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cli.Warn("This action will ERASE and regenerate ALL files in '%s/'.\nYou will have to manually update your code to work with the new version.", info.Name)
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ok, err:=cli.YesNo("Continue?", false)
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iferr!=nil||!ok {
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returncli.ErrCanceled
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}
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os.RemoveAll(info.Name)
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} else {
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cli.Warn("DO NOT EDIT the `%s/` directory inside of the project. ALL CHANGES WILL BE LOST when running `codegame update`.", info.Name)
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