look like an orphaned kobold.",
-"with all the personality of a gelatinous cube.",
-"who's so ugly it looks like you're half way through a polymorph.",
-"that smells like a duergar's beard.",
-"with the conversational skills of an owlbear.",
-"who's as graceful as a one-legged zombie.",
-"with an intellect that couldn't light a candle with a struck match.",
-"who's as useful as a mirror to a vampire.", ]},
-
-
- {"title": "d6 Roads ", "id":"d6roads", "roll":[
-"A landmark (d6): 1. with soldiers hanged on the surrounding trees; 2. with a hidden group of soldiers ready to ambush enemies; 3. with a group of peasants hoping to get their revenge on soldiers who razed their village; 4. that has been recently erected in memory of a battle; 5. with fresh graves; 6. with a wounded, starving person lying in stupor",
-"A shrine that is (d6): 1. inhabited by hungry outlaws, who just might resort to eating people; 2. maintained by a priest with a quirk or a secret; 3. desecrated and raided; 4. being occupied by soldiers; 5. open to those in need; 6. looking to get a relic escorted to safety",
-"An inn (d6): 1. that has been burned to the ground; 2. that for some reason seems untouched by the surrounding war; 3. being demolished for materials; 4. with warm, welcoming light shining through the windows; 5. whose occupants have been slain or captured; 6. that houses only soldiers",
-"A fortification (d6): 1. made in the ruins of fortress destroyed long ago in another war; 2. guarding the bridge over the river; 3. turned into the lair of an intelligent monster taking advantage of the war; 4. that has been recently taken by the other side of the war; 5. claimed by nature; 6. whose inhabitants are desperately looking for someone to deliver a message",
-"A group of (d6): 1. soldiers with orders to capture or kill anyone they come across; 2. outlaws posing as soldiers; 3. members of a religious but militaristic order on a special mission; 4. nearly a hundred soldiers and their commander; 5. fellow adventurers; 6. soldiers retreating from the enemy",
-"A supply train that (d6): 1. has been ambushed and robbed; 2. is taking food to a nearby camp of soldiers; 3. transports questionable cargo; 4. is being pursued by a larger group; 5. carries prisoners; 6. is for some reason guarded by elite troops", ]},
- {"title": "d6 Wilderness ", "id":"d6wilderness", "roll":[
-"A corpse-filled battlefield with (d6): 1. fearful looters; 2. a few survivors; 3. a dying messenger with an important letter; 4. undead corpse-eaters; 5. animal scavengers; 6. someone looking for a relative or a friend among the bodies",
-"A lone hut with (d6): 1. a friendly but cautious hermit; 2. locked doors and no-one inside; 3. a hidden basement and evidence indicating to a sinister third party; 4. broken doors and windows, fallen leaves or snow inside; 5. deserters hiding inside; 6. wounded soldiers and a priest recovering",
-"A campsite with (d6): 1. nothing but the faintly smoking remains of a fire; 2. abandoned military tents covering a large field; 3. mercenaries hoping to make some extra money by demanding \"war tax\" from travellers or killing them as enemies; 4. burnt-down tents and signs of an ambush; 5. druids making sure the nature doesn't suffer from the war; 6. manhunters about to hang a deserter",
-"A group of (d6): 1. deserters willing to kill anyone they suspect might report their movements; 2. outlaws looking to prey on whoever they can; 3. scouts trying to locate or sabotage enemy encampments; 4. mercenaries hired by an enemy of the party to get rid of them without anyone knowing; 5. soldiers escorting a messenger; 6. scouts setting traps for the enemy or animals",
-"The den of a beast (d6): 1. with several dying soldiers and their gear within; 2. that uses trickery and magic to lure people inside; 3. claimed by special forces on a mission; 4. that has grown fat and strong by preying on corpses; 5. so fierce it needs to be dealt with before the army can march past; 6. that simply wishes to be left alone;",
-"A watchtower (d6): 1. overlooking a hangbridge over a chasm and creaking ominously in the wind; 2. half-collapsed, but offering a somewhat sheltered spot for the night; 3. cursed by a great act of cruelty; 4. manned by anxious soldiers waiting for orders or reinforcements that will never come; 5. claimed by opportunistic goblinoids; 6. oddly in the middle of irrelevant nowhere. What's there to watch here?", ]},
- {"title": "d4 Settlements ", "id":"d4settlements", "roll":[
-"A lively village (d6): 1. oppressed by forced conscription; 2. preparing to evacuate; 3. preparing to defend; 4. paranoid and anxious about enemy movements; 5. taken over by a ruthless renegade; 6. plagued by outlaws",
-"A quiet village (d6): 1. that has been abandoned; 2. occupied by monsters; 3. that has been burned to the ground; 4. taken over by deserters; 5. with all its inhabitants hiding for a good reason; 6. with signs of great bloodshed but only a few bodies",
-"A medium town (d6): 1. that has been utterly razed to the ground; 2. where a pogrom has taken place; 3. that has made a pact with a sinister power for protection; 4. on the verge of switching sides; 5. hoping to hold out against marauding enemies until reinforcements arrive; 6. withering away because of a contagious disease",
-"A large city (d6): 1. with two warring factions on the opposing sides of the river; 2. where the local monarch is rallying his troops to launch a counter-offensive; 3. that is independent and wishes to be left out of the war; 4. taken by an army with some defenders still holding out in the main keep; 5. under attack by great beasts of war such as dragons; 6. that is being rebuilt in the aftermath of a destructive battle", ]},
-
-
-{"title": "d10 Card Games", "id":"d10cardgames", "roll":[
-"Poker",
-"Gwent",
-"Princess & Queens",
-"Lonely Cockatrice",
-"Honest Politicians",
-"King's Men",
-"All the men Jack",
-"Beezlebub",
-"Casablanca",
-"Sliver Spires", ]},
-{"title": "d10 Drinking Games", "id":"d10drinkinggames", "roll":[
-"Bottoms Out",
-"Bottoms Sideways",
-"Blue Milk",
-"Three-pointed-glaive",
-"Ridin' Razor",
-"Black Adder",
-"Yellow Pyramid",
-"Livid Pork",
-"Alchemist's Lament",
-"Sword Pong", ]},
-{"title": "d10 Coin Games", "id":"d10coingames", "roll":[
-"Flip Flop",
-"Spankin' Mephit",
-"Stingy Sprite",
-"Rotten Petals",
-"Silent Bastards",
-"Frontiering",
-"Stressing",
-"Tipping Plums",
-"Coin Trippin'",
-"Deadline", ]},
-{"title": "d10 Board Games", "id":"d10boardgames", "roll":[
-"Chess",
-"Enamoured Lamias",
-"Frontgammon",
-"Trumping Wolves",
-"Morning Wood",
-"Clock Bugs",
-"Freelancer",
-"Copper Kraken",
-"Spinning Maids",
-"Doomsday", ]},
-{"title": "d10 Contests of speed (critter races, eating, etc.) ", "id":"d10contestsofspeedcritterraceseatingetc", "roll":[
-"Mice.",
-"Chickens.",
-"Rabbits.",
-"Dogs.",
-"Pie-eating.",
-"Sausage-eating.",
-"Ale-chugging.",
-"Crawling claws.",
-"Earthworms.",
-"Turtles.", ]},
-{"title": "d10 Fighting contests (animals, pit-fighting, etc.) ", "id":"d10fightingcontestsanimalspit-fightingetc", "roll":[
-"Dog vs. dog.",
-"Cock vs. cock.",
-"Hen vs. hen.",
-"Crocodile vs. goat.",
-"Man vs. crocodile.",
-"Man vs. bear.",
-"Man vs. man, bare-knuckle.",
-"Man vs. man, armed.",
-"Grand melee.",
-"Woman vs. woman.", ]},
-{"title": "d10 Contests of strength and skill ", "id":"d10contestsofstrengthandskill", "roll":[
-"Weight-lifting.",
-"Arm-wrestling.",
-"Bare-fisted smashing of bricks.",
-"Steel-bending.",
-"Darts.",
-"Indoor archery.",
-"Knife-throwing.",
-"Snake-handling.",
-"Scorpion-handling.",
-"Bare-fisted barrel-fishing.", ]},
-
-
-{"title": "d60 Rumors and Gossip", "id":"d60rumorsandgossip", "roll":[
-"Strangers report a dangerous section of road that passes through a dark wood. North;West;East;South of town Murderous kenku;goblins have taken the road and are extorting every hapless traveler.",
-"In the west they start to have a shortage of wheat as their harvest went bad because of (d4):. 1. a curse; 2. a bad druid; 3. the weather; 4. monsters;",
-"Someone had a baby recently Congratulate them with their spawn",
-"Raised taxes local. (d2): 1. Plot from ruler; 2. just needed;",
-"Reports of a girl lost in the nearby area. They say she had gone missing before, and had been found in a local valley, stone cold and refusing to speak. (d3): 1. Nothing; 2. fey; 3. troll care;",
-"A group has set up a traveling medicine show, selling patent medicines and manuals of healthy living. (d3): 1. They are drugging the wealthy who stop by, and go through their houses.; 2. their medicine did not work at all; 3. townspeople thank them for saving a child;",
-"A drunken sailor tells tale of his ship that was taken by \"reavers\", murderous cannibals who ripped his crewmates apart. (d3): 1. He is lying. It wasn't his ship; 2. It was the work of sea monsters; 3. (kuotoa;pirates);",
-"Somebody just married yesterday; there was a recent wedding Wedding-crashers not welcome",
-"A famous person is in town. (d4): 1. Silversword; 2. musician; 3. general; 4. local hero;",
-"A bard's camp has been set up, and a wooden stage is filled with a group of 6 minstrels singing and playing music. A large crowd has gathered and are clapping and stomping. (d2): 1. An 8th level rogue is in the crowd. He has been hired to steal something; 2. they ask people to join;",
-"A small group of mercenaries is in town and has settle for a week now. Some townsfolk are getting nervous. (d3): 1. They are not evil and are just having a good time; 2. they have a job in town; 3. they were hired by the local leader;",
-"Rumours of disease are going around (in the next town). (d2): 1. Disease or other bothersome thing causing rumors; 2. bad traffic between towns;",
-"Somebody in town has weird disease. (d4): 1. Disease; 2. old; 3. poison; 4. curse;",
-"(Especially) good harvest of (d6): this year. 1. Apples ; 2. potatoes ; 3. local specialty ; 4. wine cider; 5. grain; 6. honey;",
-"Local soul is missing for days;weeks. Mission or just happens and nothing to be done",
-"An oversized bear;wolf was killed. Lycanthrope or nothing",
-"Two women had a stillbirth in the last 4 months. (d3): 1. Disease; 2. curse; 3. coincidence;",
-"The hanging corpse of a local Ranger hangs from a tree, his hands and feet have been removed and cannot be found. A bloody carving in his naked chest may be identified as the feyclan mark of a family of Quicklings.",
-"Two tribes of (d3): 1. goblins; 2. gnolls; 3. ogres; engaged in murderous warfare on one another. Someone is cursed or it is just a turfwar.",
-"Somebodies cart broke down a day from the village. The roads are not what they used to be…",
-"A few animals were slaughtered. Carnivore (owlbear) or another monster",
-"A few skum where seen at the local water supply last week. Or were they scum?",
-"Family has turned up some bad luck recently. (d6): 1. Death; 2. injury; 3. property loss; 4. burned down house; 5. still birth; 6. bad harvest; (d4): 1. Coincidences; 2. curse; 3. some bad blood; 4. something is ruining their lives;",
-"(d6): 1. Ogres; 2. (hob)goblins; 3. wolves; 4. owlbears; 5. some predators; 6. skum; or other large ‘’semi-threats’’ have gathered in a nearby valley. True or False",
-"Local house;farm burned to the ground. (d4): 1. Bandits; 2. goblins; 3. lightning; 4. mistake;",
-"A party of adventurers, bedraggled and bloodied, comes limping down the road. They tell tale of a (d3): 1. ogre; 2. giant; 3. troll; who has demanded a toll of all who pass, and has killed every attempt to drive it out. (d2): 1. It was fair and the adventurers tried to scam or kill him; 2. They were attacked first and defended themselves;",
-"The town’s crazy person;drunk has a strong tale. About mini –dragons or giants in the forests about his son whom is missing (dead for over a decade)",
-"Small nature disaster. (d8): 1. Earthquake; 2. strong winds; 3. storms; 4. insect plague; 5. river becomes stronger and floods nearby lands; 6. lawine; 7. rockslide; 8. cave-in;",
-"Local magic user had an incident at his house involving magic. Mission or just an incident",
-"A lover's fight has gotten out of hand. (d6): 1. murder; 2. duel; 3. fights; 4. thievery; 5. threats; 6. attempted murder;",
-"(d3): 1. Local troll; 2. giant; 3. ogre; is been (demanding) fed cheap wine and has become increasingly drunk. Townsfolk are getting nervous. Help the poor bastard with his drinking problem before he gets linched",
-"(d3): 1. A lawbringer paladin; 2. monk; 3. cleric of a specific faith; was;is in town. Maybe not a real one? Or it is and they are just travelling",
-"Several (Halfling/human) merchants are in town. They try to sell you (d4): 1. fabrics; 2. pottery; 3. tools; 4. carved figurines of animals for kids;",
-"The same stranger was seen walking through town twice, a month apart. Whooho, spooky.",
-"Twin calves were born alive and well. It is a small miracle, unless they are Siamese.",
-"It is rumored that the harvest is not going to be good. Nothing; Shaman scam artist who tells to pay his ‘’god’’ in order to have a good harvest",
-"Harvest is going to be good this year. How do they know, magic...",
-"Some young people from town left to search for a better life. (d2): 1. New adventurers; 2. people in need of assistance later on;",
-"A roof has collapsed on a local house. It was (d6): 1. a tree; 2. badly constructed; 3. rotten; 4. sabotaged; 5. just old; 6. termites;",
-"A richer person in town has bought an extra … (d6): 1. Cow; 2. horse; 3. storage; 4. house; 5. cart; 6. plough;",
-"A flock of wild geese was spotted, to early or late in the year. So useful this information…. unless… what if they were not geese? No they were.",
-"A house burned down in the middle of town. People suspect foul play. Accident with candle or arson. (d2): 1. Nobody died; 2. the old person living there died in their sleep;",
-"The town has a shortage of (d8): 1. Tools; 2. work animals; 3. food for winter; 4. horses; 5. houses; 6. meadows for their animals; 7. money for necessary repairs; 8. workforces;",
-"An artist is in town who draws charcoal portraits for some money. 1 gp for a simple portrait, for 10 he will make a spectacular drawing on commission",
-"Ale reserves will not last two months. Well… Shit.",
-"A nearby pass;passage is blocked by (d4): .They are waiting for repairs but that can take until next year. 1. Rock debris; 2. an enormous fallen tree; 3. river flooded it; 4. avalanche took part of the road out;",
-"The town’s drunk is missing. Probably sleeping somewhere, but his wife can’t find him… Why does she keep putting up with him, I will never know",
-"The few (d6): living in town have been harassed several times over the last few months, it is getting worse. 1. Halflings; 2. Elves; 3. Dwarves; 4. Gnomes; 5. Half orcs; 6. Half elves;",
-"The apprentice the local smith has taken up is doing his job. (d2): 1. Really well he might be a prodigy; 2. Is worthless, he has two left hands, maybe feet to;",
-"Some amphibious creature has taken up residence in the nearby lake;water supply or creek. (d3): 1. Grippli; 2. Boggard; 3. Dire frog;",
-"Small weird dancing lights have been seen in the nearby woods last week. (d3): 1. Large flock of fireflies; 2. Someone using Dancing Lights spell; 3. Will-O’-Wisps;",
-"Something has been digging holes in and around the town at night. (d4): 1. Local dog; 2. kids; 3. Ankheg; 4. Badgers;",
-"Stirge infestation. Nasty buggers….",
-"Local dogs have gone haywire. Doppelganger in the neighborhood or just a very courageous fox",
-"Rooster was killed by some animal. (d2): 1. It was the last one they had; 2. the local ranger was set on the perpetrator;",
-"Some drunk hunter tales of a tale of a naked woman in the forest; at sea. You just want to believe it is a fey, don’t you? You want to find her, don’t lie pervert.",
-"A bi-monthly small festival is coming up; is going on. One of the local families has offered to slaughter a pig in the honor of this festival.",
-"Something weird is going on in town. It is maybe just a feeling. (d3): 1. Common superstition; 2. it is indeed very silent at night; 3. You are watched with more paranoia then normal by the local folk;",
-"They captured a witch and are keeping her tied up until the paladins arrive. (d3): 1. She is innocent; 2. She uses magic but not in an evil way; 3. She is indeed a witch with evil intend;",
-"Make the last rumor or gossip worse or better. Sometimes it is just more extreme…", ]},
-
+ {
+ title: "d5 Alchemy Missions: Easy",
+ id: "d5alchemymissionseasy_roguemissions",
+ roll: [
+ "Go and pick up some basic reagents and return to the Guild without getting caught.",
+ "Deliver a poisoned weapon without getting caught.",
+ "Create a basic poison in quantity, and deliver it to a customer, get paid, and return without getting caught.",
+ "Create a basic potion in quantity and deliver it into enemy territory. Return with the money.",
+ "Create a previously unknown potion or potion in your skill level.",
+ ],
+ },
+ {
+ title: "d5 Alchemy Missions: Medium",
+ id: "d5alchemymissionsmedium_roguemissions",
+ roll: [
+ "Harvest intermediate reagents in enemy territory and escape.",
+ "Create a previously unknown potion or potion in your skill level.",
+ "Steal a shipment of enemy alchemical goods worth at least 500gp.",
+ "Create an intermediate potion in quantity and deliver it into enemy territory. Return with the money.",
+ "Destroy an enemy's alchemical laboratory and escape.",
+ ],
+ },
+ {
+ title: "d5 Alchemy Missions: Hard",
+ id: "d5alchemymissionshard_roguemissions",
+ roll: [
+ "Create a previously unknown potion or potion in your skill level.",
+ "Successfully mix two advanced potions and get a favorable result.",
+ "Create an advanced potion in quantity and deliver it into enemy territory. Return with the money.",
+ "Oversee the successful application of at least 40 poisoned weapons with an advanced poison.",
+ "Successfully reduce your creation time by 25%.",
+ ],
+ },
+ {
+ title: "d5 Assassination Missions: Easy",
+ id: "d5assassinationmissionseasy_roguemissions",
+ roll: [
+ "Track a target to a location and observe for 4 hours. Do not get caught or be seen. Signal a contact and return.",
+ "Kill a target in ambush, through a fixed killzone and escape. Claim credit for it.",
+ "Deliver a contact poison to a target in a crowded location. Escape.",
+ "Track a target to a location and observe for 1 hour. Trigger a fixed trap and escape.",
+ "Deliver ingested poison to a target in an public area. Escape.",
+ ],
+ },
+ {
+ title: "d5 Assassination Missions: Medium",
+ id: "d5assassinationmissionsmedium_roguemissions",
+ roll: [
+ "Kill a political target. Escape.",
+ "Kill a target in his own home and steal goods worth at least 500gp.",
+ "Kill a target with ingested poison only, at a specific time and date.",
+ "Kill a group of targets with a fixed trap.",
+ "Kill a group of targets in a public location and claim credit for it.",
+ ],
+ },
+ {
+ title: "d5 Assassination Missions: Hard",
+ id: "d5assassinationmissionshard_roguemissions",
+ roll: [
+ "Kill a royal target in a moving vehicle. Escape and claim credit for it.",
+ "Kill a political target at a public function with contact poison. Escape.",
+ "Kill a group of targets spread across several locations on the same day. Claim credit for it.",
+ "Kill a group of targets with ingested poison only, at a specific time and date.",
+ "Kill a group of targets with no visible means of assassination on the corpse.",
+ ],
+ },
+ {
+ title: "d5 Blackmail Missions: Easy",
+ id: "d5blackmailmissionseasy_roguemissions",
+ roll: [
+ "Pick up a payment from a dead drop without being seen. Return to the Guild.",
+ 'Follow target and observe for 4 hours without being seen. Obtain "dirt" on the target. Present blackmail terms worth at least 10gp/month. Escape.',
+ "Pick up a payment from a target in enemy territory. Escape and return to the Guild.",
+ "Collect evidence against a target in enemy territory. Escape.",
+ "Collect evidence on a target in a public location without being seen. Return to the Guild.",
+ ],
+ },
+ {
+ title: "d5 Blackmail Missions: Medium",
+ id: "d5blackmailmissionsmedium_roguemissions",
+ roll: [
+ "Collect evidence on a political target without being seen.",
+ "Collect payment from a target, in public, and escape without being identified.",
+ "Follow target and observe for 24 hours without being seen. Present blackmail terms worth at least 100gp/month. Successfully blackmail for 6 months.",
+ "Pick up a payment from a political target in enemy territory. Escape and return to the Guild.",
+ "Collect enough evidence to blackmail 3 targets in one month.",
+ ],
+ },
+ {
+ title: "d5 Blackmail Missions: Hard",
+ id: "d5blackmailmissionshard_roguemissions",
+ roll: [
+ "Collect evidence on a royal target without being identified. Blackmail for at least 1000gp/month. Successfully blackmail for at least 3 months.",
+ "Maintain a group of at least 3 targets successfully for at least 1 year. Blackmail must be at least 500gp/month.",
+ "Successfully blackmail 1 target for 750gp/month. Maintain for at least 3 months.",
+ "Collect evidence to blackmail 3 political targets in one month.",
+ "Collect enough evidence on your allies to ensure a clean exit strategy, if needed.",
+ ],
+ },
+ {
+ title: "d5 Burglary Missions: Easy",
+ id: "d5burglarymissionseasy_roguemissions",
+ roll: [
+ "Steal 10gp worth of goods from a home.",
+ "Steal 20gp worth of goods from a business.",
+ "Break into a safe and escape with goods worth at least 20gp.",
+ "Disarm 3 traps and retreive the package. Escape.",
+ "Place a target location under surveillance without being seen for 4 hours. Return to the Guild.",
+ ],
+ },
+ {
+ title: "d5 Burglary Missions: Medium",
+ id: "d5burglarymissionsmedium_roguemissions",
+ roll: [
+ "Break into a shop with magical defenses. Steal at least 500gp worth of goods. Return to the Guild.",
+ "Steal 250gp worth of goods from a home or business.",
+ "Break into a vault and escape with goods worth at least 500gp.",
+ "Steal an object guarded by constant physical survelliance. Object should be worth at least 250gp.",
+ "Steal an object from a political or royal location and escape. Object can be worth anything, but should be unique and memorable.",
+ ],
+ },
+ {
+ title: "d5 Burglary Missions: Hard",
+ id: "d5burglarymissionshard_roguemissions",
+ roll: [
+ "Break into a royal location and steal goods worth at least 1000gp.",
+ "Break into a location with physical and magical defenses, as well as constant physical survelliance. Steal an object worth at least 5000gp.",
+ "Steal an artefact from any location. Escape and keep in your possession for at least 48 hours.",
+ "Rob a moving vehicle of goods worth at least 1000gp and escape.",
+ "Break into a Guild House and steal an object that is unique and memorable. Keep it for at least 48 hours.",
+ ],
+ },
+ {
+ title: "d5 Con-Game Missions: Easy",
+ id: "d5con-gamemissionseasy_roguemissions",
+ roll: [
+ "Swindle a target out of 10gp or equivalent goods. Escape.",
+ "Swindle a target out of 20gp or equivalent goods. Escape.",
+ "Swindle a target and get the target to promise an additional 10gp later.",
+ "Swindle a target and retreive your original investment back as well as keeping the target's money. Escape.",
+ "Swindle 3 targets in one day. Any amount over 5gp.",
+ ],
+ },
+ {
+ title: "d5 Con-Game Missions: Medium",
+ id: "d5con-gamemissionsmedium_roguemissions",
+ roll: [
+ "Grift a target out of 500gp or equivalent goods.",
+ "Grift a target out of 500gp or equivalent goods and get the target to promise an additional 100gp later.",
+ "Swindle a target and get the target arrested before you escape.",
+ "Grift a target and retreive your initial investment back as well as keeping the target's money. Escape.",
+ "Run a Grift that takes 3 months to finalize and take at least 1000gp or equivalent goods from the target.",
+ ],
+ },
+ {
+ title: "d5 Con-Game Missions: Hard",
+ id: "d5con-gamemissionshard_roguemissions",
+ roll: [
+ "Grift a target out of 1000gp or equivalent goods and get the target arrested before you escape.",
+ "Grift a political or royal target for at least 500gp or equivalent goods.",
+ "Run 3 successful grifts in 1 month for at least 250gp or equivalent goods each.",
+ "Swindle a target out of at least 1000gp or equivalent goods and escape without using a distraction.",
+ "Become accepted as a legitimate agent in the commercial/political/royal world in a Life Grift.",
+ ],
+ },
+ {
+ title: "d5 Fence Missions: Easy",
+ id: "d5fencemissionseasy_roguemissions",
+ roll: [
+ "Successfully identify and evaluate goods worth at least 10gp.",
+ "Successfully identify and evaluate a minor magical item.",
+ "Successfully identify a minor cursed item.",
+ "Identify 3 counterfeit items.",
+ "Sell onwards goods worth at least 20gp.",
+ ],
+ },
+ {
+ title: "d5 Fence Missions: Medium",
+ id: "d5fencemissionsmedium_roguemissions",
+ roll: [
+ "Successfully identify and evaluate goods worth at least 500gp.",
+ "Successfully identify and evaluate a major magical item.",
+ "Successfully identify a major cursed item.",
+ "Identify 3 counterfeit items and 3 forgeries in 1 month.",
+ "Sell onwards goods worth at least 500gp.",
+ ],
+ },
+ {
+ title: "d5 Fence Missions: Hard",
+ id: "d5fencemissionshard_roguemissions",
+ roll: [
+ "Successfully identify and evaluate goods worth at least 1000gp.",
+ "Successfully identify and evaluate an artefact.",
+ "Successfully sell onwards a set of linked magical items.",
+ "Successfully identify and evaluate goods in enemy territory and return with the goods to the Guild.",
+ "Sell onwards goods worth at least 1000gp.",
+ ],
+ },
+ {
+ title: "d5 Fraud Missions: Easy",
+ id: "d5fraudmissionseasy_roguemissions",
+ roll: [
+ "Steal an official paper without getting caught. Return to the Guild.",
+ "Steal an official paper in enemy territory without getting caught. Return to the Guild.",
+ "Create a forgery or counterfeit item and successfully use it without getting caught.",
+ "Create 3 forgeries or counterfeit items worth at least 20gp.",
+ "Successfully use a forgery or counterfeit item 3 times.",
+ ],
+ },
+ {
+ title: "d5 Fraud Missions: Medium",
+ id: "d5fraudmissionsmedium_roguemissions",
+ roll: [
+ "Create a royal or political forgery/counterfeit and sell it for at least 500gp.",
+ "Create a forgery/counterfeit object of artistic merit and sell it for at least 500gp.",
+ "Steal polticial or royal papers and use them to create at least 3 forgeries.",
+ "Create 3 forgery/counterfeit objects worth at least 250gp each.",
+ "Create travel documents for a secondary political body (like those from another Kingdom).",
+ ],
+ },
+ {
+ title: "d5 Fraud Missions: Hard",
+ id: "d5fraudmissionshard_roguemissions",
+ roll: [
+ "Create a royal or political forgery/counterfeit and sell it for at least 1000gp.",
+ "Create forgeries for at least 20 people to be used in one transaction.",
+ "Create royal identification papers.",
+ "Steal supplies to create travel, identity and official documents for at least 3 other political bodies.",
+ "Create a counterfeit that for an object that is normally displayed in a public location and switch them.",
+ ],
+ },
+ {
+ title: "d5 Gambling Missions: Easy",
+ id: "d5gamblingmissionseasy_roguemissions",
+ roll: [
+ "Win at least 10gp in one day.",
+ "Win at least 5gp from 3 different targets in one day.",
+ "Successfully cheat and win at least 10gp.",
+ "Successfully bankrupt all opponents in one game.",
+ "Successfully cheat and win at least 20gp.",
+ ],
+ },
+ {
+ title: "d5 Gambling Missions: Medium",
+ id: "d5gamblingmissionsmedium_roguemissions",
+ roll: [
+ "Win at least 250gp in one day.",
+ "Win at least 50gp from 3 different targets in one day.",
+ "Successfully cheat and win at least 500gp.",
+ "Successfully bankrupt all opponents in one game and get the losers to agree to another game tomorrow.",
+ "Successfully cheat a professional gambler and win at least 100gp.",
+ ],
+ },
+ {
+ title: "d5 Gambling Missions: Hard",
+ id: "d5gamblingmissionshard_roguemissions",
+ roll: [
+ "Cheat a gambling establishment of at least 1000gp.",
+ "Win at least 1500gp in 1 day.",
+ "Successfully cheat a professional gambler and win at least 500gp.",
+ "Successfully win a game with at least 19 other competitors.",
+ "Successfully rig a mechanical game or a racing competition to win at least 1000gp.",
+ ],
+ },
+ {
+ title: "d5 Kidnapping Missions: Easy",
+ id: "d5kidnappingmissionseasy_roguemissions",
+ roll: [
+ "Track a target for at least 4 hours without being seen.",
+ "Track and observe a target in enemy territory for at least 1 hour without being seen. Return to the Guild.",
+ "Aduct 1 minor target and hold for at least 48 hours. Demand a ransom of at least 10gp.",
+ "Abduct 2 minor targets and hold for at least 24 hours. Demand a ransom of at least 20gp.",
+ "Subdue a violent target and hold for at least 8 hours.",
+ ],
+ },
+ {
+ title: "d5 Kidnapping Missions: Medium",
+ id: "d5kidnappingmissionsmedium_roguemissions",
+ roll: [
+ "Abduct a major target and hold for at least 24 hours. Demand a ransom of at least 500gp.",
+ "Track a target for at least 24 hours without being seen.",
+ "Abduct multiple targets and hold for at least 1 hour. Demand a ransom of at least 50gp per target.",
+ "Abduct a political target and demand a ransom of at least 250gp. Release the target alive.",
+ "Abduct a target from a moving vehicle.",
+ ],
+ },
+ {
+ title: "d5 Kidnapping Missions: Hard",
+ id: "d5kidnappingmissionshard_roguemissions",
+ roll: [
+ "Abduct multiple targets from a moving vehicle.",
+ "Abduct a royal target and demand a ransom of at least 1000gp. Release the target alive.",
+ "Abduct a political target from a public place and demand a ransom of at least 500gp.",
+ "Abduct at least 10 targets at the same time and hold them for at least 30 days.",
+ "Abduct an enemy target in enemy territory and demand a ransom of at least 500gp.",
+ ],
+ },
+ {
+ title: "d5 Narcotics Missions: Easy",
+ id: "d5narcoticsmissionseasy_roguemissions",
+ roll: [
+ "Buy product from a rival worth at least 10gp and return to the Guild.",
+ "Collect money owed to the Guild by a non-paying customer.",
+ "Protect a product shipment from enemies for at least 24 hours.",
+ "Sell product worth at least 10gp.",
+ "Sell product worth at least 20gp.",
+ ],
+ },
+ {
+ title: "d5 Narcotics Missions: Medium",
+ id: "d5narcoticsmissionsmedium_roguemissions",
+ roll: [
+ "Sell product worth at least 500gp for the month.",
+ "Buy product in enemy territory worth at least 500gp and escort it back to the Guild.",
+ "Ship product worth at least 500gp into enemy territory and collect the money and escape.",
+ "Set up at least 10 distributors for your product and maintain them for at least 30 days.",
+ "Start a production facility for your product and create raw goods worth at least 250gp per month.",
+ ],
+ },
+ {
+ title: "d5 Narcotics Missions: Hard",
+ id: "d5narcoticsmissionshard_roguemissions",
+ roll: [
+ "Sell product worth at least 1000gp for the week.",
+ "Destroy an enemy's production facility and escape.",
+ "Set up at least 20 distributors for your product and maintain them for 3 months.",
+ "Ship product worth at least 1000gp through enemy territory and sell the product. Return through enemy territory to the Guild.",
+ "Takeover a rival's production chain.",
+ ],
+ },
+ {
+ title: "d5 Prostitution Missions: Easy",
+ id: "d5prostitutionmissionseasy_roguemissions",
+ roll: [
+ "Earn at least 10gp in 1 day.",
+ "Successfully protect an employee from a violent customer.",
+ "Retrieve an employee from enemy territory and escape. Return to the Guild.",
+ "Earn at least 20gp in 1 day.",
+ "Recruit 1 new employee and earn at least 5gp from them in 1 day.",
+ ],
+ },
+ {
+ title: "d5 Prostitution Missions: Medium",
+ id: "d5prostitutionmissionsmedium_roguemissions",
+ roll: [
+ "Earn at least 250gp in 1 day.",
+ "Recruit at least 10 employees and earn at least 100gp from them in 1 day.",
+ "Retreive at least 3 employees from enemy territory and escape.",
+ "Discovering the cure for an outbreak of disease among your employees.",
+ "Set up a base of operation and maintain it for at least 30 days.",
+ ],
+ },
+ {
+ title: "d5 Prostitution Missions: Hard",
+ id: "d5prostitutionmissionshard_roguemissions",
+ roll: [
+ "Maintain 3 bases of operation for at least 3 months.",
+ "Earn at least 1000gp in 1 day.",
+ "Recruit at least 10 employees and earn at least 500gp from them in 1 day.",
+ "Acquire new employees in enemy territory and return them to your base of operations without being seen.",
+ "Discover who has been murdering your employees.",
+ ],
+ },
+ {
+ title: "d5 Protection Missions: Easy",
+ id: "d5protectionmissionseasy_roguemissions",
+ roll: [
+ "Intimidate a target into buying protection worth at least 10gp a week.",
+ "Intimidate a target into buying protection worth at least 20gp a week.",
+ "Retreive stolen weekly earnings from enemy. Return earnings to the Guild.",
+ "Re-intimidate a non-paying customer.",
+ "Succesfully assault a non-paying customer without getting caught.",
+ ],
+ },
+ {
+ title: "d5 Protection Missions: Medium",
+ id: "d5protectionmissionsmedium_roguemissions",
+ roll: [
+ "Intimidate a target into buying protection worth at least 250gp a week.",
+ "Negotiate an increase in a target's weekly payoff by 25%.",
+ "Destroy a rival's racket and escape.",
+ "Negotiate an increase in a target's weekly payoff by 50%, but decrease the payments to twice a month.",
+ "Set physical or magical traps to destroy a non-paying customer's home or business.",
+ ],
+ },
+ {
+ title: "d5 Protection Missions: Hard",
+ id: "d5protectionmissionshard_roguemissions",
+ roll: [
+ "Intimidate a target into buying protection worth at least 500gp a week.",
+ "Intimidate a political target into buying protection.",
+ "Negotiate an increase in a target's weekly payoff by 75%.",
+ "Renegotiate an increase in at least 10 target's weekly payoffs by 50%.",
+ "Destroy a rival's businesses and remove them from doing business ever again.",
+ ],
+ },
+ {
+ title: "d5 Slavery Missions: Easy",
+ id: "d5slaverymissionseasy_roguemissions",
+ roll: [
+ "Sell 1 slave worth at least 100gp.",
+ "Sell 1 slave worth at least 200gp.",
+ "Move 1 slave through enemy territory and return to the Guild with the slave unharmed.",
+ "Intimidate 10 slaves.",
+ "Acquire 1 new slave and sell it within 48 hours for at least 100gp.",
+ ],
+ },
+ {
+ title: "d5 Slavery Missions: Medium",
+ id: "d5slaverymissionsmedium_roguemissions",
+ roll: [
+ "Oversee a successful sale of at least 10 slaves worth at least 1000gp.",
+ "Ambush a rival's goods and steal at least 3 slaves and escape.",
+ "Put down a minor revolt among the slaves. 25% rise up.",
+ "Secure a new source of acquiring slaves worth at least 500 gp/month.",
+ "Sell at least ten slaves and intimidate the target into giving at least 1 slave back.",
+ ],
+ },
+ {
+ title: "d5 Slavery Missions: Hard",
+ id: "d5slaverymissionshard_roguemissions",
+ roll: [
+ "Establish a secure base of operations doing at least 1000gp worth of trade a month.",
+ "Destroy a rival's operations and escape with as many goods as possible.",
+ "Put down a major revolt among the slaves. 75% rise up.",
+ "Oversee the transport, through enemy territory; and sale of at least 10 slaves for a profit of at least 1000gp.",
+ "Sell 100 slaves in one month and make a profit of at least 10000gp.",
+ ],
+ },
+ {
+ title: "d5 Smuggling Missions: Easy",
+ id: "d5smugglingmissionseasy_roguemissions",
+ roll: [
+ "Move goods worth at least 10gp.",
+ "Move goods worth at least 20gp.",
+ "Move goods through a low physical-security checkpoint.",
+ "Pick up goods worth at least 20gp in enemy territory and successfully return to the Guild.",
+ "Move live cargo without being seen and return to the Guild.",
+ ],
+ },
+ {
+ title: "d5 Smuggling Missions: Medium",
+ id: "d5smugglingmissionsmedium_roguemissions",
+ roll: [
+ "Move goods worth at least 500gp.",
+ "Move goods through a high physical-security checkpoint.",
+ "Move goods through enemy territory at pick up goods worth at least 500gp and return to the Guild.",
+ "Move goods worth at least 250gp through moving magical surveillance.",
+ "Move goods worth at least 250gp via air.",
+ ],
+ },
+ {
+ title: "d5 Smuggling Missions: Hard",
+ id: "d5smugglingmissionshard_roguemissions",
+ roll: [
+ "Move goods worth at least 1000gp.",
+ "Move goods worth at least 500gp through magical-security checkpoint.",
+ "Move goods worth at least 500gp inside a political or royal shipment.",
+ "Move goods worth at least 500gp via planar teleportation.",
+ "Move live cargo through enemy territory and return to the Guild.",
+ ],
+ },
+ {
+ title: "d5 Street Missions: Easy",
+ id: "d5streetmissionseasy_roguemissions",
+ roll: [
+ "Pickpocket 10gp or equivalent goods.",
+ "Pickpocket 20gp or equivalent goods.",
+ "Pickpocket an official paper.",
+ "Successfully mug 3 targets in 1 day.",
+ "Mug a target for at least 30gp or equivalent goods.",
+ ],
+ },
+ {
+ title: "d5 Street Missions: Medium",
+ id: "d5streetmissionsmedium_roguemissions",
+ roll: [
+ "Pickpocket 250gp or equivalent goods.",
+ "Mug a group of targets for 100gp or equivalent goods.",
+ "Mug a political target.",
+ "Pickpocket 10 targets in 1 day.",
+ "Pickpocket a magic item.",
+ ],
+ },
+ {
+ title: "d5 Street Missions: Hard",
+ id: "d5streetmissionshard_roguemissions",
+ roll: [
+ "Pickpocket a royal target of some valuable, personal or otherwise.",
+ "Mug a political target of 500gp or equivalent goods and escape.",
+ "Pickpocket 3 magic items in 1 day.",
+ "Mug a Guild Leader for at least 500gp or equivalent goods.",
+ "Pickpocket an artifact. ",
+ ],
+ },
+ {
+ title: "D10 Barbarian",
+ id: "d10barbarian_reputationsii(pcs)",
+ roll: [
+ "He was the muscle in a crack commando unit.",
+ "He's waging a one man war against the evil hill giants plaguing his tribes lands.",
+ "His rough exterior hides a jolly friendly soul.",
+ "He wears the skulls of his fallen enemies as adornments on his armor.",
+ "His tribe pillaged a frontier fort recently. They left no survivors.",
+ "He was surrounded by six of the kings best soldiers. He killed them, then ate their hearts and drank their blood.",
+ "He's actually an animal, chief of a tribe of lycanthropes.",
+ "His endurance is legendary. He wrestled a dragon for two nights and two days straight.",
+ "His endurance is legendary. He wrestled his way through the entire red light district in two days and two nights.",
+ "He's a ferocious berserker who loses all control in combat.",
+ ],
+ },
+ {
+ title: "D10 Bard",
+ id: "d10bard_reputationsii(pcs)",
+ roll: [
+ "He and his troop were sent up river for a crime they didn't commit.",
+ "He moonlights as a thief. Everyone knows, but so far no one has been able to catch him in the act.",
+ "He's on the run after using his honeyed words to cause a schism in the next kingdom.",
+ "He moonlights as a vigilante do-gooder.",
+ "He's a master of the old lore and spends his time spreading his knowledge among the villages.",
+ "He's a dashing knave the tyrannical king has not been able to catch yet, and his poetic broadsheets periodically appear in public places mocking the government.",
+ "He has a voice that could entrance even the most shrewish of the king's daughters.",
+ "He's a washed up has been and hasn't been held in high esteem for many years.",
+ "His music is the latest fashion and his name is on everyone's lips.",
+ "He mostly just moonlights, wink wink nudge nudge.",
+ ],
+ },
+ {
+ title: "D10 Cleric",
+ id: "d10cleric_reputationsii(pcs)",
+ roll: [
+ "His church is one of the few safe places in the region.",
+ "He's a kind-hearted man who helps all in need.",
+ "He moved heaven and earth to revive fallen heroes in his city's time of need.",
+ "He's a member of a fearsome cult that holds the entire countryside in terror.",
+ "He hunts members of other faiths with a dark devotion, then sacrifices them to his dark god.",
+ "He's a fearsome necromancer who has bound all the dead in the region to his will.",
+ "He is the the high priest of his god in the region. To his followers his word is law.",
+ "He's a scholar first and a priest second.",
+ "He's more politically motivated than faith driven.",
+ "He's a promising young convert to his religion full of fervor.",
+ ],
+ },
+ {
+ title: "D10 Druid",
+ id: "d10druid_reputationsii(pcs)",
+ roll: [
+ "He's a wise leader of a small sect of like minded druids.",
+ "He's a legendary protector of a secluded community.",
+ "He's an emissary who acts as a go-between for the men and elves of the kingdom, solving disputes and keeping the peace.",
+ "He's a hermit, maddened by isolation, who murders travelers.",
+ "He's a dark druid who kills townfolk and uses their bodies to fertilize his grove.",
+ "He's a good druid driven to dark deeds by men who hold his forest home hostage.",
+ "He's a noted shapeshifter who prefers his beast forms to his human form.",
+ "He's claims a body that heals itself is stronger than one magically healed.",
+ "His accustomed home is the harshest land in the region.",
+ "He occasionally turns up in town to barter rare medicinal plants for trade goods.",
+ ],
+ },
+ {
+ title: "D10 Fighter",
+ id: "d10fighter_reputationsii(pcs)",
+ roll: [
+ "He was drummed out of the king's legion and was sent to prison by a military court.",
+ "His skills are rumored to be a fraud, but no one has come forward with proof.",
+ "He's a dangerous hired killer. For the right price he'll take any dirty job.",
+ "He's a mercenary giant killer. His prices are exorbitant, but he's worth the money. The common folk consider him a hero.",
+ "He's an up-and-coming dragon slaying folk hero. He's in it for personal reasons. The king fears he'll draw negative attention.",
+ "He's a wandering troubleshooter. He's got a good heart, but even good folks have to have money to eat.",
+ "He's a slow witted thug. Only the simple things in life, money, fighting, wenching, interest him.",
+ "He's the best swordsman in the land and the right arm of the king.",
+ "He's a hard bitten mercenary with a keen mind for stacking the odds.",
+ "His weapon is a legendary artifact recovered during a dangerous quest.",
+ ],
+ },
+ {
+ title: "D10 Monk",
+ id: "d10monk_reputationsii(pcs)",
+ roll: [
+ "He's a member of an order sworn to poverty.",
+ "He's a member of an order rumored to be sitting on a great treasure despite appearances of poverty.",
+ "He's traveling the roads searching for an experience that will grant him enlightenment.",
+ "He's a famous master of hand to hand combat. A drunken master.",
+ "He's a wandering neophyte on a quest to prove himself to the monastery by doing good for others.",
+ "His wisdom is legendary and people travel far and wide to seek his advice.",
+ "His monastery is a safe home for the lost, the weary, and those orphaned by war or tragedy.",
+ "He's a sworn killer serving a death cult.",
+ "He's a mage killer sworn to the service of a dark master.",
+ "He's a master of an evil and forbidden technique.",
+ ],
+ },
+ {
+ title: "D10 Paladin",
+ id: "d10paladin_reputationsii(pcs)",
+ roll: [
+ "He's the one you can turn to if you have a problem, if no one else can help.",
+ "He's a traditionalist armed with gleaming sword and polished shield.",
+ "His weapon is a legendary artifact of good.",
+ "He's a grey guard who cares more about the ends than the means.",
+ "He's the champion of a dark, forgotten god.",
+ "He's a champion of a dark god feared through the entire realm.",
+ "He's a knight errant on a quest for his liege.",
+ "He's a hard bitten monster hunter who only shows up when times are desperate.",
+ "He's a famous dragon slayer.",
+ "He never accepts payment for his aid.",
+ ],
+ },
+ {
+ title: "D10 Ranger",
+ id: "d10ranger_reputationsii(pcs)",
+ roll: [
+ "His men are often willing to help if your cause is just and if you can find them.",
+ "He's famous for slaying a dangerous beast that was preying on travelers along the roads.",
+ "To the local orc tribes he's a boogeyman.",
+ "He's a brutal bandit who strikes from hiding and never leaves survivors.",
+ "He's a deceitful wanderer who hires himself as a caravan guide and leads innocents into ambushes of men and beasts.",
+ "He hunts men and elves to harvest their organs, which he sells to mages for use in the most vile of spells.",
+ "He's a sought after guide to the local wilderness.",
+ "He is a legendary tamer of beasts. His animal companion is a legend in its own right.",
+ "He's a well known army scout who retired a few years ago.",
+ "The common folk pay him to protect their village from marauding humanoids.",
+ ],
+ },
+ {
+ title: "D10 Rogue",
+ id: "d10rogue_reputationsii(pcs)",
+ roll: [
+ "Shortly after being imprisoned, he promptly escaped from a maximum security stockade.",
+ "He has more treasure than the king stashed away in a dozen murky hiding places.",
+ "He's due to be hanged in a few days. It seems he has escaped.",
+ "He's a kleptomaniac, often weighted down with hot goods he needs to sell to anyone, at any price.",
+ "He's well known to the locals as a knave who cons newcomers.",
+ "The common folk are facing reprisals from the king as a result of his predations.",
+ "He's a dangerous assassin who keeps grudges.",
+ "He stole a legendary artifact from the lair of an evil death cult.",
+ "He's a rebel do-gooder in a tyrannical kingdom and wooed the Baron's daughter to the rebel cause.",
+ "The common folk overlook his more petty crimes because he tricked a group of bandits threatening the town into leaving.",
+ ],
+ },
+ {
+ title: "D10 Sorcerer",
+ id: "d10sorcerer_reputationsii(pcs)",
+ roll: [
+ "Because no wizard academy will take him, he and his apprentices survive as soldiers of fortune.",
+ "He's the heir of a powerful dragon.",
+ "He has a strong preference for certain types of elemental attacks.",
+ "His back is rumored to be covered in tattoos that move on their own.",
+ "His wild an impulsive nature make him a dangerous agent for the side of good. There have been accidents.",
+ "Although a practitioner of wild magic, he's actually a consummate scholar and researcher.",
+ "He used his magic to help save the city from a besieging army of humanoids.",
+ "He's a legendary monster. He used his magic to tear down the walls of a city and let an army of humanoids inside.",
+ "He's part of a dark cult, raised from birth to take advantage of the magic in his blood.",
+ "He lives for the thrill of combat.",
+ ],
+ },
+ {
+ title: "D10 Warlock",
+ id: "d10warlock_reputationsii(pcs)",
+ roll: [
+ "For his crimes, he is still wanted by the government.",
+ "He's the right hand of his evil patron in this world.",
+ "No one knows how he got his powers, but the rumors are grisly.",
+ "They say he's managed to subvert his patron and is now in control, using his powers for good. For now.",
+ "He's turned his dark powers toward destroying even more frightening things than himself. The common folk fear its not for their benefit.",
+ "He's not a full cleric, but his patron is a celestial.",
+ "At night his patron takes control of his body.",
+ "His eyes are empty of all humanity, and he makes choices with alien logic.",
+ "Something even more powerful killed his patron and now he's unsure of his place in the world.",
+ "He built a legendary temple to his patron in the wilds, protected by strange magics.",
+ ],
+ },
+ {
+ title: "D10 Wizard",
+ id: "d10wizard_reputationsii(pcs)",
+ roll: [
+ "He used his magic to fend off an attack on the city by dark forces.",
+ "He is the right hand of the king, a beloved ruler.",
+ "He is the beloved head of the University and a master of it's library.",
+ "He's hated necromancer, wanted for grave robbing.",
+ "He's a con-man using magic to fleece the unwary.",
+ "He's a legendary terror who nearly brought the kingdom to its knees not long ago.",
+ "He's a noted traveler of the outer planes and has published several books on the subject.",
+ "He's a collector of ancient lore, happy to accompany adventurers into a dungeon, or pay them for information they have recovered.",
+ "He's a famous war mage with a quick temper. His familiar is a holy terror.",
+ "He's a drunk with dangerous knowledge.",
+ ],
+ },
- {"title": "d21 Disease…", "id":"d21disease…", "roll":[
-"Name: The Florid plague\n\nDescription: Pustules, painful and irritating, sprout along the crevasses of the body\n\nEffect: -1 to all ability checks. Lasts until cured.",
-"Name: Rotting sickness\n\nDescription: The afflicted skin forms a rotting sheen as the muscles underneath show signs of bruising\n\nEffect: -1 to strength checks, disadvantage on anything incurring fatigue. Lasts until cured.",
-"Name: Syphirilia\n\nDescription: A virile disease found commonly in whorehouses, the victims unmentionables become covered in sore, gaping wounds.\n\nEffect: -10 max hp, -1 to attack rolls. Lasts until cured.",
-"Name: The Runs\n\nDescription: An embarrassing strain of flu, liquids are forced through the body at a violent rate.\n\nEffect: -2 to charisma based checks, -5 ft move speed, 1 fatigue. Lasts two weeks.",
-"Name: Lockjaw (tetanus)\n\nDescription: Affecting muscles and nerves, the common calling card of this disease manifests as stiffness in the jaw and neck.\n\nEffect: -1 to dexterity and attack rolls. Lasts until cured.",
-"Name: Hemophilia\n\nDescription: Symptoms include the failure of blood clottage, and are more succeptible to bleeding out.\n\nEffect: 1d6 chance that an attack will do a further 1d4 damage from bleeding. Lasts until cured.",
-"Name: Rabies\n\nDescription: Frothing at the mouth, increased aggression and neurological damage.\n\nEffect: +2 to attack rolls, -5 AC. Lasts until cured.",
-"Name: Rhurgils Boon\n\nDescription: Some would claim this is a blessing, others a curse, typically manifests as strange black rings burned into the skin.\n\nEffect: Disadvantage to resisting further diseases. Lasts until cured, requires holy medicine.",
-"Name: Anaemic\n\nDescription: Typical symptoms include deathly pale skin, and a general feeling of tiredness.\n\nEffect: Healing only grants half the health back. Lasts until cured.",
-"Name: Whooping cough\n\nDescription: Initially similar to the common cold, a creeping cough begins to take over the users body.\n\nEffect: -5 to stealth checks, -2 to charisma based checks. Lasts until cured.",
-"Name: Black Lilly Fatigue\n\nDescription: Manifests as a thick sweat coating the body, a short of breath, and bruised fingernails and eyes\n\nEffect: Always have at least one fatigue. Lasts until cured.",
-"Name: Dreams of Magiri\n\nDescription: Strange, otherworldly dreams take over the victims sleep, causing reslessness and paranoia.\n\nEffect: Prone to nightmares, and 1/4 chance that long rests fail. Lasts until cured, requires holy medicine.",
-"Name: Mania\n\nDescription: This infliction strains the mind, manifesting in acts of violence, fear, and obsession.\n\nEffect: Once daily suffer the effects of one random short term maddness (p259 dmg). Lasts until cured.",
-"Name: Necroscavies\n\nDescription: A more virulent strain of rotting sickness, the decay of limbs\n\nEffect: Slow decay of limbs into necrotic tissue (roll 1d4 weekly to simulate spreading) Lasts until cured.",
-"Name: Seasickness\n\nDescription: While some believe it is a simple act of building a resilience, this disease can affect even the hardiest of sailors\n\nEffect: 1 fatigue (base) when at sea. Lasts until cured.",
-"Name: Leprosy\n\nDescription: A horrid disease that affects the skin, causing deformities, lumps, and discolouration of the flesh.\n\nEffect: -5 to all charisma based checks (except intimidation) Lasts until cured.",
-"Name: Brainrot\n\nDescription: Cadavers found to be infected with brainrot are shown to have horrible growths affecting their brain tissue, eating away at them from the inside.\n\nEffect: disadvantage to intelligence, and wisdom rolls. Lasts until cured.",
-"Name: Deep affliction\n\nDescription: A rare disease typically caught from aquatic creatures such as aboleth spawn, the victim is forced to spend their time underwater until a cure is concocted.\n\nEffect: 1 fatigue for every day not spent underwater, grants waterbreathing. Lasts until cured.",
-"Name: Igniphobia\n\nDescription: Commonly mistaken for manifestations of vampirisim, this disease causes the body to react violently against the touch of sunlight.\n\nEffect: Suffer 1 fatigue per hour whenever in the sun. Lasts until cured.",
-"Name: Travelers Plague\n\nDescription: Often credited for being the disease of those prone to frequent travelers, this is a deadly disease that invites the spread of other diseases.\n\nEffect: Gain one random disease every week. (flip coin if this is rolled, if tails, is the caul instead). Lasts until cured.",
-"Name: The Caul\n\nDescription: This horrid disease is said to be a challenge from Rhurgil itself, it is said that if one can survive a month with this disease, then they will be blessed by the gods.\n\nEffect: Gain one random disease every day until the caul is rolled again. On second roll, player suffers instant death. Lasts until cured.", ]},
+ {
+ title: "d6 At the center of it all is...",
+ id: "d6atthecenterofitallis_politicalplots",
+ roll: [
+ "A mayor's",
+ "A king's / queen's",
+ "A prince's / princess's",
+ "A noble's",
+ "A citizen's",
+ "A guild leader's",
+ ],
+ },
+ {
+ title: "d20 ...relation...",
+ id: "d20relation_politicalplots",
+ roll: [
+ "Self",
+ "Parent",
+ "Grandparent",
+ "Sibling",
+ "Best friend",
+ "Trusted adviser",
+ "Child",
+ "Cousin",
+ "Aunt / Uncle",
+ "Spouse",
+ "Courtesan",
+ "Personal guard",
+ "Nephew / Niece",
+ "Mistress / Lover",
+ "Rival",
+ "Handmaiden / Servant",
+ "Secret lover",
+ "Jester",
+ "Doctor",
+ "Cook",
+ ],
+ },
+ {
+ title: "d20 Who is trying to...",
+ id: "d20whoistryingto_politicalplots",
+ roll: [
+ "Start a coup",
+ "Corrupt the leader",
+ "Frame the leader for (d4): 1. corruption; 2. inappropriate relations; 3. murder; 4. embezzlement",
+ "Control the leader from the behind the scenes",
+ "Gain more power",
+ "Gain more influence",
+ "Defect",
+ "Assassinate the leader",
+ "Assassinate a rival",
+ "Discredit the leader",
+ "Discredit a rival",
+ "Force a war to start",
+ "Commit genocide",
+ "Usurp the throne",
+ "Steal money from the people",
+ "Steal money from the kingdom",
+ "Collect personal favors",
+ "Find a position of power for all of their friends and family",
+ "Play a massive joke on the people",
+ "Ingratiate themselves with a group of powerful people",
+ ],
+ },
+ {
+ title: "d10 ...who will...",
+ id: "d10whowill_politicalplots",
+ roll: [
+ "Trade favors for sex",
+ "Trade favors for money",
+ "Trade favors for information",
+ "Trade favors for favors",
+ "Trade favors for drugs",
+ "Trade favors for influence",
+ "Only assist family",
+ "Only assist friends",
+ "Only lookout for themselves",
+ "Do anything to achieve their goal",
+ ],
+ },
+ {
+ title: "d10 ...and is motivated because...",
+ id: "d10andismotivatedbecause_politicalplots",
+ roll: [
+ "A family member was killed",
+ "A friend was killed",
+ "They are compelled by greed",
+ "They are compelled by power",
+ "They are being manipulated / threatened by (d6): 1. A secret society; 2. A relation (Roll again on the relation table); 3. A personal rival; 4. The leader's rival; 5. A foreign nation; 6. A fiend",
+ "A warped sense of patriotism (It's for your own good!)",
+ "They wish to regain a lost station",
+ "It's necessary for the good of the nation",
+ "They are simply bored",
+ "It is their god's will",
+ ],
+ },
+ {
+ title: "d12 Your heard about this from...",
+ id: "d12yourheardaboutthisfrom_politicalplots",
+ roll: [
+ "A member of a secret society",
+ "Someone close to the leader",
+ "Someone close to the leader's relation",
+ "A secretive observer",
+ "It's common knowledge",
+ "Rumors in a tavern",
+ "A note left in the night",
+ "From the person themselves",
+ "From the victim of the plot",
+ "From whispers from the grave",
+ "From a foreign national with their own interests",
+ "From someone who's own plot is being hampered by this plot.",
+ ],
+ },
+ {
+ title: "d12 This disease is spread by...",
+ id: "d12thisdiseaseisspreadby_diseases",
+ roll: [
+ "Inhaling contaminated air.",
+ "Drinking contaminated water.",
+ "Consuming contaminated food.",
+ "Skin-to-skin contact.",
+ "Saliva, sweat, mucus, and/or blood.",
+ "Sexual contact.",
+ "The bite of a fly or tick.",
+ "The bite of a rat or bat.",
+ "Nothing; it’s a genetic condition.",
+ "Nothing; it’s a chronic condition brought on by lifestyle choices.",
+ "Mysterious, magic-related means.",
+ "Unknown means.",
+ ],
+ },
+ {
+ title: "d8 Once exposed to the disease, a person develops symptoms...",
+ id: "d8onceexposedtothediseaseapersondevelopssymptoms_diseases",
+ roll: [
+ "Almost immediately (1-8 hours).",
+ "Very rapidly (4-24 hours).",
+ "Within a few days (1-4 days).",
+ "In the next week (2-8 days).",
+ "In the next few weeks (1-4 weeks).",
+ "Some time in the next 2 months (2-8 weeks).",
+ "Some time in the next year; (2-12 months).",
+ "Some time in the person’s life (2 to 40 yrs).",
+ ],
+ },
+ {
+ title: "d10 This disease is most frequently encountered in regions with...",
+ id: "d10thisdiseaseismostfrequentlyencounteredinregionswith_diseases",
+ roll: [
+ "A tropical climate.",
+ "An arid climate.",
+ "A mediterranean climate.",
+ "A coastal climate.",
+ "A cold climate.",
+ "A temperate climate.",
+ "A foggy or damp climate.",
+ "Swamps, bogs, or marsh land.",
+ "Dense jungles.",
+ "High altitude.",
+ ],
+ },
+ {
+ title: "d10 Common symptoms affect the...",
+ id: "d10commonsymptomsaffectthe_diseases",
+ roll: [
+ "Eyes (d8): 1. blurred vision; 2. light sensitivity; 3. puffiness; 4. poor night vision; 5. watery eyes; 6. yellow discharge; 7. double vision; 8. difficulty focusing.",
+ "Brain (d8): 1. changes in mood; 2. dissociative fugues; 3. dizziness; 4. drowsiness; 5. headaches; 6. insomnia; 7. nightmares; 8. shortened attention span.",
+ "Chest (d8): 1. chest pain; 2. congestion; 3. coughing fits; 4. hives; 5. wheezing; 6. shortness of breath; 7. coughing up blood; 8. tightness in chest.",
+ "Ears and throat (d8): 1. hearing loss; 2. difficulty swallowing; 3. excessive ear wax; 4. sore throat; 5. swollen glands; 6. vertigo; 7. bleeding from the ears; 8. loss of voice.",
+ "Head and nose (d8): 1. dry scalp; 2. hair loss; 3. pimples; 4. sinus pressure; 5. sneezing; 6. swollen cheeks; 7. runny nose; 8. bleeding from the nose.",
+ "Limbs (d8): 1. achiness; 2. joint pain; 3. muscle spasms; 4. restlessness; 5. stiff joints; 6. weakness; 7. bruising; 8. discoloration of the fingernails or toenails.",
+ "Mouth (d8): 1. bleeding gums; 2. canker sores; 3. cracked lips; 4. dry mouth; 5. foamy, excessive salivation; 6. tooth pain; 7. tooth discoloration; 8. tooth decay.",
+ "Sex organs (d8): 1. loss of desire; 2. pale discharge; 3. inability to climax; 4. open sores; 5. pain during urination; 6. warts; 7. itchy bumps; 8. bloody discharge.",
+ "Skin (d8): 1. black or purple spots; 2. boils; 3. itchiness; 4. pale or yellow hue; 5. peeling; 6. rash; 7. red spots; 8. scales.",
+ "Stomach and gut (d8): 1. bloody stool; 2. constipation; 3. excessive flatulence; 4. loose stool; 5. loss of appetite; 6. nausea and vomiting; 7. ulcers, 8. vomiting blood.",
+ ],
+ },
+ {
+ title: "d20 In rare cases, symptoms may include...",
+ id: "d20inrarecasessymptomsmayinclude_diseases",
+ roll: [
+ "Amnesia; partial or complete.",
+ "Blindness or deafness.",
+ "Coma; short-term, long-term, or indefinite.",
+ "Complete changes in personality.",
+ "Concurrent vomiting and diarrhea.",
+ "Coughing up blood.",
+ "Delusions and paranoia.",
+ "Extreme, persistent nausea.",
+ "Fits of narcolepsy.",
+ "Hallucinations.",
+ "Insomnia.",
+ "Lengthy fits of high fever.",
+ "Loss of muscle coordination.",
+ "Paralysis; partial or complete.",
+ "Periodic, temporary loss of consciousness.",
+ "Sleep walking.",
+ "Susceptibility to other illnesses.",
+ "Tumors or tumor-like growths.",
+ "Wild mood swings.",
+ "Sudden aversion to one or more familiar foods, individuals, or objects.",
+ ],
+ },
+ {
+ title: "d4 Symptoms are...",
+ id: "d4symptomsare_diseases",
+ roll: [
+ "Acute and curable; once the afflicted is cured, the symptoms never return.",
+ "Acute but recurring; once the afflicted is cured, symptoms may return later in life.",
+ "Chronic but completely curable; once the afflicted is cured, symptoms rarely return.",
+ "Chronic but treatable; once the afflicted is cured, symptoms will likely reoccur every few years.",
+ ],
+ },
+ {
+ title: "d6 If untreated, the disease is...",
+ id: "d6ifuntreatedthediseaseis_diseases",
+ roll: [
+ "Rarely serious; running its course in a few days or weeks.",
+ "Rarely lethal; fatal complications occur in less than 1% of cases.",
+ "Sometimes debilitating, but rarely lethal; permanent disabilities occur in approximately 10% of cases, and fatal complications in less than 1% of cases",
+ "Sometimes lethal; fatal complications occur in approximately 10% of cases.",
+ "Often debilitating, and sometimes lethal; permanent disabilities occur in more than 50% of cases, and fatal complications in approximately 10% of cases.",
+ "Often lethal; fatal complications occur in more than 50% of cases.",
+ ],
+ },
+ {
+ title: "d8 The disease can be cured with...",
+ id: "d8thediseasecanbecuredwith_diseases",
+ roll: [
+ "A simple herbal remedy.",
+ "A complex herbal potion or salve.",
+ "A widely available healing potion or balm.",
+ "A rare alchemical concoction.",
+ "No known earthly substances.",
+ "Basic healing spells and incantations.",
+ "Advanced healing spells and potions.",
+ "Extremely powerful and rare magic.",
+ ],
+ },
+ {
+ title: "d6 The time-course of treatment is...",
+ id: "d6thetime-courseoftreatmentis_diseases",
+ roll: [
+ "Rapid; the afflicted is cured within 1 day.",
+ "Short; the afflicted is cured within a few days of receiving treatment.",
+ "Typical; the afflicted is cured within a few days of receiving treatment.",
+ "Lengthy; the afflicted is cured within a few weeks of receiving treatment.",
+ "Long-term; the afflicted is cured within a few months of receiving treatment.",
+ "Erratic; the time-course of treatment varies greatly among individuals or among outbreaks of the disease.",
+ ],
+ },
+ {
+ title: "d20 (optional) The magical disease is associated with...",
+ id: "d20optionalthemagicaldiseaseisassociatedwith_diseases",
+ roll: [
+ "Belching up vermin.",
+ "Demonic or ghostly possession.",
+ "The desire to consume humanoid flesh.",
+ "The desire to consume rocks or dirt.",
+ "The desire to consume pixies and sprites.",
+ "The desire to dig a deep hole.",
+ "The desire to build an immense wall.",
+ "Gaining the personality of a long-dead, well-known magic-user.",
+ "Gradually morphing into a wild beast.",
+ "Gradually morphing into a puddle of ooze.",
+ "Imitating the behavior of a common beast.",
+ "Loss of the power of speech.",
+ "Periodic spells of befuddlement.",
+ "Purple or green splotches on the skin.",
+ "Rapid growth of facial hair.",
+ "Rapid growth of fingernails or teeth.",
+ "Rapid hair growth.",
+ "Uncontrollable fits of laughter or tears.",
+ "Uncontrollable singing or dancing.",
+ "Overactive libido.",
+ ],
+ },
- {"title": "d16 God", "id":"d16god", "roll":[
-"Ignitas/Ignicarius/Ishna – God of Flame, the sun, of passion, anger and pain.Symbol here Inspiration\nRival of Whirv, god of shadow. Rival of Vairs, god of emptiness.",
-"Vaal/Tshi/Shii – God of blood, sweat, bodily secretions, debauchery, wounds, and healing. \nRival of Rurgil, god of pestilence. Rival of Bawajack, god of the mind.",
-"Fiuur/Foyiri/Faryin- God of weaponry, armor, buildings, fortresses, paranoia, and the knowledge of architecture. \nRival of Arus, god of war. Rival of Thoos, god of storms.",
-"Arus/Aersh/Aaruna – God of War, blood-lust, sadism, victory, and the knowledge of warfare and tactics. \nRival of Fiuur, god of fortification. Rival of Grom, god of stone.",
-"Chal/Whayiri/Whala - God of Water, Sorrow, vengeance, loss, old age, vanity, and drowning. \nRival of Bawajack.",
-"Whirv/Whuuriy/Whis - God of shadow, the serene, secrets, trickery, and plots. \nRival of Ignitas, god of fire.",
-"Rurgil/nurigaal/Ruu - God of Pestilence, disease, poison, decay. \nRival of Vaal, god of blood and healing. Rival of Fenria, god of fertility.",
-"Magiri/Magarius/Gruus - God of the arcane, of magic, and forbidden knowledge. \nRival of Dicicles, god of chance.",
-"Bawajack/sheogoria/shogoth - God of the mind, of insanity, of the spoken word, of leadership, and courage. \nRival of Vaal, god of blood. Rival of Chal, god of water.",
-"Dicicles/ Relerol/ Crit -God of luck chance and chaos. \nRival of Magiri, god of the arcane. Rival of Nayru, god of time.",
-"Nayru/farore/Din - God of time, of the seasons, and of rebirth. \nRival of Dicicles, god of chaos.",
-"Fenria/fenris/froo - God of of beasts, plants, fertility, beauty, reproduction. \nRival of Rurigil, god of pestilence. Fival of Vaal, god of blood.",
-"Grom/bargrim/garum - God of the earth, stone, wealth, greed, of resistance. \nRival of Thoos, god of the air. Rival of Arus, god of war.",
-"Thoos/fuusroda/whoosh - God of the air, sky, storms, of trade, the unseen. \nRival of Grom, god of stone. Rival of Fiuur, god of fortification.",
-"Vairs/varys/vaa - god of emptiness, the beyond, of death, undeath, of the cold. \nRival of Chal, god of water. Rival of Ignitas, god of fire.",
-"Galasia/Glacakus/Karu- Guardian god, master and overseer of the other gods, only other domain being order.", ]},
+ {
+ title: "d20 I heard that, [when], ...",
+ id: "d20iheardthat[when]",
+ roll: [
+ "a year ago from tonight",
+ "one night last month",
+ "twice last month",
+ "twice last week",
+ "one day last week",
+ "one night last week",
+ "three nights ago",
+ "the day before yesterday",
+ "the night before last",
+ "yesterday morning",
+ "yesterday afternoon",
+ "just before sunset",
+ "after sunset",
+ "after nightfall",
+ "before midnight",
+ "past midnight",
+ "in the wee hours",
+ "just before dawn",
+ "at daybreak",
+ "earlier today",
+ ],
+ },
+ {
+ title: "d20 [who] ...",
+ id: "d20[who]",
+ roll: [
+ "the king/queen",
+ "a farmer",
+ "a merchant",
+ "a wizard",
+ "a soldier",
+ "a cleric",
+ "a druid",
+ "an orphan",
+ "a sailor",
+ "a thief",
+ "a miner",
+ "a lord",
+ "a knight",
+ "the mayor",
+ "an innkeeper",
+ "a dwarf",
+ "an elf",
+ "a singer",
+ "a pirate",
+ "a witch",
+ ],
+ },
+ {
+ title: "d20 ...was seen with [who or what]...",
+ id: "d20wasseenwith[whoorwhat]",
+ roll: [
+ "a prostitute",
+ "a drunk",
+ "an artefact",
+ "a talking sword",
+ "a Drow",
+ "an escaped convict",
+ "a vial of poison",
+ "a book of spells",
+ "a talking animal",
+ "a sack of coins",
+ "the prince/princess",
+ "a fortune teller",
+ "an alchemist",
+ "an assassin",
+ "a barmaid",
+ "a beggar",
+ "a saddled horse",
+ "a hunting hound",
+ "a mule and cart",
+ "a fake mustache",
+ ],
+ },
+ {
+ title: "d20 ...down near [where]...",
+ id: "d20downnear[where]",
+ roll: [
+ "the docks",
+ "the palace",
+ "the crafts guild",
+ "the mages guild",
+ "the brothel",
+ "the merchant quarter",
+ "the tavern",
+ "the prison",
+ "the museum",
+ "the asylum",
+ "the library",
+ "the barracks",
+ "the gatehouse",
+ "the bridge",
+ "the temple",
+ "the market square",
+ "the warehouse district",
+ "the garden district",
+ "the lighthouse",
+ "the riverfront",
+ ],
+ },
+ {
+ title: "d20 ...and nearby there was [who or what]...",
+ id: "d20andnearbytherewas[whoorwhat]",
+ roll: [
+ "a dead commoner",
+ "a dead monster",
+ "an explosion",
+ "a bloody weapon",
+ "a planar gate",
+ "a demon",
+ "a vampire",
+ "an angry mob",
+ "a dead noble",
+ "an arcane sigil",
+ "a frightened crowd",
+ "an angel",
+ "a devil",
+ "a series of claw marks",
+ "a series of scorch marks",
+ "an empty vial",
+ "a burned book",
+ "a werewolf",
+ "a ghost",
+ "a horde of zombies",
+ ],
+ },
+ {
+ title: "d20 I heard it from [whom]...",
+ id: "d20ihearditfrom[whom]",
+ roll: [
+ "a shopkeeper",
+ "a basketweaver",
+ "a grocer",
+ "a peddler",
+ "a beggar",
+ "an urchin",
+ "a barkeep",
+ "a serving girl",
+ "a squire",
+ "a musician",
+ "a madame",
+ "a watchman",
+ "a ship's captain",
+ "a peasant woman",
+ "a fisherman's wife",
+ "a monk",
+ "a sellsword",
+ "a gambler",
+ "some guy in a pub",
+ "a little bird",
+ ],
+ },
+ {
+ title: "d20 ..., so it [veracity].",
+ id: "d20soit[veracity]",
+ roll: [
+ "might be true",
+ "must be true",
+ "has to be true",
+ "can't be true",
+ "could be true",
+ "is definitely true",
+ "may be true",
+ "is likely true",
+ "is possibly true",
+ "is certainly true",
+ "is absolutely true",
+ "is probably true",
+ "is likely partially true",
+ "is definitely not true",
+ "can't be entirely false",
+ "isn't likely false",
+ "isn't likely entirely false",
+ "might not be true",
+ "isn't likely the whole story",
+ "is probably just idle gossip",
+ ],
+ },
+ {
+ title: "d41 You...",
+ id: "d41you",
+ roll: [
+ "abyss-spawned",
+ "bent-fingered",
+ "cantrip-flinging",
+ "dragon-breath",
+ "drow-fondling",
+ "eye-averting",
+ "ghoul-skinned",
+ "gnoll-punching",
+ "goblin-fiddling",
+ "knife-eared",
+ "hissy fitting",
+ "hog-rubbing",
+ "hussy up",
+ "jaded",
+ "lemon-smelling",
+ "lentil weaving",
+ "limp wrist",
+ "moss-growing",
+ "Netherese",
+ "noggin-filching",
+ "numbskulled",
+ "otyugh-attracting",
+ "pantaloon-gathering",
+ "pie-eating",
+ "pit-yacking",
+ "plonker-waddling",
+ "quipper-seething",
+ "rubber-faced",
+ "slack-jawed",
+ "slant-legged",
+ "snot-eating",
+ "sobbing",
+ "spider-licking",
+ "bed-staining",
+ "stirge-infested",
+ "tattling",
+ "troll-smelling",
+ "turnip-swindling",
+ "Weave-breaking",
+ "wizened",
+ "woggish",
+ ],
+ },
+ {
+ title: "d35 ---",
+ id: "d35---",
+ roll: [
+ "black pudding",
+ "bugbear",
+ "churl",
+ "crone",
+ "cur",
+ "country bumpkin",
+ "fomorian",
+ "goon",
+ "hobgoblin",
+ "lob",
+ "marmozet",
+ "milksop",
+ "pillock",
+ "pissant",
+ "plum",
+ "quim",
+ "quisling",
+ "rapscallion",
+ "rascal",
+ "scag",
+ "scalawag",
+ "scamp",
+ "schmuck",
+ "scoundrel",
+ "serf",
+ "shrew",
+ "simpleton",
+ "slag",
+ "slubberdegullion",
+ "snake-flipper",
+ "sonnova yea-sayin' cheapskirt",
+ "toe rag",
+ "wazzock",
+ "wildcat",
+ "yokel",
+ ],
+ },
+ {
+ title: "d14 ---",
+ id: "d14---",
+ roll: [
+ "who ate all the pies!",
+ "with no friends!",
+ "who even magic missiles avoid!",
+ "that makes trolls seem endearing!",
+ "with breath like the south end of a north bound ogre.",
+ "who's so filthy even an otyugh would spit you out.",
+ "who's so shabbily dressed you look like an orphaned kobold.",
+ "with all the personality of a gelatinous cube.",
+ "who's so ugly it looks like you're half way through a polymorph.",
+ "that smells like a duergar's beard.",
+ "with the conversational skills of an owlbear.",
+ "who's as graceful as a one-legged zombie.",
+ "with an intellect that couldn't light a candle with a struck match.",
+ "who's as useful as a mirror to a vampire.",
+ ],
+ },
- {"title": "d20 Resurrection (Drawbacks and Advantages)", "id":"d20resurrectiondrawbacksandadvantages", "roll":[
-"You hesitate in the face of battle, afraid to meet an unexpected end again. Lose Dex bonus to initiative.",
-"You feel Death forever gnawing at your soul. It wants it back. You start with one failed Death Saving Throw.",
-"Your stay within the realm of the dead has hardened you to the energy of Death. Gain Resistance against Necrotic Damage.",
-"You reek of death. Creature with a high sense of smell and low intelligence (such as Beasts) are hostile to you. Others who have less developed sense of smell feel uneasy in your presence.",
-"Death was far from pleasant and you would do anything never to return there. Roll with Advantage for Death Saving Throw. ",
-"Your sleep is forever plagued by the horrors of Death. Must spend 1 Hit Dice to regain full HP during a long rest.",
-"You can feel them, these abominations befouling the earth with their mere presence, just as you. Can sense any Undead creatures or anyone who has been brought back to life within 60 feet radius. ",
-"Your mind is in chaos, some memories are only fragments while others are as clear as day. Lose Background feature. ",
-"You no longer care for the frivolities of your mortal shell, your soul shall sustain it. Reduce by half the requirement for sleep, water and food. ",
-"Your body feels heavy and cumbersome, it requires but a thought to discard it and feel the cold embrace of Death once again. Can turn ethereal as a bonus action (1/day). ",
-"The visage of what led to your death shakes you to the core. When you see the creature that killed you, roll a DC15 Wisdom save to not be frightened of it.",
-"You have faced Death before, nothing can be more terrifying than that. Gain Advantage on saving throws against the Frightened condition.",
-"The wailing of tortured souls still echoes in your mind. Roll concentration checks with Disadvantage.",
-"The whispered secrets of lost souls still echoes in your mind. Roll investigate checks with Advantage",
-"Neither Angels nor Devils like souls torn from their grasp. Fiend and Celestial creatures try to focus on you in combat.",
-"Neither Hell nor Heaven likes Recidivists. Fiend and Celestial creatures focus on you last in combat.",
-"You walked the Path of Death alongside them, no matter their physical state, you recognize them. You may roll an Intelligence Check to recall an Undead's previous life; the result will influence the information available to you.",
-"You see their faces ravaged by time and death, but all you know is that you are striking a kindred soul down. Upon fighting an undead creature, roll a Wisdom Check DC 15 or suffer disadvantage on all hostile action toward it.",
-"You feel comforted by the presence of the dead. You may spend one additional hit dice for free when completing a short rest within 15 ft. of a corpse.",
-"You can't remember your time spent in Death's domain, but one truth stands out to you. You don't want to die again. Upon reaching 0HP, you will enter Frenzy for 1D4-1 rounds, attacking any nearby units randomly (allies or foes). Every time you take damage during Frenzy will count as one failed Death Saving Throw.", ]},
+ {
+ title: "d6 Roads ",
+ id: "d6roads",
+ roll: [
+ "A landmark (d6): 1. with soldiers hanged on the surrounding trees; 2. with a hidden group of soldiers ready to ambush enemies; 3. with a group of peasants hoping to get their revenge on soldiers who razed their village; 4. that has been recently erected in memory of a battle; 5. with fresh graves; 6. with a wounded, starving person lying in stupor",
+ "A shrine that is (d6): 1. inhabited by hungry outlaws, who just might resort to eating people; 2. maintained by a priest with a quirk or a secret; 3. desecrated and raided; 4. being occupied by soldiers; 5. open to those in need; 6. looking to get a relic escorted to safety",
+ "An inn (d6): 1. that has been burned to the ground; 2. that for some reason seems untouched by the surrounding war; 3. being demolished for materials; 4. with warm, welcoming light shining through the windows; 5. whose occupants have been slain or captured; 6. that houses only soldiers",
+ "A fortification (d6): 1. made in the ruins of fortress destroyed long ago in another war; 2. guarding the bridge over the river; 3. turned into the lair of an intelligent monster taking advantage of the war; 4. that has been recently taken by the other side of the war; 5. claimed by nature; 6. whose inhabitants are desperately looking for someone to deliver a message",
+ "A group of (d6): 1. soldiers with orders to capture or kill anyone they come across; 2. outlaws posing as soldiers; 3. members of a religious but militaristic order on a special mission; 4. nearly a hundred soldiers and their commander; 5. fellow adventurers; 6. soldiers retreating from the enemy",
+ "A supply train that (d6): 1. has been ambushed and robbed; 2. is taking food to a nearby camp of soldiers; 3. transports questionable cargo; 4. is being pursued by a larger group; 5. carries prisoners; 6. is for some reason guarded by elite troops",
+ ],
+ },
+ {
+ title: "d6 Wilderness ",
+ id: "d6wilderness",
+ roll: [
+ "A corpse-filled battlefield with (d6): 1. fearful looters; 2. a few survivors; 3. a dying messenger with an important letter; 4. undead corpse-eaters; 5. animal scavengers; 6. someone looking for a relative or a friend among the bodies",
+ "A lone hut with (d6): 1. a friendly but cautious hermit; 2. locked doors and no-one inside; 3. a hidden basement and evidence indicating to a sinister third party; 4. broken doors and windows, fallen leaves or snow inside; 5. deserters hiding inside; 6. wounded soldiers and a priest recovering",
+ 'A campsite with (d6): 1. nothing but the faintly smoking remains of a fire; 2. abandoned military tents covering a large field; 3. mercenaries hoping to make some extra money by demanding "war tax" from travellers or killing them as enemies; 4. burnt-down tents and signs of an ambush; 5. druids making sure the nature doesn\'t suffer from the war; 6. manhunters about to hang a deserter',
+ "A group of (d6): 1. deserters willing to kill anyone they suspect might report their movements; 2. outlaws looking to prey on whoever they can; 3. scouts trying to locate or sabotage enemy encampments; 4. mercenaries hired by an enemy of the party to get rid of them without anyone knowing; 5. soldiers escorting a messenger; 6. scouts setting traps for the enemy or animals",
+ "The den of a beast (d6): 1. with several dying soldiers and their gear within; 2. that uses trickery and magic to lure people inside; 3. claimed by special forces on a mission; 4. that has grown fat and strong by preying on corpses; 5. so fierce it needs to be dealt with before the army can march past; 6. that simply wishes to be left alone;",
+ "A watchtower (d6): 1. overlooking a hangbridge over a chasm and creaking ominously in the wind; 2. half-collapsed, but offering a somewhat sheltered spot for the night; 3. cursed by a great act of cruelty; 4. manned by anxious soldiers waiting for orders or reinforcements that will never come; 5. claimed by opportunistic goblinoids; 6. oddly in the middle of irrelevant nowhere. What's there to watch here?",
+ ],
+ },
+ {
+ title: "d4 Settlements ",
+ id: "d4settlements",
+ roll: [
+ "A lively village (d6): 1. oppressed by forced conscription; 2. preparing to evacuate; 3. preparing to defend; 4. paranoid and anxious about enemy movements; 5. taken over by a ruthless renegade; 6. plagued by outlaws",
+ "A quiet village (d6): 1. that has been abandoned; 2. occupied by monsters; 3. that has been burned to the ground; 4. taken over by deserters; 5. with all its inhabitants hiding for a good reason; 6. with signs of great bloodshed but only a few bodies",
+ "A medium town (d6): 1. that has been utterly razed to the ground; 2. where a pogrom has taken place; 3. that has made a pact with a sinister power for protection; 4. on the verge of switching sides; 5. hoping to hold out against marauding enemies until reinforcements arrive; 6. withering away because of a contagious disease",
+ "A large city (d6): 1. with two warring factions on the opposing sides of the river; 2. where the local monarch is rallying his troops to launch a counter-offensive; 3. that is independent and wishes to be left out of the war; 4. taken by an army with some defenders still holding out in the main keep; 5. under attack by great beasts of war such as dragons; 6. that is being rebuilt in the aftermath of a destructive battle",
+ ],
+ },
+ {
+ title: "d10 Card Games",
+ id: "d10cardgames",
+ roll: [
+ "Poker",
+ "Gwent",
+ "Princess & Queens",
+ "Lonely Cockatrice",
+ "Honest Politicians",
+ "King's Men",
+ "All the men Jack",
+ "Beezlebub",
+ "Casablanca",
+ "Sliver Spires",
+ ],
+ },
+ {
+ title: "d10 Drinking Games",
+ id: "d10drinkinggames",
+ roll: [
+ "Bottoms Out",
+ "Bottoms Sideways",
+ "Blue Milk",
+ "Three-pointed-glaive",
+ "Ridin' Razor",
+ "Black Adder",
+ "Yellow Pyramid",
+ "Livid Pork",
+ "Alchemist's Lament",
+ "Sword Pong",
+ ],
+ },
+ {
+ title: "d10 Coin Games",
+ id: "d10coingames",
+ roll: [
+ "Flip Flop",
+ "Spankin' Mephit",
+ "Stingy Sprite",
+ "Rotten Petals",
+ "Silent Bastards",
+ "Frontiering",
+ "Stressing",
+ "Tipping Plums",
+ "Coin Trippin'",
+ "Deadline",
+ ],
+ },
+ {
+ title: "d10 Board Games",
+ id: "d10boardgames",
+ roll: [
+ "Chess",
+ "Enamoured Lamias",
+ "Frontgammon",
+ "Trumping Wolves",
+ "Morning Wood",
+ "Clock Bugs",
+ "Freelancer",
+ "Copper Kraken",
+ "Spinning Maids",
+ "Doomsday",
+ ],
+ },
+ {
+ title: "d10 Contests of speed (critter races, eating, etc.) ",
+ id: "d10contestsofspeedcritterraceseatingetc",
+ roll: [
+ "Mice.",
+ "Chickens.",
+ "Rabbits.",
+ "Dogs.",
+ "Pie-eating.",
+ "Sausage-eating.",
+ "Ale-chugging.",
+ "Crawling claws.",
+ "Earthworms.",
+ "Turtles.",
+ ],
+ },
+ {
+ title: "d10 Fighting contests (animals, pit-fighting, etc.) ",
+ id: "d10fightingcontestsanimalspit-fightingetc",
+ roll: [
+ "Dog vs. dog.",
+ "Cock vs. cock.",
+ "Hen vs. hen.",
+ "Crocodile vs. goat.",
+ "Man vs. crocodile.",
+ "Man vs. bear.",
+ "Man vs. man, bare-knuckle.",
+ "Man vs. man, armed.",
+ "Grand melee.",
+ "Woman vs. woman.",
+ ],
+ },
+ {
+ title: "d10 Contests of strength and skill ",
+ id: "d10contestsofstrengthandskill",
+ roll: [
+ "Weight-lifting.",
+ "Arm-wrestling.",
+ "Bare-fisted smashing of bricks.",
+ "Steel-bending.",
+ "Darts.",
+ "Indoor archery.",
+ "Knife-throwing.",
+ "Snake-handling.",
+ "Scorpion-handling.",
+ "Bare-fisted barrel-fishing.",
+ ],
+ },
- {"title": "d28 Event…", "id":"d28event…", "roll":[
-"Leader Captured/Injured/Slain/Fled: Roll 1d20 to determine what has happened to the leader(1-10 Injured, 11-16 captured, 17-18 Fled, 19-20 Slain) of a d20(1-9 Squad, 10-15 Platoon, 16-19 Battalion, 20 Whole army) Squad/Platoon/Battalion/Army. Units effected by the loss of their leader must make a charisma check or flee the battle, unless a PC/NPC rallies them back to battle.",
-"Reinforcements join the fight: 50/50 chance to be an allied army or enemy. Could be anything ranging from a small band of elves to the neighboring kingdom's army. d4: Small/Medium/Large/Gargantuan army",
-"Random Missile: Roll 1d4 to determine what type of missile it is - 1)Stone catapult shot (hits 1 target) 2)Ballista arrow (hits 1-2 targets next to each other) 3) Alchemist Fire flask(10 ft square fire damage) 4) Volley of small rocks (50% chance to hit all units)",
-"Fireball: A fireball/other random missile spell lands in the area, dealing damage to all units(or simply knocking them prone or any other random effect)",
-"Soldiers Fleeing: A group of units passes by, fleeing the battle. Charisma check to attempt to rally them to your side if allied.",
-"Arrow Volley: Volley of Arrows/Bolts/Javelins aimed at the area, 50% chance to hit each unit.",
-"Calvary Charge: Cavalry of mounted units passes through the area, 50/50 chance to be ally or foe. Melee attack against PCs if foe, 50% chance for Strength saving throw or fall prone if allied or foe.",
-"Rampaging Massive Unit: A giant/ogre/dragon is enraged, and it passes through the area, 50% chance to take damage and be knocked prone(see Cavalry Charge above)",
-"Lightning Strike: If it's bad weather, a lightning strike hits the area, dealing damage/stunning units",
-"Flying Unit Crash Landing: Airship/Gryphon/Dragon falls from the sky onto the party/unit. The flying creature now occupies a random space in the area. Anyone who was standing in a space within an area equal to twice the space occupied by the creature must make a Dexterity saving throw (DC 10 + 2 per size category above Medium of the burrowing creature) or end up prone and restrained beneath the flying unit and take damage determined by the flying creature's size (see below). Targets that succeed the save take no damage but end up in the nearest available space. \nMedium: area 10 ft. by 10 ft., 4 (2d4 bludgeoning damage)\nLarge: area 20 ft. by 20 ft. 10 ft., 8 (2d8 bludgeoning damage)\nHuge: area 30 ft. by 30 ft., 15 (3d10) bludgeoning damage\nGargantuan: area 40 ft. by 40 ft. or larger, 24 (4d12) bludgeoning damage",
-"Aerial Bombardment: Bombardment from Airship/Dragon/Balloon/Eagle above. Could be rocks, flasks of alchemist fire, spears.",
-"Random Spell Effects: Random Spell/Potion effect, possibly happening due to the large amount of spells being cast in the battle.",
-"Warhorn Sounds: A warhorn bellows out over the battle raising morale for one side or the other. Add +1 to rolls for the next 6 rounds to the faction whose warhorn was sounded.",
-"Death from Below A burrowing enemy (or enemies) burst from the ground below the party/unit. The burrowing creature now occupies a space of its choosing. Anyone who was standing in a space within an area equal to twice the space occupied by the creature must make a Dexterity saving throw (DC 10 + 2 per size category above Medium of the burrowing creature) or end up prone in the nearest available space to the creature and take damage determined by the burrowing creature's size (see below). Targets that succeed the save take no damage but still end up in the nearest available space. \nMedium: area 10 ft. by 10 ft., 2 (1d4 bludgeoning damage)\nLarge: area 20 ft. by 20 ft. 10 ft., 4 (1d8 bludgeoning damage)\nHuge: area 30 ft. by 30 ft., 8 (2d8) bludgeoning damage\nGargantuan: area 40 ft. by 40 ft. or larger, 12 (2d12) bludgeoning damage",
-"Appearance of an Old Friend: A previous ally of one or more PCs is spotted on the battlefield nearby. Pick an NPC at random or of your choice from a past adventure who is not already connected to the battle. 50/50 chance they are fighting for allies or enemies. ",
-"Appearance of an Old Foe: An enemy or rival of one or more PCs is spotted on the battlefield nearby. Pick an NPC at random or of your choice from a past adventure who is not already connected to the battle. 50/50 chance they are fighting for allies or enemies. These would be great for spinning your story in new directions. You've got your big bads and heroic allies for the battle already planned, but what if someone unexpected shows up? Why are they there? If the nemesis is on the same side, why? After fighting on the same side will they become allies, even friends? If their old ally is with the enemy, why? Is there a chance things are not as they seem? Will they have to kill him/her? ",
-"Secret Weapon: One side reveals a weapon, strategy, legendary hero, or unit of shock troops. (50/50 chance) All enemy units in the area take damage equal to half their hit points. Allies within line on sight gain a morale bonus (+2 in 3.5, advantage in 5e) to all rolls made for the next turn. Enemies within line of sight must make a Wisdom saving throw or flee. ",
-"Wounded soldier nearby Roll 1d6. 1: Begging for help. 2: Screaming in pain. 3: Stoic... or in shock. 4: Limping along, retreating. 5: Unconscious. 6: Unconscious or dead, and a PC must roll to avoid tripping over him/her. ",
-"Combat Medic: enter PCs area and does a Mass Ranged Heal. 50% chance it's for the other side. ",
-"Druid's Spell: High-level druid casts Entanglement or Mud to Stone or similar movement reduction spell. ",
-"Retreat: Either low morale or orders from officers cause opposing side to suddenly and swiftly retreat. ",
-"Scavengers: Non-combatants enter the area to glean weapons and supplies from the fallen. Mostly women and children. ",
-"Scent of Blood: A Bulette, a Gibbering Mouther or similar hunting creature is drawn to the carnage. ",
-"Random Spell Interactions: Spells shriek across the battlefield. Where they mix, they interact in unpredictable ways.",
-"Energy Vortex: A whirling mass of energy tears at anyone in its area and sucks them inexorably towards its epicentre. Determine the origin point of the vortex randomly. Everyone within a 15ft. by 15 ft. area originating in that space must make a saving throw (by element) or take 9 (3d6) damage of that element. They must also make a Strength saving throw or be pulled to the closest available space to the vortex's epicentre. Move smaller creatures first, and move creatures within the same size category based on their Strength scores (lowest to highest). The vortex disappears after 1 round. Anyone trying to move through the vortex takes automatic damage and must make a Strength saving throw to avoid being sucked into the centre (which immediately ends their movement). 1d20 roll 1-3 Acid damage. Dexterity saving throw. 4-6 Cold damage. Constitution saving throw. 7-9 Fire damage. Dexterity saving throw. 10-12 Lightning damage. Dexterity saving throw. 13-15 Thunder damage. Constitution saving throw. 16-20 Rare damage type. Roll 1d6. 1d6 roll 1-2 Poison damage. Constitution saving throw. 3-4 Necrotic damage. Constitution saving throw. 5-6 Radiant damage. Constitution saving throw. ",
-"Stop Motion Zone: All creatures in the area move slowly and in flashes of movement from one still to the next, as though in stop motion. Determine the origin point of the zone randomly. Everyone within a 30 ft. by 30 ft. area is considered slowed until they leave the zone. Additionally, they cannot act on the turn immediately following the zone's appearances and then every other turn after that until the zone disappears or they leave the zone. The zone disappears after 2+1d4 rounds. ",
-"Teleport Loop: All creatures in the area suddenly find themselves teleported up into the air, then plummeting to the ground... only to blink back up into the air just before they hit. Determine the origin point of the spell randomly. Everyone within a 10 ft. by 10 ft. area originating on that space is teleported 50 ft. upward in a constant loop for 1d4 turns. On their turn, they may make a Strength saving throw and if they succeed move to the nearest space outside the affected zone, but takes falling damage based on the height they were at the time of their escape, determined at random: 1d10 roll 1-2 50 ft. 5d6 bludgeoning damage. 3-4 40 ft. 4d6 bludgeoning damage. 5-6 30 ft. 3d6 bludgeoning damage. 7-8 20 ft. 2d6 bludgeoning damage. 9-10 10 ft. 1d6 bludgeoning damage. ",
-"Treacle shield: A protective spell and a time-based spell have combined, and while the shield around you makes you safer, moving feels like trying to run through treacle. Determine the origin point of the spell randomly. Everyone within a 10 ft. by 10 ft. area originating in that space gains a +1 bonus to AC and resistance to all damage, but is slowed for the duration of the spell. The spell remains active on all targets for 1 round. ", ]},
+ {
+ title: "d60 Rumors and Gossip",
+ id: "d60rumorsandgossip",
+ roll: [
+ "Strangers report a dangerous section of road that passes through a dark wood. North;West;East;South of town Murderous kenku;goblins have taken the road and are extorting every hapless traveler.",
+ "In the west they start to have a shortage of wheat as their harvest went bad because of (d4):. 1. a curse; 2. a bad druid; 3. the weather; 4. monsters;",
+ "Someone had a baby recently Congratulate them with their spawn",
+ "Raised taxes local. (d2): 1. Plot from ruler; 2. just needed;",
+ "Reports of a girl lost in the nearby area. They say she had gone missing before, and had been found in a local valley, stone cold and refusing to speak. (d3): 1. Nothing; 2. fey; 3. troll care;",
+ "A group has set up a traveling medicine show, selling patent medicines and manuals of healthy living. (d3): 1. They are drugging the wealthy who stop by, and go through their houses.; 2. their medicine did not work at all; 3. townspeople thank them for saving a child;",
+ 'A drunken sailor tells tale of his ship that was taken by "reavers", murderous cannibals who ripped his crewmates apart. (d3): 1. He is lying. It wasn\'t his ship; 2. It was the work of sea monsters; 3. (kuotoa;pirates);',
+ "Somebody just married yesterday; there was a recent wedding Wedding-crashers not welcome",
+ "A famous person is in town. (d4): 1. Silversword; 2. musician; 3. general; 4. local hero;",
+ "A bard's camp has been set up, and a wooden stage is filled with a group of 6 minstrels singing and playing music. A large crowd has gathered and are clapping and stomping. (d2): 1. An 8th level rogue is in the crowd. He has been hired to steal something; 2. they ask people to join;",
+ "A small group of mercenaries is in town and has settle for a week now. Some townsfolk are getting nervous. (d3): 1. They are not evil and are just having a good time; 2. they have a job in town; 3. they were hired by the local leader;",
+ "Rumours of disease are going around (in the next town). (d2): 1. Disease or other bothersome thing causing rumors; 2. bad traffic between towns;",
+ "Somebody in town has weird disease. (d4): 1. Disease; 2. old; 3. poison; 4. curse;",
+ "(Especially) good harvest of (d6): this year. 1. Apples ; 2. potatoes ; 3. local specialty ; 4. wine cider; 5. grain; 6. honey;",
+ "Local soul is missing for days;weeks. Mission or just happens and nothing to be done",
+ "An oversized bear;wolf was killed. Lycanthrope or nothing",
+ "Two women had a stillbirth in the last 4 months. (d3): 1. Disease; 2. curse; 3. coincidence;",
+ "The hanging corpse of a local Ranger hangs from a tree, his hands and feet have been removed and cannot be found. A bloody carving in his naked chest may be identified as the feyclan mark of a family of Quicklings.",
+ "Two tribes of (d3): 1. goblins; 2. gnolls; 3. ogres; engaged in murderous warfare on one another. Someone is cursed or it is just a turfwar.",
+ "Somebodies cart broke down a day from the village. The roads are not what they used to be…",
+ "A few animals were slaughtered. Carnivore (owlbear) or another monster",
+ "A few skum where seen at the local water supply last week. Or were they scum?",
+ "Family has turned up some bad luck recently. (d6): 1. Death; 2. injury; 3. property loss; 4. burned down house; 5. still birth; 6. bad harvest; (d4): 1. Coincidences; 2. curse; 3. some bad blood; 4. something is ruining their lives;",
+ "(d6): 1. Ogres; 2. (hob)goblins; 3. wolves; 4. owlbears; 5. some predators; 6. skum; or other large ‘’semi-threats’’ have gathered in a nearby valley. True or False",
+ "Local house;farm burned to the ground. (d4): 1. Bandits; 2. goblins; 3. lightning; 4. mistake;",
+ "A party of adventurers, bedraggled and bloodied, comes limping down the road. They tell tale of a (d3): 1. ogre; 2. giant; 3. troll; who has demanded a toll of all who pass, and has killed every attempt to drive it out. (d2): 1. It was fair and the adventurers tried to scam or kill him; 2. They were attacked first and defended themselves;",
+ "The town’s crazy person;drunk has a strong tale. About mini –dragons or giants in the forests about his son whom is missing (dead for over a decade)",
+ "Small nature disaster. (d8): 1. Earthquake; 2. strong winds; 3. storms; 4. insect plague; 5. river becomes stronger and floods nearby lands; 6. lawine; 7. rockslide; 8. cave-in;",
+ "Local magic user had an incident at his house involving magic. Mission or just an incident",
+ "A lover's fight has gotten out of hand. (d6): 1. murder; 2. duel; 3. fights; 4. thievery; 5. threats; 6. attempted murder;",
+ "(d3): 1. Local troll; 2. giant; 3. ogre; is been (demanding) fed cheap wine and has become increasingly drunk. Townsfolk are getting nervous. Help the poor bastard with his drinking problem before he gets linched",
+ "(d3): 1. A lawbringer paladin; 2. monk; 3. cleric of a specific faith; was;is in town. Maybe not a real one? Or it is and they are just travelling",
+ "Several (Halfling/human) merchants are in town. They try to sell you (d4): 1. fabrics; 2. pottery; 3. tools; 4. carved figurines of animals for kids;",
+ "The same stranger was seen walking through town twice, a month apart. Whooho, spooky.",
+ "Twin calves were born alive and well. It is a small miracle, unless they are Siamese.",
+ "It is rumored that the harvest is not going to be good. Nothing; Shaman scam artist who tells to pay his ‘’god’’ in order to have a good harvest",
+ "Harvest is going to be good this year. How do they know, magic...",
+ "Some young people from town left to search for a better life. (d2): 1. New adventurers; 2. people in need of assistance later on;",
+ "A roof has collapsed on a local house. It was (d6): 1. a tree; 2. badly constructed; 3. rotten; 4. sabotaged; 5. just old; 6. termites;",
+ "A richer person in town has bought an extra … (d6): 1. Cow; 2. horse; 3. storage; 4. house; 5. cart; 6. plough;",
+ "A flock of wild geese was spotted, to early or late in the year. So useful this information…. unless… what if they were not geese? No they were.",
+ "A house burned down in the middle of town. People suspect foul play. Accident with candle or arson. (d2): 1. Nobody died; 2. the old person living there died in their sleep;",
+ "The town has a shortage of (d8): 1. Tools; 2. work animals; 3. food for winter; 4. horses; 5. houses; 6. meadows for their animals; 7. money for necessary repairs; 8. workforces;",
+ "An artist is in town who draws charcoal portraits for some money. 1 gp for a simple portrait, for 10 he will make a spectacular drawing on commission",
+ "Ale reserves will not last two months. Well… Shit.",
+ "A nearby pass;passage is blocked by (d4): .They are waiting for repairs but that can take until next year. 1. Rock debris; 2. an enormous fallen tree; 3. river flooded it; 4. avalanche took part of the road out;",
+ "The town’s drunk is missing. Probably sleeping somewhere, but his wife can’t find him… Why does she keep putting up with him, I will never know",
+ "The few (d6): living in town have been harassed several times over the last few months, it is getting worse. 1. Halflings; 2. Elves; 3. Dwarves; 4. Gnomes; 5. Half orcs; 6. Half elves;",
+ "The apprentice the local smith has taken up is doing his job. (d2): 1. Really well he might be a prodigy; 2. Is worthless, he has two left hands, maybe feet to;",
+ "Some amphibious creature has taken up residence in the nearby lake;water supply or creek. (d3): 1. Grippli; 2. Boggard; 3. Dire frog;",
+ "Small weird dancing lights have been seen in the nearby woods last week. (d3): 1. Large flock of fireflies; 2. Someone using Dancing Lights spell; 3. Will-O’-Wisps;",
+ "Something has been digging holes in and around the town at night. (d4): 1. Local dog; 2. kids; 3. Ankheg; 4. Badgers;",
+ "Stirge infestation. Nasty buggers….",
+ "Local dogs have gone haywire. Doppelganger in the neighborhood or just a very courageous fox",
+ "Rooster was killed by some animal. (d2): 1. It was the last one they had; 2. the local ranger was set on the perpetrator;",
+ "Some drunk hunter tales of a tale of a naked woman in the forest; at sea. You just want to believe it is a fey, don’t you? You want to find her, don’t lie pervert.",
+ "A bi-monthly small festival is coming up; is going on. One of the local families has offered to slaughter a pig in the honor of this festival.",
+ "Something weird is going on in town. It is maybe just a feeling. (d3): 1. Common superstition; 2. it is indeed very silent at night; 3. You are watched with more paranoia then normal by the local folk;",
+ "They captured a witch and are keeping her tied up until the paladins arrive. (d3): 1. She is innocent; 2. She uses magic but not in an evil way; 3. She is indeed a witch with evil intend;",
+ "Make the last rumor or gossip worse or better. Sometimes it is just more extreme…",
+ ],
+ },
+ {
+ title: "d21 Disease…",
+ id: "d21disease…",
+ roll: [
+ "Name: The Florid plague\n\nDescription: Pustules, painful and irritating, sprout along the crevasses of the body\n\nEffect: -1 to all ability checks. Lasts until cured.",
+ "Name: Rotting sickness\n\nDescription: The afflicted skin forms a rotting sheen as the muscles underneath show signs of bruising\n\nEffect: -1 to strength checks, disadvantage on anything incurring fatigue. Lasts until cured.",
+ "Name: Syphirilia\n\nDescription: A virile disease found commonly in whorehouses, the victims unmentionables become covered in sore, gaping wounds.\n\nEffect: -10 max hp, -1 to attack rolls. Lasts until cured.",
+ "Name: The Runs\n\nDescription: An embarrassing strain of flu, liquids are forced through the body at a violent rate.\n\nEffect: -2 to charisma based checks, -5 ft move speed, 1 fatigue. Lasts two weeks.",
+ "Name: Lockjaw (tetanus)\n\nDescription: Affecting muscles and nerves, the common calling card of this disease manifests as stiffness in the jaw and neck.\n\nEffect: -1 to dexterity and attack rolls. Lasts until cured.",
+ "Name: Hemophilia\n\nDescription: Symptoms include the failure of blood clottage, and are more succeptible to bleeding out.\n\nEffect: 1d6 chance that an attack will do a further 1d4 damage from bleeding. Lasts until cured.",
+ "Name: Rabies\n\nDescription: Frothing at the mouth, increased aggression and neurological damage.\n\nEffect: +2 to attack rolls, -5 AC. Lasts until cured.",
+ "Name: Rhurgils Boon\n\nDescription: Some would claim this is a blessing, others a curse, typically manifests as strange black rings burned into the skin.\n\nEffect: Disadvantage to resisting further diseases. Lasts until cured, requires holy medicine.",
+ "Name: Anaemic\n\nDescription: Typical symptoms include deathly pale skin, and a general feeling of tiredness.\n\nEffect: Healing only grants half the health back. Lasts until cured.",
+ "Name: Whooping cough\n\nDescription: Initially similar to the common cold, a creeping cough begins to take over the users body.\n\nEffect: -5 to stealth checks, -2 to charisma based checks. Lasts until cured.",
+ "Name: Black Lilly Fatigue\n\nDescription: Manifests as a thick sweat coating the body, a short of breath, and bruised fingernails and eyes\n\nEffect: Always have at least one fatigue. Lasts until cured.",
+ "Name: Dreams of Magiri\n\nDescription: Strange, otherworldly dreams take over the victims sleep, causing reslessness and paranoia.\n\nEffect: Prone to nightmares, and 1/4 chance that long rests fail. Lasts until cured, requires holy medicine.",
+ "Name: Mania\n\nDescription: This infliction strains the mind, manifesting in acts of violence, fear, and obsession.\n\nEffect: Once daily suffer the effects of one random short term maddness (p259 dmg). Lasts until cured.",
+ "Name: Necroscavies\n\nDescription: A more virulent strain of rotting sickness, the decay of limbs\n\nEffect: Slow decay of limbs into necrotic tissue (roll 1d4 weekly to simulate spreading) Lasts until cured.",
+ "Name: Seasickness\n\nDescription: While some believe it is a simple act of building a resilience, this disease can affect even the hardiest of sailors\n\nEffect: 1 fatigue (base) when at sea. Lasts until cured.",
+ "Name: Leprosy\n\nDescription: A horrid disease that affects the skin, causing deformities, lumps, and discolouration of the flesh.\n\nEffect: -5 to all charisma based checks (except intimidation) Lasts until cured.",
+ "Name: Brainrot\n\nDescription: Cadavers found to be infected with brainrot are shown to have horrible growths affecting their brain tissue, eating away at them from the inside.\n\nEffect: disadvantage to intelligence, and wisdom rolls. Lasts until cured.",
+ "Name: Deep affliction\n\nDescription: A rare disease typically caught from aquatic creatures such as aboleth spawn, the victim is forced to spend their time underwater until a cure is concocted.\n\nEffect: 1 fatigue for every day not spent underwater, grants waterbreathing. Lasts until cured.",
+ "Name: Igniphobia\n\nDescription: Commonly mistaken for manifestations of vampirisim, this disease causes the body to react violently against the touch of sunlight.\n\nEffect: Suffer 1 fatigue per hour whenever in the sun. Lasts until cured.",
+ "Name: Travelers Plague\n\nDescription: Often credited for being the disease of those prone to frequent travelers, this is a deadly disease that invites the spread of other diseases.\n\nEffect: Gain one random disease every week. (flip coin if this is rolled, if tails, is the caul instead). Lasts until cured.",
+ "Name: The Caul\n\nDescription: This horrid disease is said to be a challenge from Rhurgil itself, it is said that if one can survive a month with this disease, then they will be blessed by the gods.\n\nEffect: Gain one random disease every day until the caul is rolled again. On second roll, player suffers instant death. Lasts until cured.",
+ ],
+ },
-{"title": "d4 A logging camp", "id":"d4aloggingcamp", "roll":[
-"Workers disappear into the Feywild.",
-"Elves are annoyed that you're cutting down their forest. Guerrilla fighter cells begin attacking the workers.",
-"Random wildlife attack.",
-"Ancient Elven ruins are discovered. Blights awake from their century-long slumber to defend them.", ]},
-{"title": "d4 A mining outpost", "id":"d4aminingoutpost", "roll":[
-"Earth Elemental Plane rift begins spewing out angry Earth Elementals.",
-"Dwarven competition becomes annoyed by your presence. Hijinks ensues.",
-"Miners discover another tunnel system under the one they're currently exploiting. It leads to the Underdark.",
-"Duergar slavers raid the mine and plan to sell the workers as slaves.", ]},
-{"title": "d4 Farmland", "id":"d4farmland", "roll":[
-"Strange insect invasion causes crops to die.",
-"Impending invasion puts entire farmland in danger.",
-"A Giant decided to sleep near the nearby river. He fell in while having a nightmare. The river left its bed and flooded the farmland.",
-"Damned Tax Collectors saying you owe them your souls again!", ]},
-{"title": "d4 Shipping company ship", "id":"d4shippingcompanyship", "roll":[
-"Pirate attack.",
-"Storm sank the ship. Someone needs to recover the sunken merchandise.",
-"Mermaids have seduced the sailors. They don't want to leave the area they're currently in.",
-"Merfolk raided the ship, causing it to crash on an uncharted island. Luckily, a mage was on board and signaled for help.", ]},
-{"title": "d4 Mercenary company", "id":"d4mercenarycompany", "roll":[
-"Recent battles have spread your employees around the land. An imminent attack by a rival group on your HQ has you running around, recalling whatever troupes you can find to the HQ.",
-"Infighting leads to a mutiny. Some men believe they'd do a better job than you, and duels are thrown around.",
-"Some of the men haven't come back from their previous assignments. Too many are gone for this to be a simple coincidence.",
-"Some of the men lost their banner on the battlefield. Someone needs to recover it before someone else does and impersonates the company!", ]},
-{"title": "d4 Enchanting service", "id":"d4enchantingservice", "roll":[
-"Someone's been stealing your enchanters' scrolls! You need to get them back before something goes terribly wrong!",
-"Some items were miss-matched and, thus, miss-enchanted! You need to warn all your recent clients before someone learns that their Hoe of Regrowth is actually a Hoe of Mass Fireball Field the hard way!",
-"One of your enchanters claims that with access to some forgotten tomes, they could increase production by three times the speed! Sadly, these tomes' last known location is in a sunken temple.",
-"A group of well-organized mercenaries have taken your enchanters hostage and are forcing them to create some kind of super-weapon! You have to put a stop to this!", ]},
+ {
+ title: "d16 God",
+ id: "d16god",
+ roll: [
+ "Ignitas/Ignicarius/Ishna – God of Flame, the sun, of passion, anger and pain.Symbol here Inspiration\nRival of Whirv, god of shadow. Rival of Vairs, god of emptiness.",
+ "Vaal/Tshi/Shii – God of blood, sweat, bodily secretions, debauchery, wounds, and healing. \nRival of Rurgil, god of pestilence. Rival of Bawajack, god of the mind.",
+ "Fiuur/Foyiri/Faryin- God of weaponry, armor, buildings, fortresses, paranoia, and the knowledge of architecture. \nRival of Arus, god of war. Rival of Thoos, god of storms.",
+ "Arus/Aersh/Aaruna – God of War, blood-lust, sadism, victory, and the knowledge of warfare and tactics. \nRival of Fiuur, god of fortification. Rival of Grom, god of stone.",
+ "Chal/Whayiri/Whala - God of Water, Sorrow, vengeance, loss, old age, vanity, and drowning. \nRival of Bawajack.",
+ "Whirv/Whuuriy/Whis - God of shadow, the serene, secrets, trickery, and plots. \nRival of Ignitas, god of fire.",
+ "Rurgil/nurigaal/Ruu - God of Pestilence, disease, poison, decay. \nRival of Vaal, god of blood and healing. Rival of Fenria, god of fertility.",
+ "Magiri/Magarius/Gruus - God of the arcane, of magic, and forbidden knowledge. \nRival of Dicicles, god of chance.",
+ "Bawajack/sheogoria/shogoth - God of the mind, of insanity, of the spoken word, of leadership, and courage. \nRival of Vaal, god of blood. Rival of Chal, god of water.",
+ "Dicicles/ Relerol/ Crit -God of luck chance and chaos. \nRival of Magiri, god of the arcane. Rival of Nayru, god of time.",
+ "Nayru/farore/Din - God of time, of the seasons, and of rebirth. \nRival of Dicicles, god of chaos.",
+ "Fenria/fenris/froo - God of of beasts, plants, fertility, beauty, reproduction. \nRival of Rurigil, god of pestilence. Fival of Vaal, god of blood.",
+ "Grom/bargrim/garum - God of the earth, stone, wealth, greed, of resistance. \nRival of Thoos, god of the air. Rival of Arus, god of war.",
+ "Thoos/fuusroda/whoosh - God of the air, sky, storms, of trade, the unseen. \nRival of Grom, god of stone. Rival of Fiuur, god of fortification.",
+ "Vairs/varys/vaa - god of emptiness, the beyond, of death, undeath, of the cold. \nRival of Chal, god of water. Rival of Ignitas, god of fire.",
+ "Galasia/Glacakus/Karu- Guardian god, master and overseer of the other gods, only other domain being order.",
+ ],
+ },
- {"title": "d30. Campaign Theme", "id":"d30campaigntheme", "roll":[
-"Heroic Fantasy",
-"Sword and Sorcery",
-"Epic Fantasy",
-"Mythic Fantasy",
-"Dark Fantasy",
-"Intrigue",
-"Mystery",
-"Swashbuckling",
-"War",
-"Wuxia",
-"Post Apocalypse",
-"Steampunk",
-"Sci-Fi",
-"Subterranean",
-"Modern Day",
-"Cyberpunk",
-"Thieves Guild",
-"Undead",
-"Dragons",
-"Invasion",
-"Adventure",
-"Comedy",
-"Tragedy",
-"Horror",
-"Fey",
-"Planar",
-"Cursed Land",
-"Deistic",
-"Nobles",
-"Devils/Demons", ]},
- {"title": "d100. Campaign Adjective", "id":"d100campaignadjective", "roll":[
-"Abandoned",
-"Adventurous",
-"Aggravating",
-"Altruistic",
-"Awesome",
-"Advanced",
-"Arctic",
-"Astonishing",
-"Barren",
-"Beautiful",
-"Bitter",
-"Black-and-white",
-"Brave",
-"Brisk",
-"Calm",
-"Cautious",
-"Cheery",
-"Classic",
-"Complex",
-"Corrupt",
-"Crazy",
-"Creepy",
-"Cruel",
-"Dangerous",
-"Daring",
-"Dark",
-"Deadly",
-"Deep",
-"Deserted",
-"Detailed",
-"Devoted",
-"Difficult",
-"Dismal",
-"Dreary",
-"Dramatic",
-"Easy",
-"Eminent",
-"Emotional",
-"Energetic",
-"Fantastic",
-"Fearful",
-"Fearless",
-"Fey",
-"Flawed",
-"Frigid",
-"Frivolous",
-"General",
-"Giant",
-"Glamorous",
-"Glorious",
-"Grandiose",
-"Grim",
-"Grizzled",
-"Gruesome",
-"Harmonious",
-"High-level",
-"Honorable",
-"Idealistic",
-"Improbable",
-"Infamous",
-"Lawful",
-"Lighthearted",
-"Majestic",
-"Modern",
-"Morality",
-"Mysterious",
-"Mundane",
-"Nasty",
-"Odd",
-"Optimistic",
-"Parallel",
-"Pessimistic",
-"Political",
-"Profitable",
-"Questionable",
-"Quirky",
-"Reckless",
-"Realistic",
-"Rowdy",
-"Sarcastic",
-"Scarce",
-"Scary",
-"Selfish",
-"Serious",
-"Shocking",
-"Silly",
-"Sociable",
-"Tricky",
-"Troubled",
-"Unlawful",
-"Unnatural",
-"Unrealistic",
-"Vengeful",
-"Wary",
-"Watery",
-"Weak",
-"Whimsical",
-"Wonderful",
-"Worst",
-"Zany", ]},
- {"title": "d20. Campaign Goal", "id":"d20campaigngoal", "roll":[
-"Assassination",
-"Revolution",
-"Build Something Big",
-"Invasion",
-"Revenge",
-"Exploration",
-"Destruction",
-"Race To Riches",
-"Survival",
-"Discover Lost Memories",
-"Stop/Help ancient evil/good to return",
-"Map the entire world",
-"Restore a fallen nation",
-"Reclaim an ancient homeland",
-"Obtain Maximum Power!!!",
-"Learn the Truth",
-"Squander wealth",
-"Gain the support of the elitist",
-"Find the Artifact",
-"World Peace", ]},
- {"title": "d20. Types of Government", "id":"d20typesofgovernment", "roll":[
-"Democracy: Rule by all",
-"Theocracy: Priest rules",
-"AIcracy: AI rules",
-"Autocracy: One absolute ruler",
-"Monarchy: One ruler with advisors",
-"Cult: Fanatical service for something",
-"Anarchy: No government",
-"Dynasty: Familial rule",
-"Aristocracy: Rule by rich",
-"Repbulic: Rule by elected",
-"Patriarchy/Matriarchy: Rule by one gender",
-"Angelacracy: Rule by angels",
-"Plutocracy: Rule by wealthiest",
-"Barbacracy: Rule by barbarians",
-"Bestiocracy: Rule by beasts",
-"Diarchy: Rule by two",
-"Bureaucracy: Rule by districts",
-"Chiliarchy: Rule by 1,000",
-"Chirocracy: Rule by strongest",
-"Cryptarchy: Ruler is secret", ]},
- {"title": "d20. World Shaking Event", "id":"d20worldshakingevent", "roll":[
-"Meteroite Strike",
-"Collapse of Society",
-"Apocalypse",
-"Opening of Portal",
-"Natural Disasters",
-"Rise/Fall of an era",
-"Invention",
-"World War",
-"Discovery",
-"Revolution",
-"Extinction",
-"Cataclysmic Disaster",
-"New Organization",
-"Omen",
-"Assault",
-"Invasion",
-"Monsters appear in a mundane world",
-"Plague",
-"Mass Destruction",
-"Terrorism", ]},
+ {
+ title: "d20 Resurrection (Drawbacks and Advantages)",
+ id: "d20resurrectiondrawbacksandadvantages",
+ roll: [
+ "You hesitate in the face of battle, afraid to meet an unexpected end again. Lose Dex bonus to initiative.",
+ "You feel Death forever gnawing at your soul. It wants it back. You start with one failed Death Saving Throw.",
+ "Your stay within the realm of the dead has hardened you to the energy of Death. Gain Resistance against Necrotic Damage.",
+ "You reek of death. Creature with a high sense of smell and low intelligence (such as Beasts) are hostile to you. Others who have less developed sense of smell feel uneasy in your presence.",
+ "Death was far from pleasant and you would do anything never to return there. Roll with Advantage for Death Saving Throw. ",
+ "Your sleep is forever plagued by the horrors of Death. Must spend 1 Hit Dice to regain full HP during a long rest.",
+ "You can feel them, these abominations befouling the earth with their mere presence, just as you. Can sense any Undead creatures or anyone who has been brought back to life within 60 feet radius. ",
+ "Your mind is in chaos, some memories are only fragments while others are as clear as day. Lose Background feature. ",
