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Xrd Rev 2: Include screens with character-specific resource meters/counters #6

@Naenoh

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@Naenoh

As discussed here, a good idea would be to use characters with specific resources displayed as much as possible (maybe taking multiple match screens).

Some examples of such chars are :

  • GGXrdR2 : Jack-O with houses down, Johnny in mist finer stance (this one shouldnt be a problem since its above the meter)
  • BBTAG : Rachel (always on), Nine (always on), Makoto (during some special, see here) : these are the biggest offender that I know of as they're in a spot that looks empty at first glance

Other examples I can think of (the same three BB characters but in CF, Yuzu/Chaos in UNIST) also aren't as important to include because their resource is either above the meter bar or below the health bar.

Also the Dragonballs in DBFZ that appear in the center when a player gets one should also be included.

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