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Description
I noticed this function in PBXBuildFile.cs
public bool AddCompilerFlag( string flag )
and I've spent the better part of a day trying to figure out how to use XCodeEditor-for-Unity to add a compile flag to a list of files, but I'm not sure about the best way to do it.
What is the preferred way to do it? Sorry if this isn't the best channel to ask this question.
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