From f44536a3622115abf5dab3c695a9ffe9030b63df Mon Sep 17 00:00:00 2001 From: Deadbot0 Date: Sat, 21 Mar 2026 20:39:18 +0000 Subject: [PATCH 1/2] chore: empty commit to enable PR creation From 3290e3f22461e9c82e06d4a42ca342cba03d1c84 Mon Sep 17 00:00:00 2001 From: Deadbot0 Date: Sat, 21 Mar 2026 20:42:21 +0000 Subject: [PATCH 2/2] Deadbot v1.9.3 | Client 6403 - Mar 21 2026 (deadbot@cb970a9) --- data/changelogs/changelog_configs.json | 6 + data/changelogs/hotfixes.json | 7 +- data/changelogs/raw/2026-03-21.txt | 459 ++++++++++++++++++++++++ data/changelogs/wiki/2026-03-21.txt | 469 +++++++++++++++++++++++++ data/csv/hero-data.csv | 127 +++---- data/csv/item-data.csv | 426 +++++++++++----------- data/json/ability-cards.json | 336 ++++++++++-------- data/json/ability-data.json | 275 ++++++++------- data/json/attribute-data.json | 4 + data/json/hero-data.json | 245 ++++++++----- data/json/hero-meaningful-stats.json | 2 + data/json/item-cards.json | 306 ++++++++-------- data/json/item-data.json | 263 +++++++------- data/json/npc-data.json | 13 +- data/json/stat-infobox-order.json | 1 + data/localizations/brazilian.json | 40 +-- data/localizations/czech.json | 40 +-- data/localizations/english.json | 75 ++-- data/localizations/french.json | 44 +-- data/localizations/german.json | 40 +-- data/localizations/indonesian.json | 40 +-- data/localizations/italian.json | 40 +-- data/localizations/japanese.json | 40 +-- data/localizations/koreana.json | 40 +-- data/localizations/latam.json | 40 +-- data/localizations/polish.json | 40 +-- data/localizations/russian.json | 87 ++--- data/localizations/schinese.json | 40 +-- data/localizations/spanish.json | 40 +-- data/localizations/thai.json | 40 +-- data/localizations/turkish.json | 40 +-- data/localizations/ukrainian.json | 40 +-- data/version.txt | 10 +- 33 files changed, 2415 insertions(+), 1300 deletions(-) create mode 100644 data/changelogs/raw/2026-03-21.txt create mode 100644 data/changelogs/wiki/2026-03-21.txt diff --git a/data/changelogs/changelog_configs.json b/data/changelogs/changelog_configs.json index f3a8636..7e561ac 100644 --- a/data/changelogs/changelog_configs.json +++ b/data/changelogs/changelog_configs.json @@ -700,5 +700,11 @@ "date": "2026-03-10", "link": "https://forums.playdeadlock.com/threads/03-06-2026-update.114328/post-220287", "is_hero_lab": false + }, + "2026-03-21": { + "forum_id": "114328", + "date": "2026-03-21", + "link": "https://forums.playdeadlock.com/threads/03-06-2026-update.114328/post-226950", + "is_hero_lab": false } } \ No newline at end of file diff --git a/data/changelogs/hotfixes.json b/data/changelogs/hotfixes.json index 0637a08..b55b29f 100644 --- a/data/changelogs/hotfixes.json +++ b/data/changelogs/hotfixes.json @@ -1 +1,6 @@ -[] \ No newline at end of file +[ + { + "date": "2026-03-21", + "text": "=== Patch 2 ===\n\n- Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)\n- Hero health growth increased by +3 and 4%\n- Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100\n- Small neutrals spirit resist increased from 35% to 45%\n\n- Greater Expansion: Ability Range reduced from 35% to 30%\n- Guardian Ward: Ability Range reduced from 10% to 8%\n- Ballistic Enchantment: Ability Range reduced from 25% to 20%\n- Cultist Sacrifice: Ability Range reduced from +15% to +12%\n- Healing Nova: Ability Range reduced from +6% to +5%\n- Rescue Beam: Ability Range reduced from +8% to +6%\n- Knockdown: Ability Range reduced from +6% to +5%\n- Divine Barrier: Ability Range reduced from +15% to +10%\n- Arcane Surge: Ability Range reduced from 15% to 12%\n- Echo Shard: No longer grants +5% Ability Range\n- Spirit Burn: Ability Range reduced from +8% to +6%\n- Vortex Web: Ability Range reduced from +10% to +8%\n\n- Weighted Shots: Debuff Resist increased from 18% to 20%\n- Burst Fire: Duration increased from 3.5s to 4.5s\n- Burst Fire: Cooldown increased from 7s to 9s\n- Blood Tribute: Spirit Resist reduced from 10% to 8%\n- Enchanter's Emblem: Spirit Resist increased from 15% to 18%\n- Restorative Locket: Spirit Resist increased from 8% to 10%\n- Metal Skin: Bullet Resist reduced from 15% to 12%\n- Counterspell: Bonus Health reduced from 100 to 75\n- Golden Goose Egg: Now has a 2 second channel to hatch\n- Boundless Spirit: Constant spirit bonus reduced from 35 to 30\n\n- Abrams: Melee damage per boon increased by 10%\n- Abrams: Siphon Life range increased from 7.5m to 8m\n- Abrams: Siphon Life T3 range reduced from +3.5m to +3m\n- Abrams: Infernal Resilience T3 increased from +7% Damage Regenerated to +8%\n- Abrams: Seismic Impact impact height increased from 4m to 6m\n- Abrams: Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s\n- Abrams: Seismic Impact T3 Unstoppable duration increased from 4s to 5s\n\n- Apollo: Bullet damage increased from 17 to 18.5\n- Apollo: Riposte T2 melee resist reduction increased from -22% to -30%\n- Apollo: Riposte T3 increased from +1.2s Stun to +1.6s\n\n- Billy: Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough\n\n- Calico: Leaping Slash scaling reduced from 1.2 to 0.8\n- Calico: Leaping Slash cooldown increased from 11s to 13s\n- Calico: Leaping Slash T2 reduced from \"+225s within 4s\" to \"+200 within 3s\"\n- Calico: Ava is no longer disabled by damage over time abilities (same as zipline rules)\n- Calico: Return to Shadows move speed reduced from 30% to 20%\n- Calico: Return to Shadows cooldown increased from 90s to 100s\n\n- Celeste: Bullet/Melee resistance reduced from -6% to -8%\n- Celeste: Gun now has falloff 22m->60m\n- Celeste: Bullet damage increased from 18+0.6 to 22+0.7\n- Celeste: Light Eater spirit scaling increased from 0.23 to 0.28\n- Celeste: Dazzling Trick no longer grants +1m Move Speed\n- Celeste: Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m\n- Celeste: Radiant Daggers spirit scaling increased from 0.42 to 0.56\n- Celeste: Radiant Daggers T2 increased from \"-15s Cooldown and +60 Damage\" to \"-18s Cooldown and +70 Damage\"\n- Celeste: Radiant Daggers T3 fire rate increased from 6% to 7%\n- Celeste: Shining Wonder range reduced from 15m to 14m\n- Celeste: Shining Wonder T3 reduced from +10 Max Bounces to +8\n\n- Doorman: Call Bell now continuously emits slow\n- Doorman: Call Bell impact damage spirit scaling reduced from 1 to 0.7\n- Doorman: Call Bell explosion damage spirit scaling reduced from 1.7 to 1.4\n- Doorman: Call Bell T1 changed from \"+3m Radius\" to \"+1 Charge\"\n- Doorman: Call Bell T3 no longer grants +1 Charge\n- Doorman: Call Bell T3 now also grants +4m Radius\n- Doorman: Call Bell T3 duration increased from +22s to +26s\n- Doorman: Call Bell T3 now also increases spirit scaling by +0.4\n- Doorman: Call Bell T3 no longer increases slow by -15%\n- Doorman: Doorway now shows the range of where the second door can be placed on the minimap.\n- Doorman: Doorway T3 distance spirit scaling reduced from 0.25 to 0.15\n- Doorman: Doorway T3 reduced from +50m to +45m\n- Doorman: Fixed Luggage Cart moving targets with Unstoppable if it goes through a Doorway\n\n- Dynamo: Ammo increased from 18 to 20\n- Dynamo: Kinetic Pulse spirit scaling reduced from 2.1 to 1.8\n- Dynamo: Kinetic Pulse width increased from 5m to 5.5m\n- Dynamo: Kinetic Pulse T3 increased from +16m Range to +20m\n- Dynamo: Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies)\n- Dynamo: Singularity T3 Max health as damage increased from 5.5% to 6%\n\n- Graves: Jar of Dead spirit scaling increased from 0.25 to 0.35\n- Graves: Jar of Dead health per boon increased from 1 to 1.3\n- Graves: Jar of Dead fixed colliding with the world sometimes\n- Graves: Jar of Dead T2 now increases duration by +4s\n- Graves: Grasping Hands deploy time reduced from 0.7s to 0.6s\n- Graves: Grasping Hands T3 changed from \"+1s Immobilize and -12s Cooldown\" to \"+1s Immobilize and +2 Ghouls Summoned\"\n- Graves: Essence Theft T3 fixed to latch onto targets nearby more readily\n- Graves: Borrowed Decree now summons 2 Ghouls on cast\n- Graves: Borrowed Decree T3 no longer summons 3 Ghouls on cast\n- Graves: Borrowed Decree T3 increased from +5% Current Health to +6%\n\n- Infernus: Reload time reduced from 2.491 to 2.25\n- Infernus: Flame Dash speed now moves faster by the same amount of speed above your base\n- Infernus: Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%\n\n- Ivy: Stone Form spirit scaling reduced from 0.8 to 0.6\n- Ivy: Stone Form T3 spirit scaling reduced from +2 to +1.7\n- Ivy: Air Drop ally cast range increased from 18m to 22m\n- Ivy: Air Drop is no longer disabled by damage over time abilities (same as zipline rules)\n- Ivy: Air Drop cooldown increased from 65s to 85s\n- Ivy: Air Drop cooldown is reduced by 25% when used on allies\n\n- Kelvin: Frost Grenade radius increased from 6m to 6.5m\n- Kelvin: Frost Grenade damage spirit scaling reduced from 0.914 to 0.8\n- Kelvin: Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9\n- Kelvin: Ice Path T2 increased from -20s Cooldown to -25s\n- Kelvin: Ice Path T3 now also grants +20 Spirit Power\n- Kelvin: Frozen Shelter T3 increased from 50 Health Regen to 65\n\n- McGinnis: Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon\n- McGinnis: Mini Turret attack range increased from 25m to 30m\n- McGinnis: Medicinal Specter radius increased from 5m to 5.5m\n- McGinnis: Spectral Wall duration increased from 4.5s to 5s\n- McGinnis: Heavy Barrage cooldown increased from 165s to 175s\n- McGinnis: Heavy Barrage spirit scaling reduced from 0.23 to 0.2\n- McGinnis: Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16\n- McGinnis: Heavy Barrage T3 DPS reduced from 22 to 18\n\n- Mina: Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively)\n- Mina: Float time with umbrella increased from 2.5s to 4s\n- Mina: Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max\n- Mina: Fixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff)\n\n- Mirage: Fire Scarabs no longer does max health steal\n- Mirage: Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.\n- Mirage: Fire Scarabs no longer applies +10% Damage Amp\n- Mirage: Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)\n- Mirage: Dust Devil radius increased from 3.5m to 4m\n- Mirage: Dust Devil T3 window to recast increased from 5s to 6s\n- Mirage: Djinn's Mark spirit scaling reduced from 0.51 to 0.44\n- Mirage: Djinn's Mark debuff visuals improved\n- Mirage: Djinn's Mark T1 slow duration increased from 0.5s to 0.8s\n- Mirage: Djinn's Mark T2 multiplier duration increased from 2.5s to 3s\n- Mirage: Traveler no longer gets interrupted by non-hero sources nor DOT damage\n- Mirage: Traveler wait time reduced from 3s to 2s\n- Mirage: Traveler interrupt cooldown reduced from 6s to 4s\n- Mirage: Traveler cooldown reduced from 145s to 120s\n- Mirage: Traveler can now be manually canceled\n- Mirage: Traveler can now also target units\n\n- Mo & Krill: Combo range reduced from 4.8m to 4m\n- Mo & Krill: Combo DPS reduced from 45 to 40\n- Mo & Krill: Combo DPS spirit scaling reduced from 1.2 to 0.6\n- Mo & Krill: Combo cooldown reduced from 140s to 130s\n- Mo & Krill: Combo T3 DPS reduced from +60 to +50\n- Mo & Krill: Combo T3 now also increases spirit scaling +0.4\n- Mo & Krill: Combo health rescaled from 50 to 30 + 1/Boon (not retroactive)\n\n- Shiv: Stamina increased from 2 to 3\n- Shiv: Stamina cooldown increased from 4.5s to 5.5s\n- Shiv: Bloodletting no longer interrupts sliding when cast\n- Shiv: Bloodletting is now affected by healing modifiers\n- Shiv: Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window\n- Shiv: Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range\n\n- Silver: Slam Fire Weapon Accuracy reduced from -25% to -30%\n- Silver: Go For The Throat, Boot Kick and Mauling Leap now benefit from range increases\n- Silver: Boot Kick now uses a break-off angle when grounded, allowing upward movement if looking up enough\n- Silver: Tail Whack spirit scaling increased from 1 to 1.5\n- Silver: Lycan Curse now grants 1.5m Move Speed\n- Silver: Lycan Curse T1 increased from +18% Resists to +20%\n- Silver: Lycan Curse T2 increased from +150 Bonus Health to +200\n- Silver: Lycan Curse T3 now has a 1.5s buffer for kill credit\n\n- Victor: Health per boon increased from 46 to 50\n- Victor: Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)\n- Victor: Shocking Reanimation radius increased from 12m to 18m\n- Victor: Shocking Reanimation cooldown increased from 210s to 230s\n- Victor: Shocking Reanimation T3 no longer increases radius by 6m\n- Victor: Shocking Reanimation T3 cooldown from -70s to -100s\n- Victor: Shocking Reanimation T3 now also deals +150 Damage\n\n- Viscous: Puddle Punch scaling reduced from 0.8 to 0.6\n- Viscous: Puddle Punch now has +20 bonus damage\n- Viscous: Puddle Punch wind up time increased from 0.15s to 0.2s\n- Viscous: Puddle Punch displacement duration reduced from 0.8s to 0.6s\n- Viscous: Goo Ball stun duration reduced from 0.7s to 0.5s\n- Viscous: Goo Ball lockout period from being affected again increased from 1.25s to 1.35s\n- Viscous: Goo Ball duration increased from 10s to 11s\n\n- Wraith: Card Trick heart now only heals for half the amount for secondary targets in the area\n- Wraith: Card Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)\n- Wraith: Project Mind cooldown increased from 42s to 46s\n- Wraith: Project Mind T3 cooldown increased from -28s to -32s\n- Wraith: Full Auto T3 now interrupts/finishes an ongoing reload\n- Wraith: Telekinesis cast time increased from 0.35s to 0.45s\n- Wraith: Telekinesis debuff duration reduced from 2.75s to 2.25s\n- Wraith: Telekinesis cast range reduced from 13m to 10m\n- Wraith: Telekinesis cooldown increased from 120s to 130s\n\n- Yamato: Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)\n\n\n\n[ Street Brawl ]\n\n- Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity\n\n- Unstable Concoction: Now grants you unstoppable during the pre explosion state\n- Unstable Concoction: Radius increased from 18m to 22m\n- Shadow Strike: Stamina increased from +2 to +3\n- Shadow Strike: Now grants +350 Health\n- Shadow Strike: DPS increased from 75 to 125\n- Shadow Strike: DPS spirit scaling increased from 0.2 to 0.4\n- Shadow Strike: Invis duration increased from 2.5s to 3s\n- Electric Slippers: Damage radius increased from 8m to 12m\n- Electric Slippers: Slide Fire Rate increased from 50% to 60%\n- Nullification Burst: Radius increased from 12m to 20m\n- Nullification Burst: Now grants +40% Debuff Resistance\n- Celestial Blessing: Cooldown reduced from 50s to 30s\n- Celestial Blessing: Heal increased from up to 50% of your HP to 60%\n- Celestial Blessing: Heal min increased from 300 to 400\n- Runed Gauntlet: Melee distance increased from 130% to 150%\n- Runed Gauntlet: Cooldown on hit reduced from -12% to -16%\n- Runed Gauntlet: Cooldown on hit reduced from -3s to -4s\n- Seraphim Wings: In Air Damage Reduction increased from -40% to -60%\n- Seraphim Wings: Additional air dash/jump increased from +1 to unlimited\n- Cloak of Opportunity: Barrier increased from 300 to 500\n- Cloak of Opportunity: Cooldown reduced from 14s to 12s\n- Infinite Rounds: Fire Rate increased from 30% to 35%\n- Mystical Piano: Radius increased from 11m to 12m\n- Shrink Ray: Now grants +20% Fire Rate while shrunk\n\n- Brawl Victor: Aura of Suffering aura radius reduced by 2m\n- Brawl Bebop: Hyper Beam duration from -4s to -5s" + } +] \ No newline at end of file diff --git a/data/changelogs/raw/2026-03-21.txt b/data/changelogs/raw/2026-03-21.txt new file mode 100644 index 0000000..9338f35 --- /dev/null +++ b/data/changelogs/raw/2026-03-21.txt @@ -0,0 +1,459 @@ +* Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december) +* Hero health growth increased by +3 and 4% +* Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100 +* Small neutrals spirit resist increased from 35% to 45% + +* Greater Expansion: Ability Range reduced from 35% to 30% +* Guardian Ward: Ability Range reduced from 10% to 8% +* Ballistic Enchantment: Ability Range reduced from 25% to 20% +* Cultist Sacrifice: Ability Range reduced from +15% to +12% +* Healing Nova: Ability Range reduced from +6% to +5% +* Rescue Beam: Ability Range reduced from +8% to +6% +* Knockdown: Ability Range reduced from +6% to +5% +* Divine Barrier: Ability Range reduced from +15% to +10% +* Arcane Surge: Ability Range reduced from 15% to 12% +* Echo Shard: No longer grants +5% Ability Range +* Spirit Burn: Ability Range reduced from +8% to +6% +* Vortex Web: Ability Range reduced from +10% to +8% + +* Weighted Shots: Debuff Resist increased from 18% to 20% +* Burst Fire: Duration increased from 3.5s to 4.5s +* Burst Fire: Cooldown increased from 7s to 9s +* Blood Tribute: Spirit Resist reduced from 10% to 8% +* Enchanter's Emblem: Spirit Resist increased from 15% to 18% +* Restorative Locket: Spirit Resist increased from 8% to 10% +* Metal Skin: Bullet Resist reduced from 15% to 12% +* Counterspell: Bonus Health reduced from 100 to 75 +* Golden Goose Egg: Now has a 2 second channel to hatch +* Boundless Spirit: Constant spirit bonus reduced from 35 to 30 + +* Abrams: Melee damage per boon increased by 10% +* Abrams: Siphon Life range increased from 7.5m to 8m +* Abrams: Siphon Life T3 range reduced from +3.5m to +3m +* Abrams: Infernal Resilience T3 increased from +7% Damage Regenerated to +8% +* Abrams: Seismic Impact impact height increased from 4m to 6m +* Abrams: Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s +* Abrams: Seismic Impact T3 Unstoppable duration increased from 4s to 5s + +* Apollo: Bullet damage increased from 17 to 18.5 +* Apollo: Riposte T2 melee resist reduction increased from -22% to -30% +* Apollo: Riposte T3 increased from +1.2s Stun to +1.6s + +* Billy: Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough + +* Calico: Leaping Slash scaling reduced from 1.2 to 0.8 +* Calico: Leaping Slash cooldown increased from 11s to 13s +* Calico: Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s" +* Calico: Ava is no longer disabled by damage over time abilities (same as zipline rules) +* Calico: Return to Shadows move speed reduced from 30% to 20% +* Calico: Return to Shadows cooldown increased from 90s to 100s + +* Celeste: Bullet/Melee resistance reduced from -6% to -8% +* Celeste: Gun now has falloff 22m->60m +* Celeste: Bullet damage increased from 18+0.6 to 22+0.7 +* Celeste: Light Eater spirit scaling increased from 0.23 to 0.28 +* Celeste: Dazzling Trick no longer grants +1m Move Speed +* Celeste: Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m +* Celeste: Radiant Daggers spirit scaling increased from 0.42 to 0.56 +* Celeste: Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage" +* Celeste: Radiant Daggers T3 fire rate increased from 6% to 7% +* Celeste: Shining Wonder range reduced from 15m to 14m +* Celeste: Shining Wonder T3 reduced from +10 Max Bounces to +8 + +* Doorman: Call Bell now continuously emits slow +* Doorman: Call Bell impact damage spirit scaling reduced from 1 to 0.7 +* Doorman: Call Bell explosion damage spirit scaling reduced from 1.7 to 1.4 +* Doorman: Call Bell T1 changed from "+3m Radius" to "+1 Charge" +* Doorman: Call Bell T3 no longer grants +1 Charge +* Doorman: Call Bell T3 now also grants +4m Radius +* Doorman: Call Bell T3 duration increased from +22s to +26s +* Doorman: Call Bell T3 now also increases spirit scaling by +0.4 +* Doorman: Call Bell T3 no longer increases slow by -15% +* Doorman: Doorway now shows the range of where the second door can be placed on the minimap. +* Doorman: Doorway T3 distance spirit scaling reduced from 0.25 to 0.15 +* Doorman: Doorway T3 reduced from +50m to +45m +* Doorman: Fixed Luggage Cart moving targets with Unstoppable if it goes through a Doorway + +* Dynamo: Ammo increased from 18 to 20 +* Dynamo: Kinetic Pulse spirit scaling reduced from 2.1 to 1.8 +* Dynamo: Kinetic Pulse width increased from 5m to 5.5m +* Dynamo: Kinetic Pulse T3 increased from +16m Range to +20m +* Dynamo: Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies) +* Dynamo: Singularity T3 Max health as damage increased from 5.5% to 6% + +* Graves: Jar of Dead spirit scaling increased from 0.25 to 0.35 +* Graves: Jar of Dead health per boon increased from 1 to 1.3 +* Graves: Jar of Dead fixed colliding with the world sometimes +* Graves: Jar of Dead T2 now increases duration by +4s +* Graves: Grasping Hands deploy time reduced from 0.7s to 0.6s +* Graves: Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned" +* Graves: Essence Theft T3 fixed to latch onto targets nearby more readily +* Graves: Borrowed Decree now summons 2 Ghouls on cast +* Graves: Borrowed Decree T3 no longer summons 3 Ghouls on cast +* Graves: Borrowed Decree T3 increased from +5% Current Health to +6% + +* Infernus: Reload time reduced from 2.491 to 2.25 +* Infernus: Flame Dash speed now moves faster by the same amount of speed above your base +* Infernus: Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85% + +* Ivy: Stone Form spirit scaling reduced from 0.8 to 0.6 +* Ivy: Stone Form T3 spirit scaling reduced from +2 to +1.7 +* Ivy: Air Drop ally cast range increased from 18m to 22m +* Ivy: Air Drop is no longer disabled by damage over time abilities (same as zipline rules) +* Ivy: Air Drop cooldown increased from 65s to 85s +* Ivy: Air Drop cooldown is reduced by 25% when used on allies + +* Kelvin: Frost Grenade radius increased from 6m to 6.5m +* Kelvin: Frost Grenade damage spirit scaling reduced from 0.914 to 0.8 +* Kelvin: Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9 +* Kelvin: Ice Path T2 increased from -20s Cooldown to -25s +* Kelvin: Ice Path T3 now also grants +20 Spirit Power +* Kelvin: Frozen Shelter T3 increased from 50 Health Regen to 65 + +* McGinnis: Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon +* McGinnis: Mini Turret attack range increased from 25m to 30m +* McGinnis: Medicinal Specter radius increased from 5m to 5.5m +* McGinnis: Spectral Wall duration increased from 4.5s to 5s +* McGinnis: Heavy Barrage cooldown increased from 165s to 175s +* McGinnis: Heavy Barrage spirit scaling reduced from 0.23 to 0.2 +* McGinnis: Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16 +* McGinnis: Heavy Barrage T3 DPS reduced from 22 to 18 + +* Mina: Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively) +* Mina: Float time with umbrella increased from 2.5s to 4s +* Mina: Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max +* Mina: Fixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff) + +* Mirage: Fire Scarabs no longer does max health steal +* Mirage: Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s. +* Mirage: Fire Scarabs no longer applies +10% Damage Amp +* Mirage: Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3) +* Mirage: Dust Devil radius increased from 3.5m to 4m +* Mirage: Dust Devil T3 window to recast increased from 5s to 6s +* Mirage: Djinn's Mark spirit scaling reduced from 0.51 to 0.44 +* Mirage: Djinn's Mark debuff visuals improved +* Mirage: Djinn's Mark T1 slow duration increased from 0.5s to 0.8s +* Mirage: Djinn's Mark T2 multiplier duration increased from 2.5s to 3s +* Mirage: Traveler no longer gets interrupted by non-hero sources nor DOT damage +* Mirage: Traveler wait time reduced from 3s to 2s +* Mirage: Traveler interrupt cooldown reduced from 6s to 4s +* Mirage: Traveler cooldown reduced from 145s to 120s +* Mirage: Traveler can now be manually canceled +* Mirage: Traveler can now also target units + +* Mo & Krill: Combo range reduced from 4.8m to 4m +* Mo & Krill: Combo DPS reduced from 45 to 40 +* Mo & Krill: Combo DPS spirit scaling reduced from 1.2 to 0.6 +* Mo & Krill: Combo cooldown reduced from 140s to 130s +* Mo & Krill: Combo T3 DPS reduced from +60 to +50 +* Mo & Krill: Combo T3 now also increases spirit scaling +0.4 +* Mo & Krill: Combo health rescaled from 50 to 30 + 1/Boon (not retroactive) + +* Shiv: Stamina increased from 2 to 3 +* Shiv: Stamina cooldown increased from 4.5s to 5.5s +* Shiv: Bloodletting no longer interrupts sliding when cast +* Shiv: Bloodletting is now affected by healing modifiers +* Shiv: Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window +* Shiv: Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range + +* Silver: Slam Fire Weapon Accuracy reduced from -25% to -30% +* Silver: Go For The Throat, Boot Kick and Mauling Leap now benefit from range increases +* Silver: Boot Kick now uses a break-off angle when grounded, allowing upward movement if looking up enough +* Silver: Tail Whack spirit scaling increased from 1 to 1.5 +* Silver: Lycan Curse now grants 1.5m Move Speed +* Silver: Lycan Curse T1 increased from +18% Resists to +20% +* Silver: Lycan Curse T2 increased from +150 Bonus Health to +200 +* Silver: Lycan Curse T3 now has a 1.5s buffer for kill credit + +* Victor: Health per boon increased from 46 to 50 +* Victor: Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip) +* Victor: Shocking Reanimation radius increased from 12m to 18m +* Victor: Shocking Reanimation cooldown increased from 210s to 230s +* Victor: Shocking Reanimation T3 no longer increases radius by 6m +* Victor: Shocking Reanimation T3 cooldown from -70s to -100s +* Victor: Shocking Reanimation T3 now also deals +150 Damage + +* Viscous: Puddle Punch scaling reduced from 0.8 to 0.6 +* Viscous: Puddle Punch now has +20 bonus damage +* Viscous: Puddle Punch wind up time increased from 0.15s to 0.2s +* Viscous: Puddle Punch displacement duration reduced from 0.8s to 0.6s +* Viscous: Goo Ball stun duration reduced from 0.7s to 0.5s +* Viscous: Goo Ball lockout period from being affected again increased from 1.25s to 1.35s +* Viscous: Goo Ball duration increased from 10s to 11s + +* Wraith: Card Trick heart now only heals for half the amount for secondary targets in the area +* Wraith: Card Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted) +* Wraith: Project Mind cooldown increased from 42s to 46s +* Wraith: Project Mind T3 cooldown increased from -28s to -32s +* Wraith: Full Auto T3 now interrupts/finishes an ongoing reload +* Wraith: Telekinesis cast time increased from 0.35s to 0.45s +* Wraith: Telekinesis debuff duration reduced from 2.75s to 2.25s +* Wraith: Telekinesis cast range reduced from 13m to 10m +* Wraith: Telekinesis cooldown increased from 120s to 130s + +* Yamato: Fixed Flying Slash|l1=Flying Strike{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still) + + + +[ Street Brawl ] + +* Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Burst|l1=Nullification Blast{{sic}}, Cloak of Opportunity + +* Unstable Concoction: Now grants you unstoppable during the pre explosion state +* Unstable Concoction: Radius increased from 18m to 22m +* Shadow Strike: Stamina increased from +2 to +3 +* Shadow Strike: Now grants +350 Health +* Shadow Strike: DPS increased from 75 to 125 +* Shadow Strike: DPS spirit scaling increased from 0.2 to 0.4 +* Shadow Strike: Invis duration increased from 2.5s to 3s +* Electric Slippers: Damage radius increased from 8m to 12m +* Electric Slippers: Slide Fire Rate increased from 50% to 60% +* Nullification Burst: Radius increased from 12m to 20m +* Nullification Burst: Now grants +40% Debuff Resistance +* Celestial Blessing: Cooldown reduced from 50s to 30s +* Celestial Blessing: Heal increased from up to 50% of your HP to 60% +* Celestial Blessing: Heal min increased from 300 to 400 +* Runed Gauntlets: Melee distance increased from 130% to 150% +* Runed Gauntlets: Cooldown on hit reduced from -12% to -16% +* Runed Gauntlets: Cooldown on hit reduced from -3s to -4s +* Seraphim Wings: In Air Damage Reduction increased from -40% to -60% +* Seraphim Wings: Additional air dash/jump increased from +1 to unlimited +* Cloak of Opportunity: Barrier increased from 300 to 500 +* Cloak of Opportunity: Cooldown reduced from 14s to 12s +* Infinite Rounds: Fire Rate increased from 30% to 35% +* Mystical Piano: Radius increased from 11m to 12m +* Shrink Ray: Now grants +20% Fire Rate while shrunk + +* Brawl Victor: Aura of Suffering aura radius reduced by 2m +* Brawl Bebop: Hyper Beam duration from -4s to -5s + +=== Patch 2 === + +- Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december) +- Hero health growth increased by +3 and 4% +- Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100 +- Small neutrals spirit resist increased from 35% to 45% + +- Greater Expansion: Ability Range reduced from 35% to 30% +- Guardian Ward: Ability Range reduced from 10% to 8% +- Ballistic Enchantment: Ability Range reduced from 25% to 20% +- Cultist Sacrifice: Ability Range reduced from +15% to +12% +- Healing Nova: Ability Range reduced from +6% to +5% +- Rescue Beam: Ability Range reduced from +8% to +6% +- Knockdown: Ability Range reduced from +6% to +5% +- Divine Barrier: Ability Range reduced from +15% to +10% +- Arcane Surge: Ability Range reduced from 15% to 12% +- Echo Shard: No longer grants +5% Ability Range +- Spirit Burn: Ability Range reduced from +8% to +6% +- Vortex Web: Ability Range reduced from +10% to +8% + +- Weighted Shots: Debuff Resist increased from 18% to 20% +- Burst Fire: Duration increased from 3.5s to 4.5s +- Burst Fire: Cooldown increased from 7s to 9s +- Blood Tribute: Spirit Resist reduced from 10% to 8% +- Enchanter's Emblem: Spirit Resist increased from 15% to 18% +- Restorative Locket: Spirit Resist increased from 8% to 10% +- Metal Skin: Bullet Resist reduced from 15% to 12% +- Counterspell: Bonus Health reduced from 100 to 75 +- Golden Goose Egg: Now has a 2 second channel to hatch +- Boundless Spirit: Constant spirit bonus reduced from 35 to 30 + +- Abrams: Melee damage per boon increased by 10% +- Abrams: Siphon Life range increased from 7.5m to 8m +- Abrams: Siphon Life T3 range reduced from +3.5m to +3m +- Abrams: Infernal Resilience T3 increased from +7% Damage Regenerated to +8% +- Abrams: Seismic Impact impact height increased from 4m to 6m +- Abrams: Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s +- Abrams: Seismic Impact T3 Unstoppable duration increased from 4s to 5s + +- Apollo: Bullet damage increased from 17 to 18.5 +- Apollo: Riposte T2 melee resist reduction increased from -22% to -30% +- Apollo: Riposte T3 increased from +1.2s Stun to +1.6s + +- Billy: Rising Ram now uses a break-off angle when grounded, allowing upward movement if looking up enough + +- Calico: Leaping Slash scaling reduced from 1.2 to 0.8 +- Calico: Leaping Slash cooldown increased from 11s to 13s +- Calico: Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s" +- Calico: Ava is no longer disabled by damage over time abilities (same as zipline rules) +- Calico: Return to Shadows move speed reduced from 30% to 20% +- Calico: Return to Shadows cooldown increased from 90s to 100s + +- Celeste: Bullet/Melee resistance reduced from -6% to -8% +- Celeste: Gun now has falloff 22m->60m +- Celeste: Bullet damage increased from 18+0.6 to 22+0.7 +- Celeste: Light Eater spirit scaling increased from 0.23 to 0.28 +- Celeste: Dazzling Trick no longer grants +1m Move Speed +- Celeste: Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m +- Celeste: Radiant Daggers spirit scaling increased from 0.42 to 0.56 +- Celeste: Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage" +- Celeste: Radiant Daggers T3 fire rate increased from 6% to 7% +- Celeste: Shining Wonder range reduced from 15m to 14m +- Celeste: Shining Wonder T3 reduced from +10 Max Bounces to +8 + +- Doorman: Call Bell now continuously emits slow +- Doorman: Call Bell impact damage spirit scaling reduced from 1 to 0.7 +- Doorman: Call Bell explosion damage spirit scaling reduced from 1.7 to 1.4 +- Doorman: Call Bell T1 changed from "+3m Radius" to "+1 Charge" +- Doorman: Call Bell T3 no longer grants +1 Charge +- Doorman: Call Bell T3 now also grants +4m Radius +- Doorman: Call Bell T3 duration increased from +22s to +26s +- Doorman: Call Bell T3 now also increases spirit scaling by +0.4 +- Doorman: Call Bell T3 no longer increases slow by -15% +- Doorman: Doorway now shows the range of where the second door can be placed on the minimap. +- Doorman: Doorway T3 distance spirit scaling reduced from 0.25 to 0.15 +- Doorman: Doorway T3 reduced from +50m to +45m +- Doorman: Fixed Luggage Cart moving targets with Unstoppable if it goes through a Doorway + +- Dynamo: Ammo increased from 18 to 20 +- Dynamo: Kinetic Pulse spirit scaling reduced from 2.1 to 1.8 +- Dynamo: Kinetic Pulse width increased from 5m to 5.5m +- Dynamo: Kinetic Pulse T3 increased from +16m Range to +20m +- Dynamo: Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies) +- Dynamo: Singularity T3 Max health as damage increased from 5.5% to 6% + +- Graves: Jar of Dead spirit scaling increased from 0.25 to 0.35 +- Graves: Jar of Dead health per boon increased from 1 to 1.3 +- Graves: Jar of Dead fixed colliding with the world sometimes +- Graves: Jar of Dead T2 now increases duration by +4s +- Graves: Grasping Hands deploy time reduced from 0.7s to 0.6s +- Graves: Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned" +- Graves: Essence Theft T3 fixed to latch onto targets nearby more readily +- Graves: Borrowed Decree now summons 2 Ghouls on cast +- Graves: Borrowed Decree T3 no longer summons 3 Ghouls on cast +- Graves: Borrowed Decree T3 increased from +5% Current Health to +6% + +- Infernus: Reload time reduced from 2.491 to 2.25 +- Infernus: Flame Dash speed now moves faster by the same amount of speed above your base +- Infernus: Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85% + +- Ivy: Stone Form spirit scaling reduced from 0.8 to 0.6 +- Ivy: Stone Form T3 spirit scaling reduced from +2 to +1.7 +- Ivy: Air Drop ally cast range increased from 18m to 22m +- Ivy: Air Drop is no longer disabled by damage over time abilities (same as zipline rules) +- Ivy: Air Drop cooldown increased from 65s to 85s +- Ivy: Air Drop cooldown is reduced by 25% when used on allies + +- Kelvin: Frost Grenade radius increased from 6m to 6.5m +- Kelvin: Frost Grenade damage spirit scaling reduced from 0.914 to 0.8 +- Kelvin: Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9 +- Kelvin: Ice Path T2 increased from -20s Cooldown to -25s +- Kelvin: Ice Path T3 now also grants +20 Spirit Power +- Kelvin: Frozen Shelter T3 increased from 50 Health Regen to 65 + +- McGinnis: Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon +- McGinnis: Mini Turret attack range increased from 25m to 30m +- McGinnis: Medicinal Specter radius increased from 5m to 5.5m +- McGinnis: Spectral Wall duration increased from 4.5s to 5s +- McGinnis: Heavy Barrage cooldown increased from 165s to 175s +- McGinnis: Heavy Barrage spirit scaling reduced from 0.23 to 0.2 +- McGinnis: Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16 +- McGinnis: Heavy Barrage T3 DPS reduced from 22 to 18 + +- Mina: Fixed a bug with Rake with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively) +- Mina: Float time with umbrella increased from 2.5s to 4s +- Mina: Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max +- Mina: Fixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff) + +- Mirage: Fire Scarabs no longer does max health steal +- Mirage: Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s. +- Mirage: Fire Scarabs no longer applies +10% Damage Amp +- Mirage: Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3) +- Mirage: Dust Devil radius increased from 3.5m to 4m +- Mirage: Dust Devil T3 window to recast increased from 5s to 6s +- Mirage: Djinn's Mark spirit scaling reduced from 0.51 to 0.44 +- Mirage: Djinn's Mark debuff visuals improved +- Mirage: Djinn's Mark T1 slow duration increased from 0.5s to 0.8s +- Mirage: Djinn's Mark T2 multiplier duration increased from 2.5s to 3s +- Mirage: Traveler no longer gets interrupted by non-hero sources nor DOT damage +- Mirage: Traveler wait time reduced from 3s to 2s +- Mirage: Traveler interrupt cooldown reduced from 6s to 4s +- Mirage: Traveler cooldown reduced from 145s to 120s +- Mirage: Traveler can now be manually canceled +- Mirage: Traveler can now also target units + +- Mo & Krill: Combo range reduced from 4.8m to 4m +- Mo & Krill: Combo DPS reduced from 45 to 40 +- Mo & Krill: Combo DPS spirit scaling reduced from 1.2 to 0.6 +- Mo & Krill: Combo cooldown reduced from 140s to 130s +- Mo & Krill: Combo T3 DPS reduced from +60 to +50 +- Mo & Krill: Combo T3 now also increases spirit scaling +0.4 +- Mo & Krill: Combo health rescaled from 50 to 30 + 1/Boon (not retroactive) + +- Shiv: Stamina increased from 2 to 3 +- Shiv: Stamina cooldown increased from 4.5s to 5.5s +- Shiv: Bloodletting no longer interrupts sliding when cast +- Shiv: Bloodletting is now affected by healing modifiers +- Shiv: Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window +- Shiv: Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range + +- Silver: Slam Fire Weapon Accuracy reduced from -25% to -30% +- Silver: Go For The Throat, Boot Kick and Mauling Leap now benefit from range increases +- Silver: Boot Kick now uses a break-off angle when grounded, allowing upward movement if looking up enough +- Silver: Tail Whack spirit scaling increased from 1 to 1.5 +- Silver: Lycan Curse now grants 1.5m Move Speed +- Silver: Lycan Curse T1 increased from +18% Resists to +20% +- Silver: Lycan Curse T2 increased from +150 Bonus Health to +200 +- Silver: Lycan Curse T3 now has a 1.5s buffer for kill credit + +- Victor: Health per boon increased from 46 to 50 +- Victor: Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip) +- Victor: Shocking Reanimation radius increased from 12m to 18m +- Victor: Shocking Reanimation cooldown increased from 210s to 230s +- Victor: Shocking Reanimation T3 no longer increases radius by 6m +- Victor: Shocking Reanimation T3 cooldown from -70s to -100s +- Victor: Shocking Reanimation T3 now also deals +150 Damage + +- Viscous: Puddle Punch scaling reduced from 0.8 to 0.6 +- Viscous: Puddle Punch now has +20 bonus damage +- Viscous: Puddle Punch wind up time increased from 0.15s to 0.2s +- Viscous: Puddle Punch displacement duration reduced from 0.8s to 0.6s +- Viscous: Goo Ball stun duration reduced from 0.7s to 0.5s +- Viscous: Goo Ball lockout period from being affected again increased from 1.25s to 1.35s +- Viscous: Goo Ball duration increased from 10s to 11s + +- Wraith: Card Trick heart now only heals for half the amount for secondary targets in the area +- Wraith: Card Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted) +- Wraith: Project Mind cooldown increased from 42s to 46s +- Wraith: Project Mind T3 cooldown increased from -28s to -32s +- Wraith: Full Auto T3 now interrupts/finishes an ongoing reload +- Wraith: Telekinesis cast time increased from 0.35s to 0.45s +- Wraith: Telekinesis debuff duration reduced from 2.75s to 2.25s +- Wraith: Telekinesis cast range reduced from 13m to 10m +- Wraith: Telekinesis cooldown increased from 120s to 130s + +- Yamato: Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still) + + + +[ Street Brawl ] + +- Improved the following Enhanced Items: Blood Tribute, Shadow Weave, Cultist Sacrifice, Magic Carpet, Healing Rite, Majestic Leap, Metal Skin, Monster Rounds, Veil Walker, Fury Trance, Return Fire, Restorative Locket, Rebuttal, Disarming Hex, Split Shot, Rescue Beam, Spirit Sap, Cursed Relic, Heroic Aura, Rusted Barrel, Weapon Shielding, Nullification Blast, Cloak of Opportunity + +- Unstable Concoction: Now grants you unstoppable during the pre explosion state +- Unstable Concoction: Radius increased from 18m to 22m +- Shadow Strike: Stamina increased from +2 to +3 +- Shadow Strike: Now grants +350 Health +- Shadow Strike: DPS increased from 75 to 125 +- Shadow Strike: DPS spirit scaling increased from 0.2 to 0.4 +- Shadow Strike: Invis duration increased from 2.5s to 3s +- Electric Slippers: Damage radius increased from 8m to 12m +- Electric Slippers: Slide Fire Rate increased from 50% to 60% +- Nullification Burst: Radius increased from 12m to 20m +- Nullification Burst: Now grants +40% Debuff Resistance +- Celestial Blessing: Cooldown reduced from 50s to 30s +- Celestial Blessing: Heal increased from up to 50% of your HP to 60% +- Celestial Blessing: Heal min increased from 300 to 400 +- Runed Gauntlet: Melee distance increased from 130% to 150% +- Runed Gauntlet: Cooldown on hit reduced from -12% to -16% +- Runed Gauntlet: Cooldown on hit reduced from -3s to -4s +- Seraphim Wings: In Air Damage Reduction increased from -40% to -60% +- Seraphim Wings: Additional air dash/jump increased from +1 to unlimited +- Cloak of Opportunity: Barrier increased from 300 to 500 +- Cloak of Opportunity: Cooldown reduced from 14s to 12s +- Infinite Rounds: Fire Rate increased from 30% to 35% +- Mystical Piano: Radius increased from 11m to 12m +- Shrink Ray: Now grants +20% Fire Rate while shrunk + +- Brawl Victor: Aura of Suffering aura radius reduced by 2m +- Brawl Bebop: Hyper Beam duration from -4s to -5s \ No newline at end of file diff --git a/data/changelogs/wiki/2026-03-21.txt b/data/changelogs/wiki/2026-03-21.txt new file mode 100644 index 0000000..e6b5e90 --- /dev/null +++ b/data/changelogs/wiki/2026-03-21.txt @@ -0,0 +1,469 @@ +{{Update layout +| prev_update = {{Update link|March|10|2026}} +| month = March +| day = 21 +| year = 2026 +| next_update = +| source = https://forums.playdeadlock.com/threads/03-06-2026-update.114328/post-226950 +| source_title = 03-06-2026 Update (Reply) +| notes = +* Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december) +* Hero health growth increased by +3 and 4% +* Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100 +* Small [[Denizen|neutrals]] spirit resist increased from 35% to 45% + +* {{ItemIcon|Greater Expansion}}: Ability Range reduced from 35% to 30% +* {{ItemIcon|Guardian Ward}}: Ability Range reduced from 10% to 8% +* {{ItemIcon|Ballistic Enchantment}}: Ability Range reduced from 25% to 20% +* {{ItemIcon|Cultist Sacrifice}}: Ability Range reduced from +15% to +12% +* {{ItemIcon|Healing Nova}}: Ability Range reduced from +6% to +5% +* {{ItemIcon|Rescue Beam}}: Ability Range reduced from +8% to +6% +* {{ItemIcon|Knockdown}}: Ability Range reduced from +6% to +5% +* {{ItemIcon|Divine Barrier}}: Ability Range reduced from +15% to +10% +* {{ItemIcon|Arcane Surge}}: Ability Range reduced from 15% to 12% +* {{ItemIcon|Echo Shard}}: No longer grants +5% Ability Range +* {{ItemIcon|Spirit Burn}}: Ability Range reduced from +8% to +6% +* {{ItemIcon|Vortex Web}}: Ability Range reduced from +10% to +8% + +* {{ItemIcon|Weighted Shots}}: Debuff Resist increased from 18% to 20% +* {{ItemIcon|Burst Fire}}: Duration increased from 3.5s to 4.5s +* {{ItemIcon|Burst Fire}}: Cooldown increased from 7s to 9s +* {{ItemIcon|Blood Tribute}}: Spirit Resist reduced from 10% to 8% +* {{ItemIcon|Enchanter's Emblem}}: Spirit Resist increased from 15% to 18% +* {{ItemIcon|Restorative Locket}}: Spirit Resist increased from 8% to 10% +* {{ItemIcon|Metal Skin}}: Bullet Resist reduced from 15% to 12% +* {{ItemIcon|Counterspell}}: Bonus Health reduced from 100 to 75 +* {{ItemIcon|Golden Goose Egg}}: Now has a 2 second channel to hatch +* {{ItemIcon|Boundless Spirit}}: Constant spirit bonus reduced from 35 to 30 + +* {{HeroIcon|Abrams}}: Melee damage per boon increased by 10% +* {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life}} range increased from 7.5m to 8m +* {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life}} T3 range reduced from +3.5m to +3m +* {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} T3 increased from +7% Damage Regenerated to +8% +* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} impact height increased from 4m to 6m +* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} T2 increased from +0.6s Stun Duration to +0.7s +* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} T3 {{ItemIcon|Unstoppable}} duration increased from 4s to 5s + +* {{HeroIcon|Apollo}}: Bullet damage increased from 17 to 18.5 +* {{HeroIcon|Apollo}}: {{AbilityIcon|Riposte}} T2 melee resist reduction increased from -22% to -30% +* {{HeroIcon|Apollo}}: {{AbilityIcon|Riposte}} T3 increased from +1.2s Stun to +1.6s + +* {{HeroIcon|Billy}}: {{AbilityIcon|Rising Ram}} now uses a break-off angle when grounded, allowing upward movement if looking up enough + +* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} scaling reduced from 1.2 to 0.8 +* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} cooldown increased from 11s to 13s +* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} T2 reduced from "+225s within 4s" to "+200 within 3s" +* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} is no longer disabled by damage over time abilities (same as [[Zipline|zipline]] rules) +* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} move speed reduced from 30% to 20% +* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s + +* {{HeroIcon|Celeste}}: Bullet/Melee resistance reduced from -6% to -8% +* {{HeroIcon|Celeste}}: Gun now has falloff 22m->60m +* {{HeroIcon|Celeste}}: Bullet damage increased from 18+0.6 to 22+0.7 +* {{HeroIcon|Celeste}}: {{AbilityIcon|Light Eater}} spirit scaling increased from 0.23 to 0.28 +* {{HeroIcon|Celeste}}: {{AbilityIcon|Dazzling Trick}} no longer grants +1m Move Speed +* {{HeroIcon|Celeste}}: {{AbilityIcon|Dazzling Trick}} T1 increased from +2.5m Move Speed to +3.5m +* {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} spirit scaling increased from 0.42 to 0.56 +* {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage" +* {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} T3 fire rate increased from 6% to 7% +* {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} range reduced from 15m to 14m +* {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} T3 reduced from +10 Max Bounces to +8 + +* Doorman: {{AbilityIcon|Call Bell}} now continuously emits slow +* Doorman: {{AbilityIcon|Call Bell}} impact damage spirit scaling reduced from 1 to 0.7 +* Doorman: {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4 +* Doorman: {{AbilityIcon|Call Bell}} T1 changed from "+3m Radius" to "+1 Charge" +* Doorman: {{AbilityIcon|Call Bell}} T3 no longer grants +1 Charge +* Doorman: {{AbilityIcon|Call Bell}} T3 now also grants +4m Radius +* Doorman: {{AbilityIcon|Call Bell}} T3 duration increased from +22s to +26s +* Doorman: {{AbilityIcon|Call Bell}} T3 now also increases spirit scaling by +0.4 +* Doorman: {{AbilityIcon|Call Bell}} T3 no longer increases slow by -15% +* Doorman: {{AbilityIcon|Doorway}} now shows the range of where the second door can be placed on the minimap. +* Doorman: {{AbilityIcon|Doorway}} T3 distance spirit scaling reduced from 0.25 to 0.15 +* Doorman: {{AbilityIcon|Doorway}} T3 reduced from +50m to +45m +* Doorman: Fixed {{AbilityIcon|Luggage Cart}} moving targets with {{ItemIcon|Unstoppable}} if it goes through a {{AbilityIcon|Doorway}} + +* {{HeroIcon|Dynamo}}: Ammo increased from 18 to 20 +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} spirit scaling reduced from 2.1 to 1.8 +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} width increased from 5m to 5.5m +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} T3 increased from +16m Range to +20m +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Quantum Entanglement}} T3 now also replenishes 1 charge for charged abilities (half effect on allies) +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity}} T3 Max health as damage increased from 5.5% to 6% + +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} spirit scaling increased from 0.25 to 0.35 +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} health per boon increased from 1 to 1.3 +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} fixed colliding with the world sometimes +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} T2 now increases duration by +4s +* {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} deploy time reduced from 0.7s to 0.6s +* {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned" +* {{HeroIcon|Graves}}: {{AbilityIcon|Essence Theft}} T3 fixed to latch onto targets nearby more readily +* {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} now summons 2 Ghouls on cast +* {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} T3 no longer summons 3 Ghouls on cast +* {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} T3 increased from +5% Current Health to +6% + +* {{HeroIcon|Infernus}}: Reload time reduced from 2.491 to 2.25 +* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base +* {{HeroIcon|Infernus}}: {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85% + +* {{HeroIcon|Ivy}}: {{AbilityIcon|Stone Form}} spirit scaling reduced from 0.8 to 0.6 +* {{HeroIcon|Ivy}}: {{AbilityIcon|Stone Form}} T3 spirit scaling reduced from +2 to +1.7 +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} ally cast range increased from 18m to 22m +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} is no longer disabled by damage over time abilities (same as [[Zipline|zipline]] rules) +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} cooldown increased from 65s to 85s +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} cooldown is reduced by 25% when used on allies + +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} radius increased from 6m to 6.5m +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} damage spirit scaling reduced from 0.914 to 0.8 +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} T3 damage spirit scaling reduced from 1.0 to 0.9 +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} T2 increased from -20s Cooldown to -25s +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} T3 now also grants +20 Spirit Power +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frozen Shelter}} T3 increased from 50 Health Regen to 65 + +* {{HeroIcon|McGinnis}}: Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}} attack range increased from 25m to 30m +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} radius increased from 5m to 5.5m +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Spectral Wall}} duration increased from 4.5s to 5s +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} cooldown increased from 165s to 175s +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} spirit scaling reduced from 0.23 to 0.2 +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} T3 spirit scaling reduced from 0.2 to 0.16 +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} T3 DPS reduced from 22 to 18 + +* {{HeroIcon|Mina}}: Fixed a bug with {{AbilityIcon|Rake}} with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively) +* {{HeroIcon|Mina}}: Float time with umbrella increased from 2.5s to 4s +* {{HeroIcon|Mina}}: Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max +* {{HeroIcon|Mina}}: Fixed various issues with {{AbilityIcon|Nox Nostra}} bats not hitting things properly (DPS values reduced to compensate for this indirect buff) + +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} no longer does max health steal +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} now drains life from the enemy, dealing DPS to the enemy and healing you for 8s. +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} no longer applies +10% Damage Amp +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} now reduces enemy damage output by 20% (and +15% in T3) +* {{HeroIcon|Mirage}}: {{AbilityIcon|Dust Devil}} radius increased from 3.5m to 4m +* {{HeroIcon|Mirage}}: {{AbilityIcon|Dust Devil}} T3 window to recast increased from 5s to 6s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} spirit scaling reduced from 0.51 to 0.44 +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} debuff visuals improved +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T1 slow duration increased from 0.5s to 0.8s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 multiplier duration increased from 2.5s to 3s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} no longer gets interrupted by non-hero sources nor DOT damage +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} wait time reduced from 3s to 2s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} interrupt cooldown reduced from 6s to 4s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} cooldown reduced from 145s to 120s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} can now be manually canceled +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} can now also target units + +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} range reduced from 4.8m to 4m +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} DPS reduced from 45 to 40 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} DPS spirit scaling reduced from 1.2 to 0.6 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} cooldown reduced from 140s to 130s +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} T3 DPS reduced from +60 to +50 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} T3 now also increases spirit scaling +0.4 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} health rescaled from 50 to 30 + 1/Boon (not retroactive) + +* {{HeroIcon|Shiv}}: Stamina increased from 2 to 3 +* {{HeroIcon|Shiv}}: Stamina cooldown increased from 4.5s to 5.5s +* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} no longer interrupts sliding when cast +* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} is now affected by healing modifiers +* {{HeroIcon|Shiv}}: Fixed a bug with {{AbilityIcon|Killing Blow}} T3 causing the cooldown to be delayed if you failed to execute during the allowed window +* {{HeroIcon|Shiv}}: {{AbilityIcon|Killing Blow}} now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range + +* {{HeroIcon|Silver}}: {{AbilityIcon|Slam Fire}} Weapon Accuracy reduced from -25% to -30% +* {{HeroIcon|Silver}}: {{AbilityIcon|Go For The Throat}}, {{AbilityIcon|Boot Kick}} and {{AbilityIcon|Mauling Leap}} now benefit from range increases +* {{HeroIcon|Silver}}: {{AbilityIcon|Boot Kick}} now uses a break-off angle when grounded, allowing upward movement if looking up enough +* {{HeroIcon|Silver}}: {{AbilityIcon|Tail Whack}} spirit scaling increased from 1 to 1.5 +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} now grants 1.5m Move Speed +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} T1 increased from +18% Resists to +20% +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} T2 increased from +150 Bonus Health to +200 +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} T3 now has a 1.5s buffer for kill credit + +* {{HeroIcon|Victor}}: Health per boon increased from 46 to 50 +* {{HeroIcon|Victor}}: Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip) +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} radius increased from 12m to 18m +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} cooldown increased from 210s to 230s +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} T3 no longer increases radius by 6m +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} T3 cooldown from -70s to -100s +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} T3 now also deals +150 Damage + +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} scaling reduced from 0.8 to 0.6 +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} now has +20 bonus damage +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} wind up time increased from 0.15s to 0.2s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} displacement duration reduced from 0.8s to 0.6s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} stun duration reduced from 0.7s to 0.5s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} lockout period from being affected again increased from 1.25s to 1.35s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} duration increased from 10s to 11s + +* {{HeroIcon|Wraith}}: {{AbilityIcon|Card Trick}} heart now only heals for half the amount for secondary targets in the area +* {{HeroIcon|Wraith}}: {{AbilityIcon|Card Trick}} now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted) +* {{HeroIcon|Wraith}}: {{AbilityIcon|Project Mind}} cooldown increased from 42s to 46s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Project Mind}} T3 cooldown increased from -28s to -32s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Full Auto}} T3 now interrupts/finishes an ongoing reload +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} cast time increased from 0.35s to 0.45s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} debuff duration reduced from 2.75s to 2.25s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} cast range reduced from 13m to 10m +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} cooldown increased from 120s to 130s + +* {{HeroIcon|Yamato}}: Fixed {{AbilityIcon|Flying Slash}}|l1=Flying Strike{{sic}} triggering heavy melee procs rather than light melee (damage amount was light melee still) + + + +[ Street Brawl ] + +* Improved the following Enhanced Items: {{ItemIcon|Blood Tribute}}, {{ItemIcon|Shadow Weave}}, {{ItemIcon|Cultist Sacrifice}}, {{ItemIcon|Magic Carpet}}, {{ItemIcon|Healing Rite}}, {{ItemIcon|Majestic Leap}}, {{ItemIcon|Metal Skin}}, {{ItemIcon|Monster Rounds}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Fury Trance}}, {{ItemIcon|Return Fire}}, {{ItemIcon|Restorative Locket}}, {{ItemIcon|Rebuttal}}, {{ItemIcon|Disarming Hex}}, {{ItemIcon|Split Shot}}, {{ItemIcon|Rescue Beam}}, {{ItemIcon|Spirit Sap}}, {{ItemIcon|Cursed Relic}}, {{ItemIcon|Heroic Aura}}, {{ItemIcon|Rusted Barrel}}, {{ItemIcon|Weapon Shielding}}, {{ItemIcon|Nullification Burst}}|l1=Nullification Blast{{sic}}, {{ItemIcon|Cloak of Opportunity}} + +* {{ItemIcon|Unstable Concoction}}: Now grants you unstoppable during the pre explosion state +* {{ItemIcon|Unstable Concoction}}: Radius increased from 18m to 22m +* {{ItemIcon|Shadow Strike}}: Stamina increased from +2 to +3 +* {{ItemIcon|Shadow Strike}}: Now grants +350 Health +* {{ItemIcon|Shadow Strike}}: DPS increased from 75 to 125 +* {{ItemIcon|Shadow Strike}}: DPS spirit scaling increased from 0.2 to 0.4 +* {{ItemIcon|Shadow Strike}}: Invis duration increased from 2.5s to 3s +* {{ItemIcon|Electric Slippers}}: Damage radius increased from 8m to 12m +* {{ItemIcon|Electric Slippers}}: Slide Fire Rate increased from 50% to 60% +* {{ItemIcon|Nullification Burst}}: Radius increased from 12m to 20m +* {{ItemIcon|Nullification Burst}}: Now grants +40% Debuff Resistance +* {{ItemIcon|Celestial Blessing}}: Cooldown reduced from 50s to 30s +* {{ItemIcon|Celestial Blessing}}: Heal increased from up to 50% of your HP to 60% +* {{ItemIcon|Celestial Blessing}}: Heal min increased from 300 to 400 +* {{ItemIcon|Runed Gauntlets}}: Melee distance increased from 130% to 150% +* {{ItemIcon|Runed Gauntlets}}: Cooldown on hit reduced from -12% to -16% +* {{ItemIcon|Runed Gauntlets}}: Cooldown on hit reduced from -3s to -4s +* {{ItemIcon|Seraphim Wings}}: In Air Damage Reduction increased from -40% to -60% +* {{ItemIcon|Seraphim Wings}}: Additional air dash/jump increased from +1 to unlimited +* {{ItemIcon|Cloak of Opportunity}}: Barrier increased from 300 to 500 +* {{ItemIcon|Cloak of Opportunity}}: Cooldown reduced from 14s to 12s +* {{ItemIcon|Infinite Rounds}}: Fire Rate increased from 30% to 35% +* {{ItemIcon|Mystical Piano}}: Radius increased from 11m to 12m +* {{ItemIcon|Shrink Ray}}: Now grants +20% Fire Rate while shrunk + +* Brawl {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} aura radius reduced by 2m +* Brawl {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} duration from -4s to -5s + +=== Patch 2 === + +* Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december) +* Hero health growth increased by +3 and 4% +* Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100 +* Small [[Denizen|neutrals]] spirit resist increased from 35% to 45% + +* {{ItemIcon|Greater Expansion}}: Ability Range reduced from 35% to 30% +* {{ItemIcon|Guardian Ward}}: Ability Range reduced from 10% to 8% +* {{ItemIcon|Ballistic Enchantment}}: Ability Range reduced from 25% to 20% +* {{ItemIcon|Cultist Sacrifice}}: Ability Range reduced from +15% to +12% +* {{ItemIcon|Healing Nova}}: Ability Range reduced from +6% to +5% +* {{ItemIcon|Rescue Beam}}: Ability Range reduced from +8% to +6% +* {{ItemIcon|Knockdown}}: Ability Range reduced from +6% to +5% +* {{ItemIcon|Divine Barrier}}: Ability Range reduced from +15% to +10% +* {{ItemIcon|Arcane Surge}}: Ability Range reduced from 15% to 12% +* {{ItemIcon|Echo Shard}}: No longer grants +5% Ability Range +* {{ItemIcon|Spirit Burn}}: Ability Range reduced from +8% to +6% +* {{ItemIcon|Vortex Web}}: Ability Range reduced from +10% to +8% + +* {{ItemIcon|Weighted Shots}}: Debuff Resist increased from 18% to 20% +* {{ItemIcon|Burst Fire}}: Duration increased from 3.5s to 4.5s +* {{ItemIcon|Burst Fire}}: Cooldown increased from 7s to 9s +* {{ItemIcon|Blood Tribute}}: Spirit Resist reduced from 10% to 8% +* {{ItemIcon|Enchanter's Emblem}}: Spirit Resist increased from 15% to 18% +* {{ItemIcon|Restorative Locket}}: Spirit Resist increased from 8% to 10% +* {{ItemIcon|Metal Skin}}: Bullet Resist reduced from 15% to 12% +* {{ItemIcon|Counterspell}}: Bonus Health reduced from 100 to 75 +* {{ItemIcon|Golden Goose Egg}}: Now has a 2 second channel to hatch +* {{ItemIcon|Boundless Spirit}}: Constant spirit bonus reduced from 35 to 30 + +* {{HeroIcon|Abrams}}: Melee damage per boon increased by 10% +* {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life}} range increased from 7.5m to 8m +* {{HeroIcon|Abrams}}: {{AbilityIcon|Siphon Life}} T3 range reduced from +3.5m to +3m +* {{HeroIcon|Abrams}}: {{AbilityIcon|Infernal Resilience}} T3 increased from +7% Damage Regenerated to +8% +* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} impact height increased from 4m to 6m +* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} T2 increased from +0.6s Stun Duration to +0.7s +* {{HeroIcon|Abrams}}: {{AbilityIcon|Seismic Impact}} T3 {{ItemIcon|Unstoppable}} duration increased from 4s to 5s + +* {{HeroIcon|Apollo}}: Bullet damage increased from 17 to 18.5 +* {{HeroIcon|Apollo}}: {{AbilityIcon|Riposte}} T2 melee resist reduction increased from -22% to -30% +* {{HeroIcon|Apollo}}: {{AbilityIcon|Riposte}} T3 increased from +1.2s Stun to +1.6s + +* {{HeroIcon|Billy}}: {{AbilityIcon|Rising Ram}} now uses a break-off angle when grounded, allowing upward movement if looking up enough + +* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} scaling reduced from 1.2 to 0.8 +* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} cooldown increased from 11s to 13s +* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} T2 reduced from "+225s within 4s" to "+200 within 3s" +* {{HeroIcon|Calico}}: {{AbilityIcon|Ava}} is no longer disabled by damage over time abilities (same as [[Zipline|zipline]] rules) +* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} move speed reduced from 30% to 20% +* {{HeroIcon|Calico}}: {{AbilityIcon|Return to Shadows}} cooldown increased from 90s to 100s + +* {{HeroIcon|Celeste}}: Bullet/Melee resistance reduced from -6% to -8% +* {{HeroIcon|Celeste}}: Gun now has falloff 22m->60m +* {{HeroIcon|Celeste}}: Bullet damage increased from 18+0.6 to 22+0.7 +* {{HeroIcon|Celeste}}: {{AbilityIcon|Light Eater}} spirit scaling increased from 0.23 to 0.28 +* {{HeroIcon|Celeste}}: {{AbilityIcon|Dazzling Trick}} no longer grants +1m Move Speed +* {{HeroIcon|Celeste}}: {{AbilityIcon|Dazzling Trick}} T1 increased from +2.5m Move Speed to +3.5m +* {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} spirit scaling increased from 0.42 to 0.56 +* {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage" +* {{HeroIcon|Celeste}}: {{AbilityIcon|Radiant Daggers}} T3 fire rate increased from 6% to 7% +* {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} range reduced from 15m to 14m +* {{HeroIcon|Celeste}}: {{AbilityIcon|Shining Wonder}} T3 reduced from +10 Max Bounces to +8 + +* Doorman: {{AbilityIcon|Call Bell}} now continuously emits slow +* Doorman: {{AbilityIcon|Call Bell}} impact damage spirit scaling reduced from 1 to 0.7 +* Doorman: {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4 +* Doorman: {{AbilityIcon|Call Bell}} T1 changed from "+3m Radius" to "+1 Charge" +* Doorman: {{AbilityIcon|Call Bell}} T3 no longer grants +1 Charge +* Doorman: {{AbilityIcon|Call Bell}} T3 now also grants +4m Radius +* Doorman: {{AbilityIcon|Call Bell}} T3 duration increased from +22s to +26s +* Doorman: {{AbilityIcon|Call Bell}} T3 now also increases spirit scaling by +0.4 +* Doorman: {{AbilityIcon|Call Bell}} T3 no longer increases slow by -15% +* Doorman: {{AbilityIcon|Doorway}} now shows the range of where the second door can be placed on the minimap. +* Doorman: {{AbilityIcon|Doorway}} T3 distance spirit scaling reduced from 0.25 to 0.15 +* Doorman: {{AbilityIcon|Doorway}} T3 reduced from +50m to +45m +* Doorman: Fixed {{AbilityIcon|Luggage Cart}} moving targets with {{ItemIcon|Unstoppable}} if it goes through a {{AbilityIcon|Doorway}} + +* {{HeroIcon|Dynamo}}: Ammo increased from 18 to 20 +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} spirit scaling reduced from 2.1 to 1.8 +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} width increased from 5m to 5.5m +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} T3 increased from +16m Range to +20m +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Quantum Entanglement}} T3 now also replenishes 1 charge for charged abilities (half effect on allies) +* {{HeroIcon|Dynamo}}: {{AbilityIcon|Singularity}} T3 Max health as damage increased from 5.5% to 6% + +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} spirit scaling increased from 0.25 to 0.35 +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} health per boon increased from 1 to 1.3 +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} fixed colliding with the world sometimes +* {{HeroIcon|Graves}}: {{AbilityIcon|Jar of Dead}} T2 now increases duration by +4s +* {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} deploy time reduced from 0.7s to 0.6s +* {{HeroIcon|Graves}}: {{AbilityIcon|Grasping Hands}} T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned" +* {{HeroIcon|Graves}}: {{AbilityIcon|Essence Theft}} T3 fixed to latch onto targets nearby more readily +* {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} now summons 2 Ghouls on cast +* {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} T3 no longer summons 3 Ghouls on cast +* {{HeroIcon|Graves}}: {{AbilityIcon|Borrowed Decree}} T3 increased from +5% Current Health to +6% + +* {{HeroIcon|Infernus}}: Reload time reduced from 2.491 to 2.25 +* {{HeroIcon|Infernus}}: {{AbilityIcon|Flame Dash}} speed now moves faster by the same amount of speed above your base +* {{HeroIcon|Infernus}}: {{AbilityIcon|Concussive Combustion}} T2 increased from +65% Explosion Lifesteal to +85% + +* {{HeroIcon|Ivy}}: {{AbilityIcon|Stone Form}} spirit scaling reduced from 0.8 to 0.6 +* {{HeroIcon|Ivy}}: {{AbilityIcon|Stone Form}} T3 spirit scaling reduced from +2 to +1.7 +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} ally cast range increased from 18m to 22m +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} is no longer disabled by damage over time abilities (same as [[Zipline|zipline]] rules) +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} cooldown increased from 65s to 85s +* {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} cooldown is reduced by 25% when used on allies + +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} radius increased from 6m to 6.5m +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} damage spirit scaling reduced from 0.914 to 0.8 +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frost Grenade}} T3 damage spirit scaling reduced from 1.0 to 0.9 +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} T2 increased from -20s Cooldown to -25s +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Ice Path}} T3 now also grants +20 Spirit Power +* {{HeroIcon|Kelvin}}: {{AbilityIcon|Frozen Shelter}} T3 increased from 50 Health Regen to 65 + +* {{HeroIcon|McGinnis}}: Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Mini Turret}} attack range increased from 25m to 30m +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Medicinal Specter}} radius increased from 5m to 5.5m +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Spectral Wall}} duration increased from 4.5s to 5s +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} cooldown increased from 165s to 175s +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} spirit scaling reduced from 0.23 to 0.2 +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} T3 spirit scaling reduced from 0.2 to 0.16 +* {{HeroIcon|McGinnis}}: {{AbilityIcon|Heavy Barrage}} T3 DPS reduced from 22 to 18 + +* {{HeroIcon|Mina}}: Fixed a bug with {{AbilityIcon|Rake}} with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively) +* {{HeroIcon|Mina}}: Float time with umbrella increased from 2.5s to 4s +* {{HeroIcon|Mina}}: Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max +* {{HeroIcon|Mina}}: Fixed various issues with {{AbilityIcon|Nox Nostra}} bats not hitting things properly (DPS values reduced to compensate for this indirect buff) + +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} no longer does max health steal +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} now drains life from the enemy, dealing DPS to the enemy and healing you for 8s. +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} no longer applies +10% Damage Amp +* {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} now reduces enemy damage output by 20% (and +15% in T3) +* {{HeroIcon|Mirage}}: {{AbilityIcon|Dust Devil}} radius increased from 3.5m to 4m +* {{HeroIcon|Mirage}}: {{AbilityIcon|Dust Devil}} T3 window to recast increased from 5s to 6s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} spirit scaling reduced from 0.51 to 0.44 +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} debuff visuals improved +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T1 slow duration increased from 0.5s to 0.8s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 multiplier duration increased from 2.5s to 3s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} no longer gets interrupted by non-hero sources nor DOT damage +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} wait time reduced from 3s to 2s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} interrupt cooldown reduced from 6s to 4s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} cooldown reduced from 145s to 120s +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} can now be manually canceled +* {{HeroIcon|Mirage}}: {{AbilityIcon|Traveler}} can now also target units + +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} range reduced from 4.8m to 4m +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} DPS reduced from 45 to 40 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} DPS spirit scaling reduced from 1.2 to 0.6 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} cooldown reduced from 140s to 130s +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} T3 DPS reduced from +60 to +50 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} T3 now also increases spirit scaling +0.4 +* {{HeroIcon|Mo & Krill}}: {{AbilityIcon|Combo}} health rescaled from 50 to 30 + 1/Boon (not retroactive) + +* {{HeroIcon|Shiv}}: Stamina increased from 2 to 3 +* {{HeroIcon|Shiv}}: Stamina cooldown increased from 4.5s to 5.5s +* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} no longer interrupts sliding when cast +* {{HeroIcon|Shiv}}: {{AbilityIcon|Bloodletting}} is now affected by healing modifiers +* {{HeroIcon|Shiv}}: Fixed a bug with {{AbilityIcon|Killing Blow}} T3 causing the cooldown to be delayed if you failed to execute during the allowed window +* {{HeroIcon|Shiv}}: {{AbilityIcon|Killing Blow}} now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range + +* {{HeroIcon|Silver}}: {{AbilityIcon|Slam Fire}} Weapon Accuracy reduced from -25% to -30% +* {{HeroIcon|Silver}}: {{AbilityIcon|Go For The Throat}}, {{AbilityIcon|Boot Kick}} and {{AbilityIcon|Mauling Leap}} now benefit from range increases +* {{HeroIcon|Silver}}: {{AbilityIcon|Boot Kick}} now uses a break-off angle when grounded, allowing upward movement if looking up enough +* {{HeroIcon|Silver}}: {{AbilityIcon|Tail Whack}} spirit scaling increased from 1 to 1.5 +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} now grants 1.5m Move Speed +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} T1 increased from +18% Resists to +20% +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} T2 increased from +150 Bonus Health to +200 +* {{HeroIcon|Silver}}: {{AbilityIcon|Lycan Curse}} T3 now has a 1.5s buffer for kill credit + +* {{HeroIcon|Victor}}: Health per boon increased from 46 to 50 +* {{HeroIcon|Victor}}: Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip) +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} radius increased from 12m to 18m +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} cooldown increased from 210s to 230s +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} T3 no longer increases radius by 6m +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} T3 cooldown from -70s to -100s +* {{HeroIcon|Victor}}: {{AbilityIcon|Shocking Reanimation}} T3 now also deals +150 Damage + +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} scaling reduced from 0.8 to 0.6 +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} now has +20 bonus damage +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} wind up time increased from 0.15s to 0.2s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Puddle Punch}} displacement duration reduced from 0.8s to 0.6s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} stun duration reduced from 0.7s to 0.5s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} lockout period from being affected again increased from 1.25s to 1.35s +* {{HeroIcon|Viscous}}: {{AbilityIcon|Goo Ball}} duration increased from 10s to 11s + +* {{HeroIcon|Wraith}}: {{AbilityIcon|Card Trick}} heart now only heals for half the amount for secondary targets in the area +* {{HeroIcon|Wraith}}: {{AbilityIcon|Card Trick}} now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted) +* {{HeroIcon|Wraith}}: {{AbilityIcon|Project Mind}} cooldown increased from 42s to 46s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Project Mind}} T3 cooldown increased from -28s to -32s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Full Auto}} T3 now interrupts/finishes an ongoing reload +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} cast time increased from 0.35s to 0.45s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} debuff duration reduced from 2.75s to 2.25s +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} cast range reduced from 13m to 10m +* {{HeroIcon|Wraith}}: {{AbilityIcon|Telekinesis}} cooldown increased from 120s to 130s + +* {{HeroIcon|Yamato}}: Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still) + + + +[ Street Brawl ] + +* Improved the following Enhanced Items: {{ItemIcon|Blood Tribute}}, {{ItemIcon|Shadow Weave}}, {{ItemIcon|Cultist Sacrifice}}, {{ItemIcon|Magic Carpet}}, {{ItemIcon|Healing Rite}}, {{ItemIcon|Majestic Leap}}, {{ItemIcon|Metal Skin}}, {{ItemIcon|Monster Rounds}}, {{ItemIcon|Veil Walker}}, {{ItemIcon|Fury Trance}}, {{ItemIcon|Return Fire}}, {{ItemIcon|Restorative Locket}}, {{ItemIcon|Rebuttal}}, {{ItemIcon|Disarming Hex}}, {{ItemIcon|Split Shot}}, {{ItemIcon|Rescue Beam}}, {{ItemIcon|Spirit Sap}}, {{ItemIcon|Cursed Relic}}, {{ItemIcon|Heroic Aura}}, {{ItemIcon|Rusted Barrel}}, {{ItemIcon|Weapon Shielding}}, Nullification Blast, {{ItemIcon|Cloak of Opportunity}} + +* {{ItemIcon|Unstable Concoction}}: Now grants you unstoppable during the pre explosion state +* {{ItemIcon|Unstable Concoction}}: Radius increased from 18m to 22m +* {{ItemIcon|Shadow Strike}}: Stamina increased from +2 to +3 +* {{ItemIcon|Shadow Strike}}: Now grants +350 Health +* {{ItemIcon|Shadow Strike}}: DPS increased from 75 to 125 +* {{ItemIcon|Shadow Strike}}: DPS spirit scaling increased from 0.2 to 0.4 +* {{ItemIcon|Shadow Strike}}: Invis duration increased from 2.5s to 3s +* {{ItemIcon|Electric Slippers}}: Damage radius increased from 8m to 12m +* {{ItemIcon|Electric Slippers}}: Slide Fire Rate increased from 50% to 60% +* {{ItemIcon|Nullification Burst}}: Radius increased from 12m to 20m +* {{ItemIcon|Nullification Burst}}: Now grants +40% Debuff Resistance +* {{ItemIcon|Celestial Blessing}}: Cooldown reduced from 50s to 30s +* {{ItemIcon|Celestial Blessing}}: Heal increased from up to 50% of your HP to 60% +* {{ItemIcon|Celestial Blessing}}: Heal min increased from 300 to 400 +* Runed Gauntlet: Melee distance increased from 130% to 150% +* Runed Gauntlet: Cooldown on hit reduced from -12% to -16% +* Runed Gauntlet: Cooldown on hit reduced from -3s to -4s +* {{ItemIcon|Seraphim Wings}}: In Air Damage Reduction increased from -40% to -60% +* {{ItemIcon|Seraphim Wings}}: Additional air dash/jump increased from +1 to unlimited +* {{ItemIcon|Cloak of Opportunity}}: Barrier increased from 300 to 500 +* {{ItemIcon|Cloak of Opportunity}}: Cooldown reduced from 14s to 12s +* {{ItemIcon|Infinite Rounds}}: Fire Rate increased from 30% to 35% +* {{ItemIcon|Mystical Piano}}: Radius increased from 11m to 12m +* {{ItemIcon|Shrink Ray}}: Now grants +20% Fire Rate while shrunk + +* Brawl {{HeroIcon|Victor}}: {{AbilityIcon|Aura of Suffering}} aura radius reduced by 2m +* Brawl {{HeroIcon|Bebop}}: {{AbilityIcon|Hyper Beam}} duration from -4s to -5s +}} \ No newline at end of file diff --git a/data/csv/hero-data.csv b/data/csv/hero-data.csv index 1197b6f..152c667 100644 --- a/data/csv/hero-data.csv +++ b/data/csv/hero-data.csv @@ -1,64 +1,65 @@ ,AbilityResourceMax,AbilityResourceRegenPerSecond,AirDashDistanceInMeters,AirDashDuration,AirDashSpeed,BaseHealthRegen,BaseWeaponDamageIncrease,BoundAbilities,CritDamageBonusPercent,CritDamageReceivedPercent,CrouchSpeed,GroundDashDistanceInMeters,GroundDashDuration,GroundDashSpeed,HeavyMeleeDamage,HeroBulletLifestealEffectiveness,HeroSpiritLifestealEffectiveness,InDevelopment,InHeroLabs,IsDisabled,IsRecommended,IsSelectable,LevelScaling,LightMeleeDamage,Lore,MaxHealth,MaxMoveSpeed,MoveAcceleration,Name,Playstyle,ProcBuildUpRateScale,ReloadSpeed,Role,SpiritScaling,SprintSpeed,Stamina,StaminaCooldown,StaminaRegenPerSecond,TechDuration,TechRange,Type,Weapon,WeaponPowerScale,MeleeResist,TechResist,BuildUpRate,BulletLifesteal,BulletResist -hero_airheart,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Rocket Launcher', 'Key': 'rutger_rocket'}, '4': {'Name': 'Hyper Beam', 'Key': 'citadel_ability_bebop_laser_beam'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.2, 'MaxHealth': 46.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_airheart_lore,690,6.8,4,,hero_airheart_playstyle,1,0,hero_airheart_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_astro,0,0,8.0,0.43,18.6,1.0,0,"{'1': {'Name': 'Powder Keg', 'Key': 'ability_explosive_barrel'}, '2': {'Name': 'Bounce Pad', 'Key': 'ability_bounce_pad'}, '3': {'Name': 'Crackshot', 'Key': 'ability_crackshot'}, '4': {'Name': 'Spirit Lasso', 'Key': 'ability_gravity_lasso'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 1.1440000000000001, 'MaxHealth': 48.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.4212, 'SustainedDPS': 1.5304}",50.0,hero_astro_lore,790,8.2,4,Holliday,hero_astro_playstyle,1,0,hero_astro_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 635.0, 'BulletDamage': 18.8, 'RoundsPerSecond': 2.1164, 'ClipSize': 10, 'ReloadTime': 2.75, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 39.788, 'SustainedDPS': 25.15, 'NameKey': 'citadel_weapon_hero_astro_set', 'DescKey': 'citadel_weapon_hero_astro_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter']}",1,,,,, -hero_atlas,0,0,8.0,0.49,16.3,1.5,0,"{'1': {'Name': 'Siphon Life', 'Key': 'citadel_ability_bull_heal'}, '2': {'Name': 'Shoulder Charge', 'Key': 'citadel_ability_bull_charge'}, '3': {'Name': 'Infernal Resilience', 'Key': 'citadel_ability_passive_beefy'}, '4': {'Name': 'Seismic Impact', 'Key': 'citadel_ability_bull_leap'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.1, 'MaxHealth': 57.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4286, 'SustainedDPS': 0.8483900000000001}",50.0,hero_atlas_lore,810,6.4,4,Abrams,hero_atlas_playstyle,1,0,hero_atlas_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 609.6, 'BulletDamage': 3.6, 'RoundsPerSecond': 1.5873, 'ClipSize': 9, 'ReloadTime': 0.35250000000000004, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.705, 'ReloadSingle': True, 'FalloffStartRange': 17.0, 'FalloffEndRange': 40.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 9, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 51.429, 'SustainedDPS': 30.542, 'NameKey': 'citadel_weapon_hero_atlas_set', 'DescKey': 'citadel_weapon_hero_atlas_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_bebop,0,0,8.0,0.49,16.3,1.5,0,"{'1': {'Name': 'Exploding Uppercut', 'Key': 'citadel_ability_uppercut'}, '2': {'Name': 'Sticky Bomb', 'Key': 'citadel_ability_sticky_bomb'}, '3': {'Name': 'Grapple Arm', 'Key': 'citadel_ability_hook'}, '4': {'Name': 'Hyper Beam', 'Key': 'citadel_ability_bebop_laser_beam'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.154, 'MaxHealth': 60.0, 'BonusAttackRange': 59, 'PowerIncreases': 1, 'BulletResist': 0.30000000000000004, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.8334000000000001, 'SustainedDPS': 1.2876}",63.0,hero_bebop_lore,890,6.45,4,Bebop,hero_bebop_playstyle,1,0,hero_bebop_role,{},4.0,3.0,5.5000055000055,0.18181799999999998,0,0,Brawler,"{'BulletSpeed': 508.0, 'BulletDamage': 4.98, 'RoundsPerSecond': 11.905, 'ClipSize': 66, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 50.8, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 59.287, 'SustainedDPS': 41.637, 'NameKey': 'citadel_weapon_hero_bebop_set', 'DescKey': 'citadel_weapon_hero_bebop_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BeamWeapon', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_boho,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Skipshot', 'Key': 'ability_boho_bouncyprojectile'}, '2': {'Name': 'Swish', 'Key': 'ability_boho_doublehit'}, '3': {'Name': 'Intertwine', 'Key': 'ability_boho_damageshare'}, '4': {'Name': None, 'Key': 'ability_boho_channeltether'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.495, 'MaxHealth': 69.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 4.95, 'SustainedDPS': 2.7}",50.0,hero_boho_lore,715,8.0,4,Boho,hero_boho_playstyle,1,0,hero_boho_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 139.7, 'BulletDamage': 5.5, 'RoundsPerSecond': 10.0, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.01, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 55.0, 'SustainedDPS': 30.0, 'NameKey': 'citadel_weapon_hero_boho_set', 'DescKey': 'citadel_weapon_hero_boho_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_LongRange']}",1,,,,, -hero_bomber,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_charged_bomb'}, '2': {'Name': None, 'Key': 'ability_bomber_ability02'}, '3': {'Name': None, 'Key': 'ability_bomber_ability03'}, '4': {'Name': None, 'Key': 'ability_bomber_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.077, 'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.85555, 'SustainedDPS': 0.44423}",50.0,hero_bomber_lore,790,7.2,4,Bomber,hero_bomber_playstyle,1,0,hero_bomber_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_bomber_set', 'DescKey': 'citadel_weapon_hero_bomber_set_desc'}",1,,,,, -hero_bookworm,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Bookwyrm', 'Key': 'ability_bookworm_dragonfire'}, '2': {'Name': 'Plot Armor', 'Key': 'ability_bookworm_knightbarrier'}, '3': {'Name': 'Captivating Read', 'Key': 'ability_bookworm_aoemagic'}, '4': {'Name': 'Rallying Charge', 'Key': 'ability_bookworm_knightcharge'}}",0.0,0.0,4.75,10.0,0.68,14.7,120.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.52, 'MaxHealth': 35.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.2, 'HeavyMeleeDamage': 3.4286, 'DPS': 0.8666800000000001, 'SustainedDPS': 0.6679}",42.0,hero_bookworm_lore,690,6.9,4,Paige,hero_bookworm_playstyle,1,0,hero_bookworm_role,{'HeavyMeleeDamage': 0.30000000000000004},3.5,2.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 43.43, 'BulletDamage': 35.0, 'RoundsPerSecond': 1.6667, 'ClipSize': 14, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0.1, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.635, 'ExplosionDamageScaleAtMaxRadius': 1.0, 'DPS': 58.334, 'SustainedDPS': 44.955, 'NameKey': 'citadel_weapon_hero_bookworm_set', 'DescKey': 'citadel_weapon_hero_bookworm_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_LongRange']}",1,,,,, -hero_cadence,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Anthem', 'Key': 'cadence_ability_anthem'}, '2': {'Name': 'Silence Contraptions', 'Key': 'cadence_ability_silencecontraptions'}, '3': {'Name': 'Lullaby', 'Key': 'cadence_ability_lullaby'}, '4': {'Name': 'Crescendo', 'Key': 'cadence_ability_crescendo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_cadence_lore,840,7.2,4,Cadence,hero_cadence_playstyle,1,0,hero_cadence_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 4.9, 'RoundsPerSecond': 5.7143, 'ClipSize': 24, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 4, 'BurstInterShotInterval': 0.1, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 28.0, 'SustainedDPS': 18.968, 'NameKey': 'citadel_weapon_hero_cadence_set', 'DescKey': 'citadel_weapon_hero_cadence_set_desc'}",1,,,,, -hero_chrono,0,0,8.0,0.43,18.6,1.0,0,"{'1': {'Name': 'Pulse Grenade', 'Key': 'citadel_ability_chrono_pulse_grenade'}, '2': {'Name': 'Time Wall', 'Key': 'citadel_ability_chrono_time_wall'}, '3': {'Name': 'Kinetic Carbine', 'Key': 'citadel_ability_chrono_kinetic_carbine'}, '4': {'Name': 'Paradoxical Swap', 'Key': 'citadel_ability_chrono_swap'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.242, 'MaxHealth': 53.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.8292000000000002, 'SustainedDPS': 1.2289}",50.0,hero_chrono_lore,740,6.7,4,Paradox,hero_chrono_playstyle,1,0,hero_chrono_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 525.0, 'BulletDamage': 6.42, 'RoundsPerSecond': 7.5586, 'ClipSize': 40, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.1, 'BulletsPerShot': 1, 'BulletsPerBurst': 5, 'BurstInterShotInterval': 0.07350000000000001, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.526, 'SustainedDPS': 32.601, 'NameKey': 'citadel_weapon_hero_chrono_set', 'DescKey': 'citadel_weapon_hero_chrono_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_doorman,0,0,8.0,0.43,18.6,1.0,0,"{'1': {'Name': 'Call Bell', 'Key': 'ability_doorman_bomb'}, '2': {'Name': 'Doorway', 'Key': 'ability_doorman_doorway'}, '3': {'Name': 'Luggage Cart', 'Key': 'ability_doorman_luggage_cart'}, '4': {'Name': 'Hotel Guest', 'Key': 'ability_doorman_hotel'}}",-25.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 1.1, 'MaxHealth': 49.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.6177000000000001, 'SustainedDPS': 1.1225}",50.0,hero_doorman_lore,765,7.9,4,The Doorman,hero_doorman_playstyle,1,0,hero_doorman_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 203.2, 'BulletDamage': 29.26, 'RoundsPerSecond': 1.4706000000000001, 'ClipSize': 8, 'ReloadTime': 2.4, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0.05, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 43.03, 'SustainedDPS': 29.857, 'NameKey': 'citadel_weapon_hero_doorman_set', 'DescKey': 'citadel_weapon_hero_doorman_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_drifter,0,0,8.0,0.47000000000000003,17.0,3.5,0,"{'1': {'Name': 'Rend', 'Key': 'drifter_blood_blast'}, '2': {'Name': ""Stalker's Mark"", 'Key': 'drifter_shadow_mark'}, '3': {'Name': 'Bloodscent', 'Key': 'ability_drifter_hunger'}, '4': {'Name': 'Eternal Night', 'Key': 'drifter_darkness'}}",-45.0,0.0,4.75,10.0,0.68,14.7,120.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.616, 'MaxHealth': 46.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6816, 'DPS': 1.3968, 'SustainedDPS': 0.9555400000000001}",51.5,hero_drifter_lore,765,6.9,4,Drifter,hero_drifter_playstyle,1,0,hero_drifter_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 508.0, 'BulletDamage': 19.5, 'RoundsPerSecond': 2.2676, 'ClipSize': 12, 'ReloadTime': 2.444, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 22.0, 'FalloffEndRange': 27.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.6000000000000001, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 3, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': True, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 44.218, 'SustainedDPS': 30.248, 'NameKey': 'citadel_weapon_hero_drifter_set', 'DescKey': 'citadel_weapon_hero_drifter_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_druid,0,0,8.0,0.47000000000000003,17.0,2.0,0,{},0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.124929, 'MaxHealth': 48.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_druid_lore,790,7.2,4,Druid,hero_druid_playstyle,1,0,hero_druid_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,,1,,,,, -hero_dynamo,0,0,8.0,0.49,16.3,1.75,0,"{'1': {'Name': 'Kinetic Pulse', 'Key': 'citadel_ability_stomp'}, '2': {'Name': 'Quantum Entanglement', 'Key': 'citadel_ability_void_sphere'}, '3': {'Name': 'Rejuvenating Aurora', 'Key': 'citadel_ability_nikuman'}, '4': {'Name': 'Singularity', 'Key': 'citadel_ability_self_vacuum'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.5, 'MaxHealth': 68.0, 'PowerIncreases': 1, 'BulletResist': 0.625, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9047, 'SustainedDPS': 1.2721}",50.0,hero_dynamo_lore,890,6.7,4,Dynamo,hero_dynamo_playstyle,1,0,hero_dynamo_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 320.0, 'BulletDamage': 12.6, 'RoundsPerSecond': 3.8095, 'ClipSize': 18, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.0, 'SustainedDPS': 32.056, 'NameKey': 'citadel_weapon_hero_dynamo_set', 'DescKey': 'citadel_weapon_hero_dynamo_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_familiar,0,0,8.0,0.49,16.3,2.0,0,"{'1': {'Name': 'Pillow Toss', 'Key': 'ability_familiar_ability02'}, '2': {'Name': 'Tag Along', 'Key': 'ability_familiar_attach'}, '3': {'Name': 'Lil Helpers', 'Key': 'ability_familiar_helpinghands'}, '4': {'Name': 'Naptime', 'Key': 'ability_familiar_ability01'}}",-20.0,10.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.34, 'MaxHealth': 35.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.16, 'DPS': 1.3077, 'SustainedDPS': 0.82157}",58.0,hero_familiar_lore,690,7.2,4,Rem,hero_familiar_playstyle,1,0,hero_familiar_role,{},4.0,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 160.0, 'BulletDamage': 16, 'RoundsPerSecond': 3.8462, 'ClipSize': 13, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.85, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.539, 'SustainedDPS': 38.662, 'NameKey': 'citadel_weapon_hero_familiar_set', 'DescKey': 'citadel_weapon_hero_familiar_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,-5.0,,,, -hero_fencer,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Disengaging Sigil', 'Key': 'ability_fencer_throwblade'}, '2': {'Name': 'Riposte', 'Key': 'ability_fencer_riposte'}, '3': {'Name': 'Flawless Advance', 'Key': 'ability_fencer_lunge'}, '4': {'Name': 'Itani Lo Sahn', 'Key': 'ability_fencer_ultimate'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.75, 'BulletDamageAltFire': 0.5, 'MaxHealth': 52.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.9737, 'SustainedDPS': 1.3719999999999999}",63.0,hero_fencer_lore,780,7.2,4,Apollo,hero_fencer_playstyle,1,0,hero_fencer_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 127.0, 'BulletDamage': 17.0, 'RoundsPerSecond': 2.6316, 'ClipSize': 15, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 25.4, 'FalloffEndRange': 25.4, 'FalloffStartScale': 1.0, 'FalloffEndScale': 1.0, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': True, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 44.737, 'SustainedDPS': 31.098, 'NameKey': 'citadel_weapon_hero_fencer_set', 'DescKey': 'citadel_weapon_hero_fencer_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_forge,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Mini Turret', 'Key': 'citadel_ability_shieldedsentry'}, '2': {'Name': 'Medicinal Specter', 'Key': 'citadel_ability_mobile_resupply'}, '3': {'Name': 'Spectral Wall', 'Key': 'citadel_ability_fissure_wall'}, '4': {'Name': 'Heavy Barrage', 'Key': 'citadel_ability_rocket_barrage'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.15, 'MaxHealth': 60.0, 'PowerIncreases': 1, 'TechResist': 0.625, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.7857, 'SustainedDPS': 1.1207}",50.0,hero_forge_lore,790,6.7,4,McGinnis,hero_forge_playstyle,1,0,hero_forge_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 650.0, 'BulletDamage': 6.0, 'RoundsPerSecond': 4.7619, 'ClipSize': 66, 'ReloadTime': 3.29, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'RoundsPerSecondAtMaxSpin': 11.904761904761903, 'SpinAcceleration': 0.5, 'SpinDeceleration': 0.25, 'DPS': 71.429, 'SustainedDPS': 44.827, 'NameKey': 'citadel_weapon_hero_forge_set', 'DescKey': 'citadel_weapon_hero_forge_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_fortuna,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_fortuna_ability01'}, '2': {'Name': None, 'Key': 'ability_fortuna_ability02'}, '3': {'Name': None, 'Key': 'ability_fortuna_ability03'}, '4': {'Name': None, 'Key': 'ability_fortuna_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.18, 'MaxHealth': 42.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.0, 'SustainedDPS': 1.0385}",50.0,hero_fortuna_lore,690,7.2,4,Fortuna,hero_fortuna_playstyle,1,0,hero_fortuna_role,{'SprintSpeed': 0.06},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_fortuna_set', 'DescKey': 'citadel_weapon_hero_fortuna_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_frank,0,0,8.0,0.49,16.3,1.5,0,"{'1': {'Name': 'Pain Battery', 'Key': 'ability_frank_shocktarget2'}, '2': {'Name': 'Jumpstart', 'Key': 'ability_frank_selfzap'}, '3': {'Name': 'Aura of Suffering', 'Key': 'ability_frank_painaura'}, '4': {'Name': 'Shocking Reanimation', 'Key': 'ability_frank_revive'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.33, 'MaxHealth': 46.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9298000000000002, 'SustainedDPS': 1.2177}",50.0,hero_frank_lore,810,6.3,4,Victor,hero_frank_playstyle,1,0,hero_frank_role,{'BaseHealthRegen': 0.08},1.1,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 203.2, 'BulletDamage': 12.0, 'RoundsPerSecond': 5.0505, 'ClipSize': 24, 'ReloadTime': 2.4, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'RoundsPerSecondAtMaxSpin': 5.847953216374268, 'SpinAcceleration': 0.6000000000000001, 'SpinDeceleration': 1.0, 'DPS': 70.175, 'SustainedDPS': 44.28, 'NameKey': 'citadel_weapon_hero_frank_set', 'DescKey': 'citadel_weapon_hero_frank_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,0.0,,, -hero_genericperson,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'genericperson_ability_1'}, '2': {'Name': None, 'Key': 'genericperson_ability_2'}, '3': {'Name': None, 'Key': 'genericperson_ability_3'}, '4': {'Name': None, 'Key': 'genericperson_ability_4'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,False,False,False,"{'MaxHealth': 69.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_genericperson_lore,790,7.2,4,Generic Person,hero_genericperson_playstyle,1,0,hero_genericperson_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 11.6, 'RoundsPerSecond': 5.0, 'ClipSize': 15, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 58.0, 'SustainedDPS': 34.8, 'NameKey': 'citadel_weapon_hero_genericperson_set', 'DescKey': 'citadel_weapon_hero_genericperson_set_desc'}",1,,,,, -hero_ghost,0,0,8.0,0.49,16.3,1.0,0,"{'1': {'Name': 'Essence Bomb', 'Key': 'ability_blood_bomb'}, '2': {'Name': 'Life Drain', 'Key': 'ability_life_drain'}, '3': {'Name': 'Malice', 'Key': 'ability_blood_shards'}, '4': {'Name': 'Soul Exchange', 'Key': 'ability_health_swap'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.9460000000000001, 'MaxHealth': 59.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.0021, 'SustainedDPS': 1.2452}",50.0,hero_ghost_lore,890,6.3,4,Lady Geist,hero_ghost_playstyle,1,0,hero_ghost_role,{},2.4,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 828.0, 'BulletDamage': 21.94, 'RoundsPerSecond': 2.1164, 'ClipSize': 9, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 20.0, 'FalloffEndRange': 52.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 46.434, 'SustainedDPS': 28.879, 'NameKey': 'citadel_weapon_hero_ghost_set', 'DescKey': 'citadel_weapon_hero_ghost_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter']}",1,,,,, -hero_gigawatt,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Lightning Ball', 'Key': 'citadel_ability_lightning_ball'}, '2': {'Name': 'Static Charge', 'Key': 'citadel_ability_static_charge'}, '3': {'Name': 'Power Surge', 'Key': 'ability_power_surge'}, '4': {'Name': 'Storm Cloud', 'Key': 'citadel_ability_storm_cloud'}}",0.0,35.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.374, 'MaxHealth': 48.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.1808, 'SustainedDPS': 1.4809999999999999}",50.0,hero_gigawatt_lore,740,6.7,4,Seven,hero_gigawatt_playstyle,1,0,hero_gigawatt_role,{},1.8,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 635.0, 'BulletDamage': 10.81, 'RoundsPerSecond': 5.8309, 'ClipSize': 29, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 3, 'BurstInterShotInterval': 0.084, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 63.032, 'SustainedDPS': 42.806, 'NameKey': 'citadel_weapon_hero_gigawatt_set', 'DescKey': 'citadel_weapon_hero_gigawatt_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_graf,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_graf_ability01'}, '2': {'Name': None, 'Key': 'ability_graf_ability02'}, '3': {'Name': None, 'Key': 'ability_graf_ability03'}, '4': {'Name': None, 'Key': 'ability_graf_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.25, 'MaxHealth': 37.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.7777000000000003, 'SustainedDPS': 1.4423}",50.0,hero_graf_lore,520,7.2,4,Graf,hero_graf_playstyle,1,0,hero_graf_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_graf_set', 'DescKey': 'citadel_weapon_hero_graf_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_gunslinger,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Pulse Grenade', 'Key': 'citadel_ability_chrono_pulse_grenade'}, '2': {'Name': None, 'Key': 'gunslinger_knockbackblast'}, '3': {'Name': 'Infernal Brand', 'Key': 'gunslinger_demonMark'}, '4': {'Name': 'Demontrigger Blitz', 'Key': 'ability_gunslinger_salvo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.924, 'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.08, 'SustainedDPS': 1.2185}",50.0,hero_gunslinger_lore,790,7.2,4,Gunslinger,hero_gunslinger_playstyle,1,0,hero_gunslinger_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 30.0, 'RoundsPerSecond': 3.3333, 'ClipSize': 6, 'ReloadTime': 2.75, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 99.999, 'SustainedDPS': 39.56, 'NameKey': 'citadel_weapon_hero_gunslinger_set', 'DescKey': 'citadel_weapon_hero_gunslinger_set_desc'}",1,,,,, -hero_haze,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Sleep Dagger', 'Key': 'ability_sleep_dagger'}, '2': {'Name': 'Smoke Bomb', 'Key': 'ability_smoke_bomb'}, '3': {'Name': 'Fixation', 'Key': 'ability_stacking_damage'}, '4': {'Name': 'Bullet Dance', 'Key': 'ability_bullet_flurry'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.14300000000000002, 'MaxHealth': 40.0, 'PowerIncreases': 1, 'TechPower': 0.5, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.3618999999999999, 'SustainedDPS': 0.7185900000000001}",50.0,hero_haze_lore,740,8.2,4,Haze,hero_haze_playstyle,1,0,hero_haze_role,"{'ClipSize': 0.5, 'SustainedDPS': 0.24710000000000001}",1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 762.0, 'BulletDamage': 5.26, 'RoundsPerSecond': 9.5238, 'ClipSize': 25, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 46.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 1.5, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 50.095, 'SustainedDPS': 26.432, 'NameKey': 'citadel_weapon_hero_haze_set', 'DescKey': 'citadel_weapon_hero_haze_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_hornet,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Stake', 'Key': 'citadel_ability_hornet_chain'}, '2': {'Name': 'Flight', 'Key': 'citadel_ability_hornet_leap'}, '3': {'Name': 'Crow Familiar', 'Key': 'citadel_ability_hornet_sting'}, '4': {'Name': 'Assassinate', 'Key': 'citadel_ability_hornet_snipe'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.495, 'MaxHealth': 35.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.1429, 'SustainedDPS': 1.2878}",50.0,hero_hornet_lore,765,7.9,4,Vindicta,hero_hornet_playstyle,1,0,hero_hornet_role,"{'BulletDamage': 0.022, 'DPS': 0.09523799999999999, 'SustainedDPS': 0.057236999999999996}",1.6,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 660.0, 'BulletDamage': 12.33, 'RoundsPerSecond': 4.329, 'ClipSize': 19, 'ReloadTime': 2.914, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 64.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 53.377, 'SustainedDPS': 32.079, 'NameKey': 'citadel_weapon_hero_hornet_set', 'DescKey': 'citadel_weapon_hero_hornet_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_LongRange']}",1,,,,, -hero_inferno,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Napalm', 'Key': 'ability_incendiary_projectile'}, '2': {'Name': 'Flame Dash', 'Key': 'ability_flame_dash'}, '3': {'Name': 'Afterburn', 'Key': 'ability_afterburn'}, '4': {'Name': 'Concussive Combustion', 'Key': 'ability_fire_bomb'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.088, 'MaxHealth': 46.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.8380900000000001, 'SustainedDPS': 0.44611000000000006}",50.0,hero_inferno_lore,840,6.7,4,Infernus,hero_inferno_playstyle,1,0,hero_inferno_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 660.4, 'BulletDamage': 5.5, 'RoundsPerSecond': 9.5238, 'ClipSize': 27, 'ReloadTime': 2.491, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 18.0, 'FalloffEndRange': 55.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 52.381, 'SustainedDPS': 27.882, 'NameKey': 'citadel_weapon_hero_inferno_set', 'DescKey': 'citadel_weapon_hero_inferno_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_kali,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Occilioblade', 'Key': 'citadel_ability_kali_spinning_blade'}, '2': {'Name': 'Pack Hunter', 'Key': 'citadel_ability_kali_disruptive_charge'}, '3': {'Name': 'Dust Storm', 'Key': 'ability_kali_dust_storm'}, '4': {'Name': ""Trapper's Delight"", 'Key': 'ability_kali_trappers_bolo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,True,False,False,"{'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_kali_lore,790,7.2,4,Kali,hero_kali_playstyle,1,0,hero_kali_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 508.0, 'BulletDamage': 12.98, 'RoundsPerSecond': 1.7857, 'ClipSize': 16, 'ReloadTime': 2.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.6000000000000001, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.5, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 23.178, 'SustainedDPS': 17.965, 'NameKey': 'citadel_weapon_hero_kali_set', 'DescKey': 'citadel_weapon_hero_kali_set_desc'}",1,,,,, -hero_kelvin,0,0,8.0,0.49,16.3,1.0,0,"{'1': {'Name': 'Frost Grenade', 'Key': 'ability_ice_grenade'}, '2': {'Name': 'Ice Path', 'Key': 'ability_icepath'}, '3': {'Name': 'Arctic Beam', 'Key': 'ability_icebeam'}, '4': {'Name': 'Frozen Shelter', 'Key': 'ability_ice_dome'}}",-25.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.418, 'MaxHealth': 67.0, 'PowerIncreases': 1, 'TechResist': 0.625, 'TechPower': 1.3, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.5924, 'SustainedDPS': 0.9348200000000001}",50.0,hero_kelvin_lore,890,6.7,4,Kelvin,hero_kelvin_playstyle,1,0,hero_kelvin_role,{},1.1,3.0,5.500247511138001,0.18181000000000003,0,0,Brawler,"{'BulletSpeed': 160.0, 'BulletDamage': 18.6, 'RoundsPerSecond': 3.8095, 'ClipSize': 14, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.30000000000000004, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 70.857, 'SustainedDPS': 41.597, 'NameKey': 'citadel_weapon_hero_kelvin_set', 'DescKey': 'citadel_weapon_hero_kelvin_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_krill,0,0,8.0,0.49,16.3,1.0,0,"{'1': {'Name': 'Scorn', 'Key': 'ability_intimidate'}, '2': {'Name': 'Burrow', 'Key': 'ability_burrow'}, '3': {'Name': 'Sand Blast', 'Key': 'ability_throw_sand'}, '4': {'Name': 'Combo', 'Key': 'ability_ult_combo'}}",0.0,20.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.077, 'MaxHealth': 72.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.6296, 'SustainedDPS': 0.9333300000000001}",50.0,hero_krill_lore,940,8.0,4,Mo & Krill,hero_krill_playstyle,1,0,hero_krill_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 320.0, 'BulletDamage': 2.8200000000000003, 'RoundsPerSecond': 5.291, 'ClipSize': 20, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 4, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 59.682, 'SustainedDPS': 34.182, 'NameKey': 'citadel_weapon_hero_krill_set', 'DescKey': 'citadel_weapon_hero_krill_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_Spreadshot']}",1,,,,, -hero_lash,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Ground Strike', 'Key': 'citadel_ability_lash_down_strike'}, '2': {'Name': 'Grapple', 'Key': 'citadel_ability_lash'}, '3': {'Name': 'Flog', 'Key': 'ability_lash_flog'}, '4': {'Name': 'Death Slam', 'Key': 'citadel_ability_lash_ultimate'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.341, 'MaxHealth': 58.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9883000000000002, 'SustainedDPS': 1.3503}",50.0,hero_lash_lore,790,7.2,4,Lash,hero_lash_playstyle,1,0,hero_lash_role,{},2.1,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 635.0, 'BulletDamage': 8.46, 'RoundsPerSecond': 5.8309, 'ClipSize': 29, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 3, 'BurstInterShotInterval': 0.084, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 49.329, 'SustainedDPS': 33.5, 'NameKey': 'citadel_weapon_hero_lash_set', 'DescKey': 'citadel_weapon_hero_lash_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,10.0,,, -hero_magician,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Vexing Bolt', 'Key': 'ability_magician_magicbolt'}, '2': {'Name': 'Spectral Assistant', 'Key': 'ability_magician_cloneturret'}, '3': {'Name': 'Rabbit Hex', 'Key': 'ability_magician_animalhexarea'}, '4': {'Name': 'Audience Participation', 'Key': 'ability_magician_copyult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.55, 'MaxHealth': 45.0, 'PowerIncreases': 1, 'TechPower': 1.3, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4966, 'SustainedDPS': 1.0501}",50.0,hero_magician_lore,740,7.2,4,Sinclair,hero_magician_playstyle,1,0,hero_magician_role,{'MaxMoveSpeed': 0.013800000000000002},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 300.0, 'BulletDamage': 17.76, 'RoundsPerSecond': 2.7211, 'ClipSize': 16, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 25.4, 'FalloffEndRange': 60.96, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.30000000000000004, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.105, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.327, 'SustainedDPS': 33.909, 'NameKey': 'citadel_weapon_hero_magician_set', 'DescKey': 'citadel_weapon_hero_magician_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_LongRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_mirage,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Fire Scarabs', 'Key': 'mirage_fire_beetles'}, '2': {'Name': 'Dust Devil', 'Key': 'mirage_tornado'}, '3': {'Name': ""Djinn's Mark"", 'Key': 'mirage_sand_phantom'}, '4': {'Name': 'Traveler', 'Key': 'mirage_teleport'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.30000000000000004, 'MaxHealth': 52.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.8163300000000001, 'SustainedDPS': 0.5660400000000001}",50.0,hero_mirage_lore,740,7.0,4,Mirage,hero_mirage_playstyle,1,0,hero_mirage_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 828.0, 'BulletDamage': 14.8, 'RoundsPerSecond': 2.7211, 'ClipSize': 16, 'ReloadTime': 2.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 40.272, 'SustainedDPS': 27.925, 'NameKey': 'citadel_weapon_hero_mirage_set', 'DescKey': 'citadel_weapon_hero_mirage_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter']}",1,,,,, -hero_nano,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Gloom Bombs', 'Key': 'ability_nano_clustergrenade'}, '2': {'Name': 'Leaping Slash', 'Key': 'ability_nano_dash'}, '3': {'Name': 'Ava', 'Key': 'ability_nano_catform'}, '4': {'Name': 'Return to Shadows', 'Key': 'ability_nano_shadow_pulse'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.043000000000000003, 'MaxHealth': 44.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.8429000000000002, 'SustainedDPS': 0.9070300000000001}",63.0,hero_nano_lore,740,6.8,4,Calico,hero_nano_playstyle,1,0,hero_nano_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 317.5, 'BulletDamage': 1.8399999999999999, 'RoundsPerSecond': 4.7619, 'ClipSize': 12, 'ReloadTime': 2.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 9, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 78.857, 'SustainedDPS': 38.812, 'NameKey': 'citadel_weapon_hero_nano_set', 'DescKey': 'citadel_weapon_hero_nano_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_necro,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Jar of Dead', 'Key': 'ability_necro_hauntingskull'}, '2': {'Name': 'Grasping Hands', 'Key': 'ability_necro_zombiewall'}, '3': {'Name': 'Essence Theft', 'Key': 'ability_necro_fear'}, '4': {'Name': 'Borrowed Decree', 'Key': 'ability_necro_gravestone'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.06, 'MaxHealth': 40.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.58823, 'SustainedDPS': 0.34884000000000004}",50.0,hero_necro_lore,740,7.0,4,Graves,hero_necro_playstyle,1,0,hero_necro_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 635.0, 'BulletDamage': 4.0, 'RoundsPerSecond': 9.8039, 'ClipSize': 40, 'ReloadTime': 2.8, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 7.62, 'FalloffEndRange': 17.02, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.5, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 39.216, 'SustainedDPS': 23.256, 'NameKey': 'citadel_weapon_hero_necro_set', 'DescKey': 'citadel_weapon_hero_necro_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BeamWeapon', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,-50.0,8.0, -hero_opera,0,0,8.0,0.47000000000000003,17.0,2.0,0,{},0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.07, 'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_opera_lore,790,7.2,4,Opera,hero_opera_playstyle,1,0,hero_opera_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,,1,,,,, -hero_operative,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Blindside', 'Key': 'operative_blindside'}, '2': {'Name': 'Umbrella Maneuver', 'Key': 'operative_umbrella_maneuver'}, '3': {'Name': 'Full Auto', 'Key': 'citadel_ability_wraith_rapidfire'}, '4': {'Name': 'Revelation', 'Key': 'operative_revelation'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.803, 'MaxHealth': 59.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.8238000000000003, 'SustainedDPS': 2.367}",50.0,hero_operative_lore,790,7.2,4,Raven,hero_operative_playstyle,1,0,hero_operative_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 828.0, 'BulletDamage': 10.8, 'RoundsPerSecond': 4.7619, 'ClipSize': 20, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.1, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 51.429, 'SustainedDPS': 31.835, 'NameKey': 'citadel_weapon_hero_operative_set', 'DescKey': 'citadel_weapon_hero_operative_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_orion,0,0,8.0,0.43,18.6,1.5,0,"{'1': {'Name': 'Charged Shot', 'Key': 'ability_charged_shot'}, '2': {'Name': 'Rain of Arrows', 'Key': 'ability_power_jump'}, '3': {'Name': 'Spirit Snare', 'Key': 'ability_immobilize_trap'}, '4': {'Name': 'Guided Owl', 'Key': 'ability_guided_arrow'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 1.001, 'MaxHealth': 45.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.7333, 'SustainedDPS': 1.3986}",50.0,hero_orion_lore,790,6.3,4,Grey Talon,hero_orion_playstyle,1,0,hero_orion_role,"{'MaxMoveSpeed': 0.008400000000000001, 'BulletDamage': 0.08, 'DPS': 0.13853000000000001, 'SustainedDPS': 0.11177000000000001}",1.6,4.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 495.3, 'BulletDamage': 23.51, 'RoundsPerSecond': 1.7316, 'ClipSize': 17, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 18.0, 'FalloffEndRange': 54.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': True, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 40.71, 'SustainedDPS': 32.847, 'NameKey': 'citadel_weapon_hero_orion_set', 'DescKey': 'citadel_weapon_hero_orion_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_priest,0,0,8.0,0.49,16.3,2.0,0,"{'1': {'Name': 'Consecrating Grenade', 'Key': 'ability_priest_flashbang'}, '2': {'Name': 'Gutshot', 'Key': 'ability_priest_knockback'}, '3': {'Name': 'Hex-Lined Snap Trap', 'Key': 'ability_priest_beartrap'}, '4': {'Name': 'Ira Domini', 'Key': 'ability_priest_weaponswap'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,125.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.27, 'MaxHealth': 45.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.7000000000000002, 'HeavyMeleeDamage': 4.25, 'DPS': 2.1429, 'SustainedDPS': 1.2805}",50.0,hero_priest_lore,790,6.4,4,Venator,hero_priest_playstyle,1,0,hero_priest_role,"{'TechResist': 0.12178000000000001, 'BulletResist': 0.12178000000000001}",1.5,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 1588.0, 'BulletDamage': 8.0, 'RoundsPerSecond': 7.9365, 'ClipSize': 33, 'ReloadTime': 2.8, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 50.8, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 63.492, 'SustainedDPS': 37.942, 'NameKey': 'citadel_weapon_hero_priest_set', 'DescKey': 'citadel_weapon_hero_priest_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_punkgoat,0,0,8.0,0.47000000000000003,17.0,2.5,0,"{'1': {'Name': 'Bashdown', 'Key': 'ability_punkgoat_ult'}, '2': {'Name': 'Rising Ram', 'Key': 'ability_punkgoat_goatflip'}, '3': {'Name': 'Blasted', 'Key': 'ability_punkgoat_blasted'}, '4': {'Name': 'Chain Gang', 'Key': 'ability_punkgoat_tether'}}",-20.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.165, 'MaxHealth': 50.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9412, 'SustainedDPS': 0.90827}",50.0,hero_punkgoat_lore,830,7.0,4,Billy,hero_punkgoat_playstyle,1,0,hero_punkgoat_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 513.1, 'BulletDamage': 6.3, 'RoundsPerSecond': 11.765, 'ClipSize': 30, 'ReloadTime': 2.9, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 13.97, 'FalloffEndRange': 31.75, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 74.12, 'SustainedDPS': 34.679, 'NameKey': 'citadel_weapon_hero_punkgoat_set', 'DescKey': 'citadel_weapon_hero_punkgoat_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_rutger,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Rocket Launcher', 'Key': 'rutger_rocket'}, '2': {'Name': 'Force Field', 'Key': 'rutger_force_field'}, '3': {'Name': 'Cheat Death', 'Key': 'rutger_cheat_death'}, '4': {'Name': 'Pulse', 'Key': 'rutger_pulse'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_rutger_lore,790,7.2,4,Rutger,hero_rutger_playstyle,1,0,hero_rutger_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 320.0, 'BulletDamage': 3.24, 'RoundsPerSecond': 5.5556, 'ClipSize': 14, 'ReloadTime': 2.4, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 4, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 72.001, 'SustainedDPS': 36.878, 'NameKey': 'citadel_weapon_hero_rutger_set', 'DescKey': 'citadel_weapon_hero_rutger_set_desc'}",1,,,,, -hero_shieldguy,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_shieldguy_ability01'}, '2': {'Name': None, 'Key': 'ability_shieldguy_ability02'}, '3': {'Name': None, 'Key': 'ability_shieldguy_ability03'}, '4': {'Name': None, 'Key': 'ability_shieldguy_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.077, 'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.85555, 'SustainedDPS': 0.44423}",50.0,hero_shieldguy_lore,790,7.2,4,Shield Guy,hero_shieldguy_playstyle,1,0,hero_shieldguy_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_shieldguy_set', 'DescKey': 'citadel_weapon_hero_shieldguy_set_desc'}",1,,,,, -hero_shiv,0,0,8.0,0.49,16.3,2.0,0,"{'1': {'Name': 'Serrated Knives', 'Key': 'citadel_ability_shiv_dagger'}, '2': {'Name': 'Slice and Dice', 'Key': 'citadel_ability_shiv_dash'}, '3': {'Name': 'Bloodletting', 'Key': 'citadel_ability_shiv_defer_damage'}, '4': {'Name': 'Killing Blow', 'Key': 'citadel_ability_shiv_killing_blow'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.165, 'MaxHealth': 53.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.796, 'SustainedDPS': 1.191}",50.0,hero_shiv_lore,840,6.5,4,Shiv,hero_shiv_playstyle,1,0,hero_shiv_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 609.6, 'BulletDamage': 4.8, 'RoundsPerSecond': 1.8141, 'ClipSize': 10, 'ReloadTime': 2.8, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.79, 'FalloffEndRange': 41.15, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 6, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 52.246, 'SustainedDPS': 34.647, 'NameKey': 'citadel_weapon_hero_shiv_set', 'DescKey': 'citadel_weapon_hero_shiv_set_desc', 'AltFire': {'BulletSpeed': 609.6, 'BulletDamage': 4.36, 'RoundsPerSecond': 0.76336, 'ClipSize': 8, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 12, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0.05, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 3, 'DPS': 39.939, 'SustainedDPS': 33.539, 'NameKey': 'citadel_weapon_shiv_alt', 'DescKey': 'citadel_weapon_shiv_alt_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_skyrunner,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Lifethread', 'Key': 'ability_skyrunner_swingline'}, '2': {'Name': None, 'Key': 'ability_skyrunner_magic_beam'}, '3': {'Name': 'Flakshot', 'Key': 'ability_skyrunner_flakshot'}, '4': {'Name': 'Demontrigger Blitz', 'Key': 'ability_gunslinger_salvo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.44, 'MaxHealth': 59.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 4.6561, 'SustainedDPS': 2.4362}",50.0,hero_skyrunner_lore,790,7.2,4,Skyrunner,hero_skyrunner_playstyle,1,0,hero_skyrunner_role,{},2.5,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 108.0, 'BulletDamage': 5.0, 'RoundsPerSecond': 10.582, 'ClipSize': 36, 'ReloadTime': 3.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 52.91, 'SustainedDPS': 27.684, 'NameKey': 'citadel_weapon_hero_skyrunner_set', 'DescKey': 'citadel_weapon_hero_skyrunner_set_desc', 'AltFire': {'BulletSpeed': 108.0, 'BulletDamage': 5.0, 'RoundsPerSecond': 1.5873, 'ClipSize': 10, 'ReloadTime': 3.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 12, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 12, 'DPS': 95.238, 'SustainedDPS': 63.83, 'NameKey': 'citadel_weapon_skyrunner_alt', 'DescKey': 'citadel_weapon_skyrunner_alt_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,10.0,,, -hero_slork,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Scalding Spray', 'Key': 'fathom_scalding_spray'}, '2': {'Name': 'Breach', 'Key': 'fathom_breach'}, '3': {'Name': 'Reefdweller Harpoon', 'Key': 'fathom_reefdweller_harpoon'}, '4': {'Name': ""Lurker's Ambush"", 'Key': 'fathom_lurkers_ambush'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.22, 'MaxHealth': 62.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.4222, 'SustainedDPS': 1.9149}",50.0,hero_slork_lore,790,7.2,4,Fathom,hero_slork_playstyle,1,0,hero_slork_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 558.8, 'BulletDamage': 3.6, 'RoundsPerSecond': 2.2222, 'ClipSize': 13, 'ReloadTime': 0.30000000000000004, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.705, 'ReloadSingle': True, 'FalloffStartRange': 16.0, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 7, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 55.999, 'SustainedDPS': 31.334, 'NameKey': 'citadel_weapon_hero_slork_set', 'DescKey': 'citadel_weapon_hero_slork_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_swan,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_swan_featherboomerang'}, '2': {'Name': 'Jeté', 'Key': 'ability_swan_leap'}, '3': {'Name': 'Acrobat', 'Key': 'ability_swan_acrobat'}, '4': {'Name': None, 'Key': 'ability_swan_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.275, 'MaxHealth': 68.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.7936500000000001, 'SustainedDPS': 0.4173}",50.0,hero_swan_lore,790,6.8,4,Swan,hero_swan_playstyle,1,0,hero_swan_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 177.8, 'BulletDamage': 10.0, 'RoundsPerSecond': 2.886, 'ClipSize': 8, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.084, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 0, 'DPS': 28.86, 'SustainedDPS': 15.174, 'NameKey': 'citadel_weapon_hero_swan_set', 'DescKey': 'citadel_weapon_hero_swan_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_synth,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Barrage', 'Key': 'synth_barrage'}, '2': {'Name': 'Flying Cloak', 'Key': 'synth_plasma_flux'}, '3': {'Name': ""Enchanter's Satchel"", 'Key': 'synth_pulse'}, '4': {'Name': 'Affliction', 'Key': 'synth_affliction'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.22, 'MaxHealth': 43.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.0547, 'DPS': 2.9334, 'SustainedDPS': 1.9709}",60.0,hero_synth_lore,790,7.2,4,Pocket,hero_synth_playstyle,1,0,hero_synth_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 558.8, 'BulletDamage': 4.28, 'RoundsPerSecond': 1.9048, 'ClipSize': 11, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 16.0, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 7, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 57.068, 'SustainedDPS': 38.344, 'NameKey': 'citadel_weapon_hero_synth_set', 'DescKey': 'citadel_weapon_hero_synth_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,-15.0,,, -hero_targetdummy,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'targetdummy_ability_1'}, '2': {'Name': None, 'Key': 'targetdummy_ability_2'}, '3': {'Name': None, 'Key': 'targetdummy_ability_3'}, '4': {'Name': None, 'Key': 'targetdummy_ability_4'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,False,False,False,"{'MaxHealth': 69.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_targetdummy_lore,3000,7.2,4,TargetDummy,hero_targetdummy_playstyle,1,0,hero_targetdummy_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 11.6, 'RoundsPerSecond': 5.0, 'ClipSize': 15, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 58.0, 'SustainedDPS': 34.8, 'NameKey': 'citadel_weapon_hero_targetdummy_set', 'DescKey': 'citadel_weapon_hero_targetdummy_set_desc'}",1,,,,, -hero_tengu,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Entangling Thorns', 'Key': 'citadel_ability_tengu_urn'}, '2': {'Name': 'Kudzu Connection', 'Key': 'citadel_ability_tangotether'}, '3': {'Name': 'Stone Form', 'Key': 'citadel_ability_tengu_stone_form'}, '4': {'Name': 'Air Drop', 'Key': 'citadel_ability_tengu_airlift'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.08, 'MaxHealth': 52.0, 'PowerIncreases': 1, 'TechPower': 1.2, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.0884, 'SustainedDPS': 0.5421400000000001}",50.0,hero_tengu_lore,765,7.2,4,Ivy,hero_tengu_playstyle,1,0,hero_tengu_role,{},1.6,4.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 571.5, 'BulletDamage': 4.45, 'RoundsPerSecond': 13.605, 'ClipSize': 33, 'ReloadTime': 2.444, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 60.542, 'SustainedDPS': 30.157, 'NameKey': 'citadel_weapon_hero_tengu_set', 'DescKey': 'citadel_weapon_hero_tengu_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_thumper,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Shatter Cannon', 'Key': 'thumper_ability_1'}, '2': {'Name': 'Spike Strip', 'Key': 'thumper_ability_2'}, '3': {'Name': 'Badger Drone', 'Key': 'thumper_ability_3'}, '4': {'Name': 'Vortex', 'Key': 'thumper_ability_4'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_thumper_lore,790,7.2,4,Thumper,hero_thumper_playstyle,1,0,hero_thumper_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 124.5, 'BulletDamage': 34.2, 'RoundsPerSecond': 1.6667, 'ClipSize': 6, 'ReloadTime': 2.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.25, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 57.001, 'SustainedDPS': 36.0, 'NameKey': 'citadel_weapon_hero_thumper_set', 'DescKey': 'citadel_weapon_hero_thumper_set_desc'}",1,,,,, -hero_tokamak,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Hot Shot', 'Key': 'tokamak_hot_shot'}, '2': {'Name': 'Dying Star', 'Key': 'tokamak_dying_star'}, '3': {'Name': 'Blinding Radiance', 'Key': 'tokamak_radiance'}, '4': {'Name': 'Pulse Cannon', 'Key': 'tokamak_crimson_cannon'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.418, 'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.4833, 'SustainedDPS': 2.09}",50.0,hero_tokamak_lore,790,7.2,4,Tokamak,hero_tokamak_playstyle,1,0,hero_tokamak_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 406.4, 'BulletDamage': 8.2, 'RoundsPerSecond': 8.3333, 'ClipSize': 50, 'ReloadTime': 4.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 68.333, 'SustainedDPS': 41.0, 'NameKey': 'citadel_weapon_hero_tokamak_set', 'DescKey': 'citadel_weapon_hero_tokamak_set_desc'}",1,,,,, -hero_trapper,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Bottled Phantasmicide', 'Key': 'ability_trapper_poisonjar'}, '2': {'Name': 'Silktrap', 'Key': 'ability_trapper_webwall'}, '3': {'Name': 'Pest Barrier', 'Key': 'ability_trapper_spidershield'}, '4': {'Name': 'Crawling Plague', 'Key': 'ability_trapper_spiderwave'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.22, 'MaxHealth': 75.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 4.7668, 'SustainedDPS': 3.0027}",50.0,hero_trapper_lore,790,7.2,4,Trapper,hero_trapper_playstyle,1,0,hero_trapper_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 381.0, 'BulletDamage': 4.0, 'RoundsPerSecond': 1.6667, 'ClipSize': 8, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.0, 'ReloadSingle': False, 'FalloffStartRange': 16.0, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 13, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.0, 'DPS': 86.668, 'SustainedDPS': 54.594, 'NameKey': 'citadel_weapon_hero_trapper_set', 'DescKey': 'citadel_weapon_hero_trapper_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,-15.0,,, -hero_unicorn,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Light Eater', 'Key': 'ability_unicorn_radiantblast'}, '2': {'Name': 'Dazzling Trick', 'Key': 'ability_unicorn_prismaticguard'}, '3': {'Name': 'Radiant Daggers', 'Key': 'ability_unicorn_luminousstrike'}, '4': {'Name': 'Shining Wonder', 'Key': 'ability_unicorn_dazzlingorb'}}",-25.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.6000000000000001, 'MaxHealth': 42.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.0, 'SustainedDPS': 0.70589}",50.0,hero_unicorn_lore,790,6.2,4,Celeste,hero_unicorn_playstyle,1,0,hero_unicorn_role,{},1.6,4.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 50.0, 'BulletDamage': 18, 'RoundsPerSecond': 1.6667, 'ClipSize': 8, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 150.0, 'FalloffEndRange': 200.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.2, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.0, 'DPS': 30.001, 'SustainedDPS': 21.177, 'NameKey': 'citadel_weapon_hero_unicorn_set', 'DescKey': 'citadel_weapon_hero_unicorn_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile', 'Attribute_EWeaponAttribute_Bouncy']}",1,,,,,-6.0 -hero_vampirebat,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Rake', 'Key': 'ability_vampirebat_steallife'}, '2': {'Name': 'Sanguine Retreat', 'Key': 'ability_vampirebat_batblink'}, '3': {'Name': 'Love Bites', 'Key': 'ability_vampirebat_lovebites'}, '4': {'Name': 'Nox Nostra', 'Key': 'ability_vampirebat_batswarm'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.275, 'MaxHealth': 34.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.0913, 'SustainedDPS': 0.6440300000000001}",50.0,hero_vampirebat_lore,670,6.5,4,Mina,hero_vampirebat_playstyle,1,0,hero_vampirebat_role,{},1.6,2.0,4.2000042000042,0.238095,0,0,Marksman,"{'BulletSpeed': 762.0, 'BulletDamage': 7.31, 'RoundsPerSecond': 3.9683, 'ClipSize': 12, 'ReloadTime': 1.7000000000000002, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.4, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 46.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 29.008, 'SustainedDPS': 17.12, 'NameKey': 'citadel_weapon_hero_vampirebat_set', 'DescKey': 'citadel_weapon_hero_vampirebat_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_vandal,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'citadel_ability_vandal_surge'}, '2': {'Name': None, 'Key': 'ability_vandal_pillar'}, '3': {'Name': None, 'Key': 'ability_haunt'}, '4': {'Name': None, 'Key': 'citadel_ability_vandal_overflow'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.242, 'MaxHealth': 61.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.6889000000000003, 'SustainedDPS': 1.9105}",50.0,hero_vandal_lore,790,7.2,4,Vandal,hero_vandal_playstyle,1,0,hero_vandal_role,{},1.6,4.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 3.0, 'RoundsPerSecond': 3.3333, 'ClipSize': 150, 'ReloadTime': 5.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.5, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.0, 'RoundsPerSecondAtMaxSpin': 11.11111111111111, 'SpinAcceleration': 1.0, 'SpinDeceleration': 0.65, 'DPS': 33.333, 'SustainedDPS': 23.684, 'NameKey': 'citadel_weapon_hero_vandal_set', 'DescKey': 'citadel_weapon_hero_vandal_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_viper,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Screwjab Dagger', 'Key': 'ability_viper_debuffdagger'}, '2': {'Name': 'Lethal Venom', 'Key': 'ability_viper_venom'}, '3': {'Name': 'Slither', 'Key': 'ability_viper_snakedash'}, '4': {'Name': 'Petrifying Bola', 'Key': 'ability_viper_petrifybola'}}",-30.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.198, 'MaxHealth': 42.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.8286, 'SustainedDPS': 1.4488}",50.0,hero_viper_lore,790,6.9,4,Vyper,hero_viper_playstyle,1,0,hero_viper_role,{'MaxMoveSpeed': 0.013800000000000002},1.6,4.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 411.5, 'BulletDamage': 6.58, 'RoundsPerSecond': 14.286, 'ClipSize': 24, 'ReloadTime': 1.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 14.99, 'FalloffEndRange': 33.02, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 94.002, 'SustainedDPS': 48.147, 'NameKey': 'citadel_weapon_hero_viper_set', 'DescKey': 'citadel_weapon_hero_viper_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, -hero_viscous,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Splatter', 'Key': 'viscous_goo_grenade'}, '2': {'Name': 'The Cube', 'Key': 'viscous_restorative_goo'}, '3': {'Name': 'Puddle Punch', 'Key': 'viscous_telepunch'}, '4': {'Name': 'Goo Ball', 'Key': 'viscous_goo_bowling_ball'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.36, 'BulletDamageAltFire': 1.6, 'MaxHealth': 52.0, 'PowerIncreases': 1, 'TechPower': 1.3, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.7143000000000002, 'SustainedDPS': 1.0746}",63.0,hero_viscous_lore,790,7.2,4,Viscous,hero_viscous_playstyle,1,0,hero_viscous_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 254.0, 'BulletDamage': 10.34, 'RoundsPerSecond': 4.7619, 'ClipSize': 20, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'ExplosionDamageScaleAtMaxRadius': 0.30000000000000004, 'DPS': 49.238, 'SustainedDPS': 30.866, 'NameKey': 'citadel_weapon_hero_viscous_set', 'DescKey': 'citadel_weapon_hero_viscous_set_desc', 'AltFire': {'BulletSpeed': 38.1, 'BulletDamage': 42.0, 'RoundsPerSecond': 0.7936500000000001, 'ClipSize': 10, 'ReloadTime': 2.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.2, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 5, 'ExplosionRadius': 3.556, 'ExplosionDamageScaleAtMaxRadius': 0.5, 'DPS': 33.333, 'SustainedDPS': 28.571, 'NameKey': 'citadel_weapon_viscous_set_2', 'DescKey': 'citadel_weapon_viscous_set_2_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_warden,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Alchemical Flask', 'Key': 'ability_warden_crowd_control'}, '2': {'Name': 'Willpower', 'Key': 'ability_warden_high_alert'}, '3': {'Name': 'Binding Word', 'Key': 'ability_warden_lock_down'}, '4': {'Name': 'Last Stand', 'Key': 'ability_warden_riot_protocol'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.38, 'MaxHealth': 67.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4476, 'SustainedDPS': 0.87575}",50.0,hero_warden_lore,815,6.3,4,Warden,hero_warden_playstyle,1,0,hero_warden_role,"{'RoundsPerSecond': 0.01, 'FireRate': 0.25, 'DPS': 0.1734, 'SustainedDPS': 0.06339499999999999}",1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 290.0, 'BulletDamage': 17.34, 'RoundsPerSecond': 3.8095, 'ClipSize': 17, 'ReloadTime': 2.914, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.25, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 66.057, 'SustainedDPS': 39.962, 'NameKey': 'citadel_weapon_hero_warden_set', 'DescKey': 'citadel_weapon_hero_warden_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, -hero_werewolf,0,0,8.0,0.47000000000000003,17.0,2.5,0,"{'1': {'Name': 'Slam Fire', 'Key': 'ability_werewolf_unloadgun'}, '2': {'Name': 'Boot Kick', 'Key': 'ability_werewolf_kickflip'}, '3': {'Name': 'Entangling Bola', 'Key': 'ability_werewolf_netshot'}, '4': {'Name': 'Lycan Curse', 'Key': 'ability_werewolf_transformation'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.1206, 'BulletDamageAltFire': 0.8190000000000001, 'MaxHealth': 35.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.9379900000000001, 'SustainedDPS': 0.6639700000000001}",50.0,hero_werewolf_lore,840,6.7,4,Silver,hero_werewolf_playstyle,1,0,hero_werewolf_role,{},1.5,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 812.8, 'BulletDamage': 5.5, 'RoundsPerSecond': 1.1111, 'ClipSize': 7, 'ReloadTime': 0.30000000000000004, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.5, 'ReloadSingle': True, 'FalloffStartRange': 19.99, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 7, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 42.777, 'SustainedDPS': 30.281, 'NameKey': 'citadel_weapon_hero_werewolf_set', 'DescKey': 'citadel_weapon_hero_werewolf_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_werewolf_transformed,0,0,8.0,0.47000000000000003,17.0,2.5,0,"{'1': {'Name': 'Go For The Throat', 'Key': 'ability_werewolf_frenzy'}, '2': {'Name': 'Mauling Leap', 'Key': 'ability_werewolf_maulingleap'}, '3': {'Name': 'Tail Whack', 'Key': 'ability_werewolf_cripplingslash'}, '4': {'Name': 'Lycan Curse', 'Key': 'ability_werewolf_transformation'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.8190000000000001, 'MaxHealth': 35.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.638, 'SustainedDPS': 1.638}",50.0,hero_werewolf_transformed_lore,840,6.7,4,Silver (Transformed),hero_werewolf_transformed_playstyle,1,0,hero_werewolf_transformed_role,{},1.5,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 254.0, 'BulletDamage': 25.0, 'RoundsPerSecond': 2.0, 'ClipSize': 0, 'ReloadTime': 1.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 1.0, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 50.0, 'SustainedDPS': 50.0, 'NameKey': 'citadel_weapon_hero_werewolf_transformed_set', 'DescKey': 'citadel_weapon_hero_werewolf_transformed_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_wraith,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Card Trick', 'Key': 'citadel_ability_card_toss'}, '2': {'Name': 'Project Mind', 'Key': 'citadel_ability_projectmind'}, '3': {'Name': 'Full Auto', 'Key': 'citadel_ability_wraith_rapidfire'}, '4': {'Name': 'Telekinesis', 'Key': 'citadel_ability_psychic_lift'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.14, 'MaxHealth': 42.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4815, 'SustainedDPS': 0.9413}",50.0,hero_wraith_lore,740,7.2,4,Wraith,hero_wraith_playstyle,1,0,hero_wraith_role,{'SprintSpeed': 0.05},1.6,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 571.5, 'BulletDamage': 5.64, 'RoundsPerSecond': 10.582, 'ClipSize': 52, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 18.0, 'FalloffEndRange': 52.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 59.682, 'SustainedDPS': 37.921, 'NameKey': 'citadel_weapon_hero_wraith_set', 'DescKey': 'citadel_weapon_hero_wraith_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_wrecker,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Wrecking Ball', 'Key': 'citadel_ability_wrecker_bouldergrenade'}, '2': {'Name': 'Consume', 'Key': 'ability_wrecker_salvage'}, '3': {'Name': 'Bio Blast', 'Key': 'ability_scrap_blast'}, '4': {'Name': 'Overload', 'Key': 'citadel_ability_wrecker_garbage_suck'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.77, 'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.08, 'SustainedDPS': 1.7769}",50.0,hero_wrecker_lore,790,7.2,4,Wrecker,hero_wrecker_playstyle,1,0,hero_wrecker_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 18.9, 'RoundsPerSecond': 4.0, 'ClipSize': 15, 'ReloadTime': 2.75, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 75.6, 'SustainedDPS': 43.615, 'NameKey': 'citadel_weapon_hero_wrecker_set', 'DescKey': 'citadel_weapon_hero_wrecker_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange']}",1,,,,, -hero_yakuza,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Shakedown', 'Key': 'yakuza_shakedown_target'}, '2': {'Name': 'Hired Muscle', 'Key': 'yakuza_kobun'}, '3': {'Name': 'Protection Racket', 'Key': 'yakuza_protection_racket'}, '4': {'Name': 'Setting Sun', 'Key': 'yakuza_setting_sun'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 70.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_yakuza_lore,790,7.2,4,The Boss,hero_yakuza_playstyle,1,0,hero_yakuza_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 406.4, 'BulletDamage': 5.4, 'RoundsPerSecond': 10.0, 'ClipSize': 20, 'ReloadTime': 1.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.05, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 54.0, 'SustainedDPS': 30.0, 'NameKey': 'citadel_weapon_hero_yakuza_set', 'DescKey': 'citadel_weapon_hero_yakuza_set_desc'}",1,,,,, -hero_yamato,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Power Slash', 'Key': 'citadel_ability_power_slash'}, '2': {'Name': 'Flying Slash', 'Key': 'citadel_ability_flying_strike'}, '3': {'Name': 'Crimson Slash', 'Key': 'citadel_ability_healing_slash'}, '4': {'Name': 'Shadow Transformation', 'Key': 'citadel_ability_infinity_slash'}}",0.0,0.0,4.75,10.0,0.68,14.7,128.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.154, 'BulletDamageAltFire': 0.7000000000000001, 'MaxHealth': 52.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6771000000000003, 'DPS': 1.8334000000000001, 'SustainedDPS': 1.2347000000000001}",55.0,hero_yamato_lore,740,8.2,4,Yamato,hero_yamato_playstyle,1,0,hero_yamato_role,"{'ClipSize': 0.15, 'SustainedDPS': 0.17233}",1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 254.0, 'BulletDamage': 5.31, 'RoundsPerSecond': 2.3810000000000002, 'ClipSize': 12, 'ReloadTime': 2.444, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 5, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 63.216, 'SustainedDPS': 42.571, 'NameKey': 'citadel_weapon_hero_yamato_set', 'DescKey': 'citadel_weapon_hero_yamato_set_desc', 'AltFire': {'BulletSpeed': 76.2, 'BulletDamage': 50, 'RoundsPerSecond': 0.9523800000000001, 'ClipSize': 9, 'ReloadTime': 2.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 1.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 3, 'ExplosionRadius': 3.048, 'DPS': 47.619, 'SustainedDPS': 38.961, 'NameKey': 'citadel_weapon_yamato_alt', 'DescKey': 'citadel_weapon_yamato_alt_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_airheart,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Rocket Launcher', 'Key': 'rutger_rocket'}, '4': {'Name': 'Hyper Beam', 'Key': 'citadel_ability_bebop_laser_beam'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.2, 'MaxHealth': 51.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_airheart_lore,690,6.8,4,,hero_airheart_playstyle,1,0,hero_airheart_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_astro,0,0,8.0,0.43,18.6,1.0,0,"{'1': {'Name': 'Powder Keg', 'Key': 'ability_explosive_barrel'}, '2': {'Name': 'Bounce Pad', 'Key': 'ability_bounce_pad'}, '3': {'Name': 'Crackshot', 'Key': 'ability_crackshot'}, '4': {'Name': 'Spirit Lasso', 'Key': 'ability_gravity_lasso'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 1.1440000000000001, 'MaxHealth': 53.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.4212, 'SustainedDPS': 1.5304}",50.0,hero_astro_lore,790,8.2,4,Holliday,hero_astro_playstyle,1,0,hero_astro_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 635.0, 'BulletDamage': 18.8, 'RoundsPerSecond': 2.1164, 'ClipSize': 10, 'ReloadTime': 2.75, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 39.788, 'SustainedDPS': 25.15, 'NameKey': 'citadel_weapon_hero_astro_set', 'DescKey': 'citadel_weapon_hero_astro_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter']}",1,,,,, +hero_atlas,0,0,8.0,0.49,16.3,1.5,0,"{'1': {'Name': 'Siphon Life', 'Key': 'citadel_ability_bull_heal'}, '2': {'Name': 'Shoulder Charge', 'Key': 'citadel_ability_bull_charge'}, '3': {'Name': 'Infernal Resilience', 'Key': 'citadel_ability_passive_beefy'}, '4': {'Name': 'Seismic Impact', 'Key': 'citadel_ability_bull_leap'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.1, 'MaxHealth': 62.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.738, 'HeavyMeleeDamage': 4.0322, 'DPS': 1.4286, 'SustainedDPS': 0.8483900000000001}",50.0,hero_atlas_lore,810,6.4,4,Abrams,hero_atlas_playstyle,1,0,hero_atlas_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 609.6, 'BulletDamage': 3.6, 'RoundsPerSecond': 1.5873, 'ClipSize': 9, 'ReloadTime': 0.35250000000000004, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.705, 'ReloadSingle': True, 'FalloffStartRange': 17.0, 'FalloffEndRange': 40.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 9, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 51.429, 'SustainedDPS': 30.542, 'NameKey': 'citadel_weapon_hero_atlas_set', 'DescKey': 'citadel_weapon_hero_atlas_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_bebop,0,0,8.0,0.49,16.3,1.5,0,"{'1': {'Name': 'Exploding Uppercut', 'Key': 'citadel_ability_uppercut'}, '2': {'Name': 'Sticky Bomb', 'Key': 'citadel_ability_sticky_bomb'}, '3': {'Name': 'Grapple Arm', 'Key': 'citadel_ability_hook'}, '4': {'Name': 'Hyper Beam', 'Key': 'citadel_ability_bebop_laser_beam'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.154, 'MaxHealth': 65.0, 'BonusAttackRange': 59, 'PowerIncreases': 1, 'BulletResist': 0.30000000000000004, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.8334000000000001, 'SustainedDPS': 1.2876}",63.0,hero_bebop_lore,890,6.45,4,Bebop,hero_bebop_playstyle,1,0,hero_bebop_role,{},4.0,3.0,5.5000055000055,0.18181799999999998,0,0,Brawler,"{'BulletSpeed': 508.0, 'BulletDamage': 4.98, 'RoundsPerSecond': 11.905, 'ClipSize': 66, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 50.8, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 59.287, 'SustainedDPS': 41.637, 'NameKey': 'citadel_weapon_hero_bebop_set', 'DescKey': 'citadel_weapon_hero_bebop_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BeamWeapon', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_boho,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Skipshot', 'Key': 'ability_boho_bouncyprojectile'}, '2': {'Name': 'Swish', 'Key': 'ability_boho_doublehit'}, '3': {'Name': 'Intertwine', 'Key': 'ability_boho_damageshare'}, '4': {'Name': None, 'Key': 'ability_boho_channeltether'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.495, 'MaxHealth': 75.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 4.95, 'SustainedDPS': 2.7}",50.0,hero_boho_lore,715,8.0,4,Boho,hero_boho_playstyle,1,0,hero_boho_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 139.7, 'BulletDamage': 5.5, 'RoundsPerSecond': 10.0, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.01, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 55.0, 'SustainedDPS': 30.0, 'NameKey': 'citadel_weapon_hero_boho_set', 'DescKey': 'citadel_weapon_hero_boho_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_LongRange']}",1,,,,, +hero_bomber,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_charged_bomb'}, '2': {'Name': None, 'Key': 'ability_bomber_ability02'}, '3': {'Name': None, 'Key': 'ability_bomber_ability03'}, '4': {'Name': None, 'Key': 'ability_bomber_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.077, 'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.85555, 'SustainedDPS': 0.44423}",50.0,hero_bomber_lore,790,7.2,4,Bomber,hero_bomber_playstyle,1,0,hero_bomber_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_bomber_set', 'DescKey': 'citadel_weapon_hero_bomber_set_desc'}",1,,,,, +hero_bookworm,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Bookwyrm', 'Key': 'ability_bookworm_dragonfire'}, '2': {'Name': 'Plot Armor', 'Key': 'ability_bookworm_knightbarrier'}, '3': {'Name': 'Captivating Read', 'Key': 'ability_bookworm_aoemagic'}, '4': {'Name': 'Rallying Charge', 'Key': 'ability_bookworm_knightcharge'}}",0.0,0.0,4.75,10.0,0.68,14.7,120.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.52, 'MaxHealth': 39.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.2, 'HeavyMeleeDamage': 3.4286, 'DPS': 0.8666800000000001, 'SustainedDPS': 0.6679}",42.0,hero_bookworm_lore,690,6.9,4,Paige,hero_bookworm_playstyle,1,0,hero_bookworm_role,{'HeavyMeleeDamage': 0.30000000000000004},3.5,2.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 43.43, 'BulletDamage': 35.0, 'RoundsPerSecond': 1.6667, 'ClipSize': 14, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0.1, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.635, 'ExplosionDamageScaleAtMaxRadius': 1.0, 'DPS': 58.334, 'SustainedDPS': 44.955, 'NameKey': 'citadel_weapon_hero_bookworm_set', 'DescKey': 'citadel_weapon_hero_bookworm_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_LongRange']}",1,,,,, +hero_cadence,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Anthem', 'Key': 'cadence_ability_anthem'}, '2': {'Name': 'Silence Contraptions', 'Key': 'cadence_ability_silencecontraptions'}, '3': {'Name': 'Lullaby', 'Key': 'cadence_ability_lullaby'}, '4': {'Name': 'Crescendo', 'Key': 'cadence_ability_crescendo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_cadence_lore,840,7.2,4,Cadence,hero_cadence_playstyle,1,0,hero_cadence_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 4.9, 'RoundsPerSecond': 5.7143, 'ClipSize': 24, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 4, 'BurstInterShotInterval': 0.1, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 28.0, 'SustainedDPS': 18.968, 'NameKey': 'citadel_weapon_hero_cadence_set', 'DescKey': 'citadel_weapon_hero_cadence_set_desc'}",1,,,,, +hero_chrono,0,0,8.0,0.43,18.6,1.0,0,"{'1': {'Name': 'Pulse Grenade', 'Key': 'citadel_ability_chrono_pulse_grenade'}, '2': {'Name': 'Time Wall', 'Key': 'citadel_ability_chrono_time_wall'}, '3': {'Name': 'Kinetic Carbine', 'Key': 'citadel_ability_chrono_kinetic_carbine'}, '4': {'Name': 'Paradoxical Swap', 'Key': 'citadel_ability_chrono_swap'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.242, 'MaxHealth': 58.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.8292000000000002, 'SustainedDPS': 1.2289}",50.0,hero_chrono_lore,740,6.7,4,Paradox,hero_chrono_playstyle,1,0,hero_chrono_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 525.0, 'BulletDamage': 6.42, 'RoundsPerSecond': 7.5586, 'ClipSize': 40, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.1, 'BulletsPerShot': 1, 'BulletsPerBurst': 5, 'BurstInterShotInterval': 0.07350000000000001, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.526, 'SustainedDPS': 32.601, 'NameKey': 'citadel_weapon_hero_chrono_set', 'DescKey': 'citadel_weapon_hero_chrono_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_doorman,0,0,8.0,0.43,18.6,1.0,0,"{'1': {'Name': 'Call Bell', 'Key': 'ability_doorman_bomb'}, '2': {'Name': 'Doorway', 'Key': 'ability_doorman_doorway'}, '3': {'Name': 'Luggage Cart', 'Key': 'ability_doorman_luggage_cart'}, '4': {'Name': 'Hotel Guest', 'Key': 'ability_doorman_hotel'}}",-25.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 1.1, 'MaxHealth': 54.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.6177000000000001, 'SustainedDPS': 1.1225}",50.0,hero_doorman_lore,765,7.9,4,The Doorman,hero_doorman_playstyle,1,0,hero_doorman_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 203.2, 'BulletDamage': 29.26, 'RoundsPerSecond': 1.4706000000000001, 'ClipSize': 8, 'ReloadTime': 2.4, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0.05, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 43.03, 'SustainedDPS': 29.857, 'NameKey': 'citadel_weapon_hero_doorman_set', 'DescKey': 'citadel_weapon_hero_doorman_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_drifter,0,0,8.0,0.47000000000000003,17.0,3.5,0,"{'1': {'Name': 'Rend', 'Key': 'drifter_blood_blast'}, '2': {'Name': ""Stalker's Mark"", 'Key': 'drifter_shadow_mark'}, '3': {'Name': 'Bloodscent', 'Key': 'ability_drifter_hunger'}, '4': {'Name': 'Eternal Night', 'Key': 'drifter_darkness'}}",-45.0,0.0,4.75,10.0,0.68,14.7,120.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.616, 'MaxHealth': 51.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6816, 'DPS': 1.3968, 'SustainedDPS': 0.9555400000000001}",51.5,hero_drifter_lore,765,6.9,4,Drifter,hero_drifter_playstyle,1,0,hero_drifter_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 508.0, 'BulletDamage': 19.5, 'RoundsPerSecond': 2.2676, 'ClipSize': 12, 'ReloadTime': 2.444, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 22.0, 'FalloffEndRange': 27.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.6000000000000001, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 3, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': True, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 44.218, 'SustainedDPS': 30.248, 'NameKey': 'citadel_weapon_hero_drifter_set', 'DescKey': 'citadel_weapon_hero_drifter_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_druid,0,0,8.0,0.47000000000000003,17.0,2.0,0,{},0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.124929, 'MaxHealth': 53.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_druid_lore,790,7.2,4,Druid,hero_druid_playstyle,1,0,hero_druid_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,,1,,,,, +hero_dynamo,0,0,8.0,0.49,16.3,1.75,0,"{'1': {'Name': 'Kinetic Pulse', 'Key': 'citadel_ability_stomp'}, '2': {'Name': 'Quantum Entanglement', 'Key': 'citadel_ability_void_sphere'}, '3': {'Name': 'Rejuvenating Aurora', 'Key': 'citadel_ability_nikuman'}, '4': {'Name': 'Singularity', 'Key': 'citadel_ability_self_vacuum'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.5, 'MaxHealth': 74.0, 'PowerIncreases': 1, 'BulletResist': 0.625, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9047, 'SustainedDPS': 1.3158}",50.0,hero_dynamo_lore,890,6.7,4,Dynamo,hero_dynamo_playstyle,1,0,hero_dynamo_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 320.0, 'BulletDamage': 12.6, 'RoundsPerSecond': 3.8095, 'ClipSize': 20, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.0, 'SustainedDPS': 33.158, 'NameKey': 'citadel_weapon_hero_dynamo_set', 'DescKey': 'citadel_weapon_hero_dynamo_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_familiar,0,0,8.0,0.49,16.3,2.0,0,"{'1': {'Name': 'Pillow Toss', 'Key': 'ability_familiar_ability02'}, '2': {'Name': 'Tag Along', 'Key': 'ability_familiar_attach'}, '3': {'Name': 'Lil Helpers', 'Key': 'ability_familiar_helpinghands'}, '4': {'Name': 'Naptime', 'Key': 'ability_familiar_ability01'}}",-20.0,10.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.34, 'MaxHealth': 39.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.16, 'DPS': 1.3077, 'SustainedDPS': 0.82157}",58.0,hero_familiar_lore,690,7.2,4,Rem,hero_familiar_playstyle,1,0,hero_familiar_role,{},4.0,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 160.0, 'BulletDamage': 16, 'RoundsPerSecond': 3.8462, 'ClipSize': 13, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.85, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.539, 'SustainedDPS': 38.662, 'NameKey': 'citadel_weapon_hero_familiar_set', 'DescKey': 'citadel_weapon_hero_familiar_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,-5.0,,,, +hero_fencer,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Disengaging Sigil', 'Key': 'ability_fencer_throwblade'}, '2': {'Name': 'Riposte', 'Key': 'ability_fencer_riposte'}, '3': {'Name': 'Flawless Advance', 'Key': 'ability_fencer_lunge'}, '4': {'Name': 'Itani Lo Sahn', 'Key': 'ability_fencer_ultimate'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.75, 'BulletDamageAltFire': 0.5, 'MaxHealth': 57.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.9737, 'SustainedDPS': 1.3719999999999999}",63.0,hero_fencer_lore,780,7.2,4,Apollo,hero_fencer_playstyle,1,0,hero_fencer_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 127.0, 'BulletDamage': 18.5, 'RoundsPerSecond': 2.6316, 'ClipSize': 15, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 25.4, 'FalloffEndRange': 25.4, 'FalloffStartScale': 1.0, 'FalloffEndScale': 1.0, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': True, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.685, 'SustainedDPS': 33.842, 'NameKey': 'citadel_weapon_hero_fencer_set', 'DescKey': 'citadel_weapon_hero_fencer_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_forge,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Mini Turret', 'Key': 'citadel_ability_shieldedsentry'}, '2': {'Name': 'Medicinal Specter', 'Key': 'citadel_ability_mobile_resupply'}, '3': {'Name': 'Spectral Wall', 'Key': 'citadel_ability_fissure_wall'}, '4': {'Name': 'Heavy Barrage', 'Key': 'citadel_ability_rocket_barrage'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.16, 'MaxHealth': 65.0, 'PowerIncreases': 1, 'TechResist': 0.625, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9048, 'SustainedDPS': 1.1954}",50.0,hero_forge_lore,790,6.7,4,McGinnis,hero_forge_playstyle,1,0,hero_forge_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 650.0, 'BulletDamage': 6.2, 'RoundsPerSecond': 4.7619, 'ClipSize': 66, 'ReloadTime': 3.29, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'RoundsPerSecondAtMaxSpin': 11.904761904761903, 'SpinAcceleration': 0.5, 'SpinDeceleration': 0.25, 'DPS': 73.81, 'SustainedDPS': 46.321, 'NameKey': 'citadel_weapon_hero_forge_set', 'DescKey': 'citadel_weapon_hero_forge_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_fortuna,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_fortuna_ability01'}, '2': {'Name': None, 'Key': 'ability_fortuna_ability02'}, '3': {'Name': None, 'Key': 'ability_fortuna_ability03'}, '4': {'Name': None, 'Key': 'ability_fortuna_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.18, 'MaxHealth': 47.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.0, 'SustainedDPS': 1.0385}",50.0,hero_fortuna_lore,690,7.2,4,Fortuna,hero_fortuna_playstyle,1,0,hero_fortuna_role,{'SprintSpeed': 0.06},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_fortuna_set', 'DescKey': 'citadel_weapon_hero_fortuna_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_frank,0,0,8.0,0.49,16.3,1.5,0,"{'1': {'Name': 'Pain Battery', 'Key': 'ability_frank_shocktarget2'}, '2': {'Name': 'Jumpstart', 'Key': 'ability_frank_selfzap'}, '3': {'Name': 'Aura of Suffering', 'Key': 'ability_frank_painaura'}, '4': {'Name': 'Shocking Reanimation', 'Key': 'ability_frank_revive'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,0.7000000000000001,0.7000000000000001,False,False,False,False,True,"{'BulletDamage': 0.33, 'MaxHealth': 55.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9298000000000002, 'SustainedDPS': 1.2177}",50.0,hero_frank_lore,810,6.3,4,Victor,hero_frank_playstyle,1,0,hero_frank_role,{'BaseHealthRegen': 0.08},1.1,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 203.2, 'BulletDamage': 12.0, 'RoundsPerSecond': 5.0505, 'ClipSize': 24, 'ReloadTime': 2.4, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'RoundsPerSecondAtMaxSpin': 5.847953216374268, 'SpinAcceleration': 0.6000000000000001, 'SpinDeceleration': 1.0, 'DPS': 70.175, 'SustainedDPS': 44.28, 'NameKey': 'citadel_weapon_hero_frank_set', 'DescKey': 'citadel_weapon_hero_frank_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,0.0,,, +hero_genericperson,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'genericperson_ability_1'}, '2': {'Name': None, 'Key': 'genericperson_ability_2'}, '3': {'Name': None, 'Key': 'genericperson_ability_3'}, '4': {'Name': None, 'Key': 'genericperson_ability_4'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,False,False,False,"{'MaxHealth': 75.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_genericperson_lore,790,7.2,4,Generic Person,hero_genericperson_playstyle,1,0,hero_genericperson_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 11.6, 'RoundsPerSecond': 5.0, 'ClipSize': 15, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 58.0, 'SustainedDPS': 34.8, 'NameKey': 'citadel_weapon_hero_genericperson_set', 'DescKey': 'citadel_weapon_hero_genericperson_set_desc'}",1,,,,, +hero_ghost,0,0,8.0,0.49,16.3,1.0,0,"{'1': {'Name': 'Essence Bomb', 'Key': 'ability_blood_bomb'}, '2': {'Name': 'Life Drain', 'Key': 'ability_life_drain'}, '3': {'Name': 'Malice', 'Key': 'ability_blood_shards'}, '4': {'Name': 'Soul Exchange', 'Key': 'ability_health_swap'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.9460000000000001, 'MaxHealth': 64.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.0021, 'SustainedDPS': 1.2452}",50.0,hero_ghost_lore,890,6.3,4,Lady Geist,hero_ghost_playstyle,1,0,hero_ghost_role,{},2.4,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 828.0, 'BulletDamage': 21.94, 'RoundsPerSecond': 2.1164, 'ClipSize': 9, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 20.0, 'FalloffEndRange': 52.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 46.434, 'SustainedDPS': 28.879, 'NameKey': 'citadel_weapon_hero_ghost_set', 'DescKey': 'citadel_weapon_hero_ghost_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter']}",1,,,,, +hero_gigawatt,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Lightning Ball', 'Key': 'citadel_ability_lightning_ball'}, '2': {'Name': 'Static Charge', 'Key': 'citadel_ability_static_charge'}, '3': {'Name': 'Power Surge', 'Key': 'ability_power_surge'}, '4': {'Name': 'Storm Cloud', 'Key': 'citadel_ability_storm_cloud'}}",0.0,35.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.374, 'MaxHealth': 53.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.1808, 'SustainedDPS': 1.4809999999999999}",50.0,hero_gigawatt_lore,740,6.7,4,Seven,hero_gigawatt_playstyle,1,0,hero_gigawatt_role,{},1.8,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 635.0, 'BulletDamage': 10.81, 'RoundsPerSecond': 5.8309, 'ClipSize': 29, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 3, 'BurstInterShotInterval': 0.084, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 63.032, 'SustainedDPS': 42.806, 'NameKey': 'citadel_weapon_hero_gigawatt_set', 'DescKey': 'citadel_weapon_hero_gigawatt_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_graf,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_graf_ability01'}, '2': {'Name': None, 'Key': 'ability_graf_ability02'}, '3': {'Name': None, 'Key': 'ability_graf_ability03'}, '4': {'Name': None, 'Key': 'ability_graf_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.25, 'MaxHealth': 41.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.7777000000000003, 'SustainedDPS': 1.4423}",50.0,hero_graf_lore,520,7.2,4,Graf,hero_graf_playstyle,1,0,hero_graf_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_graf_set', 'DescKey': 'citadel_weapon_hero_graf_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_gunslinger,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Pulse Grenade', 'Key': 'citadel_ability_chrono_pulse_grenade'}, '2': {'Name': None, 'Key': 'gunslinger_knockbackblast'}, '3': {'Name': 'Infernal Brand', 'Key': 'gunslinger_demonMark'}, '4': {'Name': 'Demontrigger Blitz', 'Key': 'ability_gunslinger_salvo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.924, 'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.08, 'SustainedDPS': 1.2185}",50.0,hero_gunslinger_lore,790,7.2,4,Gunslinger,hero_gunslinger_playstyle,1,0,hero_gunslinger_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 30.0, 'RoundsPerSecond': 3.3333, 'ClipSize': 6, 'ReloadTime': 2.75, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 99.999, 'SustainedDPS': 39.56, 'NameKey': 'citadel_weapon_hero_gunslinger_set', 'DescKey': 'citadel_weapon_hero_gunslinger_set_desc'}",1,,,,, +hero_haze,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Sleep Dagger', 'Key': 'ability_sleep_dagger'}, '2': {'Name': 'Smoke Bomb', 'Key': 'ability_smoke_bomb'}, '3': {'Name': 'Fixation', 'Key': 'ability_stacking_damage'}, '4': {'Name': 'Bullet Dance', 'Key': 'ability_bullet_flurry'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.14300000000000002, 'MaxHealth': 45.0, 'PowerIncreases': 1, 'TechPower': 0.5, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.3618999999999999, 'SustainedDPS': 0.7185900000000001}",50.0,hero_haze_lore,740,8.2,4,Haze,hero_haze_playstyle,1,0,hero_haze_role,"{'ClipSize': 0.5, 'SustainedDPS': 0.24710000000000001}",1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 762.0, 'BulletDamage': 5.26, 'RoundsPerSecond': 9.5238, 'ClipSize': 25, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 46.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 1.5, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 50.095, 'SustainedDPS': 26.432, 'NameKey': 'citadel_weapon_hero_haze_set', 'DescKey': 'citadel_weapon_hero_haze_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_hornet,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Stake', 'Key': 'citadel_ability_hornet_chain'}, '2': {'Name': 'Flight', 'Key': 'citadel_ability_hornet_leap'}, '3': {'Name': 'Crow Familiar', 'Key': 'citadel_ability_hornet_sting'}, '4': {'Name': 'Assassinate', 'Key': 'citadel_ability_hornet_snipe'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.495, 'MaxHealth': 39.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.1429, 'SustainedDPS': 1.2878}",50.0,hero_hornet_lore,765,7.9,4,Vindicta,hero_hornet_playstyle,1,0,hero_hornet_role,"{'BulletDamage': 0.022, 'DPS': 0.09523799999999999, 'SustainedDPS': 0.057236999999999996}",1.6,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 660.0, 'BulletDamage': 12.33, 'RoundsPerSecond': 4.329, 'ClipSize': 19, 'ReloadTime': 2.914, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 64.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 53.377, 'SustainedDPS': 32.079, 'NameKey': 'citadel_weapon_hero_hornet_set', 'DescKey': 'citadel_weapon_hero_hornet_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_LongRange']}",1,,,,, +hero_inferno,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Napalm', 'Key': 'ability_incendiary_projectile'}, '2': {'Name': 'Flame Dash', 'Key': 'ability_flame_dash'}, '3': {'Name': 'Afterburn', 'Key': 'ability_afterburn'}, '4': {'Name': 'Concussive Combustion', 'Key': 'ability_fire_bomb'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.088, 'MaxHealth': 51.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.8380900000000001, 'SustainedDPS': 0.46726000000000006}",50.0,hero_inferno_lore,840,6.7,4,Infernus,hero_inferno_playstyle,1,0,hero_inferno_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 660.4, 'BulletDamage': 5.5, 'RoundsPerSecond': 9.5238, 'ClipSize': 27, 'ReloadTime': 2.25, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 18.0, 'FalloffEndRange': 55.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 52.381, 'SustainedDPS': 29.204, 'NameKey': 'citadel_weapon_hero_inferno_set', 'DescKey': 'citadel_weapon_hero_inferno_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_kali,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Occilioblade', 'Key': 'citadel_ability_kali_spinning_blade'}, '2': {'Name': 'Pack Hunter', 'Key': 'citadel_ability_kali_disruptive_charge'}, '3': {'Name': 'Dust Storm', 'Key': 'ability_kali_dust_storm'}, '4': {'Name': ""Trapper's Delight"", 'Key': 'ability_kali_trappers_bolo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,True,False,False,"{'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_kali_lore,790,7.2,4,Kali,hero_kali_playstyle,1,0,hero_kali_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 508.0, 'BulletDamage': 12.98, 'RoundsPerSecond': 1.7857, 'ClipSize': 16, 'ReloadTime': 2.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.6000000000000001, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.5, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 23.178, 'SustainedDPS': 17.965, 'NameKey': 'citadel_weapon_hero_kali_set', 'DescKey': 'citadel_weapon_hero_kali_set_desc'}",1,,,,, +hero_kelvin,0,0,8.0,0.49,16.3,1.0,0,"{'1': {'Name': 'Frost Grenade', 'Key': 'ability_ice_grenade'}, '2': {'Name': 'Ice Path', 'Key': 'ability_icepath'}, '3': {'Name': 'Arctic Beam', 'Key': 'ability_icebeam'}, '4': {'Name': 'Frozen Shelter', 'Key': 'ability_ice_dome'}}",-25.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.418, 'MaxHealth': 73.0, 'PowerIncreases': 1, 'TechResist': 0.625, 'TechPower': 1.3, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.5924, 'SustainedDPS': 0.9348200000000001}",50.0,hero_kelvin_lore,890,6.7,4,Kelvin,hero_kelvin_playstyle,1,0,hero_kelvin_role,{},1.1,3.0,5.500247511138001,0.18181000000000003,0,0,Brawler,"{'BulletSpeed': 160.0, 'BulletDamage': 18.6, 'RoundsPerSecond': 3.8095, 'ClipSize': 14, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.30000000000000004, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 70.857, 'SustainedDPS': 41.597, 'NameKey': 'citadel_weapon_hero_kelvin_set', 'DescKey': 'citadel_weapon_hero_kelvin_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_krill,0,0,8.0,0.49,16.3,1.0,0,"{'1': {'Name': 'Scorn', 'Key': 'ability_intimidate'}, '2': {'Name': 'Burrow', 'Key': 'ability_burrow'}, '3': {'Name': 'Sand Blast', 'Key': 'ability_throw_sand'}, '4': {'Name': 'Combo', 'Key': 'ability_ult_combo'}}",0.0,20.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.077, 'MaxHealth': 78.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.6296, 'SustainedDPS': 0.9333300000000001}",50.0,hero_krill_lore,940,8.0,4,Mo & Krill,hero_krill_playstyle,1,0,hero_krill_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 320.0, 'BulletDamage': 2.8200000000000003, 'RoundsPerSecond': 5.291, 'ClipSize': 20, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 4, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 59.682, 'SustainedDPS': 34.182, 'NameKey': 'citadel_weapon_hero_krill_set', 'DescKey': 'citadel_weapon_hero_krill_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_Spreadshot']}",1,,,,, +hero_lash,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Ground Strike', 'Key': 'citadel_ability_lash_down_strike'}, '2': {'Name': 'Grapple', 'Key': 'citadel_ability_lash'}, '3': {'Name': 'Flog', 'Key': 'ability_lash_flog'}, '4': {'Name': 'Death Slam', 'Key': 'citadel_ability_lash_ultimate'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.341, 'MaxHealth': 63.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9883000000000002, 'SustainedDPS': 1.3503}",50.0,hero_lash_lore,790,7.2,4,Lash,hero_lash_playstyle,1,0,hero_lash_role,{},2.1,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 635.0, 'BulletDamage': 8.46, 'RoundsPerSecond': 5.8309, 'ClipSize': 29, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 3, 'BurstInterShotInterval': 0.084, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 49.329, 'SustainedDPS': 33.5, 'NameKey': 'citadel_weapon_hero_lash_set', 'DescKey': 'citadel_weapon_hero_lash_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,10.0,,, +hero_magician,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Vexing Bolt', 'Key': 'ability_magician_magicbolt'}, '2': {'Name': 'Spectral Assistant', 'Key': 'ability_magician_cloneturret'}, '3': {'Name': 'Rabbit Hex', 'Key': 'ability_magician_animalhexarea'}, '4': {'Name': 'Audience Participation', 'Key': 'ability_magician_copyult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.55, 'MaxHealth': 50.0, 'PowerIncreases': 1, 'TechPower': 1.3, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4966, 'SustainedDPS': 1.0501}",50.0,hero_magician_lore,740,7.2,4,Sinclair,hero_magician_playstyle,1,0,hero_magician_role,{'MaxMoveSpeed': 0.013800000000000002},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 300.0, 'BulletDamage': 17.76, 'RoundsPerSecond': 2.7211, 'ClipSize': 16, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 25.4, 'FalloffEndRange': 60.96, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.30000000000000004, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.105, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 48.327, 'SustainedDPS': 33.909, 'NameKey': 'citadel_weapon_hero_magician_set', 'DescKey': 'citadel_weapon_hero_magician_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_LongRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_mirage,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Fire Scarabs', 'Key': 'mirage_fire_beetles'}, '2': {'Name': 'Dust Devil', 'Key': 'mirage_tornado'}, '3': {'Name': ""Djinn's Mark"", 'Key': 'mirage_sand_phantom'}, '4': {'Name': 'Traveler', 'Key': 'mirage_teleport'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.30000000000000004, 'MaxHealth': 57.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.8163300000000001, 'SustainedDPS': 0.5660400000000001}",50.0,hero_mirage_lore,740,7.0,4,Mirage,hero_mirage_playstyle,1,0,hero_mirage_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 828.0, 'BulletDamage': 14.8, 'RoundsPerSecond': 2.7211, 'ClipSize': 16, 'ReloadTime': 2.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 40.272, 'SustainedDPS': 27.925, 'NameKey': 'citadel_weapon_hero_mirage_set', 'DescKey': 'citadel_weapon_hero_mirage_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter']}",1,,,,, +hero_nano,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Gloom Bombs', 'Key': 'ability_nano_clustergrenade'}, '2': {'Name': 'Leaping Slash', 'Key': 'ability_nano_dash'}, '3': {'Name': 'Ava', 'Key': 'ability_nano_catform'}, '4': {'Name': 'Return to Shadows', 'Key': 'ability_nano_shadow_pulse'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.043000000000000003, 'MaxHealth': 49.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.8429000000000002, 'SustainedDPS': 0.9070300000000001}",63.0,hero_nano_lore,740,6.8,4,Calico,hero_nano_playstyle,1,0,hero_nano_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 317.5, 'BulletDamage': 1.8399999999999999, 'RoundsPerSecond': 4.7619, 'ClipSize': 12, 'ReloadTime': 2.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 9, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 78.857, 'SustainedDPS': 38.812, 'NameKey': 'citadel_weapon_hero_nano_set', 'DescKey': 'citadel_weapon_hero_nano_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_necro,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Jar of Dead', 'Key': 'ability_necro_hauntingskull'}, '2': {'Name': 'Grasping Hands', 'Key': 'ability_necro_zombiewall'}, '3': {'Name': 'Essence Theft', 'Key': 'ability_necro_fear'}, '4': {'Name': 'Borrowed Decree', 'Key': 'ability_necro_gravestone'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.06, 'MaxHealth': 45.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.58823, 'SustainedDPS': 0.34884000000000004}",50.0,hero_necro_lore,740,7.0,4,Graves,hero_necro_playstyle,1,0,hero_necro_role,{},1.6,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 635.0, 'BulletDamage': 4.0, 'RoundsPerSecond': 9.8039, 'ClipSize': 40, 'ReloadTime': 2.8, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 7.62, 'FalloffEndRange': 17.02, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.5, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 39.216, 'SustainedDPS': 23.256, 'NameKey': 'citadel_weapon_hero_necro_set', 'DescKey': 'citadel_weapon_hero_necro_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BeamWeapon', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,-50.0,8.0, +hero_opera,0,0,8.0,0.47000000000000003,17.0,2.0,0,{},0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.07, 'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_opera_lore,790,7.2,4,Opera,hero_opera_playstyle,1,0,hero_opera_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,,1,,,,, +hero_operative,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Blindside', 'Key': 'operative_blindside'}, '2': {'Name': 'Umbrella Maneuver', 'Key': 'operative_umbrella_maneuver'}, '3': {'Name': 'Full Auto', 'Key': 'citadel_ability_wraith_rapidfire'}, '4': {'Name': 'Revelation', 'Key': 'operative_revelation'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.803, 'MaxHealth': 64.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.8238000000000003, 'SustainedDPS': 2.367}",50.0,hero_operative_lore,790,7.2,4,Raven,hero_operative_playstyle,1,0,hero_operative_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 828.0, 'BulletDamage': 10.8, 'RoundsPerSecond': 4.7619, 'ClipSize': 20, 'ReloadTime': 2.585, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.1, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 51.429, 'SustainedDPS': 31.835, 'NameKey': 'citadel_weapon_hero_operative_set', 'DescKey': 'citadel_weapon_hero_operative_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_orion,0,0,8.0,0.43,18.6,1.5,0,"{'1': {'Name': 'Charged Shot', 'Key': 'ability_charged_shot'}, '2': {'Name': 'Rain of Arrows', 'Key': 'ability_power_jump'}, '3': {'Name': 'Spirit Snare', 'Key': 'ability_immobilize_trap'}, '4': {'Name': 'Guided Owl', 'Key': 'ability_guided_arrow'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 1.001, 'MaxHealth': 50.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.7333, 'SustainedDPS': 1.3986}",50.0,hero_orion_lore,790,6.3,4,Grey Talon,hero_orion_playstyle,1,0,hero_orion_role,"{'MaxMoveSpeed': 0.008400000000000001, 'BulletDamage': 0.08, 'DPS': 0.13853000000000001, 'SustainedDPS': 0.11177000000000001}",1.6,4.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 495.3, 'BulletDamage': 23.51, 'RoundsPerSecond': 1.7316, 'ClipSize': 17, 'ReloadTime': 2.35, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 18.0, 'FalloffEndRange': 54.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': True, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 40.71, 'SustainedDPS': 32.847, 'NameKey': 'citadel_weapon_hero_orion_set', 'DescKey': 'citadel_weapon_hero_orion_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_HeavyHitter', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_priest,0,0,8.0,0.49,16.3,2.0,0,"{'1': {'Name': 'Consecrating Grenade', 'Key': 'ability_priest_flashbang'}, '2': {'Name': 'Gutshot', 'Key': 'ability_priest_knockback'}, '3': {'Name': 'Hex-Lined Snap Trap', 'Key': 'ability_priest_beartrap'}, '4': {'Name': 'Ira Domini', 'Key': 'ability_priest_weaponswap'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,125.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.27, 'MaxHealth': 50.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.7000000000000002, 'HeavyMeleeDamage': 4.25, 'DPS': 2.1429, 'SustainedDPS': 1.2805}",50.0,hero_priest_lore,790,6.4,4,Venator,hero_priest_playstyle,1,0,hero_priest_role,"{'TechResist': 0.12178000000000001, 'BulletResist': 0.12178000000000001}",1.5,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 1588.0, 'BulletDamage': 8.0, 'RoundsPerSecond': 7.9365, 'ClipSize': 33, 'ReloadTime': 2.8, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 50.8, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 63.492, 'SustainedDPS': 37.942, 'NameKey': 'citadel_weapon_hero_priest_set', 'DescKey': 'citadel_weapon_hero_priest_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_punkgoat,0,0,8.0,0.47000000000000003,17.0,2.5,0,"{'1': {'Name': 'Bashdown', 'Key': 'ability_punkgoat_ult'}, '2': {'Name': 'Rising Ram', 'Key': 'ability_punkgoat_goatflip'}, '3': {'Name': 'Blasted', 'Key': 'ability_punkgoat_blasted'}, '4': {'Name': 'Chain Gang', 'Key': 'ability_punkgoat_tether'}}",-20.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.165, 'MaxHealth': 55.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.9412, 'SustainedDPS': 0.90827}",50.0,hero_punkgoat_lore,830,7.0,4,Billy,hero_punkgoat_playstyle,1,0,hero_punkgoat_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 513.1, 'BulletDamage': 6.3, 'RoundsPerSecond': 11.765, 'ClipSize': 30, 'ReloadTime': 2.9, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 13.97, 'FalloffEndRange': 31.75, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 74.12, 'SustainedDPS': 34.679, 'NameKey': 'citadel_weapon_hero_punkgoat_set', 'DescKey': 'citadel_weapon_hero_punkgoat_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_rutger,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Rocket Launcher', 'Key': 'rutger_rocket'}, '2': {'Name': 'Force Field', 'Key': 'rutger_force_field'}, '3': {'Name': 'Cheat Death', 'Key': 'rutger_cheat_death'}, '4': {'Name': 'Pulse', 'Key': 'rutger_pulse'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_rutger_lore,790,7.2,4,Rutger,hero_rutger_playstyle,1,0,hero_rutger_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 320.0, 'BulletDamage': 3.24, 'RoundsPerSecond': 5.5556, 'ClipSize': 14, 'ReloadTime': 2.4, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 4, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 72.001, 'SustainedDPS': 36.878, 'NameKey': 'citadel_weapon_hero_rutger_set', 'DescKey': 'citadel_weapon_hero_rutger_set_desc'}",1,,,,, +hero_shieldguy,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_shieldguy_ability01'}, '2': {'Name': None, 'Key': 'ability_shieldguy_ability02'}, '3': {'Name': None, 'Key': 'ability_shieldguy_ability03'}, '4': {'Name': None, 'Key': 'ability_shieldguy_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.077, 'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.85555, 'SustainedDPS': 0.44423}",50.0,hero_shieldguy_lore,790,7.2,4,Shield Guy,hero_shieldguy_playstyle,1,0,hero_shieldguy_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 5.5, 'RoundsPerSecond': 11.111, 'ClipSize': 30, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 61.111, 'SustainedDPS': 31.731, 'NameKey': 'citadel_weapon_hero_shieldguy_set', 'DescKey': 'citadel_weapon_hero_shieldguy_set_desc'}",1,,,,, +hero_shiv,0,0,8.0,0.49,16.3,2.0,0,"{'1': {'Name': 'Serrated Knives', 'Key': 'citadel_ability_shiv_dagger'}, '2': {'Name': 'Slice and Dice', 'Key': 'citadel_ability_shiv_dash'}, '3': {'Name': 'Bloodletting', 'Key': 'citadel_ability_shiv_defer_damage'}, '4': {'Name': 'Killing Blow', 'Key': 'citadel_ability_shiv_killing_blow'}}",0.0,0.0,4.75,10.0,0.7000000000000001,14.3,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.165, 'MaxHealth': 58.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.796, 'SustainedDPS': 1.191}",50.0,hero_shiv_lore,840,6.5,4,Shiv,hero_shiv_playstyle,1,0,hero_shiv_role,{},1.6,3.0,5.500247511138001,0.18181000000000003,0,0,Brawler,"{'BulletSpeed': 609.6, 'BulletDamage': 4.8, 'RoundsPerSecond': 1.8141, 'ClipSize': 10, 'ReloadTime': 2.8, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.79, 'FalloffEndRange': 41.15, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 6, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 52.246, 'SustainedDPS': 34.647, 'NameKey': 'citadel_weapon_hero_shiv_set', 'DescKey': 'citadel_weapon_hero_shiv_set_desc', 'AltFire': {'BulletSpeed': 609.6, 'BulletDamage': 4.36, 'RoundsPerSecond': 0.76336, 'ClipSize': 8, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 12, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0.05, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 3, 'DPS': 39.939, 'SustainedDPS': 33.539, 'NameKey': 'citadel_weapon_shiv_alt', 'DescKey': 'citadel_weapon_shiv_alt_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_skyrunner,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Lifethread', 'Key': 'ability_skyrunner_swingline'}, '2': {'Name': None, 'Key': 'ability_skyrunner_magic_beam'}, '3': {'Name': 'Flakshot', 'Key': 'ability_skyrunner_flakshot'}, '4': {'Name': 'Demontrigger Blitz', 'Key': 'ability_gunslinger_salvo'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.44, 'MaxHealth': 64.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 4.6561, 'SustainedDPS': 2.4362}",50.0,hero_skyrunner_lore,790,7.2,4,Skyrunner,hero_skyrunner_playstyle,1,0,hero_skyrunner_role,{},2.5,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 108.0, 'BulletDamage': 5.0, 'RoundsPerSecond': 10.582, 'ClipSize': 36, 'ReloadTime': 3.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 52.91, 'SustainedDPS': 27.684, 'NameKey': 'citadel_weapon_hero_skyrunner_set', 'DescKey': 'citadel_weapon_hero_skyrunner_set_desc', 'AltFire': {'BulletSpeed': 108.0, 'BulletDamage': 5.0, 'RoundsPerSecond': 1.5873, 'ClipSize': 10, 'ReloadTime': 3.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 12, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 12, 'DPS': 95.238, 'SustainedDPS': 63.83, 'NameKey': 'citadel_weapon_skyrunner_alt', 'DescKey': 'citadel_weapon_skyrunner_alt_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,10.0,,, +hero_slork,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Scalding Spray', 'Key': 'fathom_scalding_spray'}, '2': {'Name': 'Breach', 'Key': 'fathom_breach'}, '3': {'Name': 'Reefdweller Harpoon', 'Key': 'fathom_reefdweller_harpoon'}, '4': {'Name': ""Lurker's Ambush"", 'Key': 'fathom_lurkers_ambush'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.22, 'MaxHealth': 67.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.4222, 'SustainedDPS': 1.9149}",50.0,hero_slork_lore,790,7.2,4,Fathom,hero_slork_playstyle,1,0,hero_slork_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 558.8, 'BulletDamage': 3.6, 'RoundsPerSecond': 2.2222, 'ClipSize': 13, 'ReloadTime': 0.30000000000000004, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.705, 'ReloadSingle': True, 'FalloffStartRange': 16.0, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 7, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 55.999, 'SustainedDPS': 31.334, 'NameKey': 'citadel_weapon_hero_slork_set', 'DescKey': 'citadel_weapon_hero_slork_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_swan,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'ability_swan_featherboomerang'}, '2': {'Name': 'Jeté', 'Key': 'ability_swan_leap'}, '3': {'Name': 'Acrobat', 'Key': 'ability_swan_acrobat'}, '4': {'Name': None, 'Key': 'ability_swan_ult'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.275, 'MaxHealth': 74.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.7936500000000001, 'SustainedDPS': 0.4173}",50.0,hero_swan_lore,790,6.8,4,Swan,hero_swan_playstyle,1,0,hero_swan_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 177.8, 'BulletDamage': 10.0, 'RoundsPerSecond': 2.886, 'ClipSize': 8, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.084, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 0, 'DPS': 28.86, 'SustainedDPS': 15.174, 'NameKey': 'citadel_weapon_hero_swan_set', 'DescKey': 'citadel_weapon_hero_swan_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_synth,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Barrage', 'Key': 'synth_barrage'}, '2': {'Name': 'Flying Cloak', 'Key': 'synth_plasma_flux'}, '3': {'Name': ""Enchanter's Satchel"", 'Key': 'synth_pulse'}, '4': {'Name': 'Affliction', 'Key': 'synth_affliction'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.22, 'MaxHealth': 48.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.0547, 'DPS': 2.9334, 'SustainedDPS': 1.9709}",60.0,hero_synth_lore,790,7.2,4,Pocket,hero_synth_playstyle,1,0,hero_synth_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 558.8, 'BulletDamage': 4.28, 'RoundsPerSecond': 1.9048, 'ClipSize': 11, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 16.0, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 7, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 57.068, 'SustainedDPS': 38.344, 'NameKey': 'citadel_weapon_hero_synth_set', 'DescKey': 'citadel_weapon_hero_synth_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,-15.0,,, +hero_targetdummy,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'targetdummy_ability_1'}, '2': {'Name': None, 'Key': 'targetdummy_ability_2'}, '3': {'Name': None, 'Key': 'targetdummy_ability_3'}, '4': {'Name': None, 'Key': 'targetdummy_ability_4'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,False,False,False,"{'MaxHealth': 75.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_targetdummy_lore,3000,7.2,4,TargetDummy,hero_targetdummy_playstyle,1,0,hero_targetdummy_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 11.6, 'RoundsPerSecond': 5.0, 'ClipSize': 15, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 58.0, 'SustainedDPS': 34.8, 'NameKey': 'citadel_weapon_hero_targetdummy_set', 'DescKey': 'citadel_weapon_hero_targetdummy_set_desc'}",1,,,,, +hero_tengu,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Entangling Thorns', 'Key': 'citadel_ability_tengu_urn'}, '2': {'Name': 'Kudzu Connection', 'Key': 'citadel_ability_tangotether'}, '3': {'Name': 'Stone Form', 'Key': 'citadel_ability_tengu_stone_form'}, '4': {'Name': 'Air Drop', 'Key': 'citadel_ability_tengu_airlift'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.08, 'MaxHealth': 57.0, 'PowerIncreases': 1, 'TechPower': 1.2, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.0884, 'SustainedDPS': 0.5421400000000001}",50.0,hero_tengu_lore,765,7.2,4,Ivy,hero_tengu_playstyle,1,0,hero_tengu_role,{},1.6,4.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 571.5, 'BulletDamage': 4.45, 'RoundsPerSecond': 13.605, 'ClipSize': 33, 'ReloadTime': 2.444, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 60.542, 'SustainedDPS': 30.157, 'NameKey': 'citadel_weapon_hero_tengu_set', 'DescKey': 'citadel_weapon_hero_tengu_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_testhero,0,0,8.0,0.43,18.6,2.0,0,{},0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,True,False,True,False,True,"{'BulletDamage': 0.043000000000000003, 'MaxHealth': 49.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002}",63.0,hero_testhero_lore,740,6.8,4,,hero_testhero_playstyle,1,0,hero_testhero_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_thumper,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Shatter Cannon', 'Key': 'thumper_ability_1'}, '2': {'Name': 'Spike Strip', 'Key': 'thumper_ability_2'}, '3': {'Name': 'Badger Drone', 'Key': 'thumper_ability_3'}, '4': {'Name': 'Vortex', 'Key': 'thumper_ability_4'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_thumper_lore,790,7.2,4,Thumper,hero_thumper_playstyle,1,0,hero_thumper_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 124.5, 'BulletDamage': 34.2, 'RoundsPerSecond': 1.6667, 'ClipSize': 6, 'ReloadTime': 2.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.25, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 57.001, 'SustainedDPS': 36.0, 'NameKey': 'citadel_weapon_hero_thumper_set', 'DescKey': 'citadel_weapon_hero_thumper_set_desc'}",1,,,,, +hero_tokamak,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Hot Shot', 'Key': 'tokamak_hot_shot'}, '2': {'Name': 'Dying Star', 'Key': 'tokamak_dying_star'}, '3': {'Name': 'Blinding Radiance', 'Key': 'tokamak_radiance'}, '4': {'Name': 'Pulse Cannon', 'Key': 'tokamak_crimson_cannon'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.418, 'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.4833, 'SustainedDPS': 2.09}",50.0,hero_tokamak_lore,790,7.2,4,Tokamak,hero_tokamak_playstyle,1,0,hero_tokamak_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 406.4, 'BulletDamage': 8.2, 'RoundsPerSecond': 8.3333, 'ClipSize': 50, 'ReloadTime': 4.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 68.333, 'SustainedDPS': 41.0, 'NameKey': 'citadel_weapon_hero_tokamak_set', 'DescKey': 'citadel_weapon_hero_tokamak_set_desc'}",1,,,,, +hero_trapper,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Bottled Phantasmicide', 'Key': 'ability_trapper_poisonjar'}, '2': {'Name': 'Silktrap', 'Key': 'ability_trapper_webwall'}, '3': {'Name': 'Pest Barrier', 'Key': 'ability_trapper_spidershield'}, '4': {'Name': 'Crawling Plague', 'Key': 'ability_trapper_spiderwave'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.22, 'MaxHealth': 81.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 4.7668, 'SustainedDPS': 3.0027}",50.0,hero_trapper_lore,790,7.2,4,Trapper,hero_trapper_playstyle,1,0,hero_trapper_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 381.0, 'BulletDamage': 4.0, 'RoundsPerSecond': 1.6667, 'ClipSize': 8, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.0, 'ReloadSingle': False, 'FalloffStartRange': 16.0, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 13, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.0, 'DPS': 86.668, 'SustainedDPS': 54.594, 'NameKey': 'citadel_weapon_hero_trapper_set', 'DescKey': 'citadel_weapon_hero_trapper_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,-15.0,,, +hero_unicorn,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Light Eater', 'Key': 'ability_unicorn_radiantblast'}, '2': {'Name': 'Dazzling Trick', 'Key': 'ability_unicorn_prismaticguard'}, '3': {'Name': 'Radiant Daggers', 'Key': 'ability_unicorn_luminousstrike'}, '4': {'Name': 'Shining Wonder', 'Key': 'ability_unicorn_dazzlingorb'}}",-25.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.7000000000000001, 'MaxHealth': 47.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.1667, 'SustainedDPS': 0.82354}",50.0,hero_unicorn_lore,790,6.2,4,Celeste,hero_unicorn_playstyle,1,0,hero_unicorn_role,{},1.6,4.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 50.0, 'BulletDamage': 22, 'RoundsPerSecond': 1.6667, 'ClipSize': 8, 'ReloadTime': 2.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 22.0, 'FalloffEndRange': 60.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.2, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.0, 'DPS': 36.667, 'SustainedDPS': 25.883, 'NameKey': 'citadel_weapon_hero_unicorn_set', 'DescKey': 'citadel_weapon_hero_unicorn_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile', 'Attribute_EWeaponAttribute_Bouncy']}",1,,,,,-8.0 +hero_vampirebat,0,0,8.0,0.43,18.6,2.0,0,"{'1': {'Name': 'Rake', 'Key': 'ability_vampirebat_steallife'}, '2': {'Name': 'Sanguine Retreat', 'Key': 'ability_vampirebat_batblink'}, '3': {'Name': 'Love Bites', 'Key': 'ability_vampirebat_lovebites'}, '4': {'Name': 'Nox Nostra', 'Key': 'ability_vampirebat_batswarm'}}",0.0,0.0,4.75,10.0,0.62,16.1,116.0,1.0,1.0,False,False,False,True,True,"{'BulletDamage': 0.275, 'MaxHealth': 38.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.0913, 'SustainedDPS': 0.6440300000000001}",50.0,hero_vampirebat_lore,670,6.5,4,Mina,hero_vampirebat_playstyle,1,0,hero_vampirebat_role,{},1.6,2.0,4.2000042000042,0.238095,0,0,Marksman,"{'BulletSpeed': 762.0, 'BulletDamage': 7.31, 'RoundsPerSecond': 3.9683, 'ClipSize': 12, 'ReloadTime': 1.7000000000000002, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.4, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 46.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 29.008, 'SustainedDPS': 17.12, 'NameKey': 'citadel_weapon_hero_vampirebat_set', 'DescKey': 'citadel_weapon_hero_vampirebat_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_BurstFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_vandal,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': None, 'Key': 'citadel_ability_vandal_surge'}, '2': {'Name': None, 'Key': 'ability_vandal_pillar'}, '3': {'Name': None, 'Key': 'ability_haunt'}, '4': {'Name': None, 'Key': 'citadel_ability_vandal_overflow'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.242, 'MaxHealth': 66.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.6889000000000003, 'SustainedDPS': 1.9105}",50.0,hero_vandal_lore,790,7.2,4,Vandal,hero_vandal_playstyle,1,0,hero_vandal_role,{},1.6,4.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 571.5, 'BulletDamage': 3.0, 'RoundsPerSecond': 3.3333, 'ClipSize': 150, 'ReloadTime': 5.0, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.5, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 1, 'ExplosionRadius': 0.0, 'RoundsPerSecondAtMaxSpin': 11.11111111111111, 'SpinAcceleration': 1.0, 'SpinDeceleration': 0.65, 'DPS': 33.333, 'SustainedDPS': 23.684, 'NameKey': 'citadel_weapon_hero_vandal_set', 'DescKey': 'citadel_weapon_hero_vandal_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_viper,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Screwjab Dagger', 'Key': 'ability_viper_debuffdagger'}, '2': {'Name': 'Lethal Venom', 'Key': 'ability_viper_venom'}, '3': {'Name': 'Slither', 'Key': 'ability_viper_snakedash'}, '4': {'Name': 'Petrifying Bola', 'Key': 'ability_viper_petrifybola'}}",-30.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.198, 'MaxHealth': 47.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 2.8286, 'SustainedDPS': 1.4488}",50.0,hero_viper_lore,790,6.9,4,Vyper,hero_viper_playstyle,1,0,hero_viper_role,{'MaxMoveSpeed': 0.013800000000000002},1.6,4.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 411.5, 'BulletDamage': 6.58, 'RoundsPerSecond': 14.286, 'ClipSize': 24, 'ReloadTime': 1.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 14.99, 'FalloffEndRange': 33.02, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 94.002, 'SustainedDPS': 48.147, 'NameKey': 'citadel_weapon_hero_viper_set', 'DescKey': 'citadel_weapon_hero_viper_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, +hero_viscous,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Splatter', 'Key': 'viscous_goo_grenade'}, '2': {'Name': 'The Cube', 'Key': 'viscous_restorative_goo'}, '3': {'Name': 'Puddle Punch', 'Key': 'viscous_telepunch'}, '4': {'Name': 'Goo Ball', 'Key': 'viscous_goo_bowling_ball'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.36, 'BulletDamageAltFire': 1.6, 'MaxHealth': 57.0, 'PowerIncreases': 1, 'TechPower': 1.3, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 2.9092000000000002, 'DPS': 1.7143000000000002, 'SustainedDPS': 1.0746}",63.0,hero_viscous_lore,790,7.2,4,Viscous,hero_viscous_playstyle,1,0,hero_viscous_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,Mystic,"{'BulletSpeed': 254.0, 'BulletDamage': 10.34, 'RoundsPerSecond': 4.7619, 'ClipSize': 20, 'ReloadTime': 2.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'ExplosionDamageScaleAtMaxRadius': 0.30000000000000004, 'DPS': 49.238, 'SustainedDPS': 30.866, 'NameKey': 'citadel_weapon_hero_viscous_set', 'DescKey': 'citadel_weapon_hero_viscous_set_desc', 'AltFire': {'BulletSpeed': 38.1, 'BulletDamage': 42.0, 'RoundsPerSecond': 0.7936500000000001, 'ClipSize': 10, 'ReloadTime': 2.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.2, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 5, 'ExplosionRadius': 3.556, 'ExplosionDamageScaleAtMaxRadius': 0.5, 'DPS': 33.333, 'SustainedDPS': 28.571, 'NameKey': 'citadel_weapon_viscous_set_2', 'DescKey': 'citadel_weapon_viscous_set_2_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_warden,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Alchemical Flask', 'Key': 'ability_warden_crowd_control'}, '2': {'Name': 'Willpower', 'Key': 'ability_warden_high_alert'}, '3': {'Name': 'Binding Word', 'Key': 'ability_warden_lock_down'}, '4': {'Name': 'Last Stand', 'Key': 'ability_warden_riot_protocol'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.38, 'MaxHealth': 73.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4476, 'SustainedDPS': 0.87575}",50.0,hero_warden_lore,815,6.3,4,Warden,hero_warden_playstyle,1,0,hero_warden_role,"{'RoundsPerSecond': 0.01, 'FireRate': 0.25, 'DPS': 0.1734, 'SustainedDPS': 0.06339499999999999}",1.6,3.0,4.5000045000045,0.222222,0,0,Brawler,"{'BulletSpeed': 290.0, 'BulletDamage': 17.34, 'RoundsPerSecond': 3.8095, 'ClipSize': 17, 'ReloadTime': 2.914, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.25, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 66.057, 'SustainedDPS': 39.962, 'NameKey': 'citadel_weapon_hero_warden_set', 'DescKey': 'citadel_weapon_hero_warden_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange', 'Attribute_EWeaponAttribute_Projectile']}",1,,,,, +hero_werewolf,0,0,8.0,0.47000000000000003,17.0,2.5,0,"{'1': {'Name': 'Slam Fire', 'Key': 'ability_werewolf_unloadgun'}, '2': {'Name': 'Boot Kick', 'Key': 'ability_werewolf_kickflip'}, '3': {'Name': 'Entangling Bola', 'Key': 'ability_werewolf_netshot'}, '4': {'Name': 'Lycan Curse', 'Key': 'ability_werewolf_transformation'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.1206, 'BulletDamageAltFire': 0.8190000000000001, 'MaxHealth': 39.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 0.9379900000000001, 'SustainedDPS': 0.6639700000000001}",50.0,hero_werewolf_lore,840,6.7,4,Silver,hero_werewolf_playstyle,1,0,hero_werewolf_role,{},1.5,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 812.8, 'BulletDamage': 5.5, 'RoundsPerSecond': 1.1111, 'ClipSize': 7, 'ReloadTime': 0.30000000000000004, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0.5, 'ReloadSingle': True, 'FalloffStartRange': 19.99, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 7, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 42.777, 'SustainedDPS': 30.281, 'NameKey': 'citadel_weapon_hero_werewolf_set', 'DescKey': 'citadel_weapon_hero_werewolf_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_werewolf_transformed,0,0,8.0,0.47000000000000003,17.0,2.5,0,"{'1': {'Name': 'Go For The Throat', 'Key': 'ability_werewolf_frenzy'}, '2': {'Name': 'Mauling Leap', 'Key': 'ability_werewolf_maulingleap'}, '3': {'Name': 'Tail Whack', 'Key': 'ability_werewolf_cripplingslash'}, '4': {'Name': 'Lycan Curse', 'Key': 'ability_werewolf_transformation'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.8190000000000001, 'MaxHealth': 39.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.638, 'SustainedDPS': 1.638}",50.0,hero_werewolf_transformed_lore,840,6.7,4,Silver (Transformed),hero_werewolf_transformed_playstyle,1,0,hero_werewolf_transformed_role,{},1.5,2.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 254.0, 'BulletDamage': 25.0, 'RoundsPerSecond': 2.0, 'ClipSize': 0, 'ReloadTime': 1.5, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 1.0, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 50.0, 'SustainedDPS': 50.0, 'NameKey': 'citadel_weapon_hero_werewolf_transformed_set', 'DescKey': 'citadel_weapon_hero_werewolf_transformed_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_wraith,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Card Trick', 'Key': 'citadel_ability_card_toss'}, '2': {'Name': 'Project Mind', 'Key': 'citadel_ability_projectmind'}, '3': {'Name': 'Full Auto', 'Key': 'citadel_ability_wraith_rapidfire'}, '4': {'Name': 'Telekinesis', 'Key': 'citadel_ability_psychic_lift'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.14, 'MaxHealth': 47.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 1.4815, 'SustainedDPS': 0.9413}",50.0,hero_wraith_lore,740,7.2,4,Wraith,hero_wraith_playstyle,1,0,hero_wraith_role,{'SprintSpeed': 0.05},1.6,3.0,4.5000045000045,0.222222,0,0,Marksman,"{'BulletSpeed': 571.5, 'BulletDamage': 5.64, 'RoundsPerSecond': 10.582, 'ClipSize': 52, 'ReloadTime': 2.8200000000000003, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 18.0, 'FalloffEndRange': 52.0, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 59.682, 'SustainedDPS': 37.921, 'NameKey': 'citadel_weapon_hero_wraith_set', 'DescKey': 'citadel_weapon_hero_wraith_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_RapidFire', 'Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_wrecker,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Wrecking Ball', 'Key': 'citadel_ability_wrecker_bouldergrenade'}, '2': {'Name': 'Consume', 'Key': 'ability_wrecker_salvage'}, '3': {'Name': 'Bio Blast', 'Key': 'ability_scrap_blast'}, '4': {'Name': 'Overload', 'Key': 'citadel_ability_wrecker_garbage_suck'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'BulletDamage': 0.77, 'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656, 'DPS': 3.08, 'SustainedDPS': 1.7769}",50.0,hero_wrecker_lore,790,7.2,4,Wrecker,hero_wrecker_playstyle,1,0,hero_wrecker_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 635.0, 'BulletDamage': 18.9, 'RoundsPerSecond': 4.0, 'ClipSize': 15, 'ReloadTime': 2.75, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 75.6, 'SustainedDPS': 43.615, 'NameKey': 'citadel_weapon_hero_wrecker_set', 'DescKey': 'citadel_weapon_hero_wrecker_set_desc', 'WeaponTypes': ['Attribute_EWeaponAttribute_MediumRange']}",1,,,,, +hero_yakuza,0,0,8.0,0.47000000000000003,17.0,2.0,0,"{'1': {'Name': 'Shakedown', 'Key': 'yakuza_shakedown_target'}, '2': {'Name': 'Hired Muscle', 'Key': 'yakuza_kobun'}, '3': {'Name': 'Protection Racket', 'Key': 'yakuza_protection_racket'}, '4': {'Name': 'Setting Sun', 'Key': 'yakuza_setting_sun'}}",0.0,0.0,4.75,10.0,0.68,14.7,116.0,1.0,1.0,True,False,True,False,False,"{'MaxHealth': 76.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6656}",50.0,hero_yakuza_lore,790,7.2,4,The Boss,hero_yakuza_playstyle,1,0,hero_yakuza_role,{},1.6,3.0,4.5000045000045,0.222222,0,0,,"{'BulletSpeed': 406.4, 'BulletDamage': 5.4, 'RoundsPerSecond': 10.0, 'ClipSize': 20, 'ReloadTime': 1.6, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.8, 'BulletsPerShot': 1, 'BulletsPerBurst': 2, 'BurstInterShotInterval': 0.05, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 54.0, 'SustainedDPS': 30.0, 'NameKey': 'citadel_weapon_hero_yakuza_set', 'DescKey': 'citadel_weapon_hero_yakuza_set_desc'}",1,,,,, +hero_yamato,0,0,8.0,0.47000000000000003,17.0,1.0,0,"{'1': {'Name': 'Power Slash', 'Key': 'citadel_ability_power_slash'}, '2': {'Name': 'Flying Slash', 'Key': 'citadel_ability_flying_strike'}, '3': {'Name': 'Crimson Slash', 'Key': 'citadel_ability_healing_slash'}, '4': {'Name': 'Shadow Transformation', 'Key': 'citadel_ability_infinity_slash'}}",0.0,0.0,4.75,10.0,0.68,14.7,128.0,1.0,1.0,False,False,False,False,True,"{'BulletDamage': 0.154, 'BulletDamageAltFire': 0.7000000000000001, 'MaxHealth': 57.0, 'PowerIncreases': 1, 'TechPower': 1.1, 'LightMeleeDamage': 1.58, 'HeavyMeleeDamage': 3.6771000000000003, 'DPS': 1.8334000000000001, 'SustainedDPS': 1.2347000000000001}",55.0,hero_yamato_lore,740,8.2,4,Yamato,hero_yamato_playstyle,1,0,hero_yamato_role,"{'ClipSize': 0.15, 'SustainedDPS': 0.17233}",1.6,3.0,4.5000045000045,0.222222,0,0,Assassin,"{'BulletSpeed': 254.0, 'BulletDamage': 5.31, 'RoundsPerSecond': 2.3810000000000002, 'ClipSize': 12, 'ReloadTime': 2.444, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 45.72, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 0.0, 'BulletsPerShot': 5, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': True, 'AmmoConsumedPerShot': 1, 'DPS': 63.216, 'SustainedDPS': 42.571, 'NameKey': 'citadel_weapon_hero_yamato_set', 'DescKey': 'citadel_weapon_hero_yamato_set_desc', 'AltFire': {'BulletSpeed': 76.2, 'BulletDamage': 50, 'RoundsPerSecond': 0.9523800000000001, 'ClipSize': 9, 'ReloadTime': 2.1, 'ReloadMovespeed': 1.0, 'ReloadDelay': 0, 'ReloadSingle': False, 'FalloffStartRange': 19.99, 'FalloffEndRange': 57.51, 'FalloffStartScale': 1.0, 'FalloffEndScale': 0.1, 'FalloffBias': 0.5, 'BulletGravityScale': 1.0, 'BulletsPerShot': 1, 'BulletsPerBurst': 1, 'BurstInterShotInterval': 0, 'ShootMoveSpeed': 0.75, 'HitOnceAcrossAllBullets': False, 'CanCrit': False, 'AmmoConsumedPerShot': 3, 'ExplosionRadius': 3.048, 'DPS': 47.619, 'SustainedDPS': 38.961, 'NameKey': 'citadel_weapon_yamato_alt', 'DescKey': 'citadel_weapon_yamato_alt_desc'}, 'WeaponTypes': ['Attribute_EWeaponAttribute_Spreadshot', 'Attribute_EWeaponAttribute_CloseRange']}",1,,,,, diff --git a/data/csv/item-data.csv b/data/csv/item-data.csv index 857c428..4bbbc88 100644 --- a/data/csv/item-data.csv +++ b/data/csv/item-data.csv @@ -1,4 +1,4 @@ -,Name,Description,Cost,Tier,Activation,Slot,Components,TargetTypes,ShopFilters,IsDisabled,StreetBrawl,AbilityDuration,AbilityUnitTargetLimit,AbilityCooldownBetweenCharge,ChannelMoveSpeed,AbilityCooldown,AbilityCastDelay,AbilityPostCastDuration,AbilityCharges,Damage,Radius,SnowballSpeed,SnowballCount,Spread,MaxLevel,Progression,AbilityCastRange,HeightOffGround,BonusFireRate,TechResist,BulletResist,TechRangeMultiplier,TechRadiusMultiplier,PropertyUpgrades,MaxBulletResist,StackLossFrequency,ArmorLossPerHit,BulletArmor,BonusSprintSpeed,TechPower,CooldownReductionPerHit,CooldownReduction,DamageThreshold,LightMeleeCooldownMult,SpiritDamage,TechArmorDamageReduction,BulletLifestealPercent,BonusClipSizePercent,BonusMoveSpeed,ActivateTime,JumpVelocityHidden,AssaultLifestealPercent,AssaultDuration,AssaultFireRate,ExplodeRadius,Stamina,AirMoveIncreasePercent,StaminaCooldownReduction,AmmoPerSoul,SpiritPowerPerSoul,MaxStacks,StatusResistancePercent,OutOfCombatHealthRegen,DegenResistance,CaptureRadius,TetherDuration,TetherRadius,SlowPercent,GroundDashReductionPercent,DebuffDuration,StartRadius,BonusHealth,InvisAlertWhenFading,InvisCancelOnDamage,InvisFadeToDuration,InvisMoveSpeedMod,SpottedRadius,RevealOnDamageDuration,RevealOnSpottedDuration,FullInvisDistance,TempTechShieldHealth,RicochetDamagePercent,RicochetRadius,RicochetTargetsTooltipOnly,ProcChance,CritDamagePercent,BonusBulletSpeedPercent,BaseAttackDamagePercent,SpiritStolePerHit,HeadshotBonusSteal,ProcCooldown,StealDuration,BonusAbilityDurationPercent,MinimumDamage,SpiritPower,TechRadiusMultiplierBuff,TechRangeMultiplierBuff,SpreadDuration,EndRadius,SlowDuration,DamageHeight,NPCDamageMult,FreezeDuration,PercentDamage,ResistReduction,BulletShieldDamagePercent,BulletResistReduction,MagicResistReduction,HealAmpReceivePenaltyPercent,HealAmpRegenPenaltyPercent,DiminishingMultiplier,SpinUpTime,SpinUpDecay,InitialFireRateDecrease,MaxFireRateIncrease,DamageDuration,DamageToStack,WeaponPowerPerStack,HealthDrainedPerSecond,TickRate,BonusAbilityCharges,TechPowerPercent,BonusMeleeDamagePercent,LifestealHeal,LifestealHealPercent,NonHeroHealPct,BulletArmorReduction,FireRateSlow,SingleTargetPlayerMultiplier,WeaponPowerPerStackNonHero,NonHeroStackLimit,ActivatedFireRate,SlideScale,BurstFireShotPercent,NormalizedClipEmptySpeedIncrease,BurstFireShotsFromClipPercent,PerfectBurstWeaponPower,BaseBonusWeaponPower,NonBurstFireConversionFactor,MovementThresholdSq,RegenWhileInvisible,DamagePerChain,BonusPerChain,ChainRadius,ChainCount,ChainTickRate,MaxSlowPercent,SlowResistancePercent,MinHeal,HealPercentAmount,BuffDuration,BuffMoveSpeedBonus,CooldownBetweenChargeReduction,BonusChargedAbilityDamage,BonusChargedCooldownReduction,CooldownReductionFlat,LightMeleeTimeWindow,DeathImmunityDuration,DeathImmunityDamageReduction,RestoreDelay,HealLifePercentOutOfCombat,HealthThreshold,BonusClipSize,CombatBarrier,StatusImmuneDuration,AmbushDuration,AmbushBonusFireRate,AmbushBonusTechPower,AmbushBonusMeleeDamage,CloseRangeBonusWeaponPower,CloseRangeBonusDamageRange,MeleeResistPercent,MovementSpeedSlow,BonusBaseHealth,BuffBulletResist,BuffTechResist,ModelScaleGrowth,ModelScaleGrowthTooltip,TechArmor,BonusHealthRegen,RegenDuration,ExplosionRadius,ExplosionDamage,HeroMultiplier,ArmingTime,SpellParryDuration,SpiritPowerInnate,HealOnSuccess,ProcBonusMagicDamage,MeleeDistanceScale,BonusHeavyMeleeDamage,StunDuration,LightMeleeStacks,LightMeleeAmmo,HeavyMeleeMultiplier,AbilityLifestealPercentHero,DeflectionPercent,BulletProcDeflectionPercent,DeflectionRandomness,SpiritSteal,SpiritStealDuration,MaxHealthPercentAsDPS,AuraRadius,CooldownReductionPctOnOthers,AirJumps,AirJumpVerticalSpeedPercent,InterruptCooldown,ActiveRadius,ActiveBonusMoveSpeed,NonHeroMult,ReloadSpeedMultipler,BulletRadius,HealthPctDamage,OutgoingDamagePenaltyPercent,SlideTurnScale,EvasionWhileSliding,FireRateWhileSliding,MagicIncreasePerStack,RespawnTime,BuffFrequency,AmmoReloadPercent,AbilityChargeUpTime,BulletsBonusMagicDamage,ProcAmmoConsumed,ProcBulletVelocity,ProcBaseAttackDamagePercent,ProcBaseAttackDamagePercentAltFire,BonusSpiritForChargedAbilities,LowHealthThreshold,FervorMovespeed,FervorFireRate,FervorTechResist,LingerDuration,BonusFireRateNPC,MoveWhileShootingSpeedPenaltyReductionPercent,MoveWhileZoomedSpeedPenaltyReductionPercent,TechPowerReduction,ResistReductionDuration,LowHealthPercentThreshold,LowHealthLifeStealPercent,KillBonusMoveSpeedPerStack,MaxKillBonusMoveSpeedStack,BonusDamagePerHero,ActiveBonusFireRate,TechShieldMaxHealth,GalvanicDebuffDuration,GalvanicBuffDuration,BuffDamageMult,MaxHealthLossPercent,BonusClipPerKill,FireRatePerKill,BuildUpDuration,BuildUpPerShot,WeaponPowerPerKill,SkipFrames,BonusGoldPerMinute,ThinkRate,StartingGold,BonusBuffsPerGold,GuardianWardCombatBarrier,GrowthPerMeter,InitialWidth,HeadShotBonusDamage,HealPercentPerHeadshot,MovementSpeedBonusDuration,HealOnLevelHealAmount,HealOnKill,MinimumHealAmount,HealAmpCastPercent,HealAmpRegenPercent,TotalHealthRegen,HealInterval,HealAmount,HealRadius,NonHeroAbilityLifestealTooltipOnly,HighGroundBonusWeaponPower,DamageReduction,LifeThreshold,AirBonusDamageGiven,AirBonusDamageTaken,GravityScale,AirControlPercent,AirControlAccelPercent,ImbuedBonusDuration,ImbuedBonusDamage,BulletResistBelowThreshold,BonusSpirit,AbilityLifestealPercentHeroPassive,ShootDurationForMax,BaseAttackDamagePercentAtMaxDuration,FireRateSlowDuration,LifestrikeHeal,LongRangeBonusWeaponPower,LongRangeBonusWeaponPowerMinRange,BonusAttackRangePercent,SummonDuration,FlyMoveSpeed,BonusMovespeed,BonusSpiritMaxTime,BonusSpiritWindow,BonusSpiritMin,MaxClipBonus,ReProcLockoutTime,WatcherMaxDuration,CurrentHealthDamage,ImbuedTechPower,FireRateBonus,HealFromHero,HealFromNPC,ParryCooldownReduction,BonusDamagePercent,ParrySuccessHealPercentage,ActiveMoveSpeedPenalty,DPS,DPSIncrease,DPSMax,Regeneration,RegenerationDuration,TechDamagePercent,DelayDuration,ImbueAbilityLifesteal,MaxHealthDamage,StunDelay,DazeMoveSpeed,DazeDuration,MinTargetsRequired,NonPlayerBonusWeaponPower,NonPlayerBulletResist,BonusSoulsPct,BonusAbilityChargesNonCharge,EnableAbilityCharges,CooldownReductionOnChargedAbilities,AllyPercentage,DamageThresholdDuration,RespawnDelay,ImpactDamage,BeamLength,BeamWidth,DampingFactor,LiftHeight,FloatMoveSpeed,EnemyLifeThreshold,BaseAttackDamagePercentBonus,ImmunityDuration,TechDamageReduction,SilenceDuration,BaseDamagePct,NanoTechPerShot,BaseDamagePerShot,SpellAmplificationMultiplier,SpawnTimePenalty,RespawnHealthPercent,DamageWindow,HealOnActivate,MaxArmorStacks,BulletResistPerStack,BulletResistDuration,AbilityChannelTime,SelfModifier,HealingPerCast,HealPerStack,MinStaminaRestore,MaxStaminaRestore,BulletDamageReflectedPct,SpiritDamageReflectedPct,SlamDownRadius,VerticalDifferenceTolerance,TossSpeed,DropDownSpeed,MaxLandingSpeed,ImpactHeight,MinAimAngle,BarrierDuration,CooldownReductionOnHitMin,CooldownReductionOnHitPct,DotHealthPercent,DamagePulseInterval,DamagePulseAmount,DamagePulseRadius,ResistStealAmount,BonusZoomPercent,ImbuedCooldownReduction,ShrinkDuration,EMPDuration,StealPerHit,StealPerKill,StackLostPerDeath,HealthStealPctHero,ParticleRadius,SpiritDamageReductionProc,SpellShieldLingerDuration,SpellShieldFlavorText,CooldownReductionPctOnNonHeroes,DamagePctVsNonHeroes,LightMeleeScale,TechArmorGain,TechPowerGain,BonusShotsDuration,BulletSplitShot,SpreadAngleDegrees,WeaponDamageBonusDuration,WeaponDamagePerStack,ModelScale,TrackingSpeed,TurretAttackDelay,TurretAttackRange,TurretDeployTime,TurretLifetime,AttackConeAngle,StationaryWeaponPower,StationaryRecoilReduction,CasterHealthPercent,BulletSpeedOverride,StasisRadius,ExplodeDamage,EMPProcChance,SlamdownSpeed,MoveSpeedMax,StoredSpiritDamage,ActiveBonusLifesteal,ActiveReloadPercent,VisualContractRadius,MaxBonusDuration,MaxHeightForBonus,CooldownOnMiss,TechCleaveDamagePercent,TechCleaveRadius,TechResistBelowThreshold,NonHeroReductionPercent,ItemCooldownReduction,DotDuration,DotMultiplerTroopers,StackingBonusHealth,StackingBonusSprintSpeed,StackingTechRangeMultiplier,StackingTechRadiusMultiplier,StackingGoldPerMinute,DelayBeforeStun,MaxHPDamage,InvisDuration,HealOnVeil,VexBarrierCombatBarrier,CasterBuffDuration,ProcRadius,DebuffRadius,ReduceFootstepSound,WeaponPowerPerDeath,KillWindow,MaxWeaponPower,BaseBonusCounter,HealthDamagePercent,BonusReloadSpeed,BonusWeaponPower,OverdriveClipDuration,WeaponPowerWhileActivated,Interval +,Name,Description,Cost,Tier,Activation,Slot,Components,TargetTypes,ShopFilters,IsDisabled,StreetBrawl,AbilityDuration,AbilityUnitTargetLimit,AbilityCooldownBetweenCharge,ChannelMoveSpeed,AbilityCooldown,AbilityCastDelay,AbilityPostCastDuration,AbilityCharges,Damage,Radius,SnowballSpeed,SnowballCount,Spread,MaxLevel,Progression,AbilityCastRange,HeightOffGround,BonusFireRate,TechResist,BulletResist,PropertyUpgrades,MaxBulletResist,StackLossFrequency,ArmorLossPerHit,BulletArmor,BonusSprintSpeed,TechPower,CooldownReductionPerHit,CooldownReduction,DamageThreshold,LightMeleeCooldownMult,SpiritDamage,TechArmorDamageReduction,BulletLifestealPercent,BonusClipSizePercent,BonusMoveSpeed,ActivateTime,JumpVelocityHidden,AssaultLifestealPercent,AssaultDuration,AssaultFireRate,ExplodeRadius,Stamina,AirMoveIncreasePercent,StaminaCooldownReduction,AmmoPerSoul,SpiritPowerPerSoul,MaxStacks,StatusResistancePercent,OutOfCombatHealthRegen,DegenResistance,CaptureRadius,TetherDuration,TetherRadius,SlowPercent,GroundDashReductionPercent,TechRangeMultiplier,TechRadiusMultiplier,DebuffDuration,StartRadius,BonusHealth,InvisAlertWhenFading,InvisCancelOnDamage,InvisFadeToDuration,InvisMoveSpeedMod,SpottedRadius,RevealOnDamageDuration,RevealOnSpottedDuration,FullInvisDistance,TempTechShieldHealth,RicochetDamagePercent,RicochetRadius,RicochetTargetsTooltipOnly,ProcChance,CritDamagePercent,BonusBulletSpeedPercent,BaseAttackDamagePercent,SpiritStolePerHit,HeadshotBonusSteal,ProcCooldown,StealDuration,BonusAbilityDurationPercent,MinimumDamage,SpiritPower,TechRadiusMultiplierBuff,TechRangeMultiplierBuff,SpreadDuration,EndRadius,SlowDuration,DamageHeight,NPCDamageMult,FreezeDuration,PercentDamage,ResistReduction,BulletShieldDamagePercent,BulletResistReduction,MagicResistReduction,HealAmpReceivePenaltyPercent,HealAmpRegenPenaltyPercent,DiminishingMultiplier,SpinUpTime,SpinUpDecay,InitialFireRateDecrease,MaxFireRateIncrease,DamageDuration,DamageToStack,WeaponPowerPerStack,HealthDrainedPerSecond,TickRate,BonusAbilityCharges,TechPowerPercent,BonusMeleeDamagePercent,LifestealHeal,LifestealHealPercent,NonHeroHealPct,BulletArmorReduction,FireRateSlow,SingleTargetPlayerMultiplier,WeaponPowerPerStackNonHero,NonHeroStackLimit,ActivatedFireRate,SlideScale,BurstFireShotPercent,NormalizedClipEmptySpeedIncrease,BurstFireShotsFromClipPercent,PerfectBurstWeaponPower,BaseBonusWeaponPower,NonBurstFireConversionFactor,MovementThresholdSq,RegenWhileInvisible,DamagePerChain,BonusPerChain,ChainRadius,ChainCount,ChainTickRate,MaxSlowPercent,SlowResistancePercent,MinHeal,HealPercentAmount,BuffDuration,BuffMoveSpeedBonus,CooldownBetweenChargeReduction,BonusChargedAbilityDamage,BonusChargedCooldownReduction,CooldownReductionFlat,LightMeleeTimeWindow,DeathImmunityDuration,DeathImmunityDamageReduction,RestoreDelay,HealLifePercentOutOfCombat,HealthThreshold,BonusClipSize,CombatBarrier,StatusImmuneDuration,AmbushDuration,AmbushBonusFireRate,AmbushBonusTechPower,AmbushBonusMeleeDamage,CloseRangeBonusWeaponPower,CloseRangeBonusDamageRange,MeleeResistPercent,MovementSpeedSlow,BonusBaseHealth,BuffBulletResist,BuffTechResist,ModelScaleGrowth,ModelScaleGrowthTooltip,TechArmor,BonusHealthRegen,RegenDuration,ExplosionRadius,ExplosionDamage,HeroMultiplier,ArmingTime,SpellParryDuration,SpiritPowerInnate,HealOnSuccess,ProcBonusMagicDamage,MeleeDistanceScale,BonusHeavyMeleeDamage,StunDuration,LightMeleeStacks,LightMeleeAmmo,HeavyMeleeMultiplier,AbilityLifestealPercentHero,DeflectionPercent,BulletProcDeflectionPercent,DeflectionRandomness,SpiritSteal,SpiritStealDuration,MaxHealthPercentAsDPS,AuraRadius,CooldownReductionPctOnOthers,AirJumps,AirJumpVerticalSpeedPercent,InterruptCooldown,ActiveRadius,ActiveBonusMoveSpeed,NonHeroMult,ReloadSpeedMultipler,BulletRadius,HealthPctDamage,OutgoingDamagePenaltyPercent,SlideTurnScale,EvasionWhileSliding,FireRateWhileSliding,MagicIncreasePerStack,RespawnTime,BuffFrequency,AmmoReloadPercent,AbilityChargeUpTime,BulletsBonusMagicDamage,ProcAmmoConsumed,ProcBulletVelocity,ProcBaseAttackDamagePercent,ProcBaseAttackDamagePercentAltFire,BonusSpiritForChargedAbilities,LowHealthThreshold,FervorMovespeed,FervorFireRate,FervorTechResist,LingerDuration,BonusFireRateNPC,MoveWhileShootingSpeedPenaltyReductionPercent,MoveWhileZoomedSpeedPenaltyReductionPercent,TechPowerReduction,ResistReductionDuration,LowHealthPercentThreshold,LowHealthLifeStealPercent,KillBonusMoveSpeedPerStack,MaxKillBonusMoveSpeedStack,BonusDamagePerHero,ActiveBonusFireRate,TechShieldMaxHealth,GalvanicDebuffDuration,GalvanicBuffDuration,BuffDamageMult,MaxHealthLossPercent,BonusClipPerKill,FireRatePerKill,BuildUpDuration,BuildUpPerShot,WeaponPowerPerKill,SkipFrames,AbilityChannelTime,BonusGoldPerMinute,ThinkRate,StartingGold,BonusBuffsPerGold,GuardianWardCombatBarrier,GrowthPerMeter,InitialWidth,HeadShotBonusDamage,HealPercentPerHeadshot,MovementSpeedBonusDuration,HealOnLevelHealAmount,HealOnKill,MinimumHealAmount,HealAmpCastPercent,HealAmpRegenPercent,TotalHealthRegen,HealInterval,HealAmount,HealRadius,NonHeroAbilityLifestealTooltipOnly,HighGroundBonusWeaponPower,DamageReduction,LifeThreshold,AirBonusDamageGiven,AirBonusDamageTaken,GravityScale,AirControlPercent,AirControlAccelPercent,ImbuedBonusDuration,ImbuedBonusDamage,BulletResistBelowThreshold,BonusSpirit,AbilityLifestealPercentHeroPassive,ShootDurationForMax,BaseAttackDamagePercentAtMaxDuration,FireRateSlowDuration,LifestrikeHeal,LongRangeBonusWeaponPower,LongRangeBonusWeaponPowerMinRange,BonusAttackRangePercent,SummonDuration,FlyMoveSpeed,BonusMovespeed,BonusSpiritMaxTime,BonusSpiritWindow,BonusSpiritMin,MaxClipBonus,ReProcLockoutTime,WatcherMaxDuration,CurrentHealthDamage,ImbuedTechPower,FireRateBonus,HealFromHero,HealFromNPC,ParryCooldownReduction,BonusDamagePercent,ParrySuccessHealPercentage,ActiveMoveSpeedPenalty,DPS,DPSIncrease,DPSMax,Regeneration,RegenerationDuration,TechDamagePercent,DelayDuration,ImbueAbilityLifesteal,MaxHealthDamage,StunDelay,DazeMoveSpeed,DazeDuration,MinTargetsRequired,NonPlayerBonusWeaponPower,NonPlayerBulletResist,BonusSoulsPct,BonusAbilityChargesNonCharge,EnableAbilityCharges,CooldownReductionOnChargedAbilities,AllyPercentage,DamageThresholdDuration,RespawnDelay,ImpactDamage,BeamLength,BeamWidth,DampingFactor,LiftHeight,FloatMoveSpeed,EnemyLifeThreshold,BaseAttackDamagePercentBonus,ImmunityDuration,TechDamageReduction,SilenceDuration,BaseDamagePct,NanoTechPerShot,BaseDamagePerShot,SpellAmplificationMultiplier,SpawnTimePenalty,RespawnHealthPercent,DamageWindow,HealOnActivate,MaxArmorStacks,BulletResistPerStack,BulletResistDuration,SelfModifier,HealingPerCast,HealPerStack,MinStaminaRestore,MaxStaminaRestore,BulletDamageReflectedPct,SpiritDamageReflectedPct,SlamDownRadius,VerticalDifferenceTolerance,TossSpeed,DropDownSpeed,MaxLandingSpeed,ImpactHeight,MinAimAngle,BarrierDuration,CooldownReductionOnHitMin,CooldownReductionOnHitPct,DotHealthPercent,DamagePulseInterval,DamagePulseAmount,DamagePulseRadius,ResistStealAmount,BonusZoomPercent,ImbuedCooldownReduction,ShrinkDuration,EMPDuration,StealPerHit,StealPerKill,StackLostPerDeath,HealthStealPctHero,ParticleRadius,SpiritDamageReductionProc,SpellShieldLingerDuration,SpellShieldFlavorText,CooldownReductionPctOnNonHeroes,DamagePctVsNonHeroes,LightMeleeScale,TechArmorGain,TechPowerGain,BonusShotsDuration,BulletSplitShot,SpreadAngleDegrees,WeaponDamageBonusDuration,WeaponDamagePerStack,ModelScale,TrackingSpeed,TurretAttackDelay,TurretAttackRange,TurretDeployTime,TurretLifetime,AttackConeAngle,StationaryWeaponPower,StationaryRecoilReduction,CasterHealthPercent,BulletSpeedOverride,StasisRadius,ExplodeDamage,EMPProcChance,SlamdownSpeed,MoveSpeedMax,StoredSpiritDamage,ActiveBonusLifesteal,ActiveReloadPercent,VisualContractRadius,MaxBonusDuration,MaxHeightForBonus,CooldownOnMiss,TechCleaveDamagePercent,TechCleaveRadius,TechResistBelowThreshold,NonHeroReductionPercent,ItemCooldownReduction,DotDuration,DotMultiplerTroopers,StackingBonusHealth,StackingBonusSprintSpeed,StackingTechRangeMultiplier,StackingTechRadiusMultiplier,StackingGoldPerMinute,DelayBeforeStun,MaxHPDamage,InvisDuration,HealOnVeil,VexBarrierCombatBarrier,CasterBuffDuration,ProcRadius,DebuffRadius,ReduceFootstepSound,WeaponPowerPerDeath,KillWindow,MaxWeaponPower,BaseBonusCounter,HealthDamagePercent,BonusReloadSpeed,BonusWeaponPower,OverdriveClipDuration,WeaponPowerWhileActivated,Interval ability_item_pickup_effects,,,,,Press,,,"[, ', H, e, r, o, ', ]",,False,False,2.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, armor_upgrade_base,,,,,Passive,Armor,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, armor_upgrade_t1,,,800.0,1.0,Passive,Armor,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, @@ -20,262 +20,262 @@ tech_upgrade_t2,,,1600.0,2.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,, tech_upgrade_t3,,,3200.0,3.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, tech_upgrade_t4,,,6400.0,4.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, tech_upgrade_t5,,,9999.0,5.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ability_power_shard,Echo Shard,,6400.0,4.0,InstantCast,Tech,,,"[, ', M, o, v, e, m, e, n, t, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,30.0,,,,,,,,,,,,,5.0,5.0,5.0,5.0,5.0,"{'BulletResist': 5, 'TechResist': 5, 'BonusFireRate': 5, 'AbilityCooldown': -10, 'TechRadiusMultiplier': 5, 'TechRangeMultiplier': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ability_refresher,Refresher,"Reset the cooldown of all your abilities and restore all your charges.",6400.0,4.0,InstantCast,Tech,,,,False,False,,1,-1.0,-1,300.0,0.6000000000000001,,,,,,,,,,,,,14.0,15.0,,,{'AbilityCooldown': -210},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ablative_coat,,,6400.0,4.0,Passive,Armor,,"[, ]",,True,False,,1,-1.0,-1,21.0,,,,,,,,,,,,,,,,,,,30.0,1.0,4.0,1.0,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_absorbing_armor,Witchmail,"Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a random ability cooldown.",6400.0,4.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,1.0,,,,,,,,,,,,,,20.0,,,,"{'TechPower': 26, 'CooldownReductionPerHit': 2, 'TechResist': 5}",,,,,,14.0,4.0,7.0,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_acolytes_glove,Spirit Strike,"When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
",800.0,1.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, e, l, e, e, ', ]",False,False,6.0,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,,,"{'SpiritDamage': 80, 'TechArmorDamageReduction': -5}",,,,,,,,,,2.0,"{'Value': 40, 'Scale': {'Value': 0.372, 'Type': 'spirit'}}",-6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_active_bullet_shield,,,6400.0,4.0,InstantCast,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ,, , ', M, i, n, i, o, n, F, r, i, e, n, d, l, y, ', ]",,True,False,15.0,1,-1.0,-1,64.0,0.25,,,,30m,,,,,,25m,,,,,,,,,,,,5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_active_reload,Active Reload,"While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,7.0,1,-1.0,-1,12.0,,,,,,,,,,,,,22.0,,,,,"{'BonusFireRate': 15, 'BonusMoveSpeed': '3m', 'BulletLifestealPercent': 12, 'BonusClipSizePercent': 10}",,,,,,,,,,,,,18.0,20.0,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_aerial_assault,,,6400.0,4.0,InstantCast,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,26.0,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,25.0,,,0.75,30.0m,20.0,3.0,60.0,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_aerial_supremacy,Aerial Supremacy,,9999.0,5.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, s, u, p, e, r, i, o, r, _, s, t, a, m, i, n, a, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'Stamina': 3, 'AirMoveIncreasePercent': 30, 'StaminaCooldownReduction': 10}",,,,,,,,,,,,,,,,,,,,,,7.0,70.0,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ammo_scavenger,Ammo Scavenger,"Any time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power.
At Max Stacks, gain bonus Sprint speed",800.0,1.0,Passive,Tech,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",True,False,45.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,2m,,,,,,,,,,,,,,,,,,,,2.0,1.0,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ancient_shield,Ancient Shield,,9999.0,5.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,40.0,40.0,,,"{'DegenResistance': 10, 'StatusResistancePercent': 10, 'TechResist': 10, 'OutOfCombatHealthRegen': 10, 'BulletResist': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,40.0,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_aoe_root,Vortex Web,,6400.0,4.0,Press,Tech,"[, ', u, p, g, r, a, d, e, _, c, o, n, t, a, i, n, m, e, n, t, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]",,False,False,4.0,1,-1.0,-1,42.0,0.2,,,,,,,,,,30m,,,,,10.0,10.0,"{'BonusSprintSpeed': '9m', 'AbilityCooldown': -22, 'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'SlowPercent': 15}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,12m,0.5,1m,35.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_aoe_silence,,,3200.0,3.0,Press,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",True,False,0.25,1,-1.0,-1,32.0,0.2,,,,8m,,,,,,,,,-20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,5.0,1m,150,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ability_power_shard,Echo Shard,,6400.0,4.0,InstantCast,Tech,,,"[, ', M, o, v, e, m, e, n, t, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,30.0,,,,,,,,,,,,,5.0,5.0,5.0,"{'BulletResist': 5, 'TechResist': 5, 'BonusFireRate': 5, 'AbilityCooldown': -10, 'TechRadiusMultiplier': 5, 'TechRangeMultiplier': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ability_refresher,Refresher,"Reset the cooldown of all your abilities and restore all your charges.",6400.0,4.0,InstantCast,Tech,,,,False,False,,1,-1.0,-1,300.0,0.6000000000000001,,,,,,,,,,,,,14.0,15.0,{'AbilityCooldown': -210},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ablative_coat,,,6400.0,4.0,Passive,Armor,,"[, ]",,True,False,,1,-1.0,-1,21.0,,,,,,,,,,,,,,,,,30.0,1.0,4.0,1.0,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_absorbing_armor,Witchmail,"Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a random ability cooldown.",6400.0,4.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,1.0,,,,,,,,,,,,,,20.0,,"{'TechPower': 26, 'CooldownReductionPerHit': 2, 'TechResist': 5}",,,,,,14.0,4.0,7.0,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_acolytes_glove,Spirit Strike,"When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

