Currently the individual glyph view shows the glyph with pixels overlayed on the paths. It would be cool if there was much more control here, showing with the underlying pixels would look like if the text were laied out at various different coordinates.
Also, we want to be able to show what happens to the glyph outline when font hinting is run. We want to show an entire debugger view for the font hinting bytecode, the various registers and vectors, etc. You should be able to see what affect font hinting has on fonts at different sizes.
Currently the individual glyph view shows the glyph with pixels overlayed on the paths. It would be cool if there was much more control here, showing with the underlying pixels would look like if the text were laied out at various different coordinates.
Also, we want to be able to show what happens to the glyph outline when font hinting is run. We want to show an entire debugger view for the font hinting bytecode, the various registers and vectors, etc. You should be able to see what affect font hinting has on fonts at different sizes.