+ "You no longer care for the frivolities of your mortal shell, your soul shall sustain it. Reduce by half the requirement for sleep, water and food. ",
+ "Your body feels heavy and cumbersome, it requires but a thought to discard it and feel the cold embrace of Death once again. Can turn ethereal as a bonus action (1/day). ",
+ "The visage of what led to your death shakes you to the core. When you see the creature that killed you, roll a DC15 Wisdom save to not be frightened of it.",
+ "You have faced Death before, nothing can be more terrifying than that. Gain Advantage on saving throws against the Frightened condition.",
+ "The wailing of tortured souls still echoes in your mind. Roll concentration checks with Disadvantage.",
+ "The whispered secrets of lost souls still echoes in your mind. Roll investigate checks with Advantage",
+ "Neither Angels nor Devils like souls torn from their grasp. Fiend and Celestial creatures try to focus on you in combat.",
+ "Neither Hell nor Heaven likes Recidivists. Fiend and Celestial creatures focus on you last in combat.",
+ "You walked the Path of Death alongside them, no matter their physical state, you recognize them. You may roll an Intelligence Check to recall an Undead's previous life; the result will influence the information available to you.",
+ "You see their faces ravaged by time and death, but all you know is that you are striking a kindred soul down. Upon fighting an undead creature, roll a Wisdom Check DC 15 or suffer disadvantage on all hostile action toward it.",
+ "You feel comforted by the presence of the dead. You may spend one additional hit dice for free when completing a short rest within 15 ft. of a corpse.",
+ "You can't remember your time spent in Death's domain, but one truth stands out to you. You don't want to die again. Upon reaching 0HP, you will enter Frenzy for 1D4-1 rounds, attacking any nearby units randomly (allies or foes). Every time you take damage during Frenzy will count as one failed Death Saving Throw.",
+ ],
+ },
-{"title": "d2 The noble’s gender is", "id":"d2thenoblesgenderis", "roll":[
-"male",
-"female",
-]},
-{"title": "d10 The party", "id":"d10theparty", "roll":[
-"finds a hastily scrawled note that used finger tips as the pen and blood as the ink",
-"experiences a vision of the keep and noble has been reoccurring in your dreams",
-"is shown a missing person notice posted by the noble’s family",
-"stumbles upon the keep by chance while out adventuring",
-"overhears a pair of knights recounting their failure in retreat",
-"is asked to investigate the keep(er) due to suspicious activity",
-"is stopped by woodland creatures who all begin chattering frantically about the situation",
-"hears gossip in the tavern about the noble’s whereabouts",
-"is told about the scenario by a traveling oracle",
-"is captured and taken by the keeper’s henchmen",
-]},
-{"title": "d10 The noble is being kept in", "id":"d10thenobleisbeingkeptin", "roll":[
-"a large magnificent castle on the mountainside",
-"a cave burrowed into the side of a hill",
-"a pocket dimension that opens only on the full moon",
-"a sunken castle with an enchantment that permits water breathing inside of it",
-"the brig of a ship anchored just off the coast",
-"an abandoned, overgrown temple in the woods",
-"a travelling caravan that is difficult to track down",
-"a crypt hidden beneath a graveyard",
-"a magical prison inside an amulet worn by the keeper",
-"a hidden kingdom under the ground",
-]},
-{"title": "d10 The noble is being held by", "id":"d10thenobleisbeingheldby", "roll":[
-"an old witch with imps for henchmen",
-"a vampire lord with thrall for henchmen",
-"a beholder with nothic henchmen",
-"a bandit lord with bandit henchmen",
-"a green dragon with half-dragon henchmen",
-"a powerful wizard with golem henchmen",
-"a medusa with living statues as henchmen",
-"a lich and his skeleton henchmen",
-"a satyr prince and his satyr henchmen",
-"an orc warchief and his orc henchmen",
-]},
-{"title": "d10 The keeper wants", "id":"d10thekeeperwants", "roll":[
-"gold in exchange",
-"the noble as a slave",
-"to make a blood sacrifice to their god",
-"to use the noble as bait to lure in more prey",
-"to sell them to the highest bidder overseas",
-"to spark war between nations",
-"the noble as a suitor for their son/daughter",
-"to fill the void in their life that was caused by a loved one dying",
-"to keep the noble even though taking them happened by accident",
-"to fulfill tradition, it’s nothing personal",
-]},
-{"title": "d10 The noble in question is", "id":"d10thenobleinquestionis", "roll":[
-"beautiful/handsome beyond expression",
-"ugly as sin",
-"quite overweight",
-"much taller than you expected",
-"much shorted than you expected",
-"very thin and looking under-fed",
-"unusually muscular",
-"missing all of their hair",
-"much older compared to their description",
-"completely naked and [roll again]",
-]},
-{"title": "d10 The real problem is", "id":"d10therealproblemis", "roll":[
-"the noble wants to stay",
-"the noble insists their family doesn’t really want them to come back",
-"the noble has been placed into a catatonic dream state",
-"the noble dies on the way back home",
-"the noble falls in love with a party member and doesn’t want to leave them",
-"the noble is an illusion and is being kept somewhere else [Roll another location]",
-"there are six nobles who all look similar to the description",
-"the noble is the opposite gender than what you were told",
-"the noble attacks the party in a frenzy and won’t stop until calmed down or knocked unconscious",
-"the noble gets captured again by someone else on the way back [Start over at The damsel is being kept in]",
-]},
-{"title": "d10 Not until much later the party discovers that", "id":"d10notuntilmuchlaterthepartydiscoversthat", "roll":[
-"it was the wrong noble. Oops",
-"the noble is a doppleganger looking to infiltrate the family",
-"the family did it as a publicity stunt to gain attention and sympathy",
-"the noble has been getting captured on purpose to escape their family",
-"the family isn’t offering any payment for the noble’s return",
-"someone else is offering more gold for the noble than the family",
-"all members that family the noble belongs to have since died",
-"the noble was likely happier with the keeper",
-"the noble wants to be freed to go where they choose rather than back home",
-"the noble is actually a powerful wizard who invented the whole scenario to see if there is anyone of valor still left in the world",
-]},
-{"title": "d10 The Target", "id":"d10rollthetarget", "roll":[
-"Faint. Barely audible, ominous whispers are heard revealing the prophecy",
-"Scarring. Thin, painful cuts begin appearing all over the body of the seer, revealing the message",
-"Herald. A messenger seen only by the seer begins telling the prophecy",
-"Vision. The next few nights the vision comes to the seer in dreams",
-"Chanting. Messengers seen by all materialize and begin chanting the prophecy in unison",
-"Scribed. The seer loses control of their hands. The hands begin frantically writing the prophecy on the nearest surface. If no writing utensil is available they write it in their own blood",
-"Unconscious. The seer collapses and begins to experience the prophecy in a dream",
-"Controlled. The seer very calmly begins speaking the prophecy",
-"Possessed. The seer’s eyes roll back and they mechanically start reciting",
-"Violent. The seer begins convulsing and screaming the prophecy in agony",
-]},
-{"title": "d10 Subject", "id":"d10rollsubject", "roll":[
-"A god",
-"Mad wizard",
-"A well known ruler",
-"An unknown enemy",
-"A monstrous beast",
-"An arch-demon/arch-fey",
-"A Lich",
-"Mighty warrior",
-"Ancient Dragon",
-"A Vampire Lord",
-]},
-{"title": "d10 The subject will…", "id":"d10rollthesubjectwill", "roll":[
-"be reborn",
-"die",
-"gain incredible power",
-"destroy the world",
-"destroy the seer",
-"muster an unstoppable army",
-"begin a terrible war",
-"seek to eliminate a race of people",
-"give birth to a great evil",
-"open a gateway to another plane",
-]},
-{"title": "d10 Helped/prevent by…", "id":"d10rollhelpedpreventby", "roll":[
-"preventing the birth of a child",
-"the seer to stand up to the [subject]",
-"protecting a child until he becomes a man",
-"destroying the subject",
-"defeating forces that would want this to succeed/fail",
-"summoning something to fight the [subject]",
-"ending an influential figures life",
-"finding a lost legendary artifact",
-"convincing the gods to intervene",
-"cannot be avoided, only prepare for the inevitable",
-]},
-{"title": "d10 The seer experiences", "id":"d10rolltheseerexperiences", "roll":[
-"Infrequent hand/eye twitching",
-"Can be heard speaking the prophecy in their sleep",
-"Convulsing during rests",
-"Is easily frightened",
-"Shows unnatural bravery",
-"Hears voices that repeat the prophecy",
-"Has issues sleeping (5% chance to stay awake all night)",
-"Loss of appetite, starts visibly losing weight because of it",
-"Recite the prophecy in other tongues unknown to the seer",
-"Will experience the prophecy again at inconvenient time",
-]},
-{"title": "d10 You find yourself in", "id":"d10rollyoufindyourselfin", "roll":[
-"a graveyard, a blood-red moon hangs above",
-"the bedroom from your childhood. There is no door to exit the room",
-"the room you fell asleep in",
-"absolute darkness. In the silence you can hear your own heart beat",
-"an open field. Next to you is a dead oak tree with an empty noose swinging in the breeze",
-"a dark forest. In the corner of your eye you can see something is following you",
-"a dark cave. A low, rhythmic chanting echoes around you",
-"a prison cell. The walls are scratched and your fingernails are bloodied",
-"a long hallway with a door at the end. The door doesn't get closer as you approach",
-"knee deep swamp water. You can feel something touching your leg under the surface",
-]},
-{"title": "d10 In the [Place] you see", "id":"d10rollintheplaceyousee", "roll":[
-"a boy/girl",
-"a young man/woman",
-"an elderly man/woman",
-"yourself",
-"a large dog",
-"your parents",
-"a shadowy figure",
-"a small toy doll, standing upright",
-"a large wolf, standing on it's hind legs",
-"a large cat",
-]},
-{"title": "d10 The [Figure]", "id":"d10rollthefigure", "roll":[
-"has it's eyes and mouth sewn shut",
-"is decaying. It's flesh and hair are falling to the ground",
-"is wheezing loudly. You can feel your throat drying and it gets harder to breath",
-"blood slowly trickles from the corners of it's mouth, then eyes, and finally it appears to be sweating blood",
-"its chest bursts open and maggots and worms tumble out, writhing on the floor",
-"has it's throat slit. You see the wound open and close slightly with it's breathing",
-"has mismatching limbs. It looks to be sewn together using mismatching pieces",
-"has the lower body of an arachnid",
-"has fingernails that continue to grow. They look sharp",
-"is starting to crumble away as if it were made of ash",
-]},
-{"title": "d10 The [Figure]", "id":"d10rollthefigure", "roll":[
-"sprints at you",
-"begins walking slowly toward you",
-"throws it's head back and starts cackling wildly",
-"tries to speak, but spiders begin pouring out it's mouth",
-"catches fire at it's feet and it quickly spreads up it's body",
-"vanishes and reappears inches from your face",
-"grows double it's size and begins chasing you",
-"grows horrible, black, leathery wings and begins flying towards you",
-"begins systematically breaking its fingers while staring you in the eye",
-"starts ripping the flesh from it's face",
-]},
-{"title": "d10 You wake up in a cold sweat", "id":"d10rollyouwakeupinacoldsweat", "roll":[
-"inches from your face is the [figure]",
-"in the darkness you can see the outline of the [figure]",
-"the [figure] is sprinting towards you, roll initiative. [Player wakes as soon as the figure reaches them. All spells fail and attacks miss against [figure]]",
-"the door to the room opens slowly and the [figure] walks in",
-"the party member closest to them is replaced with the [figure]",
-"standing over you is the [figure]",
-"as you are about to go to sleep you blink and the [figure] is in front of you",
-"the [figure] is walking toward you slowly. You cannot move",
-"the [figure] is dragging away a party member. It looks up and makes eye contact with you",
-"inside of a new nightmare. Take it from the top",
-]},
-{"title": "d12 Setting", "id":"d12setting", "roll":[
-"At Sea",
-"At Home",
-"Surrounded by darkness",
-"Surrounded by light",
-"World full of gnashing teeth and grasping hands",
-"Strange Aeons",
-"Arena",
-"Tomb",
-"Temple",
-"Torture Chamber",
-"City",
-"Unknown country",
-]},
-{"title": "d12 Action you are engaged in:", "id":"d12actionyouareengagedin", "roll":[
-"Knitting a hat for an enemy",
-"Enjoying a tasty beverage made of the tears of unwashed children",
-"Writing a letter to an archfiend",
-"Jousting a friend",
-"Constructing a golem by removing parts of yourself",
-"Building an altar to an unknown god",
-"Making candles out of bones",
-"Ripping holes in reality with a strange knife",
-"Fighting a mirror (and losing)",
-"Eating the flesh of your loved ones",
-"Slowly morphing into another lifeform",
-"Your face is melting and you are trying to hold it together with hands that are also melting",
-]},
-{"title": "d12 Outside forces influencing your actions:", "id":"d12outsideforcesinfluencingyouractions", "roll":[
-"Disembodied voices of children",
-"A demonic hand is castrating you",
-"The air is turning into acid",
-"You keep seeing the faces of everyone you love laughing at you",
-"A sword keeps piercing your lungs, over and over",
-"A feeling of being watched by a being beyond time",
-"A vampire is chasing you",
-"You are being eaten alive by thousands of tiny bugs",
-"The room you are in is getting smaller",
-"Gravity keeps increasing",
-"A king keeps giving you orders",
-"An ancient dragon repeatedly breaks your teeth",
-]},
-{"title": "d12 Cause of nightmare:", "id":"d12causeofnightmare", "roll":[
-"Bad Food",
-"Anxiety",
-"Unresolved Grief",
-"Apprentice Magician",
-"Angered fiend",
-"Mischievous god",
-"Extra-planar entity trying to communicate",
-"Illness",
-"You fell asleep in a place sacred to the Fey",
-"Hungry Mindflayer",
-"Incubus/Succubus",
-"Abeloth",
-]},
-{"title": "d10 Mercenary Band, Positive", "id":"d10mercenarybandpositive", "roll":[
-"Spotless, they are a reliable professional",
-"Eccentric, they are a capable professional with unusual methods",
-"Brave, they won't back down from a fight",
-"Reliable, they won't back out when the going gets tough",
-"Skilled, they can handle a difficult mission",
-"Legendary, they won an impossible battle",
-"Lengthy, they are known for many successful past missions",
-"Exotic, they are from a far away land",
-"Stalwart, they are known for having stood their ground during a dangerous battle",
-"Noble, they fought a desperate battle pro bono",
-]},
-{"title": "d10 Mercenary Band, Neutral", "id":"d10mercenarybandneutral", "roll":[
-"Neutral, they hold to the letter of the contract",
-"Raucous, but reliable in a fight",
-"Solved a problem in a nearby city, but charge a large amount for it",
-"Professional, they are loyal to the contract",
-"Stern, their leader is known to be humorless",
-"Unremarkable, they have won some battles and lost some to",
-"Safe, they kept looters under control during a tense situation",
-"Rigid, they kept to the contract even though they could have helped",
-"New, they have yet to prove themselves",
-"Enigmatic, they are known as a professional but the exact nature of their missions is unknown",
-]},
-{"title": "d10 Mercenary Band, Negative", "id":"d10mercenarybandnegative", "roll":[
-"They caused a serious problem in a nearby city",
-"Disgraced, they abandoned a contract when it got to difficult",
-"Dangerous, they killed someone they should not have",
-"Damaged, most of their troops were lost in a recent battle",
-"Fanatical, they believe in an unpopular god for the region and clash with their employer",
-"Messy, they destroy the land they pass through with their foraging",
-"Unreliable, they lost their last four battles",
-"Spineless, they ran from a recent battle",
-"Deserters, they took and employers money and disappeared",
-"Rebels, they are former army troops fighting against the kingdom now for dubious causes",
-]},
-{"title": "d10 Battle, you were involved", "id":"d10battleyouwereinvolved", "roll":[
-"You were there! It was awful!",
-"You were there! It was glorious!",
-"Someone in your family achieved fame there.",
-"Someone in your family was killed there.",
-"It happened near a town where you were living at the time.",
-"You were supposed to have been there.",
-"You made a good friend on the eve of battle and are still comrades.",
-"You were wounded and left for dead.",
-"Foragers sacked your home for supplies before the battle.",
-"You hid to avoid being conscripted.",
-]},
-{"title": "d10 Battle, Positive", "id":"d10battlepositive", "roll":[
-"It was lead by a famous general, he won handily",
-"A great hero rose from the ranks of the common men.",
-"A mercenary unit of great renown fought there.",
-"It was the last battle ending a brutal war with a victory for the side of good.",
-"The battle was so important archons took the field.",
-"A small band of heroes joined the battle at the last minute and made the difference.",
-"The king finally took the field personally and drove out his enemies.",
-"The battle was won by the king's hand picked general, a brave man from exotic lands.",
-"The royal battlemages carved the enemy into tiny pieces.",
-"The battle was the positive proof of a powerful alliance.",
-]},
-{"title": "d10 Battle, Neutral", "id":"d10battleneutral", "roll":[
-"The battle was a draw and the war goes on.",
-"Both armies missed each other fumbling around in the dark, only their cavalry actually engaged.",
-"A huge portion of the army died but the troops won in the end, the victory was hollow for the few survivors.",
-"Much of the army was made up of conscripts.",
-"A new pike technique was used there that may become common in the future.",
-"A unusual group of allies carried the fight and took most of the glory from the common troops.",
-"The king fought under the oldest banner of his house.",
-"The battle took place at a legendary fortification.",
-"The army had to march far from its home to fight there.",
-"The troops came home from the war having seen strange places and practicing strange customs.",
-]},
-{"title": "d10 Battle, Negative", "id":"d10battlenegative", "roll":[
-"An old enemy joined the fight.",
-"It was a terrible defeat. The kings forces were routed.",
-"The king himself was slain with his entire bodyguard unit.",
-"The king was captured and publicly executed by the enemy.",
-"The enemy debuted a powerful new fighting technique.",
-"One side used dangerous monsters captured and trained for war.",
-"A dark wizard was leading the enemy forces.",
-"On the verge of defeat, one side made a deal with the devils to secure victory at the terrible price.",
-"It was a bloody and terrible siege.",
-"A legendary enemy appeared for the first time.",
-]},
-{"title": "d30 You have heard of this priest before because....", "id":"d30youhaveheardofthispriestbeforebecause", "roll":[
-"they're the highest-ranking priest of their god in the city, something like a bishop.",
-"they are quite vocal in their opposition to recent reforms within their church.",
-"they are vocal in favor of reforms they feel their church is overdue for.",
-"they are known in certain circles to provide healing without asking how the wounds were acquired.",
-"they fearlessly run a soup kitchen in an area most charitable organizations avoid.",
-"rumors are circulating about unsavory habits involving young parishioners.",
-"Drunkenness. He will out-drink you.",
-"Toughness. He will punch you in the face if you insult his god.",
-"Geniality. He's quick with a joke and a toast, and always makes those around him feel better.",
-"Hard-line beliefs. He preaches death to infidels.",
-"Tolerance. He regularly dines with adherents of other faiths or those with no faith at all.",
-"Pacifism. He always advocates non-violence, even to the point of being beat nearly to death by some thugs.",
-"Curiosity. He is well-read and well-versed in many scholarly subjects.",
-"Teaching advocacy. He is a gifted teacher and is committed to increasing literacy among members of the lower classes.",
-"Preaching. He is a captivating speaker, able to attract and to motivate large crowds.",
-"Humorless, they only wear dark colored clothing.",
-"Cynical, they don't actually believe what they preach.",
-"Dry witted, they are prone to sarcastic replies when not preaching.",
-"Cryptic, they often answer a question with a question.",
-"Political, they take aim at the establishment in their sermons.",
-"Dangerous, they might be starting a cult.",
-"False, they have been accused of convincing people to walk into a trap from another religion.",
-"Associated with dangerous humanoids whom they send gullible parishioners to as tribute.",
-"Drug addled, they claim to see visions while using a pungent smoke.",
-"A Prophet, they actually have divine visions.",
-"They claim to be a demigod or angel.",
-"Poor, his parish has nothing but he perseveres.",
-"Retired, he was an adventurer in a prior life.",
-"Blessed, he was slain in battle with an enemy but the gods revived him.",
-"Smelly, his pipe smoke is extremely pungent.",
-]},
-{"title": "d20 You have heard of this mage before because....", "id":"d20youhaveheardofthismagebeforebecause", "roll":[
-"they are rumored to have taken a demon as a lover.",
-"they misspoke and cause an entire town to go barren.",
-"they saved an entire garrison using only a minor spell.",
-"they angered a cruel baroness by animating her favorite brush.",
-"they move every full moon because children go missing.",
-"they are hated by every other mage for their good looks.",
-"He keeps dangerous minions in his tower.",
-"One of his experiments escaped and ran through the streets of the city.",
-"A dragon came to visit him last autumn.",
-"He keeps a hedge maze to keep away unwanted guests.",
-"He breeds war beasts for the kings army.",
-"The king has been trying to bring him under his thumb for months.",
-"One of his rages burned down half the city.",
-"He's actually fond of visitors, but people are still scared of him. No one knows if they actually should be.",
-"His automatons purchase all his food in the city on monthly errands.",
-"Anyone who enters his tower never comes out",
-"He often comes to town to entertain children with his cantrips.",
-"He's an expert in divination spells, and will cast them for anyone for a small fee.",
-"It's rumored that he curses people without them realizing it.",
-"It's rumored that he has magical cures for certain... maladies.",
-]},
-{"title": "d20 You have heard of this thief before because he is...", "id":"d20youhaveheardofthisthiefbeforebecauseheis", "roll":[
-"Bold. He stole the crown of the Dragon-Emperor right off his head.",
-"Audacious. He stole the maidenhood of the king's own daughter.",
-"Extraordinary. He single-handedly stole an entire wagon train of spices and silver in the Bleak Wastes.",
-"Amorous. He stole the heart of a Southern queen who's been after his head ever since he left her for a fortune teller.",
-"Daring. He stole the spellbook of the most powerful elf-witch in the world.",
-"Heroic. He crept into the Duke's camp and swapped the Duke's map for a phony that led him to maneuver his host right into the rebels trap.",
-"Magnanimous. He slipped in and out of the Pit of Despair six times to bring food and news to the captive prince.",
-"Devilish. He climbed the walls of the Black Keep just to steal a kiss from the shadow sorceress as she slept.",
-"Handsome. He has the most amazing mustache.",
-"Generous. He sells the loot he steals to feed the orphans of the River District.",
-"Did something impossible, like stealing a dragons tail.Tale perhaps? The dragon was a bard and the original story is much less epic?",
-"Killed a man with a fork.",
-"Is the sole survivor from a legendary job.",
-"Is the last living man who knows where a great treasure is hidden.",
-"Buried a great treasure then killed himself for reasons unknown.",
-"Works for the army as a scout.",
-"Stole something important, but no one can prove it.",
-"On the lam after tricking a devil into selling its soul.",
-"Tough. He lost two fingers in a trapped chest, but still managed to snag the goods from inside.",
-"Slippery. He's escaped from the world's most inescapable prison. Twice.",
-]},
-{"title": "d20 You have heard of this merchant before because", "id":"d20youhaveheardofthismerchantbeforebecause", "roll":[
-"they gouge outrageous prices if their customers have no alternatives.",
-"they are exceptionally wealthy, surpassing even the local ruler.",
-"they have donated gold to noble causes in the past.",
-"they are known in certain circles to buy items without asking where they came from",
-"they are known to hire ruthless thugs to go after debtors.",
-"they are said to have made their first fortune by illegally minting coins.",
-"They are reputed to sell illegal magic items.",
-"They are well known in the fur trade.",
-"They always wear an elaborate headdress.",
-"They are up and coming, and seek to eliminate the competition.",
-"They own a ship or fleet.",
-"They helped found an important company.",
-"In distant places their company is actually more powerful than the king.",
-"they're often the butt of jokes made in the local tavern.",
-"rumor says that it's entirely made up of doppelgangers.",
-"of their reputation to having access to highly restricted goods.",
-"the local populace invoke they're name as a foul mouthed curse.",
-"members are identifiable by their yellow and red armor.",
-"of their ruthless efficiency in advancing their mysterious goals.",
-"they hold an iron grip on the local cheese market.",
-]},
-{"title": "d10 You have heard of this Explorer before because...", "id":"d10youhaveheardofthisexplorerbeforebecause", "roll":[
-"He published a book of his sojourns in a distant land. The book gained fame for its vivid and outlandish stories. (Which may or may not be true, which might lead to moral dilemma if the party is positioned to expose him as a fraud.)",
-"She was a noblewoman who decided to travel to the holy city of a foreign land. Her actions are on the one hand considered improper, yet everyone is eager to hear of her adventures.",
-"He and several other adventurers participated in a race to be the first to get to one of the most inhospitable places on the continent. He was the only one to come back alive.",
-"He went on an expedition to a far off island years ago, promising to return with a horde of magical metal. He just returned recently, mostly empty handed, and completely disgraced.",
-"Had his ships custom built.",
-"Published a book about his sojourns claiming a prior explorers book is full of crap.",
-"Bumped off a rival in a distant land.",
-"Is seeking to launch one last expedition to clean his name from the disgrace of his failed ventures.",
-"She became a noblewomen of a distant land through her exploits and has returned home because....?",
-"He has be believed dead a dozen times already, but always turns up alive and well.",
-]},
-{"title": "d20 You have heard of this Dragon before because...", "id":"d20youhaveheardofthisdragonbeforebecause", "roll":[
-"It is a peaceful chatterbox. It can talk the hind leg off a donkey, and generally lets people go with a warning.",
-"It is a beautiful chatterbox, talkative and extremely vain.",
-"Obsessive Compulsive Hoarder. Its belongings have to be arranged just so.",
-"Romantically Predatory. It's always taking humanoid form to seduce impressionable young things.",
-"Has a strange hobby like carving wooden puppets or collecting butterflies.",
-"Has a unusual horde, like dungeon puzzle doors, and will pay adventures to bring it new pieces for its collection.",
-"Is colorblind and mated with the wrong color female dragon.",
-"Is an aspiring author of travel guides but keeps frightening the peasants in new and unusual places.",
-"Considers itself a naturalist and collects animals, and people, from distant lands.",
-"Burned down a windmill that was blocking its view of the ocean.",
-"Has the wrong breath weapon for its color.",
-"Likes to capture its victims and paint their portrait before eating them.",
-"Somehow lost its horde recently and is looking for revenge.",
-"Keeps its horde in a pocket plane many thieves have tried to reach.",
-"Has a secret bond villain style lair and mustache twirling henchmen.",
-"Has some flaw that makes the locals refuse to take its threats seriously.",
-"Vicious. This monster defends its territory at all costs.",
-"Voracious. This creature's hunger is never stated.",
-"Cruel. You'll beg for death long before this creature grants it.",
-"Stealthy. This creature can move soundlessly.",
-]},
-{"title": "d30 You have heard of this landmark/city before because...", "id":"d30youhaveheardofthislandmarkcitybeforebecause", "roll":[
-"It's a barbaric monument to a dead people.",
-"It's unmistakable as anything else.",
-"It dangerous to go there and extremely spooky.",
-"You only see it if you have made a terrible mistake and gone somewhere bad.",
-"It's rumored to move around.",
-"It's man made, like a ship graveyard.",
-"It's naturally occurring, like a mesa.",
-"It's less of a landmark and more of a region with a distinct character.",
-"It was formed by a great disaster.",
-"Travelers come from leagues around to see it.",
-"Pilgrims leave trinkets and carvings in/on/at it as they make their way for good luck.",
-"It is thought that the tree will endure forever, so lovers carve their initials into it.",
-"Children rub the statue's nose for good luck.",
-"A famous assassination occurred on this spot.",
-"The world grieved when the sorceress who is interred here died.",
-"Your elder brother came to this place on his Grand Tour of the realm.",
-"It's ugly as sin and doesn't at all fit with the surrounding architecture.",
-"They are a major port and trading hub.",
-"They are at war with another city.",
-"They are the only place an important spice can be grown.",
-"It is built around a giant mine.",
-"The lord of the city is a dragon.",
-"The city was the site of a great magical disaster.",
-"The city was the site of a great magical experiment.",
-"A great artist makes his home there.",
-"It's so far away you've only barely heard its name before.",
-"It's caught between two large, aggressive neighbors.",
-"It's home to the largest cathedral to in the realm.",
-"It suffers a terrible reputation as a wretched hive of scum and villainy.",
-"Dark magics seem to gravitate to the region.",
-]},
-{"title": "d20 The song is about (roll twice)...", "id":"d20thesongisaboutrolltwice", "roll":[
-"A young common woman (d8): 1. barmaid; 2. blacksmith's daughter; 3. farmer's daughter; 4. miner's daughter; 5. Innkeeper's daughter; 6. harlot; 7. lady's maid; 8. scullery maid.",
-"A common woman (d8): 1. barmaid; 2. captain's wife; 3. farmwife; 4. fisherman's wife; 5. housemaid; 6. madame; 7. merchant's wife; 8. seamstress.",
-"A noblewoman (d8): 1. beautiful maiden; 2. young princess; 3. ugly princess; 4. young queen; 5. old queen; 6. wicked queen; 7. faerie queen; 8. old widow.",
-"A priestess (d8): 1. young novice; 2. innocent virgin; 3. high priestess; 4. sister of mercy; 5. old prude; 6. oracle; 7. temptress; 8. zealot.",
-"A witch (d8): 1. crone; 2. enchantress; 3. gypsy woman; 4. fortune teller; 5. potion-maker; 6. seer; 7. dark sorceress; 8. wicked witch.",
-"A wizard (d8): 1. alchemist; 2. conjurer; 3. illusionist; 4. magician; 5. necromancer; 6. pyromancer; 7. old wizard; 8. apprentice mage.",
-"A warrior (d8): 1. barbarian; 2. gladiator; 3. guard captain; 4. young knight; 5. proud knight; 6. old knight; 7. mystery knight; 8. sellsword.",
-"A rogue (d8): 1. bandit; 2. gambler; 3. jester; 4. outlaw; 5. pirate; 6. singer; 7. smuggler; 8. thief.",
-"A priest (d8): 1. young acolyte; 2. exorcist; 3. healer; 4. stoic monk; 5. preacher; 6. old priest; 7. young scholar; 8. wise master.",
-"A common man (d8): 1. blacksmith; 2. farmer; 3. fisherman; 4. herder; 5. innkeeper; 6. miner; 7. sailor; 8. tailor.",
-"A nobleman (d8): 1. foolish king; 2. tyrant king; 3. wise king; 4. old lord; 5. young lord; 6. cruel prince; 7. handsome prince; 8. wealthy merchant",
-"A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
-"A diminutive beast (d8): 1. badger; 2. cat; 3. dog; 4. fox; 5. hedgehog; 6. rat; 7. snake; 8. spider.",
-"An aquatic creature (d8): 1. crocodile; 2. frog; 3. fish; 4. mermaid; 5. octopus; 6. shark; 7. swan; 8. whale.",
-"A bird (d8): 1. dove; 2. eagle; 3. mockingbird; 4. owl; 5. raven; 6. rooster; 7. sparrow; 8. vulture.",
-"A monster (d8): 1. devil; 2. demon; 3; giant; 4. ghost; 5. goblin; 6. griffon; 7. hag; 8. ogre.",
-"An event (d8): 1. battle; 2. captivity; 3. death; 4. feast or fair; 5. illness; 6. storm; 7. tournament; 8. wedding.",
-"A wilderness location (d8): 1. cave; 2. desert; 3. forest; 4. lake; 5. mountain; 6. river; 7. sea; 8. swamp.",
-"A settlement location (d8): 1. castle; 2. garden; 3. fountain; 4. inn; 5. market; 6. tavern; 7. temple; 8. tomb.",
-"An item or object (d8): 1. coin; 2. book; 3. goblet; 4. map; 5. shield; 6. ship; 7. sword; 8. wagon.",
-]},
-{"title": "d10 The song is popular because...", "id":"d10thesongispopularbecause", "roll":[
-"It was written by a legendary bard.",
-"It has a subversive double meaning.",
-"It was banned by a tyrannical ruler.",
-"It was banned by a priest or priestess.",
-"It has a humorous, bawdy style.",
-"It was a popular sovereign’s favorite.",
-"It was sung at a local hero’s funeral.",
-"It was sung at a magnificent wedding feast.",
-"Its lyrics are completely outrageous.",
-"No good reason; it’s just a catchy tune.",
-]},
-{"title": "d12 The song is common sung at...", "id":"d12thesongiscommonsungat", "roll":[
-"Children’s birthdays.",
-"Pubs and civic festivals.",
-"Pubs and scholarly ceremonies.",
-"Pubs and military camps.",
-"Religious ceremonies and festivals.",
-"Royal courts and tournaments..",
-"Taverns and aboard ships.",
-"Taverns and low brothels.",
-"Taverns and mining camps.",
-"Tournaments.",
-"Wakes and funerals.",
-"Weddings.",
-]},
-{"title": "d12 The song is often sung as...", "id":"d12thesongisoftensungas", "roll":[
-"A solo without accompaniment.",
-"A solo with a single percussion instrument accompanying.",
-"A solo with a single stringed instrument accompanying.",
-"A solo with a variety of instruments accompanying.",
-"A duet with two male voices.",
-"A duet with a male and a female part.",
-"A duet with two female voices.",
-"A quartet of male voices without accompaniment.",
-"A chorus of singers with little to no instrumental accompaniment.",
-"A chorus of singers with a variety of instruments accompanying.",
-"A solo for the verses with everyone joining in for the chorus.",
-"It's rarely sung; few people know the words, but everyone knows the melody.",
-]},
-{"title": "d8 The song's tempo is...", "id":"d8thesongstempois", "roll":[
-"Ponderous.",
-"Slow and steady.",
-"Andante.",
-"Allegro.",
-"Lively.",
-"Lilting.",
-"Fast-paced.",
-"Frenetic.",
-]},
-{"title": "d6 The song's melody is...", "id":"d6thesongsmelodyis", "roll":[
-"Dominated by punctuating rhythm.",
-"Not so memorable as its harmonies.",
-"Hauntingly beautiful.",
-"Simple and easy to pick up.",
-"Incredibly catchy.",
-"Variable, depending on who's singing.",
-]},
-{"title": "d20 VICTIMTYPE", "id":"d20victimtype", "roll":[
-"a group of travelers lead by a",
-"a caravan lead by a",
-"an adventuring party lead by a",
-"a group of pilgrims following a",
-"a young",
-"an old",
-"a down on his luck",
-"a common",
-"a few",
-"a hated",
-"another",
-"a middleaged",
-"the family of a",
-"the friend of a",
-"a strange",
-"a famous",
-"a well-liked",
-"a simple dressed",
-"an extravagantly dressed",
-"a commonly dressed",
-]},
-{"title": "d4 ORIGIN", "id":"d4origin", "roll":[
-"local",
-"foreign",
-"exotic looking",
-"unknown",
-]},
-{"title": "d20 VICTIM", "id":"d20victim", "roll":[
-"man",
-"woman",
-"craftsman",
-"guard",
-"noble",
-"slave",
-"servant",
-"child",
-"lord",
-"mage",
-"priest",
-"merchant",
-"thief",
-"assassin",
-"officer",
-"hobo",
-"prostitute",
-"criminal",
-"art collector",
-"archivist",
-]},
-{"title": "d20 CRIME Is believed to have been...", "id":"d20crimeisbelievedtohavebeen", "roll":[
-"killed",
-"robbed",
-"kidnapped",
-"extorted",
-"blackmailed",
-"attacked",
-"eaten",
-"decapitated",
-"mutilated",
-"assaulted",
-"taken hostage",
-"banished to another plane",
-"blown up",
-"set on fire",
-"polymorphed into an ottoman",
-"fed to wild animals",
-"thrown into a pit",
-"tricked",
-"cloned",
-"shrinked",
-]},
-{"title": "d36 LOCATION (1D6D6)", "id":"d36location1d6d6", "roll":[
-"at home",
-"in the street in broad daylight",
-"in a dark alley",
-"in a tavern",
-"at a brothel",
-"on the outskirts of town",
-"in the park",
-"in someone’s garden",
-"in a temple",
-"on the town square",
-"out in the woods",
-"down by the lake",
-"in the swamp",
-"in the nearby ruin",
-"in a nearby cave",
-"by the sewer exit",
-"in a guard tower",
-"in an abandoned house",
-"in an abandoned warehouse",
-"in an old mansion",
-"in the stable of an old estate",
-"in the greenhouse of an old mansion",
-"in a crypt",
-"in a library",
-"at the victims own place of work",
-"in the victims own bedroom",
-"in a hidden room in the victims own house",
-"in the common room of a local guild",
-"on a boat on the lake",
-"on a quiet mountain road",
-"on a track in the woods",
-"out by the waterfall",
-"in the cathedral",
-"in the old church",
-"in the catacombs",
-"at an undisclosed location",
-]},
-{"title": "d10 CIRCUMSTANCES", "id":"d10circumstances", "roll":[
-"to no real surprise to the local population.",
-"under obviously mysterious circumstances.",
-"causing great unrest among the local population.",
-"like several similar victims before.",
-"without getting any real attention from the local population.",
-"and the remnants of dark magic is still draining all light from the spot.",
-"and the local population hasn’t spoken a word since.",
-"and the town is now under curfew.",
-"and people believe it to be politically motivated.",
-"as it happens every month.",
-]},
-{"title": "d8 INVESTIGATORS The case is being handled by...", "id":"d8investigatorsthecaseisbeinghandledby", "roll":[
-"the city guard",
-"royal guard",
-"a fearsome crew with obvious scars of battle",
-"a strange and quiet group, not known by any of the locals",
-"men of the church",
-"an old man in a robe and his dog",
-"a middleaged woman in a simple uniform with her young male assistant",
-"a young man, who won’t disclose his relationship to the victim assisted by his mute brother",
-]},
-{"title": "d6 INTEREST who are... solving it", "id":"d6interestwhoaresolvingit", "roll":[
-"keen on",
-"not very interested in",
-"doing all they can in",
-"letting no one stand in their way of",
-"not doing so much for",
-"clearly making sure nothing is done in",
-]},
-{"title": "d12 WILLINGNESS and ... share details.", "id":"d12willingnessandsharedetails", "roll":[
-"are hostile when asked to",
-"are in no way willing to",
-"are very skeptical to",
-"are scared to",
-"are clearly not allowed to",
-"are, when completely hammered, somewhat willing to",
-"skeptical, but somewhat willing to",
-"somewhat willing to",
-"willing to",
-"very willing to",
-"way to willing to",
-"yelling to everyone trying to",
-]},
-{"title": "d10 SOURCE", "id":"d10source", "roll":[
-"According to your sources on the local tavern, there’s",
-"A less-reputable local paper writes about",
-"A scrawny town crier tell passers-by of",
-"A group of craftsmen walking by talks about",
-"According to the flyers distributed in quite overwhelming numbers around town, there is definitely",
-"A man without teeth comes up and whispers to a PC",
-"By the gate, A hideously deformed man passes you a note mentioning",
-"At the scene of the crime is a verse from a poem, written with intestines laid out in beautiful cursive - it has",
-"A note on a players bed speaks of",
-"The players heard the victim scream something, when the crime took place, that hinted at",
-]},
-{"title": "d20 CLUE a connection to...", "id":"d20clueaconnectionto", "roll":[
-"a local cult with rather extreme beliefs",
-"a lock of strange fur",
-"a rumored jealous lover",
-"a hot tempered spouse",
-"the local child, the one with the strangest eyes",
-"markings of something having entered from beyond",
-"remnants of the darkest magic",
-"revenge",
-"lust",
-"greed",
-"a murky acquaintance from the victim’s past",
-"that old tablet covered in obscure symbols",
-"the terrible story no one wants to remember",
-"an old friend of the PCs",
-"a beautiful young woman, who only came to town recently",
-"another horrid crime committed not long ago",
-"the escaped criminal, rumored to be in hiding nearby",
-"markings of a wild animal",
-"that deep rumble, that you might hear coming from below the surface of the paved roads from time to time.",
-"the nightly activities of one of the PCs, but it’s all so hazy…",
-]},
-{"title": "d10 - SOURCE", "id":"d10source", "roll":[
-"Rumors speak of a",
-"When wanting to scare the children, locals tell an old tale of a",
-"In the corner of the taverns sits a group of pale figures, with low voices they’re talking about a",
-"Legend speak of a",
-"An old man walking around town speaks of a",
-"Etched into a stone is the warning of a",
-"In the hand of the corpse of a woman along the road is a map with a drawing of a",
-"Nailed to a tree is a small note with a warning to all about a",
-"Underneath a large stone is an weather-worn diary. The last page is about a",
-"Passers-by talk about the disappearance of someone. They mention a",
-]},
-{"title": "d20 - DESCRIPTOR 1", "id":"d20descriptor1", "roll":[
-"haunted",
-"cursed",
-"dark",
-"musty old",
-"ruined",
-"unfinished",
-"hidden",
-"foul smelling",
-"strange",
-"living",
-"shapeshifting",
-"overgrown",
-"ordinary looking",
-"enchanted",
-"strangely alluring",
-"growling",
-"singing",
-"ever burning",
-"hovering",
-"damp",
-]},
-{"title": "d100 - PLACE", "id":"d100place", "roll":[
-"house",
-"villa",
-"small community of houses",
-"estate",
-"castle",
-"fort",
-"fortress",
-"underground complex",
-"temple",
-"monestary",
-"graveyard",
-"monument",
-"statue",
-"tree",
-"basement",
-"mausoleum",
-"giant nest",
-"water-mill",
-"granary",
-"workshop",
-"barrack",
-"mansion",
-"warehouse",
-"stable",
-"kennel",
-"sign post",
-"deep hole in the ground",
-"shop",
-"marketplace",
-"ship",
-"gate",
-"tower",
-"wall",
-"inn",
-"tavern",
-"hotel",
-"quarry",
-"mine",
-"gate",
-"shrine",
-"door",
-"hatch",
-"ladder",
-"bridge",
-"bedroll",
-"tent",
-"tree house",
-"log cabin",
-"hut",
-"shed",
-"obelisk",
-"monolith",
-"column",
-"city block",
-"guard house",
-"hospital",
-"townhouse",
-"hamlet",
-"community",
-"township",
-"dwelling",
-"park",
-"field",
-"property",
-"area",
-"row of townhouses",
-"lodge",
-"lumber camp",
-"fisherman’s hut",
-"sanctuary",
-"chapel",
-"holy site",
-"crossroads",
-"small sized town",
-"medium sized town",
-"large sized town",
-"small sized settlement",
-"medium sized settlement",
-"large sized settlement",
-"small sized village",
-"medium sized village",
-"large sized village",
-"compound",
-"construction site",
-"gravestone",
-"tomb",
-"cairn",
-"mural",
-"garden",
-"greenhouse",
-"observatory",
-"museum",
-"manor",
-"château",
-"palace",
-"citadel",
-"keep",
-"stronghold",
-"den",
-"lair",
-]},
-{"title": "d20 - DESCRIPTOR 2", "id":"d20descriptor2", "roll":[
-"long forgotten",
-"long abandoned",
-"with the markings of a terrible beast",
-"with the markings of a group terrible beasts",
-"covered in etchings of dark teachings",
-"with a glowing aura of a silvery light",
-"said to be owned by an old man or woman",
-"said to be the site of a terrible crime",
-"said to be the site of a spell going terribly wrong",
-"letting off the feeling of a strange presence",
-"with the etchings of a dark ritual",
-"said to be home to evil spirits",
-"said to be corrupted by dark forces",
-"said to house something truly abnormal",
-"said to hold a cursed item",
-"said to be the location of a decadent monthly feast with masked guests",
-"said to be a fantastic place to visit",
-"said to be a place of madness",
-"covered in eldritch symbols",
-"said to be place from where no one ever returns",
-]},
-{"title": "d20 - AREA - somewhere", "id":"d20areasomewhere", "roll":[
-"within the city wall",
-"not far from town",
-"near the outpost",
-"in the wilderness",
-"in the mountains",
-"in the forest",
-"in the ocean",
-"in the swamp",
-"in the desert",
-"on the great plains",
-"along the coast",
-"along the road",
-"on a magical plane",
-"in a nearby cave",
-"by the lake",
-"below the city",
-"below the mountain",
-"in the neighboring nation",
-"far away",
-"unknown",
-]},
-{"title": "d10 - SITUATION - If asked further, people will tell you, that", "id":"d10situationifaskedfurtherpeoplewilltellyouthat", "roll":[
-"it’s definitely just a myth and you shouldn't worry.",
-"people who’ve seen it are not the same.",
-"it's makes people mad.",
-"it turns people homicidal.",
-"it is also said to hold great treasure.",
-"people who’ve seen it starts rambling in a strange language.",
-"it should be avoided at all cost.",
-"a(nother) strange fellow also asked everyone about it not too long ago. Might have a relation as to why",
-"a group of adventurers went there a few days ago and haven’t been seen since.",
-"the town idiot returned from there and said it’s really isn’t as bad as people say it is. For some reason however,",
-]},
-{"title": "d6 PERSON", "id":"d6person", "roll":[
-"(d6): 1. X, the captain of the guard; 2. X, an interested archivist; 3. X, a visiting noble; 4. X, a worried local craftsman; 5. X, the parent of a missing girl; 6. X, a traveling merchant",
-"(d6): 1. X, the local ruler; 2. X, a priest at a local temple; 3. X, a strange man at the inn; 4. X, a collector of sorts; 5. X, the child; 6. X, the blacksmith",
-"(d6): 1. X, a local noble; 2. X, a man at the court of the local lord; 3. X, the gravedigger; 4. X, a local shopkeeper; 5. X, a local beggar; 6. X, a random hobo",
-"(d6): 1. X, another adventurer; 2. X, a farm boy at a nearby estate; 3. X, the sheepherder; 4. X, the librarian; 5. X, the biologist; 6. X, a passing traveler",
-"(d6): 1. X, a breeder of rare birds; 2. X, a local mason; 3. X, a famous artist; 4. X, a failed local artist; 5. X, an old tinkerer; 6. a hooded stranger",
-"(d6): 1. a stranger whose name is always forgotten; 2. a stranger without a name; 3. a stranger who only communicates in writing; 4. a stranger who just leaves a letter on a PC’s pillow; 5. an old friend of a PC; 6. an eerie faceless person",
-]},
-{"title": "d20 ACTION", "id":"d20action", "roll":[
-"starts crying when asked about the place.",
-"asks of the players to travel there with him.",
-"asks the players to go explore.",
-"asks the players to destroy it.",
-"asks the players to collect something from there.",
-"asks for a souvenir from there.",
-"invites the players to a party, when asked about the place.",
-"faints, when asked about the place.",
-"suddenly disappears, when asked about the place.",
-"starts growling, when asked about the place.",
-"calls the guard, when asked about the place.",
-"hushes on the players and leads them to his/her home, when asked about the place.",
-"tries to kill the players in their sleep.",
-"is seen with a map leading there.",
-"tries to rally people on the street to go there together for some reason.",
-"has covered all the walls of his house with drawings of the place.",
-"starts drooling when asked about the place.",
-"freezes for a second before completely ignoring the players and walking away, when asked about the place.",
-"starts singing and dancing, when asked about the place.",
-"says it’s already too late.",
-]},
-{"title": "d20 Find the...", "id":"d20findthe", "roll":[
-"Big cracked boulder.",
-"Lightning-blasted oak tree.",
-"Rock shaped like a horse.",
-"Stone wall with a piece of volcanic glass .",
-"Exact center of the village/town/city.",
-"Statue of a famous person.",
-"Shipwreck of an infamous pirate ship.",
-"Bones of the black dragon.",
-"Cavern near the waterfall.",
-"Top of the volcano.",
-"Exact center of the lake.",
-"Abandoned Temple.",
-"Old Fort.",
-"Old Standing Circle.",
-"Road marker leading south.",
-"Exact center of the longest bridge.",
-"Hangman's scaffold.",
-"King's/Queens throne room.",
-"Crossroads.",
-"Largest tomb in the cemetery.",
-]},
-{"title": "d8 Then...", "id":"d8then", "roll":[
-"Go North for 1-4 miles.",
-"Go South for 1-4 miles.",
-"Go East for 1-4 miles.",
-"Go West for 1-4 miles.",
-"Go Northeast for 1-4 miles.",
-"Go Northwest for 1-4 miles.",
-"Go Southeast for 1-4 miles.",
-"Go Southwest for 1-4 miles.",
-]},
-{"title": "d20 Until you find the...", "id":"d20untilyoufindthe", "roll":[
-"Mountain shaped like a tooth.",
-"Hill shaped like a saddle.",
-"Cliffs of red stone.",
-"Tiny caves in a white hill.",
-"Old fortress ruins.",
-"Dried up creek bed.",
-"Swift-running river.",
-"Waterfall.",
-"Abandoned village.",
-"Tree with a large hole in it.",
-"Toppled statue of a deity.",
-"Landslide of shale and gravel.",
-"Steep-sided valley with blue flowers.",
-"Beach strewn with black seashells.",
-"Broken remains of a watchtower.",
-"Road marker pointing east.",
-"Dilapidated hunter's shack.",
-"Crossroads.",
-"Hand-cut stairway into the hillside.",
-"The canyon with natural stairs leading down.",
-]},
-{"title": "d8 Then...", "id":"d8then", "roll":[
-"Go North for 1-4 miles.",
-"Go South for 1-4 miles.",
-"Go East for 1-4 miles.",
-"Go West for 1-4 miles.",
-"Go Northeast for 1-4 miles.",
-"Go Northwest for 1-4 miles.",
-"Go Southeast for 1-4 miles.",
-"Go Southwest for 1-4 miles.",
-]},
-{"title": "d20 Until you find the...", "id":"d20untilyoufindthe", "roll":[
-"Rock shaped like a heart.",
-"Mountain shaped like a bird's head.",
-"Petrified forest.",
-"Salt lake.",
-"Dried up swampland.",
-"Broken bridge.",
-"Old abandoned mill.",
-"The ruined tower of a famous mage.",
-"The ancient cemetery.",
-"The mossy limestone cliffs.",
-"The old granite quarry.",
-"The abandoned campgrounds.",
-"The vandalized statue of a former ruler.",
-"The crossroads.",
-"The road marker pointing West.",
-"Shipwreck of a well-known war ship.",
-"Minaret.",
-"Quicksand.",
-"Hills honeycombed with caves.",
-"Old King's Forest.",
-]},
-{"title": "d8 Then...", "id":"d8then", "roll":[
-"Go North for 1-4 miles.",
-"Go South for 1-4 miles.",
-"Go East for 1-4 miles.",
-"Go West for 1-4 miles.",
-"Go Northeast for 1-4 miles.",
-"Go Northwest for 1-4 miles.",
-"Go Southeast for 1-4 miles.",
-"Go Southwest for 1-4 miles.",
-]},
-{"title": "d20 You'll find the treasure...", "id":"d20youllfindthetreasure", "roll":[
-"Buried at the foot of a cliff.",
-"Buried under a mighty oak tree.",
-"Buried under some tower ruins.",
-"Buried under a pile of skulls.",
-"Buried in the grave of a famous person.",
-"Hidden at the top of an old tower.",
-"Hidden behind an old painting.",
-"Hidden at the bottom of an old rabbit's warren.",
-"Hidden in the bole of an ancient elm tree.",
-"Hidden in a shipwreck's hold.",
-"Guarded by assassins.",
-"Guarded by monsters.",
-"Guarded by soldiers.",
-"Guarded by spirits.",
-"Guarded by a big monster.",
-"Protected by magical wards.",
-"Protected by astral locks.",
-"Protected by physical traps.",
-"Protected by necromantic curses.",
-"Protected by spiritual prayers.",
-]},
-{"title": "d20 Dungeon Encounter", "id":"d20dungeon", "roll":[
-"A rat scuttles past carrying a finger bone with a ring on it.",
-"You hear a card game going on in the next room. It sounds like someone is losing their shirt.",
-"A sleepy orc pushes the party to one side and says \"otta ma way cur. Yer blocking the way to the mess hall.\"",
-"A voice shouts from ahead \"My god! What did you do to the loo?\"",
-"Blood drips from a hole in the ceiling and pools on the floor.",
-"Your hear the sound of a whip crack from up ahead.",
-"You find a room of corpses. One has a hand outstretched towards a glowing gem. A second has stabbed the first in the back with a dagger.",
-"A paper boat floats past on an underground stream. If plucked from the water is has a letter written inside.",
-"A prisoner in a cage sees the party and yells \"turn back! Runaway!\"",
-"Cave paintings cover one of the walls, obviously the work of bored hands.",
-"A side corridor has an active trap and deadly trap. A broken treasure chest at the far end spills a few coins.",
-"A grate in the wall allows you to see a mimic finish consuming an adventurer and scuttle off.",
-"Wind howls mournfully as you cross a rope bridge strewn with arrow riddled adventurers.",
-"A hunchbacked orc with his back to you tinkers with something in the wall and complains loudly about always being the one who has to reset the traps.",
-"A large man sits near a pile of treasure reading a book. If approached he changes into a wisp of smoke and retreats to a lamp. Any amount of rubbing on the lamp produces only \"Go away! We're closed!\" ",
-"A displacer beast and blink dog come thrashing through a cross corridor.",
-"A dead man's ghost continues searching for a key to a door. A long dead rouge lies nearby.",
-"A grouchy dragon stomps around a vast cave shouting \"Igor! Where's the ledger listing my gold coins?!\"",
-"A dusty side corridor holds a tiny, rough made shrine to an unlikely god, and a dusty body with it's hands still clasped in prayer.",
-"A hole broken in the brick walls leads to a very, very dark tunnel.",
-]},
-{"title": "d20 Idyllic Village Encounter", "id":"d20idyllicvillage", "roll":[
-"A farmer and his son walk past on the road. The man is teaching his son a song.",
-"A wood cutter pauses his chopping to wave at you as you pass.",
-"A milkman struggles past pulling a horse cart. If questioned he mentions that his horse has taken ill but he's managing.",
-"A farm wife sets a pie on a windowsill to cool while you walk by.",
-"A gaggle of children discuss plans to nick a pie from a windowsill.",
-"A butcher haggles cheerfully with a farmer over the price of a fat cow.",
-"A group of women take turns sharing gossip and hoisting buckets from the town well.",
-"A celebration is taking place on the town green for two young people, recently married.",
-"A farmer is having a yard sale and has piled a small mountain of junk outside his home.",
-"A healthy looking dog runs past with a laughing boy in pursuit.",
-"A farm wife watches playing children through an open window.",
-"A man is helping a peddler fix his broken down wagon on the roadside.",
-"A smith pounds furiously on his anvil but stops to smile when his wife brings him some water.",
-"A group of old men with long beards sit on a stoop smoking pipes.",
-"A baker is returning home from making his rounds delivering bread.",
-"The town priest stands outside his church greeting people as they arrive for the service. He invites the PCs to attend.",
-"A group of men is mending a broken fence.",
-"A fisherman walks past carrying tackle on his way down to the lake.",
-"A peddler is selling simple wares to the villagers from his wagon on the town green.",
-"A group of dwarves with brightly colored hoods puff pipes on the inn porch and watch the sun set.",
-]},
-{"title": "d20 Rotting City Encounter", "id":"d20rottingcity", "roll":[
-"A group of dogs chewing on fallen guardsmen after a street battle.",
-"A giant spider, seen out of the corner of your eye, pulls a struggling something back into a dark alley.",
-"A group of beggars in rags huddle together for warmth against the chill of the winter morning.",
-"A man and a women, speaking to a stone carver about what to put on their child's headstone.",
-"A burned out drug den with charred corpses outside and city guards keeping gawkers away.",
-"A man doling out rations inside a besieged city. Only those able to fight still get full portions.",
-"A carriage passing through a rutted street with armed guards and a dangerous looking wizard riding shotgun.",
-"A tailor trying hopelessly to impress a noble women with a variety of dresses, all of which she scoffs at.",
-"A gang of ruffians scoping out potential victims. They give you a nod of acknowledgement, one predator to another.",
-"A strumpet with a face like a raccoon checks you out, then resignedly starts walking towards your party while putting on a fake smile.",
-"A group of guards escorts a morose prisoner to the gallows.",
-"A group of crows flies away from several bodies hanging at the gallows when people approach.",
-"A group of elves pass the party, holding handkerchiefs to their noses.",
-"A leper approaches the party and starts begging for alms.",
-"The king's guard execute a man in the street for a petty crime.",
-"A passing wagon hits a puddle and sprays the party with vile mud.",
-"A carriage tramples a club footed beggar who was too slow to move out of the way.",
-"A loan shark approaches the party to make an offer.",
-"A thick fog rolls in covering the city in damp mist.",
-"A church bell sounds mournfully, it's ring swallowed up by the fog.",
-]},
-{"title": "d20 Ancient Forest Encounter", "id":"d20ancientforest", "roll":[
-"The song of a mocking bird changes mid-tune to an ominous imitation.",
-"Elves follow you from a distance but never approach.",
-"A green dragon flies overhead.",
-"An ancient tree whispers softly to you as you pass.",
-"A break in the tree cover lets down a welcome ray of sunshine.",
-"Wolves howl in the distance.",
-"This part of the forest is gray and quiet. You notice a low fog has come in and the sounds of birds have stopped.",
-"A giant dead tree has fallen and blocked the road.",
-"A deer bounds across the road with a puma in close pursuit.",
-"You've heard tales about a devil living in these woods. You keep seeing movement from the corner of your eye.",
-"A druid sits on a stone speaking to the birds.",
-"A great shaggy wolfhound approaches the party. He asks if you are lost.",
-"The underbrush tappers off and there is nothing left but the trunks of trees and impenetrable leaves overhead.",
-"A ground bird is building a nest nearby. A colorful piece of cloth flutters among the twigs.",
-"An ancient shrine looms around a corner in the path. It's long abandoned, but the workmanship was once fine.",
-"A camped group of travelers in the distance notice the players approach, grab what gear they can and hide.",
-"A wolverine feeds on the corpse of a fallen traveler and his horse. It growls if you get too close.",
-"A courier wearing the king's livery pauses at the edge of the forest, gathers his courage, and enters down the path.",
-"An undertaker lives in a cottage near the entrance to the forest. He makes a point of measuring the players before they depart. He's only concerned with their height from the neck down.",
-"The party hears the sounds of a chase in the brush at night. Later, a werewolf approaches the party and demands to know if they have seen the \"would-be hunter\" pass this way.",
-]},
-{"title": "d20 Aboard a ship at sea", "id":"d20aboardashipatsea", "roll":[
-"The dolphins riding the bow waves squeak suddenly and flee.",
-"A red dawn spooks the sailors.",
-"A crossing the equator ceremony. The PCs are \"inducted\" into Neptune's court.",
-"A women stares mournfully at the sea. She seems an unlikely passenger.",
-"A sailor off duty has a fishing rod cast over the side and a pail of fish beside him.",
-"The captain unexpectedly approaches the PCs and demands to know what they are doing in this part of the ship.",
-"The wooden creaking of the hulls sounds ominous to the land lubbers.",
-"A howling storm can be seen in the distance.",
-"The Captain stares with steely eyes into a spyglass then turns to his men with a look of grim resolve.",
-"The masts of another ship are visible in the distance.",
-"Flotsam from a wreck is seen in the distance. Men cling to bits and pieces. The captain explains there is a reef there, and refuses to approach.",
-"An imperial courier approaches the ship in port, and the captain regrets to inform his passengers there has been a change in destination.",
-"Pirates approach and greet the Captain as an old friend.",
-"The sun rises bright and clear, and the winds pick up, a good omen for the day.",
-"Land birds are sighted in the distance where there should be none.",
-"At the next stop in port the sailors sing a batch of work songs the bards has never heard before.",
-"A storm is sighted coming this way. The Captain sends his first make down to below to \"make sure the cargo doesn't escape.\" ",
-"A group of sailors is being flogged at the mast for breaking into the wine supplies.",
-"A group of sailors is being flogged at the mast for something the party rouge actually stole.",
-"Someone in the party overhears whispers of mutiny.",
-]},
-{"title": "Dwarf Enclave", "id":"dwarfenclave", "roll":[
-"A merchant loading up his wares for a long trading journey.",
-"A brewer rolling a large barrel down the street to a tavern.",
-"A group of miners singing a work song with a rhythmic cadence.",
-"A smith pounding hot metal at an open air forge.",
-"A group of militia practicing formation fighting.",
-"A group of militia discussing the weak points on a giant's body.",
-"A crier hawking fine mushrooms.",
-"A group of unbearded youth's fleeing the scene of a mushroom heist.",
-"A group of dwarves comparing beards and ornaments.",
-"A dwarf noble passes by with a gigantic mustache, ponderous and regal.",
-"A tinker mending pots and pans.",
-"A peddler just returned from distant lands is unloading his wagon to set up a stall.",
-"A roaring fire surrounding by several dwarves turning meat on spits.",
-"A dwarf guiding a party from one of the other races around the community. They receive distrusting stares.",
-"A dwarf butcher moving roasts in and out of a smoke house.",
-"A shrewish dwarf-wife berating her husband from a window while he chops wood in the yard.",
-"A stout dwarf maid dragging a burly dwarf man off behind a building by his beard with a glint of mischief in her eye.",
-"A dwarf trapper & the village rat catcher, both dressed in pelts, stomp past hauling a small wagon full of cages.",
-"An elf wizard enchanting a sword of the finest dwarf make.",
-"Human envoy's from distant lands, decked in gems, awaiting a chance to meet with the leader of the enclave.",
-]},
-{"title": "Elf Enclave", "id":"elfenclave", "roll":[
-"A lane, marked with carefully trimmed trees.",
-"A single early blooming flower with the snow carefully pushed away.",
-"A group of birds, twittering in tune with a druid's flute.",
-"A group of border guards who appear as if from nowhere behind the party.",
-"A fletcher cutting shafts for new arrows from a well tended grove of saplings.",
-"A druid, protected by magic, carefully harvesting honey from well cared for bee hives.",
-"A group of weavers, spinning fabric that seems to fade into the background even as it's being woven.",
-"An elven cobbler, making fine boots for those with dainty feet.",
-"A group of wizards cornering a druid and interrogating him about a plant they've taken an interest in.",
-"An elf lord, noble in bearing, who dismisses his retinue so that he may walk through the woods undisturbed for a moment.",
-"A neatly stacked pile of bows, arrows, and tanglefoot bags on the edge of a small camp.",
-"A large, fine tent, it's fabric nearly invisible against the trees.",
-"A rope hanging from the trees, its destination lost in the branches above.",
-"A group of youth's skipping their classes. The youngest appears to be in his 80's.",
-"An elf maid painting a landscape on fine canvas.",
-"An elf carpenter using magic to bend wood into fine bowls and dinner ware.",
-"A grand vista of the valley opens up just around a turn in the path. It's breath taking.",
-"A dwarf crafting a chest with an intricate lock for an elf wizard who looks on.",
-"A group of guards leads an orc prisoner away, bound and gagged.",
-"A ranger, bloody and bandaged, limps into the encampment and demands to see the king immediately.",
-]},
-{"title": "Orc Enclave", "id":"orcenclave", "roll":[
-"A roaring feast is going on with great bonfires and drums.",
-"Two orcs are fist fighting in a pit with mangled knuckles and bloody tusks.",
-"An orc smith beats captured armor into new spear points for the troops.",
-"A raiding party is returning with a new batch of mewling captives.",
-"A young half-orc boy is being banished as his parentage is becoming more apparent.",
-"A great tent, made of hide and decorated with skulls, looms over the camp.",
-"A group of sweating orcs digs a trench around the camp and places sharpened stakes.",
-"A brave trader has set up his wagon on the far side of the camp and it peddling goods to surly orcs.",
-"A group of the kings knights have arrived to deliver an ultimatum to the chief.",
-"A wrong turn takes you down a confusing path of randomly pitched tents and yurts.",
-"A group of hobgoblin emissaries look around at the disorganized camp with obvious scorn.",
-"A hill giant, chained and whipped, is being 'trained' for the next raid.",
-"A cantankerous orc wife throws his husband out of their tent and pummels him in the street to great guffaws from onlookers.",
-"The chief and his retinue pass, they seem like low brow thugs.",
-"The chief and his retinue pass, he seems more regal and intelligent than you expected.",
-"A group of orc traders has just returned from bartering with a town too strong to rob.",
-"An orc wolf master is training pups in a pen.",
-"An envoy from a stronger orc band has arrived to collect tribute.",
-"A surly old dwarf walks through the camp and demands the chief present himself. The orcs give him a wide berth.",
-"You overhear a group of orcs discussing their plan to overthrow the chief and take his place.",
-]},
-{"title": "Gnome Enclave", "id":"gnomeenclave", "roll":[
-"A machine, equal parts steam and brass, goes careening past with a flustered gnome in hot pursuit.",
-"A persistent turnip salesman espouses the virtue of his wares and won't let you leave till you buy some.",
-"Gnomes, stacked 6 high, are holding up a 7th who is tinkering with the insides of a clock tower.",
-"A group of four gnomes discuss the best way to fix a broken wagon wheel.",
-"A tiny gnome boy jumps up and grabs your purse. Suddenly frightened, now he won't let go because he's scared of heights.",
-"A group of brownies are in town to buy goods from the \"big folk.\" ",
-"A fat gnome clerk walks past with an apprentice, overburdened by books and papers, in tow.",
-"A gnome running an open air cafeteria is fending off a persistent turnip merchant.",
-"Garruck has gotten stuck down the town well and a group of gnomes are standing around debating how to get him out. No rush, he was testing a new potion of water-breathing.",
-"Two gnomes are sitting outside a leather worker's shop sewing new pockets into their leather armor.",
-"A group of youths with a pilfered pie go running past. You could probably snag it.",
-"A baker is hawking the finest breads from the window of his shop.",
-"A wagon full of peddlers is off to try their luck selling gizmos to the dwarves.",
-"Two gnomish sages are discussing best irrigation practices.",
-"A gnome is having an intense conversation with a badger on the side of the street.",
-"A gnomish lord goes past on a sedan chair carried by servants. He's on eye level with you.",
-"A confused ogre is helping with a local building project. Swears he's a gnome with a growth problem. Could he be telling the truth?",
-"You overhear a group of gnomes plotting to build a burrowing machine that will steal all the turnips from the turnip merchant's fields.",
-"You see a gaggle of gnomes desperately running towards the elven spice merchant, just arrived from distant lands. Many turnips sit abandoned.",
-"A tiny flying machine zips past your ear as you look around the village. It suddenly reverses direction and comes zipping back towards you.",
-]},
+ {
+ title: "d28 Event…",
+ id: "d28event…",
+ roll: [
+ "Leader Captured/Injured/Slain/Fled: Roll 1d20 to determine what has happened to the leader(1-10 Injured, 11-16 captured, 17-18 Fled, 19-20 Slain) of a d20(1-9 Squad, 10-15 Platoon, 16-19 Battalion, 20 Whole army) Squad/Platoon/Battalion/Army. Units effected by the loss of their leader must make a charisma check or flee the battle, unless a PC/NPC rallies them back to battle.",
+ "Reinforcements join the fight: 50/50 chance to be an allied army or enemy. Could be anything ranging from a small band of elves to the neighboring kingdom's army. d4: Small/Medium/Large/Gargantuan army",
+ "Random Missile: Roll 1d4 to determine what type of missile it is - 1)Stone catapult shot (hits 1 target) 2)Ballista arrow (hits 1-2 targets next to each other) 3) Alchemist Fire flask(10 ft square fire damage) 4) Volley of small rocks (50% chance to hit all units)",
+ "Fireball: A fireball/other random missile spell lands in the area, dealing damage to all units(or simply knocking them prone or any other random effect)",
+ "Soldiers Fleeing: A group of units passes by, fleeing the battle. Charisma check to attempt to rally them to your side if allied.",
+ "Arrow Volley: Volley of Arrows/Bolts/Javelins aimed at the area, 50% chance to hit each unit.",
+ "Calvary Charge: Cavalry of mounted units passes through the area, 50/50 chance to be ally or foe. Melee attack against PCs if foe, 50% chance for Strength saving throw or fall prone if allied or foe.",
+ "Rampaging Massive Unit: A giant/ogre/dragon is enraged, and it passes through the area, 50% chance to take damage and be knocked prone(see Cavalry Charge above)",
+ "Lightning Strike: If it's bad weather, a lightning strike hits the area, dealing damage/stunning units",
+ "Flying Unit Crash Landing: Airship/Gryphon/Dragon falls from the sky onto the party/unit. The flying creature now occupies a random space in the area. Anyone who was standing in a space within an area equal to twice the space occupied by the creature must make a Dexterity saving throw (DC 10 + 2 per size category above Medium of the burrowing creature) or end up prone and restrained beneath the flying unit and take damage determined by the flying creature's size (see below). Targets that succeed the save take no damage but end up in the nearest available space. \nMedium: area 10 ft. by 10 ft., 4 (2d4 bludgeoning damage)\nLarge: area 20 ft. by 20 ft. 10 ft., 8 (2d8 bludgeoning damage)\nHuge: area 30 ft. by 30 ft., 15 (3d10) bludgeoning damage\nGargantuan: area 40 ft. by 40 ft. or larger, 24 (4d12) bludgeoning damage",
+ "Aerial Bombardment: Bombardment from Airship/Dragon/Balloon/Eagle above. Could be rocks, flasks of alchemist fire, spears.",
+ "Random Spell Effects: Random Spell/Potion effect, possibly happening due to the large amount of spells being cast in the battle.",
+ "Warhorn Sounds: A warhorn bellows out over the battle raising morale for one side or the other. Add +1 to rolls for the next 6 rounds to the faction whose warhorn was sounded.",
+ "Death from Below A burrowing enemy (or enemies) burst from the ground below the party/unit. The burrowing creature now occupies a space of its choosing. Anyone who was standing in a space within an area equal to twice the space occupied by the creature must make a Dexterity saving throw (DC 10 + 2 per size category above Medium of the burrowing creature) or end up prone in the nearest available space to the creature and take damage determined by the burrowing creature's size (see below). Targets that succeed the save take no damage but still end up in the nearest available space. \nMedium: area 10 ft. by 10 ft., 2 (1d4 bludgeoning damage)\nLarge: area 20 ft. by 20 ft. 10 ft., 4 (1d8 bludgeoning damage)\nHuge: area 30 ft. by 30 ft., 8 (2d8) bludgeoning damage\nGargantuan: area 40 ft. by 40 ft. or larger, 12 (2d12) bludgeoning damage",
+ "Appearance of an Old Friend: A previous ally of one or more PCs is spotted on the battlefield nearby. Pick an NPC at random or of your choice from a past adventure who is not already connected to the battle. 50/50 chance they are fighting for allies or enemies. ",
+ "Appearance of an Old Foe: An enemy or rival of one or more PCs is spotted on the battlefield nearby. Pick an NPC at random or of your choice from a past adventure who is not already connected to the battle. 50/50 chance they are fighting for allies or enemies. These would be great for spinning your story in new directions. You've got your big bads and heroic allies for the battle already planned, but what if someone unexpected shows up? Why are they there? If the nemesis is on the same side, why? After fighting on the same side will they become allies, even friends? If their old ally is with the enemy, why? Is there a chance things are not as they seem? Will they have to kill him/her? ",
+ "Secret Weapon: One side reveals a weapon, strategy, legendary hero, or unit of shock troops. (50/50 chance) All enemy units in the area take damage equal to half their hit points. Allies within line on sight gain a morale bonus (+2 in 3.5, advantage in 5e) to all rolls made for the next turn. Enemies within line of sight must make a Wisdom saving throw or flee. ",
+ "Wounded soldier nearby Roll 1d6. 1: Begging for help. 2: Screaming in pain. 3: Stoic... or in shock. 4: Limping along, retreating. 5: Unconscious. 6: Unconscious or dead, and a PC must roll to avoid tripping over him/her. ",
+ "Combat Medic: enter PCs area and does a Mass Ranged Heal. 50% chance it's for the other side. ",
+ "Druid's Spell: High-level druid casts Entanglement or Mud to Stone or similar movement reduction spell. ",
+ "Retreat: Either low morale or orders from officers cause opposing side to suddenly and swiftly retreat. ",
+ "Scavengers: Non-combatants enter the area to glean weapons and supplies from the fallen. Mostly women and children. ",
+ "Scent of Blood: A Bulette, a Gibbering Mouther or similar hunting creature is drawn to the carnage. ",
+ "Random Spell Interactions: Spells shriek across the battlefield. Where they mix, they interact in unpredictable ways.",
+ "Energy Vortex: A whirling mass of energy tears at anyone in its area and sucks them inexorably towards its epicentre. Determine the origin point of the vortex randomly. Everyone within a 15ft. by 15 ft. area originating in that space must make a saving throw (by element) or take 9 (3d6) damage of that element. They must also make a Strength saving throw or be pulled to the closest available space to the vortex's epicentre. Move smaller creatures first, and move creatures within the same size category based on their Strength scores (lowest to highest). The vortex disappears after 1 round. Anyone trying to move through the vortex takes automatic damage and must make a Strength saving throw to avoid being sucked into the centre (which immediately ends their movement). 1d20 roll 1-3 Acid damage. Dexterity saving throw. 4-6 Cold damage. Constitution saving throw. 7-9 Fire damage. Dexterity saving throw. 10-12 Lightning damage. Dexterity saving throw. 13-15 Thunder damage. Constitution saving throw. 16-20 Rare damage type. Roll 1d6. 1d6 roll 1-2 Poison damage. Constitution saving throw. 3-4 Necrotic damage. Constitution saving throw. 5-6 Radiant damage. Constitution saving throw. ",
+ "Stop Motion Zone: All creatures in the area move slowly and in flashes of movement from one still to the next, as though in stop motion. Determine the origin point of the zone randomly. Everyone within a 30 ft. by 30 ft. area is considered slowed until they leave the zone. Additionally, they cannot act on the turn immediately following the zone's appearances and then every other turn after that until the zone disappears or they leave the zone. The zone disappears after 2+1d4 rounds. ",
+ "Teleport Loop: All creatures in the area suddenly find themselves teleported up into the air, then plummeting to the ground... only to blink back up into the air just before they hit. Determine the origin point of the spell randomly. Everyone within a 10 ft. by 10 ft. area originating on that space is teleported 50 ft. upward in a constant loop for 1d4 turns. On their turn, they may make a Strength saving throw and if they succeed move to the nearest space outside the affected zone, but takes falling damage based on the height they were at the time of their escape, determined at random: 1d10 roll 1-2 50 ft. 5d6 bludgeoning damage. 3-4 40 ft. 4d6 bludgeoning damage. 5-6 30 ft. 3d6 bludgeoning damage. 7-8 20 ft. 2d6 bludgeoning damage. 9-10 10 ft. 1d6 bludgeoning damage. ",
+ "Treacle shield: A protective spell and a time-based spell have combined, and while the shield around you makes you safer, moving feels like trying to run through treacle. Determine the origin point of the spell randomly. Everyone within a 10 ft. by 10 ft. area originating in that space gains a +1 bonus to AC and resistance to all damage, but is slowed for the duration of the spell. The spell remains active on all targets for 1 round. ",
+ ],
+ },
+ {
+ title: "d4 A logging camp",
+ id: "d4aloggingcamp",
+ roll: [
+ "Workers disappear into the Feywild.",
+ "Elves are annoyed that you're cutting down their forest. Guerrilla fighter cells begin attacking the workers.",
+ "Random wildlife attack.",
+ "Ancient Elven ruins are discovered. Blights awake from their century-long slumber to defend them.",
+ ],
+ },
+ {
+ title: "d4 A mining outpost",
+ id: "d4aminingoutpost",
+ roll: [
+ "Earth Elemental Plane rift begins spewing out angry Earth Elementals.",
+ "Dwarven competition becomes annoyed by your presence. Hijinks ensues.",
+ "Miners discover another tunnel system under the one they're currently exploiting. It leads to the Underdark.",
+ "Duergar slavers raid the mine and plan to sell the workers as slaves.",
+ ],
+ },
+ {
+ title: "d4 Farmland",
+ id: "d4farmland",
+ roll: [
+ "Strange insect invasion causes crops to die.",
+ "Impending invasion puts entire farmland in danger.",
+ "A Giant decided to sleep near the nearby river. He fell in while having a nightmare. The river left its bed and flooded the farmland.",
+ "Damned Tax Collectors saying you owe them your souls again!",
+ ],
+ },
+ {
+ title: "d4 Shipping company ship",
+ id: "d4shippingcompanyship",
+ roll: [
+ "Pirate attack.",
+ "Storm sank the ship. Someone needs to recover the sunken merchandise.",
+ "Mermaids have seduced the sailors. They don't want to leave the area they're currently in.",
+ "Merfolk raided the ship, causing it to crash on an uncharted island. Luckily, a mage was on board and signaled for help.",
+ ],
+ },
+ {
+ title: "d4 Mercenary company",
+ id: "d4mercenarycompany",
+ roll: [
+ "Recent battles have spread your employees around the land. An imminent attack by a rival group on your HQ has you running around, recalling whatever troupes you can find to the HQ.",
+ "Infighting leads to a mutiny. Some men believe they'd do a better job than you, and duels are thrown around.",
+ "Some of the men haven't come back from their previous assignments. Too many are gone for this to be a simple coincidence.",
+ "Some of the men lost their banner on the battlefield. Someone needs to recover it before someone else does and impersonates the company!",
+ ],
+ },
+ {
+ title: "d4 Enchanting service",
+ id: "d4enchantingservice",
+ roll: [
+ "Someone's been stealing your enchanters' scrolls! You need to get them back before something goes terribly wrong!",
+ "Some items were miss-matched and, thus, miss-enchanted! You need to warn all your recent clients before someone learns that their Hoe of Regrowth is actually a Hoe of Mass Fireball Field the hard way!",
+ "One of your enchanters claims that with access to some forgotten tomes, they could increase production by three times the speed! Sadly, these tomes' last known location is in a sunken temple.",
+ "A group of well-organized mercenaries have taken your enchanters hostage and are forcing them to create some kind of super-weapon! You have to put a stop to this!",
+ ],
+ },
+ {
+ title: "d30. Campaign Theme",
+ id: "d30campaigntheme",
+ roll: [
+ "Heroic Fantasy",
+ "Sword and Sorcery",
+ "Epic Fantasy",
+ "Mythic Fantasy",
+ "Dark Fantasy",
+ "Intrigue",
+ "Mystery",
+ "Swashbuckling",
+ "War",
+ "Wuxia",
+ "Post Apocalypse",
+ "Steampunk",
+ "Sci-Fi",
+ "Subterranean",
+ "Modern Day",
+ "Cyberpunk",
+ "Thieves Guild",
+ "Undead",
+ "Dragons",
+ "Invasion",
+ "Adventure",
+ "Comedy",
+ "Tragedy",
+ "Horror",
+ "Fey",
+ "Planar",
+ "Cursed Land",
+ "Deistic",
+ "Nobles",
+ "Devils/Demons",
+ ],
+ },
+ {
+ title: "d100. Campaign Adjective",
+ id: "d100campaignadjective",
+ roll: [
+ "Abandoned",
+ "Adventurous",
+ "Aggravating",
+ "Altruistic",
+ "Awesome",
+ "Advanced",
+ "Arctic",
+ "Astonishing",
+ "Barren",
+ "Beautiful",
+ "Bitter",
+ "Black-and-white",
+ "Brave",
+ "Brisk",
+ "Calm",
+ "Cautious",
+ "Cheery",
+ "Classic",
+ "Complex",
+ "Corrupt",
+ "Crazy",
+ "Creepy",
+ "Cruel",
+ "Dangerous",
+ "Daring",
+ "Dark",
+ "Deadly",
+ "Deep",
+ "Deserted",
+ "Detailed",
+ "Devoted",
+ "Difficult",
+ "Dismal",
+ "Dreary",
+ "Dramatic",
+ "Easy",
+ "Eminent",
+ "Emotional",
+ "Energetic",
+ "Fantastic",
+ "Fearful",
+ "Fearless",
+ "Fey",
+ "Flawed",
+ "Frigid",
+ "Frivolous",
+ "General",
+ "Giant",
+ "Glamorous",
+ "Glorious",
+ "Grandiose",
+ "Grim",
+ "Grizzled",
+ "Gruesome",
+ "Harmonious",
+ "High-level",
+ "Honorable",
+ "Idealistic",
+ "Improbable",
+ "Infamous",
+ "Lawful",
+ "Lighthearted",
+ "Majestic",
+ "Modern",
+ "Morality",
+ "Mysterious",
+ "Mundane",
+ "Nasty",
+ "Odd",
+ "Optimistic",
+ "Parallel",
+ "Pessimistic",
+ "Political",
+ "Profitable",
+ "Questionable",
+ "Quirky",
+ "Reckless",
+ "Realistic",
+ "Rowdy",
+ "Sarcastic",
+ "Scarce",
+ "Scary",
+ "Selfish",
+ "Serious",
+ "Shocking",
+ "Silly",
+ "Sociable",
+ "Tricky",
+ "Troubled",
+ "Unlawful",
+ "Unnatural",
+ "Unrealistic",
+ "Vengeful",
+ "Wary",
+ "Watery",
+ "Weak",
+ "Whimsical",
+ "Wonderful",
+ "Worst",
+ "Zany",
+ ],
+ },
+ {
+ title: "d20. Campaign Goal",
+ id: "d20campaigngoal",
+ roll: [
+ "Assassination",
+ "Revolution",
+ "Build Something Big",
+ "Invasion",
+ "Revenge",
+ "Exploration",
+ "Destruction",
+ "Race To Riches",
+ "Survival",
+ "Discover Lost Memories",
+ "Stop/Help ancient evil/good to return",
+ "Map the entire world",
+ "Restore a fallen nation",
+ "Reclaim an ancient homeland",
+ "Obtain Maximum Power!!!",
+ "Learn the Truth",
+ "Squander wealth",
+ "Gain the support of the elitist",
+ "Find the Artifact",
+ "World Peace",
+ ],
+ },
+ {
+ title: "d20. Types of Government",
+ id: "d20typesofgovernment",
+ roll: [
+ "Democracy: Rule by all",
+ "Theocracy: Priest rules",
+ "AIcracy: AI rules",
+ "Autocracy: One absolute ruler",
+ "Monarchy: One ruler with advisors",
+ "Cult: Fanatical service for something",
+ "Anarchy: No government",
+ "Dynasty: Familial rule",
+ "Aristocracy: Rule by rich",
+ "Repbulic: Rule by elected",
+ "Patriarchy/Matriarchy: Rule by one gender",
+ "Angelacracy: Rule by angels",
+ "Plutocracy: Rule by wealthiest",
+ "Barbacracy: Rule by barbarians",
+ "Bestiocracy: Rule by beasts",
+ "Diarchy: Rule by two",
+ "Bureaucracy: Rule by districts",
+ "Chiliarchy: Rule by 1,000",
+ "Chirocracy: Rule by strongest",
+ "Cryptarchy: Ruler is secret",
+ ],
+ },
+ {
+ title: "d20. World Shaking Event",
+ id: "d20worldshakingevent",
+ roll: [
+ "Meteroite Strike",
+ "Collapse of Society",
+ "Apocalypse",
+ "Opening of Portal",
+ "Natural Disasters",
+ "Rise/Fall of an era",
+ "Invention",
+ "World War",
+ "Discovery",
+ "Revolution",
+ "Extinction",
+ "Cataclysmic Disaster",
+ "New Organization",
+ "Omen",
+ "Assault",
+ "Invasion",
+ "Monsters appear in a mundane world",
+ "Plague",
+ "Mass Destruction",
+ "Terrorism",
+ ],
+ },
-// end of plots
+ {
+ title: "d2 The noble’s gender is",
+ id: "d2thenoblesgenderis",
+ roll: ["male", "female"],
+ },
+ {
+ title: "d10 The party",
+ id: "d10theparty",
+ roll: [
+ "finds a hastily scrawled note that used finger tips as the pen and blood as the ink",
+ "experiences a vision of the keep and noble has been reoccurring in your dreams",
+ "is shown a missing person notice posted by the noble’s family",
+ "stumbles upon the keep by chance while out adventuring",
+ "overhears a pair of knights recounting their failure in retreat",
+ "is asked to investigate the keep(er) due to suspicious activity",
+ "is stopped by woodland creatures who all begin chattering frantically about the situation",
+ "hears gossip in the tavern about the noble’s whereabouts",
+ "is told about the scenario by a traveling oracle",
+ "is captured and taken by the keeper’s henchmen",
+ ],
+ },
+ {
+ title: "d10 The noble is being kept in",
+ id: "d10thenobleisbeingkeptin",
+ roll: [
+ "a large magnificent castle on the mountainside",
+ "a cave burrowed into the side of a hill",
+ "a pocket dimension that opens only on the full moon",
+ "a sunken castle with an enchantment that permits water breathing inside of it",
+ "the brig of a ship anchored just off the coast",
+ "an abandoned, overgrown temple in the woods",
+ "a travelling caravan that is difficult to track down",
+ "a crypt hidden beneath a graveyard",
+ "a magical prison inside an amulet worn by the keeper",
+ "a hidden kingdom under the ground",
+ ],
+ },
+ {
+ title: "d10 The noble is being held by",
+ id: "d10thenobleisbeingheldby",
+ roll: [
+ "an old witch with imps for henchmen",
+ "a vampire lord with thrall for henchmen",
+ "a beholder with nothic henchmen",
+ "a bandit lord with bandit henchmen",
+ "a green dragon with half-dragon henchmen",
+ "a powerful wizard with golem henchmen",
+ "a medusa with living statues as henchmen",
+ "a lich and his skeleton henchmen",
+ "a satyr prince and his satyr henchmen",
+ "an orc warchief and his orc henchmen",
+ ],
+ },
+ {
+ title: "d10 The keeper wants",
+ id: "d10thekeeperwants",
+ roll: [
+ "gold in exchange",
+ "the noble as a slave",
+ "to make a blood sacrifice to their god",
+ "to use the noble as bait to lure in more prey",
+ "to sell them to the highest bidder overseas",
+ "to spark war between nations",
+ "the noble as a suitor for their son/daughter",
+ "to fill the void in their life that was caused by a loved one dying",
+ "to keep the noble even though taking them happened by accident",
+ "to fulfill tradition, it’s nothing personal",
+ ],
+ },
+ {
+ title: "d10 The noble in question is",
+ id: "d10thenobleinquestionis",
+ roll: [
+ "beautiful/handsome beyond expression",
+ "ugly as sin",
+ "quite overweight",
+ "much taller than you expected",
+ "much shorted than you expected",
+ "very thin and looking under-fed",
+ "unusually muscular",
+ "missing all of their hair",
+ "much older compared to their description",
+ "completely naked and [roll again]",
+ ],
+ },
+ {
+ title: "d10 The real problem is",
+ id: "d10therealproblemis",
+ roll: [
+ "the noble wants to stay",
+ "the noble insists their family doesn’t really want them to come back",
+ "the noble has been placed into a catatonic dream state",
+ "the noble dies on the way back home",
+ "the noble falls in love with a party member and doesn’t want to leave them",
+ "the noble is an illusion and is being kept somewhere else [Roll another location]",
+ "there are six nobles who all look similar to the description",
+ "the noble is the opposite gender than what you were told",
+ "the noble attacks the party in a frenzy and won’t stop until calmed down or knocked unconscious",
+ "the noble gets captured again by someone else on the way back [Start over at The damsel is being kept in]",
+ ],
+ },
+ {
+ title: "d10 Not until much later the party discovers that",
+ id: "d10notuntilmuchlaterthepartydiscoversthat",
+ roll: [
+ "it was the wrong noble. Oops",
+ "the noble is a doppleganger looking to infiltrate the family",
+ "the family did it as a publicity stunt to gain attention and sympathy",
+ "the noble has been getting captured on purpose to escape their family",
+ "the family isn’t offering any payment for the noble’s return",
+ "someone else is offering more gold for the noble than the family",
+ "all members that family the noble belongs to have since died",
+ "the noble was likely happier with the keeper",
+ "the noble wants to be freed to go where they choose rather than back home",
+ "the noble is actually a powerful wizard who invented the whole scenario to see if there is anyone of valor still left in the world",
+ ],
+ },
+ {
+ title: "d10 The Target",
+ id: "d10rollthetarget",
+ roll: [
+ "Faint. Barely audible, ominous whispers are heard revealing the prophecy",
+ "Scarring. Thin, painful cuts begin appearing all over the body of the seer, revealing the message",
+ "Herald. A messenger seen only by the seer begins telling the prophecy",
+ "Vision. The next few nights the vision comes to the seer in dreams",
+ "Chanting. Messengers seen by all materialize and begin chanting the prophecy in unison",
+ "Scribed. The seer loses control of their hands. The hands begin frantically writing the prophecy on the nearest surface. If no writing utensil is available they write it in their own blood",
+ "Unconscious. The seer collapses and begins to experience the prophecy in a dream",
+ "Controlled. The seer very calmly begins speaking the prophecy",
+ "Possessed. The seer’s eyes roll back and they mechanically start reciting",
+ "Violent. The seer begins convulsing and screaming the prophecy in agony",
+ ],
+ },
+ {
+ title: "d10 Subject",
+ id: "d10rollsubject",
+ roll: [
+ "A god",
+ "Mad wizard",
+ "A well known ruler",
+ "An unknown enemy",
+ "A monstrous beast",
+ "An arch-demon/arch-fey",
+ "A Lich",
+ "Mighty warrior",
+ "Ancient Dragon",
+ "A Vampire Lord",
+ ],
+ },
+ {
+ title: "d10 The subject will…",
+ id: "d10rollthesubjectwill",
+ roll: [
+ "be reborn",
+ "die",
+ "gain incredible power",
+ "destroy the world",
+ "destroy the seer",
+ "muster an unstoppable army",
+ "begin a terrible war",
+ "seek to eliminate a race of people",
+ "give birth to a great evil",
+ "open a gateway to another plane",
+ ],
+ },
+ {
+ title: "d10 Helped/prevent by…",
+ id: "d10rollhelpedpreventby",
+ roll: [
+ "preventing the birth of a child",
+ "the seer to stand up to the [subject]",
+ "protecting a child until he becomes a man",
+ "destroying the subject",
+ "defeating forces that would want this to succeed/fail",
+ "summoning something to fight the [subject]",
+ "ending an influential figures life",
+ "finding a lost legendary artifact",
+ "convincing the gods to intervene",
+ "cannot be avoided, only prepare for the inevitable",
+ ],
+ },
+ {
+ title: "d10 The seer experiences",
+ id: "d10rolltheseerexperiences",
+ roll: [
+ "Infrequent hand/eye twitching",
+ "Can be heard speaking the prophecy in their sleep",
+ "Convulsing during rests",
+ "Is easily frightened",
+ "Shows unnatural bravery",
+ "Hears voices that repeat the prophecy",
+ "Has issues sleeping (5% chance to stay awake all night)",
+ "Loss of appetite, starts visibly losing weight because of it",
+ "Recite the prophecy in other tongues unknown to the seer",
+ "Will experience the prophecy again at inconvenient time",
+ ],
+ },
+ {
+ title: "d10 You find yourself in",
+ id: "d10rollyoufindyourselfin",
+ roll: [
+ "a graveyard, a blood-red moon hangs above",
+ "the bedroom from your childhood. There is no door to exit the room",
+ "the room you fell asleep in",
+ "absolute darkness. In the silence you can hear your own heart beat",
+ "an open field. Next to you is a dead oak tree with an empty noose swinging in the breeze",
+ "a dark forest. In the corner of your eye you can see something is following you",
+ "a dark cave. A low, rhythmic chanting echoes around you",
+ "a prison cell. The walls are scratched and your fingernails are bloodied",
+ "a long hallway with a door at the end. The door doesn't get closer as you approach",
+ "knee deep swamp water. You can feel something touching your leg under the surface",
+ ],
+ },
+ {
+ title: "d10 In the [Place] you see",
+ id: "d10rollintheplaceyousee",
+ roll: [
+ "a boy/girl",
+ "a young man/woman",
+ "an elderly man/woman",
+ "yourself",
+ "a large dog",
+ "your parents",
+ "a shadowy figure",
+ "a small toy doll, standing upright",
+ "a large wolf, standing on it's hind legs",
+ "a large cat",
+ ],
+ },
+ {
+ title: "d10 The [Figure]",
+ id: "d10rollthefigure",
+ roll: [
+ "has it's eyes and mouth sewn shut",
+ "is decaying. It's flesh and hair are falling to the ground",
+ "is wheezing loudly. You can feel your throat drying and it gets harder to breath",
+ "blood slowly trickles from the corners of it's mouth, then eyes, and finally it appears to be sweating blood",
+ "its chest bursts open and maggots and worms tumble out, writhing on the floor",
+ "has it's throat slit. You see the wound open and close slightly with it's breathing",
+ "has mismatching limbs. It looks to be sewn together using mismatching pieces",
+ "has the lower body of an arachnid",
+ "has fingernails that continue to grow. They look sharp",
+ "is starting to crumble away as if it were made of ash",
+ ],
+ },
+ {
+ title: "d10 The [Figure]",
+ id: "d10rollthefigure",
+ roll: [
+ "sprints at you",
+ "begins walking slowly toward you",
+ "throws it's head back and starts cackling wildly",
+ "tries to speak, but spiders begin pouring out it's mouth",
+ "catches fire at it's feet and it quickly spreads up it's body",
+ "vanishes and reappears inches from your face",
+ "grows double it's size and begins chasing you",
+ "grows horrible, black, leathery wings and begins flying towards you",
+ "begins systematically breaking its fingers while staring you in the eye",
+ "starts ripping the flesh from it's face",
+ ],
+ },
+ {
+ title: "d10 You wake up in a cold sweat",
+ id: "d10rollyouwakeupinacoldsweat",
+ roll: [
+ "inches from your face is the [figure]",
+ "in the darkness you can see the outline of the [figure]",
+ "the [figure] is sprinting towards you, roll initiative. [Player wakes as soon as the figure reaches them. All spells fail and attacks miss against [figure]]",
+ "the door to the room opens slowly and the [figure] walks in",
+ "the party member closest to them is replaced with the [figure]",
+ "standing over you is the [figure]",
+ "as you are about to go to sleep you blink and the [figure] is in front of you",
+ "the [figure] is walking toward you slowly. You cannot move",
+ "the [figure] is dragging away a party member. It looks up and makes eye contact with you",
+ "inside of a new nightmare. Take it from the top",
+ ],
+ },
+ {
+ title: "d12 Setting",
+ id: "d12setting",
+ roll: [
+ "At Sea",
+ "At Home",
+ "Surrounded by darkness",
+ "Surrounded by light",
+ "World full of gnashing teeth and grasping hands",
+ "Strange Aeons",
+ "Arena",
+ "Tomb",
+ "Temple",
+ "Torture Chamber",
+ "City",
+ "Unknown country",
+ ],
+ },
+ {
+ title: "d12 Action you are engaged in:",
+ id: "d12actionyouareengagedin",
+ roll: [
+ "Knitting a hat for an enemy",
+ "Enjoying a tasty beverage made of the tears of unwashed children",
+ "Writing a letter to an archfiend",
+ "Jousting a friend",
+ "Constructing a golem by removing parts of yourself",
+ "Building an altar to an unknown god",
+ "Making candles out of bones",
+ "Ripping holes in reality with a strange knife",
+ "Fighting a mirror (and losing)",
+ "Eating the flesh of your loved ones",
+ "Slowly morphing into another lifeform",
+ "Your face is melting and you are trying to hold it together with hands that are also melting",
+ ],
+ },
+ {
+ title: "d12 Outside forces influencing your actions:",
+ id: "d12outsideforcesinfluencingyouractions",
+ roll: [
+ "Disembodied voices of children",
+ "A demonic hand is castrating you",
+ "The air is turning into acid",
+ "You keep seeing the faces of everyone you love laughing at you",
+ "A sword keeps piercing your lungs, over and over",
+ "A feeling of being watched by a being beyond time",
+ "A vampire is chasing you",
+ "You are being eaten alive by thousands of tiny bugs",
+ "The room you are in is getting smaller",
+ "Gravity keeps increasing",
+ "A king keeps giving you orders",
+ "An ancient dragon repeatedly breaks your teeth",
+ ],
+ },
+ {
+ title: "d12 Cause of nightmare:",
+ id: "d12causeofnightmare",
+ roll: [
+ "Bad Food",
+ "Anxiety",
+ "Unresolved Grief",
+ "Apprentice Magician",
+ "Angered fiend",
+ "Mischievous god",
+ "Extra-planar entity trying to communicate",
+ "Illness",
+ "You fell asleep in a place sacred to the Fey",
+ "Hungry Mindflayer",
+ "Incubus/Succubus",
+ "Abeloth",
+ ],
+ },
+ {
+ title: "d10 Mercenary Band, Positive",
+ id: "d10mercenarybandpositive",
+ roll: [
+ "Spotless, they are a reliable professional",
+ "Eccentric, they are a capable professional with unusual methods",
+ "Brave, they won't back down from a fight",
+ "Reliable, they won't back out when the going gets tough",
+ "Skilled, they can handle a difficult mission",
+ "Legendary, they won an impossible battle",
+ "Lengthy, they are known for many successful past missions",
+ "Exotic, they are from a far away land",
+ "Stalwart, they are known for having stood their ground during a dangerous battle",
+ "Noble, they fought a desperate battle pro bono",
+ ],
+ },
+ {
+ title: "d10 Mercenary Band, Neutral",
+ id: "d10mercenarybandneutral",
+ roll: [
+ "Neutral, they hold to the letter of the contract",
+ "Raucous, but reliable in a fight",
+ "Solved a problem in a nearby city, but charge a large amount for it",
+ "Professional, they are loyal to the contract",
+ "Stern, their leader is known to be humorless",
+ "Unremarkable, they have won some battles and lost some to",
+ "Safe, they kept looters under control during a tense situation",
+ "Rigid, they kept to the contract even though they could have helped",
+ "New, they have yet to prove themselves",
+ "Enigmatic, they are known as a professional but the exact nature of their missions is unknown",
+ ],
+ },
+ {
+ title: "d10 Mercenary Band, Negative",
+ id: "d10mercenarybandnegative",
+ roll: [
+ "They caused a serious problem in a nearby city",
+ "Disgraced, they abandoned a contract when it got to difficult",
+ "Dangerous, they killed someone they should not have",
+ "Damaged, most of their troops were lost in a recent battle",
+ "Fanatical, they believe in an unpopular god for the region and clash with their employer",
+ "Messy, they destroy the land they pass through with their foraging",
+ "Unreliable, they lost their last four battles",
+ "Spineless, they ran from a recent battle",
+ "Deserters, they took and employers money and disappeared",
+ "Rebels, they are former army troops fighting against the kingdom now for dubious causes",
+ ],
+ },
+ {
+ title: "d10 Battle, you were involved",
+ id: "d10battleyouwereinvolved",
+ roll: [
+ "You were there! It was awful!",
+ "You were there! It was glorious!",
+ "Someone in your family achieved fame there.",
+ "Someone in your family was killed there.",
+ "It happened near a town where you were living at the time.",
+ "You were supposed to have been there.",
+ "You made a good friend on the eve of battle and are still comrades.",
+ "You were wounded and left for dead.",
+ "Foragers sacked your home for supplies before the battle.",
+ "You hid to avoid being conscripted.",
+ ],
+ },
+ {
+ title: "d10 Battle, Positive",
+ id: "d10battlepositive",
+ roll: [
+ "It was lead by a famous general, he won handily",
+ "A great hero rose from the ranks of the common men.",
+ "A mercenary unit of great renown fought there.",
+ "It was the last battle ending a brutal war with a victory for the side of good.",
+ "The battle was so important archons took the field.",
+ "A small band of heroes joined the battle at the last minute and made the difference.",
+ "The king finally took the field personally and drove out his enemies.",
+ "The battle was won by the king's hand picked general, a brave man from exotic lands.",
+ "The royal battlemages carved the enemy into tiny pieces.",
+ "The battle was the positive proof of a powerful alliance.",
+ ],
+ },
+ {
+ title: "d10 Battle, Neutral",
+ id: "d10battleneutral",
+ roll: [
+ "The battle was a draw and the war goes on.",
+ "Both armies missed each other fumbling around in the dark, only their cavalry actually engaged.",
+ "A huge portion of the army died but the troops won in the end, the victory was hollow for the few survivors.",
+ "Much of the army was made up of conscripts.",
+ "A new pike technique was used there that may become common in the future.",
+ "A unusual group of allies carried the fight and took most of the glory from the common troops.",
+ "The king fought under the oldest banner of his house.",
+ "The battle took place at a legendary fortification.",
+ "The army had to march far from its home to fight there.",
+ "The troops came home from the war having seen strange places and practicing strange customs.",
+ ],
+ },
+ {
+ title: "d10 Battle, Negative",
+ id: "d10battlenegative",
+ roll: [
+ "An old enemy joined the fight.",
+ "It was a terrible defeat. The kings forces were routed.",
+ "The king himself was slain with his entire bodyguard unit.",
+ "The king was captured and publicly executed by the enemy.",
+ "The enemy debuted a powerful new fighting technique.",
+ "One side used dangerous monsters captured and trained for war.",
+ "A dark wizard was leading the enemy forces.",
+ "On the verge of defeat, one side made a deal with the devils to secure victory at the terrible price.",
+ "It was a bloody and terrible siege.",
+ "A legendary enemy appeared for the first time.",
+ ],
+ },
+ {
+ title: "d30 You have heard of this priest before because....",
+ id: "d30youhaveheardofthispriestbeforebecause",
+ roll: [
+ "they're the highest-ranking priest of their god in the city, something like a bishop.",
+ "they are quite vocal in their opposition to recent reforms within their church.",
+ "they are vocal in favor of reforms they feel their church is overdue for.",
+ "they are known in certain circles to provide healing without asking how the wounds were acquired.",
+ "they fearlessly run a soup kitchen in an area most charitable organizations avoid.",
+ "rumors are circulating about unsavory habits involving young parishioners.",
+ "Drunkenness. He will out-drink you.",
+ "Toughness. He will punch you in the face if you insult his god.",
+ "Geniality. He's quick with a joke and a toast, and always makes those around him feel better.",
+ "Hard-line beliefs. He preaches death to infidels.",
+ "Tolerance. He regularly dines with adherents of other faiths or those with no faith at all.",
+ "Pacifism. He always advocates non-violence, even to the point of being beat nearly to death by some thugs.",
+ "Curiosity. He is well-read and well-versed in many scholarly subjects.",
+ "Teaching advocacy. He is a gifted teacher and is committed to increasing literacy among members of the lower classes.",
+ "Preaching. He is a captivating speaker, able to attract and to motivate large crowds.",
+ "Humorless, they only wear dark colored clothing.",
+ "Cynical, they don't actually believe what they preach.",
+ "Dry witted, they are prone to sarcastic replies when not preaching.",
+ "Cryptic, they often answer a question with a question.",
+ "Political, they take aim at the establishment in their sermons.",
+ "Dangerous, they might be starting a cult.",
+ "False, they have been accused of convincing people to walk into a trap from another religion.",
+ "Associated with dangerous humanoids whom they send gullible parishioners to as tribute.",
+ "Drug addled, they claim to see visions while using a pungent smoke.",
+ "A Prophet, they actually have divine visions.",
+ "They claim to be a demigod or angel.",
+ "Poor, his parish has nothing but he perseveres.",
+ "Retired, he was an adventurer in a prior life.",
+ "Blessed, he was slain in battle with an enemy but the gods revived him.",
+ "Smelly, his pipe smoke is extremely pungent.",
+ ],
+ },
+ {
+ title: "d20 You have heard of this mage before because....",
+ id: "d20youhaveheardofthismagebeforebecause",
+ roll: [
+ "they are rumored to have taken a demon as a lover.",
+ "they misspoke and cause an entire town to go barren.",
+ "they saved an entire garrison using only a minor spell.",
+ "they angered a cruel baroness by animating her favorite brush.",
+ "they move every full moon because children go missing.",
+ "they are hated by every other mage for their good looks.",
+ "He keeps dangerous minions in his tower.",
+ "One of his experiments escaped and ran through the streets of the city.",
+ "A dragon came to visit him last autumn.",
+ "He keeps a hedge maze to keep away unwanted guests.",
+ "He breeds war beasts for the kings army.",
+ "The king has been trying to bring him under his thumb for months.",
+ "One of his rages burned down half the city.",
+ "He's actually fond of visitors, but people are still scared of him. No one knows if they actually should be.",
+ "His automatons purchase all his food in the city on monthly errands.",
+ "Anyone who enters his tower never comes out",
+ "He often comes to town to entertain children with his cantrips.",
+ "He's an expert in divination spells, and will cast them for anyone for a small fee.",
+ "It's rumored that he curses people without them realizing it.",
+ "It's rumored that he has magical cures for certain... maladies.",
+ ],
+ },
+ {
+ title: "d20 You have heard of this thief before because he is...",
+ id: "d20youhaveheardofthisthiefbeforebecauseheis",
+ roll: [
+ "Bold. He stole the crown of the Dragon-Emperor right off his head.",
+ "Audacious. He stole the maidenhood of the king's own daughter.",
+ "Extraordinary. He single-handedly stole an entire wagon train of spices and silver in the Bleak Wastes.",
+ "Amorous. He stole the heart of a Southern queen who's been after his head ever since he left her for a fortune teller.",
+ "Daring. He stole the spellbook of the most powerful elf-witch in the world.",
+ "Heroic. He crept into the Duke's camp and swapped the Duke's map for a phony that led him to maneuver his host right into the rebels trap.",
+ "Magnanimous. He slipped in and out of the Pit of Despair six times to bring food and news to the captive prince.",
+ "Devilish. He climbed the walls of the Black Keep just to steal a kiss from the shadow sorceress as she slept.",
+ "Handsome. He has the most amazing mustache.",
+ "Generous. He sells the loot he steals to feed the orphans of the River District.",
+ "Did something impossible, like stealing a dragons tail.Tale perhaps? The dragon was a bard and the original story is much less epic?",
+ "Killed a man with a fork.",
+ "Is the sole survivor from a legendary job.",
+ "Is the last living man who knows where a great treasure is hidden.",
+ "Buried a great treasure then killed himself for reasons unknown.",
+ "Works for the army as a scout.",
+ "Stole something important, but no one can prove it.",
+ "On the lam after tricking a devil into selling its soul.",
+ "Tough. He lost two fingers in a trapped chest, but still managed to snag the goods from inside.",
+ "Slippery. He's escaped from the world's most inescapable prison. Twice.",
+ ],
+ },
+ {
+ title: "d20 You have heard of this merchant before because",
+ id: "d20youhaveheardofthismerchantbeforebecause",
+ roll: [
+ "they gouge outrageous prices if their customers have no alternatives.",
+ "they are exceptionally wealthy, surpassing even the local ruler.",
+ "they have donated gold to noble causes in the past.",
+ "they are known in certain circles to buy items without asking where they came from",
+ "they are known to hire ruthless thugs to go after debtors.",
+ "they are said to have made their first fortune by illegally minting coins.",
+ "They are reputed to sell illegal magic items.",
+ "They are well known in the fur trade.",
+ "They always wear an elaborate headdress.",
+ "They are up and coming, and seek to eliminate the competition.",
+ "They own a ship or fleet.",
+ "They helped found an important company.",
+ "In distant places their company is actually more powerful than the king.",
+ "they're often the butt of jokes made in the local tavern.",
+ "rumor says that it's entirely made up of doppelgangers.",
+ "of their reputation to having access to highly restricted goods.",
+ "the local populace invoke they're name as a foul mouthed curse.",
+ "members are identifiable by their yellow and red armor.",
+ "of their ruthless efficiency in advancing their mysterious goals.",
+ "they hold an iron grip on the local cheese market.",
+ ],
+ },
+ {
+ title: "d10 You have heard of this Explorer before because...",
+ id: "d10youhaveheardofthisexplorerbeforebecause",
+ roll: [
+ "He published a book of his sojourns in a distant land. The book gained fame for its vivid and outlandish stories. (Which may or may not be true, which might lead to moral dilemma if the party is positioned to expose him as a fraud.)",
+ "She was a noblewoman who decided to travel to the holy city of a foreign land. Her actions are on the one hand considered improper, yet everyone is eager to hear of her adventures.",
+ "He and several other adventurers participated in a race to be the first to get to one of the most inhospitable places on the continent. He was the only one to come back alive.",
+ "He went on an expedition to a far off island years ago, promising to return with a horde of magical metal. He just returned recently, mostly empty handed, and completely disgraced.",
+ "Had his ships custom built.",
+ "Published a book about his sojourns claiming a prior explorers book is full of crap.",
+ "Bumped off a rival in a distant land.",
+ "Is seeking to launch one last expedition to clean his name from the disgrace of his failed ventures.",
+ "She became a noblewomen of a distant land through her exploits and has returned home because....?",
+ "He has be believed dead a dozen times already, but always turns up alive and well.",
+ ],
+ },
+ {
+ title: "d20 You have heard of this Dragon before because...",
+ id: "d20youhaveheardofthisdragonbeforebecause",
+ roll: [
+ "It is a peaceful chatterbox. It can talk the hind leg off a donkey, and generally lets people go with a warning.",
+ "It is a beautiful chatterbox, talkative and extremely vain.",
+ "Obsessive Compulsive Hoarder. Its belongings have to be arranged just so.",
+ "Romantically Predatory. It's always taking humanoid form to seduce impressionable young things.",
+ "Has a strange hobby like carving wooden puppets or collecting butterflies.",
+ "Has a unusual horde, like dungeon puzzle doors, and will pay adventures to bring it new pieces for its collection.",
+ "Is colorblind and mated with the wrong color female dragon.",
+ "Is an aspiring author of travel guides but keeps frightening the peasants in new and unusual places.",
+ "Considers itself a naturalist and collects animals, and people, from distant lands.",
+ "Burned down a windmill that was blocking its view of the ocean.",
+ "Has the wrong breath weapon for its color.",
+ "Likes to capture its victims and paint their portrait before eating them.",
+ "Somehow lost its horde recently and is looking for revenge.",
+ "Keeps its horde in a pocket plane many thieves have tried to reach.",
+ "Has a secret bond villain style lair and mustache twirling henchmen.",
+ "Has some flaw that makes the locals refuse to take its threats seriously.",
+ "Vicious. This monster defends its territory at all costs.",
+ "Voracious. This creature's hunger is never stated.",
+ "Cruel. You'll beg for death long before this creature grants it.",
+ "Stealthy. This creature can move soundlessly.",
+ ],
+ },
+ {
+ title: "d30 You have heard of this landmark/city before because...",
+ id: "d30youhaveheardofthislandmarkcitybeforebecause",
+ roll: [
+ "It's a barbaric monument to a dead people.",
+ "It's unmistakable as anything else.",
+ "It dangerous to go there and extremely spooky.",
+ "You only see it if you have made a terrible mistake and gone somewhere bad.",
+ "It's rumored to move around.",
+ "It's man made, like a ship graveyard.",
+ "It's naturally occurring, like a mesa.",
+ "It's less of a landmark and more of a region with a distinct character.",
+ "It was formed by a great disaster.",
+ "Travelers come from leagues around to see it.",
+ "Pilgrims leave trinkets and carvings in/on/at it as they make their way for good luck.",
+ "It is thought that the tree will endure forever, so lovers carve their initials into it.",
+ "Children rub the statue's nose for good luck.",
+ "A famous assassination occurred on this spot.",
+ "The world grieved when the sorceress who is interred here died.",
+ "Your elder brother came to this place on his Grand Tour of the realm.",
+ "It's ugly as sin and doesn't at all fit with the surrounding architecture.",
+ "They are a major port and trading hub.",
+ "They are at war with another city.",
+ "They are the only place an important spice can be grown.",
+ "It is built around a giant mine.",
+ "The lord of the city is a dragon.",
+ "The city was the site of a great magical disaster.",
+ "The city was the site of a great magical experiment.",
+ "A great artist makes his home there.",
+ "It's so far away you've only barely heard its name before.",
+ "It's caught between two large, aggressive neighbors.",
+ "It's home to the largest cathedral to in the realm.",
+ "It suffers a terrible reputation as a wretched hive of scum and villainy.",
+ "Dark magics seem to gravitate to the region.",
+ ],
+ },
+ {
+ title: "d20 The song is about (roll twice)...",
+ id: "d20thesongisaboutrolltwice",
+ roll: [
+ "A young common woman (d8): 1. barmaid; 2. blacksmith's daughter; 3. farmer's daughter; 4. miner's daughter; 5. Innkeeper's daughter; 6. harlot; 7. lady's maid; 8. scullery maid.",
+ "A common woman (d8): 1. barmaid; 2. captain's wife; 3. farmwife; 4. fisherman's wife; 5. housemaid; 6. madame; 7. merchant's wife; 8. seamstress.",
+ "A noblewoman (d8): 1. beautiful maiden; 2. young princess; 3. ugly princess; 4. young queen; 5. old queen; 6. wicked queen; 7. faerie queen; 8. old widow.",
+ "A priestess (d8): 1. young novice; 2. innocent virgin; 3. high priestess; 4. sister of mercy; 5. old prude; 6. oracle; 7. temptress; 8. zealot.",
