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It seems there's a problem with merging the bin from 1.20.0 data. While the Sky and the others (not yet tested all) merges perfectly, the RenderChunk just won't work or merge.
On the other hand, if I use 1.20.60 data, the RenderChunk merges without any issues, but the Sky gets all messed up—sometimes it's even invisible. I can't quite explain it, but the Sky just doesn't work.
To make things worse, it looks like the shader compiler doesn't function correctly when I compile with 1.20.60 data. Please let me know if u know something...
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