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Representing Network Messages #11

@AGFeldman

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@AGFeldman

We use std::string to hold network messages, but students need to access to the underlying character array and cast pointers in order to do anything. The only benefit to using an std::string is in memory management. Is there a better way to do this?

Here is a function header for reference:

std::string EncodeNetworkMessage(MESSAGE_TYPE type, std::string * payload)

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