+ "A witch (d8): 1. crone; 2. enchantress; 3. gypsy woman; 4. fortune teller; 5. potion-maker; 6. seer; 7. dark sorceress; 8. wicked witch.",
+ "A wizard (d8): 1. alchemist; 2. conjurer; 3. illusionist; 4. magician; 5. necromancer; 6. pyromancer; 7. old wizard; 8. apprentice mage.",
+ "A warrior (d8): 1. barbarian; 2. gladiator; 3. guard captain; 4. young knight; 5. proud knight; 6. old knight; 7. mystery knight; 8. sellsword.",
+ "A rogue (d8): 1. bandit; 2. gambler; 3. jester; 4. outlaw; 5. pirate; 6. singer; 7. smuggler; 8. thief.",
+ "A priest (d8): 1. young acolyte; 2. exorcist; 3. healer; 4. stoic monk; 5. preacher; 6. old priest; 7. young scholar; 8. wise master.",
+ "A common man (d8): 1. blacksmith; 2. farmer; 3. fisherman; 4. herder; 5. innkeeper; 6. miner; 7. sailor; 8. tailor.",
+ "A nobleman (d8): 1. foolish king; 2. tyrant king; 3. wise king; 4. old lord; 5. young lord; 6. cruel prince; 7. handsome prince; 8. wealthy merchant",
+ "A great beast (d8): 1. bear; 2. boar; 3. bull; 4. dragon; 5. lion; 6. ox; 7. stag; 8. wolf.",
+ "A diminutive beast (d8): 1. badger; 2. cat; 3. dog; 4. fox; 5. hedgehog; 6. rat; 7. snake; 8. spider.",
+ "An aquatic creature (d8): 1. crocodile; 2. frog; 3. fish; 4. mermaid; 5. octopus; 6. shark; 7. swan; 8. whale.",
+ "A bird (d8): 1. dove; 2. eagle; 3. mockingbird; 4. owl; 5. raven; 6. rooster; 7. sparrow; 8. vulture.",
+ "A monster (d8): 1. devil; 2. demon; 3; giant; 4. ghost; 5. goblin; 6. griffon; 7. hag; 8. ogre.",
+ "An event (d8): 1. battle; 2. captivity; 3. death; 4. feast or fair; 5. illness; 6. storm; 7. tournament; 8. wedding.",
+ "A wilderness location (d8): 1. cave; 2. desert; 3. forest; 4. lake; 5. mountain; 6. river; 7. sea; 8. swamp.",
+ "A settlement location (d8): 1. castle; 2. garden; 3. fountain; 4. inn; 5. market; 6. tavern; 7. temple; 8. tomb.",
+ "An item or object (d8): 1. coin; 2. book; 3. goblet; 4. map; 5. shield; 6. ship; 7. sword; 8. wagon.",
+ ],
+ },
+ {
+ title: "d10 The song is popular because...",
+ id: "d10thesongispopularbecause",
+ roll: [
+ "It was written by a legendary bard.",
+ "It has a subversive double meaning.",
+ "It was banned by a tyrannical ruler.",
+ "It was banned by a priest or priestess.",
+ "It has a humorous, bawdy style.",
+ "It was a popular sovereign’s favorite.",
+ "It was sung at a local hero’s funeral.",
+ "It was sung at a magnificent wedding feast.",
+ "Its lyrics are completely outrageous.",
+ "No good reason; it’s just a catchy tune.",
+ ],
+ },
+ {
+ title: "d12 The song is common sung at...",
+ id: "d12thesongiscommonsungat",
+ roll: [
+ "Children’s birthdays.",
+ "Pubs and civic festivals.",
+ "Pubs and scholarly ceremonies.",
+ "Pubs and military camps.",
+ "Religious ceremonies and festivals.",
+ "Royal courts and tournaments..",
+ "Taverns and aboard ships.",
+ "Taverns and low brothels.",
+ "Taverns and mining camps.",
+ "Tournaments.",
+ "Wakes and funerals.",
+ "Weddings.",
+ ],
+ },
+ {
+ title: "d12 The song is often sung as...",
+ id: "d12thesongisoftensungas",
+ roll: [
+ "A solo without accompaniment.",
+ "A solo with a single percussion instrument accompanying.",
+ "A solo with a single stringed instrument accompanying.",
+ "A solo with a variety of instruments accompanying.",
+ "A duet with two male voices.",
+ "A duet with a male and a female part.",
+ "A duet with two female voices.",
+ "A quartet of male voices without accompaniment.",
+ "A chorus of singers with little to no instrumental accompaniment.",
+ "A chorus of singers with a variety of instruments accompanying.",
+ "A solo for the verses with everyone joining in for the chorus.",
+ "It's rarely sung; few people know the words, but everyone knows the melody.",
+ ],
+ },
+ {
+ title: "d8 The song's tempo is...",
+ id: "d8thesongstempois",
+ roll: [
+ "Ponderous.",
+ "Slow and steady.",
+ "Andante.",
+ "Allegro.",
+ "Lively.",
+ "Lilting.",
+ "Fast-paced.",
+ "Frenetic.",
+ ],
+ },
+ {
+ title: "d6 The song's melody is...",
+ id: "d6thesongsmelodyis",
+ roll: [
+ "Dominated by punctuating rhythm.",
+ "Not so memorable as its harmonies.",
+ "Hauntingly beautiful.",
+ "Simple and easy to pick up.",
+ "Incredibly catchy.",
+ "Variable, depending on who's singing.",
+ ],
+ },
+ {
+ title: "d20 VICTIMTYPE",
+ id: "d20victimtype",
+ roll: [
+ "a group of travelers lead by a",
+ "a caravan lead by a",
+ "an adventuring party lead by a",
+ "a group of pilgrims following a",
+ "a young",
+ "an old",
+ "a down on his luck",
+ "a common",
+ "a few",
+ "a hated",
+ "another",
+ "a middleaged",
+ "the family of a",
+ "the friend of a",
+ "a strange",
+ "a famous",
+ "a well-liked",
+ "a simple dressed",
+ "an extravagantly dressed",
+ "a commonly dressed",
+ ],
+ },
+ {
+ title: "d4 ORIGIN",
+ id: "d4origin",
+ roll: ["local", "foreign", "exotic looking", "unknown"],
+ },
+ {
+ title: "d20 VICTIM",
+ id: "d20victim",
+ roll: [
+ "man",
+ "woman",
+ "craftsman",
+ "guard",
+ "noble",
+ "slave",
+ "servant",
+ "child",
+ "lord",
+ "mage",
+ "priest",
+ "merchant",
+ "thief",
+ "assassin",
+ "officer",
+ "hobo",
+ "prostitute",
+ "criminal",
+ "art collector",
+ "archivist",
+ ],
+ },
+ {
+ title: "d20 CRIME Is believed to have been...",
+ id: "d20crimeisbelievedtohavebeen",
+ roll: [
+ "killed",
+ "robbed",
+ "kidnapped",
+ "extorted",
+ "blackmailed",
+ "attacked",
+ "eaten",
+ "decapitated",
+ "mutilated",
+ "assaulted",
+ "taken hostage",
+ "banished to another plane",
+ "blown up",
+ "set on fire",
+ "polymorphed into an ottoman",
+ "fed to wild animals",
+ "thrown into a pit",
+ "tricked",
+ "cloned",
+ "shrinked",
+ ],
+ },
+ {
+ title: "d36 LOCATION (1D6D6)",
+ id: "d36location1d6d6",
+ roll: [
+ "at home",
+ "in the street in broad daylight",
+ "in a dark alley",
+ "in a tavern",
+ "at a brothel",
+ "on the outskirts of town",
+ "in the park",
+ "in someone’s garden",
+ "in a temple",
+ "on the town square",
+ "out in the woods",
+ "down by the lake",
+ "in the swamp",
+ "in the nearby ruin",
+ "in a nearby cave",
+ "by the sewer exit",
+ "in a guard tower",
+ "in an abandoned house",
+ "in an abandoned warehouse",
+ "in an old mansion",
+ "in the stable of an old estate",
+ "in the greenhouse of an old mansion",
+ "in a crypt",
+ "in a library",
+ "at the victims own place of work",
+ "in the victims own bedroom",
+ "in a hidden room in the victims own house",
+ "in the common room of a local guild",
+ "on a boat on the lake",
+ "on a quiet mountain road",
+ "on a track in the woods",
+ "out by the waterfall",
+ "in the cathedral",
+ "in the old church",
+ "in the catacombs",
+ "at an undisclosed location",
+ ],
+ },
+ {
+ title: "d10 CIRCUMSTANCES",
+ id: "d10circumstances",
+ roll: [
+ "to no real surprise to the local population.",
+ "under obviously mysterious circumstances.",
+ "causing great unrest among the local population.",
+ "like several similar victims before.",
+ "without getting any real attention from the local population.",
+ "and the remnants of dark magic is still draining all light from the spot.",
+ "and the local population hasn’t spoken a word since.",
+ "and the town is now under curfew.",
+ "and people believe it to be politically motivated.",
+ "as it happens every month.",
+ ],
+ },
+ {
+ title: "d8 INVESTIGATORS The case is being handled by...",
+ id: "d8investigatorsthecaseisbeinghandledby",
+ roll: [
+ "the city guard",
+ "royal guard",
+ "a fearsome crew with obvious scars of battle",
+ "a strange and quiet group, not known by any of the locals",
+ "men of the church",
+ "an old man in a robe and his dog",
+ "a middleaged woman in a simple uniform with her young male assistant",
+ "a young man, who won’t disclose his relationship to the victim assisted by his mute brother",
+ ],
+ },
+ {
+ title: "d6 INTEREST who are... solving it",
+ id: "d6interestwhoaresolvingit",
+ roll: [
+ "keen on",
+ "not very interested in",
+ "doing all they can in",
+ "letting no one stand in their way of",
+ "not doing so much for",
+ "clearly making sure nothing is done in",
+ ],
+ },
+ {
+ title: "d12 WILLINGNESS and ... share details.",
+ id: "d12willingnessandsharedetails",
+ roll: [
+ "are hostile when asked to",
+ "are in no way willing to",
+ "are very skeptical to",
+ "are scared to",
+ "are clearly not allowed to",
+ "are, when completely hammered, somewhat willing to",
+ "skeptical, but somewhat willing to",
+ "somewhat willing to",
+ "willing to",
+ "very willing to",
+ "way to willing to",
+ "yelling to everyone trying to",
+ ],
+ },
+ {
+ title: "d10 SOURCE",
+ id: "d10source",
+ roll: [
+ "According to your sources on the local tavern, there’s",
+ "A less-reputable local paper writes about",
+ "A scrawny town crier tell passers-by of",
+ "A group of craftsmen walking by talks about",
+ "According to the flyers distributed in quite overwhelming numbers around town, there is definitely",
+ "A man without teeth comes up and whispers to a PC",
+ "By the gate, A hideously deformed man passes you a note mentioning",
+ "At the scene of the crime is a verse from a poem, written with intestines laid out in beautiful cursive - it has",
+ "A note on a players bed speaks of",
+ "The players heard the victim scream something, when the crime took place, that hinted at",
+ ],
+ },
+ {
+ title: "d20 CLUE a connection to...",
+ id: "d20clueaconnectionto",
+ roll: [
+ "a local cult with rather extreme beliefs",
+ "a lock of strange fur",
+ "a rumored jealous lover",
+ "a hot tempered spouse",
+ "the local child, the one with the strangest eyes",
+ "markings of something having entered from beyond",
+ "remnants of the darkest magic",
+ "revenge",
+ "lust",
+ "greed",
+ "a murky acquaintance from the victim’s past",
+ "that old tablet covered in obscure symbols",
+ "the terrible story no one wants to remember",
+ "an old friend of the PCs",
+ "a beautiful young woman, who only came to town recently",
+ "another horrid crime committed not long ago",
+ "the escaped criminal, rumored to be in hiding nearby",
+ "markings of a wild animal",
+ "that deep rumble, that you might hear coming from below the surface of the paved roads from time to time.",
+ "the nightly activities of one of the PCs, but it’s all so hazy…",
+ ],
+ },
+ {
+ title: "d10 - SOURCE",
+ id: "d10source",
+ roll: [
+ "Rumors speak of a",
+ "When wanting to scare the children, locals tell an old tale of a",
+ "In the corner of the taverns sits a group of pale figures, with low voices they’re talking about a",
+ "Legend speak of a",
+ "An old man walking around town speaks of a",
+ "Etched into a stone is the warning of a",
+ "In the hand of the corpse of a woman along the road is a map with a drawing of a",
+ "Nailed to a tree is a small note with a warning to all about a",
+ "Underneath a large stone is an weather-worn diary. The last page is about a",
+ "Passers-by talk about the disappearance of someone. They mention a",
+ ],
+ },
+ {
+ title: "d20 - DESCRIPTOR 1",
+ id: "d20descriptor1",
+ roll: [
+ "haunted",
+ "cursed",
+ "dark",
+ "musty old",
+ "ruined",
+ "unfinished",
+ "hidden",
+ "foul smelling",
+ "strange",
+ "living",
+ "shapeshifting",
+ "overgrown",
+ "ordinary looking",
+ "enchanted",
+ "strangely alluring",
+ "growling",
+ "singing",
+ "ever burning",
+ "hovering",
+ "damp",
+ ],
+ },
+ {
+ title: "d100 - PLACE",
+ id: "d100place",
+ roll: [
+ "house",
+ "villa",
+ "small community of houses",
+ "estate",
+ "castle",
+ "fort",
+ "fortress",
+ "underground complex",
+ "temple",
+ "monestary",
+ "graveyard",
+ "monument",
+ "statue",
+ "tree",
+ "basement",
+ "mausoleum",
+ "giant nest",
+ "water-mill",
+ "granary",
+ "workshop",
+ "barrack",
+ "mansion",
+ "warehouse",
+ "stable",
+ "kennel",
+ "sign post",
+ "deep hole in the ground",
+ "shop",
+ "marketplace",
+ "ship",
+ "gate",
+ "tower",
+ "wall",
+ "inn",
+ "tavern",
+ "hotel",
+ "quarry",
+ "mine",
+ "gate",
+ "shrine",
+ "door",
+ "hatch",
+ "ladder",
+ "bridge",
+ "bedroll",
+ "tent",
+ "tree house",
+ "log cabin",
+ "hut",
+ "shed",
+ "obelisk",
+ "monolith",
+ "column",
+ "city block",
+ "guard house",
+ "hospital",
+ "townhouse",
+ "hamlet",
+ "community",
+ "township",
+ "dwelling",
+ "park",
+ "field",
+ "property",
+ "area",
+ "row of townhouses",
+ "lodge",
+ "lumber camp",
+ "fisherman’s hut",
+ "sanctuary",
+ "chapel",
+ "holy site",
+ "crossroads",
+ "small sized town",
+ "medium sized town",
+ "large sized town",
+ "small sized settlement",
+ "medium sized settlement",
+ "large sized settlement",
+ "small sized village",
+ "medium sized village",
+ "large sized village",
+ "compound",
+ "construction site",
+ "gravestone",
+ "tomb",
+ "cairn",
+ "mural",
+ "garden",
+ "greenhouse",
+ "observatory",
+ "museum",
+ "manor",
+ "château",
+ "palace",
+ "citadel",
+ "keep",
+ "stronghold",
+ "den",
+ "lair",
+ ],
+ },
+ {
+ title: "d20 - DESCRIPTOR 2",
+ id: "d20descriptor2",
+ roll: [
+ "long forgotten",
+ "long abandoned",
+ "with the markings of a terrible beast",
+ "with the markings of a group terrible beasts",
+ "covered in etchings of dark teachings",
+ "with a glowing aura of a silvery light",
+ "said to be owned by an old man or woman",
+ "said to be the site of a terrible crime",
+ "said to be the site of a spell going terribly wrong",
+ "letting off the feeling of a strange presence",
+ "with the etchings of a dark ritual",
+ "said to be home to evil spirits",
+ "said to be corrupted by dark forces",
+ "said to house something truly abnormal",
+ "said to hold a cursed item",
+ "said to be the location of a decadent monthly feast with masked guests",
+ "said to be a fantastic place to visit",
+ "said to be a place of madness",
+ "covered in eldritch symbols",
+ "said to be place from where no one ever returns",
+ ],
+ },
+ {
+ title: "d20 - AREA - somewhere",
+ id: "d20areasomewhere",
+ roll: [
+ "within the city wall",
+ "not far from town",
+ "near the outpost",
+ "in the wilderness",
+ "in the mountains",
+ "in the forest",
+ "in the ocean",
+ "in the swamp",
+ "in the desert",
+ "on the great plains",
+ "along the coast",
+ "along the road",
+ "on a magical plane",
+ "in a nearby cave",
+ "by the lake",
+ "below the city",
+ "below the mountain",
+ "in the neighboring nation",
+ "far away",
+ "unknown",
+ ],
+ },
+ {
+ title: "d10 - SITUATION - If asked further, people will tell you, that",
+ id: "d10situationifaskedfurtherpeoplewilltellyouthat",
+ roll: [
+ "it’s definitely just a myth and you shouldn't worry.",
+ "people who’ve seen it are not the same.",
+ "it's makes people mad.",
+ "it turns people homicidal.",
+ "it is also said to hold great treasure.",
+ "people who’ve seen it starts rambling in a strange language.",
+ "it should be avoided at all cost.",
+ "a(nother) strange fellow also asked everyone about it not too long ago. Might have a relation as to why",
+ "a group of adventurers went there a few days ago and haven’t been seen since.",
+ "the town idiot returned from there and said it’s really isn’t as bad as people say it is. For some reason however,",
+ ],
+ },
+ {
+ title: "d6 PERSON",
+ id: "d6person",
+ roll: [
+ "(d6): 1. X, the captain of the guard; 2. X, an interested archivist; 3. X, a visiting noble; 4. X, a worried local craftsman; 5. X, the parent of a missing girl; 6. X, a traveling merchant",
+ "(d6): 1. X, the local ruler; 2. X, a priest at a local temple; 3. X, a strange man at the inn; 4. X, a collector of sorts; 5. X, the child; 6. X, the blacksmith",
+ "(d6): 1. X, a local noble; 2. X, a man at the court of the local lord; 3. X, the gravedigger; 4. X, a local shopkeeper; 5. X, a local beggar; 6. X, a random hobo",
+ "(d6): 1. X, another adventurer; 2. X, a farm boy at a nearby estate; 3. X, the sheepherder; 4. X, the librarian; 5. X, the biologist; 6. X, a passing traveler",
+ "(d6): 1. X, a breeder of rare birds; 2. X, a local mason; 3. X, a famous artist; 4. X, a failed local artist; 5. X, an old tinkerer; 6. a hooded stranger",
+ "(d6): 1. a stranger whose name is always forgotten; 2. a stranger without a name; 3. a stranger who only communicates in writing; 4. a stranger who just leaves a letter on a PC’s pillow; 5. an old friend of a PC; 6. an eerie faceless person",
+ ],
+ },
+ {
+ title: "d20 ACTION",
+ id: "d20action",
+ roll: [
+ "starts crying when asked about the place.",
+ "asks of the players to travel there with him.",
+ "asks the players to go explore.",
+ "asks the players to destroy it.",
+ "asks the players to collect something from there.",
+ "asks for a souvenir from there.",
+ "invites the players to a party, when asked about the place.",
+ "faints, when asked about the place.",
+ "suddenly disappears, when asked about the place.",
+ "starts growling, when asked about the place.",
+ "calls the guard, when asked about the place.",
+ "hushes on the players and leads them to his/her home, when asked about the place.",
+ "tries to kill the players in their sleep.",
+ "is seen with a map leading there.",
+ "tries to rally people on the street to go there together for some reason.",
+ "has covered all the walls of his house with drawings of the place.",
+ "starts drooling when asked about the place.",
+ "freezes for a second before completely ignoring the players and walking away, when asked about the place.",
+ "starts singing and dancing, when asked about the place.",
+ "says it’s already too late.",
+ ],
+ },
+ {
+ title: "d20 Find the...",
+ id: "d20findthe",
+ roll: [
+ "Big cracked boulder.",
+ "Lightning-blasted oak tree.",
+ "Rock shaped like a horse.",
+ "Stone wall with a piece of volcanic glass .",
+ "Exact center of the village/town/city.",
+ "Statue of a famous person.",
+ "Shipwreck of an infamous pirate ship.",
+ "Bones of the black dragon.",
+ "Cavern near the waterfall.",
+ "Top of the volcano.",
+ "Exact center of the lake.",
+ "Abandoned Temple.",
+ "Old Fort.",
+ "Old Standing Circle.",
+ "Road marker leading south.",
+ "Exact center of the longest bridge.",
+ "Hangman's scaffold.",
+ "King's/Queens throne room.",
+ "Crossroads.",
+ "Largest tomb in the cemetery.",
+ ],
+ },
+ {
+ title: "d8 Then...",
+ id: "d8then",
+ roll: [
+ "Go North for 1-4 miles.",
+ "Go South for 1-4 miles.",
+ "Go East for 1-4 miles.",
+ "Go West for 1-4 miles.",
+ "Go Northeast for 1-4 miles.",
+ "Go Northwest for 1-4 miles.",
+ "Go Southeast for 1-4 miles.",
+ "Go Southwest for 1-4 miles.",
+ ],
+ },
+ {
+ title: "d20 Until you find the...",
+ id: "d20untilyoufindthe",
+ roll: [
+ "Mountain shaped like a tooth.",
+ "Hill shaped like a saddle.",
+ "Cliffs of red stone.",
+ "Tiny caves in a white hill.",
+ "Old fortress ruins.",
+ "Dried up creek bed.",
+ "Swift-running river.",
+ "Waterfall.",
+ "Abandoned village.",
+ "Tree with a large hole in it.",
+ "Toppled statue of a deity.",
+ "Landslide of shale and gravel.",
+ "Steep-sided valley with blue flowers.",
+ "Beach strewn with black seashells.",
+ "Broken remains of a watchtower.",
+ "Road marker pointing east.",
+ "Dilapidated hunter's shack.",
+ "Crossroads.",
+ "Hand-cut stairway into the hillside.",
+ "The canyon with natural stairs leading down.",
+ ],
+ },
+ {
+ title: "d8 Then...",
+ id: "d8then",
+ roll: [
+ "Go North for 1-4 miles.",
+ "Go South for 1-4 miles.",
+ "Go East for 1-4 miles.",
+ "Go West for 1-4 miles.",
+ "Go Northeast for 1-4 miles.",
+ "Go Northwest for 1-4 miles.",
+ "Go Southeast for 1-4 miles.",
+ "Go Southwest for 1-4 miles.",
+ ],
+ },
+ {
+ title: "d20 Until you find the...",
+ id: "d20untilyoufindthe",
+ roll: [
+ "Rock shaped like a heart.",
+ "Mountain shaped like a bird's head.",
+ "Petrified forest.",
+ "Salt lake.",
+ "Dried up swampland.",
+ "Broken bridge.",
+ "Old abandoned mill.",
+ "The ruined tower of a famous mage.",
+ "The ancient cemetery.",
+ "The mossy limestone cliffs.",
+ "The old granite quarry.",
+ "The abandoned campgrounds.",
+ "The vandalized statue of a former ruler.",
+ "The crossroads.",
+ "The road marker pointing West.",
+ "Shipwreck of a well-known war ship.",
+ "Minaret.",
+ "Quicksand.",
+ "Hills honeycombed with caves.",
+ "Old King's Forest.",
+ ],
+ },
+ {
+ title: "d8 Then...",
+ id: "d8then",
+ roll: [
+ "Go North for 1-4 miles.",
+ "Go South for 1-4 miles.",
+ "Go East for 1-4 miles.",
+ "Go West for 1-4 miles.",
+ "Go Northeast for 1-4 miles.",
+ "Go Northwest for 1-4 miles.",
+ "Go Southeast for 1-4 miles.",
+ "Go Southwest for 1-4 miles.",
+ ],
+ },
+ {
+ title: "d20 You'll find the treasure...",
+ id: "d20youllfindthetreasure",
+ roll: [
+ "Buried at the foot of a cliff.",
+ "Buried under a mighty oak tree.",
+ "Buried under some tower ruins.",
+ "Buried under a pile of skulls.",
+ "Buried in the grave of a famous person.",
+ "Hidden at the top of an old tower.",
+ "Hidden behind an old painting.",
+ "Hidden at the bottom of an old rabbit's warren.",
+ "Hidden in the bole of an ancient elm tree.",
+ "Hidden in a shipwreck's hold.",
+ "Guarded by assassins.",
+ "Guarded by monsters.",
+ "Guarded by soldiers.",
+ "Guarded by spirits.",
+ "Guarded by a big monster.",
+ "Protected by magical wards.",
+ "Protected by astral locks.",
+ "Protected by physical traps.",
+ "Protected by necromantic curses.",
+ "Protected by spiritual prayers.",
+ ],
+ },
+ {
+ title: "d20 Dungeon Encounter",
+ id: "d20dungeon",
+ roll: [
+ "A rat scuttles past carrying a finger bone with a ring on it.",
+ "You hear a card game going on in the next room. It sounds like someone is losing their shirt.",
+ 'A sleepy orc pushes the party to one side and says "otta ma way cur. Yer blocking the way to the mess hall."',
+ 'A voice shouts from ahead "My god! What did you do to the loo?"',
+ "Blood drips from a hole in the ceiling and pools on the floor.",
+ "Your hear the sound of a whip crack from up ahead.",
+ "You find a room of corpses. One has a hand outstretched towards a glowing gem. A second has stabbed the first in the back with a dagger.",
+ "A paper boat floats past on an underground stream. If plucked from the water is has a letter written inside.",
+ 'A prisoner in a cage sees the party and yells "turn back! Runaway!"',
+ "Cave paintings cover one of the walls, obviously the work of bored hands.",
+ "A side corridor has an active trap and deadly trap. A broken treasure chest at the far end spills a few coins.",
+ "A grate in the wall allows you to see a mimic finish consuming an adventurer and scuttle off.",
+ "Wind howls mournfully as you cross a rope bridge strewn with arrow riddled adventurers.",
+ "A hunchbacked orc with his back to you tinkers with something in the wall and complains loudly about always being the one who has to reset the traps.",
+ 'A large man sits near a pile of treasure reading a book. If approached he changes into a wisp of smoke and retreats to a lamp. Any amount of rubbing on the lamp produces only "Go away! We\'re closed!" ',
+ "A displacer beast and blink dog come thrashing through a cross corridor.",
+ "A dead man's ghost continues searching for a key to a door. A long dead rouge lies nearby.",
+ 'A grouchy dragon stomps around a vast cave shouting "Igor! Where\'s the ledger listing my gold coins?!"',
+ "A dusty side corridor holds a tiny, rough made shrine to an unlikely god, and a dusty body with it's hands still clasped in prayer.",
+ "A hole broken in the brick walls leads to a very, very dark tunnel.",
+ ],
+ },
+ {
+ title: "d20 Idyllic Village Encounter",
+ id: "d20idyllicvillage",
+ roll: [
+ "A farmer and his son walk past on the road. The man is teaching his son a song.",
+ "A wood cutter pauses his chopping to wave at you as you pass.",
+ "A milkman struggles past pulling a horse cart. If questioned he mentions that his horse has taken ill but he's managing.",
+ "A farm wife sets a pie on a windowsill to cool while you walk by.",
+ "A gaggle of children discuss plans to nick a pie from a windowsill.",
+ "A butcher haggles cheerfully with a farmer over the price of a fat cow.",
+ "A group of women take turns sharing gossip and hoisting buckets from the town well.",
+ "A celebration is taking place on the town green for two young people, recently married.",
+ "A farmer is having a yard sale and has piled a small mountain of junk outside his home.",
+ "A healthy looking dog runs past with a laughing boy in pursuit.",
+ "A farm wife watches playing children through an open window.",
+ "A man is helping a peddler fix his broken down wagon on the roadside.",
+ "A smith pounds furiously on his anvil but stops to smile when his wife brings him some water.",
+ "A group of old men with long beards sit on a stoop smoking pipes.",
+ "A baker is returning home from making his rounds delivering bread.",
+ "The town priest stands outside his church greeting people as they arrive for the service. He invites the PCs to attend.",
+ "A group of men is mending a broken fence.",
+ "A fisherman walks past carrying tackle on his way down to the lake.",
+ "A peddler is selling simple wares to the villagers from his wagon on the town green.",
+ "A group of dwarves with brightly colored hoods puff pipes on the inn porch and watch the sun set.",
+ ],
+ },
+ {
+ title: "d20 Rotting City Encounter",
+ id: "d20rottingcity",
+ roll: [
+ "A group of dogs chewing on fallen guardsmen after a street battle.",
+ "A giant spider, seen out of the corner of your eye, pulls a struggling something back into a dark alley.",
+ "A group of beggars in rags huddle together for warmth against the chill of the winter morning.",
+ "A man and a women, speaking to a stone carver about what to put on their child's headstone.",
+ "A burned out drug den with charred corpses outside and city guards keeping gawkers away.",
+ "A man doling out rations inside a besieged city. Only those able to fight still get full portions.",
+ "A carriage passing through a rutted street with armed guards and a dangerous looking wizard riding shotgun.",
+ "A tailor trying hopelessly to impress a noble women with a variety of dresses, all of which she scoffs at.",
+ "A gang of ruffians scoping out potential victims. They give you a nod of acknowledgement, one predator to another.",
+ "A strumpet with a face like a raccoon checks you out, then resignedly starts walking towards your party while putting on a fake smile.",
+ "A group of guards escorts a morose prisoner to the gallows.",
+ "A group of crows flies away from several bodies hanging at the gallows when people approach.",
+ "A group of elves pass the party, holding handkerchiefs to their noses.",
+ "A leper approaches the party and starts begging for alms.",
+ "The king's guard execute a man in the street for a petty crime.",
+ "A passing wagon hits a puddle and sprays the party with vile mud.",
+ "A carriage tramples a club footed beggar who was too slow to move out of the way.",
+ "A loan shark approaches the party to make an offer.",
+ "A thick fog rolls in covering the city in damp mist.",
+ "A church bell sounds mournfully, it's ring swallowed up by the fog.",
+ ],
+ },
+ {
+ title: "d20 Ancient Forest Encounter",
+ id: "d20ancientforest",
+ roll: [
+ "The song of a mocking bird changes mid-tune to an ominous imitation.",
+ "Elves follow you from a distance but never approach.",
+ "A green dragon flies overhead.",
+ "An ancient tree whispers softly to you as you pass.",
+ "A break in the tree cover lets down a welcome ray of sunshine.",
+ "Wolves howl in the distance.",
+ "This part of the forest is gray and quiet. You notice a low fog has come in and the sounds of birds have stopped.",
+ "A giant dead tree has fallen and blocked the road.",
+ "A deer bounds across the road with a puma in close pursuit.",
+ "You've heard tales about a devil living in these woods. You keep seeing movement from the corner of your eye.",
+ "A druid sits on a stone speaking to the birds.",
+ "A great shaggy wolfhound approaches the party. He asks if you are lost.",
+ "The underbrush tappers off and there is nothing left but the trunks of trees and impenetrable leaves overhead.",
+ "A ground bird is building a nest nearby. A colorful piece of cloth flutters among the twigs.",
+ "An ancient shrine looms around a corner in the path. It's long abandoned, but the workmanship was once fine.",
+ "A camped group of travelers in the distance notice the players approach, grab what gear they can and hide.",
+ "A wolverine feeds on the corpse of a fallen traveler and his horse. It growls if you get too close.",
+ "A courier wearing the king's livery pauses at the edge of the forest, gathers his courage, and enters down the path.",
+ "An undertaker lives in a cottage near the entrance to the forest. He makes a point of measuring the players before they depart. He's only concerned with their height from the neck down.",
+ 'The party hears the sounds of a chase in the brush at night. Later, a werewolf approaches the party and demands to know if they have seen the "would-be hunter" pass this way.',
+ ],
+ },
+ {
+ title: "d20 Aboard a ship at sea",
+ id: "d20aboardashipatsea",
+ roll: [
+ "The dolphins riding the bow waves squeak suddenly and flee.",
+ "A red dawn spooks the sailors.",
+ 'A crossing the equator ceremony. The PCs are "inducted" into Neptune\'s court.',
+ "A women stares mournfully at the sea. She seems an unlikely passenger.",
+ "A sailor off duty has a fishing rod cast over the side and a pail of fish beside him.",
+ "The captain unexpectedly approaches the PCs and demands to know what they are doing in this part of the ship.",
+ "The wooden creaking of the hulls sounds ominous to the land lubbers.",
+ "A howling storm can be seen in the distance.",
+ "The Captain stares with steely eyes into a spyglass then turns to his men with a look of grim resolve.",
+ "The masts of another ship are visible in the distance.",
+ "Flotsam from a wreck is seen in the distance. Men cling to bits and pieces. The captain explains there is a reef there, and refuses to approach.",
+ "An imperial courier approaches the ship in port, and the captain regrets to inform his passengers there has been a change in destination.",
+ "Pirates approach and greet the Captain as an old friend.",
+ "The sun rises bright and clear, and the winds pick up, a good omen for the day.",
+ "Land birds are sighted in the distance where there should be none.",
+ "At the next stop in port the sailors sing a batch of work songs the bards has never heard before.",
+ 'A storm is sighted coming this way. The Captain sends his first make down to below to "make sure the cargo doesn\'t escape." ',
+ "A group of sailors is being flogged at the mast for breaking into the wine supplies.",
+ "A group of sailors is being flogged at the mast for something the party rouge actually stole.",
+ "Someone in the party overhears whispers of mutiny.",
+ ],
+ },
+ {
+ title: "Dwarf Enclave",
+ id: "dwarfenclave",
+ roll: [
+ "A merchant loading up his wares for a long trading journey.",
+ "A brewer rolling a large barrel down the street to a tavern.",
+ "A group of miners singing a work song with a rhythmic cadence.",
+ "A smith pounding hot metal at an open air forge.",
+ "A group of militia practicing formation fighting.",
+ "A group of militia discussing the weak points on a giant's body.",
+ "A crier hawking fine mushrooms.",
+ "A group of unbearded youth's fleeing the scene of a mushroom heist.",
+ "A group of dwarves comparing beards and ornaments.",
+ "A dwarf noble passes by with a gigantic mustache, ponderous and regal.",
+ "A tinker mending pots and pans.",
+ "A peddler just returned from distant lands is unloading his wagon to set up a stall.",
+ "A roaring fire surrounding by several dwarves turning meat on spits.",
+ "A dwarf guiding a party from one of the other races around the community. They receive distrusting stares.",
+ "A dwarf butcher moving roasts in and out of a smoke house.",
+ "A shrewish dwarf-wife berating her husband from a window while he chops wood in the yard.",
+ "A stout dwarf maid dragging a burly dwarf man off behind a building by his beard with a glint of mischief in her eye.",
+ "A dwarf trapper & the village rat catcher, both dressed in pelts, stomp past hauling a small wagon full of cages.",
+ "An elf wizard enchanting a sword of the finest dwarf make.",
+ "Human envoy's from distant lands, decked in gems, awaiting a chance to meet with the leader of the enclave.",
+ ],
+ },
+ {
+ title: "Elf Enclave",
+ id: "elfenclave",
+ roll: [
+ "A lane, marked with carefully trimmed trees.",
+ "A single early blooming flower with the snow carefully pushed away.",
+ "A group of birds, twittering in tune with a druid's flute.",
+ "A group of border guards who appear as if from nowhere behind the party.",
+ "A fletcher cutting shafts for new arrows from a well tended grove of saplings.",
+ "A druid, protected by magic, carefully harvesting honey from well cared for bee hives.",
+ "A group of weavers, spinning fabric that seems to fade into the background even as it's being woven.",
+ "An elven cobbler, making fine boots for those with dainty feet.",
+ "A group of wizards cornering a druid and interrogating him about a plant they've taken an interest in.",
+ "An elf lord, noble in bearing, who dismisses his retinue so that he may walk through the woods undisturbed for a moment.",
+ "A neatly stacked pile of bows, arrows, and tanglefoot bags on the edge of a small camp.",
+ "A large, fine tent, it's fabric nearly invisible against the trees.",
+ "A rope hanging from the trees, its destination lost in the branches above.",
+ "A group of youth's skipping their classes. The youngest appears to be in his 80's.",
+ "An elf maid painting a landscape on fine canvas.",
+ "An elf carpenter using magic to bend wood into fine bowls and dinner ware.",
+ "A grand vista of the valley opens up just around a turn in the path. It's breath taking.",
+ "A dwarf crafting a chest with an intricate lock for an elf wizard who looks on.",
+ "A group of guards leads an orc prisoner away, bound and gagged.",
+ "A ranger, bloody and bandaged, limps into the encampment and demands to see the king immediately.",
+ ],
+ },
+ {
+ title: "Orc Enclave",
+ id: "orcenclave",
+ roll: [
+ "A roaring feast is going on with great bonfires and drums.",
+ "Two orcs are fist fighting in a pit with mangled knuckles and bloody tusks.",
+ "An orc smith beats captured armor into new spear points for the troops.",
+ "A raiding party is returning with a new batch of mewling captives.",
+ "A young half-orc boy is being banished as his parentage is becoming more apparent.",
+ "A great tent, made of hide and decorated with skulls, looms over the camp.",
+ "A group of sweating orcs digs a trench around the camp and places sharpened stakes.",
+ "A brave trader has set up his wagon on the far side of the camp and it peddling goods to surly orcs.",
+ "A group of the kings knights have arrived to deliver an ultimatum to the chief.",
+ "A wrong turn takes you down a confusing path of randomly pitched tents and yurts.",
+ "A group of hobgoblin emissaries look around at the disorganized camp with obvious scorn.",
+ "A hill giant, chained and whipped, is being 'trained' for the next raid.",
+ "A cantankerous orc wife throws his husband out of their tent and pummels him in the street to great guffaws from onlookers.",
+ "The chief and his retinue pass, they seem like low brow thugs.",
+ "The chief and his retinue pass, he seems more regal and intelligent than you expected.",
+ "A group of orc traders has just returned from bartering with a town too strong to rob.",
+ "An orc wolf master is training pups in a pen.",
+ "An envoy from a stronger orc band has arrived to collect tribute.",
+ "A surly old dwarf walks through the camp and demands the chief present himself. The orcs give him a wide berth.",
+ "You overhear a group of orcs discussing their plan to overthrow the chief and take his place.",
+ ],
+ },
+ {
+ title: "Gnome Enclave",
+ id: "gnomeenclave",
+ roll: [
+ "A machine, equal parts steam and brass, goes careening past with a flustered gnome in hot pursuit.",
+ "A persistent turnip salesman espouses the virtue of his wares and won't let you leave till you buy some.",
+ "Gnomes, stacked 6 high, are holding up a 7th who is tinkering with the insides of a clock tower.",
+ "A group of four gnomes discuss the best way to fix a broken wagon wheel.",
+ "A tiny gnome boy jumps up and grabs your purse. Suddenly frightened, now he won't let go because he's scared of heights.",
+ 'A group of brownies are in town to buy goods from the "big folk." ',
+ "A fat gnome clerk walks past with an apprentice, overburdened by books and papers, in tow.",
+ "A gnome running an open air cafeteria is fending off a persistent turnip merchant.",
+ "Garruck has gotten stuck down the town well and a group of gnomes are standing around debating how to get him out. No rush, he was testing a new potion of water-breathing.",
+ "Two gnomes are sitting outside a leather worker's shop sewing new pockets into their leather armor.",
+ "A group of youths with a pilfered pie go running past. You could probably snag it.",
+ "A baker is hawking the finest breads from the window of his shop.",
+ "A wagon full of peddlers is off to try their luck selling gizmos to the dwarves.",
+ "Two gnomish sages are discussing best irrigation practices.",
+ "A gnome is having an intense conversation with a badger on the side of the street.",
+ "A gnomish lord goes past on a sedan chair carried by servants. He's on eye level with you.",
+ "A confused ogre is helping with a local building project. Swears he's a gnome with a growth problem. Could he be telling the truth?",
+ "You overhear a group of gnomes plotting to build a burrowing machine that will steal all the turnips from the turnip merchant's fields.",
+ "You see a gaggle of gnomes desperately running towards the elven spice merchant, just arrived from distant lands. Many turnips sit abandoned.",
+ "A tiny flying machine zips past your ear as you look around the village. It suddenly reverses direction and comes zipping back towards you.",
+ ],
+ },
+ // end of plots
];
diff --git a/js/roll_settlements.js b/js/roll_settlements.js
index 68c754d..6946fa1 100644
--- a/js/roll_settlements.js
+++ b/js/roll_settlements.js
@@ -2,1734 +2,1975 @@
//
top.settlements = [
+ {
+ title: "d100 Verb",
+ id: "d100verb_tavernnames",
+ roll: [
+ "Drowning",
+ "Hanging",
+ "Belching",
+ "Running",
+ "Walking",
+ "Hunting",
+ "Fighting",
+ "Swinging",
+ "Breaking",
+ "Working",
+ "Fermenting",
+ "Flowering",
+ "Worrying",
+ "Following",
+ "Flowing",
+ "Complaining",
+ "Standing",
+ "Joking",
+ "Laughing",
+ "Panting",
+ "Boarding",
+ "Lounging",
+ "Cutting",
+ "Singing",
+ "Staring",
+ "Goading",
+ "Disappointing",
+ "Faltering",
+ "Binding",
+ "Winding",
+ "Sundering",
+ "Longing",
+ "Fumbling",
+ "Bumbling",
+ "Stumbling",
+ "Pining",
+ "Whining",
+ "Flying",
+ "Hoarding",
+ "Whoring",
+ "Warring",
+ "Winking",
+ "Skittering",
+ "Slithering",
+ "Snoring",
+ "Snorting",
+ "Playing",
+ "Practicing",
+ "Grappling",
+ "Burning",
+ "Flaming",
+ "Freezing",
+ "Poisoning",
+ "Burying",
+ "Throwing",
+ "Sparking",
+ "Steaming",
+ "Smiting",
+ "Chittering",
+ "Chattering",
+ "Mumbling",
+ "Grating",
+ "Plowing",
+ "Biting",
+ "Howling",
+ "Roaring",
+ "Shouting",
+ "Pouring",
+ "Squeaking",
+ "Stinging",
+ "Charging",
+ "Bleating",
+ "Stabbing",
+ "Goring",
+ "Poking",
+ "Swallowing",
+ "Sucking",
+ "Drinking",
+ "Sneaking",
+ "Hiding",
+ "Slashing",
+ "Limping",
+ "Tripping",
+ "Shifting",
+ "Sliding",
+ "Blinding",
+ "Piercing",
+ "Bludgeoning",
+ "Crushing",
+ "Hopping",
+ "Thundering",
+ "Hushing",
+ "Crying",
+ "Wailing",
+ "Mourning",
+ "Darkening",
+ "Piling",
+ "Digging",
+ "Flinging",
+ ],
+ },
+ {
+ title: "d100 Adjective",
+ id: "d100adjective_tavernnames",
+ roll: [
+ "Quiet",
+ "Jolly",
+ "Good",
+ "Crooked",
+ "White",
+ "Gray",
+ "Blackened",
+ "Harried",
+ "Crimson",
+ "Silver",
+ "Golden",
+ "Disturbed",
+ "Filthy",
+ "Ugly",
+ "Bastard",
+ "Faltering",
+ "Glorious",
+ "Beautiful",
+ "Handsome",
+ "Wrinkled",
+ "Unhappy",
+ "Intelligent",
+ "Lovely",
+ "Ignorant",
+ "Senile",
+ "Sour",
+ "Sweet",
+ "Lonely",
+ "Green",
+ "Blind",
+ "Hungry",
+ "Worried",
+ "Educated",
+ "Stupid",
+ "Emboldened",
+ "Honorary",
+ "Stinky",
+ "Bottomless",
+ "Greasy",
+ "Sloppy",
+ "Stylish",
+ "Distressed",
+ "Harrowed",
+ "Tormented",
+ "Mortified",
+ "Lopsided",
+ "Broken",
+ "Moldy",
+ "Gooey",
+ "Fermented",
+ "Blighted",
+ "Ornate",
+ "Drowned",
+ "Murdered",
+ "Widowed",
+ "Hanged",
+ "Angry",
+ "Lusty",
+ "Haunted",
+ "Strong",
+ "Withered",
+ "Comely",
+ "Pious",
+ "Penitent",
+ "Patient",
+ "Drunk",
+ "Worthy",
+ "Wealthy",
+ "Loathsome",
+ "Weak",
+ "Miniscule",
+ "Miniature",
+ "Enormous",
+ "Enlarged",
+ "Engorged",
+ "Lecherous",
+ "Despicable",
+ "Lewd",
+ "Portly",
+ "Violent",
+ "Bumbling",
+ "Faulty",
+ "Pristine",
+ "Cleanly",
+ "Cracked",
+ "Splintered",
+ "Jeweled",
+ "Superior",
+ "Flawless",
+ "Common",
+ "Exquisite",
+ "Elegant",
+ "Fine",
+ "Dull",
+ "Brittle",
+ "Fragile",
+ "Effeminate",
+ "Masculine",
+ "Supine",
+ ],
+ },
+ {
+ title: "d100 Noun 1",
+ id: "d100noun1a_tavernnames",
+ roll: [
+ "Horseman",
+ "Maiden",
+ "Mage",
+ "Bachelor",
+ "King",
+ "Magistrate",
+ "Warchief",
+ "Warrior",
+ "Mare",
+ "Wolf",
+ "Fox",
+ "Lion",
+ "Lamb",
+ "Warden",
+ "Mule",
+ "Assassin",
+ "Swordsman",
+ "Lady",
+ "Knight",
+ "Soldier",
+ "Wizard",
+ "Warlock",
+ "Ranger",
+ "Bard",
+ "Druid",
+ "Monk",
+ "Paladin",
+ "Sorcerer",
+ "Rogue",
+ "Cleric",
+ "Bear",
+ "Goblin",
+ "Kobold",
+ "Gnome",
+ "Halfling",
+ "Dwarf",
+ "Fool",
+ "Virgin",
+ "Horde",
+ "Squire",
+ "Eagle",
+ "Rooster",
+ "Piglet",
+ "Thief",
+ "Priest",
+ "Friar",
+ "Blacksmith",
+ "Guard",
+ "Stag",
+ "Hag",
+ "Devil",
+ "Angel",
+ "Serpent",
+ "Snake",
+ "Rat",
+ "Mouse",
+ "Bandit",
+ "Chieftain",
+ "Griffon",
+ "Dragon",
+ "Lizard",
+ "Pony",
+ "Baron",
+ "Heifer",
+ "Bull",
+ "Hound",
+ "Goat",
+ "Toad",
+ "Stallion",
+ "Monster",
+ "Vermin",
+ "Beholder",
+ "Monkey",
+ "Elephant",
+ "Boar",
+ "Beagle",
+ "Bat",
+ "Demon",
+ "Imp",
+ "Sprite",
+ "Fey",
+ "Spirit",
+ "Bitch",
+ "Starling",
+ "Minotaur",
+ "Barbarian",
+ "Prophet",
+ "Merchant",
+ "Cobbler",
+ "Unicorn",
+ "Ogre",
+ "Nymph",
+ "Butcher",
+ "Captain",
+ "Angler",
+ "Lover",
+ "Mason",
+ "Tinker",
+ "Whale",
+ ],
+ },
+ {
+ title: "d100 Noun 1B",
+ id: "d100noun1b_tavernnames",
+ roll: [
+ "Horseman",
+ "Maiden",
+ "Mage",
+ "Bachelor",
+ "King",
+ "Magistrate",
+ "Warchief",
+ "Warrior",
+ "Mare",
+ "Wolf",
+ "Fox",
+ "Lion",
+ "Lamb",
+ "Warden",
+ "Mule",
+ "Assassin",
+ "Swordsman",
+ "Lady",
+ "Knight",
+ "Soldier",
+ "Wizard",
+ "Warlock",
+ "Ranger",
+ "Bard",
+ "Druid",
+ "Monk",
+ "Paladin",
+ "Sorcerer",
+ "Rogue",
+ "Cleric",
+ "Bear",
+ "Goblin",
+ "Kobold",
+ "Gnome",
+ "Halfling",
+ "Dwarf",
+ "Fool",
+ "Virgin",
+ "Horde",
+ "Squire",
+ "Eagle",
+ "Rooster",
+ "Piglet",
+ "Thief",
+ "Priest",
+ "Friar",
+ "Blacksmith",
+ "Guard",
+ "Stag",
+ "Hag",
+ "Devil",
+ "Angel",
+ "Serpent",
+ "Snake",
+ "Rat",
+ "Mouse",
+ "Bandit",
+ "Chieftain",
+ "Griffon",
+ "Dragon",
+ "Lizard",
+ "Pony",
+ "Baron",
+ "Heifer",
+ "Bull",
+ "Hound",
+ "Goat",
+ "Toad",
+ "Stallion",
+ "Monster",
+ "Vermin",
+ "Beholder",
+ "Monkey",
+ "Elephant",
+ "Boar",
+ "Beagle",
+ "Bat",
+ "Demon",
+ "Imp",
+ "Sprite",
+ "Fey",
+ "Spirit",
+ "Bitch",
+ "Starling",
+ "Minotaur",
+ "Barbarian",
+ "Prophet",
+ "Merchant",
+ "Cobbler",
+ "Unicorn",
+ "Ogre",
+ "Nymph",
+ "Butcher",
+ "Captain",
+ "Angler",
+ "Lover",
+ "Mason",
+ "Tinker",
+ "Whale",
+ ],
+ },
+ {
+ title: "d100 Noun 2",
+ id: "d100noun2_tavernnames",
+ roll: [
+ "Saddle",
+ "Guild",
+ "Fangs",
+ "Man",
+ "Pardon",
+ "Pleasure",
+ "Belt",
+ "Staff",
+ "Shield",
+ "Prince",
+ "Master",
+ "Servant",
+ "Meal",
+ "Prince",
+ "Favor",
+ "Love",
+ "Word",
+ "Scribe",
+ "Apprentice",
+ "Acolyte",
+ "Dress",
+ "Goddess",
+ "God",
+ "Gold",
+ "Purse",
+ "Trap",
+ "King",
+ "Son",
+ "Sister",
+ "Mother",
+ "Daughter",
+ "Cry",
+ "Shout",
+ "Cupboard",
+ "Pantry",
+ "Queen",
+ "Wealth",
+ "Star",
+ "Void",
+ "Woman",
+ "Man",
+ "Whore",
+ "Butcher",
+ "Anvil",
+ "Tome",
+ "Sacrifice",
+ "Armor",
+ "Cup",
+ "Pot",
+ "Stove",
+ "Stool",
+ "Princess",
+ "Chain",
+ "Sword",
+ "Pork",
+ "Grain",
+ "Tooth",
+ "Lance",
+ "Axe",
+ "Scabbard",
+ "Knife",
+ "Dagger",
+ "Spear",
+ "Bow",
+ "Crossbow",
+ "Quarterstaff",
+ "Staff",
+ "Fire",
+ "Ice",
+ "Wind",
+ "Earth",
+ "Water",
+ "Stone",
+ "Ladle",
+ "Monastery",
+ "Chalice",
+ "Goblet",
+ "Dungeon",
+ "Lust",
+ "Lantern",
+ "Bone",
+ "Life",
+ "Stone",
+ "Mistress",
+ "Mind",
+ "Treasure",
+ "Barter",
+ "Armorer",
+ "Butler",
+ "Page",
+ "Tome",
+ "Feather",
+ "Shadow",
+ "Friend",
+ "Labyrinth",
+ "Mountain",
+ "Hope",
+ "Boot",
+ "Gauntlet",
+ ],
+ },
+ {
+ title: "d50 The shop sells...",
+ id: "d50theshopsells_shops",
+ roll: [
+ "Weapons",
+ "Armor",
+ "Magical items",
+ "Fresh food",
+ "Cured food",
+ "Livestock",
+ "Slaves",
+ "Services",
+ "Mostly junk",
+ "Artwork",
+ "Jewellery",
+ "Gems and Ores",
+ "Mining tools",
+ "Household goods",
+ "Farming tools",
+ "Animal feed",
+ "Crafting tools",
+ "Ales and Liqueur",
+ "Items of interest from a previous generation",
+ "Items of interest from a far-away land",
+ "Clothing",
+ "Gnomish Gadgets",
+ "Potions",
+ "Poisons",
+ "Alchemical Supplies",
+ "Magical Supplies",
+ "Musical instruments",
+ "Fabrics",
+ "A little bit of everything",
+ "Spices",
+ "Hunting Tools",
+ "Herbs",
+ "Remedies and tonics",
+ "Books",
+ "Dolls",
+ "Toys",
+ "Exotic Animals",
+ "Furs and Pelts",
+ "Illicit Goods",
+ "Cheeses",
+ "Meats",
+ "Pack animals",
+ "Building supplies",
+ "Fruits and vegetables",
+ "Supplies for a local guild",
+ "Leather goods",
+ "Good crafted from rare metals",
+ "Beauty and hygiene supplies",
+ "Magical creatures",
+ "Wagon wheels",
+ ],
+ },
+ {
+ title: "d10 The shop's type is...",
+ id: "d10theshopstypeis_shops",
+ roll: [
+ "A building in a merchant district",
+ "Attached to the merchant's home",
+ "A wagon pulled by a horse or ox team",
+ "Under a tent",
+ "In an open bazaar on a rug",
+ "In a stall in a bazaar",
+ "In the back room of another shop",
+ "A merchant caravan",
+ "In a place only accessibly by magic",
+ "A franchise. The shop can be found in multiple places",
+ ],
+ },
+ {
+ title: "d12 The shop is owned by...",
+ id: "d12theshopisownedby_shops",
+ roll: [
+ "A beady-eyed accountant",
+ "A guild leader",
+ "A noble",
+ "An obsessive-compulsive gnome",
+ "A greedy dwarf",
+ "A former soldier",
+ "A farmer's wife",
+ "A snobby high-elf",
+ "A forgetful halfling",
+ "An oppressive brute",
+ "An old crone",
+ "A lazy half-orc",
+ ],
+ },
+ {
+ title: "d6 The shop's condition is...",
+ id: "d6theshopsconditionis_shops",
+ roll: [
+ "Brand new. Everything has a place, and is in its place",
+ "Well maintained. It is cleaned regularly",
+ "Average. A little dusty",
+ "Unkempt. Bugs and rodents scurry away from your footsteps",
+ "Dark. There is no natural light. Only a candle or two light the shop",
+ "Decrepit. The building should be condemned",
+ ],
+ },
+ {
+ title: "d6 The condition of the merchandise is...",
+ id: "d6theconditionofthemerchandiseis_shops",
+ roll: [
+ "Pristine. Kept in the best possible condition",
+ "Cleaned regularly",
+ "Mixed. Some items look new, while some look like they have been there a long time",
+ "Dusty and dirty",
+ "Falling apart",
+ "Ancient",
+ ],
+ },
+ {
+ title: "d6 The shop gets its supplies from...",
+ id: "d6theshopgetsitssuppliesfrom_shops",
+ roll: [
+ "They are crafted or attained by the merchant himself",
+ "They are crafted or attained by the merchant's apprentices",
+ "The merchant's business partner",
+ "They are crafted elsewhere in bulk, and sold in the shop",
+ "They are purchased from other people in town and resold",
+ "No one knows, and no one asks",
+ ],
+ },
+ {
+ title: "d8 The items are priced...",
+ id: "d8theitemsarepriced_shops",
+ roll: [
+ "Fairly",
+ "Below value",
+ "Above value",
+ "Exorbitantly",
+ "Everything is for barter",
+ '"Other" means of payment are encouraged',
+ "Based on the merchant's mood",
+ "Based on how much the merchant thinks the customer needs it.",
+ ],
+ },
+ {
+ title: "d5 The shop's size is...",
+ id: "d5theshopssizeis_shops",
+ roll: [
+ "Giant. Multiple rooms",
+ "Large. One big room",
+ "Average. One room big enough to hold what is needed",
+ "Small. The room feels cluttered",
+ "Tiny. The merchant practically operates out of a pack",
+ ],
+ },
+ {
+ title: "d4 How busy is the shop...",
+ id: "d4howbusyistheshop_shops",
+ roll: [
+ "It's one of the most popular places to visit",
+ "A few people mill in and out of the shop",
+ "Not very busy. You are the only people there",
+ "It rarely sees a customer",
+ ],
+ },
+ {
+ title: "d50 Something interesting you find...",
+ id: "d50somethinginterestingyoufind_shops",
+ roll: [
+ "The shopkeeper lives in a room attached to the shop",
+ "There is a secret room in the back to sell illicit wares",
+ "The shopkeeper does not seem to belong there",
+ "One of the items does not seem to belong there",
+ "A bell rings every time someone enters the shop",
+ "The shopkeeper is unusually friendly",
+ "The shopkeeper does not seem to want any business",
+ "Some items are oddly magical (or non-magical)",
+ "You feel an unseen presence watching you",
+ "Magical barriers prevent people from handling the merchandise",
+ "A goblin is handling some of the wares",
+ "A ogre is leashed to one of the walls",
+ "A couple dogs keep an eye on you, while chewing on a bone",
+ "A cat follows you around the shop",
+ "A goat seems to be keeping guard outside the shop",
+ "A rats nest is forming in a secluded corner",
+ "A talking bird insists on yelling obscenities at you",
+ "Many items are being packed for sale",
+ "A new shipment has just arrived, and is being stocked",
+ "You hear noises from the roof or room above the shop",
+ "The floor is cracked",
+ "The merchant is cleaning up an item that was ruined on the shop floor",
+ "The shopkeeper is arguing with an employee",
+ "A monkey follows you and tries to hand merchandise to you",
+ "Footprints lead directly into a wall",
+ "A raven tries to steal items from your bag",
+ "The merchant's young children are trying unsuccessfully at a hard sale",
+ "The merchant does not speak common",
+ "Items change when you're not looking",
+ "Music is playing throughout the shop",
+ "The merchant can tell a story behind everything he sells",
+ "Some of the items appear stolen",
+ "The shop is only open at night",
+ "The shop is closed for the day",
+ "An unusual item is for sale with a dark backstory",
+ "A couple of thugs are holding up the merchant",
+ "One of the customers is trying to shoplift",
+ "The shop has a strong odor of mildew",
+ "The shop is owned by a friend or former party member",
+ "A ghost is browsing the merchandise",
+ "The shopkeeper is fast asleep",
+ "The shopkeeper has a pungent and offensive smell",
+ "The shopkeeper is a forceful salesman",
+ "A legendary weapon is on display, but not for sale",
+ "Murals line the walls",
+ "The merchant insists he is from an ancient line of powerful merchants",
+ "The merchant dresses much better than expected",
+ "The merchant looks like a beggar",
+ "Constables or the local guard are interviewing everyone in the shop",
+ "The shopkeeper just died",
+ ],
+ },
+ {
+ title: "d8 The marketplace is located in...",
+ id: "d8themarketplaceislocatedin",
+ roll: [
+ "A wide, rectangular plaza.",
+ "A large, circular or elliptical plaza.",
+ "A large plaza with a polygonal shape (d4): 1. perfect square; 2. trapezoid; 3. triangle; 4. pentagon.",
+ "An intersection of two wide roads.",
+ "A sprawling maze of small alleyways.",
+ "A sprawling maze of tunnels beneath the city streets.",
+ "A huge pavilion with a solid roof overhead.",
+ "A disorganized series of large tents.",
+ ],
+ },
+ {
+ title: "d10 Vendor stalls, carts, and booths are mostly organized by...",
+ id: "d10vendorstallscartsandboothsaremostlyorganizedby",
+ roll: [
+ "Type of merchandise.",
+ "Nation of origin of the merchandise.",
+ "Race or ethnicity of the merchants.",
+ "Nothing; the place is a big disorganized mess.",
+ "Religious or political affiliation of the merchants.",
+ "Raw materials and commodities on one half of the market, finished products on the other half.",
+ "Imported goods on one half of the market, local goods on the other half.",
+ "An intricate and archaic system put down in an ancient civic or religious document.",
+ "The social class to which the vendor caters.",
+ "Order of arrival at the marketplace on any given day.",
+ ],
+ },
- {"title": "d100 Verb", "id":"d100verb_tavernnames", "roll":[
-"Drowning",
-"Hanging",
-"Belching",
-"Running",
-"Walking",
-"Hunting",
-"Fighting",
-"Swinging",
-"Breaking",
-"Working",
-"Fermenting",
-"Flowering",
-"Worrying",
-"Following",
-"Flowing",
-"Complaining",
-"Standing",
-"Joking",
-"Laughing",
-"Panting",
-"Boarding",
-"Lounging",
-"Cutting",
-"Singing",
-"Staring",
-"Goading",
-"Disappointing",
-"Faltering",
-"Binding",
-"Winding",
-"Sundering",
-"Longing",
-"Fumbling",
-"Bumbling",
-"Stumbling",
-"Pining",
-"Whining",
-"Flying",
-"Hoarding",
-"Whoring",
-"Warring",
-"Winking",
-"Skittering",
-"Slithering",
-"Snoring",
-"Snorting",
-"Playing",
-"Practicing",
-"Grappling",
-"Burning",
-"Flaming",
-"Freezing",
-"Poisoning",
-"Burying",
-"Throwing",
-"Sparking",
-"Steaming",
-"Smiting",
-"Chittering",
-"Chattering",
-"Mumbling",
-"Grating",
-"Plowing",
-"Biting",
-"Howling",
-"Roaring",
-"Shouting",
-"Pouring",
-"Squeaking",
-"Stinging",
-"Charging",
-"Bleating",
-"Stabbing",
-"Goring",
-"Poking",
-"Swallowing",
-"Sucking",
-"Drinking",
-"Sneaking",
-"Hiding",
-"Slashing",
-"Limping",
-"Tripping",
-"Shifting",
-"Sliding",
-"Blinding",
-"Piercing",
-"Bludgeoning",
-"Crushing",
-"Hopping",
-"Thundering",
-"Hushing",
-"Crying",
-"Wailing",
-"Mourning",
-"Darkening",
-"Piling",
-"Digging",
-"Flinging", ]},
- {"title": "d100 Adjective", "id":"d100adjective_tavernnames", "roll":[
-"Quiet",
-"Jolly",
-"Good",
-"Crooked",
-"White",
-"Gray",
-"Blackened",
-"Harried",
-"Crimson",
-"Silver",
-"Golden",
-"Disturbed",
-"Filthy",
-"Ugly",
-"Bastard",
-"Faltering",
-"Glorious",
-"Beautiful",
-"Handsome",
-"Wrinkled",
-"Unhappy",
-"Intelligent",
-"Lovely",
-"Ignorant",
-"Senile",
-"Sour",
-"Sweet",
-"Lonely",
-"Green",
-"Blind",
-"Hungry",
-"Worried",
-"Educated",
-"Stupid",
-"Emboldened",
-"Honorary",
-"Stinky",
-"Bottomless",
-"Greasy",
-"Sloppy",
-"Stylish",
-"Distressed",
-"Harrowed",
-"Tormented",
-"Mortified",
-"Lopsided",
-"Broken",
-"Moldy",
-"Gooey",
-"Fermented",
-"Blighted",
-"Ornate",
-"Drowned",
-"Murdered",
-"Widowed",
-"Hanged",
-"Angry",
-"Lusty",
-"Haunted",
-"Strong",
-"Withered",
-"Comely",
-"Pious",
-"Penitent",
-"Patient",
-"Drunk",
-"Worthy",
-"Wealthy",
-"Loathsome",
-"Weak",
-"Miniscule",
-"Miniature",
-"Enormous",
-"Enlarged",
-"Engorged",
-"Lecherous",
-"Despicable",
-"Lewd",
-"Portly",
-"Violent",
-"Bumbling",
-"Faulty",
-"Pristine",
-"Cleanly",
-"Cracked",
-"Splintered",
-"Jeweled",
-"Superior",
-"Flawless",
-"Common",
-"Exquisite",
-"Elegant",
-"Fine",
-"Dull",
-"Brittle",
-"Fragile",
-"Effeminate",
-"Masculine",
-"Supine", ]},
- {"title": "d100 Noun 1", "id":"d100noun1a_tavernnames", "roll":[
-"Horseman",
-"Maiden",
-"Mage",
-"Bachelor",
-"King",
-"Magistrate",
-"Warchief",
-"Warrior",
-"Mare",
-"Wolf",
-"Fox",
-"Lion",
-"Lamb",
-"Warden",
-"Mule",
-"Assassin",
-"Swordsman",
-"Lady",
-"Knight",
-"Soldier",
-"Wizard",
-"Warlock",
-"Ranger",
-"Bard",
-"Druid",
-"Monk",
-"Paladin",
-"Sorcerer",
-"Rogue",
-"Cleric",
-"Bear",
-"Goblin",
-"Kobold",
-"Gnome",
-"Halfling",
-"Dwarf",
-"Fool",
-"Virgin",
-"Horde",
-"Squire",
-"Eagle",
-"Rooster",
-"Piglet",
-"Thief",
-"Priest",
-"Friar",
-"Blacksmith",
-"Guard",
-"Stag",
-"Hag",
-"Devil",
-"Angel",
-"Serpent",
-"Snake",
-"Rat",
-"Mouse",
-"Bandit",
-"Chieftain",
-"Griffon",
-"Dragon",
-"Lizard",
-"Pony",
-"Baron",
-"Heifer",
-"Bull",
-"Hound",
-"Goat",
-"Toad",
-"Stallion",
-"Monster",
-"Vermin",
-"Beholder",
-"Monkey",
-"Elephant",
-"Boar",
-"Beagle",
-"Bat",
-"Demon",
-"Imp",
-"Sprite",
-"Fey",
-"Spirit",
-"Bitch",
-"Starling",
-"Minotaur",
-"Barbarian",
-"Prophet",
-"Merchant",
-"Cobbler",
-"Unicorn",
-"Ogre",
-"Nymph",
-"Butcher",
-"Captain",
-"Angler",
-"Lover",
-"Mason",
-"Tinker",
-"Whale", ]},
- {"title": "d100 Noun 1B", "id":"d100noun1b_tavernnames", "roll":[
-"Horseman",
-"Maiden",
-"Mage",
-"Bachelor",
-"King",
-"Magistrate",
-"Warchief",
-"Warrior",
-"Mare",
-"Wolf",
-"Fox",
-"Lion",
-"Lamb",
-"Warden",
-"Mule",
-"Assassin",
-"Swordsman",
-"Lady",
-"Knight",
-"Soldier",
-"Wizard",
-"Warlock",
-"Ranger",
-"Bard",
-"Druid",
-"Monk",
-"Paladin",
-"Sorcerer",
-"Rogue",
-"Cleric",
-"Bear",
-"Goblin",
-"Kobold",
-"Gnome",
-"Halfling",
-"Dwarf",
-"Fool",
-"Virgin",
-"Horde",
-"Squire",
-"Eagle",
-"Rooster",
-"Piglet",
-"Thief",
-"Priest",
-"Friar",
-"Blacksmith",
-"Guard",
-"Stag",
-"Hag",
-"Devil",
-"Angel",
-"Serpent",
-"Snake",
-"Rat",
-"Mouse",
-"Bandit",
-"Chieftain",
-"Griffon",
-"Dragon",
-"Lizard",
-"Pony",
-"Baron",
-"Heifer",
-"Bull",
-"Hound",
-"Goat",
-"Toad",
-"Stallion",
-"Monster",
-"Vermin",
-"Beholder",
-"Monkey",
-"Elephant",
-"Boar",
-"Beagle",
-"Bat",
-"Demon",
-"Imp",
-"Sprite",
-"Fey",
-"Spirit",
-"Bitch",
-"Starling",
-"Minotaur",
-"Barbarian",
-"Prophet",
-"Merchant",
-"Cobbler",
-"Unicorn",
-"Ogre",
-"Nymph",
-"Butcher",
-"Captain",
-"Angler",
-"Lover",
-"Mason",
-"Tinker",
-"Whale", ]},
- {"title": "d100 Noun 2", "id":"d100noun2_tavernnames", "roll":[
-"Saddle",
-"Guild",
-"Fangs",
-"Man",
-"Pardon",
-"Pleasure",
-"Belt",
-"Staff",
-"Shield",
-"Prince",
-"Master",
-"Servant",
-"Meal",
-"Prince",
-"Favor",
-"Love",
-"Word",
-"Scribe",
-"Apprentice",
-"Acolyte",
-"Dress",
-"Goddess",
-"God",
-"Gold",
-"Purse",
-"Trap",
-"King",
-"Son",
-"Sister",
-"Mother",
-"Daughter",
-"Cry",
-"Shout",
-"Cupboard",
-"Pantry",
-"Queen",
-"Wealth",
-"Star",
-"Void",
-"Woman",
-"Man",
-"Whore",
-"Butcher",
-"Anvil",
-"Tome",
-"Sacrifice",
-"Armor",
-"Cup",
-"Pot",
-"Stove",
-"Stool",
-"Princess",
-"Chain",
-"Sword",
-"Pork",
-"Grain",
-"Tooth",
-"Lance",
-"Axe",
-"Scabbard",
-"Knife",
-"Dagger",
-"Spear",
-"Bow",
-"Crossbow",
-"Quarterstaff",
-"Staff",
-"Fire",
-"Ice",
-"Wind",
-"Earth",
-"Water",
-"Stone",
-"Ladle",
-"Monastery",
-"Chalice",
-"Goblet",
-"Dungeon",
-"Lust",
-"Lantern",
-"Bone",
-"Life",
-"Stone",
-"Mistress",
-"Mind",
-"Treasure",
-"Barter",
-"Armorer",
-"Butler",
-"Page",
-"Tome",
-"Feather",
-"Shadow",
-"Friend",
-"Labyrinth",
-"Mountain",
-"Hope",
-"Boot",
-"Gauntlet", ]},
+ {
+ title: "d50 Settlement name (part 1)...",
+ id: "d50settlementnamepart1",
+ roll: [
+ "Stone.",
+ "Water.",
+ "Leaf.",
+ "Ice.",
+ "Flame.",
+ "Sol.",
+ "Storm.",
+ "Earth.",
+ "Gleam.",
+ "Star.",
+ "Art.",
+ "War.",
+ "Heart.",
+ "Hard.",
+ "Fall.",
+ "Rock.",
+ "Doom.",
+ "Oak.",
+ "Tear.",
+ "Raven.",
+ "Badger.",
+ "Snake.",
+ "Lion.",
+ "Hell.",
+ "Rage.",
+ "Brine.",
+ "Rat.",
+ "Buck.",
+ "Lily.",
+ "Core.",
+ "Stench.",
+ "Mage.",
+ "God.",
+ "Soil.",
+ "Pure.",
+ "Mal.",
+ "Cam.",
+ "Fen.",
+ "Clear.",
+ "Split.",
+ "Founder's.",
+ "Heir.",
+ "Fair.",
+ "Spin.",
+ "Lord's.",
+ "King's.",
+ "Servant's.",
+ "Demon's.",
+ "Snow.",
+ "Land's.",
+ ],
+ },
+ {
+ title: "d50 Settlement name (part 2)...",
+ id: "d50settlementnamepart2",
+ roll: [
+ "crest.",
+ "bridge.",
+ "run.",
+ "catch.",
+ "blade.",
+ "haven.",
+ "rise.",
+ "more.",
+ "light.",
+ "main.",
+ "blaze.",
+ "place.",
+ "tear.",
+ "fold.",
+ "rest.",
+ "host.",
+ "craft.",
+ "lair.",
+ "hollow.",
+ "vale.",
+ "hammer.",
+ "pike.",
+ "rail.",
+ "spike.",
+ "ring.",
+ "henge.",
+ "coil.",
+ "spring.",
+ "jaw.",
+ "mark.",
+ "hail.",
+ "loch.",
+ "child.",
+ "keep.",
+ "fort.",
+ "brook.",
+ "forth.",
+ "melt.",
+ "borourgh.",
+ "ford.",
+ "crawl.",
+ "moral.",
+ "combe.",
+ "glen.",
+ "garden.",
+ "wish.",
+ "fellow.",
+ "ridge.",
+ "ward.",
+ "town.",
+ ],
+ },
+ {
+ title: "d6 Population size...",
+ id: "d6populationsize",
+ roll: [
+ "50 people (hamlet).",
+ "100 people (small village).",
+ "250 people (village).",
+ "1'000 people (small town).",
+ "5'000 people (town).",
+ "25'000 people (city).",
+ ],
+ },
+ {
+ title: "d100 Main inhabitants are...",
+ id: "d100maininhabitantsare",
+ roll: [
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Humans",
+ "Wood Elves",
+ "Wood Elves",
+ "Wood Elves",
+ "Wood Elves",
+ "Wood Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "High Elves",
+ "Eladrin",
+ "Eladrin",
+ "Half-Elves",
+ "Half-Elves",
+ "Drow",
+ "Drow",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Mountain Dwarves",
+ "Hill Dwarves",
+ "Hill Dwarves",
+ "Hill Dwarves",
+ "Hill Dwarves",
+ "Hill Dwarves",
+ "Lightfoot Halflings",
+ "Lightfoot Halflings",
+ "Lightfoot Halflings",
+ "Stout Halflings",
+ "Stout Halflings",
+ "Rock Gnomes",
+ "Rock Gnomes",
+ "Forest Gnomes",
+ "Forest Gnomes",
+ "Deep Gnomes",
+ "Dragonborn",
+ "Dragonborn",
+ "Dragonborn",
+ "Dragonborn",
+ "Dragonborn",
+ "Orcs and Half-Orcs",
+ "Orcs and Half-Orcs",
+ "Orcs and Half-Orcs",
+ "Tieflings and Fiends",
+ "Tieflings and Fiends",
+ "Aarakocra",
+ "Aarakocra",
+ "Genasi and Elementals",
+ "Genasi and Elementals",
+ "Shifters and Lycanthropes",
+ "Shifters and Lycanthropes",
+ "Goliaths and Giants",
+ "Changelings and Doppelgangers",
+ "Warforged and Construcst",
+ "Aasimar and Celestials",
+ ],
+ },
+ {
+ title: "d20 The settlement's atmosphere is...",
+ id: "d20thesettlementsatmosphereis",
+ roll: [
+ "Calm.",
+ "Quaint.",
+ "Peaceful.",
+ "Vaguely unsettling.",
+ "Decidedly sinister.",
+ "Tense.",
+ "Violent.",
+ "Fearful.",
+ "Bustling.",
+ "Tumultuous.",
+ "Chaotic.",
+ "Pleasant.",
+ "Dark.",
+ "Heavy.",
+ "Stifling.",
+ "Relaxing.",
+ "Freeing.",
+ "Spiritual.",
+ "Apathetic.",
+ "Grief-stricken.",
+ ],
+ },
+ {
+ title: "d100 A prominent feature of the settlement is...",
+ id: "d100aprominentfeatureofthesettlementis",
+ roll: [
+ "Its beautiful parks.",
+ "Its majestic orchards.",
+ "A notable library.",
+ "A powerful guild.",
+ "The smell of baked bread.",
+ "The sounds of blacksmiths working.",
+ "The abundance of game in the surrounding land.",
+ "The extensive farmland surrounding it.",
+ "Its exotic goods.",
+ "The slums.",
+ "Its criminal syndicate.",
+ "Its high-class brothels.",
+ "Its ban on prostitution.",
+ "That it is protected by thick stone walls.",
+ "That it stands atop a floating mote of earth.",
+ "Its visible magic wards, which repel monsters.",
+ "That it is constantly besieged.",
+ "That it is ruled by a tyrant.",
+ "The law is enforced harshly.",
+ "The lack of government; anarchy reigns.",
+ "A large temple.",
+ "A gated cemetery larger than is warranted.",
+ "A system of tunnels beneath the settlement.",
+ "A planar gate.",
+ "A powerful curse.",
+ "That adventurers are hated by the people.",
+ "A mysterious obelisk towers over other buildings.",
+ "A famous entertainer inhabits the settlement.",
+ "That magic is hated by the people.",
+ "Its heavily armed, well-trained guards.",
+ "The tamed monster that defends it.",
+ "A well-traveled trade route that runs through it.",
+ 'Its "friendly" barmaids.',
+ "The local ale distillery.",
+ "A keep of a noble lord.",
+ "A tower in which a princess is locked up.",
+ "That it's overrun with pests.",
+ "That it's in an economic depression.",
+ "That it's being extorted by an intelligent monster.",
+ "A group of refugees tenting near the settlement.",
+ "That it's on the path of a gypsy caravan.",
+ "That a traveling carnival often passes through.",
+ "The nearby vineyards.",
+ "Its history as a battleground.",
+ "Its proximity to a monster stronghold.",
+ "A wishing well with a local legend.",
+ "That it is built in a dead magic zone.",
+ "That it is built in a wild magic zone.",
+ "That it was the site of a mythic event.",
+ "That it was built atop ancient ruins.",
+ "A statue honoring some long-dead hero.",
+ "An abundance of a particular animal.",
+ "A shrine to an evil god.",
+ "An affordable periodical carrying news of the realm.",
+ "A peaceful cult.",
+ "Its wide streets.",
+ "Its incredibly beautiful architecture.",
+ "Its patronage of the arts.",
+ "The nearby academy of magic.",
+ "The rare herbs that grow nearby.",
+ "The use of glowing crystal as streetlamps.",
+ "The settlement's astronomy observatory.",
+ "A bridge that spans a wide river.",
+ "The fiercely patriotic inhabitants.",
+ "A gallows erected in the main square.",
+ "A genial ghost.",
+ 'Its "no-weapons" policy.',
+ "A corrupt politician.",
+ "Regular raids by a nearby group of bandits.",
+ "That it was founded by cannibals, and some continue the tradition.",
+ "That it's actually a bandit base.",
+ "That all light except sunlight is smothered.",
+ "That it was the location of a pirate's unclaimed treasure hoard.",
+ "The nearby mines.",
+ "A history of assassinations.",
+ "Its very progressive attitude.",
+ "Its staunch conservative attitude.",
+ "Its incompetent buffoon of a leader.",
+ "Its paranoia.",
+ "Its xenophobia.",
+ "Its tolerance of others.",
+ "A coven of witches as rulers.",
+ "Its predominantly male population.",
+ "Its predominantly female population.",
+ "Its high concentration of children.",
+ "Its noticeable lack of children.",
+ "Its connection to the Feywild.",
+ "Its connection to the Shadowfell.",
+ "Its grimy feel.",
+ "The stench of sewage.",
+ "A river that divides it.",
+ "The undead servants that perform labor.",
+ "That it's the center of a manhunt.",
+ "A pony mascot with an adorable name.",
+ "The overpowering smell of sulfur.",
+ "A low hum that permeates the settlement with no known cause.",
+ "A thousand-year-old tree in town square.",
+ "That it is under the protection of friendly elemental spirits.",
+ "The blistering heat of its forges.",
+ "Its famous impartiality.",
+ ],
+ },
+ {
+ title: "d30 The players should care about the settlement because...",
+ id: "d30theplayersshouldcareaboutthesettlementbecause",
+ roll: [
+ "It has magic item shop(s).",
+ "A dungeon was discovered nearby recently.",
+ "A powerful wizard lives there.",
+ "A NPC the players have met before is there.",
+ "Something they want is there.",
+ "A thief stole something from them here.",
+ "It was mentioned in a letter found on a slain foe.",
+ "They are hired by someone in the settlement.",
+ "This is the only settlement with which to resupply within leagues.",
+ "One of the inhabitants asked for help with a problem.",
+ "It is the only save haven from the monster-infested surroundings.",
+ "They are implicated in a crime and asked not to leave town.",
+ "There are some interesting rumors about their foes.",
+ "The players liberated some prisoners who asked to be taken there.",
+ "An enemy has called them out.",
+ "The rewards on the job board are high.",
+ "Things don't quite add up; perhaps investigation is called for.",
+ "It keeps getting mentioned wherever they go.",
+ "The townspeople greet them like heroes.",
+ "They need to take shelter from a severe storm.",
+ "They need help that the settlement can provide.",
+ "A child/helpless NPC is in danger and needs help.",
+ "There are signs of a monster infestation.",
+ "A creature whose goals clash with theirs lives there.",
+ 'A powerful NPC tries to put them under a "geas".',
+ "A patron promises them jobs there.",
+ "They hear rumors of a hidden magic item nearby.",
+ "A strange crime is committed, peripherally involving them.",
+ "A local NPC did them a favor, and wants to cash in.",
+ "A powerful entity offers them a deal there.",
+ ],
+ },
+ {
+ title: "d10 The name of the shop is",
+ id: "d10thenameoftheshopis",
+ roll: [
+ "Old Grindylocks",
+ "Enchantments and Curses",
+ "Fidgety sams Fidgets",
+ "Banshees, Bassilisks, and Beholders",
+ "Hextech and other magical things",
+ "The Crawling Claw",
+ "The Fizzling Fireball",
+ "The Wild Magic Surge",
+ "Feathers of the Phoenix",
+ "Michales Magical Accessories",
+ ],
+ },
+ {
+ title: "d20 The Shop Is Located",
+ id: "d20theshopislocated",
+ roll: [
+ "Underground",
+ "In the Slums",
+ "In the market",
+ "In the tavern cellar",
+ "In the home of a spellcaster",
+ "at the docks",
+ "on a ship",
+ "Same building as the sorcerers tavern",
+ "In the arcane district",
+ "In the town square",
+ "In an alley inhabited mostly by elves",
+ "in an alley inhabited mostly by Dwarves",
+ "in an alley inhabited mostly by Gnomes",
+ "in an alley inhabited mostly by Tieflings",
+ "in an alley inhabited mostly by Goblins",
+ "In the noble district",
+ "At the entrance of the Colloseum",
+ "The shop is the wagon of a traveling merchant",
+ "On top of a mountain",
+ "at the bottom of a river",
+ ],
+ },
+ {
+ title: "d10 The shop sells",
+ id: "d10theshopsells",
+ roll: [
+ "Trinkets and Accessories nothing of great power",
+ "Potions and poisons",
+ "Lovepotions, Viagra, and other such things",
+ "Divinations",
+ "Material components for various spells",
+ "Spellbooks and Magical Ink",
+ "Magical Weapons",
+ "Magical Armour",
+ "Scrolls",
+ "Enchanted animals",
+ ],
+ },
+ {
+ title: "d10 The Shop Is Owned By",
+ id: "d10theshopisownedby",
+ roll: [
+ "And incredibly old Human",
+ "A Squirrely Gnome",
+ "A Forgetsome Halfling",
+ "A Greedy and Malicious Goblin",
+ "A Rogue wizard",
+ "A Fairy",
+ "A snobby High Elf",
+ "A Wizard who is constantly experinmenting",
+ "An efreeti Trying to make a bargain with your soul",
+ "A Warrior who knows nothing of magic, but is selling the goods he has acquired over the years",
+ ],
+ },
+ {
+ title: "d10 The place looks",
+ id: "d10theplacelooks",
+ roll: [
+ "Suspicious",
+ "Pristine",
+ "Natural",
+ "Worn down",
+ "Alive",
+ "Incredibly small on the inside compared to how it looks on the outside",
+ "Incredibly large on the insdide compared to how it looks on the outside",
+ "Charred",
+ "Frozen",
+ "Gleaming",
+ ],
+ },
+ {
+ title: "d10 A characteristic of the items sold here is",
+ id: "d10acharacteristicoftheitemssoldhereis",
+ roll: [
+ "They are all in poor shape",
+ "They have unknown effects",
+ "They are unstable, and might release magical surges on use",
+ "They are expired (for example an expired spell)",
+ "They are cursed",
+ "They are blessed",
+ "The items are all stolen",
+ "The items have great histories",
+ "The items former owner is still looking for them",
+ "The items are ancient",
+ ],
+ },
+ {
+ title: "d8 The arena is...",
+ id: "d8thearenais",
+ roll: [
+ "An ancient stone structure used for centuries.",
+ "An old stone structure used for generations.",
+ "A wondrous construction with grand stands, trap doors, and elevators.",
+ "A sturdy wooden structure, recently built.",
+ "A crisp stone structure, recently built.",
+ "A set of rickety wooden stands around a dirt ring.",
+ "A circle of rope surrounded by spectators and a few cages.",
+ "An underground pit with spectators leaning over a railing above.",
+ ],
+ },
+ {
+ title: "d8 The games are being held...",
+ id: "d8thegamesarebeingheld",
+ roll: [
+ "In honor of the sovereign’s birthday.",
+ "In honor of a historical anniversary.",
+ "In honor of a recent military victory.",
+ "To turn a legitimate profit for the organizers.",
+ "To turn a gambling profit for the organizers.",
+ "To dispose of prisoners.",
+ "Strictly to entertain the masses.",
+ "To determine a champion for a dangerous quest or traditional ceremony.",
+ ],
+ },
+ {
+ title: "d8 The main event is...",
+ id: "d8themaineventis",
+ roll: [
+ "A battle royale or grand melee.",
+ "A reenactment of a historical battle.",
+ "A duel between two arena champions.",
+ "A duel between a champion and a severe underdog.",
+ "Feeding prisoners to beasts.",
+ "A battle of man versus beast (d8): 1. bears; 2. chimeras; 3. dragons; 4. giant spiders; 5. lions; 6. owlbears; 7. tigers; 8. wolves.",
+ "A chariot race or foot race.",
+ "Feats of strength.",
+ ],
+ },
+ {
+ title: "d12 The day’s champion wins...",
+ id: "d12thedayschampionwins",
+ roll: [
+ "A heavy purse of silver.",
+ "A sizable purse of gold.",
+ "An expensive and ornate weapon.",
+ "An expensive and ornate piece of armor.",
+ "A floral crown and a fine silver chain.",
+ "A floral crown and a bejeweled gold belt.",
+ "A fine silk cloak and a bejeweled silver chain.",
+ "A petition of the sovereign.",
+ "A position of honor in the army and a purse of silver.",
+ "A position of honor in the sovereign’s guard.",
+ "A week of pampering and pleasure and a purse of silver.",
+ "A night with one of the nobles’ wives and a purse of gold.",
+ ],
+ },
+ {
+ title: "d6 The crowd’s attitude is...",
+ id: "d6thecrowdsattitudeis",
+ roll: [
+ "Rowdy and festive.",
+ "Eager and excited.",
+ "Relaxed and easy-going.",
+ "Hostile and tense.",
+ "Disappointed and angry.",
+ "Rowdy and rebellious.",
+ ],
+ },
+ {
+ title: "d8 The crowd is made up of mostly...",
+ id: "d8thecrowdismadeupofmostly",
+ roll: [
+ "Merchants, nobles, and the well-to-do.",
+ "Soldiers, officers, and camp-followers.",
+ "Local artisans and shopkeepers.",
+ "Local peasants and unskilled workers.",
+ "Foreigners and travelers.",
+ "Slaves, servants, and laborers.",
+ "Sailors, pirates, and knaves.",
+ "People of all social strata.",
+ ],
+ },
+ {
+ title: "d200 This place is called...",
+ id: "d200thisplaceiscalled",
+ roll: [
+ "Daisies.",
+ "The Don.",
+ "Blinkers.",
+ "The Prude's Suspenders.",
+ "Gold’s Dust.",
+ "The Velvet Fang.",
+ "The Whisper Home.",
+ "The Hook.",
+ "Over the River.",
+ "Slooshes.",
+ "The Rapid Rascal.",
+ "The Stoat.",
+ "The Fidgety Ferret.",
+ "Long Shaft.",
+ "The Guards.",
+ "Chastity’s.",
+ "The Mask.",
+ "The Red Dress.",
+ "Jewels.",
+ "Silken Flute.",
+ "The Nag’s Head.",
+ "Drummers.",
+ "Sailors Choice.",
+ "Blacksmiths Envy.",
+ "The Nagging Wife.",
+ "Colins Rubble.",
+ "Dron's Beat.",
+ "The Wink.",
+ "Maggie’s Horn.",
+ "The Sun & Cider.",
+ "The Oakworm.",
+ "Tickle & Feather.",
+ "The Mistress.",
+ "Madam Zersannies's.",
+ "The King's Court.",
+ "The Cursed Coin.",
+ "Slit.",
+ "The Maiden Head.",
+ "The Rusty.",
+ "The Silken Ferret.",
+ "Long Legs.",
+ "Elven Whispers.",
+ "The Leg.",
+ "False Suspenders.",
+ "Aunt Fannies Bloomers.",
+ "Final Rest.",
+ "Cocks Crow.",
+ "The Unblinking Eye.",
+ "The Bountiful Bosom.",
+ "Tuskers.",
+ "The Thrusting Gentleman.",
+ "Tally Hoes.",
+ "Rutting.",
+ "Pigs in Blankets.",
+ "The Delicate Touch.",
+ "Aphrodite’s Wish.",
+ "The Dirty Secret.",
+ "Long Locks.",
+ "Sweat.",
+ "Brothel.",
+ "Taters.",
+ "The Swift Finish.",
+ "Cumberlands.",
+ "The Missing Sausage.",
+ "The Fools Frolic.",
+ "Dragons.",
+ "The Bushel.",
+ "Farmers Oats.",
+ "The Raised Brow.",
+ "Genies.",
+ "The Farfetched Feather.",
+ "Junk.",
+ "The Connoisseur’s Choice.",
+ "Colossus.",
+ "The Smooth Ride.",
+ "Bucking.",
+ "The Great Big Globes.",
+ "The Glimmeric.",
+ "Loving Embrace.",
+ "Chokers Necklace.",
+ "The Grand Madame's Emporium of Fine Delicacies, Treats, and the Exotic.",
+ "Thug’s Retreat.",
+ "Warriors' Return.",
+ "Gold Gobblers.",
+ "Cackling Croons.",
+ "The Warty.",
+ "Bessie’s Best.",
+ "Corset.",
+ "Winkies.",
+ "The Shagger.",
+ "Port of Call.",
+ "The Home Away from Hoes.",
+ "Smooth.",
+ "The Maiden Fair.",
+ "The Bit.",
+ "Hosted.",
+ "Glamourous Delights",
+ "Happily Ever After.",
+ "Sultry Stare.",
+ "The Full Flush.",
+ "The Lighted Candle.",
+ "The Red Candle.",
+ "The Raised Candle.",
+ "The Dancing Flame.",
+ "The Candlelight Resort.",
+ "The Sweetest Cherry.",
+ "Cherry's.",
+ "Cherry Pie.",
+ "The Velvet Cherry.",
+ "The Golden Cherry.",
+ "The Silk Curtain.",
+ "The Red Curtain.",
+ "The Lacy Curtain.",
+ "The Welcoming Curtain.",
+ "The Satin Curtain.",
+ "Satin Dolls.",
+ "Sweet Dolls.",
+ "Porcelain Dolls.",
+ "The Sugar Doll.",
+ "Dancers and Dolls.",
+ "The Red Door.",
+ "The Golden Door.",
+ "The Silver Door.",
+ "The Maiden's Door.",
+ "The Dancers' Door.",
+ "Lover's Embrace.",
+ "Lady's Embrace.",
+ "The Sweetest Embrace.",
+ "The Warmest Embrace.",
+ "Welcoming Embrace.",
+ "The Satin Glove.",
+ "Silky Gloves.",
+ "Lacy Gloves.",
+ "The Lady's Glove.",
+ "The Maiden's Glove.",
+ "The Shining Heart.",
+ "Pink Hearts.",
+ "Lacy Hearts.",
+ "Sweetheart's",
+ "The Maiden's Heart.",
+ "The Night House.",
+ "The Pink House.",
+ "The Porcelain House.",
+ "The Welcoming House.",
+ "The Cozy House.",
+ "The Warmest Lamp.",
+ "The Red Lamp.",
+ "The Pink Lamp.",
+ "The Soft Lamp.",
+ "The Lady's Lamp.",
+ "The Lady's Kiss.",
+ "The Maiden's Kiss.",
+ "The Night's Kiss.",
+ "Cozy Kisses.",
+ "Satin Kisses.",
+ "Peach's Place.",
+ "The Peach.",
+ "The Prettiest Peach.",
+ "The Sweetest Peach.",
+ "The Golden Peach.",
+ "The Silky Purse.",
+ "The Satin Purse.",
+ "The Lady's Purse.",
+ "The Dancer's Purse.",
+ "The Pink Purse.",
+ "The Maiden's Room.",
+ "The Lovers' Room.",
+ "The Night Room.",
+ "The Warm Room.",
+ "The Red Room.",
+ "The Silver Slipper.",
+ "The Satin Slipper.",
+ "The Silk Slipper.",
+ "The Red Slipper.",
+ "The Dancer's Slipper.",
+ "The Lacy Skirt.",
+ "The Welcoming Skirt.",
+ "The Pink Skirt.",
+ "The Dancer's Skirt.",
+ "The Lady's Skirt.",
+ "The Maiden's Shoe.",
+ "The Red Shoe.",
+ "Cozy Shoes.",
+ "Lovers' Shoes.",
+ "Silver Shoes.",
+ "Silky Stockings.",
+ "The Red Stocking.",
+ "The Lacy Stocking.",
+ "The Lady's Stocking.",
+ "The Softest Stockings.",
+ "The Maiden's Veil.",
+ "The Lacy Veil.",
+ "The Silk Veil.",
+ "The Lovers' Veil.",
+ "The Veil of Night.",
+ "Soft-Lighted Window.",
+ "The Shining Window.",
+ "The Lighted Window.",
+ "The Pink Window.",
+ "The Welcoming Window.",
+ ],
+ },
+ {
+ title: "d20 The brothel is located...",
+ id: "d20thebrothelislocated",
+ roll: [
+ "In the slums.",
+ "In a shantytown.",
+ "In a well-to-do residential neighborhood.",
+ "In the docks district.",
+ "In the riverfront district.",
+ "In the barracks district.",
+ "In an ally off a foreign bazaar.",
+ "In an ally off the main market square.",
+ "In the shadow of a temple.",
+ "Above a boisterous tavern.",
+ "Behind a tavern teeming with criminals.",
+ "Adjacent to a tavern full of gamblers.",
+ "Underground.",
+ "Outside the walls of the city or on the outskirts of a town.",
+ "At the base of a wizards’ tower.",
+ "In cave that had been a monster’s lair.",
+ "Above an inn on a busy trading route.",
+ "In the basement of a tavern.",
+ "On a street with many other brothels.",
+ "In a house in a park, garden, or forest.",
+ ],
+ },
+ {
+ title:
+ "d10 In addition to the ‘usual’ everyday brothel fare, here you can procure...",
+ id: "d10inadditiontotheusualeverydaybrothelfarehereyoucanprocure",
+ roll: [
+ "Really weird stuff, for those with the most interesting fetishes.",
+ "Illegal stuff. If this is found out, the place would be burnt down, and the owners hung. It is clearly kept in great secret.",
+ "Performances involving food.",
+ "An outlet to live out violent fantasies.",
+ "Exotic races.",
+ "The most beautiful women and men. Not just a claim, it’s the gods’ honest truth.",
+ "An all-inclusive lump-sum deal—all the harlots, food, and drink you can handle!",
+ "The sale of mind-altering drugs.",
+ "Stuff with exotic/magical ingredients, potions, etc.",
+ "Magical delights.",
+ ],
+ },
+ {
+ title: "d8 The place is run by...",
+ id: "d8theplaceisrunby",
+ roll: [
+ "A collective of the inmates themselves.",
+ "A mean old madam.",
+ "A large madam with a no-nonsense attitude.",
+ "A warm motherly figure.",
+ "A surly brute.",
+ "A tyrannical and cruel fellow.",
+ "A sultry seductress.",
+ "A charming witch.",
+ ],
+ },
+ {
+ title: "d12 To eat, the place serves...",
+ id: "d12toeattheplaceserves",
+ roll: [
+ "Simple snacks.",
+ "Banquets.",
+ "Peasant food.",
+ "Food hand-fed to you by a harlot.",
+ "Exotic delights.",
+ "Spicy treats.",
+ "Simple food.",
+ "Sweets and delicacies.",
+ "Grubby, poorly made meals.",
+ "All you can eat buffets.",
+ "Simple stew and bread.",
+ "Nothing; it satisfies other appetites.",
+ ],
+ },
+ {
+ title: "d8 To drink, the place serves...",
+ id: "d8todrinktheplaceserves",
+ roll: [
+ "Ales.",
+ "Cocktails",
+ "Grog, and nothing but grog.",
+ "Cheap wines.",
+ "Mead.",
+ "The finest wines and champagnes.",
+ "Lagers.",
+ "Nothing; inebriation is not tolerated.",
+ ],
+ },
+ {
+ title: "d10 People talk about this place; they say...",
+ id: "d10peopletalkaboutthisplacetheysay",
+ roll: [
+ "The girls are underpaid and poorly treated.",
+ "Nothing really; it’s a neighborhood brothel.",
+ "A prominent noble or merchant is a regular.",
+ "The goddess of love and fertility blessed this place and all her followers must visit.",
+ "The usual stuff; a new girl is making a stir.",
+ "Once a month it offers discounted services.",
+ "It is secretly the home to a dark cult.",
+ "All the inmates there are related.",
+ "Nothing much, a popular girl is with child.",
+ "You can pay for services with things other than coin (d6): 1. contract work; 2. goods; 3. religious services; 4. high-profile invitations; 5. secrets; 6. stock.",
+ ],
+ },
+ {
+ title: "d10 People talk about this place; rumors suggest that recently...",
+ id: "d10peopletalkaboutthisplacerumorssuggestthatrecently",
+ roll: [
+ "A nobleman got one of the girls with child but refuses to acknowledge her or the baby.",
+ "Someone slaughtered half of the workers and clients in the night.",
+ "A client was stabbed with a letter opener.",
+ "A man claiming to be a paragon of the god of love visited the place.",
+ "A group of outraged townsfolk has started protesting outside of the brothel, disgusted with what it does.",
+ "The oldest patron, who visited the brothel every day for the last fifty years has died. A day of mourning and celebration, along with a lavish funeral is being held for him.",
+ "One of the inmates was strangled.",
+ "One of the inmates has fallen madly in love with a client, but he or she is married.",
+ "A sinkhole has appeared in the basement. No one can see bottom, and the boss worries it might grow and do more damage.",
+ "Several clients have caught a disease.",
+ ],
+ },
+ {
+ title: "d10 Room Furnishings: This room has...",
+ id: "d10roomfurnishingsthisroomhas",
+ roll: [
+ "A four-poster bed with velvet curtains.",
+ "A four-poster bed with lacy curtains.",
+ "A soft, leather chaise lounge.",
+ "A plush, pink chaise lounge.",
+ "A large pile of pillows with soft tassels.",
+ "A large pile of pillows with frilly edges.",
+ "A table with fruit and wine set upon it.",
+ "A table with perfumes and oils set upon it.",
+ "A large mirror against one wall.",
+ "A large mirror on the ceiling over the bed.",
+ ],
+ },
+ {
+ title: "d20 Features: You notice...",
+ id: "brotheld20featuresyounotice",
+ roll: [
+ "The scent of lavender.",
+ "The scent of lilac perfume.",
+ "The scent of ginger and cinnamon.",
+ "The scent of roses.",
+ "Scented candles.",
+ "The soft red glow from a shaded lamp.",
+ "A lamp burning dimly.",
+ "A statue of two figures kissing.",
+ "A statue of two figures coupling.",
+ "A statue of a nude woman bathing.",
+ "A painting of several nudes bathing.",
+ "A painting of a pair of lovers.",
+ "A curtain of beads.",
+ "A silky curtain.",
+ "A plush carpet beneath your feet.",
+ "A thick fur carpet beneath your feet.",
+ "The sound of distant, soft music.",
+ "The sound of furniture creaking nearby.",
+ "A lengthy, shrill scream.",
+ "A long moan.",
+ ],
+ },
+ {
+ title: "d20 Landmark: You see a/an...",
+ id: "d20landmarkyouseeaan",
+ roll: [
+ "Academy or university.",
+ "Ancient ruin.",
+ "Arena.",
+ "Cemetery.",
+ "Civic hall, council hall, or guild hall.",
+ "Common or greenway.",
+ "Fortress.",
+ "Gateway or arch.",
+ "Library.",
+ "Lighthouse or watchtower.",
+ "Marketplace.",
+ "Memorial (d4): 1. mausoleum; 2. reflecting pool; 3. large statue; 4. botanical garden.",
+ "Monument (d6): 1. colossus; 2. column; 3. obelisk; 4. plaque; 5. statue garden; 6. wall.",
+ "Palace.",
+ "Parade grounds or drilling yard.",
+ "Pier, marina, or traveler's bazaar.",
+ "Plaza or public square.",
+ "Temple.",
+ "Theater.",
+ "Stockyards.",
+ ],
+ },
+ {
+ title: "d20 This part of the city is the...",
+ id: "d20thispartofthecityisthe",
+ roll: [
+ "Slums.",
+ "Residential district, poor.",
+ "Residential district, middle class.",
+ "Residential district, upper class.",
+ "Palace district.",
+ "Temple district.",
+ "Crafting district.",
+ "Docks district.",
+ "Riverfront district.",
+ "Harbor district.",
+ "University district.",
+ "Military district.",
+ "Market district.",
+ "Garden district.",
+ "Monument district.",
+ "Necropolis.",
+ "Theater district.",
+ "Civic center.",
+ "Ethnic enclave.",
+ "Foreign enclave.",
+ ],
+ },
+ {
+ title: "d20 The locals call this street...",
+ id: "d20thelocalscallthisstreet",
+ roll: [
+ "(d8): 1. Armory Street; 2. Barricade Street; 3. Knight Street; 4. Moat Street; 5. Pike Street; 6. Rampart Street; 7. Shield Street; 8. Spear Street.",
+ "(d6): 1. Arch Street; 2. Bridge Street; 3. Canal Street; 4. Cross Street; 5. Pole Street; 6. River Street.",
+ "(d6): 1. Castle Street; 2. House Street; 3. Keep Street; 4. Manor Street; 5. Rock Way; 6. Tower Street.",
+ "(d8): 1. Cattle Road; 2. Common Street; 3. Green Street; 4. Greenway Street; 5. Meadow Lane; 6. Orchard Street; 7. Pasture Road; 8. Wildflower Lane.",
+ "(d12): 1. Anvil Street; 2. Cooper Street; 3. Forge Street; 4. Hammer Street; 5. Horseshoe Street; 6. Iron Street; 7. Mason Street; 8. Steel Street. 9. Tailor Street; 10. Stone Street; 11. Wright Street; 12. Weaver Street.",
+ "(d8): 1. Bluff Street; 2. Cliff Street; 3. Crestline Way; 4. High Street; 5. Highland Way; 6. Hill Street; 7. Hilltop Lane; 8. Ridge Street; 9. Ridgeline Way; 10. Summit Street.",
+ "(d8): 1. Devil's Alley; 2. Devil's Lane; 3. Low Street; 4. Magpie Lane; 5. Paupers Street; 6. Penny Lane; 7. Rat's Alley; 8. Serpent's Alley.",
+ "Market Street.",
+ "(d8): 1. Baker Street; 2. Hook Street; 3. Farm Road; 4. Feather Street; 5. Mill Street; 6. Pork Road; 7. Ranchers Road; 8. Stockyard Street.",
+ "(d8): 1. Banner Road; 2. Captains Street; 3. Drum Street; 4. March Street; 5. Parade Street; 6. Triumphant Way; 7. Trumpet Street; 8. Victory Lane.",
+ "(d6): 1. King Street; 2. Lords Lane; 3. Monarch Street; 4. Palace Way; 5. Queens Street; 6. Royal Street.",
+ "(d6): 1. Circle Street; 2. Borderline Road; 3. Curtain Street; 4. Townline Road; 5. Watch Street; 6. Wall Street.",
+ "(d8): 1. Bay Street; 2. Commerce Street; 3. Dockside Way; 4. Harbor Street; 5. Lake Street; 6. Pier Street; 7. Portside Way; 8. Water Street.",
+ "(d8): 1. Bayview Street; 2. Castleview Street; 3. Gardenview Street; 4. Greenview Street; 5. Harborview Street; 6. Marketview Street; 7. Riverview Street; 8. Waterview Street.",
+ "(d8): 1. North Road; 2. North Street; 3. South Road; 4. South Street; 5. East Road; 6. East Street; 7. West Road; 8. West Street.",
+ "(d12): 1. Beech Street; 2. Cedar Street; 3. Cherry Street; 4. Cypress Street; 5. Fir Street; 6. Maple Street; 7. Oak Street; 8. Palm Street; 9. Pine Street; 10. Spruce Street; 11. Walnut Street; 12. Willow Street.",
+ "(d8): 1. Northgate Street; 2. Southgate Street; 3. Eastgate Street; 4. Westgate Street; 5. Old Gate Road; 6. Rivergate Street; 7. Watchtower Street; 8. Watergate Street.",
+ "(d12): 1. Briar Street; 2. Bush Street; 3. Gardenia Lane; 4. Garden Street; 5. Lilac Street; 6. Lily Way; 7. Petal Street; 8. Poppy Street; 9. Rose Street; 10. Sunflower Lane; 11. Thorny Lane; 12. Violet Street.",
+ "(d6): 1. Emerald Way; 2. Jewelers Lane; 3. Golden Lane; 4. Rich Way; 5. Ruby Road; 6. Silver Lane.",
+ "(d8): 1. Bath Street; 2. Fountain Street; 3. Old Brick Road; 4. Old Stone Road; 5. Missing Street; 6. Stone Ruin Road; 7. Tumblestone Way; 8. Well Street.",
+ ],
+ },
+ {
+ title: "d20 Games, Contests, and Events",
+ id: "d20gamescontestsandevents",
+ roll: [
+ "A group of commoners is playing horse shoes out back.",
+ "The party is surprised to find the country darts league in full swing as they enter. The waitresses are used to the chaos and dodge darts easily. The half ogre bouncer is using lawn darts.",
+ "a group of Hill Dwarves are in the middle of a drinking contest, and two of them are passed out already. The Prize is a solid platinum stein.",
+ "Wet Chainmail contest!",
+ "Four large Barbarians are loudly sledging each other during an arm wrestling competition.",
+ "A shy teenage girl is reciting bad poetry in a corner. No one is paying the slightest bit of attention to her.",
+ "It's trivia night! Those scholars from the School of History and the Arts at the University always win, but tonight, we represent and the School of Alchemy will show those smug book-snobs what it means to be a nerd.",
+ "A promoter is working his way around the tables looking for challengers to fight the local champion pugilist.",
+ "It's a sausage fest! The place is packed with dwarves eager to devour the all-you-can-eat sausage special.",
+ "An over-sized brute is arm-wrestling crushing the hand of everyone in sight.",
+ "Some goblins are throwing dice with some animated skeletons at a table in the corner.",
+ "A goblin is doing a poor job at cheating at a dice game, while a skeleton is doing an excellent job at cheating.",
+ "A 7'2\" red dragonborn with a 5' bastard sword is having a drinking contest with a dwarf. The dragonborn has a 4-pint tankard, and is almost managing to keep pace.",
+ "A party sits in the corner booth playing cards. All of them are cheating, except the paladin, who, curiously, is winning.",
+ "A mountain of a man in barbarian leathers is arm wrestling a small dragon and winning.",
+ "An awakened Roper is winning two games of billiards at once.",
+ "A group of drunken pixies is playing hide and seek by hiding behind patrons.",
+ "The players have stumbled into a regional card championship being held that night. The buy in is huge, but so is the pot.",
+ 'A shady looking gnomish inventor is proudly showing off his latest invention. He calls it a "slot machine." ',
+ "A grey haired story teller is sitting near the fire holding a contest. He'll give a large purse for a story he hasn't heard yet, but so far no one has won.",
+ ],
+ },
+ {
+ title: "d12 Entertainment",
+ id: "d12entertainment",
+ roll: [
+ "The bartender tells elaborate stories about where the stuffed wyrmling dragon on the mantel came from. In reality, he’s a retired wizard and it’s his familiar which grew sick and died. He keeps it as a memento.",
+ "A bard is telling a story about the player’s latest act of daring do. He’s embellishing quite a bit. When he recognizes the party he makes a big spectacle.",
+ "A bard is telling the story of the player’s latest exploit. It’s an obvious character assassination.",
+ "A local bardic group, The Rolling Boulders, are performing, and a large crowd of drunken groupies will not stop screaming.",
+ "A beggar offers to sing for a few coppers. You heard him singing to the last table. He's awful.",
+ "A sassy fortune teller has set up shop in a corner booth. She informs you that she sees a hangover in your near future.",
+ 'A stirring rendition of "The Lady and the Faerie Dragon" has the crowd calling for an encore from the minstrels.',
+ "The lute-player catches some undergarments from the crowd and drapes them across the ridiculous horned helm he wears.",
+ "On stage tonight: The Deep Tones. A quartet of dwarves with long beards and deep voices singing a capella favorites from places without light (or proper music).",
+ "On stage tonight: Shaela Windspeaker. An elf-maid singer-songwriter with a bit of a whiny voice who is slowly making her way through her most recent song of protest against the previous and the present centuries of war.",
+ "A nervous show-wizard on the small stage is doing tricks with Prestidigitation for the un-amused patrons.",
+ "There is a pair of musicians warbling well known drinking songs. They have made an impromptu stage out of several tables. One of them seems to be tilting precariously.",
+ ],
+ },
+ {
+ title: "d20 Patrons and Staff",
+ id: "d20patronsandstaff",
+ roll: [
+ "A poor farmer is trying to pay his bar tab with a sack of potatoes and a barrel of pickles.",
+ "A sea captain has set up shop at a table and is trying to sell mementos and souvenirs from his latest great voyage of exploration. Birds, exotic coins, tiny mermaids, he has it all. Some of it looks fake though. A tiny bit looks disturbingly real.",
+ "A ranger sits alone in a corner, smoking. A hood covers most of his face. At his feet is a sleeping wolfhound. Everyone is giving him a wide berth.",
+ "A lone Troll is drinking at the end of the bar and softly crying and singing one country ballad after another.",
+ "A stoned magician is fumbling his way through one awful card trick after another.",
+ "A mixed group of Elves are drinking bad wine and holding scented handkerchiefs up to their noses to keep out the stench. One has an obsidian bow strapped to her back.",
+ "A young woman and gruff man are asking the patrons questions about themselves. When they get to the players, the woman is interested by their adventuring tales. Little do they know, they're talking to the heir apparent and he trusted guard.",
+ "Two guards are arguing at a table over who the captain likes more by comparing almost identical spears and claiming to have the better one.",
+ "A sad clown is drinking a beer alone.",
+ "A handsome young woman is holding court among some of her would-be suitors. Her father interrupts, and she stalks off embarrassed.",
+ "Some idiot is having a stag night. His friends are loud and obnoxiously harassing the barmaids.",
+ "It's ladies night! And it's not disappointing... A few pretty little things from the weavers' guild are here, a couple of attractive healers from the temple, and the beautiful new town librarian.",
+ "A surly old witch is drinking sherry while stroking the fat grey cat sitting on her lap.",
+ "The barkeep is a marilith, mixing up four drinks at a time.",
+ "The barmaid is a succubus, she makes great tips.",
+ "The attendant in the bathroom is a foul-smelling zombie. He offers you a mint crystal.",
+ "Behind the bar is a gnomish alchemist with a penchant for mixology experiments.",
+ "The toothless mop-hand reminisces with a hobgoblin military has-been over ales about how an otyugh in the loo isn't as bad as the time a carrion crawler was in there.",
+ "The barmaid is a doppelganger. When she returns to your table with your drinks she has taken the form of one of your party.",
+ "A fat priest is doing an excellent jiggly dance in rhythm with the music. Either that or a gelatinous cube has made it's way onto the dance floor?",
+ ],
+ },
+ {
+ title: "d6 Questionable drinks",
+ id: "d6questionabledrinks",
+ roll: [
+ "Tonight's special cocktail: Pixiewine. Each glass of this crisp, floral-scented wine is served with a pixie.",
+ "Tonight's special cocktail: Suckerpunch. Each glass of this potent purple-red punch has several small writhing tentacles that reach out of the glass to attach to your face with their suckers. It actually feels kind of nice.",
+ "Tonight's special: Bring-Your-Own-Horn. Bring the horn of your favorite beast or monstrous humanoid (any size!), and we'll fill it with cheap ale or wine for 2 cp.",
+ "Tonight's special cocktail: Mindbomb. It's made with absinthe and explosive powder.",
+ "Tonight's special cocktail: Fireball. Served by wizards of 5th level or higher.",
+ "Tonight's special cocktail: Stonebones. A powerful rum cocktail made with powder gorgon horn and basilisk eye. It's only partial paralysis.",
+ ],
+ },
+ {
+ title: "d20 Schemes, Mischief, and Trouble",
+ id: "d20schemesmischiefandtrouble",
+ roll: [
+ "A group of highway men are drunkenly, and a little too loudly, discussing the caravan they pillaged outside of town and what to do with their shares.",
+ "Adventurers are manhandling a companion turned to stone by a basilisk into the bar. The rouge is trying to pawn him off to the bartender as a hat rack. The bartender is considering it.",
+ "The bartender is out of mugs because a wizard is passed out in a corner over a table covered in mugs. His drunken familiar attacks anyone approaching the table preventing the mugs recovery.",
+ "A Faerie Dragon is passed out in the rafters. Dangling from one claw is a lacy brassiere.",
+ "A fat Gnome is peddling smelly cheese from a wicker basket.",
+ "A drunken beholder is getting surly. Or feeling playful, it's hard to tell.",
+ "Two smugglers are talking in a booth before they start to argue. They both shoot at each other, one of them dies. Nobody's completely sure who shot first.",
+ "A man is sitting alone, speaking relatively normally to the empty seat across from him, before yelling out in anger.",
+ "A pair of Ratfolk are being harassed by a few drunken patrons. They're not fighting back.",
+ "A child is attempting to set up a prank against a less than favorable character. He's close, but you can see a flaw in his plan that you could solve.",
+ "It's ladies night! And this bar is a sausage fest.",
+ "A necromancer leads a stumbling-drunk patron out the door.",
+ "The bouncer brains an unruly goblin with his morningstar. No one cares because the party is rocking.",
+ "A knife splits the bulls eye of the elves' in-progress dart game. The elves draw bows and start shooting the place up.",
+ "An illithid is telling fortunes with a deck of tarot cards on an overturned barrel out front. Some say it's cheating because he can read minds, but I say it's cheating because he can eat minds.",
+ "An otyugh made a mess in the loo again.",
+ "At the darts board, a wood elf is being hustled, and already owes a significant amount of money to the loud group of humans around him.",
+ "The tavern is full of groups of tourists, all admiring a single poster on the bulletin board. Soon you realize they're all adventuring parties, and there is only one job left. They all begin to run out the door to be the first to complete it.",
+ 'A large cow sits in one end, with a wizard muttering "I\'m sure this never happens babe" in its ear.',
+ "The taproom is packed from wall to wall. A regal dwarf bedecked with a large chain is standing on the bar buying everyone drinks and preaching to the merit of the Gundar the great god of revelry.",
+ ],
+ },
+ {
+ title:
+ "d40 You have heard of this tavern before/eaten there before because...",
+ id: "d40youhaveheardofthistavernbeforeeatentherebeforebecause",
+ roll: [
+ "they make a mean kirschtorte",
+ "they really know their pierogies",
+ "they are the borscht capital of the world",
+ "their reputation for gołąbkis is unrivaled",
+ "they put bacon on everything",
+ "that one smoking hot waitress",
+ "they always have horse parking",
+ "the carrot porridge is to die for",
+ "No one knows where it is so its usually quiet.",
+ "It's open later than anything else in town.",
+ "No one except adventurers are brave enough to eat at a place built under the lightning rail so the merchants and needy townsfolk stay away.",
+ "They buy whatever meat you bring in and cook it fresh.",
+ "They ruthlessly drove the other businesses out of town and you were starving.",
+ "Tasty desserts. The cheese-pie is to die for!",
+ "Beer selection. They have a great selection of ales.",
+ "Homebrew beer. They brew their own dragon-stout in-house!",
+ "Meat. The proprietor is a hunter who goes into the woods every day to catch and to kill the main roast.",
+ "Beastly decor. The walls are covered in furs, antlers, and beast heads.",
+ "Fancy decor. The booths are separated by beautiful lace curtains and a pleasant scent of incense permeates the air.",
+ "Heroic tales. The proprietor slayed a dragon.",
+ "Sad tales. The barkeep is a stunning noblewoman who eloped with the poor sonofabitch who used to own this place before died.",
+ "Sex appeal. The barmaids wear low-cut blouses and/or tight skirts.",
+ "Friendly service. The barmaids are real friendly.",
+ "Gamblers' den. The dice game is high-stakes.",
+ "Freakish staff. The bouncer is half-troll.",
+ "Bad-ass staff. The bouncer has a dragon tattoo on his face.",
+ "High-end wines. Their wines come from some unpronounceable Elvish island.",
+ "Magical drinks. The barkeep is an alchemical wizard who serves up love potions, sleeping draughts, and mustache tonics. (Some might argue that a good mustache tonic is all the love potion one needs.)",
+ "Entertainment. The barkeep here plays a fine piano.",
+ "Decorations, they have trophies from everywhere.",
+ "Reviews, some sod with a pen, paper, and those newfangled word things has written a piece on them.",
+ "Nobility, the high society types like it.",
+ "Admittance is a status symbol.",
+ "People, its where you go to find troubleshooters.",
+ "Warmth, the walls magically keep out the chill and snow.",
+ "The Dwarves built it.",
+ "It was once a library and there is a huge selection of books to read.",
+ "It was once a temple and the half dead god who was worshiped there still occasionally tries to smite the defilers, sometimes with more success than others.",
+ "They accept a generous line of credit",
+ "It's an exotic location, and spelljammers sometimes stop by, bringing trinkets from across the planes.",
+ ],
+ },
-{"title": "d50 The shop sells...", "id":"d50theshopsells_shops", "roll":[
-"Weapons",
-"Armor",
-"Magical items",
-"Fresh food",
-"Cured food",
-"Livestock",
-"Slaves",
-"Services",
-"Mostly junk",
-"Artwork",
-"Jewellery",
-"Gems and Ores",
-"Mining tools",
-"Household goods",
-"Farming tools",
-"Animal feed",
-"Crafting tools",
-"Ales and Liqueur",
-"Items of interest from a previous generation",
-"Items of interest from a far-away land",
-"Clothing",
-"Gnomish Gadgets",
-"Potions",
-"Poisons",
-"Alchemical Supplies",
-"Magical Supplies",
-"Musical instruments",
-"Fabrics",
-"A little bit of everything",
-"Spices",
-"Hunting Tools",
-"Herbs",
-"Remedies and tonics",
-"Books",
-"Dolls",
-"Toys",
-"Exotic Animals",
-"Furs and Pelts",
-"Illicit Goods",
-"Cheeses",
-"Meats",
-"Pack animals",
-"Building supplies",
-"Fruits and vegetables",
-"Supplies for a local guild",
-"Leather goods",
-"Good crafted from rare metals",
-"Beauty and hygiene supplies",
-"Magical creatures",
-"Wagon wheels", ]},
-{"title": "d10 The shop's type is...", "id":"d10theshopstypeis_shops", "roll":[
-"A building in a merchant district",
-"Attached to the merchant's home",
-"A wagon pulled by a horse or ox team",
-"Under a tent",
-"In an open bazaar on a rug",
-"In a stall in a bazaar",
-"In the back room of another shop",
-"A merchant caravan",
-"In a place only accessibly by magic",
-"A franchise. The shop can be found in multiple places", ]},
-{"title": "d12 The shop is owned by...", "id":"d12theshopisownedby_shops", "roll":[
-"A beady-eyed accountant",
-"A guild leader",
-"A noble",
-"An obsessive-compulsive gnome",
-"A greedy dwarf",
-"A former soldier",
-"A farmer's wife",
-"A snobby high-elf",
-"A forgetful halfling",
-"An oppressive brute",
-"An old crone",
-"A lazy half-orc", ]},
-{"title": "d6 The shop's condition is...", "id":"d6theshopsconditionis_shops", "roll":[
-"Brand new. Everything has a place, and is in its place",
-"Well maintained. It is cleaned regularly",
-"Average. A little dusty",
-"Unkempt. Bugs and rodents scurry away from your footsteps",
-"Dark. There is no natural light. Only a candle or two light the shop",
-"Decrepit. The building should be condemned", ]},
-{"title": "d6 The condition of the merchandise is...", "id":"d6theconditionofthemerchandiseis_shops", "roll":[
-"Pristine. Kept in the best possible condition",
-"Cleaned regularly",
-"Mixed. Some items look new, while some look like they have been there a long time",
-"Dusty and dirty",
-"Falling apart",
-"Ancient", ]},
-{"title": "d6 The shop gets its supplies from...", "id":"d6theshopgetsitssuppliesfrom_shops", "roll":[
-"They are crafted or attained by the merchant himself",
-"They are crafted or attained by the merchant's apprentices",
-"The merchant's business partner",
-"They are crafted elsewhere in bulk, and sold in the shop",
-"They are purchased from other people in town and resold",
-"No one knows, and no one asks", ]},
-{"title": "d8 The items are priced...", "id":"d8theitemsarepriced_shops", "roll":[
-"Fairly",
-"Below value",
-"Above value",
-"Exorbitantly",
-"Everything is for barter",
-"\"Other\" means of payment are encouraged",
-"Based on the merchant's mood",
-"Based on how much the merchant thinks the customer needs it.", ]},
-{"title": "d5 The shop's size is...", "id":"d5theshopssizeis_shops", "roll":[
-"Giant. Multiple rooms",
-"Large. One big room",
-"Average. One room big enough to hold what is needed",
-"Small. The room feels cluttered",
-"Tiny. The merchant practically operates out of a pack", ]},
-{"title": "d4 How busy is the shop...", "id":"d4howbusyistheshop_shops", "roll":[
-"It's one of the most popular places to visit",
-"A few people mill in and out of the shop",
-"Not very busy. You are the only people there",
-"It rarely sees a customer", ]},
-{"title": "d50 Something interesting you find...", "id":"d50somethinginterestingyoufind_shops", "roll":[
-"The shopkeeper lives in a room attached to the shop",
-"There is a secret room in the back to sell illicit wares",
-"The shopkeeper does not seem to belong there",
-"One of the items does not seem to belong there",
-"A bell rings every time someone enters the shop",
-"The shopkeeper is unusually friendly",
-"The shopkeeper does not seem to want any business",
-"Some items are oddly magical (or non-magical)",
-"You feel an unseen presence watching you",
-"Magical barriers prevent people from handling the merchandise",
-"A goblin is handling some of the wares",
-"A ogre is leashed to one of the walls",
-"A couple dogs keep an eye on you, while chewing on a bone",
-"A cat follows you around the shop",
-"A goat seems to be keeping guard outside the shop",
-"A rats nest is forming in a secluded corner",
-"A talking bird insists on yelling obscenities at you",
-"Many items are being packed for sale",
-"A new shipment has just arrived, and is being stocked",
-"You hear noises from the roof or room above the shop",
-"The floor is cracked",
-"The merchant is cleaning up an item that was ruined on the shop floor",
-"The shopkeeper is arguing with an employee",
-"A monkey follows you and tries to hand merchandise to you",
-"Footprints lead directly into a wall",
-"A raven tries to steal items from your bag",
-"The merchant's young children are trying unsuccessfully at a hard sale",
-"The merchant does not speak common",
-"Items change when you're not looking",
-"Music is playing throughout the shop",
-"The merchant can tell a story behind everything he sells",
-"Some of the items appear stolen",
-"The shop is only open at night",
-"The shop is closed for the day",
-"An unusual item is for sale with a dark backstory",
-"A couple of thugs are holding up the merchant",
-"One of the customers is trying to shoplift",
-"The shop has a strong odor of mildew",
-"The shop is owned by a friend or former party member",
-"A ghost is browsing the merchandise",
-"The shopkeeper is fast asleep",
-"The shopkeeper has a pungent and offensive smell",
-"The shopkeeper is a forceful salesman",
-"A legendary weapon is on display, but not for sale",
-"Murals line the walls",
-"The merchant insists he is from an ancient line of powerful merchants",
-"The merchant dresses much better than expected",
-"The merchant looks like a beggar",
-"Constables or the local guard are interviewing everyone in the shop",
-"The shopkeeper just died", ]},
-
-
-{"title": "d8 The marketplace is located in...", "id":"d8themarketplaceislocatedin", "roll":[
-"A wide, rectangular plaza.",
-"A large, circular or elliptical plaza.",
-"A large plaza with a polygonal shape (d4): 1. perfect square; 2. trapezoid; 3. triangle; 4. pentagon.",
-"An intersection of two wide roads.",
-"A sprawling maze of small alleyways.",
-"A sprawling maze of tunnels beneath the city streets.",
-"A huge pavilion with a solid roof overhead.",
-"A disorganized series of large tents.", ]},
-{"title": "d10 Vendor stalls, carts, and booths are mostly organized by...", "id":"d10vendorstallscartsandboothsaremostlyorganizedby", "roll":[
-"Type of merchandise.",
-"Nation of origin of the merchandise.",
-"Race or ethnicity of the merchants.",
-"Nothing; the place is a big disorganized mess.",
-"Religious or political affiliation of the merchants.",
-"Raw materials and commodities on one half of the market, finished products on the other half.",
-"Imported goods on one half of the market, local goods on the other half.",
-"An intricate and archaic system put down in an ancient civic or religious document.",
-"The social class to which the vendor caters.",
-"Order of arrival at the marketplace on any given day.", ]},
-
-
-{"title": "d50 Settlement name (part 1)...", "id":"d50settlementnamepart1", "roll":[
-"Stone.",
-"Water.",
-"Leaf.",
-"Ice.",
-"Flame.",
-"Sol.",
-"Storm.",
-"Earth.",
-"Gleam.",
-"Star.",
-"Art.",
-"War.",
-"Heart.",
-"Hard.",
-"Fall.",
-"Rock.",
-"Doom.",
-"Oak.",
-"Tear.",
-"Raven.",
-"Badger.",
-"Snake.",
-"Lion.",
-"Hell.",
-"Rage.",
-"Brine.",
-"Rat.",
-"Buck.",
-"Lily.",
-"Core.",
-"Stench.",
-"Mage.",
-"God.",
-"Soil.",
-"Pure.",
-"Mal.",
-"Cam.",
-"Fen.",
-"Clear.",
-"Split.",
-"Founder's.",
-"Heir.",
-"Fair.",
-"Spin.",
-"Lord's.",
-"King's.",
-"Servant's.",
-"Demon's.",
-"Snow.",
-"Land's.", ]},
- {"title": "d50 Settlement name (part 2)...", "id":"d50settlementnamepart2", "roll":[
-"crest.",
-"bridge.",
-"run.",
-"catch.",
-"blade.",
-"haven.",
-"rise.",
-"more.",
-"light.",
-"main.",
-"blaze.",
-"place.",
-"tear.",
-"fold.",
-"rest.",
-"host.",
-"craft.",
-"lair.",
-"hollow.",
-"vale.",
-"hammer.",
-"pike.",
-"rail.",
-"spike.",
-"ring.",
-"henge.",
-"coil.",
-"spring.",
-"jaw.",
-"mark.",
-"hail.",
-"loch.",
-"child.",
-"keep.",
-"fort.",
-"brook.",
-"forth.",
-"melt.",
-"borourgh.",
-"ford.",
-"crawl.",
-"moral.",
-"combe.",
-"glen.",
-"garden.",
-"wish.",
-"fellow.",
-"ridge.",
-"ward.",
-"town.", ]},
- {"title": "d6 Population size...", "id":"d6populationsize", "roll":[
-"50 people (hamlet).",
-"100 people (small village).",
-"250 people (village).",
-"1'000 people (small town).",
-"5'000 people (town).",
-"25'000 people (city).", ]},
- {"title": "d100 Main inhabitants are...", "id":"d100maininhabitantsare", "roll":[
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Humans",
-"Wood Elves",
-"Wood Elves",
-"Wood Elves",
-"Wood Elves",
-"Wood Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"High Elves",
-"Eladrin",
-"Eladrin",
-"Half-Elves",
-"Half-Elves",
-"Drow",
-"Drow",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Mountain Dwarves",
-"Hill Dwarves",
-"Hill Dwarves",
-"Hill Dwarves",
-"Hill Dwarves",
-"Hill Dwarves",
-"Lightfoot Halflings",
-"Lightfoot Halflings",
-"Lightfoot Halflings",
-"Stout Halflings",
-"Stout Halflings",
-"Rock Gnomes",
-"Rock Gnomes",
-"Forest Gnomes",
-"Forest Gnomes",
-"Deep Gnomes",
-"Dragonborn",
-"Dragonborn",
-"Dragonborn",
-"Dragonborn",
-"Dragonborn",
-"Orcs and Half-Orcs",
-"Orcs and Half-Orcs",
-"Orcs and Half-Orcs",
-"Tieflings and Fiends",
-"Tieflings and Fiends",
-"Aarakocra",
-"Aarakocra",
-"Genasi and Elementals",
-"Genasi and Elementals",
-"Shifters and Lycanthropes",
-"Shifters and Lycanthropes",
-"Goliaths and Giants",
-"Changelings and Doppelgangers",
-"Warforged and Construcst",
-"Aasimar and Celestials", ]},
- {"title": "d20 The settlement's atmosphere is...", "id":"d20thesettlementsatmosphereis", "roll":[
-"Calm.",
-"Quaint.",
-"Peaceful.",
-"Vaguely unsettling.",
-"Decidedly sinister.",
-"Tense.",
-"Violent.",
-"Fearful.",
-"Bustling.",
-"Tumultuous.",
-"Chaotic.",
-"Pleasant.",
-"Dark.",
-"Heavy.",
-"Stifling.",
-"Relaxing.",
-"Freeing.",
-"Spiritual.",
-"Apathetic.",
-"Grief-stricken.", ]},
- {"title": "d100 A prominent feature of the settlement is...", "id":"d100aprominentfeatureofthesettlementis", "roll":[
-"Its beautiful parks.",
-"Its majestic orchards.",
-"A notable library.",
-"A powerful guild.",
-"The smell of baked bread.",
-"The sounds of blacksmiths working.",
-"The abundance of game in the surrounding land.",
-"The extensive farmland surrounding it.",
-"Its exotic goods.",
-"The slums.",
-"Its criminal syndicate.",
-"Its high-class brothels.",
-"Its ban on prostitution.",
-"That it is protected by thick stone walls.",
-"That it stands atop a floating mote of earth.",
-"Its visible magic wards, which repel monsters.",
-"That it is constantly besieged.",
-"That it is ruled by a tyrant.",
-"The law is enforced harshly.",
-"The lack of government; anarchy reigns.",
-"A large temple.",
-"A gated cemetery larger than is warranted.",
-"A system of tunnels beneath the settlement.",
-"A planar gate.",
-"A powerful curse.",
-"That adventurers are hated by the people.",
-"A mysterious obelisk towers over other buildings.",
-"A famous entertainer inhabits the settlement.",
-"That magic is hated by the people.",
-"Its heavily armed, well-trained guards.",
-"The tamed monster that defends it.",
-"A well-traveled trade route that runs through it.",
-"Its \"friendly\" barmaids.",
-"The local ale distillery.",
-"A keep of a noble lord.",
-"A tower in which a princess is locked up.",
-"That it's overrun with pests.",
-"That it's in an economic depression.",
-"That it's being extorted by an intelligent monster.",
-"A group of refugees tenting near the settlement.",
-"That it's on the path of a gypsy caravan.",
-"That a traveling carnival often passes through.",
-"The nearby vineyards.",
-"Its history as a battleground.",
-"Its proximity to a monster stronghold.",
-"A wishing well with a local legend.",
-"That it is built in a dead magic zone.",
-"That it is built in a wild magic zone.",
-"That it was the site of a mythic event.",
-"That it was built atop ancient ruins.",
-"A statue honoring some long-dead hero.",
-"An abundance of a particular animal.",
-"A shrine to an evil god.",
-"An affordable periodical carrying news of the realm.",
-"A peaceful cult.",
-"Its wide streets.",
-"Its incredibly beautiful architecture.",
-"Its patronage of the arts.",
-"The nearby academy of magic.",
-"The rare herbs that grow nearby.",
-"The use of glowing crystal as streetlamps.",
-"The settlement's astronomy observatory.",
-"A bridge that spans a wide river.",
-"The fiercely patriotic inhabitants.",
-"A gallows erected in the main square.",
-"A genial ghost.",
-"Its \"no-weapons\" policy.",
-"A corrupt politician.",
-"Regular raids by a nearby group of bandits.",
-"That it was founded by cannibals, and some continue the tradition.",
-"That it's actually a bandit base.",
-"That all light except sunlight is smothered.",
-"That it was the location of a pirate's unclaimed treasure hoard.",
-"The nearby mines.",
-"A history of assassinations.",
-"Its very progressive attitude.",
-"Its staunch conservative attitude.",
-"Its incompetent buffoon of a leader.",
-"Its paranoia.",
-"Its xenophobia.",
-"Its tolerance of others.",
-"A coven of witches as rulers.",
-"Its predominantly male population.",