Cooldown is 2x longer for Light Melee hits.
",800.0,1.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, e, l, e, e, ', ]",False,False,6.0,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,"{'SpiritDamage': 80, 'TechArmorDamageReduction': -5}",,,,,,,,,,2.0,"{'Value': 40, 'Scale': {'Value': 0.372, 'Type': 'spirit'}}",-6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_active_bullet_shield,,,6400.0,4.0,InstantCast,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ,, , ', M, i, n, i, o, n, F, r, i, e, n, d, l, y, ', ]",,True,False,15.0,1,-1.0,-1,64.0,0.25,,,,30m,,,,,,25m,,,,,,,,,,5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_active_reload,Active Reload,"While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,7.0,1,-1.0,-1,12.0,,,,,,,,,,,,,22.0,,,"{'BonusFireRate': 15, 'BonusMoveSpeed': '3m', 'BulletLifestealPercent': 12, 'BonusClipSizePercent': 10}",,,,,,,,,,,,,18.0,20.0,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_aerial_assault,,,6400.0,4.0,InstantCast,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,26.0,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,25.0,,,0.75,30.0m,20.0,3.0,60.0,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_aerial_supremacy,Aerial Supremacy,,9999.0,5.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, s, u, p, e, r, i, o, r, _, s, t, a, m, i, n, a, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'Stamina': 3, 'AirMoveIncreasePercent': 30, 'StaminaCooldownReduction': 10}",,,,,,,,,,,,,,,,,,,,,,7.0,70.0,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ammo_scavenger,Ammo Scavenger,"Any time you secure or deny a Soul from an entity you get ammo back and gain stacking Spirit Power.
At Max Stacks, gain bonus Sprint speed",800.0,1.0,Passive,Tech,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",True,False,45.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,2m,,,,,,,,,,,,,,,,,,,,2.0,1.0,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ancient_shield,Ancient Shield,,9999.0,5.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,40.0,40.0,"{'DegenResistance': 10, 'StatusResistancePercent': 10, 'TechResist': 10, 'OutOfCombatHealthRegen': 10, 'BulletResist': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,40.0,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_aoe_root,Vortex Web,,6400.0,4.0,Press,Tech,"[, ', u, p, g, r, a, d, e, _, c, o, n, t, a, i, n, m, e, n, t, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]",,False,False,4.0,1,-1.0,-1,42.0,0.2,,,,,,,,,,30m,,,,,"{'BonusSprintSpeed': '9m', 'AbilityCooldown': -22, 'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'SlowPercent': 15}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,12m,0.5,1m,35.0,-40.0,8.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_aoe_silence,,,3200.0,3.0,Press,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",True,False,0.25,1,-1.0,-1,32.0,0.2,,,,8m,,,,,,,,,-20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,5.0,1m,150,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_aoe_smoke_bomb,,,3200.0,3.0,InstantCast,Tech,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]",,True,False,25.0,1,-1.0,-1,64.0,1.5,,,,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,1.0,0.30000000000000004,1.5m,20m,0.25,0.25,50m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_aoe_tech_shield,,,1600.0,2.0,InstantCast,Tech,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,True,False,16.0,1,-1.0,-1,32.0,0.25,,,,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,400.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_apex_combat,Apex Combat,"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.",9999.0,5.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, r, i, c, o, c, h, e, t, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', B, o, s, s, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', P, r, o, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', C, l, i, p, S, i, z, e, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'RicochetDamagePercent': 25, 'CritDamagePercent': 30, 'ProcChance': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,13m,4.0,40.0,125.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_aprounds,Armor Piercing Rounds,"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.",6400.0,4.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, i, g, h, _, v, e, l, o, c, i, t, y, _, m, a, g, ', ]",,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusBulletSpeedPercent': 55, 'ProcChance': 20, 'BaseAttackDamagePercent': 30}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,60.0,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_arcane_eater,,,1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,99.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,1.0,0.5,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_arcane_extension,Duration Extender,"Imbue an ability to increase its Duration.",1600.0,2.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'BonusAbilityDurationPercent': 12},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,22.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_arcane_medallion,,,3200.0,3.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,12.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,200.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_arcane_surge,Arcane Surge,"When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.",1600.0,2.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, t, a, m, i, n, a, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,7.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'Stamina': 1, 'SpiritPower': 25, 'TechRadiusMultiplierBuff': 15, 'TechRangeMultiplierBuff': 15, 'BonusAbilityDurationPercent': 15}",,,,,,,,,,,,,,,,,,,,,,1.0,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,20.0,15.0,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_arctic_blast,Arctic Blast,"Release an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.",6400.0,4.0,InstantCast,Tech,"[, ', u, p, g, r, a, d, e, _, c, o, l, d, _, f, r, o, n, t, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,24.0,,,,"{'Value': 175, 'Scale': {'Value': 0.6975, 'Type': 'spirit'}}",,,,,,,,,,10.0,,,,"{'Damage': 150, 'AbilityCooldown': -12, 'TechResist': 15, 'FreezeDuration': 0.25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,0.6000000000000001,12m,4.0,3.5m,1.0,0.75,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_apex_combat,Apex Combat,"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.",9999.0,5.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, r, i, c, o, c, h, e, t, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', B, o, s, s, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', P, r, o, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', C, l, i, p, S, i, z, e, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'RicochetDamagePercent': 25, 'CritDamagePercent': 30, 'ProcChance': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,13m,4.0,40.0,125.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_aprounds,Armor Piercing Rounds,"Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.",6400.0,4.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, i, g, h, _, v, e, l, o, c, i, t, y, _, m, a, g, ', ]",,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusBulletSpeedPercent': 55, 'ProcChance': 20, 'BaseAttackDamagePercent': 30}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,60.0,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_arcane_eater,,,1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,99.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,1.0,0.5,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_arcane_extension,Duration Extender,"Imbue an ability to increase its Duration.",1600.0,2.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'BonusAbilityDurationPercent': 12},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,22.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_arcane_medallion,,,3200.0,3.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,12.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,200.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_arcane_surge,Arcane Surge,"When you Dash-Jump the next ability you use will have bonus Range, Duration, and Spirit Power. Lasts up to 7s.",1600.0,2.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, t, a, m, i, n, a, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,7.0,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'Stamina': 1, 'SpiritPower': 25, 'TechRadiusMultiplierBuff': 15, 'TechRangeMultiplierBuff': 15, 'BonusAbilityDurationPercent': 15}",,,,,,,,,,,,,,,,,,,,,,1.0,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,20.0,12.0,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_arctic_blast,Arctic Blast,"Release an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.",6400.0,4.0,InstantCast,Tech,"[, ', u, p, g, r, a, d, e, _, c, o, l, d, _, f, r, o, n, t, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,24.0,,,,"{'Value': 175, 'Scale': {'Value': 0.6975, 'Type': 'spirit'}}",,,,,,,,,,10.0,,"{'Damage': 150, 'AbilityCooldown': -12, 'TechResist': 15, 'FreezeDuration': 0.25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,0.6000000000000001,12m,4.0,3.5m,1.0,0.75,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_armor_reduction_debuff,,,3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",True,False,8.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12,,,,,,,,,,,,,,,,,-60.0,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_attack_speed_1,,,1600.0,2.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_attack_speed_2,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_banshee_slugs,Crippling Headshot,,6400.0,4.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, e, a, d, s, h, o, t, _, b, o, o, s, t, e, r, 2, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'MagicResistReduction': -12, 'BulletResistReduction': -12, 'HealAmpReceivePenaltyPercent': -25, 'HealAmpRegenPenaltyPercent': -25, 'BonusHealth': 150}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-16.0,-16.0,-35.0,-35.0,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_banshee_slugs,Crippling Headshot,,6400.0,4.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, e, a, d, s, h, o, t, _, b, o, o, s, t, e, r, 2, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'MagicResistReduction': -12, 'BulletResistReduction': -12, 'HealAmpReceivePenaltyPercent': -25, 'HealAmpRegenPenaltyPercent': -25, 'BonusHealth': 150}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-16.0,-16.0,-35.0,-35.0,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_base,,,,,Passive,,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_belt_fed_magazine,,,6400.0,4.0,Passive,Weapon,,,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,125.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,1.0,40.0,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_berserker,Berserker,"Your Weapon Damage increases as you take sustained damage.",3200.0,3.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,8.0,,,"{'WeaponPowerPerStack': 3, 'BulletResist': 8, 'MaxStacks': 8}",,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,120.0,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_blitz_bullets,Swift Striker,,1600.0,2.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, r, a, p, i, d, _, r, o, u, n, d, s, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,20.0,,,,,"{'BonusFireRate': 15, 'BonusSprintSpeed': '4m'}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_blood_tribute,Blood Tribute,"Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, Debuff Resistance and Move Speed.",3200.0,3.0,InstantCastToggle,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,35.0,10.0,,,,"{'HealthDrainedPerSecond': -20, 'BonusFireRate': 20, 'TechResist': 8, 'OutOfCombatHealthRegen': 8}",,,,,,,,,,,,,,,2.0m,,,,,,,,,,,,,40.0,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,0.1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_belt_fed_magazine,,,6400.0,4.0,Passive,Weapon,,,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,125.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,1.0,40.0,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_berserker,Berserker,"Your Weapon Damage increases as you take sustained damage.",3200.0,3.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,8.0,"{'WeaponPowerPerStack': 3, 'BulletResist': 8, 'MaxStacks': 8}",,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,120.0,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_blitz_bullets,Swift Striker,,1600.0,2.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, r, a, p, i, d, _, r, o, u, n, d, s, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,20.0,,,"{'BonusFireRate': 15, 'BonusSprintSpeed': '4m'}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_blood_tribute,Blood Tribute,"Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, Debuff Resistance and Move Speed.",3200.0,3.0,InstantCastToggle,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,35.0,8.0,,"{'HealthDrainedPerSecond': -20, 'BonusFireRate': 30, 'TechResist': 14, 'OutOfCombatHealthRegen': 8}",,,,,,,,,,,,,,,2.0m,,,,,,,,,,,,,40.0,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,0.1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_bonus_ability_charge_3,,,3200.0,3.0,Passive,Tech,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_boundless_spirit,Boundless Spirit,,6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, s, o, a, r, i, n, g, _, s, p, i, r, i, t, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'TechPower': 25, 'TechPowerPercent': 10, 'OutOfCombatHealthRegen': 4, 'BonusHealth': 100}",,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_boxing_glove,Lifestrike,"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
",3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, l, i, f, e, s, t, r, i, k, e, _, g, a, u, n, t, l, e, t, s, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,4.0,,,,,,,,,,,,,,,,,,"{'BonusMeleeDamagePercent': 10, 'BonusHealth': 125, 'AbilityCooldown': -3}",,,,,,,,,,1.5,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,16.0,"{'Value': 100, 'Scale': {'Value': 1.5, 'Type': 'power_increase'}}","{'Value': 30, 'Scale': {'Value': 0.5, 'Type': 'power_increase'}}",40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_boundless_spirit,Boundless Spirit,,6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, s, o, a, r, i, n, g, _, s, p, i, r, i, t, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'TechPower': 25, 'TechPowerPercent': 10, 'OutOfCombatHealthRegen': 4, 'BonusHealth': 100}",,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_boxing_glove,Lifestrike,"Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.

This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
",3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, l, i, f, e, s, t, r, i, k, e, _, g, a, u, n, t, l, e, t, s, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,4.0,,,,,,,,,,,,,,,,"{'BonusMeleeDamagePercent': 10, 'BonusHealth': 125, 'AbilityCooldown': -3}",,,,,,,,,,1.5,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,16.0,"{'Value': 100, 'Scale': {'Value': 1.5, 'Type': 'power_increase'}}","{'Value': 30, 'Scale': {'Value': 0.5, 'Type': 'power_increase'}}",40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_bullet_armor,Bullet Armor,,1600.0,2.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_bullet_armor_2,,,3200.0,3.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_bullet_armor_reduction_aura,Hunter's Aura,"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.",3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,15m,,,,,,,,,,,,,"{'FireRateSlow': 5, 'BulletArmorReduction': -6, 'BonusHealth': 125, 'BonusSprintSpeed': '3m'}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10,14.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_bullet_armor_2,,,3200.0,3.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_bullet_armor_reduction_aura,Hunter's Aura,"Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.",3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,15m,,,,,,,,,,,"{'FireRateSlow': 5, 'BulletArmorReduction': -6, 'BonusHealth': 125, 'BonusSprintSpeed': '3m'}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10,14.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_bullet_damage_reduction_aura,,,1600.0,2.0,Passive,Armor,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,12m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_bullet_resist_shredder,Bullet Resist Shredder,"Reduces Bullet Resist on enemies when you deal Spirit Damage.",1600.0,2.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,8.0,1,-1.0,-1,,,,,,,,,,,,,,,,8.0,,,"{'BulletResist': 7, 'BulletArmorReduction': -11, 'BonusHealth': 90}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_bulletshredimbue,Ballistic Enchantment,"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.",3200.0,3.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,14.0,1,-1.0,-1,,,,,,,,,,,,,,,,,25.0,25.0,"{'WeaponPowerPerStack': 15, 'TechRangeMultiplier': 15, 'TechRadiusMultiplier': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,5.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_burst_fire,Burst Fire,"Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, r, a, p, i, d, _, r, o, u, n, d, s, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ]",False,False,3.5,1,-1.0,-1,7.0,,,,,,,,,,,,,10.0,,,,,"{'SlideScale': 50, 'ActivatedFireRate': 15, 'BonusMoveSpeed': '1.5m', 'BonusFireRate': 10, 'AbilityCooldown': -1}",,,,,,,,,,,,,,,1.25m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,32.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_bullet_resist_shredder,Bullet Resist Shredder,"Reduces Bullet Resist on enemies when you deal Spirit Damage.",1600.0,2.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,8.0,1,-1.0,-1,,,,,,,,,,,,,,,,8.0,"{'BulletResist': 7, 'BulletArmorReduction': -11, 'BonusHealth': 90}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_bulletshredimbue,Ballistic Enchantment,"Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.",3200.0,3.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,14.0,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'WeaponPowerPerStack': 15, 'TechRangeMultiplier': 15, 'TechRadiusMultiplier': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,5.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_burst_fire,Burst Fire,"Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, r, a, p, i, d, _, r, o, u, n, d, s, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ]",False,False,4.5,1,-1.0,-1,9.0,,,,,,,,,,,,,10.0,,,"{'SlideScale': 50, 'ActivatedFireRate': 15, 'BonusMoveSpeed': '1.5m', 'BonusFireRate': 10, 'AbilityCooldown': -1}",,,,,,,,,,,,,,,1.25m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,32.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_burst_fire_actuator,,,1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,25.0,15.0,20.0,5.0,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_camouflage,,,1600.0,2.0,InstantCast,Armor,,,,True,False,,1,-1.0,-1,10.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,1.0,,20m,,0.25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,200.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_capacitor,Capacitor,"Launch a projectile that deals {g:citadel_inline_attribute:'SpiritIcon'}damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.",6400.0,4.0,InstantCast,Weapon,"[, ', u, p, g, r, a, d, e, _, c, h, a, i, n, _, l, i, g, h, t, n, i, n, g, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', B, o, s, s, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,40.0,0.2,,,100,,,,,,,,,5.0,,,,,"{'ProcChance': 5, 'BonusFireRate': 15, 'DamagePerChain': 25, 'AbilityCooldown': -32, 'Damage': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,0.25,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 43, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}","{'Value': 43, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}",10m,6.0,0.4,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_cardio_calibrator,Enduring Speed,"Reduces the effect of enemy Move Speed penalties.",1600.0,2.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, s, p, r, i, n, t, _, b, o, o, s, t, e, r, ', ]",,"[, ', M, o, v, e, m, e, n, t, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'SlowResistancePercent': 30, 'BonusMoveSpeed': '2m', 'OutOfCombatHealthRegen': 8}",,,,,,,,,,,,,,,2.0m,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_celestial_guidance,Celestial Blessing,Applies an extremely powerful cleanse that replenishes your allies globally.,9999.0,5.0,InstantCast,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ,, , ', T, r, o, o, p, e, r, F, r, i, e, n, d, l, y, ', ,, , ', M, i, n, i, o, n, F, r, i, e, n, d, l, y, ', ]",,False,True,,1,-1.0,-1,50.0,,,,,999m,,,,,,,,,,,,,"{'AbilityCooldown': -25, 'BuffDuration': 2, 'MinHeal': 200, 'Radius': '6m'}",,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,300.0,50.0,6.0,5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_chain_lightning,Tesla Bullets,"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.",3200.0,3.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'DamagePerChain': 25, 'BonusPerChain': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,0.25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 33, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}","{'Value': 33, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}",8m,4.0,0.4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_capacitor,Capacitor,"Launch a projectile that deals {g:citadel_inline_attribute:'SpiritIcon'}damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.",6400.0,4.0,InstantCast,Weapon,"[, ', u, p, g, r, a, d, e, _, c, h, a, i, n, _, l, i, g, h, t, n, i, n, g, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', B, o, s, s, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,40.0,0.2,,,100,,,,,,,,,5.0,,,"{'ProcChance': 5, 'BonusFireRate': 15, 'DamagePerChain': 25, 'AbilityCooldown': -32, 'Damage': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,0.25,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 43, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}","{'Value': 43, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}",10m,6.0,0.4,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_cardio_calibrator,Enduring Speed,"Reduces the effect of enemy Move Speed penalties.",1600.0,2.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, s, p, r, i, n, t, _, b, o, o, s, t, e, r, ', ]",,"[, ', M, o, v, e, m, e, n, t, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'SlowResistancePercent': 30, 'BonusMoveSpeed': '2m', 'OutOfCombatHealthRegen': 8}",,,,,,,,,,,,,,,2.0m,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_celestial_guidance,Celestial Blessing,Applies an extremely powerful cleanse that replenishes your allies globally.,9999.0,5.0,InstantCast,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ,, , ', T, r, o, o, p, e, r, F, r, i, e, n, d, l, y, ', ,, , ', M, i, n, i, o, n, F, r, i, e, n, d, l, y, ', ]",,False,True,,1,-1.0,-1,30.0,,,,,999m,,,,,,,,,,,"{'AbilityCooldown': -20, 'BuffDuration': 2, 'MinHeal': 200}",,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,400.0,60.0,6.0,5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_chain_lightning,Tesla Bullets,"Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.",3200.0,3.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'DamagePerChain': 25, 'BonusPerChain': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,0.25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 33, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}","{'Value': 33, 'Scale': {'Value': 0.19, 'Type': 'spirit'}}",8m,4.0,0.4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_charge_mastery,,,6400.0,4.0,Passive,Tech,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,15.0,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_charmed_wraps,,,1600.0,2.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,26.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_cheat_death,Cheat Death,,6400.0,4.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,False,,1,-1.0,-1,90.0,,,,,,,,,,,,,,,15.0,,,"{'DeathImmunityDamageReduction': 90, 'HealAmpReceivePenaltyPercent': 90, 'HealAmpRegenPenaltyPercent': 90, 'DeathImmunityDuration': 0.5, 'AbilityCooldown': -20}",,,,,,,,,,,,,,,0m,,,,,,,,,,,,,,,,,,,,,,,200,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-60.0,-60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.5,-60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_chonky,Fortitude,"After not taking damage for a period, gain health regen.",3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'RestoreDelay': -6, 'BonusHealth': 375, 'BonusMoveSpeed': '1m', 'HealLifePercentOutOfCombat': 1}",,,,,,,,,,,,,,,1.25m,,,,,,,,,,,,,,,,,,,,,,,375,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,2.0,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_clip_size,Extended Magazine,,800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'BonusClipSizePercent': 30},,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_clip_size_2,,,1600.0,2.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_clip_size_3,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_cheat_death,Cheat Death,,6400.0,4.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,False,,1,-1.0,-1,90.0,,,,,,,,,,,,,,,15.0,"{'DeathImmunityDamageReduction': 90, 'HealAmpReceivePenaltyPercent': 90, 'HealAmpRegenPenaltyPercent': 90, 'DeathImmunityDuration': 0.5, 'AbilityCooldown': -20}",,,,,,,,,,,,,,,0m,,,,,,,,,,,,,,,,,,,,,,,,,200,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-60.0,-60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.5,-60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_chonky,Fortitude,"After not taking damage for a period, gain health regen.",3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'RestoreDelay': -6, 'BonusHealth': 375, 'BonusMoveSpeed': '1m', 'HealLifePercentOutOfCombat': 1}",,,,,,,,,,,,,,,1.25m,,,,,,,,,,,,,,,,,,,,,,,,,375,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,2.0,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_clip_size,Extended Magazine,,800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'BonusClipSizePercent': 30},,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_clip_size_2,,,1600.0,2.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_clip_size_3,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_clip_size_fixed,,,1600.0,2.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_clip_size_fixed_t3,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_cloak_of_opportunity,Cloak of Opportunity,"Block the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus {g:citadel_inline_attribute:'MoveSpeed'}",9999.0,5.0,Passive,Armor,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,False,True,,1,-1.0,-1,14.0,,,,,,,,,,,,,,,,,,"{'BonusMoveSpeed': '2m', 'AbilityCooldown': -4, 'CombatBarrier': 200}",,,,,,,,,,,,,,,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,300,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_cloak_of_opportunity,Cloak of Opportunity,"Block the next debuff that would apply movement lock, Stun, Chained, Immobilize, or Sleep and become Unstoppable. Also gain a Barrier and bonus {g:citadel_inline_attribute:'MoveSpeed'}",9999.0,5.0,Passive,Armor,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,False,True,,1,-1.0,-1,12.0,,,,,,,,,,,,,,,,"{'BonusMoveSpeed': '4m', 'AbilityCooldown': -4, 'CombatBarrier': 300}",,,,,,,,,,,,,,,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,500,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_cloaking_device,,,3200.0,3.0,Passive,Armor,,,,True,False,,1,-1.0,-1,10.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,1.0,1.5,3m,20m,1.5,1.5,50m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_cloaking_device_active,Shadow Weave,"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.",6400.0,4.0,InstantCast,Weapon,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,18.0,1,-1.0,-1,32.0,,,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 20, 'AmbushBonusFireRate': 25, 'AmbushBonusMeleeDamage': 20, 'AmbushBonusTechPower': 25, 'AbilityCooldown': -12}",,,,,1.5m,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,1.0,1.0,0.6000000000000001,5m,18m,1.5,1.5,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,32.0,35.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_close_quarter_combat,Point Blank,"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, c, l, o, s, e, _, r, a, n, g, e, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'CloseRangeBonusWeaponPower': 30, 'MeleeResistPercent': 30, 'BonusHealth': 150, 'SlowPercent': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,15m,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_close_range,Close Quarters,"Deal additional Weapon Damage when in close range to your target.",800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'CloseRangeBonusWeaponPower': 15, 'MeleeResistPercent': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,15m,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_cold_front,Cold Front,"Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.",1600.0,2.0,InstantCast,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,4.0,1,-1.0,-1,25.0,,,,"{'Value': 95, 'Scale': {'Value': 0.465, 'Type': 'spirit'}}",,,,,,,,,,6.0,,,,"{'TechResist': 8, 'AbilityCooldown': -13, 'Damage': 60}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,0.6000000000000001,12m,,3.5m,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_colossus,Colossus,"Grow larger in size, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}.

Nearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced dash speed.",6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,7.0,1,-1.0,-1,37.0,,,,,14m,,,,,,,,,,,,,"{'BonusHealth': 700, 'ModelScaleGrowth': 0.2, 'ModelScaleGrowthTooltip': 20, 'BuffBulletResist': 10, 'BuffTechResist': 10, 'AbilityCooldown': -7}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,-25.0,,,300,,,,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,35.0,35.0,1.2,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_cloaking_device_active,Shadow Weave,"Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.",6400.0,4.0,InstantCast,Weapon,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,18.0,1,-1.0,-1,32.0,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 20, 'AmbushBonusFireRate': 35, 'AmbushBonusMeleeDamage': 30, 'AmbushBonusTechPower': 35, 'AbilityCooldown': -17}",,,,,1.5m,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,1.0,1.0,0.6000000000000001,5m,18m,1.5,1.5,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,32.0,35.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_close_quarter_combat,Point Blank,"When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, c, l, o, s, e, _, r, a, n, g, e, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'CloseRangeBonusWeaponPower': 30, 'MeleeResistPercent': 30, 'BonusHealth': 150, 'SlowPercent': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,15m,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_close_range,Close Quarters,"Deal additional Weapon Damage when in close range to your target.",800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'CloseRangeBonusWeaponPower': 15, 'MeleeResistPercent': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,15m,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_cold_front,Cold Front,"Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.",1600.0,2.0,InstantCast,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,4.0,1,-1.0,-1,25.0,,,,"{'Value': 95, 'Scale': {'Value': 0.465, 'Type': 'spirit'}}",,,,,,,,,,6.0,,"{'TechResist': 8, 'AbilityCooldown': -13, 'Damage': 60}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,0.6000000000000001,12m,,3.5m,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_colossus,Colossus,"Grow larger in size, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}.

Nearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced dash speed.",6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,7.0,1,-1.0,-1,37.0,,,,,14m,,,,,,,,,,,"{'BonusHealth': 700, 'ModelScaleGrowth': 0.2, 'ModelScaleGrowthTooltip': 20, 'BuffBulletResist': 10, 'BuffTechResist': 10, 'AbilityCooldown': -7}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,-25.0,,,,,300,,,,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,35.0,35.0,1.2,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_combo_breaker,,,6400.0,4.0,InstantCast,Armor,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,True,False,,1,-1.0,-1,23.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,2.75,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_containment,Slowing Hex,"Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
",1600.0,2.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, o, v, e, m, e, n, t, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,3.5,1,-1.0,-1,27.0,0.1,,,,,,,,,,25m,,,,,,,"{'SlowPercent': 10, 'AbilityCooldown': -18, 'GroundDashReductionPercent': -6}",,,,,0.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,-30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_cooldown_reduction,Superior Cooldown,"Reduces the Cooldown of your abilities.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, t, e, m, p, o, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'CooldownReduction': 10, 'OutOfCombatHealthRegen': 6}",,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_corpse_explosion,Soul Explosion,"Kills or assists cause an explosion where the victim dies. Kills against heroes have greater radius and damage.",3200.0,3.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,1m,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,110,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,4m,125.0,150.0,0.1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_counterspell,Counterspell,"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}.",3200.0,3.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,20.0,,,,,,,,,,,,,,,,,,"{'SpiritPower': 20, 'BonusHealth': 150, 'HealOnSuccess': 250, 'BonusMoveSpeed': '2m', 'AbilityCooldown': -8}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.8,8.0,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_crackshot,Mystic Shot,"Your next bullet deals bonus Spirit Damage.",1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,8.0,,,,,1m,,,,,,,,,,,,,"{'ProcBonusMagicDamage': 109, 'SpiritPower': 14}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,1.0,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 40, 'Scale': {'Value': 1.0, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_critshot,Lucky Shot,"Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.",6400.0,4.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,1m,,,,,,,,,,,,,"{'CritDamagePercent': 30, 'BonusClipSizePercent': 40, 'ProcChance': 5}",,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_crushing_fists,Crushing Fists,"Your {g:citadel_inline_attribute:'MeleeDamage'} will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.",6400.0,4.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, m, e, l, e, e, _, c, h, a, r, g, e, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', M, e, l, e, e, ', ]",False,False,,1,-1.0,-1,7.0,,,,,,,,,,,,,,,12.0,,,"{'MeleeDistanceScale': 40, 'BulletResist': 12, 'BonusMeleeDamagePercent': 15, 'BulletResistReduction': -4, 'BonusHeavyMeleeDamage': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-4.0,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,25.0,0.5,1.0,15.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_damage_recycler,Leech,"Reduces the effect of enemy applied healing reduction.",6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, v, a, m, p, i, r, e, ', ,, , ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, e, a, l, i, n, g, _, m, a, g, i, c, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BulletLifestealPercent': 15, 'AbilityLifestealPercentHero': 15, 'BonusHealth': 100, 'TechPower': 15, 'BaseAttackDamagePercent': 15}",,,,,,12.0,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,120,,,,,,,,,,,,,,,,12,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_debuff_reducer,Debuff Reducer,"Reduces the duration of all negative effects applied to you.",1600.0,2.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'StatusResistancePercent': 15},,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_deflecting_armor,Plated Armor,"Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all on-hit effects from bullets.",6400.0,4.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,1.0,,,,,,,,,,,,,,,,,,"{'DeflectionPercent': 15, 'BulletProcDeflectionPercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,50.0,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_containment,Slowing Hex,"Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
",1600.0,2.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, o, v, e, m, e, n, t, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,3.5,1,-1.0,-1,27.0,0.1,,,,,,,,,,25m,,,,,"{'SlowPercent': 10, 'AbilityCooldown': -18, 'GroundDashReductionPercent': -6}",,,,,0.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,-30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_cooldown_reduction,Superior Cooldown,"Reduces the Cooldown of your abilities.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, t, e, m, p, o, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'CooldownReduction': 10, 'OutOfCombatHealthRegen': 6}",,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_corpse_explosion,Soul Explosion,"Kills or assists cause an explosion where the victim dies. Kills against heroes have greater radius and damage.",3200.0,3.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,1m,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,110,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,4m,125.0,150.0,0.1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_counterspell,Counterspell,"Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}.",3200.0,3.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,20.0,,,,,,,,,,,,,,,,"{'SpiritPower': 20, 'BonusHealth': 150, 'HealOnSuccess': 250, 'BonusMoveSpeed': '2m', 'AbilityCooldown': -8}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.8,8.0,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_crackshot,Mystic Shot,"Your next bullet deals bonus Spirit Damage.",1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,8.0,,,,,1m,,,,,,,,,,,"{'ProcBonusMagicDamage': 109, 'SpiritPower': 14}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,1.0,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 40, 'Scale': {'Value': 1.0, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_critshot,Lucky Shot,"Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.",6400.0,4.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,1m,,,,,,,,,,,"{'CritDamagePercent': 30, 'BonusClipSizePercent': 40, 'ProcChance': 5}",,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_crushing_fists,Crushing Fists,"Your {g:citadel_inline_attribute:'MeleeDamage'} will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.",6400.0,4.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, m, e, l, e, e, _, c, h, a, r, g, e, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', M, e, l, e, e, ', ]",False,False,,1,-1.0,-1,7.0,,,,,,,,,,,,,,,12.0,"{'MeleeDistanceScale': 40, 'BulletResist': 12, 'BonusMeleeDamagePercent': 15, 'BulletResistReduction': -4, 'BonusHeavyMeleeDamage': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-4.0,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,25.0,0.5,1.0,15.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_damage_recycler,Leech,"Reduces the effect of enemy applied healing reduction.",6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, v, a, m, p, i, r, e, ', ,, , ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, e, a, l, i, n, g, _, m, a, g, i, c, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BulletLifestealPercent': 15, 'AbilityLifestealPercentHero': 15, 'BonusHealth': 100, 'TechPower': 15, 'BaseAttackDamagePercent': 15}",,,,,,12.0,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,120,,,,,,,,,,,,,,,,12,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_debuff_reducer,Debuff Reducer,"Reduces the duration of all negative effects applied to you.",1600.0,2.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'StatusResistancePercent': 15},,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_deflecting_armor,Plated Armor,"Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all on-hit effects from bullets.",6400.0,4.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,1.0,,,,,,,,,,,,,,,,"{'DeflectionPercent': 15, 'BulletProcDeflectionPercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,50.0,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_disarm,,,800.0,1.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",True,False,6.0,1,-1.0,-1,26.0,,,,,,,,,,,17m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,22.0,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_discord,Scourge,"Apply Spirit Resist and an aura on a friendly target that deals {g:citadel_inline_attribute:'SpiritIcon'}damage to enemies proportional to their max health.
Can be self cast.",6400.0,4.0,Press,Tech,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]",,False,False,10.0,1,-1.0,-1,35.0,0.25,,,,,,,,,,35m,,,40.0,,,,"{'MaxHealthPercentAsDPS': 2, 'CombatBarrier': 300, 'CooldownReduction': 12, 'BonusHealth': 125, 'AbilityDuration': 3}",,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,10m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_divine_barrier,Divine Barrier,"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
",6400.0,4.0,Press,Armor,"[, ', u, p, g, r, a, d, e, _, g, u, a, r, d, i, a, n, _, w, a, r, d, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,45.0,0.2,,,,,,,,,,40m,,,,,15.0,15.0,"{'AbilityCooldown': -27, 'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10}",,,,,,,,,,,,,,,2.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,600,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_diviners_kevlar,Diviner's Kevlar,"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.",6400.0,4.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,40.0,,,,,,,,,,,,,,,,,,"{'BonusAbilityDurationPercent': 15, 'TechPower': 55, 'CombatBarrier': 500, 'AbilityCooldown': -14}",,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_discord,Scourge,"Apply Spirit Resist and an aura on a friendly target that deals {g:citadel_inline_attribute:'SpiritIcon'}damage to enemies proportional to their max health.
Can be self cast.",6400.0,4.0,Press,Tech,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]",,False,False,10.0,1,-1.0,-1,35.0,0.25,,,,,,,,,,35m,,,40.0,,"{'MaxHealthPercentAsDPS': 2, 'CombatBarrier': 300, 'CooldownReduction': 12, 'BonusHealth': 125, 'AbilityDuration': 3}",,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,10m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_divine_barrier,Divine Barrier,"Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed.
Can be self-cast. Cooldown is reduced by half when cast on someone else.
",6400.0,4.0,Press,Armor,"[, ', u, p, g, r, a, d, e, _, g, u, a, r, d, i, a, n, _, w, a, r, d, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,45.0,0.2,,,,,,,,,,40m,,,,,"{'AbilityCooldown': -27, 'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10}",,,,,,,,,,,,,,,2.75m,,,,,,,,,,,,,,,,,,,,,10.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,600,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_diviners_kevlar,Diviner's Kevlar,"Upon casting an ultimate ability gain a Barrier and temporary Spirit Power.",6400.0,4.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,40.0,,,,,,,,,,,,,,,,"{'BonusAbilityDurationPercent': 15, 'TechPower': 55, 'CombatBarrier': 500, 'AbilityCooldown': -14}",,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,1000,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_double_jump,,,800.0,1.0,Passive,Armor,,,,True,False,,1,-1.0,-1,8.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,75.0,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_dps_aura,Heroic Aura,"Provides Bullet Resist to nearby friendly units.",3200.0,3.0,InstantCast,Weapon,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,7.0,1,-1.0,-1,25.0,,,,,30m,,,,,,,,26.0,,15.0,,,"{'ActiveBonusMoveSpeed': '2m', 'BonusFireRate': 20, 'BulletResist': 5, 'ActiveRadius': '15m'}",,,,,1.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30m,2.25m,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_dps_aura,Heroic Aura,"Provides Bullet Resist to nearby friendly units.",3200.0,3.0,InstantCast,Weapon,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,7.0,1,-1.0,-1,25.0,,,,,30m,,,,,,,,26.0,,15.0,"{'ActiveBonusMoveSpeed': '3m', 'BonusFireRate': 34, 'BulletResist': 10, 'ActiveRadius': '15m'}",,,,,1.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30m,2.25m,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_drum_magazine,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_duration_extender,,,1600.0,2.0,Passive,Tech,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_eldritch_shot,Haunting Shot,"Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals {g:citadel_inline_attribute:'BonusSpiritDamage'} based on the targets current Health.

The bullet is larger and penetrates through targets.",9999.0,5.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,True,,1,-1.0,-1,2.5,,,,,1m,,,,,,,,,,,,,"{'GroundDashReductionPercent': -10, 'HealthPctDamage': 5, 'MovementSpeedSlow': 10, 'HealAmpReceivePenaltyPercent': -15, 'HealAmpRegenPenaltyPercent': -15, 'OutgoingDamagePenaltyPercent': -15, 'AbilityCooldown': -1}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-40.0,4.0,,,,,,,,,,,,,,,100.0,,,,,,1.0,,,,,,,,,,,,,,,,,,-40.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.5m,10.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_electric_slippers,Electric Slippers,"When sliding, evade bullets, gain fire rate and deal damage to enemies around you.

Cooldown is per target.
",9999.0,5.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,,1,-1.0,-1,,,,,100,8m,,,,,,,,,,,,,"{'Stamina': 2, 'EvasionWhileSliding': 15, 'Damage': 50, 'FireRateWhileSliding': 20}",,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.30000000000000004,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,60.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_enchanted_holsters,Spellslinger,"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.",6400.0,4.0,Passive,Weapon,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,11.0,,,,,"{'ReloadSpeedMultipler': -3, 'BonusFireRate': 6, 'CooldownReduction': 8}",,,,,,,,6.0,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_endurance,Extra Regen,,800.0,1.0,Passive,Armor,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'BonusHealthRegen': 9},,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_escalating_exposure,Escalating Exposure,"Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.",6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, v, u, l, n, e, r, a, b, i, l, i, t, y, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,12.0,1,-1.0,-1,,,,,,,,,,,,,,,17.0,,,,"{'MagicIncreasePerStack': 2, 'TechResist': 8, 'TechArmorDamageReduction': -8, 'MaxStacks': 8}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.7000000000000001,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_eternal_gift,Eternal Gift,Periodically gain a random permanent stat buff.,9999.0,5.0,Passive,Armor,,,,False,True,,1,-1.0,-1,165.0,,,,,,,,,,,,,,,,,,{'BuffFrequency': -0.5},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-70.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ethereal_bullets,Mercurial Magnum,"Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.",6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, q, u, i, c, k, _, s, i, l, v, e, r, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,15.0,,,,"{'Value': 60, 'Scale': {'Value': 0.16, 'Type': 'spirit'}}",,,,,,,,,22.0,,,,,"{'BonusFireRate': 20, 'BonusClipSizePercent': 60, 'Damage': 120, 'BulletsBonusMagicDamage': 20, 'TechPower': 15}",,,,,,7.0,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,14.0,"{'Value': 25, 'Scale': {'Value': 0.465, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_express_shot,Express Shot,"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, i, g, h, _, v, e, l, o, c, i, t, y, _, m, a, g, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,,,"{'ProcBaseAttackDamagePercent': 75, 'ProcBaseAttackDamagePercentAltFire': 25, 'BonusBulletSpeedPercent': 45, 'BaseAttackDamagePercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,100.0,"{'Value': 125, 'Scale': {'Value': 2, 'Type': 'power_increase'}}","{'Value': 35, 'Scale': {'Value': 1, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_extra_charge,Extra Charge,"Adds one to your ability max charges.",800.0,1.0,Passive,Tech,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusAbilityCharges': 1, 'BonusSpiritForChargedAbilities': 7}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_fervor,Frenzy,,6400.0,4.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,10.0,15.0,,,,"{'FervorFireRate': 20, 'FervorMovespeed': '3m', 'FervorTechResist': 20}",,,,,,,,,,,,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,2.5m,25.0,20.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_eldritch_shot,Haunting Shot,"Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals {g:citadel_inline_attribute:'BonusSpiritDamage'} based on the targets current Health.

The bullet is larger and penetrates through targets.",9999.0,5.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,True,,1,-1.0,-1,2.5,,,,,1m,,,,,,,,,,,"{'GroundDashReductionPercent': -10, 'HealthPctDamage': 5, 'MovementSpeedSlow': 10, 'HealAmpReceivePenaltyPercent': -15, 'HealAmpRegenPenaltyPercent': -15, 'OutgoingDamagePenaltyPercent': -15, 'AbilityCooldown': -1}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-40.0,,,4.0,,,,,,,,,,,,,,,100.0,,,,,,1.0,,,,,,,,,,,,,,,,,,-40.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.5m,10.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_electric_slippers,Electric Slippers,"When sliding, evade bullets, gain fire rate and deal damage to enemies around you.

Cooldown is per target.
",9999.0,5.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,,1,-1.0,-1,,,,,100,12m,,,,,,,,,,,"{'Stamina': 2, 'EvasionWhileSliding': 15, 'Damage': 50, 'FireRateWhileSliding': 20}",,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.30000000000000004,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,60.0,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_enchanted_holsters,Spellslinger,"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.",6400.0,4.0,Passive,Weapon,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,11.0,,,"{'ReloadSpeedMultipler': -3, 'BonusFireRate': 6, 'CooldownReduction': 8}",,,,,,,,6.0,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_endurance,Extra Regen,,800.0,1.0,Passive,Armor,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'BonusHealthRegen': 9},,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_escalating_exposure,Escalating Exposure,"Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.",6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, v, u, l, n, e, r, a, b, i, l, i, t, y, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,12.0,1,-1.0,-1,,,,,,,,,,,,,,,17.0,,"{'MagicIncreasePerStack': 2, 'TechResist': 8, 'TechArmorDamageReduction': -8, 'MaxStacks': 8}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.7000000000000001,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_eternal_gift,Eternal Gift,Periodically gain a random permanent stat buff.,9999.0,5.0,Passive,Armor,,,,False,True,,1,-1.0,-1,165.0,,,,,,,,,,,,,,,,{'BuffFrequency': -0.5},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-70.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ethereal_bullets,Mercurial Magnum,"Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and reloads bullets on use. Until your next reload, your bullets deal bonus Spirit Damage based on your Spirit Power.",6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, q, u, i, c, k, _, s, i, l, v, e, r, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,15.0,,,,"{'Value': 60, 'Scale': {'Value': 0.16, 'Type': 'spirit'}}",,,,,,,,,22.0,,,"{'BonusFireRate': 20, 'BonusClipSizePercent': 60, 'Damage': 120, 'BulletsBonusMagicDamage': 20, 'TechPower': 15}",,,,,,7.0,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,14.0,"{'Value': 25, 'Scale': {'Value': 0.465, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_express_shot,Express Shot,"Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, i, g, h, _, v, e, l, o, c, i, t, y, _, m, a, g, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,"{'ProcBaseAttackDamagePercent': 75, 'ProcBaseAttackDamagePercentAltFire': 25, 'BonusBulletSpeedPercent': 45, 'BaseAttackDamagePercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,100.0,"{'Value': 125, 'Scale': {'Value': 2, 'Type': 'power_increase'}}","{'Value': 35, 'Scale': {'Value': 1, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_extra_charge,Extra Charge,"Adds one to your ability max charges.",800.0,1.0,Passive,Tech,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusAbilityCharges': 1, 'BonusSpiritForChargedAbilities': 7}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_fervor,Frenzy,,6400.0,4.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,10.0,15.0,,"{'FervorFireRate': 20, 'FervorMovespeed': '3m', 'FervorTechResist': 20}",,,,,,,,,,,,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,2.5m,25.0,20.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_fire_rate_aura,,,1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_fleetfoot_boots,Fleetfoot,,1600.0,2.0,InstantCast,Weapon,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,5.0,1,-1.0,-1,16.0,,,,,,,,,,,,,,,6.0,,,"{'SlowResistancePercent': 30, 'BulletResist': 12, 'ActiveBonusMoveSpeed': '3m'}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0m,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_focus_lens,Focus Lens,"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.",6400.0,4.0,Press,Tech,"[, ', u, p, g, r, a, d, e, _, s, p, i, r, i, t, _, s, a, p, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,4.0,1,-1.0,-1,45.0,0.1,,,,,,,,,,20m,,10.0,,,,,"{'PercentDamage': 20, 'BonusFireRate': 20, 'TechPowerReduction': -14, 'MagicResistReduction': -10, 'AbilityDuration': 0.25, 'AbilityCooldown': -12}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,-9.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_frenzy,,,6400.0,4.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,15m,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-40,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,45.0,45.0,2m,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_full_spectrum,,,6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,60.0,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_fury_trance,Fury Trance,,3200.0,3.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, v, a, m, p, i, r, e, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,6.0,1,-1.0,-1,18.0,,,,,,,,,,,,,,40.0,,,,"{'BulletLifestealPercent': 18, 'ActiveBonusFireRate': 15, 'TechResist': 15}",,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_galvanic_storm,,,6400.0,4.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,0.4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 0.304668, 'Type': 'spirit'}}","{'Value': 75, 'Scale': {'Value': 0.457, 'Type': 'spirit'}}",7m,7.0,0.2,,,,,,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,400.0,5.0,7.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_glass_cannon,Glass Cannon,"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'FireRatePerKill': 8, 'BaseAttackDamagePercent': 60}",,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,80,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-15.0,2.0,7.0,2.0,1.2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_fleetfoot_boots,Fleetfoot,,1600.0,2.0,InstantCast,Weapon,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,5.0,1,-1.0,-1,16.0,,,,,,,,,,,,,,,6.0,"{'SlowResistancePercent': 30, 'BulletResist': 12, 'ActiveBonusMoveSpeed': '3m'}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0m,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_focus_lens,Focus Lens,"Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.",6400.0,4.0,Press,Tech,"[, ', u, p, g, r, a, d, e, _, s, p, i, r, i, t, _, s, a, p, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,4.0,1,-1.0,-1,45.0,0.1,,,,,,,,,,20m,,10.0,,,"{'PercentDamage': 20, 'BonusFireRate': 20, 'TechPowerReduction': -26, 'MagicResistReduction': -12, 'AbilityDuration': 0.25, 'AbilityCooldown': -12}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,-9.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_frenzy,,,6400.0,4.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,15m,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-40,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,45.0,45.0,2m,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_full_spectrum,,,6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,60.0,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_fury_trance,Fury Trance,,3200.0,3.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, v, a, m, p, i, r, e, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,6.0,1,-1.0,-1,18.0,,,,,,,,,,,,,,40.0,,"{'BulletLifestealPercent': 28, 'ActiveBonusFireRate': 25, 'TechResist': 20}",,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_galvanic_storm,,,6400.0,4.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,0.4,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 0.304668, 'Type': 'spirit'}}","{'Value': 75, 'Scale': {'Value': 0.457, 'Type': 'spirit'}}",7m,7.0,0.2,,,,,,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,400.0,5.0,7.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_glass_cannon,Glass Cannon,"Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'FireRatePerKill': 8, 'BaseAttackDamagePercent': 60}",,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,80,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-15.0,2.0,7.0,2.0,1.2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_glass_cannon2,Glass Cannon v2,"Each hero kill grants permanent Weapon Damage (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-50.0,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_glitch,Cursed Relic,"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.",6400.0,4.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,3.25,1,-1.0,-1,55.0,0.1,,,,,,,,,,20m,,,,,,,{'AbilityCooldown': -30},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_goose_egg,Golden Goose Egg,"Gain souls over time, as long as you are alive.",800.0,1.0,InstantCast,Tech,,,"[, ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusSprintSpeed': 5, 'OutOfCombatHealthRegen': 10, 'BonusBuffsPerGold': -100, 'OutgoingDamagePenaltyPercent': 20}",,,,,1m,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,90.0,3.0,400.0,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_greater_withering_whip,Disarming Hex,"Disarms enemy target and reduces their Bullet Resist.",3200.0,3.0,Press,Tech,"[, ', u, p, g, r, a, d, e, _, w, i, t, h, e, r, i, n, g, _, w, h, i, p, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,4.0,1,-1.0,-1,16.0,0.1,,,,,,,,,,32m,,,,,,,"{'BonusHealth': 75, 'BulletArmorReduction': -7, 'AbilityCooldown': -6}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-13,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_guardian_ward,Guardian Ward,"Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.
",1600.0,2.0,Press,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,45.0,0.2,,,,,,,,,,40m,,,,,10.0,10.0,"{'TechRangeMultiplier': 12, 'TechRadiusMultiplier': 12, 'GuardianWardCombatBarrier': 125, 'ChannelMoveSpeed': 2, 'AbilityCooldown': -12}",,,,,,,,,,,,,,,2.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,200.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_haunting_scream,Haunting Scream,"Launch an expanding projectile which Curses enemies for a short duration.",9999.0,5.0,InstantCast,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",True,True,3.0,1,-1.0,-1,25.0,0.1,,,400,,,,,,,40m,1m,,,,,,"{'AbilityCooldown': -8, 'TechPowerPercent': 10, 'AbilityDuration': 0.25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,0.15m,5.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_headhunter,Headhunter,"Your next headshot against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, e, a, d, s, h, o, t, _, b, o, o, s, t, e, r, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,,,"{'HeadShotBonusDamage': 75, 'HealPercentPerHeadshot': 4, 'AbilityCooldown': -3}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,100.0,,,5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 75, 'Scale': {'Value': 4, 'Type': 'power_increase'}}","{'Value': 4, 'Scale': {'Value': 0.06, 'Type': 'power_increase'}}",3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_headshot_booster,Headshot Booster,"Your next headshot against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}.",800.0,1.0,Passive,Weapon,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,9.0,,,,,,,,,,,,,,,,,,{'HeadShotBonusDamage': 55},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_headshot_booster2,Weakening Headshot,"Landing a Headshot on Heroes reduces their Bullet Resist.",1600.0,2.0,Passive,Weapon,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BulletResistReduction': -7, 'BonusHealth': 125}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,60,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-13.0,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_heal_on_level,Patron's Healing,"When you receive a Boon, automatically heal.",800.0,1.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",True,False,,1,,1.3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,15m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,210.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_healbane,Healbane,"Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.",1600.0,2.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', H, e, a, l, i, n, g, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,8.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'HealAmpRegenPenaltyPercent': -20, 'HealAmpReceivePenaltyPercent': -20, 'TechPower': 11, 'HealOnKill': 125}",,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-35.0,-35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,275.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_healbuff,Healing Tempo,"Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.",6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, i, n, g, _, b, o, o, s, t, e, r, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,1.0,,,,,,,,,,,,,35.0,10.0,,,,"{'HealAmpRegenPercent': 10, 'HealAmpCastPercent': 10, 'TechResist': 10, 'BonusMoveSpeed': '2m', 'BonusFireRate': 20, 'BonusHealthRegen': 6}",,,,,,,,,,,,,,,1.25m,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,25.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_healing_booster,Healing Booster,"Increases the effectiveness of your healing.",1600.0,2.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, e, n, d, u, r, a, n, c, e, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'HealAmpRegenPercent': 15, 'HealAmpCastPercent': 15, 'BonusHealthRegen': 9}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_health,Extra Health,,800.0,1.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'BonusHealth': 115},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,210,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_glitch,Cursed Relic,"Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.",6400.0,4.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,3.25,1,-1.0,-1,55.0,0.1,,,,,,,,,,20m,,,,,"{'AbilityCooldown': -40, 'AbilityDuration': 0.25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_goose_egg,Golden Goose Egg,"Gain souls over time, as long as you are alive.",800.0,1.0,InstantCast,Tech,,,"[, ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusSprintSpeed': 5, 'OutOfCombatHealthRegen': 10, 'BonusBuffsPerGold': -100, 'OutgoingDamagePenaltyPercent': 20}",,,,,1m,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,90.0,3.0,400.0,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_greater_withering_whip,Disarming Hex,"Disarms enemy target and reduces their Bullet Resist.",3200.0,3.0,Press,Tech,"[, ', u, p, g, r, a, d, e, _, w, i, t, h, e, r, i, n, g, _, w, h, i, p, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,4.0,1,-1.0,-1,16.0,0.1,,,,,,,,,,32m,,,,,"{'BonusHealth': 175, 'BulletArmorReduction': -7, 'AbilityCooldown': -8}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-13,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_guardian_ward,Guardian Ward,"Provide the target with a Barrier and temporary Move Speed.
Can be self-cast.
Cooldown is reduced by half when cast on someone else.
",1600.0,2.0,Press,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,45.0,0.2,,,,,,,,,,40m,,,,,"{'TechRangeMultiplier': 12, 'TechRadiusMultiplier': 12, 'GuardianWardCombatBarrier': 125, 'ChannelMoveSpeed': 2, 'AbilityCooldown': -12}",,,,,,,,,,,,,,,2.75m,,,,,,,,,,,,,,,,,,,,,8.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,200.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_haunting_scream,Haunting Scream,"Launch an expanding projectile which Curses enemies for a short duration.",9999.0,5.0,InstantCast,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",True,True,3.0,1,-1.0,-1,25.0,0.1,,,400,,,,,,,40m,1m,,,,"{'AbilityCooldown': -8, 'TechPowerPercent': 10, 'AbilityDuration': 0.25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,0.15m,5.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_headhunter,Headhunter,"Your next headshot against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, h, e, a, d, s, h, o, t, _, b, o, o, s, t, e, r, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,"{'HeadShotBonusDamage': 75, 'HealPercentPerHeadshot': 4, 'AbilityCooldown': -3}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,100.0,,,5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 75, 'Scale': {'Value': 4, 'Type': 'power_increase'}}","{'Value': 4, 'Scale': {'Value': 0.06, 'Type': 'power_increase'}}",3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_headshot_booster,Headshot Booster,"Your next headshot against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}.",800.0,1.0,Passive,Weapon,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,9.0,,,,,,,,,,,,,,,,{'HeadShotBonusDamage': 55},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,45,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_headshot_booster2,Weakening Headshot,"Landing a Headshot on Heroes reduces their Bullet Resist.",1600.0,2.0,Passive,Weapon,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BulletResistReduction': -7, 'BonusHealth': 125}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,60,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-13.0,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_heal_on_level,Patron's Healing,"When you receive a Boon, automatically heal.",800.0,1.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",True,False,,1,,1.3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,15m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,210.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_healbane,Healbane,"Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.",1600.0,2.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', H, e, a, l, i, n, g, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,8.0,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'HealAmpRegenPenaltyPercent': -20, 'HealAmpReceivePenaltyPercent': -20, 'TechPower': 11, 'HealOnKill': 125}",,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-35.0,-35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,275.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_healbuff,Healing Tempo,"Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.

Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.",6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, i, n, g, _, b, o, o, s, t, e, r, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,1.0,,,,,,,,,,,,,35.0,10.0,,"{'HealAmpRegenPercent': 10, 'HealAmpCastPercent': 10, 'TechResist': 10, 'BonusMoveSpeed': '2m', 'BonusFireRate': 20, 'BonusHealthRegen': 6}",,,,,,,,,,,,,,,1.25m,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,25.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_healing_booster,Healing Booster,"Increases the effectiveness of your healing.",1600.0,2.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, e, n, d, u, r, a, n, c, e, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'HealAmpRegenPercent': 15, 'HealAmpCastPercent': 15, 'BonusHealthRegen': 9}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_health,Extra Health,,800.0,1.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'BonusHealth': 115},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,210,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_health_2,Toughness,,1600.0,2.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,200,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_health_nova,Healing Nova,"Heal yourself and nearby allies.",3200.0,3.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, i, m, p, a, k, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ,, , ', T, r, o, o, p, e, r, F, r, i, e, n, d, l, y, ', ,, , ', M, i, n, i, o, n, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,60.0,0.25,,,,,,,,,,,,,,,6.0,6.0,"{'TechRadiusMultiplier': 12, 'TechRangeMultiplier': 12, 'TechPower': 12, 'TotalHealthRegen': 325}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,18m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 325, 'Scale': {'Value': 6, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_health_nova,Healing Nova,"Heal yourself and nearby allies.",3200.0,3.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, i, m, p, a, k, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ,, , ', T, r, o, o, p, e, r, F, r, i, e, n, d, l, y, ', ,, , ', M, i, n, i, o, n, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,60.0,0.25,,,,,,,,,,,,,,,"{'TechRadiusMultiplier': 12, 'TechRangeMultiplier': 12, 'TechPower': 12, 'TotalHealthRegen': 425}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,18m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 325, 'Scale': {'Value': 6, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_health_regen_1,,,800.0,1.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_health_regen_aura,,,3200.0,3.0,Passive,Armor,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,40.0,9m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_health_stealing_magic,Spirit Lifesteal,,1600.0,2.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'AbilityLifestealPercentHero': 14, 'BonusHealth': 80, 'TechPower': 9}",,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_health_stimpak,Healing Rite,"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.",800.0,1.0,Press,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,70.0,0.2,,,,,,,,,,30m,,,,,,,"{'TotalHealthRegen': 500, 'BonusSprintSpeed': '6m', 'AbilityCooldown': -26}",,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 300, 'Scale': {'Value': 0.93, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_height_advantage,,,800.0,1.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_high_impact_armor,,,1600.0,2.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_high_velocity_mag,High-Velocity Rounds,,800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusBulletSpeedPercent': 45, 'BaseAttackDamagePercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_hollow_point_rounds,Hollow Point,"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.",3200.0,3.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BulletArmorReduction': -12, 'BonusHealth': 150, 'BaseAttackDamagePercent': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.5,,,,,,,8.0,,125,,,,,,,,,,,,,,,,35,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-9,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_icarus_wings,Seraphim Wings,"When Airborne, You deal more damage and take reduced damage. Allows an additional use of Air Jump or Air Dash before landing.",9999.0,5.0,Passive,Armor,,,,False,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'AirBonusDamageGiven': 10, 'AirBonusDamageTaken': -10, 'StaminaCooldownReduction': 30}",,,,,,,,,,,,,,,,,,,,,,,,120.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,-40.0,-70.0,100.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_imbued_ability,,,6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_imbued_duration_extender,Superior Duration,"Increases the duration of your abilities and items.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, a, r, c, a, n, e, _, e, x, t, e, n, s, i, o, n, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]",,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,8.0,,,"{'BonusAbilityDurationPercent': 12, 'BulletResist': 8}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,28.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_improved_bullet_armor,Bullet Resilience,"When below 50% health, gain additional Bullet Resist.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,30.0,,,"{'BulletResist': 10, 'BulletResistBelowThreshold': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_improved_spirit,Extra Spirit,,800.0,1.0,Passive,Tech,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'TechPower': 10},,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_improved_stamina,Extra Stamina,,800.0,1.0,Passive,Armor,,,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'Stamina': 1, 'StaminaCooldownReduction': 14}",,,,,,,,,,,,,,,,,,,,,,1.0,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_infinite_rounds,Infinite Rounds,"You have infinite ammo.",9999.0,5.0,Passive,Weapon,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,True,,1,-1.0,-1,,,,,,,,,,,,,,30.0,,,,,"{'BonusBulletSpeedPercent': 100, 'BonusFireRate': 20, 'ProcChance': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,200.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_infinitemagazine,Endless Magazine,"Gain infinite ammo and {g:citadel_inline_attribute:'BonusFireRate'}.",6400.0,4.0,InstantCast,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",True,False,6.0,1,-1.0,-1,40.0,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,200,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_infuser,Infuser,"Gain Spirit Lifesteal and Spirit Power.",6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, e, a, l, i, n, g, _, m, a, g, i, c, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,6.0,1,-1.0,-1,30.0,,,,,,,,,,,,,,10.0,,,,"{'AbilityCooldown': -10, 'TechResist': 10, 'BonusSpirit': 30, 'BonusHealth': 50, 'AbilityLifestealPercentHeroPassive': 16}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,30.0,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_inhibitor,Inhibitor,"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.",6400.0,4.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'OutgoingDamagePenaltyPercent': -20, 'HealAmpReceivePenaltyPercent': -20, 'HealAmpRegenPenaltyPercent': -20, 'BonusHealth': 125, 'BaseAttackDamagePercent': 20}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,150,,,,,,,,,,,,,,,,25,,,,,,,,,,,,,,,,,,,,,-40.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.77,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_intensifying_clip,Intensifying Magazine,"Increases Weapon Damage as you continuously fire your weapon.",1600.0,2.0,Passive,Weapon,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusClipSizePercent': 40, 'BaseAttackDamagePercentAtMaxDuration': 55}",,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,45.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_juggernaut,Juggernaut,,6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, c, a, r, d, i, o, _, c, a, l, i, b, r, a, t, o, r, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusMoveSpeed': '3.5m', 'MeleeResistPercent': 15, 'FireRateSlow': 20, 'SlowResistancePercent': 15, 'BonusHealthRegen': 8}",,,,,,,,,,,,,,,2.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,36.0,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_kinetic_sash,Kinetic Dash,"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.",1600.0,2.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, t, a, m, i, n, a, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,7.0,1,-1.0,-1,,,,,,,,,,,,,,25.0,,,,,"{'BonusFireRate': 20, 'Stamina': 1, 'BonusClipSize': 6}",,,,,,,,,,,,,,,,,,,,,,1.0,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_lifestrike_gauntlets,Melee Lifesteal,"Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
",800.0,1.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,,,"{'BonusMeleeDamagePercent': 12, 'AbilityCooldown': -6}",,,,,,,,,,1.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_long_range,Long Range,"Deal additional Weapon Damage when beyond a minimum distance from your target.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusAttackRangePercent': 8, 'LongRangeBonusWeaponPower': 30}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,15m,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_long_range_slowing_tech,,,3200.0,3.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,30.0,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_burst,Mystic Burst,"Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than 80 damage to deal additional damage.",800.0,1.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,14.0,,,,40,,,,,,,,,,,,,,{'Damage': 60},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_carpet,Magic Carpet,"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
",6400.0,4.0,InstantCast,Tech,,,"[, ', M, o, v, e, m, e, n, t, ', ]",False,False,12.0,1,-1.0,-1,32.0,0.2,,,,,,,,,,,,,,,,,"{'TechPower': 25, 'AbilityDuration': 6, 'BonusAbilityDurationPercent': 10, 'BonusHealth': 100, 'FlyMoveSpeed': '2m', 'SummonDuration': -0.30000000000000004}",,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,125,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.3,7m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_clarity,,"On ability or item use, gain a move speed bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a Spirit bonus to that ability.",1600.0,2.0,Passive,Tech,,,,True,False,8.0,1,-1.0,-1,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,28.0,,,,,,,,,,,2m,12.0,1.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_missile,Conjure Missiles,,6400.0,4.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,1m,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-15.0,2.0,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_reach,Mystic Expansion,"Imbue an ability to increase its range and effect radius.",800.0,1.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,20.0,20.0,"{'TechRadiusMultiplier': 15, 'TechRangeMultiplier': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_shield,Enchanter's Emblem,"While you are above 65% health, gain bonus {g:citadel_inline_attribute:'Spirit'} and Cooldown Reduction.",1600.0,2.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,15.0,,,,"{'TechResist': 13, 'OutOfCombatHealthRegen': 3, 'TechPower': 15, 'CooldownReduction': 7}",,,,,,15.0,,5.0,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_shock,Tankbuster,"Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, b, u, r, s, t, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,14.0,,,,40,,,,,,,,,,,,,,"{'CurrentHealthDamage': 5, 'BonusHealth': 100}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,165.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,30.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_slow,Mystic Slow,"When the target takes Spirit Damage, they have their Move Speed reduced.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,2.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'MovementSpeedSlow': 15, 'GroundDashReductionPercent': -10, 'BonusHealth': 100, 'BonusSprintSpeed': 1}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-12.0,,,30,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_storm,Surge of Power,"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, p, i, r, i, t, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,14.0,,,,,,,,,,,,,,,,,,"{'ImbuedTechPower': 32, 'FireRateBonus': 18, 'BonusMoveSpeed': '2m'}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,24.0,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_tempo,Compress Cooldown,"Imbue an ability to reduce its Cooldown.",1600.0,2.0,Passive,Tech,,,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,{'CooldownReduction': 10},,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_magic_vulnerability,Mystic Vulnerability,"When an enemy takes Spirit Damage, they have their Spirit Resist reduced.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,7.0,1,-1.0,-1,,,,,,,,,,,,,,,8.0,,,,"{'TechResist': 8, 'TechArmorDamageReduction': -10}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_medic_bullets,Restorative Shot,"Your next bullet will heal you based on what target you hit.",800.0,1.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,6.0,,,,,1m,,,,,,,,,,,,,"{'HealFromHero': 100, 'HealFromNPC': 40}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_melee_charge,Melee Charge,"Your next Heavy Melee attack against an enemy deals increased damage.",1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', M, e, l, e, e, ', ]",False,False,,1,-1.0,-1,7.0,,,,,,,,,,,,,,,6.0,,,"{'MeleeDistanceScale': 30, 'BulletResist': 12, 'BonusHeavyMeleeDamage': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_melee_rebuttal,Rebuttal,"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.",800.0,1.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'ParryCooldownReduction': 0.5, 'MeleeResistPercent': 12, 'BonusDamagePercent': 20, 'BonusHealth': 50}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,30.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_metal_skin,Metal Skin,"Become immune to bullets.",3200.0,3.0,InstantCast,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,5.0,1,-1.0,-1,24.0,,,,,,,,,,,,,,,15.0,,,"{'ActiveMoveSpeedPenalty': '4.5m', 'GroundDashReductionPercent': 50, 'AbilityCooldown': -2, 'BulletResist': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-1.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_mod_disruptor,,,6400.0,4.0,Press,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,5.0,1,-1.0,-1,32.0,0.2,,,,8m,,,,,,,,,-18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 0.152334, 'Type': 'spirit'}}","{'Value': 10, 'Scale': {'Value': 0.030466999999999998, 'Type': 'spirit'}}","{'Value': 100, 'Scale': {'Value': 0.304668, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_mystic_regeneration,Mystic Regeneration,Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.,800.0,1.0,Passive,Tech,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'Regeneration': 8, 'BonusHealth': 150}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_mystic_reverb,Mystic Reverb,,6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,6.25,,,,,16m,,,,,,,,,,,,,"{'AbilityLifestealPercentHero': 25, 'TechDamagePercent': 20}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,3.0,27.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_mystical_piano,Mystical Piano,"After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.",9999.0,5.0,Press,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,1.7000000000000002,1,-1.0,-1,23.0,0.2,,,,11m,,,,,,,,,,,,,"{'AbilityCooldown': -15, 'Radius': '2m'}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.7000000000000002,2m,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_nearby_enemy_boost,,,3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,False,,1,-1.0,-1,,,,,,20m,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,1m,,,,,,,,,,,,,,,,,,,,,,,90,,,,,,,,,,,,,,,,48,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_non_player_bonus,Monster Rounds,,800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'NonPlayerBonusWeaponPower': 15, 'NonPlayerBulletResist': 15, 'OutOfCombatHealthRegen': 1}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_non_player_bonus_sacrifice,Cultist Sacrifice,"Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.",3200.0,3.0,Press,Weapon,"[, ', u, p, g, r, a, d, e, _, n, o, n, _, p, l, a, y, e, r, _, b, o, n, u, s, ', ]","[, ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,160.0,1,-1.0,-1,270.0,,,,,,,,,,,7m,,,,,15.0,15.0,"{'TechRadiusMultiplier': 25, 'TechRangeMultiplier': 25, 'BaseAttackDamagePercent': 37, 'BonusHealth': 200, 'NonPlayerBonusWeaponPower': 10, 'NonPlayerBulletResist': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 4, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,"{'Value': 8, 'Scale': {'Value': 0.7000000000000001, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,30.0,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_nullification_aura,Nullification Burst,Removes any positive buffs and prevents stamina usage and healing effects on enemies.,9999.0,5.0,InstantCast,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",False,True,7.0,1,-1.0,-1,18.0,,,,"{'Value': 250, 'Scale': {'Value': 0.465, 'Type': 'spirit'}}",,,,,,,,,,,,,,"{'EndRadius': '6m', 'BonusHealth': 300}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2m,300,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,12m,,2.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_omnicharge_pendant,Omnicharge Signet,"Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.",9999.0,5.0,Passive,Tech,,,,False,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusAbilityCharges': 2, 'BonusSpiritForChargedAbilities': 30, 'CooldownBetweenChargeReduction': 5, 'CooldownReductionOnChargedAbilities': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,1.0,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_patrons_blessing,Mystic Conduit,Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.,9999.0,5.0,Passive,Tech,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,False,True,,1,-1.0,-1,25.0,,,,,25m,,,,,,,,,,,40.0,40.0,"{'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'CooldownReduction': 10}",,,,,,40.0,,40.0,300.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,700.0,35m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_personal_rejuvenator,Rebirth,Respawns the hero at the spot they died.,3200.0,3.0,Passive,Tech,,,,True,False,,1,-1.0,-1,509.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_phantom_strike,Phantom Strike,"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.",6400.0,4.0,Press,Armor,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,1.3m,35.0,0.35000000000000003,,,,,,,,,,25m,,,,,,,"{'TechPower': 12, 'BaseAttackDamagePercent': 20, 'AbilityCooldown': -20, 'ImpactDamage': 100}",,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,15,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 75, 'Scale': {'Value': 0.93, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_predator_precision,,,1600.0,2.0,Passive,Weapon,,,"[, ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_prism_blast,Prism Blast,"You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.",9999.0,5.0,InstantCast,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ]",False,True,6.0,1,-1.0,-1,40.0,,,,,,,,,,,,,,,,,,"{'AbilityDuration': 2, 'AbilityCooldown': -10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 270, 'Scale': {'Value': 1.75, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,30m,2.9m,3.0,100.0,2.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_pristine_emblem,Opening Rounds,"Your attacks have additional Weapon Damage against enemies above 50% health.",1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BaseAttackDamagePercentBonus': 25, 'TechPower': 18}",,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,45.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_proc_disarm,,,1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,5.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_proc_silence,Silencer,"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,15.0,,,,"{'TechDamageReduction': -15, 'SilenceDuration': 1.25, 'TechResist': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,1.04,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,-25.0,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_proc_tech_damage,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 0.0001, 'Scale': {'Value': 3.04668, 'Type': 'spirit'}}","{'Value': 1, 'Scale': {'Value': 3.04668, 'Type': 'spirit'}}",1.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_health_regen_aura,,,3200.0,3.0,Passive,Armor,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,40.0,9m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_health_stealing_magic,Spirit Lifesteal,,1600.0,2.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'AbilityLifestealPercentHero': 14, 'BonusHealth': 80, 'TechPower': 9}",,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_health_stimpak,Healing Rite,"Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.",800.0,1.0,Press,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,70.0,0.2,,,,,,,,,,30m,,,,,"{'TotalHealthRegen': 600, 'BonusSprintSpeed': '6m', 'AbilityCooldown': -60}",,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 300, 'Scale': {'Value': 0.93, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_height_advantage,,,800.0,1.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_high_impact_armor,,,1600.0,2.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_high_velocity_mag,High-Velocity Rounds,,800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusBulletSpeedPercent': 45, 'BaseAttackDamagePercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,8,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_hollow_point_rounds,Hollow Point,"When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.",3200.0,3.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BulletArmorReduction': -12, 'BonusHealth': 150, 'BaseAttackDamagePercent': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.5,,,,,,,,,8.0,,125,,,,,,,,,,,,,,,,35,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-9,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_icarus_wings,Seraphim Wings,"When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.",9999.0,5.0,Passive,Armor,,,,False,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'AirBonusDamageGiven': 10, 'AirBonusDamageTaken': -10, 'StaminaCooldownReduction': 30}",,,,,,,,,,,,,,,,,,,,,,,,120.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,-60.0,-70.0,100.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_imbued_ability,,,6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_imbued_duration_extender,Superior Duration,"Increases the duration of your abilities and items.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, a, r, c, a, n, e, _, e, x, t, e, n, s, i, o, n, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]",,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,8.0,"{'BonusAbilityDurationPercent': 12, 'BulletResist': 8}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,28.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_improved_bullet_armor,Bullet Resilience,"When below 50% health, gain additional Bullet Resist.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,30.0,"{'BulletResist': 10, 'BulletResistBelowThreshold': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_improved_spirit,Extra Spirit,,800.0,1.0,Passive,Tech,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'TechPower': 10},,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_improved_stamina,Extra Stamina,,800.0,1.0,Passive,Armor,,,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'Stamina': 1, 'StaminaCooldownReduction': 14}",,,,,,,,,,,,,,,,,,,,,,1.0,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_infinite_rounds,Infinite Rounds,"You have infinite ammo.",9999.0,5.0,Passive,Weapon,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,True,,1,-1.0,-1,,,,,,,,,,,,,,35.0,,,"{'BonusBulletSpeedPercent': 100, 'BonusFireRate': 20, 'ProcChance': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,200.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_infinitemagazine,Endless Magazine,"Gain infinite ammo and {g:citadel_inline_attribute:'BonusFireRate'}.",6400.0,4.0,InstantCast,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",True,False,6.0,1,-1.0,-1,40.0,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,200,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_infuser,Infuser,"Gain Spirit Lifesteal and Spirit Power.",6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, e, a, l, i, n, g, _, m, a, g, i, c, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,6.0,1,-1.0,-1,30.0,,,,,,,,,,,,,,10.0,,"{'AbilityCooldown': -10, 'TechResist': 10, 'BonusSpirit': 30, 'BonusHealth': 50, 'AbilityLifestealPercentHeroPassive': 16}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,30.0,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_inhibitor,Inhibitor,"Your bullets build up to reduce the target's outgoing damage and apply healing reduction.",6400.0,4.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'OutgoingDamagePenaltyPercent': -20, 'HealAmpReceivePenaltyPercent': -20, 'HealAmpRegenPenaltyPercent': -20, 'BonusHealth': 125, 'BaseAttackDamagePercent': 20}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,150,,,,,,,,,,,,,,,,25,,,,,,,,,,,,,,,,,,,,,-40.0,-40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.77,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_intensifying_clip,Intensifying Magazine,"Increases Weapon Damage as you continuously fire your weapon.",1600.0,2.0,Passive,Weapon,,,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusClipSizePercent': 40, 'BaseAttackDamagePercentAtMaxDuration': 55}",,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,45.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_juggernaut,Juggernaut,,6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, c, a, r, d, i, o, _, c, a, l, i, b, r, a, t, o, r, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusMoveSpeed': '3.5m', 'MeleeResistPercent': 15, 'FireRateSlow': 20, 'SlowResistancePercent': 15, 'BonusHealthRegen': 8}",,,,,,,,,,,,,,,2.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,36.0,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_kinetic_sash,Kinetic Dash,"When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.",1600.0,2.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, t, a, m, i, n, a, ', ]",,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,7.0,1,-1.0,-1,,,,,,,,,,,,,,25.0,,,"{'BonusFireRate': 20, 'Stamina': 1, 'BonusClipSize': 6}",,,,,,,,,,,,,,,,,,,,,,1.0,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_lifestrike_gauntlets,Melee Lifesteal,"Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
",800.0,1.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,8.0,,,,,,,,,,,,,,,,"{'BonusMeleeDamagePercent': 12, 'AbilityCooldown': -6}",,,,,,,,,,1.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_long_range,Long Range,"Deal additional Weapon Damage when beyond a minimum distance from your target.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusAttackRangePercent': 8, 'LongRangeBonusWeaponPower': 30}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,15m,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_long_range_slowing_tech,,,3200.0,3.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,30.0,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_burst,Mystic Burst,"Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than 80 damage to deal additional damage.",800.0,1.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,14.0,,,,40,,,,,,,,,,,,{'Damage': 60},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_carpet,Magic Carpet,"Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
",6400.0,4.0,InstantCast,Tech,,,"[, ', M, o, v, e, m, e, n, t, ', ]",False,False,12.0,1,-1.0,-1,32.0,0.2,,,,,,,,,,,,,,,"{'TechPower': 46, 'AbilityDuration': 8, 'BonusAbilityDurationPercent': 15, 'BonusHealth': 200, 'FlyMoveSpeed': '6m', 'SummonDuration': -0.30000000000000004}",,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,125,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.3,7m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_clarity,,"On ability or item use, gain a move speed bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a Spirit bonus to that ability.",1600.0,2.0,Passive,Tech,,,,True,False,8.0,1,-1.0,-1,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,28.0,,,,,,,,,,,2m,12.0,1.0,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_missile,Conjure Missiles,,6400.0,4.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,1m,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-15.0,2.0,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_reach,Mystic Expansion,"Imbue an ability to increase its range and effect radius.",800.0,1.0,Passive,Tech,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'TechRadiusMultiplier': 15, 'TechRangeMultiplier': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_shield,Enchanter's Emblem,"While you are above 65% health, gain bonus {g:citadel_inline_attribute:'Spirit'} and Cooldown Reduction.",1600.0,2.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,18.0,,"{'TechResist': 13, 'OutOfCombatHealthRegen': 3, 'TechPower': 15, 'CooldownReduction': 7}",,,,,,15.0,,5.0,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_shock,Tankbuster,"Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, b, u, r, s, t, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,14.0,,,,40,,,,,,,,,,,,"{'CurrentHealthDamage': 5, 'BonusHealth': 100}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,165.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,30.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_slow,Mystic Slow,"When the target takes Spirit Damage, they have their Move Speed reduced.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,2.0,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'MovementSpeedSlow': 15, 'GroundDashReductionPercent': -10, 'BonusHealth': 100, 'BonusSprintSpeed': 1}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-12.0,,,,,30,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_storm,Surge of Power,"Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, p, i, r, i, t, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,14.0,,,,,,,,,,,,,,,,"{'ImbuedTechPower': 32, 'FireRateBonus': 18, 'BonusMoveSpeed': '2m'}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,24.0,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_tempo,Compress Cooldown,"Imbue an ability to reduce its Cooldown.",1600.0,2.0,Passive,Tech,,,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,{'CooldownReduction': 10},,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_magic_vulnerability,Mystic Vulnerability,"When an enemy takes Spirit Damage, they have their Spirit Resist reduced.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,7.0,1,-1.0,-1,,,,,,,,,,,,,,,8.0,,"{'TechResist': 8, 'TechArmorDamageReduction': -10}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_medic_bullets,Restorative Shot,"Your next bullet will heal you based on what target you hit.",800.0,1.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,6.0,,,,,1m,,,,,,,,,,,"{'HealFromHero': 100, 'HealFromNPC': 40}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_melee_charge,Melee Charge,"Your next Heavy Melee attack against an enemy deals increased damage.",1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', M, e, l, e, e, ', ]",False,False,,1,-1.0,-1,7.0,,,,,,,,,,,,,,,6.0,"{'MeleeDistanceScale': 30, 'BulletResist': 12, 'BonusHeavyMeleeDamage': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_melee_rebuttal,Rebuttal,"On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.",800.0,1.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, e, l, e, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'ParryCooldownReduction': 0.5, 'MeleeResistPercent': 22, 'BonusDamagePercent': 20, 'BonusHealth': 150}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,30.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_metal_skin,Metal Skin,"Become immune to bullets.",3200.0,3.0,InstantCast,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,5.0,1,-1.0,-1,24.0,,,,,,,,,,,,,,,12.0,"{'ActiveMoveSpeedPenalty': '6.5m', 'GroundDashReductionPercent': 60, 'AbilityCooldown': -2, 'BulletResist': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-1.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_mod_disruptor,,,6400.0,4.0,Press,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,5.0,1,-1.0,-1,32.0,0.2,,,,8m,,,,,,,,,-18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 0.152334, 'Type': 'spirit'}}","{'Value': 10, 'Scale': {'Value': 0.030466999999999998, 'Type': 'spirit'}}","{'Value': 100, 'Scale': {'Value': 0.304668, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_mystic_regeneration,Mystic Regeneration,Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.,800.0,1.0,Passive,Tech,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'Regeneration': 8, 'BonusHealth': 150}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_mystic_reverb,Mystic Reverb,,6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,6.25,,,,,16m,,,,,,,,,,,"{'AbilityLifestealPercentHero': 25, 'TechDamagePercent': 20}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,3.0,27.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_mystical_piano,Mystical Piano,"After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.",9999.0,5.0,Press,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,1.7000000000000002,1,-1.0,-1,23.0,0.2,,,,12m,,,,,,,,,,,"{'AbilityCooldown': -15, 'Radius': '3m'}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.7000000000000002,2m,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_nearby_enemy_boost,,,3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,False,,1,-1.0,-1,,,,,,20m,,,,,,,,30.0,,,,,,,,,,,,,,,,,,1m,,,,,,,,,,,,,,,,,,,,,,,,,90,,,,,,,,,,,,,,,,48,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_non_player_bonus,Monster Rounds,,800.0,1.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'NonPlayerBonusWeaponPower': 35, 'NonPlayerBulletResist': 35, 'OutOfCombatHealthRegen': 1}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_non_player_bonus_sacrifice,Cultist Sacrifice,"Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.",3200.0,3.0,Press,Weapon,"[, ', u, p, g, r, a, d, e, _, n, o, n, _, p, l, a, y, e, r, _, b, o, n, u, s, ', ]","[, ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,160.0,1,-1.0,-1,270.0,,,,,,,,,,,7m,,,,,"{'TechRadiusMultiplier': 40, 'TechRangeMultiplier': 40, 'BaseAttackDamagePercent': 47, 'BonusHealth': 300, 'NonPlayerBonusWeaponPower': 30, 'NonPlayerBulletResist': 30}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,12.0,12.0,,,"{'Value': 50, 'Scale': {'Value': 4, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,"{'Value': 8, 'Scale': {'Value': 0.7000000000000001, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,30.0,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_nullification_aura,Nullification Burst,Removes any positive buffs and prevents stamina usage and healing effects on enemies.,9999.0,5.0,InstantCast,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",False,True,7.0,1,-1.0,-1,18.0,,,,"{'Value': 250, 'Scale': {'Value': 0.465, 'Type': 'spirit'}}",,,,,,,,,,,,"{'EndRadius': '6m', 'BonusHealth': 300, 'StatusResistancePercent': 20, 'Damage': 200}",,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,2m,300,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,20m,,4m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_omnicharge_pendant,Omnicharge Signet,"Imbue any active non-ultimate ability with Bonus Ability Charges. Already charged abilities receive more bonus charges.",9999.0,5.0,Passive,Tech,,,,False,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusAbilityCharges': 2, 'BonusSpiritForChargedAbilities': 30, 'CooldownBetweenChargeReduction': 5, 'CooldownReductionOnChargedAbilities': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,1.0,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_patrons_blessing,Mystic Conduit,Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.,9999.0,5.0,Passive,Tech,,"[, ', A, l, l, F, r, i, e, n, d, l, y, ', ]",,False,True,,1,-1.0,-1,25.0,,,,,25m,,,,,,,,,,,"{'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'CooldownReduction': 10}",,,,,,40.0,,40.0,300.0,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,700.0,35m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_personal_rejuvenator,Rebirth,Respawns the hero at the spot they died.,3200.0,3.0,Passive,Tech,,,,True,False,,1,-1.0,-1,509.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_phantom_strike,Phantom Strike,"Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.",6400.0,4.0,Press,Armor,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,1.3m,35.0,0.35000000000000003,,,,,,,,,,25m,,,,,"{'TechPower': 12, 'BaseAttackDamagePercent': 20, 'AbilityCooldown': -20, 'ImpactDamage': 100}",,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,15,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 75, 'Scale': {'Value': 0.93, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_predator_precision,,,1600.0,2.0,Passive,Weapon,,,"[, ', F, i, r, e, R, a, t, e, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_prism_blast,Prism Blast,"You enter a void state and become untargetable and invincible for a short duration, during which lasers blast out and rotate around you.",9999.0,5.0,InstantCast,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ]",False,True,6.0,1,-1.0,-1,40.0,,,,,,,,,,,,,,,,"{'AbilityDuration': 2, 'AbilityCooldown': -10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 270, 'Scale': {'Value': 1.75, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,30m,2.9m,3.0,100.0,2.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_pristine_emblem,Opening Rounds,"Your attacks have additional Weapon Damage against enemies above 50% health.",1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BaseAttackDamagePercentBonus': 25, 'TechPower': 18}",,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,45.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_proc_disarm,,,1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,5.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_proc_silence,Silencer,"Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,15.0,,"{'TechDamageReduction': -15, 'SilenceDuration': 1.25, 'TechResist': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,1.04,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,-25.0,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_proc_tech_damage,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 0.0001, 'Scale': {'Value': 3.04668, 'Type': 'spirit'}}","{'Value': 1, 'Scale': {'Value': 3.04668, 'Type': 'spirit'}}",1.0,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_quarantine,,,1600.0,2.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]",,True,False,4.5,1,-1.0,-1,42.0,,,,,,,,,,,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_quick_silver,Quicksilver Reload,"Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and bonus bullets on use.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,18.0,,,,"{'Value': 44, 'Scale': {'Value': 0.16, 'Type': 'spirit'}}",,,,,,,,,10.0,,,,,"{'BonusFireRate': 20, 'Damage': 56, 'AbilityChargeUpTime': -4, 'AbilityCooldown': -4}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rapid_recharge,Rapid Recharge,,3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, e, x, t, r, a, _, c, h, a, r, g, e, ', ]",,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BonusAbilityCharges': 2, 'CooldownReductionOnChargedAbilities': 15, 'BonusSpiritForChargedAbilities': 20, 'CooldownBetweenChargeReduction': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rapid_rounds,Rapid Rounds,,800.0,1.0,Passive,Weapon,,,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,9.0,,,,,{'BonusFireRate': 15},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rebirth,Soul Rebirth,,6400.0,4.0,Passive,Armor,,,,True,False,,1,-1.0,-1,240.0,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,30.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rechargingbullets,Recharging Rush,"Dealing significant {g:citadel_inline_attribute:'WeaponDamage'} replenishes a charge for each of your charged abilities.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,20.0,,,,,,,,,,,,,,,,,,"{'AbilityCooldown': -12, 'BonusClipSizePercent': 30, 'BaseAttackDamagePercent': 30}",,,,,,,,,200.0,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_reduce_debuff_duration,Dispel Magic,,3200.0,3.0,InstantCast,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,40.0,,,,,,,,,,,,,,16.0,,,,"{'HealOnActivate': 150, 'TechResist': 20, 'AbilityCooldown': -25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,250.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_regenerating_bullet_shield,Battle Vest,"While you are above 65% health, gain {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'BonusFireRate'}.",1600.0,2.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,7.0,,18.0,,,"{'OutOfCombatHealthRegen': 3, 'BulletResist': 12, 'BaseAttackDamagePercent': 15, 'BonusFireRate': 8}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_quick_silver,Quicksilver Reload,"Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and reloads bullets on use.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,18.0,,,,"{'Value': 44, 'Scale': {'Value': 0.16, 'Type': 'spirit'}}",,,,,,,,,10.0,,,"{'BonusFireRate': 20, 'Damage': 56, 'AbilityChargeUpTime': -4, 'AbilityCooldown': -4}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rapid_recharge,Rapid Recharge,,3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, e, x, t, r, a, _, c, h, a, r, g, e, ', ]",,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BonusAbilityCharges': 2, 'CooldownReductionOnChargedAbilities': 15, 'BonusSpiritForChargedAbilities': 20, 'CooldownBetweenChargeReduction': 5}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,14.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rapid_rounds,Rapid Rounds,,800.0,1.0,Passive,Weapon,,,"[, ', F, i, r, e, R, a, t, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,9.0,,,{'BonusFireRate': 15},,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rebirth,Soul Rebirth,,6400.0,4.0,Passive,Armor,,,,True,False,,1,-1.0,-1,240.0,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,30.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rechargingbullets,Recharging Rush,"Dealing significant {g:citadel_inline_attribute:'WeaponDamage'} replenishes a charge for each of your charged abilities.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,20.0,,,,,,,,,,,,,,,,"{'AbilityCooldown': -12, 'BonusClipSizePercent': 30, 'BaseAttackDamagePercent': 30}",,,,,,,,,200.0,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_reduce_debuff_duration,Dispel Magic,,3200.0,3.0,InstantCast,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,40.0,,,,,,,,,,,,,,16.0,,"{'HealOnActivate': 150, 'TechResist': 20, 'AbilityCooldown': -25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,250.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_regenerating_bullet_shield,Battle Vest,"While you are above 65% health, gain {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'BonusFireRate'}.",1600.0,2.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,7.0,,18.0,"{'OutOfCombatHealthRegen': 3, 'BulletResist': 12, 'BaseAttackDamagePercent': 15, 'BonusFireRate': 8}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_regenerative_armor,,,1600.0,2.0,Passive,Armor,,,,True,False,5.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_reinforcing_casings,Escalating Resilience,"Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, c, l, i, p, _, s, i, z, e, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BulletResistPerStack': 2, 'MaxArmorStacks': 20, 'BonusClipSizePercent': 30, 'BonusHealth': 125, 'WeaponPower': 10}",,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,2.0,24.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_reinforcing_casings,Escalating Resilience,"Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, c, l, i, p, _, s, i, z, e, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BulletResistPerStack': 2, 'MaxArmorStacks': 20, 'BonusClipSizePercent': 30, 'BonusHealth': 125, 'WeaponPower': 10}",,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,2.0,24.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_reload_speed,,,1600.0,2.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rescue_beam,Rescue Beam,"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.",3200.0,3.0,Press,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, i, m, p, a, k, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,60.0,,,,,,,,,,,32m,,,,,8.0,8.0,"{'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'HealPercentAmount': 5, 'AbilityCooldown': -40}",,,,,0.75m,,,,,,,,,,0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rescue_beam,Rescue Beam,"Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.",3200.0,3.0,Press,Armor,"[, ', u, p, g, r, a, d, e, _, h, e, a, l, t, h, _, s, t, i, m, p, a, k, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,60.0,,,,,,,,,,,32m,,,,,"{'TechRadiusMultiplier': 20, 'TechRangeMultiplier': 20, 'HealPercentAmount': 15, 'AbilityCooldown': -45}",,,,,0.75m,,,,,,,,,,0m,,,,,,,,,,,,,,,,,,,,,6.0,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,0.2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_resilience,Enduring Spirit,,800.0,1.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_resonant_healing,Radiant Regeneration,"Heal and gain bonus Movement Speed for a short duration when you cast an ability.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, y, s, t, i, c, _, r, e, g, e, n, e, r, a, t, i, o, n, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,3.0,1,-1.0,-1,6.0,,,,,,,,,,,,,,,,,,"{'Regeneration': 9, 'HealingPerCast': 60, 'BonusMoveSpeed': '1m'}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 4, 'Scale': {'Value': 0.04, 'Type': 'spirit'}}",6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 70, 'Scale': {'Value': 2.0, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_restorative_locket,Restorative Locket,,1600.0,2.0,InstantCast,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,20.0,0.1,,,,35m,,,,,,35m,,,8.0,,,,"{'TechResist': 4, 'HealPerStack': 20, 'AbilityCooldown': -8}",,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 20, 'Scale': {'Value': 0.4, 'Type': 'power_increase'}}",1.0,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_return_fire,Return Fire,"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.",1600.0,2.0,InstantCast,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,6.0,1,-1.0,-1,25.0,,,,,,,,,,,,,,,8.0,,,"{'BulletResist': 8, 'SpiritDamageReflectedPct': 15, 'BulletDamageReflectedPct': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_ricochet,Ricochet,"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', B, o, s, s, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', P, r, o, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,18.0,,,,,"{'RicochetDamagePercent': 15, 'BonusFireRate': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,13m,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rocket_booster,Majestic Leap,"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.",3200.0,3.0,InstantCast,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,45.0,,,,,,,,,,,,,,,,,,"{'AbilityCooldown': -21, 'CombatBarrier': 175, 'InterruptCooldown': -3}",,,,,,,,,,,,,,,,,27m,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 200, 'Scale': {'Value': 8, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10m,2m,500.0,35m,20m,2m,30.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rocket_boots,Majestic Leap - Disabled,,3200.0,3.0,InstantCast,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,False,,1,-1.0,-1,16.0,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,22.5m,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_runed_gauntlets,Runed Gauntlets,"Everytime you land a heavy melee, your existing cooldowns get reduced.",9999.0,5.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,,1,-1.0,-1,10.0,,,,,,,,,,,,,,,,,,"{'MeleeDistanceScale': 40, 'MeleeResistPercent': 15, 'CooldownReductionOnHitPct': 4}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,130.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_rupture,Decay,"Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.",3200.0,3.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,10.0,1,-1.0,-1,32.0,0.1,,,,,,,,,,"{'Value': '20m', 'Scale': {'Value': 0.1, 'Type': 'spirit'}}",,,,,,,"{'TechPower': 12, 'BonusHealth': 90, 'HealAmpReceivePenaltyPercent': -20, 'HealAmpRegenPenaltyPercent': -20, 'DotHealthPercent': 0.5, 'AbilityCooldown': -10}",,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-50.0,-50.0,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 2.6, 'Scale': {'Value': 0.0055000000000000005, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_self_bubble,Ethereal Shift,"You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.",6400.0,4.0,InstantCast,Tech,,,"[, ', F, i, r, e, R, a, t, e, ', ]",False,False,4.0,1,-1.0,-1,35.0,,,,,,,,,,,,,,30.0,,,,"{'AbilityDuration': 2, 'BonusSpirit': 30, 'BonusMoveSpeed': '2m', 'TechResist': 10, 'AbilityCooldown': -10, 'FloatMoveSpeed': '3.5m'}",,,,,,,,,,,,,,,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,200.0,2.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_resonant_healing,Radiant Regeneration,"Heal and gain bonus Movement Speed for a short duration when you cast an ability.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, y, s, t, i, c, _, r, e, g, e, n, e, r, a, t, i, o, n, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,3.0,1,-1.0,-1,6.0,,,,,,,,,,,,,,,,"{'Regeneration': 9, 'HealingPerCast': 60, 'BonusMoveSpeed': '1m'}",,,,,,,,,,,,,,,1.75m,,,,,,,,,,,,,,,,,,,,,,,,,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 4, 'Scale': {'Value': 0.04, 'Type': 'spirit'}}",6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 70, 'Scale': {'Value': 2.0, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_restorative_locket,Restorative Locket,,1600.0,2.0,InstantCast,Armor,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,20.0,0.1,,,,35m,,,,,,35m,,,10.0,,"{'TechResist': 10, 'HealPerStack': 30, 'AbilityCooldown': -8, 'MaxStaminaRestore': 2, 'MinStaminaRestore': 2}",,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 20, 'Scale': {'Value': 0.4, 'Type': 'power_increase'}}",1.0,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_return_fire,Return Fire,"Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.",1600.0,2.0,InstantCast,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,6.0,1,-1.0,-1,25.0,,,,,,,,,,,,,,,8.0,"{'BulletResist': 16, 'SpiritDamageReflectedPct': 15, 'BulletDamageReflectedPct': 25, 'AbilityCooldown': -10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_ricochet,Ricochet,"Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', B, o, s, s, E, n, e, m, y, ', ,, , ', T, r, o, o, p, e, r, E, n, e, m, y, ', ,, , ', P, r, o, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ,, , ', N, e, u, t, r, a, l, ', ]","[, ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,18.0,,,"{'RicochetDamagePercent': 15, 'BonusFireRate': 25}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,13m,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rocket_booster,Majestic Leap,"Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.",3200.0,3.0,InstantCast,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,45.0,,,,,,,,,,,,,,,,"{'AbilityCooldown': -35, 'CombatBarrier': 275, 'InterruptCooldown': -3}",,,,,,,,,,,,,,,,,27m,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 200, 'Scale': {'Value': 8, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10m,2m,500.0,35m,20m,2m,30.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rocket_boots,Majestic Leap - Disabled,,3200.0,3.0,InstantCast,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,False,,1,-1.0,-1,16.0,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,22.5m,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_runed_gauntlets,Runed Gauntlets,"Everytime you land a heavy melee, your existing cooldowns get reduced.",9999.0,5.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,,1,-1.0,-1,10.0,,,,,,,,,,,,,,,,"{'MeleeDistanceScale': 50, 'MeleeResistPercent': 15, 'CooldownReductionOnHitPct': 6}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,150.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_rupture,Decay,"Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.",3200.0,3.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,10.0,1,-1.0,-1,32.0,0.1,,,,,,,,,,"{'Value': '20m', 'Scale': {'Value': 0.1, 'Type': 'spirit'}}",,,,,"{'TechPower': 12, 'BonusHealth': 90, 'HealAmpReceivePenaltyPercent': -20, 'HealAmpRegenPenaltyPercent': -20, 'DotHealthPercent': 0.5, 'AbilityCooldown': -10}",,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-50.0,-50.0,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 2.6, 'Scale': {'Value': 0.0055000000000000005, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_self_bubble,Ethereal Shift,"You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.",6400.0,4.0,InstantCast,Tech,,,"[, ', F, i, r, e, R, a, t, e, ', ]",False,False,4.0,1,-1.0,-1,35.0,,,,,,,,,,,,,,30.0,,"{'AbilityDuration': 2, 'BonusSpirit': 30, 'BonusMoveSpeed': '2m', 'TechResist': 10, 'AbilityCooldown': -10, 'FloatMoveSpeed': '3.5m'}",,,,,,,,,,,,,,,3m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,200.0,2.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_shadow_step,Shadow Step,"Teleport straight ahead.",9999.0,5.0,InstantCast,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",True,True,,1,-1.0,-1,3.0,,,,,,,,,,,12m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,50,13m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_shadow_strike,Shadow Strike,"Go Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.",9999.0,5.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,2.5,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,1.0,,,,,,,,,,,,1.0,,0.2,,0m,1.5,0.25,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 75, 'Scale': {'Value': 0.2, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_sharpshooter,Sharpshooter,"Deal additional Weapon Damage when beyond a minimum distance from your target.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, l, o, n, g, _, r, a, n, g, e, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'LongRangeBonusWeaponPower': 40, 'BonusAttackRangePercent': 10}",,,,,1.0m,,,,,,,,,,-1m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,15m,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_shivas_bracelet,Frostbite Charm,"Imbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage.

Cooldown is per target.
",9999.0,5.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,,1,-1.0,-1,10.0,,,,200,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_shrink_ray,Shrink Ray,"Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.",9999.0,5.0,Press,Tech,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ]",False,True,,1,-1.0,-1,30.0,0.2,,,,,,,,,,40m,,,,,,,"{'ModelScaleGrowth': -0.15, 'ModelScaleGrowthTooltip': -15, 'BonusMoveSpeed': '2m', 'AbilityCooldown': -15}",,,,,,,,,,,,,,,5.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,-50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_shadow_strike,Shadow Strike,"Go Invisible on Stamina use with no detection range. Doing a melee attack while invisible will cause you to steal bullet and spirit resistance from them and deal damage over time.",9999.0,5.0,Passive,Armor,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,3.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,1.0,,,,,,,,,,,,,350,1.0,,0.2,,0m,1.5,0.25,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 125, 'Scale': {'Value': 0.4, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_sharpshooter,Sharpshooter,"Deal additional Weapon Damage when beyond a minimum distance from your target.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, l, o, n, g, _, r, a, n, g, e, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'LongRangeBonusWeaponPower': 40, 'BonusAttackRangePercent': 10}",,,,,1.0m,,,,,,,,,,-1m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,15m,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_shivas_bracelet,Frostbite Charm,"Imbued ability has its Cooldown reduced and gains Spirit Power. When the ability deals damage, freeze the target and apply bonus damage.

Cooldown is per target.
",9999.0,5.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,,1,-1.0,-1,10.0,,,,200,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_shrink_ray,Shrink Ray,"Reduces Model Size and grants Move Speed to the target. Allows usage of tunnels in this mode. Can be self-cast.",9999.0,5.0,Press,Tech,,"[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', H, e, a, l, i, n, g, ', ]",False,True,,1,-1.0,-1,30.0,0.2,,,,,,,,,,40m,,20.0,,,"{'ModelScaleGrowth': -0.15, 'ModelScaleGrowthTooltip': -15, 'BonusMoveSpeed': '2m', 'BonusFireRate': 20, 'AbilityCooldown': -15}",,,,,,,,,,,,,,,5.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,-50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_silencer,Silencer,,6400.0,4.0,InstantCast,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",True,False,4.0,1,-1.0,-1,36.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_siphon_bullets,Siphon Bullets,,6400.0,4.0,Passive,Armor,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,10.0,,,"{'HealthStealPctHero': 1.5, 'BulletResist': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,9999.0,,,,,,,,,,,,,,,,,,,,,,,,,,,15,,,1.2,17.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,1.0,2.0,2.5,1m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_siphon_bullets,Siphon Bullets,,6400.0,4.0,Passive,Armor,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,10.0,"{'HealthStealPctHero': 1.5, 'BulletResist': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,9999.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15,,,1.2,17.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,1.0,2.0,2.5,1m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_slow_immunity,,,1600.0,2.0,InstantCast,Armor,,,,True,False,6.0,1,-1.0,-1,32.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_slowing_bullets,Slowing Bullets,"Your bullets build up a Movement Slow on enemies.",1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BaseAttackDamagePercent': 30, 'SlowPercent': 20, 'GroundDashReductionPercent': -10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,-25.0,,,,,,,,,,,,,,,,,,,15,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.7000000000000001,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_slowing_tech,,,800.0,1.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_slowing_bullets,Slowing Bullets,"Your bullets build up a Movement Slow on enemies.",1600.0,2.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BaseAttackDamagePercent': 30, 'SlowPercent': 20, 'GroundDashReductionPercent': -10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,-25.0,,,,,,,,,,,,,,,,,,,,,15,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.7000000000000001,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_slowing_tech,,,800.0,1.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ]",,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_small_attack_speed,,,800.0,1.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_soaring_spirit,Improved Spirit,,1600.0,2.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, p, i, r, i, t, ', ]",,"[, ', M, o, v, e, m, e, n, t, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'TechPower': 22, 'OutOfCombatHealthRegen': 3}",,,,,1m,18.0,,,,,,,,,,,,,,,,,,,,,,,1.5,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_spellbreaker,Spellbreaker,The next instance of high spirit damage you take is significantly reduced.,6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, d, e, b, u, f, f, _, r, e, d, u, c, e, r, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,9.0,,,,,,,,,,,,,,18.0,,,,"{'TechResist': 15, 'StatusResistancePercent': 15, 'AbilityCooldown': -3}",,,,,,,,,175.0,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_soaring_spirit,Improved Spirit,,1600.0,2.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, p, i, r, i, t, ', ]",,"[, ', M, o, v, e, m, e, n, t, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'TechPower': 22, 'OutOfCombatHealthRegen': 3}",,,,,1m,18.0,,,,,,,,,,,,,,,,,,,,,,,1.5,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_spellbreaker,Spellbreaker,The next instance of high spirit damage you take is significantly reduced.,6400.0,4.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, d, e, b, u, f, f, _, r, e, d, u, c, e, r, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,9.0,,,,,,,,,,,,,,18.0,,"{'TechResist': 15, 'StatusResistancePercent': 15, 'AbilityCooldown': -3}",,,,,,,,,175.0,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,65.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_spellshield,Hexafoil Ward,"Block the next Spirit Damage or Debuff, preventing its effects. Only regenerates outside of combat.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",True,False,,1,,1.3m,12.0,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.30000000000000004,asdasd,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_spellslinger_headshots,Spirit Rend,,3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, t, e, c, h, _, d, e, f, e, n, s, e, _, s, h, r, e, d, d, e, r, s, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'MagicResistReduction': -5, 'AbilityLifestealPercentHero': 10, 'TechArmorDamageReduction': -10}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,4.0,,,,,,,,,8.0,,75,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,-7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_spirit_bubble,Spirit Shielding,"Gain a Barrier whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,45.0,,,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 3, 'CombatBarrier': 175, 'BonusMoveSpeed': '1m', 'AbilityCooldown': -20}",,,,,,,,,225.0,,,,,,1.5m,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 300, 'Scale': {'Value': 5, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_spirit_burn,Spirit Burn,"Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.",6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,20.0,,,,,,,,,,,,,,,,8.0,8.0,"{'ExplosionDamage': 160, 'TechRadiusMultiplier': 12, 'TechRangeMultiplier': 12, 'DPS': 20, 'AbilityCooldown': -6}",,,,,,,,,500.0,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-70.0,-70.0,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12m,110.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 24, 'Scale': {'Value': 0.05, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_spirit_sap,Spirit Sap,"Target an enemy to reduce their Spirit Resist and Spirit Power.",1600.0,2.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,12.0,1,-1.0,-1,18.0,0.1,,,,,,,,,,40m,,,,,,,"{'BonusHealth': 75, 'MagicResistReduction': -10, 'AbilityCooldown': -10, 'TechPowerReduction': -16}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-9.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_spirit_snatch,Spirit Snatch,"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.
",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, a, c, o, l, y, t, e, s, _, g, l, o, v, e, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, e, l, e, e, ', ]",False,False,10.0,1,-1.0,-1,6.0,,,,,,,,,,,,,,,,,,"{'SpiritDamage': 50, 'TechArmorGain': 5, 'TechArmorDamageReduction': -5, 'TechPowerGain': 35, 'TechPowerReduction': -35}",,,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 0.744, 'Type': 'spirit'}}",-12.0,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,12.0,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_split_shot,Split Shot,"Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.",1600.0,2.0,InstantCast,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,24.0,,,,,,,,,,,,,,,,,,"{'BulletSplitShot': 4, 'WeaponDamagePerStack': 4, 'AbilityCooldown': -6}",,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,5.0,45.0,12.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_sprint_booster,Sprint Boots,,800.0,1.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 8, 'BonusSprintSpeed': '12m'}",,,,,2.0m,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_spellslinger_headshots,Spirit Rend,,3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, t, e, c, h, _, d, e, f, e, n, s, e, _, s, h, r, e, d, d, e, r, s, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'MagicResistReduction': -5, 'AbilityLifestealPercentHero': 10, 'TechArmorDamageReduction': -10}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,4.0,,,,,,,,,,,8.0,,75,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,-7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_spirit_bubble,Spirit Shielding,"Gain a Barrier whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,45.0,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 3, 'CombatBarrier': 175, 'BonusMoveSpeed': '1m', 'AbilityCooldown': -20}",,,,,,,,,225.0,,,,,,1.5m,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 300, 'Scale': {'Value': 5, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_spirit_burn,Spirit Burn,"Dealing significant Spirit Damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.",6400.0,4.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,20.0,,,,,,,,,,,,,,,,"{'ExplosionDamage': 160, 'TechRadiusMultiplier': 12, 'TechRangeMultiplier': 12, 'DPS': 20, 'AbilityCooldown': -6}",,,,,,,,,500.0,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,6.0,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-70.0,-70.0,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12m,110.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 24, 'Scale': {'Value': 0.05, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,5.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_spirit_sap,Spirit Sap,"Target an enemy to reduce their Spirit Resist and Spirit Power.",1600.0,2.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,12.0,1,-1.0,-1,18.0,0.1,,,,,,,,,,40m,,,,,"{'BonusHealth': 150, 'MagicResistReduction': -12, 'AbilityCooldown': -12, 'TechPowerReduction': -26}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-9.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_spirit_snatch,Spirit Snatch,"When you perform a Light or Heavy Melee attack against a hero, the attack deals extra Spirit Damage and steals Spirit Resist and Spirit Power.

Effects are reduced to 70% for Light Melee hits.
",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, a, c, o, l, y, t, e, s, _, g, l, o, v, e, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, e, l, e, e, ', ]",False,False,10.0,1,-1.0,-1,6.0,,,,,,,,,,,,,,,,"{'SpiritDamage': 50, 'TechArmorGain': 5, 'TechArmorDamageReduction': -5, 'TechPowerGain': 35, 'TechPowerReduction': -35}",,,,,,,,,,,"{'Value': 50, 'Scale': {'Value': 0.744, 'Type': 'spirit'}}",-12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,70.0,12.0,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_split_shot,Split Shot,"Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.",1600.0,2.0,InstantCast,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,24.0,,,,,,,,,,,,,,,,"{'BulletSplitShot': 4, 'WeaponDamagePerStack': 8, 'AbilityCooldown': -8}",,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,5.0,45.0,12.0,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_sprint_booster,Sprint Boots,,800.0,1.0,Passive,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 8, 'BonusSprintSpeed': '12m'}",,,,,2.0m,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_stabilizer,,,800.0,1.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100.0,100.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_stabilizing_tripod,,,3200.0,3.0,Press,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]",,True,False,20.0,1,-1.0,-1,64.0,,,,,,,,,,,15m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,125.0,0.35000000000000003,50m,2.0,20.0,10.0,40.0,25.0,100.0,6500.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_stasis_bomb,,,6400.0,4.0,InstantCast,Armor,,,,True,False,6.0,1,-1.0,-1,37.0,,,,,,,,,,,20m,,,,,,,,,,,,,,,,,,,,,,,,,,,,7m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,1.6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,120.0,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7m,"{'Value': 250, 'Scale': {'Value': 1.5233400000000001, 'Type': 'spirit'}}",100.0,500.0,4m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_stasis_bomb,,,6400.0,4.0,InstantCast,Armor,,,,True,False,6.0,1,-1.0,-1,37.0,,,,,,,,,,,20m,,,,,,,,,,,,,,,,,,,,,,,,,,7m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,1.6,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,120.0,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7m,"{'Value': 250, 'Scale': {'Value': 1.5233400000000001, 'Type': 'spirit'}}",100.0,500.0,4m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_superacolytes_glove,Hex-Sealed Knuckles,"After dealing an accumulated {s:StoredSpiritDamage} spirit damage, your next Heavy Melee Attack deals an additional {s:StoredSpiritDamage} spirit damage.",3200.0,3.0,Passive,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, e, l, e, e, ', ]",True,False,13.0,1,-1.0,-1,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 200, 'Scale': {'Value': 0.93, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_superior_stamina,Stamina Mastery,,3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, t, a, m, i, n, a, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'Stamina': 2, 'AirMoveIncreasePercent': 40, 'StaminaCooldownReduction': 15}",,,,,,,,,,,,,,,,,,,,,,2.0,23.0,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_suppressor,Suppressor,"When you deal Spirit Damage to enemies, you also reduce their Fire Rate.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', H, e, a, l, i, n, g, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,5.0,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'TechPower': 12, 'BonusHealth': 90, 'FireRateSlow': 20}",,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,28.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_surging_power,Vampiric Burst,,6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, v, a, m, p, i, r, e, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,4.5,1,-1.0,-1,30.0,,,,,,,,,,,,,,,10.0,,,"{'ActiveBonusFireRate': 25, 'AbilityCooldown': -10, 'BulletResist': 10, 'BulletLifestealPercent': 16, 'BonusHealth': 110}",,,,,,,,,,,,,16.0,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,34.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_target_stun,Knockdown,"Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.",3200.0,3.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,35.0,0.1,,,,,,,,,,45m,,,,,6.0,6.0,"{'TechRadiusMultiplier': 6, 'TechRangeMultiplier': 6, 'StunDuration': 0.75, 'BonusHealth': 75}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3m,1.5,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_targeted_silence,Silence Wave,"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.",3200.0,3.0,InstantCast,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,3.0,1,-1.0,-1,30.0,0.1,,,"{'Value': 100, 'Scale': {'Value': 1.0, 'Type': 'spirit'}}",,,,,,,40m,1m,,,,,,"{'AbilityCooldown': -10, 'Damage': 125, 'BonusHealth': 75}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.15m,5.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_superior_stamina,Stamina Mastery,,3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, i, m, p, r, o, v, e, d, _, s, t, a, m, i, n, a, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'Stamina': 2, 'AirMoveIncreasePercent': 40, 'StaminaCooldownReduction': 15}",,,,,,,,,,,,,,,,,,,,,,2.0,23.0,18.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_suppressor,Suppressor,"When you deal Spirit Damage to enemies, you also reduce their Fire Rate.",1600.0,2.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', H, e, a, l, i, n, g, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,5.0,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'TechPower': 12, 'BonusHealth': 90, 'FireRateSlow': 20}",,,,,,6.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,28.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_surging_power,Vampiric Burst,,6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, v, a, m, p, i, r, e, ', ]","[, ', H, e, r, o, F, r, i, e, n, d, l, y, ', ]","[, ', F, i, r, e, R, a, t, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,4.5,1,-1.0,-1,30.0,,,,,,,,,,,,,,,10.0,"{'ActiveBonusFireRate': 25, 'AbilityCooldown': -10, 'BulletResist': 10, 'BulletLifestealPercent': 16, 'BonusHealth': 110}",,,,,,,,,,,,,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,34.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,75.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_target_stun,Knockdown,"Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.",3200.0,3.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,35.0,0.1,,,,,,,,,,45m,,,,,"{'TechRadiusMultiplier': 6, 'TechRangeMultiplier': 6, 'StunDuration': 0.75, 'BonusHealth': 75}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,5.0,,,75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3m,1.5,30m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_targeted_silence,Silence Wave,"Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.",3200.0,3.0,InstantCast,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,3.0,1,-1.0,-1,30.0,0.1,,,"{'Value': 100, 'Scale': {'Value': 1.0, 'Type': 'spirit'}}",,,,,,,40m,1m,,,,"{'AbilityCooldown': -10, 'Damage': 125, 'BonusHealth': 75}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.15m,5.0m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_tech_armor,Spirit Armor,,1600.0,2.0,Passive,Armor,,,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_tech_cleave,,,3200.0,3.0,Passive,Tech,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,0.05,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,75.0,10m,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_tech_damage_pulse,Torment Pulse,"Periodically deals Spirit Damage to the closest two enemies nearby.",3200.0,3.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,1.4,,,,,,,,,,,,,,,,,,"{'BonusHealth': 75, 'DamagePulseAmount': 30}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 25, 'Scale': {'Value': 0.23, 'Type': 'spirit'}}",9m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_tech_damage_pulse,Torment Pulse,"Periodically deals Spirit Damage to the closest two enemies nearby.",3200.0,3.0,Passive,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,1.4,,,,,,,,,,,,,,,,"{'BonusHealth': 75, 'DamagePulseAmount': 30}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 25, 'Scale': {'Value': 0.23, 'Type': 'spirit'}}",9m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_tech_defender,,,6400.0,4.0,InstantCast,Armor,,,,True,False,6.0,1,-1.0,-1,95.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,85,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_tech_defense_shredders,Spirit Shredder Bullets,"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.",1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'TechArmorDamageReduction': -10, 'AbilityLifestealPercentHero': 10}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_tech_overflow,Spiritual Overflow,"Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,15.0,1,-1.0,-1,,,,,,,,,,,,,,32.0,,,,,"{'BonusAbilityDurationPercent': 15, 'BonusSpirit': 30, 'BonusFireRate': 20, 'AbilityLifestealPercentHero': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_tech_purge,Spirit Resilience,"When below 50% health, gain additional Spirit Resist.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,30.0,,,,"{'TechResist': 10, 'TechResistBelowThreshold': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_tech_range,Greater Expansion,"Increases the range and effect radius of your abilities and items.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, r, e, a, c, h, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,10.0,,35.0,35.0,"{'TechResist': 10, 'TechRadiusMultiplier': 20, 'TechRangeMultiplier': 20}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_thermal_detonator,Alchemical Fire,"Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.",3200.0,3.0,Press,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,5.0,1,-1.0,-1,30.0,0.2,,,,10m,,,,,,,50,,,,,,"{'DPS': 30, 'DPSMax': 30, 'BulletArmorReduction': -8, 'SpiritPower': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,"{'Value': -7, 'Scale': {'Value': -0.055, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 45, 'Scale': {'Value': 0.152334, 'Type': 'spirit'}}","{'Value': 7, 'Scale': {'Value': 0.030466999999999998, 'Type': 'spirit'}}","{'Value': 95, 'Scale': {'Value': 0.304668, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_timeless_emblem,Timeless Emblem,,9999.0,5.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, t, r, a, n, s, c, e, n, d, e, n, t, _, c, o, o, l, d, o, w, n, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,50.0,50.0,"{'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'CooldownReduction': 10, 'ItemCooldownReduction': 10, 'BonusAbilityDurationPercent': 10}",,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_titan_round,Titanic Magazine,,1600.0,2.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, c, l, i, p, _, s, i, z, e, ', ]",,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BaseAttackDamagePercent': 18, 'BonusClipSizePercent': 70}",,,,,,,,,,,,,,90.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_tech_defense_shredders,Spirit Shredder Bullets,"Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.",1600.0,2.0,Passive,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'TechArmorDamageReduction': -10, 'AbilityLifestealPercentHero': 10}",,,,,,,,,,,,-8.0,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_tech_overflow,Spiritual Overflow,"Gain bonus Fire Rate, Spirit Power and Ability Duration by charging up when shooting enemy heroes.",6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', F, i, r, e, R, a, t, e, ', ]",False,False,15.0,1,-1.0,-1,,,,,,,,,,,,,,32.0,,,"{'BonusAbilityDurationPercent': 15, 'BonusSpirit': 30, 'BonusFireRate': 20, 'AbilityLifestealPercentHero': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,40.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_tech_purge,Spirit Resilience,"When below 50% health, gain additional Spirit Resist.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,30.0,,"{'TechResist': 10, 'TechResistBelowThreshold': 10}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_tech_range,Greater Expansion,"Increases the range and effect radius of your abilities and items.",3200.0,3.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, r, e, a, c, h, ', ]",,"[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,10.0,,"{'TechResist': 10, 'TechRadiusMultiplier': 20, 'TechRangeMultiplier': 20}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,30.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_thermal_detonator,Alchemical Fire,"Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.",3200.0,3.0,Press,Weapon,,"[, ', A, l, l, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,5.0,1,-1.0,-1,30.0,0.2,,,,10m,,,,,,,50,,,,"{'DPS': 30, 'DPSMax': 30, 'BulletArmorReduction': -8, 'SpiritPower': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,0.5,,,,,,,"{'Value': -7, 'Scale': {'Value': -0.055, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 45, 'Scale': {'Value': 0.152334, 'Type': 'spirit'}}","{'Value': 7, 'Scale': {'Value': 0.030466999999999998, 'Type': 'spirit'}}","{'Value': 95, 'Scale': {'Value': 0.304668, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_timeless_emblem,Timeless Emblem,,9999.0,5.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, t, r, a, n, s, c, e, n, d, e, n, t, _, c, o, o, l, d, o, w, n, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",True,True,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'TechRadiusMultiplier': 10, 'TechRangeMultiplier': 10, 'CooldownReduction': 10, 'ItemCooldownReduction': 10, 'BonusAbilityDurationPercent': 10}",,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,50.0,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50.0,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_titan_round,Titanic Magazine,,1600.0,2.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, c, l, i, p, _, s, i, z, e, ', ]",,"[, ', C, l, i, p, S, i, z, e, ', ,, , ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BaseAttackDamagePercent': 18, 'BonusClipSizePercent': 70}",,,,,,,,,,,,,,90.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,12,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_toughness_3,,,1600.0,2.0,Passive,Armor,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_toxic_bullets,Toxic Bullets,"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.",3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'HealAmpReceivePenaltyPercent': -30, 'HealAmpRegenPenaltyPercent': -30, 'DotHealthPercent': 0.7000000000000001}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,-30.0,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,1.1638,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 2.0, 'Scale': {'Value': 0.005, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,0.5,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_transcendent_cooldown,Transcendent Cooldown,"Reduces the Cooldown of your abilities and items.",6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, c, o, o, l, d, o, w, n, _, r, e, d, u, c, t, i, o, n, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'ItemCooldownReduction': 10, 'OutOfCombatHealthRegen': 10, 'CooldownReduction': 15}",,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_trophy_collector,Trophy Collector,"Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.",3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, s, p, r, i, n, t, _, b, o, o, s, t, e, r, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'StackingTechRadiusMultiplier': 3, 'StackingTechRangeMultiplier': 3, 'StackingBonusHealth': 25, 'OutOfCombatHealthRegen': 6, 'BonusSprintSpeed': '12m', 'MaxStacks': 83}",,,,,2.0m,,,,,,,,,,,,,,,,,,,,,,16.0,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,0.15m,1.0,1.0,25.0,,,,,,,,,,,,,,,,,,, -upgrade_ultimate_burst,Lightning Scroll,Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.,6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, s, l, o, w, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,2.0,1,-1.0,-1,,,,,150,,,,,,,,,,,,,,"{'BonusHealth': 100, 'Damage': 100, 'BonusSprintSpeed': '5m', 'StunDuration': 0.75}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,-12.0,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,0.75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,, -upgrade_unstable_concoction,Unstable Concoction,"Consume a concoction that grants you increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.",9999.0,5.0,InstantCast,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,4.0,1,-1.0,-1,25.0,,,,,18m,,,,,,,,,,,,,"{'StunDuration': 0.5, 'BaseAttackDamagePercent': 50, 'TechPower': 50, 'BonusHealth': 1300}",,,,,,150.0,,,,,,,,,10m,,,,,,,,,,,,,,,,,,,,,,,3000,,,,,,,,,,,,,,,,150,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,, -upgrade_unstoppable,Unstoppable,"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.",6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, d, e, b, u, f, f, _, r, e, d, u, c, e, r, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,5.5,1,-1.0,-1,65.0,,,,,,,,,,,,,,,,,,"{'AbilityDuration': 1.25, 'BonusHealth': 75, 'AbilityCooldown': -35, 'StatusResistancePercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_vampire,Bullet Lifesteal,,1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'BulletLifestealPercent': 16, 'BonusHealth': 120}",,,,,,,,,,,,,16.0,,,,,,,,,,,,,,,,,,,,,,,,,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_veil_walker,Veil Walker,"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,16.0,1,-1.0,-1,15.0,,,,,,,,,,,,,,,,,,"{'SpiritPower': 15, 'InvisMoveSpeedMod': '4m', 'HealOnVeil': 200, 'AbilityCooldown': -4, 'InvisDuration': 4, 'BonusMoveSpeed': '2m'}",,,,,,,,,,,,,,,3.5m,,,,,,,,,,,,,,,,,,,,,,,175,1.0,,0.25,,20m,0.5,1.25,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,"{'Value': 85, 'Scale': {'Value': 6, 'Type': 'power_increase'}}",,,,,,,,,,,,,,, -upgrade_vex_barrier,Reactive Barrier,"Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.",1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,10.0,1,-1.0,-1,40.0,,,,,,,,,,,,,,6.0,,,,"{'TechResist': 10, 'VexBarrierCombatBarrier': 375, 'AbilityCooldown': -15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 325, 'Scale': {'Value': 2.0925, 'Type': 'spirit'}}",,,,,,,,,,,,,, -upgrade_warp_stone,Warp Stone,"Teleport straight ahead, gaining Bullet Resist.",3200.0,3.0,InstantCast,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,16.0,,,,,,,,,,,11m,,,,30.0,,,"{'BulletResist': 20, 'AbilityCastRange': '9m', 'AbilityCooldown': -3}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,, -upgrade_weapon_backstabber,Stalker,"Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}.

Wounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed through walls.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,5.0,1,-1.0,-1,6.0,,,,,,,,,,,,,,,,,,"{'BulletResistReduction': -10, 'BonusMoveSpeed': '2m', 'DPS': 20, 'ReduceFootstepSound': -50}",,,,,,,,,,,,,,,1.5m,,,,,,,,,,,,,,,,,,,,,5.0,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-6.0,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,17,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8m,25m,-50.0,,,,,,,,,, -upgrade_weapon_detention_ammo,,,6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.3,7m,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,1.2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_toxic_bullets,Toxic Bullets,"Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.",3200.0,3.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ,, , ', C, r, e, e, p, E, n, e, m, y, ', ,, , ', M, i, n, i, o, n, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'HealAmpReceivePenaltyPercent': -30, 'HealAmpRegenPenaltyPercent': -30, 'DotHealthPercent': 0.7000000000000001}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-30.0,-30.0,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,1.1638,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 2.0, 'Scale': {'Value': 0.005, 'Type': 'spirit'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,4.0,0.5,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_transcendent_cooldown,Transcendent Cooldown,"Reduces the Cooldown of your abilities and items.",6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, c, o, o, l, d, o, w, n, _, r, e, d, u, c, t, i, o, n, ', ]",,"[, ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'ItemCooldownReduction': 10, 'OutOfCombatHealthRegen': 10, 'CooldownReduction': 15}",,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_trophy_collector,Trophy Collector,"Whenever you score an assist or kill, gain extra health, sprint, ability range and passive soul generation. This effect stacks and persists through death.",3200.0,3.0,Passive,Armor,"[, ', u, p, g, r, a, d, e, _, s, p, r, i, n, t, _, b, o, o, s, t, e, r, ', ]",,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', H, e, a, l, i, n, g, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'StackingTechRadiusMultiplier': 3, 'StackingTechRangeMultiplier': 3, 'StackingBonusHealth': 25, 'OutOfCombatHealthRegen': 6, 'BonusSprintSpeed': '12m', 'MaxStacks': 83}",,,,,2.0m,,,,,,,,,,,,,,,,,,,,,,16.0,,4.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,0.15m,1.0,1.0,25.0,,,,,,,,,,,,,,,,,,, +upgrade_ultimate_burst,Lightning Scroll,Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.,6400.0,4.0,Passive,Tech,"[, ', u, p, g, r, a, d, e, _, m, a, g, i, c, _, s, l, o, w, ', ]","[, ', A, l, l, E, n, e, m, y, ', ]","[, ', M, a, g, i, c, D, a, m, a, g, e, ', ,, , ', D, i, s, r, u, p, t, i, o, n, ', ]",False,False,2.0,1,-1.0,-1,,,,,150,,,,,,,,,,,,"{'BonusHealth': 100, 'Damage': 100, 'BonusSprintSpeed': '5m', 'StunDuration': 0.75}",,,,,0.75m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,80.0,-12.0,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,,,,0.75,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,, +upgrade_unstable_concoction,Unstable Concoction,"Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.",9999.0,5.0,InstantCast,Tech,,"[, ', A, l, l, E, n, e, m, y, ', ]",,False,True,4.0,1,-1.0,-1,25.0,,,,,22m,,,,,,,,,,,"{'StunDuration': 0.5, 'BaseAttackDamagePercent': 50, 'TechPower': 50, 'BonusHealth': 1300}",,,,,,150.0,,,,,,,,,10m,,,,,,,,,,,,,,,,,,,,,,,,,3000,,,,,,,,,,,,,,,,150,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,30.0,,,,,,,,,,,,,,,,, +upgrade_unstoppable,Unstoppable,"Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.",6400.0,4.0,InstantCast,Armor,"[, ', u, p, g, r, a, d, e, _, d, e, b, u, f, f, _, r, e, d, u, c, e, r, ', ]",,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,5.5,1,-1.0,-1,65.0,,,,,,,,,,,,,,,,"{'AbilityDuration': 1.25, 'BonusHealth': 75, 'AbilityCooldown': -35, 'StatusResistancePercent': 15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,25.0,,,,,,,,,,,,125,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_vampire,Bullet Lifesteal,,1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', H, e, a, l, i, n, g, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'BulletLifestealPercent': 16, 'BonusHealth': 120}",,,,,,,,,,,,,16.0,,,,,,,,,,,,,,,,,,,,,,,,,,,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_veil_walker,Veil Walker,"Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.",3200.0,3.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ,, , ', C, l, i, p, S, i, z, e, ', ]",False,False,16.0,1,-1.0,-1,15.0,,,,,,,,,,,,,,,,"{'SpiritPower': 25, 'InvisMoveSpeedMod': '6m', 'HealOnVeil': 300, 'AbilityCooldown': -9, 'InvisDuration': 4, 'BonusMoveSpeed': '4m'}",,,,,,,,,,,,,,,3.5m,,,,,,,,,,,,,,,,,,,,,,,,,175,1.0,,0.25,,20m,0.5,1.25,,,,,,,,,,,,,,,,10.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,7.0,"{'Value': 85, 'Scale': {'Value': 6, 'Type': 'power_increase'}}",,,,,,,,,,,,,,, +upgrade_vex_barrier,Reactive Barrier,"Automatically restores one stamina and gain a Barrier when you are movement locked, Stunned, Chained, Immobilized, or Slept.",1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,10.0,1,-1.0,-1,40.0,,,,,,,,,,,,,,6.0,,"{'TechResist': 10, 'VexBarrierCombatBarrier': 375, 'AbilityCooldown': -15}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 325, 'Scale': {'Value': 2.0925, 'Type': 'spirit'}}",,,,,,,,,,,,,, +upgrade_warp_stone,Warp Stone,"Teleport straight ahead, gaining Bullet Resist.",3200.0,3.0,InstantCast,Armor,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ,, , ', M, o, v, e, m, e, n, t, ', ]",False,False,,1,-1.0,-1,16.0,,,,,,,,,,,11m,,,,30.0,"{'BulletResist': 20, 'AbilityCastRange': '9m', 'AbilityCooldown': -3}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,,,,,,,,,,,,, +upgrade_weapon_backstabber,Stalker,"Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}.

Wounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed through walls.",1600.0,2.0,Passive,Weapon,,,"[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,5.0,1,-1.0,-1,6.0,,,,,,,,,,,,,,,,"{'BulletResistReduction': -10, 'BonusMoveSpeed': '2m', 'DPS': 20, 'ReduceFootstepSound': -50}",,,,,,,,,,,,,,,1.5m,,,,,,,,,,,,,,,,,,,,,,,5.0,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-6.0,,,,,,,,,,,,,0.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,17,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8m,25m,-50.0,,,,,,,,,, +upgrade_weapon_detention_ammo,,,6400.0,4.0,Passive,Weapon,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ]",True,False,,1,-1.0,-1,,,,,,,,,,,,,,15.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,2.3,7m,,,,,,,100,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,10.0,1.2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,8.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_weapon_eater,,,1600.0,2.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,6.0,1.0,30.0,-5.0,,,,,, -upgrade_weapon_instant_reload,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,21.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_weapon_instant_reload,,,3200.0,3.0,Passive,Weapon,,,,True,False,,1,-1.0,-1,21.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,60.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, upgrade_weapon_overdrive_clip,,,3200.0,3.0,InstantCast,Weapon,,,,True,False,,1,-1.0,-1,53.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,20.0,-75.0,100.0,5.0,, upgrade_weapon_power_and_health_drain,,,1600.0,2.0,InstantCast,Armor,,,,True,False,4.0,1,-1.0,-1,11.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,35.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,135.0,0.1 -upgrade_weapon_shielding,Weapon Shielding,"Gain a Barrier whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,35.0,,,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 3, 'CombatBarrier': 175, 'BonusMoveSpeed': '1m', 'AbilityCooldown': -20}",,,,,,,,,250.0,,,,,,1.5m,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 300, 'Scale': {'Value': 5, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_weighted_shots,Weighted Shots,"Your bullets build up a Movement Slow on enemies.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, s, l, o, w, i, n, g, _, b, u, l, l, e, t, s, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,"{'StatusResistancePercent': 10, 'BaseAttackDamagePercent': 35}",,,,,,,,,,,,,,,-0.5m,,,,,,,,,-14.0,,,,18.0,,,,,,30.0,-25.0,,,,,,,,,,,,,,,,,,,40,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.7000000000000001,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, -upgrade_withering_whip,Rusted Barrel,"Target an enemy to reduce their Fire Rate and Bullet Resistance.",800.0,1.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,5.0,1,-1.0,-1,16.0,0.1,,,,,,,,,,32m,,,,,,,"{'BonusHealth': 130, 'BulletArmorReduction': -4, 'FireRateSlow': 20}",,,,,0.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-8,32.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_weapon_shielding,Weapon Shielding,"Gain a Barrier whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",1600.0,2.0,Passive,Armor,,,"[, ', D, u, r, a, b, i, l, i, t, y, ', ]",False,False,,1,-1.0,-1,35.0,,,,,,,,,,,,,,,,"{'OutOfCombatHealthRegen': 3, 'CombatBarrier': 225, 'BonusMoveSpeed': '3m', 'AbilityCooldown': -20}",,,,,,,,,250.0,,,,,,1.5m,,,,,,,,,,,,,,2.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,"{'Value': 300, 'Scale': {'Value': 5, 'Type': 'power_increase'}}",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,7.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_weighted_shots,Weighted Shots,"Your bullets build up a Movement Slow on enemies.",3200.0,3.0,Passive,Weapon,"[, ', u, p, g, r, a, d, e, _, s, l, o, w, i, n, g, _, b, u, l, l, e, t, s, ', ]","[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', W, e, a, p, o, n, D, a, m, a, g, e, ', ]",False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,"{'StatusResistancePercent': 10, 'BaseAttackDamagePercent': 35}",,,,,,,,,,,,,,,-0.5m,,,,,,,,,-14.0,,,,20.0,,,,,,30.0,-25.0,,,,,,,,,,,,,,,,,,,,,40,,,,,,,,,,,,3.5,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5.0,0.7000000000000001,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, +upgrade_withering_whip,Rusted Barrel,"Target an enemy to reduce their Fire Rate and Bullet Resistance.",800.0,1.0,Press,Tech,,"[, ', H, e, r, o, E, n, e, m, y, ', ]","[, ', D, i, s, r, u, p, t, i, o, n, ', ,, , ', M, a, g, i, c, D, a, m, a, g, e, ', ]",False,False,5.0,1,-1.0,-1,16.0,0.1,,,,,,,,,,32m,,,,,"{'BonusHealth': 130, 'BulletArmorReduction': -4, 'FireRateSlow': 20, 'AbilityCooldown': -8}",,,,,0.5m,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,50,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,-8,32.0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, weapon_upgrade_base,,,,,Passive,Weapon,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, weapon_upgrade_t1,,,800.0,1.0,Passive,Weapon,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, weapon_upgrade_t2,,,1600.0,2.0,Passive,Weapon,,,,False,False,,1,-1.0,-1,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, diff --git a/data/json/ability-cards.json b/data/json/ability-cards.json index 6b0f362..0378efc 100644 --- a/data/json/ability-cards.json +++ b/data/json/ability-cards.json @@ -454,7 +454,7 @@ }, { "AbilityCooldown": -65.0, - "LifeStealPercentOnHit": 65, + "LifeStealPercentOnHit": 85, "DescKey": "ability_fire_bomb_t2_desc" }, { @@ -1865,7 +1865,7 @@ "Type": "spirit" } }, - "Radius": 3.5, + "Radius": 3, "DescKey": "citadel_ability_bull_heal_t3_desc" } ], @@ -1903,7 +1903,7 @@ }, "Radius": { "Name": "Radius", - "Value": 7.5, + "Value": 8, "Type": "distance" } }, @@ -2095,7 +2095,7 @@ "BonusMaxHealth": 200 }, { - "RegenIncomingDamagePercent": 7, + "RegenIncomingDamagePercent": 8, "StatusResistancePercent": 20, "DescKey": "citadel_ability_passive_beefy_t3_desc" } @@ -2193,10 +2193,10 @@ "AbilityCooldown": -35.0 }, { - "StunDuration": 0.6 + "StunDuration": 0.7 }, { - "ImmunityDuration": 4, + "ImmunityDuration": 5, "ImpactRadius": 6, "DescKey": "citadel_ability_bull_leap_t3_desc" } @@ -2222,7 +2222,7 @@ }, "ImpactHeight": { "Name": null, - "Value": 4 + "Value": 6 }, "TossSpeed": { "Name": null, @@ -2519,7 +2519,7 @@ "DescKey": "citadel_ability_projectmind_t2_desc" }, { - "AbilityCooldown": -28.0 + "AbilityCooldown": -32.0 } ], "Move": { @@ -2555,7 +2555,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 42.0, + "Value": 46.0, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -2695,7 +2695,7 @@ { "Key": "AbilityDuration", "Name": "Duration", - "Value": 2.75, + "Value": 2.25, "Type": "duration" }, { @@ -2758,12 +2758,12 @@ }, "AbilityCastDelay": { "Name": "Cast Delay", - "Value": 0.35, + "Value": 0.45, "Type": "cast" }, "AbilityCastRange": { "Name": "Cast Range", - "Value": 13, + "Value": 10, "Type": "range" }, "AbilityChannelTime": { @@ -2773,7 +2773,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 120, + "Value": 130, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -2783,7 +2783,7 @@ }, "AbilityDuration": { "Name": "Duration", - "Value": 2.75, + "Value": 2.25, "Type": "duration" } } @@ -2820,7 +2820,7 @@ { "Key": "TurretAttackRange", "Name": "Attack Range", - "Value": 25, + "Value": 30, "Type": "distance" } ] @@ -2973,7 +2973,7 @@ { "Key": "HealRadius", "Name": "Heal Radius", - "Value": 5, + "Value": 5.5, "Type": "distance" }, { @@ -3195,7 +3195,7 @@ }, "AbilityDuration": { "Name": "Duration", - "Value": 4.5, + "Value": 5, "Type": "duration" } }, @@ -3211,7 +3211,7 @@ "Name": "Damage Per Rocket", "Value": 22.5, "Scale": { - "Value": 0.2325, + "Value": 0.2, "Type": "spirit" }, "Type": "tech_damage" @@ -3264,9 +3264,9 @@ }, { "DamagePerRocket": { - "Value": 22, + "Value": 18, "Scale": { - "Value": 0.2, + "Value": 0.16, "Type": "spirit" } }, @@ -3342,7 +3342,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 165.0, + "Value": 175.0, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -3896,7 +3896,7 @@ "Name": "Damage", "Value": 115.0, "Scale": { - "Value": 2.1, + "Value": 1.8, "Type": "spirit" }, "Type": "tech_damage" @@ -3919,7 +3919,7 @@ { "Key": "StompWidth", "Name": "Pulse Width", - "Value": 5.0, + "Value": 5.5, "Type": "distance" } ], @@ -3966,7 +3966,7 @@ }, { "Damage": 135, - "StompRange": 16, + "StompRange": 20, "DescKey": "citadel_ability_stomp_t3_desc" } ], @@ -4073,6 +4073,7 @@ }, { "DispelDebuffs": 1, + "ChargeReplenish": 1, "DescKey": "citadel_ability_void_sphere_t3_desc" } ], @@ -4248,7 +4249,7 @@ "AbilityChannelTime": 0.75 }, { - "DPSPercentHealth": 5.5 + "DPSPercentHealth": 6 } ], "Other": { @@ -4313,7 +4314,7 @@ "Name": "Damage", "Value": 60, "Scale": { - "Value": 0.914004, + "Value": 0.8, "Type": "spirit" }, "Type": "tech_damage" @@ -4369,7 +4370,7 @@ "Damage": { "Value": 0, "Scale": { - "Value": 1, + "Value": 0.9, "Type": "spirit" } }, @@ -4411,7 +4412,7 @@ }, "Radius": { "Name": "Radius", - "Value": 6, + "Value": 6.5, "Type": "distance" } }, @@ -4453,10 +4454,11 @@ "DescKey": "ability_icepath_t1_desc" }, { - "AbilityCooldown": -20.0 + "AbilityCooldown": -25.0 }, { "BonusSpiritPct": 35, + "BonusSpirit": 20, "DescKey": "ability_icepath_t3_desc" } ], @@ -4756,9 +4758,9 @@ }, { "BonusHealthRegen": { - "Value": 50, + "Value": 65, "Scale": { - "Value": 1.023, + "Value": 1.0, "Type": "spirit" } }, @@ -5426,7 +5428,7 @@ }, "Move": { "AirControlAccelPercent": { - "Name": null, + "Name": "Air Acceleration", "Value": 50, "Type": "move_speed" }, @@ -6373,7 +6375,7 @@ "Name": "Impact Damage", "Value": 0.0, "Scale": { - "Value": 1.2, + "Value": 0.8, "Type": "melee" }, "Type": "melee_damage" @@ -6412,8 +6414,8 @@ "HealAmount": 25 }, { - "BonusGoldOnKill": 225, - "BountyDuration": 4, + "BonusGoldOnKill": 200, + "BountyDuration": 3, "DescKey": "ability_nano_dash_t2_desc" }, { @@ -6490,7 +6492,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 11, + "Value": 13, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -6615,7 +6617,7 @@ { "Key": "BonusMoveSpeedPercent", "Name": "Move Speed", - "Value": 30, + "Value": 20, "Type": "move_speed" } ] @@ -6687,7 +6689,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 90, + "Value": 100, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -7482,9 +7484,9 @@ { "Key": "DPS", "Name": "Damage Per Second", - "Value": 45, + "Value": 40, "Scale": { - "Value": 1.2, + "Value": 0.6, "Type": "spirit" }, "Type": "tech_damage" @@ -7498,7 +7500,11 @@ { "Key": "BonusHealthOnKill", "Name": "Bonus Max Health Per Kill", - "Value": 50, + "Value": 30, + "Scale": { + "Value": 1, + "Type": "power_increase" + }, "Type": "health" } ] @@ -7518,7 +7524,13 @@ }, { "AbilityChannelTime": 0.7, - "DPS": 60, + "DPS": { + "Value": 40, + "Scale": { + "Value": 0.4, + "Type": "spirit" + } + }, "DescKey": "ability_ult_combo_t3_desc" } ], @@ -7530,7 +7542,7 @@ }, "AbilityCastRange": { "Name": "Cast Range", - "Value": 4.8, + "Value": 4.0, "Type": "range" }, "AbilityChannelTime": { @@ -7540,7 +7552,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 140.0, + "Value": 130.0, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -7609,7 +7621,8 @@ "BleedDuration": 2 }, { - "AbilityCharges": 2 + "AbilityCharges": 2, + "DescKey": "citadel_ability_shiv_dagger_t2_desc" }, { "BleedDPSPerStack": { @@ -8306,7 +8319,7 @@ "Name": "Damage", "Value": 75, "Scale": { - "Value": 0.8, + "Value": 0.6, "Type": "spirit" }, "Type": "tech_damage" @@ -8341,7 +8354,7 @@ "Damage": { "Value": 0, "Scale": { - "Value": 2.0, + "Value": 1.7, "Type": "spirit" } }, @@ -8548,6 +8561,10 @@ "Name": null, "Value": 1 }, + "CooldownReductionPctOnOthers": { + "Name": null, + "Value": 25 + }, "InterruptCooldown": { "Name": "Interrupt Cooldown", "Value": 3.5 @@ -8568,12 +8585,12 @@ }, "AbilityCastRange": { "Name": "Cast Range", - "Value": 18, + "Value": 22, "Type": "range" }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 65.0, + "Value": 85.0, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -10242,9 +10259,9 @@ { "Key": "Damage", "Name": "Damage", - "Value": 0.0, + "Value": 20.0, "Scale": { - "Value": 0.8, + "Value": 0.6, "Type": "melee" }, "Type": "melee_damage" @@ -10269,7 +10286,7 @@ "Key": "TossDuration", "Name": "Duration", "StatusEffect": "Displacement", - "Value": 0.8 + "Value": 0.6 } ] }, @@ -10295,14 +10312,14 @@ "AbilityCooldown": -12, "UseHeavyMelee": 1, "DamageHeavyMelee": { - "Value": 30, + "Value": 50, "Scale": { - "Value": 0.9, + "Value": 0.6, "Type": "heavy_melee" } }, "Damage": { - "Value": -30.0, + "Value": -50.0, "Scale": { "Value": 0.0, "Type": "melee" @@ -10406,7 +10423,7 @@ { "Key": "StunDuration", "Name": "Stun Duration", - "Value": 0.7 + "Value": 0.5 }, { "Key": "BallRadius", @@ -10525,7 +10542,7 @@ }, "AbilityDuration": { "Name": "Duration", - "Value": 10, + "Value": 11, "Type": "duration" } } @@ -11789,19 +11806,19 @@ "Main": { "Props": [ { - "Key": "HealthSteal", - "Name": "Max HP Steal Per Bullet", - "Value": 70, + "Key": "DPS", + "Name": "Damage Per Second", + "Value": 10, "Scale": { - "Value": 0.8, + "Value": 0.12, "Type": "spirit" }, "Type": "healing" }, { - "Key": "IncomingDamagePercentFromCaster", - "Name": "Damage Taken", - "Value": 10, + "Key": "OutgoingDamagePenaltyPercent", + "Name": "Damage Penalty", + "Value": -20, "Type": "damage" } ] @@ -11810,7 +11827,7 @@ { "Key": "StealDuration", "Name": "Steal Duration", - "Value": 14, + "Value": 8, "Type": "duration" } ], @@ -11818,18 +11835,18 @@ }, "Upgrades": [ { - "HealthSteal": 50 + "DPS": 8 }, { "AbilityCharges": 2, "DescKey": "mirage_fire_beetles_t2_desc" }, { - "IncomingDamagePercentFromCaster": 10, - "HealthSteal": { + "OutgoingDamagePenaltyPercent": -15, + "DPS": { "Value": 0, "Scale": { - "Value": 1.2, + "Value": 0.23, "Type": "spirit" } } @@ -11857,11 +11874,6 @@ "Value": 0.05, "Type": "cast" }, - "AbilityCastRange": { - "Name": "Cast Range", - "Value": 20, - "Type": "range" - }, "AbilityCharges": { "Name": "Charges", "Value": 2, @@ -11912,7 +11924,7 @@ { "Key": "Radius", "Name": "Radius", - "Value": 3.5, + "Value": 4, "Type": "distance" }, { @@ -11947,7 +11959,7 @@ "DescKey": "mirage_tornado_t2_desc" }, { - "RecastWindow": 5, + "RecastWindow": 6, "Damage": { "Value": 0, "Scale": { @@ -12043,7 +12055,7 @@ }, "Radius": { "Name": "Radius", - "Value": 3.5, + "Value": 4, "Type": "distance" } }, @@ -12059,7 +12071,7 @@ "Name": "Base Damage", "Value": 11, "Scale": { - "Value": 0.5115, + "Value": 0.44, "Type": "spirit" }, "Type": "tech_damage" @@ -12122,12 +12134,12 @@ "Upgrades": [ { "MovementSpeedSlow": 60, - "SlowDuration": 0.5, + "SlowDuration": 0.8, "DescKey": "mirage_sand_phantom_t1_desc" }, { "ProcDamageBase": 20, - "VictimStackDuration": 2.5, + "VictimStackDuration": 3, "DescKey": "mirage_sand_phantom_t2_desc" }, { @@ -12176,7 +12188,7 @@ { "Key": "TeleportCompletedTime", "Name": "Wait Time", - "Value": 3, + "Value": 2, "Type": "duration" }, { @@ -12212,7 +12224,7 @@ { "Key": "InterruptCooldown", "Name": "Interrupt Cooldown", - "Value": 6, + "Value": 4, "Type": "duration" } ], @@ -12261,7 +12273,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 145.0, + "Value": 120.0, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -15238,7 +15250,7 @@ }, "MaxFloatTime": { "Name": null, - "Value": 2.5 + "Value": 4.0 }, "MiniJumpVelocity": { "Name": null, @@ -15540,9 +15552,9 @@ { "Key": "Damage", "Name": "Damage", - "Value": 5.6, + "Value": 4.75, "Scale": { - "Value": 0.12, + "Value": 0.1, "Type": "spirit" }, "Type": "tech_damage" @@ -15581,7 +15593,7 @@ }, "Upgrades": [ { - "Damage": 2.2 + "Damage": 1.85 }, { "AbilityCooldown": -55 @@ -17340,9 +17352,9 @@ "RespawnHealthPercent": 50 }, { - "Radius": 6, + "Damage": 150, "StunDuration": 1.5, - "AbilityCooldown": -70, + "AbilityCooldown": -100, "DescKey": "ability_frank_revive_t3_desc" } ], @@ -17397,7 +17409,7 @@ }, "AbilityCooldown": { "Name": "Cooldown", - "Value": 210, + "Value": 230, "Type": "cooldown" }, "AbilityCooldownBetweenCharge": { @@ -17407,7 +17419,7 @@ }, "Radius": { "Name": "Radius", - "Value": 12, + "Value": 18, "Type": "distance" } } @@ -18363,7 +18375,7 @@ "Name": "Impact Damage", "Value": 40, "Scale": { - "Value": 1.0, + "Value": 0.7, "Type": "spirit" }, "Type": "tech_damage" @@ -18382,7 +18394,7 @@ "Name": "Explosion Damage", "Value": 55, "Scale": { - "Value": 1.7, + "Value": 1.4, "Type": "spirit" }, "Type": "tech_damage" @@ -18419,7 +18431,8 @@ }, "Upgrades": [ { - "Radius": 3 + "AbilityCharges": 1, + "DescKey": "ability_doorman_bomb_t1_desc" }, { "ImpactDamage": 30, @@ -18427,10 +18440,22 @@ "DescKey": "ability_doorman_bomb_t2_desc" }, { - "AbilityCharges": 1, - "ProjectileFuse": 22, - "EnableAura": 1, - "SlowPercent": 15, + "ProjectileFuse": 26, + "Radius": 4, + "ImpactDamage": { + "Value": 0, + "Scale": { + "Value": 0.4, + "Type": "spirit" + } + }, + "ExplosionDamage": { + "Value": 0, + "Scale": { + "Value": 0.4, + "Type": "spirit" + } + }, "DescKey": "ability_doorman_bomb_t3_desc" } ], @@ -18454,6 +18479,10 @@ "Name": null, "Value": 0.3 }, + "EnableAura": { + "Name": null, + "Value": 1 + }, "ProjectileDrag": { "Name": null, "Value": 0.975 @@ -18542,9 +18571,9 @@ }, { "DoorwayDistance": { - "Value": 50, + "Value": 45, "Scale": { - "Value": 0.25, + "Value": 0.15, "Type": "spirit" } }, @@ -19696,7 +19725,7 @@ "Value": 1 }, "AirControlAccelPercent": { - "Name": null, + "Name": "Air Acceleration", "Value": 50.0 }, "AirControlDashReductionPct": { @@ -20517,7 +20546,7 @@ "Name": "Damage", "Value": 20, "Scale": { - "Value": 0.25, + "Value": 0.35, "Type": "spirit" }, "Type": "tech_damage" @@ -20589,6 +20618,7 @@ { "SlowPercent": 30, "SlowDuration": 1, + "SkullLifetime": 4, "DescKey": "ability_necro_hauntingskull_t2_desc" }, { @@ -20627,7 +20657,7 @@ "Name": "Summon Health", "Value": 20, "Scale": { - "Value": 1.0, + "Value": 1.3, "Type": "power_increase" }, "Type": "health" @@ -20788,7 +20818,7 @@ }, { "ImmobilizeDuration": 1.0, - "AbilityCooldown": -12, + "SummonCount": 2, "DescKey": "ability_necro_zombiewall_t3_desc" } ], @@ -20845,7 +20875,7 @@ }, "ZombieWallDeployTime": { "Name": null, - "Value": 0.7 + "Value": 0.6 }, "ZombieWallHeight": { "Name": null, @@ -20935,7 +20965,8 @@ "MaxStolenAttackDamage": 20 }, { - "BonusTetherUpgrade": 2, + "BonusWeaponAngle": 35, + "BonusWeaponTethers": 1, "DescKey": "ability_necro_fear_t3_desc" } ], @@ -21077,8 +21108,7 @@ "DescKey": "ability_necro_gravestone_t2_desc" }, { - "SummonBurstCount": 3, - "CurrentHealthDamagePercentage": 5, + "CurrentHealthDamagePercentage": 6, "DescKey": "ability_necro_gravestone_t3_desc" } ], @@ -21210,6 +21240,10 @@ "Name": null, "Value": 0.25 }, + "SummonBurstCount": { + "Name": null, + "Value": 2 + }, "SummonBurstFrequency": { "Name": null, "Value": 0.1 @@ -21432,10 +21466,10 @@ "AbilityCooldown": -7 }, { - "MeleeResistReduction": 22 + "MeleeResistReduction": 30 }, { - "StunDuration": 1.2 + "StunDuration": 1.6 } ], "Range": { @@ -22722,7 +22756,7 @@ { "Key": "AccuracyPercentage", "Name": "Weapon Accuracy", - "Value": -25, + "Value": -30, "Type": "distance" }, { @@ -22820,6 +22854,15 @@ "Value": 0.45, "Type": "cast" }, + "AbilityCastRange": { + "Name": "Cast Range", + "Value": 0.0254, + "Scale": { + "Value": 0.0, + "Type": "range" + }, + "Type": "range" + }, "AbilityCooldown": { "Name": "Cooldown", "Value": 22, @@ -22955,10 +22998,6 @@ "Name": null, "Value": 2.5 }, - "LeapSpeed": { - "Name": null, - "Value": 1200 - }, "SelfPushForceCameraAway": { "Name": null, "Value": 600 @@ -22985,6 +23024,11 @@ "Value": 0.25, "Type": "cast" }, + "AbilityCastRange": { + "Name": "Cast Range", + "Value": 10.6, + "Type": "range" + }, "AbilityChannelTime": { "Name": "Channel Duration", "Value": 0.35, @@ -23100,7 +23144,7 @@ { "Key": "BonusMoveSpeed", "Name": "Move Speed", - "Value": 0, + "Value": 1.5, "Type": "move_speed" }, { @@ -23167,17 +23211,18 @@ }, "Upgrades": [ { - "BulletResist": 18, - "TechResist": 18, + "BulletResist": 20, + "TechResist": 20, "DescKey": "ability_werewolf_transformation_t1_desc" }, { "BonusMoveSpeed": 4, - "BonusHealth": 150, + "BonusHealth": 200, "DescKey": "ability_werewolf_transformation_t2_desc" }, { "KillDurationBonus": 15, + "KillCreditWindow": 1.5, "DescKey": "ability_werewolf_transformation_t3_desc" } ], @@ -23346,7 +23391,7 @@ "Name": "Damage", "Value": 20, "Scale": { - "Value": 0.23, + "Value": 0.28, "Type": "spirit" }, "Type": "tech_damage" @@ -23433,12 +23478,6 @@ "Info1": { "Main": { "Props": [ - { - "Key": "BonusMoveSpeed", - "Name": "Move Speed", - "Value": 1.0, - "Type": "move_speed" - }, { "Key": "CombatBarrier", "Name": "Barrier", @@ -23448,6 +23487,12 @@ "Type": "spirit" }, "Type": "bullet_armor_up" + }, + { + "Key": "BonusMoveSpeed", + "Name": "Move Speed", + "Value": 0, + "Type": "move_speed" } ] }, @@ -23491,7 +23536,7 @@ }, "Upgrades": [ { - "BonusMoveSpeed": 2.5 + "BonusMoveSpeed": 3.5 }, { "CombatBarrier": { @@ -23549,7 +23594,7 @@ "Name": "Impact Damage", "Value": 55, "Scale": { - "Value": 0.42, + "Value": 0.56, "Type": "spirit" }, "Type": "tech_damage" @@ -23599,13 +23644,13 @@ "AbilityCharges": 2 }, { - "ImpactDamage": 60, - "AbilityCooldown": -15, + "ImpactDamage": 70, + "AbilityCooldown": -18, "DescKey": "ability_unicorn_luminousstrike_t2_desc" }, { "MagicIncreasePerStack": 3, - "FireRatePerStack": 6 + "FireRatePerStack": 7 } ], "Move": { @@ -23713,7 +23758,7 @@ { "Key": "BounceRadius", "Name": "Bounce Range", - "Value": 15, + "Value": 14, "Type": "distance" }, { @@ -23733,7 +23778,7 @@ "Damage": 50 }, { - "MaxBounces": 10, + "MaxBounces": 8, "AbilityCooldown": -35, "DescKey": "ability_unicorn_dazzlingorb_t3_desc" } @@ -23756,7 +23801,7 @@ }, "PriorityBounceRadius": { "Name": null, - "Value": 11 + "Value": 10 } }, "AbilityCastDelay": { @@ -23784,6 +23829,9 @@ "hero_opera": { "Name": "Opera" }, + "hero_testhero": { + "Name": null + }, "hero_werewolf_transformed": { "Name": "Silver (Transformed)", "1": { @@ -23967,10 +24015,6 @@ "Name": null, "Value": 0.3 }, - "LeapSpeed": { - "Name": null, - "Value": 1300 - }, "TickRate": { "Name": null, "Value": 0.5 @@ -23985,6 +24029,11 @@ "Value": 0.35, "Type": "cast" }, + "AbilityCastRange": { + "Name": "Cast Range", + "Value": 18.1, + "Type": "range" + }, "AbilityChannelTime": { "Name": "Channel Duration", "Value": 0.55, @@ -24013,7 +24062,7 @@ "Name": "Damage", "Value": 45, "Scale": { - "Value": 1.0, + "Value": 1.5, "Type": "spirit" }, "Type": "tech_damage" @@ -24143,7 +24192,7 @@ { "Key": "BonusMoveSpeed", "Name": "Move Speed", - "Value": 0, + "Value": 1.5, "Type": "move_speed" }, { @@ -24210,17 +24259,18 @@ }, "Upgrades": [ { - "BulletResist": 18, - "TechResist": 18, + "BulletResist": 20, + "TechResist": 20, "DescKey": "ability_werewolf_transformation_t1_desc" }, { "BonusMoveSpeed": 4, - "BonusHealth": 150, + "BonusHealth": 200, "DescKey": "ability_werewolf_transformation_t2_desc" }, { "KillDurationBonus": 15, + "KillCreditWindow": 1.5, "DescKey": "ability_werewolf_transformation_t3_desc" } ], diff --git a/data/json/ability-data.json b/data/json/ability-data.json index 00b2fda..dff40ac 100644 --- a/data/json/ability-data.json +++ b/data/json/ability-data.json @@ -1029,17 +1029,18 @@ "AccuracyDebuffFalloffBias": 0.3, "ChannelMoveSpeed": -1, "DebuffAccuracy": -100, + "EnableAura": 1, "ExplosionDamage": { "Value": 55, "Scale": { - "Value": 1.7, + "Value": 1.4, "Type": "spirit" } }, "ImpactDamage": { "Value": 40, "Scale": { - "Value": 1.0, + "Value": 0.7, "Type": "spirit" } }, @@ -1052,17 +1053,29 @@ "SlowPercent": 30, "Upgrades": [ { - "Radius": 3 + "AbilityCharges": 1 }, { "ImpactDamage": 30, "ExplosionDamage": 40 }, { - "AbilityCharges": 1, - "ProjectileFuse": 22, - "EnableAura": 1, - "SlowPercent": 15 + "ProjectileFuse": 26, + "Radius": 4, + "ImpactDamage": { + "Value": 0, + "Scale": { + "Value": 0.4, + "Type": "spirit" + } + }, + "ExplosionDamage": { + "Value": 0, + "Scale": { + "Value": 0.4, + "Type": "spirit" + } + } } ] }, @@ -1106,9 +1119,9 @@ }, { "DoorwayDistance": { - "Value": 50, + "Value": 45, "Scale": { - "Value": 0.25, + "Value": 0.15, "Type": "spirit" } }, @@ -1678,10 +1691,10 @@ "AbilityCooldown": -7 }, { - "MeleeResistReduction": 22 + "MeleeResistReduction": 30 }, { - "StunDuration": 1.2 + "StunDuration": 1.6 } ] }, @@ -1807,7 +1820,7 @@ }, { "AbilityCooldown": -65.0, - "LifeStealPercentOnHit": 65 + "LifeStealPercentOnHit": 85 }, { "StunDuration": 0.75, @@ -1988,7 +2001,7 @@ }, "ability_frank_revive": { "AbilityChannelTime": 3, - "AbilityCooldown": 210, + "AbilityCooldown": 230, "AbilityCooldownBetweenCharge": -1.0, "AbilityPostCastDuration": 0.66, "AbilityUnitTargetLimit": 1, @@ -2012,7 +2025,7 @@ "IsDisabled": false, "Key": "ability_frank_revive", "Name": "Shocking Reanimation", - "Radius": 12, + "Radius": 18, "RespawnDelay": 3, "RespawnHealthPercent": 50, "SlowDuration": 3, @@ -2033,9 +2046,9 @@ "RespawnHealthPercent": 50 }, { - "Radius": 6, + "Damage": 150, "StunDuration": 1.5, - "AbilityCooldown": -70 + "AbilityCooldown": -100 } ], "ZombieTickRate": 0.02 @@ -2552,9 +2565,9 @@ }, { "BonusHealthRegen": { - "Value": 50, + "Value": 65, "Scale": { - "Value": 1.023, + "Value": 1.0, "Type": "spirit" } }, @@ -2578,7 +2591,7 @@ "Damage": { "Value": 60, "Scale": { - "Value": 0.914004, + "Value": 0.8, "Type": "spirit" } }, @@ -2592,7 +2605,7 @@ "IsDisabled": false, "Key": "ability_ice_grenade", "Name": "Frost Grenade", - "Radius": 6, + "Radius": 6.5, "SlowDuration": 4, "SlowPercent": 40, "Upgrades": [ @@ -2616,7 +2629,7 @@ "Damage": { "Value": 0, "Scale": { - "Value": 1, + "Value": 0.9, "Type": "spirit" } } @@ -2716,10 +2729,11 @@ "BulletResist": 35 }, { - "AbilityCooldown": -20.0 + "AbilityCooldown": -25.0 }, { - "BonusSpiritPct": 35 + "BonusSpiritPct": 35, + "BonusSpirit": 20 } ] }, @@ -3451,7 +3465,7 @@ "ability_nano_dash": { "AbilityCastDelay": 0.1, "AbilityCastRange": 9, - "AbilityCooldown": 11, + "AbilityCooldown": 13, "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, "CameraDistance": 550, @@ -3469,7 +3483,7 @@ "ImpactDamage": { "Value": 0.0, "Scale": { - "Value": 1.2, + "Value": 0.8, "Type": "melee" } }, @@ -3487,8 +3501,8 @@ "HealAmount": 25 }, { - "BonusGoldOnKill": 225, - "BountyDuration": 4 + "BonusGoldOnKill": 200, + "BountyDuration": 3 }, { "CooldownRefundPercent": 50, @@ -3653,12 +3667,12 @@ }, "ability_nano_shadow_pulse": { "AbilityChannelTime": 3, - "AbilityCooldown": 90, + "AbilityCooldown": 100, "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, "AirDrag": 4, "AirSpeedMax": 100, - "BonusMoveSpeedPercent": 30, + "BonusMoveSpeedPercent": 20, "ChannelMoveSpeed": -1, "Damage": { "Value": 140.0, @@ -3811,7 +3825,8 @@ "MaxStolenAttackDamage": 20 }, { - "BonusTetherUpgrade": 2 + "BonusWeaponAngle": 35, + "BonusWeaponTethers": 1 } ] }, @@ -3871,6 +3886,7 @@ "SpawnDuration": 1.5, "StackDuration": 5, "StackingDebuffTickRate": 0.25, + "SummonBurstCount": 2, "SummonBurstFrequency": 0.1, "SummonFrequency": 4, "SummonHealth": { @@ -3910,8 +3926,7 @@ "AbilityDuration": 10 }, { - "SummonBurstCount": 3, - "CurrentHealthDamagePercentage": 5 + "CurrentHealthDamagePercentage": 6 } ] }, @@ -3973,7 +3988,7 @@ "Damage": { "Value": 20, "Scale": { - "Value": 0.25, + "Value": 0.35, "Type": "spirit" } }, @@ -4018,7 +4033,7 @@ "SummonHealth": { "Value": 20, "Scale": { - "Value": 1.0, + "Value": 1.3, "Type": "power_increase" } }, @@ -4055,7 +4070,8 @@ }, { "SlowPercent": 30, - "SlowDuration": 1 + "SlowDuration": 1, + "SkullLifetime": 4 }, { "SkullCount": 2, @@ -4238,10 +4254,10 @@ }, { "ImmobilizeDuration": 1.0, - "AbilityCooldown": -12 + "SummonCount": 2 } ], - "ZombieWallDeployTime": 0.7, + "ZombieWallDeployTime": 0.6, "ZombieWallHeight": 2.5, "ZombieWallLength": { "Value": 14, @@ -5781,16 +5797,22 @@ "Upgrades": [] }, "ability_ult_combo": { - "AbilityCastRange": 4.8, + "AbilityCastRange": 4.0, "AbilityChannelTime": 2.4, - "AbilityCooldown": 140.0, + "AbilityCooldown": 130.0, "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, - "BonusHealthOnKill": 50, + "BonusHealthOnKill": { + "Value": 30, + "Scale": { + "Value": 1, + "Type": "power_increase" + } + }, "DPS": { - "Value": 45, + "Value": 40, "Scale": { - "Value": 1.2, + "Value": 0.6, "Type": "spirit" } }, @@ -5807,7 +5829,13 @@ }, { "AbilityChannelTime": 0.7, - "DPS": 60 + "DPS": { + "Value": 40, + "Scale": { + "Value": 0.4, + "Type": "spirit" + } + } } ] }, @@ -5818,7 +5846,7 @@ "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, "BounceGrace": 3, - "BounceRadius": 15, + "BounceRadius": 14, "ChannelMoveSpeed": -1, "Damage": { "Value": 105, @@ -5833,7 +5861,7 @@ "MaxBounces": 8, "Name": "Shining Wonder", "NextTargetDuration": 4, - "PriorityBounceRadius": 11, + "PriorityBounceRadius": 10, "SlowDuration": 1.5, "SlowPercent": 40, "Upgrades": [ @@ -5845,7 +5873,7 @@ "Damage": 50 }, { - "MaxBounces": 10, + "MaxBounces": 8, "AbilityCooldown": -35 } ] @@ -5867,7 +5895,7 @@ "ImpactDamage": { "Value": 55, "Scale": { - "Value": 0.42, + "Value": 0.56, "Type": "spirit" } }, @@ -5883,12 +5911,12 @@ "AbilityCharges": 2 }, { - "ImpactDamage": 60, - "AbilityCooldown": -15 + "ImpactDamage": 70, + "AbilityCooldown": -18 }, { "MagicIncreasePerStack": 3, - "FireRatePerStack": 6 + "FireRatePerStack": 7 } ] }, @@ -5897,7 +5925,6 @@ "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, "BarrierDamagePercentage": 50, - "BonusMoveSpeed": 1.0, "BuffDuration": 4, "ChannelMoveSpeed": -1, "CombatBarrier": { @@ -5915,7 +5942,7 @@ "Name": "Dazzling Trick", "Upgrades": [ { - "BonusMoveSpeed": 2.5 + "BonusMoveSpeed": 3.5 }, { "CombatBarrier": { @@ -5944,7 +5971,7 @@ "Damage": { "Value": 20, "Scale": { - "Value": 0.23, + "Value": 0.28, "Type": "spirit" } }, @@ -6071,9 +6098,9 @@ "ChannelMoveSpeed": -1, "CurrentHealthDamageCapToBosses": 20, "Damage": { - "Value": 5.6, + "Value": 4.75, "Scale": { - "Value": 0.12, + "Value": 0.1, "Type": "spirit" } }, @@ -6097,7 +6124,7 @@ "TimeToLoseLockonStack": 0.3, "Upgrades": [ { - "Damage": 2.2 + "Damage": 1.85 }, { "AbilityCooldown": -55 @@ -6175,7 +6202,7 @@ "FallingDrag": 20, "IsDisabled": false, "Key": "ability_vampirebat_steallife", - "MaxFloatTime": 2.5, + "MaxFloatTime": 4.0, "MiniJumpVelocity": 200, "MissingHealthDamagePercentage": 5, "Name": "Rake", @@ -6662,7 +6689,7 @@ "Damage": { "Value": 45, "Scale": { - "Value": 1.0, + "Value": 1.5, "Type": "spirit" } }, @@ -6751,6 +6778,7 @@ }, "ability_werewolf_kickflip": { "AbilityCastDelay": 0.25, + "AbilityCastRange": 10.6, "AbilityChannelTime": 0.35, "AbilityCooldown": 21, "AbilityCooldownBetweenCharge": -1.0, @@ -6779,7 +6807,6 @@ "Key": "ability_werewolf_kickflip", "LeapForwardOffset": 2.5, "LeapRadius": 1.7, - "LeapSpeed": 1200, "MarkDuration": { "Value": 3, "Scale": { @@ -6854,6 +6881,7 @@ }, "ability_werewolf_maulingleap": { "AbilityCastDelay": 0.35, + "AbilityCastRange": 18.1, "AbilityChannelTime": 0.55, "AbilityCooldown": 16, "AbilityCooldownBetweenCharge": -1.0, @@ -6882,7 +6910,6 @@ "LeapForwardOffset": 0.3, "LeapMultiHitRadius": 1.5, "LeapRadius": 2.8, - "LeapSpeed": 1300, "Name": "Mauling Leap", "TickRate": 0.5, "Upgrades": [ @@ -7035,6 +7062,7 @@ "Type": "power_increase" } }, + "BonusMoveSpeed": 1.5, "CameraTurnRateMax": 188, "ChannelMoveSpeed": 7.62, "EndingWarningSoundDuration": 3.0, @@ -7073,15 +7101,16 @@ "StackDuration": 5, "Upgrades": [ { - "BulletResist": 18, - "TechResist": 18 + "BulletResist": 20, + "TechResist": 20 }, { "BonusMoveSpeed": 4, - "BonusHealth": 150 + "BonusHealth": 200 }, { - "KillDurationBonus": 15 + "KillDurationBonus": 15, + "KillCreditWindow": 1.5 } ] }, @@ -7096,11 +7125,18 @@ }, "ability_werewolf_unloadgun": { "AbilityCastDelay": 0.45, + "AbilityCastRange": { + "Value": 0.0254, + "Scale": { + "Value": 0.0, + "Type": "range" + } + }, "AbilityCooldown": 22, "AbilityCooldownBetweenCharge": -1.0, "AbilityDuration": 5, "AbilityUnitTargetLimit": 1, - "AccuracyPercentage": -25, + "AccuracyPercentage": -30, "BonusFireRate": 300, "BulletEffectiveness": 0.1, "BulletRadiusOverride": 7, @@ -7529,7 +7565,7 @@ "Key": "citadel_ability_bull_heal", "Name": "Siphon Life", "NonHeroHealingFactor": 40, - "Radius": 7.5, + "Radius": 8, "TickRate": 0.25, "Upgrades": [ { @@ -7546,7 +7582,7 @@ "Type": "spirit" } }, - "Radius": 3.5 + "Radius": 3 } ] }, @@ -7562,7 +7598,7 @@ "Type": "spirit" } }, - "ImpactHeight": 4, + "ImpactHeight": 6, "ImpactRadius": 9, "IsDisabled": false, "Key": "citadel_ability_bull_leap", @@ -7574,10 +7610,10 @@ "AbilityCooldown": -35.0 }, { - "StunDuration": 0.6 + "StunDuration": 0.7 }, { - "ImmunityDuration": 4, + "ImmunityDuration": 5, "ImpactRadius": 6 } ] @@ -7956,7 +7992,7 @@ "AbilityCastRange": 50, "AbilityCooldown": 50.0, "AbilityCooldownBetweenCharge": -1.0, - "AbilityDuration": 4.5, + "AbilityDuration": 5, "AbilityUnitTargetLimit": 1, "ChannelMoveSpeed": -1, "Damage": { @@ -8690,7 +8726,7 @@ } }, "HealInterval": 0.1, - "HealRadius": 5, + "HealRadius": 5.5, "IsDisabled": false, "Key": "citadel_ability_mobile_resupply", "Name": "Medicinal Specter", @@ -8762,7 +8798,7 @@ "BonusMaxHealth": 200 }, { - "RegenIncomingDamagePercent": 7, + "RegenIncomingDamagePercent": 8, "StatusResistancePercent": 20 } ] @@ -8815,7 +8851,7 @@ "citadel_ability_projectmind": { "AbilityCastDelay": 0.75, "AbilityCastRange": 25, - "AbilityCooldown": 42.0, + "AbilityCooldown": 46.0, "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, "CameraDistance": 250, @@ -8846,17 +8882,17 @@ "BarrierDuration": 5 }, { - "AbilityCooldown": -28.0 + "AbilityCooldown": -32.0 } ] }, "citadel_ability_psychic_lift": { - "AbilityCastDelay": 0.35, - "AbilityCastRange": 13, + "AbilityCastDelay": 0.45, + "AbilityCastRange": 10, "AbilityChannelTime": 0.65, - "AbilityCooldown": 120, + "AbilityCooldown": 130, "AbilityCooldownBetweenCharge": -1.0, - "AbilityDuration": 2.75, + "AbilityDuration": 2.25, "AbilityUnitTargetLimit": 1, "ChannelMoveSpeed": -1, "Damage": { @@ -8893,7 +8929,7 @@ "citadel_ability_rocket_barrage": { "AbilityCastDelay": 0.2, "AbilityCastRange": 50, - "AbilityCooldown": 165.0, + "AbilityCooldown": 175.0, "AbilityCooldownBetweenCharge": -1.0, "AbilityDuration": 8, "AbilityUnitTargetLimit": 100, @@ -8901,7 +8937,7 @@ "DamagePerRocket": { "Value": 22.5, "Scale": { - "Value": 0.2325, + "Value": 0.2, "Type": "spirit" } }, @@ -8933,9 +8969,9 @@ }, { "DamagePerRocket": { - "Value": 22, + "Value": 18, "Scale": { - "Value": 0.2, + "Value": 0.16, "Type": "spirit" } }, @@ -8972,7 +9008,7 @@ "AbilityChannelTime": 0.75 }, { - "DPSPercentHealth": 5.5 + "DPSPercentHealth": 6 } ], "VacuumRadius": 7 @@ -9002,7 +9038,7 @@ "TurretAttackDelay": 0.2, "TurretAttackFalloffEnd": 30, "TurretAttackFalloffStart": 20, - "TurretAttackRange": 25, + "TurretAttackRange": 30, "TurretBaseHealth": { "Value": 90, "Scale": { @@ -9341,7 +9377,7 @@ "Damage": { "Value": 115.0, "Scale": { - "Value": 2.1, + "Value": 1.8, "Type": "spirit" } }, @@ -9352,7 +9388,7 @@ "Key": "citadel_ability_stomp", "Name": "Kinetic Pulse", "StompRange": 16, - "StompWidth": 5.0, + "StompWidth": 5.5, "TechCleaveExpireTime": 0.2, "TossDuration": 1, "TossSpeed": 450, @@ -9367,7 +9403,7 @@ }, { "Damage": 135, - "StompRange": 16 + "StompRange": 20 } ] }, @@ -9481,8 +9517,8 @@ }, "citadel_ability_tengu_airlift": { "AbilityCastDelay": 0.1, - "AbilityCastRange": 18, - "AbilityCooldown": 65.0, + "AbilityCastRange": 22, + "AbilityCooldown": 85.0, "AbilityCooldownBetweenCharge": -1.0, "AbilityDuration": 21.0, "AbilityUnitTargetLimit": 1, @@ -9498,6 +9534,7 @@ "AllyOutgoingDamagePercent": -20, "BuffDuration": 8, "ChannelMoveSpeed": 1.3, + "CooldownReductionPctOnOthers": 25, "ExplodeDamage": { "Value": 115.0, "Scale": { @@ -9555,7 +9592,7 @@ "Damage": { "Value": 75, "Scale": { - "Value": 0.8, + "Value": 0.6, "Type": "spirit" } }, @@ -9581,7 +9618,7 @@ "Damage": { "Value": 0, "Scale": { - "Value": 2.0, + "Value": 1.7, "Type": "spirit" } } @@ -9890,7 +9927,8 @@ "AbilityCooldown": -6 }, { - "DispelDebuffs": 1 + "DispelDebuffs": 1, + "ChargeReplenish": 1 } ] }, @@ -10657,38 +10695,37 @@ }, "mirage_fire_beetles": { "AbilityCastDelay": 0.05, - "AbilityCastRange": 20, "AbilityCharges": 2, "AbilityCooldown": 35, "AbilityCooldownBetweenCharge": 1, "AbilityUnitTargetLimit": 1, "ChannelMoveSpeed": -1, - "HealthSteal": { - "Value": 70, + "DPS": { + "Value": 10, "Scale": { - "Value": 0.8, + "Value": 0.12, "Type": "spirit" } }, - "IncomingDamagePercentFromCaster": 10, "IsDisabled": false, "Key": "mirage_fire_beetles", "MaxStacks": 100, "Name": "Fire Scarabs", - "StealDuration": 14, + "OutgoingDamagePenaltyPercent": -20, + "StealDuration": 8, "Upgrades": [ { - "HealthSteal": 50 + "DPS": 8 }, { "AbilityCharges": 2 }, { - "IncomingDamagePercentFromCaster": 10, - "HealthSteal": { + "OutgoingDamagePenaltyPercent": -15, + "DPS": { "Value": 0, "Scale": { - "Value": 1.2, + "Value": 0.23, "Type": "spirit" } } @@ -10710,7 +10747,7 @@ "ProcDamageBase": { "Value": 11, "Scale": { - "Value": 0.5115, + "Value": 0.44, "Type": "spirit" } }, @@ -10719,11 +10756,11 @@ "Upgrades": [ { "MovementSpeedSlow": 60, - "SlowDuration": 0.5 + "SlowDuration": 0.8 }, { "ProcDamageBase": 20, - "VictimStackDuration": 2.5 + "VictimStackDuration": 3 }, { "AbilityCooldown": -1, @@ -10735,7 +10772,7 @@ "VictimStackDuration": 5 }, "mirage_teleport": { - "AbilityCooldown": 145.0, + "AbilityCooldown": 120.0, "AbilityCooldownBetweenCharge": -1.0, "AbilityUnitTargetLimit": 1, "ChannelMoveSpeed": -1, @@ -10746,12 +10783,12 @@ "Type": "spirit" } }, - "InterruptCooldown": 6, + "InterruptCooldown": 4, "IsDisabled": false, "Key": "mirage_teleport", "Name": "Traveler", "SearchRadius": 30, - "TeleportCompletedTime": 3, + "TeleportCompletedTime": 2, "Upgrades": [ { "BonusMoveSpeed": 3, @@ -10799,7 +10836,7 @@ "Name": "Dust Devil", "OpenHeight": 8, "ProjectileThinkInterval": 0.01, - "Radius": 3.5, + "Radius": 4, "SlowDuration": 3, "SlowPercent": 30, "TickRate": 0.25, @@ -10813,7 +10850,7 @@ "WhirlwindEvasionChance": 30 }, { - "RecastWindow": 5, + "RecastWindow": 6, "Damage": { "Value": 0, "Scale": { @@ -11878,7 +11915,7 @@ "AbilityCastDelay": 0.55, "AbilityCooldown": 130, "AbilityCooldownBetweenCharge": -1.0, - "AbilityDuration": 10, + "AbilityDuration": 11, "AbilityUnitTargetLimit": 1, "AccelerationPercentage": -60, "AirJumpForce": 500, @@ -11904,7 +11941,7 @@ "MoveSpeedMax": 7, "Name": "Goo Ball", "ParticleRadiusMultiplier": 1.2, - "StunDuration": 0.7, + "StunDuration": 0.5, "TechResist": 35, "TickRate": 0.25, "Upgrades": [ @@ -12024,9 +12061,9 @@ "AbilityUnitTargetLimit": 1, "ChannelMoveSpeed": -1, "Damage": { - "Value": 0.0, + "Value": 20.0, "Scale": { - "Value": 0.8, + "Value": 0.6, "Type": "melee" } }, @@ -12048,7 +12085,7 @@ "PunchRollSlowDuration": 1, "Radius": 4, "SlowPercent": 20, - "TossDuration": 0.8, + "TossDuration": 0.6, "TossGroundSideRatio": 0.7, "TossSpeed": 625, "TossSpeedUpWall": 500, @@ -12065,14 +12102,14 @@ "AbilityCooldown": -12, "UseHeavyMelee": 1, "DamageHeavyMelee": { - "Value": 30, + "Value": 50, "Scale": { - "Value": 0.9, + "Value": 0.6, "Type": "heavy_melee" } }, "Damage": { - "Value": -30.0, + "Value": -50.0, "Scale": { "Value": 0.0, "Type": "melee" diff --git a/data/json/attribute-data.json b/data/json/attribute-data.json index c779740..37de31c 100644 --- a/data/json/attribute-data.json +++ b/data/json/attribute-data.json @@ -71,6 +71,10 @@ "label": "OutOfCombatHealthRegen_label", "postfix": "OutOfCombatHealthRegen_prefix" }, + "HeroSpiritLifestealEffectiveness": { + "label": "StatDesc_SpiritLifestealEffectiveness", + "postfix": "StatDesc_SpiritLifestealEffectiveness_postfix" + }, "BulletResist": { "label": "BulletResist_label", "postfix": "BulletResist_postfix" diff --git a/data/json/hero-data.json b/data/json/hero-data.json index 132b3ab..502058c 100644 --- a/data/json/hero-data.json +++ b/data/json/hero-data.json @@ -33,7 +33,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.2, - "MaxHealth": 46.0, + "MaxHealth": 51.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -107,7 +107,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 1.144, - "MaxHealth": 48.0, + "MaxHealth": 53.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -208,11 +208,11 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.1, - "MaxHealth": 57.0, + "MaxHealth": 62.0, "PowerIncreases": 1, "TechPower": 1.1, - "LightMeleeDamage": 1.58, - "HeavyMeleeDamage": 3.6656, + "LightMeleeDamage": 1.738, + "HeavyMeleeDamage": 4.0322, "DPS": 1.4286, "SustainedDPS": 0.84839 }, @@ -309,7 +309,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.154, - "MaxHealth": 60.0, + "MaxHealth": 65.0, "BonusAttackRange": 59, "PowerIncreases": 1, "BulletResist": 0.3, @@ -412,7 +412,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.495, - "MaxHealth": 69.0, + "MaxHealth": 75.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -513,7 +513,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.077, - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -610,7 +610,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.52, - "MaxHealth": 35.0, + "MaxHealth": 39.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.2, @@ -714,7 +714,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -809,7 +809,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.242, - "MaxHealth": 53.0, + "MaxHealth": 58.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -910,7 +910,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 1.1, - "MaxHealth": 49.0, + "MaxHealth": 54.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1011,7 +1011,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.616, - "MaxHealth": 46.0, + "MaxHealth": 51.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1095,7 +1095,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.124929, - "MaxHealth": 48.0, + "MaxHealth": 53.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1163,14 +1163,14 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.5, - "MaxHealth": 68.0, + "MaxHealth": 74.0, "PowerIncreases": 1, "BulletResist": 0.625, "TechPower": 1.1, "LightMeleeDamage": 1.58, "HeavyMeleeDamage": 3.6656, "DPS": 1.9047, - "SustainedDPS": 1.2721 + "SustainedDPS": 1.3158 }, "LightMeleeDamage": 50, "Lore": "hero_dynamo_lore", @@ -1194,7 +1194,7 @@ "BulletSpeed": 320.0, "BulletDamage": 12.6, "RoundsPerSecond": 3.8095, - "ClipSize": 18, + "ClipSize": 20, "ReloadTime": 2.35, "ReloadMovespeed": 1.0, "ReloadDelay": 0, @@ -1213,7 +1213,7 @@ "CanCrit": true, "AmmoConsumedPerShot": 1, "DPS": 48.0, - "SustainedDPS": 32.056, + "SustainedDPS": 33.158, "NameKey": "citadel_weapon_hero_dynamo_set", "DescKey": "citadel_weapon_hero_dynamo_set_desc", "WeaponTypes": [ @@ -1266,7 +1266,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.34, - "MaxHealth": 35.0, + "MaxHealth": 39.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1369,7 +1369,7 @@ "LevelScaling": { "BulletDamage": 0.75, "BulletDamageAltFire": 0.5, - "MaxHealth": 52.0, + "MaxHealth": 57.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1397,7 +1397,7 @@ "Type": "Assassin", "Weapon": { "BulletSpeed": 127.0, - "BulletDamage": 17.0, + "BulletDamage": 18.5, "RoundsPerSecond": 2.6316, "ClipSize": 15, "ReloadTime": 2.5, @@ -1417,8 +1417,8 @@ "HitOnceAcrossAllBullets": true, "CanCrit": true, "AmmoConsumedPerShot": 1, - "DPS": 44.737, - "SustainedDPS": 31.098, + "DPS": 48.685, + "SustainedDPS": 33.842, "NameKey": "citadel_weapon_hero_fencer_set", "DescKey": "citadel_weapon_hero_fencer_set_desc", "WeaponTypes": [ @@ -1469,15 +1469,15 @@ "IsRecommended": false, "IsSelectable": true, "LevelScaling": { - "BulletDamage": 0.15, - "MaxHealth": 60.0, + "BulletDamage": 0.16, + "MaxHealth": 65.0, "PowerIncreases": 1, "TechResist": 0.625, "TechPower": 1.1, "LightMeleeDamage": 1.58, "HeavyMeleeDamage": 3.6656, - "DPS": 1.7857, - "SustainedDPS": 1.1207 + "DPS": 1.9048, + "SustainedDPS": 1.1954 }, "LightMeleeDamage": 50, "Lore": "hero_forge_lore", @@ -1499,7 +1499,7 @@ "Type": "Mystic", "Weapon": { "BulletSpeed": 650.0, - "BulletDamage": 6.0, + "BulletDamage": 6.2, "RoundsPerSecond": 4.7619, "ClipSize": 66, "ReloadTime": 3.29, @@ -1522,8 +1522,8 @@ "RoundsPerSecondAtMaxSpin": 11.904761904761903, "SpinAcceleration": 0.5, "SpinDeceleration": 0.25, - "DPS": 71.429, - "SustainedDPS": 44.827, + "DPS": 73.81, + "SustainedDPS": 46.321, "NameKey": "citadel_weapon_hero_forge_set", "DescKey": "citadel_weapon_hero_forge_set_desc", "WeaponTypes": [ @@ -1575,7 +1575,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.18, - "MaxHealth": 42.0, + "MaxHealth": 47.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1669,8 +1669,8 @@ "GroundDashDuration": 0.7, "GroundDashSpeed": 14.3, "HeavyMeleeDamage": 116, - "HeroBulletLifestealEffectiveness": 1.0, - "HeroSpiritLifestealEffectiveness": 1.0, + "HeroBulletLifestealEffectiveness": 0.7, + "HeroSpiritLifestealEffectiveness": 0.7, "InDevelopment": false, "InHeroLabs": false, "IsDisabled": false, @@ -1678,7 +1678,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.33, - "MaxHealth": 46.0, + "MaxHealth": 55.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1784,7 +1784,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 69.0, + "MaxHealth": 75.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1879,7 +1879,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.946, - "MaxHealth": 59.0, + "MaxHealth": 64.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -1980,7 +1980,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.374, - "MaxHealth": 48.0, + "MaxHealth": 53.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2081,7 +2081,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.25, - "MaxHealth": 37.0, + "MaxHealth": 41.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2182,7 +2182,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.924, - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2279,7 +2279,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.143, - "MaxHealth": 40.0, + "MaxHealth": 45.0, "PowerIncreases": 1, "TechPower": 0.5, "LightMeleeDamage": 1.58, @@ -2383,7 +2383,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.495, - "MaxHealth": 35.0, + "MaxHealth": 39.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2488,13 +2488,13 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.088, - "MaxHealth": 46.0, + "MaxHealth": 51.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, "HeavyMeleeDamage": 3.6656, "DPS": 0.83809, - "SustainedDPS": 0.44611 + "SustainedDPS": 0.46726 }, "LightMeleeDamage": 50, "Lore": "hero_inferno_lore", @@ -2519,7 +2519,7 @@ "BulletDamage": 5.5, "RoundsPerSecond": 9.5238, "ClipSize": 27, - "ReloadTime": 2.491, + "ReloadTime": 2.25, "ReloadMovespeed": 1.0, "ReloadDelay": 0, "ReloadSingle": false, @@ -2537,7 +2537,7 @@ "CanCrit": true, "AmmoConsumedPerShot": 1, "DPS": 52.381, - "SustainedDPS": 27.882, + "SustainedDPS": 29.204, "NameKey": "citadel_weapon_hero_inferno_set", "DescKey": "citadel_weapon_hero_inferno_set_desc", "WeaponTypes": [ @@ -2588,7 +2588,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2683,7 +2683,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.418, - "MaxHealth": 67.0, + "MaxHealth": 73.0, "PowerIncreases": 1, "TechResist": 0.625, "TechPower": 1.3, @@ -2786,7 +2786,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.077, - "MaxHealth": 72.0, + "MaxHealth": 78.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2887,7 +2887,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.341, - "MaxHealth": 58.0, + "MaxHealth": 63.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -2989,7 +2989,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.55, - "MaxHealth": 45.0, + "MaxHealth": 50.0, "PowerIncreases": 1, "TechPower": 1.3, "LightMeleeDamage": 1.58, @@ -3093,7 +3093,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.3, - "MaxHealth": 52.0, + "MaxHealth": 57.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3194,7 +3194,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.043, - "MaxHealth": 44.0, + "MaxHealth": 49.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3297,7 +3297,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.06, - "MaxHealth": 40.0, + "MaxHealth": 45.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3381,7 +3381,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.07, - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3449,7 +3449,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.803, - "MaxHealth": 59.0, + "MaxHealth": 64.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3550,7 +3550,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 1.001, - "MaxHealth": 45.0, + "MaxHealth": 50.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3657,7 +3657,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.27, - "MaxHealth": 45.0, + "MaxHealth": 50.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.7, @@ -3761,7 +3761,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.165, - "MaxHealth": 50.0, + "MaxHealth": 55.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3860,7 +3860,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -3955,7 +3955,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.077, - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4052,7 +4052,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.165, - "MaxHealth": 53.0, + "MaxHealth": 58.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4072,9 +4072,9 @@ "Role": "hero_shiv_role", "SpiritScaling": {}, "SprintSpeed": 1.6, - "Stamina": 2, - "StaminaCooldown": 4.5000045000045, - "StaminaRegenPerSecond": 0.222222, + "Stamina": 3, + "StaminaCooldown": 5.500247511138001, + "StaminaRegenPerSecond": 0.18181, "TechDuration": 0, "TechRange": 0, "Type": "Brawler", @@ -4180,7 +4180,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.44, - "MaxHealth": 59.0, + "MaxHealth": 64.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4309,7 +4309,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.22, - "MaxHealth": 62.0, + "MaxHealth": 67.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4410,7 +4410,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.275, - "MaxHealth": 68.0, + "MaxHealth": 74.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4511,7 +4511,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.22, - "MaxHealth": 43.0, + "MaxHealth": 48.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4612,7 +4612,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 69.0, + "MaxHealth": 75.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4707,7 +4707,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.08, - "MaxHealth": 52.0, + "MaxHealth": 57.0, "PowerIncreases": 1, "TechPower": 1.2, "LightMeleeDamage": 1.58, @@ -4766,6 +4766,63 @@ }, "WeaponPowerScale": 1 }, + "hero_testhero": { + "AbilityResourceMax": 0, + "AbilityResourceRegenPerSecond": 0, + "AirDashDistanceInMeters": 8.0, + "AirDashDuration": 0.43, + "AirDashSpeed": 18.6, + "BaseHealthRegen": 2.0, + "BaseWeaponDamageIncrease": 0, + "BoundAbilities": {}, + "CritDamageBonusPercent": 0.0, + "CritDamageReceivedPercent": 0.0, + "CrouchSpeed": 4.75, + "GroundDashDistanceInMeters": 10.0, + "GroundDashDuration": 0.62, + "GroundDashSpeed": 16.1, + "HeavyMeleeDamage": 116, + "HeroBulletLifestealEffectiveness": 1.0, + "HeroSpiritLifestealEffectiveness": 1.0, + "InDevelopment": true, + "InHeroLabs": false, + "IsDisabled": true, + "IsRecommended": false, + "IsSelectable": true, + "LevelScaling": { + "BulletDamage": 0.043, + "MaxHealth": 49.0, + "PowerIncreases": 1, + "TechPower": 1.1, + "LightMeleeDamage": 1.58, + "HeavyMeleeDamage": 2.9092 + }, + "LightMeleeDamage": 63, + "Lore": "hero_testhero_lore", + "MaxHealth": 740, + "MaxMoveSpeed": 6.8, + "MoveAcceleration": 4, + "Name": null, + "Playstyle": "hero_testhero_playstyle", + "ProcBuildUpRateScale": 1, + "ReloadSpeed": 0, + "Role": "hero_testhero_role", + "SpiritScaling": {}, + "SprintSpeed": 1.6, + "Stamina": 3, + "StaminaCooldown": 4.5000045000045, + "StaminaRegenPerSecond": 0.222222, + "TechDuration": 0, + "TechRange": 0, + "Type": "Assassin", + "Weapon": { + "WeaponTypes": [ + "Attribute_EWeaponAttribute_Spreadshot", + "Attribute_EWeaponAttribute_CloseRange" + ] + }, + "WeaponPowerScale": 1 + }, "hero_thumper": { "AbilityResourceMax": 0, "AbilityResourceRegenPerSecond": 0, @@ -4807,7 +4864,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4902,7 +4959,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.418, - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -4999,7 +5056,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.22, - "MaxHealth": 75.0, + "MaxHealth": 81.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5086,7 +5143,7 @@ "Key": "ability_unicorn_dazzlingorb" } }, - "BulletResist": -6, + "BulletResist": -8, "CritDamageBonusPercent": -25.0, "CritDamageReceivedPercent": 0.0, "CrouchSpeed": 4.75, @@ -5102,14 +5159,14 @@ "IsRecommended": false, "IsSelectable": true, "LevelScaling": { - "BulletDamage": 0.6, - "MaxHealth": 42.0, + "BulletDamage": 0.7, + "MaxHealth": 47.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, "HeavyMeleeDamage": 3.6656, - "DPS": 1.0, - "SustainedDPS": 0.70589 + "DPS": 1.1667, + "SustainedDPS": 0.82354 }, "LightMeleeDamage": 50, "Lore": "hero_unicorn_lore", @@ -5131,15 +5188,15 @@ "Type": "Marksman", "Weapon": { "BulletSpeed": 50.0, - "BulletDamage": 18, + "BulletDamage": 22, "RoundsPerSecond": 1.6667, "ClipSize": 8, "ReloadTime": 2.0, "ReloadMovespeed": 1.0, "ReloadDelay": 0, "ReloadSingle": false, - "FalloffStartRange": 150.0, - "FalloffEndRange": 200.0, + "FalloffStartRange": 22.0, + "FalloffEndRange": 60.0, "FalloffStartScale": 1.0, "FalloffEndScale": 0.1, "FalloffBias": 0.5, @@ -5152,8 +5209,8 @@ "CanCrit": true, "AmmoConsumedPerShot": 1, "ExplosionRadius": 0.0, - "DPS": 30.001, - "SustainedDPS": 21.177, + "DPS": 36.667, + "SustainedDPS": 25.883, "NameKey": "citadel_weapon_hero_unicorn_set", "DescKey": "citadel_weapon_hero_unicorn_set_desc", "WeaponTypes": [ @@ -5206,7 +5263,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.275, - "MaxHealth": 34.0, + "MaxHealth": 38.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5307,7 +5364,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.242, - "MaxHealth": 61.0, + "MaxHealth": 66.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5412,7 +5469,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.198, - "MaxHealth": 42.0, + "MaxHealth": 47.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5516,7 +5573,7 @@ "LevelScaling": { "BulletDamage": 0.36, "BulletDamageAltFire": 1.6, - "MaxHealth": 52.0, + "MaxHealth": 57.0, "PowerIncreases": 1, "TechPower": 1.3, "LightMeleeDamage": 1.58, @@ -5647,7 +5704,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.38, - "MaxHealth": 67.0, + "MaxHealth": 73.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5754,7 +5811,7 @@ "LevelScaling": { "BulletDamage": 0.1206, "BulletDamageAltFire": 0.819, - "MaxHealth": 35.0, + "MaxHealth": 39.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5855,7 +5912,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.819, - "MaxHealth": 35.0, + "MaxHealth": 39.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -5956,7 +6013,7 @@ "IsSelectable": true, "LevelScaling": { "BulletDamage": 0.14, - "MaxHealth": 42.0, + "MaxHealth": 47.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -6059,7 +6116,7 @@ "IsSelectable": false, "LevelScaling": { "BulletDamage": 0.77, - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -6158,7 +6215,7 @@ "IsRecommended": false, "IsSelectable": false, "LevelScaling": { - "MaxHealth": 70.0, + "MaxHealth": 76.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, @@ -6254,7 +6311,7 @@ "LevelScaling": { "BulletDamage": 0.154, "BulletDamageAltFire": 0.7, - "MaxHealth": 52.0, + "MaxHealth": 57.0, "PowerIncreases": 1, "TechPower": 1.1, "LightMeleeDamage": 1.58, diff --git a/data/json/hero-meaningful-stats.json b/data/json/hero-meaningful-stats.json index edb9807..d42a9f1 100644 --- a/data/json/hero-meaningful-stats.json +++ b/data/json/hero-meaningful-stats.json @@ -26,6 +26,8 @@ "GroundDashDuration": true, "GroundDashSpeed": true, "HeavyMeleeDamage": true, + "HeroBulletLifestealEffectiveness": true, + "HeroSpiritLifestealEffectiveness": true, "HitOnceAcrossAllBullets": true, "InDevelopment": true, "IsDisabled": true, diff --git a/data/json/item-cards.json b/data/json/item-cards.json index a292366..af8df40 100644 --- a/data/json/item-cards.json +++ b/data/json/item-cards.json @@ -1108,8 +1108,8 @@ ] }, "Upgrades": { - "NonPlayerBonusWeaponPower": 15, - "NonPlayerBulletResist": 15, + "NonPlayerBonusWeaponPower": 35, + "NonPlayerBulletResist": 35, "OutOfCombatHealthRegen": 1 }, "Other": { @@ -1206,7 +1206,7 @@ }, { "Key": "TechRangeMultiplier", - "Value": 15, + "Value": 12, "Type": "distance", "UsageFlags": "ConditionallyApplied" } @@ -1220,12 +1220,12 @@ ] }, "Upgrades": { - "TechRadiusMultiplier": 25, - "TechRangeMultiplier": 25, - "BaseAttackDamagePercent": 37, - "BonusHealth": 200, - "NonPlayerBonusWeaponPower": 10, - "NonPlayerBulletResist": 10 + "TechRadiusMultiplier": 40, + "TechRangeMultiplier": 40, + "BaseAttackDamagePercent": 47, + "BonusHealth": 300, + "NonPlayerBonusWeaponPower": 30, + "NonPlayerBulletResist": 30 }, "Other": { "AbilityCastRange": { @@ -1259,7 +1259,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 15, + "Value": 12, "Type": "distance", "UsageFlags": "ConditionallyApplied" } @@ -2180,9 +2180,9 @@ }, "Upgrades": { "ParryCooldownReduction": 0.5, - "MeleeResistPercent": 12, + "MeleeResistPercent": 22, "BonusDamagePercent": 20, - "BonusHealth": 50 + "BonusHealth": 150 }, "Other": { "AbilityUnitTargetLimit": { @@ -2234,7 +2234,7 @@ "Alt": [ { "Key": "BonusHealth", - "Value": 100, + "Value": 75, "Type": "health" }, { @@ -2341,7 +2341,7 @@ "Alt": [ { "Key": "StatusResistancePercent", - "Value": 18, + "Value": 20, "Type": "duration" }, { @@ -3157,9 +3157,9 @@ ] }, "Upgrades": { - "ActiveBonusMoveSpeed": "2m", - "BonusFireRate": 20, - "BulletResist": 5, + "ActiveBonusMoveSpeed": "3m", + "BonusFireRate": 34, + "BulletResist": 10, "ActiveRadius": "15m" }, "Other": { @@ -6553,7 +6553,7 @@ "Alt": [ { "Key": "BulletResist", - "Value": 15, + "Value": 12, "Type": "bullet_armor_up" } ] @@ -6585,8 +6585,8 @@ ] }, "Upgrades": { - "ActiveMoveSpeedPenalty": "4.5m", - "GroundDashReductionPercent": 50, + "ActiveMoveSpeedPenalty": "6.5m", + "GroundDashReductionPercent": 60, "AbilityCooldown": -2, "BulletResist": 5 }, @@ -7660,8 +7660,8 @@ }, "Upgrades": { "OutOfCombatHealthRegen": 3, - "CombatBarrier": 175, - "BonusMoveSpeed": "1m", + "CombatBarrier": 225, + "BonusMoveSpeed": "3m", "AbilityCooldown": -20 }, "Other": { @@ -7880,7 +7880,7 @@ "Main": [ { "Key": "TechResist", - "Value": 15 + "Value": 18 } ], "Alt": [ @@ -8280,9 +8280,10 @@ ] }, "Upgrades": { - "BulletResist": 8, + "BulletResist": 16, "SpiritDamageReflectedPct": 15, - "BulletDamageReflectedPct": 25 + "BulletDamageReflectedPct": 25, + "AbilityCooldown": -10 }, "Other": { "AbilityUnitTargetLimit": { @@ -8342,7 +8343,7 @@ "Main": [ { "Key": "TechRangeMultiplier", - "Value": 35, + "Value": 30, "Type": "distance" } ], @@ -8370,7 +8371,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 35, + "Value": 30, "Type": "distance" } } @@ -10113,10 +10114,10 @@ ] }, "Upgrades": { - "BonusHealth": 75, - "MagicResistReduction": -10, - "AbilityCooldown": -10, - "TechPowerReduction": -16 + "BonusHealth": 150, + "MagicResistReduction": -12, + "AbilityCooldown": -12, + "TechPowerReduction": -26 }, "Other": { "AbilityUnitTargetLimit": { @@ -10215,8 +10216,8 @@ "Upgrades": { "PercentDamage": 20, "BonusFireRate": 20, - "TechPowerReduction": -14, - "MagicResistReduction": -10, + "TechPowerReduction": -26, + "MagicResistReduction": -12, "AbilityDuration": 0.25, "AbilityCooldown": -12 }, @@ -10315,7 +10316,8 @@ "Upgrades": { "BonusHealth": 130, "BulletArmorReduction": -4, - "FireRateSlow": 20 + "FireRateSlow": 20, + "AbilityCooldown": -8 }, "Other": { "AbilityUnitTargetLimit": { @@ -10409,9 +10411,9 @@ ] }, "Upgrades": { - "BonusHealth": 75, + "BonusHealth": 175, "BulletArmorReduction": -7, - "AbilityCooldown": -6 + "AbilityCooldown": -8 }, "Other": { "AbilityUnitTargetLimit": { @@ -10471,7 +10473,7 @@ }, { "Key": "TechRangeMultiplier", - "Value": 8, + "Value": 6, "Type": "distance" } ] @@ -10507,10 +10509,10 @@ ] }, "Upgrades": { - "TechRadiusMultiplier": 10, - "TechRangeMultiplier": 10, - "HealPercentAmount": 5, - "AbilityCooldown": -40 + "TechRadiusMultiplier": 20, + "TechRangeMultiplier": 20, + "HealPercentAmount": 15, + "AbilityCooldown": -45 }, "Other": { "AbilityUnitTargetLimit": { @@ -10537,7 +10539,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 8, + "Value": 6, "Type": "distance" } } @@ -11283,7 +11285,7 @@ }, { "Key": "TechRangeMultiplier", - "Value": 6, + "Value": 5, "Type": "distance" } ] @@ -11357,7 +11359,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 6, + "Value": 5, "Type": "distance" } } @@ -11560,7 +11562,7 @@ "Alt": [ { "Key": "TechRangeMultiplier", - "Value": 10, + "Value": 8, "Type": "distance" }, { @@ -11645,7 +11647,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 10, + "Value": 8, "Type": "distance" } } @@ -11746,11 +11748,6 @@ "Value": 5, "Type": "bullet_armor_up", "UsageFlags": "IntrinsicallyProvidedInAbility" - }, - { - "Key": "TechRangeMultiplier", - "Value": 5, - "Type": "distance" } ] }, @@ -11784,11 +11781,6 @@ "Key": "ChannelMoveSpeed", "Value": -1, "Type": "move_speed" - }, - "TechRadiusMultiplier": { - "Key": "TechRadiusMultiplier", - "Value": 5, - "Type": "distance" } } }, @@ -12174,10 +12166,10 @@ }, "Upgrades": { "OutOfCombatHealthRegen": 20, - "AmbushBonusFireRate": 25, - "AmbushBonusMeleeDamage": 20, - "AmbushBonusTechPower": 25, - "AbilityCooldown": -12 + "AmbushBonusFireRate": 35, + "AmbushBonusMeleeDamage": 30, + "AmbushBonusTechPower": 35, + "AbilityCooldown": -17 }, "Other": { "AbilityUnitTargetLimit": { @@ -12458,8 +12450,8 @@ ] }, "Upgrades": { - "AbilityCooldown": -21, - "CombatBarrier": 175, + "AbilityCooldown": -35, + "CombatBarrier": 275, "InterruptCooldown": -3 }, "Other": { @@ -12645,7 +12637,7 @@ "Alt": [ { "Key": "TechRangeMultiplier", - "Value": 6, + "Value": 5, "Type": "distance" }, { @@ -12688,7 +12680,7 @@ "TechRadiusMultiplier": 12, "TechRangeMultiplier": 12, "TechPower": 12, - "TotalHealthRegen": 325 + "TotalHealthRegen": 425 }, "Other": { "AbilityUnitTargetLimit": { @@ -12712,7 +12704,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 6, + "Value": 5, "Type": "distance" } } @@ -12744,7 +12736,7 @@ "Alt": [ { "Key": "TechResist", - "Value": 8, + "Value": 10, "Type": "tech_armor_up" } ] @@ -12781,9 +12773,11 @@ ] }, "Upgrades": { - "TechResist": 4, - "HealPerStack": 20, - "AbilityCooldown": -8 + "TechResist": 10, + "HealPerStack": 30, + "AbilityCooldown": -8, + "MaxStaminaRestore": 2, + "MinStaminaRestore": 2 }, "Other": { "AbilityCastRange": { @@ -12870,9 +12864,9 @@ ] }, "Upgrades": { - "TotalHealthRegen": 500, + "TotalHealthRegen": 600, "BonusSprintSpeed": "6m", - "AbilityCooldown": -26 + "AbilityCooldown": -60 }, "Other": { "AbilityUnitTargetLimit": { @@ -12927,6 +12921,10 @@ "Key": "BonusMoveSpeed", "Value": "5.0m", "Type": "move_speed" + }, + { + "Key": "BonusFireRate", + "Value": 20 } ], "Alt": [ @@ -12946,6 +12944,7 @@ "ModelScaleGrowth": -0.15, "ModelScaleGrowthTooltip": -15, "BonusMoveSpeed": "2m", + "BonusFireRate": 20, "AbilityCooldown": -15 }, "Other": { @@ -13096,7 +13095,7 @@ "Main": [ { "Key": "TechRangeMultiplier", - "Value": 10, + "Value": 8, "Type": "distance" } ], @@ -13168,7 +13167,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 10, + "Value": 8, "Type": "distance" } } @@ -13202,7 +13201,7 @@ "Alt": [ { "Key": "TechRangeMultiplier", - "Value": 15, + "Value": 10, "Type": "distance" } ] @@ -13270,7 +13269,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 15, + "Value": 10, "Type": "distance" } } @@ -13520,7 +13519,7 @@ "Alt": [ { "Key": "TechResist", - "Value": 10 + "Value": 8 }, { "Key": "OutOfCombatHealthRegen", @@ -13562,8 +13561,8 @@ }, "Upgrades": { "HealthDrainedPerSecond": -20, - "BonusFireRate": 20, - "TechResist": 8, + "BonusFireRate": 30, + "TechResist": 14, "OutOfCombatHealthRegen": 8 }, "Other": { @@ -13822,7 +13821,7 @@ "Main": [ { "Key": "TechRangeMultiplierBuff", - "Value": 15, + "Value": 12, "Type": "distance", "UsageFlags": "ConditionallyApplied" }, @@ -13871,7 +13870,7 @@ }, "TechRadiusMultiplierBuff": { "Key": "TechRadiusMultiplierBuff", - "Value": 15, + "Value": 12, "Type": "distance", "UsageFlags": "ConditionallyApplied" } @@ -14922,7 +14921,8 @@ ] }, "Upgrades": { - "AbilityCooldown": -30 + "AbilityCooldown": -40, + "AbilityDuration": 0.25 }, "Other": { "AbilityUnitTargetLimit": { @@ -15318,9 +15318,9 @@ ] }, "Upgrades": { - "BulletLifestealPercent": 18, - "ActiveBonusFireRate": 15, - "TechResist": 15 + "BulletLifestealPercent": 28, + "ActiveBonusFireRate": 25, + "TechResist": 20 }, "Other": { "AbilityUnitTargetLimit": { @@ -16642,7 +16642,7 @@ "Alt": [ { "Key": "TechPower", - "Value": 35 + "Value": 30 }, { "Key": "BonusHealth", @@ -16718,7 +16718,7 @@ "Info2": { "Type": null, "DescKey": "#upgrade_burst_fire_desc", - "Cooldown": 7, + "Cooldown": 9, "ChargeUp": null, "Main": [ { @@ -16737,7 +16737,7 @@ "Alt": [ { "Key": "AbilityDuration", - "Value": 3.5, + "Value": 4.5, "Type": "duration" } ] @@ -17108,7 +17108,7 @@ "upgrade_quick_silver": { "Key": "upgrade_quick_silver", "Name": "Quicksilver Reload", - "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and bonus bullets on use.", + "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and reloads bullets on use.", "Cost": 1600, "Tier": 2, "Slot": "Tech", @@ -17723,12 +17723,12 @@ ] }, "Upgrades": { - "SpiritPower": 15, - "InvisMoveSpeedMod": "4m", - "HealOnVeil": 200, - "AbilityCooldown": -4, + "SpiritPower": 25, + "InvisMoveSpeedMod": "6m", + "HealOnVeil": 300, + "AbilityCooldown": -9, "InvisDuration": 4, - "BonusMoveSpeed": "2m" + "BonusMoveSpeed": "4m" }, "Other": { "AbilityDuration": { @@ -18043,8 +18043,8 @@ }, "Upgrades": { "BulletSplitShot": 4, - "WeaponDamagePerStack": 4, - "AbilityCooldown": -6 + "WeaponDamagePerStack": 8, + "AbilityCooldown": -8 }, "Other": { "AbilityUnitTargetLimit": { @@ -18215,11 +18215,11 @@ ] }, "Upgrades": { - "TechPower": 25, - "AbilityDuration": 6, - "BonusAbilityDurationPercent": 10, - "BonusHealth": 100, - "FlyMoveSpeed": "2m", + "TechPower": 46, + "AbilityDuration": 8, + "BonusAbilityDurationPercent": 15, + "BonusHealth": 200, + "FlyMoveSpeed": "6m", "SummonDuration": -0.3 }, "Other": { @@ -18561,7 +18561,7 @@ "Alt": [ { "Key": "TechRangeMultiplier", - "Value": 8, + "Value": 6, "Type": "distance" } ] @@ -18633,7 +18633,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 8, + "Value": 6, "Type": "distance" }, "DamageThresholdDuration": { @@ -19317,7 +19317,7 @@ }, { "Key": "BonusFireRate", - "Value": 30 + "Value": 35 } ] }, @@ -19903,7 +19903,7 @@ "upgrade_icarus_wings": { "Key": "upgrade_icarus_wings", "Name": "Seraphim Wings", - "Description": "When Airborne, You deal more damage and take reduced damage. Allows an additional use of Air Jump or Air Dash before landing.", + "Description": "When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.", "Cost": 9999, "Tier": 5, "Slot": "Armor", @@ -19927,6 +19927,16 @@ { "Key": "GravityScale", "Value": -70 + }, + { + "Key": "AirControlPercent", + "Value": 100, + "Type": "move_speed" + }, + { + "Key": "AirControlAccelPercent", + "Value": 50, + "Type": "move_speed" } ] }, @@ -19942,12 +19952,7 @@ }, { "Key": "AirBonusDamageTaken", - "Value": -40 - }, - { - "Key": "AirControlPercent", - "Value": 100, - "Type": "move_speed" + "Value": -60 } ], "Alt": [] @@ -19971,11 +19976,6 @@ "Key": "ChannelMoveSpeed", "Value": -1, "Type": "move_speed" - }, - "AirControlAccelPercent": { - "Key": "AirControlAccelPercent", - "Value": 50, - "Type": "move_speed" } } }, @@ -20022,14 +20022,14 @@ }, { "Key": "Radius", - "Value": "11m", + "Value": "12m", "Type": "distance" } ] }, "Upgrades": { "AbilityCooldown": -15, - "Radius": "2m" + "Radius": "3m" }, "Other": { "AbilityDuration": { @@ -20088,6 +20088,11 @@ "ChargeUp": null, "Main": [], "Alt": [ + { + "Key": "StatusResistancePercent", + "Value": 40, + "Type": "duration" + }, { "Key": "BonusHealth", "Value": 300, @@ -20119,14 +20124,16 @@ "Alt": [ { "Key": "EndRadius", - "Value": "12m", + "Value": "20m", "Type": "distance" } ] }, "Upgrades": { "EndRadius": "6m", - "BonusHealth": 300 + "BonusHealth": 300, + "StatusResistancePercent": 20, + "Damage": 200 }, "Other": { "AbilityUnitTargetLimit": { @@ -20155,7 +20162,7 @@ }, "DamageHeight": { "Key": "DamageHeight", - "Value": "2.5m" + "Value": "4m" } } }, @@ -20179,12 +20186,12 @@ "Info1": { "Type": "Active", "DescKey": "#upgrade_celestial_guidance_desc", - "Cooldown": 50, + "Cooldown": 30, "ChargeUp": null, "Main": [ { "Key": "HealPercentAmount", - "Value": 50, + "Value": 60, "Type": "healing" }, { @@ -20202,7 +20209,7 @@ "Alt": [ { "Key": "MinHeal", - "Value": 300, + "Value": 400, "Type": "healing" }, { @@ -20213,10 +20220,9 @@ ] }, "Upgrades": { - "AbilityCooldown": -25, + "AbilityCooldown": -20, "BuffDuration": 2, - "MinHeal": 200, - "Radius": "6m" + "MinHeal": 200 }, "Other": { "AbilityUnitTargetLimit": { @@ -20534,12 +20540,12 @@ "Info1": { "Type": "Passive", "DescKey": "#upgrade_cloak_of_opportunity_desc", - "Cooldown": 14.0, + "Cooldown": 12.0, "ChargeUp": null, "Main": [ { "Key": "CombatBarrier", - "Value": 300, + "Value": 500, "Type": "combat_barrier", "UsageFlags": "ConditionallyApplied" }, @@ -20564,9 +20570,9 @@ ] }, "Upgrades": { - "BonusMoveSpeed": "2m", + "BonusMoveSpeed": "4m", "AbilityCooldown": -4, - "CombatBarrier": 200 + "CombatBarrier": 300 }, "Other": { "AbilityUnitTargetLimit": { @@ -20608,7 +20614,7 @@ "Main": [ { "Key": "MeleeDistanceScale", - "Value": 130 + "Value": 150 } ], "Alt": [ @@ -20639,21 +20645,21 @@ "Main": [ { "Key": "CooldownReductionOnHitPct", - "Value": 12, + "Value": 16, "Type": "cooldown" }, { "Key": "CooldownReductionOnHitMin", - "Value": 3, + "Value": 4, "Type": "cooldown" } ], "Alt": [] }, "Upgrades": { - "MeleeDistanceScale": 40, + "MeleeDistanceScale": 50, "MeleeResistPercent": 15, - "CooldownReductionOnHitPct": 4 + "CooldownReductionOnHitPct": 6 }, "Other": { "AbilityUnitTargetLimit": { @@ -20723,7 +20729,7 @@ }, { "Key": "FireRateWhileSliding", - "Value": 50, + "Value": 60, "Type": "fire_rate", "UsageFlags": "ConditionallyApplied" } @@ -20731,7 +20737,7 @@ "Alt": [ { "Key": "Radius", - "Value": "8m", + "Value": "12m", "Type": "distance" } ] @@ -20852,7 +20858,7 @@ "upgrade_unstable_concoction": { "Key": "upgrade_unstable_concoction", "Name": "Unstable Concoction", - "Description": "Consume a concoction that grants you increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.", + "Description": "Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.", "Cost": 9999, "Tier": 5, "Slot": "Tech", @@ -20907,7 +20913,7 @@ }, { "Key": "Radius", - "Value": "18m" + "Value": "22m" }, { "Key": "TechPower", @@ -21024,7 +21030,12 @@ "Alt": [ { "Key": "Stamina", - "Value": 2 + "Value": 3 + }, + { + "Key": "BonusHealth", + "Value": 350, + "Type": "health" } ] }, @@ -21036,16 +21047,16 @@ "Main": [ { "Key": "DPS", - "Value": 75.0, + "Value": 125.0, "Scale": { - "Value": 0.2, + "Value": 0.4, "Type": "spirit" }, "Type": "tech_damage" }, { "Key": "AbilityDuration", - "Value": 2.5, + "Value": 3, "Type": "duration", "LocTokenOverride": "InvisDuration" }, @@ -21143,7 +21154,7 @@ }, { "Key": "TechRangeMultiplier", - "Value": 25, + "Value": 20, "Type": "distance" } ], @@ -21185,7 +21196,7 @@ }, "TechRadiusMultiplier": { "Key": "TechRadiusMultiplier", - "Value": 25, + "Value": 20, "Type": "distance" } } @@ -21328,6 +21339,11 @@ "Key": "AbilityUnitTargetLimit", "Value": 1 }, + "AbilityChannelTime": { + "Key": "AbilityChannelTime", + "Value": 2, + "Type": "cast" + }, "AbilityCooldownBetweenCharge": { "Key": "AbilityCooldownBetweenCharge", "Value": -1.0, diff --git a/data/json/item-data.json b/data/json/item-data.json index ab834a1..db79f7c 100644 --- a/data/json/item-data.json +++ b/data/json/item-data.json @@ -499,8 +499,6 @@ "BonusFireRate": 5, "TechResist": 5, "BulletResist": 5, - "TechRangeMultiplier": 5, - "TechRadiusMultiplier": 5, "PropertyUpgrades": { "BulletResist": 5, "TechResist": 5, @@ -815,8 +813,8 @@ "TetherRadius": "1m", "SlowPercent": 35, "GroundDashReductionPercent": -40, - "TechRangeMultiplier": 10, - "TechRadiusMultiplier": 10, + "TechRangeMultiplier": 8, + "TechRadiusMultiplier": 8, "BonusSprintSpeed": "0.75m", "PropertyUpgrades": { "BonusSprintSpeed": "9m", @@ -1069,8 +1067,8 @@ "ChannelMoveSpeed": -1, "BonusAbilityDurationPercent": 15, "SpiritPower": 20, - "TechRadiusMultiplierBuff": 15, - "TechRangeMultiplierBuff": 15, + "TechRadiusMultiplierBuff": 12, + "TechRangeMultiplierBuff": 12, "Stamina": 1, "StaminaCooldownReduction": 12, "PropertyUpgrades": { @@ -1337,7 +1335,7 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "TechResist": 10, + "TechResist": 8, "HealthDrainedPerSecond": 50, "TickRate": 0.1, "BonusFireRate": 35, @@ -1346,8 +1344,8 @@ "OutOfCombatHealthRegen": 4, "PropertyUpgrades": { "HealthDrainedPerSecond": -20, - "BonusFireRate": 20, - "TechResist": 8, + "BonusFireRate": 30, + "TechResist": 14, "OutOfCombatHealthRegen": 8 } }, @@ -1389,7 +1387,7 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "TechPower": 35, + "TechPower": 30, "BonusHealth": 75, "OutOfCombatHealthRegen": 4, "TechPowerPercent": 15, @@ -1597,8 +1595,8 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "TechRangeMultiplier": 25, - "TechRadiusMultiplier": 25, + "TechRangeMultiplier": 20, + "TechRadiusMultiplier": 20, "WeaponPowerPerStack": 20, "WeaponPowerPerStackNonHero": 5, "NonHeroStackLimit": 8, @@ -1624,8 +1622,8 @@ ], "IsDisabled": false, "StreetBrawl": false, - "AbilityCooldown": 7, - "AbilityDuration": 3.5, + "AbilityCooldown": 9, + "AbilityDuration": 4.5, "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, @@ -1791,21 +1789,20 @@ "ShopFilters": null, "IsDisabled": false, "StreetBrawl": true, - "AbilityCooldown": 50, + "AbilityCooldown": 30, "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "MinHeal": 300, - "HealPercentAmount": 50, + "MinHeal": 400, + "HealPercentAmount": 60, "Radius": "999m", "BuffDuration": 6, "StaminaCooldownReduction": 100, "BuffMoveSpeedBonus": "5m", "PropertyUpgrades": { - "AbilityCooldown": -25, + "AbilityCooldown": -20, "BuffDuration": 2, - "MinHeal": 200, - "Radius": "6m" + "MinHeal": 200 } }, "upgrade_chain_lightning": { @@ -2066,18 +2063,18 @@ "ShopFilters": null, "IsDisabled": false, "StreetBrawl": true, - "AbilityCooldown": 14.0, + "AbilityCooldown": 12.0, "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "CombatBarrier": 300, + "CombatBarrier": 500, "BonusMoveSpeed": "3m", "BuffDuration": 6, "StatusImmuneDuration": 4, "PropertyUpgrades": { - "BonusMoveSpeed": "2m", + "BonusMoveSpeed": "4m", "AbilityCooldown": -4, - "CombatBarrier": 200 + "CombatBarrier": 300 } }, "upgrade_cloaking_device": { @@ -2142,10 +2139,10 @@ "BonusSprintSpeed": "1.5m", "PropertyUpgrades": { "OutOfCombatHealthRegen": 20, - "AmbushBonusFireRate": 25, - "AmbushBonusMeleeDamage": 20, - "AmbushBonusTechPower": 25, - "AbilityCooldown": -12 + "AmbushBonusFireRate": 35, + "AmbushBonusMeleeDamage": 30, + "AmbushBonusTechPower": 35, + "AbilityCooldown": -17 } }, "upgrade_close_quarter_combat": { @@ -2432,7 +2429,7 @@ "BonusMoveSpeed": "1.75m", "BuffDuration": 6, "SpellParryDuration": 0.8, - "BonusHealth": 100, + "BonusHealth": 75, "SpiritPowerInnate": 8, "HealOnSuccess": 150, "PropertyUpgrades": { @@ -2731,8 +2728,8 @@ "BuffDuration": 6, "CombatBarrier": 600, "BonusMoveSpeed": "2.75m", - "TechRangeMultiplier": 15, - "TechRadiusMultiplier": 15, + "TechRangeMultiplier": 10, + "TechRadiusMultiplier": 10, "PropertyUpgrades": { "AbilityCooldown": -27, "TechRadiusMultiplier": 10, @@ -2821,9 +2818,9 @@ "NonHeroMult": 2, "BonusSprintSpeed": "1.5m", "PropertyUpgrades": { - "ActiveBonusMoveSpeed": "2m", - "BonusFireRate": 20, - "BulletResist": 5, + "ActiveBonusMoveSpeed": "3m", + "BonusFireRate": 34, + "BulletResist": 10, "ActiveRadius": "15m" } }, @@ -2923,14 +2920,14 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "Radius": "8m", + "Radius": "12m", "ProcCooldown": 0.3, "Damage": 100, "SlideScale": 80, "SlideTurnScale": 100, "EvasionWhileSliding": 60, "Stamina": 2, - "FireRateWhileSliding": 50, + "FireRateWhileSliding": 60, "PropertyUpgrades": { "Stamina": 2, "EvasionWhileSliding": 15, @@ -3289,8 +3286,8 @@ "PropertyUpgrades": { "PercentDamage": 20, "BonusFireRate": 20, - "TechPowerReduction": -14, - "MagicResistReduction": -10, + "TechPowerReduction": -26, + "MagicResistReduction": -12, "AbilityDuration": 0.25, "AbilityCooldown": -12 } @@ -3372,9 +3369,9 @@ "TechResist": 40, "BonusHealth": 100, "PropertyUpgrades": { - "BulletLifestealPercent": 18, - "ActiveBonusFireRate": 15, - "TechResist": 15 + "BulletLifestealPercent": 28, + "ActiveBonusFireRate": 25, + "TechResist": 20 } }, "upgrade_galvanic_storm": { @@ -3508,7 +3505,8 @@ "SkipFrames": 6, "OutgoingDamagePenaltyPercent": -10, "PropertyUpgrades": { - "AbilityCooldown": -30 + "AbilityCooldown": -40, + "AbilityDuration": 0.25 } }, "upgrade_goose_egg": { @@ -3526,6 +3524,7 @@ "IsDisabled": false, "StreetBrawl": false, "AbilityUnitTargetLimit": 1, + "AbilityChannelTime": 2, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, "BonusGoldPerMinute": 90, @@ -3572,9 +3571,9 @@ "BonusHealth": 75, "BulletArmorReduction": -13, "PropertyUpgrades": { - "BonusHealth": 75, + "BonusHealth": 175, "BulletArmorReduction": -7, - "AbilityCooldown": -6 + "AbilityCooldown": -8 } }, "upgrade_guardian_ward": { @@ -3604,8 +3603,8 @@ "BuffDuration": 6, "GuardianWardCombatBarrier": 200, "BonusMoveSpeed": "2.75m", - "TechRangeMultiplier": 10, - "TechRadiusMultiplier": 10, + "TechRangeMultiplier": 8, + "TechRadiusMultiplier": 8, "PropertyUpgrades": { "TechRangeMultiplier": 12, "TechRadiusMultiplier": 12, @@ -3948,13 +3947,13 @@ "RegenDuration": 2, "AuraRadius": "18m", "SpiritPower": 8, - "TechRangeMultiplier": 6, - "TechRadiusMultiplier": 6, + "TechRangeMultiplier": 5, + "TechRadiusMultiplier": 5, "PropertyUpgrades": { "TechRadiusMultiplier": 12, "TechRangeMultiplier": 12, "TechPower": 12, - "TotalHealthRegen": 325 + "TotalHealthRegen": 425 } }, "upgrade_health_regen_1": { @@ -4056,9 +4055,9 @@ "RegenDuration": 20, "BonusSprintSpeed": "2m", "PropertyUpgrades": { - "TotalHealthRegen": 500, + "TotalHealthRegen": 600, "BonusSprintSpeed": "6m", - "AbilityCooldown": -26 + "AbilityCooldown": -60 } }, "upgrade_height_advantage": { @@ -4154,7 +4153,7 @@ }, "upgrade_icarus_wings": { "Name": "Seraphim Wings", - "Description": "When Airborne, You deal more damage and take reduced damage. Allows an additional use of Air Jump or Air Dash before landing.", + "Description": "When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.", "Cost": 9999, "Tier": 5, "Activation": "Passive", @@ -4168,7 +4167,7 @@ "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, "AirBonusDamageGiven": 40, - "AirBonusDamageTaken": -40, + "AirBonusDamageTaken": -60, "StaminaCooldownReduction": 120, "GravityScale": -70, "AirControlPercent": 100, @@ -4321,7 +4320,7 @@ "ChannelMoveSpeed": -1, "BonusBulletSpeedPercent": 200, "ProcChance": 65, - "BonusFireRate": 30, + "BonusFireRate": 35, "PropertyUpgrades": { "BonusBulletSpeedPercent": 100, "BonusFireRate": 20, @@ -4654,11 +4653,11 @@ "BonusHealth": 125, "BonusAbilityDurationPercent": 15, "PropertyUpgrades": { - "TechPower": 25, - "AbilityDuration": 6, - "BonusAbilityDurationPercent": 10, - "BonusHealth": 100, - "FlyMoveSpeed": "2m", + "TechPower": 46, + "AbilityDuration": 8, + "BonusAbilityDurationPercent": 15, + "BonusHealth": 200, + "FlyMoveSpeed": "6m", "SummonDuration": -0.3 } }, @@ -4754,7 +4753,7 @@ "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, "TechPower": 15, - "TechResist": 15, + "TechResist": 18, "OutOfCombatHealthRegen": 2, "LifeThreshold": 65, "CooldownReduction": 5, @@ -5007,9 +5006,9 @@ "MeleeResistPercent": 18, "PropertyUpgrades": { "ParryCooldownReduction": 0.5, - "MeleeResistPercent": 12, + "MeleeResistPercent": 22, "BonusDamagePercent": 20, - "BonusHealth": 50 + "BonusHealth": 150 } }, "upgrade_metal_skin": { @@ -5032,12 +5031,12 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "BulletResist": 15, + "BulletResist": 12, "ActiveMoveSpeedPenalty": "-1.5m", "GroundDashReductionPercent": -20, "PropertyUpgrades": { - "ActiveMoveSpeedPenalty": "4.5m", - "GroundDashReductionPercent": 50, + "ActiveMoveSpeedPenalty": "6.5m", + "GroundDashReductionPercent": 60, "AbilityCooldown": -2, "BulletResist": 5 } @@ -5171,10 +5170,10 @@ "StunDuration": 2.0, "DazeMoveSpeed": "2m", "DazeDuration": 2.0, - "Radius": "11m", + "Radius": "12m", "PropertyUpgrades": { "AbilityCooldown": -15, - "Radius": "2m" + "Radius": "3m" } }, "upgrade_nearby_enemy_boost": { @@ -5229,8 +5228,8 @@ "OutOfCombatHealthRegen": 1, "NonPlayerBulletResist": 25, "PropertyUpgrades": { - "NonPlayerBonusWeaponPower": 15, - "NonPlayerBulletResist": 15, + "NonPlayerBonusWeaponPower": 35, + "NonPlayerBulletResist": 35, "OutOfCombatHealthRegen": 1 } }, @@ -5281,15 +5280,15 @@ } }, "BonusAbilityCharges": 1, - "TechRangeMultiplier": 15, - "TechRadiusMultiplier": 15, + "TechRangeMultiplier": 12, + "TechRadiusMultiplier": 12, "PropertyUpgrades": { - "TechRadiusMultiplier": 25, - "TechRangeMultiplier": 25, - "BaseAttackDamagePercent": 37, - "BonusHealth": 200, - "NonPlayerBonusWeaponPower": 10, - "NonPlayerBulletResist": 10 + "TechRadiusMultiplier": 40, + "TechRangeMultiplier": 40, + "BaseAttackDamagePercent": 47, + "BonusHealth": 300, + "NonPlayerBonusWeaponPower": 30, + "NonPlayerBulletResist": 30 } }, "upgrade_nullification_aura": { @@ -5315,7 +5314,7 @@ "ChannelMoveSpeed": -1, "SpreadDuration": 0.5, "StartRadius": "2m", - "EndRadius": "12m", + "EndRadius": "20m", "Damage": { "Value": 250, "Scale": { @@ -5323,11 +5322,14 @@ "Type": "spirit" } }, - "DamageHeight": "2.5m", + "DamageHeight": "4m", "BonusHealth": 300, + "StatusResistancePercent": 40, "PropertyUpgrades": { "EndRadius": "6m", - "BonusHealth": 300 + "BonusHealth": 300, + "StatusResistancePercent": 20, + "Damage": 200 } }, "upgrade_omnicharge_pendant": { @@ -5651,7 +5653,7 @@ }, "upgrade_quick_silver": { "Name": "Quicksilver Reload", - "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and bonus bullets on use.", + "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and reloads bullets on use.", "Cost": 1600, "Tier": 2, "Activation": "Passive", @@ -5949,13 +5951,13 @@ "BonusMoveSpeed": "0m", "BonusSprintSpeed": "0.75m", "SelfModifier": 100, - "TechRangeMultiplier": 8, - "TechRadiusMultiplier": 8, + "TechRangeMultiplier": 6, + "TechRadiusMultiplier": 6, "PropertyUpgrades": { - "TechRadiusMultiplier": 10, - "TechRangeMultiplier": 10, - "HealPercentAmount": 5, - "AbilityCooldown": -40 + "TechRadiusMultiplier": 20, + "TechRangeMultiplier": 20, + "HealPercentAmount": 15, + "AbilityCooldown": -45 } }, "upgrade_resilience": { @@ -6049,7 +6051,7 @@ "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, "Radius": "35m", - "TechResist": 8, + "TechResist": 10, "HealPerStack": { "Value": 20, "Scale": { @@ -6061,9 +6063,11 @@ "MinStaminaRestore": 1, "MaxStaminaRestore": 4, "PropertyUpgrades": { - "TechResist": 4, - "HealPerStack": 20, - "AbilityCooldown": -8 + "TechResist": 10, + "HealPerStack": 30, + "AbilityCooldown": -8, + "MaxStaminaRestore": 2, + "MinStaminaRestore": 2 } }, "upgrade_return_fire": { @@ -6091,9 +6095,10 @@ "SpiritDamageReflectedPct": 25, "BulletResist": 8, "PropertyUpgrades": { - "BulletResist": 8, + "BulletResist": 16, "SpiritDamageReflectedPct": 15, - "BulletDamageReflectedPct": 25 + "BulletDamageReflectedPct": 25, + "AbilityCooldown": -10 } }, "upgrade_ricochet": { @@ -6170,8 +6175,8 @@ }, "BarrierDuration": 8, "PropertyUpgrades": { - "AbilityCooldown": -21, - "CombatBarrier": 175, + "AbilityCooldown": -35, + "CombatBarrier": 275, "InterruptCooldown": -3 } }, @@ -6218,15 +6223,15 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "MeleeDistanceScale": 130, + "MeleeDistanceScale": 150, "MeleeResistPercent": 50, "BonusMeleeDamagePercent": 30, - "CooldownReductionOnHitMin": 3, - "CooldownReductionOnHitPct": 12, + "CooldownReductionOnHitMin": 4, + "CooldownReductionOnHitPct": 16, "PropertyUpgrades": { - "MeleeDistanceScale": 40, + "MeleeDistanceScale": 50, "MeleeResistPercent": 15, - "CooldownReductionOnHitPct": 4 + "CooldownReductionOnHitPct": 6 } }, "upgrade_rupture": { @@ -6353,7 +6358,7 @@ "ShopFilters": null, "IsDisabled": false, "StreetBrawl": true, - "AbilityDuration": 2.5, + "AbilityDuration": 3, "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, @@ -6365,15 +6370,16 @@ "ResistStealAmount": 40, "TickRate": 1, "DPS": { - "Value": 75, + "Value": 125, "Scale": { - "Value": 0.2, + "Value": 0.4, "Type": "spirit" } }, "MaxStacks": 1, "StealDuration": 6, - "Stamina": 2 + "Stamina": 3, + "BonusHealth": 350 }, "upgrade_sharpshooter": { "Name": "Sharpshooter", @@ -6455,10 +6461,12 @@ "BonusMoveSpeed": "5.0m", "ModelScaleGrowth": 0.5, "ModelScaleGrowthTooltip": -50, + "BonusFireRate": 20, "PropertyUpgrades": { "ModelScaleGrowth": -0.15, "ModelScaleGrowthTooltip": -15, "BonusMoveSpeed": "2m", + "BonusFireRate": 20, "AbilityCooldown": -15 } }, @@ -6782,8 +6790,8 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "TechRangeMultiplier": 8, - "TechRadiusMultiplier": 8, + "TechRangeMultiplier": 6, + "TechRadiusMultiplier": 6, "DamageThreshold": 500, "DamageThresholdDuration": 5, "ExplosionDamage": 110, @@ -6836,10 +6844,10 @@ "BonusHealth": 50, "TechPowerReduction": -30, "PropertyUpgrades": { - "BonusHealth": 75, - "MagicResistReduction": -10, - "AbilityCooldown": -10, - "TechPowerReduction": -16 + "BonusHealth": 150, + "MagicResistReduction": -12, + "AbilityCooldown": -12, + "TechPowerReduction": -26 } }, "upgrade_spirit_snatch": { @@ -6914,8 +6922,8 @@ "MaxStacks": 6, "PropertyUpgrades": { "BulletSplitShot": 4, - "WeaponDamagePerStack": 4, - "AbilityCooldown": -6 + "WeaponDamagePerStack": 8, + "AbilityCooldown": -8 } }, "upgrade_sprint_booster": { @@ -7196,8 +7204,8 @@ "BonusHealth": 75, "MaxBonusDuration": 1.5, "MaxHeightForBonus": "30m", - "TechRangeMultiplier": 6, - "TechRadiusMultiplier": 6, + "TechRangeMultiplier": 5, + "TechRadiusMultiplier": 5, "PropertyUpgrades": { "TechRadiusMultiplier": 6, "TechRangeMultiplier": 6, @@ -7449,8 +7457,8 @@ "AbilityUnitTargetLimit": 1, "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, - "TechRangeMultiplier": 35, - "TechRadiusMultiplier": 35, + "TechRangeMultiplier": 30, + "TechRadiusMultiplier": 30, "TechResist": 10, "PropertyUpgrades": { "TechResist": 10, @@ -7747,7 +7755,7 @@ }, "upgrade_unstable_concoction": { "Name": "Unstable Concoction", - "Description": "Consume a concoction that grants you increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.", + "Description": "Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.", "Cost": 9999, "Tier": 5, "Activation": "InstantCast", @@ -7770,7 +7778,7 @@ "BaseAttackDamagePercent": 150, "MaxHPDamage": 30, "StunDuration": 3.0, - "Radius": "18m", + "Radius": "22m", "PropertyUpgrades": { "StunDuration": 0.5, "BaseAttackDamagePercent": 50, @@ -7871,12 +7879,12 @@ } }, "PropertyUpgrades": { - "SpiritPower": 15, - "InvisMoveSpeedMod": "4m", - "HealOnVeil": 200, - "AbilityCooldown": -4, + "SpiritPower": 25, + "InvisMoveSpeedMod": "6m", + "HealOnVeil": 300, + "AbilityCooldown": -9, "InvisDuration": 4, - "BonusMoveSpeed": "2m" + "BonusMoveSpeed": "4m" } }, "upgrade_vex_barrier": { @@ -8115,8 +8123,8 @@ "BonusMoveSpeed": "1.5m", "PropertyUpgrades": { "OutOfCombatHealthRegen": 3, - "CombatBarrier": 175, - "BonusMoveSpeed": "1m", + "CombatBarrier": 225, + "BonusMoveSpeed": "3m", "AbilityCooldown": -20 } }, @@ -8142,7 +8150,7 @@ "AbilityCooldownBetweenCharge": -1.0, "ChannelMoveSpeed": -1, "BaseAttackDamagePercent": 40, - "StatusResistancePercent": 18, + "StatusResistancePercent": 20, "StaminaCooldownReduction": -14, "SlowPercent": 30, "GroundDashReductionPercent": -25, @@ -8186,7 +8194,8 @@ "PropertyUpgrades": { "BonusHealth": 130, "BulletArmorReduction": -4, - "FireRateSlow": 20 + "FireRateSlow": 20, + "AbilityCooldown": -8 } }, "weapon_upgrade_base": { diff --git a/data/json/npc-data.json b/data/json/npc-data.json index e2afbe8..95f0d16 100644 --- a/data/json/npc-data.json +++ b/data/json/npc-data.json @@ -1367,17 +1367,6 @@ }, "TrooperJumpRange": 17.78 }, - "heavy_drone_rocket": { - "Name": "heavy_drone_rocket", - "SightRangeNPCs": 40.64, - "SightRangePlayers": 40.64 - }, - "mirage_beetle_drone": { - "Name": "mirage_beetle_drone", - "SightRangeNPCs": 40.64, - "SightRangePlayers": 40.64, - "StartingHealth": 200 - }, "nano_rollermine": { "Name": "nano_rollermine", "SightRangeNPCs": 26.01, @@ -1595,7 +1584,7 @@ "IntrinsicModifiers": [ { "BULLET_DAMAGE_REDUCTION_PERCENT": 50.0, - "ABILITY_DAMAGE_REDUCTION_PERCENT": 35.0 + "ABILITY_DAMAGE_REDUCTION_PERCENT": 45.0 } ], "MaxHealth": 129, diff --git a/data/json/stat-infobox-order.json b/data/json/stat-infobox-order.json index 93ac5e0..67afc72 100644 --- a/data/json/stat-infobox-order.json +++ b/data/json/stat-infobox-order.json @@ -23,6 +23,7 @@ "BaseHealthRegen", "HealingOutput", "OOCHealthRegen", + "HeroSpiritLifestealEffectiveness", "BulletResist", "TechResist", "MeleeResist", diff --git a/data/localizations/brazilian.json b/data/localizations/brazilian.json index a00cee3..f7bea1a 100644 --- a/data/localizations/brazilian.json +++ b/data/localizations/brazilian.json @@ -7362,14 +7362,14 @@ "ability_doorman_bomb_desc": "Lança uma sineta que causa {g:citadel_inline_attribute:'SpiritDamage'} no impacto e explode após um breve atraso, causando {g:citadel_inline_attribute:'SpiritDamage'} adicional, redução da precisão balística e {g:citadel_inline_attribute:'Slow'} de movimento a todos os inimigos afetados.

