diff --git a/.jshintrc b/.jshintrc new file mode 100644 index 000000000..f5755e06d --- /dev/null +++ b/.jshintrc @@ -0,0 +1,8 @@ +{ + "node": true, + "browser": true, + "undef": true, + "bitwise": true, + "latedef": true, + "trailing": true +} diff --git a/Makefile b/Makefile index 8f8d8cbd7..92c601010 100644 --- a/Makefile +++ b/Makefile @@ -162,7 +162,7 @@ clean: rm -rf $(BUILDDIR) stamp-build lint: - nodelint --config nodelint.cfg ./index.js ./bin/nodeunit ./bin/nodeunit.json ./lib/*.js ./lib/reporters/*.js ./test/*.js + ./node_modules/jshint/bin/jshint ./index.js ./bin/nodeunit ./bin/nodeunit.json ./lib/*.js ./lib/reporters/*.js ./test/*.js doc: man1 $(DOCS) @true diff --git a/node_modules/.bin/jshint b/node_modules/.bin/jshint new file mode 120000 index 000000000..1b5b30ca1 --- /dev/null +++ b/node_modules/.bin/jshint @@ -0,0 +1 @@ +../jshint/bin/jshint \ No newline at end of file diff --git a/node_modules/jshint/README.md b/node_modules/jshint/README.md new file mode 100644 index 000000000..c37da2536 --- /dev/null +++ b/node_modules/jshint/README.md @@ -0,0 +1,40 @@ +JSHint, A Static Code Analysis Tool for JavaScript +-------------------------------------------------- + +\[ [Use it online](http://jshint.com/) • [About](http://jshint.com/about/) • +[Docs](http://jshint.com/docs/) • [FAQ](http://jshint.com/docs/faq) • +[Install](http://jshint.com/install/) • [Hack](http://jshint.com/hack/) • +[Blog](http://jshint.com/blog/) • [Twitter](https://twitter.com/jshint/) \] + +[](https://travis-ci.org/jshint/jshint) +[](http://badge.fury.io/js/jshint) + +JSHint is a community-driven tool to detect errors and potential problems +in JavaScript code and to enforce your team’s coding conventions. It is +very flexible so you can easily adjust it to your particular coding guidelines +and the environment you expect your code to execute in. + +#### Reporting a bug + +To report a bug simply create a +[new GitHub Issue](https://github.com/jshint/jshint/issues/new) and describe +your problem or suggestion. We welcome all kind of feedback regarding +JSHint including but not limited to: + + * When JSHint doesn't work as expected + * When JSHint complains about valid JavaScript code that works in all browsers + * When you simply want a new option or feature + +Before reporting a bug look around to see if there are any open or closed tickets +that cover your issue. And remember the wisdom: pull request > bug report > tweet. + + +#### License + +JSHint is distributed under the MIT License. One file and one file only +(src/stable/jshint.js) is distributed under the slightly modified MIT License. + + +#### Thank you! + +We really appreciate all kind of feedback and contributions. Thanks for using and supporting JSHint! diff --git a/node_modules/jshint/bin/apply b/node_modules/jshint/bin/apply new file mode 100755 index 000000000..ab0da4086 --- /dev/null +++ b/node_modules/jshint/bin/apply @@ -0,0 +1,6 @@ +#!/usr/bin/env node + +var shjs = require("shelljs"); +var url = "https://github.com/jshint/jshint/pull/" + process.argv[2] + ".diff"; + +shjs.exec('curl "' + url + '" | git apply'); \ No newline at end of file diff --git a/node_modules/jshint/bin/build b/node_modules/jshint/bin/build new file mode 100755 index 000000000..92dd2f9a4 --- /dev/null +++ b/node_modules/jshint/bin/build @@ -0,0 +1,32 @@ +#!/usr/bin/env node +/*jshint shelljs:true */ + +"use strict"; + +var browserify = require("browserify"); +var bundle = browserify("./src/jshint.js"); +var version = require("../package.json").version; +require("shelljs/make"); + +if (!test("-e", "../dist")) + mkdir("../dist"); + +bundle.require("./src/jshint.js", { expose: "jshint" }); +bundle.bundle({}, function (err, src) { + var web = "./dist/jshint-" + version + ".js"; + var rhino = "./dist/jshint-rhino-" + version + ".js"; + + [ "// " + version, + "var JSHINT;", + "var window;", + "if (typeof window === 'undefined') window = {};", + "(function () {", + "var require;", + src, + "JSHINT = require('jshint').JSHINT;", + "}());" + ].join("\n").to(web); + + ("#!/usr/bin/env rhino\nvar window = {};\n" + cat(web, "./src/platforms/rhino.js")).to(rhino); + chmod("+x", rhino); +}); \ No newline at end of file diff --git a/node_modules/jshint/bin/changelog b/node_modules/jshint/bin/changelog new file mode 100755 index 000000000..48f5e6f4c --- /dev/null +++ b/node_modules/jshint/bin/changelog @@ -0,0 +1,36 @@ +#!/usr/bin/env node +/*jshint shelljs:true, lastsemic:true, -W101*/ + +"use strict"; + +var version = require("../package.json").version; +require("shelljs/make"); + +exec("git log --format='%H|%h|%an|%s' " + version + "..HEAD", { silent: true }, function (code, output) { + if (code !== 0) + return void console.log("git log return code is non-zero"); + + var commits = output.split("\n") + .filter(function (cmt) { return cmt.trim() !== "" }) + .map(function (cmt) { return cmt.split("|") }); + + var html = ""; + var authors = {}; + + commits.forEach(function (cmt) { + var tr = ""; + tr += "
Thanks to " + Object.keys(authors).join(", ") + " for sending patches!
"); + } +}); \ No newline at end of file diff --git a/node_modules/jshint/bin/jshint b/node_modules/jshint/bin/jshint new file mode 100755 index 000000000..f56105fd8 --- /dev/null +++ b/node_modules/jshint/bin/jshint @@ -0,0 +1,3 @@ +#!/usr/bin/env node + +require("../src/cli.js").interpret(process.argv); diff --git a/node_modules/jshint/bin/land b/node_modules/jshint/bin/land new file mode 100755 index 000000000..2e3c026be --- /dev/null +++ b/node_modules/jshint/bin/land @@ -0,0 +1,37 @@ +#!/usr/bin/env node + +var url = "https://github.com/jshint/jshint/pull/" + process.argv[2] + ".patch"; +var https = require("https"); +var shjs = require("shelljs"); +var opts = require("url").parse(url); +var msg = process.argv[3]; + +opts.rejectUnauthorized = false; +opts.agent = new https.Agent(opts); + +https.get(opts, succ).on("error", err); + +function succ(res) { + if (res.statusCode !== 200) + return void console.log("error:", res.statusCode); + + var data = ""; + res.on("data", function (chunk) { + data += chunk.toString(); + }); + + res.on("end", function () { + data = data.split("\n"); + data = data[1].replace(/^From\:\s/, ""); + data = data.replace(/"/g, ""); + + shjs.exec("git commit -s --author=\"" + data + "\" --message=\"" + msg + "\""); + }) +} + +function err(res) { + console.log("error:", res.message); +} + + + diff --git a/node_modules/jshint/node_modules/.bin/shjs b/node_modules/jshint/node_modules/.bin/shjs new file mode 120000 index 000000000..a0449975b --- /dev/null +++ b/node_modules/jshint/node_modules/.bin/shjs @@ -0,0 +1 @@ +../shelljs/bin/shjs \ No newline at end of file diff --git a/node_modules/jshint/node_modules/cli/README.md b/node_modules/jshint/node_modules/cli/README.md new file mode 100644 index 000000000..0fe30d4fb --- /dev/null +++ b/node_modules/jshint/node_modules/cli/README.md @@ -0,0 +1,196 @@ +**cli is a toolkit for rapidly building command line apps - it includes:** + +- Full featured opts/args parser +- Plugin support for adding common options and switches +- Helper methods for working with input/output and spawning child processes +- Output colored/styled messages, [progress bars](https://github.com/chriso/cli/blob/master/examples/progress.js) or [spinners](https://github.com/chriso/cli/blob/master/examples/spinner.js) +- Command [auto-completion](https://github.com/chriso/cli/blob/master/examples/command.js) and [glob support](https://github.com/chriso/cli/blob/master/examples/glob.js) + +Install using `npm install cli` or just bundle [cli.js](https://github.com/chriso/cli/raw/master/cli-min.js) with your app. + +## Example apps + +### sort.js + +```javascript +#!/usr/bin/env node +require('cli').withStdinLines(function(lines, newline) { + this.output(lines.sort().join(newline)); +}); +``` + +Try it out + +```bash +$ ./sort.js < input.txt +``` + +Let's add support for an `-n` switch to use a numeric sort, and a `-r` switch to reverse output - only 5 extra lines of code (!) + +```javascript +var cli = require('cli'), options = cli.parse(); + +cli.withStdinLines(function(lines, newline) { + lines.sort(!options.n ? null : function(a, b) { + return parseInt(a) > parseInt(b); + }); + if (options.r) lines.reverse(); + this.output(lines.join(newline)); +}); +``` + +### static.js + +Let's create a static file server with daemon support to see the opts parser + plugins in use - note: this requires `npm install creationix daemon` + +```javascript +var cli = require('cli').enable('daemon', 'status'); //Enable 2 plugins + +cli.parse({ + log: ['l', 'Enable logging'], + port: ['p', 'Listen on this port', 'number', 8080], + serve: [false, 'Serve static files from PATH', 'path', './public'] +}); + +cli.main(function(args, options) { + var server, middleware = []; + + if (options.log) { + this.debug('Enabling logging'); + middleware.push(require('creationix/log')()); + } + + this.debug('Serving files from ' + options.serve); + middleware.push(require('creationix/static')('/', options.serve, 'index.html')); + + server = this.createServer(middleware).listen(options.port); + + this.ok('Listening on port ' + options.port); +}); +``` + +To output usage information + +```bash +$ ./static.js --help +``` + +To create a daemon that serves files from */tmp*, run + +```bash +$ ./static.js -ld --serve=/tmp +``` + +For more examples, see [./examples](https://github.com/chriso/cli/tree/master/examples) + +## Helper methods + +cli has methods that collect stdin (newline is autodetected as \n or \r\n) + +```javascript +cli.withStdin(callback); //callback receives stdin as a string +cli.withStdinLines(callback); //callback receives stdin split into an array of lines (lines, newline) +``` + +cli also has a lower level method for working with input line by line (see [./examples/cat.js](https://github.com/chriso/cli/blob/master/examples/cat.js) for an example). + +```javascript +cli.withInput(file, function (line, newline, eof) { + if (!eof) { + this.output(line + newline); + } +}); +``` + +*Note: `file` can be omitted if you want to work with stdin* + +To output a progress bar, call + +```javascript +cli.progress(progress); //Where 0 <= progress <= 1 +``` + +To spawn a child process, use + +```javascript +cli.exec(cmd, callback); //callback receives the output of the process (split into lines) +``` + +cli also comes bundled with kof's [node-natives](https://github.com/kof/node-natives) (access with cli.native) and creationix' [stack](https://github.com/creationix/stack) (access with cli.createServer) + +## Plugins + +Plugins are a way of adding common opts and can be enabled using + +```javascript +cli.enable(plugin1, [plugin2, ...]); //To disable, use the equivalent disable() method +``` + +**help** - *enabled by default* + +Adds `-h,--help` to output auto-generated usage information + +**version** + +Adds `-v,--version` to output version information for the app. cli will attempt to locate and parse a nearby *package.json* + +To set your own app name and version, use `cli.setApp(app_name, version)` + +**status** + +Adds options to show/hide the stylized status messages that are output to the console when using one of these methods + +```javascript +cli.debug(msg); //Only shown when using --debug +cli.error(msg); +cli.fatal(msg); //Exits the process after outputting msg +cli.info(msg); +cli.ok(msg); +``` + +`-k,--no-color` will omit ANSI color escapes from the output + +**glob** - *requires* `npm install glob` + +Enables glob matching of arguments + +**daemon** - *requires* `npm install daemon` + +Adds `-d,--daemon ARG` for daemonizing the process and controlling the resulting daemon + +`ARG` can be either start (default), stop, restart, pid (outputs the daemon's pid if it's running), or log (output the daemon's stdout+stderr) + +**timeout** + +Adds `-t,--timeout N` to exit the process after N seconds with an error + +**catchall** + +Adds `-c,--catch` to catch and output uncaughtExceptions and resume execution + +*Note: Plugins are automatically disabled if an option or switch of the same name is already defined* + +## LICENSE + +(MIT license) + +Copyright (c) 2010 Chris O'Hara
+
+
+ Underscore is a + utility-belt library for JavaScript that provides a lot of the + functional programming support that you would expect in + Prototype.js + (or Ruby), + but without extending any of the built-in JavaScript objects. It's the + tie to go along with jQuery's tux, + and Backbone.js's suspenders. +
+ ++ Underscore provides 80-odd functions that support both the usual + functional suspects: map, select, invoke — + as well as more specialized helpers: function binding, javascript + templating, deep equality testing, and so on. It delegates to built-in + functions, if present, so modern browsers will use the + native implementations of forEach, map, reduce, + filter, every, some and indexOf. +
+ ++ A complete Test & Benchmark Suite + is included for your perusal. +
+ ++ You may also read through the annotated source code. +
+ ++ The project is + hosted on GitHub. + You can report bugs and discuss features on the + issues page, + on Freenode in the #documentcloud channel, + or send tweets to @documentcloud. +
+ ++ Underscore is an open-source component of DocumentCloud. +
+ +| Development Version (1.4.4) | +40kb, Uncompressed with Plentiful Comments | +
| Production Version (1.4.4) | +4kb, Minified and Gzipped | +
| + | |
| Edge Version | +Unreleased, current master, use at your own risk | +
+ each_.each(list, iterator, [context])
+ Alias: forEach
+
+ Iterates over a list of elements, yielding each in turn to an iterator
+ function. The iterator is bound to the context object, if one is
+ passed. Each invocation of iterator is called with three arguments:
+ (element, index, list). If list is a JavaScript object, iterator's
+ arguments will be (value, key, list). Delegates to the native
+ forEach function if it exists.
+
+_.each([1, 2, 3], alert);
+=> alerts each number in turn...
+_.each({one : 1, two : 2, three : 3}, alert);
+=> alerts each number value in turn...
+
+
+ map_.map(list, iterator, [context])
+ Alias: collect
+
+ Produces a new array of values by mapping each value in list
+ through a transformation function (iterator). If the native map method
+ exists, it will be used instead. If list is a JavaScript object,
+ iterator's arguments will be (value, key, list).
+
+_.map([1, 2, 3], function(num){ return num * 3; });
+=> [3, 6, 9]
+_.map({one : 1, two : 2, three : 3}, function(num, key){ return num * 3; });
+=> [3, 6, 9]
+
+
+ reduce_.reduce(list, iterator, memo, [context])
+ Aliases: inject, foldl
+
+ Also known as inject and foldl, reduce boils down a
+ list of values into a single value. Memo is the initial state
+ of the reduction, and each successive step of it should be returned by
+ iterator. The iterator is passed four arguments: the memo,
+ then the value and index (or key) of the iteration,
+ and finally a reference to the entire list.
+
+var sum = _.reduce([1, 2, 3], function(memo, num){ return memo + num; }, 0);
+=> 6
+
+
+
+ reduceRight_.reduceRight(list, iterator, memo, [context])
+ Alias: foldr
+
+ The right-associative version of reduce. Delegates to the
+ JavaScript 1.8 version of reduceRight, if it exists. Foldr
+ is not as useful in JavaScript as it would be in a language with lazy
+ evaluation.
+
+var list = [[0, 1], [2, 3], [4, 5]];
+var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []);
+=> [4, 5, 2, 3, 0, 1]
+
+
+
+ find_.find(list, iterator, [context])
+ Alias: detect
+
+ Looks through each value in the list, returning the first one that
+ passes a truth test (iterator). The function returns as
+ soon as it finds an acceptable element, and doesn't traverse the
+ entire list.
+
+var even = _.find([1, 2, 3, 4, 5, 6], function(num){ return num % 2 == 0; });
+=> 2
+
+
+
+ filter_.filter(list, iterator, [context])
+ Alias: select
+
+ Looks through each value in the list, returning an array of all
+ the values that pass a truth test (iterator). Delegates to the
+ native filter method, if it exists.
+
+var evens = _.filter([1, 2, 3, 4, 5, 6], function(num){ return num % 2 == 0; });
+=> [2, 4, 6]
+
+
+
+ where_.where(list, properties)
+
+ Looks through each value in the list, returning an array of all
+ the values that contain all of the key-value pairs listed in properties.
+
+_.where(listOfPlays, {author: "Shakespeare", year: 1611});
+=> [{title: "Cymbeline", author: "Shakespeare", year: 1611},
+ {title: "The Tempest", author: "Shakespeare", year: 1611}]
+
+
+
+ findWhere_.findWhere(list, properties)
+
+ Looks through the list and returns the first value that matches
+ all of the key-value pairs listed in properties.
+
+_.findWhere(publicServicePulitzers, {newsroom: "The New York Times"});
+=> {year: 1918, newsroom: "The New York Times",
+ reason: "For its public service in publishing in full so many official reports,
+ documents and speeches by European statesmen relating to the progress and
+ conduct of the war."}
+
+
+
+ reject_.reject(list, iterator, [context])
+
+ Returns the values in list without the elements that the truth
+ test (iterator) passes. The opposite of filter.
+
+var odds = _.reject([1, 2, 3, 4, 5, 6], function(num){ return num % 2 == 0; });
+=> [1, 3, 5]
+
+
+
+ every_.every(list, iterator, [context])
+ Alias: all
+
+ Returns true if all of the values in the list pass the iterator
+ truth test. Delegates to the native method every, if present.
+
+_.every([true, 1, null, 'yes'], _.identity); +=> false ++ +
+ some_.some(list, [iterator], [context])
+ Alias: any
+
+ Returns true if any of the values in the list pass the
+ iterator truth test. Short-circuits and stops traversing the list
+ if a true element is found. Delegates to the native method some,
+ if present.
+
+_.some([null, 0, 'yes', false]); +=> true ++ +
+ contains_.contains(list, value)
+ Alias: include
+
+ Returns true if the value is present in the list.
+ Uses indexOf internally, if list is an Array.
+
+_.contains([1, 2, 3], 3); +=> true ++ +
+ invoke_.invoke(list, methodName, [*arguments])
+
+ Calls the method named by methodName on each value in the list.
+ Any extra arguments passed to invoke will be forwarded on to the
+ method invocation.
+
+_.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); +=> [[1, 5, 7], [1, 2, 3]] ++ +
+ pluck_.pluck(list, propertyName)
+
+ A convenient version of what is perhaps the most common use-case for
+ map: extracting a list of property values.
+
+var stooges = [{name : 'moe', age : 40}, {name : 'larry', age : 50}, {name : 'curly', age : 60}];
+_.pluck(stooges, 'name');
+=> ["moe", "larry", "curly"]
+
+
+
+ max_.max(list, [iterator], [context])
+
+ Returns the maximum value in list. If iterator is passed,
+ it will be used on each value to generate the criterion by which the
+ value is ranked.
+
+var stooges = [{name : 'moe', age : 40}, {name : 'larry', age : 50}, {name : 'curly', age : 60}];
+_.max(stooges, function(stooge){ return stooge.age; });
+=> {name : 'curly', age : 60};
+
+
+
+ min_.min(list, [iterator], [context])
+
+ Returns the minimum value in list. If iterator is passed,
+ it will be used on each value to generate the criterion by which the
+ value is ranked.
+
+var numbers = [10, 5, 100, 2, 1000]; +_.min(numbers); +=> 2 ++ +
+ sortBy_.sortBy(list, iterator, [context])
+
+ Returns a sorted copy of list, ranked in ascending order by the
+ results of running each value through iterator. Iterator may
+ also be the string name of the property to sort by (eg. length).
+
+_.sortBy([1, 2, 3, 4, 5, 6], function(num){ return Math.sin(num); });
+=> [5, 4, 6, 3, 1, 2]
+
+
+
+ groupBy_.groupBy(list, iterator, [context])
+
+ Splits a collection into sets, grouped by the result of running each
+ value through iterator. If iterator is a string instead of
+ a function, groups by the property named by iterator on each of
+ the values.
+
+_.groupBy([1.3, 2.1, 2.4], function(num){ return Math.floor(num); });
+=> {1: [1.3], 2: [2.1, 2.4]}
+
+_.groupBy(['one', 'two', 'three'], 'length');
+=> {3: ["one", "two"], 5: ["three"]}
+
+
+
+ countBy_.countBy(list, iterator, [context])
+
+ Sorts a list into groups and returns a count for the number of objects
+ in each group.
+ Similar to groupBy, but instead of returning a list of values,
+ returns a count for the number of values in that group.
+
+_.countBy([1, 2, 3, 4, 5], function(num) {
+ return num % 2 == 0 ? 'even' : 'odd';
+});
+=> {odd: 3, even: 2}
+
+
+
+ shuffle_.shuffle(list)
+
+ Returns a shuffled copy of the list, using a version of the
+ Fisher-Yates shuffle.
+
+_.shuffle([1, 2, 3, 4, 5, 6]); +=> [4, 1, 6, 3, 5, 2] ++ +
+ toArray_.toArray(list)
+
+ Converts the list (anything that can be iterated over), into a
+ real Array. Useful for transmuting the arguments object.