-"Its predominantly female population.",
-"Its high concentration of children.",
-"Its noticeable lack of children.",
-"Its connection to the Feywild.",
-"Its connection to the Shadowfell.",
-"Its grimy feel.",
-"The stench of sewage.",
-"A river that divides it.",
-"The undead servants that perform labor.",
-"That it's the center of a manhunt.",
-"A pony mascot with an adorable name.",
-"The overpowering smell of sulfur.",
-"A low hum that permeates the settlement with no known cause.",
-"A thousand-year-old tree in town square.",
-"That it is under the protection of friendly elemental spirits.",
-"The blistering heat of its forges.",
-"Its famous impartiality.", ]},
- {"title": "d30 The players should care about the settlement because...", "id":"d30theplayersshouldcareaboutthesettlementbecause", "roll":[
-"It has magic item shop(s).",
-"A dungeon was discovered nearby recently.",
-"A powerful wizard lives there.",
-"A NPC the players have met before is there.",
-"Something they want is there.",
-"A thief stole something from them here.",
-"It was mentioned in a letter found on a slain foe.",
-"They are hired by someone in the settlement.",
-"This is the only settlement with which to resupply within leagues.",
-"One of the inhabitants asked for help with a problem.",
-"It is the only save haven from the monster-infested surroundings.",
-"They are implicated in a crime and asked not to leave town.",
-"There are some interesting rumors about their foes.",
-"The players liberated some prisoners who asked to be taken there.",
-"An enemy has called them out.",
-"The rewards on the job board are high.",
-"Things don't quite add up; perhaps investigation is called for.",
-"It keeps getting mentioned wherever they go.",
-"The townspeople greet them like heroes.",
-"They need to take shelter from a severe storm.",
-"They need help that the settlement can provide.",
-"A child/helpless NPC is in danger and needs help.",
-"There are signs of a monster infestation.",
-"A creature whose goals clash with theirs lives there.",
-"A powerful NPC tries to put them under a \"geas\".",
-"A patron promises them jobs there.",
-"They hear rumors of a hidden magic item nearby.",
-"A strange crime is committed, peripherally involving them.",
-"A local NPC did them a favor, and wants to cash in.",
-"A powerful entity offers them a deal there.", ]},
-
-
-
-{"title": "d10 The name of the shop is", "id":"d10thenameoftheshopis", "roll":[
-"Old Grindylocks",
-"Enchantments and Curses",
-"Fidgety sams Fidgets",
-"Banshees, Bassilisks, and Beholders",
-"Hextech and other magical things",
-"The Crawling Claw",
-"The Fizzling Fireball",
-"The Wild Magic Surge",
-"Feathers of the Phoenix",
-"Michales Magical Accessories", ]},
-{"title": "d20 The Shop Is Located", "id":"d20theshopislocated", "roll":[
-"Underground",
-"In the Slums",
-"In the market",
-"In the tavern cellar",
-"In the home of a spellcaster",
-"at the docks",
-"on a ship",
-"Same building as the sorcerers tavern",
-"In the arcane district",
-"In the town square",
-"In an alley inhabited mostly by elves",
-"in an alley inhabited mostly by Dwarves",
-"in an alley inhabited mostly by Gnomes",
-"in an alley inhabited mostly by Tieflings",
-"in an alley inhabited mostly by Goblins",
-"In the noble district",
-"At the entrance of the Colloseum",
-"The shop is the wagon of a traveling merchant",
-"On top of a mountain",
-"at the bottom of a river", ]},
-{"title": "d10 The shop sells", "id":"d10theshopsells", "roll":[
-"Trinkets and Accessories nothing of great power",
-"Potions and poisons",
-"Lovepotions, Viagra, and other such things",
-"Divinations",
-"Material components for various spells",
-"Spellbooks and Magical Ink",
-"Magical Weapons",
-"Magical Armour",
-"Scrolls",
-"Enchanted animals", ]},
-{"title": "d10 The Shop Is Owned By", "id":"d10theshopisownedby", "roll":[
-"And incredibly old Human",
-"A Squirrely Gnome",
-"A Forgetsome Halfling",
-"A Greedy and Malicious Goblin",
-"A Rogue wizard",
-"A Fairy",
-"A snobby High Elf",
-"A Wizard who is constantly experinmenting",
-"An efreeti Trying to make a bargain with your soul",
-"A Warrior who knows nothing of magic, but is selling the goods he has acquired over the years", ]},
-{"title": "d10 The place looks", "id":"d10theplacelooks", "roll":[
-"Suspicious",
-"Pristine",
-"Natural",
-"Worn down",
-"Alive",
-"Incredibly small on the inside compared to how it looks on the outside",
-"Incredibly large on the insdide compared to how it looks on the outside",
-"Charred",
-"Frozen",
-"Gleaming", ]},
-{"title": "d10 A characteristic of the items sold here is", "id":"d10acharacteristicoftheitemssoldhereis", "roll":[
-"They are all in poor shape",
-"They have unknown effects",
-"They are unstable, and might release magical surges on use",
-"They are expired (for example an expired spell)",
-"They are cursed",
-"They are blessed",
-"The items are all stolen",
-"The items have great histories",
-"The items former owner is still looking for them",
-"The items are ancient", ]},
-
-{"title": "d8 The arena is...", "id":"d8thearenais", "roll":[
-"An ancient stone structure used for centuries.",
-"An old stone structure used for generations.",
-"A wondrous construction with grand stands, trap doors, and elevators.",
-"A sturdy wooden structure, recently built.",
-"A crisp stone structure, recently built.",
-"A set of rickety wooden stands around a dirt ring.",
-"A circle of rope surrounded by spectators and a few cages.",
-"An underground pit with spectators leaning over a railing above.",
-]},
-{"title": "d8 The games are being held...", "id":"d8thegamesarebeingheld", "roll":[
-"In honor of the sovereign’s birthday.",
-"In honor of a historical anniversary.",
-"In honor of a recent military victory.",
-"To turn a legitimate profit for the organizers.",
-"To turn a gambling profit for the organizers.",
-"To dispose of prisoners.",
-"Strictly to entertain the masses.",
-"To determine a champion for a dangerous quest or traditional ceremony.",
-]},
-{"title": "d8 The main event is...", "id":"d8themaineventis", "roll":[
-"A battle royale or grand melee.",
-"A reenactment of a historical battle.",
-"A duel between two arena champions.",
-"A duel between a champion and a severe underdog.",
-"Feeding prisoners to beasts.",
-"A battle of man versus beast (d8): 1. bears; 2. chimeras; 3. dragons; 4. giant spiders; 5. lions; 6. owlbears; 7. tigers; 8. wolves.",
-"A chariot race or foot race.",
-"Feats of strength.",
-]},
-{"title": "d12 The day’s champion wins...", "id":"d12thedayschampionwins", "roll":[
-"A heavy purse of silver.",
-"A sizable purse of gold.",
-"An expensive and ornate weapon.",
-"An expensive and ornate piece of armor.",
-"A floral crown and a fine silver chain.",
-"A floral crown and a bejeweled gold belt.",
-"A fine silk cloak and a bejeweled silver chain.",
-"A petition of the sovereign.",
-"A position of honor in the army and a purse of silver.",
-"A position of honor in the sovereign’s guard.",
-"A week of pampering and pleasure and a purse of silver.",
-"A night with one of the nobles’ wives and a purse of gold.",
-]},
-{"title": "d6 The crowd’s attitude is...", "id":"d6thecrowdsattitudeis", "roll":[
-"Rowdy and festive.",
-"Eager and excited.",
-"Relaxed and easy-going.",
-"Hostile and tense.",
-"Disappointed and angry.",
-"Rowdy and rebellious.",
-]},
-{"title": "d8 The crowd is made up of mostly...", "id":"d8thecrowdismadeupofmostly", "roll":[
-"Merchants, nobles, and the well-to-do.",
-"Soldiers, officers, and camp-followers.",
-"Local artisans and shopkeepers.",
-"Local peasants and unskilled workers.",
-"Foreigners and travelers.",
-"Slaves, servants, and laborers.",
-"Sailors, pirates, and knaves.",
-"People of all social strata.",
-]},
-{"title": "d200 This place is called...", "id":"d200thisplaceiscalled", "roll":[
-"Daisies.",
-"The Don.",
-"Blinkers.",
-"The Prude's Suspenders.",
-"Gold’s Dust.",
-"The Velvet Fang.",
-"The Whisper Home.",
-"The Hook.",
-"Over the River.",
-"Slooshes.",
-"The Rapid Rascal.",
-"The Stoat.",
-"The Fidgety Ferret.",
-"Long Shaft.",
-"The Guards.",
-"Chastity’s.",
-"The Mask.",
-"The Red Dress.",
-"Jewels.",
-"Silken Flute.",
-"The Nag’s Head.",
-"Drummers.",
-"Sailors Choice.",
-"Blacksmiths Envy.",
-"The Nagging Wife.",
-"Colins Rubble.",
-"Dron's Beat.",
-"The Wink.",
-"Maggie’s Horn.",
-"The Sun & Cider.",
-"The Oakworm.",
-"Tickle & Feather.",
-"The Mistress.",
-"Madam Zersannies's.",
-"The King's Court.",
-"The Cursed Coin.",
-"Slit.",
-"The Maiden Head.",
-"The Rusty.",
-"The Silken Ferret.",
-"Long Legs.",
-"Elven Whispers.",
-"The Leg.",
-"False Suspenders.",
-"Aunt Fannies Bloomers.",
-"Final Rest.",
-"Cocks Crow.",
-"The Unblinking Eye.",
-"The Bountiful Bosom.",
-"Tuskers.",
-"The Thrusting Gentleman.",
-"Tally Hoes.",
-"Rutting.",
-"Pigs in Blankets.",
-"The Delicate Touch.",
-"Aphrodite’s Wish.",
-"The Dirty Secret.",
-"Long Locks.",
-"Sweat.",
-"Brothel.",
-"Taters.",
-"The Swift Finish.",
-"Cumberlands.",
-"The Missing Sausage.",
-"The Fools Frolic.",
-"Dragons.",
-"The Bushel.",
-"Farmers Oats.",
-"The Raised Brow.",
-"Genies.",
-"The Farfetched Feather.",
-"Junk.",
-"The Connoisseur’s Choice.",
-"Colossus.",
-"The Smooth Ride.",
-"Bucking.",
-"The Great Big Globes.",
-"The Glimmeric.",
-"Loving Embrace.",
-"Chokers Necklace.",
-"The Grand Madame's Emporium of Fine Delicacies, Treats, and the Exotic.",
-"Thug’s Retreat.",
-"Warriors' Return.",
-"Gold Gobblers.",
-"Cackling Croons.",
-"The Warty.",
-"Bessie’s Best.",
-"Corset.",
-"Winkies.",
-"The Shagger.",
-"Port of Call.",
-"The Home Away from Hoes.",
-"Smooth.",
-"The Maiden Fair.",
-"The Bit.",
-"Hosted.",
-"Glamourous Delights",
-"Happily Ever After.",
-"Sultry Stare.",
-"The Full Flush.",
-"The Lighted Candle.",
-"The Red Candle.",
-"The Raised Candle.",
-"The Dancing Flame.",
-"The Candlelight Resort.",
-"The Sweetest Cherry.",
-"Cherry's.",
-"Cherry Pie.",
-"The Velvet Cherry.",
-"The Golden Cherry.",
-"The Silk Curtain.",
-"The Red Curtain.",
-"The Lacy Curtain.",
-"The Welcoming Curtain.",
-"The Satin Curtain.",
-"Satin Dolls.",
-"Sweet Dolls.",
-"Porcelain Dolls.",
-"The Sugar Doll.",
-"Dancers and Dolls.",
-"The Red Door.",
-"The Golden Door.",
-"The Silver Door.",
-"The Maiden's Door.",
-"The Dancers' Door.",
-"Lover's Embrace.",
-"Lady's Embrace.",
-"The Sweetest Embrace.",
-"The Warmest Embrace.",
-"Welcoming Embrace.",
-"The Satin Glove.",
-"Silky Gloves.",
-"Lacy Gloves.",
-"The Lady's Glove.",
-"The Maiden's Glove.",
-"The Shining Heart.",
-"Pink Hearts.",
-"Lacy Hearts.",
-"Sweetheart's",
-"The Maiden's Heart.",
-"The Night House.",
-"The Pink House.",
-"The Porcelain House.",
-"The Welcoming House.",
-"The Cozy House.",
-"The Warmest Lamp.",
-"The Red Lamp.",
-"The Pink Lamp.",
-"The Soft Lamp.",
-"The Lady's Lamp.",
-"The Lady's Kiss.",
-"The Maiden's Kiss.",
-"The Night's Kiss.",
-"Cozy Kisses.",
-"Satin Kisses.",
-"Peach's Place.",
-"The Peach.",
-"The Prettiest Peach.",
-"The Sweetest Peach.",
-"The Golden Peach.",
-"The Silky Purse.",
-"The Satin Purse.",
-"The Lady's Purse.",
-"The Dancer's Purse.",
-"The Pink Purse.",
-"The Maiden's Room.",
-"The Lovers' Room.",
-"The Night Room.",
-"The Warm Room.",
-"The Red Room.",
-"The Silver Slipper.",
-"The Satin Slipper.",
-"The Silk Slipper.",
-"The Red Slipper.",
-"The Dancer's Slipper.",
-"The Lacy Skirt.",
-"The Welcoming Skirt.",
-"The Pink Skirt.",
-"The Dancer's Skirt.",
-"The Lady's Skirt.",
-"The Maiden's Shoe.",
-"The Red Shoe.",
-"Cozy Shoes.",
-"Lovers' Shoes.",
-"Silver Shoes.",
-"Silky Stockings.",
-"The Red Stocking.",
-"The Lacy Stocking.",
-"The Lady's Stocking.",
-"The Softest Stockings.",
-"The Maiden's Veil.",
-"The Lacy Veil.",
-"The Silk Veil.",
-"The Lovers' Veil.",
-"The Veil of Night.",
-"Soft-Lighted Window.",
-"The Shining Window.",
-"The Lighted Window.",
-"The Pink Window.",
-"The Welcoming Window.",
-]},
-{"title": "d20 The brothel is located...", "id":"d20thebrothelislocated", "roll":[
-"In the slums.",
-"In a shantytown.",
-"In a well-to-do residential neighborhood.",
-"In the docks district.",
-"In the riverfront district.",
-"In the barracks district.",
-"In an ally off a foreign bazaar.",
-"In an ally off the main market square.",
-"In the shadow of a temple.",
-"Above a boisterous tavern.",
-"Behind a tavern teeming with criminals.",
-"Adjacent to a tavern full of gamblers.",
-"Underground.",
-"Outside the walls of the city or on the outskirts of a town.",
-"At the base of a wizards’ tower.",
-"In cave that had been a monster’s lair.",
-"Above an inn on a busy trading route.",
-"In the basement of a tavern.",
-"On a street with many other brothels.",
-"In a house in a park, garden, or forest.",
-]},
-{"title": "d10 In addition to the ‘usual’ everyday brothel fare, here you can procure...", "id":"d10inadditiontotheusualeverydaybrothelfarehereyoucanprocure", "roll":[
-"Really weird stuff, for those with the most interesting fetishes.",
-"Illegal stuff. If this is found out, the place would be burnt down, and the owners hung. It is clearly kept in great secret.",
-"Performances involving food.",
-"An outlet to live out violent fantasies.",
-"Exotic races.",
-"The most beautiful women and men. Not just a claim, it’s the gods’ honest truth.",
-"An all-inclusive lump-sum deal—all the harlots, food, and drink you can handle!",
-"The sale of mind-altering drugs.",
-"Stuff with exotic/magical ingredients, potions, etc.",
-"Magical delights.",
-]},
-{"title": "d8 The place is run by...", "id":"d8theplaceisrunby", "roll":[
-"A collective of the inmates themselves.",
-"A mean old madam.",
-"A large madam with a no-nonsense attitude.",
-"A warm motherly figure.",
-"A surly brute.",
-"A tyrannical and cruel fellow.",
-"A sultry seductress.",
-"A charming witch.",
-]},
-{"title": "d12 To eat, the place serves...", "id":"d12toeattheplaceserves", "roll":[
-"Simple snacks.",
-"Banquets.",
-"Peasant food.",
-"Food hand-fed to you by a harlot.",
-"Exotic delights.",
-"Spicy treats.",
-"Simple food.",
-"Sweets and delicacies.",
-"Grubby, poorly made meals.",
-"All you can eat buffets.",
-"Simple stew and bread.",
-"Nothing; it satisfies other appetites.",
-]},
-{"title": "d8 To drink, the place serves...", "id":"d8todrinktheplaceserves", "roll":[
-"Ales.",
-"Cocktails",
-"Grog, and nothing but grog.",
-"Cheap wines.",
-"Mead.",
-"The finest wines and champagnes.",
-"Lagers.",
-"Nothing; inebriation is not tolerated.",
-]},
-{"title": "d10 People talk about this place; they say...", "id":"d10peopletalkaboutthisplacetheysay", "roll":[
-"The girls are underpaid and poorly treated.",
-"Nothing really; it’s a neighborhood brothel.",
-"A prominent noble or merchant is a regular.",
-"The goddess of love and fertility blessed this place and all her followers must visit.",
-"The usual stuff; a new girl is making a stir.",
-"Once a month it offers discounted services.",
-"It is secretly the home to a dark cult.",
-"All the inmates there are related.",
-"Nothing much, a popular girl is with child.",
-"You can pay for services with things other than coin (d6): 1. contract work; 2. goods; 3. religious services; 4. high-profile invitations; 5. secrets; 6. stock.",
-]},
-{"title": "d10 People talk about this place; rumors suggest that recently...", "id":"d10peopletalkaboutthisplacerumorssuggestthatrecently", "roll":[
-"A nobleman got one of the girls with child but refuses to acknowledge her or the baby.",
-"Someone slaughtered half of the workers and clients in the night.",
-"A client was stabbed with a letter opener.",
-"A man claiming to be a paragon of the god of love visited the place.",
-"A group of outraged townsfolk has started protesting outside of the brothel, disgusted with what it does.",
-"The oldest patron, who visited the brothel every day for the last fifty years has died. A day of mourning and celebration, along with a lavish funeral is being held for him.",
-"One of the inmates was strangled.",
-"One of the inmates has fallen madly in love with a client, but he or she is married.",
-"A sinkhole has appeared in the basement. No one can see bottom, and the boss worries it might grow and do more damage.",
-"Several clients have caught a disease.",
-]},
-{"title": "d10 Room Furnishings: This room has...", "id":"d10roomfurnishingsthisroomhas", "roll":[
-"A four-poster bed with velvet curtains.",
-"A four-poster bed with lacy curtains.",
-"A soft, leather chaise lounge.",
-"A plush, pink chaise lounge.",
-"A large pile of pillows with soft tassels.",
-"A large pile of pillows with frilly edges.",
-"A table with fruit and wine set upon it.",
-"A table with perfumes and oils set upon it.",
-"A large mirror against one wall.",
-"A large mirror on the ceiling over the bed.",
-]},
-{"title": "d20 Features: You notice...", "id":"brotheld20featuresyounotice", "roll":[
-"The scent of lavender.",
-"The scent of lilac perfume.",
-"The scent of ginger and cinnamon.",
-"The scent of roses.",
-"Scented candles.",
-"The soft red glow from a shaded lamp.",
-"A lamp burning dimly.",
-"A statue of two figures kissing.",
-"A statue of two figures coupling.",
-"A statue of a nude woman bathing.",
-"A painting of several nudes bathing.",
-"A painting of a pair of lovers.",
-"A curtain of beads.",
-"A silky curtain.",
-"A plush carpet beneath your feet.",
-"A thick fur carpet beneath your feet.",
-"The sound of distant, soft music.",
-"The sound of furniture creaking nearby.",
-"A lengthy, shrill scream.",
-"A long moan.",
-]},
-{"title": "d20 Landmark: You see a/an...", "id":"d20landmarkyouseeaan", "roll":[
-"Academy or university.",
-"Ancient ruin.",
-"Arena.",
-"Cemetery.",
-"Civic hall, council hall, or guild hall.",
-"Common or greenway.",
-"Fortress.",
-"Gateway or arch.",
-"Library.",
-"Lighthouse or watchtower.",
-"Marketplace.",
-"Memorial (d4): 1. mausoleum; 2. reflecting pool; 3. large statue; 4. botanical garden.",
-"Monument (d6): 1. colossus; 2. column; 3. obelisk; 4. plaque; 5. statue garden; 6. wall.",
-"Palace.",
-"Parade grounds or drilling yard.",
-"Pier, marina, or traveler's bazaar.",
-"Plaza or public square.",
-"Temple.",
-"Theater.",
-"Stockyards.",
-]},
-{"title": "d20 This part of the city is the...", "id":"d20thispartofthecityisthe", "roll":[
-"Slums.",
-"Residential district, poor.",
-"Residential district, middle class.",
-"Residential district, upper class.",
-"Palace district.",
-"Temple district.",
-"Crafting district.",
-"Docks district.",
-"Riverfront district.",
-"Harbor district.",
-"University district.",
-"Military district.",
-"Market district.",
-"Garden district.",
-"Monument district.",
-"Necropolis.",
-"Theater district.",
-"Civic center.",
-"Ethnic enclave.",
-"Foreign enclave.",
-]},
-{"title": "d20 The locals call this street...", "id":"d20thelocalscallthisstreet", "roll":[
-"(d8): 1. Armory Street; 2. Barricade Street; 3. Knight Street; 4. Moat Street; 5. Pike Street; 6. Rampart Street; 7. Shield Street; 8. Spear Street.",
-"(d6): 1. Arch Street; 2. Bridge Street; 3. Canal Street; 4. Cross Street; 5. Pole Street; 6. River Street.",
-"(d6): 1. Castle Street; 2. House Street; 3. Keep Street; 4. Manor Street; 5. Rock Way; 6. Tower Street.",
-"(d8): 1. Cattle Road; 2. Common Street; 3. Green Street; 4. Greenway Street; 5. Meadow Lane; 6. Orchard Street; 7. Pasture Road; 8. Wildflower Lane.",
-"(d12): 1. Anvil Street; 2. Cooper Street; 3. Forge Street; 4. Hammer Street; 5. Horseshoe Street; 6. Iron Street; 7. Mason Street; 8. Steel Street. 9. Tailor Street; 10. Stone Street; 11. Wright Street; 12. Weaver Street.",
-"(d8): 1. Bluff Street; 2. Cliff Street; 3. Crestline Way; 4. High Street; 5. Highland Way; 6. Hill Street; 7. Hilltop Lane; 8. Ridge Street; 9. Ridgeline Way; 10. Summit Street.",
-"(d8): 1. Devil's Alley; 2. Devil's Lane; 3. Low Street; 4. Magpie Lane; 5. Paupers Street; 6. Penny Lane; 7. Rat's Alley; 8. Serpent's Alley.",
-"Market Street.",
-"(d8): 1. Baker Street; 2. Hook Street; 3. Farm Road; 4. Feather Street; 5. Mill Street; 6. Pork Road; 7. Ranchers Road; 8. Stockyard Street.",
-"(d8): 1. Banner Road; 2. Captains Street; 3. Drum Street; 4. March Street; 5. Parade Street; 6. Triumphant Way; 7. Trumpet Street; 8. Victory Lane.",
-"(d6): 1. King Street; 2. Lords Lane; 3. Monarch Street; 4. Palace Way; 5. Queens Street; 6. Royal Street.",
-"(d6): 1. Circle Street; 2. Borderline Road; 3. Curtain Street; 4. Townline Road; 5. Watch Street; 6. Wall Street.",
-"(d8): 1. Bay Street; 2. Commerce Street; 3. Dockside Way; 4. Harbor Street; 5. Lake Street; 6. Pier Street; 7. Portside Way; 8. Water Street.",
-"(d8): 1. Bayview Street; 2. Castleview Street; 3. Gardenview Street; 4. Greenview Street; 5. Harborview Street; 6. Marketview Street; 7. Riverview Street; 8. Waterview Street.",
-"(d8): 1. North Road; 2. North Street; 3. South Road; 4. South Street; 5. East Road; 6. East Street; 7. West Road; 8. West Street.",
-"(d12): 1. Beech Street; 2. Cedar Street; 3. Cherry Street; 4. Cypress Street; 5. Fir Street; 6. Maple Street; 7. Oak Street; 8. Palm Street; 9. Pine Street; 10. Spruce Street; 11. Walnut Street; 12. Willow Street.",
-"(d8): 1. Northgate Street; 2. Southgate Street; 3. Eastgate Street; 4. Westgate Street; 5. Old Gate Road; 6. Rivergate Street; 7. Watchtower Street; 8. Watergate Street.",
-"(d12): 1. Briar Street; 2. Bush Street; 3. Gardenia Lane; 4. Garden Street; 5. Lilac Street; 6. Lily Way; 7. Petal Street; 8. Poppy Street; 9. Rose Street; 10. Sunflower Lane; 11. Thorny Lane; 12. Violet Street.",
-"(d6): 1. Emerald Way; 2. Jewelers Lane; 3. Golden Lane; 4. Rich Way; 5. Ruby Road; 6. Silver Lane.",
-"(d8): 1. Bath Street; 2. Fountain Street; 3. Old Brick Road; 4. Old Stone Road; 5. Missing Street; 6. Stone Ruin Road; 7. Tumblestone Way; 8. Well Street.",
-]},
-{"title": "d20 Games, Contests, and Events", "id":"d20gamescontestsandevents", "roll":[
-"A group of commoners is playing horse shoes out back.",
-"The party is surprised to find the country darts league in full swing as they enter. The waitresses are used to the chaos and dodge darts easily. The half ogre bouncer is using lawn darts.",
-"a group of Hill Dwarves are in the middle of a drinking contest, and two of them are passed out already. The Prize is a solid platinum stein.",
-"Wet Chainmail contest!",
-"Four large Barbarians are loudly sledging each other during an arm wrestling competition.",
-"A shy teenage girl is reciting bad poetry in a corner. No one is paying the slightest bit of attention to her.",
-"It's trivia night! Those scholars from the School of History and the Arts at the University always win, but tonight, we represent and the School of Alchemy will show those smug book-snobs what it means to be a nerd.",
-"A promoter is working his way around the tables looking for challengers to fight the local champion pugilist.",
-"It's a sausage fest! The place is packed with dwarves eager to devour the all-you-can-eat sausage special.",
-"An over-sized brute is arm-wrestling crushing the hand of everyone in sight.",
-"Some goblins are throwing dice with some animated skeletons at a table in the corner.",
-"A goblin is doing a poor job at cheating at a dice game, while a skeleton is doing an excellent job at cheating.",
-"A 7'2\" red dragonborn with a 5' bastard sword is having a drinking contest with a dwarf. The dragonborn has a 4-pint tankard, and is almost managing to keep pace.",
-"A party sits in the corner booth playing cards. All of them are cheating, except the paladin, who, curiously, is winning.",
-"A mountain of a man in barbarian leathers is arm wrestling a small dragon and winning.",
-"An awakened Roper is winning two games of billiards at once.",
-"A group of drunken pixies is playing hide and seek by hiding behind patrons.",
-"The players have stumbled into a regional card championship being held that night. The buy in is huge, but so is the pot.",
-"A shady looking gnomish inventor is proudly showing off his latest invention. He calls it a \"slot machine.\" ",
-"A grey haired story teller is sitting near the fire holding a contest. He'll give a large purse for a story he hasn't heard yet, but so far no one has won.",
-]},
-{"title": "d12 Entertainment", "id":"d12entertainment", "roll":[
-"The bartender tells elaborate stories about where the stuffed wyrmling dragon on the mantel came from. In reality, he’s a retired wizard and it’s his familiar which grew sick and died. He keeps it as a memento.",
-"A bard is telling a story about the player’s latest act of daring do. He’s embellishing quite a bit. When he recognizes the party he makes a big spectacle.",
-"A bard is telling the story of the player’s latest exploit. It’s an obvious character assassination.",
-"A local bardic group, The Rolling Boulders, are performing, and a large crowd of drunken groupies will not stop screaming.",
-"A beggar offers to sing for a few coppers. You heard him singing to the last table. He's awful.",
-"A sassy fortune teller has set up shop in a corner booth. She informs you that she sees a hangover in your near future.",
-"A stirring rendition of \"The Lady and the Faerie Dragon\" has the crowd calling for an encore from the minstrels.",
-"The lute-player catches some undergarments from the crowd and drapes them across the ridiculous horned helm he wears.",
-"On stage tonight: The Deep Tones. A quartet of dwarves with long beards and deep voices singing a capella favorites from places without light (or proper music).",
-"On stage tonight: Shaela Windspeaker. An elf-maid singer-songwriter with a bit of a whiny voice who is slowly making her way through her most recent song of protest against the previous and the present centuries of war.",
-"A nervous show-wizard on the small stage is doing tricks with Prestidigitation for the un-amused patrons.",
-"There is a pair of musicians warbling well known drinking songs. They have made an impromptu stage out of several tables. One of them seems to be tilting precariously.",
-]},
-{"title": "d20 Patrons and Staff", "id":"d20patronsandstaff", "roll":[
-"A poor farmer is trying to pay his bar tab with a sack of potatoes and a barrel of pickles.",
-"A sea captain has set up shop at a table and is trying to sell mementos and souvenirs from his latest great voyage of exploration. Birds, exotic coins, tiny mermaids, he has it all. Some of it looks fake though. A tiny bit looks disturbingly real.",
-"A ranger sits alone in a corner, smoking. A hood covers most of his face. At his feet is a sleeping wolfhound. Everyone is giving him a wide berth.",
-"A lone Troll is drinking at the end of the bar and softly crying and singing one country ballad after another.",
-"A stoned magician is fumbling his way through one awful card trick after another.",
-"A mixed group of Elves are drinking bad wine and holding scented handkerchiefs up to their noses to keep out the stench. One has an obsidian bow strapped to her back.",
-"A young woman and gruff man are asking the patrons questions about themselves. When they get to the players, the woman is interested by their adventuring tales. Little do they know, they're talking to the heir apparent and he trusted guard.",
-"Two guards are arguing at a table over who the captain likes more by comparing almost identical spears and claiming to have the better one.",
-"A sad clown is drinking a beer alone.",
-"A handsome young woman is holding court among some of her would-be suitors. Her father interrupts, and she stalks off embarrassed.",
-"Some idiot is having a stag night. His friends are loud and obnoxiously harassing the barmaids.",
-"It's ladies night! And it's not disappointing... A few pretty little things from the weavers' guild are here, a couple of attractive healers from the temple, and the beautiful new town librarian.",
-"A surly old witch is drinking sherry while stroking the fat grey cat sitting on her lap.",
-"The barkeep is a marilith, mixing up four drinks at a time.",
-"The barmaid is a succubus, she makes great tips.",
-"The attendant in the bathroom is a foul-smelling zombie. He offers you a mint crystal.",
-"Behind the bar is a gnomish alchemist with a penchant for mixology experiments.",
-"The toothless mop-hand reminisces with a hobgoblin military has-been over ales about how an otyugh in the loo isn't as bad as the time a carrion crawler was in there.",
-"The barmaid is a doppelganger. When she returns to your table with your drinks she has taken the form of one of your party.",
-"A fat priest is doing an excellent jiggly dance in rhythm with the music. Either that or a gelatinous cube has made it's way onto the dance floor?",
-]},
-{"title": "d6 Questionable drinks", "id":"d6questionabledrinks", "roll":[
-"Tonight's special cocktail: Pixiewine. Each glass of this crisp, floral-scented wine is served with a pixie.",
-"Tonight's special cocktail: Suckerpunch. Each glass of this potent purple-red punch has several small writhing tentacles that reach out of the glass to attach to your face with their suckers. It actually feels kind of nice.",
-"Tonight's special: Bring-Your-Own-Horn. Bring the horn of your favorite beast or monstrous humanoid (any size!), and we'll fill it with cheap ale or wine for 2 cp.",
-"Tonight's special cocktail: Mindbomb. It's made with absinthe and explosive powder.",
-"Tonight's special cocktail: Fireball. Served by wizards of 5th level or higher.",
-"Tonight's special cocktail: Stonebones. A powerful rum cocktail made with powder gorgon horn and basilisk eye. It's only partial paralysis.",
-]},
-{"title": "d20 Schemes, Mischief, and Trouble", "id":"d20schemesmischiefandtrouble", "roll":[
-"A group of highway men are drunkenly, and a little too loudly, discussing the caravan they pillaged outside of town and what to do with their shares.",
-"Adventurers are manhandling a companion turned to stone by a basilisk into the bar. The rouge is trying to pawn him off to the bartender as a hat rack. The bartender is considering it.",
-"The bartender is out of mugs because a wizard is passed out in a corner over a table covered in mugs. His drunken familiar attacks anyone approaching the table preventing the mugs recovery.",
-"A Faerie Dragon is passed out in the rafters. Dangling from one claw is a lacy brassiere.",
-"A fat Gnome is peddling smelly cheese from a wicker basket.",
-"A drunken beholder is getting surly. Or feeling playful, it's hard to tell.",
-"Two smugglers are talking in a booth before they start to argue. They both shoot at each other, one of them dies. Nobody's completely sure who shot first.",
-"A man is sitting alone, speaking relatively normally to the empty seat across from him, before yelling out in anger.",
-"A pair of Ratfolk are being harassed by a few drunken patrons. They're not fighting back.",
-"A child is attempting to set up a prank against a less than favorable character. He's close, but you can see a flaw in his plan that you could solve.",
-"It's ladies night! And this bar is a sausage fest.",
-"A necromancer leads a stumbling-drunk patron out the door.",
-"The bouncer brains an unruly goblin with his morningstar. No one cares because the party is rocking.",
-"A knife splits the bulls eye of the elves' in-progress dart game. The elves draw bows and start shooting the place up.",
-"An illithid is telling fortunes with a deck of tarot cards on an overturned barrel out front. Some say it's cheating because he can read minds, but I say it's cheating because he can eat minds.",
-"An otyugh made a mess in the loo again.",
-"At the darts board, a wood elf is being hustled, and already owes a significant amount of money to the loud group of humans around him.",
-"The tavern is full of groups of tourists, all admiring a single poster on the bulletin board. Soon you realize they're all adventuring parties, and there is only one job left. They all begin to run out the door to be the first to complete it.",
-"A large cow sits in one end, with a wizard muttering \"I'm sure this never happens babe\" in its ear.",
-"The taproom is packed from wall to wall. A regal dwarf bedecked with a large chain is standing on the bar buying everyone drinks and preaching to the merit of the Gundar the great god of revelry.",
-]},
-{"title": "d40 You have heard of this tavern before/eaten there before because...", "id":"d40youhaveheardofthistavernbeforeeatentherebeforebecause", "roll":[
-"they make a mean kirschtorte",
-"they really know their pierogies",
-"they are the borscht capital of the world",
-"their reputation for gołąbkis is unrivaled",
-"they put bacon on everything",
-"that one smoking hot waitress",
-"they always have horse parking",
-"the carrot porridge is to die for",
-"No one knows where it is so its usually quiet.",
-"It's open later than anything else in town.",
-"No one except adventurers are brave enough to eat at a place built under the lightning rail so the merchants and needy townsfolk stay away.",
-"They buy whatever meat you bring in and cook it fresh.",
-"They ruthlessly drove the other businesses out of town and you were starving.",
-"Tasty desserts. The cheese-pie is to die for!",
-"Beer selection. They have a great selection of ales.",
-"Homebrew beer. They brew their own dragon-stout in-house!",
-"Meat. The proprietor is a hunter who goes into the woods every day to catch and to kill the main roast.",
-"Beastly decor. The walls are covered in furs, antlers, and beast heads.",
-"Fancy decor. The booths are separated by beautiful lace curtains and a pleasant scent of incense permeates the air.",
-"Heroic tales. The proprietor slayed a dragon.",
-"Sad tales. The barkeep is a stunning noblewoman who eloped with the poor sonofabitch who used to own this place before died.",
-"Sex appeal. The barmaids wear low-cut blouses and/or tight skirts.",
-"Friendly service. The barmaids are real friendly.",
-"Gamblers' den. The dice game is high-stakes.",
-"Freakish staff. The bouncer is half-troll.",
-"Bad-ass staff. The bouncer has a dragon tattoo on his face.",
-"High-end wines. Their wines come from some unpronounceable Elvish island.",
-"Magical drinks. The barkeep is an alchemical wizard who serves up love potions, sleeping draughts, and mustache tonics. (Some might argue that a good mustache tonic is all the love potion one needs.)",
-"Entertainment. The barkeep here plays a fine piano.",
-"Decorations, they have trophies from everywhere.",
-"Reviews, some sod with a pen, paper, and those newfangled word things has written a piece on them.",
-"Nobility, the high society types like it.",
-"Admittance is a status symbol.",
-"People, its where you go to find troubleshooters.",
-"Warmth, the walls magically keep out the chill and snow.",
-"The Dwarves built it.",
-"It was once a library and there is a huge selection of books to read.",
-"It was once a temple and the half dead god who was worshiped there still occasionally tries to smite the defilers, sometimes with more success than others.",
-"They accept a generous line of credit",
-"It's an exotic location, and spelljammers sometimes stop by, bringing trinkets from across the planes.",
-]},
-
-
-// end of settlements
-
+ // end of settlements
];
diff --git a/js/roll_subrolls.js b/js/roll_subrolls.js
index 5591bf9..0cb235d 100644
--- a/js/roll_subrolls.js
+++ b/js/roll_subrolls.js
@@ -4,19 +4,73 @@
// percent_to is the percent to roll at all
// percent_of is the percent of the total to roll
-
-
tavern_names = [
-
- {"title": "The [Noun 1] and [Noun 1B]", "main_rolls":["settlements/d100noun1a_tavernnames", "settlements/d100noun1b_tavernnames", ],"sub_rolls":[],},
- {"title": "The [Noun 1] and the [Noun 1B]", "main_rolls":["settlements/d100noun1a_tavernnames", "settlements/d100noun1b_tavernnames", ],"sub_rolls":[],},
- {"title": "The [Noun 1]'s [Noun 2]", "main_rolls":["settlements/d100noun1a_tavernnames", "settlements/d100noun2_tavernnames",],"sub_rolls":[],},
- {"title": "The [Adjective] [Noun 1]'s [Noun 2]", "main_rolls":["settlements/d100adjective_tavernnames", "settlements/d100noun1a_tavernnames", "settlements/d100noun2_tavernnames",],"sub_rolls":[],},
- {"title": "The [Noun 1] and the [Noun 2]", "main_rolls":["settlements/d100noun1a_tavernnames", "settlements/d100noun2_tavernnames",],"sub_rolls":[],},
- {"title": "The [Verb] [Noun 1]", "main_rolls":["settlements/d100verb_tavernnames", "settlements/d100noun1a_tavernnames", ],"sub_rolls":[],},
- {"title": "The [Adjective] [Noun 1]", "main_rolls":["settlements/d100adjective_tavernnames", "settlements/d100noun1a_tavernnames", ],"sub_rolls":[],},
- {"title": "The [Noun 1] and the [Adjective] [Noun 1B]", "main_rolls":["settlements/d100noun1a_tavernnames", "settlements/d100adjective_tavernnames", "settlements/d100noun1b_tavernnames", ],"sub_rolls":[],},
-
+ {
+ title: "The [Noun 1] and [Noun 1B]",
+ main_rolls: [
+ "settlements/d100noun1a_tavernnames",
+ "settlements/d100noun1b_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Noun 1] and the [Noun 1B]",
+ main_rolls: [
+ "settlements/d100noun1a_tavernnames",
+ "settlements/d100noun1b_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Noun 1]'s [Noun 2]",
+ main_rolls: [
+ "settlements/d100noun1a_tavernnames",
+ "settlements/d100noun2_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Adjective] [Noun 1]'s [Noun 2]",
+ main_rolls: [
+ "settlements/d100adjective_tavernnames",
+ "settlements/d100noun1a_tavernnames",
+ "settlements/d100noun2_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Noun 1] and the [Noun 2]",
+ main_rolls: [
+ "settlements/d100noun1a_tavernnames",
+ "settlements/d100noun2_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Verb] [Noun 1]",
+ main_rolls: [
+ "settlements/d100verb_tavernnames",
+ "settlements/d100noun1a_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Adjective] [Noun 1]",
+ main_rolls: [
+ "settlements/d100adjective_tavernnames",
+ "settlements/d100noun1a_tavernnames",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The [Noun 1] and the [Adjective] [Noun 1B]",
+ main_rolls: [
+ "settlements/d100noun1a_tavernnames",
+ "settlements/d100adjective_tavernnames",
+ "settlements/d100noun1b_tavernnames",
+ ],
+ sub_rolls: [],
+ },
//"settlements/d4namingformula_tavernnames",
//"settlements/d100verb_tavernnames",
@@ -24,237 +78,2525 @@ tavern_names = [
//"settlements/d100noun1a_tavernnames",
//"settlements/d100noun1b_tavernnames",
//"settlements/d100noun2_tavernnames",
-
];
military_npcs = [
-
- {"title":"Armorer", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thearmoreris", "npcs/d4thearmorerislookingfor", "npcs/d4thearmorsmithcarries", ],"sub_rolls":[],},
- {"title":"Camp Follower", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetraveleris", "npcs/d4thetravelerisseeking", "npcs/d4tonightthetravelerislookingfor", ],"sub_rolls":[],},
- {"title":"Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Quartermaster", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thequartermasteris", "npcs/d4thequartermasterseekssomeoneto", "npcs/d4currencythequartermastertradesin", ],"sub_rolls":[],},
- {"title":"Scout", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thescoutis", "npcs/d4thescoutislookingto", "npcs/d4thescoutcarries", ],"sub_rolls":[],},
- {"title":"Stable Hand/Squire/Valet", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d7theservantis", "npcs/d4theservanthas", "npcs/d6theservantwantsto", ],"sub_rolls":[],},
-
+ {
+ title: "Armorer",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thearmoreris",
+ "npcs/d4thearmorerislookingfor",
+ "npcs/d4thearmorsmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Camp Follower",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetraveleris",
+ "npcs/d4thetravelerisseeking",
+ "npcs/d4tonightthetravelerislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Quartermaster",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thequartermasteris",
+ "npcs/d4thequartermasterseekssomeoneto",
+ "npcs/d4currencythequartermastertradesin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Scout",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thescoutis",
+ "npcs/d4thescoutislookingto",
+ "npcs/d4thescoutcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand/Squire/Valet",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d7theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d6theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
];
-
merchant_npcs = [
-
- {"title":"Animal Handler/Porter", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theanimalhandlerhas", "npcs/d4theanimalhandlerwantsto", "npcs/d6theanimalhandlercarries", ],"sub_rolls":[],},
- {"title":"Cook", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thecookgreetsyouwith", "npcs/d4thecookislookingfor", "npcs/d6thecookcarries", ],"sub_rolls":[],},
- {"title":"Guard", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6theguardis", "npcs/d4theguardworksfor", "npcs/d10theguardhas", ],"sub_rolls":[],},
- {"title":"Guide", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theguideis", "npcs/d4theguideislookingto", "npcs/d4theguidecarries", ],"sub_rolls":[],},
- {"title":"Traveler", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thetraveleris", "npcs/d6thetravelerissearchingfor", "npcs/d4tonightthetravelerislookingfor", ],"sub_rolls":[],},
- {"title":"Caravan Master", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d8thecaravanmasteris", "npcs/d8thecaravanmasterislookingfor", "npcs/d6thecaravanmasteristakingspecialcaretoavoid", "npcs/d8thecaravanmastercarries", ],"sub_rolls":[],},
- {"title":"Caravan Merchant", "use":"Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6themerchantis", "npcs/d4themerchantwears", "npcs/d4themerchantseekssomeoneto", "npcs/d6themerchantcarries", "npcs/d6currencybesidescointhemerchantwilltradein", ],"sub_rolls":[],},
-
+ {
+ title: "Animal Handler/Porter",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theanimalhandlerhas",
+ "npcs/d4theanimalhandlerwantsto",
+ "npcs/d6theanimalhandlercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cook",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thecookgreetsyouwith",
+ "npcs/d4thecookislookingfor",
+ "npcs/d6thecookcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6theguardis",
+ "npcs/d4theguardworksfor",
+ "npcs/d10theguardhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guide",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theguideis",
+ "npcs/d4theguideislookingto",
+ "npcs/d4theguidecarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thetraveleris",
+ "npcs/d6thetravelerissearchingfor",
+ "npcs/d4tonightthetravelerislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Caravan Master",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d8thecaravanmasteris",
+ "npcs/d8thecaravanmasterislookingfor",
+ "npcs/d6thecaravanmasteristakingspecialcaretoavoid",
+ "npcs/d8thecaravanmastercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Caravan Merchant",
+ use:
+ "Use these tables for inspiration or roll them up randomly. Some of the tables could be rolled more.",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6themerchantis",
+ "npcs/d4themerchantwears",
+ "npcs/d4themerchantseekssomeoneto",
+ "npcs/d6themerchantcarries",
+ "npcs/d6currencybesidescointhemerchantwilltradein",
+ ],
+ sub_rolls: [],
+ },
];
town_npcs = [
-
- {"title":"Alchemist", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thealchemistis", "npcs/d4thealchemistislookingfor", "npcs/d4thealchemistcarries", ],"sub_rolls":[],},
- {"title":"Apprentice Crafter", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theapprenticeis", "npcs/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Apprentice Crafter", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theapprenticeis", "npcs/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Apprentice Crafter", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theapprenticeis", "npcs/d4theapprenticeseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Artisan", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6theartisanis", "npcs/d8theartisanhas", "npcs/d8theartisanhas", "npcs/d6theartisanisparticularlyskilledat", "npcs/d8theartisanislookingfor", "npcs/d6theartisaniscarrying", "npcs/d6theartisanis", "npcs/d6theartisandreamsof", ],"sub_rolls":[],},
- {"title":"Bard", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d20thebardis", "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher", "npcs/d10thebardsmusicalinstrumentis", "npcs/d12ifthingsgetroughthebardhas", "npcs/d12thebardalsocarries", "npcs/d12thebardiswearing", "npcs/d12thebardhas", "npcs/d12thebardislookingfor", "npcs/d10thebardisalwaysabighitamong", "npcs/d12thebardtellsataleofarecentvisitto", ],"sub_rolls":[],},
- {"title":"Bard", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d20thebardis", "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher", "npcs/d10thebardsmusicalinstrumentis", "npcs/d12ifthingsgetroughthebardhas", "npcs/d12thebardalsocarries", "npcs/d12thebardiswearing", "npcs/d12thebardhas", "npcs/d12thebardislookingfor", "npcs/d10thebardisalwaysabighitamong", "npcs/d12thebardtellsataleofarecentvisitto", ],"sub_rolls":[],},
- {"title":"Barkeep/Barmaid", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8theservergreetsyouwith", "npcs/d6theserverislookingfor", "npcs/d4theservercarries", ],"sub_rolls":[],},
- {"title":"Barkeep/Barmaid", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8theservergreetsyouwith", "npcs/d6theserverislookingfor", "npcs/d4theservercarries", ],"sub_rolls":[],},
- {"title":"Barkeep/Barmaid", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8theservergreetsyouwith", "npcs/d6theserverislookingfor", "npcs/d4theservercarries", ],"sub_rolls":[],},
- {"title":"Boyer/Fletcher", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4thebowyeris", "npcs/d4thebowyerislookingfor", "npcs/d4thebowyercarries", ],"sub_rolls":[],},
- {"title":"Cook", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Cook", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Cook", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Criminal", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thecriminalis", "npcs/d6thecriminalislookingfor", "npcs/d6thecriminalcarries", ],"sub_rolls":[],},
- {"title":"Farmfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Farmfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Farmfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Farmfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Farmfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thepeasantis", "npcs/d8thepeasantseekssomeoneto", "npcs/d6thepeasantsprimarycropsandmarketfareinclude", ],"sub_rolls":[],},
- {"title":"Fisherfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Fisherfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Fisherfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Fisherfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Fisherfolk", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10thefishermanfishesin", "npcs/d6thefishermantypicallyfishesfrom", "npcs/d8thefishermanuses", "npcs/d6thefishermanpreferstofish", "npcs/d8thefishermanisseeking", "npcs/d8tattoothefishermanhas", "npcs/d10distinguishingfeaturethefishermanhas", ],"sub_rolls":[],},
- {"title":"Harlot", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10theharlotis", "npcs/d6everyoneisbeautifultheharlothas", "npcs/d8nooneisflawlesstheharlothas", "npcs/d4theharlotsflawis", "npcs/d6theharlotisparticularlyskilledat", "npcs/d6theharlotislookingto", ],"sub_rolls":[],},
- {"title":"Harlot", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10theharlotis", "npcs/d6everyoneisbeautifultheharlothas", "npcs/d8nooneisflawlesstheharlothas", "npcs/d4theharlotsflawis", "npcs/d6theharlotisparticularlyskilledat", "npcs/d6theharlotislookingto", ],"sub_rolls":[],},
- {"title":"Harlot", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10theharlotis", "npcs/d6everyoneisbeautifultheharlothas", "npcs/d8nooneisflawlesstheharlothas", "npcs/d4theharlotsflawis", "npcs/d6theharlotisparticularlyskilledat", "npcs/d6theharlotislookingto", ],"sub_rolls":[],},
- {"title":"Knight", "main_rolls":["npcs/dxmalefirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d20theknightshousescolorsare", "npcs/d8theknightshousessymbolis", "npcs/d6theknighthassworntoanoblelordorladyto", "npcs/d8aboveallelsetheknightvalues", "npcs/d4theknightisarmoredin", "npcs/d6theknightsarmoris", "npcs/d12theknightiswielding", "npcs/d6theknightsmountis", "npcs/d12theknightis", "npcs/d12ontheknightsfaceis", "npcs/d10theknightcarries", ],"sub_rolls":[],},
- {"title":"Law Official", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4thelawofficialis", "npcs/d6thelawofficialseekssomeoneto", "npcs/d4thelawofficialcarries", ],"sub_rolls":[],},
- {"title":"Noble", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thenobleis", "npcs/d6thenobleseekssomeoneto", "npcs/d6thenoblecarries", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Noble", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thenobleis", "npcs/d6thenobleseekssomeoneto", "npcs/d6thenoblecarries", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],"sub_rolls":[],},
- {"title":"Priest", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thepriestis", "npcs/d4thepriestislookingfor", "npcs/d4thepriestcarries", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Shopkeeper", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4theshopkeeperis", "npcs/d4theshopkeeperseekssomeoneto", ],"sub_rolls":[],},
- {"title":"Smith", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4thesmithis", "npcs/d4thesmithislookingfor", "npcs/d4thesmithcarries", ],"sub_rolls":[],},
- {"title":"Squire", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d12theservantis", "npcs/d6theservantworksfor", "npcs/d8ontheservantsfaceis", ],"sub_rolls":[],},
- {"title":"Stable Hand", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Traveler", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Traveler", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Traveler", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Traveler", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Traveler", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Traveler", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d8thetraveleris", "npcs/d10thetravelerisseeking", ],"sub_rolls":[],},
- {"title":"Tutor/Sage", "main_rolls":["npcs/dxfirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d6thetutoris", "npcs/d4thetutorschargesviewhimheras", "npcs/d12thetutorisparticularlywellversedin", ],"sub_rolls":[],},
- {"title":"Woodsmen", "main_rolls":["npcs/dxmalefirstname", "npcs/dxsurname", "npcs/dxpersonality","npcs/d10facialfeaturethewoodsmanhas", "npcs/d8apparelthewoodsmanwears", "npcs/d8mannerismthewoodsmanhas", "npcs/d8professionthewoodsmanis", "npcs/d10goalthewoodsmanislookingto", "npcs/d10possessionsthewoodsmancarriesorwears", ],"sub_rolls":[],},
-
+ {
+ title: "Alchemist",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thealchemistis",
+ "npcs/d4thealchemistislookingfor",
+ "npcs/d4thealchemistcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Apprentice Crafter",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theapprenticeis",
+ "npcs/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Apprentice Crafter",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theapprenticeis",
+ "npcs/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Apprentice Crafter",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theapprenticeis",
+ "npcs/d4theapprenticeseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Artisan",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theartisanis",
+ "npcs/d8theartisanhas",
+ "npcs/d8theartisanhas",
+ "npcs/d6theartisanisparticularlyskilledat",
+ "npcs/d8theartisanislookingfor",
+ "npcs/d6theartisaniscarrying",
+ "npcs/d6theartisanis",
+ "npcs/d6theartisandreamsof",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bard",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d20thebardis",
+ "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher",
+ "npcs/d10thebardsmusicalinstrumentis",
+ "npcs/d12ifthingsgetroughthebardhas",
+ "npcs/d12thebardalsocarries",
+ "npcs/d12thebardiswearing",
+ "npcs/d12thebardhas",
+ "npcs/d12thebardislookingfor",
+ "npcs/d10thebardisalwaysabighitamong",
+ "npcs/d12thebardtellsataleofarecentvisitto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Bard",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d20thebardis",
+ "npcs/d20alwayspreparedtomakeamelodyorrhythmthebardcarrieshisher",
+ "npcs/d10thebardsmusicalinstrumentis",
+ "npcs/d12ifthingsgetroughthebardhas",
+ "npcs/d12thebardalsocarries",
+ "npcs/d12thebardiswearing",
+ "npcs/d12thebardhas",
+ "npcs/d12thebardislookingfor",
+ "npcs/d10thebardisalwaysabighitamong",
+ "npcs/d12thebardtellsataleofarecentvisitto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Barkeep/Barmaid",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8theservergreetsyouwith",
+ "npcs/d6theserverislookingfor",
+ "npcs/d4theservercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Barkeep/Barmaid",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8theservergreetsyouwith",
+ "npcs/d6theserverislookingfor",
+ "npcs/d4theservercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Barkeep/Barmaid",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8theservergreetsyouwith",
+ "npcs/d6theserverislookingfor",
+ "npcs/d4theservercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Boyer/Fletcher",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thebowyeris",
+ "npcs/d4thebowyerislookingfor",
+ "npcs/d4thebowyercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cook",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cook",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cook",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Criminal",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thecriminalis",
+ "npcs/d6thecriminalislookingfor",
+ "npcs/d6thecriminalcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Farmfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thepeasantis",
+ "npcs/d8thepeasantseekssomeoneto",
+ "npcs/d6thepeasantsprimarycropsandmarketfareinclude",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fisherfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fisherfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fisherfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fisherfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fisherfolk",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10thefishermanfishesin",
+ "npcs/d6thefishermantypicallyfishesfrom",
+ "npcs/d8thefishermanuses",
+ "npcs/d6thefishermanpreferstofish",
+ "npcs/d8thefishermanisseeking",
+ "npcs/d8tattoothefishermanhas",
+ "npcs/d10distinguishingfeaturethefishermanhas",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Harlot",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10theharlotis",
+ "npcs/d6everyoneisbeautifultheharlothas",
+ "npcs/d8nooneisflawlesstheharlothas",
+ "npcs/d4theharlotsflawis",
+ "npcs/d6theharlotisparticularlyskilledat",
+ "npcs/d6theharlotislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Harlot",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10theharlotis",
+ "npcs/d6everyoneisbeautifultheharlothas",
+ "npcs/d8nooneisflawlesstheharlothas",
+ "npcs/d4theharlotsflawis",
+ "npcs/d6theharlotisparticularlyskilledat",
+ "npcs/d6theharlotislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Harlot",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10theharlotis",
+ "npcs/d6everyoneisbeautifultheharlothas",
+ "npcs/d8nooneisflawlesstheharlothas",
+ "npcs/d4theharlotsflawis",
+ "npcs/d6theharlotisparticularlyskilledat",
+ "npcs/d6theharlotislookingto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knight",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d20theknightshousescolorsare",
+ "npcs/d8theknightshousessymbolis",
+ "npcs/d6theknighthassworntoanoblelordorladyto",
+ "npcs/d8aboveallelsetheknightvalues",
+ "npcs/d4theknightisarmoredin",
+ "npcs/d6theknightsarmoris",
+ "npcs/d12theknightiswielding",
+ "npcs/d6theknightsmountis",
+ "npcs/d12theknightis",
+ "npcs/d12ontheknightsfaceis",
+ "npcs/d10theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Law Official",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thelawofficialis",
+ "npcs/d6thelawofficialseekssomeoneto",
+ "npcs/d4thelawofficialcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Noble",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thenobleis",
+ "npcs/d6thenobleseekssomeoneto",
+ "npcs/d6thenoblecarries",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Noble",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thenobleis",
+ "npcs/d6thenobleseekssomeoneto",
+ "npcs/d6thenoblecarries",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Priest",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thepriestis",
+ "npcs/d4thepriestislookingfor",
+ "npcs/d4thepriestcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Shopkeeper",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theshopkeeperis",
+ "npcs/d4theshopkeeperseekssomeoneto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Smith",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thesmithis",
+ "npcs/d4thesmithislookingfor",
+ "npcs/d4thesmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Squire",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d12theservantis",
+ "npcs/d6theservantworksfor",
+ "npcs/d8ontheservantsfaceis",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Traveler",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thetraveleris",
+ "npcs/d10thetravelerisseeking",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tutor/Sage",
+ main_rolls: [
+ "npcs/dxfirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thetutoris",
+ "npcs/d4thetutorschargesviewhimheras",
+ "npcs/d12thetutorisparticularlywellversedin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Woodsmen",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d10facialfeaturethewoodsmanhas",
+ "npcs/d8apparelthewoodsmanwears",
+ "npcs/d8mannerismthewoodsmanhas",
+ "npcs/d8professionthewoodsmanis",
+ "npcs/d10goalthewoodsmanislookingto",
+ "npcs/d10possessionsthewoodsmancarriesorwears",
+ ],
+ sub_rolls: [],
+ },
];
castle_npcs = [
-
- {"title":"Nobleman", "main_rolls":["npcs/dxmalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thelordis", "npcs/d6thelordseekssomeoneto", "npcs/d6thelordcarries", ],"sub_rolls":[],},
- {"title":"Noblewoman", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theladyis", "npcs/d6theladyseekssomeoneto", "npcs/d4theladycarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Guard", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theguardserveshisliegefor", "npcs/d6ontheguardsfaceis", "npcs/d4theguardcarries", ],"sub_rolls":[],},
- {"title":"Knight", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Knight", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/dxpersonality", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Knight", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Knight", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Knight", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theknightis", "npcs/d6theknighthasswornto", "npcs/d6theknightcarries", ],"sub_rolls":[],},
- {"title":"Squire/Valet", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Squire/Valet", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Squire/Valet", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Squire/Valet", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Squire/Valet", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6theretaineris", "npcs/d4theretainerhas", "npcs/d6theretainerwantsto", ],"sub_rolls":[],},
- {"title":"Archer", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Archer", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Archer", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Archer", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Archer", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thearcheris", "npcs/d4thearcherislookingto", "npcs/d4thearchercarries", ],"sub_rolls":[],},
- {"title":"Armorer / Smith", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/dxpersonality", "npcs/d4thesmithis", "npcs/d4thesmithislookingfor", "npcs/d4thesmithcarries", ],"sub_rolls":[],},
- {"title":"Steward", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thestewardis", "npcs/d4thestewardseekssomeoneto", "npcs/d4thestewardisconcernedabout", ],"sub_rolls":[],},
- {"title":"Chaplain", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thechaplainis", "npcs/d4thechaplainislookingfor", "npcs/d4thechaplaincarries", ],"sub_rolls":[],},
- {"title":"Cook", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thecookgreetsyouwith", "npcs/d4thecookislookingfor", ],"sub_rolls":[],},
- {"title":"Fool/Jester", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thefoolis", "npcs/d8thefoolgetsthemostlaughsfrom", "npcs/d6thefoolwantsnothingmorethanto", ],"sub_rolls":[],},
- {"title":"Tutor/Sage", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thetutoris", "npcs/d4thetutorschargesviewhimheras", "npcs/d12thetutorisparticularlywellversedin", ],"sub_rolls":[],},
- {"title":"Tutor/Sage", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thetutoris", "npcs/d4thetutorschargesviewhimheras", "npcs/d12thetutorisparticularlywellversedin", ],"sub_rolls":[],},
- {"title":"Tutor/Sage", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thetutoris", "npcs/d4thetutorschargesviewhimheras", "npcs/d12thetutorisparticularlywellversedin", ],"sub_rolls":[],},
- {"title":"Maidservant", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Maidservant", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Maidservant", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Maidservant", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Maidservant", "main_rolls":["npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4theservantis", "npcs/d4theservanthas", "npcs/d4theservantwantsto", ],"sub_rolls":[],},
- {"title":"Guard Captain", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thecaptainis", "npcs/d4thecaptainisconcernedabout", "npcs/d4thecaptainislookingfor", "npcs/d6thecaptaincarries", ],"sub_rolls":[],},
- {"title":"Horsemaster", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thehorsemasteris", "npcs/d4thehorsemasterhas", "npcs/d4thehorsemasterwantsto", ],"sub_rolls":[],},
- {"title":"Stable Hand", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Stable Hand", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Stable Hand", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Stable Hand", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Stable Hand", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thestablehandis", "npcs/d4thestablehandhas", "npcs/d4thestablehandwantsto", ],"sub_rolls":[],},
- {"title":"Huntsman", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d6thehuntsmanis", "npcs/d4thehuntsmanisconcernedabout", "npcs/d4thehuntsmanislookingto", "npcs/d4thehuntsmancarries", ],"sub_rolls":[],},
- {"title":"Kennelmaster", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thekennelmasteris", "npcs/d4thekennelmasterislookingto", "npcs/d4thekennelmastercarries", ],"sub_rolls":[],},
- {"title":"Boyer/Fletcher", "main_rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d4thebowyeris", "npcs/d4thebowyerislookingfor", "npcs/d4thebowyercarries", ],"sub_rolls":[],},
-
+ {
+ title: "Nobleman",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thelordis",
+ "npcs/d6thelordseekssomeoneto",
+ "npcs/d6thelordcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Noblewoman",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theladyis",
+ "npcs/d6theladyseekssomeoneto",
+ "npcs/d4theladycarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theguardserveshisliegefor",
+ "npcs/d6ontheguardsfaceis",
+ "npcs/d4theguardcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knight",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knight",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/dxpersonality",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knight",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knight",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Knight",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theknightis",
+ "npcs/d6theknighthasswornto",
+ "npcs/d6theknightcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Squire/Valet",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Squire/Valet",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Squire/Valet",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Squire/Valet",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Squire/Valet",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6theretaineris",
+ "npcs/d4theretainerhas",
+ "npcs/d6theretainerwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Archer",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Archer",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Archer",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Archer",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Archer",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thearcheris",
+ "npcs/d4thearcherislookingto",
+ "npcs/d4thearchercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Armorer / Smith",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/dxpersonality",
+ "npcs/d4thesmithis",
+ "npcs/d4thesmithislookingfor",
+ "npcs/d4thesmithcarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Steward",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestewardis",
+ "npcs/d4thestewardseekssomeoneto",
+ "npcs/d4thestewardisconcernedabout",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Chaplain",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thechaplainis",
+ "npcs/d4thechaplainislookingfor",
+ "npcs/d4thechaplaincarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Cook",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thecookgreetsyouwith",
+ "npcs/d4thecookislookingfor",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Fool/Jester",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thefoolis",
+ "npcs/d8thefoolgetsthemostlaughsfrom",
+ "npcs/d6thefoolwantsnothingmorethanto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tutor/Sage",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thetutoris",
+ "npcs/d4thetutorschargesviewhimheras",
+ "npcs/d12thetutorisparticularlywellversedin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tutor/Sage",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thetutoris",
+ "npcs/d4thetutorschargesviewhimheras",
+ "npcs/d12thetutorisparticularlywellversedin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Tutor/Sage",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thetutoris",
+ "npcs/d4thetutorschargesviewhimheras",
+ "npcs/d12thetutorisparticularlywellversedin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Maidservant",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Maidservant",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Maidservant",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Maidservant",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Maidservant",
+ main_rolls: [
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4theservantis",
+ "npcs/d4theservanthas",
+ "npcs/d4theservantwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Guard Captain",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thecaptainis",
+ "npcs/d4thecaptainisconcernedabout",
+ "npcs/d4thecaptainislookingfor",
+ "npcs/d6thecaptaincarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Horsemaster",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thehorsemasteris",
+ "npcs/d4thehorsemasterhas",
+ "npcs/d4thehorsemasterwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Stable Hand",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thestablehandis",
+ "npcs/d4thestablehandhas",
+ "npcs/d4thestablehandwantsto",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Huntsman",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d6thehuntsmanis",
+ "npcs/d4thehuntsmanisconcernedabout",
+ "npcs/d4thehuntsmanislookingto",
+ "npcs/d4thehuntsmancarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Kennelmaster",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thekennelmasteris",
+ "npcs/d4thekennelmasterislookingto",
+ "npcs/d4thekennelmastercarries",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Boyer/Fletcher",
+ main_rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d4thebowyeris",
+ "npcs/d4thebowyerislookingfor",
+ "npcs/d4thebowyercarries",
+ ],
+ sub_rolls: [],
+ },
];
pantheon = [
- {"title":"God of the Sun/Sky", "main_rolls":["objects/d6thisgodofthesunandorskyisoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
- {"title":"Earth Mother/Goddess", "main_rolls":["objects/d6thisearthandormothergoddessisoftencalled", "objects/d6sheholdsdominionover", "objects/d6herfollowersmust", ],"sub_rolls":[],},
- {"title":"God of Craft/Knowledge", "main_rolls":["objects/d6thisgodofcraftingandorknowledgeisoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
- {"title":"God of Darkness/Secrets", "main_rolls":["objects/d6thisgodofdarknessandorsecretsisoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
- {"title":"God of Death/Evil", "main_rolls":["objects/d6thisgodofdeathandorevilisoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
- {"title":"Goddess of Love/Fertility", "main_rolls":["objects/d6thisgoddessofloveandorfertilityisoftencalled", "objects/d6sheholdsdominionover", "objects/d6herfollowersmust", ],"sub_rolls":[],},
- {"title":"Goddess of Moon/Magic", "main_rolls":["objects/d6thisgoddessofthemoonandormagicisoftencalled", "objects/d6sheholdsdominionover", "objects/d6herfollowersmust", ],"sub_rolls":[],},
- {"title":"Goddess of the Hunt/Woodlands", "main_rolls":["objects/d6thisgoddessthehuntandorwoodlandsisoftencalled", "objects/d6sheholdsdominionover", "objects/d6herfollowersmust", ],"sub_rolls":[],},
- {"title":"God of the Storm/Seas", "main_rolls":["objects/d6thisgodisofstormsandorseasoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
- {"title":"The Trickster Messenger God", "main_rolls":["objects/d8thistricksterandormessengergodisoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
- {"title":"The War/Tyrant God", "main_rolls":["objects/d6thiswartyrantgodisoftencalled", "objects/d6heholdsdominionover", "objects/d6hisfollowersmust", ],"sub_rolls":[],},
+ {
+ title: "God of the Sun/Sky",
+ main_rolls: [
+ "objects/d6thisgodofthesunandorskyisoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Earth Mother/Goddess",
+ main_rolls: [
+ "objects/d6thisearthandormothergoddessisoftencalled",
+ "objects/d6sheholdsdominionover",
+ "objects/d6herfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "God of Craft/Knowledge",
+ main_rolls: [
+ "objects/d6thisgodofcraftingandorknowledgeisoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "God of Darkness/Secrets",
+ main_rolls: [
+ "objects/d6thisgodofdarknessandorsecretsisoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "God of Death/Evil",
+ main_rolls: [
+ "objects/d6thisgodofdeathandorevilisoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Goddess of Love/Fertility",
+ main_rolls: [
+ "objects/d6thisgoddessofloveandorfertilityisoftencalled",
+ "objects/d6sheholdsdominionover",
+ "objects/d6herfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Goddess of Moon/Magic",
+ main_rolls: [
+ "objects/d6thisgoddessofthemoonandormagicisoftencalled",
+ "objects/d6sheholdsdominionover",
+ "objects/d6herfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "Goddess of the Hunt/Woodlands",
+ main_rolls: [
+ "objects/d6thisgoddessthehuntandorwoodlandsisoftencalled",
+ "objects/d6sheholdsdominionover",
+ "objects/d6herfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "God of the Storm/Seas",
+ main_rolls: [
+ "objects/d6thisgodisofstormsandorseasoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The Trickster Messenger God",
+ main_rolls: [
+ "objects/d8thistricksterandormessengergodisoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "The War/Tyrant God",
+ main_rolls: [
+ "objects/d6thiswartyrantgodisoftencalled",
+ "objects/d6heholdsdominionover",
+ "objects/d6hisfollowersmust",
+ ],
+ sub_rolls: [],
+ },
];
fishing_catch = [
- {"title":"- Cold Ocean Fishing", "main_rolls":["objects/d10nearshorecatchyouhaulin", "objects/d10deepseacatchyouhaulin", "objects/d6rarecatchyouhaulin", ],"sub_rolls":[],},
- {"title":"- Warm Ocean Fishing", "main_rolls":["objects/d8nearshorecatchyouhaulin", "objects/d10deepseacatchyouhaulin", "objects/d8rarecatchyouhaulin", ],"sub_rolls":[],},
- {"title":"- Freshwater Fishing", "main_rolls":["objects/d10coldwatercatchyouhaulin", "objects/d10warmwatercatchyouhaulin", "objects/d6swampwatercatchyouhaulin", ],"sub_rolls":[],},
- {"title":"- Seafood Harvesting", "use":"To harvest seafood the player must have a hunting trap, and must succeed on a skill check vs a DC 12. If he or she has proficiency in Survival then the player can make this check with advantage. The player can only harvest their traps after 24 hours have passed.", "main_rolls":[ "objects/d12seafood",],"sub_rolls":[],},
+ {
+ title: "- Cold Ocean Fishing",
+ main_rolls: [
+ "objects/d10nearshorecatchyouhaulin",
+ "objects/d10deepseacatchyouhaulin",
+ "objects/d6rarecatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Warm Ocean Fishing",
+ main_rolls: [
+ "objects/d8nearshorecatchyouhaulin",
+ "objects/d10deepseacatchyouhaulin",
+ "objects/d8rarecatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Freshwater Fishing",
+ main_rolls: [
+ "objects/d10coldwatercatchyouhaulin",
+ "objects/d10warmwatercatchyouhaulin",
+ "objects/d6swampwatercatchyouhaulin",
+ ],
+ sub_rolls: [],
+ },
+ {
+ title: "- Seafood Harvesting",
+ use:
+ "To harvest seafood the player must have a hunting trap, and must succeed on a skill check vs a DC 12. If he or she has proficiency in Survival then the player can make this check with advantage. The player can only harvest their traps after 24 hours have passed.",
+ main_rolls: ["objects/d12seafood"],
+ sub_rolls: [],
+ },
];
-
top.subrolls = [
-
// dungeons/locations
- {"title":"2d6 Castle Rooms", "singular":"Castle Room", "id":"castle2d6rooms", "roll_type":"amount", "number":"2d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/d20roomsthischamberis", "dungeons/castled20featuresyounotice",],},
- {"title":"4d6 Amount of d50 Castle Inhabitants", "singular":"Castle Inhabitant", "id":"castle4d6amountofd50inhabitants", "roll_type":"type", "number":"4d6", "percent_to":"100", "percent_of":"100", "roll":castle_npcs,},
- {"title":"5d6 Castle Rooms", "singular":"Castle Room","id":"castle5d6rooms", "roll_type":"amount", "number":"5d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/d20roomsthischamberis", "dungeons/castled20featuresyounotice",],},
- {"title":"10d6 Amount of d50 Castle Inhabitants", "singular":"Castle Inhabitant", "id":"castle10d6amountofd50inhabitants", "roll_type":"type", "number":"10d6", "percent_to":"100", "percent_of":"100", "roll":castle_npcs,},
- {"title":"8d6 Castle Rooms", "singular":"Castle Room","id":"castle8d6rooms", "roll_type":"amount", "number":"8d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/d20roomsthischamberis", "dungeons/castled20featuresyounotice",],},
- {"title":"16d6 Amount of d50 Castle Inhabitants", "singular":"Castle Inhabitant", "id":"castle16d6amountofd50inhabitants", "roll_type":"type", "number":"16d6", "percent_to":"100", "percent_of":"100", "roll":castle_npcs,},
- {"title":"15d6 Castle Rooms", "singular":"Castle Room","id":"castle15d6rooms", "roll_type":"amount", "number":"15d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/d20roomsthischamberis", "dungeons/castled20featuresyounotice",],},
- {"title":"30d6 Amount of d50 Castle Inhabitants", "singular":"Castle Inhabitant", "id":"castle30d6amountofd50inhabitants", "roll_type":"type", "number":"30d6", "percent_to":"100", "percent_of":"100", "roll":castle_npcs,},
- {"title":"4d6 Monastery Rooms", "singular":"Monastery Room","id":"monastery4d6rooms", "roll_type":"amount", "number":"4d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/d12thisbuildingchamberis", "dungeons/monasteryd20featuresyounotice",],},
- {"title":"4d6 Prison Rooms", "singular":"Prison Room", "id":"prison4d6rooms", "roll_type":"amount", "number":"4d6", "percent_to":"100", "percent_of":"100", "rolls":["subrolls/prisond10roomsthischamberis", "dungeons/prisond20featuresyounotice",],},
- {"title":"4d4 Jailers", "singular":"Jailer", "id":"prison4d4jailers", "roll_type":"amount", "number":"4d4", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "dungeons/d8thejaileris", "dungeons/d4thejailerisconcernedabout", "dungeons/d4thejailerislookingto", "dungeons/d8thejailercarries",],},
- {"title":"10d6 Prisoners ", "singular":"Prisoner","id":"prison10d6prisoners", "roll_type":"amount", "number":"10d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "dungeons/d4theprisonerhas", "dungeons/d6theprisonerisherebecause",],},
- {"title":"6d6 Temple Rooms", "singular":"Temple Room", "id":"temple6d6rooms", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/templed20thepurposeofthisroomis", "dungeons/templed20featuresyounotice",],},
- {"title":"6d6 Tomb Rooms", "singular":"Tomb Room", "id":"tomb6d6rooms", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["dungeons/tombd20thepurposeofthisroomis", "dungeons/tombd20featuresyounotice", ],},
+ {
+ title: "2d6 Castle Rooms",
+ singular: "Castle Room",
+ id: "castle2d6rooms",
+ roll_type: "amount",
+ number: "2d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/d20roomsthischamberis",
+ "dungeons/castled20featuresyounotice",
+ ],
+ },
+ {
+ title: "4d6 Amount of d50 Castle Inhabitants",
+ singular: "Castle Inhabitant",
+ id: "castle4d6amountofd50inhabitants",
+ roll_type: "type",
+ number: "4d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: castle_npcs,
+ },
+ {
+ title: "5d6 Castle Rooms",
+ singular: "Castle Room",
+ id: "castle5d6rooms",
+ roll_type: "amount",
+ number: "5d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/d20roomsthischamberis",
+ "dungeons/castled20featuresyounotice",
+ ],
+ },
+ {
+ title: "10d6 Amount of d50 Castle Inhabitants",
+ singular: "Castle Inhabitant",
+ id: "castle10d6amountofd50inhabitants",
+ roll_type: "type",
+ number: "10d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: castle_npcs,
+ },
+ {
+ title: "8d6 Castle Rooms",
+ singular: "Castle Room",
+ id: "castle8d6rooms",
+ roll_type: "amount",
+ number: "8d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/d20roomsthischamberis",
+ "dungeons/castled20featuresyounotice",
+ ],
+ },
+ {
+ title: "16d6 Amount of d50 Castle Inhabitants",
+ singular: "Castle Inhabitant",
+ id: "castle16d6amountofd50inhabitants",
+ roll_type: "type",
+ number: "16d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: castle_npcs,
+ },
+ {
+ title: "15d6 Castle Rooms",
+ singular: "Castle Room",
+ id: "castle15d6rooms",
+ roll_type: "amount",
+ number: "15d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/d20roomsthischamberis",
+ "dungeons/castled20featuresyounotice",
+ ],
+ },
+ {
+ title: "30d6 Amount of d50 Castle Inhabitants",
+ singular: "Castle Inhabitant",
+ id: "castle30d6amountofd50inhabitants",
+ roll_type: "type",
+ number: "30d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: castle_npcs,
+ },
+ {
+ title: "4d6 Monastery Rooms",
+ singular: "Monastery Room",
+ id: "monastery4d6rooms",
+ roll_type: "amount",
+ number: "4d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/d12thisbuildingchamberis",
+ "dungeons/monasteryd20featuresyounotice",
+ ],
+ },
+ {
+ title: "4d6 Prison Rooms",
+ singular: "Prison Room",
+ id: "prison4d6rooms",
+ roll_type: "amount",
+ number: "4d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "subrolls/prisond10roomsthischamberis",
+ "dungeons/prisond20featuresyounotice",
+ ],
+ },
+ {
+ title: "4d4 Jailers",
+ singular: "Jailer",
+ id: "prison4d4jailers",
+ roll_type: "amount",
+ number: "4d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "dungeons/d8thejaileris",
+ "dungeons/d4thejailerisconcernedabout",
+ "dungeons/d4thejailerislookingto",
+ "dungeons/d8thejailercarries",
+ ],
+ },
+ {
+ title: "10d6 Prisoners ",
+ singular: "Prisoner",
+ id: "prison10d6prisoners",
+ roll_type: "amount",
+ number: "10d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "dungeons/d4theprisonerhas",
+ "dungeons/d6theprisonerisherebecause",
+ ],
+ },
+ {
+ title: "6d6 Temple Rooms",
+ singular: "Temple Room",
+ id: "temple6d6rooms",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/templed20thepurposeofthisroomis",
+ "dungeons/templed20featuresyounotice",
+ ],
+ },
+ {
+ title: "6d6 Tomb Rooms",
+ singular: "Tomb Room",
+ id: "tomb6d6rooms",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "dungeons/tombd20thepurposeofthisroomis",
+ "dungeons/tombd20featuresyounotice",
+ ],
+ },
// factions
- {"title":"6d6 Artisan", "singular":"Artisan", "id":"guild6d6artisan", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/guildd6theartisanis", "factions/guildd8theartisanhas", "factions/guildd8theartisanhas2", "factions/d6theartisanisparticularlyskilledat", "factions/d8theartisanislookingfor", "factions/d6theartisaniscarrying", "factions/guildd6theartisanis2", "factions/d6theartisandreamsof", ],},
- {"title":"6d6 Apprentice", "singular":"Apprentice", "id":"guild6d6apprentice", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d4theapprenticeis", "factions/d4theapprenticeseekssomeoneto", ],},
- {"title":"6d6 Cultist", "singular":"Cultist", "id":"6d6cultist", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d6thecultist", "factions/d10thecultistwears", "factions/d10thecultisthas", "factions/d10thecultistis", "factions/d10thecultistislookingfor", ],},
- {"title":"1d4 Trading Company", "singular":"Trading Company", "id":"1d4tradingcompany", "roll_type":"amount", "number":"1d4", "percent_to":"100", "percent_of":"100", "rolls":["factions/d6thistradingcompanysspecificspecialtyorpurposeis", "factions/d8thistradingcompanyiscontrolledby", ],},
- {"title":"6d6 Shopkeeper", "singular":"Shopkeeper", "id":"6d6shopkeeper", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d4theshopkeeperis", "factions/d4theshopkeeperseekssomeoneto", ],},
- {"title":"6d6 Merchant", "singular":"Merchant", "id":"6d6merchant", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d6themerchantis", "factions/d4themerchantwears", "factions/d4themerchantseekssomeoneto", "factions/d6themerchantcarries", "factions/d6currencybesidescointhemerchantwilltradein", ],},
- {"title":"6d6 Soldiers", "singular":"Soldier", "id":"6d6soldier", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d12thesoldieris", "factions/d12thesoldierfightsfor", "factions/d12onthesoldiersfaceis", "factions/d10thesoldiercarries", ],},
- {"title":"6d6 Nobles", "singular":"Noble", "id":"6d6nobles", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d6thenobleis", "factions/d8thenobleseekssomeoneto", "factions/d6thenoblecarries", "factions/d8thenoblewears", "factions/d8thenoblehas", "npcs/d100lineagethisnobleis_noble", "npcs/d20racethisnobleis…_noble", "npcs/d20positionthisnobleis_noble", "npcs/d50secretsandmotivationthisnobleis_noble", "npcs/d100outwardappearanceandpresentationthisnoble_noble", "npcs/d50quirksandintereststhisnoble…_noble",],},
- {"title":"6d6 Poachers", "singular":"Poacher", "id":"6d6poachers", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d8thepoachersfavoritepreyincludes", "factions/d6thepoachershunt", ],},
- {"title":"6d6 Robbers", "singular":"Robber", "id":"6d6robbers", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d6therobberstypicallystrikewith", "factions/d8therobbersarenotoriousfor", ],},
- {"title":"6d6 Smugglers", "singular":"Smuggler", "id":"6d6smugglers", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d6thesmugglingringsprimarymodusoperandiinvolves", "factions/d8theringissupportedby", ],},
- {"title":"6d6 Pirates", "singular":"Pirate", "id":"6d6pirates", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d12tattoothepiratehas", "factions/d12distinguishingfeaturethepiratehas", ],},
- {"title":"6d6 Barbarians", "singular":"Barbarian", "id":"6d6barbarians", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "npcs/d8thewarriorisarmoredin", "npcs/d12thewarrioriswielding", "npcs/d8thewarriorisalsocarrying", "npcs/d6thewarriorfightswith", "npcs/d12thewarrioris", "npcs/d12onthewarriorsfaceis", "npcs/d10onthewarriorsbodyis", ],},
- {"title":"4d4 Investigators", "singular":"Investigator", "id":"4d4investigators", "roll_type":"amount", "number":"4d4", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d10theconstableis", "factions/d6theconstableworksfor", "factions/d12ontheconstablesfaceis", "factions/d10theconstablecarries", ],},
- {"title":"6d6 Guards", "singular":"Guard", "id":"6d6guards", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/dxpersonality", "factions/d10theguardis", "factions/d6theguardworksfor", "factions/d12ontheguardsfaceis", "factions/d10theguardcarries", ],},
+ {
+ title: "6d6 Artisan",
+ singular: "Artisan",
+ id: "guild6d6artisan",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/guildd6theartisanis",
+ "factions/guildd8theartisanhas",
+ "factions/guildd8theartisanhas2",
+ "factions/d6theartisanisparticularlyskilledat",
+ "factions/d8theartisanislookingfor",
+ "factions/d6theartisaniscarrying",
+ "factions/guildd6theartisanis2",
+ "factions/d6theartisandreamsof",
+ ],
+ },
+ {
+ title: "6d6 Apprentice",
+ singular: "Apprentice",
+ id: "guild6d6apprentice",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d4theapprenticeis",
+ "factions/d4theapprenticeseekssomeoneto",
+ ],
+ },
+ {
+ title: "6d6 Cultist",
+ singular: "Cultist",
+ id: "6d6cultist",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d6thecultist",
+ "factions/d10thecultistwears",
+ "factions/d10thecultisthas",
+ "factions/d10thecultistis",
+ "factions/d10thecultistislookingfor",
+ ],
+ },
+ {
+ title: "1d4 Trading Company",
+ singular: "Trading Company",
+ id: "1d4tradingcompany",
+ roll_type: "amount",
+ number: "1d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "factions/d6thistradingcompanysspecificspecialtyorpurposeis",
+ "factions/d8thistradingcompanyiscontrolledby",
+ ],
+ },
+ {
+ title: "6d6 Shopkeeper",
+ singular: "Shopkeeper",
+ id: "6d6shopkeeper",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d4theshopkeeperis",
+ "factions/d4theshopkeeperseekssomeoneto",
+ ],
+ },
+ {
+ title: "6d6 Merchant",
+ singular: "Merchant",
+ id: "6d6merchant",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d6themerchantis",
+ "factions/d4themerchantwears",
+ "factions/d4themerchantseekssomeoneto",
+ "factions/d6themerchantcarries",
+ "factions/d6currencybesidescointhemerchantwilltradein",
+ ],
+ },
+ {
+ title: "6d6 Soldiers",
+ singular: "Soldier",
+ id: "6d6soldier",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d12thesoldieris",
+ "factions/d12thesoldierfightsfor",
+ "factions/d12onthesoldiersfaceis",
+ "factions/d10thesoldiercarries",
+ ],
+ },
+ {
+ title: "6d6 Nobles",
+ singular: "Noble",
+ id: "6d6nobles",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d6thenobleis",
+ "factions/d8thenobleseekssomeoneto",
+ "factions/d6thenoblecarries",
+ "factions/d8thenoblewears",
+ "factions/d8thenoblehas",
+ "npcs/d100lineagethisnobleis_noble",
+ "npcs/d20racethisnobleis…_noble",
+ "npcs/d20positionthisnobleis_noble",
+ "npcs/d50secretsandmotivationthisnobleis_noble",
+ "npcs/d100outwardappearanceandpresentationthisnoble_noble",
+ "npcs/d50quirksandintereststhisnoble…_noble",
+ ],
+ },
+ {
+ title: "6d6 Poachers",
+ singular: "Poacher",
+ id: "6d6poachers",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d8thepoachersfavoritepreyincludes",
+ "factions/d6thepoachershunt",
+ ],
+ },
+ {
+ title: "6d6 Robbers",
+ singular: "Robber",
+ id: "6d6robbers",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d6therobberstypicallystrikewith",
+ "factions/d8therobbersarenotoriousfor",
+ ],
+ },
+ {
+ title: "6d6 Smugglers",
+ singular: "Smuggler",
+ id: "6d6smugglers",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d6thesmugglingringsprimarymodusoperandiinvolves",
+ "factions/d8theringissupportedby",
+ ],
+ },
+ {
+ title: "6d6 Pirates",
+ singular: "Pirate",
+ id: "6d6pirates",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d12tattoothepiratehas",
+ "factions/d12distinguishingfeaturethepiratehas",
+ ],
+ },
+ {
+ title: "6d6 Barbarians",
+ singular: "Barbarian",
+ id: "6d6barbarians",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "npcs/d8thewarriorisarmoredin",
+ "npcs/d12thewarrioriswielding",
+ "npcs/d8thewarriorisalsocarrying",
+ "npcs/d6thewarriorfightswith",
+ "npcs/d12thewarrioris",
+ "npcs/d12onthewarriorsfaceis",
+ "npcs/d10onthewarriorsbodyis",
+ ],
+ },
+ {
+ title: "4d4 Investigators",
+ singular: "Investigator",
+ id: "4d4investigators",
+ roll_type: "amount",
+ number: "4d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d10theconstableis",
+ "factions/d6theconstableworksfor",
+ "factions/d12ontheconstablesfaceis",
+ "factions/d10theconstablecarries",
+ ],
+ },
+ {
+ title: "6d6 Guards",
+ singular: "Guard",
+ id: "6d6guards",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/dxpersonality",
+ "factions/d10theguardis",
+ "factions/d6theguardworksfor",
+ "factions/d12ontheguardsfaceis",
+ "factions/d10theguardcarries",
+ ],
+ },
// monsters
- {"title":"6d6 Goblins", "singular":"Goblin", "id":"6d6goblins", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxpersonality", "monsters/d12thegoblinisparticularlyskilledat", "monsters/d12thegoblinwields", "monsters/d12thegoblinwears", "monsters/d12thegoblinsfacehas", "monsters/d8thegoblinhas", ],},
- {"title":"6d6 Lycanthropes", "singular":"Lycanthrope", "id":"6d6lycanthropes", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["monsters/d12thebeastshiftertransformsinto", "monsters/d6thebeastshiftertransformsinvoluntarily", "monsters/d8whiletransformedthebeastshifterbehaves", "monsters/d8thebeastshifterlives", "monsters/d12thebeastshiftermakesitshome", "monsters/d8thebeastshifterhasatendencyto", "monsters/d8inhumanoidformthebeastshifterfightswith", "monsters/d12inhumanoidformthebeastshifterpresentsitselfas", "monsters/d12inhumanoidformthebeastshiftersfacehas", "monsters/d20thebeastshiftersfavoritepreyare",],},
- {"title":"1d4 Uncommon Lycanthropes", "singular":"Lycanthrope", "id":"1d4uncommonlycanthropes", "roll_type":"amount", "number":"1d4", "percent_to":"100", "percent_of":"100", "rolls":["monsters/d20thebeastshiftertransformsinto", "monsters/d6thebeastshiftertransformsinvoluntarily", "monsters/d8whiletransformedthebeastshifterbehaves", "monsters/d8thebeastshifterlives", "monsters/d12thebeastshiftermakesitshome", "monsters/d8thebeastshifterhasatendencyto", "monsters/d8inhumanoidformthebeastshifterfightswith", "monsters/d12inhumanoidformthebeastshifterpresentsitselfas", "monsters/d12inhumanoidformthebeastshiftersfacehas", "monsters/d20thebeastshiftersfavoritepreyare",],},
- {"title":"6d6 Orcs", "singular":"Orc", "id":"6d6orcs", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["monsters/d8appearancetheorchas", "monsters/d6tattootheorchas", "monsters/d8roletheorcis", "monsters/d8skillevenamongorcstheorcisparticularlygoodat", "monsters/d8armortheorcisarmoredin", "monsters/d8weapontheorciswielding", "monsters/d6motivationtheorcislookingfor", ],},
- {"title":"1 Orc Warlord", "singular":"Orc Warlord", "id":"1orcwarlord", "roll_type":"amount", "number":"1d1", "percent_to":"100", "percent_of":"100", "rolls":["monsters/d4racethisorcisa", "monsters/d10skintheyhaveskincoloured", "monsters/d20appearancethewarlordhas", "monsters/d20traittheorcwarlordisknownbecause", "monsters/d20combatthewarlordisknowntofightwith", "monsters/d100bannertheorcclanhasabannerthatshows", "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare", "monsters/d20minionstheorcsarmyalsohas", "monsters/d20basewhennotontheoffensivetheclanisbasedoutof", ],},
- {"title":"4d6 Wolves", "singular":"Wolf", "id":"4d6wolves", "roll_type":"amount", "number":"4d6", "percent_to":"100", "percent_of":"100", "rolls":["monsters/d10colorthewolfscoatis", "monsters/d10markingsthewolfhas", "monsters/d12eyesthewolfseyesare", "monsters/d12mannerthewolfis", "monsters/d6huntingthewolfprefersto", "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat", "monsters/d10packthewolfis", ],},
+ {
+ title: "6d6 Goblins",
+ singular: "Goblin",
+ id: "6d6goblins",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxpersonality",
+ "monsters/d12thegoblinisparticularlyskilledat",
+ "monsters/d12thegoblinwields",
+ "monsters/d12thegoblinwears",
+ "monsters/d12thegoblinsfacehas",
+ "monsters/d8thegoblinhas",
+ ],
+ },
+ {
+ title: "6d6 Lycanthropes",
+ singular: "Lycanthrope",
+ id: "6d6lycanthropes",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "monsters/d12thebeastshiftertransformsinto",
+ "monsters/d6thebeastshiftertransformsinvoluntarily",
+ "monsters/d8whiletransformedthebeastshifterbehaves",
+ "monsters/d8thebeastshifterlives",
+ "monsters/d12thebeastshiftermakesitshome",
+ "monsters/d8thebeastshifterhasatendencyto",
+ "monsters/d8inhumanoidformthebeastshifterfightswith",
+ "monsters/d12inhumanoidformthebeastshifterpresentsitselfas",
+ "monsters/d12inhumanoidformthebeastshiftersfacehas",
+ "monsters/d20thebeastshiftersfavoritepreyare",
+ ],
+ },
+ {
+ title: "1d4 Uncommon Lycanthropes",
+ singular: "Lycanthrope",
+ id: "1d4uncommonlycanthropes",
+ roll_type: "amount",
+ number: "1d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "monsters/d20thebeastshiftertransformsinto",
+ "monsters/d6thebeastshiftertransformsinvoluntarily",
+ "monsters/d8whiletransformedthebeastshifterbehaves",
+ "monsters/d8thebeastshifterlives",
+ "monsters/d12thebeastshiftermakesitshome",
+ "monsters/d8thebeastshifterhasatendencyto",
+ "monsters/d8inhumanoidformthebeastshifterfightswith",
+ "monsters/d12inhumanoidformthebeastshifterpresentsitselfas",
+ "monsters/d12inhumanoidformthebeastshiftersfacehas",
+ "monsters/d20thebeastshiftersfavoritepreyare",
+ ],
+ },
+ {
+ title: "6d6 Orcs",
+ singular: "Orc",
+ id: "6d6orcs",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "monsters/d8appearancetheorchas",
+ "monsters/d6tattootheorchas",
+ "monsters/d8roletheorcis",
+ "monsters/d8skillevenamongorcstheorcisparticularlygoodat",
+ "monsters/d8armortheorcisarmoredin",
+ "monsters/d8weapontheorciswielding",
+ "monsters/d6motivationtheorcislookingfor",
+ ],
+ },
+ {
+ title: "1 Orc Warlord",
+ singular: "Orc Warlord",
+ id: "1orcwarlord",
+ roll_type: "amount",
+ number: "1d1",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "monsters/d4racethisorcisa",
+ "monsters/d10skintheyhaveskincoloured",
+ "monsters/d20appearancethewarlordhas",
+ "monsters/d20traittheorcwarlordisknownbecause",
+ "monsters/d20combatthewarlordisknowntofightwith",
+ "monsters/d100bannertheorcclanhasabannerthatshows",
+ "monsters/d20soldiersthewarlordsmainsoldiersandwarriorsare",
+ "monsters/d20minionstheorcsarmyalsohas",
+ "monsters/d20basewhennotontheoffensivetheclanisbasedoutof",
+ ],
+ },
+ {
+ title: "4d6 Wolves",
+ singular: "Wolf",
+ id: "4d6wolves",
+ roll_type: "amount",
+ number: "4d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "monsters/d10colorthewolfscoatis",
+ "monsters/d10markingsthewolfhas",
+ "monsters/d12eyesthewolfseyesare",
+ "monsters/d12mannerthewolfis",
+ "monsters/d6huntingthewolfprefersto",
+ "monsters/d10favoritepreyifgiventhechoicethewolfwillopttoeat",
+ "monsters/d10packthewolfis",
+ ],
+ },
// objects
- {"title":"1d12 Gods", "singular":"God", "id":"1d12gods", "roll_type":"type", "number":"1d12", "percent_to":"100", "percent_of":"100", "roll":pantheon,},
- {"title":"3d6 Relationships", "singular":"Relationship", "id":"3d6relationships", "roll_type":"amount", "number":"3d6", "percent_to":"100", "percent_of":"100", "rolls":["objects/d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity", "objects/d6thegodsare", "objects/d6thegodsrelationshipwiththeirfollowers", ],},
- {"title":"6d6 Books", "singular":"Book", "id":"6d6books", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["objects/d20thebookssubjectis", "objects/d10thebooksconditionis", "objects/d12thebookscoveris", "objects/d10thebookis", ],},
- {"title":"6d6 Sailors", "singular":"Sailor", "id":"6d6sailors", "roll_type":"amount", "number":"6d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/d12thesailoris", "npcs/d20tattoothesailorhas", "npcs/d20thesailorstattooisamementoof", "npcs/d12distinguishingfacialfeaturethesailorhas", "npcs/d12accessoriesthesailoriswearingorcarrying", "npcs/d12attheendofalongvoyagethesailoriseagerto", "npcs/d12whendrunkthesailorisproneto", "npcs/d12whatthesailorreallywantsisto", ],},
- {"title":"1d4 Days Fishing", "singular":"Catch", "id":"1d4catch", "roll_type":"type", "number":"1d4", "percent_to":"100", "percent_of":"100", "roll":fishing_catch,},
+ {
+ title: "1d12 Gods",
+ singular: "God",
+ id: "1d12gods",
+ roll_type: "type",
+ number: "1d12",
+ percent_to: "100",
+ percent_of: "100",
+ roll: pantheon,
+ },
+ {
+ title: "3d6 Relationships",
+ singular: "Relationship",
+ id: "3d6relationships",
+ roll_type: "amount",
+ number: "3d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "objects/d10intrapantheonrelationshipsthisdeityisthe_____ofthatdeity",
+ "objects/d6thegodsare",
+ "objects/d6thegodsrelationshipwiththeirfollowers",
+ ],
+ },
+ {
+ title: "6d6 Books",
+ singular: "Book",
+ id: "6d6books",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "objects/d20thebookssubjectis",
+ "objects/d10thebooksconditionis",
+ "objects/d12thebookscoveris",
+ "objects/d10thebookis",
+ ],
+ },
+ {
+ title: "6d6 Sailors",
+ singular: "Sailor",
+ id: "6d6sailors",
+ roll_type: "amount",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/d12thesailoris",
+ "npcs/d20tattoothesailorhas",
+ "npcs/d20thesailorstattooisamementoof",
+ "npcs/d12distinguishingfacialfeaturethesailorhas",
+ "npcs/d12accessoriesthesailoriswearingorcarrying",
+ "npcs/d12attheendofalongvoyagethesailoriseagerto",
+ "npcs/d12whendrunkthesailorisproneto",
+ "npcs/d12whatthesailorreallywantsisto",
+ ],
+ },
+ {
+ title: "1d4 Days Fishing",
+ singular: "Catch",
+ id: "1d4catch",
+ roll_type: "type",
+ number: "1d4",
+ percent_to: "100",
+ percent_of: "100",
+ roll: fishing_catch,
+ },
// npcs
- {"title":"3d6 Amount of d7 Merchant Caravan Travelers", "singular":"Caravan Traveler", "id":"merchant3d6amountofd7travelers", "roll_type":"type", "number":"3d6", "percent_to":"100", "percent_of":"100", "roll":merchant_npcs,},
- {"title":"3d6 Amount of d6 Military Support", "singular":"Military Support", "id":"military3d6amountofd6support", "roll_type":"type", "number":"3d6", "percent_to":"100", "percent_of":"100", "roll":military_npcs,},
- {"title":"1 Military Commander", "singular":"Military Commander", "id":"1militarycommander", "roll_type":"amount", "number":"1d1", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thecommanderis", "npcs/d6thecommanderislookingfor", "npcs/d4thecommanderistryingtoavoid", "npcs/d6thecommandercarries", ],},
- {"title":"1d4 Jailers", "singular":"Wolf", "id":"1d4jailers", "roll_type":"amount", "number":"1d4", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d6thejaileris", "npcs/d4thejailerisconcernedabout", "npcs/d4thejailerislookingto", "npcs/d8thejailercarries",],},
- {"title":"1d4 Torturers", "singular":"Wolf", "id":"1d4torturers", "roll_type":"amount", "number":"1d4", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4thetortureris", "npcs/d4thetorturerislookingto", "npcs/d6thetorturercarries",],},
- {"title":"3d6 Prisoners", "singular":"Wolf", "id":"3d6prisoners", "roll_type":"amount", "number":"3d6", "percent_to":"100", "percent_of":"100", "rolls":["npcs/dxmalefirstname", "npcs/dxfemalefirstname", "npcs/dxsurname", "npcs/d4theprisonerhas", "npcs/d6theprisonerisherebecause", "npcs/d4theprisonerhas",],},
+ {
+ title: "3d6 Amount of d7 Merchant Caravan Travelers",
+ singular: "Caravan Traveler",
+ id: "merchant3d6amountofd7travelers",
+ roll_type: "type",
+ number: "3d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: merchant_npcs,
+ },
+ {
+ title: "3d6 Amount of d6 Military Support",
+ singular: "Military Support",
+ id: "military3d6amountofd6support",
+ roll_type: "type",
+ number: "3d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: military_npcs,
+ },
+ {
+ title: "1 Military Commander",
+ singular: "Military Commander",
+ id: "1militarycommander",
+ roll_type: "amount",
+ number: "1d1",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thecommanderis",
+ "npcs/d6thecommanderislookingfor",
+ "npcs/d4thecommanderistryingtoavoid",
+ "npcs/d6thecommandercarries",
+ ],
+ },
+ {
+ title: "1d4 Jailers",
+ singular: "Wolf",
+ id: "1d4jailers",
+ roll_type: "amount",
+ number: "1d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d6thejaileris",
+ "npcs/d4thejailerisconcernedabout",
+ "npcs/d4thejailerislookingto",
+ "npcs/d8thejailercarries",
+ ],
+ },
+ {
+ title: "1d4 Torturers",
+ singular: "Wolf",
+ id: "1d4torturers",
+ roll_type: "amount",
+ number: "1d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4thetortureris",
+ "npcs/d4thetorturerislookingto",
+ "npcs/d6thetorturercarries",
+ ],
+ },
+ {
+ title: "3d6 Prisoners",
+ singular: "Wolf",
+ id: "3d6prisoners",
+ roll_type: "amount",
+ number: "3d6",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "npcs/dxmalefirstname",
+ "npcs/dxfemalefirstname",
+ "npcs/dxsurname",
+ "npcs/d4theprisonerhas",
+ "npcs/d6theprisonerisherebecause",
+ "npcs/d4theprisonerhas",
+ ],
+ },
// settlements
- {"title":"8d4 Landmarks/Districts", "singular":"Landmark/District", "id":"8d4landmarks", "roll_type":"amount", "number":"8d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20landmarkyouseeaan", "settlements/d20thispartofthecityisthe", ],},
- {"title":"4d4 Landmarks/Districts", "singular":"Landmark/District", "id":"4d4landmarks", "roll_type":"amount", "number":"4d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20landmarkyouseeaan", "settlements/d20thispartofthecityisthe", ],},
- {"title":"2d4 Landmarks/Districts", "singular":"Landmark/District", "id":"2d4landmarks", "roll_type":"amount", "number":"2d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20landmarkyouseeaan", "settlements/d20thispartofthecityisthe", ],},
- {"title":"1d4 Landmarks/Districts", "singular":"Landmark/District", "id":"1d4landmarks", "roll_type":"amount", "number":"1d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20landmarkyouseeaan", "settlements/d20thispartofthecityisthe", ],},
- {"title":"10d4 Street Names", "singular":"Street Name", "id":"10d4streetnames", "roll_type":"amount", "number":"10d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20thelocalscallthisstreet", ],},
- {"title":"8d4 Street Names", "singular":"Street Name", "id":"8d4streetnames", "roll_type":"amount", "number":"8d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20thelocalscallthisstreet", ],},
- {"title":"4d4 Street Names", "singular":"Street Name", "id":"4d4streetnames", "roll_type":"amount", "number":"4d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20thelocalscallthisstreet", ],},
- {"title":"2d4 Street Names", "singular":"Street Name", "id":"2d4streetnames", "roll_type":"amount", "number":"2d4", "percent_to":"100", "percent_of":"100", "rolls":["settlements/d20thelocalscallthisstreet", ],},
- {"title":"10d6 Amount of d50 Town Inhabitants", "singular":"Town Inhabitant", "id":"10d6amountofd50towninhabitants", "roll_type":"type", "number":"10d6", "percent_to":"100", "percent_of":"100", "roll":town_npcs,},
- {"title":"8d6 Amount of d50 Town Inhabitants", "singular":"Town Inhabitant", "id":"8d6amountofd50towninhabitants", "roll_type":"type", "number":"8d6", "percent_to":"100", "percent_of":"100", "roll":town_npcs,},
- {"title":"6d6 Amount of d50 Town Inhabitants", "singular":"Town Inhabitant", "id":"6d6amountofd50towninhabitants", "roll_type":"type", "number":"6d6", "percent_to":"100", "percent_of":"100", "roll":town_npcs,},
- {"title":"4d6 Amount of d50 Town Inhabitants", "singular":"Town Inhabitant", "id":"4d6amountofd50towninhabitants", "roll_type":"type", "number":"4d6", "percent_to":"100", "percent_of":"100", "roll":town_npcs,},
- {"title":"Tavern Name", "singular":"Tavern Name", "id":"1d1TavernNames", "roll_type":"type", "number":"1d1", "percent_to":"100", "percent_of":"100", "roll":tavern_names,},
-
-
+ {
+ title: "8d4 Landmarks/Districts",
+ singular: "Landmark/District",
+ id: "8d4landmarks",
+ roll_type: "amount",
+ number: "8d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "settlements/d20landmarkyouseeaan",
+ "settlements/d20thispartofthecityisthe",
+ ],
+ },
+ {
+ title: "4d4 Landmarks/Districts",
+ singular: "Landmark/District",
+ id: "4d4landmarks",
+ roll_type: "amount",
+ number: "4d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "settlements/d20landmarkyouseeaan",
+ "settlements/d20thispartofthecityisthe",
+ ],
+ },
+ {
+ title: "2d4 Landmarks/Districts",
+ singular: "Landmark/District",
+ id: "2d4landmarks",
+ roll_type: "amount",
+ number: "2d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "settlements/d20landmarkyouseeaan",
+ "settlements/d20thispartofthecityisthe",
+ ],
+ },
+ {
+ title: "1d4 Landmarks/Districts",
+ singular: "Landmark/District",
+ id: "1d4landmarks",
+ roll_type: "amount",
+ number: "1d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: [
+ "settlements/d20landmarkyouseeaan",
+ "settlements/d20thispartofthecityisthe",
+ ],
+ },
+ {
+ title: "10d4 Street Names",
+ singular: "Street Name",
+ id: "10d4streetnames",
+ roll_type: "amount",
+ number: "10d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: ["settlements/d20thelocalscallthisstreet"],
+ },
+ {
+ title: "8d4 Street Names",
+ singular: "Street Name",
+ id: "8d4streetnames",
+ roll_type: "amount",
+ number: "8d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: ["settlements/d20thelocalscallthisstreet"],
+ },
+ {
+ title: "4d4 Street Names",
+ singular: "Street Name",
+ id: "4d4streetnames",
+ roll_type: "amount",
+ number: "4d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: ["settlements/d20thelocalscallthisstreet"],
+ },
+ {
+ title: "2d4 Street Names",
+ singular: "Street Name",
+ id: "2d4streetnames",
+ roll_type: "amount",
+ number: "2d4",
+ percent_to: "100",
+ percent_of: "100",
+ rolls: ["settlements/d20thelocalscallthisstreet"],
+ },
+ {
+ title: "10d6 Amount of d50 Town Inhabitants",
+ singular: "Town Inhabitant",
+ id: "10d6amountofd50towninhabitants",
+ roll_type: "type",
+ number: "10d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: town_npcs,
+ },
+ {
+ title: "8d6 Amount of d50 Town Inhabitants",
+ singular: "Town Inhabitant",
+ id: "8d6amountofd50towninhabitants",
+ roll_type: "type",
+ number: "8d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: town_npcs,
+ },
+ {
+ title: "6d6 Amount of d50 Town Inhabitants",
+ singular: "Town Inhabitant",
+ id: "6d6amountofd50towninhabitants",
+ roll_type: "type",
+ number: "6d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: town_npcs,
+ },
+ {
+ title: "4d6 Amount of d50 Town Inhabitants",
+ singular: "Town Inhabitant",
+ id: "4d6amountofd50towninhabitants",
+ roll_type: "type",
+ number: "4d6",
+ percent_to: "100",
+ percent_of: "100",
+ roll: town_npcs,
+ },
+ {
+ title: "Tavern Name",
+ singular: "Tavern Name",
+ id: "1d1TavernNames",
+ roll_type: "type",
+ number: "1d1",
+ percent_to: "100",
+ percent_of: "100",
+ roll: tavern_names,
+ },
];
diff --git a/js/roll_vehicles.js b/js/roll_vehicles.js
index 769d242..b64db48 100644
--- a/js/roll_vehicles.js
+++ b/js/roll_vehicles.js
@@ -1,7 +1,4 @@
// vehicles.js
//
-
-top.vehicles = [
-
-];
+top.vehicles = [];
diff --git a/js/roll_wilderness backup.js b/js/roll_wilderness backup.js
index bb5e4cf..c33e58e 100644
--- a/js/roll_wilderness backup.js
+++ b/js/roll_wilderness backup.js
@@ -1,2595 +1,3337 @@
// wilderness.js
//
-
top.wilderness = [
+ {
+ title: "d6 Point of interest You come upon a/an...",
+ id: "d6pointofinterestyoucomeuponaan_swamp(variant)",
+ roll: [
+ "Ring of ancient monoliths.",
+ "Entrance to a flooded tomb.",
+ "Ruined temple.",
+ "House floating on pontoons.",
+ "Dwelling built upon stilts.",
+ "Damp cave.",
+ ],
+ },
+ {
+ title: "d6 Landmark/feature You see a/an...",
+ id: "d6landmarkfeatureyouseeaan_swamp(variant)",
+ roll: [
+ "Bubbling pool of mud.",
+ "Enormous gnarled old tree.",
+ "Hillock rising above the water.",
+ "Thorny bramble.",
+ "Patch of very tall reeds.",
+ "Large, rotting log.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_swamp(variant)",
+ roll: [
+ "Scent of decay.",
+ "Bird call.",
+ "Flying waterfowl.",
+ "Lizard climbing a tree.",
+ "Especially mossy tree.",
+ "Patch of mushrooms.",
+ ],
+ },
+ {
+ title: "d6 Daytime encounters You meet a/an...",
+ id: "d6daytimeencountersyoumeetaan_swamp(variant)",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Reclusive beastshifter (roll on beast table).",
+ "Solitary fisherman.",
+ "Eccentric herbalist.",
+ "Skilled hunter.",
+ ],
+ },
+ {
+ title: "d6 Nighttime encounters You meet a/an...",
+ id: "d6nighttimeencountersyoumeetaan_swamp(variant)",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Hungry ghoul",
+ "Malevolent ghost.",
+ "Foul-mouthed witch.",
+ "Desperate fugitive.",
+ ],
+ },
+ {
+ title: "d6 Beast You come upon a/an...",
+ id: "d6beastyoucomeuponaan_swamp(variant)",
+ roll: [
+ "Crocodile.",
+ "Snake.",
+ "Predatory fish.",
+ "Predatory bird (hawk or owl).",
+ "Giant frog.",
+ "Giant rat.",
+ ],
+ },
+ {
+ title: "d6 Monster You come upon a/an...",
+ id: "d6monsteryoucomeuponaan_swamp(variant)",
+ roll: [
+ "Bullywug.",
+ "Lizardfolk.",
+ "Bog hag.",
+ "Displacer beast.",
+ "Manticore.",
+ "Stirge.",
+ ],
+ },
+ {
+ title: "d6 Hazard You happen upon a/an…",
+ id: "d6hazardyouhappenuponaan…_swamp(variant)",
+ roll: [
+ "Patch of sticky mud.",
+ "Patch of quicksand.",
+ "Swarm of biting flies.",
+ "Sudden rainstorm.",
+ "Nauseating stench.",
+ "Hunter’s snare.",
+ ],
+ },
+ {
+ title: "d6 Power center This region is ruled or menaced by a/an…",
+ id: "d6powercenterthisregionisruledormenacedbyaan…_swamp(variant)",
+ roll: [
+ "Black dragon.",
+ "Hydra.",
+ "Lich.",
+ "Council of swampfolk elders.",
+ "Tribal chieftain.",
+ "Noble family.",
+ ],
+ },
+ {
+ title: "d10 Entrance The cave mouth is...",
+ id: "d10entrancethecavemouthis_underdark",
+ roll: [
+ "Wide and tall, letting much daylight into the entry chamber.",
+ "A wide sinkhole.",
+ "An easy to spot, narrow passage.",
+ "A steep, slippery sloped tunnel.",
+ "A man-made tunnel.",
+ "A collapsed tunnel, impassable without excavation.",
+ "Marked with several warning signs.",
+ "Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
+ "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
+ "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.",
+ ],
+ },
+ {
+ title: "d50 Denizens What lives in the cave?",
+ id: "d50denizenswhatlivesinthecave?_underdark",
+ roll: [
+ "Bullywug.",
+ "Carrion crawler.",
+ "Chuul.",
+ "Cloaker.",
+ "Crawling claw.",
+ "Cyclops.",
+ "Darkmantle.",
+ "Shadow dragon.",
+ "Drider.",
+ "Duergar.",
+ "Elves, dark.",
+ "Ettin.",
+ "Fomorian.",
+ "Fungi.",
+ "Galeb duhr.",
+ "Gargoyle.",
+ "Ghost.",
+ "Ghoul.",
+ "Giant, hill.",
+ "Giant, stone.",
+ "Gibbering mouther.",
+ "Goblins.",
+ "Grell.",
+ "Grick.",
+ "Grimlock.",
+ "Hobgoblins.",
+ "Hook Horror.",
+ "Kobolds.",
+ "Mephits.",
+ "Mimic.",
+ "Myconids.",
+ "Ogres.",
+ "Oozes.",
+ "Orcs.",
+ "Otyugh.",
+ "Piercer.",
+ "Purple worm.",
+ "Roper.",
+ "Rust monster.",
+ "Shadow.",
+ "Skeleton.",
+ "Spectre.",
+ "Stirge.",
+ "Troglodyte.",
+ "Troll.",
+ "Umber hulk.",
+ "Wraith.",
+ "Xorn.",
+ "Yuan-ti.",
+ "Zombies.",
+ ],
+ },
+ {
+ title: "d10 Ecology The creature is...",
+ id: "d10ecologythecreatureis_underdark",
+ roll: [
+ "A predator or a hunter.",
+ "A food source for other denizens.",
+ "A recently-arrived squatter or invader.",
+ "A long-time resident.",
+ "A parasite or a scavenger.",
+ "A host or the dominant species.",
+ "Unusually abundant.",
+ "Living in deliberate isolation.",
+ "Living in unintentional isolation.",
+ "Severely out of place in this cave.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_underdark",
+ roll: [
+ "A trickle of water flowing down the walls and across the floor.",
+ "An underground lake of potable water.",
+ "A pool of stagnant water.",
+ "A natural bridge over a chasm.",
+ "A narrow chasm with walls close enough to climb between.",
+ "A deep chasm with no bottom in sight.",
+ "A shaft in the ceiling with no light coming from it.",
+ "A shaft in the ceiling with dim light coming from it.",
+ "A group of stalagmites arranged in a circle.",
+ "An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
+ "A pair of natural columns.",
+ "A large stalactite that has broken off from the ceiling and fallen to the floor.",
+ "An array of many small stalactites spreading across the ceiling.",
+ "A damp wall covered in soft mold.",
+ "A recess in the wall, covered in slimy mold.",
+ "A large patch of glowing fungus.",
+ "A large patch of small mushrooms.",
+ "A group of enormous mushrooms.",
+ "A large cavern with a strong echo.",
+ "A claustrophobic tunnel with a low ceiling.",
+ ],
+ },
+ {
+ title: "d12 Features You notice...",
+ id: "d12featuresyounotice_underdark",
+ roll: [
+ "A cache of abandoned, decrepit mining equipment.",
+ "Some old dry bones.",
+ "Many bones underfoot.",
+ "Evidence of a recent encampment.",
+ "An enormous spider web.",
+ "A wide slippery patch of mold on the floor.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "An unstable ceiling.",
+ "A distant sound—a scream, hammers at work, footsteps, or drums.",
+ "The name of a previous traveler carved into a wall.",
+ "Several ancient runes carved into the wall.",
+ ],
+ },
+ {
+ title: "d12 The cave wall is...",
+ id: "d12thecavewallis_underdark",
+ roll: [
+ "Slightly damp.",
+ "Dripping wet.",
+ "Slick with mold.",
+ "Covered in soft fungi.",
+ "Dry as a bone.",
+ "Rough and dry.",
+ "Dry and smooth.",
+ "Jagged.",
+ "Pockmarked.",
+ "Crumbling, with loose bits flaking off.",
+ "Crumbling, with large chunks falling off at a touch.",
+ "Covered in an unidentifiable slime.",
+ ],
+ },
+ {
+ title: "d6 The cave ceiling is...",
+ id: "d6thecaveceilingis_underdark",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Covered in stalactites (watch your head!).",
+ "Smooth as glass.",
+ "Rough and jagged.",
+ "Connected to the floor by natural columns.",
+ "So high it’s difficult to see.",
+ ],
+ },
+ {
+ title: "d6 Hazards/Obstacles You find...",
+ id: "d6hazardsobstaclesyoufind_underdark",