Atire na sineta para explodi-la mais cedo.", "ability_doorman_bomb_impact": "No impacto:", "ability_doorman_bomb_t2_desc": "+30 de dano de impacto e ++40 da explosão", - "ability_doorman_bomb_t3_desc": "+1 carga
+22s de tempo de vida da sineta
A sineta emite uma desaceleração maior continuamente", + "ability_doorman_bomb_t3_desc": "+1 carga
+26s de tempo de vida da sineta
A sineta emite uma desaceleração maior continuamente", "ability_doorman_doorway": "Portal", "ability_doorman_doorway_clear_first_hint": "Limpar posicionamento", "ability_doorman_doorway_close": "Fechar portas", "ability_doorman_doorway_desc": "Posiciona duas portas interligadas no mundo. Os jogadores e a maioria dos projéteis que passarem por uma porta sairão pela outra. As portas serão fechadas ao término da duração, ou caso a habilidade seja reativada.

Há uma distância máxima entre a posição das duas portas.", "ability_doorman_doorway_on_portal": "Ao atravessar:", "ability_doorman_doorway_t2_desc": "Concede uma barreira ao viajar entre as portas pela primeira vez", - "ability_doorman_doorway_t3_desc": "+30 m de alcance de uso
+50 m de distância entre as portas com multiplicador espiritual", + "ability_doorman_doorway_t3_desc": "+30 m de alcance de uso
+45 m de distância entre as portas com multiplicador espiritual", "ability_doorman_hotel": "Hóspede do Hotel", "ability_doorman_hotel/damage_timer": "Fuja do Hotel", "ability_doorman_hotel_desc": "Envia o corpo físico do alvo para se hospedar no Hotel Baronesa. O hóspede precisa chegar imediatamente ao elevador de saída, para então voltar à sua posição original.

A estadia no Hotel Baronesa é paga com {g:citadel_inline_attribute:'SpiritDamage'}. Caso não saia a tempo, custa {g:citadel_inline_attribute:'SpiritDamage'} adicional.", @@ -7462,7 +7462,7 @@ "ability_fire_bomb": "Combustão Contusiva", "ability_fire_bomb_desc": "Transforma-se em uma bomba viva, causando {g:citadel_inline_attribute:'SpiritDamage'} e aplicando {g:citadel_inline_attribute:'Stun'} a todos os inimigos próximos após um atraso.

A habilidade não pode ser interrompida.", "ability_fire_bomb_quip": "Atordoa todos os inimigos próximos após um breve atraso", - "ability_fire_bomb_t2_desc": "-65s de recarga e +65% de roubo de vida da explosão", + "ability_fire_bomb_t2_desc": "-65s de recarga e +85% de roubo de vida da explosão", "ability_fire_bomb_t3_desc": "+0.75s de duração do atordoamento e +10 m de raio", "ability_flame_dash": "Avanço Flamejante", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7485,7 +7485,7 @@ "ability_frank_revive/zombie": "Reanimação Temporária", "ability_frank_revive_desc": "Reanima-se após sofrer dano letal, causando {g:citadel_inline_attribute:'SpiritDamage'} e aplicando {g:citadel_inline_attribute:'Stun'} a inimigos próximos.", "ability_frank_revive_t1_desc": "Enquanto recarrega: recebe +15% de taxa de disparo e 6 de dano espiritual por bala", - "ability_frank_revive_t3_desc": "+6 m de raio
+1.5s de atordoamento
-70s de recarga", + "ability_frank_revive_t3_desc": "+18 m de raio
+1.5s de atordoamento
-100s de recarga", "ability_frank_selfzap": "Energizar", "ability_frank_selfzap/selfzap": "Energizar", "ability_frank_selfzap_desc": "Causa {g:citadel_inline_attribute:'SpiritDamage'} a si mesmo. Então, ganha {g:citadel_inline_attribute:'Regen'} e {g:citadel_inline_attribute:'MoveSpeed'} adicionais, que desvanecem com o tempo.", @@ -7584,7 +7584,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Abrigo Gélido", "ability_ice_dome_desc": "Alveja você ou um herói, congelando o ar e criando um domo impenetrável ao redor do alvo. Aliados que estiverem no domo ganham {g:citadel_inline_attribute:'Regen'} rápida, enquanto inimigos são desacelerados.

Os objetivos ficam invulneráveis e congelados sob o Abrigo Gélido.", "ability_ice_dome_quip": "Cria um domo impenetrável de cura", - "ability_ice_dome_t3_desc": "Expurga de você e aliados malefícios que não sejam de Supremas.
+50 de regeneração de vida, que agora tem um multiplicador espiritual", + "ability_ice_dome_t3_desc": "Expurga de você e aliados malefícios que não sejam de Supremas.
+65 de regeneração de vida, que agora tem um multiplicador espiritual", "ability_ice_dome_trigger": "Abrigo Gélido", "ability_ice_grenade": "Granada Congelante", "ability_ice_grenade/kelvin_ice_grenade_slow": "Desaceleração da Granada Gélida", @@ -7745,7 +7745,7 @@ "ability_nano_dash": "Salto Cortante", "ability_nano_dash_desc": "Avança para a frente e então corta todos os inimigos em um círculo, causando {g:citadel_inline_attribute:'MeleeDamage'}.

Caso a habilidade atinja ao menos um herói, {g:citadel_inline_attribute:'Heal'} uma pequena quantia de vida.", "ability_nano_dash_quip": "Avança para a frente e corta os inimigos", - "ability_nano_dash_t2_desc": "Heróis mortos em 4s concedem +225 almas", + "ability_nano_dash_t2_desc": "Heróis mortos em 3s concedem +200 almas", "ability_nano_dash_t3_desc": "+60 de dano.
Ao atingir um herói: reembolsa 50% da recarga", "ability_nano_pounce": "Bote", "ability_nano_pounce_desc": "Salte até um alvo, causando dano de golpe leve e desaceleração nos inimigos próximos.
Você pode usar o Bote em um segundo alvo em até {s:DoublePounceTime}s após o primeiro.", @@ -7780,7 +7780,7 @@ "ability_necro_gravestone_desc_1": "Cria uma lápide no local-alvo que invoca ghouls ao longo do tempo. Os inimigos podem destruir a lápide com dois golpes pesados.", "ability_necro_gravestone_desc_2": "Os ghouls avançam na direção da base inimiga, causando {g:citadel_inline_attribute:'MeleeDamage'}. Eles explodem ao se aproximarem de um herói ou objetivo, causando {g:citadel_inline_attribute:'SpiritDamage'} e aplicando uma breve {g:citadel_inline_attribute:'Slow'} na área.", "ability_necro_gravestone_t2_desc": "+25% de velocidade para os ghouls e +10s de duração", - "ability_necro_gravestone_t3_desc": "Explosões causam +5% da vida atual como dano. Invoca 3 ghouls instantaneamente ao usar", + "ability_necro_gravestone_t3_desc": "Explosões causam +6% da vida atual como dano. Invoca 2 ghouls instantaneamente ao usar", "ability_necro_hauntingskull": "Frasco dos Mortos", "ability_necro_hauntingskull/stackingdebuff": "Frasco dos Mortos", "ability_necro_hauntingskull_desc": "Passiva: colhe a morte de qualquer unidade que morrer por perto, armazenando-a no seu Frasco dos Mortos.

Ativa: arremessa um frasco para invocar caveiras que causam {g:citadel_inline_attribute:'SpiritDamage'} repetidamente a inimigos.

As caveiras seguem você se não houver inimigos próximos e priorizam o alvo da sua arma.", @@ -7793,7 +7793,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Mãos Pegajosas", "ability_necro_zombiewall_desc": "Desenterra uma fenda de mãos pegajosas, causando {g:citadel_inline_attribute:'SpiritDamage'} e aplicando {g:citadel_inline_attribute:'Immobilize'} aos inimigos que atravessarem.

Use o disparo alternativo {g:citadel_binding:'AltCast'} para girar a fenda 90°.", "ability_necro_zombiewall_t2_desc": "+90 de dano e +10 m de comprimento da fenda", - "ability_necro_zombiewall_t3_desc": "+1s de duração da imobilização e -12s de recarga", + "ability_necro_zombiewall_t3_desc": "+1s de duração da imobilização e 34s de recarga", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Espírito de Sekhmet", @@ -7989,16 +7989,16 @@ "ability_ult_combo_quip": "Mantém o inimigo no local e desfere uma sequência de socos", "ability_ult_combo_t1_desc": "+100% de roubo de vida", "ability_ult_combo_t2_desc": "-35s de recarga e +50% de resistência balística", - "ability_ult_combo_t3_desc": "+0.7s de duração e +60 de dano por segundo", + "ability_ult_combo_t3_desc": "+0.7s de duração e +40 de dano por segundo", "ability_unicorn_dazzlingorb": "Maravilha Brilhante", "ability_unicorn_dazzlingorb_desc": "Lança um orbe de luz mortal que causa {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} e reduz a distância de avanços no impacto. O orbe então salta para os inimigos no alcance. Não havendo alvos, o orbe permanecerá no alvo atual por um breve período enquanto busca alvos.

Prioriza heróis inimigos ao escolher alvos.", "ability_unicorn_dazzlingorb_t1_desc": "-20% de velocidade de movimento e -15% de distância de avanços", - "ability_unicorn_dazzlingorb_t3_desc": "+10 saltos e -35s de recarga", + "ability_unicorn_dazzlingorb_t3_desc": "+8 saltos e -35s de recarga", "ability_unicorn_luminousstrike": "Adagas Radiantes", "ability_unicorn_luminousstrike/luminous_strike_buff": "Adagas Radiantes", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Queima das Adagas Radiantes", "ability_unicorn_luminousstrike_desc": "Invoca um feixe de luz do céu. Após um breve atraso, o feixe será formado em uma explosão que causa {g:citadel_inline_attribute:'SpiritDamage'} a todos os alvos na área.

Celeste recebe um benefício acumulável que aumenta o seu dano espiritual sempre que isso atingir um herói inimigo.", - "ability_unicorn_luminousstrike_t2_desc": "-15s de recarga e +60 de dano no impacto", + "ability_unicorn_luminousstrike_t2_desc": "-18s de recarga e +70 de dano no impacto", "ability_unicorn_prismaticguard": "Truque Deslumbrante", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Truque Deslumbrante", "ability_unicorn_prismaticguard_desc": "Cerca-se em um prisma protetor que concede {g:citadel_inline_attribute:'BonusMoveSpeed'}. Caso a barreira seja destruída, os inimigos próximos são silenciados e sofrem dano proporcional à vida inicial da barreira.", @@ -8125,8 +8125,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Maldição Lupina", "ability_werewolf_transformation_desc": "Passiva: causar dano gera sede de sangue, que é amplificada quando estiver com pouca vida. Ao chegar à sede máxima, a Maldição Lupina é ativada automaticamente.

Ativa: transforma-se instantaneamente, recebendo um aumento de {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'FireRate'} cumulativa ao atacar heróis inimigos e versões ferozes das suas habilidades e arma.", "ability_werewolf_transformation_ready_hint": "Liberte-se!", - "ability_werewolf_transformation_t1_desc": "+18% de resistências balística e espiritual", - "ability_werewolf_transformation_t2_desc": "+4 m/s de velocidade de movimento e +150 de vida", + "ability_werewolf_transformation_t1_desc": "+20% de resistências balística e espiritual", + "ability_werewolf_transformation_t2_desc": "+4 m/s de velocidade de movimento e +200 de vida", "ability_werewolf_transformation_t3_desc": "Ao matar um herói: restaura as habilidades, duração e cura da transformação", "ability_werewolf_transformation_trigger": "Acabar com a Maldição", "ability_werewolf_transformation_trigger_desc": "Retorna à sua forma humana.", @@ -8239,7 +8239,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Sifão de Vida", "citadel_ability_bull_heal_desc": "Drena a vida de heróis próximos, causando {g:citadel_inline_attribute:'SpiritDPS'}, e convertendo parte dele em {g:citadel_inline_attribute:'Heal'}.", "citadel_ability_bull_heal_quip": "Drena a vida de inimigos próximos", - "citadel_ability_bull_heal_t3_desc": "+3.5 m de raio e +18 de dano por segundo com maior multiplicador espiritual", + "citadel_ability_bull_heal_t3_desc": "+3 m de raio e +18 de dano por segundo com maior multiplicador espiritual", "citadel_ability_bull_leap": "Impacto Sísmico", "citadel_ability_bull_leap_desc": "Salta nas alturas antes de aterrissar com força no chão, causando {g:citadel_inline_attribute:'SpiritDamage'} e {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Esmaga os inimigos por cima, atordoando-os", @@ -8503,7 +8503,7 @@ "citadel_ability_passive_beefy": "Resiliência Infernal", "citadel_ability_passive_beefy_desc": "Ganha atributos defensivos adicionais. Sofrer dano concede {g:citadel_inline_attribute:'Regen'} temporária proporcional ao dano sofrido.", "citadel_ability_passive_beefy_quip": "Regenera parte do dano sofrido", - "citadel_ability_passive_beefy_t3_desc": "+20% de resistência a malefícios e +7% de dano regenerado", + "citadel_ability_passive_beefy_t3_desc": "+20% de resistência a malefícios e +8% de dano regenerado", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "Dano por segundo", @@ -8565,7 +8565,7 @@ "citadel_ability_rocket_barrage_quip": "Bombardeia uma área com foguetes", "citadel_ability_rocket_barrage_t1_desc": "Aplica 30% de desaceleração de movimento e avanço por 1s", "citadel_ability_rocket_barrage_t2_desc": "-55s de recarga e +6s de duração", - "citadel_ability_rocket_barrage_t3_desc": "+2 m de raio e +22 de dano por foguete com maior multiplicador espiritual", + "citadel_ability_rocket_barrage_t3_desc": "+2 m de raio e +18 de dano por foguete com maior multiplicador espiritual", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8681,7 +8681,7 @@ "citadel_ability_stomp_quip": "Libera um pulso no chão que lança os inimigos no ar", "citadel_ability_stomp_t1_desc": "+1 carga", "citadel_ability_stomp_t2_desc": "Ao atingir: -18% de resistência balística e 30% de desaceleração de movimento por 4s", - "citadel_ability_stomp_t3_desc": "+135 de dano e +16 m de alcance de uso", + "citadel_ability_stomp_t3_desc": "+135 de dano e +20 m de alcance de uso", "citadel_ability_storm_cloud": "Nuvem Tempestuosa", "citadel_ability_storm_cloud_desc": "Canaliza uma nuvem tempestuosa cada vez maior ao seu redor, causando dano a todos os inimigos na sua linha de visão que estejam dentro do raio.", "citadel_ability_storm_cloud_lightning_strike": "Descarga Elétrica", @@ -10383,8 +10383,8 @@ "mirage_sand_phantom_desc": "Ativa: consome todas as Marcas do Djinn para causar o dano atual.", "mirage_sand_phantom_passive_desc": "Passiva: os seus disparos aplicam uma Marca do Djinn ao alvo. Quando a marca expirar ou for consumida, ela causa {g:citadel_inline_attribute:'SpiritDamage'} e o alvo é revelado no mapa brevemente. Cada marca aplicada dobra o dano atual.

Há um intervalo entre aplicações de marcas por alvo.
", "mirage_sand_phantom_quip": "Aplica marcas de dano crescente", - "mirage_sand_phantom_t1_desc": "Ao acionar marca: 60% de desaceleração desvanecente por 0.5s", - "mirage_sand_phantom_t2_desc": "+20 de dano base e +2.5s de duração da marca", + "mirage_sand_phantom_t1_desc": "Ao acionar marca: 60% de desaceleração desvanecente por 0.8s", + "mirage_sand_phantom_t2_desc": "+20 de dano base e +3s de duração da marca", "mirage_sand_phantom_t3_desc": "-1s de recarga
+1 de máximo de marcas
A vítima é atordoada por 0.5s caso tenha o máximo de marcas", "mirage_teleport": "Viajante", "mirage_teleport_desc": "Alveja um ponto no minimapa. Após um breve atraso, teletransporta-se para esse ponto. Sofrer dano durante o atraso interrompe o teletransporte.", @@ -10397,7 +10397,7 @@ "mirage_tornado_quip": "Transforma-se em um turbilhão que levita inimigos", "mirage_tornado_t1_desc": "+60 de dano", "mirage_tornado_t2_desc": "-8s de recarga
+30% de esquiva", - "mirage_tornado_t3_desc": "Pode ser usada mais uma vez nos próximos 5s.
Aumenta o multiplicador espiritual", + "mirage_tornado_t3_desc": "Pode ser usada mais uma vez nos próximos 6s.
Aumenta o multiplicador espiritual", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Golpe Espiritual", diff --git a/data/localizations/czech.json b/data/localizations/czech.json index 4d04b83..55c3e8f 100644 --- a/data/localizations/czech.json +++ b/data/localizations/czech.json @@ -7555,14 +7555,14 @@ "ability_doorman_bomb_desc": "Doorman vyhodí zvonek, který může v letu zasáhnout nepřátele a udělit jim {g:citadel_inline_attribute:'SpiritDamage'}. Zvonek následně po krátké prodlevě vybuchne, čímž udělí dodatečné {g:citadel_inline_attribute:'SpiritDamage'}, aplikuje na ovlivněné nepřátele {g:citadel_inline_attribute:'Slow'} a také zhorší přesnost jejich zbraní.

Do zvonku je možné střelit a nechat ho vybuchnout předčasně.", "ability_doorman_bomb_impact": "Při zásahu nepřítele:", "ability_doorman_bomb_t2_desc": "+30 bodů k poškození zásahem
+40 bodů k poškození výbuchem", - "ability_doorman_bomb_t3_desc": "+1 nabití
+22 s k trvání zvonku
Zvonek opakovaně vysílá silnější zpomalení", + "ability_doorman_bomb_t3_desc": "+1 nabití
+26 s k trvání zvonku
Zvonek opakovaně vysílá silnější zpomalení", "ability_doorman_doorway": "Průchod", "ability_doorman_doorway_clear_first_hint": "Zrušit dveře", "ability_doorman_doorway_close": "Zavřít dveře", "ability_doorman_doorway_desc": "Doorman umístí na mapě dvoje propojené dveře. Hráči a většina projektilů, které vstoupí do jedněch dveří, vyjdou druhými dveřmi. Dveře se zavřou s koncem trvání schopnosti, nebo když je schopnost opětovně seslána.

Dveře se od sebe mohou nacházet pouze do určité vzdálenosti.", "ability_doorman_doorway_on_portal": "Po průchodu:", "ability_doorman_doorway_t2_desc": "Bariéra po prvním průchodu dveřmi", - "ability_doorman_doorway_t3_desc": "+30 m k dosahu schopnosti a +50 m ke vzdálenosti mezi dveřmi (a její škálování podle spirituální síly)", + "ability_doorman_doorway_t3_desc": "+30 m k dosahu schopnosti a +45 m ke vzdálenosti mezi dveřmi (a její škálování podle spirituální síly)", "ability_doorman_hotel": "Noc v hotelu", "ability_doorman_hotel/damage_timer": "Uteč z hotelu", "ability_doorman_hotel_desc": "Doorman ubytuje fyzickou schránku cíle v hotelu U Baronky. Nedobrovolný návštěvník se poté musí co nejrychleji dostat k výtahu, který ho vrátí zpět na původní pozici.

Pobyt v hotelu je vykoupen spirituálním poškozením, přičemž pokud cíl neopustí hotel včas, je mu naúčtována přirážka taktéž v podobě spirituálního poškození.", @@ -7658,7 +7658,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Infernus se promění v živoucí bombu, která po krátké prodlevě vybuchne a na všechny nepřátele ve svém rozsahu aplikuje {g:citadel_inline_attribute:'Stun'} a udělí jim {g:citadel_inline_attribute:'SpiritDamage'}.

Jakmile je schopnost seslána, už ji nelze přerušit.", "ability_fire_bomb_quip": "Umožňuje ti po krátké prodlevě omráčit všechny nepřátele poblíž.", - "ability_fire_bomb_t2_desc": "-65 s z doby obnovení a 65% vampirismus z poškození výbuchu", + "ability_fire_bomb_t2_desc": "-65 s z doby obnovení a 85% vampirismus z poškození výbuchu", "ability_fire_bomb_t3_desc": "+0.75 s k trvání omráčení a +10 m k rozsahu", "ability_flame_dash": "Zapálená lýtka", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7681,7 +7681,7 @@ "ability_frank_revive/zombie": "Dočasné zmrtvýchvstání", "ability_frank_revive_desc": "Victor po utržení smrtícího poškození znovu oživne, čímž omráčí nepřátele poblíž a udělí jim {g:citadel_inline_attribute:'SpiritDamage'}.", "ability_frank_revive_t1_desc": "Zatímco se obnovuje: Victor získá +15 % k rychlosti střelby a 6 bodů ke spirituálnímu poškození za střelu", - "ability_frank_revive_t3_desc": "+6 m k rozsahu
+1.5 s k trvání omráčení
-70 s z doby obnovení", + "ability_frank_revive_t3_desc": "+18 m k rozsahu
+1.5 s k trvání omráčení
-100 s z doby obnovení", "ability_frank_selfzap": "Nakopnutí", "ability_frank_selfzap/selfzap": "Nakopnutí", "ability_frank_selfzap_desc": "Victor udělí sám sobě {g:citadel_inline_attribute:'SpiritDamage'} odvíjející se jeho momentálního zdraví, načež získá bonusy k {g:citadel_inline_attribute:'Regen'} a rychlosti pohybu. Tyto bonusy postupně slábnou.", @@ -7780,7 +7780,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Objetí zimy", "ability_ice_dome_desc": "Kelvin zaměří sebe nebo hrdinu, načež kolem něj (a zároveň kolem sebe) zmrazí vzduch a vytvoří neproniknutelnou ledovou kupoli. Spojencům je v kupoli rychle regenerováno zdraví, zatímco nepřátelé mají sníženou rychlost pohybu.

Struktury jsou v kupoli nezranitelné a zmrazené.", "ability_ice_dome_quip": "Umožňuje ti vytvořit neproniknutelnou kupoli poskytující léčení.", - "ability_ice_dome_t3_desc": "Kelvin ze sebe a ze spojenců očistí všechny negativní efekty s výjimkou ultimátních
Regenerace zdraví se také vylepšuje podle spirituální síly a je o 50 bodů vyšší", + "ability_ice_dome_t3_desc": "Kelvin ze sebe a ze spojenců očistí všechny negativní efekty s výjimkou ultimátních
Regenerace zdraví se také vylepšuje podle spirituální síly a je o 65 bodů vyšší", "ability_ice_dome_trigger": "Objetí zimy", "ability_ice_grenade": "Mrazivý granát", "ability_ice_grenade/kelvin_ice_grenade_slow": "Zpomalení od Mrazivého granátu", @@ -7941,7 +7941,7 @@ "ability_nano_dash": "Kočičí seknutí", "ability_nano_dash_desc": "Calico provede výpad vpřed a sekne všechny nepřátele v kruhu kolem, čímž jim udělí {g:citadel_inline_attribute:'MeleeDamage'}.

Pokud Calico schopností zasáhne alespoň jednoho hrdinu, {g:citadel_inline_attribute:'Heal'} si malé množství zdraví.", "ability_nano_dash_quip": "Umožňuje ti provést výpad vpřed a seknout nepřátele.", - "ability_nano_dash_t2_desc": "Hrdinové zabití v rámci 4 s poskytují o 225 duší více", + "ability_nano_dash_t2_desc": "Hrdinové zabití v rámci 3 s poskytují o 200 duší více", "ability_nano_dash_t3_desc": "+60 bodů k poškození a při zásahu hrdiny dojde k 50% kompenzaci doby obnovení", "ability_nano_pounce": "Kočičí skok", "ability_nano_pounce_desc": "Calico skočí na cíl, zasáhne ho slabým úderem a zároveň zpomalí okolní nepřátele.
Schopnost je možné v rámci {s:DoublePounceTime} sekundy po prvním skoku seslat ještě na druhý cíl.", @@ -7980,7 +7980,7 @@ "ability_necro_gravestone_desc_1": "Graves vytvoří na cílové pozici náhrobek, který začne průběžně vyvolávat ghúly. Nepřátelé mohou náhrobek zničit dvěma silnými údery.", "ability_necro_gravestone_desc_2": "Ghúlové se potácí směrem k nepřátelské základně a cestou rozdávají údery. Jakmile se ghúl přiblíží k nepřátelskému hrdinovi nebo struktuře, vybuchne, čímž v oblasti kolem sebe udělí {g:citadel_inline_attribute:'SpiritDamage'} a aplikuje krátké {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25 % k rychlosti pohybu ghúlů a +10 s k trvání náhrobku", - "ability_necro_gravestone_t3_desc": "Okamžitě po seslání jsou vyvoláni 3 ghúlové a jejich výbuchy udílí také poškození ve výši 5 % z moment. zdraví cílů", + "ability_necro_gravestone_t3_desc": "Okamžitě po seslání jsou vyvoláni 2 ghúlové a jejich výbuchy udílí také poškození ve výši 6 % z moment. zdraví cílů", "ability_necro_haunt": "Přízračná pomoc", "ability_necro_haunt/buff": "Přízračná pomoc", "ability_necro_haunt/slow": "Přízračná pomoc", @@ -8007,7 +8007,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Sevření mrtvých", "ability_necro_zombiewall_desc": "Graves vyvolá ze země řadu mrtvolných paží udílejících {g:citadel_inline_attribute:'SpiritDamage'} a znehybňujících nepřátele, kteří přes ně přejdou.

Stiskem {g:citadel_binding:'AltCast'} je možné změnit natočení řady.", "ability_necro_zombiewall_t2_desc": "+90 bodů k poškození a +10 m k délce řady", - "ability_necro_zombiewall_t3_desc": "+1 s k trvání znehybnění a -12 s z doby obnovení", + "ability_necro_zombiewall_t3_desc": "+1 s k trvání znehybnění a 34 s z doby obnovení", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Sachmetina duše", @@ -8222,16 +8222,16 @@ "ability_ult_combo_quip": "Umožňuje ti přidržet nepřátelského hrdinu na místě a dát mu co proto.", "ability_ult_combo_t1_desc": "100% vampirismus", "ability_ult_combo_t2_desc": "-35 s z doby obnovení a +50 % k balistické odolnosti", - "ability_ult_combo_t3_desc": "+0.7 s k trvání a +60 bodů k poškození za sekundu", + "ability_ult_combo_t3_desc": "+0.7 s k trvání a +40 bodů k poškození za sekundu", "ability_unicorn_dazzlingorb": "Padlá hvězda", "ability_unicorn_dazzlingorb_desc": "Celeste vyšle orb světla, který zasaženému nepříteli udělí {g:citadel_inline_attribute:'SpiritDamage'}, aplikuje na něj {g:citadel_inline_attribute:'Slow'} a redukuje vzdálenost jeho výpadů. Následně orb přeskočí na jiného nepřítele v dosahu. Pokud orb nenajde žádný vhodný cíl, začne chvíli obíhat kolem prvního cíle a čekat, jestli se někdo nepřiblíží.

Při výběru dalšího cíle mají přednost nepřátelští hrdinové.", "ability_unicorn_dazzlingorb_t1_desc": "-20 % z rychlosti pohybu a -15 % ze vzdálenosti výpadů", - "ability_unicorn_dazzlingorb_t3_desc": "+10 k max. počtu přeskoků a -35 s z doby obnovení", + "ability_unicorn_dazzlingorb_t3_desc": "+8 k max. počtu přeskoků a -35 s z doby obnovení", "ability_unicorn_luminousstrike": "Měsíční dýky", "ability_unicorn_luminousstrike/luminous_strike_buff": "Měsíční dýky", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Měsíční dýky (hoření)", "ability_unicorn_luminousstrike_desc": "Celeste sešle do cílové oblasti několik měsíčních dýk, které jsou po krátké prodlevě následovány světelným sloupem, jehož exploze udělí všem nepřátelům v oblasti {g:citadel_inline_attribute:'SpiritDamage'}.

Za každého zasaženého nepřátelského hrdinu získá Celeste sčitatelný buff navyšující její spirituální poškození.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s z doby obnovení a +60 bodů k poškození", + "ability_unicorn_luminousstrike_t2_desc": "-18 s z doby obnovení a +70 bodů k poškození", "ability_unicorn_prismaticguard": "Oslnivé číslo", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Oslnivé číslo", "ability_unicorn_prismaticguard_desc": "Celeste se obklopí zářící bariérou, která jí poskytuje {g:citadel_inline_attribute:'BonusMoveSpeed'}. Pokud je bariéra zničena, vybuchne, čímž umlčí nepřátele poblíž a udělí poškození rovné části své hodnoty.", @@ -8358,8 +8358,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Vlkodlačí prokletí", "ability_werewolf_transformation_desc": "Pasivní komponent: Udílení poškození navyšuje krvežíznivost (při nižším zdraví ještě více). Jakmile Silver dosáhne maximální krvežíznivosti, automaticky sešle tuto schopnost.

Aktivní komponent: Silver se promění ve vlka, čímž získá bonus k {g:citadel_inline_attribute:'MaxHealth'} a sčitatelný bonus k {g:citadel_inline_attribute:'FireRate'} vůči nepřátelským hrdinům. Její schopnosti a zbraň jsou také nahrazeny vlčími verzemi.", "ability_werewolf_transformation_ready_hint": "Vypustit šelmu", - "ability_werewolf_transformation_t1_desc": "+18 % k balistické a spirituální odolnosti", - "ability_werewolf_transformation_t2_desc": "+4 m/s k rychlosti pohybu a 150 k bonusovému zdraví", + "ability_werewolf_transformation_t1_desc": "+20 % k balistické a spirituální odolnosti", + "ability_werewolf_transformation_t2_desc": "+4 m/s k rychlosti pohybu a 200 k bonusovému zdraví", "ability_werewolf_transformation_t3_desc": "Při zabití hrdiny: Silver si obnoví schopnosti, trvání vlčí podoby a znovu se vyléčí", "ability_werewolf_transformation_trigger": "Síla lidskosti", "ability_werewolf_transformation_trigger_desc": "Silver se promění zpět v člověka.", @@ -8473,7 +8473,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Sání života", "citadel_ability_bull_heal_desc": "Abrams začne nepřátelům kolem sebe udílet {g:citadel_inline_attribute:'SpiritDPS'} a sebe částí z tohoto poškození {g:citadel_inline_attribute:'Heals'}.", "citadel_ability_bull_heal_quip": "Umožňuje ti sát zdraví nepřátel kolem sebe.", - "citadel_ability_bull_heal_t3_desc": "+3.5 m k rozsahu a +18 bodů k poškození/s s lepším škálováním podle spirituální síly", + "citadel_ability_bull_heal_t3_desc": "+3 m k rozsahu a +18 bodů k poškození/s s lepším škálováním podle spirituální síly", "citadel_ability_bull_leap": "Seismický dopad", "citadel_ability_bull_leap_desc": "Abrams vyskočí vysoko do vzduchu a dostane možnost vybrat si místo dopadu. Jakmile poté dopadne na zem, nepřátelům v rozsahu udělí {g:citadel_inline_attribute:'SpiritDamage'} a aplikuje na ně {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Umožňuje ti dopadnout na nepřátele z výšky a omráčit je.", @@ -8739,7 +8739,7 @@ "citadel_ability_passive_beefy": "Pekelná houževnatost", "citadel_ability_passive_beefy_desc": "Abrams disponuje bonusy k defenzivním statistikám, a když utrží poškození, část z něj je dočasně přeměněna na {g:citadel_inline_attribute:'Regen'}.", "citadel_ability_passive_beefy_quip": "Mění část utrženého poškození na regeneraci zdraví.", - "citadel_ability_passive_beefy_t3_desc": "+20 % k odolnosti vůči debuffům a +7 % k poškození na regeneraci", + "citadel_ability_passive_beefy_t3_desc": "+20 % k odolnosti vůči debuffům a +8 % k poškození na regeneraci", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "Poškození/s", @@ -8802,7 +8802,7 @@ "citadel_ability_rocket_barrage_quip": "Umožňuje ti bombardovat oblast raketami.", "citadel_ability_rocket_barrage_t1_desc": "Rakety na 1 s aplikují 30% zpomalení pohybu a výpadů", "citadel_ability_rocket_barrage_t2_desc": "-55 s z doby obnovení a +6 s k trvání", - "citadel_ability_rocket_barrage_t3_desc": "+2 m k rozsahu výbuchu a +22 bodů k poškození za raketu s lepším škálováním podle spirituální síly", + "citadel_ability_rocket_barrage_t3_desc": "+2 m k rozsahu výbuchu a +18 bodů k poškození za raketu s lepším škálováním podle spirituální síly", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8918,7 +8918,7 @@ "citadel_ability_stomp_quip": "Umožňuje ti vyslat vlnu, která vyhodí nepřátele do vzduchu.", "citadel_ability_stomp_t1_desc": "+1 nabití", "citadel_ability_stomp_t2_desc": "Při zásahu: -18 % z balistické odolnosti a -30 % z rychlosti pohybu na 4 s", - "citadel_ability_stomp_t3_desc": "+135 bodů k poškození a +16 m k dosahu schopnosti", + "citadel_ability_stomp_t3_desc": "+135 bodů k poškození a +20 m k dosahu schopnosti", "citadel_ability_storm_cloud": "Živoucí bouře", "citadel_ability_storm_cloud_desc": "Seven začne ve svém těle vyvolávat rozšiřující se bouřkový mrak, který udílí poškození všem nepřátelům ve svém rozsahu. Nepřátelé nedostávají poškození, pokud se nachází mimo Sevenův dohled.", "citadel_ability_storm_cloud_lightning_strike": "Zaměřit blesk", @@ -10805,8 +10805,8 @@ "mirage_sand_phantom_desc": "Aktivní komponent: Mirage spotřebuje všechny značky a okamžitě udělí výsledné poškození.", "mirage_sand_phantom_passive_desc": "Pasivní komponent: Mirageovy střely aplikují na cíle značky džinů. Jakmile značka vyprší nebo je spotřebována, udělí {g:citadel_inline_attribute:'SpiritDamage'} a cíl je nakrátko odhalen na minimapě. Každá další aplikovaná značka zdvojnásobuje výsledné poškození.

Na každý cíl se vztahuje oddělená prodleva před možností aplikace další značky.", "mirage_sand_phantom_quip": "Umožňuje ti na nepřátele aplikovat značky navyšující výsledné poškození.", - "mirage_sand_phantom_t1_desc": "Při spuštění: Na cíle je na 0.5 s aplikováno slábnoucí 60% zpomalení pohybu", - "mirage_sand_phantom_t2_desc": "+20 bodů k zákl. poškození a +2.5 s k trvání značky", + "mirage_sand_phantom_t1_desc": "Při spuštění: Na cíle je na 0.8 s aplikováno slábnoucí 60% zpomalení pohybu", + "mirage_sand_phantom_t2_desc": "+20 bodů k zákl. poškození a +3 s k trvání značky", "mirage_sand_phantom_t3_desc": "-1 s z prodlevy před aplikací další značky
+1 k max. počtu značek
0.5s omráčení cíle při spuštění maxima značek", "mirage_teleport": "Cestovní teleport", "mirage_teleport_desc": "Mirage se po krátké prodlevě teleportuje na místo zacílené na minimapě. Když během prodlevy utrží poškození, teleportace je přerušena.", @@ -10819,7 +10819,7 @@ "mirage_tornado_quip": "Umožňuje ti proměnit se ve vír, které vyzvedává nepřátele do vzduchu.", "mirage_tornado_t1_desc": "+60 bodů k poškození", "mirage_tornado_t2_desc": "-8 s z doby obnovení
+30 % k šanci na balistický úhyb", - "mirage_tornado_t3_desc": "Schopnost lze opětovně seslat v rámci 5 s a je lépe škálována podle spirituální síly", + "mirage_tornado_t3_desc": "Schopnost lze opětovně seslat v rámci 6 s a je lépe škálována podle spirituální síly", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Spirituální rukavice", diff --git a/data/localizations/english.json b/data/localizations/english.json index 62027f7..88cef4d 100644 --- a/data/localizations/english.json +++ b/data/localizations/english.json @@ -259,6 +259,10 @@ "AirBonusDamageTaken_label": "In Air Damage Received", "AirBonusDamageTaken_postfix": "%", "AirBonusDamageTaken_postvalue_label": "In Air Damage Received", + "AirControlAccelPercent_label": "Air Acceleration", + "AirControlAccelPercent_postfix": "%", + "AirControlAccelPercent_postvalue_label": "Air Acceleration", + "AirControlAccelPercent_prefix": "{s:sign}", "AirControlPercent_label": "Air Control", "AirControlPercent_postfix": "%", "AirControlPercent_postvalue_label": "Air Control", @@ -5520,8 +5524,8 @@ "MinimumSleepTime_label": "Min Sleep Time", "MinimumSleepTime_postfix": "s", "MinimumSleepTime_postvalue_label": "Min Sleep Time", - "MirageFireScarabsHealthSteal_label": "Max Health Steal", - "MirageFireScarabsHealthSteal_postvalue_label": "Max Health Steal", + "MirageFireScarabsHealthSteal_label": "Health Steal", + "MirageFireScarabsHealthSteal_postvalue_label": "Health Steal", "MirageTeleportMoveSpeed_conditional": "After Teleport", "MirvExplodeTime_label": "Mini-Bomb Fuse", "MirvExplodeTime_postfix": "s", @@ -6699,6 +6703,9 @@ "StatDesc_RunSpeed_postfix": "m", "StatDesc_RunSpeed_postvalue_label": "Move Speed", "StatDesc_SpiritLifestealDesc": "Spirit Lifesteal - Amount of health you regain from dealing Spirit Damage", + "StatDesc_SpiritLifestealEffectiveness": "Lifesteal Effectiveness", + "StatDesc_SpiritLifestealEffectiveness_postfix": "%", + "StatDesc_SpiritLifestealEffectiveness_postvalue_label": "Lifesteal Effectiveness", "StatDesc_SpiritPowerDesc": "Spirit Power - Increases the effectiveness of your Abilities and Items", "StatDesc_SpiritResistDesc": "Spirit Armor - Your resistance to incoming Spirit Damage", "StatDesc_SprintAcceleration": "Sprint Acceleration", @@ -7609,15 +7616,16 @@ "ability_doorman_bomb_debuff": "On Hit", "ability_doorman_bomb_desc": "Throw out a call bell that deals {g:citadel_inline_attribute:'SpiritDamage'} on impact. After a short delay it explodes, dealing additional {g:citadel_inline_attribute:'SpiritDamage'} and causing affected enemies to suffer reduced weapon accuracy and movement {g:citadel_inline_attribute:'Slow'}.

Can be shot to detonate early.", "ability_doorman_bomb_impact": "On Impact", + "ability_doorman_bomb_t1_desc": "+1 Charge", "ability_doorman_bomb_t2_desc": "+30 Impact Damage
+40 Explosion Damage", - "ability_doorman_bomb_t3_desc": "+1 Charge
+22s Bell Lifetime
Bell continuously emits improved slow", + "ability_doorman_bomb_t3_desc": "+4m Radius
+26s Bell Lifetime
Improved Scaling", "ability_doorman_doorway": "Doorway", "ability_doorman_doorway_clear_first_hint": "Clear placement", "ability_doorman_doorway_close": "Close Doors", "ability_doorman_doorway_desc": "Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration, or if the ability is activated again.

The two doors must be placed within the doorway distance of each other.", "ability_doorman_doorway_on_portal": "On Portal", "ability_doorman_doorway_t2_desc": "Grants a Barrier first time traveling through doors", - "ability_doorman_doorway_t3_desc": "+30m Cast Range. +50m Doorway Distance
and scales with Spirit Power.", + "ability_doorman_doorway_t3_desc": "+30m Cast Range. +45m Doorway Distance
and scales with Spirit Power.", "ability_doorman_hotel": "Hotel Guest", "ability_doorman_hotel/damage_timer": "Escape the Hotel", "ability_doorman_hotel_desc": "Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position.

A stay at the Baroness Hotel is paid for in {g:citadel_inline_attribute:'SpiritDamage'}. Failure to check-out on time costs additional {g:citadel_inline_attribute:'SpiritDamage'}.", @@ -7713,7 +7721,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Become a living bomb, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying {g:citadel_inline_attribute:'Stun'} to all nearby enemies after a delay.

Once cast, Concussive Combustion cannot be interrupted.", "ability_fire_bomb_quip": "Stun all nearby enemies after a short delay", - "ability_fire_bomb_t2_desc": "-65s Cooldown and +65% Explosion Lifesteal", + "ability_fire_bomb_t2_desc": "-65s Cooldown and +85% Explosion Lifesteal", "ability_fire_bomb_t3_desc": "+0.75s Stun Duration and +10m Radius", "ability_flame_dash": "Flame Dash", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7736,7 +7744,7 @@ "ability_frank_revive/zombie": "Temporary Reanimation", "ability_frank_revive_desc": "Reanimate after taking lethal damage, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying {g:citadel_inline_attribute:'Stun'} to nearby enemies.", "ability_frank_revive_t1_desc": "While On Cooldown: Gain +15% Fire Rate and 6 Spirit Damage per Bullet", - "ability_frank_revive_t3_desc": "+6m Radius
+1.5 Stun
-70s Cooldown", + "ability_frank_revive_t3_desc": "+150 Damage
+1.5 Stun
-100s Cooldown", "ability_frank_selfzap": "Jumpstart", "ability_frank_selfzap/selfzap": "Jumpstart", "ability_frank_selfzap_desc": "Deal {g:citadel_inline_attribute:'SpiritDamage'} to yourself. Then, gain bonus {g:citadel_inline_attribute:'Regen'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}, decaying over time.", @@ -7835,7 +7843,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Frozen Shelter", "ability_ice_dome_desc": "Target yourself or a Hero to freeze the air and create an impenetrable dome around them. While in the dome, allies gain rapid {g:citadel_inline_attribute:'Regen'} and enemies are slowed.

Objectives becomes Invulnerable and Frozen under Frozen Shelter", "ability_ice_dome_quip": "Create an impenetrable healing dome", - "ability_ice_dome_t3_desc": "Purges non-ult debuffs for you and your allies.
+50 Health Regen that now scales with Spirit", + "ability_ice_dome_t3_desc": "Purges non-ult debuffs for you and your allies.
+65 Health Regen that now scales with Spirit", "ability_ice_dome_trigger": "Frozen Shelter", "ability_ice_grenade": "Frost Grenade", "ability_ice_grenade/kelvin_ice_grenade_slow": "Ice Grenade Slow", @@ -7858,7 +7866,7 @@ "ability_icepath_desc": "Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail.
Press {g:citadel_binding:'Roll'} / {g:citadel_binding:'Crouch'} to travel up or down while in Ice Path.", "ability_icepath_quip": "Speed around on a floating path of ice", "ability_icepath_t1_desc": "+2m Move Speed and +35% Bullet Resist for Kelvin while on Ice Path", - "ability_icepath_t3_desc": "+35% Spirit for Kelvin while on Ice Path", + "ability_icepath_t3_desc": "+35% Spirit and +20 Spirit for Kelvin while on Ice Path", "ability_immobilize_trap": "Spirit Snare", "ability_immobilize_trap/trap_debuff": "Spirit Armor Reduced", "ability_immobilize_trap_desc": "Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.", @@ -7996,7 +8004,7 @@ "ability_nano_dash": "Leaping Slash", "ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing {g:citadel_inline_attribute:'MeleeDamage'}.

If the ability hits at least one hero, {g:citadel_inline_attribute:'Heal'} a small amount of health.", "ability_nano_dash_quip": "Dash forward and slash enemies", - "ability_nano_dash_t2_desc": "Heros killed within 4s grant +225 souls", + "ability_nano_dash_t2_desc": "Heros killed within 3s grant +200 souls", "ability_nano_dash_t3_desc": "+60 Damage & On Hero Hit: 50% Cooldown Refund", "ability_nano_pounce": "Pounce", "ability_nano_pounce_desc": "Leap at a target to inflict Light Melee damage and slow on nearby enemies.
You may use Pounce on a second target if used within {s:DoublePounceTime}s", @@ -8029,13 +8037,13 @@ "ability_necro_fear": "Essence Theft", "ability_necro_fear/debuff": "Essence Theft", "ability_necro_fear_desc": "Your weapon steals {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'SpiritResist'} over time, up to a maximum amount per target.", - "ability_necro_fear_t3_desc": "Weapon can attach to an additional target", + "ability_necro_fear_t3_desc": "+1 Weapon Tethers & Improved Tether Targeting", "ability_necro_gravestone": "Borrowed Decree", "ability_necro_gravestone/gravestone/buff": "Borrowed Decree", "ability_necro_gravestone_desc_1": "Create a gravestone at a target location that summons ghouls over time. Enemies can destroy the gravestone with two heavy melees.", "ability_necro_gravestone_desc_2": "Ghouls shamble towards the enemy base, dealing {g:citadel_inline_attribute:'MeleeDamage'}. They explode when they approach a hero or objective, dealing {g:citadel_inline_attribute:'SpiritDamage'} in an area and applying a brief {g:citadel_inline_attribute:'Slow'}", "ability_necro_gravestone_t2_desc": "+25% Ghoul Speed and +10s Duration", - "ability_necro_gravestone_t3_desc": "Explosions deal +5% Current Health damage. 3 Ghouls instantly spawn on-cast.", + "ability_necro_gravestone_t3_desc": "On Death: Deal +6% Current Health as Damage", "ability_necro_haunt": "Haunting Spectres", "ability_necro_haunt/buff": "Haunting Spirits", "ability_necro_haunt/slow": "Haunting Spirits", @@ -8044,7 +8052,7 @@ "ability_necro_hauntingskull/stackingdebuff": "Jar of Dead", "ability_necro_hauntingskull_desc": "Passive: Collect death when anything dies nearby and store it in your Jar of Dead.

Active: Throw a jar to summon Deadheads that repeatedly deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies.

Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.", "ability_necro_hauntingskull_t1_desc": "Collecting death heals 5 health per pickup", - "ability_necro_hauntingskull_t2_desc": "On Hit: Apply 30% Slow for 1s", + "ability_necro_hauntingskull_t2_desc": "+4s Duration
On Hit: Apply 30% Slow for 1s", "ability_necro_hauntingskull_t3_desc": "+2 Deadheads. Deadheads now trigger Essence Theft", "ability_necro_killsummon": "Borrow Life", "ability_necro_killsummon_desc": "Kill a Ghoul or low-health ally, gaining their lifeforce.

{g:citadel_binding:'Attack'}: Throw the lifeforce as a bomb, dealing {g:citadel_inline_attribute:'SpiritDamage'}.
{g:citadel_binding:'AltCast'}: Consume the lifeforce, receiving {g:citadel_inline_attribute:'Healing'}.", @@ -8062,7 +8070,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Grasping Hands", "ability_necro_zombiewall_desc": "Unearth a line of grasping hands, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying {g:citadel_inline_attribute:'Immobilize'} to enemies when they pass through.

Alt-Cast {g:citadel_binding:'AltCast'} rotates the orientation of the wall.", "ability_necro_zombiewall_t2_desc": "+90 Damage and +10m Wall Length", - "ability_necro_zombiewall_t3_desc": "+1s Immobilize Duration & -12s Cooldown", + "ability_necro_zombiewall_t3_desc": "+1s Immobilize Duration & Summon 2 Ghouls", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Sekhmet's Spirit", @@ -8277,19 +8285,19 @@ "ability_ult_combo_quip": "Hold the enemy hero in place and pummel them", "ability_ult_combo_t1_desc": "+100% lifesteal", "ability_ult_combo_t2_desc": "-35s Cooldown and +50% Bullet Resist", - "ability_ult_combo_t3_desc": "+0.7s Duration and +60 Damage Per Second", + "ability_ult_combo_t3_desc": "+0.7s Duration and +40 Damage Per Second and increased scaling", "ability_unicorn_dazzlingorb": "Shining Wonder", "ability_unicorn_dazzlingorb_desc": "Launch a deadly orb of light that deals {g:citadel_inline_attribute:'SpiritDamage'} and applies {g:citadel_inline_attribute:'Slow'} and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.

Prioritizes enemy heroes when picking targets.", "ability_unicorn_dazzlingorb_t1_desc": "-20% Move Speed and -15% Dash Distance", - "ability_unicorn_dazzlingorb_t3_desc": "+10 Max Bounces and -35s Cooldown", + "ability_unicorn_dazzlingorb_t3_desc": "+8 Max Bounces and -35s Cooldown", "ability_unicorn_luminousstrike": "Radiant Daggers", "ability_unicorn_luminousstrike/luminous_strike_buff": "Radiant Daggers", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Luminous Strike Burn", "ability_unicorn_luminousstrike_desc": "Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals {g:citadel_inline_attribute:'SpiritDamage'} to all targets in the area.

Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.", - "ability_unicorn_luminousstrike_t2_desc": "-15s Cooldown and +60 Impact Damage", + "ability_unicorn_luminousstrike_t2_desc": "-18s Cooldown and +70 Impact Damage", "ability_unicorn_prismaticguard": "Dazzling Trick", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Dazzling Trick", - "ability_unicorn_prismaticguard_desc": "Surround yourself in a protective prism that provides {g:citadel_inline_attribute:'BonusMoveSpeed'}. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.", + "ability_unicorn_prismaticguard_desc": "Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.", "ability_unicorn_prismaticguard_on_explode_desc": "On Explode", "ability_unicorn_prismaticguard_t2_desc": "+100 Barrier and Increased Barrier Spirit Scaling", "ability_unicorn_prismaticguard_t3_desc": "+2 Silence Duration and -18 Cooldown. Allows Shining Wonder Bounce.", @@ -8323,7 +8331,7 @@ "ability_vampirebat_lovebites_t2_desc": "+3 Damage
+45 Bonus Damage", "ability_vampirebat_lovebites_t3_desc": "-4 Cooldown
On Proc: +25% Fire Rate for 5s", "ability_vampirebat_steallife": "Rake", - "ability_vampirebat_steallife_desc": "Active: Slash with your umbrella, dealing {g:citadel_inline_attribute:'SpiritDamage'}, increasing with their missing health. Receive a {g:citadel_inline_attribute:'Heal'} for every target killed.

Passive: Holding {g:citadel_binding:'ADS'} causes you to briefly float.", + "ability_vampirebat_steallife_desc": "Active: Slash with your umbrella, dealing {g:citadel_inline_attribute:'SpiritDamage'}, increasing with their missing health. Receive a {g:citadel_inline_attribute:'Heal'} for every target killed.

Passive: Holding {g:citadel_binding:'ADS'} causes you to briefly float.
Rake executes non-heroes below 60 health.", "ability_vampirebat_steallife_t2_desc": "+30 Heal per Kill
-8s Cooldown", "ability_vampirebat_steallife_t3_desc": "+7% Missing health damage and increased Heal per Kill Spirit scaling", "ability_viper_debuffdagger": "Screwjab Dagger", @@ -8413,8 +8421,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Lycan Curse", "ability_werewolf_transformation_desc": "Passive: Dealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.

Active: Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and replacing your abilities and weapon with their ferocious versions.", "ability_werewolf_transformation_ready_hint": "Unleash!", - "ability_werewolf_transformation_t1_desc": "+18% Bullet & Spirit Resistance", - "ability_werewolf_transformation_t2_desc": "+4 m/s Move Speed and 150 Bonus Health", + "ability_werewolf_transformation_t1_desc": "+20% Bullet & Spirit Resistance", + "ability_werewolf_transformation_t2_desc": "+4 m/s Move Speed and 200 Bonus Health", "ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal", "ability_werewolf_transformation_trigger": "End the Curse", "ability_werewolf_transformation_trigger_desc": "Return back to your human form.", @@ -8529,7 +8537,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Siphon Life", "citadel_ability_bull_heal_desc": "Drain health from nearby enemies, dealing {g:citadel_inline_attribute:'SpiritDPS'} and {g:citadel_inline_attribute:'Healing'} for a portion of the damage dealt.", "citadel_ability_bull_heal_quip": "Drain health from nearby enemies", - "citadel_ability_bull_heal_t3_desc": "+3.5m Radius and +18 DPS with improved Spirit scaling
", + "citadel_ability_bull_heal_t3_desc": "+3m Radius and +18 DPS with improved Spirit scaling
", "citadel_ability_bull_leap": "Seismic Impact", "citadel_ability_bull_leap_desc": "Leap high into the air before crashing into the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Smash into enemies from above, stunning them", @@ -8795,7 +8803,7 @@ "citadel_ability_passive_beefy": "Infernal Resilience", "citadel_ability_passive_beefy_desc": "Gain bonus defensive attributes. Taking damage grants temporary {g:citadel_inline_attribute:'Regen'} for a portion of the damage taken.", "citadel_ability_passive_beefy_quip": "Regenerate some of the damage you receive", - "citadel_ability_passive_beefy_t3_desc": "+20% Debuff Resist and +7% Damage Regenerated", + "citadel_ability_passive_beefy_t3_desc": "+20% Debuff Resist and +8% Damage Regenerated", "citadel_ability_personal_shield": "", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", @@ -8859,7 +8867,7 @@ "citadel_ability_rocket_barrage_quip": "Bombard an area with rockets", "citadel_ability_rocket_barrage_t1_desc": "Applies 30% movement and dash slow for 1s", "citadel_ability_rocket_barrage_t2_desc": "-55s Cooldown and +6s Duration", - "citadel_ability_rocket_barrage_t3_desc": "+2m Radius and +22 Damage per Rocket with increased spirit scaling", + "citadel_ability_rocket_barrage_t3_desc": "+2m Radius and +18 Damage per Rocket with increased spirit scaling", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8880,6 +8888,7 @@ "citadel_ability_shiv_dagger_dot": "Serrated Knives Bleed Damage", "citadel_ability_shiv_dagger_max_rage_desc": "
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.", "citadel_ability_shiv_dagger_quip": "Apply stacking bleed to the target", + "citadel_ability_shiv_dagger_t2_desc": "+2 Charges", "citadel_ability_shiv_dagger_t3_desc": "+12 Bleed DPS with increased Spirit scaling", "citadel_ability_shiv_dash": "Slice and Dice", "citadel_ability_shiv_dash_desc": "Perform a dash forward, damaging enemies along the path. Hit Enemies have their {g:citadel_inline_attribute:'SpiritResist'} reduced. This debuff can stack.", @@ -8976,7 +8985,7 @@ "citadel_ability_stomp_quip": "Release a ground pulse that knocks enemies into the air", "citadel_ability_stomp_t1_desc": "+1 Charge", "citadel_ability_stomp_t2_desc": "On Hit: -18% Bullet Resist and -30% Move Speed for 4s", - "citadel_ability_stomp_t3_desc": "+135 Damage and +16m Cast Range", + "citadel_ability_stomp_t3_desc": "+135 Damage and +20m Cast Range", "citadel_ability_storm_cloud": "Storm Cloud", "citadel_ability_storm_cloud_desc": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.", "citadel_ability_storm_cloud_lightning_strike": "Lightning Strike", @@ -9002,7 +9011,7 @@ "citadel_ability_tangotether_t3_desc": "Ability is always active", "citadel_ability_teleport": "Teleport", "citadel_ability_tengu_airlift": "Air Drop", - "citadel_ability_tengu_airlift_desc": "Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing {g:citadel_inline_attribute:'SpiritDamage'}. You and your ally gain increased Outgoing Damage when flying ends.

Taking damage briefly disables using the ability.
While lifted, your ally cannot attack and deals -20% damage.
", + "citadel_ability_tengu_airlift_desc": "Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing {g:citadel_inline_attribute:'SpiritDamage'}. You and your ally gain increased Outgoing Damage when flying ends.

Cooldown reduced by 25% when used on allies.
Taking damage briefly disables using the ability.
While lifted, your ally cannot attack and deals -20% damage.
", "citadel_ability_tengu_airlift_quip": "Death from Above! Fly and drop an ally on enemies", "citadel_ability_tengu_airlift_t1_desc": "On Fly End : 300 Barrier to Ivy and ally that scales with Spirit", "citadel_ability_tengu_airlift_t2_desc": "+40% Slow for 3s on enemies hit", @@ -9039,7 +9048,7 @@ "citadel_ability_void_sphere": "Quantum Entanglement", "citadel_ability_void_sphere_desc": "Briefly become untargetable while teleporting to the target location. Restores stamina upon use.

{g:citadel_binding:'AltCast'}: Bring nearby allies with you.", "citadel_ability_void_sphere_quip": "Blink in and out of existence", - "citadel_ability_void_sphere_t3_desc": "Dispels non-ult debuffs", + "citadel_ability_void_sphere_t3_desc": "Dispels non-ult debuffs
Replenishes 1 Charge for Charged Abilities", "citadel_ability_wing_blast": "Wing Blast", "citadel_ability_wing_blast_desc": "Create a blast of air that pushes enemies away and damages them.", "citadel_ability_wraith_rapidfire": "Full Auto", @@ -10861,15 +10870,15 @@ "menu_watch": "Watch", "menu_watch_live_games": "{d:live_matches} Live Now", "mirage_fire_beetles": "Fire Scarabs", - "mirage_fire_beetles_desc": "Infest an enemy with fire scarabs. Infested enemies have {g:citadel_inline_attribute:'MaxHealth'} stolen and they take {g:citadel_inline_attribute:'DamageAmp'} from Mirage", + "mirage_fire_beetles_desc": "Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.", "mirage_fire_beetles_quip": "Send out scarabs that steal life from enemies", "mirage_fire_beetles_t2_desc": "+2 Charges", "mirage_sand_phantom": "Djinn's Mark", "mirage_sand_phantom_desc": "Active: Consume all Djinn Mark's to deal its damage now.", "mirage_sand_phantom_passive_desc": "Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals {g:citadel_inline_attribute:'SpiritDamage'} and the target is briefly revealed on the map. Each added mark doubles the current damage.

There is a per target Cooldown for applying additional marks
", "mirage_sand_phantom_quip": "Apply marks of escalating damage", - "mirage_sand_phantom_t1_desc": "On Proc: Apply a fading 60% Slow for 0.5s", - "mirage_sand_phantom_t2_desc": "+20 Base Damage and +2.5s Multiplier Duration", + "mirage_sand_phantom_t1_desc": "On Proc: Apply a fading 60% Slow for 0.8s", + "mirage_sand_phantom_t2_desc": "+20 Base Damage and +3s Multiplier Duration", "mirage_sand_phantom_t3_desc": "-1s Cooldown
+1 Max Marks
Stun Victim for 0.5s on Max Marks", "mirage_teleport": "Traveler", "mirage_teleport_desc": "Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.", @@ -10882,7 +10891,7 @@ "mirage_tornado_quip": "Transform yourself into a whirlwind that lifts enemies", "mirage_tornado_t1_desc": "+60 Damage", "mirage_tornado_t2_desc": "
-8s Cooldown
+30% Evasion", - "mirage_tornado_t3_desc": "Can be recast within 5s. Increases spirit scaling.", + "mirage_tornado_t3_desc": "Can be recast within 6s. Increases spirit scaling.", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Spirit Strike", @@ -11660,7 +11669,7 @@ "upgrade_hollow_point_rounds_desc": "When you are above {s:LifeThreshold}% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.", "upgrade_hollow_point_rounds_search": "Hollow Point", "upgrade_icarus_wings": "Seraphim Wings", - "upgrade_icarus_wings_desc": "When Airborne, You deal more damage and take reduced damage. Allows an additional use of Air Jump or Air Dash before landing.", + "upgrade_icarus_wings_desc": "When Airborne, You deal more damage and take reduced damage. Allows unlimited Air Dash and Jumping.", "upgrade_imbued_duration_extender": "Superior Duration", "upgrade_imbued_duration_extender_desc": "Increases the duration of your abilities and items.", "upgrade_imbued_duration_extender_search": "Superior Duration", @@ -11780,7 +11789,7 @@ "upgrade_proc_silence_search": "Silencer", "upgrade_quarantine/modifier_citadel_quarantine": "Quarantined", "upgrade_quick_silver": "Quicksilver Reload", - "upgrade_quick_silver_desc": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and bonus bullets on use.", + "upgrade_quick_silver_desc": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and reloads bullets on use.", "upgrade_quick_silver_search": "Quicksilver Reload", "upgrade_rapid_recharge": "Rapid Recharge", "upgrade_rapid_recharge_search": "Rapid Recharge", @@ -11953,7 +11962,7 @@ "upgrade_ultimate_burst_hint": "This effect can only trigger once per target per ultimate.", "upgrade_ultimate_burst_search": "Lightning Scroll", "upgrade_unstable_concoction": "Unstable Concoction", - "upgrade_unstable_concoction_desc": "Consume a concoction that grants you increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.", + "upgrade_unstable_concoction_desc": "Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health.", "upgrade_unstoppable": "Unstoppable", "upgrade_unstoppable_desc": "Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.", "upgrade_unstoppable_search": "Unstoppable", diff --git a/data/localizations/french.json b/data/localizations/french.json index adcab4b..49a7d0e 100644 --- a/data/localizations/french.json +++ b/data/localizations/french.json @@ -7554,14 +7554,14 @@ "ability_doorman_bomb_desc": "The Doorman lance une sonnette qui inflige des {g:citadel_inline_attribute:'SpiritDamage'} à l'impact et qui explose après un court délai, infligeant des {g:citadel_inline_attribute:'SpiritDamage'} supplémentaires, un {g:citadel_inline_attribute:'Slow'} des déplacements et réduisant temporairement la précision de l'arme des unités ennemies touchées.

Peut se déclencher plus tôt si on lui tire dessus.", "ability_doorman_bomb_impact": "À l'impact", "ability_doorman_bomb_t2_desc": "+30 de dégâts d'impact
+40 de dégâts d'explosion", - "ability_doorman_bomb_t3_desc": "+1 charge
+22 s de durée de vie de la sonnette
La sonnette émet un ralentissement continu amélioré", + "ability_doorman_bomb_t3_desc": "+1 charge
+26 s de durée de vie de la sonnette
La sonnette émet un ralentissement continu amélioré", "ability_doorman_doorway": "Porte dérobée", "ability_doorman_doorway_clear_first_hint": "Vider l'emplacement", "ability_doorman_doorway_close": "Fermer les portes", "ability_doorman_doorway_desc": "The Doorman place deux portes connectées sur la carte. Les occultistes et la plupart des projectiles entrant par une porte sortiront par l'autre. Les portes se fermeront à la fin de la durée ou si la capacité est réactivée.

Les deux portes peuvent être placées jusqu'à une certaine distance l'une de l'autre.", "ability_doorman_doorway_on_portal": "À la traversée", "ability_doorman_doorway_t2_desc": "Accorde une protection à la première traversée", - "ability_doorman_doorway_t3_desc": "+30 m de portée d'incantation. +50 m de distance entre les portes
(augmente selon le pouvoir spirituel)", + "ability_doorman_doorway_t3_desc": "+30 m de portée d'incantation. +45 m de distance entre les portes
(augmente selon le pouvoir spirituel)", "ability_doorman_hotel": "Clientèle de l'hôtel", "ability_doorman_hotel/damage_timer": "Échappez-vous de l'hôtel", "ability_doorman_hotel_desc": "The Doorman envoie l'enveloppe corporelle de la cible en séjour au Baroness Hotel. La cible doit se rendre rapidement à l'ascenseur de sortie qui le ramènera à sa position d'origine.

Un séjour au Baroness Hotel est réglé en {g:citadel_inline_attribute:'SpiritDamage'}. Si la cible ne part pas avant l'heure de départ, elle le paiera en {g:citadel_inline_attribute:'SpiritDamage'} supplémentaires.", @@ -7657,7 +7657,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Infernus se transforme en bombe humaine qui inflige des {g:citadel_inline_attribute:'SpiritDamage'} et applique un {g:citadel_inline_attribute:'Stun'} à toutes les unités ennemies proches après un délai.

Une fois lancée, Combustion explosive ne peut pas être interrompue.", "ability_fire_bomb_quip": "Étourdit les unités ennemies proches après un court délai", - "ability_fire_bomb_t2_desc": "-65 s de temps récupération et +65 % de vol de vie à l'explosion", + "ability_fire_bomb_t2_desc": "-65 s de temps récupération et +85 % de vol de vie à l'explosion", "ability_fire_bomb_t3_desc": "+0.75 s de durée d'étourdissement et +10 m de rayon", "ability_flame_dash": "Élanflammé", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7680,7 +7680,7 @@ "ability_frank_revive/zombie": "Réanimation temporaire", "ability_frank_revive_desc": "Victor se réanime après avoir subi des dégâts mortels, infligeant des {g:citadel_inline_attribute:'SpiritDamage'} et appliquant un {g:citadel_inline_attribute:'Stun'} aux unités adverses les plus proches.", "ability_frank_revive_t1_desc": "Pendant la récupération : accorde +15 % de cadence de tir et 6 de dégâts spirituels par balle", - "ability_frank_revive_t3_desc": "+6 m de rayon
+1.5 s d'étourdissement
-70 s de temps de récupération", + "ability_frank_revive_t3_desc": "+18 m de rayon
+1.5 s d'étourdissement
-100 s de temps de récupération", "ability_frank_selfzap": "Coup de jus", "ability_frank_selfzap/selfzap": "Coup de jus", "ability_frank_selfzap_desc": "Victor s'autoinflige des {g:citadel_inline_attribute:'SpiritDamage'}. Il obtient ensuite un bonus de {g:citadel_inline_attribute:'Regen'} et de {g:citadel_inline_attribute:'BonusMoveSpeed'} qui diminuent avec le temps.", @@ -7779,7 +7779,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Dôme gelé", "ability_ice_dome_desc": "Kelvin se cible lui-même ou une unité alliée et créé un dôme impénétrable. Les unités alliées sous le dôme bénéficient d'une {g:citadel_inline_attribute:'Regen'} rapide, tandis que les unités ennemies sont ralenties.

Les objectifs deviennent invulnérables et gèlent sous le Dôme gelé.", "ability_ice_dome_quip": "Crée un dôme de soins impénétrable", - "ability_ice_dome_t3_desc": "Dissipe les effets négatifs (hors capacités ultimes) qui affectent Kelvin ou les unités alliées.
+50 de régénération de PV qui augmente désormais en fonction du pouvoir spirituel", + "ability_ice_dome_t3_desc": "Dissipe les effets négatifs (hors capacités ultimes) qui affectent Kelvin ou les unités alliées.
+65 de régénération de PV qui augmente désormais en fonction du pouvoir spirituel", "ability_ice_dome_trigger": "Dôme gelé", "ability_ice_grenade": "Grenade de givre", "ability_ice_grenade/kelvin_ice_grenade_slow": "Grenade de givre : ralentissement", @@ -7940,7 +7940,7 @@ "ability_nano_dash": "Bond lacérant", "ability_nano_dash_desc": "Calico fonce vers l'avant puis lacère les adversaires autour d'elle, infligeant des {g:citadel_inline_attribute:'MeleeDamage'}.

Si la compétence touche au moins une unité occultiste, elle obtient un faible montant de {g:citadel_inline_attribute:'Heal'}.", "ability_nano_dash_quip": "S'élance vers l'avant et lacère ses adversaires", - "ability_nano_dash_t2_desc": "Les unités occultistes tuées dans les 4 s accordent +225 âmes", + "ability_nano_dash_t2_desc": "Les unités occultistes tuées dans les 3 s accordent +200 âmes", "ability_nano_dash_t3_desc": "+60 de dégâts. À l'impact (unité occultiste) : réinitialise 50 % du temps de récupération", "ability_nano_pounce": "Bond", "ability_nano_pounce_desc": "{s:hero_name} bondit sur une cible et lui inflige de légers dégâts de mêlée ainsi qu'un ralentissement aux unités proches.
Vous pouvez lancer Bond sur une deuxième cible dans un intervalle de {s:DoublePounceTime} s après le premier lancer.", @@ -7979,7 +7979,7 @@ "ability_necro_gravestone_desc_1": "Graves érige une pierre tombale à l'emplacement ciblé qui invoque des goules au fil du temps. Les adversaires peuvent détruire la pierre tombale avec 2 attaques de mêlée lourde.", "ability_necro_gravestone_desc_2": "Les goules se trainent vers la base ennemie et infligent des {g:citadel_inline_attribute:'MeleeDamage'}. Elles explosent à l'approche des occultistes ou des objectifs, infligeant des {g:citadel_inline_attribute:'SpiritDamage'} de zone et un bref {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25 % de vitesse pour les goules et +10 s de durée", - "ability_necro_gravestone_t3_desc": "Les explosions infligent +5 % de dégâts selon les PV actuels. 3 goules apparaissent instantanément à l'incantation.", + "ability_necro_gravestone_t3_desc": "Les explosions infligent +6 % de dégâts selon les PV actuels. 2 goules apparaissent instantanément à l'incantation.", "ability_necro_haunt": "Escorte spectrale", "ability_necro_haunt/buff": "Escorte spectrale", "ability_necro_haunt/slow": "Escorte spectrale", @@ -8006,7 +8006,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Mains d'outre-tombe", "ability_necro_zombiewall_desc": "Graves déterre un mur de mains d'outre-tombe qui inflige des {g:citadel_inline_attribute:'SpiritDamage'} et une {g:citadel_inline_attribute:'Immobilize'} aux unités ennemies qui le traversent.

L'utilisation secondaire {g:citadel_binding:'AltCast'} fait pivoter le mur.", "ability_necro_zombiewall_t2_desc": "+90 de dégâts et +10  de longueur du mur", - "ability_necro_zombiewall_t3_desc": "+1 s de durée d'immobilisation et -12 s de temps de récupération", + "ability_necro_zombiewall_t3_desc": "+1 s de durée d'immobilisation et 34 s de temps de récupération", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Esprit de Sekhmet", @@ -8046,7 +8046,7 @@ "ability_priest_knockback/debuff": "Quinte ventrale", "ability_priest_knockback_desc": "Venator tire avec son arme, ce qui inflige des {g:citadel_inline_attribute:'WeaponDamage'} et repousse les unités ennemies. Celles qui se trouvent près d'un mur subissent un {g:citadel_inline_attribute:'Stun'} et des {g:citadel_inline_attribute:'BonusWeaponDamage'}.", "ability_priest_knockback_t2_desc": "-10 s de temps de récupération de la capacité et +0.4 s de durée d'étourdissement", - "ability_priest_knockback_t3_desc": "En cas d'étourdissement contre un mur : votre prochaine attaque de mêlée lourde sera bénite", + "ability_priest_knockback_t3_desc": "En cas d'étourdissement contre un mur : votre prochaine attaque de mêlée lourde sera bénie", "ability_priest_selfheal": "Encensement", "ability_priest_selfheal_desc": "{s:hero_name} brule son encensoir, ce qui réduit les dégâts subis et le {g:citadel_inline_attribute:'Healing'} progressivement.

{s:hero_name} ne peut pas attaquer tant qu'Encensement est activée.", "ability_priest_silencebomb": "Encens suffocant", @@ -8060,7 +8060,7 @@ "ability_priest_stackingdefense/stackingdefense": "Ténacité", "ability_priest_stackingdefense_desc": "Quand {s:hero_name} subit des dégâts, il obtient des charges de {g:citadel_inline_attribute:'BulletResist'} et de {g:citadel_inline_attribute:'SpiritResist'} qui expirent au fil du temps.", "ability_priest_weaponswap": "Ira Domini", - "ability_priest_weaponswap_desc": "Venator arme son arbalète de 3 pieux pour infliger des {g:citadel_inline_attribute:'WeaponDamage'} dévastateurs.

Le pieu final est bénit, ce qui inflige des {g:citadel_inline_attribute:'PureDamage'} supplémentaires et achève les occultistes avec peu de PV.", + "ability_priest_weaponswap_desc": "Venator arme son arbalète de 3 pieux pour infliger des {g:citadel_inline_attribute:'WeaponDamage'} dévastateurs.

