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SamSharp - Disable masking for possibly nicer voice #10

@bottinogames

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@bottinogames

SamSharp came with a TODO at Renderer.ProcessFrames.cs ln:167 that reads:
// TODO: We should have a switch to disable this, it causes a pretty nice voice without the masking!
Lets us do our due diligence and take up the torch. Would be nice to also submit this as a PR to the SamSharp repo.

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