+
+(function(){ return _.toArray(arguments).slice(1); })(1, 2, 3, 4);
+=> [2, 3, 4]
+
+
+
+ size_.size(list)
+
+ Return the number of values in the list.
+
+_.size({one : 1, two : 2, three : 3});
+=> 3
+
+
+ + + Note: All array functions will also work on the arguments object. + However, Underscore functions are not designed to work on "sparse" arrays. + +
+ +
+ first_.first(array, [n])
+ Alias: head, take
+
+ Returns the first element of an array. Passing n will
+ return the first n elements of the array.
+
+_.first([5, 4, 3, 2, 1]); +=> 5 ++ +
+ initial_.initial(array, [n])
+
+ Returns everything but the last entry of the array. Especially useful on
+ the arguments object. Pass n to exclude the last n elements
+ from the result.
+
+_.initial([5, 4, 3, 2, 1]); +=> [5, 4, 3, 2] ++ +
+ last_.last(array, [n])
+
+ Returns the last element of an array. Passing n will return
+ the last n elements of the array.
+
+_.last([5, 4, 3, 2, 1]); +=> 1 ++ +
+ rest_.rest(array, [index])
+ Alias: tail, drop
+
+ Returns the rest of the elements in an array. Pass an index
+ to return the values of the array from that index onward.
+
+_.rest([5, 4, 3, 2, 1]); +=> [4, 3, 2, 1] ++ +
+ compact_.compact(array)
+
+ Returns a copy of the array with all falsy values removed.
+ In JavaScript, false, null, 0, "",
+ undefined and NaN are all falsy.
+
+_.compact([0, 1, false, 2, '', 3]); +=> [1, 2, 3] ++ +
+ flatten_.flatten(array, [shallow])
+
+ Flattens a nested array (the nesting can be to any depth). If you
+ pass shallow, the array will only be flattened a single level.
+
+_.flatten([1, [2], [3, [[4]]]]); +=> [1, 2, 3, 4]; + +_.flatten([1, [2], [3, [[4]]]], true); +=> [1, 2, 3, [[4]]]; ++ +
+ without_.without(array, [*values])
+
+ Returns a copy of the array with all instances of the values
+ removed.
+
+_.without([1, 2, 1, 0, 3, 1, 4], 0, 1); +=> [2, 3, 4] ++ +
+ union_.union(*arrays)
+
+ Computes the union of the passed-in arrays: the list of unique items,
+ in order, that are present in one or more of the arrays.
+
+_.union([1, 2, 3], [101, 2, 1, 10], [2, 1]); +=> [1, 2, 3, 101, 10] ++ +
+ intersection_.intersection(*arrays)
+
+ Computes the list of values that are the intersection of all the arrays.
+ Each value in the result is present in each of the arrays.
+
+_.intersection([1, 2, 3], [101, 2, 1, 10], [2, 1]); +=> [1, 2] ++ +
+ difference_.difference(array, *others)
+
+ Similar to without, but returns the values from array that
+ are not present in the other arrays.
+
+_.difference([1, 2, 3, 4, 5], [5, 2, 10]); +=> [1, 3, 4] ++ +
+ uniq_.uniq(array, [isSorted], [iterator])
+ Alias: unique
+
+ Produces a duplicate-free version of the array, using === to test
+ object equality. If you know in advance that the array is sorted,
+ passing true for isSorted will run a much faster algorithm.
+ If you want to compute unique items based on a transformation, pass an
+ iterator function.
+
+_.uniq([1, 2, 1, 3, 1, 4]); +=> [1, 2, 3, 4] ++ +
+ zip_.zip(*arrays)
+
+ Merges together the values of each of the arrays with the
+ values at the corresponding position. Useful when you have separate
+ data sources that are coordinated through matching array indexes.
+ If you're working with a matrix of nested arrays, zip.apply
+ can transpose the matrix in a similar fashion.
+
+_.zip(['moe', 'larry', 'curly'], [30, 40, 50], [true, false, false]); +=> [["moe", 30, true], ["larry", 40, false], ["curly", 50, false]] ++ +
+ object_.object(list, [values])
+
+ Converts arrays into objects. Pass either a single list of
+ [key, value] pairs, or a list of keys, and a list of values.
+
+_.object(['moe', 'larry', 'curly'], [30, 40, 50]);
+=> {moe: 30, larry: 40, curly: 50}
+
+_.object([['moe', 30], ['larry', 40], ['curly', 50]]);
+=> {moe: 30, larry: 40, curly: 50}
+
+
+
+ indexOf_.indexOf(array, value, [isSorted])
+
+ Returns the index at which value can be found in the array,
+ or -1 if value is not present in the array. Uses the native
+ indexOf function unless it's missing. If you're working with a
+ large array, and you know that the array is already sorted, pass true
+ for isSorted to use a faster binary search ... or, pass a number as
+ the third argument in order to look for the first matching value in the
+ array after the given index.
+
+_.indexOf([1, 2, 3], 2); +=> 1 ++ +
+ lastIndexOf_.lastIndexOf(array, value, [fromIndex])
+
+ Returns the index of the last occurrence of value in the array,
+ or -1 if value is not present. Uses the native lastIndexOf
+ function if possible. Pass fromIndex to start your search at a
+ given index.
+
+_.lastIndexOf([1, 2, 3, 1, 2, 3], 2); +=> 4 ++ +
+ sortedIndex_.sortedIndex(list, value, [iterator], [context])
+
+ Uses a binary search to determine the index at which the value
+ should be inserted into the list in order to maintain the list's
+ sorted order. If an iterator is passed, it will be used to compute
+ the sort ranking of each value, including the value you pass.
+
+_.sortedIndex([10, 20, 30, 40, 50], 35); +=> 3 ++ +
+ range_.range([start], stop, [step])
+
+ A function to create flexibly-numbered lists of integers, handy for
+ each and map loops. start, if omitted, defaults
+ to 0; step defaults to 1. Returns a list of integers
+ from start to stop, incremented (or decremented) by step,
+ exclusive.
+
+_.range(10); +=> [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] +_.range(1, 11); +=> [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] +_.range(0, 30, 5); +=> [0, 5, 10, 15, 20, 25] +_.range(0, -10, -1); +=> [0, -1, -2, -3, -4, -5, -6, -7, -8, -9] +_.range(0); +=> [] ++ +
+ bind_.bind(function, object, [*arguments])
+
+ Bind a function to an object, meaning that whenever
+ the function is called, the value of this will be the object.
+ Optionally, pass arguments to the function to pre-fill them,
+ also known as partial application.
+
+var func = function(greeting){ return greeting + ': ' + this.name };
+func = _.bind(func, {name : 'moe'}, 'hi');
+func();
+=> 'hi: moe'
+
+
+
+ bindAll_.bindAll(object, [*methodNames])
+
+ Binds a number of methods on the object, specified by
+ methodNames, to be run in the context of that object whenever they
+ are invoked. Very handy for binding functions that are going to be used
+ as event handlers, which would otherwise be invoked with a fairly useless
+ this. If no methodNames are provided, all of the object's
+ function properties will be bound to it.
+
+var buttonView = {
+ label : 'underscore',
+ onClick : function(){ alert('clicked: ' + this.label); },
+ onHover : function(){ console.log('hovering: ' + this.label); }
+};
+_.bindAll(buttonView);
+jQuery('#underscore_button').bind('click', buttonView.onClick);
+=> When the button is clicked, this.label will have the correct value...