+ roll: [
+ "A colony of poisonous mushrooms.",
+ "A patch of toxic mold.",
+ "The ceiling caves in.",
+ "Several rocks tumble down a sloped wall.",
+ "The floor is very slippery.",
+ "Your foot misses the floor as you step into a pit or chasm.",
+ ],
+ },
+ {
+ title: "d12 Travelers/Visitors You come upon...",
+ id: "d12travelersvisitorsyoucomeupon_underdark",
+ roll: [
+ "An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
+ "An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
+ "A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
+ "A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
+ "A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
+ "A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
+ "A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
+ "A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
+ "A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
+ "A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.",
+ ],
+ },
+ {
+ title: "d6 Age The nation is...",
+ id: "d6agethenationis_nation",
+ roll: [
+ "Ancient; No one remembers when it was founded",
+ "Very Old; It has been standing for millennia",
+ "Old; It has been around for centuries",
+ "Young; The elderly can remember when it was formed",
+ "Very Young; It was founded within the past generation",
+ "Fledgling: It was very recently founded",
+ ],
+ },
+ {
+ title: "d10 Political System The nation is run by...",
+ id: "d10politicalsystemthenationisrunby_nation",
+ roll: [
+ "Democracy; Every citizen has an equal say in how the government is run",
+ "Republic; Individuals represent groups of citizens",
+ "Monarchy; A ruling class passes leadership through a predisposed line of sovereignty",
+ "Empire; A wide-spread collection of states or communities with complex organization to maintain fealty to the ruler",
+ "Dictatorship; A single all-powerful ruler lords over the people",
+ "Tribal; There is no specific ruler, rather there is an uncoordinated group of tribes",
+ "Anarchy; There is no centralized government nor authority. The people are self-policing",
+ "Communism; The ruling class distributes all aspects of society including economics, jobs, resources, and where to live to make sure everyone has an equal share.",
+ "Theocracy; Religious leaders hold the power, and laws are dictated by religious beliefs",
+ "Oligarchy; A small group of people maintain control of the nation",
+ ],
+ },
+ {
+ title: "d20 Economics The dominant economic influence is...",
+ id: "d20economicsthedominanteconomicinfluenceis_nation",
+ roll: [
+ "Manorial agriculture. Serfs and freemen work their lord's land.",
+ "Trade guilds. Conglomerates of tradespeople control the means of producing and distributing the most valuable goods.",
+ "Nomadic grazing. Herds of domestic animals roam freely, and people follow their movements.",
+ "Feudalism. The rulers control all land, and designate landholders to oversee production, distribution and taxation in those areas.",
+ "Cottage industry. Small, family groups produce most trade goods.",
+ "Mercantilism. Trade is strictly regulated by the government, in favor of local production.",
+ "Corporatism. Different areas of the economy are controlled by defined organizations, often given national charter.",
+ "Family conglomeratism. A few key families control production and distribution across multiple industries.",
+ "Syndicalism. Groups of workers control production and distribution in different areas of the economy.",
+ "Communism. The state controls the means of production, and distributes goods evenly to the population.",
+ "Hunting and gathering. Food is obtained by foraging.",
+ "Post-scarcity. Most goods needed for survival are available cheaply/freely to all.",
+ "Market system. Goods are produced and traded freely by individuals and groups.",
+ "Industrialism. Mining and manufacturing dominate the economy.",
+ "Knowledge economy. Scribes, theologians and other knowledge workers dominate be economy.",
+ "Mages. Magic-users control the means of production and distribution.",
+ "The church or churches. The means of production and distribution are controlled by religious leaders.",
+ "Manorial agriculture and roll again on this table.",
+ "Trade. There is no centralized currency. Citizens trade for all goods and services",
+ "Benevolent Deity. A powerful being or group of powerful beings gives the people what it sees fit.",
+ ],
+ },
+ {
+ title: "d12 Ruler The ruler(s) of the nation is...",
+ id: "d12rulertherulersofthenationis_nation",
+ roll: [
+ "A demagogue; He rules the nation through fear and prejudices",
+ "A philosopher",
+ "A military leader",
+ "A council of elders",
+ "A council of randomly selected citizens",
+ "Corporations",
+ "A power hungry dictator",
+ "A manipulative politician",
+ "A noble philanthropist",
+ "A religious zealot",
+ "A puppet of a secret society",
+ "A figure-head. The real power lies at the local level",
+ ],
+ },
+ {
+ title: "d30 A unique characteristic of the nation is...",
+ id: "d30auniquecharacteristicofthenationis_nation",
+ roll: [
+ "It is undergoing a civil war",
+ "It is experiencing extreme inflation",
+ "It is at war with another nation",
+ "It is controlled by a secret society pulling the strings",
+ "The political system is collapsing",
+ "It is believe to be protected by a god",
+ "The citizens believe it to be the greatest nation in the world",
+ "It is the home of a legendary warrior",
+ "It is the home of a famous philosopher",
+ "It is undefeated in battle",
+ "It is imperialistic; always trying to conquer new territory",
+ "It is isolationist; it does not like interacting with other nations",
+ "It is the home of a legendary artifact",
+ "It is extremely strict with its laws",
+ "Vigilantism is condoned",
+ "It is a pillar of moral values",
+ "It is generally hated by other nations",
+ "Its borders are open to refugees",
+ "It is being crippled by sanctions from other nations",
+ "It has been invaded by another nation",
+ "A popular and respected public figure recently died",
+ "Slavery is an accepted practice",
+ "Women are considered to be lesser people",
+ "Men are considered to be lesser people",
+ "The people observe a single day each year when all crime is legal",
+ "All trials are settled through death by combat",
+ "All trials are settled through a sporting competition",
+ "Annual gladiatorial combat is held, and the participants are randomly selected among the citizens",
+ "Prisoners are offered a chance at freedom if they can win a gladiatorial game. The games are... (d6): 1. Rigged. Prisoners are not intended to survive; 2. Extremely difficult, almost no one ever survives; 3. Fair. A skilled warrior has a chance at winning; 4. Easy. Just about anyone with a bit of skill can win; 5. Unbalanced; Many enter, only one leaves; 6. Massive. Hundreds enter at a time, but only a few survive",
+ "A citizen is randomly selected, and sacrificed annually",
+ ],
+ },
+ {
+ title: "d8 Founding The nation was founded by...",
+ id: "d8foundingthenationwasfoundedby_nation",
+ roll: [
+ "Revolutionaries seeking freedom from an oppressive government",
+ "A power-hungry tyrant",
+ "A religious order",
+ "A philosopher wanting to experiment with a new social order",
+ "A tribe that evolved into a nation",
+ "An explorer who claimed the land for his own",
+ "A god",
+ "A cult claiming a bastion separate from society",
+ ],
+ },
+ {
+ title: "Sub-divisions To manage the nation, it is split into multiple...",
+ id: "sub-divisionstomanagethenationitissplitintomultiple_nation",
+ roll: [
+ "Autonomous states",
+ "Fiefdoms",
+ "Cities",
+ "Duchies",
+ "Provinces",
+ "Geographical regions",
+ ],
+ },
+ {
+ title: "d12 Mood The citizens are...",
+ id: "d12moodthecitizensare_nation",
+ roll: [
+ "Miserable; They hate their government or leaders, and feel oppressed",
+ "Unhappy; They don't like the state of their nation, and don't feel like they are valued or treated well",
+ "Satiated; Though they may not like things about the government, they are happy enough with their current life to risk losing what they have",
+ "Happy; Even if things aren't perfect, they are generally happy with their way of life",
+ "Extremely happy; They love their lives",
+ "Angry; They are being pushed to their limits",
+ "Patriotic; They love their nation, and will die to protect it",
+ "Confused; They people feel like the nation is in a state of turmoil, and don't know what tomorrow will hold",
+ "Anxious; Something bad is coming, they just know it, even if they don't know what it is",
+ "Frightened; People gather for safety, or stay in their homes at night",
+ "Scared; People live in fear of their nation's leaders",
+ "Indifferent; The politics of the nation are unimportant in day to day life",
+ ],
+ },
+ {
+ title: "d5 Wealth and Prosperity The citizens are...",
+ id: "d5wealthandprosperitythecitizensare_nation",
+ roll: [
+ "Very well off; They enjoy the finer things in life",
+ "Doing well; Their needs are met, and they have the ability to improve their station in life",
+ "They have enough to get by, but not enough to improve their station in life",
+ "Poor; The people are barely scraping by",
+ "Desperate; They are lucky to find food and shelter",
+ ],
+ },
+ {
+ title: "d10 Religion The nation's approach to religion is...",
+ id: "d10religionthenationsapproachtoreligionis_nation",
+ roll: [
+ "A specific religion is required of all citizens.",
+ "A specific religion is encouraged, but not required. All other religions are banned",
+ "The nation allows a select list of acceptable religions",
+ "The nation allows any religion, but bans a select list",
+ "All religions are welcome, though some are discouraged",
+ "All religions are welcome, though some are encouraged",
+ "Religion is banned all together",
+ "A single religion is very popular, while others are generally considered to be strange or blasphemous",
+ "Two or more religions are warring to be the only nationally sponsored religion",
+ "Religion is not important to the people, nor the rulers.",
+ ],
+ },
+ {
+ title: "d50 Laws A notable law includes...",
+ id: "d50lawsanotablelawincludes_nation",
+ roll: [
+ "Capital punishment for most crimes",
+ "Magic is banned",
+ "Drug use is legal",
+ "Alcohol use is banned",
+ "Citizens are not allowed to speak poorly of their leaders",
+ "Military service is required of all citizens",
+ "Hunting of a specific species is banned (d100): 1. Wolves; 2. Lions; 3. Tigers; 4. Chickens; 5. Bears; 6. Elf; 7. Boar; 8. Apes; 9. Monkeys; 10. Axe Beaks; 11. Baboons; 12. Badgers; 13. Blink Dogs; 14. Leopards; 15. Hawks; 16. Eagles; 17. Crocodiles; 18. Alligators; 19. Death Dogs; 20. Dire Wolves; 21. Horses; 22. Deer; 23. Moose; 24. Elephants; 25. Giant Apes; 26. Giant Badgers; 27. Giant Bats; 28. Giant Boar; 29. Giant Centipede; 30. Giant Snakes; 31. Giant Crab; 32. Giant Crocodile; 33. Giant Alligator; 34. Giant Elk; 35. Giant Fire Beetles; 36. Giant Frogs; 37. Goats; 38. Giant Goats; 39. Giant Lizards; 40. Octopuses; 41. Giant Octopuses; 42. Giant Owls; 43. Owls; 44. Giant Rats; 45. Rats; 46. Giant Scorpions; 47. Sharks; 48. Giant Sharks; 49. Giant Spiders; 50. Giant Toads; 51. Giant Vultures; 52. Giant Wasps; 53. Giant Weasels; 54. Weasels; 55. Whales; 56. Hyenas; 57. Jackals; 58. Killer Whales; 59. Mammoths; 60. Dogs; 61. Panthers; 62. Ravens; 63. Rhinoceros; 64. Saber-Toothed Tigers; 65. Worgs; 66. Giraffes; 67. Ankhegs; 68. Cockatrice; 69. Bulettes; 70. Basilisks; 71. Chimera; 72. Dinosaurs; 73. Displacer Beasts; 74. Undead; 75. Gnolls; 76. Goblins; 77. Griffons; 78. Harpies; 79. Hippogriffs; 80. Kobolds; 81. Lizardfolk; 82. Manticore; 83. Ogres; 84. Orcs; 85. Owlbears; 86. Pixies; 87. Sprites; 88. Trolls; 89. Unicorns; 90. Yetis; 91. Demons; 92. Dragons; 93. Giants; 94. Lycanthropes; 95. Cougars; 96. Cats; 97. Turtles; 98. Dolphins; 99. Brownies; 100. Kangaroos",
+ "Religious leaders must register with a local authority",
+ "Revenge killing is legal",
+ "Magic users must register with a local authority",
+ "Begging is illegal",
+ "Prostitution is illegal",
+ "The native population is a protected class",
+ "The native population can be hunted for a reward",
+ "The native population can be hunted for sport",
+ "No one is allowed to own more than an acre of land",
+ "Everyone is guaranteed an acre of land",
+ "The nation maintains protected land that may be not be used by private citizens",
+ "No animal may be ridden",
+ "No citizen is allowed to use a pack animal",
+ "No citizen is allowed to use animals to assist with farming, or heavy labor",
+ "Soldiers are not allowed to enter a citizen's home without permission",
+ "A citizen's private property is not allowed to be searched with out permission",
+ "Prima Nocta; Leaders have first rights to deflower newly-weds",
+ "Animal fighting is banned",
+ "It is illegal to impersonate a member of the clergy",
+ "It is illegal to bite off another person's leg",
+ "It is illegal to walk backwards after sunset",
+ "Fishing is prohibited",
+ "Divorce is illegal",
+ "It is only legal to move large groups of animals at certain times of the day",
+ "Profanities may not be spoken in public",
+ "It is legal to hunt and kill members of a specific religion",
+ "Escape from prison is not illegal",
+ "Public affection is illegal",
+ "It is illegal to feed animals in public places",
+ "All persons in public must be bathed, and perfumed",
+ "All food sold must be approved by a local authority",
+ "All weapons must be registered with a local authority",
+ "All procreation is regulated, and must be approved by the government",
+ "All deforestation must be approved by a local authority",
+ "All farms must be approved by a local authority",
+ "All citizens are required to do regular charity work",
+ "Martial weapons are prohibited",
+ "Citizens may kill trespassers",
+ "Bounty hunting is illegal",
+ "Money changing is illegal",
+ "Money lending is illegal",
+ "Gambling is illegal",
+ "Businesses are not allowed to operate an a specific day each week",
+ ],
+ },
+ {
+ title: "d20 Language The common spoken language is...",
+ id: "d20languagethecommonspokenlanguageis_nation",
+ roll: [
+ "Common",
+ "Dwarvish",
+ "Elvish",
+ "Draconic",
+ "Abyssal",
+ "Celestial",
+ "Deep Speech",
+ "Druidic",
+ "Giant",
+ "Gnomish",
+ "Goblin",
+ "Gnoll",
+ "Halfling",
+ "Infernal",
+ "Orc",
+ "Primordial",
+ "Sylvan",
+ "Undercommon",
+ "Common and one other language (roll again on this table)",
+ "Two languages (roll two more times on this table)",
+ ],
+ },
+ {
+ title: "d8 Xenophobia The various races are treated...",
+ id: "d8xenophobiathevariousracesaretreated_nation",
+ roll: [
+ "Each race hates all other races",
+ "Each race lives in peace with all other races, but stick to their own",
+ "Humans and Demi-humans (dwarves, elves, etc) get along, but do not tolerate sub-humans (goblinoids, orcs, etc)",
+ "Each race tolerates the others, but they don't get along well",
+ "The races are split into factions. Each faction hates the others",
+ "The races get along, but a single race is hated by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is hated. (roll twice on this table)",
+ "The races do not get along, but a single race is revered by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is revered. (roll twice on this table)",
+ "The races mix freely",
+ ],
+ },
+ {
+ title:
+ "d10 Class System Social classes in the society are determined by...",
+ id: "d10classsystemsocialclassesinthesocietyaredeterminedby_nation",
+ roll: [
+ "Age",
+ "Race",
+ "Profession",
+ "Lineage",
+ "Birthplace",
+ "Height",
+ "Wealth",
+ "Gender",
+ "A physical feature (d3): 1. Eye color; 2. Hair color; 3. Skin color",
+ "Religion",
+ ],
+ },
+ {
+ title: "d20 Social Pariahs Social outcasts generally include...",
+ id: "d20socialpariahssocialoutcastsgenerallyinclude_nation",
+ roll: [
+ "Bastards",
+ "Lycanthropes",
+ "The ill",
+ "The elderly",
+ "The homeless",
+ "Mercenaries",
+ "Druids",
+ "Rangers",
+ "Law breakers",
+ "Merchants",
+ "Magic users",
+ "The clergy",
+ "Local law enforcement",
+ "Widows and Widowers",
+ "Oath-breakers",
+ "The Dishonored",
+ "Followers of a specific religion",
+ "Drunks",
+ "Prostitutes",
+ "Foreigners",
+ ],
+ },
+ {
+ title: "d6 Size The continent is...",
+ id: "d6sizethecontinentis_continent",
+ roll: [
+ "Massive; It spans most of the world",
+ "Large; It makes an impact on the shape of the world",
+ "Medium; About as average as average gets",
+ "Small; It may be hard to find with out exploration",
+ "Tiny; It's practically an island",
+ "Amalgamated; A collection of landmasses into a single continent. Roll twice on this table, larger of the two rolls is the area the continent covers, Smaller is the size of the land masses in the area.",
+ ],
+ },
+ {
+ title: "d8 Location The continent is located...",
+ id: "d8locationthecontinentislocated_continent",
+ roll: [
+ "Polar; It sits one of of the polar ends of the world",
+ "Equatorial; It straddles the world's equator",
+ "Far North; The sun never sets half the year, and never rises the other half",
+ "Far South; The sun never sets half the year, and never rises the other half",
+ "Northern Hemisphere",
+ "Southern Hemisphere",
+ "Runs laterally across both hemispheres",
+ "Hidden; It can not be easily found",
+ ],
+ },
+ {
+ title:
+ "d10 Sub-Climates Compared to the rest of the the world, the continent is...",
+ id: "d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent",
+ roll: [
+ "Warmer than usual",
+ "Colder than usual",
+ "Windier than usual",
+ "Rainier than usual",
+ "Rather average",
+ "More tropical than usual",
+ "Incredibly Hot",
+ "Incredibly Cold",
+ "Incredibly wet",
+ "More humid than usual",
+ ],
+ },
+ {
+ title: "d20 A unique characteristic of this continent is...",
+ id: "d20auniquecharacteristicofthiscontinentis_continent",
+ roll: [
+ "It is home to an ancient volcano that has been erupting for generations",
+ "It is said to be protected by a god",
+ "It is the only place to find a rare mineral (d10): 1. Gold; 2. Silver; 3. Copper; 4. Adamantine; 5. Titanium; 6. Tungsten; 7. Platinum; 8. Electrum; 9. Uranium; 10. Unobtanium",
+ "It is home to the tallest mountain in the world",
+ "It is home to the largest lake in the world",
+ "An unnaturally massive number of chickens roam the wild",
+ "Most of it is below sea level",
+ "It is pock marked with craters",
+ "A powerful enchantment has befallen it",
+ "It has been afflicted by a powerful curse",
+ "It is landlocked",
+ "It has no neighbouring continents",
+ "It was recently ravaged by a major cataclysm (d6): 1. A massive meteor changed the entire landscape; 2. A massive volcano erupted, blacking out the sky; 3. A drought caused massive dust storms, and food became scarce; 4. Massive floods wiped out anyone that was not prepared; 5. A god became angry and punished the people by scorching the land; 6. A pandemic spread like wildfire, killing 60 percent of the population",
+ "Massive storms make the coast uninhabitable",
+ "At the center is a font of wild magic",
+ "It is said to hide a legendary artifact",
+ "It was claimed by a legendary hero",
+ "It was claimed by a legendary villain",
+ "It used to be joined with another continent, but was split asunder.",
+ "It is dominated by a single land type (d10): 1. Mountains; 2. Desert; 3. Forests; 4. Jungle; 5. Tundra; 6. Plains; 7. Lakes; 8. Rivers; 9. Swamp / Marshland; 10. Canyons",
+ ],
+ },
+ {
+ title: "d6 Discovery When was the continent was discovered?",
+ id: "d6discoverywhenwasthecontinentwasdiscovered?_continent",
+ roll: [
+ "Long before memory or written history",
+ "Centuries ago",
+ "A few generations ago",
+ "A generation ago",
+ "Very recently",
+ "It has not yet been discovered",
+ ],
+ },
+ {
+ title: "d12 Discovery The continent was discovered by...",
+ id: "d12discoverythecontinentwasdiscoveredby_continent",
+ roll: [
+ "A travelling merchant looking for new riches",
+ "A nomadic tribe wandering aimlessly",
+ "A small group of pilgrims looking for greener pastures",
+ "Refugees from a massive war",
+ "Colonists sent by the ruler of another land seeking to expand his borders",
+ "Explorers looking for something new and exciting",
+ "Map makers looking for fill in gaps of a map",
+ "A small civilization escaping from a stronger, more dominant monster",
+ "A small civilization seeking better a better climate",
+ "Frontiersman pushing the edges of the know world.",
+ "No one, it was the cradle of civilization",
+ "Priests seeking worshippers",
+ ],
+ },
+ {
+ title:
+ "d100 Domestic Creatures Creatures unique to this continent include... (Roll 2d4 times)",
+ id:
+ "d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent",
+ roll: [
+ "Monkeys",
+ "Apes",
+ "Baboons",
+ "Pelicans",
+ "Deer",
+ "Cows",
+ "Elk",
+ "Bison",
+ "Coyotes",
+ "Dingos",
+ "Wolves",
+ "Swans",
+ "Lions",
+ "Tigers",
+ "Brown Bears",
+ "Grizzly Bears",
+ "Polar Bears",
+ "Tarantulas",
+ "Blink Dogs",
+ "Badgers",
+ "Wolverines",
+ "Black Bears",
+ "Giraffes",
+ "Llamas",
+ "Alpacas",
+ "Chickens",
+ "Hawks",
+ "Eagles",
+ "Tortoises",
+ "Boars",
+ "Cougars",
+ "Mere Cats",
+ "Camels",
+ "Panthers",
+ "Boa Constrictors",
+ "Crocodiles",
+ "Alligators",
+ "Horses",
+ "Pandas",
+ "Koalas",
+ "Kangaroos",
+ "Wallabies",
+ "Death Dogs",
+ "Axe Beaks",
+ "Elephants",
+ "Flying Snakes",
+ "Scorpions",
+ "Hyenas",
+ "Vultures",
+ "Goats",
+ "Jackals",
+ "Mammoths",
+ "Phase Spiders",
+ "Rhinoceroses",
+ "Saber-Toothed tigers",
+ "Worgs",
+ "Dire Wolves",
+ "Giant Badgers",
+ "Giant Rats",
+ "Giant Spiders",
+ "Dire Chickens",
+ "Giant Eagles",
+ "Giant Boars",
+ "Giant Centipedes",
+ "Giant Bats",
+ "Giant Snakes",
+ "Giant Crabs",
+ "Giant Crocodiles",
+ "Giant Elk",
+ "Giant Fire Beetles",
+ "Giant Frogs",
+ "Giant Goats",
+ "Giant Hyenas",
+ "Giant Lizards",
+ "Iguanas",
+ "Giant Owls",
+ "Giant Scorpions",
+ "Giant Toads",
+ "Giant Vultures",
+ "Giant Wasps",
+ "Giant Weasels",
+ "Weasels",
+ "Giant Wolf Spiders",
+ "Owlbears",
+ "Sloths",
+ "Dodo Birds",
+ "Basilisks",
+ "Cockatrice",
+ "Griffons",
+ "Hippogriffs",
+ "Squirrels",
+ "Chipmunks",
+ "Buffalo",
+ "Ostriches",
+ "Zebras",
+ "Geese",
+ "Mongooses",
+ "Lemurs",
+ "Pigs",
+ "Platypi",
+ ],
+ },
+ {
+ title:
+ "d100 Foreign Creatures Creatures imported to this continent include... (Roll 1d4 times)",
+ id:
+ "d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent",
+ roll: [
+ "Monkeys",
+ "Apes",
+ "Baboons",
+ "Pelicans",
+ "Deer",
+ "Cows",
+ "Elk",
+ "Bison",
+ "Coyotes",
+ "Dingos",
+ "Wolves",
+ "Swans",
+ "Lions",
+ "Tigers",
+ "Brown Bears",
+ "Grizzly Bears",
+ "Polar Bears",
+ "Tarantulas",
+ "Blink Dogs",
+ "Badgers",
+ "Wolverines",
+ "Black Bears",
+ "Giraffes",
+ "Llamas",
+ "Alpacas",
+ "Chickens",
+ "Hawks",
+ "Eagles",
+ "Tortoises",
+ "Boars",
+ "Cougars",
+ "Mere Cats",
+ "Camels",
+ "Panthers",
+ "Boa Constrictors",
+ "Crocodiles",
+ "Alligators",
+ "Horses",
+ "Pandas",
+ "Koalas",
+ "Kangaroos",
+ "Wallabies",
+ "Death Dogs",
+ "Axe Beaks",
+ "Elephants",
+ "Flying Snakes",
+ "Scorpions",
+ "Hyenas",
+ "Vultures",
+ "Goats",
+ "Jackals",
+ "Mammoths",
+ "Phase Spiders",
+ "Rhinoceroses",
+ "Saber-Toothed tigers",
+ "Worgs",
+ "Dire Wolves",
+ "Giant Badgers",
+ "Giant Rats",
+ "Giant Spiders",
+ "Dire Chickens",
+ "Giant Eagles",
+ "Giant Boars",
+ "Giant Centipedes",
+ "Giant Bats",
+ "Giant Snakes",
+ "Giant Crabs",
+ "Giant Crocodiles",
+ "Giant Elk",
+ "Giant Fire Beetles",
+ "Giant Frogs",
+ "Giant Goats",
+ "Giant Hyenas",
+ "Giant Lizards",
+ "Iguanas",
+ "Giant Owls",
+ "Giant Scorpions",
+ "Giant Toads",
+ "Giant Vultures",
+ "Giant Wasps",
+ "Giant Weasels",
+ "Weasels",
+ "Giant Wolf Spiders",
+ "Owlbears",
+ "Sloths",
+ "Dodo Birds",
+ "Basilisks",
+ "Cockatrice",
+ "Griffons",
+ "Hippogriffs",
+ "Squirrels",
+ "Chipmunks",
+ "Buffalo",
+ "Ostriches",
+ "Zebras",
+ "Geese",
+ "Mongooses",
+ "Lemurs",
+ "Pigs",
+ "Platypi",
+ ],
+ },
+ {
+ title:
+ "d100 Domestic Plants Plants unique to this continent include... (Roll 2d4 Times)",
+ id:
+ "d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent",
+ roll: [
+ "Roses",
+ "Ferns",
+ "Pine Trees",
+ "Maple Trees",
+ "Birch Trees",
+ "Black Ash Trees",
+ "White Ash Trees",
+ "Aspens",
+ "Willows",
+ "Butternut Trees",
+ "Black Cherry Trees",
+ "Chestnut Trees",
+ "Cottonwood Trees",
+ "Elms",
+ "Firs",
+ "Hemlock",
+ "Hickory",
+ "Oak Trees",
+ "Spruce Trees",
+ "Sycamores",
+ "Walnut Trees",
+ "Peach Trees",
+ "Orange Trees",
+ "Plum Trees",
+ "Apple Trees",
+ "Baobab Trees",
+ "Olive Trees",
+ "Cedars",
+ "Banyan Trees",
+ "Yews",
+ "Mulberry Trees",
+ "Lavender",
+ "Beech Trees",
+ "Poplars",
+ "Pear Trees",
+ "Redwoods",
+ "Junipers",
+ "Strawberries",
+ "Blueberries",
+ "Blackberries",
+ "Raspberries",
+ "Potatoes",
+ "Carrots",
+ "Poppies",
+ "Azaleas",
+ "Begonias",
+ "Bloodroot",
+ "Carnations",
+ "Chrysanthemum",
+ "Tumbleweed",
+ "Geranium",
+ "Hyacinth",
+ "Iris",
+ "Celery",
+ "Lavender",
+ "Morning Glory",
+ "Bell Pepper",
+ "Mint",
+ "Cumin",
+ "Oregano",
+ "Garlic",
+ "Orchid",
+ "Sunflower",
+ "Tulip",
+ "Poison Ivy",
+ "Poison Oak",
+ "Onions",
+ "Spinach",
+ "Watermelon",
+ "Mustard",
+ "Apricot Trees",
+ "Banana Trees",
+ "Pineapple",
+ "Mangos",
+ "Palm Trees",
+ "Dragonfruit Trees",
+ "Avocados",
+ "Fig Trees",
+ "Grapes",
+ "Guava",
+ "Kiwifruit",
+ "Lemon Trees",
+ "Line Trees",
+ "Papaya Trees",
+ "Pomegranate Trees",
+ "Tomatoes",
+ "Rice",
+ "Brussel Sprouts",
+ "Cabbage",
+ "Pumpkin",
+ "Radishes",
+ "Turnips",
+ "Corn",
+ "Wheat",
+ "Bok Choy",
+ "Arugula",
+ "Ivy",
+ "Chickweed",
+ "Dandelion",
+ "Dill",
+ ],
+ },
+ {
+ title:
+ "d100 Foreign Plants Plants imported to this continent include... (Roll 1d4 Times)",
+ id:
+ "d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent",
+ roll: [
+ "Roses",
+ "Ferns",
+ "Pine Trees",
+ "Maple Trees",
+ "Birch Trees",
+ "Black Ash Trees",
+ "White Ash Trees",
+ "Aspens",
+ "Willows",
+ "Butternut Trees",
+ "Black Cherry Trees",
+ "Chestnut Trees",
+ "Cottonwood Trees",
+ "Elms",
+ "Firs",
+ "Hemlock",
+ "Hickory",
+ "Oak Trees",
+ "Spruce Trees",
+ "Sycamores",
+ "Walnut Trees",
+ "Peach Trees",
+ "Orange Trees",
+ "Plum Trees",
+ "Apple Trees",
+ "Baobab Trees",
+ "Olive Trees",
+ "Cedars",
+ "Banyan Trees",
+ "Yews",
+ "Mulberry Trees",
+ "Lavender",
+ "Beech Trees",
+ "Poplars",
+ "Pear Trees",
+ "Redwoods",
+ "Junipers",
+ "Strawberries",
+ "Blueberries",
+ "Blackberries",
+ "Raspberries",
+ "Potatoes",
+ "Carrots",
+ "Poppies",
+ "Azaleas",
+ "Begonias",
+ "Bloodroot",
+ "Carnations",
+ "Chrysanthemum",
+ "Tumbleweed",
+ "Geranium",
+ "Hyacinth",
+ "Iris",
+ "Celery",
+ "Lavender",
+ "Morning Glory",
+ "Bell Pepper",
+ "Mint",
+ "Cumin",
+ "Oregano",
+ "Garlic",
+ "Orchid",
+ "Sunflower",
+ "Tulip",
+ "Poison Ivy",
+ "Poison Oak",
+ "Onions",
+ "Spinach",
+ "Watermelon",
+ "Mustard",
+ "Apricot Trees",
+ "Banana Trees",
+ "Pineapple",
+ "Mangos",
+ "Palm Trees",
+ "Dragonfruit Trees",
+ "Avocados",
+ "Fig Trees",
+ "Grapes",
+ "Guava",
+ "Kiwifruit",
+ "Lemon Trees",
+ "Line Trees",
+ "Papaya Trees",
+ "Pomegranate Trees",
+ "Tomatoes",
+ "Rice",
+ "Brussel Sprouts",
+ "Cabbage",
+ "Pumpkin",
+ "Radishes",
+ "Turnips",
+ "Corn",
+ "Wheat",
+ "Bok Choy",
+ "Arugula",
+ "Ivy",
+ "Chickweed",
+ "Dandelion",
+ "Dill",
+ ],
+ },
- {"title": "d6 Point of interest You come upon a/an...", "id":"d6pointofinterestyoucomeuponaan_swamp(variant)", "roll":[
- "Ring of ancient monoliths.",
- "Entrance to a flooded tomb.",
- "Ruined temple.",
- "House floating on pontoons.",
- "Dwelling built upon stilts.",
- "Damp cave.", ]},
- {"title": "d6 Landmark/feature You see a/an...", "id":"d6landmarkfeatureyouseeaan_swamp(variant)", "roll":[
- "Bubbling pool of mud.",
- "Enormous gnarled old tree.",
- "Hillock rising above the water.",
- "Thorny bramble.",
- "Patch of very tall reeds.",
- "Large, rotting log.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_swamp(variant)", "roll":[
- "Scent of decay.",
- "Bird call.",
- "Flying waterfowl.",
- "Lizard climbing a tree.",
- "Especially mossy tree.",
- "Patch of mushrooms.", ]},
- {"title": "d6 Daytime encounters You meet a/an...", "id":"d6daytimeencountersyoumeetaan_swamp(variant)", "roll":[
- "Beast (roll on beast table).",
- "Monster (roll on monster table).",
- "Reclusive beastshifter (roll on beast table).",
- "Solitary fisherman.",
- "Eccentric herbalist.",
- "Skilled hunter.", ]},
- {"title": "d6 Nighttime encounters You meet a/an...", "id":"d6nighttimeencountersyoumeetaan_swamp(variant)", "roll":[
- "Beast (roll on beast table).",
- "Monster (roll on monster table).",
- "Hungry ghoul",
- "Malevolent ghost.",
- "Foul-mouthed witch.",
- "Desperate fugitive.", ]},
- {"title": "d6 Beast You come upon a/an...", "id":"d6beastyoucomeuponaan_swamp(variant)", "roll":[
- "Crocodile.",
- "Snake.",
- "Predatory fish.",
- "Predatory bird (hawk or owl).",
- "Giant frog.",
- "Giant rat.", ]},
- {"title": "d6 Monster You come upon a/an...", "id":"d6monsteryoucomeuponaan_swamp(variant)", "roll":[
- "Bullywug.",
- "Lizardfolk.",
- "Bog hag.",
- "Displacer beast.",
- "Manticore.",
- "Stirge.", ]},
- {"title": "d6 Hazard You happen upon a/an…", "id":"d6hazardyouhappenuponaan…_swamp(variant)", "roll":[
- "Patch of sticky mud.",
- "Patch of quicksand.",
- "Swarm of biting flies.",
- "Sudden rainstorm.",
- "Nauseating stench.",
- "Hunter’s snare.", ]},
- {"title": "d6 Power center This region is ruled or menaced by a/an…", "id":"d6powercenterthisregionisruledormenacedbyaan…_swamp(variant)", "roll":[
- "Black dragon.",
- "Hydra.",
- "Lich.",
- "Council of swampfolk elders.",
- "Tribal chieftain.",
- "Noble family.", ]},
-
-
-{"title": "d10 Entrance The cave mouth is...", "id":"d10entrancethecavemouthis_underdark", "roll":[
-"Wide and tall, letting much daylight into the entry chamber.",
-"A wide sinkhole.",
-"An easy to spot, narrow passage.",
-"A steep, slippery sloped tunnel.",
-"A man-made tunnel.",
-"A collapsed tunnel, impassable without excavation.",
-"Marked with several warning signs.",
-"Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
-"Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
-"Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.", ]},
- {"title": "d50 Denizens What lives in the cave?", "id":"d50denizenswhatlivesinthecave?_underdark", "roll":[
-"Bullywug.",
-"Carrion crawler.",
-"Chuul.",
-"Cloaker.",
-"Crawling claw.",
-"Cyclops.",
-"Darkmantle.",
-"Shadow dragon.",
-"Drider.",
-"Duergar.",
-"Elves, dark.",
-"Ettin.",
-"Fomorian.",
-"Fungi.",
-"Galeb duhr.",
-"Gargoyle.",
-"Ghost.",
-"Ghoul.",
-"Giant, hill.",
-"Giant, stone.",
-"Gibbering mouther.",
-"Goblins.",
-"Grell.",
-"Grick.",
-"Grimlock.",
-"Hobgoblins.",
-"Hook Horror.",
-"Kobolds.",
-"Mephits.",
-"Mimic.",
-"Myconids.",
-"Ogres.",
-"Oozes.",
-"Orcs.",
-"Otyugh.",
-"Piercer.",
-"Purple worm.",
-"Roper.",
-"Rust monster.",
-"Shadow.",
-"Skeleton.",
-"Spectre.",
-"Stirge.",
-"Troglodyte.",
-"Troll.",
-"Umber hulk.",
-"Wraith.",
-"Xorn.",
-"Yuan-ti.",
-"Zombies.", ]},
- {"title": "d10 Ecology The creature is...", "id":"d10ecologythecreatureis_underdark", "roll":[
-"A predator or a hunter.",
-"A food source for other denizens.",
-"A recently-arrived squatter or invader.",
-"A long-time resident.",
-"A parasite or a scavenger.",
-"A host or the dominant species.",
-"Unusually abundant.",
-"Living in deliberate isolation.",
-"Living in unintentional isolation.",
-"Severely out of place in this cave.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_underdark", "roll":[
-"A trickle of water flowing down the walls and across the floor.",
-"An underground lake of potable water.",
-"A pool of stagnant water.",
-"A natural bridge over a chasm.",
-"A narrow chasm with walls close enough to climb between.",
-"A deep chasm with no bottom in sight.",
-"A shaft in the ceiling with no light coming from it.",
-"A shaft in the ceiling with dim light coming from it.",
-"A group of stalagmites arranged in a circle.",
-"An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
-"A pair of natural columns.",
-"A large stalactite that has broken off from the ceiling and fallen to the floor.",
-"An array of many small stalactites spreading across the ceiling.",
-"A damp wall covered in soft mold.",
-"A recess in the wall, covered in slimy mold.",
-"A large patch of glowing fungus.",
-"A large patch of small mushrooms.",
-"A group of enormous mushrooms.",
-"A large cavern with a strong echo.",
-"A claustrophobic tunnel with a low ceiling.", ]},
- {"title": "d12 Features You notice...", "id":"d12featuresyounotice_underdark", "roll":[
-"A cache of abandoned, decrepit mining equipment.",
-"Some old dry bones.",
-"Many bones underfoot.",
-"Evidence of a recent encampment.",
-"An enormous spider web.",
-"A wide slippery patch of mold on the floor.",
-"The clatter of rocks falling.",
-"Loose stones underfoot.",
-"An unstable ceiling.",
-"A distant sound—a scream, hammers at work, footsteps, or drums.",
-"The name of a previous traveler carved into a wall.",
-"Several ancient runes carved into the wall.", ]},
- {"title": "d12 The cave wall is...", "id":"d12thecavewallis_underdark", "roll":[
-"Slightly damp.",
-"Dripping wet.",
-"Slick with mold.",
-"Covered in soft fungi.",
-"Dry as a bone.",
-"Rough and dry.",
-"Dry and smooth.",
-"Jagged.",
-"Pockmarked.",
-"Crumbling, with loose bits flaking off.",
-"Crumbling, with large chunks falling off at a touch.",
-"Covered in an unidentifiable slime.", ]},
- {"title": "d6 The cave ceiling is...", "id":"d6thecaveceilingis_underdark", "roll":[
-"Uncomfortably close to your head.",
-"Covered in stalactites (watch your head!).",
-"Smooth as glass.",
-"Rough and jagged.",
-"Connected to the floor by natural columns.",
-"So high it’s difficult to see.", ]},
- {"title": "d6 Hazards/Obstacles You find...", "id":"d6hazardsobstaclesyoufind_underdark", "roll":[
-"A colony of poisonous mushrooms.",
-"A patch of toxic mold.",
-"The ceiling caves in.",
-"Several rocks tumble down a sloped wall.",
-"The floor is very slippery.",
-"Your foot misses the floor as you step into a pit or chasm.", ]},
- {"title": "d12 Travelers/Visitors You come upon...", "id":"d12travelersvisitorsyoucomeupon_underdark", "roll":[
-"An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
-"An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
-"A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
-"A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
-"A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
-"A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
-"A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
-"A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
-"A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
-"A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
-"A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
-"A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.", ]},
-
-{"title": "d6 Age The nation is...", "id":"d6agethenationis_nation", "roll":[
-"Ancient; No one remembers when it was founded",
-"Very Old; It has been standing for millennia",
-"Old; It has been around for centuries",
-"Young; The elderly can remember when it was formed",
-"Very Young; It was founded within the past generation",
-"Fledgling: It was very recently founded", ]},
-{"title": "d10 Political System The nation is run by...", "id":"d10politicalsystemthenationisrunby_nation", "roll":[
-"Democracy; Every citizen has an equal say in how the government is run",
-"Republic; Individuals represent groups of citizens",
-"Monarchy; A ruling class passes leadership through a predisposed line of sovereignty",
-"Empire; A wide-spread collection of states or communities with complex organization to maintain fealty to the ruler",
-"Dictatorship; A single all-powerful ruler lords over the people",
-"Tribal; There is no specific ruler, rather there is an uncoordinated group of tribes",
-"Anarchy; There is no centralized government nor authority. The people are self-policing",
-"Communism; The ruling class distributes all aspects of society including economics, jobs, resources, and where to live to make sure everyone has an equal share.",
-"Theocracy; Religious leaders hold the power, and laws are dictated by religious beliefs",
-"Oligarchy; A small group of people maintain control of the nation", ]},
-{"title": "d20 Economics The dominant economic influence is...", "id":"d20economicsthedominanteconomicinfluenceis_nation", "roll":[
-"Manorial agriculture. Serfs and freemen work their lord's land.",
-"Trade guilds. Conglomerates of tradespeople control the means of producing and distributing the most valuable goods.",
-"Nomadic grazing. Herds of domestic animals roam freely, and people follow their movements.",
-"Feudalism. The rulers control all land, and designate landholders to oversee production, distribution and taxation in those areas.",
-"Cottage industry. Small, family groups produce most trade goods.",
-"Mercantilism. Trade is strictly regulated by the government, in favor of local production.",
-"Corporatism. Different areas of the economy are controlled by defined organizations, often given national charter.",
-"Family conglomeratism. A few key families control production and distribution across multiple industries.",
-"Syndicalism. Groups of workers control production and distribution in different areas of the economy.",
-"Communism. The state controls the means of production, and distributes goods evenly to the population.",
-"Hunting and gathering. Food is obtained by foraging.",
-"Post-scarcity. Most goods needed for survival are available cheaply/freely to all.",
-"Market system. Goods are produced and traded freely by individuals and groups.",
-"Industrialism. Mining and manufacturing dominate the economy.",
-"Knowledge economy. Scribes, theologians and other knowledge workers dominate be economy.",
-"Mages. Magic-users control the means of production and distribution.",
-"The church or churches. The means of production and distribution are controlled by religious leaders.",
-"Manorial agriculture and roll again on this table.",
-"Trade. There is no centralized currency. Citizens trade for all goods and services",
-"Benevolent Deity. A powerful being or group of powerful beings gives the people what it sees fit.", ]},
-{"title": "d12 Ruler The ruler(s) of the nation is...", "id":"d12rulertherulersofthenationis_nation", "roll":[
-"A demagogue; He rules the nation through fear and prejudices",
-"A philosopher",
-"A military leader",
-"A council of elders",
-"A council of randomly selected citizens",
-"Corporations",
-"A power hungry dictator",
-"A manipulative politician",
-"A noble philanthropist",
-"A religious zealot",
-"A puppet of a secret society",
-"A figure-head. The real power lies at the local level", ]},
-{"title": "d30 A unique characteristic of the nation is...", "id":"d30auniquecharacteristicofthenationis_nation", "roll":[
-"It is undergoing a civil war",
-"It is experiencing extreme inflation",
-"It is at war with another nation",
-"It is controlled by a secret society pulling the strings",
-"The political system is collapsing",
-"It is believe to be protected by a god",
-"The citizens believe it to be the greatest nation in the world",
-"It is the home of a legendary warrior",
-"It is the home of a famous philosopher",
-"It is undefeated in battle",
-"It is imperialistic; always trying to conquer new territory",
-"It is isolationist; it does not like interacting with other nations",
-"It is the home of a legendary artifact",
-"It is extremely strict with its laws",
-"Vigilantism is condoned",
-"It is a pillar of moral values",
-"It is generally hated by other nations",
-"Its borders are open to refugees",
-"It is being crippled by sanctions from other nations",
-"It has been invaded by another nation",
-"A popular and respected public figure recently died",
-"Slavery is an accepted practice",
-"Women are considered to be lesser people",
-"Men are considered to be lesser people",
-"The people observe a single day each year when all crime is legal",
-"All trials are settled through death by combat",
-"All trials are settled through a sporting competition",
-"Annual gladiatorial combat is held, and the participants are randomly selected among the citizens",
-"Prisoners are offered a chance at freedom if they can win a gladiatorial game. The games are... (d6): 1. Rigged. Prisoners are not intended to survive; 2. Extremely difficult, almost no one ever survives; 3. Fair. A skilled warrior has a chance at winning; 4. Easy. Just about anyone with a bit of skill can win; 5. Unbalanced; Many enter, only one leaves; 6. Massive. Hundreds enter at a time, but only a few survive",
-"A citizen is randomly selected, and sacrificed annually", ]},
-{"title": "d8 Founding The nation was founded by...", "id":"d8foundingthenationwasfoundedby_nation", "roll":[
-"Revolutionaries seeking freedom from an oppressive government",
-"A power-hungry tyrant",
-"A religious order",
-"A philosopher wanting to experiment with a new social order",
-"A tribe that evolved into a nation",
-"An explorer who claimed the land for his own",
-"A god",
-"A cult claiming a bastion separate from society", ]},
-{"title": "Sub-divisions To manage the nation, it is split into multiple...", "id":"sub-divisionstomanagethenationitissplitintomultiple_nation", "roll":[
-"Autonomous states",
-"Fiefdoms",
-"Cities",
-"Duchies",
-"Provinces",
-"Geographical regions", ]},
-{"title": "d12 Mood The citizens are...", "id":"d12moodthecitizensare_nation", "roll":[
-"Miserable; They hate their government or leaders, and feel oppressed",
-"Unhappy; They don't like the state of their nation, and don't feel like they are valued or treated well",
-"Satiated; Though they may not like things about the government, they are happy enough with their current life to risk losing what they have",
-"Happy; Even if things aren't perfect, they are generally happy with their way of life",
-"Extremely happy; They love their lives",
-"Angry; They are being pushed to their limits",
-"Patriotic; They love their nation, and will die to protect it",
-"Confused; They people feel like the nation is in a state of turmoil, and don't know what tomorrow will hold",
-"Anxious; Something bad is coming, they just know it, even if they don't know what it is",
-"Frightened; People gather for safety, or stay in their homes at night",
-"Scared; People live in fear of their nation's leaders",
-"Indifferent; The politics of the nation are unimportant in day to day life", ]},
-{"title": "d5 Wealth and Prosperity The citizens are...", "id":"d5wealthandprosperitythecitizensare_nation", "roll":[
-"Very well off; They enjoy the finer things in life",
-"Doing well; Their needs are met, and they have the ability to improve their station in life",
-"They have enough to get by, but not enough to improve their station in life",
-"Poor; The people are barely scraping by",
-"Desperate; They are lucky to find food and shelter", ]},
-{"title": "d10 Religion The nation's approach to religion is...", "id":"d10religionthenationsapproachtoreligionis_nation", "roll":[
-"A specific religion is required of all citizens.",
-"A specific religion is encouraged, but not required. All other religions are banned",
-"The nation allows a select list of acceptable religions",
-"The nation allows any religion, but bans a select list",
-"All religions are welcome, though some are discouraged",
-"All religions are welcome, though some are encouraged",
-"Religion is banned all together",
-"A single religion is very popular, while others are generally considered to be strange or blasphemous",
-"Two or more religions are warring to be the only nationally sponsored religion",
-"Religion is not important to the people, nor the rulers.", ]},
-{"title": "d50 Laws A notable law includes...", "id":"d50lawsanotablelawincludes_nation", "roll":[
-"Capital punishment for most crimes",
-"Magic is banned",
-"Drug use is legal",
-"Alcohol use is banned",
-"Citizens are not allowed to speak poorly of their leaders",
-"Military service is required of all citizens",
-"Hunting of a specific species is banned (d100): 1. Wolves; 2. Lions; 3. Tigers; 4. Chickens; 5. Bears; 6. Elf; 7. Boar; 8. Apes; 9. Monkeys; 10. Axe Beaks; 11. Baboons; 12. Badgers; 13. Blink Dogs; 14. Leopards; 15. Hawks; 16. Eagles; 17. Crocodiles; 18. Alligators; 19. Death Dogs; 20. Dire Wolves; 21. Horses; 22. Deer; 23. Moose; 24. Elephants; 25. Giant Apes; 26. Giant Badgers; 27. Giant Bats; 28. Giant Boar; 29. Giant Centipede; 30. Giant Snakes; 31. Giant Crab; 32. Giant Crocodile; 33. Giant Alligator; 34. Giant Elk; 35. Giant Fire Beetles; 36. Giant Frogs; 37. Goats; 38. Giant Goats; 39. Giant Lizards; 40. Octopuses; 41. Giant Octopuses; 42. Giant Owls; 43. Owls; 44. Giant Rats; 45. Rats; 46. Giant Scorpions; 47. Sharks; 48. Giant Sharks; 49. Giant Spiders; 50. Giant Toads; 51. Giant Vultures; 52. Giant Wasps; 53. Giant Weasels; 54. Weasels; 55. Whales; 56. Hyenas; 57. Jackals; 58. Killer Whales; 59. Mammoths; 60. Dogs; 61. Panthers; 62. Ravens; 63. Rhinoceros; 64. Saber-Toothed Tigers; 65. Worgs; 66. Giraffes; 67. Ankhegs; 68. Cockatrice; 69. Bulettes; 70. Basilisks; 71. Chimera; 72. Dinosaurs; 73. Displacer Beasts; 74. Undead; 75. Gnolls; 76. Goblins; 77. Griffons; 78. Harpies; 79. Hippogriffs; 80. Kobolds; 81. Lizardfolk; 82. Manticore; 83. Ogres; 84. Orcs; 85. Owlbears; 86. Pixies; 87. Sprites; 88. Trolls; 89. Unicorns; 90. Yetis; 91. Demons; 92. Dragons; 93. Giants; 94. Lycanthropes; 95. Cougars; 96. Cats; 97. Turtles; 98. Dolphins; 99. Brownies; 100. Kangaroos",
-"Religious leaders must register with a local authority",
-"Revenge killing is legal",
-"Magic users must register with a local authority",
-"Begging is illegal",
-"Prostitution is illegal",
-"The native population is a protected class",
-"The native population can be hunted for a reward",
-"The native population can be hunted for sport",
-"No one is allowed to own more than an acre of land",
-"Everyone is guaranteed an acre of land",
-"The nation maintains protected land that may be not be used by private citizens",
-"No animal may be ridden",
-"No citizen is allowed to use a pack animal",
-"No citizen is allowed to use animals to assist with farming, or heavy labor",
-"Soldiers are not allowed to enter a citizen's home without permission",
-"A citizen's private property is not allowed to be searched with out permission",
-"Prima Nocta; Leaders have first rights to deflower newly-weds",
-"Animal fighting is banned",
-"It is illegal to impersonate a member of the clergy",
-"It is illegal to bite off another person's leg",
-"It is illegal to walk backwards after sunset",
-"Fishing is prohibited",
-"Divorce is illegal",
-"It is only legal to move large groups of animals at certain times of the day",
-"Profanities may not be spoken in public",
-"It is legal to hunt and kill members of a specific religion",
-"Escape from prison is not illegal",
-"Public affection is illegal",
-"It is illegal to feed animals in public places",
-"All persons in public must be bathed, and perfumed",
-"All food sold must be approved by a local authority",
-"All weapons must be registered with a local authority",
-"All procreation is regulated, and must be approved by the government",
-"All deforestation must be approved by a local authority",
-"All farms must be approved by a local authority",
-"All citizens are required to do regular charity work",
-"Martial weapons are prohibited",
-"Citizens may kill trespassers",
-"Bounty hunting is illegal",
-"Money changing is illegal",
-"Money lending is illegal",
-"Gambling is illegal",
-"Businesses are not allowed to operate an a specific day each week", ]},
-{"title": "d20 Language The common spoken language is...", "id":"d20languagethecommonspokenlanguageis_nation", "roll":[
-"Common",
-"Dwarvish",
-"Elvish",
-"Draconic",
-"Abyssal",
-"Celestial",
-"Deep Speech",
-"Druidic",
-"Giant",
-"Gnomish",
-"Goblin",
-"Gnoll",
-"Halfling",
-"Infernal",
-"Orc",
-"Primordial",
-"Sylvan",
-"Undercommon",
-"Common and one other language (roll again on this table)",
-"Two languages (roll two more times on this table)", ]},
-{"title": "d8 Xenophobia The various races are treated...", "id":"d8xenophobiathevariousracesaretreated_nation", "roll":[
-"Each race hates all other races",
-"Each race lives in peace with all other races, but stick to their own",
-"Humans and Demi-humans (dwarves, elves, etc) get along, but do not tolerate sub-humans (goblinoids, orcs, etc)",
-"Each race tolerates the others, but they don't get along well",
-"The races are split into factions. Each faction hates the others",
-"The races get along, but a single race is hated by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is hated. (roll twice on this table)",
-"The races do not get along, but a single race is revered by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is revered. (roll twice on this table)",
-"The races mix freely", ]},
-{"title": "d10 Class System Social classes in the society are determined by...", "id":"d10classsystemsocialclassesinthesocietyaredeterminedby_nation", "roll":[
-"Age",
-"Race",
-"Profession",
-"Lineage",
-"Birthplace",
-"Height",
-"Wealth",
-"Gender",
-"A physical feature (d3): 1. Eye color; 2. Hair color; 3. Skin color",
-"Religion", ]},
-{"title": "d20 Social Pariahs Social outcasts generally include...", "id":"d20socialpariahssocialoutcastsgenerallyinclude_nation", "roll":[
-"Bastards",
-"Lycanthropes",
-"The ill",
-"The elderly",
-"The homeless",
-"Mercenaries",
-"Druids",
-"Rangers",
-"Law breakers",
-"Merchants",
-"Magic users",
-"The clergy",
-"Local law enforcement",
-"Widows and Widowers",
-"Oath-breakers",
-"The Dishonored",
-"Followers of a specific religion",
-"Drunks",
-"Prostitutes",
-"Foreigners", ]},
-
-
-{"title": "d6 Size The continent is...", "id":"d6sizethecontinentis_continent", "roll":[
-"Massive; It spans most of the world",
-"Large; It makes an impact on the shape of the world",
-"Medium; About as average as average gets",
-"Small; It may be hard to find with out exploration",
-"Tiny; It's practically an island",
-"Amalgamated; A collection of landmasses into a single continent. Roll twice on this table, larger of the two rolls is the area the continent covers, Smaller is the size of the land masses in the area.", ]},
- {"title": "d8 Location The continent is located...", "id":"d8locationthecontinentislocated_continent", "roll":[
-"Polar; It sits one of of the polar ends of the world",
-"Equatorial; It straddles the world's equator",
-"Far North; The sun never sets half the year, and never rises the other half",
-"Far South; The sun never sets half the year, and never rises the other half",
-"Northern Hemisphere",
-"Southern Hemisphere",
-"Runs laterally across both hemispheres",
-"Hidden; It can not be easily found", ]},
- {"title": "d10 Sub-Climates Compared to the rest of the the world, the continent is...", "id":"d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent", "roll":[
-"Warmer than usual",
-"Colder than usual",
-"Windier than usual",
-"Rainier than usual",
-"Rather average",
-"More tropical than usual",
-"Incredibly Hot",
-"Incredibly Cold",
-"Incredibly wet",
-"More humid than usual", ]},
- {"title": "d20 A unique characteristic of this continent is...", "id":"d20auniquecharacteristicofthiscontinentis_continent", "roll":[
-"It is home to an ancient volcano that has been erupting for generations",
-"It is said to be protected by a god",
-"It is the only place to find a rare mineral (d10): 1. Gold; 2. Silver; 3. Copper; 4. Adamantine; 5. Titanium; 6. Tungsten; 7. Platinum; 8. Electrum; 9. Uranium; 10. Unobtanium",
-"It is home to the tallest mountain in the world",
-"It is home to the largest lake in the world",
-"An unnaturally massive number of chickens roam the wild",
-"Most of it is below sea level",
-"It is pock marked with craters",
-"A powerful enchantment has befallen it",
-"It has been afflicted by a powerful curse",
-"It is landlocked",
-"It has no neighbouring continents",
-"It was recently ravaged by a major cataclysm (d6): 1. A massive meteor changed the entire landscape; 2. A massive volcano erupted, blacking out the sky; 3. A drought caused massive dust storms, and food became scarce; 4. Massive floods wiped out anyone that was not prepared; 5. A god became angry and punished the people by scorching the land; 6. A pandemic spread like wildfire, killing 60 percent of the population",
-"Massive storms make the coast uninhabitable",
-"At the center is a font of wild magic",
-"It is said to hide a legendary artifact",
-"It was claimed by a legendary hero",
-"It was claimed by a legendary villain",
-"It used to be joined with another continent, but was split asunder.",
-"It is dominated by a single land type (d10): 1. Mountains; 2. Desert; 3. Forests; 4. Jungle; 5. Tundra; 6. Plains; 7. Lakes; 8. Rivers; 9. Swamp / Marshland; 10. Canyons", ]},
- {"title": "d6 Discovery When was the continent was discovered?", "id":"d6discoverywhenwasthecontinentwasdiscovered?_continent", "roll":[
-"Long before memory or written history",
-"Centuries ago",
-"A few generations ago",
-"A generation ago",
-"Very recently",
-"It has not yet been discovered", ]},
- {"title": "d12 Discovery The continent was discovered by...", "id":"d12discoverythecontinentwasdiscoveredby_continent", "roll":[
-"A travelling merchant looking for new riches",
-"A nomadic tribe wandering aimlessly",
-"A small group of pilgrims looking for greener pastures",
-"Refugees from a massive war",
-"Colonists sent by the ruler of another land seeking to expand his borders",
-"Explorers looking for something new and exciting",
-"Map makers looking for fill in gaps of a map",
-"A small civilization escaping from a stronger, more dominant monster",
-"A small civilization seeking better a better climate",
-"Frontiersman pushing the edges of the know world.",
-"No one, it was the cradle of civilization",
-"Priests seeking worshippers", ]},
- {"title": "d100 Domestic Creatures Creatures unique to this continent include... (Roll 2d4 times)", "id":"d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent", "roll":[
-"Monkeys",
-"Apes",
-"Baboons",
-"Pelicans",
-"Deer",
-"Cows",
-"Elk",
-"Bison",
-"Coyotes",
-"Dingos",
-"Wolves",
-"Swans",
-"Lions",
-"Tigers",
-"Brown Bears",
-"Grizzly Bears",
-"Polar Bears",
-"Tarantulas",
-"Blink Dogs",
-"Badgers",
-"Wolverines",
-"Black Bears",
-"Giraffes",
-"Llamas",
-"Alpacas",
-"Chickens",
-"Hawks",
-"Eagles",
-"Tortoises",
-"Boars",
-"Cougars",
-"Mere Cats",
-"Camels",
-"Panthers",
-"Boa Constrictors",
-"Crocodiles",
-"Alligators",
-"Horses",
-"Pandas",
-"Koalas",
-"Kangaroos",
-"Wallabies",
-"Death Dogs",
-"Axe Beaks",
-"Elephants",
-"Flying Snakes",
-"Scorpions",
-"Hyenas",
-"Vultures",
-"Goats",
-"Jackals",
-"Mammoths",
-"Phase Spiders",
-"Rhinoceroses",
-"Saber-Toothed tigers",
-"Worgs",
-"Dire Wolves",
-"Giant Badgers",
-"Giant Rats",
-"Giant Spiders",
-"Dire Chickens",
-"Giant Eagles",
-"Giant Boars",
-"Giant Centipedes",
-"Giant Bats",
-"Giant Snakes",
-"Giant Crabs",
-"Giant Crocodiles",
-"Giant Elk",
-"Giant Fire Beetles",
-"Giant Frogs",
-"Giant Goats",
-"Giant Hyenas",
-"Giant Lizards",
-"Iguanas",
-"Giant Owls",
-"Giant Scorpions",
-"Giant Toads",
-"Giant Vultures",
-"Giant Wasps",
-"Giant Weasels",
-"Weasels",
-"Giant Wolf Spiders",
-"Owlbears",
-"Sloths",
-"Dodo Birds",
-"Basilisks",
-"Cockatrice",
-"Griffons",
-"Hippogriffs",
-"Squirrels",
-"Chipmunks",
-"Buffalo",
-"Ostriches",
-"Zebras",
-"Geese",
-"Mongooses",
-"Lemurs",
-"Pigs",
-"Platypi", ]},
- {"title": "d100 Foreign Creatures Creatures imported to this continent include... (Roll 1d4 times)", "id":"d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent", "roll":[
-"Monkeys",
-"Apes",
-"Baboons",
-"Pelicans",
-"Deer",
-"Cows",
-"Elk",
-"Bison",
-"Coyotes",
-"Dingos",
-"Wolves",
-"Swans",
-"Lions",
-"Tigers",
-"Brown Bears",
-"Grizzly Bears",
-"Polar Bears",
-"Tarantulas",
-"Blink Dogs",
-"Badgers",
-"Wolverines",
-"Black Bears",
-"Giraffes",
-"Llamas",
-"Alpacas",
-"Chickens",
-"Hawks",
-"Eagles",
-"Tortoises",
-"Boars",
-"Cougars",
-"Mere Cats",
-"Camels",
-"Panthers",
-"Boa Constrictors",
-"Crocodiles",
-"Alligators",
-"Horses",
-"Pandas",
-"Koalas",
-"Kangaroos",
-"Wallabies",
-"Death Dogs",
-"Axe Beaks",
-"Elephants",
-"Flying Snakes",
-"Scorpions",
-"Hyenas",
-"Vultures",
-"Goats",
-"Jackals",
-"Mammoths",
-"Phase Spiders",
-"Rhinoceroses",
-"Saber-Toothed tigers",
-"Worgs",
-"Dire Wolves",
-"Giant Badgers",
-"Giant Rats",
-"Giant Spiders",
-"Dire Chickens",
-"Giant Eagles",
-"Giant Boars",
-"Giant Centipedes",
-"Giant Bats",
-"Giant Snakes",
-"Giant Crabs",
-"Giant Crocodiles",
-"Giant Elk",
-"Giant Fire Beetles",
-"Giant Frogs",
-"Giant Goats",
-"Giant Hyenas",
-"Giant Lizards",
-"Iguanas",
-"Giant Owls",
-"Giant Scorpions",
-"Giant Toads",
-"Giant Vultures",
-"Giant Wasps",
-"Giant Weasels",
-"Weasels",
-"Giant Wolf Spiders",
-"Owlbears",
-"Sloths",
-"Dodo Birds",
-"Basilisks",
-"Cockatrice",
-"Griffons",
-"Hippogriffs",
-"Squirrels",
-"Chipmunks",
-"Buffalo",
-"Ostriches",
-"Zebras",
-"Geese",
-"Mongooses",
-"Lemurs",
-"Pigs",
-"Platypi", ]},
- {"title": "d100 Domestic Plants Plants unique to this continent include... (Roll 2d4 Times)", "id":"d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent", "roll":[
-"Roses",
-"Ferns",
-"Pine Trees",
-"Maple Trees",
-"Birch Trees",
-"Black Ash Trees",
-"White Ash Trees",
-"Aspens",
-"Willows",
-"Butternut Trees",
-"Black Cherry Trees",
-"Chestnut Trees",
-"Cottonwood Trees",
-"Elms",
-"Firs",
-"Hemlock",
-"Hickory",
-"Oak Trees",
-"Spruce Trees",
-"Sycamores",
-"Walnut Trees",
-"Peach Trees",
-"Orange Trees",
-"Plum Trees",
-"Apple Trees",
-"Baobab Trees",
-"Olive Trees",
-"Cedars",
-"Banyan Trees",
-"Yews",
-"Mulberry Trees",
-"Lavender",
-"Beech Trees",
-"Poplars",
-"Pear Trees",
-"Redwoods",
-"Junipers",
-"Strawberries",
-"Blueberries",
-"Blackberries",
-"Raspberries",
-"Potatoes",
-"Carrots",
-"Poppies",
-"Azaleas",
-"Begonias",
-"Bloodroot",
-"Carnations",
-"Chrysanthemum",
-"Tumbleweed",
-"Geranium",
-"Hyacinth",
-"Iris",
-"Celery",
-"Lavender",
-"Morning Glory",
-"Bell Pepper",
-"Mint",
-"Cumin",
-"Oregano",
-"Garlic",
-"Orchid",
-"Sunflower",
-"Tulip",
-"Poison Ivy",
-"Poison Oak",
-"Onions",
-"Spinach",
-"Watermelon",
-"Mustard",
-"Apricot Trees",
-"Banana Trees",
-"Pineapple",
-"Mangos",
-"Palm Trees",
-"Dragonfruit Trees",
-"Avocados",
-"Fig Trees",
-"Grapes",
-"Guava",
-"Kiwifruit",
-"Lemon Trees",
-"Line Trees",
-"Papaya Trees",
-"Pomegranate Trees",
-"Tomatoes",
-"Rice",
-"Brussel Sprouts",
-"Cabbage",
-"Pumpkin",
-"Radishes",
-"Turnips",
-"Corn",
-"Wheat",
-"Bok Choy",
-"Arugula",
-"Ivy",
-"Chickweed",
-"Dandelion",
-"Dill", ]},
- {"title": "d100 Foreign Plants Plants imported to this continent include... (Roll 1d4 Times)", "id":"d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent", "roll":[
-"Roses",
-"Ferns",
-"Pine Trees",
-"Maple Trees",
-"Birch Trees",
-"Black Ash Trees",
-"White Ash Trees",
-"Aspens",
-"Willows",
-"Butternut Trees",
-"Black Cherry Trees",
-"Chestnut Trees",
-"Cottonwood Trees",
-"Elms",
-"Firs",
-"Hemlock",
-"Hickory",
-"Oak Trees",
-"Spruce Trees",
-"Sycamores",
-"Walnut Trees",
-"Peach Trees",
-"Orange Trees",
-"Plum Trees",
-"Apple Trees",
-"Baobab Trees",
-"Olive Trees",
-"Cedars",
-"Banyan Trees",
-"Yews",
-"Mulberry Trees",
-"Lavender",
-"Beech Trees",
-"Poplars",
-"Pear Trees",
-"Redwoods",
-"Junipers",
-"Strawberries",
-"Blueberries",
-"Blackberries",
-"Raspberries",
-"Potatoes",
-"Carrots",
-"Poppies",
-"Azaleas",
-"Begonias",
-"Bloodroot",
-"Carnations",
-"Chrysanthemum",
-"Tumbleweed",
-"Geranium",
-"Hyacinth",
-"Iris",
-"Celery",
-"Lavender",
-"Morning Glory",
-"Bell Pepper",
-"Mint",
-"Cumin",
-"Oregano",
-"Garlic",
-"Orchid",
-"Sunflower",
-"Tulip",
-"Poison Ivy",
-"Poison Oak",
-"Onions",
-"Spinach",
-"Watermelon",
-"Mustard",
-"Apricot Trees",
-"Banana Trees",
-"Pineapple",
-"Mangos",
-"Palm Trees",
-"Dragonfruit Trees",
-"Avocados",
-"Fig Trees",
-"Grapes",
-"Guava",
-"Kiwifruit",
-"Lemon Trees",
-"Line Trees",
-"Papaya Trees",
-"Pomegranate Trees",
-"Tomatoes",
-"Rice",
-"Brussel Sprouts",
-"Cabbage",
-"Pumpkin",
-"Radishes",
-"Turnips",
-"Corn",
-"Wheat",
-"Bok Choy",
-"Arugula",
-"Ivy",
-"Chickweed",
-"Dandelion",
-"Dill", ]},
-
-
- {"title": "d8 Size The world is...", "id":"d8sizetheworldis_world", "roll":[
-"Absolutely Massive. Generations could explore the world, and never see everything",
-"Giant. There are many world maps, showing different parts of the world, but none are complete",
-"Huge. With concerted effort over many generations, a world map can be created, with many gaps",
-"Large. The world is known, but no one man can see it all in a lifetime",
-"Medium. While most people don't know then extent of the world, scholars have been able to build some good maps",
-"Small. Most people have heard of most parts of the world, even if they have never travelled there",
-"Tiny. World-wide commerce is not unheard of",
-"Minuscule. The common person could get from one side of the world to the other.", ]},
- {"title": "d12 Climate The world is...", "id":"d12climatetheworldis_world", "roll":[
-"Diverse. There exists a little bit of any type of climate somewhere in the world",
-"Ice-age. The world is mostly covered in tundra",
-"Hot. A cold spot above-ground is difficult to find",
-"Dry. The world is devoid of rain",
-"Verdant. The world is lush, and mostly uninhabited.",
-"A post-apocalyptic wasteland. The world is pock marked with uninhabitable regions",
-"Bi-polar. A single day/night cycle can go from extremely hot, to extremely cold",
-"Volcanic. Mountains and volcanoes are not uncommon, spewing gasses into the atmosphere",
-"Lush. It rains frequently. Jungles cover must of the world, and other regions are a vibrant green",
-"Stormy. The world is mostly under a cloud cover, with violent winds, rains, thunder and lightning.",
-"Windy. High-velocity winds scour the land",
-"Mild. There exists a comfortable amount of sun, rain and cloud-cover.", ]},
- {"title": "d10 Land Masses The world is composed of...", "id":"d10landmassestheworldiscomposedof_world", "roll":[
-"Mostly ocean, with the occasional small island",
-"A single continent, amidst a massive ocean containing the occasional island",
-"Several distinct continents",
-"A single land mass, an no ocean to speak of",
-"Many small to medium sized islands speckled throughout the ocean",
-"Two distinct continents",
-"A ring of land, with an ocean in the center",
-"Many continents, some joined to others",
-"Two to three large continents, and a few smaller continents",
-"No land. The entire world is one giant ocean", ]},
- {"title": "d8 Magic in the world is...", "id":"d8magicintheworldis_world", "roll":[
-"Non-existent",
-"Extremely rare. Though there are a few practitioners of magic, it is mostly in the realm of rumour or legend.",
-"Rare. There is usually only one or two people in a region that practice the magical arts",
-"Uncommon. Magic is real, but magical feats are considered impressive.",
-"Common. It's not unusual to see magic in use",
-"Extremely common. Magic is a part of daily life.",
-"Powering everything. Magic is so inundated in every contraption, it seems futuristic",
-"Wild. Results are never predictable, and strange things occur naturally", ]},
- {"title": "d6 Technology in the world is...", "id":"d6technologyintheworldis_world", "roll":[
-"Primitive. A pulley system is considered complex",
-"Technology comes from relics of an age past. No one really understands how it works",
-"Basic. There is no electricity nor steam.",
-"Steam-powered. Steam powered contraptions can be found",
-"Slightly advanced. Gunpowder can be found, as well as steam power contraptions",
-"Advanced. Electricity has been discovered", ]},
- {"title": "d20 A unique characteristic of this world is...", "id":"d20auniquecharacteristicofthisworldis_world", "roll":[
-"There are multiple moons",
-"There are multiple suns",
-"The sun rarely sets",
-"The world is in the midts of an apocalypse. (See below)",
-"The world is hollow. Entire civilizations can be found inside the world",
-"Most people live underground",
-"The air is toxic",
-"The gods have disappeared",
-"The pantheon of gods have been replaced by a single all-powerful god",
-"A pandemic ravages the world",
-"The sun is a different color (d8): 1. Red; 2. Blue; 3. Green; 4. White; 5. Black; 6. Violet; 7. Purple: 8. Prismatic",
-"A civilization lives on the moon",
-"The gods walk among the men",
-"There is no sun. The world is shrouded in darkness.",
-"There is an over-abundance of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
-"There is an scarcity of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
-"Seasons last for a very long time",
-"Rain is toxic",
-"No child has been born in a generation",
-"No one lives after attaining adulthood", ]},
- {"title": "d8 The wold is dominated by...", "id":"d8thewoldisdominatedby_world", "roll":[
-"A single race or people.",
-"A pair of rival races or people.",
-"A large world-spanning empire.",
-"A pair of large, rival empires.",
-"A patchwork of many nations all vying for power.",
-"Warring, militaristic or barbaric clans.",
-"No one in particular",
-"An other-worldly power", ]},
- {"title": "d8 Races Naturally occurring races include", "id":"d8racesnaturallyoccurringracesinclude_world", "roll":[
-"Only humans",
-"Only a single type of demi-human (dwarf, elf, etc)",
-"Humans and demi-humans",
-"Humans, demi-humans, and extra-planar beings",
-"Only humans, and a single type of demi-humans",
-"Demi-humans are common, but humans are rare",
-"Sub-humans, such as goblins, and orcs",
-"Evolved, intelligent monsters along side humans and demi-humans", ]},
- {"title": "d20 A cataclysm that faced this world in the past was...", "id":"d20acataclysmthatfacedthisworldinthepastwas_world", "roll":[
-"Meteors that ravaged the land",
-"An ice-age, of which only the strong could survive",
-"A world-wide flood that only the smart could survive",
-"A world-wide dust storm that lasted for a generation",
-"An advanced civilization that destroyed their own planet, leaving only what you see",
-"Famine wracked the land for many generations",
-"A war between gods spilled out into the material plane, and nearly destroyed it",
-"A war between dragons decimated any semblance of society",
-"Invasions from an extra-planar species",
-"The birth of magic.",
-"Magic became wild and unpredictable",
-"Overpopulation. There just weren't enough resources to support all of the people living in the world, and 99% of them died of hunger",
-"A man made super-weapon that destroyed the world",
-"The core of the world became unstable, and it was being torn asunder.",
-"A new species was born or discovered that tried to take over the world. (d12): 1. Dragons; 2. Mind-flayers; 3. Dark elves; 4. A vampire; 5. A lich; 6. A fiend; 7; A celestial; 8. A beholder; 9. Dinosaurs; 10. Dopplegangers; 11. Mimics; 12. Titans",
-"The living never stayed dead, and the undead nearly overran everything",
-"A fool wizard performed a wish spell that tore at the very fabric of existence",
-"The material plane crossed with another plane causing the planes to bleed into each other (d20) 1. The Astral Plane; 2. The Ethereal Plane; 3. The Feywild; 4. Shadowfell; 5. The Elemental Plane of Air; 6. The Elemental Plane of Earth; 7. The Elemental Plane of Water; 8. The Elemental Plane of Fire; 9. Pandemonium; 10. The Abyss; 11. The Blessed Fields of Elysium; 12. The Wilderness of The Beastlands; 13. The Olympian Glades of Arborea; 14. The Heroic Domains of Ysgard; 15. The Ever-Changing Chaos of Limbo; 16. The Tarterian Depths of Carceri; 17. The Gray Waste of Hades; 18. The Bleak Eternity of Gehenna; 19. The Nine Hells of Baator; 20. The Infinite Battlefield of Acheron",
-"The magnetic polar fields switched",
-"The world was split down the middle, now two worlds orbit each other in close proximity.", ]},
- {"title": "d20 The word was created by (Individual legends may vary)...", "id":"d20thewordwascreatedbyindividuallegendsmayvary_world", "roll":[
-"Billions of years of evolution",
-"A single creator god",
-"A momentary merge of the elemental planes",
-"As a peace offering between two warring gods",
-"As an offering of love from one god in love with another",
-"By a young, defiant god attempting to create something unheard of",
-"By an ancient civilization searching for the question to the answer of life, the universe, and everything",
-"It was hatched from the egg of a world-bearing chicken",
-"It wasn't. It has always been, and will always be",
-"It is one of many created by an immortal governing council.",
-"As the result of a wish spell",
-"It only exists in a snow globe created by a child, who in turn lives in a snow globe created by a child, who in turn...",
-"It started in the realm of imagination and become wholly realized through a chance run-in with the astral plane.",
-"A council of dragons pieced it together from favored parts of their home worlds",
-"It was created as an experiment run-amok by a god",
-"World creation was a pass-time of bored gods, who frequently made worlds, trying to one-up each other",
-"It was created as one of many experiments by a council of gods trying to discover... (d8) 1. The soul; 2. True sentience and free-will; 3. A purpose for their eternity; 4. A new form of magic; 5. A superior species that would some day replace them; 6. A superior species that would some day serve them; 7. A superior species that would be pit against another council's species in a game of war; 8. A new non-naturally occurring material, such as plastic.",
-"Two worlds colliding together",
-"It was born in the belly of a god-dragon, where her god-children warred, and was later cut out of her belly when one of her children committed matricide",
-"A world-dragon was butchered and its parts were turned into the sky, water, land, etc.", ]},
-
-
- {"title": "d6 Foliage The plant life is...", "id":"d6foliagetheplantlifeis", "roll":[
-"green, waving grass, several feet high.",
-"Short tight grass clumps intermingled with shrubbery.",
-"Yellowish grass that grows low to the ground, with the occasional tree growing by itself.",
-"Sparce, with only clumps of dark green and brown scrub brush every few yards.",
-"Groves of trees growing every few hundred yards among tall grasses, as if nature(or someone) is trying to seed a forest.",
-"Briar patches and mildly poisonous plants that have choked out most of the other plant life.", ]},
- {"title": "d20 Perception fodder You notice...", "id":"d20perceptionfodderyounotice", "roll":[
-"the sun becomes obscured by the clouds.",
-"a well used animal trail.",
-"a hawk flying high overhead.",
-"the croaking of frogs at a nearby water source.",
-"small mammals playing/fighting loudly that suddenly grow silent and disappear as you approach.",
-"a light breeze blows, carrying the scent of wood smoke.",
-"a strong wind gusts, carrying the sound of thunder and scent of approaching rain.",
-"the faint thumping of drums in the distance.",
-"a plume of smoke on the horizon.",
-"the buzzing and singing of insects hidden in the foliage.",
-"the scent of death and decay.",
-"a sickly sweet smelling flowered bush.",
-"a sudden gust of wind brings a strange smell, but it fades quickly as the wind dies down.",
-"the faint rattling of a serpent's tail nearby.",
-"the chirping of a flock of small birds that takes the air when you approach.",
-"a trail of fresh blood.",
-"a mound of loose earth, as if something was recently buried.",
-"a swarm of insects buzzing loudly around a dead animal.",
-"a faint rumbling in the ground that stops after a moment or two.",
-"a nearby boulder covered with a swarm of ants. A busy day in the anthill, indeed.", ]},
- {"title": "d20 Interesting locations You come across...", "id":"d20interestinglocationsyoucomeacross", "roll":[
-"several standing stones on top of a hill and arranged in a strange design.",
-"an ancient monolith constructed of a material not found native in the area.",
-"a rushing stream that snakes its way across the plains.",
-"a large watering hole used by numerous forms of wildlife.",
-"a rocky cave opening jutting out of the ground.",
-"a group of indigenous nomads, stopping for a time before continuing their journey.",
-"a village of settlers from a nearby civilization.",
-"a series of sink holes that drop several hundred feet into the earth.",
-"the ruins of a long abandoned military outpost/fort.",
-"a lone tree with several skeletons dangling from nooses.",
-"a makeshift quarry dug into the ground where large chunks of stone have been cut out and chiseled into statues.",
-"a lone gravestone. Large, but sunken into the ground. The engraving is in a language not spoken in this region.",
-"a low swampy area, full of foul smelling water and brightly colored flowers.",
-"a huge boulder sitting alone in a field. Into the sides are scrawled all kinds of glyphs, most partially worn away by time.",
-"a tall hill or cliff, standing several hundred feet higher than the surrounding terrain. You can see for miles from the top.",
-"a stone well, recently used by a group of herdsmen, their livestock having left tracks nearby.",
-"a forgotten stone tower, collapsing from the ravages of time.",
-"a fairy ring, several feet in diameter, with a statue of two elves dancing in the center.",
-"a large Elven hunting lodge, a fine roof and floor with no walls. Some elven hunters meditate inside while the rest hunt in the plains.",
-"a religious shrine in disrepair. It bears a map of all points on a long forgotten pilgrimage.", ]},
- {"title": "d8 What are the standing stones used for?", "id":"d8whatarethestandingstonesusedfor?", "roll":[
-"Druidic conclave meetings.",
-"Pagan sacrifices or rituals.",
-"necromantic summonings.",
-"devil summonings.",
-"political gathering of tribes.",
-"seasonal feasting.",
-"duels of honor, often to the death.",
-"religious rites and offerings to a deity.", ]},
- {"title": "d8 What's up with the monolith?", "id":"d8whatsupwiththemonolith?", "roll":[
-"Pulses of magic emanate from it, felt by any magic sensitive creatures (including players) nearby, drawing them to touch it.",
-"It casts a shadow the doesn't move with the sun. At night, the \"shadow\" is actually brighter than the ground.",
-"Its surface is covered in strange runes that shift about when inspected, inducing a headache.",
-"Magic does not work in its immediate vicinity, and acts strangely while cast within line of sight.",
-"The pieces of the monolith can be shifted and turned in a number of ways, yet it somehow always seems to look the same.",
-"A faint, very deep, humming can be heard emanating from inside it. Almost so low as to be a vibration, rather than a sound. Induces nausea if one is exposed for too long.",
-"Wildlife that approach within twenty feet of it seem to simply tip over and die, as demonstrated by the ring of old and new corpses surrounding it. Humanoids seem to be unaffected.",
-"Certain objects and colors seem to glow with an unnatural brilliance when near the monolith. (Treat the effect as a black light. White items, and other brightly colored things, glow strangely)", ]},
- {"title": "d8 What lives in the rocky cave?", "id":"d8whatlivesintherockycave?", "roll":[
-"a slightly unhinged hermit.",
-"a pack of wolves.",
-"a minotaur, the entrance to its labyrinth camouflaged as a cave.",
-"a tribe of troglodytes.",
-"an exiled Deep Gnome.",
-"a feral child, raised by local fauna.",
-"a retired trapper, living out his final days.",
-"Nothing near the surface, but the cave goes deep. Very deep....", ]},
- {"title": "d6. Who are the nomads?", "id":"d6whoarethenomads?", "roll":[
-"a tribe of centaurs, wary of outsiders.",
-"a family of gypsies, heading for a nearby town or city.",
-"Livestock herders, on their way to new grazing land as the season changes.",
-"a caravan of traveling merchants, making the very long, but very profitable, journey to a far off land.",
-"a small band of doppelgangers, posing as a hunting party.",
-"a village of halflings, driven from their home.", ]},
- {"title": "d6 What's under the sink holes?", "id":"d6whatsunderthesinkholes?", "roll":[
-"an abandoned mine.",
-"the ruins of a village, swallowed by the earth.",
-"an ancient temple to a pagan deity.",
-"an underground river, flowing into the deep.",
-"an ankheg colony.",
-"a massive cave network.", ]},
- {"title": "d6 What is in/under the lone tree?", "id":"d6whatisinunderthelonetree?", "roll":[
-"a group of will-o-wisps.",
-"a vain banshee.",
-"a green hag, ready to strike a bargain.",
-"a transplanted colony of pixies and sprites, hoping to seed a new forest.",
-"a grumpy giant badger.",
-"a swarm of giant wolf spiders.", ]},
- {"title": "d12 Wildlife Encounters(neutral) You encounter...", "id":"d12wildlifeencountersneutralyouencounter", "roll":[
-"a large cat apathetically watching you, well camouflaged against its native terrain.",
-"several large snakes that slither off into the brush when you get too close.",
-"a herd of bison, grazing lazily.",
-"a family of ground rodents that watch you curiously from the safety of their burrow entrances.",
-"a pack of coyotes out for a meal.",
-"wild hogs rooting in the ground.",
-"a herd of elephants/woolly mammoth.",
-"a fat, ambling bear.",
-"a herd of wild horses stampeding across the plains.",
-"a flock of ground fowl, loudly protesting as you approach their nesting area.",
-"a lone crow watching as you pass by. It hops after you a few steps at time to get a better look and then flies away, cawwing loudly.",
-"a rhinoceros, taking a dust bath.", ]},
- {"title": "d12 Enemy Encounters You come upon/are beset by (challenge rating ~2-6)", "id":"d12enemyencountersyoucomeuponarebesetbychallengerating~2-6", "roll":[
-"a bandit raiding party.",
-"an ankheg ambushing you from below!",
-"a small flock of cockatrice(s?).",
-"a hobgoblin patrol.",
-"a trio of motionless scarecrows near an abandoned cottage.",
-"a wandering ogre.",
-"a hungry Manticore.",
-"same as #4 plus a Hobgoblin captain.",
-"a raging bull elephant.",
-"a burrowing Bullette.",
-"a soaring Chimera.",
-"a shambling cyclops.", ]},
- {"title": "d12 Friendly encounters You cross paths with", "id":"d12friendlyencountersyoucrosspathswith", "roll":[
-"an explorer, heading out into the unknown wilds.",
-"a surveyor, marking landmarks and distances on a map in the wake of an explorer.",
-"a miner, coming back to civilization with many valuables and oddities to sell.",
-"an artist, pursuing their inspiration in the wilderness.",
-"a grizzled old veteran, looking for their final battle.",
-"an elderly druid, preparing a ritual to perform during an upcoming astral event (solstice, equinox, eclipse, etc).",
-"a nomadic tribe of centaurs traveling across the plains.",
-"an acolyte of a nature deity, undergoing a pilgrimage.",
-"a noble and their entourage, returning from a big game hunt.",
-"a tribal warrior, returning to their village from a successful hunt.",
-"a bounty hunter, tracking a fugitive.",
-"a revenant, tirelessly making its way back to civilization to exact its ultimate revenge.", ]},
-
-
-
-{"title": "d12 Interesting Location: You find...", "id":"d12interestinglocationyoufind", "roll":[
-"A cavern in a canyon wall.",
-"A hole under a large boulder.",
-"A large burrow.",
-"A small cave next to a dry river bed.",
-"A peculiar tent.",
-"Some nomads’ camp.",
-"An abandoned stone house.",
-"An abandoned campsite.",
-"An entrance to a rocky cave.",
-"Ancient ruins.",
-"A wide-mouthed cave.",
-"An old tomb.",
-]},
-{"title": "d12 Distinguishing Landmark: You see...", "id":"d12distinguishinglandmarkyousee", "roll":[
-"An oasis with a fruit tree.",
-"An oasis with a palm tree and some desert flowers.",
-"An unusually large, prickly desert plant.",
-"A pair of prickly plants from the same root.",
-"A patch of desert flowers in the shade of a boulder.",
-"A rocky bluff.",
-"A boulder shaped like a face.",
-"A pair of identical boulders, side by side.",
-"A boulder sitting atop a larger boulder.",
-"A small, rocky canyon with a trickle of water.",
-"A deep, rocky canyon with a trickle of water.",
-"A dry river bed.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A buzzard circles overhead.",
-"A vulture screams.",
-"A scorpion scuttles away.",
-"A large beetle scuttles away.",
-"A toad hops behind a rock.",
-"A lizard crawls under a rock.",
-"A jackal barks.",
-"A snake slithers away.",
-"A butterfly flutters by.",
-"A rattlesnake sounds.",
-"An unusual bird chirps.",
-"A gentle breeze blows.",
-"The wind blows harder.",
-"The wind kicks up dust.",
-"Small lose stones tumble down a slope.",
-"A hint of moisture on the ground.",
-"A prickly plant with brightly colored fruit.",
-"A strange desert flower.",
-"A small palm tree.",
-"Several small prickly plants.",
-]},
-{"title": "d12 Encounters: You come upon...", "id":"d12encountersyoucomeupon", "roll":[
-"A poisonous snake.",
-"A giant spider.",
-"A pack of jackals.",
-"A giant lizard.",
-"A ghost.",
-"A pair of gnolls.",
-"A pair of bandits.",
-"A strange hermit.",
-"A lost traveler.",
-"A poor nomad.",
-"A sandstorm.",
-"A mirage of an oasis.",
-]},
-{"title": "d10 What’s in the cave/cavern?", "id":"d10whatsinthecavecavern", "roll":[
-"A swarm of beetles.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some gnolls’ hideout.",
-"Bare rock.",
-"Mummified remains.",
-"Some bandits’ hideout.",
-"A reclusive sorcerer.",
-]},
-{"title": "d6 What’s in the hole/burrow?", "id":"d6whatsintheholeburrow", "roll":[
-"A snake.",
-"A spider.",
-"Beetles.",
-"Scorpions.",
-"A toad.",
-"A lizard.",
-]},
-{"title": "d6 Who lives in the peculiar tent?", "id":"d6wholivesinthepeculiartent", "roll":[
-"A merchant of exotic goods.",
-"A misanthropic shapeshifter.",
-"An eccentric monk.",
-"A nomadic herder.",
-"A nomadic warrior.",
-"An outcast elf.",
-]},
-{"title": "d6 Who lived in the stone house?", "id":"d6wholivedinthestonehouse", "roll":[
-"A strange hermit.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A poor goatherder.",
-"A horse trader.",
-"A mining prospector.",
-]},
-{"title": "d6 Who resides in the stone house now?", "id":"d6whoresidesinthestonehousenow", "roll":[
-"Poisonous snakes.",
-"An ogre.",
-"A pair of orcs.",
-"A mad sorcerer.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"A tribe of lizardfolk.",
-"A high elf prince.",
-"A fiendish cult.",
-"A dragon cult.",
-"A death cult.",
-"Elementalist monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.",
-]},
-{"title": "d10 Who lives in the ancient ruins now?", "id":"d10wholivesintheancientruinsnow", "roll":[
-"A treasure hunter.",
-"A wasteland druid.",
-"Poisonous snakes.",
-"Cursed mummies.",
-"Restless ghosts.",
-"An orkish war band.",
-"A tribe of kobolds.",
-"A territorial griffon.",
-"A pair of manticores.",
-"A dragon.",
-]},
-{"title": "d10 Interesting Location: You find...", "id":"d10interestinglocationyoufind", "roll":[
-"A cavern in a canyon wall.",
-"A hole under a large boulder.",
-"A large burrow.",
-"A small cave in a volcanic rock formation.",
-"A peculiar tent.",
-"Some nomads’ camp.",
-"A large pit that periodically belches fire and smoke.",
-"An abandoned campsite.",
-"An entrance to a rocky cave.",
-"Ancient ruins.",
-]},
-{"title": "d12 Distinguishing Landmark: You see...", "id":"d12distinguishinglandmarkyousee", "roll":[
-"An oasis with only a puddle of water.",
-"Several holes, emitting fire and smoke.",
-"An unusually large, prickly desert plant.",
-"A pair of prickly plants from the same root",
-"A patch of coarse grass in the shade of a boulder.",
-"A rocky bluff.",
-"A boulder shaped like a face.",
-"A pair of identical boulders, side by side.",
-"A boulder sitting atop a larger boulder.",
-"A small, dry, rocky canyon.",
-"A deep, dry, rocky canyon.",
-"A solid bed of rock, formed from a lava flow.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A buzzard circles overhead.",
-"A vulture screams.",
-"A scorpion scuttles away.",
-"A large beetle scuttles away.",
-"A lizard crawls under a rock.",
-"A jackal barks.",
-"A snake slithers away.",
-"A swarm of locusts buzz past.",
-"A rattlesnake sounds.",
-"An unusual bird chirps.",
-"A gentle breeze blows.",
-"The wind blows harder.",
-"The wind kicks up dust.",
-"Small lose stones tumble down a slope.",
-"A prickly plant with scorch marks.",
-"A strange desert flower.",
-"A dead palm tree.",
-"Several small prickly plants.",
-"The smell of sulfur in the air.",
-"The smell of ash and smoke.",
-]},
-{"title": "d12 Encounters: You come upon...", "id":"d12encountersyoucomeupon", "roll":[
-"A flame snake.",
-"A swarm of scorpions.",
-"A pack of jackals.",
-"A giant centipede.",
-"A ghost.",
-"A pair of azers.",
-"A pair of salamanders.",
-"A pair of bandits.",
-"A strange hermit.",
-"A lost traveler.",
-"A dust storm.",
-"A sudden eruption of flame from the ground.",
-]},
-{"title": "d10 What’s in the cave/cavern?", "id":"d10whatsinthecavecavern", "roll":[
-"A swarm of beetles.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some gnolls’ hideout.",
-"Bare rock.",
-"Mummified remains.",
-"Some bandits’ hideout.",
-"A reclusive sorcerer.",
-]},
-{"title": "d6 What’s in the hole/burrow?", "id":"d6whatsintheholeburrow", "roll":[
-"A snake.",
-"Dry bones.",
-"Beetles.",
-"Scorpions.",
-"A centipede.",
-"A flameskull.",
-]},
-{"title": "d6 Who lives in the peculiar tent?", "id":"d6wholivesinthepeculiartent", "roll":[
-"A merchant of exotic goods.",
-"A misanthropic shapeshifter.",
-"A reclusive monk.",
-"A refugee far from home.",
-"A dragonborn warrior.",
-"A nomadic sorcerer.",
-]},
-{"title": "d6 What is in the large pit?", "id":"d6whatisinthelargepit", "roll":[
-"Several flame snakes.",
-"A salamander raider.",
-"An azer scout.",
-"A fire giant.",
-"A phoenix.",
-"Scorched bones.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"A clan of fire giants.",
-"A high elf prince.",
-"A fiendish cult.",
-"A dragon cult.",
-"An elemental cult.",
-"Elementalist monks.",
-"A long-dead emperor.",
-"An ambitious djinn prince.",
-"A wicked efreet lord.",
-"A dark sorcerer.",
-]},
-{"title": "d10 Who lives in the ancient ruins now?", "id":"d10wholivesintheancientruinsnow", "roll":[
-"A clan of fire giants.",
-"A master martial artist.",
-"An exiled efreet.",
-"Cursed mummies.",
-"Restless ghosts.",
-"A salamander war band.",
-"A clan of dragonborn refugees.",
-"A territorial griffon.",
-"A pair of manticores.",
-"A dragon.",
-]},
-{"title": "d12 Interesting Location: You find...", "id":"d12interestinglocationyoufind", "roll":[
-"A cavern in a canyon wall.",
-"A hole under a large boulder.",
-"A large burrow.",
-"A small cave next to a dry river bed.",
-"A pair of graves.",
-"A peculiar tent.",
-"Some nomads’ camp.",
-"An abandoned stone house.",
-"An abandoned campsite.",
-"An entrance to a rocky cave.",
-"An ancient tomb.",
-"Ancient ruins.",
-]},
-{"title": "d12 Distinguishing Landmark: You see...", "id":"d12distinguishinglandmarkyousee", "roll":[
-"An oasis with a tree bearing rotten fruit.",
-"An oasis with foul-smelling water.",
-"An unusually large, prickly desert plant.",
-"A pair of prickly plants from the same root.",
-"A patch of coarse grass next to a boulder, shrouded in a strange mist.",
-"A rocky bluff.",
-"A boulder shaped like a skull.",
-"A pair of identical boulders, side by side.",
-"A boulder sitting atop a larger boulder.",
-"A small, rocky canyon with a trickle of foul water.",
-"A deep, rocky canyon with a trickle of foul water.",
-"A dry river bed.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A buzzard circles overhead.",
-"A vulture screams.",
-"A flock of crows scatter.",
-"A large beetle scuttles away.",
-"A raven croaks.",
-"A crow caws.",
-"A rat scurries away.",
-"A swarm of beetles crawl past.",
-"A ghostly presence flees.",
-"A ghostly presence watches curiously.",
-"A beast howls mournfully in the distance.",
-"An eerie silence.",
-"The wind kicks up dust.",
-"The breeze stops.",
-"The wind moans eerily.",
-"Small lose stones tumble down a slope.",
-"A dead palm tree.",
-"A distant scream.",
-"The smell of rotting flesh.",
-"The smell of decay.",
-]},
-{"title": "d12 Encounters: You come upon...", "id":"d12encountersyoucomeupon", "roll":[
-"A giant spider.",
-"A pack of wolves.",
-"An animated skeleton.",
-"A malevolent ghost.",
-"A restless ghost.",
-"A pair of ghouls.",
-"A pair of bandits.",
-"A strange hermit.",
-"A lost traveler.",
-"A destitute nomad.",
-"A dust storm.",
-"A thick, cold fog.",
-]},
-{"title": "d10 What’s in the cave/cavern?", "id":"d10whatsinthecavecavern", "roll":[
-"A swarm of beetles.",
-"Lots of bats.",
-"Many spider webs.",
-"A wight’s stash.",
-"A ghoul’s lair.",
-"Several skeletons.",
-"Bare rock.",
-"Mummified remains.",
-"Some bandits’ hideout.",
-"A creepy hermit.",
-]},
-{"title": "d6 What’s in the hole/burrow?", "id":"d6whatsintheholeburrow", "roll":[
-"A snake.",
-"A spider.",
-"Beetles.",
-"Scorpions.",
-"A severed limb.",
-"Dry bones.",
-]},
-{"title": "d6 Who lives in the peculiar tent?", "id":"d6wholivesinthepeculiartent", "roll":[
-"A merchant of exotic goods.",
-"A misanthropic shapeshifter.",
-"An eccentric shadow monk.",
-"A nomadic herder.",
-"A nomadic warrior.",
-"An outcast elf.",
-]},
-{"title": "d6 Who lived in the stone house?", "id":"d6wholivedinthestonehouse", "roll":[
-"A strange hermit.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A poor goatherder.",
-"Someone who left no trace.",
-"A member of an ancient clan.",
-]},
-{"title": "d6 Who resides in the stone house now?", "id":"d6whoresidesinthestonehousenow", "roll":[
-"A death hound.",
-"A handful of zombies.",
-"A paranoid shapeshifter.",
-"A mad necromancer.",
-"A malevolent ghost.",
-"Restless ghosts.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"A clan of shadowfolk.",
-"A dark elf queen.",
-"A fiendish cult.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An ambitious lich.",
-"A dark sorcerer.",
-]},
-{"title": "d10 Who lives in the ancient ruins now?", "id":"d10wholivesintheancientruinsnow", "roll":[
-"A brilliant necromancer.",
-"Starved ghouls.",
-"Undead guardians.",
-"Cursed mummies.",
-"Restless ghosts.",
-"A shadowfolk war band.",
-"An aberrant presence.",
-"A pack of death hounds.",
-"A pair of manticores.",
-"A dracolich.",
-]},
-{"title": "d10 Who is in the ancient tomb?", "id":"d10whoisintheancienttomb", "roll":[
-"The remains of an ancient king.",
-"The remains of an ancient queen.",
-"The remains of an ancient sorcerer.",
-"A powerful mummy.",
-"An ancient demilich.",
-"The remains of ancient monks.",
-"Twisted humanoid bones.",
-"Malevolent ghosts.",
-"Zombie warriors.",
-"Huge, disorganized piles of bones.",
-]},
-{"title": "d10 Who is in the grave?", "id":"d10whoisinthegrave", "roll":[
-"The corpse of a young maiden.",
-"The bones of a child.",
-"The bones of an old man.",
-"The bones of an old woman.",
-"A fallen adventurer, hastily buried.",
-"A dismembered corpse.",
-"Twisted humanoid bones.",
-"A pile of bones.",
-"A hateful mummy.",
-"An empty coffin",
-]},
-{"title": "d12 Interesting Location: You find...", "id":"d12interestinglocationyoufind", "roll":[
-"A cavern behind a waterfall.",
-"A small cave in the bank of a creek.",
-"An entrance to a rocky cave.",
-"A hole under a large tree.",
-"A large burrow.",
-"A peculiar cottage.",
-"A woodsman's cabin.",
-"An abandoned cabin.",
-"An abandoned campsite.",
-"A sacred grove.",
-"A grave with an illegible headstone.",
-"Ancient ruins.",
-]},
-{"title": "d20 Distinguishing Landmark: You see...", "id":"d20distinguishinglandmarkyousee", "roll":[
-"A fruit tree.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A clearing with wildflowers.",
-"A grassy clearing.",
-"A moss-covered boulder.",
-"A thicket of brambles.",
-"A babbling brook.",
-"A brook in a deep ravine.",
-"A brook, with gentle rapids.",
-"A dry creekbed.",
-"A small pool at a creek's bend.",
-"A patch of mushrooms.",
-"An enormous mushroom.",
-"A large, hollow log.",
-"A large, rotting log.",
-"A tree felled by lightning.",
-"An old gnarled tree.",
-"The stump of an enormous tree.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A flock of birds scatter.",
-"A hawk cries.",
-"A woodpecker drumming.",
-"An owl hoots.",
-"Birds chirping.",
-"A chipmunk scurrying.",
-"A deer dashes away.",
-"A deer watches curiously.",
-"A squirrel leaps from one tree to another.",
-"A wolf howls.",
-"Butterflies fluttering about.",
-"Squirrels chittering.",
-"An eerie silence.",
-"The breeze stops.",
-"The wind blows harder.",
-"A twig snaps.",
-"Brightly, colored berries.",
-"Leaves rustling.",
-"The scent of flowers.",
-"The smell of decay.",
-]},
-{"title": "d20 Dominant Species: Many of the trees are...", "id":"d20dominantspeciesmanyofthetreesare", "roll":[
-"Apple or pear trees.",
-"Ashes.",
-"Birches.",
-"Beeches.",
-"Cedars or junipers.",
-"Cherry or plum trees.",
-"Chestnut or hazel trees.",
-"Cypresses.",
-"Elms.",
-"Firs.",
-"Hawthorns or hemlocks.",
-"Hickory or walnut trees.",
-"Linden or lime trees.",
-"Maples.",
-"Oaks.",
-"Pines.",
-"Poplars.",
-"Spruces.",
-"Willows.",
-"Yew or holly trees.",
-]},
-{"title": "d12 What’s in the cave/cavern?", "id":"d12whatsinthecavecavern", "roll":[
-"A bear’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some goblins' hideout.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some outlaws’ hideout.",
-"A strange hermit.",
-]},
-{"title": "d20 Encounters: You come upon...", "id":"d20encountersyoucomeupon", "roll":[
-"A large bear.",
-"A bear cub.",
-"A giant spider.",
-"Several giant spiders.",
-"A pack of wolves.",
-"A lone wolf.",
-"A hunting cat.",
-"A wailing ghost.",
-"A malevolent ghost.",
-"A pair of goblin scouts.",
-"A goblin patrol.",
-"An ogre.",
-"A pair of outlaws.",
-"A beggarly bandit.",
-"An old witch.",
-"A curious herbalist.",
-"A lost child.",
-"A woodcutter busy with the day’s work.",
-"An intrepid hunter.",
-"An elvish ranger.",
-]},
-{"title": "d6 Who lives in the peculiar cottage?", "id":"d6wholivesinthepeculiarcottage", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast dwarf.",
-]},
-{"title": "d6 Who lived in the abandoned cabin?", "id":"d6wholivedintheabandonedcabin", "roll":[
-"A lonely old woman.",
-"A reclusive scholar.",
-"an eccentric healer.",
-"A poor woodcutter.",
-"A fur trader.",
-"A dwarf prospector.",
-]},
-{"title": "d6 Who resides in the abandoned cabin now?", "id":"d6whoresidesintheabandonedcabinnow", "roll":[
-"An owlbear.",
-"An ogre.",
-"A troll.",
-"A mad witch.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"Dwarvish miners.",
-"A wood elf king.",
-"A high elf prince.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.",
-]},
-{"title": "d10 Who lives in the ancient ruins now?", "id":"d10wholivesintheancientruinsnow", "roll":[
-"A dwarf prospector.",
-"A wood elf druid.",
-"Poisonous snakes.",
-"Giant spiders.",
-"Hungry zombies.",
-"Restless ghosts.",
-"A handful of ogres.",
-"Some irritable trolls.",
-"A pair of manticores.",
-"A dragon.",
-]},
-{"title": "d6 What’s in the hole/burrow?", "id":"d6whatsintheholeburrow", "roll":[
-"A snake.",
-"A spider.",
-"A badger.",
-"Earthworms.",
-"A centipede.",
-"Unusual fungus.",
-]},
-{"title": "d12 Interesting Location: You find...", "id":"d12interestinglocationyoufind", "roll":[
-"A cavern behind a waterfall.",
-"A house under a large tree.",
-"A large burrow with a door.",
-"A small cave in the bank of a creek.",
-"A peculiar cottage.",
-"A house up in a tree.",
-"A well-maintained cottage.",
-"A ring of mushrooms.",
-"An entrance to a rocky cave.",
-"Ancient ruins.",
-"A reflecting pool between colonnades.",
-"The statue of a goddess on a beautiful marble fountain.",
-]},
-{"title": "d20 Distinguishing Landmark: You see...", "id":"d20distinguishinglandmarkyousee", "roll":[
-"A lush fruit tree.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A clearing with wildflowers.",
-"A grassy clearing.",
-"A moss-covered boulder.",
-"A thicket of flowering bushes.",
-"A babbling brook.",
-"A brook in a deep ravine.",
-"A brook, with gentle rapids.",
-"A creek with flowers on its bank.",
-"A small pool at a creek's bend.",
-"A patch of mushrooms.",
-"An enormous mushroom.",
-"A large, hollow log.",
-"A large, rotting log.",
-"A tree felled by lightning.",
-"An old gnarled tree.",
-"The stump of an enormous tree.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A flock of birds scatter.",
-"A hawk cries.",
-"A woodpecker drumming.",
-"An owl hoots.",
-"Birds chirping.",
-"A chipmunk scurrying.",
-"A deer dashes away.",
-"A deer watches curiously.",
-"A squirrel leaps from one tree to another.",
-"A wolf howls.",
-"Butterflies fluttering about.",
-"Squirrels chittering.",
-"Distant music from a harp.",
-"Distant music from a flute.",
-"A warm breeze blows.",
-"A twig snaps.",
-"Brightly, colored berries.",
-"Leaves rustling.",
-"The scent of flowers.",
-"Pixies dancing in the distance.",
-]},
-{"title": "d12 What’s in the cave/cavern?", "id":"d12whatsinthecavecavern", "roll":[
-"A bear’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some goblins' hideout.",
-"Fragrant mushrooms.",
-"A lingering ghost.",
-"Some lizardfolk’s lair.",
-"The remnant’s of a satyr’s feasting.",
-"A mysterious chest.",
-"A reflecting pool between a pair of beautiful stone colonnades.",
-]},
-{"title": "d20 Encounters: You come upon...", "id":"d20encountersyoucomeupon", "roll":[
-"A large bear.",
-"A bear wearing a collar.",
-"A giant spider.",
-"A talking spider.",
-"An enormous anthill.",
-"A pack of wolves.",
-"A talking wolf.",
-"A displacer beast.",
-"A moaning ghost.",
-"A mischievous ghost.",
-"A pair of goblin scouts.",
-"A hobgoblin beasthunter.",
-"Several tiny faeries.",
-"A dozen or more pixies.",
-"A protective sprite.",
-"A dancing satyr.",
-"An old witch.",
-"A lost child.",
-"A high elf sage.",
-"A wood elf wanderer.",
-]},
-{"title": "d6 Who lives in the burrow/under the tree?", "id":"d6wholivesintheburrowunderthetree", "roll":[
-"Intelligent rabbits.",
-"A giant talking spider.",
-"A talking badger.",
-"A gnomish illusionist.",
-"A gnomish prankster.",
-"A suspicious sprite.",
-]},
-{"title": "d8 Who lives up in the tree?", "id":"d8wholivesupinthetree", "roll":[
-"A giant owl.",
-"A talking raven.",
-"A wood elf ranger.",
-"A high elf sentinel.",
-"A band of friendly pixies.",
-"Several nervous sprites.",
-"A swarm of sentient butterflies.",
-"It’s not a tree; it’s a treant.",
-]},
-{"title": "d6 Who lives in the peculiar/well-maintained cottage?", "id":"d6wholivesinthepeculiarwellmaintainedcottage", "roll":[
-"A lonely old gnome.",
-"A reclusive shapeshifter.",
-"A gnomish healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast dwarf.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"A great goblin king.",
-"A wood elf king.",
-"A high elf prince.",
-"A dragon cult.",
-"The god of wine himself.",
-"A lizardfolk tribe.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.",
-]},
-{"title": "d12 Who lives in the ancient ruins now?", "id":"d12wholivesintheancientruinsnow", "roll":[
-"A high elf guardian.",
-"A wood elf druid.",
-"A pack of blink dogs.",
-"Giant spiders.",
-"Restless ghosts.",
-"A wicked satyr.",
-"Hundreds of pixies.",
-"Some wary centaurs.",
-"A cloistered dryad.",
-"A displacer beast.",
-"A pair of manticores.",
-"A dragon.",
-]},
-{"title": "d10 Interesting Location: You find...", "id":"d10interestinglocationyoufind", "roll":[
-"Ancient burial mounds.",
-"A hole under a large tree.",
-"A large burrow.",
-"A peculiar cottage.",
-"A forgotten cemetery.",
-"A pair of graves.",
-"An abandoned cabin.",
-"An abandoned campsite.",
-"An entrance to a rocky cave.",
-"Ancient ruins.",
-]},
-{"title": "d20 Distinguishing Landmark: You see...", "id":"d20distinguishinglandmarkyousee", "roll":[
-"A tree with rotten fruit all around its base.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A clearing with bare ground.",
-"A clearing with an old grave marker.",
-"A boulder marked with several notches.",
-"A thicket of dry brambles.",
-"A slow, silent stream.",
-"A stream flowing quietly through a ravine.",
-"A stream with barren banks.",
-"A dry creekbed.",
-"A foul smelling pond.",
-"A patch of mushrooms.",
-"The decaying carcass of a large animal.",
-"A large, hollow log.",
-"A large, rotting log.",
-"A tree felled by lightning.",
-"An old gnarled tree.",
-"The stump of an enormous tree.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A flock of crows scatter.",
-"A vulture screams.",
-"A raven croaks.",
-"An owl hoots.",
-"A crow caws.",
-"A rat scurrying.",
-"A ghostly presence flees.",
-"A ghostly presence watches curiously.",
-"A bats take to wing from a tree.",
-"A wolf howls.",
-"A large moth flutters about.",
-"Rats squeaking.",
-"An eerie silence.",
-"The breeze stops.",
-"The wind blows harder.",
-"A twig snaps.",
-"The wind moans eerily.",
-"A distant scream.",
-"The scent of rotting flesh.",
-"The smell of decay.",
-]},
-{"title": "d20 Encounters: You come upon...", "id":"d20encountersyoucomeupon", "roll":[
-"An animated skeleton.",
-"A pair of skeletal warriors.",
-"A giant spider.",
-"A swarm of spiders.",
-"A pack of wolves.",
-"A savage werewolf.",
-"A giant bat.",
-"A swarm of bats.",
-"A shadow panther.",
-"A malevolent ghost.",
-"A restless ghost.",
-"A hungry ghoul.",
-"An animated hatchet.",
-"A pair of zombies.",
-"A slobbering zombie.",
-"A pair of graverobbers.",
-"An anxious necromancer.",
-"An old witch.",
-"A lost child.",
-"A gravedigger.",
-]},
-{"title": "d12 What’s in the cave/cavern?", "id":"d12whatsinthecavecavern", "roll":[
-"Several skeletons.",
-"Lots of bats.",
-"Many spider webs.",
-"A wight’s stash.",
-"A ghoul’s lair.",
-"A ghostly presence.",
-"The hideout of a killer on the run.",
-"Bare rock.",
-"Unidentifiable remains.",
-"An abandoned cookfire.",
-"Some outlaws’ hideout.",
-"A creepy hermit.",
-]},
-{"title": "d12 Who is in the ancient burial mound?", "id":"d12whoisintheancientburialmound", "roll":[
-"The remains of an ancient war chief.",
-"The remains of a tribal shaman.",
-"The remains of an ancient war chief.",
-"A barrow-wight.",
-"An ancient demilich.",
-"The remains of ancient monks.",
-"Twisted humanoid bones.",
-"Malevolent ghosts.",
-"Zombie warriors.",
-"A skeletal hound.",
-"An ancient vampire.",
-"Huge, disorganized piles of bones.",
-]},
-{"title": "d10 Who is in the grave?", "id":"d10whoisinthegrave", "roll":[
-"The corpse of a young maiden.",
-"The corpse of a child.",
-"The corpse of an old man.",
-"The corpse of an old woman.",
-"A fallen adventurer, hastily buried.",
-"A dismembered corpse.",
-"Twisted humanoid bones.",
-"A pile of bones.",
-"A newly-made vampire.",
-"An empty coffin.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"Dwarvish miners.",
-"A wood elf king.",
-"An ancient elf.",
-"A demonic cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.",
-]},
-{"title": "d12 Who resides in the ancient ruins now?", "id":"d12whoresidesintheancientruinsnow", "roll":[
-"A brilliant necromancer.",
-"Starved ghouls.",
-"Undead guardians.",
-"Giant spiders.",
-"So many zombies.",
-"Restless ghosts.",
-"A vengeful wight.",
-"A mad wraith.",
-"A cursed mummy.",
-"An aberrant presence.",
-"A pair of manticores.",
-"A dracolich.",
-]},
-{"title": "d8 What’s in the hole/burrow?", "id":"d8whatsintheholeburrow", "roll":[
-"A snake.",
-"A spider.",
-"Slimy mold.",
-"Maggots.",
-"A severed limb.",
-"Unusual fungus.",
-"A decomposing body.",
-"Cold, dry bones.",
-]},
-{"title": "d6 Who lives in the peculiar cottage?", "id":"d6wholivesinthepeculiarcottage", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"A cranky old priest.",
-]},
-{"title": "d6 Who lived in the abandoned cabin?", "id":"d6wholivedintheabandonedcabin", "roll":[
-"A lonely old woman.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A poor woodcutter.",
-"A fur trader.",
-"A dwarf prospector.",
-]},
-{"title": "d6 Who resides in the abandoned cabin now?", "id":"d6whoresidesintheabandonedcabinnow", "roll":[
-"A death hound.",
-"A handful of zombies.",
-"A paranoid shapeshifter.",
-"A mad witch.",
-"A malevolent ghost.",
-"Restless ghosts.",
-]},
-{"title": "d12 Interesting Location: You find...", "id":"d12interestinglocationyoufind", "roll":[
-"A cavern behind a waterfall.",
-"The wreck of a riverboat.",
-"A cave behind a curtain of tangled of vines.",
-"A hole beneath a large tree.",
-"A large, damp burrow.",
-"A primitive village.",
-"A stilt house.",
-"A recently vacated campsite.",
-"A hastily abandoned campsite.",
-"A ruined ancient stone house overgrown with vines.",
-"A ruined ancient temple.",
-"Ruins of an ancient city.",
-]},
-{"title": "d20 Distinguishing Landmark: You see...", "id":"d20distinguishinglandmarkyousee", "roll":[
-"A tree bearing large, yellow fruit.",
-"A tree bearing small, red fruit.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A thicket of brambles.",
-"A wide, shallow pool at a river bend.",
-"A wide, shallow river with a single large tree growing in its main channel.",
-"A moss-covered boulder in the midst of a gently flowing river.",
-"Several gentle rapids.",
-"A pair of dangerous rapids.",
-"A large, gnarled log half-buried in mud.",
-"A tree felled by lightning.",
-"A colony of colorful mushrooms.",
-"An enormous mushroom.",
-"A large rock with a mossy overhang.",
-"A large, hollow log.",
-"A large, rotting log.",
-"An old tree with an oddly shaped knot.",
-"The stump of an enormous tree.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A flock of birds scatter.",
-"A woodpecker drumming.",
-"A bird singing sweetly.",
-"A brightly colored bird flies away.",
-"Birds chirping.",
-"A monkey drops a fruit or nut from above.",
-"A monkey leaps from one tree to another.",
-"Large dragonflies buzzing about.",
-"Cicadas chirping loudly.",
-"Butterflies fluttering about.",
-"A centipede scuttles beneath a rock.",
-"An eerie silence.",
-"Rain falls lightly.",
-"The heat and humidity increase.",
-"The sound of leaves rustling above.",
-"A vine gently swaying.",
-"A small snake slithers off.",
-"Brightly, colored berries.",
-"The scent of flowers.",
-"The smell of decay.",
-]},
-{"title": "d20 Encounters: You come upon...", "id":"d20encountersyoucomeupon", "roll":[
-"Torrential rains.",
-"A place where you sink into the mud.",
-"A predatory plant with grasping vines.",
-"A large jungle cat.",
-"A small hunting cat.",
-"A giant spider.",
-"Several giant spiders.",
-"A troop of protective apes.",
-"A lone great ape.",
-"A rare flightless bird.",
-"A malevolent ghost.",
-"A pair of lizardfolk hunters.",
-"A lizardfolk shaman.",
-"A yuan-ti patrol.",
-"An ogre.",
-"A pair of primitive scouts.",
-"A skilled primitive hunter.",
-"An old witch.",
-"A curious herbalist.",
-"A ruthless big-game hunter.",
-]},
-{"title": "d12 Flower Color: The flowers are...", "id":"d12flowercolortheflowersare", "roll":[
-"Deep crimson.",
-"Blood red.",
-"Iridescent orange.",
-"Pale yellow.",
-"Brilliant yellow.",
-"Dark bluish purple.",
-"Pale purple.",
-"Dark purple.",
-"Magenta.",
-"Shockingly pink.",
-"Pale pink.",
-"White.",
-]},
-{"title": "d10 Flower Shape: The petals are...", "id":"d10flowershapethepetalsare", "roll":[
-"Radiating in a spiraling pattern.",
-"Radiating from a hemispherical center.",
-"Radiating from a conical center.",
-"Radiating in a narrow stalk in the center.",
-"Paired and curling back from the center.",
-"Triangular and flat.",
-"Triangular and curled.",
-"Ellipsoidal and flat.",
-"Ellipsoidal and curled.",
-"The largest petals you’ve ever seen.",
-]},
-{"title": "d4 What kind of riverboat was it?", "id":"d4whatkindofriverboatwasit", "roll":[
-"A fisherman's raft.",
-"An eeler’s canoe.",
-"A beasthunter's dugout.",
-"A treasure seeker's keelboat.",
-]},
-{"title": "d12 What’s in the cave/cavern?", "id":"d12whatsinthecavecavern", "roll":[
-"A manticore’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A medusa’s stash.",
-"An rage drake’s lair.",
-"A band of kobolds.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some treasure hunters’ hideout.",
-"A strange hermit.",
-]},
-{"title": "d8 Who lives in the stilt house?", "id":"d8wholivesinthestilthouse", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast wood elf.",
-"A horrifying medusa.",
-"A scheming hag.",
-]},
-{"title": "d8 Who camped here?", "id":"d8whocampedhere", "roll":[
-"A lizardfolk hunting party.",
-"A band of wandering elves.",
-"A primitive hunting party.",
-"A primitive war band.",
-"A band of yuan-ti raiders.",
-"An extraordinary beasthunter.",
-"A brave explorer and naturalist.",
-"An ambitious treasure hunter.",
-]},
-{"title": "d10 Who built the ancient ruins?", "id":"d10whobuilttheancientruins", "roll":[
-"A lizardfolk chieftain.",
-"An aberrant cult.",
-"A snake cult.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.",
-]},
-{"title": "d12 Who resides in the ruins now?", "id":"d12whoresidesintheruinsnow", "roll":[
-"An owlbear.",
-"An isolated snake cult.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-"Poisonous snakes.",
-"Giant spiders.",
-"Hungry zombies.",
-"Wraiths and shadows.",
-"A handful of ogres.",
-"A band of lizardfolk warriors.",
-"A pair of manticores.",
-"A dragon.",
-]},
-{"title": "d6 What’s in the hole/burrow?", "id":"d6whatsintheholeburrow", "roll":[
-"A poisonous snake.",
-"A spider.",
-"A poisonous frog.",
-"A swarm of earthworms.",
-"A giant centipede.",
-"Unusual fungus.",
-]},
-{"title": "d6 What’s up in the tree?", "id":"d6whatsupinthetree", "roll":[
-"A constrictor snake.",
-"A giant spider.",
-"A swarm of bats.",
-"A swarm of locusts.",
-"An aggressive ape.",
-"A lizardfolk hunter.",
-]},
-{"title": "d20 Interesting Location: You find...", "id":"d20interestinglocationyoufind", "roll":[
-"A cavern behind a waterfall.",
-"A small cave in the crook of a rock wall.",
-"An entrance to a rocky cave.",
-"A hole under a sheer cliff face.",
-"A dark tunnel leading under the mountain.",
-"A tunnel in a cliff face.",
-"A tunnel leading into an abandoned mine.",
-"A peculiar cabin.",
-"A cozy little cabin.",
-"An abandoned cabin.",
-"An abandoned campsite.",
-"A poorly marked grave or tomb.",
-"An active mining camp.",
-"An isolated monastery.",
-"A strategically located watchtower.",
-"A remote temple.",
-"An ancient temple.",
-"An abandoned watchtower.",
-"A ruined monastery.",
-"An enormous bird’s nest.",
-]},
-{"title": "d20 Distinguishing Landmark: You see...", "id":"d20distinguishinglandmarkyousee", "roll":[
-"A trickle of water flowing down a rock wall.",
-"A small mountain lake of cold, fresh water.",
-"A swiftly flowing small stream.",
-"A natural bridge between two cliff faces.",
-"A narrow gorge with walls close enough to climb between.",
-"A deep gorge with no bottom in sight.",
-"A set of deliberately stacked stones.",
-"A large boulder eroded by the wind into the shape of a near-perfect sphere.",
-"A group of stones arranged in a circle.",
-"A boulder shaped to resemble a face.",
-"A pair of narrow needle-like peaks.",
-"A chimney-like column of rock.",
-"A large boulder split in half like an egg.",
-"A damp rock wall, covered in moss.",
-"The fossilized bones of a great beast visible in a rock wall .",
-"A thicket of hardy mountain shrubs growing atop a boulder.",
-"A copse of scrawny trees.",
-"A gorge where the wind whistles.",
-"A gorge with a near perfect echo.",
-"A rocky shoulder beneath a snowcap.",
-]},
-{"title": "d20 Feature: You notice...", "id":"d20featureyounotice", "roll":[
-"A cache of abandoned, decrepit mining equipment.",
-"Some old dry bones.",
-"A small fossilized leaf.",
-"Evidence of a recent encampment.",
-"An enormous spider web.",
-"An incredible view.",
-"The clatter of rocks falling.",
-"Loose stones underfoot.",
-"An unstable rock wall.",
-"A distant sound—a scream, hammers at work, footsteps, or drums.",
-"The name of a previous traveler carved into a boulder.",
-"An ancient rune carved in a rock wall.",
-"A scrawny tree growing with its roots spread over a small boulder.",
-"The distant cry of a beast—an eagle, a goat, a mountain lion, or a wolf.",
-"The wind whips up to a treacherous speed.",
-"Snow flurries begin to fall.",
-"The sound of birds chirping.",
-"A flock of birds takes flight.",
-"An old firepit.",
-"Several puddles of cold water.",
-]},
-{"title": "d20 What’s in the cave/cavern/tunnel?", "id":"d20whatsinthecavecaverntunnel", "roll":[
-"A mountain lion’s den.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some goblins' hideout.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some outlaws’ hideout.",
-"An orc war band.",
-"A hungry ettin.",
-"A band of dwarvish refugees.",
-"A griffon’s nest.",
-"A manticore’s den.",
-"A basilisk’s lair.",
-"A wyvern’s nest.",
-"A clan of stone giants.",
-"A sleeping dragon.",
-]},
-{"title": "d6 Who lives or lived in the cabin?", "id":"d6wholivesorlivedinthecabin", "roll":[
-"A fugitive from justice.",
-"A stubborn miner.",
-"A dwarvish prospector.",
-"A dwarvish war veteran.",
-"A gnomish wizard.",
-"A mystic sage.",
-]},
-{"title": "d8 Who resides in the abandoned cabin now?", "id":"d8whoresidesintheabandonedcabinnow", "roll":[
-"An owlbear.",
-"An ogre.",
-"A troll.",
-"A mad witch.",
-"A reclusive shapeshifter.",
-"Restless ghosts.",
-"An outcast orc.",
-"A strange hermit.",
-]},
-{"title": "d6 Who camped here?", "id":"d6whocampedhere", "roll":[
-"A party of orc scouts.",
-"A goblin raiding party.",
-"Some miners or prospectors.",
-"A pair of wandering elves.",
-"Some refugees or fugitives.",
-"Someone whose purposes are unclear.",
-]},
-{"title": "d4 Who is/was digging in this mine?", "id":"d4whoiswasdigginginthismine", "roll":[
-"Greedy dwarves.",
-"Ambitious humans.",
-"Tricky goblins.",
-"Industrious kobolds.",
-]},
-{"title": "d6 For what were the miners digging?", "id":"d6forwhatweretheminersdigging", "roll":[
-"Copper.",
-"Gems.",
-"Gold.",
-"Iron.",
-"Silver.",
-"A rare metal (d4): 1. adamantine; 2. electrum; 3. mithral; 4. platinum.",
-]},
-{"title": "d20 What lives in the abandoned mine/ancient ruin now?", "id":"d20whatlivesintheabandonedmineancientruinnow", "roll":[
-"Carrion crawler.",
-"Cloaker.",
-"Darkmantle.",
-"Dwarves.",
-"Fungi.",
-"Kobolds.",
-"Ghosts.",
-"Mimics.",
-"Myconids.",
-"Ogres.",
-"Ooze.",
-"Orcs.",
-"Otyugh.",
-"Piercer.",
-"Roper.",
-"Rust monster.",
-"Stirges.",
-"Trolls.",
-"Umber hulk.",
-"Wraiths.",
-]},
-{"title": "d6 Who built this monastery?", "id":"d6whobuiltthismonastery", "roll":[
-"An order of elementalist monks.",
-"An order of mystics.",
-"An extremely secretive order of monks.",
-"An order of shadow monks.",
-"An order of warrior monks.",
-"An unknown order of monks.",
-]},
