Map gen code is getting far too big for its breeches. Need to start splitting it out into sub-classes. For instance, Sector needs to be its own class to be able to more easily interact between sectors. Biome should be similar to sector, perhaps inherited from a common interface, etc.
Map gen code is getting far too big for its breeches. Need to start splitting it out into sub-classes. For instance, Sector needs to be its own class to be able to more easily interact between sectors. Biome should be similar to sector, perhaps inherited from a common interface, etc.