+
+
+
+ partial_.partial(function, [*arguments])
+
+ Partially apply a function by filling in any number of its arguments,
+ without changing its dynamic this value. A close cousin
+ of bind.
+
+var add = function(a, b) { return a + b; };
+add5 = _.partial(add, 5);
+add5(10);
+=> 15
+
+
+
+ memoize_.memoize(function, [hashFunction])
+
+ Memoizes a given function by caching the computed result. Useful
+ for speeding up slow-running computations. If passed an optional
+ hashFunction, it will be used to compute the hash key for storing
+ the result, based on the arguments to the original function. The default
+ hashFunction just uses the first argument to the memoized function
+ as the key.
+
+var fibonacci = _.memoize(function(n) {
+ return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2);
+});
+
+
+
+ delay_.delay(function, wait, [*arguments])
+
+ Much like setTimeout, invokes function after wait
+ milliseconds. If you pass the optional arguments, they will be
+ forwarded on to the function when it is invoked.
+
+var log = _.bind(console.log, console); +_.delay(log, 1000, 'logged later'); +=> 'logged later' // Appears after one second. ++ +
+ defer_.defer(function, [*arguments])
+
+ Defers invoking the function until the current call stack has cleared,
+ similar to using setTimeout with a delay of 0. Useful for performing
+ expensive computations or HTML rendering in chunks without blocking the UI thread
+ from updating. If you pass the optional arguments, they will be
+ forwarded on to the function when it is invoked.
+
+_.defer(function(){ alert('deferred'); });
+// Returns from the function before the alert runs.
+
+
+
+ throttle_.throttle(function, wait)
+
+ Creates and returns a new, throttled version of the passed function,
+ that, when invoked repeatedly, will only actually call the original function
+ at most once per every wait
+ milliseconds. Useful for rate-limiting events that occur faster than you
+ can keep up with.
+
+var throttled = _.throttle(updatePosition, 100); +$(window).scroll(throttled); ++ +
+ debounce_.debounce(function, wait, [immediate])
+
+ Creates and returns a new debounced version of the passed function that
+ will postpone its execution until after
+ wait milliseconds have elapsed since the last time it
+ was invoked. Useful for implementing behavior that should only happen
+ after the input has stopped arriving. For example: rendering a
+ preview of a Markdown comment, recalculating a layout after the window
+ has stopped being resized, and so on.
+
+ Pass true for the immediate parameter to cause + debounce to trigger the function on the leading instead of the + trailing edge of the wait interval. Useful in circumstances like + preventing accidental double-clicks on a "submit" button from firing a + second time. +
+ ++var lazyLayout = _.debounce(calculateLayout, 300); +$(window).resize(lazyLayout); ++ +
+ once_.once(function)
+
+ Creates a version of the function that can only be called one time.
+ Repeated calls to the modified function will have no effect, returning
+ the value from the original call. Useful for initialization functions,
+ instead of having to set a boolean flag and then check it later.
+
+var initialize = _.once(createApplication); +initialize(); +initialize(); +// Application is only created once. ++ +
+ after_.after(count, function)
+
+ Creates a version of the function that will only be run after first
+ being called count times. Useful for grouping asynchronous responses,
+ where you want to be sure that all the async calls have finished, before
+ proceeding.
+
+var renderNotes = _.after(notes.length, render);
+_.each(notes, function(note) {
+ note.asyncSave({success: renderNotes});
+});
+// renderNotes is run once, after all notes have saved.
+
+
+
+ wrap_.wrap(function, wrapper)
+
+ Wraps the first function inside of the wrapper function,
+ passing it as the first argument. This allows the wrapper to
+ execute code before and after the function runs, adjust the arguments,
+ and execute it conditionally.
+
+var hello = function(name) { return "hello: " + name; };
+hello = _.wrap(hello, function(func) {
+ return "before, " + func("moe") + ", after";
+});
+hello();
+=> 'before, hello: moe, after'
+
+
+
+ compose_.compose(*functions)
+
+ Returns the composition of a list of functions, where each function
+ consumes the return value of the function that follows. In math terms,
+ composing the functions f(), g(), and h() produces
+ f(g(h())).
+
+var greet = function(name){ return "hi: " + name; };
+var exclaim = function(statement){ return statement + "!"; };
+var welcome = _.compose(exclaim, greet);
+welcome('moe');
+=> 'hi: moe!'
+
+
+
+ keys_.keys(object)
+
+ Retrieve all the names of the object's properties.
+
+_.keys({one : 1, two : 2, three : 3});
+=> ["one", "two", "three"]
+
+
+
+ values_.values(object)
+
+ Return all of the values of the object's properties.
+
+_.values({one : 1, two : 2, three : 3});
+=> [1, 2, 3]
+
+
+
+ pairs_.pairs(object)
+
+ Convert an object into a list of [key, value] pairs.
+
+_.pairs({one: 1, two: 2, three: 3});
+=> [["one", 1], ["two", 2], ["three", 3]]
+
+
+
+ invert_.invert(object)
+
+ Returns a copy of the object where the keys have become the values
+ and the values the keys. For this to work, all of your object's values
+ should be unique and string serializable.
+
+_.invert({Moe: "Moses", Larry: "Louis", Curly: "Jerome"});
+=> {Moses: "Moe", Louis: "Larry", Jerome: "Curly"};
+
+
+
+ functions_.functions(object)
+ Alias: methods
+
+ Returns a sorted list of the names of every method in an object —
+ that is to say, the name of every function property of the object.
+
+_.functions(_); +=> ["all", "any", "bind", "bindAll", "clone", "compact", "compose" ... ++ +
+ extend_.extend(destination, *sources)
+
+ Copy all of the properties in the source objects over to the
+ destination object, and return the destination object.
+ It's in-order, so the last source will override properties of the same
+ name in previous arguments.
+
+_.extend({name : 'moe'}, {age : 50});
+=> {name : 'moe', age : 50}
+
+
+
+ pick_.pick(object, *keys)
+
+ Return a copy of the object, filtered to only have values for
+ the whitelisted keys (or array of valid keys).
+
+_.pick({name : 'moe', age: 50, userid : 'moe1'}, 'name', 'age');
+=> {name : 'moe', age : 50}
+
+
+
+ omit_.omit(object, *keys)
+
+ Return a copy of the object, filtered to omit the blacklisted
+ keys (or array of keys).
+
+_.omit({name : 'moe', age : 50, userid : 'moe1'}, 'userid');
+=> {name : 'moe', age : 50}
+
+
+
+ defaults_.defaults(object, *defaults)
+
+ Fill in null and undefined properties in object with values from the
+ defaults objects, and return the object. As soon as the
+ property is filled, further defaults will have no effect.
+
+var iceCream = {flavor : "chocolate"};
+_.defaults(iceCream, {flavor : "vanilla", sprinkles : "lots"});
+=> {flavor : "chocolate", sprinkles : "lots"}
+
+
+
+ clone_.clone(object)
+
+ Create a shallow-copied clone of the object. Any nested objects
+ or arrays will be copied by reference, not duplicated.
+
+_.clone({name : 'moe'});
+=> {name : 'moe'};
+
+
+
+ tap_.tap(object, interceptor)
+
+ Invokes interceptor with the object, and then returns object.
+ The primary purpose of this method is to "tap into" a method chain, in order to perform operations on intermediate results within the chain.
