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main.cpp
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69 lines (56 loc) · 2.06 KB
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// The MIT License(MIT)
// Copyright(c) <2015> <Martin Šinkovec>
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#include <iostream>
#include <windows.h>
#include <winuser.h>
#pragma comment(lib, "user32.lib")
using namespace std;
int main()
{
int i = 0, *MouseSpeed = &i;
int aMouseInfo[3];
SystemParametersInfo(SPI_GETMOUSESPEED, 0, MouseSpeed, 0);
SystemParametersInfo(SPI_GETMOUSE, 0, &aMouseInfo, 0);
cout << "\nPrevious Mouse Speed was : " << *MouseSpeed;
if (aMouseInfo[2] >= 1)
cout << "\nMouse Accel is ON";
else
cout << "\nMouse Accel is OFF";
i = 10; // change mouse speed here.
MouseSpeed = &i;
SystemParametersInfo(SPI_SETMOUSESPEED,
0,
(LPVOID)i,
SPIF_UPDATEINIFILE ||
SPIF_SENDCHANGE ||
SPIF_SENDWININICHANGE);
cout << "\n\nCurrent Mouse Speed is : " << *MouseSpeed;
aMouseInfo[2] = 0; // accel on/off use 0 or 1
SystemParametersInfo(
SPI_SETMOUSE,
0,
aMouseInfo,
SPIF_SENDCHANGE);
if (aMouseInfo[2] >= 1)
cout << "\nMouse Accel is ON";
else
cout << "\nMouse Accel is OFF";
return 0;
}