-{"title": "d6 The temple was built to honor...", "id":"d6thetemplewasbuilttohonor", "roll":[
-"The sun god.",
-"The god of the heavens.",
-"The moon goddess.",
-"The storm god.",
-"The earth mother goddess.",
-"A long-forgotten god.",
-]},
-{"title": "d6 What built the nest?", "id":"d6whatbuiltthenest", "roll":[
-"A giant eagle.",
-"A giant owl.",
-"A clan of harpies.",
-"A griffon.",
-"A roc.",
-"A wyvern.",
-]},
-{"title": "d6 What built the watchtower?", "id":"d6whatbuiltthewatchtower", "roll":[
-"An expansive empire.",
-"A nearby kingdom.",
-"An occupying army.",
-"Elvish warriors from a past age.",
-"A clan of orcs.",
-"A goblin kingdom.",
-]},
-{"title": "d8 Who holds the watchtower now?", "id":"d8whoholdsthewatchtowernow", "roll":[
-"A disciplined military company.",
-"A rowdy mercenary troop.",
-"A band of desperate outlaws.",
-"A handful of dwarves.",
-"A clan of orcs.",
-"A goblin war party.",
-"Several harpies.",
-"Ghostly warriors.",
-]},
-{"title": "d20 Encounters: You come upon...", "id":"d20encountersyoucomeupon", "roll":[
-"A lost prospector.",
-"A solemn warrior.",
-"An angry wraith.",
-"A malevolent ghost.",
-"Some bandits.",
-"A seasoned mountaineer.",
-"A paranoid shapeshifter.",
-"An ancient vampire.",
-"Several homeless dwarves.",
-"An eccentric witch.",
-"A contemplative monk.",
-"A mountain lion.",
-"A pair of harpies.",
-"A flock of ravens.",
-"Several orc raiders.",
-"A hunting peryton.",
-"A mated pair of manticores.",
-"A trio of monstrous trolls.",
-"A clan of stone giants at rest.",
-"A roc tearing apart some prey.",
-]},
-{"title": "d8 Hazards/Obstacles: You run into...", "id":"d8hazardsobstaclesyouruninto", "roll":[
-"A perilous rockslide.",
-"An icy rime across the path or road.",
-"A tumbling boulder.",
-"Loose rocks that make for poor footing.",
-"A large boulder blocking the way.",
-"A place where the path has fallen away leaving a narrow ledge on which to walk.",
-"A place where the path or road slopes steeply down toward a cliff edge.",
-"A sudden storm bringing heavy snow.",
-]},
-{"title": "d10 Roll Odor", "id":"d10rollodor", "roll":[
-"No odor",
-"Uncomfortable sulfur smell. After some exposure it causes players eyes to water",
-"Death and decay of corpses lost in the swamp",
-"Earthy musk",
-"Feet from a soldier who has been marching all day",
-"Compost pile",
-"Wet dog",
-"Odorless gas. Players will begin to get headaches if over exposed",
-"Spoiled meat",
-"Metallic scent that you can also taste in the back of your throat",
-]},
-{"title": "d10 Roll Perception Fodder", "id":"d10rollperceptionfodder", "roll":[
-"Lights moving in the distance. They vanish as players get near",
-"The trees are all dead. Their features almost resemble faces...",
-"Large sections of waist deep water. Considered difficult terrain",
-"Several trees have large claw marks carved into them",
-"Canine foot prints that slowly change into human prints",
-"A single tree producing apples white as snow. None of them fall to the ground and they are all untouched by other creatures",
-"The rotting corpse of a spider the size of a house. No sign of death",
-"Small spiderwebs that are face level. DC 14 Perception or walk into them",
-"Several humanoid skeletons. Their bones are scattered and look gnawed on",
-"A small graveyard. None of the graves are marked and several look as if they were dug up recently",
-]},
-{"title": "d10 Roll Friendly Critters", "id":"d10rollfriendlycritters", "roll":[
-"Clouds of insects buzzing around",
-"A murder of crows that remain relatively silent. If players get too close they explode into a roar of cawing and fly around the players madly",
-"Large beetles that enjoy resting atop players heads",
-"Crawling Claws that skitter away when they get spotted",
-"Spiders the size of your fist. They catch birds and bats in their webs",
-"Large millipedes crawling in and out of fallen logs",
-"Toads that look unusually large",
-"Very large brown snakes that look to be branches until disturbed",
-"2-3 human children clothed in rags. They speak no languages and flee the party",
-"A very lost and confused looking treant. It appears as the swamp is slowly claiming him",
-]},
-{"title": "d10 Roll Wild Monsters", "id":"d10rollwildmonsters", "roll":[
-"Pack of ghouls led by a ghast",
-"Pack of jackal led by a jackalwere",
-"Several vine blights that lie in wait",
-"Gnolls and their leader. Traps are set all through the swamp",
-"Otyugh that sees the players as a new meal",
-"Several vampire spawn that stalk the players. They strike at night when the party sleeps",
-"Group of ghosts. They just want some new company in the swamp",
-"Zombies that lie beneath the water. They try to drown whoever gets too close",
-"A few Will o wisps. They will attempt to split the party and take them down one by one.",
-"Undead treants. Use Zombie template",
-]},
-{"title": "d10 Roll Boss Monsters", "id":"d10rollbossmonsters", "roll":[
-"Coven of hags that has been watching the players since they entered. Haunts their dreams if they sleep in swamp",
-"Banshee and her group of ghosts. They are looking for new friends",
-"A Spider the size of a house. Has a small spider army following him",
-"One or several wraiths. They have a small army of the damned at their command",
-"A beholder guarding a graveyard. One of the graves leads to a small dungeon",
-"A very weathered looking vampire. He is moving a large coffin with the help of vampire spawns",
-"Medusa that is looking to add more statues to her collection. The party is a good start",
-"Pack of Lycanthropes that have been terrorizing the nearby farmers/villages",
-"A wizard from a nearby town and the flesh golems he is making in the swamp. He isn't thrilled you found him",
-"Lich who is working on relocating his lair to here. A castle looks to be under construction",
-]},
-
+ {
+ title: "d8 Size The world is...",
+ id: "d8sizetheworldis_world",
+ roll: [
+ "Absolutely Massive. Generations could explore the world, and never see everything",
+ "Giant. There are many world maps, showing different parts of the world, but none are complete",
+ "Huge. With concerted effort over many generations, a world map can be created, with many gaps",
+ "Large. The world is known, but no one man can see it all in a lifetime",
+ "Medium. While most people don't know then extent of the world, scholars have been able to build some good maps",
+ "Small. Most people have heard of most parts of the world, even if they have never travelled there",
+ "Tiny. World-wide commerce is not unheard of",
+ "Minuscule. The common person could get from one side of the world to the other.",
+ ],
+ },
+ {
+ title: "d12 Climate The world is...",
+ id: "d12climatetheworldis_world",
+ roll: [
+ "Diverse. There exists a little bit of any type of climate somewhere in the world",
+ "Ice-age. The world is mostly covered in tundra",
+ "Hot. A cold spot above-ground is difficult to find",
+ "Dry. The world is devoid of rain",
+ "Verdant. The world is lush, and mostly uninhabited.",
+ "A post-apocalyptic wasteland. The world is pock marked with uninhabitable regions",
+ "Bi-polar. A single day/night cycle can go from extremely hot, to extremely cold",
+ "Volcanic. Mountains and volcanoes are not uncommon, spewing gasses into the atmosphere",
+ "Lush. It rains frequently. Jungles cover must of the world, and other regions are a vibrant green",
+ "Stormy. The world is mostly under a cloud cover, with violent winds, rains, thunder and lightning.",
+ "Windy. High-velocity winds scour the land",
+ "Mild. There exists a comfortable amount of sun, rain and cloud-cover.",
+ ],
+ },
+ {
+ title: "d10 Land Masses The world is composed of...",
+ id: "d10landmassestheworldiscomposedof_world",
+ roll: [
+ "Mostly ocean, with the occasional small island",
+ "A single continent, amidst a massive ocean containing the occasional island",
+ "Several distinct continents",
+ "A single land mass, an no ocean to speak of",
+ "Many small to medium sized islands speckled throughout the ocean",
+ "Two distinct continents",
+ "A ring of land, with an ocean in the center",
+ "Many continents, some joined to others",
+ "Two to three large continents, and a few smaller continents",
+ "No land. The entire world is one giant ocean",
+ ],
+ },
+ {
+ title: "d8 Magic in the world is...",
+ id: "d8magicintheworldis_world",
+ roll: [
+ "Non-existent",
+ "Extremely rare. Though there are a few practitioners of magic, it is mostly in the realm of rumour or legend.",
+ "Rare. There is usually only one or two people in a region that practice the magical arts",
+ "Uncommon. Magic is real, but magical feats are considered impressive.",
+ "Common. It's not unusual to see magic in use",
+ "Extremely common. Magic is a part of daily life.",
+ "Powering everything. Magic is so inundated in every contraption, it seems futuristic",
+ "Wild. Results are never predictable, and strange things occur naturally",
+ ],
+ },
+ {
+ title: "d6 Technology in the world is...",
+ id: "d6technologyintheworldis_world",
+ roll: [
+ "Primitive. A pulley system is considered complex",
+ "Technology comes from relics of an age past. No one really understands how it works",
+ "Basic. There is no electricity nor steam.",
+ "Steam-powered. Steam powered contraptions can be found",
+ "Slightly advanced. Gunpowder can be found, as well as steam power contraptions",
+ "Advanced. Electricity has been discovered",
+ ],
+ },
+ {
+ title: "d20 A unique characteristic of this world is...",
+ id: "d20auniquecharacteristicofthisworldis_world",
+ roll: [
+ "There are multiple moons",
+ "There are multiple suns",
+ "The sun rarely sets",
+ "The world is in the midts of an apocalypse. (See below)",
+ "The world is hollow. Entire civilizations can be found inside the world",
+ "Most people live underground",
+ "The air is toxic",
+ "The gods have disappeared",
+ "The pantheon of gods have been replaced by a single all-powerful god",
+ "A pandemic ravages the world",
+ "The sun is a different color (d8): 1. Red; 2. Blue; 3. Green; 4. White; 5. Black; 6. Violet; 7. Purple: 8. Prismatic",
+ "A civilization lives on the moon",
+ "The gods walk among the men",
+ "There is no sun. The world is shrouded in darkness.",
+ "There is an over-abundance of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
+ "There is an scarcity of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
+ "Seasons last for a very long time",
+ "Rain is toxic",
+ "No child has been born in a generation",
+ "No one lives after attaining adulthood",
+ ],
+ },
+ {
+ title: "d8 The wold is dominated by...",
+ id: "d8thewoldisdominatedby_world",
+ roll: [
+ "A single race or people.",
+ "A pair of rival races or people.",
+ "A large world-spanning empire.",
+ "A pair of large, rival empires.",
+ "A patchwork of many nations all vying for power.",
+ "Warring, militaristic or barbaric clans.",
+ "No one in particular",
+ "An other-worldly power",
+ ],
+ },
+ {
+ title: "d8 Races Naturally occurring races include",
+ id: "d8racesnaturallyoccurringracesinclude_world",
+ roll: [
+ "Only humans",
+ "Only a single type of demi-human (dwarf, elf, etc)",
+ "Humans and demi-humans",
+ "Humans, demi-humans, and extra-planar beings",
+ "Only humans, and a single type of demi-humans",
+ "Demi-humans are common, but humans are rare",
+ "Sub-humans, such as goblins, and orcs",
+ "Evolved, intelligent monsters along side humans and demi-humans",
+ ],
+ },
+ {
+ title: "d20 A cataclysm that faced this world in the past was...",
+ id: "d20acataclysmthatfacedthisworldinthepastwas_world",
+ roll: [
+ "Meteors that ravaged the land",
+ "An ice-age, of which only the strong could survive",
+ "A world-wide flood that only the smart could survive",
+ "A world-wide dust storm that lasted for a generation",
+ "An advanced civilization that destroyed their own planet, leaving only what you see",
+ "Famine wracked the land for many generations",
+ "A war between gods spilled out into the material plane, and nearly destroyed it",
+ "A war between dragons decimated any semblance of society",
+ "Invasions from an extra-planar species",
+ "The birth of magic.",
+ "Magic became wild and unpredictable",
+ "Overpopulation. There just weren't enough resources to support all of the people living in the world, and 99% of them died of hunger",
+ "A man made super-weapon that destroyed the world",
+ "The core of the world became unstable, and it was being torn asunder.",
+ "A new species was born or discovered that tried to take over the world. (d12): 1. Dragons; 2. Mind-flayers; 3. Dark elves; 4. A vampire; 5. A lich; 6. A fiend; 7; A celestial; 8. A beholder; 9. Dinosaurs; 10. Dopplegangers; 11. Mimics; 12. Titans",
+ "The living never stayed dead, and the undead nearly overran everything",
+ "A fool wizard performed a wish spell that tore at the very fabric of existence",
+ "The material plane crossed with another plane causing the planes to bleed into each other (d20) 1. The Astral Plane; 2. The Ethereal Plane; 3. The Feywild; 4. Shadowfell; 5. The Elemental Plane of Air; 6. The Elemental Plane of Earth; 7. The Elemental Plane of Water; 8. The Elemental Plane of Fire; 9. Pandemonium; 10. The Abyss; 11. The Blessed Fields of Elysium; 12. The Wilderness of The Beastlands; 13. The Olympian Glades of Arborea; 14. The Heroic Domains of Ysgard; 15. The Ever-Changing Chaos of Limbo; 16. The Tarterian Depths of Carceri; 17. The Gray Waste of Hades; 18. The Bleak Eternity of Gehenna; 19. The Nine Hells of Baator; 20. The Infinite Battlefield of Acheron",
+ "The magnetic polar fields switched",
+ "The world was split down the middle, now two worlds orbit each other in close proximity.",
+ ],
+ },
+ {
+ title: "d20 The word was created by (Individual legends may vary)...",
+ id: "d20thewordwascreatedbyindividuallegendsmayvary_world",
+ roll: [
+ "Billions of years of evolution",
+ "A single creator god",
+ "A momentary merge of the elemental planes",
+ "As a peace offering between two warring gods",
+ "As an offering of love from one god in love with another",
+ "By a young, defiant god attempting to create something unheard of",
+ "By an ancient civilization searching for the question to the answer of life, the universe, and everything",
+ "It was hatched from the egg of a world-bearing chicken",
+ "It wasn't. It has always been, and will always be",
+ "It is one of many created by an immortal governing council.",
+ "As the result of a wish spell",
+ "It only exists in a snow globe created by a child, who in turn lives in a snow globe created by a child, who in turn...",
+ "It started in the realm of imagination and become wholly realized through a chance run-in with the astral plane.",
+ "A council of dragons pieced it together from favored parts of their home worlds",
+ "It was created as an experiment run-amok by a god",
+ "World creation was a pass-time of bored gods, who frequently made worlds, trying to one-up each other",
+ "It was created as one of many experiments by a council of gods trying to discover... (d8) 1. The soul; 2. True sentience and free-will; 3. A purpose for their eternity; 4. A new form of magic; 5. A superior species that would some day replace them; 6. A superior species that would some day serve them; 7. A superior species that would be pit against another council's species in a game of war; 8. A new non-naturally occurring material, such as plastic.",
+ "Two worlds colliding together",
+ "It was born in the belly of a god-dragon, where her god-children warred, and was later cut out of her belly when one of her children committed matricide",
+ "A world-dragon was butchered and its parts were turned into the sky, water, land, etc.",
+ ],
+ },
+ {
+ title: "d6 Foliage The plant life is...",
+ id: "d6foliagetheplantlifeis",
+ roll: [
+ "green, waving grass, several feet high.",
+ "Short tight grass clumps intermingled with shrubbery.",
+ "Yellowish grass that grows low to the ground, with the occasional tree growing by itself.",
+ "Sparce, with only clumps of dark green and brown scrub brush every few yards.",
+ "Groves of trees growing every few hundred yards among tall grasses, as if nature(or someone) is trying to seed a forest.",
+ "Briar patches and mildly poisonous plants that have choked out most of the other plant life.",
+ ],
+ },
+ {
+ title: "d20 Perception fodder You notice...",
+ id: "d20perceptionfodderyounotice",
+ roll: [
+ "the sun becomes obscured by the clouds.",
+ "a well used animal trail.",
+ "a hawk flying high overhead.",
+ "the croaking of frogs at a nearby water source.",
+ "small mammals playing/fighting loudly that suddenly grow silent and disappear as you approach.",
+ "a light breeze blows, carrying the scent of wood smoke.",
+ "a strong wind gusts, carrying the sound of thunder and scent of approaching rain.",
+ "the faint thumping of drums in the distance.",
+ "a plume of smoke on the horizon.",
+ "the buzzing and singing of insects hidden in the foliage.",
+ "the scent of death and decay.",
+ "a sickly sweet smelling flowered bush.",
+ "a sudden gust of wind brings a strange smell, but it fades quickly as the wind dies down.",
+ "the faint rattling of a serpent's tail nearby.",
+ "the chirping of a flock of small birds that takes the air when you approach.",
+ "a trail of fresh blood.",
+ "a mound of loose earth, as if something was recently buried.",
+ "a swarm of insects buzzing loudly around a dead animal.",
+ "a faint rumbling in the ground that stops after a moment or two.",
+ "a nearby boulder covered with a swarm of ants. A busy day in the anthill, indeed.",
+ ],
+ },
+ {
+ title: "d20 Interesting locations You come across...",
+ id: "d20interestinglocationsyoucomeacross",
+ roll: [
+ "several standing stones on top of a hill and arranged in a strange design.",
+ "an ancient monolith constructed of a material not found native in the area.",
+ "a rushing stream that snakes its way across the plains.",
+ "a large watering hole used by numerous forms of wildlife.",
+ "a rocky cave opening jutting out of the ground.",
+ "a group of indigenous nomads, stopping for a time before continuing their journey.",
+ "a village of settlers from a nearby civilization.",
+ "a series of sink holes that drop several hundred feet into the earth.",
+ "the ruins of a long abandoned military outpost/fort.",
+ "a lone tree with several skeletons dangling from nooses.",
+ "a makeshift quarry dug into the ground where large chunks of stone have been cut out and chiseled into statues.",
+ "a lone gravestone. Large, but sunken into the ground. The engraving is in a language not spoken in this region.",
+ "a low swampy area, full of foul smelling water and brightly colored flowers.",
+ "a huge boulder sitting alone in a field. Into the sides are scrawled all kinds of glyphs, most partially worn away by time.",
+ "a tall hill or cliff, standing several hundred feet higher than the surrounding terrain. You can see for miles from the top.",
+ "a stone well, recently used by a group of herdsmen, their livestock having left tracks nearby.",
+ "a forgotten stone tower, collapsing from the ravages of time.",
+ "a fairy ring, several feet in diameter, with a statue of two elves dancing in the center.",
+ "a large Elven hunting lodge, a fine roof and floor with no walls. Some elven hunters meditate inside while the rest hunt in the plains.",
+ "a religious shrine in disrepair. It bears a map of all points on a long forgotten pilgrimage.",
+ ],
+ },
+ {
+ title: "d8 What are the standing stones used for?",
+ id: "d8whatarethestandingstonesusedfor?",
+ roll: [
+ "Druidic conclave meetings.",
+ "Pagan sacrifices or rituals.",
+ "necromantic summonings.",
+ "devil summonings.",
+ "political gathering of tribes.",
+ "seasonal feasting.",
+ "duels of honor, often to the death.",
+ "religious rites and offerings to a deity.",
+ ],
+ },
+ {
+ title: "d8 What's up with the monolith?",
+ id: "d8whatsupwiththemonolith?",
+ roll: [
+ "Pulses of magic emanate from it, felt by any magic sensitive creatures (including players) nearby, drawing them to touch it.",
+ 'It casts a shadow the doesn\'t move with the sun. At night, the "shadow" is actually brighter than the ground.',
+ "Its surface is covered in strange runes that shift about when inspected, inducing a headache.",
+ "Magic does not work in its immediate vicinity, and acts strangely while cast within line of sight.",
+ "The pieces of the monolith can be shifted and turned in a number of ways, yet it somehow always seems to look the same.",
+ "A faint, very deep, humming can be heard emanating from inside it. Almost so low as to be a vibration, rather than a sound. Induces nausea if one is exposed for too long.",
+ "Wildlife that approach within twenty feet of it seem to simply tip over and die, as demonstrated by the ring of old and new corpses surrounding it. Humanoids seem to be unaffected.",
+ "Certain objects and colors seem to glow with an unnatural brilliance when near the monolith. (Treat the effect as a black light. White items, and other brightly colored things, glow strangely)",
+ ],
+ },
+ {
+ title: "d8 What lives in the rocky cave?",
+ id: "d8whatlivesintherockycave?",
+ roll: [
+ "a slightly unhinged hermit.",
+ "a pack of wolves.",
+ "a minotaur, the entrance to its labyrinth camouflaged as a cave.",
+ "a tribe of troglodytes.",
+ "an exiled Deep Gnome.",
+ "a feral child, raised by local fauna.",
+ "a retired trapper, living out his final days.",
+ "Nothing near the surface, but the cave goes deep. Very deep....",
+ ],
+ },
+ {
+ title: "d6. Who are the nomads?",
+ id: "d6whoarethenomads?",
+ roll: [
+ "a tribe of centaurs, wary of outsiders.",
+ "a family of gypsies, heading for a nearby town or city.",
+ "Livestock herders, on their way to new grazing land as the season changes.",
+ "a caravan of traveling merchants, making the very long, but very profitable, journey to a far off land.",
+ "a small band of doppelgangers, posing as a hunting party.",
+ "a village of halflings, driven from their home.",
+ ],
+ },
+ {
+ title: "d6 What's under the sink holes?",
+ id: "d6whatsunderthesinkholes?",
+ roll: [
+ "an abandoned mine.",
+ "the ruins of a village, swallowed by the earth.",
+ "an ancient temple to a pagan deity.",
+ "an underground river, flowing into the deep.",
+ "an ankheg colony.",
+ "a massive cave network.",
+ ],
+ },
+ {
+ title: "d6 What is in/under the lone tree?",
+ id: "d6whatisinunderthelonetree?",
+ roll: [
+ "a group of will-o-wisps.",
+ "a vain banshee.",
+ "a green hag, ready to strike a bargain.",
+ "a transplanted colony of pixies and sprites, hoping to seed a new forest.",
+ "a grumpy giant badger.",
+ "a swarm of giant wolf spiders.",
+ ],
+ },
+ {
+ title: "d12 Wildlife Encounters(neutral) You encounter...",
+ id: "d12wildlifeencountersneutralyouencounter",
+ roll: [
+ "a large cat apathetically watching you, well camouflaged against its native terrain.",
+ "several large snakes that slither off into the brush when you get too close.",
+ "a herd of bison, grazing lazily.",
+ "a family of ground rodents that watch you curiously from the safety of their burrow entrances.",
+ "a pack of coyotes out for a meal.",
+ "wild hogs rooting in the ground.",
+ "a herd of elephants/woolly mammoth.",
+ "a fat, ambling bear.",
+ "a herd of wild horses stampeding across the plains.",
+ "a flock of ground fowl, loudly protesting as you approach their nesting area.",
+ "a lone crow watching as you pass by. It hops after you a few steps at time to get a better look and then flies away, cawwing loudly.",
+ "a rhinoceros, taking a dust bath.",
+ ],
+ },
+ {
+ title:
+ "d12 Enemy Encounters You come upon/are beset by (challenge rating ~2-6)",
+ id: "d12enemyencountersyoucomeuponarebesetbychallengerating~2-6",
+ roll: [
+ "a bandit raiding party.",
+ "an ankheg ambushing you from below!",
+ "a small flock of cockatrice(s?).",
+ "a hobgoblin patrol.",
+ "a trio of motionless scarecrows near an abandoned cottage.",
+ "a wandering ogre.",
+ "a hungry Manticore.",
+ "same as #4 plus a Hobgoblin captain.",
+ "a raging bull elephant.",
+ "a burrowing Bullette.",
+ "a soaring Chimera.",
+ "a shambling cyclops.",
+ ],
+ },
+ {
+ title: "d12 Friendly encounters You cross paths with",
+ id: "d12friendlyencountersyoucrosspathswith",
+ roll: [
+ "an explorer, heading out into the unknown wilds.",
+ "a surveyor, marking landmarks and distances on a map in the wake of an explorer.",
+ "a miner, coming back to civilization with many valuables and oddities to sell.",
+ "an artist, pursuing their inspiration in the wilderness.",
+ "a grizzled old veteran, looking for their final battle.",
+ "an elderly druid, preparing a ritual to perform during an upcoming astral event (solstice, equinox, eclipse, etc).",
+ "a nomadic tribe of centaurs traveling across the plains.",
+ "an acolyte of a nature deity, undergoing a pilgrimage.",
+ "a noble and their entourage, returning from a big game hunt.",
+ "a tribal warrior, returning to their village from a successful hunt.",
+ "a bounty hunter, tracking a fugitive.",
+ "a revenant, tirelessly making its way back to civilization to exact its ultimate revenge.",
+ ],
+ },
-// end of wilderness
+ {
+ title: "d12 Interesting Location: You find...",
+ id: "d12interestinglocationyoufind",
+ roll: [
+ "A cavern in a canyon wall.",
+ "A hole under a large boulder.",
+ "A large burrow.",
+ "A small cave next to a dry river bed.",
+ "A peculiar tent.",
+ "Some nomads’ camp.",
+ "An abandoned stone house.",
+ "An abandoned campsite.",
+ "An entrance to a rocky cave.",
+ "Ancient ruins.",
+ "A wide-mouthed cave.",
+ "An old tomb.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing Landmark: You see...",
+ id: "d12distinguishinglandmarkyousee",
+ roll: [
+ "An oasis with a fruit tree.",
+ "An oasis with a palm tree and some desert flowers.",
+ "An unusually large, prickly desert plant.",
+ "A pair of prickly plants from the same root.",
+ "A patch of desert flowers in the shade of a boulder.",
+ "A rocky bluff.",
+ "A boulder shaped like a face.",
+ "A pair of identical boulders, side by side.",
+ "A boulder sitting atop a larger boulder.",
+ "A small, rocky canyon with a trickle of water.",
+ "A deep, rocky canyon with a trickle of water.",
+ "A dry river bed.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A buzzard circles overhead.",
+ "A vulture screams.",
+ "A scorpion scuttles away.",
+ "A large beetle scuttles away.",
+ "A toad hops behind a rock.",
+ "A lizard crawls under a rock.",
+ "A jackal barks.",
+ "A snake slithers away.",
+ "A butterfly flutters by.",
+ "A rattlesnake sounds.",
+ "An unusual bird chirps.",
+ "A gentle breeze blows.",
+ "The wind blows harder.",
+ "The wind kicks up dust.",
+ "Small lose stones tumble down a slope.",
+ "A hint of moisture on the ground.",
+ "A prickly plant with brightly colored fruit.",
+ "A strange desert flower.",
+ "A small palm tree.",
+ "Several small prickly plants.",
+ ],
+ },
+ {
+ title: "d12 Encounters: You come upon...",
+ id: "d12encountersyoucomeupon",
+ roll: [
+ "A poisonous snake.",
+ "A giant spider.",
+ "A pack of jackals.",
+ "A giant lizard.",
+ "A ghost.",
+ "A pair of gnolls.",
+ "A pair of bandits.",
+ "A strange hermit.",
+ "A lost traveler.",
+ "A poor nomad.",
+ "A sandstorm.",
+ "A mirage of an oasis.",
+ ],
+ },
+ {
+ title: "d10 What’s in the cave/cavern?",
+ id: "d10whatsinthecavecavern",
+ roll: [
+ "A swarm of beetles.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some gnolls’ hideout.",
+ "Bare rock.",
+ "Mummified remains.",
+ "Some bandits’ hideout.",
+ "A reclusive sorcerer.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow?",
+ id: "d6whatsintheholeburrow",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "Beetles.",
+ "Scorpions.",
+ "A toad.",
+ "A lizard.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar tent?",
+ id: "d6wholivesinthepeculiartent",
+ roll: [
+ "A merchant of exotic goods.",
+ "A misanthropic shapeshifter.",
+ "An eccentric monk.",
+ "A nomadic herder.",
+ "A nomadic warrior.",
+ "An outcast elf.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the stone house?",
+ id: "d6wholivedinthestonehouse",
+ roll: [
+ "A strange hermit.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A poor goatherder.",
+ "A horse trader.",
+ "A mining prospector.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the stone house now?",
+ id: "d6whoresidesinthestonehousenow",
+ roll: [
+ "Poisonous snakes.",
+ "An ogre.",
+ "A pair of orcs.",
+ "A mad sorcerer.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "A tribe of lizardfolk.",
+ "A high elf prince.",
+ "A fiendish cult.",
+ "A dragon cult.",
+ "A death cult.",
+ "Elementalist monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now?",
+ id: "d10wholivesintheancientruinsnow",
+ roll: [
+ "A treasure hunter.",
+ "A wasteland druid.",
+ "Poisonous snakes.",
+ "Cursed mummies.",
+ "Restless ghosts.",
+ "An orkish war band.",
+ "A tribe of kobolds.",
+ "A territorial griffon.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d10 Interesting Location: You find...",
+ id: "d10interestinglocationyoufind",
+ roll: [
+ "A cavern in a canyon wall.",
+ "A hole under a large boulder.",
+ "A large burrow.",
+ "A small cave in a volcanic rock formation.",
+ "A peculiar tent.",
+ "Some nomads’ camp.",
+ "A large pit that periodically belches fire and smoke.",
+ "An abandoned campsite.",
+ "An entrance to a rocky cave.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing Landmark: You see...",
+ id: "d12distinguishinglandmarkyousee",
+ roll: [
+ "An oasis with only a puddle of water.",
+ "Several holes, emitting fire and smoke.",
+ "An unusually large, prickly desert plant.",
+ "A pair of prickly plants from the same root",
+ "A patch of coarse grass in the shade of a boulder.",
+ "A rocky bluff.",
+ "A boulder shaped like a face.",
+ "A pair of identical boulders, side by side.",
+ "A boulder sitting atop a larger boulder.",
+ "A small, dry, rocky canyon.",
+ "A deep, dry, rocky canyon.",
+ "A solid bed of rock, formed from a lava flow.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A buzzard circles overhead.",
+ "A vulture screams.",
+ "A scorpion scuttles away.",
+ "A large beetle scuttles away.",
+ "A lizard crawls under a rock.",
+ "A jackal barks.",
+ "A snake slithers away.",
+ "A swarm of locusts buzz past.",
+ "A rattlesnake sounds.",
+ "An unusual bird chirps.",
+ "A gentle breeze blows.",
+ "The wind blows harder.",
+ "The wind kicks up dust.",
+ "Small lose stones tumble down a slope.",
+ "A prickly plant with scorch marks.",
+ "A strange desert flower.",
+ "A dead palm tree.",
+ "Several small prickly plants.",
+ "The smell of sulfur in the air.",
+ "The smell of ash and smoke.",
+ ],
+ },
+ {
+ title: "d12 Encounters: You come upon...",
+ id: "d12encountersyoucomeupon",
+ roll: [
+ "A flame snake.",
+ "A swarm of scorpions.",
+ "A pack of jackals.",
+ "A giant centipede.",
+ "A ghost.",
+ "A pair of azers.",
+ "A pair of salamanders.",
+ "A pair of bandits.",
+ "A strange hermit.",
+ "A lost traveler.",
+ "A dust storm.",
+ "A sudden eruption of flame from the ground.",
+ ],
+ },
+ {
+ title: "d10 What’s in the cave/cavern?",
+ id: "d10whatsinthecavecavern",
+ roll: [
+ "A swarm of beetles.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some gnolls’ hideout.",
+ "Bare rock.",
+ "Mummified remains.",
+ "Some bandits’ hideout.",
+ "A reclusive sorcerer.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow?",
+ id: "d6whatsintheholeburrow",
+ roll: [
+ "A snake.",
+ "Dry bones.",
+ "Beetles.",
+ "Scorpions.",
+ "A centipede.",
+ "A flameskull.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar tent?",
+ id: "d6wholivesinthepeculiartent",
+ roll: [
+ "A merchant of exotic goods.",
+ "A misanthropic shapeshifter.",
+ "A reclusive monk.",
+ "A refugee far from home.",
+ "A dragonborn warrior.",
+ "A nomadic sorcerer.",
+ ],
+ },
+ {
+ title: "d6 What is in the large pit?",
+ id: "d6whatisinthelargepit",
+ roll: [
+ "Several flame snakes.",
+ "A salamander raider.",
+ "An azer scout.",
+ "A fire giant.",
+ "A phoenix.",
+ "Scorched bones.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "A clan of fire giants.",
+ "A high elf prince.",
+ "A fiendish cult.",
+ "A dragon cult.",
+ "An elemental cult.",
+ "Elementalist monks.",
+ "A long-dead emperor.",
+ "An ambitious djinn prince.",
+ "A wicked efreet lord.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now?",
+ id: "d10wholivesintheancientruinsnow",
+ roll: [
+ "A clan of fire giants.",
+ "A master martial artist.",
+ "An exiled efreet.",
+ "Cursed mummies.",
+ "Restless ghosts.",
+ "A salamander war band.",
+ "A clan of dragonborn refugees.",
+ "A territorial griffon.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d12 Interesting Location: You find...",
+ id: "d12interestinglocationyoufind",
+ roll: [
+ "A cavern in a canyon wall.",
+ "A hole under a large boulder.",
+ "A large burrow.",
+ "A small cave next to a dry river bed.",
+ "A pair of graves.",
+ "A peculiar tent.",
+ "Some nomads’ camp.",
+ "An abandoned stone house.",
+ "An abandoned campsite.",
+ "An entrance to a rocky cave.",
+ "An ancient tomb.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing Landmark: You see...",
+ id: "d12distinguishinglandmarkyousee",
+ roll: [
+ "An oasis with a tree bearing rotten fruit.",
+ "An oasis with foul-smelling water.",
+ "An unusually large, prickly desert plant.",
+ "A pair of prickly plants from the same root.",
+ "A patch of coarse grass next to a boulder, shrouded in a strange mist.",
+ "A rocky bluff.",
+ "A boulder shaped like a skull.",
+ "A pair of identical boulders, side by side.",
+ "A boulder sitting atop a larger boulder.",
+ "A small, rocky canyon with a trickle of foul water.",
+ "A deep, rocky canyon with a trickle of foul water.",
+ "A dry river bed.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A buzzard circles overhead.",
+ "A vulture screams.",
+ "A flock of crows scatter.",
+ "A large beetle scuttles away.",
+ "A raven croaks.",
+ "A crow caws.",
+ "A rat scurries away.",
+ "A swarm of beetles crawl past.",
+ "A ghostly presence flees.",
+ "A ghostly presence watches curiously.",
+ "A beast howls mournfully in the distance.",
+ "An eerie silence.",
+ "The wind kicks up dust.",
+ "The breeze stops.",
+ "The wind moans eerily.",
+ "Small lose stones tumble down a slope.",
+ "A dead palm tree.",
+ "A distant scream.",
+ "The smell of rotting flesh.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d12 Encounters: You come upon...",
+ id: "d12encountersyoucomeupon",
+ roll: [
+ "A giant spider.",
+ "A pack of wolves.",
+ "An animated skeleton.",
+ "A malevolent ghost.",
+ "A restless ghost.",
+ "A pair of ghouls.",
+ "A pair of bandits.",
+ "A strange hermit.",
+ "A lost traveler.",
+ "A destitute nomad.",
+ "A dust storm.",
+ "A thick, cold fog.",
+ ],
+ },
+ {
+ title: "d10 What’s in the cave/cavern?",
+ id: "d10whatsinthecavecavern",
+ roll: [
+ "A swarm of beetles.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A wight’s stash.",
+ "A ghoul’s lair.",
+ "Several skeletons.",
+ "Bare rock.",
+ "Mummified remains.",
+ "Some bandits’ hideout.",
+ "A creepy hermit.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow?",
+ id: "d6whatsintheholeburrow",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "Beetles.",
+ "Scorpions.",
+ "A severed limb.",
+ "Dry bones.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar tent?",
+ id: "d6wholivesinthepeculiartent",
+ roll: [
+ "A merchant of exotic goods.",
+ "A misanthropic shapeshifter.",
+ "An eccentric shadow monk.",
+ "A nomadic herder.",
+ "A nomadic warrior.",
+ "An outcast elf.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the stone house?",
+ id: "d6wholivedinthestonehouse",
+ roll: [
+ "A strange hermit.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A poor goatherder.",
+ "Someone who left no trace.",
+ "A member of an ancient clan.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the stone house now?",
+ id: "d6whoresidesinthestonehousenow",
+ roll: [
+ "A death hound.",
+ "A handful of zombies.",
+ "A paranoid shapeshifter.",
+ "A mad necromancer.",
+ "A malevolent ghost.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "A clan of shadowfolk.",
+ "A dark elf queen.",
+ "A fiendish cult.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An ambitious lich.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now?",
+ id: "d10wholivesintheancientruinsnow",
+ roll: [
+ "A brilliant necromancer.",
+ "Starved ghouls.",
+ "Undead guardians.",
+ "Cursed mummies.",
+ "Restless ghosts.",
+ "A shadowfolk war band.",
+ "An aberrant presence.",
+ "A pack of death hounds.",
+ "A pair of manticores.",
+ "A dracolich.",
+ ],
+ },
+ {
+ title: "d10 Who is in the ancient tomb?",
+ id: "d10whoisintheancienttomb",
+ roll: [
+ "The remains of an ancient king.",
+ "The remains of an ancient queen.",
+ "The remains of an ancient sorcerer.",
+ "A powerful mummy.",
+ "An ancient demilich.",
+ "The remains of ancient monks.",
+ "Twisted humanoid bones.",
+ "Malevolent ghosts.",
+ "Zombie warriors.",
+ "Huge, disorganized piles of bones.",
+ ],
+ },
+ {
+ title: "d10 Who is in the grave?",
+ id: "d10whoisinthegrave",
+ roll: [
+ "The corpse of a young maiden.",
+ "The bones of a child.",
+ "The bones of an old man.",
+ "The bones of an old woman.",
+ "A fallen adventurer, hastily buried.",
+ "A dismembered corpse.",
+ "Twisted humanoid bones.",
+ "A pile of bones.",
+ "A hateful mummy.",
+ "An empty coffin",
+ ],
+ },
+ {
+ title: "d12 Interesting Location: You find...",
+ id: "d12interestinglocationyoufind",
+ roll: [
+ "A cavern behind a waterfall.",
+ "A small cave in the bank of a creek.",
+ "An entrance to a rocky cave.",
+ "A hole under a large tree.",
+ "A large burrow.",
+ "A peculiar cottage.",
+ "A woodsman's cabin.",
+ "An abandoned cabin.",
+ "An abandoned campsite.",
+ "A sacred grove.",
+ "A grave with an illegible headstone.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "d20distinguishinglandmarkyousee",
+ roll: [
+ "A fruit tree.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A clearing with wildflowers.",
+ "A grassy clearing.",
+ "A moss-covered boulder.",
+ "A thicket of brambles.",
+ "A babbling brook.",
+ "A brook in a deep ravine.",
+ "A brook, with gentle rapids.",
+ "A dry creekbed.",
+ "A small pool at a creek's bend.",
+ "A patch of mushrooms.",
+ "An enormous mushroom.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "A tree felled by lightning.",
+ "An old gnarled tree.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A flock of birds scatter.",
+ "A hawk cries.",
+ "A woodpecker drumming.",
+ "An owl hoots.",
+ "Birds chirping.",
+ "A chipmunk scurrying.",
+ "A deer dashes away.",
+ "A deer watches curiously.",
+ "A squirrel leaps from one tree to another.",
+ "A wolf howls.",
+ "Butterflies fluttering about.",
+ "Squirrels chittering.",
+ "An eerie silence.",
+ "The breeze stops.",
+ "The wind blows harder.",
+ "A twig snaps.",
+ "Brightly, colored berries.",
+ "Leaves rustling.",
+ "The scent of flowers.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Dominant Species: Many of the trees are...",
+ id: "d20dominantspeciesmanyofthetreesare",
+ roll: [
+ "Apple or pear trees.",
+ "Ashes.",
+ "Birches.",
+ "Beeches.",
+ "Cedars or junipers.",
+ "Cherry or plum trees.",
+ "Chestnut or hazel trees.",
+ "Cypresses.",
+ "Elms.",
+ "Firs.",
+ "Hawthorns or hemlocks.",
+ "Hickory or walnut trees.",
+ "Linden or lime trees.",
+ "Maples.",
+ "Oaks.",
+ "Pines.",
+ "Poplars.",
+ "Spruces.",
+ "Willows.",
+ "Yew or holly trees.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern?",
+ id: "d12whatsinthecavecavern",
+ roll: [
+ "A bear’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some goblins' hideout.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some outlaws’ hideout.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d20 Encounters: You come upon...",
+ id: "d20encountersyoucomeupon",
+ roll: [
+ "A large bear.",
+ "A bear cub.",
+ "A giant spider.",
+ "Several giant spiders.",
+ "A pack of wolves.",
+ "A lone wolf.",
+ "A hunting cat.",
+ "A wailing ghost.",
+ "A malevolent ghost.",
+ "A pair of goblin scouts.",
+ "A goblin patrol.",
+ "An ogre.",
+ "A pair of outlaws.",
+ "A beggarly bandit.",
+ "An old witch.",
+ "A curious herbalist.",
+ "A lost child.",
+ "A woodcutter busy with the day’s work.",
+ "An intrepid hunter.",
+ "An elvish ranger.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar cottage?",
+ id: "d6wholivesinthepeculiarcottage",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast dwarf.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the abandoned cabin?",
+ id: "d6wholivedintheabandonedcabin",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive scholar.",
+ "an eccentric healer.",
+ "A poor woodcutter.",
+ "A fur trader.",
+ "A dwarf prospector.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the abandoned cabin now?",
+ id: "d6whoresidesintheabandonedcabinnow",
+ roll: [
+ "An owlbear.",
+ "An ogre.",
+ "A troll.",
+ "A mad witch.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "Dwarvish miners.",
+ "A wood elf king.",
+ "A high elf prince.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now?",
+ id: "d10wholivesintheancientruinsnow",
+ roll: [
+ "A dwarf prospector.",
+ "A wood elf druid.",
+ "Poisonous snakes.",
+ "Giant spiders.",
+ "Hungry zombies.",
+ "Restless ghosts.",
+ "A handful of ogres.",
+ "Some irritable trolls.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow?",
+ id: "d6whatsintheholeburrow",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "A badger.",
+ "Earthworms.",
+ "A centipede.",
+ "Unusual fungus.",
+ ],
+ },
+ {
+ title: "d12 Interesting Location: You find...",
+ id: "d12interestinglocationyoufind",
+ roll: [
+ "A cavern behind a waterfall.",
+ "A house under a large tree.",
+ "A large burrow with a door.",
+ "A small cave in the bank of a creek.",
+ "A peculiar cottage.",
+ "A house up in a tree.",
+ "A well-maintained cottage.",
+ "A ring of mushrooms.",
+ "An entrance to a rocky cave.",
+ "Ancient ruins.",
+ "A reflecting pool between colonnades.",
+ "The statue of a goddess on a beautiful marble fountain.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "d20distinguishinglandmarkyousee",
+ roll: [
+ "A lush fruit tree.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A clearing with wildflowers.",
+ "A grassy clearing.",
+ "A moss-covered boulder.",
+ "A thicket of flowering bushes.",
+ "A babbling brook.",
+ "A brook in a deep ravine.",
+ "A brook, with gentle rapids.",
+ "A creek with flowers on its bank.",
+ "A small pool at a creek's bend.",
+ "A patch of mushrooms.",
+ "An enormous mushroom.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "A tree felled by lightning.",
+ "An old gnarled tree.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A flock of birds scatter.",
+ "A hawk cries.",
+ "A woodpecker drumming.",
+ "An owl hoots.",
+ "Birds chirping.",
+ "A chipmunk scurrying.",
+ "A deer dashes away.",
+ "A deer watches curiously.",
+ "A squirrel leaps from one tree to another.",
+ "A wolf howls.",
+ "Butterflies fluttering about.",
+ "Squirrels chittering.",
+ "Distant music from a harp.",
+ "Distant music from a flute.",
+ "A warm breeze blows.",
+ "A twig snaps.",
+ "Brightly, colored berries.",
+ "Leaves rustling.",
+ "The scent of flowers.",
+ "Pixies dancing in the distance.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern?",
+ id: "d12whatsinthecavecavern",
+ roll: [
+ "A bear’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some goblins' hideout.",
+ "Fragrant mushrooms.",
+ "A lingering ghost.",
+ "Some lizardfolk’s lair.",
+ "The remnant’s of a satyr’s feasting.",
+ "A mysterious chest.",
+ "A reflecting pool between a pair of beautiful stone colonnades.",
+ ],
+ },
+ {
+ title: "d20 Encounters: You come upon...",
+ id: "d20encountersyoucomeupon",
+ roll: [
+ "A large bear.",
+ "A bear wearing a collar.",
+ "A giant spider.",
+ "A talking spider.",
+ "An enormous anthill.",
+ "A pack of wolves.",
+ "A talking wolf.",
+ "A displacer beast.",
+ "A moaning ghost.",
+ "A mischievous ghost.",
+ "A pair of goblin scouts.",
+ "A hobgoblin beasthunter.",
+ "Several tiny faeries.",
+ "A dozen or more pixies.",
+ "A protective sprite.",
+ "A dancing satyr.",
+ "An old witch.",
+ "A lost child.",
+ "A high elf sage.",
+ "A wood elf wanderer.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the burrow/under the tree?",
+ id: "d6wholivesintheburrowunderthetree",
+ roll: [
+ "Intelligent rabbits.",
+ "A giant talking spider.",
+ "A talking badger.",
+ "A gnomish illusionist.",
+ "A gnomish prankster.",
+ "A suspicious sprite.",
+ ],
+ },
+ {
+ title: "d8 Who lives up in the tree?",
+ id: "d8wholivesupinthetree",
+ roll: [
+ "A giant owl.",
+ "A talking raven.",
+ "A wood elf ranger.",
+ "A high elf sentinel.",
+ "A band of friendly pixies.",
+ "Several nervous sprites.",
+ "A swarm of sentient butterflies.",
+ "It’s not a tree; it’s a treant.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar/well-maintained cottage?",
+ id: "d6wholivesinthepeculiarwellmaintainedcottage",
+ roll: [
+ "A lonely old gnome.",
+ "A reclusive shapeshifter.",
+ "A gnomish healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast dwarf.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "A great goblin king.",
+ "A wood elf king.",
+ "A high elf prince.",
+ "A dragon cult.",
+ "The god of wine himself.",
+ "A lizardfolk tribe.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who lives in the ancient ruins now?",
+ id: "d12wholivesintheancientruinsnow",
+ roll: [
+ "A high elf guardian.",
+ "A wood elf druid.",
+ "A pack of blink dogs.",
+ "Giant spiders.",
+ "Restless ghosts.",
+ "A wicked satyr.",
+ "Hundreds of pixies.",
+ "Some wary centaurs.",
+ "A cloistered dryad.",
+ "A displacer beast.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d10 Interesting Location: You find...",
+ id: "d10interestinglocationyoufind",
+ roll: [
+ "Ancient burial mounds.",
+ "A hole under a large tree.",
+ "A large burrow.",
+ "A peculiar cottage.",
+ "A forgotten cemetery.",
+ "A pair of graves.",
+ "An abandoned cabin.",
+ "An abandoned campsite.",
+ "An entrance to a rocky cave.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "d20distinguishinglandmarkyousee",
+ roll: [
+ "A tree with rotten fruit all around its base.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A clearing with bare ground.",
+ "A clearing with an old grave marker.",
+ "A boulder marked with several notches.",
+ "A thicket of dry brambles.",
+ "A slow, silent stream.",
+ "A stream flowing quietly through a ravine.",
+ "A stream with barren banks.",
+ "A dry creekbed.",
+ "A foul smelling pond.",
+ "A patch of mushrooms.",
+ "The decaying carcass of a large animal.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "A tree felled by lightning.",
+ "An old gnarled tree.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A flock of crows scatter.",
+ "A vulture screams.",
+ "A raven croaks.",
+ "An owl hoots.",
+ "A crow caws.",
+ "A rat scurrying.",
+ "A ghostly presence flees.",
+ "A ghostly presence watches curiously.",
+ "A bats take to wing from a tree.",
+ "A wolf howls.",
+ "A large moth flutters about.",
+ "Rats squeaking.",
+ "An eerie silence.",
+ "The breeze stops.",
+ "The wind blows harder.",
+ "A twig snaps.",
+ "The wind moans eerily.",
+ "A distant scream.",
+ "The scent of rotting flesh.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Encounters: You come upon...",
+ id: "d20encountersyoucomeupon",
+ roll: [
+ "An animated skeleton.",
+ "A pair of skeletal warriors.",
+ "A giant spider.",
+ "A swarm of spiders.",
+ "A pack of wolves.",
+ "A savage werewolf.",
+ "A giant bat.",
+ "A swarm of bats.",
+ "A shadow panther.",
+ "A malevolent ghost.",
+ "A restless ghost.",
+ "A hungry ghoul.",
+ "An animated hatchet.",
+ "A pair of zombies.",
+ "A slobbering zombie.",
+ "A pair of graverobbers.",
+ "An anxious necromancer.",
+ "An old witch.",
+ "A lost child.",
+ "A gravedigger.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern?",
+ id: "d12whatsinthecavecavern",
+ roll: [
+ "Several skeletons.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A wight’s stash.",
+ "A ghoul’s lair.",
+ "A ghostly presence.",
+ "The hideout of a killer on the run.",
+ "Bare rock.",
+ "Unidentifiable remains.",
+ "An abandoned cookfire.",
+ "Some outlaws’ hideout.",
+ "A creepy hermit.",
+ ],
+ },
+ {
+ title: "d12 Who is in the ancient burial mound?",
+ id: "d12whoisintheancientburialmound",
+ roll: [
+ "The remains of an ancient war chief.",
+ "The remains of a tribal shaman.",
+ "The remains of an ancient war chief.",
+ "A barrow-wight.",
+ "An ancient demilich.",
+ "The remains of ancient monks.",
+ "Twisted humanoid bones.",
+ "Malevolent ghosts.",
+ "Zombie warriors.",
+ "A skeletal hound.",
+ "An ancient vampire.",
+ "Huge, disorganized piles of bones.",
+ ],
+ },
+ {
+ title: "d10 Who is in the grave?",
+ id: "d10whoisinthegrave",
+ roll: [
+ "The corpse of a young maiden.",
+ "The corpse of a child.",
+ "The corpse of an old man.",
+ "The corpse of an old woman.",
+ "A fallen adventurer, hastily buried.",
+ "A dismembered corpse.",
+ "Twisted humanoid bones.",
+ "A pile of bones.",
+ "A newly-made vampire.",
+ "An empty coffin.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "Dwarvish miners.",
+ "A wood elf king.",
+ "An ancient elf.",
+ "A demonic cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who resides in the ancient ruins now?",
+ id: "d12whoresidesintheancientruinsnow",
+ roll: [
+ "A brilliant necromancer.",
+ "Starved ghouls.",
+ "Undead guardians.",
+ "Giant spiders.",
+ "So many zombies.",
+ "Restless ghosts.",
+ "A vengeful wight.",
+ "A mad wraith.",
+ "A cursed mummy.",
+ "An aberrant presence.",
+ "A pair of manticores.",
+ "A dracolich.",
+ ],
+ },
+ {
+ title: "d8 What’s in the hole/burrow?",
+ id: "d8whatsintheholeburrow",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "Slimy mold.",
+ "Maggots.",
+ "A severed limb.",
+ "Unusual fungus.",
+ "A decomposing body.",
+ "Cold, dry bones.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar cottage?",
+ id: "d6wholivesinthepeculiarcottage",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "A cranky old priest.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the abandoned cabin?",
+ id: "d6wholivedintheabandonedcabin",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A poor woodcutter.",
+ "A fur trader.",
+ "A dwarf prospector.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the abandoned cabin now?",
+ id: "d6whoresidesintheabandonedcabinnow",
+ roll: [
+ "A death hound.",
+ "A handful of zombies.",
+ "A paranoid shapeshifter.",
+ "A mad witch.",
+ "A malevolent ghost.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d12 Interesting Location: You find...",
+ id: "d12interestinglocationyoufind",
+ roll: [
+ "A cavern behind a waterfall.",
+ "The wreck of a riverboat.",
+ "A cave behind a curtain of tangled of vines.",
+ "A hole beneath a large tree.",
+ "A large, damp burrow.",
+ "A primitive village.",
+ "A stilt house.",
+ "A recently vacated campsite.",
+ "A hastily abandoned campsite.",
+ "A ruined ancient stone house overgrown with vines.",
+ "A ruined ancient temple.",
+ "Ruins of an ancient city.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "d20distinguishinglandmarkyousee",
+ roll: [
+ "A tree bearing large, yellow fruit.",
+ "A tree bearing small, red fruit.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A thicket of brambles.",
+ "A wide, shallow pool at a river bend.",
+ "A wide, shallow river with a single large tree growing in its main channel.",
+ "A moss-covered boulder in the midst of a gently flowing river.",
+ "Several gentle rapids.",
+ "A pair of dangerous rapids.",
+ "A large, gnarled log half-buried in mud.",
+ "A tree felled by lightning.",
+ "A colony of colorful mushrooms.",
+ "An enormous mushroom.",
+ "A large rock with a mossy overhang.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "An old tree with an oddly shaped knot.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A flock of birds scatter.",
+ "A woodpecker drumming.",
+ "A bird singing sweetly.",
+ "A brightly colored bird flies away.",
+ "Birds chirping.",
+ "A monkey drops a fruit or nut from above.",
+ "A monkey leaps from one tree to another.",
+ "Large dragonflies buzzing about.",
+ "Cicadas chirping loudly.",
+ "Butterflies fluttering about.",
+ "A centipede scuttles beneath a rock.",
+ "An eerie silence.",
+ "Rain falls lightly.",
+ "The heat and humidity increase.",
+ "The sound of leaves rustling above.",
+ "A vine gently swaying.",
+ "A small snake slithers off.",
+ "Brightly, colored berries.",
+ "The scent of flowers.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Encounters: You come upon...",
+ id: "d20encountersyoucomeupon",
+ roll: [
+ "Torrential rains.",
+ "A place where you sink into the mud.",
+ "A predatory plant with grasping vines.",
+ "A large jungle cat.",
+ "A small hunting cat.",
+ "A giant spider.",
+ "Several giant spiders.",
+ "A troop of protective apes.",
+ "A lone great ape.",
+ "A rare flightless bird.",
+ "A malevolent ghost.",
+ "A pair of lizardfolk hunters.",
+ "A lizardfolk shaman.",
+ "A yuan-ti patrol.",
+ "An ogre.",
+ "A pair of primitive scouts.",
+ "A skilled primitive hunter.",
+ "An old witch.",
+ "A curious herbalist.",
+ "A ruthless big-game hunter.",
+ ],
+ },
+ {
+ title: "d12 Flower Color: The flowers are...",
+ id: "d12flowercolortheflowersare",
+ roll: [
+ "Deep crimson.",
+ "Blood red.",
+ "Iridescent orange.",
+ "Pale yellow.",
+ "Brilliant yellow.",
+ "Dark bluish purple.",
+ "Pale purple.",
+ "Dark purple.",
+ "Magenta.",
+ "Shockingly pink.",
+ "Pale pink.",
+ "White.",
+ ],
+ },
+ {
+ title: "d10 Flower Shape: The petals are...",
+ id: "d10flowershapethepetalsare",
+ roll: [
+ "Radiating in a spiraling pattern.",
+ "Radiating from a hemispherical center.",
+ "Radiating from a conical center.",
+ "Radiating in a narrow stalk in the center.",
+ "Paired and curling back from the center.",
+ "Triangular and flat.",
+ "Triangular and curled.",
+ "Ellipsoidal and flat.",
+ "Ellipsoidal and curled.",
+ "The largest petals you’ve ever seen.",
+ ],
+ },
+ {
+ title: "d4 What kind of riverboat was it?",
+ id: "d4whatkindofriverboatwasit",
+ roll: [
+ "A fisherman's raft.",
+ "An eeler’s canoe.",
+ "A beasthunter's dugout.",
+ "A treasure seeker's keelboat.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern?",
+ id: "d12whatsinthecavecavern",
+ roll: [
+ "A manticore’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A medusa’s stash.",
+ "An rage drake’s lair.",
+ "A band of kobolds.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some treasure hunters’ hideout.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d8 Who lives in the stilt house?",
+ id: "d8wholivesinthestilthouse",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast wood elf.",
+ "A horrifying medusa.",
+ "A scheming hag.",
+ ],
+ },
+ {
+ title: "d8 Who camped here?",
+ id: "d8whocampedhere",
+ roll: [
+ "A lizardfolk hunting party.",
+ "A band of wandering elves.",
+ "A primitive hunting party.",
+ "A primitive war band.",
+ "A band of yuan-ti raiders.",
+ "An extraordinary beasthunter.",
+ "A brave explorer and naturalist.",
+ "An ambitious treasure hunter.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins?",
+ id: "d10whobuilttheancientruins",
+ roll: [
+ "A lizardfolk chieftain.",
+ "An aberrant cult.",
+ "A snake cult.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who resides in the ruins now?",
+ id: "d12whoresidesintheruinsnow",
+ roll: [
+ "An owlbear.",
+ "An isolated snake cult.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ "Poisonous snakes.",
+ "Giant spiders.",
+ "Hungry zombies.",
+ "Wraiths and shadows.",
+ "A handful of ogres.",
+ "A band of lizardfolk warriors.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow?",
+ id: "d6whatsintheholeburrow",
+ roll: [
+ "A poisonous snake.",
+ "A spider.",
+ "A poisonous frog.",
+ "A swarm of earthworms.",
+ "A giant centipede.",
+ "Unusual fungus.",
+ ],
+ },
+ {
+ title: "d6 What’s up in the tree?",
+ id: "d6whatsupinthetree",
+ roll: [
+ "A constrictor snake.",
+ "A giant spider.",
+ "A swarm of bats.",
+ "A swarm of locusts.",
+ "An aggressive ape.",
+ "A lizardfolk hunter.",
+ ],
+ },
+ {
+ title: "d20 Interesting Location: You find...",
+ id: "d20interestinglocationyoufind",
+ roll: [
+ "A cavern behind a waterfall.",
+ "A small cave in the crook of a rock wall.",
+ "An entrance to a rocky cave.",
+ "A hole under a sheer cliff face.",
+ "A dark tunnel leading under the mountain.",
+ "A tunnel in a cliff face.",
+ "A tunnel leading into an abandoned mine.",
+ "A peculiar cabin.",
+ "A cozy little cabin.",
+ "An abandoned cabin.",
+ "An abandoned campsite.",
+ "A poorly marked grave or tomb.",
+ "An active mining camp.",
+ "An isolated monastery.",
+ "A strategically located watchtower.",
+ "A remote temple.",
+ "An ancient temple.",
+ "An abandoned watchtower.",
+ "A ruined monastery.",
+ "An enormous bird’s nest.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark: You see...",
+ id: "d20distinguishinglandmarkyousee",
+ roll: [
+ "A trickle of water flowing down a rock wall.",
+ "A small mountain lake of cold, fresh water.",
+ "A swiftly flowing small stream.",
+ "A natural bridge between two cliff faces.",
+ "A narrow gorge with walls close enough to climb between.",
+ "A deep gorge with no bottom in sight.",
+ "A set of deliberately stacked stones.",
+ "A large boulder eroded by the wind into the shape of a near-perfect sphere.",
+ "A group of stones arranged in a circle.",
+ "A boulder shaped to resemble a face.",
+ "A pair of narrow needle-like peaks.",
+ "A chimney-like column of rock.",
+ "A large boulder split in half like an egg.",
+ "A damp rock wall, covered in moss.",
+ "The fossilized bones of a great beast visible in a rock wall .",
+ "A thicket of hardy mountain shrubs growing atop a boulder.",
+ "A copse of scrawny trees.",
+ "A gorge where the wind whistles.",
+ "A gorge with a near perfect echo.",
+ "A rocky shoulder beneath a snowcap.",
+ ],
+ },
+ {
+ title: "d20 Feature: You notice...",
+ id: "d20featureyounotice",
+ roll: [
+ "A cache of abandoned, decrepit mining equipment.",
+ "Some old dry bones.",
+ "A small fossilized leaf.",
+ "Evidence of a recent encampment.",
+ "An enormous spider web.",
+ "An incredible view.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "An unstable rock wall.",
+ "A distant sound—a scream, hammers at work, footsteps, or drums.",
+ "The name of a previous traveler carved into a boulder.",
+ "An ancient rune carved in a rock wall.",
+ "A scrawny tree growing with its roots spread over a small boulder.",
+ "The distant cry of a beast—an eagle, a goat, a mountain lion, or a wolf.",
+ "The wind whips up to a treacherous speed.",
+ "Snow flurries begin to fall.",
+ "The sound of birds chirping.",
+ "A flock of birds takes flight.",
+ "An old firepit.",
+ "Several puddles of cold water.",
+ ],
+ },
+ {
+ title: "d20 What’s in the cave/cavern/tunnel?",
+ id: "d20whatsinthecavecaverntunnel",
+ roll: [
+ "A mountain lion’s den.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some goblins' hideout.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some outlaws’ hideout.",
+ "An orc war band.",
+ "A hungry ettin.",
+ "A band of dwarvish refugees.",
+ "A griffon’s nest.",
+ "A manticore’s den.",
+ "A basilisk’s lair.",
+ "A wyvern’s nest.",
+ "A clan of stone giants.",
+ "A sleeping dragon.",
+ ],
+ },
+ {
+ title: "d6 Who lives or lived in the cabin?",
+ id: "d6wholivesorlivedinthecabin",
+ roll: [
+ "A fugitive from justice.",
+ "A stubborn miner.",
+ "A dwarvish prospector.",
+ "A dwarvish war veteran.",
+ "A gnomish wizard.",
+ "A mystic sage.",
+ ],
+ },
+ {
+ title: "d8 Who resides in the abandoned cabin now?",
+ id: "d8whoresidesintheabandonedcabinnow",
+ roll: [
+ "An owlbear.",
+ "An ogre.",
+ "A troll.",
+ "A mad witch.",
+ "A reclusive shapeshifter.",
+ "Restless ghosts.",
+ "An outcast orc.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d6 Who camped here?",
+ id: "d6whocampedhere",
+ roll: [
+ "A party of orc scouts.",
+ "A goblin raiding party.",
+ "Some miners or prospectors.",
+ "A pair of wandering elves.",
+ "Some refugees or fugitives.",
+ "Someone whose purposes are unclear.",
+ ],
+ },
+ {
+ title: "d4 Who is/was digging in this mine?",
+ id: "d4whoiswasdigginginthismine",
+ roll: [
+ "Greedy dwarves.",
+ "Ambitious humans.",
+ "Tricky goblins.",
+ "Industrious kobolds.",
+ ],
+ },
+ {
+ title: "d6 For what were the miners digging?",
+ id: "d6forwhatweretheminersdigging",
+ roll: [
+ "Copper.",
+ "Gems.",
+ "Gold.",
+ "Iron.",
+ "Silver.",
+ "A rare metal (d4): 1. adamantine; 2. electrum; 3. mithral; 4. platinum.",
+ ],
+ },
+ {
+ title: "d20 What lives in the abandoned mine/ancient ruin now?",
+ id: "d20whatlivesintheabandonedmineancientruinnow",
+ roll: [
+ "Carrion crawler.",
+ "Cloaker.",
+ "Darkmantle.",
+ "Dwarves.",
+ "Fungi.",
+ "Kobolds.",
+ "Ghosts.",
+ "Mimics.",
+ "Myconids.",
+ "Ogres.",
+ "Ooze.",
+ "Orcs.",
+ "Otyugh.",
+ "Piercer.",
+ "Roper.",
+ "Rust monster.",
+ "Stirges.",
+ "Trolls.",
+ "Umber hulk.",
+ "Wraiths.",
+ ],
+ },
+ {
+ title: "d6 Who built this monastery?",
+ id: "d6whobuiltthismonastery",
+ roll: [
+ "An order of elementalist monks.",
+ "An order of mystics.",
+ "An extremely secretive order of monks.",
+ "An order of shadow monks.",
+ "An order of warrior monks.",
+ "An unknown order of monks.",
+ ],
+ },
+ {
+ title: "d6 The temple was built to honor...",
+ id: "d6thetemplewasbuilttohonor",
+ roll: [
+ "The sun god.",
+ "The god of the heavens.",
+ "The moon goddess.",
+ "The storm god.",
+ "The earth mother goddess.",
+ "A long-forgotten god.",
+ ],
+ },
+ {
+ title: "d6 What built the nest?",
+ id: "d6whatbuiltthenest",
+ roll: [
+ "A giant eagle.",
+ "A giant owl.",
+ "A clan of harpies.",
+ "A griffon.",
+ "A roc.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d6 What built the watchtower?",
+ id: "d6whatbuiltthewatchtower",
+ roll: [
+ "An expansive empire.",
+ "A nearby kingdom.",
+ "An occupying army.",
+ "Elvish warriors from a past age.",
+ "A clan of orcs.",
+ "A goblin kingdom.",
+ ],
+ },
+ {
+ title: "d8 Who holds the watchtower now?",
+ id: "d8whoholdsthewatchtowernow",
+ roll: [
+ "A disciplined military company.",
+ "A rowdy mercenary troop.",
+ "A band of desperate outlaws.",
+ "A handful of dwarves.",
+ "A clan of orcs.",
+ "A goblin war party.",
+ "Several harpies.",
+ "Ghostly warriors.",
+ ],
+ },
+ {
+ title: "d20 Encounters: You come upon...",
+ id: "d20encountersyoucomeupon",
+ roll: [
+ "A lost prospector.",
+ "A solemn warrior.",
+ "An angry wraith.",
+ "A malevolent ghost.",
+ "Some bandits.",
+ "A seasoned mountaineer.",
+ "A paranoid shapeshifter.",
+ "An ancient vampire.",
+ "Several homeless dwarves.",
+ "An eccentric witch.",
+ "A contemplative monk.",
+ "A mountain lion.",
+ "A pair of harpies.",
+ "A flock of ravens.",
+ "Several orc raiders.",
+ "A hunting peryton.",
+ "A mated pair of manticores.",
+ "A trio of monstrous trolls.",
+ "A clan of stone giants at rest.",
+ "A roc tearing apart some prey.",
+ ],
+ },
+ {
+ title: "d8 Hazards/Obstacles: You run into...",
+ id: "d8hazardsobstaclesyouruninto",
+ roll: [
+ "A perilous rockslide.",
+ "An icy rime across the path or road.",
+ "A tumbling boulder.",
+ "Loose rocks that make for poor footing.",
+ "A large boulder blocking the way.",
+ "A place where the path has fallen away leaving a narrow ledge on which to walk.",
+ "A place where the path or road slopes steeply down toward a cliff edge.",
+ "A sudden storm bringing heavy snow.",
+ ],
+ },
+ {
+ title: "d10 Roll Odor",
+ id: "d10rollodor",
+ roll: [
+ "No odor",
+ "Uncomfortable sulfur smell. After some exposure it causes players eyes to water",
+ "Death and decay of corpses lost in the swamp",
+ "Earthy musk",
+ "Feet from a soldier who has been marching all day",
+ "Compost pile",
+ "Wet dog",
+ "Odorless gas. Players will begin to get headaches if over exposed",
+ "Spoiled meat",
+ "Metallic scent that you can also taste in the back of your throat",
+ ],
+ },
+ {
+ title: "d10 Roll Perception Fodder",
+ id: "d10rollperceptionfodder",
+ roll: [
+ "Lights moving in the distance. They vanish as players get near",
+ "The trees are all dead. Their features almost resemble faces...",
+ "Large sections of waist deep water. Considered difficult terrain",
+ "Several trees have large claw marks carved into them",
+ "Canine foot prints that slowly change into human prints",
+ "A single tree producing apples white as snow. None of them fall to the ground and they are all untouched by other creatures",
+ "The rotting corpse of a spider the size of a house. No sign of death",
+ "Small spiderwebs that are face level. DC 14 Perception or walk into them",
+ "Several humanoid skeletons. Their bones are scattered and look gnawed on",
+ "A small graveyard. None of the graves are marked and several look as if they were dug up recently",
+ ],
+ },
+ {
+ title: "d10 Roll Friendly Critters",
+ id: "d10rollfriendlycritters",
+ roll: [
+ "Clouds of insects buzzing around",
+ "A murder of crows that remain relatively silent. If players get too close they explode into a roar of cawing and fly around the players madly",
+ "Large beetles that enjoy resting atop players heads",
+ "Crawling Claws that skitter away when they get spotted",
+ "Spiders the size of your fist. They catch birds and bats in their webs",
+ "Large millipedes crawling in and out of fallen logs",
+ "Toads that look unusually large",
+ "Very large brown snakes that look to be branches until disturbed",
+ "2-3 human children clothed in rags. They speak no languages and flee the party",
+ "A very lost and confused looking treant. It appears as the swamp is slowly claiming him",
+ ],
+ },
+ {
+ title: "d10 Roll Wild Monsters",
+ id: "d10rollwildmonsters",
+ roll: [
+ "Pack of ghouls led by a ghast",
+ "Pack of jackal led by a jackalwere",
+ "Several vine blights that lie in wait",
+ "Gnolls and their leader. Traps are set all through the swamp",
+ "Otyugh that sees the players as a new meal",
+ "Several vampire spawn that stalk the players. They strike at night when the party sleeps",
+ "Group of ghosts. They just want some new company in the swamp",
+ "Zombies that lie beneath the water. They try to drown whoever gets too close",
+ "A few Will o wisps. They will attempt to split the party and take them down one by one.",
+ "Undead treants. Use Zombie template",
+ ],
+ },
+ {
+ title: "d10 Roll Boss Monsters",
+ id: "d10rollbossmonsters",
+ roll: [
+ "Coven of hags that has been watching the players since they entered. Haunts their dreams if they sleep in swamp",
+ "Banshee and her group of ghosts. They are looking for new friends",
+ "A Spider the size of a house. Has a small spider army following him",
+ "One or several wraiths. They have a small army of the damned at their command",
+ "A beholder guarding a graveyard. One of the graves leads to a small dungeon",
+ "A very weathered looking vampire. He is moving a large coffin with the help of vampire spawns",
+ "Medusa that is looking to add more statues to her collection. The party is a good start",
+ "Pack of Lycanthropes that have been terrorizing the nearby farmers/villages",
+ "A wizard from a nearby town and the flesh golems he is making in the swamp. He isn't thrilled you found him",
+ "Lich who is working on relocating his lair to here. A castle looks to be under construction",
+ ],
+ },
+ // end of wilderness
];
diff --git a/js/roll_wilderness.js b/js/roll_wilderness.js
index 7d77e1d..97e477c 100644
--- a/js/roll_wilderness.js
+++ b/js/roll_wilderness.js
@@ -1,3484 +1,4796 @@
// wilderness.js
//
-
top.wilderness = [
+ {
+ title: "d6 Point of interest You come upon a/an...",
+ id: "d6pointofinterestyoucomeuponaan_swamp(variant)",
+ roll: [
+ "Ring of ancient monoliths.",
+ "Entrance to a flooded tomb.",
+ "Ruined temple.",
+ "House floating on pontoons.",
+ "Dwelling built upon stilts.",
+ "Damp cave.",
+ ],
+ },
+ {
+ title: "d6 Landmark/feature You see a/an...",
+ id: "d6landmarkfeatureyouseeaan_swamp(variant)",
+ roll: [
+ "Bubbling pool of mud.",
+ "Enormous gnarled old tree.",
+ "Hillock rising above the water.",
+ "Thorny bramble.",
+ "Patch of very tall reeds.",
+ "Large, rotting log.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_swamp(variant)",
+ roll: [
+ "Scent of decay.",
+ "Bird call.",
+ "Flying waterfowl.",
+ "Lizard climbing a tree.",
+ "Especially mossy tree.",
+ "Patch of mushrooms.",
+ ],
+ },
+ {
+ title: "d6 Daytime encounters You meet a/an...",
+ id: "d6daytimeencountersyoumeetaan_swamp(variant)",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Reclusive beastshifter (roll on beast table).",
+ "Solitary fisherman.",
+ "Eccentric herbalist.",
+ "Skilled hunter.",
+ ],
+ },
+ {
+ title: "d6 Nighttime encounters You meet a/an...",
+ id: "d6nighttimeencountersyoumeetaan_swamp(variant)",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Hungry ghoul",
+ "Malevolent ghost.",
+ "Foul-mouthed witch.",
+ "Desperate fugitive.",
+ ],
+ },
+ {
+ title: "d6 Beast You come upon a/an...",
+ id: "d6beastyoucomeuponaan_swamp(variant)",
+ roll: [
+ "Crocodile.",
+ "Snake.",
+ "Predatory fish.",
+ "Predatory bird (hawk or owl).",
+ "Giant frog.",
+ "Giant rat.",
+ ],
+ },
+ {
+ title: "d6 Monster You come upon a/an...",
+ id: "d6monsteryoucomeuponaan_swamp(variant)",
+ roll: [
+ "Bullywug.",
+ "Lizardfolk.",
+ "Bog hag.",
+ "Displacer beast.",
+ "Manticore.",
+ "Stirge.",
+ ],
+ },
+ {
+ title: "d6 Hazard You happen upon a/an…",
+ id: "d6hazardyouhappenuponaan…_swamp(variant)",
+ roll: [
+ "Patch of sticky mud.",
+ "Patch of quicksand.",
+ "Swarm of biting flies.",
+ "Sudden rainstorm.",
+ "Nauseating stench.",
+ "Hunter’s snare.",
+ ],
+ },
+ {
+ title: "d6 Power center This region is ruled or menaced by a/an…",
+ id: "d6powercenterthisregionisruledormenacedbyaan…_swamp(variant)",
+ roll: [
+ "Black dragon.",
+ "Hydra.",
+ "Lich.",
+ "Council of swampfolk elders.",
+ "Tribal chieftain.",
+ "Noble family.",
+ ],
+ },
+ {
+ title: "d10 Entrance The cave mouth is...",
+ id: "d10entrancethecavemouthis_underdark",
+ roll: [
+ "Wide and tall, letting much daylight into the entry chamber.",
+ "A wide sinkhole.",
+ "An easy to spot, narrow passage.",
+ "A steep, slippery sloped tunnel.",
+ "A man-made tunnel.",
+ "A collapsed tunnel, impassable without excavation.",
+ "Marked with several warning signs.",
+ "Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
+ "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
+ "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.",
+ ],
+ },
+ {
+ title: "d50 Denizens What lives in the cave",
+ id: "d50denizenswhatlivesinthecave_underdark",
+ roll: [
+ "Bullywug.",
+ "Carrion crawler.",
+ "Chuul.",
+ "Cloaker.",
+ "Crawling claw.",
+ "Cyclops.",
+ "Darkmantle.",
+ "Shadow dragon.",
+ "Drider.",
+ "Duergar.",
+ "Elves, dark.",
+ "Ettin.",
+ "Fomorian.",
+ "Fungi.",
+ "Galeb duhr.",
+ "Gargoyle.",
+ "Ghost.",
+ "Ghoul.",
+ "Giant, hill.",
+ "Giant, stone.",
+ "Gibbering mouther.",
+ "Goblins.",
+ "Grell.",
+ "Grick.",
+ "Grimlock.",
+ "Hobgoblins.",
+ "Hook Horror.",
+ "Kobolds.",
+ "Mephits.",
+ "Mimic.",
+ "Myconids.",
+ "Ogres.",
+ "Oozes.",
+ "Orcs.",
+ "Otyugh.",
+ "Piercer.",
+ "Purple worm.",
+ "Roper.",
+ "Rust monster.",
+ "Shadow.",
+ "Skeleton.",
+ "Spectre.",
+ "Stirge.",
+ "Troglodyte.",
+ "Troll.",
+ "Umber hulk.",
+ "Wraith.",
+ "Xorn.",
+ "Yuan-ti.",
+ "Zombies.",
+ ],
+ },
+ {
+ title: "d10 Ecology The creature is...",
+ id: "d10ecologythecreatureis_underdark",
+ roll: [
+ "A predator or a hunter.",
+ "A food source for other denizens.",
+ "A recently-arrived squatter or invader.",
+ "A long-time resident.",
+ "A parasite or a scavenger.",
+ "A host or the dominant species.",
+ "Unusually abundant.",
+ "Living in deliberate isolation.",
+ "Living in unintentional isolation.",
+ "Severely out of place in this cave.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_underdark",
+ roll: [
+ "A trickle of water flowing down the walls and across the floor.",
+ "An underground lake of potable water.",
+ "A pool of stagnant water.",
+ "A natural bridge over a chasm.",
+ "A narrow chasm with walls close enough to climb between.",
+ "A deep chasm with no bottom in sight.",
+ "A shaft in the ceiling with no light coming from it.",
+ "A shaft in the ceiling with dim light coming from it.",
+ "A group of stalagmites arranged in a circle.",
+ "An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
+ "A pair of natural columns.",
+ "A large stalactite that has broken off from the ceiling and fallen to the floor.",
+ "An array of many small stalactites spreading across the ceiling.",
+ "A damp wall covered in soft mold.",
+ "A recess in the wall, covered in slimy mold.",
+ "A large patch of glowing fungus.",
+ "A large patch of small mushrooms.",
+ "A group of enormous mushrooms.",
+ "A large cavern with a strong echo.",
+ "A claustrophobic tunnel with a low ceiling.",
+ ],
+ },
+ {
+ title: "d12 Features You notice...",
+ id: "d12featuresyounotice_underdark",
+ roll: [
+ "A cache of abandoned, decrepit mining equipment.",
+ "Some old dry bones.",
+ "Many bones underfoot.",
+ "Evidence of a recent encampment.",
+ "An enormous spider web.",
+ "A wide slippery patch of mold on the floor.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "An unstable ceiling.",
+ "A distant sound—a scream, hammers at work, footsteps, or drums.",
+ "The name of a previous traveler carved into a wall.",
+ "Several ancient runes carved into the wall.",
+ ],
+ },
+ {
+ title: "d12 The cave wall is...",
+ id: "d12thecavewallis_underdark",
+ roll: [
+ "Slightly damp.",
+ "Dripping wet.",
+ "Slick with mold.",
+ "Covered in soft fungi.",
+ "Dry as a bone.",
+ "Rough and dry.",
+ "Dry and smooth.",
+ "Jagged.",
+ "Pockmarked.",
+ "Crumbling, with loose bits flaking off.",
+ "Crumbling, with large chunks falling off at a touch.",
+ "Covered in an unidentifiable slime.",
+ ],
+ },
+ {
+ title: "d6 The cave ceiling is...",
+ id: "d6thecaveceilingis_underdark",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Covered in stalactites (watch your head!).",
+ "Smooth as glass.",
+ "Rough and jagged.",
+ "Connected to the floor by natural columns.",
+ "So high it’s difficult to see.",
+ ],
+ },
+ {
+ title: "d6 Hazards/Obstacles You find...",
+ id: "d6hazardsobstaclesyoufind_underdark",
+ roll: [
+ "A colony of poisonous mushrooms.",
+ "A patch of toxic mold.",
+ "The ceiling caves in.",
+ "Several rocks tumble down a sloped wall.",
+ "The floor is very slippery.",
+ "Your foot misses the floor as you step into a pit or chasm.",
+ ],
+ },
+ {
+ title: "d12 Travelers/Visitors You come upon...",
+ id: "d12travelersvisitorsyoucomeupon_underdark",
+ roll: [
+ "An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
+ "An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
+ "A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
+ "A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
+ "A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
+ "A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
+ "A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
+ "A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
+ "A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
+ "A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.",
+ ],
+ },
- {"title": "d6 Point of interest You come upon a/an...", "id":"d6pointofinterestyoucomeuponaan_swamp(variant)", "roll":[
- "Ring of ancient monoliths.",
- "Entrance to a flooded tomb.",
- "Ruined temple.",
- "House floating on pontoons.",
- "Dwelling built upon stilts.",
- "Damp cave.", ]},
- {"title": "d6 Landmark/feature You see a/an...", "id":"d6landmarkfeatureyouseeaan_swamp(variant)", "roll":[
- "Bubbling pool of mud.",
- "Enormous gnarled old tree.",
- "Hillock rising above the water.",
- "Thorny bramble.",
- "Patch of very tall reeds.",
- "Large, rotting log.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_swamp(variant)", "roll":[
- "Scent of decay.",
- "Bird call.",
- "Flying waterfowl.",
- "Lizard climbing a tree.",
- "Especially mossy tree.",
- "Patch of mushrooms.", ]},
- {"title": "d6 Daytime encounters You meet a/an...", "id":"d6daytimeencountersyoumeetaan_swamp(variant)", "roll":[
- "Beast (roll on beast table).",
- "Monster (roll on monster table).",
- "Reclusive beastshifter (roll on beast table).",
- "Solitary fisherman.",
- "Eccentric herbalist.",
- "Skilled hunter.", ]},
- {"title": "d6 Nighttime encounters You meet a/an...", "id":"d6nighttimeencountersyoumeetaan_swamp(variant)", "roll":[
- "Beast (roll on beast table).",
- "Monster (roll on monster table).",
- "Hungry ghoul",
- "Malevolent ghost.",
- "Foul-mouthed witch.",
- "Desperate fugitive.", ]},
- {"title": "d6 Beast You come upon a/an...", "id":"d6beastyoucomeuponaan_swamp(variant)", "roll":[
- "Crocodile.",
- "Snake.",
- "Predatory fish.",
- "Predatory bird (hawk or owl).",
- "Giant frog.",
- "Giant rat.", ]},
- {"title": "d6 Monster You come upon a/an...", "id":"d6monsteryoucomeuponaan_swamp(variant)", "roll":[
- "Bullywug.",
- "Lizardfolk.",
- "Bog hag.",
- "Displacer beast.",
- "Manticore.",
- "Stirge.", ]},
- {"title": "d6 Hazard You happen upon a/an…", "id":"d6hazardyouhappenuponaan…_swamp(variant)", "roll":[
- "Patch of sticky mud.",
- "Patch of quicksand.",
- "Swarm of biting flies.",
- "Sudden rainstorm.",
- "Nauseating stench.",
- "Hunter’s snare.", ]},
- {"title": "d6 Power center This region is ruled or menaced by a/an…", "id":"d6powercenterthisregionisruledormenacedbyaan…_swamp(variant)", "roll":[
- "Black dragon.",
- "Hydra.",
- "Lich.",
- "Council of swampfolk elders.",
- "Tribal chieftain.",
- "Noble family.", ]},
-
-
-{"title": "d10 Entrance The cave mouth is...", "id":"d10entrancethecavemouthis_underdark", "roll":[
-"Wide and tall, letting much daylight into the entry chamber.",
-"A wide sinkhole.",
-"An easy to spot, narrow passage.",
-"A steep, slippery sloped tunnel.",
-"A man-made tunnel.",
-"A collapsed tunnel, impassable without excavation.",
-"Marked with several warning signs.",
-"Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
-"Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
-"Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.", ]},
- {"title": "d50 Denizens What lives in the cave", "id":"d50denizenswhatlivesinthecave_underdark", "roll":[
-"Bullywug.",
-"Carrion crawler.",
-"Chuul.",
-"Cloaker.",
-"Crawling claw.",
-"Cyclops.",
-"Darkmantle.",
-"Shadow dragon.",
-"Drider.",
-"Duergar.",
-"Elves, dark.",
-"Ettin.",
-"Fomorian.",
-"Fungi.",
-"Galeb duhr.",
-"Gargoyle.",
-"Ghost.",
-"Ghoul.",
-"Giant, hill.",
-"Giant, stone.",
-"Gibbering mouther.",
-"Goblins.",
-"Grell.",
-"Grick.",
-"Grimlock.",
-"Hobgoblins.",
-"Hook Horror.",
-"Kobolds.",
-"Mephits.",
-"Mimic.",
-"Myconids.",
-"Ogres.",
-"Oozes.",
-"Orcs.",
-"Otyugh.",
-"Piercer.",
-"Purple worm.",
-"Roper.",
-"Rust monster.",
-"Shadow.",
-"Skeleton.",
-"Spectre.",
-"Stirge.",
-"Troglodyte.",
-"Troll.",
-"Umber hulk.",
-"Wraith.",
-"Xorn.",
-"Yuan-ti.",
-"Zombies.", ]},
- {"title": "d10 Ecology The creature is...", "id":"d10ecologythecreatureis_underdark", "roll":[
-"A predator or a hunter.",
-"A food source for other denizens.",
-"A recently-arrived squatter or invader.",
-"A long-time resident.",
-"A parasite or a scavenger.",
-"A host or the dominant species.",
-"Unusually abundant.",
-"Living in deliberate isolation.",
-"Living in unintentional isolation.",
-"Severely out of place in this cave.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_underdark", "roll":[
-"A trickle of water flowing down the walls and across the floor.",
-"An underground lake of potable water.",
-"A pool of stagnant water.",
-"A natural bridge over a chasm.",
-"A narrow chasm with walls close enough to climb between.",
-"A deep chasm with no bottom in sight.",
-"A shaft in the ceiling with no light coming from it.",
-"A shaft in the ceiling with dim light coming from it.",
-"A group of stalagmites arranged in a circle.",
-"An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
-"A pair of natural columns.",
-"A large stalactite that has broken off from the ceiling and fallen to the floor.",
-"An array of many small stalactites spreading across the ceiling.",
-"A damp wall covered in soft mold.",
-"A recess in the wall, covered in slimy mold.",
-"A large patch of glowing fungus.",
-"A large patch of small mushrooms.",
-"A group of enormous mushrooms.",
-"A large cavern with a strong echo.",
-"A claustrophobic tunnel with a low ceiling.", ]},
- {"title": "d12 Features You notice...", "id":"d12featuresyounotice_underdark", "roll":[
-"A cache of abandoned, decrepit mining equipment.",
-"Some old dry bones.",
-"Many bones underfoot.",
-"Evidence of a recent encampment.",
-"An enormous spider web.",
-"A wide slippery patch of mold on the floor.",
-"The clatter of rocks falling.",
-"Loose stones underfoot.",
-"An unstable ceiling.",
-"A distant sound—a scream, hammers at work, footsteps, or drums.",
-"The name of a previous traveler carved into a wall.",
-"Several ancient runes carved into the wall.", ]},
- {"title": "d12 The cave wall is...", "id":"d12thecavewallis_underdark", "roll":[
-"Slightly damp.",
-"Dripping wet.",
-"Slick with mold.",
-"Covered in soft fungi.",
-"Dry as a bone.",
-"Rough and dry.",
-"Dry and smooth.",
-"Jagged.",
-"Pockmarked.",
-"Crumbling, with loose bits flaking off.",
-"Crumbling, with large chunks falling off at a touch.",
-"Covered in an unidentifiable slime.", ]},
- {"title": "d6 The cave ceiling is...", "id":"d6thecaveceilingis_underdark", "roll":[
-"Uncomfortably close to your head.",
-"Covered in stalactites (watch your head!).",
-"Smooth as glass.",
-"Rough and jagged.",
-"Connected to the floor by natural columns.",
-"So high it’s difficult to see.", ]},
- {"title": "d6 Hazards/Obstacles You find...", "id":"d6hazardsobstaclesyoufind_underdark", "roll":[
-"A colony of poisonous mushrooms.",
-"A patch of toxic mold.",
-"The ceiling caves in.",
-"Several rocks tumble down a sloped wall.",
-"The floor is very slippery.",
-"Your foot misses the floor as you step into a pit or chasm.", ]},
- {"title": "d12 Travelers/Visitors You come upon...", "id":"d12travelersvisitorsyoucomeupon_underdark", "roll":[
-"An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
-"An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
-"A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
-"A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
-"A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
-"A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
-"A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
-"A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
-"A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
-"A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
-"A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
-"A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.", ]},
-
-{"title": "d6 Age The nation is...", "id":"d6agethenationis_nation", "roll":[
-"Ancient; No one remembers when it was founded",
-"Very Old; It has been standing for millennia",
-"Old; It has been around for centuries",
-"Young; The elderly can remember when it was formed",
-"Very Young; It was founded within the past generation",
-"Fledgling: It was very recently founded", ]},
-{"title": "d10 Political System The nation is run by...", "id":"d10politicalsystemthenationisrunby_nation", "roll":[
-"Democracy; Every citizen has an equal say in how the government is run",
-"Republic; Individuals represent groups of citizens",
-"Monarchy; A ruling class passes leadership through a predisposed line of sovereignty",
-"Empire; A wide-spread collection of states or communities with complex organization to maintain fealty to the ruler",
-"Dictatorship; A single all-powerful ruler lords over the people",
-"Tribal; There is no specific ruler, rather there is an uncoordinated group of tribes",
-"Anarchy; There is no centralized government nor authority. The people are self-policing",
-"Communism; The ruling class distributes all aspects of society including economics, jobs, resources, and where to live to make sure everyone has an equal share.",
-"Theocracy; Religious leaders hold the power, and laws are dictated by religious beliefs",
-"Oligarchy; A small group of people maintain control of the nation", ]},
-{"title": "d20 Economics The dominant economic influence is...", "id":"d20economicsthedominanteconomicinfluenceis_nation", "roll":[
-"Manorial agriculture. Serfs and freemen work their lord's land.",
-"Trade guilds. Conglomerates of tradespeople control the means of producing and distributing the most valuable goods.",
-"Nomadic grazing. Herds of domestic animals roam freely, and people follow their movements.",
-"Feudalism. The rulers control all land, and designate landholders to oversee production, distribution and taxation in those areas.",
-"Cottage industry. Small, family groups produce most trade goods.",
-"Mercantilism. Trade is strictly regulated by the government, in favor of local production.",
-"Corporatism. Different areas of the economy are controlled by defined organizations, often given national charter.",
-"Family conglomeratism. A few key families control production and distribution across multiple industries.",
-"Syndicalism. Groups of workers control production and distribution in different areas of the economy.",
-"Communism. The state controls the means of production, and distributes goods evenly to the population.",
-"Hunting and gathering. Food is obtained by foraging.",
-"Post-scarcity. Most goods needed for survival are available cheaply/freely to all.",
-"Market system. Goods are produced and traded freely by individuals and groups.",
-"Industrialism. Mining and manufacturing dominate the economy.",
-"Knowledge economy. Scribes, theologians and other knowledge workers dominate be economy.",
-"Mages. Magic-users control the means of production and distribution.",
-"The church or churches. The means of production and distribution are controlled by religious leaders.",
-"Manorial agriculture and roll again on this table.",
-"Trade. There is no centralized currency. Citizens trade for all goods and services",
-"Benevolent Deity. A powerful being or group of powerful beings gives the people what it sees fit.", ]},
-{"title": "d12 Ruler The ruler(s) of the nation is...", "id":"d12rulertherulersofthenationis_nation", "roll":[
-"A demagogue; He rules the nation through fear and prejudices",
-"A philosopher",
-"A military leader",
-"A council of elders",
-"A council of randomly selected citizens",
-"Corporations",
-"A power hungry dictator",
-"A manipulative politician",
-"A noble philanthropist",
-"A religious zealot",
-"A puppet of a secret society",
-"A figure-head. The real power lies at the local level", ]},
-{"title": "d30 A unique characteristic of the nation is...", "id":"d30auniquecharacteristicofthenationis_nation", "roll":[
-"It is undergoing a civil war",
-"It is experiencing extreme inflation",
-"It is at war with another nation",
-"It is controlled by a secret society pulling the strings",
-"The political system is collapsing",
-"It is believe to be protected by a god",
-"The citizens believe it to be the greatest nation in the world",
-"It is the home of a legendary warrior",
-"It is the home of a famous philosopher",
-"It is undefeated in battle",
-"It is imperialistic; always trying to conquer new territory",
-"It is isolationist; it does not like interacting with other nations",
-"It is the home of a legendary artifact",
-"It is extremely strict with its laws",
-"Vigilantism is condoned",
-"It is a pillar of moral values",
-"It is generally hated by other nations",
-"Its borders are open to refugees",
-"It is being crippled by sanctions from other nations",
-"It has been invaded by another nation",
-"A popular and respected public figure recently died",
-"Slavery is an accepted practice",
-"Women are considered to be lesser people",
-"Men are considered to be lesser people",
-"The people observe a single day each year when all crime is legal",
-"All trials are settled through death by combat",
-"All trials are settled through a sporting competition",
-"Annual gladiatorial combat is held, and the participants are randomly selected among the citizens",
-"Prisoners are offered a chance at freedom if they can win a gladiatorial game. The games are... (d6): 1. Rigged. Prisoners are not intended to survive; 2. Extremely difficult, almost no one ever survives; 3. Fair. A skilled warrior has a chance at winning; 4. Easy. Just about anyone with a bit of skill can win; 5. Unbalanced; Many enter, only one leaves; 6. Massive. Hundreds enter at a time, but only a few survive",
-"A citizen is randomly selected, and sacrificed annually", ]},
-{"title": "d8 Founding The nation was founded by...", "id":"d8foundingthenationwasfoundedby_nation", "roll":[
-"Revolutionaries seeking freedom from an oppressive government",
-"A power-hungry tyrant",
-"A religious order",
-"A philosopher wanting to experiment with a new social order",
-"A tribe that evolved into a nation",
-"An explorer who claimed the land for his own",
-"A god",
-"A cult claiming a bastion separate from society", ]},
-{"title": "Sub-divisions To manage the nation, it is split into multiple...", "id":"sub-divisionstomanagethenationitissplitintomultiple_nation", "roll":[
-"Autonomous states",
-"Fiefdoms",
-"Cities",
-"Duchies",
-"Provinces",
-"Geographical regions", ]},
-{"title": "d12 Mood The citizens are...", "id":"d12moodthecitizensare_nation", "roll":[
-"Miserable; They hate their government or leaders, and feel oppressed",
-"Unhappy; They don't like the state of their nation, and don't feel like they are valued or treated well",
-"Satiated; Though they may not like things about the government, they are happy enough with their current life to risk losing what they have",
-"Happy; Even if things aren't perfect, they are generally happy with their way of life",
-"Extremely happy; They love their lives",
-"Angry; They are being pushed to their limits",
-"Patriotic; They love their nation, and will die to protect it",
-"Confused; They people feel like the nation is in a state of turmoil, and don't know what tomorrow will hold",
-"Anxious; Something bad is coming, they just know it, even if they don't know what it is",
-"Frightened; People gather for safety, or stay in their homes at night",
-"Scared; People live in fear of their nation's leaders",
-"Indifferent; The politics of the nation are unimportant in day to day life", ]},
-{"title": "d5 Wealth and Prosperity The citizens are...", "id":"d5wealthandprosperitythecitizensare_nation", "roll":[
-"Very well off; They enjoy the finer things in life",
-"Doing well; Their needs are met, and they have the ability to improve their station in life",
-"They have enough to get by, but not enough to improve their station in life",
-"Poor; The people are barely scraping by",
-"Desperate; They are lucky to find food and shelter", ]},
-{"title": "d10 Religion The nation's approach to religion is...", "id":"d10religionthenationsapproachtoreligionis_nation", "roll":[
-"A specific religion is required of all citizens.",
-"A specific religion is encouraged, but not required. All other religions are banned",
-"The nation allows a select list of acceptable religions",
-"The nation allows any religion, but bans a select list",
-"All religions are welcome, though some are discouraged",
-"All religions are welcome, though some are encouraged",
-"Religion is banned all together",
-"A single religion is very popular, while others are generally considered to be strange or blasphemous",
-"Two or more religions are warring to be the only nationally sponsored religion",
-"Religion is not important to the people, nor the rulers.", ]},
-{"title": "d50 Laws A notable law includes...", "id":"d50lawsanotablelawincludes_nation", "roll":[
-"Capital punishment for most crimes",
-"Magic is banned",
-"Drug use is legal",
-"Alcohol use is banned",
-"Citizens are not allowed to speak poorly of their leaders",
-"Military service is required of all citizens",
-"Hunting of a specific species is banned (d100): 1. Wolves; 2. Lions; 3. Tigers; 4. Chickens; 5. Bears; 6. Elf; 7. Boar; 8. Apes; 9. Monkeys; 10. Axe Beaks; 11. Baboons; 12. Badgers; 13. Blink Dogs; 14. Leopards; 15. Hawks; 16. Eagles; 17. Crocodiles; 18. Alligators; 19. Death Dogs; 20. Dire Wolves; 21. Horses; 22. Deer; 23. Moose; 24. Elephants; 25. Giant Apes; 26. Giant Badgers; 27. Giant Bats; 28. Giant Boar; 29. Giant Centipede; 30. Giant Snakes; 31. Giant Crab; 32. Giant Crocodile; 33. Giant Alligator; 34. Giant Elk; 35. Giant Fire Beetles; 36. Giant Frogs; 37. Goats; 38. Giant Goats; 39. Giant Lizards; 40. Octopuses; 41. Giant Octopuses; 42. Giant Owls; 43. Owls; 44. Giant Rats; 45. Rats; 46. Giant Scorpions; 47. Sharks; 48. Giant Sharks; 49. Giant Spiders; 50. Giant Toads; 51. Giant Vultures; 52. Giant Wasps; 53. Giant Weasels; 54. Weasels; 55. Whales; 56. Hyenas; 57. Jackals; 58. Killer Whales; 59. Mammoths; 60. Dogs; 61. Panthers; 62. Ravens; 63. Rhinoceros; 64. Saber-Toothed Tigers; 65. Worgs; 66. Giraffes; 67. Ankhegs; 68. Cockatrice; 69. Bulettes; 70. Basilisks; 71. Chimera; 72. Dinosaurs; 73. Displacer Beasts; 74. Undead; 75. Gnolls; 76. Goblins; 77. Griffons; 78. Harpies; 79. Hippogriffs; 80. Kobolds; 81. Lizardfolk; 82. Manticore; 83. Ogres; 84. Orcs; 85. Owlbears; 86. Pixies; 87. Sprites; 88. Trolls; 89. Unicorns; 90. Yetis; 91. Demons; 92. Dragons; 93. Giants; 94. Lycanthropes; 95. Cougars; 96. Cats; 97. Turtles; 98. Dolphins; 99. Brownies; 100. Kangaroos",
-"Religious leaders must register with a local authority",
-"Revenge killing is legal",
-"Magic users must register with a local authority",
-"Begging is illegal",
-"Prostitution is illegal",
-"The native population is a protected class",
-"The native population can be hunted for a reward",
-"The native population can be hunted for sport",
-"No one is allowed to own more than an acre of land",
-"Everyone is guaranteed an acre of land",
-"The nation maintains protected land that may be not be used by private citizens",
-"No animal may be ridden",
-"No citizen is allowed to use a pack animal",
-"No citizen is allowed to use animals to assist with farming, or heavy labor",
-"Soldiers are not allowed to enter a citizen's home without permission",
-"A citizen's private property is not allowed to be searched with out permission",
-"Prima Nocta; Leaders have first rights to deflower newly-weds",
-"Animal fighting is banned",
-"It is illegal to impersonate a member of the clergy",
-"It is illegal to bite off another person's leg",
-"It is illegal to walk backwards after sunset",
-"Fishing is prohibited",
-"Divorce is illegal",
-"It is only legal to move large groups of animals at certain times of the day",
-"Profanities may not be spoken in public",
-"It is legal to hunt and kill members of a specific religion",
-"Escape from prison is not illegal",
-"Public affection is illegal",
-"It is illegal to feed animals in public places",
-"All persons in public must be bathed, and perfumed",
-"All food sold must be approved by a local authority",
-"All weapons must be registered with a local authority",
-"All procreation is regulated, and must be approved by the government",
-"All deforestation must be approved by a local authority",
-"All farms must be approved by a local authority",
-"All citizens are required to do regular charity work",
-"Martial weapons are prohibited",
-"Citizens may kill trespassers",
-"Bounty hunting is illegal",
-"Money changing is illegal",
-"Money lending is illegal",
-"Gambling is illegal",
-"Businesses are not allowed to operate an a specific day each week", ]},
-{"title": "d20 Language The common spoken language is...", "id":"d20languagethecommonspokenlanguageis_nation", "roll":[
-"Common",
-"Dwarvish",
-"Elvish",
-"Draconic",
-"Abyssal",
-"Celestial",
-"Deep Speech",
-"Druidic",
-"Giant",
-"Gnomish",
-"Goblin",
-"Gnoll",
-"Halfling",
-"Infernal",
-"Orc",
-"Primordial",
-"Sylvan",
-"Undercommon",
-"Common and one other language (roll again on this table)",
-"Two languages (roll two more times on this table)", ]},
-{"title": "d8 Xenophobia The various races are treated...", "id":"d8xenophobiathevariousracesaretreated_nation", "roll":[
-"Each race hates all other races",
-"Each race lives in peace with all other races, but stick to their own",
-"Humans and Demi-humans (dwarves, elves, etc) get along, but do not tolerate sub-humans (goblinoids, orcs, etc)",
-"Each race tolerates the others, but they don't get along well",
-"The races are split into factions. Each faction hates the others",
-"The races get along, but a single race is hated by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is hated. (roll twice on this table)",
-"The races do not get along, but a single race is revered by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is revered. (roll twice on this table)",
-"The races mix freely", ]},
-{"title": "d10 Class System Social classes in the society are determined by...", "id":"d10classsystemsocialclassesinthesocietyaredeterminedby_nation", "roll":[
-"Age",
-"Race",
-"Profession",
-"Lineage",
-"Birthplace",
-"Height",
-"Wealth",
-"Gender",
-"A physical feature (d3): 1. Eye color; 2. Hair color; 3. Skin color",
-"Religion", ]},
-{"title": "d20 Social Pariahs Social outcasts generally include...", "id":"d20socialpariahssocialoutcastsgenerallyinclude_nation", "roll":[
-"Bastards",
-"Lycanthropes",
-"The ill",
-"The elderly",
-"The homeless",
-"Mercenaries",
-"Druids",
-"Rangers",
-"Law breakers",
-"Merchants",
-"Magic users",
-"The clergy",
-"Local law enforcement",
-"Widows and Widowers",
-"Oath-breakers",
-"The Dishonored",
-"Followers of a specific religion",
-"Drunks",
-"Prostitutes",
-"Foreigners", ]},
-
-
-{"title": "d6 Size The continent is...", "id":"d6sizethecontinentis_continent", "roll":[
-"Massive; It spans most of the world",
-"Large; It makes an impact on the shape of the world",
-"Medium; About as average as average gets",
-"Small; It may be hard to find with out exploration",
-"Tiny; It's practically an island",
-"Amalgamated; A collection of landmasses into a single continent. Roll twice on this table, larger of the two rolls is the area the continent covers, Smaller is the size of the land masses in the area.", ]},
- {"title": "d8 Location The continent is located...", "id":"d8locationthecontinentislocated_continent", "roll":[
-"Polar; It sits one of of the polar ends of the world",
-"Equatorial; It straddles the world's equator",
-"Far North; The sun never sets half the year, and never rises the other half",
-"Far South; The sun never sets half the year, and never rises the other half",
-"Northern Hemisphere",
-"Southern Hemisphere",
-"Runs laterally across both hemispheres",
-"Hidden; It can not be easily found", ]},
- {"title": "d10 Sub-Climates Compared to the rest of the the world, the continent is...", "id":"d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent", "roll":[
-"Warmer than usual",
-"Colder than usual",
-"Windier than usual",
-"Rainier than usual",
-"Rather average",
-"More tropical than usual",
-"Incredibly Hot",
-"Incredibly Cold",
-"Incredibly wet",
-"More humid than usual", ]},
- {"title": "d20 A unique characteristic of this continent is...", "id":"d20auniquecharacteristicofthiscontinentis_continent", "roll":[
-"It is home to an ancient volcano that has been erupting for generations",
-"It is said to be protected by a god",
-"It is the only place to find a rare mineral (d10): 1. Gold; 2. Silver; 3. Copper; 4. Adamantine; 5. Titanium; 6. Tungsten; 7. Platinum; 8. Electrum; 9. Uranium; 10. Unobtanium",
-"It is home to the tallest mountain in the world",
-"It is home to the largest lake in the world",
-"An unnaturally massive number of chickens roam the wild",
-"Most of it is below sea level",
-"It is pock marked with craters",
-"A powerful enchantment has befallen it",
-"It has been afflicted by a powerful curse",
-"It is landlocked",
-"It has no neighbouring continents",
-"It was recently ravaged by a major cataclysm (d6): 1. A massive meteor changed the entire landscape; 2. A massive volcano erupted, blacking out the sky; 3. A drought caused massive dust storms, and food became scarce; 4. Massive floods wiped out anyone that was not prepared; 5. A god became angry and punished the people by scorching the land; 6. A pandemic spread like wildfire, killing 60 percent of the population",
-"Massive storms make the coast uninhabitable",
-"At the center is a font of wild magic",
-"It is said to hide a legendary artifact",
-"It was claimed by a legendary hero",
-"It was claimed by a legendary villain",
-"It used to be joined with another continent, but was split asunder.",
-"It is dominated by a single land type (d10): 1. Mountains; 2. Desert; 3. Forests; 4. Jungle; 5. Tundra; 6. Plains; 7. Lakes; 8. Rivers; 9. Swamp / Marshland; 10. Canyons", ]},
- {"title": "d6 Discovery When was the continent was discovered", "id":"d6discoverywhenwasthecontinentwasdiscovered_continent", "roll":[
-"Long before memory or written history",
-"Centuries ago",
-"A few generations ago",
-"A generation ago",
-"Very recently",
-"It has not yet been discovered", ]},
- {"title": "d12 Discovery The continent was discovered by...", "id":"d12discoverythecontinentwasdiscoveredby_continent", "roll":[
-"A travelling merchant looking for new riches",
-"A nomadic tribe wandering aimlessly",
-"A small group of pilgrims looking for greener pastures",
-"Refugees from a massive war",
-"Colonists sent by the ruler of another land seeking to expand his borders",
-"Explorers looking for something new and exciting",
-"Map makers looking for fill in gaps of a map",
-"A small civilization escaping from a stronger, more dominant monster",
-"A small civilization seeking better a better climate",
-"Frontiersman pushing the edges of the know world.",
-"No one, it was the cradle of civilization",
-"Priests seeking worshippers", ]},
- {"title": "d100 Domestic Creatures Creatures unique to this continent include... (Roll 2d4 times)", "id":"d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent", "roll":[
-"Monkeys",
-"Apes",
-"Baboons",
-"Pelicans",
-"Deer",
-"Cows",
-"Elk",
-"Bison",
-"Coyotes",
-"Dingos",
-"Wolves",
-"Swans",
-"Lions",
-"Tigers",
-"Brown Bears",
-"Grizzly Bears",
-"Polar Bears",
-"Tarantulas",
-"Blink Dogs",
-"Badgers",
-"Wolverines",
-"Black Bears",
-"Giraffes",
-"Llamas",
-"Alpacas",
-"Chickens",
-"Hawks",
-"Eagles",
-"Tortoises",
-"Boars",
-"Cougars",
-"Mere Cats",
-"Camels",
-"Panthers",
-"Boa Constrictors",
-"Crocodiles",
-"Alligators",
-"Horses",
-"Pandas",
-"Koalas",
-"Kangaroos",
-"Wallabies",
-"Death Dogs",
-"Axe Beaks",
-"Elephants",
-"Flying Snakes",
-"Scorpions",
-"Hyenas",
-"Vultures",
-"Goats",
-"Jackals",
-"Mammoths",
-"Phase Spiders",
-"Rhinoceroses",
-"Saber-Toothed tigers",
-"Worgs",
-"Dire Wolves",
-"Giant Badgers",
-"Giant Rats",
-"Giant Spiders",
-"Dire Chickens",
-"Giant Eagles",
-"Giant Boars",
-"Giant Centipedes",
-"Giant Bats",
-"Giant Snakes",
-"Giant Crabs",
-"Giant Crocodiles",
-"Giant Elk",
-"Giant Fire Beetles",
-"Giant Frogs",
-"Giant Goats",
-"Giant Hyenas",
-"Giant Lizards",
-"Iguanas",
-"Giant Owls",
-"Giant Scorpions",
-"Giant Toads",
-"Giant Vultures",
-"Giant Wasps",
-"Giant Weasels",
-"Weasels",
-"Giant Wolf Spiders",
-"Owlbears",
-"Sloths",
-"Dodo Birds",
-"Basilisks",
-"Cockatrice",
-"Griffons",
-"Hippogriffs",
-"Squirrels",
-"Chipmunks",
-"Buffalo",
-"Ostriches",
-"Zebras",
-"Geese",
-"Mongooses",
-"Lemurs",
-"Pigs",
-"Platypi", ]},
- {"title": "d100 Foreign Creatures Creatures imported to this continent include... (Roll 1d4 times)", "id":"d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent", "roll":[
-"Monkeys",
-"Apes",
-"Baboons",
-"Pelicans",
-"Deer",
-"Cows",
-"Elk",
-"Bison",
-"Coyotes",
-"Dingos",
-"Wolves",
-"Swans",
-"Lions",
-"Tigers",
-"Brown Bears",
-"Grizzly Bears",
-"Polar Bears",
-"Tarantulas",
-"Blink Dogs",
-"Badgers",
-"Wolverines",
-"Black Bears",
-"Giraffes",
-"Llamas",
-"Alpacas",
-"Chickens",
-"Hawks",
-"Eagles",
-"Tortoises",
-"Boars",
-"Cougars",
-"Mere Cats",
-"Camels",
-"Panthers",
-"Boa Constrictors",
-"Crocodiles",
-"Alligators",
-"Horses",
-"Pandas",
-"Koalas",
-"Kangaroos",
-"Wallabies",
-"Death Dogs",
-"Axe Beaks",
-"Elephants",
-"Flying Snakes",
-"Scorpions",
-"Hyenas",
-"Vultures",
-"Goats",
-"Jackals",
-"Mammoths",
-"Phase Spiders",
-"Rhinoceroses",
-"Saber-Toothed tigers",
-"Worgs",
-"Dire Wolves",
-"Giant Badgers",
-"Giant Rats",
-"Giant Spiders",
-"Dire Chickens",
-"Giant Eagles",
-"Giant Boars",
-"Giant Centipedes",
-"Giant Bats",
-"Giant Snakes",
-"Giant Crabs",
-"Giant Crocodiles",
-"Giant Elk",
-"Giant Fire Beetles",
-"Giant Frogs",
-"Giant Goats",
-"Giant Hyenas",
-"Giant Lizards",
-"Iguanas",
-"Giant Owls",
-"Giant Scorpions",
-"Giant Toads",
-"Giant Vultures",
-"Giant Wasps",
-"Giant Weasels",
-"Weasels",
-"Giant Wolf Spiders",
-"Owlbears",
-"Sloths",
-"Dodo Birds",
-"Basilisks",
-"Cockatrice",
-"Griffons",
-"Hippogriffs",
-"Squirrels",
-"Chipmunks",
-"Buffalo",
-"Ostriches",
-"Zebras",
-"Geese",
-"Mongooses",
-"Lemurs",
-"Pigs",
-"Platypi", ]},
- {"title": "d100 Domestic Plants Plants unique to this continent include... (Roll 2d4 Times)", "id":"d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent", "roll":[
-"Roses",
-"Ferns",
-"Pine Trees",
-"Maple Trees",
-"Birch Trees",
-"Black Ash Trees",
-"White Ash Trees",
-"Aspens",
-"Willows",
-"Butternut Trees",
-"Black Cherry Trees",
-"Chestnut Trees",
-"Cottonwood Trees",
-"Elms",
-"Firs",
-"Hemlock",
-"Hickory",
-"Oak Trees",
-"Spruce Trees",
-"Sycamores",
-"Walnut Trees",
-"Peach Trees",
-"Orange Trees",
-"Plum Trees",
-"Apple Trees",
-"Baobab Trees",
-"Olive Trees",
-"Cedars",
-"Banyan Trees",
-"Yews",
-"Mulberry Trees",
-"Lavender",
-"Beech Trees",
-"Poplars",
-"Pear Trees",
-"Redwoods",
-"Junipers",
-"Strawberries",
-"Blueberries",
-"Blackberries",
-"Raspberries",
-"Potatoes",
-"Carrots",
-"Poppies",
-"Azaleas",
-"Begonias",
-"Bloodroot",
-"Carnations",
-"Chrysanthemum",
-"Tumbleweed",
-"Geranium",
-"Hyacinth",
-"Iris",
-"Celery",
-"Lavender",
-"Morning Glory",
-"Bell Pepper",
-"Mint",
-"Cumin",
-"Oregano",
-"Garlic",
-"Orchid",
-"Sunflower",
-"Tulip",
-"Poison Ivy",
-"Poison Oak",
-"Onions",
-"Spinach",
-"Watermelon",
-"Mustard",
-"Apricot Trees",
-"Banana Trees",
-"Pineapple",
-"Mangos",
-"Palm Trees",
-"Dragonfruit Trees",
-"Avocados",
-"Fig Trees",
-"Grapes",
-"Guava",
-"Kiwifruit",
-"Lemon Trees",
-"Line Trees",
-"Papaya Trees",
-"Pomegranate Trees",
-"Tomatoes",
-"Rice",
-"Brussel Sprouts",
-"Cabbage",
-"Pumpkin",
-"Radishes",
-"Turnips",
-"Corn",
-"Wheat",
-"Bok Choy",
-"Arugula",
-"Ivy",
-"Chickweed",
-"Dandelion",
-"Dill", ]},
- {"title": "d100 Foreign Plants Plants imported to this continent include... (Roll 1d4 Times)", "id":"d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent", "roll":[
-"Roses",
-"Ferns",
-"Pine Trees",
-"Maple Trees",
-"Birch Trees",
-"Black Ash Trees",
-"White Ash Trees",
-"Aspens",
-"Willows",
-"Butternut Trees",
-"Black Cherry Trees",
-"Chestnut Trees",
-"Cottonwood Trees",
-"Elms",
-"Firs",
-"Hemlock",
-"Hickory",
-"Oak Trees",
-"Spruce Trees",
-"Sycamores",
-"Walnut Trees",
-"Peach Trees",
-"Orange Trees",
-"Plum Trees",
-"Apple Trees",
-"Baobab Trees",
-"Olive Trees",
-"Cedars",
-"Banyan Trees",
-"Yews",
-"Mulberry Trees",
-"Lavender",
-"Beech Trees",
-"Poplars",
-"Pear Trees",
-"Redwoods",
-"Junipers",
-"Strawberries",
-"Blueberries",
-"Blackberries",
-"Raspberries",
-"Potatoes",
-"Carrots",
-"Poppies",
-"Azaleas",
-"Begonias",
-"Bloodroot",
-"Carnations",
-"Chrysanthemum",
-"Tumbleweed",
-"Geranium",
-"Hyacinth",
-"Iris",
-"Celery",
-"Lavender",
-"Morning Glory",
-"Bell Pepper",
-"Mint",
-"Cumin",
-"Oregano",
-"Garlic",
-"Orchid",
-"Sunflower",
-"Tulip",
-"Poison Ivy",
-"Poison Oak",
-"Onions",
-"Spinach",
-"Watermelon",
-"Mustard",
-"Apricot Trees",
-"Banana Trees",
-"Pineapple",
-"Mangos",
-"Palm Trees",
-"Dragonfruit Trees",
-"Avocados",
-"Fig Trees",
-"Grapes",
-"Guava",
-"Kiwifruit",
-"Lemon Trees",
-"Line Trees",
-"Papaya Trees",
-"Pomegranate Trees",
-"Tomatoes",
-"Rice",
-"Brussel Sprouts",
-"Cabbage",
-"Pumpkin",
-"Radishes",
-"Turnips",
-"Corn",
-"Wheat",
-"Bok Choy",
-"Arugula",
-"Ivy",
-"Chickweed",
-"Dandelion",
-"Dill", ]},
-
-
- {"title": "d8 Size The world is...", "id":"d8sizetheworldis_world", "roll":[
-"Absolutely Massive. Generations could explore the world, and never see everything",
-"Giant. There are many world maps, showing different parts of the world, but none are complete",
-"Huge. With concerted effort over many generations, a world map can be created, with many gaps",
-"Large. The world is known, but no one man can see it all in a lifetime",
-"Medium. While most people don't know then extent of the world, scholars have been able to build some good maps",
-"Small. Most people have heard of most parts of the world, even if they have never travelled there",
-"Tiny. World-wide commerce is not unheard of",
-"Minuscule. The common person could get from one side of the world to the other.", ]},
- {"title": "d12 Climate The world is...", "id":"d12climatetheworldis_world", "roll":[
-"Diverse. There exists a little bit of any type of climate somewhere in the world",
-"Ice-age. The world is mostly covered in tundra",
-"Hot. A cold spot above-ground is difficult to find",
-"Dry. The world is devoid of rain",
-"Verdant. The world is lush, and mostly uninhabited.",
-"A post-apocalyptic wasteland. The world is pock marked with uninhabitable regions",
-"Bi-polar. A single day/night cycle can go from extremely hot, to extremely cold",
-"Volcanic. Mountains and volcanoes are not uncommon, spewing gasses into the atmosphere",
-"Lush. It rains frequently. Jungles cover must of the world, and other regions are a vibrant green",
-"Stormy. The world is mostly under a cloud cover, with violent winds, rains, thunder and lightning.",
-"Windy. High-velocity winds scour the land",
-"Mild. There exists a comfortable amount of sun, rain and cloud-cover.", ]},
- {"title": "d10 Land Masses The world is composed of...", "id":"d10landmassestheworldiscomposedof_world", "roll":[
-"Mostly ocean, with the occasional small island",
-"A single continent, amidst a massive ocean containing the occasional island",
-"Several distinct continents",
-"A single land mass, an no ocean to speak of",
-"Many small to medium sized islands speckled throughout the ocean",
-"Two distinct continents",
-"A ring of land, with an ocean in the center",
-"Many continents, some joined to others",
-"Two to three large continents, and a few smaller continents",
-"No land. The entire world is one giant ocean", ]},
- {"title": "d8 Magic in the world is...", "id":"d8magicintheworldis_world", "roll":[
-"Non-existent",
-"Extremely rare. Though there are a few practitioners of magic, it is mostly in the realm of rumour or legend.",
-"Rare. There is usually only one or two people in a region that practice the magical arts",
-"Uncommon. Magic is real, but magical feats are considered impressive.",
-"Common. It's not unusual to see magic in use",
-"Extremely common. Magic is a part of daily life.",
-"Powering everything. Magic is so inundated in every contraption, it seems futuristic",
-"Wild. Results are never predictable, and strange things occur naturally", ]},
- {"title": "d6 Technology in the world is...", "id":"d6technologyintheworldis_world", "roll":[
-"Primitive. A pulley system is considered complex",
-"Technology comes from relics of an age past. No one really understands how it works",
-"Basic. There is no electricity nor steam.",
-"Steam-powered. Steam powered contraptions can be found",
-"Slightly advanced. Gunpowder can be found, as well as steam power contraptions",
-"Advanced. Electricity has been discovered", ]},
- {"title": "d20 A unique characteristic of this world is...", "id":"d20auniquecharacteristicofthisworldis_world", "roll":[
-"There are multiple moons",
-"There are multiple suns",
-"The sun rarely sets",
-"The world is in the midts of an apocalypse. (See below)",
-"The world is hollow. Entire civilizations can be found inside the world",
-"Most people live underground",
-"The air is toxic",
-"The gods have disappeared",
-"The pantheon of gods have been replaced by a single all-powerful god",
-"A pandemic ravages the world",
-"The sun is a different color (d8): 1. Red; 2. Blue; 3. Green; 4. White; 5. Black; 6. Violet; 7. Purple: 8. Prismatic",
-"A civilization lives on the moon",
-"The gods walk among the men",
-"There is no sun. The world is shrouded in darkness.",
-"There is an over-abundance of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
-"There is an scarcity of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
-"Seasons last for a very long time",
-"Rain is toxic",
-"No child has been born in a generation",
-"No one lives after attaining adulthood", ]},
- {"title": "d8 The wold is dominated by...", "id":"d8thewoldisdominatedby_world", "roll":[
-"A single race or people.",
-"A pair of rival races or people.",
-"A large world-spanning empire.",
-"A pair of large, rival empires.",
-"A patchwork of many nations all vying for power.",
-"Warring, militaristic or barbaric clans.",
-"No one in particular",
-"An other-worldly power", ]},
- {"title": "d8 Races Naturally occurring races include", "id":"d8racesnaturallyoccurringracesinclude_world", "roll":[
-"Only humans",
-"Only a single type of demi-human (dwarf, elf, etc)",
-"Humans and demi-humans",
-"Humans, demi-humans, and extra-planar beings",
-"Only humans, and a single type of demi-humans",
-"Demi-humans are common, but humans are rare",
-"Sub-humans, such as goblins, and orcs",
-"Evolved, intelligent monsters along side humans and demi-humans", ]},
- {"title": "d20 A cataclysm that faced this world in the past was...", "id":"d20acataclysmthatfacedthisworldinthepastwas_world", "roll":[
-"Meteors that ravaged the land",
-"An ice-age, of which only the strong could survive",
-"A world-wide flood that only the smart could survive",
-"A world-wide dust storm that lasted for a generation",
-"An advanced civilization that destroyed their own planet, leaving only what you see",
-"Famine wracked the land for many generations",
-"A war between gods spilled out into the material plane, and nearly destroyed it",
-"A war between dragons decimated any semblance of society",
-"Invasions from an extra-planar species",