+
+_.chain([1,2,3,200])
+ .filter(function(num) { return num % 2 == 0; })
+ .tap(alert)
+ .map(function(num) { return num * num })
+ .value();
+=> // [2, 200] (alerted)
+=> [4, 40000]
+
+
+
+ has_.has(object, key)
+
+ Does the object contain the given key? Identical to
+ object.hasOwnProperty(key), but uses a safe reference to the
+ hasOwnProperty function, in case it's been
+ overridden accidentally.
+
+_.has({a: 1, b: 2, c: 3}, "b");
+=> true
+
+
+
+ isEqual_.isEqual(object, other)
+
+ Performs an optimized deep comparison between the two objects, to determine
+ if they should be considered equal.
+
+var moe = {name : 'moe', luckyNumbers : [13, 27, 34]};
+var clone = {name : 'moe', luckyNumbers : [13, 27, 34]};
+moe == clone;
+=> false
+_.isEqual(moe, clone);
+=> true
+
+
+
+ isEmpty_.isEmpty(object)
+
+ Returns true if object contains no values.
+
+_.isEmpty([1, 2, 3]);
+=> false
+_.isEmpty({});
+=> true
+
+
+
+ isElement_.isElement(object)
+
+ Returns true if object is a DOM element.
+
+_.isElement(jQuery('body')[0]);
+=> true
+
+
+
+ isArray_.isArray(object)
+
+ Returns true if object is an Array.
+
+(function(){ return _.isArray(arguments); })();
+=> false
+_.isArray([1,2,3]);
+=> true
+
+
+
+ isObject_.isObject(value)
+
+ Returns true if value is an Object. Note that JavaScript
+ arrays and functions are objects, while (normal) strings and numbers are not.
+
+_.isObject({});
+=> true
+_.isObject(1);
+=> false
+
+
+
+ isArguments_.isArguments(object)
+
+ Returns true if object is an Arguments object.
+
+(function(){ return _.isArguments(arguments); })(1, 2, 3);
+=> true
+_.isArguments([1,2,3]);
+=> false
+
+
+
+ isFunction_.isFunction(object)
+
+ Returns true if object is a Function.
+
+_.isFunction(alert); +=> true ++ +
+ isString_.isString(object)
+
+ Returns true if object is a String.
+
+_.isString("moe");
+=> true
+
+
+
+ isNumber_.isNumber(object)
+
+ Returns true if object is a Number (including NaN).
+
+_.isNumber(8.4 * 5); +=> true ++ +
+ isFinite_.isFinite(object)
+
+ Returns true if object is a finite Number.
+
+_.isFinite(-101); +=> true + +_.isFinite(-Infinity); +=> false ++ +
+ isBoolean_.isBoolean(object)
+
+ Returns true if object is either true or false.
+
+_.isBoolean(null); +=> false ++ +
+ isDate_.isDate(object)
+
+ Returns true if object is a Date.
+
+_.isDate(new Date()); +=> true ++ +
+ isRegExp_.isRegExp(object)
+
+ Returns true if object is a RegExp.
+
+_.isRegExp(/moe/); +=> true ++ +
+ isNaN_.isNaN(object)
+
+ Returns true if object is NaN.
Note: this is not
+ the same as the native isNaN function, which will also return
+ true if the variable is undefined.
+
+_.isNaN(NaN); +=> true +isNaN(undefined); +=> true +_.isNaN(undefined); +=> false ++ +
+ isNull_.isNull(object)
+
+ Returns true if the value of object is null.
+
+_.isNull(null); +=> true +_.isNull(undefined); +=> false ++ +
+ isUndefined_.isUndefined(value)
+
+ Returns true if value is undefined.
+
+_.isUndefined(window.missingVariable); +=> true ++ +
+ noConflict_.noConflict()
+
+ Give control of the "_" variable back to its previous owner. Returns
+ a reference to the Underscore object.
+
+var underscore = _.noConflict();+ +
+ identity_.identity(value)
+
+ Returns the same value that is used as the argument. In math:
+ f(x) = x
+ This function looks useless, but is used throughout Underscore as
+ a default iterator.
+
+var moe = {name : 'moe'};
+moe === _.identity(moe);
+=> true
+
+
+ times_.times(n, iterator, [context])
+
+ Invokes the given iterator function n times. Each invocation of
+ iterator is called with an index argument.
+
+ Note: this example uses the chaining syntax.
+
+_(3).times(function(n){ genie.grantWishNumber(n); });
+
+
+ random_.random(min, max)
+
+ Returns a random integer between min and max, inclusive.
+ If you only pass one argument, it will return a number between 0
+ and that number.
+
+_.random(0, 100); +=> 42+ +
+ mixin_.mixin(object)
+
+ Allows you to extend Underscore with your own utility functions. Pass
+ a hash of {name: function} definitions to have your functions
+ added to the Underscore object, as well as the OOP wrapper.
+
+_.mixin({
+ capitalize : function(string) {
+ return string.charAt(0).toUpperCase() + string.substring(1).toLowerCase();
+ }
+});
+_("fabio").capitalize();
+=> "Fabio"
+
+
+
+ uniqueId_.uniqueId([prefix])
+
+ Generate a globally-unique id for client-side models or DOM elements
+ that need one. If prefix is passed, the id will be appended to it.
+
+_.uniqueId('contact_');
+=> 'contact_104'
+
+
+ escape_.escape(string)
+
+ Escapes a string for insertion into HTML, replacing
+ &, <, >, ", ', and / characters.
+
+_.escape('Curly, Larry & Moe');
+=> "Curly, Larry & Moe"
+
+
+ unescape_.unescape(string)
+
+ The opposite of escape, replaces
+ &, <, >,
+ ", ', and /
+ with their unescaped counterparts.
+
+_.unescape('Curly, Larry & Moe');
+=> "Curly, Larry & Moe"
+
+
+ result_.result(object, property)
+
+ If the value of the named property is a function then invoke it; otherwise, return it.
+
+var object = {cheese: 'crumpets', stuff: function(){ return 'nonsense'; }};
+_.result(object, 'cheese');
+=> "crumpets"
+_.result(object, 'stuff');
+=> "nonsense"
+
+
+ template_.template(templateString, [data], [settings])
+
+ Compiles JavaScript templates into functions that can be evaluated
+ for rendering. Useful for rendering complicated bits of HTML from JSON
+ data sources. Template functions can both interpolate variables, using
+ <%= … %>, as well as execute arbitrary JavaScript code, with
+ <% … %>. If you wish to interpolate a value, and have
+ it be HTML-escaped, use <%- … %> When you evaluate a template function, pass in a
+ data object that has properties corresponding to the template's free
+ variables. If you're writing a one-off, you can pass the data
+ object as the second parameter to template in order to render
+ immediately instead of returning a template function. The settings argument
+ should be a hash containing any _.templateSettings that should be overridden.
+
+var compiled = _.template("hello: <%= name %>");
+compiled({name : 'moe'});
+=> "hello: moe"
+
+var list = "<% _.each(people, function(name) { %> <li><%= name %></li> <% }); %>";
+_.template(list, {people : ['moe', 'curly', 'larry']});
+=> "<li>moe</li><li>curly</li><li>larry</li>"
+
+var template = _.template("<b><%- value %></b>");
+template({value : '<script>'});
+=> "<b><script></b>"
+
+ + You can also use print from within JavaScript code. This is + sometimes more convenient than using <%= ... %>. +
+ +
+var compiled = _.template("<% print('Hello ' + epithet); %>");
+compiled({epithet: "stooge"});
+=> "Hello stooge."
