Some cases default to spirit scaling when there is not an explicit `m_eSpecificStatScaleType` attribute, eg. Silver's bootkick Instead we should use the `_class` attribute, such as `scale_function_tech_range` means it scales by `ETechRange`
Some cases default to spirit scaling when there is not an explicit
m_eSpecificStatScaleTypeattribute, eg. Silver's bootkickInstead we should use the
_classattribute, such asscale_function_tech_rangemeans it scales byETechRange