-"The birth of magic.",
-"Magic became wild and unpredictable",
-"Overpopulation. There just weren't enough resources to support all of the people living in the world, and 99% of them died of hunger",
-"A man made super-weapon that destroyed the world",
-"The core of the world became unstable, and it was being torn asunder.",
-"A new species was born or discovered that tried to take over the world. (d12): 1. Dragons; 2. Mind-flayers; 3. Dark elves; 4. A vampire; 5. A lich; 6. A fiend; 7; A celestial; 8. A beholder; 9. Dinosaurs; 10. Dopplegangers; 11. Mimics; 12. Titans",
-"The living never stayed dead, and the undead nearly overran everything",
-"A fool wizard performed a wish spell that tore at the very fabric of existence",
-"The material plane crossed with another plane causing the planes to bleed into each other (d20) 1. The Astral Plane; 2. The Ethereal Plane; 3. The Feywild; 4. Shadowfell; 5. The Elemental Plane of Air; 6. The Elemental Plane of Earth; 7. The Elemental Plane of Water; 8. The Elemental Plane of Fire; 9. Pandemonium; 10. The Abyss; 11. The Blessed Fields of Elysium; 12. The Wilderness of The Beastlands; 13. The Olympian Glades of Arborea; 14. The Heroic Domains of Ysgard; 15. The Ever-Changing Chaos of Limbo; 16. The Tarterian Depths of Carceri; 17. The Gray Waste of Hades; 18. The Bleak Eternity of Gehenna; 19. The Nine Hells of Baator; 20. The Infinite Battlefield of Acheron",
-"The magnetic polar fields switched",
-"The world was split down the middle, now two worlds orbit each other in close proximity.", ]},
- {"title": "d20 The word was created by (Individual legends may vary)...", "id":"d20thewordwascreatedbyindividuallegendsmayvary_world", "roll":[
-"Billions of years of evolution",
-"A single creator god",
-"A momentary merge of the elemental planes",
-"As a peace offering between two warring gods",
-"As an offering of love from one god in love with another",
-"By a young, defiant god attempting to create something unheard of",
-"By an ancient civilization searching for the question to the answer of life, the universe, and everything",
-"It was hatched from the egg of a world-bearing chicken",
-"It wasn't. It has always been, and will always be",
-"It is one of many created by an immortal governing council.",
-"As the result of a wish spell",
-"It only exists in a snow globe created by a child, who in turn lives in a snow globe created by a child, who in turn...",
-"It started in the realm of imagination and become wholly realized through a chance run-in with the astral plane.",
-"A council of dragons pieced it together from favored parts of their home worlds",
-"It was created as an experiment run-amok by a god",
-"World creation was a pass-time of bored gods, who frequently made worlds, trying to one-up each other",
-"It was created as one of many experiments by a council of gods trying to discover... (d8) 1. The soul; 2. True sentience and free-will; 3. A purpose for their eternity; 4. A new form of magic; 5. A superior species that would some day replace them; 6. A superior species that would some day serve them; 7. A superior species that would be pit against another council's species in a game of war; 8. A new non-naturally occurring material, such as plastic.",
-"Two worlds colliding together",
-"It was born in the belly of a god-dragon, where her god-children warred, and was later cut out of her belly when one of her children committed matricide",
-"A world-dragon was butchered and its parts were turned into the sky, water, land, etc.", ]},
-
-
- {"title": "d6 Foliage The plant life is...", "id":"d6foliagetheplantlifeis", "roll":[
-"green, waving grass, several feet high.",
-"Short tight grass clumps intermingled with shrubbery.",
-"Yellowish grass that grows low to the ground, with the occasional tree growing by itself.",
-"Sparce, with only clumps of dark green and brown scrub brush every few yards.",
-"Groves of trees growing every few hundred yards among tall grasses, as if nature(or someone) is trying to seed a forest.",
-"Briar patches and mildly poisonous plants that have choked out most of the other plant life.", ]},
- {"title": "d20 Perception fodder You notice...", "id":"d20perceptionfodderyounotice", "roll":[
-"the sun becomes obscured by the clouds.",
-"a well used animal trail.",
-"a hawk flying high overhead.",
-"the croaking of frogs at a nearby water source.",
-"small mammals playing/fighting loudly that suddenly grow silent and disappear as you approach.",
-"a light breeze blows, carrying the scent of wood smoke.",
-"a strong wind gusts, carrying the sound of thunder and scent of approaching rain.",
-"the faint thumping of drums in the distance.",
-"a plume of smoke on the horizon.",
-"the buzzing and singing of insects hidden in the foliage.",
-"the scent of death and decay.",
-"a sickly sweet smelling flowered bush.",
-"a sudden gust of wind brings a strange smell, but it fades quickly as the wind dies down.",
-"the faint rattling of a serpent's tail nearby.",
-"the chirping of a flock of small birds that takes the air when you approach.",
-"a trail of fresh blood.",
-"a mound of loose earth, as if something was recently buried.",
-"a swarm of insects buzzing loudly around a dead animal.",
-"a faint rumbling in the ground that stops after a moment or two.",
-"a nearby boulder covered with a swarm of ants. A busy day in the anthill, indeed.", ]},
- {"title": "d20 Interesting locations You come across...", "id":"d20interestinglocationsyoucomeacross", "roll":[
-"several standing stones on top of a hill and arranged in a strange design.",
-"an ancient monolith constructed of a material not found native in the area.",
-"a rushing stream that snakes its way across the plains.",
-"a large watering hole used by numerous forms of wildlife.",
-"a rocky cave opening jutting out of the ground.",
-"a group of indigenous nomads, stopping for a time before continuing their journey.",
-"a village of settlers from a nearby civilization.",
-"a series of sink holes that drop several hundred feet into the earth.",
-"the ruins of a long abandoned military outpost/fort.",
-"a lone tree with several skeletons dangling from nooses.",
-"a makeshift quarry dug into the ground where large chunks of stone have been cut out and chiseled into statues.",
-"a lone gravestone. Large, but sunken into the ground. The engraving is in a language not spoken in this region.",
-"a low swampy area, full of foul smelling water and brightly colored flowers.",
-"a huge boulder sitting alone in a field. Into the sides are scrawled all kinds of glyphs, most partially worn away by time.",
-"a tall hill or cliff, standing several hundred feet higher than the surrounding terrain. You can see for miles from the top.",
-"a stone well, recently used by a group of herdsmen, their livestock having left tracks nearby.",
-"a forgotten stone tower, collapsing from the ravages of time.",
-"a fairy ring, several feet in diameter, with a statue of two elves dancing in the center.",
-"a large Elven hunting lodge, a fine roof and floor with no walls. Some elven hunters meditate inside while the rest hunt in the plains.",
-"a religious shrine in disrepair. It bears a map of all points on a long forgotten pilgrimage.", ]},
- {"title": "d8 What are the standing stones used for", "id":"d8whatarethestandingstonesusedfor", "roll":[
-"Druidic conclave meetings.",
-"Pagan sacrifices or rituals.",
-"necromantic summonings.",
-"devil summonings.",
-"political gathering of tribes.",
-"seasonal feasting.",
-"duels of honor, often to the death.",
-"religious rites and offerings to a deity.", ]},
- {"title": "d8 What's up with the monolith", "id":"d8whatsupwiththemonolith", "roll":[
-"Pulses of magic emanate from it, felt by any magic sensitive creatures (including players) nearby, drawing them to touch it.",
-"It casts a shadow the doesn't move with the sun. At night, the \"shadow\" is actually brighter than the ground.",
-"Its surface is covered in strange runes that shift about when inspected, inducing a headache.",
-"Magic does not work in its immediate vicinity, and acts strangely while cast within line of sight.",
-"The pieces of the monolith can be shifted and turned in a number of ways, yet it somehow always seems to look the same.",
-"A faint, very deep, humming can be heard emanating from inside it. Almost so low as to be a vibration, rather than a sound. Induces nausea if one is exposed for too long.",
-"Wildlife that approach within twenty feet of it seem to simply tip over and die, as demonstrated by the ring of old and new corpses surrounding it. Humanoids seem to be unaffected.",
-"Certain objects and colors seem to glow with an unnatural brilliance when near the monolith. (Treat the effect as a black light. White items, and other brightly colored things, glow strangely)", ]},
- {"title": "d8 What lives in the rocky cave", "id":"d8whatlivesintherockycave", "roll":[
-"a slightly unhinged hermit.",
-"a pack of wolves.",
-"a minotaur, the entrance to its labyrinth camouflaged as a cave.",
-"a tribe of troglodytes.",
-"an exiled Deep Gnome.",
-"a feral child, raised by local fauna.",
-"a retired trapper, living out his final days.",
-"Nothing near the surface, but the cave goes deep. Very deep....", ]},
- {"title": "d6. Who are the nomads", "id":"d6whoarethenomads", "roll":[
-"a tribe of centaurs, wary of outsiders.",
-"a family of gypsies, heading for a nearby town or city.",
-"Livestock herders, on their way to new grazing land as the season changes.",
-"a caravan of traveling merchants, making the very long, but very profitable, journey to a far off land.",
-"a small band of doppelgangers, posing as a hunting party.",
-"a village of halflings, driven from their home.", ]},
- {"title": "d6 What's under the sink holes", "id":"d6whatsunderthesinkholes", "roll":[
-"an abandoned mine.",
-"the ruins of a village, swallowed by the earth.",
-"an ancient temple to a pagan deity.",
-"an underground river, flowing into the deep.",
-"an ankheg colony.",
-"a massive cave network.", ]},
- {"title": "d6 What is in/under the lone tree", "id":"d6whatisinunderthelonetree", "roll":[
-"a group of will-o-wisps.",
-"a vain banshee.",
-"a green hag, ready to strike a bargain.",
-"a transplanted colony of pixies and sprites, hoping to seed a new forest.",
-"a grumpy giant badger.",
-"a swarm of giant wolf spiders.", ]},
- {"title": "d12 Wildlife Encounters(neutral) You encounter...", "id":"d12wildlifeencountersneutralyouencounter", "roll":[
-"a large cat apathetically watching you, well camouflaged against its native terrain.",
-"several large snakes that slither off into the brush when you get too close.",
-"a herd of bison, grazing lazily.",
-"a family of ground rodents that watch you curiously from the safety of their burrow entrances.",
-"a pack of coyotes out for a meal.",
-"wild hogs rooting in the ground.",
-"a herd of elephants/woolly mammoth.",
-"a fat, ambling bear.",
-"a herd of wild horses stampeding across the plains.",
-"a flock of ground fowl, loudly protesting as you approach their nesting area.",
-"a lone crow watching as you pass by. It hops after you a few steps at time to get a better look and then flies away, cawwing loudly.",
-"a rhinoceros, taking a dust bath.", ]},
- {"title": "d12 Enemy Encounters You come upon/are beset by (challenge rating ~2-6)", "id":"d12enemyencountersyoucomeuponarebesetbychallengerating~2-6", "roll":[
-"a bandit raiding party.",
-"an ankheg ambushing you from below!",
-"a small flock of cockatrice(s).",
-"a hobgoblin patrol.",
-"a trio of motionless scarecrows near an abandoned cottage.",
-"a wandering ogre.",
-"a hungry Manticore.",
-"same as #4 plus a Hobgoblin captain.",
-"a raging bull elephant.",
-"a burrowing Bullette.",
-"a soaring Chimera.",
-"a shambling cyclops.", ]},
- {"title": "d12 Friendly encounters You cross paths with", "id":"d12friendlyencountersyoucrosspathswith", "roll":[
-"an explorer, heading out into the unknown wilds.",
-"a surveyor, marking landmarks and distances on a map in the wake of an explorer.",
-"a miner, coming back to civilization with many valuables and oddities to sell.",
-"an artist, pursuing their inspiration in the wilderness.",
-"a grizzled old veteran, looking for their final battle.",
-"an elderly druid, preparing a ritual to perform during an upcoming astral event (solstice, equinox, eclipse, etc).",
-"a nomadic tribe of centaurs traveling across the plains.",
-"an acolyte of a nature deity, undergoing a pilgrimage.",
-"a noble and their entourage, returning from a big game hunt.",
-"a tribal warrior, returning to their village from a successful hunt.",
-"a bounty hunter, tracking a fugitive.",
-"a revenant, tirelessly making its way back to civilization to exact its ultimate revenge.", ]},
-
-
-
-// =====================================================================================================================================================================
-// =====================================================================================================================================================================
-// =====================================================================================================================================================================
-// =====================================================================================================================================================================
-
-{"title": "d20 Interesting Location You find...", "id":"d20interestinglocationyoufind_desert", "roll":[
-"A cavern in a canyon wall.",
-"A cave entrance, hidden by a boulder.",
-"A hole under a large boulder.",
-"A large burrow.",
-"A small cave next to a dry river bed.",
-"A peculiar tent.",
-"A stone house sheltered by a canyon, gorge, or bluff.",
-"Some nomads’ camp.",
-"An abandoned stone house.",
-"An abandoned campsite.",
-"A merchant caravan’s camp.",
-"An entrance to a rocky cave.",
-"An old mine in a canyon.",
-"An active mining camp.",
-"A village of primitive canyon dwellers.",
-"A secluded monastery.",
-"Ruins of an ancient city.",
-"A temple ruin.",
-"An ancient tomb.",
-"An old watchtower.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_desert", "roll":[
-"An oasis with a fruit tree.",
-"An oasis with a palm tree and some desert flowers.",
-"An unusually large, prickly desert plant.",
-"A pair of prickly plants from the same root.",
-"A patch of desert flowers in the shade of a boulder.",
-"A patch of damp sand in the shadow of a large boulder.",
-"A rocky bluff.",
-"A boulder shaped like a face.",
-"A pair of identical boulders, side by side.",
-"A boulder sitting atop a larger boulder.",
-"A narrow gorge with a trickle of water.",
-"A wide canyon with a trickle of water.",
-"A dry river bed.",
-"A swiftly flowing, shallow river in a canyon.",
-"A muddy river bed.",
-"A ridge of wind-eroded rock.",
-"A ridge of jagged rock.",
-"A mostly-buried, ancient monument.",
-"Twelve large stones, deliberately arranged in a ring.",
-"A sheer rock wall with patterns of color in the rock layers.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_desert", "roll":[
-"A buzzard circles overhead.",
-"A vulture screams.",
-"A scorpion scuttles away.",
-"A large beetle scuttles away.",
-"A toad hops behind a rock.",
-"A lizard crawls under a rock.",
-"A jackal barks.",
-"A snake slithers away.",
-"A butterfly flutters by.",
-"A rattlesnake sounds.",
-"An unusual bird chirps.",
-"A gentle breeze blows.",
-"The wind blows harder.",
-"The wind kicks up dust.",
-"Small lose stones tumble down a slope.",
-"A hint of moisture on the ground.",
-"A prickly plant with brightly colored fruit.",
-"A strange desert flower.",
-"A small palm tree.",
-"Several small prickly plants.", ]},
- {"title": "d8 Landscape This desert is...", "id":"d8landscapethisdesertis_desert", "roll":[
-"Rocky.",
-"Hilly.",
-"Bleak.",
-"Rugged.",
-"Boulder-strewn.",
-"Forbidding.",
-"Jagged.",
-"Wind-swept.", ]},
- {"title": "d8 Ground The earth beneath your feet is...", "id":"d8groundtheearthbeneathyourfeetis_desert", "roll":[
-"Sandy.",
-"Pebbly.",
-"Cracked.",
-"Hard-packed.",
-"Pale brown.",
-"Muddy brown.",
-"Deep red.",
-"Grey.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_desert", "roll":[
-"A poisonous snake.",
-"A giant spider.",
-"A giant scorpion.",
-"A giant centipede.",
-"A pack of jackals.",
-"A hungry jackalwere.",
-"A giant lizard.",
-"The ghost of a traveler.",
-"A pair of gnolls.",
-"A pair of bandits.",
-"An hobgoblin scout.",
-"An orkish war band.",
-"A roc on the wing.",
-"A wyvern on the wing.",
-"A strange hermit.",
-"A lost traveler.",
-"A poor nomad.",
-"A suspicious miner.",
-"A barbarian hunter.",
-"A mounted barbarian scout.", ]},
- {"title": "d8 Hazards/Obstacles You run into...", "id":"d8hazardsobstaclesyouruninto_desert", "roll":[
-"A rockslide coming down a canyon wall.",
-"A boulder rolling down a canyon wall.",
-"A collapsing sand dune.",
-"Quicksand.",
-"Persistent, strong winds kicking up dust.",
-"A sudden, swirling sandstorm.",
-"A mirage of a city.",
-"A mirage of an oasis.", ]},
- {"title": "d6 Climate The rains come to this desert...", "id":"d6climatetherainscometothisdesert_desert", "roll":[
-"Once a year for a few days straight.",
-"On a few days scattered through the year.",
-"During the winter months.",
-"Never; but snow melting in the mountains waters the land briefly every spring.",
-"Never; the land floods briefly once a year.",
-"Never; this place hasn’t had water in years.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_desert", "roll":[
-"A swarm of beetles.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some gnolls’ hideout.",
-"Bare rock.",
-"Mummified remains.",
-"Some bandits’ hideout.",
-"A reclusive sorcerer.",
-"Some abandoned mining equipment.",
-"A half-mad prophet.", ]},
- {"title": "d8 What’s in the hole/burrow", "id":"d8what’sintheholeburrow_desert", "roll":[
-"A snake.",
-"A spider.",
-"Beetles.",
-"Scorpions.",
-"Centipedes.",
-"A toad.",
-"A lizard.",
-"A fox.", ]},
- {"title": "d4 Who built this monastery", "id":"d4whobuiltthismonastery_desert", "roll":[
-"An order of elementalist monks.",
-"An order of mystics.",
-"An order of shadow monks.",
-"An order of warrior monks.", ]},
- {"title": "d4 The temple was built to honor...", "id":"d4thetemplewasbuilttohonor_desert", "roll":[
-"The sun god.",
-"The god of death.",
-"The god of war.",
-"A long-forgotten god.", ]},
- {"title": "d6 Who lives in the peculiar tent", "id":"d6wholivesinthepeculiartent_desert", "roll":[
-"A merchant of exotic goods.",
-"A misanthropic shapeshifter.",
-"An eccentric monk.",
-"A nomadic herder.",
-"A nomadic warrior.",
-"An outcast elf.", ]},
- {"title": "d6 Who lived in the stone house", "id":"d6wholivedinthestonehouse_desert", "roll":[
-"A strange hermit.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A poor goatherder.",
-"A mining prospector.",
-"A religious fanatic with his many wives.", ]},
- {"title": "d8 Who resides in the stone house now", "id":"d8whoresidesinthestonehousenow_desert", "roll":[
-"Poisonous snakes.",
-"An ogre.",
-"A pair of orcs.",
-"A mad sorcerer.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-"A dangerous fugitive.",
-"Spiders and rats.", ]},
- {"title": "d8 Who built the ancient ruins", "id":"d8whobuilttheancientruins_desert", "roll":[
-"A high elf prince.",
-"A fiendish cult.",
-"A dragon cult.",
-"Prosperous merchants.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.", ]},
- {"title": "d12 Who lives in the ancient ruins now", "id":"d12wholivesintheancientruinsnow_desert", "roll":[
-"A treasure hunter.",
-"A wasteland druid.",
-"Poisonous snakes.",
-"Cursed mummies.",
-"Restless ghosts.",
-"A hobgoblin warlord.",
-"An orkish war chief.",
-"A tribe of kobolds.",
-"A territorial griffon.",
-"A pair of manticores.",
-"Slavering gnolls.",
-"A dragon.", ]},
- {"title": "d4 What built the watchtower", "id":"d4whatbuiltthewatchtower_desert", "roll":[
-"An expansive empire.",
-"A nearby kingdom.",
-"Elvish warriors from a past age.",
-"A hobgoblin army.", ]},
- {"title": "d6 Who holds the watchtower now", "id":"d6whoholdsthewatchtowernow_desert", "roll":[
-"A band of desperate outlaws.",
-"An order of holy knights.",
-"A clan of orcs.",
-"A hobgoblin war party.",
-"A fiendish presence.",
-"Ghostly warriors.", ]},
- {"title": "d6 Who camped here", "id":"d6whocampedhere_desert", "roll":[
-"A party of orcs.",
-"A hobgoblin raiding party.",
-"Some miners or prospectors.",
-"A pair of wandering elves.",
-"Some refugees or fugitives.",
-"Someone whose purposes are unclear.", ]},
- {"title": "d4 Who is/was mining here", "id":"d4whoiswasmininghere_desert", "roll":[
-"Greedy dwarves.",
-"Ambitious humans.",
-"Tricky goblins.",
-"Industrious kobolds.", ]},
- {"title": "d4 What were the miners digging for", "id":"d4whatweretheminersdiggingfor_desert", "roll":[
-"Copper.",
-"Gold.",
-"Silver.",
-"Tin.", ]},
-
-{"title": "d20 Interesting Location You find...", "id":"d20interestinglocationyoufind_desertflame-scorched", "roll":[
-"A cavern in a canyon wall.",
-"A cave entrance, hidden by a boulder.",
-"A hole under a large boulder.",
-"A large burrow next to a lava flow.",
-"A small cave in a volcanic rock formation.",
-"A peculiar tent.",
-"A stone house sheltered by a canyon, gorge, or bluff.",
-"Some nomads’ camp.",
-"An abandoned stone house.",
-"An abandoned campsite.",
-"A merchant caravan’s camp.",
-"A large pit that periodically belches fire.",
-"An old mine that reeks of brimstone.",
-"An active mining camp.",
-"A village of savage canyon dwellers.",
-"A secluded monastery.",
-"Ruins of an ancient city.",
-"A temple ruin.",
-"An ancient tomb.",
-"An old watchtower.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_desertflame-scorched", "roll":[
-"An oasis with only a puddle of water.",
-"An oasis with a burnt tree.",
-"An unusually large, prickly desert plant.",
-"A pair of prickly plants from the same root.",
-"A patch of desert flowers in a shady spot.",
-"A patch of coarse grass in the shade of a large boulder.",
-"A rocky bluff.",
-"A boulder shaped like a face.",
-"A pair of identical boulders, side by side.",
-"A boulder sitting atop a larger boulder.",
-"A small, dry, rocky canyon.",
-"A deep, dry, rocky canyon.",
-"A dry river bed.",
-"A solid bed of rock, formed from a lava flow.",
-"A muddy river bed.",
-"A ridge of wind-eroded rock.",
-"A ridge of jagged rock.",
-"A mostly-buried, ancient monument.",
-"Twelve large stones, deliberately arranged in a ring.",
-"A sheer rock wall of volcanic glass.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_desertflame-scorched", "roll":[
-"A buzzard circles overhead.",
-"A vulture screams.",
-"A scorpion scuttles away.",
-"A large beetle scuttles away.",
-"A lizard crawls under a rock.",
-"A jackal barks.",
-"A snake slithers away.",
-"A swarm of locusts buzz past.",
-"A rattlesnake sounds.",
-"An unusual bird chirps.",
-"A gentle breeze blows.",
-"The wind blows harder.",
-"The wind kicks up dust.",
-"Small lose stones tumble down a slope.",
-"A prickly plant with scorch marks.",
-"A strange desert flower.",
-"A dead palm tree.",
-"Several small prickly plants.",
-"The smell of sulfur in the air.",
-"The smell of ash and smoke.", ]},
- {"title": "d8 Landscape This desert is...", "id":"d8landscapethisdesertis_desertflame-scorched", "roll":[
-"Rocky.",
-"Flat.",
-"Bleak.",
-"Rugged.",
-"Boulder-strewn.",
-"Forbidding.",
-"Jagged.",
-"Wind-swept.", ]},
- {"title": "d8 Ground Beneath your feet, the soil is...", "id":"d8groundbeneathyourfeetthesoilis_desertflame-scorched", "roll":[
-"Cracked.",
-"Dusty.",
-"Gravelly.",
-"Sandy.",
-"Black.",
-"Muddy brown.",
-"Deep red.",
-"Grey.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_desertflame-scorched", "roll":[
-"A flame snake.",
-"A swarm of scorpions.",
-"A giant scorpion.",
-"A giant centipede.",
-"A pack of jackals.",
-"A hungry jackalwere.",
-"A fire drake.",
-"The ghost of a traveler.",
-"A pair of salamanders.",
-"A pair of bandits.",
-"An gith monk.",
-"A barbarian war band.",
-"A phoenix on the wing.",
-"A wyvern on the wing.",
-"A strange hermit.",
-"A lost traveler.",
-"A poor nomad.",
-"A bold prospector.",
-"A conniving fiend.",
-"A terrifying dragon.", ]},
- {"title": "d8 Hazards/Obstacles You run into...", "id":"d8hazardsobstaclesyouruninto_desertflame-scorched", "roll":[
-"A rockslide coming down a canyon wall.",
-"A boulder rolling down a canyon wall.",
-"A rapidly moving lava flow.",
-"A slow-moving river of lava.",
-"Persistent, strong winds kicking up dust.",
-"A sudden, swirling dust storm.",
-"A mirage of a city.",
-"A mirage of an oasis.", ]},
- {"title": "d6 Climate The rains come to this desert...", "id":"d6climatetherainscometothisdesert_desertflame-scorched", "roll":[
-"Once a year for a few days straight.",
-"On a few days scattered through the year.",
-"During the winter months.",
-"Never; the land floods briefly once a year.",
-"Never; it only rains fire in these lands.",
-"Never; this place hasn’t had water in years.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_desertflame-scorched", "roll":[
-"A swarm of beetles.",
-"Lots of fire bats.",
-"Many spider webs.",
-"A pair of orc scouts.",
-"An dragon’s lair.",
-"Some gnolls’ hideout.",
-"Bare rock.",
-"Mummified remains.",
-"Some bandits’ hideout.",
-"A reclusive sorcerer.",
-"Some abandoned mining equipment.",
-"A half-mad prophet.", ]},
- {"title": "d8 What’s in the hole/burrow", "id":"d8what’sintheholeburrow_desertflame-scorched", "roll":[
-"A flame snake.",
-"A spider.",
-"Beetles.",
-"Scorpions.",
-"Centipedes.",
-"Dry bones.",
-"A flameskull.",
-"A fire mephit.", ]},
- {"title": "d4 Who built this monastery", "id":"d4whobuiltthismonastery_desertflame-scorched", "roll":[
-"An order of demonic monks.",
-"An order of elementalist monks.",
-"An order of shadow monks.",
-"An order of warrior monks.", ]},
- {"title": "d4 The temple was built to honor...", "id":"d4thetemplewasbuilttohonor_desertflame-scorched", "roll":[
-"The sun god.",
-"The god of death.",
-"The god of war.",
-"A long-forgotten god.", ]},
- {"title": "d6 Who lives in the peculiar tent", "id":"d6wholivesinthepeculiartent_desertflame-scorched", "roll":[
-"A merchant of exotic goods.",
-"A misanthropic shapeshifter.",
-"A reclusive monk.",
-"A refugee far from home.",
-"A dragonborn warrior.",
-"A nomadic sorcerer.", ]},
- {"title": "d4 Who lived in the stone house", "id":"d4wholivedinthestonehouse_desertflame-scorched", "roll":[
-"A strange hermit.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A mining prospector.", ]},
- {"title": "d6 What is in the large pit", "id":"d6whatisinthelargepit_desertflame-scorched", "roll":[
-"Several flame snakes.",
-"A salamander raider.",
-"An azer scout.",
-"A fire giant.",
-"A phoenix.",
-"Scorched bones.", ]},
- {"title": "d6 Who resides in the stone house now", "id":"d6whoresidesinthestonehousenow_desertflame-scorched", "roll":[
-"An outcast azer.",
-"A pair of salamanders.",
-"A mad sorcerer.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-"A dangerous fugitive.", ]},
- {"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_desertflame-scorched", "roll":[
-"A clan of fire giants.",
-"A high elf prince.",
-"A fiendish cult.",
-"A dragon cult.",
-"An elemental cult.",
-"Elementalist monks.",
-"A long-dead emperor.",
-"An ambitious djinn prince.",
-"A wicked efreet lord.",
-"A dark sorcerer.", ]},
- {"title": "d10 Who lives in the ancient ruins now", "id":"d10wholivesintheancientruinsnow_desertflame-scorched", "roll":[
-"A clan of fire giants.",
-"A master martial artist.",
-"An exiled djinn.",
-"Cursed mummies.",
-"Restless ghosts.",
-"A salamander war band.",
-"A clan of dragonborn refugees.",
-"A territorial griffon.",
-"A pair of manticores.",
-"A dragon.", ]},
- {"title": "d4 What built the watchtower", "id":"d4whatbuiltthewatchtower_desertflame-scorched", "roll":[
-"A long-forgotten empire.",
-"An order of elementalist monks.",
-"Azer slaves from a past age.",
-"An elemental lord’s army.", ]},
- {"title": "d4 Who holds the watchtower now", "id":"d4whoholdsthewatchtowernow_desertflame-scorched", "roll":[
-"An order of holy knights.",
-"A hobgoblin war party.",
-"A fiendish presence.",
-"Drakes on the ground floor, fire bats up above.", ]},
- {"title": "d4 Who camped here", "id":"d4whocampedhere_desertflame-scorched", "roll":[
-"An orkish war party.",
-"Some miners or prospectors.",
-"A merchant caravan.",
-"Someone whose purposes are unclear.", ]},
- {"title": "d4 Who is/was mining here", "id":"d4whoiswasmininghere_desertflame-scorched", "roll":[
-"Greedy dwarves.",
-"Ambitious humans.",
-"Industrious kobolds.",
-"Slaves of an efreet.", ]},
- {"title": "d4 What were the miners digging for", "id":"d4whatweretheminersdiggingfor_desertflame-scorched", "roll":[
-"Copper.",
-"Iron.",
-"Silver.",
-"Zinc.", ]},
-
-{"title": "d12 Interesting Location You find...", "id":"d12interestinglocationyoufind_desertshadowy", "roll":[
-"A cavern in a canyon wall.",
-"A hole under a large boulder.",
-"A large burrow.",
-"A small cave next to a dry river bed.",
-"A pair of graves.",
-"A peculiar tent.",
-"Some nomads’ camp.",
-"An abandoned stone house.",
-"An abandoned campsite.",
-"An entrance to a rocky cave.",
-"An ancient tomb.",
-"Ancient ruins.", ]},
-{"title": "d12 Distinguishing Landmark You see...", "id":"d12distinguishinglandmarkyousee_desertshadowy", "roll":[
-"An oasis with a tree bearing rotten fruit.",
-"An oasis with foul-smelling water.",
-"An unusually large, prickly desert plant.",
-"A pair of prickly plants from the same root.",
-"A patch of coarse grass next to a boulder, shrouded in a strange mist.",
-"A rocky bluff.",
-"A boulder shaped like a skull.",
-"A pair of identical boulders, side by side.",
-"A boulder sitting atop a larger boulder.",
-"A small, rocky canyon with a trickle of foul water.",
-"A deep, rocky canyon with a trickle of foul water.",
-"A dry river bed.", ]},
-{"title": "d20 Feature You notice...", "id":"d20featureyounotice_desertshadowy", "roll":[
-"A buzzard circles overhead.",
-"A vulture screams.",
-"A flock of crows scatter.",
-"A large beetle scuttles away.",
-"A raven croaks.",
-"A crow caws.",
-"A rat scurries away.",
-"A swarm of beetles crawl past.",
-"A ghostly presence flees.",
-"A ghostly presence watches curiously.",
-"A beast howls mournfully in the distance.",
-"An eerie silence.",
-"The wind kicks up dust.",
-"The breeze stops.",
-"The wind moans eerily.",
-"Small lose stones tumble down a slope.",
-"A dead palm tree.",
-"A distant scream.",
-"The smell of rotting flesh.",
-"The smell of decay.", ]},
-{"title": "d12 Encounters You come upon...", "id":"d12encountersyoucomeupon_desertshadowy", "roll":[
-"A giant spider.",
-"A pack of wolves.",
-"An animated skeleton.",
-"A malevolent ghost.",
-"A restless ghost.",
-"A pair of ghouls.",
-"A pair of bandits.",
-"A strange hermit.",
-"A lost traveler.",
-"A destitute nomad.",
-"A dust storm.",
-"A thick, cold fog.", ]},
-{"title": "d10 What’s in the cave/cavern", "id":"d10what’sinthecavecavern_desertshadowy", "roll":[
-"A swarm of beetles.",
-"Lots of bats.",
-"Many spider webs.",
-"A wight’s stash.",
-"A ghoul’s lair.",
-"Several skeletons.",
-"Bare rock.",
-"Mummified remains.",
-"Some bandits’ hideout.",
-"A creepy hermit.", ]},
-{"title": "d6 What’s in the hole/burrow", "id":"d6what’sintheholeburrow_desertshadowy", "roll":[
-"A snake.",
-"A spider.",
-"Beetles.",
-"Scorpions.",
-"A severed limb.",
-"Dry bones.", ]},
-{"title": "d6 Who lives in the peculiar tent", "id":"d6wholivesinthepeculiartent_desertshadowy", "roll":[
-"A merchant of exotic goods.",
-"A misanthropic shapeshifter.",
-"An eccentric shadow monk.",
-"A nomadic herder.",
-"A nomadic warrior.",
-"An outcast elf.", ]},
-{"title": "d6 Who lived in the stone house", "id":"d6wholivedinthestonehouse_desertshadowy", "roll":[
-"A strange hermit.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A poor goatherder.",
-"Someone who left no trace.",
-"A member of an ancient clan.", ]},
-{"title": "d6 Who resides in the stone house now", "id":"d6whoresidesinthestonehousenow_desertshadowy", "roll":[
-"A death hound.",
-"A handful of zombies.",
-"A paranoid shapeshifter.",
-"A mad necromancer.",
-"A malevolent ghost.",
-"Restless ghosts.", ]},
-{"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_desertshadowy", "roll":[
-"A clan of shadowfolk.",
-"A dark elf queen.",
-"A fiendish cult.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An ambitious lich.",
-"A dark sorcerer.", ]},
-{"title": "d10 Who lives in the ancient ruins now", "id":"d10wholivesintheancientruinsnow_desertshadowy", "roll":[
-"A brilliant necromancer.",
-"Starved ghouls.",
-"Undead guardians.",
-"Cursed mummies.",
-"Restless ghosts.",
-"A shadowfolk war band.",
-"An aberrant presence.",
-"A pack of death hounds.",
-"A pair of manticores.",
-"A dracolich.", ]},
-{"title": "d10 Who is in the ancient tomb", "id":"d10whoisintheancienttomb_desertshadowy", "roll":[
-"The remains of an ancient king.",
-"The remains of an ancient queen.",
-"The remains of an ancient sorcerer.",
-"A powerful mummy.",
-"An ancient demilich.",
-"The remains of ancient monks.",
-"Twisted humanoid bones.",
-"Malevolent ghosts.",
-"Zombie warriors.",
-"Huge, disorganized piles of bones.", ]},
-{"title": "d10 Who is in the grave", "id":"d10whoisinthegrave_desertshadowy", "roll":[
-"The corpse of a young maiden.",
-"The bones of a child.",
-"The bones of an old man.",
-"The bones of an old woman.",
-"A fallen adventurer, hastily buried.",
-"A dismembered corpse.",
-"Twisted humanoid bones.",
-"A pile of bones.",
-"A hateful mummy.",
-"An empty coffin", ]},
-
-{"title": "d12 Interesting Location You find...", "id":"d12interestinglocationyoufind_forest", "roll":[
-"A cavern behind a waterfall.",
-"A small cave in the bank of a creek.",
-"An entrance to a rocky cave.",
-"A hole under a large tree.",
-"A large burrow.",
-"A peculiar cottage.",
-"A woodsman's cabin.",
-"An abandoned cabin.",
-"An abandoned campsite.",
-"A sacred grove.",
-"A grave with an illegible headstone.",
-"Ancient ruins.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_forest", "roll":[
-"A fruit tree.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A clearing with wildflowers.",
-"A grassy clearing.",
-"A moss-covered boulder.",
-"A thicket of brambles.",
-"A babbling brook.",
-"A brook in a deep ravine.",
-"A brook, with gentle rapids.",
-"A dry creekbed.",
-"A small pool at a creek's bend.",
-"A patch of mushrooms.",
-"An enormous mushroom.",
-"A large, hollow log.",
-"A large, rotting log.",
-"A tree felled by lightning.",
-"An old gnarled tree.",
-"The stump of an enormous tree.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_forest", "roll":[
-"A flock of birds scatter.",
-"A hawk cries.",
-"A woodpecker drumming.",
-"An owl hoots.",
-"Birds chirping.",
-"A chipmunk scurrying.",
-"A deer dashes away.",
-"A deer watches curiously.",
-"A squirrel leaps from one tree to another.",
-"A wolf howls.",
-"Butterflies fluttering about.",
-"Squirrels chittering.",
-"An eerie silence.",
-"The breeze stops.",
-"The wind blows harder.",
-"A twig snaps.",
-"Brightly, colored berries.",
-"Leaves rustling.",
-"The scent of flowers.",
-"The smell of decay.", ]},
- {"title": "d20 Dominant Species Many of the trees are...", "id":"d20dominantspeciesmanyofthetreesare_forest", "roll":[
-"Apple or pear trees.",
-"Ashes.",
-"Birches.",
-"Beeches.",
-"Cedars or junipers.",
-"Cherry or plum trees.",
-"Chestnut or hazel trees.",
-"Cypresses.",
-"Elms.",
-"Firs.",
-"Hawthorns or hemlocks.",
-"Hickory or walnut trees.",
-"Linden or lime trees.",
-"Maples.",
-"Oaks.",
-"Pines.",
-"Poplars.",
-"Spruces.",
-"Willows.",
-"Yew or holly trees.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_forest", "roll":[
-"A bear’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some goblins' hideout.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some outlaws’ hideout.",
-"A strange hermit.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_forest", "roll":[
-"A large bear.",
-"A bear cub.",
-"A giant spider.",
-"Several giant spiders.",
-"A pack of wolves.",
-"A lone wolf.",
-"A hunting cat.",
-"A wailing ghost.",
-"A malevolent ghost.",
-"A pair of goblin scouts.",
-"A goblin patrol.",
-"An ogre.",
-"A pair of outlaws.",
-"A beggarly bandit.",
-"An old witch.",
-"A curious herbalist.",
-"A lost child.",
-"A woodcutter busy with the day’s work.",
-"An intrepid hunter.",
-"An elvish ranger.", ]},
- {"title": "d6 Who lives in the peculiar cottage", "id":"d6wholivesinthepeculiarcottage_forest", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast dwarf.", ]},
- {"title": "d6 Who lived in the abandoned cabin", "id":"d6wholivedintheabandonedcabin_forest", "roll":[
-"A lonely old woman.",
-"A reclusive scholar.",
-"an eccentric healer.",
-"A poor woodcutter.",
-"A fur trader.",
-"A dwarf prospector.", ]},
- {"title": "d6 Who resides in the abandoned cabin now", "id":"d6whoresidesintheabandonedcabinnow_forest", "roll":[
-"An owlbear.",
-"An ogre.",
-"A troll.",
-"A mad witch.",
-"A paranoid shapeshifter.",
-"Restless ghosts.", ]},
- {"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_forest", "roll":[
-"Dwarvish miners.",
-"A wood elf king.",
-"A high elf prince.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.", ]},
- {"title": "d10 Who lives in the ancient ruins now", "id":"d10wholivesintheancientruinsnow_forest", "roll":[
-"A dwarf prospector.",
-"A wood elf druid.",
-"Poisonous snakes.",
-"Giant spiders.",
-"Hungry zombies.",
-"Restless ghosts.",
-"A handful of ogres.",
-"Some irritable trolls.",
-"A pair of manticores.",
-"A dragon.", ]},
- {"title": "d6 What’s in the hole/burrow", "id":"d6what’sintheholeburrow_forest", "roll":[
-"A snake.",
-"A spider.",
-"A badger.",
-"Earthworms.",
-"A centipede.",
-"Unusual fungus.", ]},
-
-{"title": "d12 Interesting Location You find...", "id":"d12interestinglocationyoufind_forestenchanted", "roll":[
-"A cavern behind a waterfall.",
-"A house under a large tree.",
-"A large burrow with a door.",
-"A small cave in the bank of a creek.",
-"A peculiar cottage.",
-"A house up in a tree.",
-"A well-maintained cottage.",
-"A ring of mushrooms.",
-"An entrance to a rocky cave.",
-"Ancient ruins.",
-"A reflecting pool between colonnades.",
-"The statue of a goddess on a beautiful marble fountain.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_forestenchanted", "roll":[
-"A lush fruit tree.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A clearing with wildflowers.",
-"A grassy clearing.",
-"A moss-covered boulder.",
-"A thicket of flowering bushes.",
-"A babbling brook.",
-"A brook in a deep ravine.",
-"A brook, with gentle rapids.",
-"A creek with flowers on its bank.",
-"A small pool at a creek's bend.",
-"A patch of mushrooms.",
-"An enormous mushroom.",
-"A large, hollow log.",
-"A large, rotting log.",
-"A tree felled by lightning.",
-"An old gnarled tree.",
-"The stump of an enormous tree.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_forestenchanted", "roll":[
-"A flock of birds scatter.",
-"A hawk cries.",
-"A woodpecker drumming.",
-"An owl hoots.",
-"Birds chirping.",
-"A chipmunk scurrying.",
-"A deer dashes away.",
-"A deer watches curiously.",
-"A squirrel leaps from one tree to another.",
-"A wolf howls.",
-"Butterflies fluttering about.",
-"Squirrels chittering.",
-"Distant music from a harp.",
-"Distant music from a flute.",
-"A warm breeze blows.",
-"A twig snaps.",
-"Brightly, colored berries.",
-"Leaves rustling.",
-"The scent of flowers.",
-"Pixies dancing in the distance.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_forestenchanted", "roll":[
-"A bear’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some goblins' hideout.",
-"Fragrant mushrooms.",
-"A lingering ghost.",
-"Some lizardfolk’s lair.",
-"The remnant’s of a satyr’s feasting.",
-"A mysterious chest.",
-"A reflecting pool between a pair of beautiful stone colonnades.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_forestenchanted", "roll":[
-"A large bear.",
-"A bear wearing a collar.",
-"A giant spider.",
-"A talking spider.",
-"An enormous anthill.",
-"A pack of wolves.",
-"A talking wolf.",
-"A displacer beast.",
-"A moaning ghost.",
-"A mischievous ghost.",
-"A pair of goblin scouts.",
-"A hobgoblin beasthunter.",
-"Several tiny faeries.",
-"A dozen or more pixies.",
-"A protective sprite.",
-"A dancing satyr.",
-"An old witch.",
-"A lost child.",
-"A high elf sage.",
-"A wood elf wanderer.", ]},
-{"title": "d6 Who lives in the burrow/under the tree", "id":"d6wholivesintheburrowunderthetree_forestenchanted", "roll":[
-"Intelligent rabbits.",
-"A giant talking spider.",
-"A talking badger.",
-"A gnomish illusionist.",
-"A gnomish prankster.",
-"A suspicious sprite.", ]},
-{"title": "d8 Who lives up in the tree", "id":"d8wholivesupinthetree_forestenchanted", "roll":[
-"A giant owl.",
-"A talking raven.",
-"A wood elf ranger.",
-"A high elf sentinel.",
-"A band of friendly pixies.",
-"Several nervous sprites.",
-"A swarm of sentient butterflies.",
-"It’s not a tree; it’s a treant.", ]},
-{"title": "d6 Who lives in the peculiar/well-maintained cottage", "id":"d6wholivesinthepeculiarwell-maintainedcottage_forestenchanted", "roll":[
-"A lonely old gnome.",
-"A reclusive shapeshifter.",
-"A gnomish healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast dwarf.", ]},
-{"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_forestenchanted", "roll":[
-"A great goblin king.",
-"A wood elf king.",
-"A high elf prince.",
-"A dragon cult.",
-"The god of wine himself.",
-"A lizardfolk tribe.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.", ]},
-{"title": "d12 Who lives in the ancient ruins now", "id":"d12wholivesintheancientruinsnow_forestenchanted", "roll":[
-"A high elf guardian.",
-"A wood elf druid.",
-"A pack of blink dogs.",
-"Giant spiders.",
-"Restless ghosts.",
-"A wicked satyr.",
-"Hundreds of pixies.",
-"Some wary centaurs.",
-"A cloistered dryad.",
-"A displacer beast.",
-"A pair of manticores.",
-"A dragon.", ]},
-
-
-{"title": "d10 Interesting Location You find...", "id":"d10interestinglocationyoufind_foresthaunted", "roll":[
-"Ancient burial mounds.",
-"A hole under a large tree.",
-"A large burrow.",
-"A peculiar cottage.",
-"A forgotten cemetery.",
-"A pair of graves.",
-"An abandoned cabin.",
-"An abandoned campsite.",
-"An entrance to a rocky cave.",
-"Ancient ruins.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_foresthaunted", "roll":[
-"A tree with rotten fruit all around its base.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A clearing with bare ground.",
-"A clearing with an old grave marker.",
-"A boulder marked with several notches.",
-"A thicket of dry brambles.",
-"A slow, silent stream.",
-"A stream flowing quietly through a ravine.",
-"A stream with barren banks.",
-"A dry creekbed.",
-"A foul smelling pond.",
-"A patch of mushrooms.",
-"The decaying carcass of a large animal.",
-"A large, hollow log.",
-"A large, rotting log.",
-"A tree felled by lightning.",
-"An old gnarled tree.",
-"The stump of an enormous tree.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_foresthaunted", "roll":[
-"A flock of crows scatter.",
-"A vulture screams.",
-"A raven croaks.",
-"An owl hoots.",
-"A crow caws.",
-"A rat scurrying.",
-"A ghostly presence flees.",
-"A ghostly presence watches curiously.",
-"A bats take to wing from a tree.",
-"A wolf howls.",
-"A large moth flutters about.",
-"Rats squeaking.",
-"An eerie silence.",
-"The breeze stops.",
-"The wind blows harder.",
-"A twig snaps.",
-"The wind moans eerily.",
-"A distant scream.",
-"The scent of rotting flesh.",
-"The smell of decay.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_foresthaunted", "roll":[
-"An animated skeleton.",
-"A pair of skeletal warriors.",
-"A giant spider.",
-"A swarm of spiders.",
-"A pack of wolves.",
-"A savage werewolf.",
-"A giant bat.",
-"A swarm of bats.",
-"A shadow panther.",
-"A malevolent ghost.",
-"A restless ghost.",
-"A hungry ghoul.",
-"An animated hatchet.",
-"A pair of zombies.",
-"A slobbering zombie.",
-"A pair of graverobbers.",
-"An anxious necromancer.",
-"An old witch.",
-"A lost child.",
-"A gravedigger.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_foresthaunted", "roll":[
-"Several skeletons.",
-"Lots of bats.",
-"Many spider webs.",
-"A wight’s stash.",
-"A ghoul’s lair.",
-"A ghostly presence.",
-"The hideout of a killer on the run.",
-"Bare rock.",
-"Unidentifiable remains.",
-"An abandoned cookfire.",
-"Some outlaws’ hideout.",
-"A creepy hermit.", ]},
- {"title": "d12 Who is in the ancient burial mound", "id":"d12whoisintheancientburialmound_foresthaunted", "roll":[
-"The remains of an ancient war chief.",
-"The remains of a tribal shaman.",
-"The remains of an ancient war chief.",
-"A barrow-wight.",
-"An ancient demilich.",
-"The remains of ancient monks.",
-"Twisted humanoid bones.",
-"Malevolent ghosts.",
-"Zombie warriors.",
-"A skeletal hound.",
-"An ancient vampire.",
-"Huge, disorganized piles of bones.", ]},
- {"title": "d10 Who is in the grave", "id":"d10whoisinthegrave_foresthaunted", "roll":[
-"The corpse of a young maiden.",
-"The corpse of a child.",
-"The corpse of an old man.",
-"The corpse of an old woman.",
-"A fallen adventurer, hastily buried.",
-"A dismembered corpse.",
-"Twisted humanoid bones.",
-"A pile of bones.",
-"A newly-made vampire.",
-"An empty coffin.", ]},
- {"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_foresthaunted", "roll":[
-"Dwarvish miners.",
-"A wood elf king.",
-"An ancient elf.",
-"A demonic cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.", ]},
- {"title": "d12 Who resides in the ancient ruins now", "id":"d12whoresidesintheancientruinsnow_foresthaunted", "roll":[
-"A brilliant necromancer.",
-"Starved ghouls.",
-"Undead guardians.",
-"Giant spiders.",
-"So many zombies.",
-"Restless ghosts.",
-"A vengeful wight.",
-"A mad wraith.",
-"A cursed mummy.",
-"An aberrant presence.",
-"A pair of manticores.",
-"A dracolich.", ]},
- {"title": "d8 What’s in the hole/burrow", "id":"d8what’sintheholeburrow_foresthaunted", "roll":[
-"A snake.",
-"A spider.",
-"Slimy mold.",
-"Maggots.",
-"A severed limb.",
-"Unusual fungus.",
-"A decomposing body.",
-"Cold, dry bones.", ]},
- {"title": "d6 Who lives in the peculiar cottage", "id":"d6wholivesinthepeculiarcottage_foresthaunted", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"A cranky old priest.", ]},
- {"title": "d6 Who lived in the abandoned cabin", "id":"d6wholivedintheabandonedcabin_foresthaunted", "roll":[
-"A lonely old woman.",
-"A reclusive scholar.",
-"An eccentric healer.",
-"A poor woodcutter.",
-"A fur trader.",
-"A dwarf prospector.", ]},
- {"title": "d6 Who resides in the abandoned cabin now", "id":"d6whoresidesintheabandonedcabinnow_foresthaunted", "roll":[
-"A death hound.",
-"A handful of zombies.",
-"A paranoid shapeshifter.",
-"A mad witch.",
-"A malevolent ghost.",
-"Restless ghosts.", ]},
-
-
-{"title": "d6 Point of interest You come upon a/an...", "id":"d6pointofinterestyoucomeuponaan_frozenlands", "roll":[
-"Stone ruin of unknown purpose.",
-"Large, round tent.",
-"Dilapidated wooden house.",
-"Fortress built of ice.",
-"Icy cave.",
-"Abandoned mine.", ]},
- {"title": "d6 Landscape The landscape is dominated by a/an…", "id":"d6landscapethelandscapeisdominatedbyaan…_frozenlands", "roll":[
-"Wide plain and a distant mountain range.",
-"Wide plain and a distant shore.",
-"Gently rolling hills.",
-"Mountains after mountains.",
-"Wide valley flanked by mountains.",
-"Unusual formation of ice and rock.", ]},
- {"title": "d6 Vegetation Growing on the land you see...", "id":"d6vegetationgrowingonthelandyousee_frozenlands", "roll":[
-"Broken expanses of coniferous forest.",
-"Mosses and lichens.",
-"Small, hardy bushes and shrubs.",
-"Patches of short, dry grasses.",
-"Tough grasses, poking up through the snow.",
-"Nothing but snow and ice.", ]},
- {"title": "d6 Landmark/feature You see a/an...", "id":"d6landmarkfeatureyouseeaan_frozenlands", "roll":[
-"Lone, leafless tree.",
-"Deep crevasse.",
-"Stone bluff.",
-"Expanse of tall grass.",
-"Ice formation shaped like a beast.",
-"Series of boulders.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_frozenlands", "roll":[
-"Bird call.",
-"Frozen, half-eaten carcass.",
-"Mouse or squirrel scurrying along.",
-"Streak of light in the sky.",
-"Light snowfall.",
-"Patch of lichens.", ]},
- {"title": "d6 Daytime encounters You meet a/an...", "id":"d6daytimeencountersyoumeetaan_frozenlands", "roll":[
-"Beast (roll on beast table).",
-"Monster (roll on monster table).",
-"Beautiful enchantress.",
-"Solitary warrior.",
-"Wide-eyed scholar.",
-"Suspicious hunter.", ]},
- {"title": "d6 Nighttime encounters You meet a/an...", "id":"d6nighttimeencountersyoumeetaan_frozenlands", "roll":[
-"Beast (roll on beast table).",
-"Monster (roll on monster table).",
-"Hungry ghoul",
-"Restless ghost.",
-"Savage beastshifter (roll on beast table).",
-"Dwarvish refugee.", ]},
- {"title": "d6 Beast You come upon a/an...", "id":"d6beastyoucomeuponaan_frozenlands", "roll":[
-"Bear.",
-"Fox.",
-"Elk or moose.",
-"Predatory bird (hawk or owl).",
-"Wolf (gray wolf or dire wolf).",
-"Yak or ox.", ]},
- {"title": "d6 Monster You come upon a/an...", "id":"d6monsteryoucomeuponaan_frozenlands", "roll":[
-"Wight.",
-"Hill giant.",
-"Troll.",
-"Frost worm (remorhaz).",
-"Ice elemental.",
-"Winter wolf.", ]},
- {"title": "d6 Hazard You happen upon a/an…", "id":"d6hazardyouhappenuponaan…_frozenlands", "roll":[
-"Blizzard with whiteout conditions.",
-"Harsh wind that makes travel difficult.",
-"Ice storm.",
-"Bear trap.",
-"Slippery patch of ice.",
-"Place touched by a sleeping curse.", ]},
- {"title": "d6 Power center This region is ruled or menaced by a/an…", "id":"d6powercenterthisregionisruledormenacedbyaan…_frozenlands", "roll":[
-"Lich.",
-"Frost giant.",
-"White dragon.",
-"Barbarian clan.",
-"Military company.",
-"Mining guild.", ]},
-
-
+ {
+ title: "d6 Age The nation is...",
+ id: "d6agethenationis_nation",
+ roll: [
+ "Ancient; No one remembers when it was founded",
+ "Very Old; It has been standing for millennia",
+ "Old; It has been around for centuries",
+ "Young; The elderly can remember when it was formed",
+ "Very Young; It was founded within the past generation",
+ "Fledgling: It was very recently founded",
+ ],
+ },
+ {
+ title: "d10 Political System The nation is run by...",
+ id: "d10politicalsystemthenationisrunby_nation",
+ roll: [
+ "Democracy; Every citizen has an equal say in how the government is run",
+ "Republic; Individuals represent groups of citizens",
+ "Monarchy; A ruling class passes leadership through a predisposed line of sovereignty",
+ "Empire; A wide-spread collection of states or communities with complex organization to maintain fealty to the ruler",
+ "Dictatorship; A single all-powerful ruler lords over the people",
+ "Tribal; There is no specific ruler, rather there is an uncoordinated group of tribes",
+ "Anarchy; There is no centralized government nor authority. The people are self-policing",
+ "Communism; The ruling class distributes all aspects of society including economics, jobs, resources, and where to live to make sure everyone has an equal share.",
+ "Theocracy; Religious leaders hold the power, and laws are dictated by religious beliefs",
+ "Oligarchy; A small group of people maintain control of the nation",
+ ],
+ },
+ {
+ title: "d20 Economics The dominant economic influence is...",
+ id: "d20economicsthedominanteconomicinfluenceis_nation",
+ roll: [
+ "Manorial agriculture. Serfs and freemen work their lord's land.",
+ "Trade guilds. Conglomerates of tradespeople control the means of producing and distributing the most valuable goods.",
+ "Nomadic grazing. Herds of domestic animals roam freely, and people follow their movements.",
+ "Feudalism. The rulers control all land, and designate landholders to oversee production, distribution and taxation in those areas.",
+ "Cottage industry. Small, family groups produce most trade goods.",
+ "Mercantilism. Trade is strictly regulated by the government, in favor of local production.",
+ "Corporatism. Different areas of the economy are controlled by defined organizations, often given national charter.",
+ "Family conglomeratism. A few key families control production and distribution across multiple industries.",
+ "Syndicalism. Groups of workers control production and distribution in different areas of the economy.",
+ "Communism. The state controls the means of production, and distributes goods evenly to the population.",
+ "Hunting and gathering. Food is obtained by foraging.",
+ "Post-scarcity. Most goods needed for survival are available cheaply/freely to all.",
+ "Market system. Goods are produced and traded freely by individuals and groups.",
+ "Industrialism. Mining and manufacturing dominate the economy.",
+ "Knowledge economy. Scribes, theologians and other knowledge workers dominate be economy.",
+ "Mages. Magic-users control the means of production and distribution.",
+ "The church or churches. The means of production and distribution are controlled by religious leaders.",
+ "Manorial agriculture and roll again on this table.",
+ "Trade. There is no centralized currency. Citizens trade for all goods and services",
+ "Benevolent Deity. A powerful being or group of powerful beings gives the people what it sees fit.",
+ ],
+ },
+ {
+ title: "d12 Ruler The ruler(s) of the nation is...",
+ id: "d12rulertherulersofthenationis_nation",
+ roll: [
+ "A demagogue; He rules the nation through fear and prejudices",
+ "A philosopher",
+ "A military leader",
+ "A council of elders",
+ "A council of randomly selected citizens",
+ "Corporations",
+ "A power hungry dictator",
+ "A manipulative politician",
+ "A noble philanthropist",
+ "A religious zealot",
+ "A puppet of a secret society",
+ "A figure-head. The real power lies at the local level",
+ ],
+ },
+ {
+ title: "d30 A unique characteristic of the nation is...",
+ id: "d30auniquecharacteristicofthenationis_nation",
+ roll: [
+ "It is undergoing a civil war",
+ "It is experiencing extreme inflation",
+ "It is at war with another nation",
+ "It is controlled by a secret society pulling the strings",
+ "The political system is collapsing",
+ "It is believe to be protected by a god",
+ "The citizens believe it to be the greatest nation in the world",
+ "It is the home of a legendary warrior",
+ "It is the home of a famous philosopher",
+ "It is undefeated in battle",
+ "It is imperialistic; always trying to conquer new territory",
+ "It is isolationist; it does not like interacting with other nations",
+ "It is the home of a legendary artifact",
+ "It is extremely strict with its laws",
+ "Vigilantism is condoned",
+ "It is a pillar of moral values",
+ "It is generally hated by other nations",
+ "Its borders are open to refugees",
+ "It is being crippled by sanctions from other nations",
+ "It has been invaded by another nation",
+ "A popular and respected public figure recently died",
+ "Slavery is an accepted practice",
+ "Women are considered to be lesser people",
+ "Men are considered to be lesser people",
+ "The people observe a single day each year when all crime is legal",
+ "All trials are settled through death by combat",
+ "All trials are settled through a sporting competition",
+ "Annual gladiatorial combat is held, and the participants are randomly selected among the citizens",
+ "Prisoners are offered a chance at freedom if they can win a gladiatorial game. The games are... (d6): 1. Rigged. Prisoners are not intended to survive; 2. Extremely difficult, almost no one ever survives; 3. Fair. A skilled warrior has a chance at winning; 4. Easy. Just about anyone with a bit of skill can win; 5. Unbalanced; Many enter, only one leaves; 6. Massive. Hundreds enter at a time, but only a few survive",
+ "A citizen is randomly selected, and sacrificed annually",
+ ],
+ },
+ {
+ title: "d8 Founding The nation was founded by...",
+ id: "d8foundingthenationwasfoundedby_nation",
+ roll: [
+ "Revolutionaries seeking freedom from an oppressive government",
+ "A power-hungry tyrant",
+ "A religious order",
+ "A philosopher wanting to experiment with a new social order",
+ "A tribe that evolved into a nation",
+ "An explorer who claimed the land for his own",
+ "A god",
+ "A cult claiming a bastion separate from society",
+ ],
+ },
+ {
+ title: "Sub-divisions To manage the nation, it is split into multiple...",
+ id: "sub-divisionstomanagethenationitissplitintomultiple_nation",
+ roll: [
+ "Autonomous states",
+ "Fiefdoms",
+ "Cities",
+ "Duchies",
+ "Provinces",
+ "Geographical regions",
+ ],
+ },
+ {
+ title: "d12 Mood The citizens are...",
+ id: "d12moodthecitizensare_nation",
+ roll: [
+ "Miserable; They hate their government or leaders, and feel oppressed",
+ "Unhappy; They don't like the state of their nation, and don't feel like they are valued or treated well",
+ "Satiated; Though they may not like things about the government, they are happy enough with their current life to risk losing what they have",
+ "Happy; Even if things aren't perfect, they are generally happy with their way of life",
+ "Extremely happy; They love their lives",
+ "Angry; They are being pushed to their limits",
+ "Patriotic; They love their nation, and will die to protect it",
+ "Confused; They people feel like the nation is in a state of turmoil, and don't know what tomorrow will hold",
+ "Anxious; Something bad is coming, they just know it, even if they don't know what it is",
+ "Frightened; People gather for safety, or stay in their homes at night",
+ "Scared; People live in fear of their nation's leaders",
+ "Indifferent; The politics of the nation are unimportant in day to day life",
+ ],
+ },
+ {
+ title: "d5 Wealth and Prosperity The citizens are...",
+ id: "d5wealthandprosperitythecitizensare_nation",
+ roll: [
+ "Very well off; They enjoy the finer things in life",
+ "Doing well; Their needs are met, and they have the ability to improve their station in life",
+ "They have enough to get by, but not enough to improve their station in life",
+ "Poor; The people are barely scraping by",
+ "Desperate; They are lucky to find food and shelter",
+ ],
+ },
+ {
+ title: "d10 Religion The nation's approach to religion is...",
+ id: "d10religionthenationsapproachtoreligionis_nation",
+ roll: [
+ "A specific religion is required of all citizens.",
+ "A specific religion is encouraged, but not required. All other religions are banned",
+ "The nation allows a select list of acceptable religions",
+ "The nation allows any religion, but bans a select list",
+ "All religions are welcome, though some are discouraged",
+ "All religions are welcome, though some are encouraged",
+ "Religion is banned all together",
+ "A single religion is very popular, while others are generally considered to be strange or blasphemous",
+ "Two or more religions are warring to be the only nationally sponsored religion",
+ "Religion is not important to the people, nor the rulers.",
+ ],
+ },
+ {
+ title: "d50 Laws A notable law includes...",
+ id: "d50lawsanotablelawincludes_nation",
+ roll: [
+ "Capital punishment for most crimes",
+ "Magic is banned",
+ "Drug use is legal",
+ "Alcohol use is banned",
+ "Citizens are not allowed to speak poorly of their leaders",
+ "Military service is required of all citizens",
+ "Hunting of a specific species is banned (d100): 1. Wolves; 2. Lions; 3. Tigers; 4. Chickens; 5. Bears; 6. Elf; 7. Boar; 8. Apes; 9. Monkeys; 10. Axe Beaks; 11. Baboons; 12. Badgers; 13. Blink Dogs; 14. Leopards; 15. Hawks; 16. Eagles; 17. Crocodiles; 18. Alligators; 19. Death Dogs; 20. Dire Wolves; 21. Horses; 22. Deer; 23. Moose; 24. Elephants; 25. Giant Apes; 26. Giant Badgers; 27. Giant Bats; 28. Giant Boar; 29. Giant Centipede; 30. Giant Snakes; 31. Giant Crab; 32. Giant Crocodile; 33. Giant Alligator; 34. Giant Elk; 35. Giant Fire Beetles; 36. Giant Frogs; 37. Goats; 38. Giant Goats; 39. Giant Lizards; 40. Octopuses; 41. Giant Octopuses; 42. Giant Owls; 43. Owls; 44. Giant Rats; 45. Rats; 46. Giant Scorpions; 47. Sharks; 48. Giant Sharks; 49. Giant Spiders; 50. Giant Toads; 51. Giant Vultures; 52. Giant Wasps; 53. Giant Weasels; 54. Weasels; 55. Whales; 56. Hyenas; 57. Jackals; 58. Killer Whales; 59. Mammoths; 60. Dogs; 61. Panthers; 62. Ravens; 63. Rhinoceros; 64. Saber-Toothed Tigers; 65. Worgs; 66. Giraffes; 67. Ankhegs; 68. Cockatrice; 69. Bulettes; 70. Basilisks; 71. Chimera; 72. Dinosaurs; 73. Displacer Beasts; 74. Undead; 75. Gnolls; 76. Goblins; 77. Griffons; 78. Harpies; 79. Hippogriffs; 80. Kobolds; 81. Lizardfolk; 82. Manticore; 83. Ogres; 84. Orcs; 85. Owlbears; 86. Pixies; 87. Sprites; 88. Trolls; 89. Unicorns; 90. Yetis; 91. Demons; 92. Dragons; 93. Giants; 94. Lycanthropes; 95. Cougars; 96. Cats; 97. Turtles; 98. Dolphins; 99. Brownies; 100. Kangaroos",
+ "Religious leaders must register with a local authority",
+ "Revenge killing is legal",
+ "Magic users must register with a local authority",
+ "Begging is illegal",
+ "Prostitution is illegal",
+ "The native population is a protected class",
+ "The native population can be hunted for a reward",
+ "The native population can be hunted for sport",
+ "No one is allowed to own more than an acre of land",
+ "Everyone is guaranteed an acre of land",
+ "The nation maintains protected land that may be not be used by private citizens",
+ "No animal may be ridden",
+ "No citizen is allowed to use a pack animal",
+ "No citizen is allowed to use animals to assist with farming, or heavy labor",
+ "Soldiers are not allowed to enter a citizen's home without permission",
+ "A citizen's private property is not allowed to be searched with out permission",
+ "Prima Nocta; Leaders have first rights to deflower newly-weds",
+ "Animal fighting is banned",
+ "It is illegal to impersonate a member of the clergy",
+ "It is illegal to bite off another person's leg",
+ "It is illegal to walk backwards after sunset",
+ "Fishing is prohibited",
+ "Divorce is illegal",
+ "It is only legal to move large groups of animals at certain times of the day",
+ "Profanities may not be spoken in public",
+ "It is legal to hunt and kill members of a specific religion",
+ "Escape from prison is not illegal",
+ "Public affection is illegal",
+ "It is illegal to feed animals in public places",
+ "All persons in public must be bathed, and perfumed",
+ "All food sold must be approved by a local authority",
+ "All weapons must be registered with a local authority",
+ "All procreation is regulated, and must be approved by the government",
+ "All deforestation must be approved by a local authority",
+ "All farms must be approved by a local authority",
+ "All citizens are required to do regular charity work",
+ "Martial weapons are prohibited",
+ "Citizens may kill trespassers",
+ "Bounty hunting is illegal",
+ "Money changing is illegal",
+ "Money lending is illegal",
+ "Gambling is illegal",
+ "Businesses are not allowed to operate an a specific day each week",
+ ],
+ },
+ {
+ title: "d20 Language The common spoken language is...",
+ id: "d20languagethecommonspokenlanguageis_nation",
+ roll: [
+ "Common",
+ "Dwarvish",
+ "Elvish",
+ "Draconic",
+ "Abyssal",
+ "Celestial",
+ "Deep Speech",
+ "Druidic",
+ "Giant",
+ "Gnomish",
+ "Goblin",
+ "Gnoll",
+ "Halfling",
+ "Infernal",
+ "Orc",
+ "Primordial",
+ "Sylvan",
+ "Undercommon",
+ "Common and one other language (roll again on this table)",
+ "Two languages (roll two more times on this table)",
+ ],
+ },
+ {
+ title: "d8 Xenophobia The various races are treated...",
+ id: "d8xenophobiathevariousracesaretreated_nation",
+ roll: [
+ "Each race hates all other races",
+ "Each race lives in peace with all other races, but stick to their own",
+ "Humans and Demi-humans (dwarves, elves, etc) get along, but do not tolerate sub-humans (goblinoids, orcs, etc)",
+ "Each race tolerates the others, but they don't get along well",
+ "The races are split into factions. Each faction hates the others",
+ "The races get along, but a single race is hated by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is hated. (roll twice on this table)",
+ "The races do not get along, but a single race is revered by all others (d10): 1. Dwarves; 2. Elves; 3. Tieflings; 4. Humans; 5. Halflings; 6. Gnomes; 7. Gnomes; 8. Hybrid races (half-orcs, half-elves); 9. Dragonborn; 10. An additional race is revered. (roll twice on this table)",
+ "The races mix freely",
+ ],
+ },
+ {
+ title:
+ "d10 Class System Social classes in the society are determined by...",
+ id: "d10classsystemsocialclassesinthesocietyaredeterminedby_nation",
+ roll: [
+ "Age",
+ "Race",
+ "Profession",
+ "Lineage",
+ "Birthplace",
+ "Height",
+ "Wealth",
+ "Gender",
+ "A physical feature (d3): 1. Eye color; 2. Hair color; 3. Skin color",
+ "Religion",
+ ],
+ },
+ {
+ title: "d20 Social Pariahs Social outcasts generally include...",
+ id: "d20socialpariahssocialoutcastsgenerallyinclude_nation",
+ roll: [
+ "Bastards",
+ "Lycanthropes",
+ "The ill",
+ "The elderly",
+ "The homeless",
+ "Mercenaries",
+ "Druids",
+ "Rangers",
+ "Law breakers",
+ "Merchants",
+ "Magic users",
+ "The clergy",
+ "Local law enforcement",
+ "Widows and Widowers",
+ "Oath-breakers",
+ "The Dishonored",
+ "Followers of a specific religion",
+ "Drunks",
+ "Prostitutes",
+ "Foreigners",
+ ],
+ },
+ {
+ title: "d6 Size The continent is...",
+ id: "d6sizethecontinentis_continent",
+ roll: [
+ "Massive; It spans most of the world",
+ "Large; It makes an impact on the shape of the world",
+ "Medium; About as average as average gets",
+ "Small; It may be hard to find with out exploration",
+ "Tiny; It's practically an island",
+ "Amalgamated; A collection of landmasses into a single continent. Roll twice on this table, larger of the two rolls is the area the continent covers, Smaller is the size of the land masses in the area.",
+ ],
+ },
+ {
+ title: "d8 Location The continent is located...",
+ id: "d8locationthecontinentislocated_continent",
+ roll: [
+ "Polar; It sits one of of the polar ends of the world",
+ "Equatorial; It straddles the world's equator",
+ "Far North; The sun never sets half the year, and never rises the other half",
+ "Far South; The sun never sets half the year, and never rises the other half",
+ "Northern Hemisphere",
+ "Southern Hemisphere",
+ "Runs laterally across both hemispheres",
+ "Hidden; It can not be easily found",
+ ],
+ },
+ {
+ title:
+ "d10 Sub-Climates Compared to the rest of the the world, the continent is...",
+ id: "d10sub-climatescomparedtotherestofthetheworldthecontinentis_continent",
+ roll: [
+ "Warmer than usual",
+ "Colder than usual",
+ "Windier than usual",
+ "Rainier than usual",
+ "Rather average",
+ "More tropical than usual",
+ "Incredibly Hot",
+ "Incredibly Cold",
+ "Incredibly wet",
+ "More humid than usual",
+ ],
+ },
+ {
+ title: "d20 A unique characteristic of this continent is...",
+ id: "d20auniquecharacteristicofthiscontinentis_continent",
+ roll: [
+ "It is home to an ancient volcano that has been erupting for generations",
+ "It is said to be protected by a god",
+ "It is the only place to find a rare mineral (d10): 1. Gold; 2. Silver; 3. Copper; 4. Adamantine; 5. Titanium; 6. Tungsten; 7. Platinum; 8. Electrum; 9. Uranium; 10. Unobtanium",
+ "It is home to the tallest mountain in the world",
+ "It is home to the largest lake in the world",
+ "An unnaturally massive number of chickens roam the wild",
+ "Most of it is below sea level",
+ "It is pock marked with craters",
+ "A powerful enchantment has befallen it",
+ "It has been afflicted by a powerful curse",
+ "It is landlocked",
+ "It has no neighbouring continents",
+ "It was recently ravaged by a major cataclysm (d6): 1. A massive meteor changed the entire landscape; 2. A massive volcano erupted, blacking out the sky; 3. A drought caused massive dust storms, and food became scarce; 4. Massive floods wiped out anyone that was not prepared; 5. A god became angry and punished the people by scorching the land; 6. A pandemic spread like wildfire, killing 60 percent of the population",
+ "Massive storms make the coast uninhabitable",
+ "At the center is a font of wild magic",
+ "It is said to hide a legendary artifact",
+ "It was claimed by a legendary hero",
+ "It was claimed by a legendary villain",
+ "It used to be joined with another continent, but was split asunder.",
+ "It is dominated by a single land type (d10): 1. Mountains; 2. Desert; 3. Forests; 4. Jungle; 5. Tundra; 6. Plains; 7. Lakes; 8. Rivers; 9. Swamp / Marshland; 10. Canyons",
+ ],
+ },
+ {
+ title: "d6 Discovery When was the continent was discovered",
+ id: "d6discoverywhenwasthecontinentwasdiscovered_continent",
+ roll: [
+ "Long before memory or written history",
+ "Centuries ago",
+ "A few generations ago",
+ "A generation ago",
+ "Very recently",
+ "It has not yet been discovered",
+ ],
+ },
+ {
+ title: "d12 Discovery The continent was discovered by...",
+ id: "d12discoverythecontinentwasdiscoveredby_continent",
+ roll: [
+ "A travelling merchant looking for new riches",
+ "A nomadic tribe wandering aimlessly",
+ "A small group of pilgrims looking for greener pastures",
+ "Refugees from a massive war",
+ "Colonists sent by the ruler of another land seeking to expand his borders",
+ "Explorers looking for something new and exciting",
+ "Map makers looking for fill in gaps of a map",
+ "A small civilization escaping from a stronger, more dominant monster",
+ "A small civilization seeking better a better climate",
+ "Frontiersman pushing the edges of the know world.",
+ "No one, it was the cradle of civilization",
+ "Priests seeking worshippers",
+ ],
+ },
+ {
+ title:
+ "d100 Domestic Creatures Creatures unique to this continent include... (Roll 2d4 times)",
+ id:
+ "d100domesticcreaturescreaturesuniquetothiscontinentincluderoll2d4times_continent",
+ roll: [
+ "Monkeys",
+ "Apes",
+ "Baboons",
+ "Pelicans",
+ "Deer",
+ "Cows",
+ "Elk",
+ "Bison",
+ "Coyotes",
+ "Dingos",
+ "Wolves",
+ "Swans",
+ "Lions",
+ "Tigers",
+ "Brown Bears",
+ "Grizzly Bears",
+ "Polar Bears",
+ "Tarantulas",
+ "Blink Dogs",
+ "Badgers",
+ "Wolverines",
+ "Black Bears",
+ "Giraffes",
+ "Llamas",
+ "Alpacas",
+ "Chickens",
+ "Hawks",
+ "Eagles",
+ "Tortoises",
+ "Boars",
+ "Cougars",
+ "Mere Cats",
+ "Camels",
+ "Panthers",
+ "Boa Constrictors",
+ "Crocodiles",
+ "Alligators",
+ "Horses",
+ "Pandas",
+ "Koalas",
+ "Kangaroos",
+ "Wallabies",
+ "Death Dogs",
+ "Axe Beaks",
+ "Elephants",
+ "Flying Snakes",
+ "Scorpions",
+ "Hyenas",
+ "Vultures",
+ "Goats",
+ "Jackals",
+ "Mammoths",
+ "Phase Spiders",
+ "Rhinoceroses",
+ "Saber-Toothed tigers",
+ "Worgs",
+ "Dire Wolves",
+ "Giant Badgers",
+ "Giant Rats",
+ "Giant Spiders",
+ "Dire Chickens",
+ "Giant Eagles",
+ "Giant Boars",
+ "Giant Centipedes",
+ "Giant Bats",
+ "Giant Snakes",
+ "Giant Crabs",
+ "Giant Crocodiles",
+ "Giant Elk",
+ "Giant Fire Beetles",
+ "Giant Frogs",
+ "Giant Goats",
+ "Giant Hyenas",
+ "Giant Lizards",
+ "Iguanas",
+ "Giant Owls",
+ "Giant Scorpions",
+ "Giant Toads",
+ "Giant Vultures",
+ "Giant Wasps",
+ "Giant Weasels",
+ "Weasels",
+ "Giant Wolf Spiders",
+ "Owlbears",
+ "Sloths",
+ "Dodo Birds",
+ "Basilisks",
+ "Cockatrice",
+ "Griffons",
+ "Hippogriffs",
+ "Squirrels",
+ "Chipmunks",
+ "Buffalo",
+ "Ostriches",
+ "Zebras",
+ "Geese",
+ "Mongooses",
+ "Lemurs",
+ "Pigs",
+ "Platypi",
+ ],
+ },
+ {
+ title:
+ "d100 Foreign Creatures Creatures imported to this continent include... (Roll 1d4 times)",
+ id:
+ "d100foreigncreaturescreaturesimportedtothiscontinentincluderoll1d4times_continent",
+ roll: [
+ "Monkeys",
+ "Apes",
+ "Baboons",
+ "Pelicans",
+ "Deer",
+ "Cows",
+ "Elk",
+ "Bison",
+ "Coyotes",
+ "Dingos",
+ "Wolves",
+ "Swans",
+ "Lions",
+ "Tigers",
+ "Brown Bears",
+ "Grizzly Bears",
+ "Polar Bears",
+ "Tarantulas",
+ "Blink Dogs",
+ "Badgers",
+ "Wolverines",
+ "Black Bears",
+ "Giraffes",
+ "Llamas",
+ "Alpacas",
+ "Chickens",
+ "Hawks",
+ "Eagles",
+ "Tortoises",
+ "Boars",
+ "Cougars",
+ "Mere Cats",
+ "Camels",
+ "Panthers",
+ "Boa Constrictors",
+ "Crocodiles",
+ "Alligators",
+ "Horses",
+ "Pandas",
+ "Koalas",
+ "Kangaroos",
+ "Wallabies",
+ "Death Dogs",
+ "Axe Beaks",
+ "Elephants",
+ "Flying Snakes",
+ "Scorpions",
+ "Hyenas",
+ "Vultures",
+ "Goats",
+ "Jackals",
+ "Mammoths",
+ "Phase Spiders",
+ "Rhinoceroses",
+ "Saber-Toothed tigers",
+ "Worgs",
+ "Dire Wolves",
+ "Giant Badgers",
+ "Giant Rats",
+ "Giant Spiders",
+ "Dire Chickens",
+ "Giant Eagles",
+ "Giant Boars",
+ "Giant Centipedes",
+ "Giant Bats",
+ "Giant Snakes",
+ "Giant Crabs",
+ "Giant Crocodiles",
+ "Giant Elk",
+ "Giant Fire Beetles",
+ "Giant Frogs",
+ "Giant Goats",
+ "Giant Hyenas",
+ "Giant Lizards",
+ "Iguanas",
+ "Giant Owls",
+ "Giant Scorpions",
+ "Giant Toads",
+ "Giant Vultures",
+ "Giant Wasps",
+ "Giant Weasels",
+ "Weasels",
+ "Giant Wolf Spiders",
+ "Owlbears",
+ "Sloths",
+ "Dodo Birds",
+ "Basilisks",
+ "Cockatrice",
+ "Griffons",
+ "Hippogriffs",
+ "Squirrels",
+ "Chipmunks",
+ "Buffalo",
+ "Ostriches",
+ "Zebras",
+ "Geese",
+ "Mongooses",
+ "Lemurs",
+ "Pigs",
+ "Platypi",
+ ],
+ },
+ {
+ title:
+ "d100 Domestic Plants Plants unique to this continent include... (Roll 2d4 Times)",
+ id:
+ "d100domesticplantsplantsuniquetothiscontinentincluderoll2d4times_continent",
+ roll: [
+ "Roses",
+ "Ferns",
+ "Pine Trees",
+ "Maple Trees",
+ "Birch Trees",
+ "Black Ash Trees",
+ "White Ash Trees",
+ "Aspens",
+ "Willows",
+ "Butternut Trees",
+ "Black Cherry Trees",
+ "Chestnut Trees",
+ "Cottonwood Trees",
+ "Elms",
+ "Firs",
+ "Hemlock",
+ "Hickory",
+ "Oak Trees",
+ "Spruce Trees",
+ "Sycamores",
+ "Walnut Trees",
+ "Peach Trees",
+ "Orange Trees",
+ "Plum Trees",
+ "Apple Trees",
+ "Baobab Trees",
+ "Olive Trees",
+ "Cedars",
+ "Banyan Trees",
+ "Yews",
+ "Mulberry Trees",
+ "Lavender",
+ "Beech Trees",
+ "Poplars",
+ "Pear Trees",
+ "Redwoods",
+ "Junipers",
+ "Strawberries",
+ "Blueberries",
+ "Blackberries",
+ "Raspberries",
+ "Potatoes",
+ "Carrots",
+ "Poppies",
+ "Azaleas",
+ "Begonias",
+ "Bloodroot",
+ "Carnations",
+ "Chrysanthemum",
+ "Tumbleweed",
+ "Geranium",
+ "Hyacinth",
+ "Iris",
+ "Celery",
+ "Lavender",
+ "Morning Glory",
+ "Bell Pepper",
+ "Mint",
+ "Cumin",
+ "Oregano",
+ "Garlic",
+ "Orchid",
+ "Sunflower",
+ "Tulip",
+ "Poison Ivy",
+ "Poison Oak",
+ "Onions",
+ "Spinach",
+ "Watermelon",
+ "Mustard",
+ "Apricot Trees",
+ "Banana Trees",
+ "Pineapple",
+ "Mangos",
+ "Palm Trees",
+ "Dragonfruit Trees",
+ "Avocados",
+ "Fig Trees",
+ "Grapes",
+ "Guava",
+ "Kiwifruit",
+ "Lemon Trees",
+ "Line Trees",
+ "Papaya Trees",
+ "Pomegranate Trees",
+ "Tomatoes",
+ "Rice",
+ "Brussel Sprouts",
+ "Cabbage",
+ "Pumpkin",
+ "Radishes",
+ "Turnips",
+ "Corn",
+ "Wheat",
+ "Bok Choy",
+ "Arugula",
+ "Ivy",
+ "Chickweed",
+ "Dandelion",
+ "Dill",
+ ],
+ },
+ {
+ title:
+ "d100 Foreign Plants Plants imported to this continent include... (Roll 1d4 Times)",
+ id:
+ "d100foreignplantsplantsimportedtothiscontinentincluderoll1d4times_continent",
+ roll: [
+ "Roses",
+ "Ferns",
+ "Pine Trees",
+ "Maple Trees",
+ "Birch Trees",
+ "Black Ash Trees",
+ "White Ash Trees",
+ "Aspens",
+ "Willows",
+ "Butternut Trees",
+ "Black Cherry Trees",
+ "Chestnut Trees",
+ "Cottonwood Trees",
+ "Elms",
+ "Firs",
+ "Hemlock",
+ "Hickory",
+ "Oak Trees",
+ "Spruce Trees",
+ "Sycamores",
+ "Walnut Trees",
+ "Peach Trees",
+ "Orange Trees",
+ "Plum Trees",
+ "Apple Trees",
+ "Baobab Trees",
+ "Olive Trees",
+ "Cedars",
+ "Banyan Trees",
+ "Yews",
+ "Mulberry Trees",
+ "Lavender",
+ "Beech Trees",
+ "Poplars",
+ "Pear Trees",
+ "Redwoods",
+ "Junipers",
+ "Strawberries",
+ "Blueberries",
+ "Blackberries",
+ "Raspberries",
+ "Potatoes",
+ "Carrots",
+ "Poppies",
+ "Azaleas",
+ "Begonias",
+ "Bloodroot",
+ "Carnations",
+ "Chrysanthemum",
+ "Tumbleweed",
+ "Geranium",
+ "Hyacinth",
+ "Iris",
+ "Celery",
+ "Lavender",
+ "Morning Glory",
+ "Bell Pepper",
+ "Mint",
+ "Cumin",
+ "Oregano",
+ "Garlic",
+ "Orchid",
+ "Sunflower",
+ "Tulip",
+ "Poison Ivy",
+ "Poison Oak",
+ "Onions",
+ "Spinach",
+ "Watermelon",
+ "Mustard",
+ "Apricot Trees",
+ "Banana Trees",
+ "Pineapple",
+ "Mangos",
+ "Palm Trees",
+ "Dragonfruit Trees",
+ "Avocados",
+ "Fig Trees",
+ "Grapes",
+ "Guava",
+ "Kiwifruit",
+ "Lemon Trees",
+ "Line Trees",
+ "Papaya Trees",
+ "Pomegranate Trees",
+ "Tomatoes",
+ "Rice",
+ "Brussel Sprouts",
+ "Cabbage",
+ "Pumpkin",
+ "Radishes",
+ "Turnips",
+ "Corn",
+ "Wheat",
+ "Bok Choy",
+ "Arugula",
+ "Ivy",
+ "Chickweed",
+ "Dandelion",
+ "Dill",
+ ],
+ },
- {"title": "d6 Point of interest You come upon a/an...", "id":"d6pointofinterestyoucomeuponaan_grasslands", "roll":[
-"Stone ruin (roll on stone ruin table).",
-"Small homestead.",
-"Dilapidated wooden house.",
-"Wooden fortification.",
-"Cave entrance in a river bank.",
-"Encampment (roll on encampment table).", ]},
- {"title": "d6 Stone ruin The ruin appears to have been a/an…", "id":"d6stoneruintheruinappearstohavebeenaan…_grasslands", "roll":[
-"Castle.",
-"Church or temple.",
-"Dwelling.",
-"Grain silo or storehouse.",
-"Tomb or mausoleum.",
-"Watchtower.", ]},
- {"title": "d6 Encampment This encampment is occupied by a/an…", "id":"d6encampmentthisencampmentisoccupiedbyaan…_grasslands", "roll":[
-"Barbarian clan.",
-"Hunting party.",
-"Merchant caravan.",
-"Military company.",
-"Outlaw band.",
-"No one; it was abandoned some time ago.", ]},
- {"title": "d6 Landscape The landscape is dominated by…", "id":"d6landscapethelandscapeisdominatedby…_grasslands", "roll":[
-"A wide plain and a distant mountain range.",
-"A wide plain and a distant shore.",
-"Copses of trees dotting the wide plain.",
-"An endless sea of grass.",
-"A wide, flat valley flanked by mountains.",
-"Sparse bluffs and mesas rising above the grass.", ]},
- {"title": "d6 Grass color Much of the grass you see is...", "id":"d6grasscolormuchofthegrassyouseeis_grasslands", "roll":[
-"Lush green.",
-"Pale green.",
-"Yellowish green.",
-"Bluish green.",
-"Gold.",
-"Brown.", ]},
- {"title": "d6 Grass height Most of the grass is…", "id":"d6grassheightmostofthegrassis…_grasslands", "roll":[
-"As tall as a man on horseback.",
-"Slightly taller than a man.",
-"Almost as tall as a man.",
-"Up to a man’s waist.",
-"Up to a man’s knee.",
-"Only ankle high.", ]},
- {"title": "d6 Grass texture Most of the grass is…", "id":"d6grasstexturemostofthegrassis…_grasslands", "roll":[
-"Thick.",
-"Coarse.",
-"Soft.",
-"Wavy.",
-"Sharp edged.",
-"Thorny.", ]},
- {"title": "d6 Landmark/feature You see a/an...", "id":"d6landmarkfeatureyouseeaan_grasslands", "roll":[
-"Lone, leafless tree.",
-"Lazy creek.",
-"Stone bluff.",
-"Pond.",
-"Dried river bed.",
-"Series of boulders.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_grasslands", "roll":[
-"Bird call.",
-"Rotting, half-eaten carcass.",
-"Mouse or squirrel scurrying along.",
-"Abandoned firepit.",
-"Strong breeze.",
-"Patch of fragrant wildflowers.", ]},
- {"title": "d6 Daytime encounters You meet a/an...", "id":"d6daytimeencountersyoumeetaan_grasslands", "roll":[
-"Beast (roll on beast table).",
-"Monster (roll on monster table).",
-"Wandering priest.",
-"Intrepid hunter.",
-"Hardy settler.",
-"Nomadic warrior.", ]},
- {"title": "d6 Nighttime encounters You meet a/an...", "id":"d6nighttimeencountersyoumeetaan_grasslands", "roll":[
-"Beast (roll on beast table).",
-"Monster (roll on monster table).",
-"Slavering ghoul",
-"Ill-tempered ghost.",
-"Wild beastshifter (roll on beast table).",
-"Herd of sleepy domestic animals (d4): 1. cattle; 2. goats; 3. horses; 4. sheep.", ]},
- {"title": "d6 Hazard You happen upon a/an…", "id":"d6hazardyouhappenuponaan…_grasslands", "roll":[
-"Sudden thunderstorm (or blizzard in winter).",
-"Dust storm (or ice storm in winter).",
-"Twister.",
-"Hunter’s snare.",
-"Patch of sinking mud or sand.",
-"Burrow or pit covered with grass or other leaves.", ]},
- {"title": "d6 Beast You come upon a/an...", "id":"d6beastyoucomeuponaan_grasslands", "roll":[
-"Bear.",
-"Deer.",
-"Bison.",
-"Predatory bird (hawk or owl).",
-"Wolf (gray wolf or dire wolf).",
-"Wild horse.", ]},
- {"title": "d6 Monster You come upon a/an...", "id":"d6monsteryoucomeuponaan_grasslands", "roll":[
-"Wight.",
-"Ogre.",
-"Orc.",
-"Bulette.",
-"Chimera.",
-"Hippogriff.", ]},
- {"title": "d6 Power center This region is ruled or menaced by a/an…", "id":"d6powercenterthisregionisruledormenacedbyaan…_grasslands", "roll":[
-"Vampire.",
-"Hill giant clan.",
-"Ancient dragon.",
-"Barbarian clan.",
-"Noble family.",
-"Trading company.", ]},
+ {
+ title: "d8 Size The world is...",
+ id: "d8sizetheworldis_world",
+ roll: [
+ "Absolutely Massive. Generations could explore the world, and never see everything",
+ "Giant. There are many world maps, showing different parts of the world, but none are complete",
+ "Huge. With concerted effort over many generations, a world map can be created, with many gaps",
+ "Large. The world is known, but no one man can see it all in a lifetime",
+ "Medium. While most people don't know then extent of the world, scholars have been able to build some good maps",
+ "Small. Most people have heard of most parts of the world, even if they have never travelled there",
+ "Tiny. World-wide commerce is not unheard of",
+ "Minuscule. The common person could get from one side of the world to the other.",
+ ],
+ },
+ {
+ title: "d12 Climate The world is...",
+ id: "d12climatetheworldis_world",
+ roll: [
+ "Diverse. There exists a little bit of any type of climate somewhere in the world",
+ "Ice-age. The world is mostly covered in tundra",
+ "Hot. A cold spot above-ground is difficult to find",
+ "Dry. The world is devoid of rain",
+ "Verdant. The world is lush, and mostly uninhabited.",
+ "A post-apocalyptic wasteland. The world is pock marked with uninhabitable regions",
+ "Bi-polar. A single day/night cycle can go from extremely hot, to extremely cold",
+ "Volcanic. Mountains and volcanoes are not uncommon, spewing gasses into the atmosphere",
+ "Lush. It rains frequently. Jungles cover must of the world, and other regions are a vibrant green",
+ "Stormy. The world is mostly under a cloud cover, with violent winds, rains, thunder and lightning.",
+ "Windy. High-velocity winds scour the land",
+ "Mild. There exists a comfortable amount of sun, rain and cloud-cover.",
+ ],
+ },
+ {
+ title: "d10 Land Masses The world is composed of...",
+ id: "d10landmassestheworldiscomposedof_world",
+ roll: [
+ "Mostly ocean, with the occasional small island",
+ "A single continent, amidst a massive ocean containing the occasional island",
+ "Several distinct continents",
+ "A single land mass, an no ocean to speak of",
+ "Many small to medium sized islands speckled throughout the ocean",
+ "Two distinct continents",
+ "A ring of land, with an ocean in the center",
+ "Many continents, some joined to others",
+ "Two to three large continents, and a few smaller continents",
+ "No land. The entire world is one giant ocean",
+ ],
+ },
+ {
+ title: "d8 Magic in the world is...",
+ id: "d8magicintheworldis_world",
+ roll: [
+ "Non-existent",
+ "Extremely rare. Though there are a few practitioners of magic, it is mostly in the realm of rumour or legend.",
+ "Rare. There is usually only one or two people in a region that practice the magical arts",
+ "Uncommon. Magic is real, but magical feats are considered impressive.",
+ "Common. It's not unusual to see magic in use",
+ "Extremely common. Magic is a part of daily life.",
+ "Powering everything. Magic is so inundated in every contraption, it seems futuristic",
+ "Wild. Results are never predictable, and strange things occur naturally",
+ ],
+ },
+ {
+ title: "d6 Technology in the world is...",
+ id: "d6technologyintheworldis_world",
+ roll: [
+ "Primitive. A pulley system is considered complex",
+ "Technology comes from relics of an age past. No one really understands how it works",
+ "Basic. There is no electricity nor steam.",
+ "Steam-powered. Steam powered contraptions can be found",
+ "Slightly advanced. Gunpowder can be found, as well as steam power contraptions",
+ "Advanced. Electricity has been discovered",
+ ],
+ },
+ {
+ title: "d20 A unique characteristic of this world is...",
+ id: "d20auniquecharacteristicofthisworldis_world",
+ roll: [
+ "There are multiple moons",
+ "There are multiple suns",
+ "The sun rarely sets",
+ "The world is in the midts of an apocalypse. (See below)",
+ "The world is hollow. Entire civilizations can be found inside the world",
+ "Most people live underground",
+ "The air is toxic",
+ "The gods have disappeared",
+ "The pantheon of gods have been replaced by a single all-powerful god",
+ "A pandemic ravages the world",
+ "The sun is a different color (d8): 1. Red; 2. Blue; 3. Green; 4. White; 5. Black; 6. Violet; 7. Purple: 8. Prismatic",
+ "A civilization lives on the moon",
+ "The gods walk among the men",
+ "There is no sun. The world is shrouded in darkness.",
+ "There is an over-abundance of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
+ "There is an scarcity of a mineral (d20): 1. Gold; 2. Silver; 3. Copper; 4. Lead; 5. Granite; 6. Adamantine; 7. Titanium; 8. Iron; 9. Aluminium; 10. Tin; 11. Salt; 12. Sulfur; 13. Cobalt; 14. Nickle; 15. Zinc; 16. Tungsten; 17. Platinum; 18. Electrum; 19. Mercury; 20. Uranium",
+ "Seasons last for a very long time",
+ "Rain is toxic",
+ "No child has been born in a generation",
+ "No one lives after attaining adulthood",
+ ],
+ },
+ {
+ title: "d8 The wold is dominated by...",
+ id: "d8thewoldisdominatedby_world",
+ roll: [
+ "A single race or people.",
+ "A pair of rival races or people.",
+ "A large world-spanning empire.",
+ "A pair of large, rival empires.",
+ "A patchwork of many nations all vying for power.",
+ "Warring, militaristic or barbaric clans.",
+ "No one in particular",
+ "An other-worldly power",
+ ],
+ },
+ {
+ title: "d8 Races Naturally occurring races include",
+ id: "d8racesnaturallyoccurringracesinclude_world",
+ roll: [
+ "Only humans",
+ "Only a single type of demi-human (dwarf, elf, etc)",
+ "Humans and demi-humans",
+ "Humans, demi-humans, and extra-planar beings",
+ "Only humans, and a single type of demi-humans",
+ "Demi-humans are common, but humans are rare",
+ "Sub-humans, such as goblins, and orcs",
+ "Evolved, intelligent monsters along side humans and demi-humans",
+ ],
+ },
+ {
+ title: "d20 A cataclysm that faced this world in the past was...",
+ id: "d20acataclysmthatfacedthisworldinthepastwas_world",
+ roll: [
+ "Meteors that ravaged the land",
+ "An ice-age, of which only the strong could survive",
+ "A world-wide flood that only the smart could survive",
+ "A world-wide dust storm that lasted for a generation",
+ "An advanced civilization that destroyed their own planet, leaving only what you see",
+ "Famine wracked the land for many generations",
+ "A war between gods spilled out into the material plane, and nearly destroyed it",
+ "A war between dragons decimated any semblance of society",
+ "Invasions from an extra-planar species",
+ "The birth of magic.",
+ "Magic became wild and unpredictable",
+ "Overpopulation. There just weren't enough resources to support all of the people living in the world, and 99% of them died of hunger",
+ "A man made super-weapon that destroyed the world",
+ "The core of the world became unstable, and it was being torn asunder.",
+ "A new species was born or discovered that tried to take over the world. (d12): 1. Dragons; 2. Mind-flayers; 3. Dark elves; 4. A vampire; 5. A lich; 6. A fiend; 7; A celestial; 8. A beholder; 9. Dinosaurs; 10. Dopplegangers; 11. Mimics; 12. Titans",
+ "The living never stayed dead, and the undead nearly overran everything",
+ "A fool wizard performed a wish spell that tore at the very fabric of existence",
+ "The material plane crossed with another plane causing the planes to bleed into each other (d20) 1. The Astral Plane; 2. The Ethereal Plane; 3. The Feywild; 4. Shadowfell; 5. The Elemental Plane of Air; 6. The Elemental Plane of Earth; 7. The Elemental Plane of Water; 8. The Elemental Plane of Fire; 9. Pandemonium; 10. The Abyss; 11. The Blessed Fields of Elysium; 12. The Wilderness of The Beastlands; 13. The Olympian Glades of Arborea; 14. The Heroic Domains of Ysgard; 15. The Ever-Changing Chaos of Limbo; 16. The Tarterian Depths of Carceri; 17. The Gray Waste of Hades; 18. The Bleak Eternity of Gehenna; 19. The Nine Hells of Baator; 20. The Infinite Battlefield of Acheron",
+ "The magnetic polar fields switched",
+ "The world was split down the middle, now two worlds orbit each other in close proximity.",
+ ],
+ },
+ {
+ title: "d20 The word was created by (Individual legends may vary)...",
+ id: "d20thewordwascreatedbyindividuallegendsmayvary_world",
+ roll: [
+ "Billions of years of evolution",
+ "A single creator god",
+ "A momentary merge of the elemental planes",
+ "As a peace offering between two warring gods",
+ "As an offering of love from one god in love with another",
+ "By a young, defiant god attempting to create something unheard of",
+ "By an ancient civilization searching for the question to the answer of life, the universe, and everything",
+ "It was hatched from the egg of a world-bearing chicken",
+ "It wasn't. It has always been, and will always be",
+ "It is one of many created by an immortal governing council.",
+ "As the result of a wish spell",
+ "It only exists in a snow globe created by a child, who in turn lives in a snow globe created by a child, who in turn...",
+ "It started in the realm of imagination and become wholly realized through a chance run-in with the astral plane.",
+ "A council of dragons pieced it together from favored parts of their home worlds",
+ "It was created as an experiment run-amok by a god",
+ "World creation was a pass-time of bored gods, who frequently made worlds, trying to one-up each other",
+ "It was created as one of many experiments by a council of gods trying to discover... (d8) 1. The soul; 2. True sentience and free-will; 3. A purpose for their eternity; 4. A new form of magic; 5. A superior species that would some day replace them; 6. A superior species that would some day serve them; 7. A superior species that would be pit against another council's species in a game of war; 8. A new non-naturally occurring material, such as plastic.",
+ "Two worlds colliding together",
+ "It was born in the belly of a god-dragon, where her god-children warred, and was later cut out of her belly when one of her children committed matricide",
+ "A world-dragon was butchered and its parts were turned into the sky, water, land, etc.",
+ ],
+ },
+ {
+ title: "d6 Foliage The plant life is...",
+ id: "d6foliagetheplantlifeis",
+ roll: [
+ "green, waving grass, several feet high.",
+ "Short tight grass clumps intermingled with shrubbery.",
+ "Yellowish grass that grows low to the ground, with the occasional tree growing by itself.",
+ "Sparce, with only clumps of dark green and brown scrub brush every few yards.",
+ "Groves of trees growing every few hundred yards among tall grasses, as if nature(or someone) is trying to seed a forest.",
+ "Briar patches and mildly poisonous plants that have choked out most of the other plant life.",
+ ],
+ },
+ {
+ title: "d20 Perception fodder You notice...",
+ id: "d20perceptionfodderyounotice",
+ roll: [
+ "the sun becomes obscured by the clouds.",
+ "a well used animal trail.",
+ "a hawk flying high overhead.",
+ "the croaking of frogs at a nearby water source.",
+ "small mammals playing/fighting loudly that suddenly grow silent and disappear as you approach.",
+ "a light breeze blows, carrying the scent of wood smoke.",
+ "a strong wind gusts, carrying the sound of thunder and scent of approaching rain.",
+ "the faint thumping of drums in the distance.",
+ "a plume of smoke on the horizon.",
+ "the buzzing and singing of insects hidden in the foliage.",
+ "the scent of death and decay.",
+ "a sickly sweet smelling flowered bush.",
+ "a sudden gust of wind brings a strange smell, but it fades quickly as the wind dies down.",
+ "the faint rattling of a serpent's tail nearby.",
+ "the chirping of a flock of small birds that takes the air when you approach.",
+ "a trail of fresh blood.",
+ "a mound of loose earth, as if something was recently buried.",
+ "a swarm of insects buzzing loudly around a dead animal.",
+ "a faint rumbling in the ground that stops after a moment or two.",
+ "a nearby boulder covered with a swarm of ants. A busy day in the anthill, indeed.",
+ ],
+ },
+ {
+ title: "d20 Interesting locations You come across...",
+ id: "d20interestinglocationsyoucomeacross",
+ roll: [
+ "several standing stones on top of a hill and arranged in a strange design.",
+ "an ancient monolith constructed of a material not found native in the area.",
+ "a rushing stream that snakes its way across the plains.",
+ "a large watering hole used by numerous forms of wildlife.",
+ "a rocky cave opening jutting out of the ground.",
+ "a group of indigenous nomads, stopping for a time before continuing their journey.",
+ "a village of settlers from a nearby civilization.",
+ "a series of sink holes that drop several hundred feet into the earth.",
+ "the ruins of a long abandoned military outpost/fort.",
+ "a lone tree with several skeletons dangling from nooses.",
+ "a makeshift quarry dug into the ground where large chunks of stone have been cut out and chiseled into statues.",
+ "a lone gravestone. Large, but sunken into the ground. The engraving is in a language not spoken in this region.",
+ "a low swampy area, full of foul smelling water and brightly colored flowers.",
+ "a huge boulder sitting alone in a field. Into the sides are scrawled all kinds of glyphs, most partially worn away by time.",
+ "a tall hill or cliff, standing several hundred feet higher than the surrounding terrain. You can see for miles from the top.",
+ "a stone well, recently used by a group of herdsmen, their livestock having left tracks nearby.",
+ "a forgotten stone tower, collapsing from the ravages of time.",
+ "a fairy ring, several feet in diameter, with a statue of two elves dancing in the center.",
+ "a large Elven hunting lodge, a fine roof and floor with no walls. Some elven hunters meditate inside while the rest hunt in the plains.",
+ "a religious shrine in disrepair. It bears a map of all points on a long forgotten pilgrimage.",
+ ],
+ },
+ {
+ title: "d8 What are the standing stones used for",
+ id: "d8whatarethestandingstonesusedfor",
+ roll: [
+ "Druidic conclave meetings.",
+ "Pagan sacrifices or rituals.",
+ "necromantic summonings.",
+ "devil summonings.",
+ "political gathering of tribes.",
+ "seasonal feasting.",
+ "duels of honor, often to the death.",
+ "religious rites and offerings to a deity.",
+ ],
+ },
+ {
+ title: "d8 What's up with the monolith",
+ id: "d8whatsupwiththemonolith",
+ roll: [
+ "Pulses of magic emanate from it, felt by any magic sensitive creatures (including players) nearby, drawing them to touch it.",
+ 'It casts a shadow the doesn\'t move with the sun. At night, the "shadow" is actually brighter than the ground.',
+ "Its surface is covered in strange runes that shift about when inspected, inducing a headache.",
+ "Magic does not work in its immediate vicinity, and acts strangely while cast within line of sight.",
+ "The pieces of the monolith can be shifted and turned in a number of ways, yet it somehow always seems to look the same.",
+ "A faint, very deep, humming can be heard emanating from inside it. Almost so low as to be a vibration, rather than a sound. Induces nausea if one is exposed for too long.",
+ "Wildlife that approach within twenty feet of it seem to simply tip over and die, as demonstrated by the ring of old and new corpses surrounding it. Humanoids seem to be unaffected.",
+ "Certain objects and colors seem to glow with an unnatural brilliance when near the monolith. (Treat the effect as a black light. White items, and other brightly colored things, glow strangely)",
+ ],
+ },
+ {
+ title: "d8 What lives in the rocky cave",
+ id: "d8whatlivesintherockycave",
+ roll: [
+ "a slightly unhinged hermit.",
+ "a pack of wolves.",
+ "a minotaur, the entrance to its labyrinth camouflaged as a cave.",
+ "a tribe of troglodytes.",
+ "an exiled Deep Gnome.",
+ "a feral child, raised by local fauna.",
+ "a retired trapper, living out his final days.",
+ "Nothing near the surface, but the cave goes deep. Very deep....",
+ ],
+ },
+ {
+ title: "d6. Who are the nomads",
+ id: "d6whoarethenomads",
+ roll: [
+ "a tribe of centaurs, wary of outsiders.",
+ "a family of gypsies, heading for a nearby town or city.",
+ "Livestock herders, on their way to new grazing land as the season changes.",
+ "a caravan of traveling merchants, making the very long, but very profitable, journey to a far off land.",
+ "a small band of doppelgangers, posing as a hunting party.",
+ "a village of halflings, driven from their home.",
+ ],
+ },
+ {
+ title: "d6 What's under the sink holes",
+ id: "d6whatsunderthesinkholes",
+ roll: [
+ "an abandoned mine.",
+ "the ruins of a village, swallowed by the earth.",
+ "an ancient temple to a pagan deity.",
+ "an underground river, flowing into the deep.",
+ "an ankheg colony.",
+ "a massive cave network.",
+ ],
+ },
+ {
+ title: "d6 What is in/under the lone tree",
+ id: "d6whatisinunderthelonetree",
+ roll: [
+ "a group of will-o-wisps.",
+ "a vain banshee.",
+ "a green hag, ready to strike a bargain.",
+ "a transplanted colony of pixies and sprites, hoping to seed a new forest.",
+ "a grumpy giant badger.",
+ "a swarm of giant wolf spiders.",
+ ],
+ },
+ {
+ title: "d12 Wildlife Encounters(neutral) You encounter...",
+ id: "d12wildlifeencountersneutralyouencounter",
+ roll: [
+ "a large cat apathetically watching you, well camouflaged against its native terrain.",
+ "several large snakes that slither off into the brush when you get too close.",
+ "a herd of bison, grazing lazily.",
+ "a family of ground rodents that watch you curiously from the safety of their burrow entrances.",
+ "a pack of coyotes out for a meal.",
+ "wild hogs rooting in the ground.",
+ "a herd of elephants/woolly mammoth.",
+ "a fat, ambling bear.",
+ "a herd of wild horses stampeding across the plains.",
+ "a flock of ground fowl, loudly protesting as you approach their nesting area.",
+ "a lone crow watching as you pass by. It hops after you a few steps at time to get a better look and then flies away, cawwing loudly.",
+ "a rhinoceros, taking a dust bath.",
+ ],
+ },
+ {
+ title:
+ "d12 Enemy Encounters You come upon/are beset by (challenge rating ~2-6)",
+ id: "d12enemyencountersyoucomeuponarebesetbychallengerating~2-6",
+ roll: [
+ "a bandit raiding party.",
+ "an ankheg ambushing you from below!",
+ "a small flock of cockatrice(s).",
+ "a hobgoblin patrol.",
+ "a trio of motionless scarecrows near an abandoned cottage.",
+ "a wandering ogre.",
+ "a hungry Manticore.",
+ "same as #4 plus a Hobgoblin captain.",
+ "a raging bull elephant.",
+ "a burrowing Bullette.",
+ "a soaring Chimera.",
+ "a shambling cyclops.",
+ ],
+ },
+ {
+ title: "d12 Friendly encounters You cross paths with",
+ id: "d12friendlyencountersyoucrosspathswith",
+ roll: [
+ "an explorer, heading out into the unknown wilds.",
+ "a surveyor, marking landmarks and distances on a map in the wake of an explorer.",
+ "a miner, coming back to civilization with many valuables and oddities to sell.",
+ "an artist, pursuing their inspiration in the wilderness.",
+ "a grizzled old veteran, looking for their final battle.",
+ "an elderly druid, preparing a ritual to perform during an upcoming astral event (solstice, equinox, eclipse, etc).",
+ "a nomadic tribe of centaurs traveling across the plains.",
+ "an acolyte of a nature deity, undergoing a pilgrimage.",
+ "a noble and their entourage, returning from a big game hunt.",
+ "a tribal warrior, returning to their village from a successful hunt.",
+ "a bounty hunter, tracking a fugitive.",
+ "a revenant, tirelessly making its way back to civilization to exact its ultimate revenge.",
+ ],
+ },
-{"title": "d6 Point of interest You come upon a/an...", "id":"d6pointofinterestyoucomeuponaan_grasslandstropical", "roll":[
-"Stone ruin (roll on stone ruin table).",
-"Small homestead.",
-"House built of dried mud.",
-"Wooden fortification.",
-"Large burrow.",
-"Encampment (roll on encampment table).", ]},
- {"title": "d6 Stone ruin The ruin appears to have been a/an…", "id":"d6stoneruintheruinappearstohavebeenaan…_grasslandstropical", "roll":[
-"Palace.",
-"Church or temple.",
-"Dwelling.",
-"Astronomical observatory.",
-"Tomb or mausoleum.",
-"Watchtower.", ]},
- {"title": "d6 Encampment This encampment is occupied by a/an…", "id":"d6encampmentthisencampmentisoccupiedbyaan…_grasslandstropical", "roll":[
-"Barbarian clan.",
-"Hunting party.",
-"Merchant caravan.",
-"Tribe of nomadic herders.",
-"Band of tomb raiders.",
-"No one; it was abandoned some time ago.", ]},
- {"title": "d6 Landscape The landscape is dominated by…", "id":"d6landscapethelandscapeisdominatedby…_grasslandstropical", "roll":[
-"A wide plain and a distant mountain range.",
-"A wide plain and a distant expanse of forest.",
-"Copses of trees dotting the wide plain.",
-"An endless sea of grass.",
-"A wide, flat valley flanked by mountains.",
-"Sparse bluffs and mesas rising above the grass.", ]},
- {"title": "d6 Grass color Much of the grass you see is...", "id":"d6grasscolormuchofthegrassyouseeis_grasslandstropical", "roll":[
-"Lush green.",
-"Pale green.",
-"Yellowish green.",
-"Bluish green.",
-"Gold.",
-"Brown.", ]},
- {"title": "d6 Grass height Most of the grass is…", "id":"d6grassheightmostofthegrassis…_grasslandstropical", "roll":[
-"As tall as a man on horseback.",
-"Slightly taller than a man.",
-"Almost as tall as a man.",
-"Up to a man’s waist.",
-"Up to a man’s knee.",
-"Only ankle high.", ]},
- {"title": "d6 Grass texture Most of the grass is…", "id":"d6grasstexturemostofthegrassis…_grasslandstropical", "roll":[
-"Thick.",
-"Coarse.",
-"Soft.",
-"Wavy.",
-"Sharp edged.",
-"Thorny.", ]},
- {"title": "d6 Landmark/feature You see a/an...", "id":"d6landmarkfeatureyouseeaan_grasslandstropical", "roll":[
-"Lone, leafless tree.",
-"Lazy creek.",
-"Stone bluff.",
-"Pond.",
-"Dried river bed.",
-"Series of boulders.", ]},
- {"title": "d6 Minor feature You notice a/an...", "id":"d6minorfeatureyounoticeaan_grasslandstropical", "roll":[
-"Bird call.",
-"Rotting, half-eaten carcass.",
-"Small snake slithering along.",
-"Abandoned firepit.",
-"Strong breeze.",
-"Stench of rotting plants.", ]},
- {"title": "d6 Daytime encounters You meet a/an...", "id":"d6daytimeencountersyoumeetaan_grasslandstropical", "roll":[
-"Beast (roll on beast table).",
-"Monster (roll on monster table).",
-"Herd animal (roll on herd animal table).",
-"Suspicious shaman.",
-"Friendly hunter.",
-"Nomadic warrior.", ]},
- {"title": "d6 Nighttime encounters You meet a/an...", "id":"d6nighttimeencountersyoumeetaan_grasslandstropical", "roll":[
-"Beast (roll on beast table).",
-"Monster (roll on monster table).",
-"Stalking demon.",
-"Sorrowful ghost.",
-"Hateful mummy.",
-"Herd of sleepy domestic animals (d4): 1. cattle; 2. goats; 3. horses; 4. sheep.", ]},
- {"title": "d6 Hazard You happen upon a/an…", "id":"d6hazardyouhappenuponaan…_grasslandstropical", "roll":[
-"Sudden thunderstorm.",
-"Dust storm.",
-"Flash flood.",
-"Hunter’s snare.",
-"Patch of sinking mud or sand.",
-"Place touched by a wilting curse.", ]},
- {"title": "d6 Beast You come upon a/an...", "id":"d6beastyoucomeuponaan_grasslandstropical", "roll":[
-"Boar or rhinoceros.",
-"Carnivorous dinosaur (d6): 1. carnotaurus; 2. ceratosaurus; 3. dilophosaurus; 4. spinosaurus; 5. tyrannosaurus; 6. velociraptor.",
-"Cheetah or panther.",
-"Lion or tiger.",
-"Hyena or jackal.",
-"Vulture.", ]},
- {"title": "d6 Herd animal You come upon herd of...", "id":"d6herdanimalyoucomeuponherdof_grasslandstropical", "roll":[
-"Buffaloes.",
-"Elephants.",
-"Gazelles.",
-"Giraffes.",
-"Herbivorous dinosaurs (d6): 1. ankylosaurus; 2. brachiosaurus; 3. diplodocus; 4. pachycephalosaurus; 5. stegosaurus; 6. triceratops.",
-"Wild horses.", ]},
- {"title": "d6 Monster You come upon a/an...", "id":"d6monsteryoucomeuponaan_grasslandstropical", "roll":[
-"Young dragon.",
-"Ettin.",
-"Yuan-ti.",
-"Giant scorpion.",
-"Manticore.",
-"Griffon.", ]},
- {"title": "d6 Power center This region is ruled or menaced by a/an…", "id":"d6powercenterthisregionisruledormenacedbyaan…_grasslandstropical", "roll":[
-"Vengeful mummy lord.",
-"Orkish warlord.",
-"Blood-thirsty cult.",
-"Barbarian clan.",
-"Mysterious witch.",
-"Mining guild.", ]},
+ // =====================================================================================================================================================================
+ // =====================================================================================================================================================================
+ // =====================================================================================================================================================================
+ // =====================================================================================================================================================================
+ {
+ title: "d20 Interesting Location You find...",
+ id: "d20interestinglocationyoufind_desert",
+ roll: [
+ "A cavern in a canyon wall.",
+ "A cave entrance, hidden by a boulder.",
+ "A hole under a large boulder.",
+ "A large burrow.",
+ "A small cave next to a dry river bed.",
+ "A peculiar tent.",
+ "A stone house sheltered by a canyon, gorge, or bluff.",
+ "Some nomads’ camp.",
+ "An abandoned stone house.",
+ "An abandoned campsite.",
+ "A merchant caravan’s camp.",
+ "An entrance to a rocky cave.",
+ "An old mine in a canyon.",
+ "An active mining camp.",
+ "A village of primitive canyon dwellers.",
+ "A secluded monastery.",
+ "Ruins of an ancient city.",
+ "A temple ruin.",
+ "An ancient tomb.",
+ "An old watchtower.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_desert",
+ roll: [
+ "An oasis with a fruit tree.",
+ "An oasis with a palm tree and some desert flowers.",
+ "An unusually large, prickly desert plant.",
+ "A pair of prickly plants from the same root.",
+ "A patch of desert flowers in the shade of a boulder.",
+ "A patch of damp sand in the shadow of a large boulder.",
+ "A rocky bluff.",
+ "A boulder shaped like a face.",
+ "A pair of identical boulders, side by side.",
+ "A boulder sitting atop a larger boulder.",
+ "A narrow gorge with a trickle of water.",
+ "A wide canyon with a trickle of water.",
+ "A dry river bed.",
+ "A swiftly flowing, shallow river in a canyon.",
+ "A muddy river bed.",
+ "A ridge of wind-eroded rock.",
+ "A ridge of jagged rock.",
+ "A mostly-buried, ancient monument.",
+ "Twelve large stones, deliberately arranged in a ring.",
+ "A sheer rock wall with patterns of color in the rock layers.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_desert",
+ roll: [
+ "A buzzard circles overhead.",
+ "A vulture screams.",
+ "A scorpion scuttles away.",
+ "A large beetle scuttles away.",
+ "A toad hops behind a rock.",
+ "A lizard crawls under a rock.",
+ "A jackal barks.",
+ "A snake slithers away.",
+ "A butterfly flutters by.",
+ "A rattlesnake sounds.",
+ "An unusual bird chirps.",
+ "A gentle breeze blows.",
+ "The wind blows harder.",
+ "The wind kicks up dust.",
+ "Small lose stones tumble down a slope.",
+ "A hint of moisture on the ground.",
+ "A prickly plant with brightly colored fruit.",
+ "A strange desert flower.",
+ "A small palm tree.",
+ "Several small prickly plants.",
+ ],
+ },
+ {
+ title: "d8 Landscape This desert is...",
+ id: "d8landscapethisdesertis_desert",
+ roll: [
+ "Rocky.",
+ "Hilly.",
+ "Bleak.",
+ "Rugged.",
+ "Boulder-strewn.",
+ "Forbidding.",
+ "Jagged.",
+ "Wind-swept.",
+ ],
+ },
+ {
+ title: "d8 Ground The earth beneath your feet is...",
+ id: "d8groundtheearthbeneathyourfeetis_desert",
+ roll: [
+ "Sandy.",
+ "Pebbly.",
+ "Cracked.",
+ "Hard-packed.",
+ "Pale brown.",
+ "Muddy brown.",
+ "Deep red.",
+ "Grey.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_desert",
+ roll: [
+ "A poisonous snake.",
+ "A giant spider.",
+ "A giant scorpion.",
+ "A giant centipede.",
+ "A pack of jackals.",
+ "A hungry jackalwere.",
+ "A giant lizard.",
+ "The ghost of a traveler.",
+ "A pair of gnolls.",
+ "A pair of bandits.",
+ "An hobgoblin scout.",
+ "An orkish war band.",
+ "A roc on the wing.",
+ "A wyvern on the wing.",
+ "A strange hermit.",
+ "A lost traveler.",
+ "A poor nomad.",
+ "A suspicious miner.",
+ "A barbarian hunter.",
+ "A mounted barbarian scout.",
+ ],
+ },
+ {
+ title: "d8 Hazards/Obstacles You run into...",
+ id: "d8hazardsobstaclesyouruninto_desert",
+ roll: [
+ "A rockslide coming down a canyon wall.",
+ "A boulder rolling down a canyon wall.",
+ "A collapsing sand dune.",
+ "Quicksand.",
+ "Persistent, strong winds kicking up dust.",
+ "A sudden, swirling sandstorm.",
+ "A mirage of a city.",
+ "A mirage of an oasis.",
+ ],
+ },
+ {
+ title: "d6 Climate The rains come to this desert...",
+ id: "d6climatetherainscometothisdesert_desert",
+ roll: [
+ "Once a year for a few days straight.",
+ "On a few days scattered through the year.",
+ "During the winter months.",
+ "Never; but snow melting in the mountains waters the land briefly every spring.",
+ "Never; the land floods briefly once a year.",
+ "Never; this place hasn’t had water in years.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_desert",
+ roll: [
+ "A swarm of beetles.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some gnolls’ hideout.",
+ "Bare rock.",
+ "Mummified remains.",
+ "Some bandits’ hideout.",
+ "A reclusive sorcerer.",
+ "Some abandoned mining equipment.",
+ "A half-mad prophet.",
+ ],
+ },
+ {
+ title: "d8 What’s in the hole/burrow",
+ id: "d8what’sintheholeburrow_desert",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "Beetles.",
+ "Scorpions.",
+ "Centipedes.",
+ "A toad.",
+ "A lizard.",
+ "A fox.",
+ ],
+ },
+ {
+ title: "d4 Who built this monastery",
+ id: "d4whobuiltthismonastery_desert",
+ roll: [
+ "An order of elementalist monks.",
+ "An order of mystics.",
+ "An order of shadow monks.",
+ "An order of warrior monks.",
+ ],
+ },
+ {
+ title: "d4 The temple was built to honor...",
+ id: "d4thetemplewasbuilttohonor_desert",
+ roll: [
+ "The sun god.",
+ "The god of death.",
+ "The god of war.",
+ "A long-forgotten god.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar tent",
+ id: "d6wholivesinthepeculiartent_desert",
+ roll: [
+ "A merchant of exotic goods.",
+ "A misanthropic shapeshifter.",
+ "An eccentric monk.",
+ "A nomadic herder.",
+ "A nomadic warrior.",
+ "An outcast elf.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the stone house",
+ id: "d6wholivedinthestonehouse_desert",
+ roll: [
+ "A strange hermit.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A poor goatherder.",
+ "A mining prospector.",
+ "A religious fanatic with his many wives.",
+ ],
+ },
+ {
+ title: "d8 Who resides in the stone house now",
+ id: "d8whoresidesinthestonehousenow_desert",
+ roll: [
+ "Poisonous snakes.",
+ "An ogre.",
+ "A pair of orcs.",
+ "A mad sorcerer.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ "A dangerous fugitive.",
+ "Spiders and rats.",
+ ],
+ },
+ {
+ title: "d8 Who built the ancient ruins",
+ id: "d8whobuilttheancientruins_desert",
+ roll: [
+ "A high elf prince.",
+ "A fiendish cult.",
+ "A dragon cult.",
+ "Prosperous merchants.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who lives in the ancient ruins now",
+ id: "d12wholivesintheancientruinsnow_desert",
+ roll: [
+ "A treasure hunter.",
+ "A wasteland druid.",
+ "Poisonous snakes.",
+ "Cursed mummies.",
+ "Restless ghosts.",
+ "A hobgoblin warlord.",
+ "An orkish war chief.",
+ "A tribe of kobolds.",
+ "A territorial griffon.",
+ "A pair of manticores.",
+ "Slavering gnolls.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d4 What built the watchtower",
+ id: "d4whatbuiltthewatchtower_desert",
+ roll: [
+ "An expansive empire.",
+ "A nearby kingdom.",
+ "Elvish warriors from a past age.",
+ "A hobgoblin army.",
+ ],
+ },
+ {
+ title: "d6 Who holds the watchtower now",
+ id: "d6whoholdsthewatchtowernow_desert",
+ roll: [
+ "A band of desperate outlaws.",
+ "An order of holy knights.",
+ "A clan of orcs.",
+ "A hobgoblin war party.",
+ "A fiendish presence.",
+ "Ghostly warriors.",
+ ],
+ },
+ {
+ title: "d6 Who camped here",
+ id: "d6whocampedhere_desert",
+ roll: [
+ "A party of orcs.",
+ "A hobgoblin raiding party.",
+ "Some miners or prospectors.",
+ "A pair of wandering elves.",
+ "Some refugees or fugitives.",
+ "Someone whose purposes are unclear.",
+ ],
+ },
+ {
+ title: "d4 Who is/was mining here",
+ id: "d4whoiswasmininghere_desert",
+ roll: [
+ "Greedy dwarves.",
+ "Ambitious humans.",
+ "Tricky goblins.",
+ "Industrious kobolds.",
+ ],
+ },
+ {
+ title: "d4 What were the miners digging for",
+ id: "d4whatweretheminersdiggingfor_desert",
+ roll: ["Copper.", "Gold.", "Silver.", "Tin."],
+ },
-{"title": "d12 Interesting Location You find...", "id":"d12interestinglocationyoufind_jungle", "roll":[
-"A cavern behind a waterfall.",
-"The wreck of a riverboat.",
-"A cave behind a curtain of tangled of vines.",
-"A hole beneath a large tree.",
-"A large, damp burrow.",
-"A primitive village.",
-"A stilt house.",
-"A recently vacated campsite.",
-"A hastily abandoned campsite.",
-"A ruined ancient stone house overgrown with vines.",
-"A ruined ancient temple.",
-"Ruins of an ancient city.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_jungle", "roll":[
-"A tree bearing large, yellow fruit.",
-"A tree bearing small, red fruit.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A thicket of brambles.",
-"A wide, shallow pool at a river bend.",
-"A wide, shallow river with a single large tree growing in its main channel.",
-"A moss-covered boulder in the midst of a gently flowing river.",
-"Several gentle rapids.",
-"A pair of dangerous rapids.",
-"A large, gnarled log half-buried in mud.",
-"A tree felled by lightning.",
-"A colony of colorful mushrooms.",
-"An enormous mushroom.",
-"A large rock with a mossy overhang.",
-"A large, hollow log.",
-"A large, rotting log.",
-"An old tree with an oddly shaped knot.",
-"The stump of an enormous tree.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_jungle", "roll":[
-"A flock of birds scatter.",
-"A woodpecker drumming.",
-"A bird singing sweetly.",
-"A brightly colored bird flies away.",
-"Birds chirping.",
-"A monkey drops a fruit or nut from above.",