+
+ + If ERB-style delimiters aren't your cup of tea, you can change Underscore's + template settings to use different symbols to set off interpolated code. + Define an interpolate regex to match expressions that should be + interpolated verbatim, an escape regex to match expressions that should + be inserted after being HTML escaped, and an evaluate regex to match + expressions that should be evaluated without insertion into the resulting + string. You may define or omit any combination of the three. + For example, to perform + Mustache.js + style templating: +
+ +
+_.templateSettings = {
+ interpolate : /\{\{(.+?)\}\}/g
+};
+
+var template = _.template("Hello {{ name }}!");
+template({name : "Mustache"});
+=> "Hello Mustache!"
+
+ + By default, template places the values from your data in the local scope + via the with statement. However, you can specify a single variable name + with the variable setting. This can significantly improve the speed + at which a template is able to render. +
+ +
+_.template("Using 'with': <%= data.answer %>", {answer: 'no'}, {variable: 'data'});
+=> "Using 'with': no"
+
+ + Precompiling your templates can be a big help when debugging errors you can't + reproduce. This is because precompiled templates can provide line numbers and + a stack trace, something that is not possible when compiling templates on the client. + The source property is available on the compiled template + function for easy precompilation. +
+ +<script> + JST.project = <%= _.template(jstText).source %>; +</script>+ + +
+ You can use Underscore in either an object-oriented or a functional style, + depending on your preference. The following two lines of code are + identical ways to double a list of numbers. +
+ +
+_.map([1, 2, 3], function(n){ return n * 2; });
+_([1, 2, 3]).map(function(n){ return n * 2; });
+
+ + Calling chain will cause all future method calls to return + wrapped objects. When you've finished the computation, use + value to retrieve the final value. Here's an example of chaining + together a map/flatten/reduce, in order to get the word count of + every word in a song. +
+ +
+var lyrics = [
+ {line : 1, words : "I'm a lumberjack and I'm okay"},
+ {line : 2, words : "I sleep all night and I work all day"},
+ {line : 3, words : "He's a lumberjack and he's okay"},
+ {line : 4, words : "He sleeps all night and he works all day"}
+];
+
+_.chain(lyrics)
+ .map(function(line) { return line.words.split(' '); })
+ .flatten()
+ .reduce(function(counts, word) {
+ counts[word] = (counts[word] || 0) + 1;
+ return counts;
+ }, {})
+ .value();
+
+=> {lumberjack : 2, all : 4, night : 2 ... }
+
+ + In addition, the + Array prototype's methods + are proxied through the chained Underscore object, so you can slip a + reverse or a push into your chain, and continue to + modify the array. +
+ +
+ chain_.chain(obj)
+
+ Returns a wrapped object. Calling methods on this object will continue
+ to return wrapped objects until value is used.
+
+var stooges = [{name : 'curly', age : 25}, {name : 'moe', age : 21}, {name : 'larry', age : 23}];
+var youngest = _.chain(stooges)
+ .sortBy(function(stooge){ return stooge.age; })
+ .map(function(stooge){ return stooge.name + ' is ' + stooge.age; })
+ .first()
+ .value();
+=> "moe is 21"
+
+
+
+ value_(obj).value()
+
+ Extracts the value of a wrapped object.
+
+_([1, 2, 3]).value(); +=> [1, 2, 3] ++ +
+ The Underscore documentation is also available in + Simplified Chinese. +
+ ++ Underscore.lua, + a Lua port of the functions that are applicable in both languages. + Includes OOP-wrapping and chaining. + (source) +
+ ++ Underscore.m, an Objective-C port + of many of the Underscore.js functions, using a syntax that encourages + chaining. + (source) +
+ ++ _.m, an alternative + Objective-C port that tries to stick a little closer to the original + Underscore.js API. + (source) +
+ ++ Underscore.php, + a PHP port of the functions that are applicable in both languages. + Includes OOP-wrapping and chaining. + (source) +
+ ++ Underscore-perl, + a Perl port of many of the Underscore.js functions, + aimed at on Perl hashes and arrays. + (source) +
+ ++ Underscore.cfc, + a Coldfusion port of many of the Underscore.js functions. + (source) +
+ ++ Underscore.string, + an Underscore extension that adds functions for string-manipulation: + trim, startsWith, contains, capitalize, + reverse, sprintf, and more. +
+ ++ Ruby's Enumerable module. +
+ ++ Prototype.js, which provides + JavaScript with collection functions in the manner closest to Ruby's Enumerable. +
+ ++ Oliver Steele's + Functional JavaScript, + which includes comprehensive higher-order function support as well as string lambdas. +
+ ++ Michael Aufreiter's Data.js, + a data manipulation + persistence library for JavaScript. +
+ ++ Python's itertools. +
+ +
+ 1.4.4 — Jan. 30, 2013 — Diff
+
+ 1.4.3 — Dec. 4, 2012 — Diff
+
+ 1.4.2 — Oct. 1, 2012 — Diff
+
+ 1.4.1 — Oct. 1, 2012 — Diff
+
+ 1.4.0 — Sept. 27, 2012 — Diff
+
+ 1.3.3 — April 10, 2012
+
+ 1.3.1 — Jan. 23, 2012
+
+ 1.3.0 — Jan. 11, 2012
+
+ 1.2.4 — Jan. 4, 2012
+
+ 1.2.3 — Dec. 7, 2011
+
+ 1.2.2 — Nov. 14, 2011
+
+ 1.2.1 — Oct. 24, 2011
+
+ 1.2.0 — Oct. 5, 2011
+
+ 1.1.7 — July 13, 2011
+ Added _.groupBy, which aggregates a collection into groups of like items.
+ Added _.union and _.difference, to complement the
+ (re-named) _.intersection.
+ Various improvements for support of sparse arrays.
+ _.toArray now returns a clone, if directly passed an array.
+ _.functions now also returns the names of functions that are present
+ in the prototype chain.
+
+ 1.1.6 — April 18, 2011
+ Added _.after, which will return a function that only runs after
+ first being called a specified number of times.
+ _.invoke can now take a direct function reference.
+ _.every now requires an iterator function to be passed, which
+ mirrors the ECMA5 API.
+ _.extend no longer copies keys when the value is undefined.
+ _.bind now errors when trying to bind an undefined value.
+
+ 1.1.5 — Mar 20, 2011
+ Added an _.defaults function, for use merging together JS objects
+ representing default options.
+ Added an _.once function, for manufacturing functions that should
+ only ever execute a single time.
+ _.bind now delegates to the native ECMAScript 5 version,
+ where available.
+ _.keys now throws an error when used on non-Object values, as in
+ ECMAScript 5.
+ Fixed a bug with _.keys when used over sparse arrays.
+
+ 1.1.4 — Jan 9, 2011
+ Improved compliance with ES5's Array methods when passing null
+ as a value. _.wrap now correctly sets this for the
+ wrapped function. _.indexOf now takes an optional flag for
+ finding the insertion index in an array that is guaranteed to already
+ be sorted. Avoiding the use of .callee, to allow _.isArray
+ to work properly in ES5's strict mode.
