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@apxapob apxapob commented Mar 21, 2024

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@apxapob apxapob mentioned this pull request Mar 21, 2024
@ceifa
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ceifa commented Jul 18, 2024

Hey, thanks for the PR! Can you take a look at the action error?
Also, I never implemented networking, would this API be a replacement to the current networking API we already support?

@apxapob
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apxapob commented Jul 19, 2024

Hey, thanks for the PR! Can you take a look at the action error? Also, I never implemented networking, would this API be a replacement to the current networking API we already support?

Yes ISteamNetworking is deprecated:
https://partner.steamgames.com/doc/api/ISteamNetworking

I'm new to Rust, could you please help me with this error? I don't understand what's wrong.

@RatWasHere
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@ceifa Any updates on this?

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ceifa commented Sep 14, 2024

@ceifa Any updates on this?

I would like to test other implementations of this feature before approving this. A callback for messages would be useful, for example.

@raymondtri
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The base steamworks rust implementation doesn't provide callbacks for messages, wouldn't this be up to the user to determine how frequently they want to poll for messages?

https://partner.steamgames.com/doc/api/ISteamNetworkingSockets#functions_poll_groups

You could get super low level and implement poll groups but that doesn't even exist in steamworks-rs.

https://github.com/Noxime/steamworks-rs/blob/master/src/networking_sockets.rs

IMO it would be better to have at least a rudimentary implementation of the new methods that is in-line with Steam's docs rather than pushing people to use deprecated methods

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4 participants