Replies: 1 comment 2 replies
-
|
Asset instances are used by particular productions where assets are modified only for a single shot. In that case, an instance is created (or multiple ones like if you have 10 soldiers in a shot and a single soldier asset). This instance is also versioned. Output files related to these instances are tracked separately. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Thank you so much for your great work on Gazu! I truly appreciate your efforts — it’s incredibly helpful ,
I was wondering if you could kindly provide a full example or some documentation on how to properly use asset instances, specifically:
new_asset_asset_instance
new_asset_instance_output_file
And also how to work with entity outputs effectively. I'm trying to understand the intended workflow and best practices around these features, but couldn’t find detailed examples in the current documentation.
Any guidance, snippet, or explanation would be greatly appreciated!
Thanks again for your great work
Beta Was this translation helpful? Give feedback.
All reactions