-"A monkey leaps from one tree to another.",
-"Large dragonflies buzzing about.",
-"Cicadas chirping loudly.",
-"Butterflies fluttering about.",
-"A centipede scuttles beneath a rock.",
-"An eerie silence.",
-"Rain falls lightly.",
-"The heat and humidity increase.",
-"The sound of leaves rustling above.",
-"A vine gently swaying.",
-"A small snake slithers off.",
-"Brightly, colored berries.",
-"The scent of flowers.",
-"The smell of decay.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_jungle", "roll":[
-"Torrential rains.",
-"A place where you sink into the mud.",
-"A predatory plant with grasping vines.",
-"A large jungle cat.",
-"A small hunting cat.",
-"A giant spider.",
-"Several giant spiders.",
-"A troop of protective apes.",
-"A lone great ape.",
-"A rare flightless bird.",
-"A malevolent ghost.",
-"A pair of lizardfolk hunters.",
-"A lizardfolk shaman.",
-"A yuan-ti patrol.",
-"An ogre.",
-"A pair of primitive scouts.",
-"A skilled primitive hunter.",
-"An old witch.",
-"A curious herbalist.",
-"A ruthless big-game hunter.", ]},
- {"title": "d12 Flower Color The flowers are...", "id":"d12flowercolortheflowersare_jungle", "roll":[
-"Deep crimson.",
-"Blood red.",
-"Iridescent orange.",
-"Pale yellow.",
-"Brilliant yellow.",
-"Dark bluish purple.",
-"Pale purple.",
-"Dark purple.",
-"Magenta.",
-"Shockingly pink.",
-"Pale pink.",
-"White.", ]},
- {"title": "d10 Flower Shape The petals are...", "id":"d10flowershapethepetalsare_jungle", "roll":[
-"Radiating in a spiraling pattern.",
-"Radiating from a hemispherical center.",
-"Radiating from a conical center.",
-"Radiating in a narrow stalk in the center.",
-"Paired and curling back from the center.",
-"Triangular and flat.",
-"Triangular and curled.",
-"Ellipsoidal and flat.",
-"Ellipsoidal and curled.",
-"The largest petals you’ve ever seen.", ]},
- {"title": "d4 What kind of riverboat was it", "id":"d4whatkindofriverboatwasit_jungle", "roll":[
-"A fisherman's raft.",
-"An eeler’s canoe.",
-"A beasthunter's dugout.",
-"A treasure seeker's keelboat.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_jungle", "roll":[
-"A manticore’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A medusa’s stash.",
-"An rage drake’s lair.",
-"A band of kobolds.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some treasure hunters’ hideout.",
-"A strange hermit.", ]},
- {"title": "d8 Who lives in the stilt house", "id":"d8wholivesinthestilthouse_jungle", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast wood elf.",
-"A horrifying medusa.",
-"A scheming hag.", ]},
- {"title": "d8 Who camped here", "id":"d8whocampedhere_jungle", "roll":[
-"A lizardfolk hunting party.",
-"A band of wandering elves.",
-"A primitive hunting party.",
-"A primitive war band.",
-"A band of yuan-ti raiders.",
-"An extraordinary beasthunter.",
-"A brave explorer and naturalist.",
-"An ambitious treasure hunter.", ]},
- {"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_jungle", "roll":[
-"A lizardfolk chieftain.",
-"An aberrant cult.",
-"A snake cult.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.", ]},
- {"title": "d12 Who resides in the ruins now", "id":"d12whoresidesintheruinsnow_jungle", "roll":[
-"An owlbear.",
-"An isolated snake cult.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-"Poisonous snakes.",
-"Giant spiders.",
-"Hungry zombies.",
-"Wraiths and shadows.",
-"A handful of ogres.",
-"A band of lizardfolk warriors.",
-"A pair of manticores.",
-"A dragon.", ]},
- {"title": "d6 What’s in the hole/burrow", "id":"d6what’sintheholeburrow_jungle", "roll":[
-"A poisonous snake.",
-"A spider.",
-"A poisonous frog.",
-"A swarm of earthworms.",
-"A giant centipede.",
-"Unusual fungus.", ]},
- {"title": "d6 What’s up in the tree", "id":"d6what’supinthetree_jungle", "roll":[
-"A constrictor snake.",
-"A giant spider.",
-"A swarm of bats.",
-"A swarm of locusts.",
-"An aggressive ape.",
-"A lizardfolk hunter.", ]},
+ {
+ title: "d20 Interesting Location You find...",
+ id: "d20interestinglocationyoufind_desertflame-scorched",
+ roll: [
+ "A cavern in a canyon wall.",
+ "A cave entrance, hidden by a boulder.",
+ "A hole under a large boulder.",
+ "A large burrow next to a lava flow.",
+ "A small cave in a volcanic rock formation.",
+ "A peculiar tent.",
+ "A stone house sheltered by a canyon, gorge, or bluff.",
+ "Some nomads’ camp.",
+ "An abandoned stone house.",
+ "An abandoned campsite.",
+ "A merchant caravan’s camp.",
+ "A large pit that periodically belches fire.",
+ "An old mine that reeks of brimstone.",
+ "An active mining camp.",
+ "A village of savage canyon dwellers.",
+ "A secluded monastery.",
+ "Ruins of an ancient city.",
+ "A temple ruin.",
+ "An ancient tomb.",
+ "An old watchtower.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_desertflame-scorched",
+ roll: [
+ "An oasis with only a puddle of water.",
+ "An oasis with a burnt tree.",
+ "An unusually large, prickly desert plant.",
+ "A pair of prickly plants from the same root.",
+ "A patch of desert flowers in a shady spot.",
+ "A patch of coarse grass in the shade of a large boulder.",
+ "A rocky bluff.",
+ "A boulder shaped like a face.",
+ "A pair of identical boulders, side by side.",
+ "A boulder sitting atop a larger boulder.",
+ "A small, dry, rocky canyon.",
+ "A deep, dry, rocky canyon.",
+ "A dry river bed.",
+ "A solid bed of rock, formed from a lava flow.",
+ "A muddy river bed.",
+ "A ridge of wind-eroded rock.",
+ "A ridge of jagged rock.",
+ "A mostly-buried, ancient monument.",
+ "Twelve large stones, deliberately arranged in a ring.",
+ "A sheer rock wall of volcanic glass.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_desertflame-scorched",
+ roll: [
+ "A buzzard circles overhead.",
+ "A vulture screams.",
+ "A scorpion scuttles away.",
+ "A large beetle scuttles away.",
+ "A lizard crawls under a rock.",
+ "A jackal barks.",
+ "A snake slithers away.",
+ "A swarm of locusts buzz past.",
+ "A rattlesnake sounds.",
+ "An unusual bird chirps.",
+ "A gentle breeze blows.",
+ "The wind blows harder.",
+ "The wind kicks up dust.",
+ "Small lose stones tumble down a slope.",
+ "A prickly plant with scorch marks.",
+ "A strange desert flower.",
+ "A dead palm tree.",
+ "Several small prickly plants.",
+ "The smell of sulfur in the air.",
+ "The smell of ash and smoke.",
+ ],
+ },
+ {
+ title: "d8 Landscape This desert is...",
+ id: "d8landscapethisdesertis_desertflame-scorched",
+ roll: [
+ "Rocky.",
+ "Flat.",
+ "Bleak.",
+ "Rugged.",
+ "Boulder-strewn.",
+ "Forbidding.",
+ "Jagged.",
+ "Wind-swept.",
+ ],
+ },
+ {
+ title: "d8 Ground Beneath your feet, the soil is...",
+ id: "d8groundbeneathyourfeetthesoilis_desertflame-scorched",
+ roll: [
+ "Cracked.",
+ "Dusty.",
+ "Gravelly.",
+ "Sandy.",
+ "Black.",
+ "Muddy brown.",
+ "Deep red.",
+ "Grey.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_desertflame-scorched",
+ roll: [
+ "A flame snake.",
+ "A swarm of scorpions.",
+ "A giant scorpion.",
+ "A giant centipede.",
+ "A pack of jackals.",
+ "A hungry jackalwere.",
+ "A fire drake.",
+ "The ghost of a traveler.",
+ "A pair of salamanders.",
+ "A pair of bandits.",
+ "An gith monk.",
+ "A barbarian war band.",
+ "A phoenix on the wing.",
+ "A wyvern on the wing.",
+ "A strange hermit.",
+ "A lost traveler.",
+ "A poor nomad.",
+ "A bold prospector.",
+ "A conniving fiend.",
+ "A terrifying dragon.",
+ ],
+ },
+ {
+ title: "d8 Hazards/Obstacles You run into...",
+ id: "d8hazardsobstaclesyouruninto_desertflame-scorched",
+ roll: [
+ "A rockslide coming down a canyon wall.",
+ "A boulder rolling down a canyon wall.",
+ "A rapidly moving lava flow.",
+ "A slow-moving river of lava.",
+ "Persistent, strong winds kicking up dust.",
+ "A sudden, swirling dust storm.",
+ "A mirage of a city.",
+ "A mirage of an oasis.",
+ ],
+ },
+ {
+ title: "d6 Climate The rains come to this desert...",
+ id: "d6climatetherainscometothisdesert_desertflame-scorched",
+ roll: [
+ "Once a year for a few days straight.",
+ "On a few days scattered through the year.",
+ "During the winter months.",
+ "Never; the land floods briefly once a year.",
+ "Never; it only rains fire in these lands.",
+ "Never; this place hasn’t had water in years.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_desertflame-scorched",
+ roll: [
+ "A swarm of beetles.",
+ "Lots of fire bats.",
+ "Many spider webs.",
+ "A pair of orc scouts.",
+ "An dragon’s lair.",
+ "Some gnolls’ hideout.",
+ "Bare rock.",
+ "Mummified remains.",
+ "Some bandits’ hideout.",
+ "A reclusive sorcerer.",
+ "Some abandoned mining equipment.",
+ "A half-mad prophet.",
+ ],
+ },
+ {
+ title: "d8 What’s in the hole/burrow",
+ id: "d8what’sintheholeburrow_desertflame-scorched",
+ roll: [
+ "A flame snake.",
+ "A spider.",
+ "Beetles.",
+ "Scorpions.",
+ "Centipedes.",
+ "Dry bones.",
+ "A flameskull.",
+ "A fire mephit.",
+ ],
+ },
+ {
+ title: "d4 Who built this monastery",
+ id: "d4whobuiltthismonastery_desertflame-scorched",
+ roll: [
+ "An order of demonic monks.",
+ "An order of elementalist monks.",
+ "An order of shadow monks.",
+ "An order of warrior monks.",
+ ],
+ },
+ {
+ title: "d4 The temple was built to honor...",
+ id: "d4thetemplewasbuilttohonor_desertflame-scorched",
+ roll: [
+ "The sun god.",
+ "The god of death.",
+ "The god of war.",
+ "A long-forgotten god.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar tent",
+ id: "d6wholivesinthepeculiartent_desertflame-scorched",
+ roll: [
+ "A merchant of exotic goods.",
+ "A misanthropic shapeshifter.",
+ "A reclusive monk.",
+ "A refugee far from home.",
+ "A dragonborn warrior.",
+ "A nomadic sorcerer.",
+ ],
+ },
+ {
+ title: "d4 Who lived in the stone house",
+ id: "d4wholivedinthestonehouse_desertflame-scorched",
+ roll: [
+ "A strange hermit.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A mining prospector.",
+ ],
+ },
+ {
+ title: "d6 What is in the large pit",
+ id: "d6whatisinthelargepit_desertflame-scorched",
+ roll: [
+ "Several flame snakes.",
+ "A salamander raider.",
+ "An azer scout.",
+ "A fire giant.",
+ "A phoenix.",
+ "Scorched bones.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the stone house now",
+ id: "d6whoresidesinthestonehousenow_desertflame-scorched",
+ roll: [
+ "An outcast azer.",
+ "A pair of salamanders.",
+ "A mad sorcerer.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ "A dangerous fugitive.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_desertflame-scorched",
+ roll: [
+ "A clan of fire giants.",
+ "A high elf prince.",
+ "A fiendish cult.",
+ "A dragon cult.",
+ "An elemental cult.",
+ "Elementalist monks.",
+ "A long-dead emperor.",
+ "An ambitious djinn prince.",
+ "A wicked efreet lord.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now",
+ id: "d10wholivesintheancientruinsnow_desertflame-scorched",
+ roll: [
+ "A clan of fire giants.",
+ "A master martial artist.",
+ "An exiled djinn.",
+ "Cursed mummies.",
+ "Restless ghosts.",
+ "A salamander war band.",
+ "A clan of dragonborn refugees.",
+ "A territorial griffon.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d4 What built the watchtower",
+ id: "d4whatbuiltthewatchtower_desertflame-scorched",
+ roll: [
+ "A long-forgotten empire.",
+ "An order of elementalist monks.",
+ "Azer slaves from a past age.",
+ "An elemental lord’s army.",
+ ],
+ },
+ {
+ title: "d4 Who holds the watchtower now",
+ id: "d4whoholdsthewatchtowernow_desertflame-scorched",
+ roll: [
+ "An order of holy knights.",
+ "A hobgoblin war party.",
+ "A fiendish presence.",
+ "Drakes on the ground floor, fire bats up above.",
+ ],
+ },
+ {
+ title: "d4 Who camped here",
+ id: "d4whocampedhere_desertflame-scorched",
+ roll: [
+ "An orkish war party.",
+ "Some miners or prospectors.",
+ "A merchant caravan.",
+ "Someone whose purposes are unclear.",
+ ],
+ },
+ {
+ title: "d4 Who is/was mining here",
+ id: "d4whoiswasmininghere_desertflame-scorched",
+ roll: [
+ "Greedy dwarves.",
+ "Ambitious humans.",
+ "Industrious kobolds.",
+ "Slaves of an efreet.",
+ ],
+ },
+ {
+ title: "d4 What were the miners digging for",
+ id: "d4whatweretheminersdiggingfor_desertflame-scorched",
+ roll: ["Copper.", "Iron.", "Silver.", "Zinc."],
+ },
+ {
+ title: "d12 Interesting Location You find...",
+ id: "d12interestinglocationyoufind_desertshadowy",
+ roll: [
+ "A cavern in a canyon wall.",
+ "A hole under a large boulder.",
+ "A large burrow.",
+ "A small cave next to a dry river bed.",
+ "A pair of graves.",
+ "A peculiar tent.",
+ "Some nomads’ camp.",
+ "An abandoned stone house.",
+ "An abandoned campsite.",
+ "An entrance to a rocky cave.",
+ "An ancient tomb.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d12 Distinguishing Landmark You see...",
+ id: "d12distinguishinglandmarkyousee_desertshadowy",
+ roll: [
+ "An oasis with a tree bearing rotten fruit.",
+ "An oasis with foul-smelling water.",
+ "An unusually large, prickly desert plant.",
+ "A pair of prickly plants from the same root.",
+ "A patch of coarse grass next to a boulder, shrouded in a strange mist.",
+ "A rocky bluff.",
+ "A boulder shaped like a skull.",
+ "A pair of identical boulders, side by side.",
+ "A boulder sitting atop a larger boulder.",
+ "A small, rocky canyon with a trickle of foul water.",
+ "A deep, rocky canyon with a trickle of foul water.",
+ "A dry river bed.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_desertshadowy",
+ roll: [
+ "A buzzard circles overhead.",
+ "A vulture screams.",
+ "A flock of crows scatter.",
+ "A large beetle scuttles away.",
+ "A raven croaks.",
+ "A crow caws.",
+ "A rat scurries away.",
+ "A swarm of beetles crawl past.",
+ "A ghostly presence flees.",
+ "A ghostly presence watches curiously.",
+ "A beast howls mournfully in the distance.",
+ "An eerie silence.",
+ "The wind kicks up dust.",
+ "The breeze stops.",
+ "The wind moans eerily.",
+ "Small lose stones tumble down a slope.",
+ "A dead palm tree.",
+ "A distant scream.",
+ "The smell of rotting flesh.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d12 Encounters You come upon...",
+ id: "d12encountersyoucomeupon_desertshadowy",
+ roll: [
+ "A giant spider.",
+ "A pack of wolves.",
+ "An animated skeleton.",
+ "A malevolent ghost.",
+ "A restless ghost.",
+ "A pair of ghouls.",
+ "A pair of bandits.",
+ "A strange hermit.",
+ "A lost traveler.",
+ "A destitute nomad.",
+ "A dust storm.",
+ "A thick, cold fog.",
+ ],
+ },
+ {
+ title: "d10 What’s in the cave/cavern",
+ id: "d10what’sinthecavecavern_desertshadowy",
+ roll: [
+ "A swarm of beetles.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A wight’s stash.",
+ "A ghoul’s lair.",
+ "Several skeletons.",
+ "Bare rock.",
+ "Mummified remains.",
+ "Some bandits’ hideout.",
+ "A creepy hermit.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow",
+ id: "d6what’sintheholeburrow_desertshadowy",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "Beetles.",
+ "Scorpions.",
+ "A severed limb.",
+ "Dry bones.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar tent",
+ id: "d6wholivesinthepeculiartent_desertshadowy",
+ roll: [
+ "A merchant of exotic goods.",
+ "A misanthropic shapeshifter.",
+ "An eccentric shadow monk.",
+ "A nomadic herder.",
+ "A nomadic warrior.",
+ "An outcast elf.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the stone house",
+ id: "d6wholivedinthestonehouse_desertshadowy",
+ roll: [
+ "A strange hermit.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A poor goatherder.",
+ "Someone who left no trace.",
+ "A member of an ancient clan.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the stone house now",
+ id: "d6whoresidesinthestonehousenow_desertshadowy",
+ roll: [
+ "A death hound.",
+ "A handful of zombies.",
+ "A paranoid shapeshifter.",
+ "A mad necromancer.",
+ "A malevolent ghost.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_desertshadowy",
+ roll: [
+ "A clan of shadowfolk.",
+ "A dark elf queen.",
+ "A fiendish cult.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An ambitious lich.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now",
+ id: "d10wholivesintheancientruinsnow_desertshadowy",
+ roll: [
+ "A brilliant necromancer.",
+ "Starved ghouls.",
+ "Undead guardians.",
+ "Cursed mummies.",
+ "Restless ghosts.",
+ "A shadowfolk war band.",
+ "An aberrant presence.",
+ "A pack of death hounds.",
+ "A pair of manticores.",
+ "A dracolich.",
+ ],
+ },
+ {
+ title: "d10 Who is in the ancient tomb",
+ id: "d10whoisintheancienttomb_desertshadowy",
+ roll: [
+ "The remains of an ancient king.",
+ "The remains of an ancient queen.",
+ "The remains of an ancient sorcerer.",
+ "A powerful mummy.",
+ "An ancient demilich.",
+ "The remains of ancient monks.",
+ "Twisted humanoid bones.",
+ "Malevolent ghosts.",
+ "Zombie warriors.",
+ "Huge, disorganized piles of bones.",
+ ],
+ },
+ {
+ title: "d10 Who is in the grave",
+ id: "d10whoisinthegrave_desertshadowy",
+ roll: [
+ "The corpse of a young maiden.",
+ "The bones of a child.",
+ "The bones of an old man.",
+ "The bones of an old woman.",
+ "A fallen adventurer, hastily buried.",
+ "A dismembered corpse.",
+ "Twisted humanoid bones.",
+ "A pile of bones.",
+ "A hateful mummy.",
+ "An empty coffin",
+ ],
+ },
-{"title": "d12 Interesting Location You find...", "id":"d12interestinglocationyoufind_jungle", "roll":[
-"A cavern behind a waterfall.",
-"The wreck of a riverboat.",
-"A cave behind a curtain of tangled of vines.",
-"A hole beneath a large tree.",
-"A large, damp burrow.",
-"A primitive village.",
-"A stilt house.",
-"A recently vacated campsite.",
-"A hastily abandoned campsite.",
-"A ruined ancient stone house overgrown with vines.",
-"A ruined ancient temple.",
-"Ruins of an ancient city.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_jungle", "roll":[
-"A tree bearing large, yellow fruit.",
-"A tree bearing small, red fruit.",
-"A large, hollow tree.",
-"A pair of trees from the same root.",
-"A tree growing over a boulder.",
-"A thicket of brambles.",
-"A wide, shallow pool at a river bend.",
-"A wide, shallow river with a single large tree growing in its main channel.",
-"A moss-covered boulder in the midst of a gently flowing river.",
-"Several gentle rapids.",
-"A pair of dangerous rapids.",
-"A large, gnarled log half-buried in mud.",
-"A tree felled by lightning.",
-"A colony of colorful mushrooms.",
-"An enormous mushroom.",
-"A large rock with a mossy overhang.",
-"A large, hollow log.",
-"A large, rotting log.",
-"An old tree with an oddly shaped knot.",
-"The stump of an enormous tree.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_jungle", "roll":[
-"A flock of birds scatter.",
-"A woodpecker drumming.",
-"A bird singing sweetly.",
-"A brightly colored bird flies away.",
-"Birds chirping.",
-"A monkey drops a fruit or nut from above.",
-"A monkey leaps from one tree to another.",
-"Large dragonflies buzzing about.",
-"Cicadas chirping loudly.",
-"Butterflies fluttering about.",
-"A centipede scuttles beneath a rock.",
-"An eerie silence.",
-"Rain falls lightly.",
-"The heat and humidity increase.",
-"The sound of leaves rustling above.",
-"A vine gently swaying.",
-"A small snake slithers off.",
-"Brightly, colored berries.",
-"The scent of flowers.",
-"The smell of decay.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_jungle", "roll":[
-"Torrential rains.",
-"A place where you sink into the mud.",
-"A predatory plant with grasping vines.",
-"A large jungle cat.",
-"A small hunting cat.",
-"A giant spider.",
-"Several giant spiders.",
-"A troop of protective apes.",
-"A lone great ape.",
-"A rare flightless bird.",
-"A malevolent ghost.",
-"A pair of lizardfolk hunters.",
-"A lizardfolk shaman.",
-"A yuan-ti patrol.",
-"An ogre.",
-"A pair of primitive scouts.",
-"A skilled primitive hunter.",
-"An old witch.",
-"A curious herbalist.",
-"A ruthless big-game hunter.", ]},
- {"title": "d12 Flower Color The flowers are...", "id":"d12flowercolortheflowersare_jungle", "roll":[
-"Deep crimson.",
-"Blood red.",
-"Iridescent orange.",
-"Pale yellow.",
-"Brilliant yellow.",
-"Dark bluish purple.",
-"Pale purple.",
-"Dark purple.",
-"Magenta.",
-"Shockingly pink.",
-"Pale pink.",
-"White.", ]},
- {"title": "d10 Flower Shape The petals are...", "id":"d10flowershapethepetalsare_jungle", "roll":[
-"Radiating in a spiraling pattern.",
-"Radiating from a hemispherical center.",
-"Radiating from a conical center.",
-"Radiating in a narrow stalk in the center.",
-"Paired and curling back from the center.",
-"Triangular and flat.",
-"Triangular and curled.",
-"Ellipsoidal and flat.",
-"Ellipsoidal and curled.",
-"The largest petals you’ve ever seen.", ]},
- {"title": "d4 What kind of riverboat was it", "id":"d4whatkindofriverboatwasit_jungle", "roll":[
-"A fisherman's raft.",
-"An eeler’s canoe.",
-"A beasthunter's dugout.",
-"A treasure seeker's keelboat.", ]},
- {"title": "d12 What’s in the cave/cavern", "id":"d12what’sinthecavecavern_jungle", "roll":[
-"A manticore’s lair.",
-"Lots of bats.",
-"Many spider webs.",
-"A medusa’s stash.",
-"An rage drake’s lair.",
-"A band of kobolds.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some treasure hunters’ hideout.",
-"A strange hermit.", ]},
- {"title": "d8 Who lives in the stilt house", "id":"d8wholivesinthestilthouse_jungle", "roll":[
-"A lonely old woman.",
-"A reclusive shapeshifter.",
-"An eccentric healer.",
-"A beautiful witch.",
-"A horrible witch.",
-"An outcast wood elf.",
-"A horrifying medusa.",
-"A scheming hag.", ]},
- {"title": "d8 Who camped here", "id":"d8whocampedhere_jungle", "roll":[
-"A lizardfolk hunting party.",
-"A band of wandering elves.",
-"A primitive hunting party.",
-"A primitive war band.",
-"A band of yuan-ti raiders.",
-"An extraordinary beasthunter.",
-"A brave explorer and naturalist.",
-"An ambitious treasure hunter.", ]},
- {"title": "d10 Who built the ancient ruins", "id":"d10whobuilttheancientruins_jungle", "roll":[
-"A lizardfolk chieftain.",
-"An aberrant cult.",
-"A snake cult.",
-"A dragon cult.",
-"A death cult.",
-"Shadow monks.",
-"A long-dead emperor.",
-"A forgotten king.",
-"An evil queen.",
-"A dark sorcerer.", ]},
- {"title": "d12 Who resides in the ruins now", "id":"d12whoresidesintheruinsnow_jungle", "roll":[
-"An owlbear.",
-"An isolated snake cult.",
-"A paranoid shapeshifter.",
-"Restless ghosts.",
-"Poisonous snakes.",
-"Giant spiders.",
-"Hungry zombies.",
-"Wraiths and shadows.",
-"A handful of ogres.",
-"A band of lizardfolk warriors.",
-"A pair of manticores.",
-"A dragon.", ]},
- {"title": "d6 What’s in the hole/burrow", "id":"d6what’sintheholeburrow_jungle", "roll":[
-"A poisonous snake.",
-"A spider.",
-"A poisonous frog.",
-"A swarm of earthworms.",
-"A giant centipede.",
-"Unusual fungus.", ]},
- {"title": "d6 What’s up in the tree", "id":"d6what’supinthetree_jungle", "roll":[
-"A constrictor snake.",
-"A giant spider.",
-"A swarm of bats.",
-"A swarm of locusts.",
-"An aggressive ape.",
-"A lizardfolk hunter.", ]},
+ {
+ title: "d12 Interesting Location You find...",
+ id: "d12interestinglocationyoufind_forest",
+ roll: [
+ "A cavern behind a waterfall.",
+ "A small cave in the bank of a creek.",
+ "An entrance to a rocky cave.",
+ "A hole under a large tree.",
+ "A large burrow.",
+ "A peculiar cottage.",
+ "A woodsman's cabin.",
+ "An abandoned cabin.",
+ "An abandoned campsite.",
+ "A sacred grove.",
+ "A grave with an illegible headstone.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_forest",
+ roll: [
+ "A fruit tree.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A clearing with wildflowers.",
+ "A grassy clearing.",
+ "A moss-covered boulder.",
+ "A thicket of brambles.",
+ "A babbling brook.",
+ "A brook in a deep ravine.",
+ "A brook, with gentle rapids.",
+ "A dry creekbed.",
+ "A small pool at a creek's bend.",
+ "A patch of mushrooms.",
+ "An enormous mushroom.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "A tree felled by lightning.",
+ "An old gnarled tree.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_forest",
+ roll: [
+ "A flock of birds scatter.",
+ "A hawk cries.",
+ "A woodpecker drumming.",
+ "An owl hoots.",
+ "Birds chirping.",
+ "A chipmunk scurrying.",
+ "A deer dashes away.",
+ "A deer watches curiously.",
+ "A squirrel leaps from one tree to another.",
+ "A wolf howls.",
+ "Butterflies fluttering about.",
+ "Squirrels chittering.",
+ "An eerie silence.",
+ "The breeze stops.",
+ "The wind blows harder.",
+ "A twig snaps.",
+ "Brightly, colored berries.",
+ "Leaves rustling.",
+ "The scent of flowers.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Dominant Species Many of the trees are...",
+ id: "d20dominantspeciesmanyofthetreesare_forest",
+ roll: [
+ "Apple or pear trees.",
+ "Ashes.",
+ "Birches.",
+ "Beeches.",
+ "Cedars or junipers.",
+ "Cherry or plum trees.",
+ "Chestnut or hazel trees.",
+ "Cypresses.",
+ "Elms.",
+ "Firs.",
+ "Hawthorns or hemlocks.",
+ "Hickory or walnut trees.",
+ "Linden or lime trees.",
+ "Maples.",
+ "Oaks.",
+ "Pines.",
+ "Poplars.",
+ "Spruces.",
+ "Willows.",
+ "Yew or holly trees.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_forest",
+ roll: [
+ "A bear’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some goblins' hideout.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some outlaws’ hideout.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_forest",
+ roll: [
+ "A large bear.",
+ "A bear cub.",
+ "A giant spider.",
+ "Several giant spiders.",
+ "A pack of wolves.",
+ "A lone wolf.",
+ "A hunting cat.",
+ "A wailing ghost.",
+ "A malevolent ghost.",
+ "A pair of goblin scouts.",
+ "A goblin patrol.",
+ "An ogre.",
+ "A pair of outlaws.",
+ "A beggarly bandit.",
+ "An old witch.",
+ "A curious herbalist.",
+ "A lost child.",
+ "A woodcutter busy with the day’s work.",
+ "An intrepid hunter.",
+ "An elvish ranger.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar cottage",
+ id: "d6wholivesinthepeculiarcottage_forest",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast dwarf.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the abandoned cabin",
+ id: "d6wholivedintheabandonedcabin_forest",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive scholar.",
+ "an eccentric healer.",
+ "A poor woodcutter.",
+ "A fur trader.",
+ "A dwarf prospector.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the abandoned cabin now",
+ id: "d6whoresidesintheabandonedcabinnow_forest",
+ roll: [
+ "An owlbear.",
+ "An ogre.",
+ "A troll.",
+ "A mad witch.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_forest",
+ roll: [
+ "Dwarvish miners.",
+ "A wood elf king.",
+ "A high elf prince.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d10 Who lives in the ancient ruins now",
+ id: "d10wholivesintheancientruinsnow_forest",
+ roll: [
+ "A dwarf prospector.",
+ "A wood elf druid.",
+ "Poisonous snakes.",
+ "Giant spiders.",
+ "Hungry zombies.",
+ "Restless ghosts.",
+ "A handful of ogres.",
+ "Some irritable trolls.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow",
+ id: "d6what’sintheholeburrow_forest",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "A badger.",
+ "Earthworms.",
+ "A centipede.",
+ "Unusual fungus.",
+ ],
+ },
+ {
+ title: "d12 Interesting Location You find...",
+ id: "d12interestinglocationyoufind_forestenchanted",
+ roll: [
+ "A cavern behind a waterfall.",
+ "A house under a large tree.",
+ "A large burrow with a door.",
+ "A small cave in the bank of a creek.",
+ "A peculiar cottage.",
+ "A house up in a tree.",
+ "A well-maintained cottage.",
+ "A ring of mushrooms.",
+ "An entrance to a rocky cave.",
+ "Ancient ruins.",
+ "A reflecting pool between colonnades.",
+ "The statue of a goddess on a beautiful marble fountain.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_forestenchanted",
+ roll: [
+ "A lush fruit tree.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A clearing with wildflowers.",
+ "A grassy clearing.",
+ "A moss-covered boulder.",
+ "A thicket of flowering bushes.",
+ "A babbling brook.",
+ "A brook in a deep ravine.",
+ "A brook, with gentle rapids.",
+ "A creek with flowers on its bank.",
+ "A small pool at a creek's bend.",
+ "A patch of mushrooms.",
+ "An enormous mushroom.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "A tree felled by lightning.",
+ "An old gnarled tree.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_forestenchanted",
+ roll: [
+ "A flock of birds scatter.",
+ "A hawk cries.",
+ "A woodpecker drumming.",
+ "An owl hoots.",
+ "Birds chirping.",
+ "A chipmunk scurrying.",
+ "A deer dashes away.",
+ "A deer watches curiously.",
+ "A squirrel leaps from one tree to another.",
+ "A wolf howls.",
+ "Butterflies fluttering about.",
+ "Squirrels chittering.",
+ "Distant music from a harp.",
+ "Distant music from a flute.",
+ "A warm breeze blows.",
+ "A twig snaps.",
+ "Brightly, colored berries.",
+ "Leaves rustling.",
+ "The scent of flowers.",
+ "Pixies dancing in the distance.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_forestenchanted",
+ roll: [
+ "A bear’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some goblins' hideout.",
+ "Fragrant mushrooms.",
+ "A lingering ghost.",
+ "Some lizardfolk’s lair.",
+ "The remnant’s of a satyr’s feasting.",
+ "A mysterious chest.",
+ "A reflecting pool between a pair of beautiful stone colonnades.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_forestenchanted",
+ roll: [
+ "A large bear.",
+ "A bear wearing a collar.",
+ "A giant spider.",
+ "A talking spider.",
+ "An enormous anthill.",
+ "A pack of wolves.",
+ "A talking wolf.",
+ "A displacer beast.",
+ "A moaning ghost.",
+ "A mischievous ghost.",
+ "A pair of goblin scouts.",
+ "A hobgoblin beasthunter.",
+ "Several tiny faeries.",
+ "A dozen or more pixies.",
+ "A protective sprite.",
+ "A dancing satyr.",
+ "An old witch.",
+ "A lost child.",
+ "A high elf sage.",
+ "A wood elf wanderer.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the burrow/under the tree",
+ id: "d6wholivesintheburrowunderthetree_forestenchanted",
+ roll: [
+ "Intelligent rabbits.",
+ "A giant talking spider.",
+ "A talking badger.",
+ "A gnomish illusionist.",
+ "A gnomish prankster.",
+ "A suspicious sprite.",
+ ],
+ },
+ {
+ title: "d8 Who lives up in the tree",
+ id: "d8wholivesupinthetree_forestenchanted",
+ roll: [
+ "A giant owl.",
+ "A talking raven.",
+ "A wood elf ranger.",
+ "A high elf sentinel.",
+ "A band of friendly pixies.",
+ "Several nervous sprites.",
+ "A swarm of sentient butterflies.",
+ "It’s not a tree; it’s a treant.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar/well-maintained cottage",
+ id: "d6wholivesinthepeculiarwell-maintainedcottage_forestenchanted",
+ roll: [
+ "A lonely old gnome.",
+ "A reclusive shapeshifter.",
+ "A gnomish healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast dwarf.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_forestenchanted",
+ roll: [
+ "A great goblin king.",
+ "A wood elf king.",
+ "A high elf prince.",
+ "A dragon cult.",
+ "The god of wine himself.",
+ "A lizardfolk tribe.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who lives in the ancient ruins now",
+ id: "d12wholivesintheancientruinsnow_forestenchanted",
+ roll: [
+ "A high elf guardian.",
+ "A wood elf druid.",
+ "A pack of blink dogs.",
+ "Giant spiders.",
+ "Restless ghosts.",
+ "A wicked satyr.",
+ "Hundreds of pixies.",
+ "Some wary centaurs.",
+ "A cloistered dryad.",
+ "A displacer beast.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
-{"title": "d20 Interesting Location You find...", "id":"d20interestinglocationyoufind_mountains", "roll":[
-"A cavern behind a waterfall.",
-"A small cave in the crook of a rock wall.",
-"An entrance to a rocky cave.",
-"A hole under a sheer cliff face.",
-"A dark tunnel leading under the mountain.",
-"A tunnel in a cliff face.",
-"A tunnel leading into an abandoned mine.",
-"A peculiar cabin.",
-"A cozy little cabin.",
-"An abandoned cabin.",
-"An abandoned campsite.",
-"A poorly marked grave or tomb.",
-"An active mining camp.",
-"An isolated monastery.",
-"A strategically located watchtower.",
-"A remote temple.",
-"An ancient temple.",
-"An abandoned watchtower.",
-"A ruined monastery.",
-"An enormous bird’s nest.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_mountains", "roll":[
-"A trickle of water flowing down a rock wall.",
-"A small mountain lake of cold, fresh water.",
-"A swiftly flowing small stream.",
-"A natural bridge between two cliff faces.",
-"A narrow gorge with walls close enough to climb between.",
-"A deep gorge with no bottom in sight.",
-"A set of deliberately stacked stones.",
-"A large boulder eroded by the wind into the shape of a near-perfect sphere.",
-"A group of stones arranged in a circle.",
-"A boulder shaped to resemble a face.",
-"A pair of narrow needle-like peaks.",
-"A chimney-like column of rock.",
-"A large boulder split in half like an egg.",
-"A damp rock wall, covered in moss.",
-"The fossilized bones of a great beast visible in a rock wall .",
-"A thicket of hardy mountain shrubs growing atop a boulder.",
-"A copse of scrawny trees.",
-"A gorge where the wind whistles.",
-"A gorge with a near perfect echo.",
-"A rocky shoulder beneath a snowcap.", ]},
- {"title": "d20 Feature You notice...", "id":"d20featureyounotice_mountains", "roll":[
-"A cache of abandoned, decrepit mining equipment.",
-"Some old dry bones.",
-"A small fossilized leaf.",
-"Evidence of a recent encampment.",
-"An enormous spider web.",
-"An incredible view.",
-"The clatter of rocks falling.",
-"Loose stones underfoot.",
-"An unstable rock wall.",
-"A distant sound—a scream, hammers at work, footsteps, or drums.",
-"The name of a previous traveler carved into a boulder.",
-"An ancient rune carved in a rock wall.",
-"A scrawny tree growing with its roots spread over a small boulder.",
-"The distant cry of a beast—an eagle, a goat, a mountain lion, or a wolf.",
-"The wind whips up to a treacherous speed.",
-"Snow flurries begin to fall.",
-"The sound of birds chirping.",
-"A flock of birds takes flight.",
-"An old firepit.",
-"Several puddles of cold water.", ]},
- {"title": "d20 What’s in the cave/cavern/tunnel", "id":"d20what’sinthecavecaverntunnel_mountains", "roll":[
-"A mountain lion’s den.",
-"Lots of bats.",
-"Many spider webs.",
-"A troll's stash.",
-"An ogre's lair.",
-"Some goblins' hideout.",
-"Some abandoned mining equipment.",
-"Bare rock.",
-"A potable spring.",
-"Unidentifiable remains.",
-"Some outlaws’ hideout.",
-"An orc war band.",
-"A hungry ettin.",
-"A band of dwarvish refugees.",
-"A griffon’s nest.",
-"A manticore’s den.",
-"A basilisk’s lair.",
-"A wyvern’s nest.",
-"A clan of stone giants.",
-"A sleeping dragon.", ]},
- {"title": "d6 Who lives or lived in the cabin", "id":"d6wholivesorlivedinthecabin_mountains", "roll":[
-"A fugitive from justice.",
-"A stubborn miner.",
-"A dwarvish prospector.",
-"A dwarvish war veteran.",
-"A gnomish wizard.",
-"A mystic sage.", ]},
- {"title": "d8 Who resides in the abandoned cabin now", "id":"d8whoresidesintheabandonedcabinnow_mountains", "roll":[
-"An owlbear.",
-"An ogre.",
-"A troll.",
-"A mad witch.",
-"A reclusive shapeshifter.",
-"Restless ghosts.",
-"An outcast orc.",
-"A strange hermit.", ]},
- {"title": "d6 Who camped here", "id":"d6whocampedhere_mountains", "roll":[
-"A party of orc scouts.",
-"A goblin raiding party.",
-"Some miners or prospectors.",
-"A pair of wandering elves.",
-"Some refugees or fugitives.",
-"Someone whose purposes are unclear.", ]},
- {"title": "d4 Who is/was digging in this mine", "id":"d4whoiswasdigginginthismine_mountains", "roll":[
-"Greedy dwarves.",
-"Ambitious humans.",
-"Tricky goblins.",
-"Industrious kobolds.", ]},
- {"title": "d6 For what were the miners digging", "id":"d6forwhatweretheminersdigging_mountains", "roll":[
-"Copper.",
-"Gems.",
-"Gold.",
-"Iron.",
-"Silver.",
-"A rare metal (d4): 1. adamantine; 2. electrum; 3. mithral; 4. platinum.", ]},
- {"title": "d20 What lives in the abandoned mine/ancient ruin now", "id":"d20whatlivesintheabandonedmineancientruinnow_mountains", "roll":[
-"Carrion crawler.",
-"Cloaker.",
-"Darkmantle.",
-"Dwarves.",
-"Fungi.",
-"Kobolds.",
-"Ghosts.",
-"Mimics.",
-"Myconids.",
-"Ogres.",
-"Ooze.",
-"Orcs.",
-"Otyugh.",
-"Piercer.",
-"Roper.",
-"Rust monster.",
-"Stirges.",
-"Trolls.",
-"Umber hulk.",
-"Wraiths.", ]},
- {"title": "d6 Who built this monastery", "id":"d6whobuiltthismonastery_mountains", "roll":[
-"An order of elementalist monks.",
-"An order of mystics.",
-"An extremely secretive order of monks.",
-"An order of shadow monks.",
-"An order of warrior monks.",
-"An unknown order of monks.", ]},
- {"title": "d6 The temple was built to honor...", "id":"d6thetemplewasbuilttohonor_mountains", "roll":[
-"The sun god.",
-"The god of the heavens.",
-"The moon goddess.",
-"The storm god.",
-"The earth mother goddess.",
-"A long-forgotten god.", ]},
- {"title": "d6 What built the nest", "id":"d6whatbuiltthenest_mountains", "roll":[
-"A giant eagle.",
-"A giant owl.",
-"A clan of harpies.",
-"A griffon.",
-"A roc.",
-"A wyvern.", ]},
- {"title": "d6 What built the watchtower", "id":"d6whatbuiltthewatchtower_mountains", "roll":[
-"An expansive empire.",
-"A nearby kingdom.",
-"An occupying army.",
-"Elvish warriors from a past age.",
-"A clan of orcs.",
-"A goblin kingdom.", ]},
- {"title": "d8 Who holds the watchtower now", "id":"d8whoholdsthewatchtowernow_mountains", "roll":[
-"A disciplined military company.",
-"A rowdy mercenary troop.",
-"A band of desperate outlaws.",
-"A handful of dwarves.",
-"A clan of orcs.",
-"A goblin war party.",
-"Several harpies.",
-"Ghostly warriors.", ]},
- {"title": "d20 Encounters You come upon...", "id":"d20encountersyoucomeupon_mountains", "roll":[
-"A lost prospector.",
-"A solemn warrior.",
-"An angry wraith.",
-"A malevolent ghost.",
-"Some bandits.",
-"A seasoned mountaineer.",
-"A paranoid shapeshifter.",
-"An ancient vampire.",
-"Several homeless dwarves.",
-"An eccentric witch.",
-"A contemplative monk.",
-"A mountain lion.",
-"A pair of harpies.",
-"A flock of ravens.",
-"Several orc raiders.",
-"A hunting peryton.",
-"A mated pair of manticores.",
-"A trio of monstrous trolls.",
-"A clan of stone giants at rest.",
-"A roc tearing apart some prey.", ]},
- {"title": "d8 Hazards/Obstacles You run into...", "id":"d8hazardsobstaclesyouruninto_mountains", "roll":[
-"A perilous rockslide.",
-"An icy rime across the path or road.",
-"A tumbling boulder.",
-"Loose rocks that make for poor footing.",
-"A large boulder blocking the way.",
-"A place where the path has fallen away leaving a narrow ledge on which to walk.",
-"A place where the path or road slopes steeply down toward a cliff edge.",
-"A sudden storm bringing heavy snow.", ]},
+ {
+ title: "d10 Interesting Location You find...",
+ id: "d10interestinglocationyoufind_foresthaunted",
+ roll: [
+ "Ancient burial mounds.",
+ "A hole under a large tree.",
+ "A large burrow.",
+ "A peculiar cottage.",
+ "A forgotten cemetery.",
+ "A pair of graves.",
+ "An abandoned cabin.",
+ "An abandoned campsite.",
+ "An entrance to a rocky cave.",
+ "Ancient ruins.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_foresthaunted",
+ roll: [
+ "A tree with rotten fruit all around its base.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A clearing with bare ground.",
+ "A clearing with an old grave marker.",
+ "A boulder marked with several notches.",
+ "A thicket of dry brambles.",
+ "A slow, silent stream.",
+ "A stream flowing quietly through a ravine.",
+ "A stream with barren banks.",
+ "A dry creekbed.",
+ "A foul smelling pond.",
+ "A patch of mushrooms.",
+ "The decaying carcass of a large animal.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "A tree felled by lightning.",
+ "An old gnarled tree.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_foresthaunted",
+ roll: [
+ "A flock of crows scatter.",
+ "A vulture screams.",
+ "A raven croaks.",
+ "An owl hoots.",
+ "A crow caws.",
+ "A rat scurrying.",
+ "A ghostly presence flees.",
+ "A ghostly presence watches curiously.",
+ "A bats take to wing from a tree.",
+ "A wolf howls.",
+ "A large moth flutters about.",
+ "Rats squeaking.",
+ "An eerie silence.",
+ "The breeze stops.",
+ "The wind blows harder.",
+ "A twig snaps.",
+ "The wind moans eerily.",
+ "A distant scream.",
+ "The scent of rotting flesh.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_foresthaunted",
+ roll: [
+ "An animated skeleton.",
+ "A pair of skeletal warriors.",
+ "A giant spider.",
+ "A swarm of spiders.",
+ "A pack of wolves.",
+ "A savage werewolf.",
+ "A giant bat.",
+ "A swarm of bats.",
+ "A shadow panther.",
+ "A malevolent ghost.",
+ "A restless ghost.",
+ "A hungry ghoul.",
+ "An animated hatchet.",
+ "A pair of zombies.",
+ "A slobbering zombie.",
+ "A pair of graverobbers.",
+ "An anxious necromancer.",
+ "An old witch.",
+ "A lost child.",
+ "A gravedigger.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_foresthaunted",
+ roll: [
+ "Several skeletons.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A wight’s stash.",
+ "A ghoul’s lair.",
+ "A ghostly presence.",
+ "The hideout of a killer on the run.",
+ "Bare rock.",
+ "Unidentifiable remains.",
+ "An abandoned cookfire.",
+ "Some outlaws’ hideout.",
+ "A creepy hermit.",
+ ],
+ },
+ {
+ title: "d12 Who is in the ancient burial mound",
+ id: "d12whoisintheancientburialmound_foresthaunted",
+ roll: [
+ "The remains of an ancient war chief.",
+ "The remains of a tribal shaman.",
+ "The remains of an ancient war chief.",
+ "A barrow-wight.",
+ "An ancient demilich.",
+ "The remains of ancient monks.",
+ "Twisted humanoid bones.",
+ "Malevolent ghosts.",
+ "Zombie warriors.",
+ "A skeletal hound.",
+ "An ancient vampire.",
+ "Huge, disorganized piles of bones.",
+ ],
+ },
+ {
+ title: "d10 Who is in the grave",
+ id: "d10whoisinthegrave_foresthaunted",
+ roll: [
+ "The corpse of a young maiden.",
+ "The corpse of a child.",
+ "The corpse of an old man.",
+ "The corpse of an old woman.",
+ "A fallen adventurer, hastily buried.",
+ "A dismembered corpse.",
+ "Twisted humanoid bones.",
+ "A pile of bones.",
+ "A newly-made vampire.",
+ "An empty coffin.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_foresthaunted",
+ roll: [
+ "Dwarvish miners.",
+ "A wood elf king.",
+ "An ancient elf.",
+ "A demonic cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who resides in the ancient ruins now",
+ id: "d12whoresidesintheancientruinsnow_foresthaunted",
+ roll: [
+ "A brilliant necromancer.",
+ "Starved ghouls.",
+ "Undead guardians.",
+ "Giant spiders.",
+ "So many zombies.",
+ "Restless ghosts.",
+ "A vengeful wight.",
+ "A mad wraith.",
+ "A cursed mummy.",
+ "An aberrant presence.",
+ "A pair of manticores.",
+ "A dracolich.",
+ ],
+ },
+ {
+ title: "d8 What’s in the hole/burrow",
+ id: "d8what’sintheholeburrow_foresthaunted",
+ roll: [
+ "A snake.",
+ "A spider.",
+ "Slimy mold.",
+ "Maggots.",
+ "A severed limb.",
+ "Unusual fungus.",
+ "A decomposing body.",
+ "Cold, dry bones.",
+ ],
+ },
+ {
+ title: "d6 Who lives in the peculiar cottage",
+ id: "d6wholivesinthepeculiarcottage_foresthaunted",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "A cranky old priest.",
+ ],
+ },
+ {
+ title: "d6 Who lived in the abandoned cabin",
+ id: "d6wholivedintheabandonedcabin_foresthaunted",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive scholar.",
+ "An eccentric healer.",
+ "A poor woodcutter.",
+ "A fur trader.",
+ "A dwarf prospector.",
+ ],
+ },
+ {
+ title: "d6 Who resides in the abandoned cabin now",
+ id: "d6whoresidesintheabandonedcabinnow_foresthaunted",
+ roll: [
+ "A death hound.",
+ "A handful of zombies.",
+ "A paranoid shapeshifter.",
+ "A mad witch.",
+ "A malevolent ghost.",
+ "Restless ghosts.",
+ ],
+ },
+ {
+ title: "d6 Point of interest You come upon a/an...",
+ id: "d6pointofinterestyoucomeuponaan_frozenlands",
+ roll: [
+ "Stone ruin of unknown purpose.",
+ "Large, round tent.",
+ "Dilapidated wooden house.",
+ "Fortress built of ice.",
+ "Icy cave.",
+ "Abandoned mine.",
+ ],
+ },
+ {
+ title: "d6 Landscape The landscape is dominated by a/an…",
+ id: "d6landscapethelandscapeisdominatedbyaan…_frozenlands",
+ roll: [
+ "Wide plain and a distant mountain range.",
+ "Wide plain and a distant shore.",
+ "Gently rolling hills.",
+ "Mountains after mountains.",
+ "Wide valley flanked by mountains.",
+ "Unusual formation of ice and rock.",
+ ],
+ },
+ {
+ title: "d6 Vegetation Growing on the land you see...",
+ id: "d6vegetationgrowingonthelandyousee_frozenlands",
+ roll: [
+ "Broken expanses of coniferous forest.",
+ "Mosses and lichens.",
+ "Small, hardy bushes and shrubs.",
+ "Patches of short, dry grasses.",
+ "Tough grasses, poking up through the snow.",
+ "Nothing but snow and ice.",
+ ],
+ },
+ {
+ title: "d6 Landmark/feature You see a/an...",
+ id: "d6landmarkfeatureyouseeaan_frozenlands",
+ roll: [
+ "Lone, leafless tree.",
+ "Deep crevasse.",
+ "Stone bluff.",
+ "Expanse of tall grass.",
+ "Ice formation shaped like a beast.",
+ "Series of boulders.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_frozenlands",
+ roll: [
+ "Bird call.",
+ "Frozen, half-eaten carcass.",
+ "Mouse or squirrel scurrying along.",
+ "Streak of light in the sky.",
+ "Light snowfall.",
+ "Patch of lichens.",
+ ],
+ },
+ {
+ title: "d6 Daytime encounters You meet a/an...",
+ id: "d6daytimeencountersyoumeetaan_frozenlands",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Beautiful enchantress.",
+ "Solitary warrior.",
+ "Wide-eyed scholar.",
+ "Suspicious hunter.",
+ ],
+ },
+ {
+ title: "d6 Nighttime encounters You meet a/an...",
+ id: "d6nighttimeencountersyoumeetaan_frozenlands",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Hungry ghoul",
+ "Restless ghost.",
+ "Savage beastshifter (roll on beast table).",
+ "Dwarvish refugee.",
+ ],
+ },
+ {
+ title: "d6 Beast You come upon a/an...",
+ id: "d6beastyoucomeuponaan_frozenlands",
+ roll: [
+ "Bear.",
+ "Fox.",
+ "Elk or moose.",
+ "Predatory bird (hawk or owl).",
+ "Wolf (gray wolf or dire wolf).",
+ "Yak or ox.",
+ ],
+ },
+ {
+ title: "d6 Monster You come upon a/an...",
+ id: "d6monsteryoucomeuponaan_frozenlands",
+ roll: [
+ "Wight.",
+ "Hill giant.",
+ "Troll.",
+ "Frost worm (remorhaz).",
+ "Ice elemental.",
+ "Winter wolf.",
+ ],
+ },
+ {
+ title: "d6 Hazard You happen upon a/an…",
+ id: "d6hazardyouhappenuponaan…_frozenlands",
+ roll: [
+ "Blizzard with whiteout conditions.",
+ "Harsh wind that makes travel difficult.",
+ "Ice storm.",
+ "Bear trap.",
+ "Slippery patch of ice.",
+ "Place touched by a sleeping curse.",
+ ],
+ },
+ {
+ title: "d6 Power center This region is ruled or menaced by a/an…",
+ id: "d6powercenterthisregionisruledormenacedbyaan…_frozenlands",
+ roll: [
+ "Lich.",
+ "Frost giant.",
+ "White dragon.",
+ "Barbarian clan.",
+ "Military company.",
+ "Mining guild.",
+ ],
+ },
-{"title": "d6 Foliage The plant life is...", "id":"d6foliagetheplantlifeis_plains", "roll":[
-"green, waving grass, several feet high.",
-"Short tight grass clumps intermingled with shrubbery.",
-"Yellowish grass that grows low to the ground, with the occasional tree growing by itself.",
-"Sparce, with only clumps of dark green and brown scrub brush every few yards.",
-"Groves of trees growing every few hundred yards among tall grasses, as if nature(or someone) is trying to seed a forest.",
-"Briar patches and mildly poisonous plants that have choked out most of the other plant life.", ]},
- {"title": "d20 Perception fodder You notice...", "id":"d20perceptionfodderyounotice_plains", "roll":[
-"the sun becomes obscured by the clouds.",
-"a well used animal trail.",
-"a hawk flying high overhead.",
-"the croaking of frogs at a nearby water source.",
-"small mammals playing/fighting loudly that suddenly grow silent and disappear as you approach.",
-"a light breeze blows, carrying the scent of wood smoke.",
-"a strong wind gusts, carrying the sound of thunder and scent of approaching rain.",
-"the faint thumping of drums in the distance.",
-"a plume of smoke on the horizon.",
-"the buzzing and singing of insects hidden in the foliage.",
-"the scent of death and decay.",
-"a sickly sweet smelling flowered bush.",
-"a sudden gust of wind brings a strange smell, but it fades quickly as the wind dies down.",
-"the faint rattling of a serpent's tail nearby.",
-"the chirping of a flock of small birds that takes the air when you approach.",
-"a trail of fresh blood.",
-"a mound of loose earth, as if something was recently buried.",
-"a swarm of insects buzzing loudly around a dead animal.",
-"a faint rumbling in the ground that stops after a moment or two.",
-"a nearby boulder covered with a swarm of ants. A busy day in the anthill, indeed.", ]},
- {"title": "d20 Interesting locations You come across...", "id":"d20interestinglocationsyoucomeacross_plains", "roll":[
-"several standing stones on top of a hill and arranged in a strange design.",
-"an ancient monolith constructed of a material not found native in the area.",
-"a rushing stream that snakes its way across the plains.",
-"a large watering hole used by numerous forms of wildlife.",
-"a rocky cave opening jutting out of the ground.",
-"a group of indigenous nomads, stopping for a time before continuing their journey.",
-"a village of settlers from a nearby civilization.",
-"a series of sink holes that drop several hundred feet into the earth.",
-"the ruins of a long abandoned military outpost/fort.",
-"a lone tree with several skeletons dangling from nooses.",
-"a makeshift quarry dug into the ground where large chunks of stone have been cut out and chiseled into statues.",
-"a lone gravestone. Large, but sunken into the ground. The engraving is in a language not spoken in this region.",
-"a low swampy area, full of foul smelling water and brightly colored flowers.",
-"a huge boulder sitting alone in a field. Into the sides are scrawled all kinds of glyphs, most partially worn away by time.",
-"a tall hill or cliff, standing several hundred feet higher than the surrounding terrain. You can see for miles from the top.",
-"a stone well, recently used by a group of herdsmen, their livestock having left tracks nearby.",
-"a forgotten stone tower, collapsing from the ravages of time.",
-"a fairy ring, several feet in diameter, with a statue of two elves dancing in the center.",
-"a large Elven hunting lodge, a fine roof and floor with no walls. Some elven hunters meditate inside while the rest hunt in the plains.",
-"a religious shrine in disrepair. It bears a map of all points on a long forgotten pilgrimage.", ]},
- {"title": "d8 What are the standing stones used for", "id":"d8whatarethestandingstonesusedfor_plains", "roll":[
-"Druidic conclave meetings.",
-"Pagan sacrifices or rituals.",
-"necromantic summonings.",
-"devil summonings.",
-"political gathering of tribes.",
-"seasonal feasting.",
-"duels of honor, often to the death.",
-"religious rites and offerings to a deity.", ]},
- {"title": "d8 What's up with the monolith", "id":"d8whatsupwiththemonolith_plains", "roll":[
-"Pulses of magic emanate from it, felt by any magic sensitive creatures (including players) nearby, drawing them to touch it.",
-"It casts a shadow the doesn't move with the sun. At night, the 'shadow' is actually brighter than the ground.",
-"Its surface is covered in strange runes that shift about when inspected, inducing a headache.",
-"Magic does not work in its immediate vicinity, and acts strangely while cast within line of sight.",
-"The pieces of the monolith can be shifted and turned in a number of ways, yet it somehow always seems to look the same.",
-"A faint, very deep, humming can be heard emanating from inside it. Almost so low as to be a vibration, rather than a sound. Induces nausea if one is exposed for too long.",
-"Wildlife that approach within twenty feet of it seem to simply tip over and die, as demonstrated by the ring of old and new corpses surrounding it. Humanoids seem to be unaffected.",
-"Certain objects and colors seem to glow with an unnatural brilliance when near the monolith. (Treat the effect as a black light. White items, and other brightly colored things, glow strangely)", ]},
- {"title": "d8 What lives in the rocky cave", "id":"d8whatlivesintherockycave_plains", "roll":[
-"a slightly unhinged hermit.",
-"a pack of wolves.",
-"a minotaur, the entrance to its labyrinth camouflaged as a cave.",
-"a tribe of troglodytes.",
-"an exiled Deep Gnome.",
-"a feral child, raised by local fauna.",
-"a retired trapper, living out his final days.",
-"Nothing near the surface, but the cave goes deep. Very deep....", ]},
- {"title": "d6. Who are the nomads", "id":"d6whoarethenomads_plains", "roll":[
-"a tribe of centaurs, wary of outsiders.",
-"a family of gypsies, heading for a nearby town or city.",
-"Livestock herders, on their way to new grazing land as the season changes.",
-"a caravan of traveling merchants, making the very long, but very profitable, journey to a far off land.",
-"a small band of doppelgangers, posing as a hunting party.",
-"a village of halflings, driven from their home.", ]},
- {"title": "d6 What's under the sink holes", "id":"d6whatsunderthesinkholes_plains", "roll":[
-"an abandoned mine.",
-"the ruins of a village, swallowed by the earth.",
-"an ancient temple to a pagan deity.",
-"an underground river, flowing into the deep.",
-"an ankheg colony.",
-"a massive cave network.", ]},
- {"title": "d6 What is in/under the lone tree", "id":"d6whatisinunderthelonetree_plains", "roll":[
-"a group of will-o-wisps.",
-"a vain banshee.",
-"a green hag, ready to strike a bargain.",
-"a transplanted colony of pixies and sprites, hoping to seed a new forest.",
-"a grumpy giant badger.",
-"a swarm of giant wolf spiders.", ]},
- {"title": "d12 Wildlife Encounters(neutral) You encounter...", "id":"d12wildlifeencountersneutralyouencounter_plains", "roll":[
-"a large cat apathetically watching you, well camouflaged against its native terrain.",
-"several large snakes that slither off into the brush when you get too close.",
-"a herd of bison, grazing lazily.",
-"a family of ground rodents that watch you curiously from the safety of their burrow entrances.",
-"a pack of coyotes out for a meal.",
-"wild hogs rooting in the ground.",
-"a herd of elephants/woolly mammoth.",
-"a fat, ambling bear.",
-"a herd of wild horses stampeding across the plains.",
-"a flock of ground fowl, loudly protesting as you approach their nesting area.",
-"a lone crow watching as you pass by. It hops after you a few steps at time to get a better look and then flies away, cawwing loudly.",
-"a rhinoceros, taking a dust bath.", ]},
- {"title": "d12 Enemy Encounters You come upon/are beset by (challenge rating ~2-6)", "id":"d12enemyencountersyoucomeuponarebesetbychallengerating~2-6_plains", "roll":[
-"a bandit raiding party.",
-"an ankheg ambushing you from below!",
-"a small flock of cockatrice(s).",
-"a hobgoblin patrol.",
-"a trio of motionless scarecrows near an abandoned cottage.",
-"a wandering ogre.",
-"a hungry Manticore.",
-"same as #4 plus a Hobgoblin captain.",
-"a raging bull elephant.",
-"a burrowing Bullette.",
-"a soaring Chimera.",
-"a shambling cyclops.", ]},
- {"title": "d12 Friendly encounters You cross paths with", "id":"d12friendlyencountersyoucrosspathswith_plains", "roll":[
-"an explorer, heading out into the unknown wilds.",
-"a surveyor, marking landmarks and distances on a map in the wake of an explorer.",
-"a miner, coming back to civilization with many valuables and oddities to sell.",
-"an artist, pursuing their inspiration in the wilderness.",
-"a grizzled old veteran, looking for their final battle.",
-"an elderly druid, preparing a ritual to perform during an upcoming astral event (solstice, equinox, eclipse, etc).",
-"a nomadic tribe of centaurs traveling across the plains.",
-"an acolyte of a nature deity, undergoing a pilgrimage.",
-"a noble and their entourage, returning from a big game hunt.",
-"a tribal warrior, returning to their village from a successful hunt.",
-"a bounty hunter, tracking a fugitive.",
-"a revenant, tirelessly making its way back to civilization to exact its ultimate revenge.", ]},
+ {
+ title: "d6 Point of interest You come upon a/an...",
+ id: "d6pointofinterestyoucomeuponaan_grasslands",
+ roll: [
+ "Stone ruin (roll on stone ruin table).",
+ "Small homestead.",
+ "Dilapidated wooden house.",
+ "Wooden fortification.",
+ "Cave entrance in a river bank.",
+ "Encampment (roll on encampment table).",
+ ],
+ },
+ {
+ title: "d6 Stone ruin The ruin appears to have been a/an…",
+ id: "d6stoneruintheruinappearstohavebeenaan…_grasslands",
+ roll: [
+ "Castle.",
+ "Church or temple.",
+ "Dwelling.",
+ "Grain silo or storehouse.",
+ "Tomb or mausoleum.",
+ "Watchtower.",
+ ],
+ },
+ {
+ title: "d6 Encampment This encampment is occupied by a/an…",
+ id: "d6encampmentthisencampmentisoccupiedbyaan…_grasslands",
+ roll: [
+ "Barbarian clan.",
+ "Hunting party.",
+ "Merchant caravan.",
+ "Military company.",
+ "Outlaw band.",
+ "No one; it was abandoned some time ago.",
+ ],
+ },
+ {
+ title: "d6 Landscape The landscape is dominated by…",
+ id: "d6landscapethelandscapeisdominatedby…_grasslands",
+ roll: [
+ "A wide plain and a distant mountain range.",
+ "A wide plain and a distant shore.",
+ "Copses of trees dotting the wide plain.",
+ "An endless sea of grass.",
+ "A wide, flat valley flanked by mountains.",
+ "Sparse bluffs and mesas rising above the grass.",
+ ],
+ },
+ {
+ title: "d6 Grass color Much of the grass you see is...",
+ id: "d6grasscolormuchofthegrassyouseeis_grasslands",
+ roll: [
+ "Lush green.",
+ "Pale green.",
+ "Yellowish green.",
+ "Bluish green.",
+ "Gold.",
+ "Brown.",
+ ],
+ },
+ {
+ title: "d6 Grass height Most of the grass is…",
+ id: "d6grassheightmostofthegrassis…_grasslands",
+ roll: [
+ "As tall as a man on horseback.",
+ "Slightly taller than a man.",
+ "Almost as tall as a man.",
+ "Up to a man’s waist.",
+ "Up to a man’s knee.",
+ "Only ankle high.",
+ ],
+ },
+ {
+ title: "d6 Grass texture Most of the grass is…",
+ id: "d6grasstexturemostofthegrassis…_grasslands",
+ roll: ["Thick.", "Coarse.", "Soft.", "Wavy.", "Sharp edged.", "Thorny."],
+ },
+ {
+ title: "d6 Landmark/feature You see a/an...",
+ id: "d6landmarkfeatureyouseeaan_grasslands",
+ roll: [
+ "Lone, leafless tree.",
+ "Lazy creek.",
+ "Stone bluff.",
+ "Pond.",
+ "Dried river bed.",
+ "Series of boulders.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_grasslands",
+ roll: [
+ "Bird call.",
+ "Rotting, half-eaten carcass.",
+ "Mouse or squirrel scurrying along.",
+ "Abandoned firepit.",
+ "Strong breeze.",
+ "Patch of fragrant wildflowers.",
+ ],
+ },
+ {
+ title: "d6 Daytime encounters You meet a/an...",
+ id: "d6daytimeencountersyoumeetaan_grasslands",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Wandering priest.",
+ "Intrepid hunter.",
+ "Hardy settler.",
+ "Nomadic warrior.",
+ ],
+ },
+ {
+ title: "d6 Nighttime encounters You meet a/an...",
+ id: "d6nighttimeencountersyoumeetaan_grasslands",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Slavering ghoul",
+ "Ill-tempered ghost.",
+ "Wild beastshifter (roll on beast table).",
+ "Herd of sleepy domestic animals (d4): 1. cattle; 2. goats; 3. horses; 4. sheep.",
+ ],
+ },
+ {
+ title: "d6 Hazard You happen upon a/an…",
+ id: "d6hazardyouhappenuponaan…_grasslands",
+ roll: [
+ "Sudden thunderstorm (or blizzard in winter).",
+ "Dust storm (or ice storm in winter).",
+ "Twister.",
+ "Hunter’s snare.",
+ "Patch of sinking mud or sand.",
+ "Burrow or pit covered with grass or other leaves.",
+ ],
+ },
+ {
+ title: "d6 Beast You come upon a/an...",
+ id: "d6beastyoucomeuponaan_grasslands",
+ roll: [
+ "Bear.",
+ "Deer.",
+ "Bison.",
+ "Predatory bird (hawk or owl).",
+ "Wolf (gray wolf or dire wolf).",
+ "Wild horse.",
+ ],
+ },
+ {
+ title: "d6 Monster You come upon a/an...",
+ id: "d6monsteryoucomeuponaan_grasslands",
+ roll: ["Wight.", "Ogre.", "Orc.", "Bulette.", "Chimera.", "Hippogriff."],
+ },
+ {
+ title: "d6 Power center This region is ruled or menaced by a/an…",
+ id: "d6powercenterthisregionisruledormenacedbyaan…_grasslands",
+ roll: [
+ "Vampire.",
+ "Hill giant clan.",
+ "Ancient dragon.",
+ "Barbarian clan.",
+ "Noble family.",
+ "Trading company.",
+ ],
+ },
+ {
+ title: "d6 Point of interest You come upon a/an...",
+ id: "d6pointofinterestyoucomeuponaan_grasslandstropical",
+ roll: [
+ "Stone ruin (roll on stone ruin table).",
+ "Small homestead.",
+ "House built of dried mud.",
+ "Wooden fortification.",
+ "Large burrow.",
+ "Encampment (roll on encampment table).",
+ ],
+ },
+ {
+ title: "d6 Stone ruin The ruin appears to have been a/an…",
+ id: "d6stoneruintheruinappearstohavebeenaan…_grasslandstropical",
+ roll: [
+ "Palace.",
+ "Church or temple.",
+ "Dwelling.",
+ "Astronomical observatory.",
+ "Tomb or mausoleum.",
+ "Watchtower.",
+ ],
+ },
+ {
+ title: "d6 Encampment This encampment is occupied by a/an…",
+ id: "d6encampmentthisencampmentisoccupiedbyaan…_grasslandstropical",
+ roll: [
+ "Barbarian clan.",
+ "Hunting party.",
+ "Merchant caravan.",
+ "Tribe of nomadic herders.",
+ "Band of tomb raiders.",
+ "No one; it was abandoned some time ago.",
+ ],
+ },
+ {
+ title: "d6 Landscape The landscape is dominated by…",
+ id: "d6landscapethelandscapeisdominatedby…_grasslandstropical",
+ roll: [
+ "A wide plain and a distant mountain range.",
+ "A wide plain and a distant expanse of forest.",
+ "Copses of trees dotting the wide plain.",
+ "An endless sea of grass.",
+ "A wide, flat valley flanked by mountains.",
+ "Sparse bluffs and mesas rising above the grass.",
+ ],
+ },
+ {
+ title: "d6 Grass color Much of the grass you see is...",
+ id: "d6grasscolormuchofthegrassyouseeis_grasslandstropical",
+ roll: [
+ "Lush green.",
+ "Pale green.",
+ "Yellowish green.",
+ "Bluish green.",
+ "Gold.",
+ "Brown.",
+ ],
+ },
+ {
+ title: "d6 Grass height Most of the grass is…",
+ id: "d6grassheightmostofthegrassis…_grasslandstropical",
+ roll: [
+ "As tall as a man on horseback.",
+ "Slightly taller than a man.",
+ "Almost as tall as a man.",
+ "Up to a man’s waist.",
+ "Up to a man’s knee.",
+ "Only ankle high.",
+ ],
+ },
+ {
+ title: "d6 Grass texture Most of the grass is…",
+ id: "d6grasstexturemostofthegrassis…_grasslandstropical",
+ roll: ["Thick.", "Coarse.", "Soft.", "Wavy.", "Sharp edged.", "Thorny."],
+ },
+ {
+ title: "d6 Landmark/feature You see a/an...",
+ id: "d6landmarkfeatureyouseeaan_grasslandstropical",
+ roll: [
+ "Lone, leafless tree.",
+ "Lazy creek.",
+ "Stone bluff.",
+ "Pond.",
+ "Dried river bed.",
+ "Series of boulders.",
+ ],
+ },
+ {
+ title: "d6 Minor feature You notice a/an...",
+ id: "d6minorfeatureyounoticeaan_grasslandstropical",
+ roll: [
+ "Bird call.",
+ "Rotting, half-eaten carcass.",
+ "Small snake slithering along.",
+ "Abandoned firepit.",
+ "Strong breeze.",
+ "Stench of rotting plants.",
+ ],
+ },
+ {
+ title: "d6 Daytime encounters You meet a/an...",
+ id: "d6daytimeencountersyoumeetaan_grasslandstropical",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Herd animal (roll on herd animal table).",
+ "Suspicious shaman.",
+ "Friendly hunter.",
+ "Nomadic warrior.",
+ ],
+ },
+ {
+ title: "d6 Nighttime encounters You meet a/an...",
+ id: "d6nighttimeencountersyoumeetaan_grasslandstropical",
+ roll: [
+ "Beast (roll on beast table).",
+ "Monster (roll on monster table).",
+ "Stalking demon.",
+ "Sorrowful ghost.",
+ "Hateful mummy.",
+ "Herd of sleepy domestic animals (d4): 1. cattle; 2. goats; 3. horses; 4. sheep.",
+ ],
+ },
+ {
+ title: "d6 Hazard You happen upon a/an…",
+ id: "d6hazardyouhappenuponaan…_grasslandstropical",
+ roll: [
+ "Sudden thunderstorm.",
+ "Dust storm.",
+ "Flash flood.",
+ "Hunter’s snare.",
+ "Patch of sinking mud or sand.",
+ "Place touched by a wilting curse.",
+ ],
+ },
+ {
+ title: "d6 Beast You come upon a/an...",
+ id: "d6beastyoucomeuponaan_grasslandstropical",
+ roll: [
+ "Boar or rhinoceros.",
+ "Carnivorous dinosaur (d6): 1. carnotaurus; 2. ceratosaurus; 3. dilophosaurus; 4. spinosaurus; 5. tyrannosaurus; 6. velociraptor.",
+ "Cheetah or panther.",
+ "Lion or tiger.",
+ "Hyena or jackal.",
+ "Vulture.",
+ ],
+ },
+ {
+ title: "d6 Herd animal You come upon herd of...",
+ id: "d6herdanimalyoucomeuponherdof_grasslandstropical",
+ roll: [
+ "Buffaloes.",
+ "Elephants.",
+ "Gazelles.",
+ "Giraffes.",
+ "Herbivorous dinosaurs (d6): 1. ankylosaurus; 2. brachiosaurus; 3. diplodocus; 4. pachycephalosaurus; 5. stegosaurus; 6. triceratops.",
+ "Wild horses.",
+ ],
+ },
+ {
+ title: "d6 Monster You come upon a/an...",
+ id: "d6monsteryoucomeuponaan_grasslandstropical",
+ roll: [
+ "Young dragon.",
+ "Ettin.",
+ "Yuan-ti.",
+ "Giant scorpion.",
+ "Manticore.",
+ "Griffon.",
+ ],
+ },
+ {
+ title: "d6 Power center This region is ruled or menaced by a/an…",
+ id: "d6powercenterthisregionisruledormenacedbyaan…_grasslandstropical",
+ roll: [
+ "Vengeful mummy lord.",
+ "Orkish warlord.",
+ "Blood-thirsty cult.",
+ "Barbarian clan.",
+ "Mysterious witch.",
+ "Mining guild.",
+ ],
+ },
-{"title": "d10 Roll Odor", "id":"d10rollodor_swamp", "roll":[
-"No odor",
-"Uncomfortable sulfur smell. After some exposure it causes players eyes to water",
-"Death and decay of corpses lost in the swamp",
-"Earthy musk",
-"Feet from a soldier who has been marching all day",
-"Compost pile",
-"Wet dog",
-"Odorless gas. Players will begin to get headaches if over exposed",
-"Spoiled meat",
-"Metallic scent that you can also taste in the back of your throat", ]},
- {"title": "d10 Roll Perception Fodder", "id":"d10rollperceptionfodder_swamp", "roll":[
-"Lights moving in the distance. They vanish as players get near",
-"The trees are all dead. Their features almost resemble faces...",
-"Large sections of waist deep water. Considered difficult terrain",
-"Several trees have large claw marks carved into them",
-"Canine foot prints that slowly change into human prints",
-"A single tree producing apples white as snow. None of them fall to the ground and they are all untouched by other creatures",
-"The rotting corpse of a spider the size of a house. No sign of death",
-"Small spiderwebs that are face level. DC 14 Perception or walk into them",
-"Several humanoid skeletons. Their bones are scattered and look gnawed on",
-"A small graveyard. None of the graves are marked and several look as if they were dug up recently", ]},
- {"title": "d10 Roll Friendly Critters", "id":"d10rollfriendlycritters_swamp", "roll":[
-"Clouds of insects buzzing around",
-"A murder of crows that remain relatively silent. If players get too close they explode into a roar of cawing and fly around the players madly",
-"Large beetles that enjoy resting atop players heads",
-"Crawling Claws that skitter away when they get spotted",
-"Spiders the size of your fist. They catch birds and bats in their webs",
-"Large millipedes crawling in and out of fallen logs",
-"Toads that look unusually large",
-"Very large brown snakes that look to be branches until disturbed",
-"2-3 human children clothed in rags. They speak no languages and flee the party",
-"A very lost and confused looking treant. It appears as the swamp is slowly claiming him", ]},
- {"title": "d10 Roll Wild Monsters", "id":"d10rollwildmonsters_swamp", "roll":[
-"Pack of ghouls led by a ghast",
-"Pack of jackal led by a jackalwere",
-"Several vine blights that lie in wait",
-"Gnolls and their leader. Traps are set all through the swamp",
-"Otyugh that sees the players as a new meal",
-"Several vampire spawn that stalk the players. They strike at night when the party sleeps",
-"Group of ghosts. They just want some new company in the swamp",
-"Zombies that lie beneath the water. They try to drown whoever gets too close",
-"A few Will o wisps. They will attempt to split the party and take them down one by one.",
-"Undead treants. Use Zombie template", ]},
- {"title": "d10 Roll Boss Monsters", "id":"d10rollbossmonsters_swamp", "roll":[
-"Coven of hags that has been watching the players since they entered. Haunts their dreams if they sleep in swamp",
-"Banshee and her group of ghosts. They are looking for new friends",
-"A Spider the size of a house. Has a small spider army following him",
-"One or several wraiths. They have a small army of the damned at their command",
-"A beholder guarding a graveyard. One of the graves leads to a small dungeon",
-"A very weathered looking vampire. He is moving a large coffin with the help of vampire spawns",
-"Medusa that is looking to add more statues to her collection. The party is a good start",
-"Pack of Lycanthropes that have been terrorizing the nearby farmers/villages",
-"A wizard from a nearby town and the flesh golems he is making in the swamp. He isn't thrilled you found him",
-"Lich who is working on relocating his lair to here. A castle looks to be under construction", ]},
+ {
+ title: "d12 Interesting Location You find...",
+ id: "d12interestinglocationyoufind_jungle",
+ roll: [
+ "A cavern behind a waterfall.",
+ "The wreck of a riverboat.",
+ "A cave behind a curtain of tangled of vines.",
+ "A hole beneath a large tree.",
+ "A large, damp burrow.",
+ "A primitive village.",
+ "A stilt house.",
+ "A recently vacated campsite.",
+ "A hastily abandoned campsite.",
+ "A ruined ancient stone house overgrown with vines.",
+ "A ruined ancient temple.",
+ "Ruins of an ancient city.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_jungle",
+ roll: [
+ "A tree bearing large, yellow fruit.",
+ "A tree bearing small, red fruit.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A thicket of brambles.",
+ "A wide, shallow pool at a river bend.",
+ "A wide, shallow river with a single large tree growing in its main channel.",
+ "A moss-covered boulder in the midst of a gently flowing river.",
+ "Several gentle rapids.",
+ "A pair of dangerous rapids.",
+ "A large, gnarled log half-buried in mud.",
+ "A tree felled by lightning.",
+ "A colony of colorful mushrooms.",
+ "An enormous mushroom.",
+ "A large rock with a mossy overhang.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "An old tree with an oddly shaped knot.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_jungle",
+ roll: [
+ "A flock of birds scatter.",
+ "A woodpecker drumming.",
+ "A bird singing sweetly.",
+ "A brightly colored bird flies away.",
+ "Birds chirping.",
+ "A monkey drops a fruit or nut from above.",
+ "A monkey leaps from one tree to another.",
+ "Large dragonflies buzzing about.",
+ "Cicadas chirping loudly.",
+ "Butterflies fluttering about.",
+ "A centipede scuttles beneath a rock.",
+ "An eerie silence.",
+ "Rain falls lightly.",
+ "The heat and humidity increase.",
+ "The sound of leaves rustling above.",
+ "A vine gently swaying.",
+ "A small snake slithers off.",
+ "Brightly, colored berries.",
+ "The scent of flowers.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_jungle",
+ roll: [
+ "Torrential rains.",
+ "A place where you sink into the mud.",
+ "A predatory plant with grasping vines.",
+ "A large jungle cat.",
+ "A small hunting cat.",
+ "A giant spider.",
+ "Several giant spiders.",
+ "A troop of protective apes.",
+ "A lone great ape.",
+ "A rare flightless bird.",
+ "A malevolent ghost.",
+ "A pair of lizardfolk hunters.",
+ "A lizardfolk shaman.",
+ "A yuan-ti patrol.",
+ "An ogre.",
+ "A pair of primitive scouts.",
+ "A skilled primitive hunter.",
+ "An old witch.",
+ "A curious herbalist.",
+ "A ruthless big-game hunter.",
+ ],
+ },
+ {
+ title: "d12 Flower Color The flowers are...",
+ id: "d12flowercolortheflowersare_jungle",
+ roll: [
+ "Deep crimson.",
+ "Blood red.",
+ "Iridescent orange.",
+ "Pale yellow.",
+ "Brilliant yellow.",
+ "Dark bluish purple.",
+ "Pale purple.",
+ "Dark purple.",
+ "Magenta.",
+ "Shockingly pink.",
+ "Pale pink.",
+ "White.",
+ ],
+ },
+ {
+ title: "d10 Flower Shape The petals are...",
+ id: "d10flowershapethepetalsare_jungle",
+ roll: [
+ "Radiating in a spiraling pattern.",
+ "Radiating from a hemispherical center.",
+ "Radiating from a conical center.",
+ "Radiating in a narrow stalk in the center.",
+ "Paired and curling back from the center.",
+ "Triangular and flat.",
+ "Triangular and curled.",
+ "Ellipsoidal and flat.",
+ "Ellipsoidal and curled.",
+ "The largest petals you’ve ever seen.",
+ ],
+ },
+ {
+ title: "d4 What kind of riverboat was it",
+ id: "d4whatkindofriverboatwasit_jungle",
+ roll: [
+ "A fisherman's raft.",
+ "An eeler’s canoe.",
+ "A beasthunter's dugout.",
+ "A treasure seeker's keelboat.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_jungle",
+ roll: [
+ "A manticore’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A medusa’s stash.",
+ "An rage drake’s lair.",
+ "A band of kobolds.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some treasure hunters’ hideout.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d8 Who lives in the stilt house",
+ id: "d8wholivesinthestilthouse_jungle",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast wood elf.",
+ "A horrifying medusa.",
+ "A scheming hag.",
+ ],
+ },
+ {
+ title: "d8 Who camped here",
+ id: "d8whocampedhere_jungle",
+ roll: [
+ "A lizardfolk hunting party.",
+ "A band of wandering elves.",
+ "A primitive hunting party.",
+ "A primitive war band.",
+ "A band of yuan-ti raiders.",
+ "An extraordinary beasthunter.",
+ "A brave explorer and naturalist.",
+ "An ambitious treasure hunter.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_jungle",
+ roll: [
+ "A lizardfolk chieftain.",
+ "An aberrant cult.",
+ "A snake cult.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who resides in the ruins now",
+ id: "d12whoresidesintheruinsnow_jungle",
+ roll: [
+ "An owlbear.",
+ "An isolated snake cult.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ "Poisonous snakes.",
+ "Giant spiders.",
+ "Hungry zombies.",
+ "Wraiths and shadows.",
+ "A handful of ogres.",
+ "A band of lizardfolk warriors.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow",
+ id: "d6what’sintheholeburrow_jungle",
+ roll: [
+ "A poisonous snake.",
+ "A spider.",
+ "A poisonous frog.",
+ "A swarm of earthworms.",
+ "A giant centipede.",
+ "Unusual fungus.",
+ ],
+ },
+ {
+ title: "d6 What’s up in the tree",
+ id: "d6what’supinthetree_jungle",
+ roll: [
+ "A constrictor snake.",
+ "A giant spider.",
+ "A swarm of bats.",
+ "A swarm of locusts.",
+ "An aggressive ape.",
+ "A lizardfolk hunter.",
+ ],
+ },
+ {
+ title: "d12 Interesting Location You find...",
+ id: "d12interestinglocationyoufind_jungle",
+ roll: [
+ "A cavern behind a waterfall.",
+ "The wreck of a riverboat.",
+ "A cave behind a curtain of tangled of vines.",
+ "A hole beneath a large tree.",
+ "A large, damp burrow.",
+ "A primitive village.",
+ "A stilt house.",
+ "A recently vacated campsite.",
+ "A hastily abandoned campsite.",
+ "A ruined ancient stone house overgrown with vines.",
+ "A ruined ancient temple.",
+ "Ruins of an ancient city.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_jungle",
+ roll: [
+ "A tree bearing large, yellow fruit.",
+ "A tree bearing small, red fruit.",
+ "A large, hollow tree.",
+ "A pair of trees from the same root.",
+ "A tree growing over a boulder.",
+ "A thicket of brambles.",
+ "A wide, shallow pool at a river bend.",
+ "A wide, shallow river with a single large tree growing in its main channel.",
+ "A moss-covered boulder in the midst of a gently flowing river.",
+ "Several gentle rapids.",
+ "A pair of dangerous rapids.",
+ "A large, gnarled log half-buried in mud.",
+ "A tree felled by lightning.",
+ "A colony of colorful mushrooms.",
+ "An enormous mushroom.",
+ "A large rock with a mossy overhang.",
+ "A large, hollow log.",
+ "A large, rotting log.",
+ "An old tree with an oddly shaped knot.",
+ "The stump of an enormous tree.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_jungle",
+ roll: [
+ "A flock of birds scatter.",
+ "A woodpecker drumming.",
+ "A bird singing sweetly.",
+ "A brightly colored bird flies away.",
+ "Birds chirping.",
+ "A monkey drops a fruit or nut from above.",
+ "A monkey leaps from one tree to another.",
+ "Large dragonflies buzzing about.",
+ "Cicadas chirping loudly.",
+ "Butterflies fluttering about.",
+ "A centipede scuttles beneath a rock.",
+ "An eerie silence.",
+ "Rain falls lightly.",
+ "The heat and humidity increase.",
+ "The sound of leaves rustling above.",
+ "A vine gently swaying.",
+ "A small snake slithers off.",
+ "Brightly, colored berries.",
+ "The scent of flowers.",
+ "The smell of decay.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_jungle",
+ roll: [
+ "Torrential rains.",
+ "A place where you sink into the mud.",
+ "A predatory plant with grasping vines.",
+ "A large jungle cat.",
+ "A small hunting cat.",
+ "A giant spider.",
+ "Several giant spiders.",
+ "A troop of protective apes.",
+ "A lone great ape.",
+ "A rare flightless bird.",
+ "A malevolent ghost.",
+ "A pair of lizardfolk hunters.",
+ "A lizardfolk shaman.",
+ "A yuan-ti patrol.",
+ "An ogre.",
+ "A pair of primitive scouts.",
+ "A skilled primitive hunter.",
+ "An old witch.",
+ "A curious herbalist.",
+ "A ruthless big-game hunter.",
+ ],
+ },
+ {
+ title: "d12 Flower Color The flowers are...",
+ id: "d12flowercolortheflowersare_jungle",
+ roll: [
+ "Deep crimson.",
+ "Blood red.",
+ "Iridescent orange.",
+ "Pale yellow.",
+ "Brilliant yellow.",
+ "Dark bluish purple.",
+ "Pale purple.",
+ "Dark purple.",
+ "Magenta.",
+ "Shockingly pink.",
+ "Pale pink.",
+ "White.",
+ ],
+ },
+ {
+ title: "d10 Flower Shape The petals are...",
+ id: "d10flowershapethepetalsare_jungle",
+ roll: [
+ "Radiating in a spiraling pattern.",
+ "Radiating from a hemispherical center.",
+ "Radiating from a conical center.",
+ "Radiating in a narrow stalk in the center.",
+ "Paired and curling back from the center.",
+ "Triangular and flat.",
+ "Triangular and curled.",
+ "Ellipsoidal and flat.",
+ "Ellipsoidal and curled.",
+ "The largest petals you’ve ever seen.",
+ ],
+ },
+ {
+ title: "d4 What kind of riverboat was it",
+ id: "d4whatkindofriverboatwasit_jungle",
+ roll: [
+ "A fisherman's raft.",
+ "An eeler’s canoe.",
+ "A beasthunter's dugout.",
+ "A treasure seeker's keelboat.",
+ ],
+ },
+ {
+ title: "d12 What’s in the cave/cavern",
+ id: "d12what’sinthecavecavern_jungle",
+ roll: [
+ "A manticore’s lair.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A medusa’s stash.",
+ "An rage drake’s lair.",
+ "A band of kobolds.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some treasure hunters’ hideout.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d8 Who lives in the stilt house",
+ id: "d8wholivesinthestilthouse_jungle",
+ roll: [
+ "A lonely old woman.",
+ "A reclusive shapeshifter.",
+ "An eccentric healer.",
+ "A beautiful witch.",
+ "A horrible witch.",
+ "An outcast wood elf.",
+ "A horrifying medusa.",
+ "A scheming hag.",
+ ],
+ },
+ {
+ title: "d8 Who camped here",
+ id: "d8whocampedhere_jungle",
+ roll: [
+ "A lizardfolk hunting party.",
+ "A band of wandering elves.",
+ "A primitive hunting party.",
+ "A primitive war band.",
+ "A band of yuan-ti raiders.",
+ "An extraordinary beasthunter.",
+ "A brave explorer and naturalist.",
+ "An ambitious treasure hunter.",
+ ],
+ },
+ {
+ title: "d10 Who built the ancient ruins",
+ id: "d10whobuilttheancientruins_jungle",
+ roll: [
+ "A lizardfolk chieftain.",
+ "An aberrant cult.",
+ "A snake cult.",
+ "A dragon cult.",
+ "A death cult.",
+ "Shadow monks.",
+ "A long-dead emperor.",
+ "A forgotten king.",
+ "An evil queen.",
+ "A dark sorcerer.",
+ ],
+ },
+ {
+ title: "d12 Who resides in the ruins now",
+ id: "d12whoresidesintheruinsnow_jungle",
+ roll: [
+ "An owlbear.",
+ "An isolated snake cult.",
+ "A paranoid shapeshifter.",
+ "Restless ghosts.",
+ "Poisonous snakes.",
+ "Giant spiders.",
+ "Hungry zombies.",
+ "Wraiths and shadows.",
+ "A handful of ogres.",
+ "A band of lizardfolk warriors.",
+ "A pair of manticores.",
+ "A dragon.",
+ ],
+ },
+ {
+ title: "d6 What’s in the hole/burrow",
+ id: "d6what’sintheholeburrow_jungle",
+ roll: [
+ "A poisonous snake.",
+ "A spider.",
+ "A poisonous frog.",
+ "A swarm of earthworms.",
+ "A giant centipede.",
+ "Unusual fungus.",
+ ],
+ },
+ {
+ title: "d6 What’s up in the tree",
+ id: "d6what’supinthetree_jungle",
+ roll: [
+ "A constrictor snake.",
+ "A giant spider.",
+ "A swarm of bats.",
+ "A swarm of locusts.",
+ "An aggressive ape.",
+ "A lizardfolk hunter.",
+ ],
+ },
-{"title": "d10 Entrance The cave mouth is...", "id":"d10entrancethecavemouthis_underdark", "roll":[
-"Wide and tall, letting much daylight into the entry chamber.",
-"A wide sinkhole.",
-"An easy to spot, narrow passage.",
-"A steep, slippery sloped tunnel.",
-"A man-made tunnel.",
-"A collapsed tunnel, impassable without excavation.",
-"Marked with several warning signs.",
-"Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
-"Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
-"Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.", ]},
- {"title": "d50 Denizens What lives in the cave?", "id":"d50denizenswhatlivesinthecave?_underdark", "roll":[
-"Bullywug.",
-"Carrion crawler.",
-"Chuul.",
-"Cloaker.",
-"Crawling claw.",
-"Cyclops.",
-"Darkmantle.",
-"Shadow dragon.",
-"Drider.",
-"Duergar.",
-"Elves, dark.",
-"Ettin.",
-"Fomorian.",
-"Fungi.",
-"Galeb duhr.",
-"Gargoyle.",
-"Ghost.",
-"Ghoul.",
-"Giant, hill.",
-"Giant, stone.",
-"Gibbering mouther.",
-"Goblins.",
-"Grell.",
-"Grick.",
-"Grimlock.",
-"Hobgoblins.",
-"Hook Horror.",
-"Kobolds.",
-"Mephits.",
-"Mimic.",
-"Myconids.",
-"Ogres.",
-"Oozes.",
-"Orcs.",
-"Otyugh.",
-"Piercer.",
-"Purple worm.",
-"Roper.",
-"Rust monster.",
-"Shadow.",
-"Skeleton.",
-"Spectre.",
-"Stirge.",
-"Troglodyte.",
-"Troll.",
-"Umber hulk.",
-"Wraith.",
-"Xorn.",
-"Yuan-ti.",
-"Zombies.", ]},
- {"title": "d10 Ecology The creature is...", "id":"d10ecologythecreatureis_underdark", "roll":[
-"A predator or a hunter.",
-"A food source for other denizens.",
-"A recently-arrived squatter or invader.",
-"A long-time resident.",
-"A parasite or a scavenger.",
-"A host or the dominant species.",
-"Unusually abundant.",
-"Living in deliberate isolation.",
-"Living in unintentional isolation.",
-"Severely out of place in this cave.", ]},
- {"title": "d20 Distinguishing Landmark You see...", "id":"d20distinguishinglandmarkyousee_underdark", "roll":[
-"A trickle of water flowing down the walls and across the floor.",
-"An underground lake of potable water.",
-"A pool of stagnant water.",
-"A natural bridge over a chasm.",
-"A narrow chasm with walls close enough to climb between.",
-"A deep chasm with no bottom in sight.",
-"A shaft in the ceiling with no light coming from it.",
-"A shaft in the ceiling with dim light coming from it.",
-"A group of stalagmites arranged in a circle.",
-"An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
-"A pair of natural columns.",
-"A large stalactite that has broken off from the ceiling and fallen to the floor.",
-"An array of many small stalactites spreading across the ceiling.",
-"A damp wall covered in soft mold.",
-"A recess in the wall, covered in slimy mold.",
-"A large patch of glowing fungus.",
-"A large patch of small mushrooms.",
-"A group of enormous mushrooms.",
-"A large cavern with a strong echo.",
-"A claustrophobic tunnel with a low ceiling.", ]},
- {"title": "d12 Features You notice...", "id":"d12featuresyounotice_underdark", "roll":[
-"A cache of abandoned, decrepit mining equipment.",
-"Some old dry bones.",
-"Many bones underfoot.",
-"Evidence of a recent encampment.",
-"An enormous spider web.",
-"A wide slippery patch of mold on the floor.",
-"The clatter of rocks falling.",
-"Loose stones underfoot.",
-"An unstable ceiling.",
-"A distant sound—a scream, hammers at work, footsteps, or drums.",
-"The name of a previous traveler carved into a wall.",
-"Several ancient runes carved into the wall.", ]},
- {"title": "d12 The cave wall is...", "id":"d12thecavewallis_underdark", "roll":[
-"Slightly damp.",
-"Dripping wet.",
-"Slick with mold.",
-"Covered in soft fungi.",
-"Dry as a bone.",
-"Rough and dry.",
-"Dry and smooth.",
-"Jagged.",
-"Pockmarked.",
-"Crumbling, with loose bits flaking off.",
-"Crumbling, with large chunks falling off at a touch.",
-"Covered in an unidentifiable slime.", ]},
- {"title": "d6 The cave ceiling is...", "id":"d6thecaveceilingis_underdark", "roll":[
-"Uncomfortably close to your head.",
-"Covered in stalactites (watch your head!).",
-"Smooth as glass.",
-"Rough and jagged.",
-"Connected to the floor by natural columns.",
-"So high it’s difficult to see.", ]},
- {"title": "d6 Hazards/Obstacles You find...", "id":"d6hazardsobstaclesyoufind_underdark", "roll":[
-"A colony of poisonous mushrooms.",
-"A patch of toxic mold.",
-"The ceiling caves in.",
-"Several rocks tumble down a sloped wall.",
-"The floor is very slippery.",
-"Your foot misses the floor as you step into a pit or chasm.", ]},
- {"title": "d12 Travelers/Visitors You come upon...", "id":"d12travelersvisitorsyoucomeupon_underdark", "roll":[
-" An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
-"An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
-" A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
-" A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
-"A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
-" A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
-" A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
-"A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
-" A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
-"A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
-"A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
-"A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.", ]},
+ {
+ title: "d20 Interesting Location You find...",
+ id: "d20interestinglocationyoufind_mountains",
+ roll: [
+ "A cavern behind a waterfall.",
+ "A small cave in the crook of a rock wall.",
+ "An entrance to a rocky cave.",
+ "A hole under a sheer cliff face.",
+ "A dark tunnel leading under the mountain.",
+ "A tunnel in a cliff face.",
+ "A tunnel leading into an abandoned mine.",
+ "A peculiar cabin.",
+ "A cozy little cabin.",
+ "An abandoned cabin.",
+ "An abandoned campsite.",
+ "A poorly marked grave or tomb.",
+ "An active mining camp.",
+ "An isolated monastery.",
+ "A strategically located watchtower.",
+ "A remote temple.",
+ "An ancient temple.",
+ "An abandoned watchtower.",
+ "A ruined monastery.",
+ "An enormous bird’s nest.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_mountains",
+ roll: [
+ "A trickle of water flowing down a rock wall.",
+ "A small mountain lake of cold, fresh water.",
+ "A swiftly flowing small stream.",
+ "A natural bridge between two cliff faces.",
+ "A narrow gorge with walls close enough to climb between.",
+ "A deep gorge with no bottom in sight.",
+ "A set of deliberately stacked stones.",
+ "A large boulder eroded by the wind into the shape of a near-perfect sphere.",
+ "A group of stones arranged in a circle.",
+ "A boulder shaped to resemble a face.",
+ "A pair of narrow needle-like peaks.",
+ "A chimney-like column of rock.",
+ "A large boulder split in half like an egg.",
+ "A damp rock wall, covered in moss.",
+ "The fossilized bones of a great beast visible in a rock wall .",
+ "A thicket of hardy mountain shrubs growing atop a boulder.",
+ "A copse of scrawny trees.",
+ "A gorge where the wind whistles.",
+ "A gorge with a near perfect echo.",
+ "A rocky shoulder beneath a snowcap.",
+ ],
+ },
+ {
+ title: "d20 Feature You notice...",
+ id: "d20featureyounotice_mountains",
+ roll: [
+ "A cache of abandoned, decrepit mining equipment.",
+ "Some old dry bones.",
+ "A small fossilized leaf.",
+ "Evidence of a recent encampment.",
+ "An enormous spider web.",
+ "An incredible view.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "An unstable rock wall.",
+ "A distant sound—a scream, hammers at work, footsteps, or drums.",
+ "The name of a previous traveler carved into a boulder.",
+ "An ancient rune carved in a rock wall.",
+ "A scrawny tree growing with its roots spread over a small boulder.",
+ "The distant cry of a beast—an eagle, a goat, a mountain lion, or a wolf.",
+ "The wind whips up to a treacherous speed.",
+ "Snow flurries begin to fall.",
+ "The sound of birds chirping.",
+ "A flock of birds takes flight.",
+ "An old firepit.",
+ "Several puddles of cold water.",
+ ],
+ },
+ {
+ title: "d20 What’s in the cave/cavern/tunnel",
+ id: "d20what’sinthecavecaverntunnel_mountains",
+ roll: [
+ "A mountain lion’s den.",
+ "Lots of bats.",
+ "Many spider webs.",
+ "A troll's stash.",
+ "An ogre's lair.",
+ "Some goblins' hideout.",
+ "Some abandoned mining equipment.",
+ "Bare rock.",
+ "A potable spring.",
+ "Unidentifiable remains.",
+ "Some outlaws’ hideout.",
+ "An orc war band.",
+ "A hungry ettin.",
+ "A band of dwarvish refugees.",
+ "A griffon’s nest.",
+ "A manticore’s den.",
+ "A basilisk’s lair.",
+ "A wyvern’s nest.",
+ "A clan of stone giants.",
+ "A sleeping dragon.",
+ ],
+ },
+ {
+ title: "d6 Who lives or lived in the cabin",
+ id: "d6wholivesorlivedinthecabin_mountains",
+ roll: [
+ "A fugitive from justice.",
+ "A stubborn miner.",
+ "A dwarvish prospector.",
+ "A dwarvish war veteran.",
+ "A gnomish wizard.",
+ "A mystic sage.",
+ ],
+ },
+ {
+ title: "d8 Who resides in the abandoned cabin now",
+ id: "d8whoresidesintheabandonedcabinnow_mountains",
+ roll: [
+ "An owlbear.",
+ "An ogre.",
+ "A troll.",
+ "A mad witch.",
+ "A reclusive shapeshifter.",
+ "Restless ghosts.",
+ "An outcast orc.",
+ "A strange hermit.",
+ ],
+ },
+ {
+ title: "d6 Who camped here",
+ id: "d6whocampedhere_mountains",
+ roll: [
+ "A party of orc scouts.",
+ "A goblin raiding party.",
+ "Some miners or prospectors.",
+ "A pair of wandering elves.",
+ "Some refugees or fugitives.",
+ "Someone whose purposes are unclear.",
+ ],
+ },
+ {
+ title: "d4 Who is/was digging in this mine",
+ id: "d4whoiswasdigginginthismine_mountains",
+ roll: [
+ "Greedy dwarves.",
+ "Ambitious humans.",
+ "Tricky goblins.",
+ "Industrious kobolds.",
+ ],
+ },
+ {
+ title: "d6 For what were the miners digging",
+ id: "d6forwhatweretheminersdigging_mountains",
+ roll: [
+ "Copper.",
+ "Gems.",
+ "Gold.",
+ "Iron.",
+ "Silver.",
+ "A rare metal (d4): 1. adamantine; 2. electrum; 3. mithral; 4. platinum.",
+ ],
+ },
+ {
+ title: "d20 What lives in the abandoned mine/ancient ruin now",
+ id: "d20whatlivesintheabandonedmineancientruinnow_mountains",
+ roll: [
+ "Carrion crawler.",
+ "Cloaker.",
+ "Darkmantle.",
+ "Dwarves.",
+ "Fungi.",
+ "Kobolds.",
+ "Ghosts.",
+ "Mimics.",
+ "Myconids.",
+ "Ogres.",
+ "Ooze.",
+ "Orcs.",
+ "Otyugh.",
+ "Piercer.",
+ "Roper.",
+ "Rust monster.",
+ "Stirges.",
+ "Trolls.",
+ "Umber hulk.",
+ "Wraiths.",
+ ],
+ },
+ {
+ title: "d6 Who built this monastery",
+ id: "d6whobuiltthismonastery_mountains",
+ roll: [
+ "An order of elementalist monks.",
+ "An order of mystics.",
+ "An extremely secretive order of monks.",
+ "An order of shadow monks.",
+ "An order of warrior monks.",
+ "An unknown order of monks.",
+ ],
+ },
+ {
+ title: "d6 The temple was built to honor...",
+ id: "d6thetemplewasbuilttohonor_mountains",
+ roll: [
+ "The sun god.",
+ "The god of the heavens.",
+ "The moon goddess.",
+ "The storm god.",
+ "The earth mother goddess.",
+ "A long-forgotten god.",
+ ],
+ },
+ {
+ title: "d6 What built the nest",
+ id: "d6whatbuiltthenest_mountains",
+ roll: [
+ "A giant eagle.",
+ "A giant owl.",
+ "A clan of harpies.",
+ "A griffon.",
+ "A roc.",
+ "A wyvern.",
+ ],
+ },
+ {
+ title: "d6 What built the watchtower",
+ id: "d6whatbuiltthewatchtower_mountains",
+ roll: [
+ "An expansive empire.",
+ "A nearby kingdom.",
+ "An occupying army.",
+ "Elvish warriors from a past age.",
+ "A clan of orcs.",
+ "A goblin kingdom.",
+ ],
+ },
+ {
+ title: "d8 Who holds the watchtower now",
+ id: "d8whoholdsthewatchtowernow_mountains",
+ roll: [
+ "A disciplined military company.",
+ "A rowdy mercenary troop.",
+ "A band of desperate outlaws.",
+ "A handful of dwarves.",
+ "A clan of orcs.",
+ "A goblin war party.",
+ "Several harpies.",
+ "Ghostly warriors.",
+ ],
+ },
+ {
+ title: "d20 Encounters You come upon...",
+ id: "d20encountersyoucomeupon_mountains",
+ roll: [
+ "A lost prospector.",
+ "A solemn warrior.",
+ "An angry wraith.",
+ "A malevolent ghost.",
+ "Some bandits.",
+ "A seasoned mountaineer.",
+ "A paranoid shapeshifter.",
+ "An ancient vampire.",
+ "Several homeless dwarves.",
+ "An eccentric witch.",
+ "A contemplative monk.",
+ "A mountain lion.",
+ "A pair of harpies.",
+ "A flock of ravens.",
+ "Several orc raiders.",
+ "A hunting peryton.",
+ "A mated pair of manticores.",
+ "A trio of monstrous trolls.",
+ "A clan of stone giants at rest.",
+ "A roc tearing apart some prey.",
+ ],
+ },
+ {
+ title: "d8 Hazards/Obstacles You run into...",
+ id: "d8hazardsobstaclesyouruninto_mountains",
+ roll: [
+ "A perilous rockslide.",
+ "An icy rime across the path or road.",
+ "A tumbling boulder.",
+ "Loose rocks that make for poor footing.",
+ "A large boulder blocking the way.",
+ "A place where the path has fallen away leaving a narrow ledge on which to walk.",
+ "A place where the path or road slopes steeply down toward a cliff edge.",
+ "A sudden storm bringing heavy snow.",
+ ],
+ },
+ {
+ title: "d6 Foliage The plant life is...",
+ id: "d6foliagetheplantlifeis_plains",
+ roll: [
+ "green, waving grass, several feet high.",
+ "Short tight grass clumps intermingled with shrubbery.",
+ "Yellowish grass that grows low to the ground, with the occasional tree growing by itself.",
+ "Sparce, with only clumps of dark green and brown scrub brush every few yards.",
+ "Groves of trees growing every few hundred yards among tall grasses, as if nature(or someone) is trying to seed a forest.",
+ "Briar patches and mildly poisonous plants that have choked out most of the other plant life.",
+ ],
+ },
+ {
+ title: "d20 Perception fodder You notice...",
+ id: "d20perceptionfodderyounotice_plains",
+ roll: [
+ "the sun becomes obscured by the clouds.",
+ "a well used animal trail.",
+ "a hawk flying high overhead.",
+ "the croaking of frogs at a nearby water source.",
+ "small mammals playing/fighting loudly that suddenly grow silent and disappear as you approach.",
+ "a light breeze blows, carrying the scent of wood smoke.",
+ "a strong wind gusts, carrying the sound of thunder and scent of approaching rain.",
+ "the faint thumping of drums in the distance.",
+ "a plume of smoke on the horizon.",
+ "the buzzing and singing of insects hidden in the foliage.",
+ "the scent of death and decay.",
+ "a sickly sweet smelling flowered bush.",
+ "a sudden gust of wind brings a strange smell, but it fades quickly as the wind dies down.",
+ "the faint rattling of a serpent's tail nearby.",
+ "the chirping of a flock of small birds that takes the air when you approach.",
+ "a trail of fresh blood.",
+ "a mound of loose earth, as if something was recently buried.",
+ "a swarm of insects buzzing loudly around a dead animal.",
+ "a faint rumbling in the ground that stops after a moment or two.",
+ "a nearby boulder covered with a swarm of ants. A busy day in the anthill, indeed.",
+ ],
+ },
+ {
+ title: "d20 Interesting locations You come across...",
+ id: "d20interestinglocationsyoucomeacross_plains",
+ roll: [
+ "several standing stones on top of a hill and arranged in a strange design.",
+ "an ancient monolith constructed of a material not found native in the area.",
+ "a rushing stream that snakes its way across the plains.",
+ "a large watering hole used by numerous forms of wildlife.",
+ "a rocky cave opening jutting out of the ground.",
+ "a group of indigenous nomads, stopping for a time before continuing their journey.",
+ "a village of settlers from a nearby civilization.",
+ "a series of sink holes that drop several hundred feet into the earth.",
+ "the ruins of a long abandoned military outpost/fort.",
+ "a lone tree with several skeletons dangling from nooses.",
+ "a makeshift quarry dug into the ground where large chunks of stone have been cut out and chiseled into statues.",
+ "a lone gravestone. Large, but sunken into the ground. The engraving is in a language not spoken in this region.",
+ "a low swampy area, full of foul smelling water and brightly colored flowers.",
+ "a huge boulder sitting alone in a field. Into the sides are scrawled all kinds of glyphs, most partially worn away by time.",
+ "a tall hill or cliff, standing several hundred feet higher than the surrounding terrain. You can see for miles from the top.",
+ "a stone well, recently used by a group of herdsmen, their livestock having left tracks nearby.",
+ "a forgotten stone tower, collapsing from the ravages of time.",
+ "a fairy ring, several feet in diameter, with a statue of two elves dancing in the center.",
+ "a large Elven hunting lodge, a fine roof and floor with no walls. Some elven hunters meditate inside while the rest hunt in the plains.",
+ "a religious shrine in disrepair. It bears a map of all points on a long forgotten pilgrimage.",
+ ],
+ },
+ {
+ title: "d8 What are the standing stones used for",
+ id: "d8whatarethestandingstonesusedfor_plains",
+ roll: [
+ "Druidic conclave meetings.",
+ "Pagan sacrifices or rituals.",
+ "necromantic summonings.",
+ "devil summonings.",
+ "political gathering of tribes.",
+ "seasonal feasting.",
+ "duels of honor, often to the death.",
+ "religious rites and offerings to a deity.",
+ ],
+ },
+ {
+ title: "d8 What's up with the monolith",
+ id: "d8whatsupwiththemonolith_plains",
+ roll: [
+ "Pulses of magic emanate from it, felt by any magic sensitive creatures (including players) nearby, drawing them to touch it.",
+ "It casts a shadow the doesn't move with the sun. At night, the 'shadow' is actually brighter than the ground.",
+ "Its surface is covered in strange runes that shift about when inspected, inducing a headache.",
+ "Magic does not work in its immediate vicinity, and acts strangely while cast within line of sight.",
+ "The pieces of the monolith can be shifted and turned in a number of ways, yet it somehow always seems to look the same.",
+ "A faint, very deep, humming can be heard emanating from inside it. Almost so low as to be a vibration, rather than a sound. Induces nausea if one is exposed for too long.",
+ "Wildlife that approach within twenty feet of it seem to simply tip over and die, as demonstrated by the ring of old and new corpses surrounding it. Humanoids seem to be unaffected.",
+ "Certain objects and colors seem to glow with an unnatural brilliance when near the monolith. (Treat the effect as a black light. White items, and other brightly colored things, glow strangely)",
+ ],
+ },
+ {
+ title: "d8 What lives in the rocky cave",
+ id: "d8whatlivesintherockycave_plains",
+ roll: [
+ "a slightly unhinged hermit.",
+ "a pack of wolves.",
+ "a minotaur, the entrance to its labyrinth camouflaged as a cave.",
+ "a tribe of troglodytes.",
+ "an exiled Deep Gnome.",
+ "a feral child, raised by local fauna.",
+ "a retired trapper, living out his final days.",
+ "Nothing near the surface, but the cave goes deep. Very deep....",
+ ],
+ },
+ {
+ title: "d6. Who are the nomads",
+ id: "d6whoarethenomads_plains",
+ roll: [
+ "a tribe of centaurs, wary of outsiders.",
+ "a family of gypsies, heading for a nearby town or city.",
+ "Livestock herders, on their way to new grazing land as the season changes.",
+ "a caravan of traveling merchants, making the very long, but very profitable, journey to a far off land.",
+ "a small band of doppelgangers, posing as a hunting party.",
+ "a village of halflings, driven from their home.",
+ ],
+ },
+ {
+ title: "d6 What's under the sink holes",
+ id: "d6whatsunderthesinkholes_plains",
+ roll: [
+ "an abandoned mine.",
+ "the ruins of a village, swallowed by the earth.",
+ "an ancient temple to a pagan deity.",
+ "an underground river, flowing into the deep.",
+ "an ankheg colony.",
+ "a massive cave network.",
+ ],
+ },
+ {
+ title: "d6 What is in/under the lone tree",
+ id: "d6whatisinunderthelonetree_plains",
+ roll: [
+ "a group of will-o-wisps.",
+ "a vain banshee.",
+ "a green hag, ready to strike a bargain.",
+ "a transplanted colony of pixies and sprites, hoping to seed a new forest.",
+ "a grumpy giant badger.",
+ "a swarm of giant wolf spiders.",
+ ],
+ },
+ {
+ title: "d12 Wildlife Encounters(neutral) You encounter...",
+ id: "d12wildlifeencountersneutralyouencounter_plains",
+ roll: [
+ "a large cat apathetically watching you, well camouflaged against its native terrain.",
+ "several large snakes that slither off into the brush when you get too close.",
+ "a herd of bison, grazing lazily.",
+ "a family of ground rodents that watch you curiously from the safety of their burrow entrances.",
+ "a pack of coyotes out for a meal.",
+ "wild hogs rooting in the ground.",
+ "a herd of elephants/woolly mammoth.",
+ "a fat, ambling bear.",
+ "a herd of wild horses stampeding across the plains.",
+ "a flock of ground fowl, loudly protesting as you approach their nesting area.",
+ "a lone crow watching as you pass by. It hops after you a few steps at time to get a better look and then flies away, cawwing loudly.",
+ "a rhinoceros, taking a dust bath.",
+ ],
+ },
+ {
+ title:
+ "d12 Enemy Encounters You come upon/are beset by (challenge rating ~2-6)",
+ id: "d12enemyencountersyoucomeuponarebesetbychallengerating~2-6_plains",
+ roll: [
+ "a bandit raiding party.",
+ "an ankheg ambushing you from below!",
+ "a small flock of cockatrice(s).",
+ "a hobgoblin patrol.",
+ "a trio of motionless scarecrows near an abandoned cottage.",
+ "a wandering ogre.",
+ "a hungry Manticore.",
+ "same as #4 plus a Hobgoblin captain.",
+ "a raging bull elephant.",
+ "a burrowing Bullette.",
+ "a soaring Chimera.",
+ "a shambling cyclops.",
+ ],
+ },
+ {
+ title: "d12 Friendly encounters You cross paths with",
+ id: "d12friendlyencountersyoucrosspathswith_plains",
+ roll: [
+ "an explorer, heading out into the unknown wilds.",
+ "a surveyor, marking landmarks and distances on a map in the wake of an explorer.",
+ "a miner, coming back to civilization with many valuables and oddities to sell.",
+ "an artist, pursuing their inspiration in the wilderness.",
+ "a grizzled old veteran, looking for their final battle.",
+ "an elderly druid, preparing a ritual to perform during an upcoming astral event (solstice, equinox, eclipse, etc).",
+ "a nomadic tribe of centaurs traveling across the plains.",
+ "an acolyte of a nature deity, undergoing a pilgrimage.",
+ "a noble and their entourage, returning from a big game hunt.",
+ "a tribal warrior, returning to their village from a successful hunt.",
+ "a bounty hunter, tracking a fugitive.",
+ "a revenant, tirelessly making its way back to civilization to exact its ultimate revenge.",
+ ],
+ },
+ {
+ title: "d10 Roll Odor",
+ id: "d10rollodor_swamp",
+ roll: [
+ "No odor",
+ "Uncomfortable sulfur smell. After some exposure it causes players eyes to water",
+ "Death and decay of corpses lost in the swamp",
+ "Earthy musk",
+ "Feet from a soldier who has been marching all day",
+ "Compost pile",
+ "Wet dog",
+ "Odorless gas. Players will begin to get headaches if over exposed",
+ "Spoiled meat",
+ "Metallic scent that you can also taste in the back of your throat",
+ ],
+ },
+ {
+ title: "d10 Roll Perception Fodder",
+ id: "d10rollperceptionfodder_swamp",
+ roll: [
+ "Lights moving in the distance. They vanish as players get near",
+ "The trees are all dead. Their features almost resemble faces...",
+ "Large sections of waist deep water. Considered difficult terrain",
+ "Several trees have large claw marks carved into them",
+ "Canine foot prints that slowly change into human prints",
+ "A single tree producing apples white as snow. None of them fall to the ground and they are all untouched by other creatures",
+ "The rotting corpse of a spider the size of a house. No sign of death",
+ "Small spiderwebs that are face level. DC 14 Perception or walk into them",
+ "Several humanoid skeletons. Their bones are scattered and look gnawed on",
+ "A small graveyard. None of the graves are marked and several look as if they were dug up recently",
+ ],
+ },
+ {
+ title: "d10 Roll Friendly Critters",
+ id: "d10rollfriendlycritters_swamp",
+ roll: [
+ "Clouds of insects buzzing around",
+ "A murder of crows that remain relatively silent. If players get too close they explode into a roar of cawing and fly around the players madly",
+ "Large beetles that enjoy resting atop players heads",
+ "Crawling Claws that skitter away when they get spotted",
+ "Spiders the size of your fist. They catch birds and bats in their webs",
+ "Large millipedes crawling in and out of fallen logs",
+ "Toads that look unusually large",
+ "Very large brown snakes that look to be branches until disturbed",
+ "2-3 human children clothed in rags. They speak no languages and flee the party",
+ "A very lost and confused looking treant. It appears as the swamp is slowly claiming him",
+ ],
+ },
+ {
+ title: "d10 Roll Wild Monsters",
+ id: "d10rollwildmonsters_swamp",
+ roll: [
+ "Pack of ghouls led by a ghast",
+ "Pack of jackal led by a jackalwere",
+ "Several vine blights that lie in wait",
+ "Gnolls and their leader. Traps are set all through the swamp",
+ "Otyugh that sees the players as a new meal",
+ "Several vampire spawn that stalk the players. They strike at night when the party sleeps",
+ "Group of ghosts. They just want some new company in the swamp",
+ "Zombies that lie beneath the water. They try to drown whoever gets too close",
+ "A few Will o wisps. They will attempt to split the party and take them down one by one.",
+ "Undead treants. Use Zombie template",
+ ],
+ },
+ {
+ title: "d10 Roll Boss Monsters",
+ id: "d10rollbossmonsters_swamp",
+ roll: [
+ "Coven of hags that has been watching the players since they entered. Haunts their dreams if they sleep in swamp",
+ "Banshee and her group of ghosts. They are looking for new friends",
+ "A Spider the size of a house. Has a small spider army following him",
+ "One or several wraiths. They have a small army of the damned at their command",
+ "A beholder guarding a graveyard. One of the graves leads to a small dungeon",
+ "A very weathered looking vampire. He is moving a large coffin with the help of vampire spawns",
+ "Medusa that is looking to add more statues to her collection. The party is a good start",
+ "Pack of Lycanthropes that have been terrorizing the nearby farmers/villages",
+ "A wizard from a nearby town and the flesh golems he is making in the swamp. He isn't thrilled you found him",
+ "Lich who is working on relocating his lair to here. A castle looks to be under construction",
+ ],
+ },
-// end of wilderness
+ {
+ title: "d10 Entrance The cave mouth is...",
+ id: "d10entrancethecavemouthis_underdark",
+ roll: [
+ "Wide and tall, letting much daylight into the entry chamber.",
+ "A wide sinkhole.",
+ "An easy to spot, narrow passage.",
+ "A steep, slippery sloped tunnel.",
+ "A man-made tunnel.",
+ "A collapsed tunnel, impassable without excavation.",
+ "Marked with several warning signs.",
+ "Hidden by the terrain (d4): 1. some boulders; 2. a waterfall; 3. a rocky overhang; 4. a hillock.",
+ "Hidden by vegetation (d4): 1. a briar patch; 2. a curtain of moss; 3. enormous tree roots; 4. overgrown vines.",
+ "Difficult to access (d4): 1. up or down a cliff face; 2. down a deep hole. 3. in an underwater tunnel. 4. through an illusory rock or wall.",
+ ],
+ },
+ {
+ title: "d50 Denizens What lives in the cave?",
+ id: "d50denizenswhatlivesinthecave?_underdark",
+ roll: [
+ "Bullywug.",
+ "Carrion crawler.",
+ "Chuul.",
+ "Cloaker.",
+ "Crawling claw.",
+ "Cyclops.",
+ "Darkmantle.",
+ "Shadow dragon.",
+ "Drider.",
+ "Duergar.",
+ "Elves, dark.",
+ "Ettin.",
+ "Fomorian.",
+ "Fungi.",
+ "Galeb duhr.",
+ "Gargoyle.",
+ "Ghost.",
+ "Ghoul.",
+ "Giant, hill.",
+ "Giant, stone.",
+ "Gibbering mouther.",
+ "Goblins.",
+ "Grell.",
+ "Grick.",
+ "Grimlock.",
+ "Hobgoblins.",
+ "Hook Horror.",
+ "Kobolds.",
+ "Mephits.",
+ "Mimic.",
+ "Myconids.",
+ "Ogres.",
+ "Oozes.",
+ "Orcs.",
+ "Otyugh.",
+ "Piercer.",
+ "Purple worm.",
+ "Roper.",
+ "Rust monster.",
+ "Shadow.",
+ "Skeleton.",
+ "Spectre.",
+ "Stirge.",
+ "Troglodyte.",
+ "Troll.",
+ "Umber hulk.",
+ "Wraith.",
+ "Xorn.",
+ "Yuan-ti.",
+ "Zombies.",
+ ],
+ },
+ {
+ title: "d10 Ecology The creature is...",
+ id: "d10ecologythecreatureis_underdark",
+ roll: [
+ "A predator or a hunter.",
+ "A food source for other denizens.",
+ "A recently-arrived squatter or invader.",
+ "A long-time resident.",
+ "A parasite or a scavenger.",
+ "A host or the dominant species.",
+ "Unusually abundant.",
+ "Living in deliberate isolation.",
+ "Living in unintentional isolation.",
+ "Severely out of place in this cave.",
+ ],
+ },
+ {
+ title: "d20 Distinguishing Landmark You see...",
+ id: "d20distinguishinglandmarkyousee_underdark",
+ roll: [
+ "A trickle of water flowing down the walls and across the floor.",
+ "An underground lake of potable water.",
+ "A pool of stagnant water.",
+ "A natural bridge over a chasm.",
+ "A narrow chasm with walls close enough to climb between.",
+ "A deep chasm with no bottom in sight.",
+ "A shaft in the ceiling with no light coming from it.",
+ "A shaft in the ceiling with dim light coming from it.",
+ "A group of stalagmites arranged in a circle.",
+ "An arrangement of two large stalactites and two large stalagmites, reminiscent of fangs in a yawning mouth.",
+ "A pair of natural columns.",
+ "A large stalactite that has broken off from the ceiling and fallen to the floor.",
+ "An array of many small stalactites spreading across the ceiling.",
+ "A damp wall covered in soft mold.",
+ "A recess in the wall, covered in slimy mold.",
+ "A large patch of glowing fungus.",
+ "A large patch of small mushrooms.",
+ "A group of enormous mushrooms.",
+ "A large cavern with a strong echo.",
+ "A claustrophobic tunnel with a low ceiling.",
+ ],
+ },
+ {
+ title: "d12 Features You notice...",
+ id: "d12featuresyounotice_underdark",
+ roll: [
+ "A cache of abandoned, decrepit mining equipment.",
+ "Some old dry bones.",
+ "Many bones underfoot.",
+ "Evidence of a recent encampment.",
+ "An enormous spider web.",
+ "A wide slippery patch of mold on the floor.",
+ "The clatter of rocks falling.",
+ "Loose stones underfoot.",
+ "An unstable ceiling.",
+ "A distant sound—a scream, hammers at work, footsteps, or drums.",
+ "The name of a previous traveler carved into a wall.",
+ "Several ancient runes carved into the wall.",
+ ],
+ },
+ {
+ title: "d12 The cave wall is...",
+ id: "d12thecavewallis_underdark",
+ roll: [
+ "Slightly damp.",
+ "Dripping wet.",
+ "Slick with mold.",
+ "Covered in soft fungi.",
+ "Dry as a bone.",
+ "Rough and dry.",
+ "Dry and smooth.",
+ "Jagged.",
+ "Pockmarked.",
+ "Crumbling, with loose bits flaking off.",
+ "Crumbling, with large chunks falling off at a touch.",
+ "Covered in an unidentifiable slime.",
+ ],
+ },
+ {
+ title: "d6 The cave ceiling is...",
+ id: "d6thecaveceilingis_underdark",
+ roll: [
+ "Uncomfortably close to your head.",
+ "Covered in stalactites (watch your head!).",
+ "Smooth as glass.",
+ "Rough and jagged.",
+ "Connected to the floor by natural columns.",
+ "So high it’s difficult to see.",
+ ],
+ },
+ {
+ title: "d6 Hazards/Obstacles You find...",
+ id: "d6hazardsobstaclesyoufind_underdark",
+ roll: [
+ "A colony of poisonous mushrooms.",
+ "A patch of toxic mold.",
+ "The ceiling caves in.",
+ "Several rocks tumble down a sloped wall.",
+ "The floor is very slippery.",
+ "Your foot misses the floor as you step into a pit or chasm.",
+ ],
+ },
+ {
+ title: "d12 Travelers/Visitors You come upon...",
+ id: "d12travelersvisitorsyoucomeupon_underdark",
+ roll: [
+ " An explorer (d4): 1. duergar; 2. goblin; 3. human; 4. kobold.",
+ "An escaped slave (d6): 1. dwarf; 2. goblin; 3. gnome; 4. halfling; 5. human; 6. kobold.",
+ " A forager (d4): 1. duergar; 2. goblin; 3. kobold; 4. orc.",
+ " A fugitive criminal (d4): 1. heretic; 2. killer; 3. smuggler; 4. thief.",
+ "A lost treasure hunter (d4): 1. dwarf; 2. half-elf; 3. high elf; 4. human.",
+ " A mapmaker (d4): 1. dwarf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ " A messenger (d4): 1. dark elf; 2. goblin; 3. gnome; 4. svirfneblin.",
+ "A miner (d6): 1. dwarf; 2. gnome; 3. goblin; 4. human; 5. kobold; 6. svirfneblin.",
+ " A prospector (d4): 1. dwarf; 2. gnome; 3. human; 4. svirfneblin.",
+ "A scout (d4): 1. dark elf; 2. goblin; 3. kobold; 4. orc.",
+ "A soldier (d6): 1. dark elf; 2. duergar; 3. dwarf; 4. goblin; 5. kobold; 6. orc.",
+ "A spy (d4): 1. dark elf; 2. duergar; 3. goblin; 4. kobold.",
+ ],
+ },
+ // end of wilderness
];
diff --git a/js/rolltables.js b/js/rolltables.js
index 931f091..fda447c 100644
--- a/js/rolltables.js
+++ b/js/rolltables.js
@@ -3,19 +3,19 @@
//
//
-
-
// initial variables
var current;
var side_obj;
var obj_current_display;
var obj_history_display;
-var mouseover_on = true;
+var mouseover_on = false;
var delete_enabled = false;
-
+let favorites = [];
+let currentSelectedMenu = "";
function init() {
+ loadFavorites();
// load the menu
loadmenu();
@@ -27,9 +27,9 @@ function init() {
menuhovercheck();
//hide initially hidden
- $('#rightview-history').hide();
- $('#rightview-current').hide();
- $('#rightview-history-display').hide();
+ $("#rightview-history").hide();
+ $("#rightview-current").hide();
+ $("#rightview-history-display").hide();
$("#success-alert").hide();
$("#fail-alert").hide();
$("#collapse-history-tab").hide();
@@ -38,9 +38,9 @@ function init() {
// querystring filter
var urlParams = new URLSearchParams(window.location.search);
- if ( urlParams.has('filter') ) {
- $('#filter').val(urlParams.get('filter'));
- filter();
+ if (urlParams.has("filter")) {
+ $("#filter").val(urlParams.get("filter"));
+ filter();
}
}
@@ -48,26 +48,35 @@ function log(obj) {
console.log(obj);
}
-function display_side(){
+function display_side() {
copyseparator = "------------------------------------------\n";
displayseparator = ""; //
- $("#rightview-current").html( $("#rightview-current").html() + side_obj );
+ $("#rightview-current").html($("#rightview-current").html() + side_obj);
- if ( $("#rightview-history").html() == "" ) {
- $("#rightview-history").html( side_obj );
+ if ($("#rightview-history").html() == "") {
+ $("#rightview-history").html(side_obj);
} else {
- $("#rightview-history").html( $("#rightview-history").html() + copyseparator + side_obj );
+ $("#rightview-history").html(
+ $("#rightview-history").html() + copyseparator + side_obj
+ );
}
- $("#rightview-current-display").html( $("#rightview-current-display").html() + obj_current_display );
+ $("#rightview-current-display").html(
+ $("#rightview-current-display").html() + obj_current_display
+ );
- copy_div = "