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# FlexSharpUnity
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An implementation of Nvidia Flex in Unity!
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## Intro:
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This library should allow easy developement in Unity using NvFlex in both dots and non-dots environments! (dots currently not done yet)
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For the most basic example all you need is a flex container with planes setup for your particles to collide with, and then an emitter to emit fluid particles!
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I would highly recommend downloading the official NvFlex demo app and choosing the solver parameters based off of scenes from there (also check their manual, it is very helpful).
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