Skip to content

[Suggestion] .INI Based Map Cycling #204

@akagemegane

Description

@akagemegane

This was something I've experimented during the whole launch of Refreshed Supply.

Apparently if you have an .INI that defines an episode that has maps with EndingA (or B) setting to the next until the last cycles back to the first level of said episode.

Example:

[E1M1]
Title=E1M1
EndingA=2
EndingB=2

[E1M2]
Title=E1M2
EndingA=3
EndingB=3

[E1M3]
Title=E1M3
EndingA=1
EndingB=1

I have to wonder how possible it would be to have a .INI based map cycle (default filename MAPCYCLE.INI) that the host can enable? In which if used, can allow the game cycle to the next level (triggered by time and/or frag limit)

This in conjunction with map downloading would be useful as well.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions