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| 1 | +#include <pipeline_builder.hpp> |
| 2 | + |
| 3 | +namespace lvk { |
| 4 | +PipelineBuilder::PipelineBuilder(CreateInfo const& create_info) |
| 5 | + : m_info(create_info) {} |
| 6 | + |
| 7 | +auto PipelineBuilder::build(vk::PipelineLayout const layout, |
| 8 | + PipelineState const& state) const |
| 9 | + -> vk::UniquePipeline { |
| 10 | + auto shader_stages = std::array<vk::PipelineShaderStageCreateInfo, 2>{}; |
| 11 | + shader_stages[0] |
| 12 | + .setStage(vk::ShaderStageFlagBits::eVertex) |
| 13 | + .setPName("main") |
| 14 | + .setModule(state.vertex_shader); |
| 15 | + shader_stages[1] |
| 16 | + .setStage(vk::ShaderStageFlagBits::eFragment) |
| 17 | + .setPName("main") |
| 18 | + .setModule(state.fragment_shader); |
| 19 | + |
| 20 | + auto prsci = vk::PipelineRasterizationStateCreateInfo{}; |
| 21 | + prsci.setPolygonMode(state.polygon_mode).setCullMode(state.cull_mode); |
| 22 | + |
| 23 | + auto pdssci = vk::PipelineDepthStencilStateCreateInfo{}; |
| 24 | + auto const depth_test = |
| 25 | + (state.flags & PipelineFlag::DepthTest) == PipelineFlag::DepthTest; |
| 26 | + pdssci.setDepthTestEnable(depth_test ? vk::True : vk::False) |
| 27 | + .setDepthCompareOp(state.depth_compare); |
| 28 | + |
| 29 | + auto const piasci = |
| 30 | + vk::PipelineInputAssemblyStateCreateInfo{{}, state.topology}; |
| 31 | + |
| 32 | + auto pcbas = vk::PipelineColorBlendAttachmentState{}; |
| 33 | + auto const alpha_blend = |
| 34 | + (state.flags & PipelineFlag::AlphaBlend) == PipelineFlag::AlphaBlend; |
| 35 | + using CCF = vk::ColorComponentFlagBits; |
| 36 | + pcbas.setColorWriteMask(CCF::eR | CCF::eG | CCF::eB | CCF::eA) |
| 37 | + .setBlendEnable(alpha_blend ? vk::True : vk::False) |
| 38 | + .setSrcColorBlendFactor(vk::BlendFactor::eSrcAlpha) |
| 39 | + .setDstColorBlendFactor(vk::BlendFactor::eOneMinusSrcAlpha) |
| 40 | + .setColorBlendOp(vk::BlendOp::eAdd) |
| 41 | + .setSrcAlphaBlendFactor(vk::BlendFactor::eOne) |
| 42 | + .setDstAlphaBlendFactor(vk::BlendFactor::eZero) |
| 43 | + .setAlphaBlendOp(vk::BlendOp::eAdd); |
| 44 | + auto pcbsci = vk::PipelineColorBlendStateCreateInfo{}; |
| 45 | + pcbsci.setAttachments(pcbas); |
| 46 | + |
| 47 | + auto const pdscis = std::array{ |
| 48 | + vk::DynamicState::eViewport, |
| 49 | + vk::DynamicState::eScissor, |
| 50 | + vk::DynamicState::eLineWidth, |
| 51 | + }; |
| 52 | + auto pdsci = vk::PipelineDynamicStateCreateInfo{}; |
| 53 | + pdsci.setDynamicStates(pdscis); |
| 54 | + |
| 55 | + auto const pvsci = vk::PipelineViewportStateCreateInfo({}, 1, {}, 1); |
| 56 | + |
| 57 | + auto pmsci = vk::PipelineMultisampleStateCreateInfo{}; |
| 58 | + pmsci.setRasterizationSamples(m_info.samples) |
| 59 | + .setSampleShadingEnable(vk::False); |
| 60 | + |
| 61 | + auto prci = vk::PipelineRenderingCreateInfo{}; |
| 62 | + if (m_info.color_format != vk::Format::eUndefined) { |
| 63 | + prci.setColorAttachmentFormats(m_info.color_format); |
| 64 | + } |
| 65 | + prci.setDepthAttachmentFormat(m_info.depth_format); |
| 66 | + |
| 67 | + auto gpci = vk::GraphicsPipelineCreateInfo{}; |
| 68 | + gpci.setStages(shader_stages) |
| 69 | + .setPRasterizationState(&prsci) |
| 70 | + .setPDepthStencilState(&pdssci) |
| 71 | + .setPInputAssemblyState(&piasci) |
| 72 | + .setPColorBlendState(&pcbsci) |
| 73 | + .setPDynamicState(&pdsci) |
| 74 | + .setPViewportState(&pvsci) |
| 75 | + .setPMultisampleState(&pmsci) |
| 76 | + .setLayout(layout) |
| 77 | + .setPNext(&prci); |
| 78 | + |
| 79 | + auto ret = vk::Pipeline{}; |
| 80 | + if (m_info.device.createGraphicsPipelines({}, 1, &gpci, {}, &ret) != |
| 81 | + vk::Result::eSuccess) { |
| 82 | + return {}; |
| 83 | + } |
| 84 | + |
| 85 | + return vk::UniquePipeline{ret, m_info.device}; |
| 86 | +} |
| 87 | +} // namespace lvk |
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