Abilities have target data relating to how it is cast and which types of units it can be casted on. These include the following properties from an ability in raw data - m_eAbilityTargetingLocation, m_eAbilityTargetingShape, m_eAbilityActivation, m_nAbilityTargetTypes. These should then be stored in the output ability data using appropriate naming
Abilities have target data relating to how it is cast and which types of units it can be casted on. These include the following properties from an ability in raw data -
m_eAbilityTargetingLocation,m_eAbilityTargetingShape,m_eAbilityActivation,m_nAbilityTargetTypes. These should then be stored in the output ability data using appropriate naming