After 3 iterations of the pumpkin macro time seems to deviate a bit. On the second column player does not walk far enough upstairs before macro is restarting, causing an issue. Currently investigating if this is a macro timing issue, or my farm design issue.
After 3 iterations of the pumpkin macro time seems to deviate a bit. On the second column player does not walk far enough upstairs before macro is restarting, causing an issue. Currently investigating if this is a macro timing issue, or my farm design issue.