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Tried yesterday on windwos on mac, but both did not work. #1

@cerkut

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@cerkut

On both platforms, PD/Heavy give an error with the patch.
Will look further, and send you a link to a repo with base-bone examples.
Will submit a pull request for

  • .gitignore that avoids pulling of shaders (they are recalculated anyway)

Stay tuned.

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