diff --git a/lab-python-flow-control.ipynb b/lab-python-flow-control.ipynb index 7905339..b473495 100644 --- a/lab-python-flow-control.ipynb +++ b/lab-python-flow-control.ipynb @@ -80,8 +80,20 @@ "execution_count": null, "id": "499552c8-9e30-46e1-a706-4ac5dc64670e", "metadata": {}, - "outputs": [], + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "You encounter a ghost!\n", + "You defeated the ghost!\n", + "The result of the battle is: Win\n" + ] + } + ], "source": [ + "import random\n", + "\n", "def encounter_ghost():\n", " \"\"\"\n", " This function handles the encounter with a ghost. \n", @@ -93,21 +105,33 @@ " \"\"\"\n", " print(\"You encounter a ghost!\")\n", " \n", + " random_number = int(input(\"To fight the ghost you must enter a number between 1 and 10: \"))\n", + " \n", + " if random_number > 5:\n", + " print(\"You lost the battle\")\n", + " return \"Lose\"\n", + " \n", + " else:\n", + " print(\"You defeated the ghost!\")\n", + " return \"Win\"\n", + "\n", + "result = encounter_ghost()\n", + "\n", + "\n", " # your code goes here" ] }, { "cell_type": "code", "execution_count": null, - "id": "d3e4076b-48cc-41ac-95ad-891743e775f5", + "id": "2c8da343", "metadata": {}, "outputs": [], "source": [ - "# main function for the game\n", + "\n", "def run_mansion():\n", " \n", - " print(\"Welcome to the Haunted Mansion!\")\n", - " \n", + "\n", " \"\"\"\n", " Simulates an adventure through a haunted mansion. The adventurer starts with 10 health points and no items.\n", " Prompt the user to choose between two paths: \"left\" or \"right\". \n", @@ -129,8 +153,52 @@ " If they don't have the key, they are prompted to find it from the beginning.\n", "\n", " \"\"\"\n", - " \n", - " # your code goes here" + "\n", + " \n", + " import random\n", + "\n", + " print(\"Welcome to the Haunted Mansion!\")\n", + " print(\"The adventure starts now! You have 10 health points and no items in your pocket.\\nYou will navigate through the mansion choosing different options and you may encounter some surprises...!\")\n", + "\n", + " health_points = 10\n", + " pocket_items = [] \n", + "\n", + " \n", + " while health_points > 0 and \"key\" not in pocket_items:\n", + " choose_path = input(\"You're walking, but... which path should you follow, right or left?: \").lower()\n", + " \n", + " if choose_path == \"left\":\n", + " options = [\"Congrats! You found a potion!\", \"Ohh you falled into a trap...!\"]\n", + " answer = random.choice(options)\n", + " print(answer)\n", + " if answer == \"Congrats! You found a potion!\":\n", + " pocket_items.append(\"Potion\")\n", + " print(\"Now you have one item in your pocket\")\n", + " else:\n", + " health_points -= 2\n", + " print(f\"You've lost 2 health points: {health_points} remaining.\")\n", + " if health_points <= 0:\n", + " print(\"Game Over. You lost all your health points.\")\n", + " else:\n", + " print(\"Keep walking to find the treasure!\")\n", + " elif choose_path == \"right\":\n", + " result = encounter_ghost() \n", + " if result == \"Win\":\n", + " pocket_items.append(\"key\")\n", + " print(\"You found a key and unlocked the door. There's the Treasure! Congratulations!\")\n", + " break\n", + " else:\n", + " health_points -= 2\n", + " print(f\"You've lost 2 health points: {health_points} remaining.\")\n", + " if health_points <= 0:\n", + " print(\"Game Over. You lost all your health points.\")\n", + " else:\n", + " print(\"Keep walking to find the treasure!\")\n", + " \n", + " else:\n", + " print(\"Oops.. seems that's not a good choice. Try again!\")\n", + "\n", + " return " ] }, { @@ -143,10 +211,42 @@ }, { "cell_type": "code", - "execution_count": null, + "execution_count": 53, "id": "f238dc90-0be2-4d8c-93e9-30a1dc8a5b72", "metadata": {}, - "outputs": [], + "outputs": [ + { + "name": "stdout", + "output_type": "stream", + "text": [ + "Welcome to the Haunted Mansion!\n", + "The adventure starts now! You have 10 health points and no items in your pocket.\n", + "You will navigate through the mansion choosing different options and you may encounter some surprises...!\n", + "Ohh you falled into a trap...!\n", + "You've lost 2 health points: 8 remaining.\n", + "Keep walking to find the treasure!\n", + "Congrats! You found a potion!\n", + "Now you have one item in your pocket\n", + "You encounter a ghost!\n", + "You lost the battle\n", + "You've lost 2 health points: 6 remaining.\n", + "Keep walking to find the treasure!\n", + "You encounter a ghost!\n", + "You lost the battle\n", + "You've lost 2 health points: 4 remaining.\n", + "Keep walking to find the treasure!\n", + "Congrats! You found a potion!\n", + "Now you have one item in your pocket\n", + "Ohh you falled into a trap...!\n", + "You've lost 2 health points: 2 remaining.\n", + "Keep walking to find the treasure!\n", + "You encounter a ghost!\n", + "You lost the battle\n", + "You've lost 2 health points: 0 remaining.\n", + "Game Over. You lost all your health points.\n" + ] + } + ], "source": [ "run_mansion()" ] @@ -162,7 +262,7 @@ ], "metadata": { "kernelspec": { - "display_name": "Python 3 (ipykernel)", + "display_name": "base", "language": "python", "name": "python3" }, @@ -176,7 +276,7 @@ "name": "python", "nbconvert_exporter": "python", "pygments_lexer": "ipython3", - "version": "3.9.13" + "version": "3.13.9" } }, "nbformat": 4,