Commit 8eb8837
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More enemy and powerup types. (#52)
* WIP: bgf v0.1.7.
* Enable player to 1up spare lives.
* Add `powerup::OneUp` and powerup sfx.
* Check projectile bounds on both sides.
* Fixup spare lives display on HUD.
* Prepare for enemy rounds.
* Add `enemy::Trooper`.
* Move translation logic to `Enemy`.
* Nerf responsiveness when holding fire.
* Add `Trooper`, `Gunner`.
Add 1px border around sprite images.
* Cleanup, finalize bgf v0.1.7.1 parent 1290b70 commit 8eb8837
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51 files changed
+388
-101
lines changed- assets
- images
- particles
- sfx
- src/spaced/spaced
- game
- controllers
- enemies
- powerups
- weapons
- scenes
- services
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51 files changed
+388
-101
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