The sixtyfour convergence Google font crashes the sprite pipeline. It uses some blending features that aren't implemented yet. And to make matters worse, it nests them so that you have screen blends upon screen blends. I'm still not really well-versed in the way SVG filters work, so any help would be appreciated!
The sixtyfour convergence Google font crashes the sprite pipeline. It uses some blending features that aren't implemented yet. And to make matters worse, it nests them so that you have screen blends upon screen blends. I'm still not really well-versed in the way SVG filters work, so any help would be appreciated!