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Description
- Only placeable and obtainable blocks
- Hydrate coral blocks with water layer underneath
- Not biome-dependant colors like leaves
- How to handle blocks with different textures for sides/top?
- Condense similar variants (cracked, chiseled, etc) in same blockspace if similar enough?
- Include transparent blocks?
- Blocks like grate with transparency? What block to put under?
- Ice blocks will melt near light
- Include hazardous blocks like magma?
- Animated textures like prismarine? How to place in map? How to find average hue over time?
- Include blocks like some glazed terracotta which have two contrasting colors?
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