v2.2.0 Pause & other Key Bindings #180
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When you program a button, in this case, Pause, I have 2 questions:
I guessing you intend it to be the "Active Pause", since that seems to be most useful while flying. The reason I am asking is that my keyboard does not have a "Pause" key, and I have re-programmed it to be ALT+ESC. If you intend it to be "Active Pause" then I need to reset my system to the "regular" "Pause" key, so your programming will work correctly. Does it make sense for you to somehow add the MSFS Key Binding code somewhere so we can see/understand your intentions? |
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Replies: 3 comments
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Hi, As possible I use direct SimConnect events instead of keybinding to prevent that problem. |
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Thank you. You've introduced me to something new - SimConnect. I can see I have much more to learn, but first, I'll continue to figure out how I can make better use of my Loupedeck Live device. |
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Hi, |
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Hi,
I was wrong, I used 2 events for pausing the game : PAUSE_ON and PAUSE_OFF : so not key binding in the profile.
I don't see a way to Active Pause in the SDK events : https://docs.flightsimulator.com/html/Programming_Tools/Event_IDs/Miscellaneous_Events.htm