+
+ 1.1.3 — Dec 1, 2010
+ In CommonJS, Underscore may now be required with just:
+ var _ = require("underscore").
+ Added _.throttle and _.debounce functions.
+ Removed _.breakLoop, in favor of an ECMA5-style un-break-able
+ each implementation — this removes the try/catch, and you'll now have
+ better stack traces for exceptions that are thrown within an Underscore iterator.
+ Improved the isType family of functions for better interoperability
+ with Internet Explorer host objects.
+ _.template now correctly escapes backslashes in templates.
+ Improved _.reduce compatibility with the ECMA5 version:
+ if you don't pass an initial value, the first item in the collection is used.
+ _.each no longer returns the iterated collection, for improved
+ consistency with ES5's forEach.
+
+ 1.1.2
+ Fixed _.contains, which was mistakenly pointing at
+ _.intersect instead of _.include, like it should
+ have been. Added _.unique as an alias for _.uniq.
+
+ 1.1.1
+ Improved the speed of _.template, and its handling of multiline
+ interpolations. Ryan Tenney contributed optimizations to many Underscore
+ functions. An annotated version of the source code is now available.
+
+ 1.1.0
+ The method signature of _.reduce has been changed to match
+ the ECMAScript 5 signature, instead of the Ruby/Prototype.js version.
+ This is a backwards-incompatible change. _.template may now be
+ called with no arguments, and preserves whitespace. _.contains
+ is a new alias for _.include.
+
+ 1.0.4
+ Andri Möll contributed the _.memoize
+ function, which can be used to speed up expensive repeated computations
+ by caching the results.
+
+ 1.0.3
+ Patch that makes _.isEqual return false if any property
+ of the compared object has a NaN value. Technically the correct
+ thing to do, but of questionable semantics. Watch out for NaN comparisons.
+
+ 1.0.2
+ Fixes _.isArguments in recent versions of Opera, which have
+ arguments objects as real Arrays.
+
+ 1.0.1
+ Bugfix for _.isEqual, when comparing two objects with the same
+ number of undefined keys, but with different names.
+
+ 1.0.0
+ Things have been stable for many months now, so Underscore is now
+ considered to be out of beta, at 1.0. Improvements since 0.6
+ include _.isBoolean, and the ability to have _.extend
+ take multiple source objects.
+
+ 0.6.0
+ Major release. Incorporates a number of
+ Mile Frawley's refactors for
+ safer duck-typing on collection functions, and cleaner internals. A new
+ _.mixin method that allows you to extend Underscore with utility
+ functions of your own. Added _.times, which works the same as in
+ Ruby or Prototype.js. Native support for ECMAScript 5's Array.isArray,
+ and Object.keys.
+
+ 0.5.8
+ Fixed Underscore's collection functions to work on
+ NodeLists and
+ HTMLCollections
+ once more, thanks to
+ Justin Tulloss.
+
+ 0.5.7
+ A safer implementation of _.isArguments, and a
+ faster _.isNumber,
thanks to
+ Jed Schmidt.
+
+ 0.5.6
+ Customizable delimiters for _.template, contributed by
+ Noah Sloan.
+
+ 0.5.5
+ Fix for a bug in MobileSafari's OOP-wrapper, with the arguments object.
+
+ 0.5.4
+ Fix for multiple single quotes within a template string for
+ _.template. See:
+ Rick Strahl's blog post.
+
+ 0.5.2
+ New implementations of isArray, isDate, isFunction,
+ isNumber, isRegExp, and isString, thanks to
+ a suggestion from
+ Robert Kieffer.
+ Instead of doing Object#toString
+ comparisons, they now check for expected properties, which is less safe,
+ but more than an order of magnitude faster. Most other Underscore
+ functions saw minor speed improvements as a result.
+ Evgeniy Dolzhenko
+ contributed _.tap,
+ similar to Ruby 1.9's,
+ which is handy for injecting side effects (like logging) into chained calls.
+
+ 0.5.1
+ Added an _.isArguments function. Lots of little safety checks
+ and optimizations contributed by
+ Noah Sloan and
+ Andri Möll.
+
+ 0.5.0
+ [API Changes] _.bindAll now takes the context object as
+ its first parameter. If no method names are passed, all of the context
+ object's methods are bound to it, enabling chaining and easier binding.
+ _.functions now takes a single argument and returns the names
+ of its Function properties. Calling _.functions(_) will get you
+ the previous behavior.
+ Added _.isRegExp so that isEqual can now test for RegExp equality.
+ All of the "is" functions have been shrunk down into a single definition.
+ Karl Guertin contributed patches.
+
+ 0.4.7
+ Added isDate, isNaN, and isNull, for completeness.
+ Optimizations for isEqual when checking equality between Arrays
+ or Dates. _.keys is now 25%–2X faster (depending on your
+ browser) which speeds up the functions that rely on it, such as _.each.
+
+ 0.4.6
+ Added the range function, a port of the
+ Python
+ function of the same name, for generating flexibly-numbered lists
+ of integers. Original patch contributed by
+ Kirill Ishanov.
+
+ 0.4.5
+ Added rest for Arrays and arguments objects, and aliased
+ first as head, and rest as tail,
+ thanks to Luke Sutton's patches.
+ Added tests ensuring that all Underscore Array functions also work on
+ arguments objects.
+
+ 0.4.4
+ Added isString, and isNumber, for consistency. Fixed
+ _.isEqual(NaN, NaN) to return true (which is debatable).
+
+ 0.4.3
+ Started using the native StopIteration object in browsers that support it.
+ Fixed Underscore setup for CommonJS environments.
+
+ 0.4.2
+ Renamed the unwrapping function to value, for clarity.
+
+ 0.4.1
+ Chained Underscore objects now support the Array prototype methods, so
+ that you can perform the full range of operations on a wrapped array
+ without having to break your chain. Added a breakLoop method
+ to break in the middle of any Underscore iteration. Added an
+ isEmpty function that works on arrays and objects.
+
+ 0.4.0
+ All Underscore functions can now be called in an object-oriented style,
+ like so: _([1, 2, 3]).map(...);. Original patch provided by
+ Marc-André Cournoyer.
+ Wrapped objects can be chained through multiple
+ method invocations. A functions method
+ was added, providing a sorted list of all the functions in Underscore.
+
+ 0.3.3
+ Added the JavaScript 1.8 function reduceRight. Aliased it
+ as foldr, and aliased reduce as foldl.
+
+ 0.3.2
+ Now runs on stock Rhino
+ interpreters with: load("underscore.js").
+ Added identity as a utility function.
+
+ 0.3.1
+ All iterators are now passed in the original collection as their third
+ argument, the same as JavaScript 1.6's forEach. Iterating over
+ objects is now called with (value, key, collection), for details
+ see _.each.
+
+ 0.3.0
+ Added Dmitry Baranovskiy's
+ comprehensive optimizations, merged in
+ Kris Kowal's patches to make Underscore
+ CommonJS and
+ Narwhal compliant.
+
+ 0.2.0
+ Added compose and lastIndexOf, renamed inject to
+ reduce, added aliases for inject, filter,
+ every, some, and forEach.
+
+ 0.1.1
+ Added noConflict, so that the "Underscore" object can be assigned to
+ other variables.
+
+ 0.1.0
+ Initial release of Underscore.js.
+
+
+
+
+