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Description
What happened?
When loaded into a server and able to play, experience is great.
On random occasion when going to check the browser or desktop applications via alt+tab or pressing the windows key to pull up the taskbar, the game would crash.
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Latest crash in windbg
CONTEXT: (.ecxr)
rax=00000000ffffffff rbx=0000000002ba72ab rcx=b0c4416c130d0000
rdx=0000000000000000 rsi=000002c75dce4501 rdi=20c49ba5e353f700
rip=00007ffb914bb3b6 rsp=000000ebc8aff900 rbp=000000ebc8affa90
r8=000002c4a651c200 r9=0000000000000000 r10=000002c4a64d0000
r11=000000ebc8aff8d0 r12=0000000000000000 r13=0000000000000011
r14=0000000000000000 r15=000000000000009f
iopl=0 nv up ei ng nz na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010286
citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+0x11656:
00007ffb`914bb3b6 c70425edde000000000000 mov dword ptr [0DEEDh],0 ds:00000000`0000deed=????????
Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ffb914bb3b6 (citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+0x0000000000011656)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000001
Parameter[1]: 000000000000deed
Attempt to write to address 000000000000deed
PROCESS_NAME: FiveM_b3407_GTAProcess.exe
WRITE_ADDRESS: 000000000000deed
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000001
EXCEPTION_PARAMETER2: 000000000000deed
STACK_TEXT:
000000eb`c8aff900 00007ffb`914b8a77 : 00000000`00000000 00000000`00000000 00000000`02ba72ab 20c49ba5`e353f700 : citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+0x11656
000000eb`c8aff990 00007ffb`914b4009 : 000002c5`546aa680 00000000`00000000 00000000`00000000 000002c5`546aa680 : citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+0xed17
000000eb`c8affdf0 00007ffb`914af17c : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+0xa2a9
000000eb`c8affe20 00007ffc`a90437b0 : 000002c5`546aa680 000002c5`3f5bde50 00000000`00000000 00000000`00000000 : citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+0x541c
000000eb`c8affe60 00007ffc`a9f7e8d7 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ucrtbase!thread_start<unsigned int (__cdecl*)(void *),1>+0x30
000000eb`c8affe90 00007ffc`abf4c53c : 00000000`00000000 00000000`00000000 000004f0`fffffb30 000004d0`fffffb30 : kernel32!BaseThreadInitThunk+0x17
000000eb`c8affec0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x2c
IP_IN_PAGED_CODE:
citizen_devtools!fx::ResourceMonitor::SetShouldGetMemory+11656
00007ffb`914bb3b6 c70425edde000000000000 mov dword ptr [0DEEDh],0
SYMBOL_NAME: citizen_devtools+2b3b6
MODULE_NAME: citizen_devtools
IMAGE_NAME: citizen-devtools.dll
STACK_COMMAND: dt ntdll!LdrpLastDllInitializer BaseDllName ; dt ntdll!LdrpFailureData ; ~162s; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_citizen-devtools.dll!Unknown
OS_VERSION: 10.0.26100.1
BUILDLAB_STR: ge_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 1.0.0.23069
FAILURE_ID_HASH: {8ef2000f-b4dd-7c97-d75d-42cd3e515b49}
Followup: MachineOwner
---------
Expected result
Game should be stable and run in the background.
Reproduction steps
Launch and join a FiveM server with pure 1
Fly in and stand still
Tab out of the game from fullscreen at random, simulating checking something else.
Game freezes, driver timeout, and crash.
Importancy
Slight inconvenience
Area(s)
FiveM
Specific version(s)
FiveM 23069, Windows 11
Additional information
AMD 25.12.1 drivers