Venator bénit le pieu final, qui inflige des {g:citadel_inline_attribute:'PureDamage'} supplémentaires et achève les occultistes avec peu de PV.", "ability_priest_weaponswap_t1_desc": "À l'activation : accorde 1.2 m/s de vitesse de déplacement", "ability_priest_weaponswap_t2_desc": "-15 s de temps de récupération de la capacité et +65 de dégâts bonus", "ability_priest_weaponswap_t3_desc": "Tous les pieux sont bénis", @@ -8221,16 +8221,16 @@ "ability_ult_combo_quip": "Immobilise l'unité occultiste adverse pour la rouer de coups", "ability_ult_combo_t1_desc": "+100 % de vol de vie", "ability_ult_combo_t2_desc": "-35 s de temps de récupération et +50 % de résist. aux balles.", - "ability_ult_combo_t3_desc": "+0.7 s de durée et +60 de DPS", + "ability_ult_combo_t3_desc": "+0.7 s de durée et +40 de DPS", "ability_unicorn_dazzlingorb": "Astre prodigieux", "ability_unicorn_dazzlingorb_desc": "Celeste lance un globe de lumière mortel qui inflige des {g:citadel_inline_attribute:'SpiritDamage'}, applique un {g:citadel_inline_attribute:'Slow'} et réduit la distance d'élan à l'impact. Le globe rebondit ensuite sur les unités ennemies proches. En l'absence de cible, le globe persistera un instant en continuant à chercher des cibles.

Les occultistes adverses sont prioritaires lors de la sélection des cibles.", "ability_unicorn_dazzlingorb_t1_desc": "−20 % de vitesse de déplacement et -15 % de distance d'élan", - "ability_unicorn_dazzlingorb_t3_desc": "+10 rebondissements max. et -35 s de temps de récupération", + "ability_unicorn_dazzlingorb_t3_desc": "+8 rebondissements max. et -35 s de temps de récupération", "ability_unicorn_luminousstrike": "Dagues rayonnantes", "ability_unicorn_luminousstrike/luminous_strike_buff": "Dagues rayonnantes", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Brulure de Charge lumineuse", "ability_unicorn_luminousstrike_desc": "Un faisceau de lumière tombe du ciel. Après un court laps de temps, le faisceau se forme complètement et provoque une explosion qui inflige des {g:citadel_inline_attribute:'SpiritDamage'} à toutes les cibles de la zone.

Celeste reçoit un bonus cumulable de dégâts spirituels à chaque fois qu'une unité occultiste est touchée.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s de temps de récupération et +60 de dégâts à l'impact", + "ability_unicorn_luminousstrike_t2_desc": "-18 s de temps de récupération et +70 de dégâts à l'impact", "ability_unicorn_prismaticguard": "Prisme cristallin", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Prisme cristallin", "ability_unicorn_prismaticguard_desc": "Celeste s'entoure d'un prisme protecteur qui fournit de la {g:citadel_inline_attribute:'BonusMoveSpeed'}. Si la protection est détruite, elle réduit au silence les adversaires les plus proches et leur inflige une partie de la quantité de protection sous forme de dégâts.", @@ -8357,8 +8357,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Lycanthropie", "ability_werewolf_transformation_desc": "Effet passif : les dégâts infligés génèrent de la soif de sang qui est augmentée en cas de PV faibles. Au paroxysme de sa soif de sang, Silver (Transformed) lance automatiquement Lycanthropie.

Effet actif : Silver (Transformed) se transforme instantanément et obtient un bonus de {g:citadel_inline_attribute:'MaxHealth'} et de {g:citadel_inline_attribute:'FireRate'} cumulable contre les occultistes adverses. Elle échange également ses capacités et son arme contre des versions plus féroces.", "ability_werewolf_transformation_ready_hint": "Déchainez-vous !", - "ability_werewolf_transformation_t1_desc": "+18 % de résistance aux balles et spirituelle", - "ability_werewolf_transformation_t2_desc": "+4 m/s de vitesse de déplacement et 150 PV bonus", + "ability_werewolf_transformation_t1_desc": "+20 % de résistance aux balles et spirituelle", + "ability_werewolf_transformation_t2_desc": "+4 m/s de vitesse de déplacement et 200 PV bonus", "ability_werewolf_transformation_t3_desc": "À chaque élimination d'occultiste : réinitialise les capacités, la durée et les soins de la transformation", "ability_werewolf_transformation_trigger": "Mettre fin à la transformation", "ability_werewolf_transformation_trigger_desc": "Reprenez forme humaine.", @@ -8472,7 +8472,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Siphonnage", "citadel_ability_bull_heal_desc": "Abrams draine la vie des unités ennemies proches. Inflige des {g:citadel_inline_attribute:'SpiritDPS'} et {g:citadel_inline_attribute:'Healing'} à hauteur d'une partie des dégâts infligés.", "citadel_ability_bull_heal_quip": "Draine la vie des unités ennemies à proximité", - "citadel_ability_bull_heal_t3_desc": "+3.5 m de rayon et +18 de DPS et augmentation de l'échelle des dégâts spirituels
", + "citadel_ability_bull_heal_t3_desc": "+3 m de rayon et +18 de DPS et augmentation de l'échelle des dégâts spirituels
", "citadel_ability_bull_leap": "Impact sismique", "citadel_ability_bull_leap_desc": "Abrams s'élance dans les airs avant de s'écraser au sol, ce qui inflige des {g:citadel_inline_attribute:'SpiritDamage'} et provoque un {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Retombe sur ses adversaires et les étourdit", @@ -8738,7 +8738,7 @@ "citadel_ability_passive_beefy": "Résilience infernale", "citadel_ability_passive_beefy_desc": "Abrams obtient un bonus de défense. Quand il subit des dégâts, confère temporairement de la {g:citadel_inline_attribute:'Regen'} en fonction des dégâts subis.", "citadel_ability_passive_beefy_quip": "Régénère une partie des dégâts subis", - "citadel_ability_passive_beefy_t3_desc": "+20 % de résistance aux effets négatifs et +7 % de soins selon les dégâts", + "citadel_ability_passive_beefy_t3_desc": "+20 % de résistance aux effets négatifs et +8 % de soins selon les dégâts", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "DPS", @@ -8801,7 +8801,7 @@ "citadel_ability_rocket_barrage_quip": "Bombarde une zone avec des roquettes", "citadel_ability_rocket_barrage_t1_desc": "Applique 30 % de ralentissement aux mouvements et aux élans pendant 1 s", "citadel_ability_rocket_barrage_t2_desc": "-55 s de temps de récupération et +6 s de durée", - "citadel_ability_rocket_barrage_t3_desc": "+2 m de rayon et +22 de dégâts par roquette et multiplicateur spirituel augmenté", + "citadel_ability_rocket_barrage_t3_desc": "+2 m de rayon et +18 de dégâts par roquette et multiplicateur spirituel augmenté", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8917,7 +8917,7 @@ "citadel_ability_stomp_quip": "Libère une impulsion au sol qui projette les cibles ennemies en l'air", "citadel_ability_stomp_t1_desc": "+1 charge", "citadel_ability_stomp_t2_desc": "À l'impact : -18 % de résistance aux balles et -30 % de vitesse de déplacement pendant 4 s", - "citadel_ability_stomp_t3_desc": "+135 de dégâts et +16  de portée d'incantation", + "citadel_ability_stomp_t3_desc": "+135 de dégâts et +20  de portée d'incantation", "citadel_ability_storm_cloud": "Orage magnétique", "citadel_ability_storm_cloud_desc": "Canalise un orage magnétique grandissant autour de Seven qui inflige des dégâts à toutes les unités ennemies dans son rayon. Ces dernières ne subissent pas de dégâts si elles sont hors du champ de vision.", "citadel_ability_storm_cloud_lightning_strike": "Foudroiement", @@ -10804,8 +10804,8 @@ "mirage_sand_phantom_desc": "Capacité active : consomme toutes les Marques de Djinn pour infliger les dégâts immédiatement.", "mirage_sand_phantom_passive_desc": "Effet passif : les tirs de Mirage appliquent une Marque de Djinn à la cible. Quand la marque expire ou qu'elle est consommée, elle inflige des {g:citadel_inline_attribute:'SpiritDamage'} et la cible est brièvement révélée sur la carte. Chaque nouvelle marque double les dégâts actuels.

Il y a un temps de recharge entre les applications de marques par cible.
", "mirage_sand_phantom_quip": "Applique des marques de dégâts croissants", - "mirage_sand_phantom_t1_desc": "À l'activation : applique un ralentissement de 60 % pendant 0.5 s", - "mirage_sand_phantom_t2_desc": "+20 de dégâts de base et +2.5 s de durée du multiplicateur", + "mirage_sand_phantom_t1_desc": "À l'activation : applique un ralentissement de 60 % pendant 0.8 s", + "mirage_sand_phantom_t2_desc": "+20 de dégâts de base et +3 s de durée du multiplicateur", "mirage_sand_phantom_t3_desc": "-1 s de temps de récupération
+1 marques max.
Étourdit la victime pendant 0.5 s en cas de marques max.", "mirage_teleport": "Voyage", "mirage_teleport_desc": "Mirage cible un emplacement sur la minicarte. Après un court instant, il se téléporte vers l'emplacement. Si Mirage reçoit des dégâts pendant la préparation de la téléportation, celle-ci est annulée.", @@ -10818,7 +10818,7 @@ "mirage_tornado_quip": "{s:hero_name} se transforme en un tourbillon qui soulève les adversaires", "mirage_tornado_t1_desc": "+60 de dégâts", "mirage_tornado_t2_desc": "
-8 s de temps de récupération
+30 % d'évasion", - "mirage_tornado_t3_desc": "Peut être relancée dans les 5 s qui suivent l'utilisation et multiplicateur spirituel augmenté", + "mirage_tornado_t3_desc": "Peut être relancée dans les 6 s qui suivent l'utilisation et multiplicateur spirituel augmenté", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Frappe spirituelle", diff --git a/data/localizations/german.json b/data/localizations/german.json index 42175bd..2d0abe0 100644 --- a/data/localizations/german.json +++ b/data/localizations/german.json @@ -7573,14 +7573,14 @@ "ability_doorman_bomb_desc": "The Doorman wirft eine Rufglocke, die bei Kollision {g:citadel_inline_attribute:'SpiritDamage'} zufügt. Die Rufglocke explodiert nach einer kurzen Verzögerung, fügt dabei zusätzlichen {g:citadel_inline_attribute:'SpiritDamage'} zu, reduziert die Waffenpräzision von betroffenen Gegnern und {g:citadel_inline_attribute:'Slow'} diese.

Die Rufglocke kann frühzeitig zur Explosion gebracht werden, indem The Doorman darauf schießt.", "ability_doorman_bomb_impact": "Bei Kollision:", "ability_doorman_bomb_t2_desc": "+30 Kollisionsschaden
+40 Explosionsschaden", - "ability_doorman_bomb_t3_desc": "+1 Aufladung
+22 s Lebensdauer
Wendet verbesserte Verlangsamung kontinuierlich im Wirkungsbereich an", + "ability_doorman_bomb_t3_desc": "+1 Aufladung
+26 s Lebensdauer
Wendet verbesserte Verlangsamung kontinuierlich im Wirkungsbereich an", "ability_doorman_doorway": "Türöffner", "ability_doorman_doorway_clear_first_hint": "Platzierung aufheben", "ability_doorman_doorway_close": "Türen schließen", "ability_doorman_doorway_desc": "The Doorman platziert zwei miteinander verbundene Türen in der Welt. Spieler und die meisten Projektile, die sich durch eine Tür bewegen, gelangen durch die jeweils andere wieder hinaus. Die Türen schließen sich am Ende der Effektdauer oder wenn die Fähigkeit erneut eingesetzt wird.

Die beiden Türen müssen innerhalb der vorgegebenen Distanz zueinander platziert werden.", "ability_doorman_doorway_on_portal": "Nach Teleporation:", "ability_doorman_doorway_t2_desc": "Gewährt beim ersten Teleportieren durch die Türen eine Barriere", - "ability_doorman_doorway_t3_desc": "+30 m Einsatzreichweite
+50 m Distanz zwischen Türen und skaliert mit Magiekraft", + "ability_doorman_doorway_t3_desc": "+30 m Einsatzreichweite
+45 m Distanz zwischen Türen und skaliert mit Magiekraft", "ability_doorman_hotel": "Hotelgast", "ability_doorman_hotel/damage_timer": "Entfliehe dem Hotel …", "ability_doorman_hotel_desc": "The Doorman schickt den physischen Körper des Ziels als Hotelgast ins Hotel Baroness. Der Hotelgast hat pünktlich aus dem Hotel auszuchecken, indem er sich zum Aufzug begibt, um zu seiner ursprünglichen Position zurückzukehren.

Für den Aufenthalt im Hotel Baroness fallen Kosten in Form von erlittenem {g:citadel_inline_attribute:'SpiritDamage'} an. Falls der Hotelgast den rechtzeitigen Check-out verpasst, erleidet er zusätzlichen {g:citadel_inline_attribute:'SpiritDamage'}.", @@ -7676,7 +7676,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Infernus wird zur lebenden Bombe, die nach einer Verzögerung explodiert, {g:citadel_inline_attribute:'SpiritDamage'} zufügt und alle Gegner in der Nähe {g:citadel_inline_attribute:'Stun'}.

Wenn die Fähigkeit eingesetzt wurde, kann sie nicht mehr unterbrochen werden.", "ability_fire_bomb_quip": "Betäubt alle Gegner in der Nähe nach einer kurzen Verzögerung", - "ability_fire_bomb_t2_desc": "-65 s Abklingzeit und +65 % Lebensraub bei Explosion", + "ability_fire_bomb_t2_desc": "-65 s Abklingzeit und +85 % Lebensraub bei Explosion", "ability_fire_bomb_t3_desc": "+0.75 s Betäubungsdauer und +10 m Radius", "ability_flame_dash": "Flammensprint", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7699,7 +7699,7 @@ "ability_frank_revive/zombie": "Temporäre Wiederbelebung", "ability_frank_revive_desc": "Nachdem Victor tödlichen Schaden erlitten hat, wird er wiederbelebt. Gegner in der Nähe erleiden {g:citadel_inline_attribute:'SpiritDamage'} und werden {g:citadel_inline_attribute:'Stun'}.", "ability_frank_revive_t1_desc": "Während Abklingzeit: Gewährt +15 % Feuerrate und 6 Magieschaden pro Kugel", - "ability_frank_revive_t3_desc": "+6 m Radius
+1.5 s Betäubungsdauer
-70 s Abklingzeit", + "ability_frank_revive_t3_desc": "+18 m Radius
+1.5 s Betäubungsdauer
-100 s Abklingzeit", "ability_frank_selfzap": "Starthilfe", "ability_frank_selfzap/selfzap": "Starthilfe", "ability_frank_selfzap_desc": "Victor fügt sich selbst {g:citadel_inline_attribute:'SpiritDamage'} zu. Danach erhält er zusätzliche {g:citadel_inline_attribute:'Regen'} und {g:citadel_inline_attribute:'BonusMoveSpeed'}. Die Boni nehmen allmählich wieder ab.", @@ -7798,7 +7798,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Eiskuppel", "ability_ice_dome_desc": "Kelvin kann sich selbst oder einen Helden anvisieren, um die Luft einzufrieren und eine undurchdringbare Eiskuppel um das Ziel herum zu erschaffen. Im Inneren der Eiskuppel erhalten Kelvin und Verbündete {g:citadel_inline_attribute:'Regen'} und Gegner werden verlangsamt.

Angriffsziele in der Eiskuppel werden eingefroren und unverwundbar.", "ability_ice_dome_quip": "Erschafft eine undurchdringliche Eiskuppel, die Verbündete im Inneren heilt", - "ability_ice_dome_t3_desc": "Entfernt nicht-ultimative Schwächungseffekte von Kelvin und Verbündeten
+50 Lebensregeneration und skaliert jetzt mit Magiekraft", + "ability_ice_dome_t3_desc": "Entfernt nicht-ultimative Schwächungseffekte von Kelvin und Verbündeten
+65 Lebensregeneration und skaliert jetzt mit Magiekraft", "ability_ice_dome_trigger": "Eiskuppel", "ability_ice_grenade": "Frostgranate", "ability_ice_grenade/kelvin_ice_grenade_slow": "Verlangsamt durch Frostgranate", @@ -7959,7 +7959,7 @@ "ability_nano_dash": "Krallenspurt", "ability_nano_dash_desc": "Calico spurtet vorwärts, trifft alle Gegner im Umkreis mit ihrer Kralle und fügt {g:citadel_inline_attribute:'MeleeDamage'} zu.

Wenn die Fähigkeit mindestens einen Helden trifft, wird Calico um eine geringe Menge LP {g:citadel_inline_attribute:'Heal'}.", "ability_nano_dash_quip": "Spurtet vorwärts und schlitzt Gegner auf", - "ability_nano_dash_t2_desc": "Innerhalb von 4 s getötete Helden gewähren +225 Seelen", + "ability_nano_dash_t2_desc": "Innerhalb von 3 s getötete Helden gewähren +200 Seelen", "ability_nano_dash_t3_desc": "+60 Schaden
Bei Heldentreffer: 50 % Abklingzeiterstattung", "ability_nano_pounce": "Sprung", "ability_nano_pounce_desc": "{s:hero_name} springt auf ein Ziel zu, wodurch dieses leichten Nahkampfangriffsschaden erleidet und Gegner in dessen Nähe verlangsamt werden.
{s:hero_name} kann auf ein weiteres Ziel zuspringen, wenn die Fähigkeit innerhalb von {s:DoublePounceTime} s erneut eingesetzt wird.", @@ -7998,7 +7998,7 @@ "ability_necro_gravestone_desc_1": "Graves erschafft am Zielort einen Grabstein, der kontinuierlich Ghule beschwört. Gegner können den Grabstein mit zwei schweren Nahkampfangriffen zerstören.", "ability_necro_gravestone_desc_2": "Ghule trotten auf die gegnerische Basis zu und verursachen {g:citadel_inline_attribute:'MeleeDamage'}. Wenn sie sich einem Helden oder Angriffsziel nähern, explodieren sie und fügen im Umkreis {g:citadel_inline_attribute:'SpiritDamage'} zu. Gegner werden dadurch kurzzeitig {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25 % Bewegungstempo für Ghule und +10 s Dauer", - "ability_necro_gravestone_t3_desc": "Explosionen fügen +5 % der aktuellen LP als Schaden zu
Beim Fähigkeitseinsatz erscheinen sofort 3 Ghule", + "ability_necro_gravestone_t3_desc": "Explosionen fügen +6 % der aktuellen LP als Schaden zu
Beim Fähigkeitseinsatz erscheinen sofort 2 Ghule", "ability_necro_haunt": "Gespenstisches Treiben", "ability_necro_haunt/buff": "Gespenstisches Treiben", "ability_necro_haunt/slow": "Gespenstisches Treiben", @@ -8025,7 +8025,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Griff des Todes", "ability_necro_zombiewall_desc": "Graves lässt einen Riss entstehen, durch den Hände aus dem Reich der Toten nach den Lebenden greifen. Wenn Gegner den Riss überschreiten, erleiden sie {g:citadel_inline_attribute:'SpiritDamage'} und werden {g:citadel_inline_attribute:'Immobilize'}.

Der alternative Fähigkeitseinsatz mit {g:citadel_binding:'AltCast'} ändert die Ausrichtung des Risses.", "ability_necro_zombiewall_t2_desc": "+90 Schaden und +10 m Risslänge", - "ability_necro_zombiewall_t3_desc": "+1 s Festsetzungsdauer und -12 s Abklingzeit", + "ability_necro_zombiewall_t3_desc": "+1 s Festsetzungsdauer und 34 s Abklingzeit", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Sekhmets Geist", @@ -8240,16 +8240,16 @@ "ability_ult_combo_quip": "Setzt einen gegnerischen Helden an Ort und Stelle fest und prügelt auf ihn ein", "ability_ult_combo_t1_desc": "+100 % Lebensraub", "ability_ult_combo_t2_desc": "-35 s Abklingzeit und +50 % Kugelresistenz", - "ability_ult_combo_t3_desc": "+0.7 s Dauer und +60 Schaden pro Sek.", + "ability_ult_combo_t3_desc": "+0.7 s Dauer und +40 Schaden pro Sek.", "ability_unicorn_dazzlingorb": "Glänzendes Wunder", "ability_unicorn_dazzlingorb_desc": "Celeste feuert eine Lichtkugel ab, die beim Aufprall {g:citadel_inline_attribute:'SpiritDamage'} zufügt, {g:citadel_inline_attribute:'Slow'} und die Spurtdistanz reduziert. Die Lichtkugel springt dann auf andere Gegner in Reichweite über. Falls sich kein gültiges Ziel in Reichweite befindet, verweilt die Lichtkugel für eine kurze Zeit und sucht weiter nach Zielen.

Priorisiert gegnerische Helden.", "ability_unicorn_dazzlingorb_t1_desc": "Reduziert das Bewegungstempo um 20 % und die Spurtdistanz um -15 %", - "ability_unicorn_dazzlingorb_t3_desc": "+10 max. Sprünge und -35 s Abklingzeit", + "ability_unicorn_dazzlingorb_t3_desc": "+8 max. Sprünge und -35 s Abklingzeit", "ability_unicorn_luminousstrike": "Strahlende Dolche", "ability_unicorn_luminousstrike/luminous_strike_buff": "Strahlende Dolche", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Brandschaden (Lichtsäule)", "ability_unicorn_luminousstrike_desc": "Celeste lässt mehrere Dolche auf das Zielgebiet herabfallen, die nach einer kurzen Entstehungsdauer eine Lichtsäule bilden, deren Explosion allen Zielen im Wirkungsbereich {g:citadel_inline_attribute:'SpiritDamage'} zufügt.

Celeste erhält einen sich aufsummierenden Stärkungseffekt, der ihren Magieschaden jedes Mal erhöht, wenn die Lichtsäule einen gegnerischen Helden trifft.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s Abklingzeit und +60 Aufprallschaden", + "ability_unicorn_luminousstrike_t2_desc": "-18 s Abklingzeit und +70 Aufprallschaden", "ability_unicorn_prismaticguard": "Brillanter Trick", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Brillanter Trick", "ability_unicorn_prismaticguard_desc": "Celeste umgibt sich mit einem schützenden Prisma, das als Barriere fungiert und {g:citadel_inline_attribute:'BonusMoveSpeed'} gewährt. Wenn die Barriere zerstört wird, werden Gegner in der Nähe verstummt und erleiden einen Prozentsatz der Barrierepunkte als Schaden.", @@ -8376,8 +8376,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Fluch der Lykaner", "ability_werewolf_transformation_desc": "Passiv: Wenn Silver (Transformed) Schaden zufügt, fällt sie in einen Blutrausch, der bei niedrigen Lebenspunkten noch verstärkt wird. Bei max. Blutrausch wird die Fähigkeit automatisch aktiviert.

Aktiv: Silver (Transformed) verwandelt sich sofort in einen Werwolf und erhält einen Bonus auf die {g:citadel_inline_attribute:'MaxHealth'} sowie eine sich aufsummierende {g:citadel_inline_attribute:'FireRate'} gegen gegnerische Helden. Die Waffe und Fähigkeiten werden dabei durch die Werwolfversion ersetzt.", "ability_werewolf_transformation_ready_hint": "Verwandeln!", - "ability_werewolf_transformation_t1_desc": "+18 % Kugel- und Magieresistenz", - "ability_werewolf_transformation_t2_desc": "+4 m/s Bewegungstempo und 150 Bonuslebenspunkte", + "ability_werewolf_transformation_t1_desc": "+20 % Kugel- und Magieresistenz", + "ability_werewolf_transformation_t2_desc": "+4 m/s Bewegungstempo und 200 Bonuslebenspunkte", "ability_werewolf_transformation_t3_desc": "Bei Heldenkill: Fähigkeiten, Dauer und Heilung werden zurückgesetzt", "ability_werewolf_transformation_trigger": "Fluch der Lykaner beenden", "ability_werewolf_transformation_trigger_desc": "{s:hero_name} verwandelt sich in ihre menschliche Gestalt zurück.", @@ -8492,7 +8492,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Lebensextraktion", "citadel_ability_bull_heal_desc": "Abrams entzieht Gegnern in der Nähe Lebenspunkte. Diese erleiden {g:citadel_inline_attribute:'SpiritDPS'} und Abrams {g:citadel_inline_attribute:'Heals'} sich um einen Prozentsatz des zugefügten Schadens.", "citadel_ability_bull_heal_quip": "Entzieht Gegnern in der Nähe Lebenspunkte", - "citadel_ability_bull_heal_t3_desc": "+3.5 m Radius und +18 Schaden pro Sek. mit verbesserter Magiekraftskalierung", + "citadel_ability_bull_heal_t3_desc": "+3 m Radius und +18 Schaden pro Sek. mit verbesserter Magiekraftskalierung", "citadel_ability_bull_leap": "Seismischer Einschlag", "citadel_ability_bull_leap_desc": "Abrams springt hoch in die Luft und stürzt sich dann auf den Boden. Der Aufprall fügt {g:citadel_inline_attribute:'SpiritDamage'} zu und {g:citadel_inline_attribute:'Stun'} alle Gegner.", "citadel_ability_bull_leap_quip": "Stürzt sich von oben auf Gegner, wodurch diese betäubt werden", @@ -8758,7 +8758,7 @@ "citadel_ability_passive_beefy": "Infernale Widerstandskraft", "citadel_ability_passive_beefy_desc": "Abrams erhält Boni, die seine Verteidigung stärken. Wenn er Schaden erleidet, erhält er temporäre {g:citadel_inline_attribute:'Regen'}, wodurch er sich um einen Prozentsatz des erlittenen Schadens heilt.", "citadel_ability_passive_beefy_quip": "Regeneriert einen Teil des erlittenen Schadens", - "citadel_ability_passive_beefy_t3_desc": "+20 % Schwächungsresistenz und +7 % regenerierter Schaden", + "citadel_ability_passive_beefy_t3_desc": "+20 % Schwächungsresistenz und +8 % regenerierter Schaden", "citadel_ability_personal_shield": "", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", @@ -8822,7 +8822,7 @@ "citadel_ability_rocket_barrage_quip": "Bombardiert ein Gebiet mit Raketen", "citadel_ability_rocket_barrage_t1_desc": "Verlangsamt für 1 s das Bewegungs- und Spurttempo um 30 %", "citadel_ability_rocket_barrage_t2_desc": "-55 s Abklingzeit und +6 s Dauer", - "citadel_ability_rocket_barrage_t3_desc": "+2 m Radius und +22 Schaden pro Rakete mit verbesserter Magiekraftskalierung", + "citadel_ability_rocket_barrage_t3_desc": "+2 m Radius und +18 Schaden pro Rakete mit verbesserter Magiekraftskalierung", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8939,7 +8939,7 @@ "citadel_ability_stomp_quip": "Löst einen energetischen Impuls aus, der Gegner in die Luft schleudert", "citadel_ability_stomp_t1_desc": "+1 Aufladung", "citadel_ability_stomp_t2_desc": "Bei Treffer: -18 % Kugelresistenz und verlangsamt das Bewegungstempo für 4 s um 30 %", - "citadel_ability_stomp_t3_desc": "+135 Schaden und +16 m Einsatzreichweite", + "citadel_ability_stomp_t3_desc": "+135 Schaden und +20 m Einsatzreichweite", "citadel_ability_storm_cloud": "Gewittersturm", "citadel_ability_storm_cloud_desc": "Seven kanalisiert einen sich ausbreitenden Gewittersturm, der allen Gegnern im Wirkungsbereich Schaden zufügt. Gegner erleiden keinen Schaden, wenn keine Sichtlinie zu Seven besteht.", "citadel_ability_storm_cloud_lightning_strike": "Blitzschlag", @@ -10830,8 +10830,8 @@ "mirage_sand_phantom_desc": "Aktiv: Verbraucht alle Male des Dschinns und fügt den entsprechenden Schaden sofort zu.", "mirage_sand_phantom_passive_desc": "Passiv: Die Kugeln von Mirage belegen ein Ziel mit einem Mal des Dschinns. Wenn das Mal abläuft oder ausgelöst wird, erleidet das Ziel {g:citadel_inline_attribute:'SpiritDamage'} und wird kurzzeitig auf der Karte aufgedeckt. Jedes zusätzlich zugefügte Mal verdoppelt den aktuellen Schaden.
Es gibt eine individuelle Abklingzeit pro Ziel für das Zufügen zusätzlicher Male.", "mirage_sand_phantom_quip": "Fügt Male mit zunehmendem Schaden zu", - "mirage_sand_phantom_t1_desc": "Beim Auslösen: Gegner werden für 0.5 s um 60 % verlangsamt", - "mirage_sand_phantom_t2_desc": "+20 Grundschaden und +2.5 s Maldauer", + "mirage_sand_phantom_t1_desc": "Beim Auslösen: Gegner werden für 0.8 s um 60 % verlangsamt", + "mirage_sand_phantom_t2_desc": "+20 Grundschaden und +3 s Maldauer", "mirage_sand_phantom_t3_desc": "-1 s Abklingzeit
+1 max. Male
Betäubt betroffene Ziele mit max. Malen für 0.5 s", "mirage_teleport": "Reisender", "mirage_teleport_desc": "Mirage kann einen Ort auf der Minikarte auswählen und sich nach einer kurzen Wartezeit dorthin teleportieren. Erlittener Schaden während der Wartezeit bricht die Teleportation ab.", @@ -10844,7 +10844,7 @@ "mirage_tornado_quip": "Verwandelt sich in einen Wirbelwind und schleudert Gegner in die Luft", "mirage_tornado_t1_desc": "+60 Schaden", "mirage_tornado_t2_desc": "-8 s Abklingzeit
+30 % Ausweichchance", - "mirage_tornado_t3_desc": "Kann innerhalb von 5 s erneut eingesetzt werden und verbessert die Magiekraftskalierung", + "mirage_tornado_t3_desc": "Kann innerhalb von 6 s erneut eingesetzt werden und verbessert die Magiekraftskalierung", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Magieschlag", diff --git a/data/localizations/indonesian.json b/data/localizations/indonesian.json index fbec980..2f160ee 100644 --- a/data/localizations/indonesian.json +++ b/data/localizations/indonesian.json @@ -7556,14 +7556,14 @@ "ability_doorman_bomb_desc": "Melemparkan lonceng yang memberikan {g:citadel_inline_attribute:'SpiritDamage'} saat terkena. Lonceng akan meledak setelah penundaan pendek, memberikan tambahan {g:citadel_inline_attribute:'SpiritDamage'} dan menyebabkan musuh yang terkena mengalami penurunan akurasi senjata dan {g:citadel_inline_attribute:'Slow'} gerakan.

Dapat ditembak untuk meledakkan lebih awal.", "ability_doorman_bomb_impact": "Saat Terkena", "ability_doorman_bomb_t2_desc": "+30 Efek Damage
+40 Damage Ledakan", - "ability_doorman_bomb_t3_desc": "+1 Daya
+22 dtk. Durasi Lonceng
Lonceng terus menerus memancarkan perlambatan yang ditingkatkan", + "ability_doorman_bomb_t3_desc": "+1 Daya
+26 dtk. Durasi Lonceng
Lonceng terus menerus memancarkan perlambatan yang ditingkatkan", "ability_doorman_doorway": "Pintu Keluar", "ability_doorman_doorway_clear_first_hint": "Hapus peletakan", "ability_doorman_doorway_close": "Tutup Pintu", "ability_doorman_doorway_desc": "Menempatkan dua pintu yang saling terhubung. Pemain dan sebagian besar proyektil yang masuk dari satu pintu akan keluar dari pintu yang lainnya. Pintu-pintu tersebut akan menutup pada akhir durasi, atau jika skill diaktifkan kembali.

Kedua pintu harus ditempatkan dalam jarak ambang pintu satu sama lain.", "ability_doorman_doorway_on_portal": "Di Portal", "ability_doorman_doorway_t2_desc": "Memberikan Pengaman saat pertama kali melewati pintu", - "ability_doorman_doorway_t3_desc": "+30 m Jangkauan Skill. +50 m Jarak Pintu Keluar
dan berbanding lurus dengan Kekuatan Spirit.", + "ability_doorman_doorway_t3_desc": "+30 m Jangkauan Skill. +45 m Jarak Pintu Keluar
dan berbanding lurus dengan Kekuatan Spirit.", "ability_doorman_hotel": "Tamu Hotel", "ability_doorman_hotel/damage_timer": "Kabur dari Baroness", "ability_doorman_hotel_desc": "Mengirim tubuh fisik target untuk menjadi tamu di Hotel Baroness. Tamu harus segera menuju lift keluar, di mana mereka akan dikembalikan ke posisi semula.

Menginap di Hotel Baroness harus dibayar dengan {g:citadel_inline_attribute:'SpiritDamage'}. Jika tidak check-out tepat waktu, akan terkena {g:citadel_inline_attribute:'SpiritDamage'} tambahan.", @@ -7659,7 +7659,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Menjadi bom aktif, memberikan {g:citadel_inline_attribute:'SpiritDamage'} dan menerapkan {g:citadel_inline_attribute:'Stun'} ke semua musuh terdekat setelah penundaan.

Setelah dilakukan, Tarian Api tidak bisa diinterupsi.", "ability_fire_bomb_quip": "Stun semua musuh terdekat setelah penundaan singkat", - "ability_fire_bomb_t2_desc": "-65 dtk. Cooldown dan +65% Curi HP Ledakan", + "ability_fire_bomb_t2_desc": "-65 dtk. Cooldown dan +85% Curi HP Ledakan", "ability_fire_bomb_t3_desc": "+0.75 dtk. Durasi Stun dan +10 m Radius", "ability_flame_dash": "Jalur Api", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7682,7 +7682,7 @@ "ability_frank_revive/zombie": "Bangkit dari Kubur Sementara", "ability_frank_revive_desc": "Kembali hidup setelah menerima damage mematikan, memberikan {g:citadel_inline_attribute:'SpiritDamage'} dan menerapkan efek {g:citadel_inline_attribute:'Stun'} ke musuh terdekat.", "ability_frank_revive_t1_desc": "Saat Sedang Coooldown: Mendapatkan +15%Tingkat Tembakan dan 6Damage Spirit per Peluru", - "ability_frank_revive_t3_desc": "+6 m Radius
+1.5 Stun
-70 dtk. Cooldown", + "ability_frank_revive_t3_desc": "+18 m Radius
+1.5 Stun
-100 dtk. Cooldown", "ability_frank_selfzap": "Nyala Mesin", "ability_frank_selfzap/selfzap": "Nyala Mesin", "ability_frank_selfzap_desc": "Memberikan {g:citadel_inline_attribute:'SpiritDamage'} untuk diri sendiri. Lalu mendapatkan bonus {g:citadel_inline_attribute:'Regen'} dan {g:citadel_inline_attribute:'BonusMoveSpeed'}, mengalami penyusutan seiring waktu.", @@ -7781,7 +7781,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Kubah Es", "ability_ice_dome_desc": "Menarget diri sendiri atau Hero lain untuk membekukan udara dan menciptakan kubah yang tidak dapat ditembus di sekitar mereka. Saat berada di dalam kubah, rekan tim mendapatkan peningkatan {g:citadel_inline_attribute:'Regen'} dan musuh diperlambat.

Minion menjadi Kebal dan Beku di dalam Kubah Es.", "ability_ice_dome_quip": "Buat kubah penyembuh yang tidak dapat ditembus", - "ability_ice_dome_t3_desc": "Membersihkan debuff non-ultimate untukmu dan rekan tim.
+50 Regenerasi Health yang sekarang dapat diskalakan dengan Spirit", + "ability_ice_dome_t3_desc": "Membersihkan debuff non-ultimate untukmu dan rekan tim.
+65 Regenerasi Health yang sekarang dapat diskalakan dengan Spirit", "ability_ice_dome_trigger": "Kubah Es", "ability_ice_grenade": "Granat Es", "ability_ice_grenade/kelvin_ice_grenade_slow": "Granat Es Lambat", @@ -7942,7 +7942,7 @@ "ability_nano_dash": "Cakar Lompat", "ability_nano_dash_desc": "Dash ke depan sebelum menebas semua musuh dalam radius lingkaran, memberikan {g:citadel_inline_attribute:'MeleeDamage'}.

Jika skill mengenai paling tidak satu hero, {g:citadel_inline_attribute:'Heal'} sejumlah kecil health.", "ability_nano_dash_quip": "Dash ke depan dan tebas musuh", - "ability_nano_dash_t2_desc": "Hero terbunuh dalam 4 dtk. memberikan +225 jiwa", + "ability_nano_dash_t2_desc": "Hero terbunuh dalam 3 dtk. memberikan +200 jiwa", "ability_nano_dash_t3_desc": "+60 Damage & Saat mengenai Hero: 50% Reset Cooldown", "ability_nano_pounce": "Terkam", "ability_nano_pounce_desc": "Lompat ke arah target untuk memberikan Damage Jarak Dekat Ringan dan memperlambat musuh terdekat.
Kamu dapat menggunakan Terkam target kedua jika digunakan dalam {s:DoublePounceTime} dtk.", @@ -7981,7 +7981,7 @@ "ability_necro_gravestone_desc_1": "Membuat batu nisan di target lokasi yang memanggil ghoul seiring waktu. Musuh dapat menghancurkan batu nisan dengan dua serangan Jarak Dekat Berat.", "ability_necro_gravestone_desc_2": "Ghoul berhamburan menuju markas musuh, memberikan {g:citadel_inline_attribute:'MeleeDamage'}. Ghoul akan meledak saat mendekati hero atau minion, memberikan {g:citadel_inline_attribute:'SpiritDamage'} di suatu area dan memberikan {g:citadel_inline_attribute:'Slow'} singkat.", "ability_necro_gravestone_t2_desc": "+25% Kecapatan Ghoul dan +10 dtk. Durasi", - "ability_necro_gravestone_t3_desc": "Ledakan memberikan +5% damage Health terkini 3 Ghoul langsung muncul saat skill dilakukan.", + "ability_necro_gravestone_t3_desc": "Ledakan memberikan +6% damage Health terkini 2 Ghoul langsung muncul saat skill dilakukan.", "ability_necro_haunt": "Hantu Mencekam", "ability_necro_haunt/buff": "Spirit Mencekam", "ability_necro_haunt/slow": "Spirit Mencekam", @@ -8008,7 +8008,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Tangan Penyergap", "ability_necro_zombiewall_desc": "Mengeluarkan barisan tangan penyergap, memberikan {g:citadel_inline_attribute:'SpiritDamage'} dan menerapkan {g:citadel_inline_attribute:'Immobilize'} ke musuh saat mereka melewatinya.

Berganti Skill {g:citadel_binding:'AltCast'} memutar arah orientasi tembok.", "ability_necro_zombiewall_t2_desc": "+90 Damage dan +10 m Panjang Dinding", - "ability_necro_zombiewall_t3_desc": "+1 dtk. Durasi Lumpuh & -12 dtk. Cooldown", + "ability_necro_zombiewall_t3_desc": "+1 dtk. Durasi Lumpuh & 34 dtk. Cooldown", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Sihir Sekhmet", @@ -8223,16 +8223,16 @@ "ability_ult_combo_quip": "Tahan pahlawan musuh di tempatnya dan hancurkan mereka", "ability_ult_combo_t1_desc": "+100% Curi HP", "ability_ult_combo_t2_desc": "-35 dtk. Cooldown dan +50% Pertahanan Peluru", - "ability_ult_combo_t3_desc": "+0.7 dtk. Durasi dan +60 Damage Per Detik", + "ability_ult_combo_t3_desc": "+0.7 dtk. Durasi dan +40 Damage Per Detik", "ability_unicorn_dazzlingorb": "Sinar Keajaiban", "ability_unicorn_dazzlingorb_desc": "Meluncurkan bola cahaya mematikan yang memberikan {g:citadel_inline_attribute:'SpiritDamage'} dan menerapkan {g:citadel_inline_attribute:'Slow'}, serta mengurangi Jarak Dash saat benturan. Bola cahaya kemudian memantul ke musuh terdekat dalam jangkauan. Jika tidak ada target yang ditemukan, bola cahaya akan menunggu untuk durasi singkat sambil terus mencari target.

Memprioritaskan hero musuh saat memilih target.", "ability_unicorn_dazzlingorb_t1_desc": "-20% Kecepatan Gerakan dan -15% Jarak Dash", - "ability_unicorn_dazzlingorb_t3_desc": "+10 Pantulan Maks. dan -35 dtk. Cooldown", + "ability_unicorn_dazzlingorb_t3_desc": "+8 Pantulan Maks. dan -35 dtk. Cooldown", "ability_unicorn_luminousstrike": "Belati Kemilau", "ability_unicorn_luminousstrike/luminous_strike_buff": "Belati Kemilau", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Serangan Gemilang Terbakar", "ability_unicorn_luminousstrike_desc": "Memanggil seberkas cahaya dari langit. Setelah durasi singkat, sinar akan terbentuk sepenuhnya, menyebabkan ledakan yang memberikan {g:citadel_inline_attribute:'SpiritDamage'} terhadap semua target di area tersebut.

Celeste akan menerima buff yang terakumulasi yang meningkatkan kerusakan spirit setiap kali mengenai hero musuh.", - "ability_unicorn_luminousstrike_t2_desc": "-15 dtk. Cooldown dan +60 Damage Benturan", + "ability_unicorn_luminousstrike_t2_desc": "-18 dtk. Cooldown dan +70 Damage Benturan", "ability_unicorn_prismaticguard": "Trik Memukau", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Trik Memukau", "ability_unicorn_prismaticguard_desc": "Kelilingi dirimu dengan prisma pelindung yang memberikan {g:citadel_inline_attribute:'BonusMoveSpeed'}. Jika pengaman hancur, akan memberikan efek bungkam terhadap musuh terdekat dan memberikan sebagian dari nilai pengaman sebagai damage.", @@ -8359,8 +8359,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Kutukan Lycan", "ability_werewolf_transformation_desc": "Pasif: Memberikan damage memicu Haus Darah, meningkat saat health rendah. Saat Haus Darah mencapai nilai maksimum, kamu secara otomatis menggunakan Kutukan Lycan.

Aktif:Bertranformasi langsung, mendapatkan peningkatan {g:citadel_inline_attribute:'MaxHealth'}, dan akumulasi {g:citadel_inline_attribute:'FireRate'} pada hero musuh, serta mengganti skill dan senjatamu dengan versi terkuatnya.", "ability_werewolf_transformation_ready_hint": "Lepaskan!", - "ability_werewolf_transformation_t1_desc": "+18% Pertahanan Peluru & Spirit", - "ability_werewolf_transformation_t2_desc": "+4 m/dtk. Kecepatan Gerakan dan 150 Bonus Health", + "ability_werewolf_transformation_t1_desc": "+20% Pertahanan Peluru & Spirit", + "ability_werewolf_transformation_t2_desc": "+4 m/dtk. Kecepatan Gerakan dan 200 Bonus Health", "ability_werewolf_transformation_t3_desc": "Saat Hero Kill: Mereset skill, durasi, dan penyembuhan transformasi", "ability_werewolf_transformation_trigger": "Akhiri Kutukan", "ability_werewolf_transformation_trigger_desc": "Kembalilah ke bentuk manusiamu.", @@ -8474,7 +8474,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Renggut Jiwa", "citadel_ability_bull_heal_desc": "Menguras health musuh di sekitar, memberikan {g:citadel_inline_attribute:'SpiritDPS'} dan {g:citadel_inline_attribute:'Healing'} dari porsi damage yang diberikan.", "citadel_ability_bull_heal_quip": "Menguras health musuh terdekat", - "citadel_ability_bull_heal_t3_desc": "+3.5 m Radius dan +18 DPS dengan penskalaan Spirit yang ditingkatkan
", + "citadel_ability_bull_heal_t3_desc": "+3 m Radius dan +18 DPS dengan penskalaan Spirit yang ditingkatkan
", "citadel_ability_bull_leap": "Benturan Seismik", "citadel_ability_bull_leap_desc": "Melompat tinggi ke udara sebelum menghantam tanah, memberikan {g:citadel_inline_attribute:'SpiritDamage'} dan menerapkan {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Hancurkan musuh dari atas dan stun mereka", @@ -8740,7 +8740,7 @@ "citadel_ability_passive_beefy": "Tahan Banting", "citadel_ability_passive_beefy_desc": "Mendapatkan bonus atribut pertahanan. Menerima damage memberikan {g:citadel_inline_attribute:'Regen'} sementara dari porsi damage yang diterima.", "citadel_ability_passive_beefy_quip": "Memulihkan damage yang terima", - "citadel_ability_passive_beefy_t3_desc": "+20% Pertahanan Debuff dan +7% Damage yang Dipulihkan", + "citadel_ability_passive_beefy_t3_desc": "+20% Pertahanan Debuff dan +8% Damage yang Dipulihkan", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "DPS", @@ -8803,7 +8803,7 @@ "citadel_ability_rocket_barrage_quip": "Bombardir area menggunakan roket", "citadel_ability_rocket_barrage_t1_desc": "Menerapkan 30% perlambatan gerakan dan dash selama 1 dtk.", "citadel_ability_rocket_barrage_t2_desc": "-55 dtk. Cooldown dan +6 dtk. Durasi", - "citadel_ability_rocket_barrage_t3_desc": "+2 m Radius dan +22 Damage per Roket dengan peningkatan penskalaan spirit", + "citadel_ability_rocket_barrage_t3_desc": "+2 m Radius dan +18 Damage per Roket dengan peningkatan penskalaan spirit", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8919,7 +8919,7 @@ "citadel_ability_stomp_quip": "Lepaskan serangan getaran di tanah yang melontarkan musuh ke udara", "citadel_ability_stomp_t1_desc": "+1 Isi daya", "citadel_ability_stomp_t2_desc": "Saat Terkena: -18% Pertahanan Peluru dan -30% Kecepatan Gerakan selama 4 dtk.", - "citadel_ability_stomp_t3_desc": "+135 Damage dan +16 m Jangkauan Skill", + "citadel_ability_stomp_t3_desc": "+135 Damage dan +20 m Jangkauan Skill", "citadel_ability_storm_cloud": "Awan Badai", "citadel_ability_storm_cloud_desc": "Memanggil awan badai yang meluas di sekitarmu yang memberikan damage pada semua musuh dalam radius. Musuh tidak menerima damage jika berada di luar garis pandang.", "citadel_ability_storm_cloud_lightning_strike": "Sambaran Petir", @@ -10806,8 +10806,8 @@ "mirage_sand_phantom_desc": "Aktif: Gunakan semua Penanda Jin untuk langsung memberikan damage.", "mirage_sand_phantom_passive_desc": "Pasif: Tembakanmu akan memberikan Penanda Jin pada target. Saat tanda tersebut kedaluwarsa atau digunakan, akan memberikan {g:citadel_inline_attribute:'SpiritDamage'} dan target akan secara singkat terlihat di map. Setiap tanda tambahan menggandakan damage saat ini.

Terdapat Cooldown per target untuk menerapkan tanda tambahan
", "mirage_sand_phantom_quip": "Menerapkan tanda peningkatan damage", - "mirage_sand_phantom_t1_desc": "Saat Aktivasi: Menerapkan 60% Perlambatan yang memudar selama 0.5 dtk.", - "mirage_sand_phantom_t2_desc": "+20 Damage Dasar dan +2.5 dtk. Durasi Pengganda", + "mirage_sand_phantom_t1_desc": "Saat Aktivasi: Menerapkan 60% Perlambatan yang memudar selama 0.8 dtk.", + "mirage_sand_phantom_t2_desc": "+20 Damage Dasar dan +3 dtk. Durasi Pengganda", "mirage_sand_phantom_t3_desc": "-1 dtk. Cooldown
+1 Penanda Maks.
Stun korban selama 0.5 dtk. saat Penanda Maks.", "mirage_teleport": "Teleportasi", "mirage_teleport_desc": "Menargetkan lokasi di map mini. Setelah menunggu sebentar, berteleportasi ke lokasi tersebut. Menerima damage saat menunggu akan membatalkan teleportasi.", @@ -10820,7 +10820,7 @@ "mirage_tornado_quip": "Mengubah dirimu menjadi angin puyuh yang menerbangkan musuh", "mirage_tornado_t1_desc": "+60 Damage", "mirage_tornado_t2_desc": "
-8 dtk. Cooldown
+30% Penghindaran", - "mirage_tornado_t3_desc": "Dapat digunakan kembali dalam 5 dtk.. Meningkatkan penskalaan spirit.", + "mirage_tornado_t3_desc": "Dapat digunakan kembali dalam 6 dtk.. Meningkatkan penskalaan spirit.", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Serangan Spirit", diff --git a/data/localizations/italian.json b/data/localizations/italian.json index d055cdc..63a3092 100644 --- a/data/localizations/italian.json +++ b/data/localizations/italian.json @@ -7555,14 +7555,14 @@ "ability_doorman_bomb_desc": "Lanci un campanello che infligge {g:citadel_inline_attribute:'SpiritDamage'} all'impatto ed esplode dopo un breve ritardo, infliggendo {g:citadel_inline_attribute:'SpiritDamage'} aggiuntivi, riducendo la precisione dell'arma dei nemici e applicando loro un {g:citadel_inline_attribute:'Slow'} del movimento.

È possibile sparare al campanello lanciato per farlo detonare anticipatamente.", "ability_doorman_bomb_impact": "All'impatto:", "ability_doorman_bomb_t2_desc": "+30 danni da impatto e +40 danni da esplosione", - "ability_doorman_bomb_t3_desc": "+1 carica, +22 s di durata di Campanello (che emette continuamente un rallentamento aumentato)", + "ability_doorman_bomb_t3_desc": "+1 carica, +26 s di durata di Campanello (che emette continuamente un rallentamento aumentato)", "ability_doorman_doorway": "Soglia", "ability_doorman_doorway_clear_first_hint": "Annulla posizionamento", "ability_doorman_doorway_close": "Chiudi le porte", "ability_doorman_doorway_desc": "Posizioni due porte collegate tra loro nel mondo. I giocatori e la maggior parte dei proiettili che passano attraverso una porta usciranno dall'altra. Le porte si chiuderanno al termine della durata o se l'abilità viene attivata nuovamente.

Le due porte devono essere poste entro una distanza massima l'una dall'altra.", "ability_doorman_doorway_on_portal": "All'attraversamento:", "ability_doorman_doorway_t2_desc": "Conferisce una barriera la prima volta che si attraversano le porte", - "ability_doorman_doorway_t3_desc": "+30 m di gittata d'uso e +50 m di distanza tra le porte
con moltiplicatore spirituale", + "ability_doorman_doorway_t3_desc": "+30 m di gittata d'uso e +45 m di distanza tra le porte
con moltiplicatore spirituale", "ability_doorman_hotel": "Ospite dell'hotel", "ability_doorman_hotel/damage_timer": "Fuggi dall'hotel", "ability_doorman_hotel_desc": "Il corpo del bersaglio viene inviato come ospite presso l'Hotel Baroness. L'ospite deve recarsi subito presso l'ascensore di uscita, da dove verrà riportato nella posizione originale.

Il soggiorno presso l'Hotel Baroness viene pagato in {g:citadel_inline_attribute:'SpiritDamage'}. Se non si fa il check-out dall'albergo in tempo, vengono inflitti ulteriori {g:citadel_inline_attribute:'SpiritDamage'}.", @@ -7658,7 +7658,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Diventi una bomba vivente, infliggendo {g:citadel_inline_attribute:'SpiritDamage'} e applicando {g:citadel_inline_attribute:'Stun'} a tutti i nemici vicini dopo un ritardo.

Una volta utilizzata, Combustione violenta non può essere interrotta.", "ability_fire_bomb_quip": "Stordisci tutti i nemici vicini dopo un breve ritardo", - "ability_fire_bomb_t2_desc": "-65 s di tempo di ricarica e +65% di prosciugamento della salute da esplosione", + "ability_fire_bomb_t2_desc": "-65 s di tempo di ricarica e +85% di prosciugamento della salute da esplosione", "ability_fire_bomb_t3_desc": "+0.75 s di durata dello stordimento e +10 m di raggio", "ability_flame_dash": "Scatto bruciante", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7681,7 +7681,7 @@ "ability_frank_revive/zombie": "Rianimazione temporanea", "ability_frank_revive_desc": "Ti rianimi dopo aver subito danni letali, infliggendo {g:citadel_inline_attribute:'SpiritDamage'} e {g:citadel_inline_attribute:'Stun'} ai nemici vicini.", "ability_frank_revive_t1_desc": "Durante la ricarica: ottieni +15% di cadenza di fuoco e 6 danni spirituali per pallottola", - "ability_frank_revive_t3_desc": "+6 m di raggio
+1.5 s di stordimento
-70 s di tempo di ricarica", + "ability_frank_revive_t3_desc": "+18 m di raggio
+1.5 s di stordimento
-100 s di tempo di ricarica", "ability_frank_selfzap": "Avvio rapido", "ability_frank_selfzap/selfzap": "Avvio rapido", "ability_frank_selfzap_desc": "Ti autoinfliggi {g:citadel_inline_attribute:'SpiritDamage'}. Quindi, ottieni {g:citadel_inline_attribute:'Regen'} e {g:citadel_inline_attribute:'BonusMoveSpeed'} che svaniscono nel tempo.", @@ -7780,7 +7780,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Calotta di ghiaccio", "ability_ice_dome_desc": "Scegli come bersaglio te stesso o un eroe per congelare l'aria e creare una cupola impenetrabile tutto attorno. Mentre si trovano nella cupola, gli alleati ottengono {g:citadel_inline_attribute:'Regen'} rapida e i nemici sono rallentati.

Gli obiettivi sotto Calotta di ghiaccio diventano congelati e invulnerabili.", "ability_ice_dome_quip": "Crei un'impenetrabile cupola guaritrice", - "ability_ice_dome_t3_desc": "Rimuove i debuff non ultimate per te e i tuoi alleati.
+50 di rigenerazione della salute che ora aumenta col potere spirituale", + "ability_ice_dome_t3_desc": "Rimuove i debuff non ultimate per te e i tuoi alleati.
+65 di rigenerazione della salute che ora aumenta col potere spirituale", "ability_ice_dome_trigger": "Calotta di ghiaccio", "ability_ice_grenade": "Granata congelante", "ability_ice_grenade/kelvin_ice_grenade_slow": "Rallentamento da Granata congelante", @@ -7941,7 +7941,7 @@ "ability_nano_dash": "Squarcio scattante", "ability_nano_dash_desc": "Scatti in avanti prima di colpire tutti i nemici in un cerchio, infliggendo {g:citadel_inline_attribute:'MeleeDamage'}.

Se l'abilità colpisce almeno un eroe, ottieni {g:citadel_inline_attribute:'Heal'}.", "ability_nano_dash_quip": "Scatti in avanti e colpisci i nemici", - "ability_nano_dash_t2_desc": "Gli eroi uccisi entro 4 s concedono +225 anime", + "ability_nano_dash_t2_desc": "Gli eroi uccisi entro 3 s concedono +200 anime", "ability_nano_dash_t3_desc": "+60 danni e all'impatto con un eroe: 50% di tempo di ricarica ripristinato", "ability_nano_pounce": "Balzo", "ability_nano_pounce_desc": "Salti su un bersaglio per infliggere danni corpo a corpo leggeri e rallentamento sui nemici vicini.
Puoi usare Balzo su un secondo bersaglio se lo usi entro {s:DoublePounceTime} s", @@ -7980,7 +7980,7 @@ "ability_necro_gravestone_desc_1": "Crei una lapide in un luogo designato che evoca ghoul nel tempo. I nemici possono distruggere la lapide con due attacchi corpo a corpo pesanti.", "ability_necro_gravestone_desc_2": "I ghoul avanzano barcollando verso la base nemica, infliggendo {g:citadel_inline_attribute:'MeleeDamage'}. Quando si avvicinano a un eroe o a un obiettivo esplodono, infliggendo {g:citadel_inline_attribute:'SpiritDamage'} in un'area e applicando un breve {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25% di velocità dei ghoul e +10 s di durata", - "ability_necro_gravestone_t3_desc": "Le esplosioni causano +5% della salute attuale come danni e vengono generati istantaneamente 3 ghoul assieme alla lapide", + "ability_necro_gravestone_t3_desc": "Le esplosioni causano +6% della salute attuale come danni e vengono generati istantaneamente 2 ghoul assieme alla lapide", "ability_necro_haunt": "Spettri inquietanti", "ability_necro_haunt/buff": "Spettri inquietanti", "ability_necro_haunt/slow": "Spettri inquietanti", @@ -8007,7 +8007,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Mani tombali", "ability_necro_zombiewall_desc": "Dissotterri un muro di mani dall'oltretomba, infliggendo {g:citadel_inline_attribute:'SpiritDamage'} e applicando {g:citadel_inline_attribute:'Immobilize'} ai nemici che vi passano attraverso.

L'uso alternativo {g:citadel_binding:'AltCast'} ruota il muro di 90°.", "ability_necro_zombiewall_t2_desc": "+90 danni e +10 m di lunghezza del muro", - "ability_necro_zombiewall_t3_desc": "+1 s di durata dell'immobilizzazione e -12 s di tempo di ricarica", + "ability_necro_zombiewall_t3_desc": "+1 s di durata dell'immobilizzazione e 34 s di tempo di ricarica", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Spirito di Sekhmet", @@ -8222,16 +8222,16 @@ "ability_ult_combo_quip": "Tieni fermo l'eroe nemico e lo percuoti", "ability_ult_combo_t1_desc": "+100% di prosciugamento della salute", "ability_ult_combo_t2_desc": "-35 s di tempo di ricarica e +50% di resistenza balistica", - "ability_ult_combo_t3_desc": "+0.7 s di durata e +60 danni al secondo", + "ability_ult_combo_t3_desc": "+0.7 s di durata e +40 danni al secondo", "ability_unicorn_dazzlingorb": "Meraviglia splendente", "ability_unicorn_dazzlingorb_desc": "Lanci una micidiale sfera di luce che infligge {g:citadel_inline_attribute:'SpiritDamage'}, applica {g:citadel_inline_attribute:'Slow'} e riduce la distanza dello scatto all'impatto. La sfera quindi rimbalza verso i nemici nel raggio d'azione. Se non viene trovato alcun bersaglio, la sfera rimarrà attiva per un breve periodo continuando a cercare bersagli.

Assegna priorità agli eroi nemici nella scelta dei bersagli.", "ability_unicorn_dazzlingorb_t1_desc": "-20% di velocità di movimento e -15% di distanza dello scatto", - "ability_unicorn_dazzlingorb_t3_desc": "+10 rimbalzi max e tempo di ricarica di -35 s", + "ability_unicorn_dazzlingorb_t3_desc": "+8 rimbalzi max e tempo di ricarica di -35 s", "ability_unicorn_luminousstrike": "Pugnali radianti", "ability_unicorn_luminousstrike/luminous_strike_buff": "Pugnali radianti", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Bruciatura di carica luminosa", "ability_unicorn_luminousstrike_desc": "Evochi un raggio di luce dal cielo. Dopo un breve periodo, il raggio si formerà completamente, provocando un'esplosione che infligge {g:citadel_inline_attribute:'SpiritDamage'} a tutti i bersagli nell'area.

Celeste riceve un buff cumulabile che aumenta i suoi danni spirituali ogni volta che colpisce un eroe nemico.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s di tempo di ricarica e +60 danni da impatto", + "ability_unicorn_luminousstrike_t2_desc": "-18 s di tempo di ricarica e +70 danni da impatto", "ability_unicorn_prismaticguard": "Trucco abbagliante", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Trucco abbagliante", "ability_unicorn_prismaticguard_desc": "Ti circondi di un prisma protettivo che fornisce {g:citadel_inline_attribute:'BonusMoveSpeed'}. Se la barriera viene distrutta, silenzia i nemici vicini e infligge danni proporzionali alla sua salute.", @@ -8358,8 +8358,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Maledizione della licantropa", "ability_werewolf_transformation_desc": "Passiva: infliggere danni genera sete di sangue, che aumenta in caso di salute scarsa. Quando la sete di sangue è massima, Maledizione della licantropa si attiva automaticamente.

Attiva: ti trasformi istantaneamente, ottenendo {g:citadel_inline_attribute:'MaxHealth'} aggiuntiva e {g:citadel_inline_attribute:'FireRate'} cumulabile sugli eroi nemici, sostituendo le tue abilità e la tua arma con delle versioni più feroci.", "ability_werewolf_transformation_ready_hint": "Scatenati!", - "ability_werewolf_transformation_t1_desc": "+18% di resistenza balistica e spirituale", - "ability_werewolf_transformation_t2_desc": "+4 m/s di velocità di movimento e 150 di salute bonus", + "ability_werewolf_transformation_t1_desc": "+20% di resistenza balistica e spirituale", + "ability_werewolf_transformation_t2_desc": "+4 m/s di velocità di movimento e 200 di salute bonus", "ability_werewolf_transformation_t3_desc": "All'uccisione (eroe): ricarica delle abilità, della durata e guarigione dalla trasformazione", "ability_werewolf_transformation_trigger": "Termina la maledizione", "ability_werewolf_transformation_trigger_desc": "Torna alla tua forma umana.", @@ -8473,7 +8473,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Prosciuga vita", "citadel_ability_bull_heal_desc": "Prosciughi la salute dei nemici vicini, infliggendo {g:citadel_inline_attribute:'SpiritDPS'} e ricevendo {g:citadel_inline_attribute:'Healing'} per una parte dei danni inflitti.", "citadel_ability_bull_heal_quip": "Prosciughi la salute dei nemici vicini", - "citadel_ability_bull_heal_t3_desc": "+3.5 m di raggio e +18 danni al secondo con moltiplicatore spirituale aumentato", + "citadel_ability_bull_heal_t3_desc": "+3 m di raggio e +18 danni al secondo con moltiplicatore spirituale aumentato", "citadel_ability_bull_leap": "Impatto sismico", "citadel_ability_bull_leap_desc": "Fai un gran salto in aria prima di schiantarti al suolo, infliggendo {g:citadel_inline_attribute:'SpiritDamage'} e applicando {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Ti schianti sui nemici dall'alto e li stordisci", @@ -8739,7 +8739,7 @@ "citadel_ability_passive_beefy": "Resilienza infernale", "citadel_ability_passive_beefy_desc": "Ottieni attributi difensivi bonus. Subire danni conferisce {g:citadel_inline_attribute:'Regen'} temporanea per una parte dei danni subiti.", "citadel_ability_passive_beefy_quip": "Rigeneri una parte dei danni subiti", - "citadel_ability_passive_beefy_t3_desc": "+20% di resistenza ai debuff e +7% di danni rigenerati", + "citadel_ability_passive_beefy_t3_desc": "+20% di resistenza ai debuff e +8% di danni rigenerati", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "Danni al secondo", @@ -8802,7 +8802,7 @@ "citadel_ability_rocket_barrage_quip": "Bombardi un'area con dei razzi", "citadel_ability_rocket_barrage_t1_desc": "Applichi 30% di rallentamento del movimento e dello scatto per 1 s", "citadel_ability_rocket_barrage_t2_desc": "-55 s di tempo di ricarica e +6 s di durata", - "citadel_ability_rocket_barrage_t3_desc": "+2 m di raggio e +22 danni per razzo con aumento del moltiplicatore spirituale", + "citadel_ability_rocket_barrage_t3_desc": "+2 m di raggio e +18 danni per razzo con aumento del moltiplicatore spirituale", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8918,7 +8918,7 @@ "citadel_ability_stomp_quip": "Rilasci un impulso al suolo che fa sbalzare i nemici in aria", "citadel_ability_stomp_t1_desc": "+1 carica", "citadel_ability_stomp_t2_desc": "All'impatto: -18% di resistenza balistica e -30% di velocità di movimento per 4 s", - "citadel_ability_stomp_t3_desc": "+135 danni e +16 m di gittata d'uso", + "citadel_ability_stomp_t3_desc": "+135 danni e +20 m di gittata d'uso", "citadel_ability_storm_cloud": "Nube temporalesca", "citadel_ability_storm_cloud_desc": "Canalizzi una nube temporalesca che si ingrossa attorno a te e danneggia tutti i nemici presenti nel suo raggio. I nemici fuori dal raggio visivo non vengono danneggiati.", "citadel_ability_storm_cloud_lightning_strike": "Colpo di fulmine", @@ -10805,8 +10805,8 @@ "mirage_sand_phantom_desc": "Attiva: consuma tutti i Marchi dei Djinn per infliggere immediatamente i danni.", "mirage_sand_phantom_passive_desc": "Passiva: i tuoi colpi applicano un Marchio dei Djinn sul bersaglio. Quando il marchio scade o viene consumato, infligge {g:citadel_inline_attribute:'SpiritDamage'} e il bersaglio viene brevemente rivelato sulla mappa. Ogni marchio aggiunto raddoppia i danni attuali.

È previsto un tempo di ricarica per bersaglio se si applicano marchi aggiuntivi
.", "mirage_sand_phantom_quip": "Applica marchi di danni crescenti", - "mirage_sand_phantom_t1_desc": "All'attivazione: applichi 60% di rallentamento che svanisce nel tempo per 0.5 s", - "mirage_sand_phantom_t2_desc": "+20 danni di base e +2.5 s di durata del moltiplicatore", + "mirage_sand_phantom_t1_desc": "All'attivazione: applichi 60% di rallentamento che svanisce nel tempo per 0.8 s", + "mirage_sand_phantom_t2_desc": "+20 danni di base e +3 s di durata del moltiplicatore", "mirage_sand_phantom_t3_desc": "-1 s di tempo di ricarica e +1 marchi max.
La vittima viene stordita per 0.5 s se ha marchi max", "mirage_teleport": "Viaggiatore", "mirage_teleport_desc": "Scegli un punto sulla minimappa. Dopo una breve attesa, ti teletrasporti in quella posizione. Se subisci danni durante il periodo di attesa, il teletrasporto si interrompe.", @@ -10819,7 +10819,7 @@ "mirage_tornado_quip": "Ti trasformi in un vortice che solleva i nemici", "mirage_tornado_t1_desc": "+60 danni", "mirage_tornado_t2_desc": "-8 s di tempo di ricarica e +30% di elusività", - "mirage_tornado_t3_desc": "Può essere usata nuovamente entro 5 s e aumenta il moltiplicatore spirituale", + "mirage_tornado_t3_desc": "Può essere usata nuovamente entro 6 s e aumenta il moltiplicatore spirituale", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Colpo spirituale", diff --git a/data/localizations/japanese.json b/data/localizations/japanese.json index e3b2851..0cf59d9 100644 --- a/data/localizations/japanese.json +++ b/data/localizations/japanese.json @@ -7556,14 +7556,14 @@ "ability_doorman_bomb_desc": "着弾時に{g:citadel_inline_attribute:'SpiritDamage'}を与えるコールベルを投げる。コールベルは短いディレイ後に爆発し、追加の{g:citadel_inline_attribute:'SpiritDamage'}を与える。この爆発を受けた敵は武器の精度が低下し、{g:citadel_inline_attribute:'Slow'}状態になる

射撃することで早めに起爆できる", "ability_doorman_bomb_impact": "着弾時", "ability_doorman_bomb_t2_desc": "着弾ダメージ +30
爆発ダメージ +40", - "ability_doorman_bomb_t3_desc": "チャージ +1
ベルの生存時間 +22秒
ベルが継続的に強化されたスロウを発する", + "ability_doorman_bomb_t3_desc": "チャージ +1
ベルの生存時間 +26秒
ベルが継続的に強化されたスロウを発する", "ability_doorman_doorway": "ドアウェイ", "ability_doorman_doorway_clear_first_hint": "設置クリア", "ability_doorman_doorway_close": "ドアを閉じる", "ability_doorman_doorway_desc": "つながったドアを2つ設置する。プレイヤーとほとんどの発射物は、片方のドアを通るともう片方のドアから出てくる。継続時間が終わるか、アビリティを再発動するとドアが閉じる

2つのドアは、それぞれの最大距離以内に設置する必要がある", "ability_doorman_doorway_on_portal": "ポータル通過時", "ability_doorman_doorway_t2_desc": "1度目にドアを通過した際にバリアを付与する", - "ability_doorman_doorway_t3_desc": "キャスト範囲 +30m、ドア間の最大距離 +50m
スピリットパワーでスケールするようになる", + "ability_doorman_doorway_t3_desc": "キャスト範囲 +30m、ドア間の最大距離 +45m
スピリットパワーでスケールするようになる", "ability_doorman_hotel": "ホテルゲスト", "ability_doorman_hotel/damage_timer": "ホテルから脱出する", "ability_doorman_hotel_desc": "対象の肉体を、客としてバロネス・ホテルに送る。客は速やかに出口用エレベーターを目指す必要がある。エレベーターに到着すると元の場所に送り返される

バロネス・ホテルでの滞在費は{g:citadel_inline_attribute:'SpiritDamage'}で支払われる。時間内にチェックアウトできなかった場合、追加の{g:citadel_inline_attribute:'SpiritDamage'}が発生する", @@ -7659,7 +7659,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "人間爆弾となって{g:citadel_inline_attribute:'SpiritDamage'}を与え、ディレイの後に付近の敵すべてを{g:citadel_inline_attribute:'Stun'}にする

スタンバーストは一度発動すると中断できない", "ability_fire_bomb_quip": "短いディレイの後、付近にいる敵すべてをスタンさせる", - "ability_fire_bomb_t2_desc": "クールダウン -65秒、爆発ライフスティール+65%", + "ability_fire_bomb_t2_desc": "クールダウン -65秒、爆発ライフスティール+85%", "ability_fire_bomb_t3_desc": "スタン継続時間 +0.75秒、範囲 +10m", "ability_flame_dash": "フレイムダッシュ", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7682,7 +7682,7 @@ "ability_frank_revive/zombie": "一時的なリバイブ", "ability_frank_revive_desc": "致死ダメージを受けた後に復活し、付近の敵に{g:citadel_inline_attribute:'SpiritDamage'}を与えて{g:citadel_inline_attribute:'Stun'}を付与する", "ability_frank_revive_t1_desc": "クールダウン中:+15%の発射速度を獲得、弾薬ごとに6を与える", - "ability_frank_revive_t3_desc": "範囲 +6m
スタン +1.5秒
クールダウン -70秒", + "ability_frank_revive_t3_desc": "範囲 +18m
スタン +1.5秒
クールダウン -100秒", "ability_frank_selfzap": "ジャンプスタート", "ability_frank_selfzap/selfzap": "ジャンプスタート", "ability_frank_selfzap_desc": "自身に{g:citadel_inline_attribute:'SpiritDamage'}を与えた後に、追加の{g:citadel_inline_attribute:'Regen'}と{g:citadel_inline_attribute:'BonusMoveSpeed'}を得る。この効果は時間経過とともに減衰する", @@ -7781,7 +7781,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "フローズンシェルター", "ability_ice_dome_desc": "自身またはヒーローを対象に、空気を凍らせてその周囲に侵入不可能なドームを作る。ドーム内では味方は高速の{g:citadel_inline_attribute:'Regen'}を獲得し、敵はスロウ状態になる

フローズンシェルター内ではオブジェクトが無敵状態となり、凍結する", "ability_ice_dome_quip": "侵入不可能な回復ドームを作成する", - "ability_ice_dome_t3_desc": "自身と味方の非アルティメットのデバフを解除する
HPリジェネ +50、HPリジェネがスピリットでスケールするようになる", + "ability_ice_dome_t3_desc": "自身と味方の非アルティメットのデバフを解除する
HPリジェネ +65、HPリジェネがスピリットでスケールするようになる", "ability_ice_dome_trigger": "フローズンシェルター", "ability_ice_grenade": "フロストグレネード", "ability_ice_grenade/kelvin_ice_grenade_slow": "アイスグレネード スロウ", @@ -7942,7 +7942,7 @@ "ability_nano_dash": "リーピングスラッシュ", "ability_nano_dash_desc": "前方にダッシュした後、円形範囲内にいるすべての敵を斬りつけて{g:citadel_inline_attribute:'MeleeDamage'}を与える

このアビリティが1人以上のヒーローにヒットすると、HPを少しだけ{g:citadel_inline_attribute:'Heal'}する", "ability_nano_dash_quip": "前方にダッシュして敵を斬りつける", - "ability_nano_dash_t2_desc": "4秒以内にヒーローをキルすると、+225ソウルを獲得する", + "ability_nano_dash_t2_desc": "3秒以内にヒーローをキルすると、+200ソウルを獲得する", "ability_nano_dash_t3_desc": "ダメージ+60、ヒーローヒット時:クールダウン回復50%", "ability_nano_pounce": "パウンス", "ability_nano_pounce_desc": "対象に向かって飛びかかり、付近にいる敵に近接弱攻撃ダメージを与えてスロウを付与する
使用後の{s:DoublePounceTime}秒間は、別の対象にもパウンスを使用可能", @@ -7981,7 +7981,7 @@ "ability_necro_gravestone_desc_1": "継続的にグールを召喚する墓石を、指定地点に生成する。敵はこの墓石を、近接強攻撃2回で破壊できる", "ability_necro_gravestone_desc_2": "グールは敵の拠点に向かってよろよろと歩き、{g:citadel_inline_attribute:'MeleeDamage'}を与える。グールはヒーローかオブジェクトに近づくと爆発し、範囲内に{g:citadel_inline_attribute:'SpiritDamage'}を与え、{g:citadel_inline_attribute:'Slow'}を短時間付与する", "ability_necro_gravestone_t2_desc": "グール移動速度 +25%、継続時間 +10秒", - "ability_necro_gravestone_t3_desc": "爆発が+5%の現在HPの割合ダメージを与える。発動時、3体のグールを即座に召喚する", + "ability_necro_gravestone_t3_desc": "爆発が+6%の現在HPの割合ダメージを与える。発動時、2体のグールを即座に召喚する", "ability_necro_haunt": "ホーンテッドスペクター", "ability_necro_haunt/buff": "亡霊の無念", "ability_necro_haunt/slow": "亡霊の無念", @@ -8008,7 +8008,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "グラスプハンド", "ability_necro_zombiewall_desc": "死者の手による壁を生成する。壁は{g:citadel_inline_attribute:'SpiritDamage'}を与え、通ろうとした敵を{g:citadel_inline_attribute:'Immobilize'}状態にする

オルトキャスト {g:citadel_binding:'AltCast'} で壁の方向を回転できる", "ability_necro_zombiewall_t2_desc": "ダメージ +90、壁の長さ +10m", - "ability_necro_zombiewall_t3_desc": "移動不能継続時間 +1秒、クールダウン -12秒", + "ability_necro_zombiewall_t3_desc": "移動不能継続時間 +1秒、クールダウン 34秒", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "セクメトスピリット", @@ -8223,16 +8223,16 @@ "ability_ult_combo_quip": "敵ヒーローを拘束して殴りまくる", "ability_ult_combo_t1_desc": "ライフスティール +100%", "ability_ult_combo_t2_desc": "クールダウン -35秒弾薬耐性 +50%", - "ability_ult_combo_t3_desc": "継続時間 +0.7秒、ダメージ/秒+60", + "ability_ult_combo_t3_desc": "継続時間 +0.7秒、ダメージ/秒+40", "ability_unicorn_dazzlingorb": "シャイニングワンダー", "ability_unicorn_dazzlingorb_desc": "{g:citadel_inline_attribute:'SpiritDamage'}を与える光のオーブを発射する。光のオーブは着弾時に{g:citadel_inline_attribute:'Slow'}を付与し、ダッシュ距離を減少させる。その後オーブは範囲内の敵に跳ね返る。対象がいない場合、オーブは短時間その場に留まり、対象を探し続ける

対象が複数いる場合、敵ヒーローが優先される", "ability_unicorn_dazzlingorb_t1_desc": "移動速度 -20%、ダッシュ距離 -15%", - "ability_unicorn_dazzlingorb_t3_desc": "最大バウンド回数 +10、クールダウン -35秒", + "ability_unicorn_dazzlingorb_t3_desc": "最大バウンド回数 +8、クールダウン -35秒", "ability_unicorn_luminousstrike": "レディアントダガー", "ability_unicorn_luminousstrike/luminous_strike_buff": "レディアントダガー", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "ルミナスストライク 燃焼", "ability_unicorn_luminousstrike_desc": "空から降り注ぐ光のビームを呼び寄せる。短いディレイの後、ビームが完全に形成され、範囲内にいるすべての対象に{g:citadel_inline_attribute:'SpiritDamage'}を与える爆発を発生させる

このアビリティが敵ヒーローにヒットするたび、スピリットダメージを上昇させるバフのスタックをセレステが獲得する", - "ability_unicorn_luminousstrike_t2_desc": "クールダウン -15秒、着弾ダメージ +60", + "ability_unicorn_luminousstrike_t2_desc": "クールダウン -18秒、着弾ダメージ +70", "ability_unicorn_prismaticguard": "ダズリングトリック", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "ダズリングトリック", "ability_unicorn_prismaticguard_desc": "自らの体をプリズムのバリアで包み、{g:citadel_inline_attribute:'BonusMoveSpeed'}を獲得する。バリアが破壊されると、付近の敵をサイレンス状態にし、バリアの一部をダメージとして与える", @@ -8359,8 +8359,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "人狼の呪い", "ability_werewolf_transformation_desc": "パッシブ:ダメージを与えると血の渇望を生成する。生成量はHPが低いと増加する。血の渇望が最大になると、自動で人狼の呪いを発動する

アクティブ:即座に変身し、{g:citadel_inline_attribute:'MaxHealth'}が増加し、敵ヒーローに対してスタックする{g:citadel_inline_attribute:'FireRate'}を獲得する。また、アビリティと武器がより凶暴なものに変化する", "ability_werewolf_transformation_ready_hint": "解放!", - "ability_werewolf_transformation_t1_desc": "弾薬&スピリット耐性 +18%", - "ability_werewolf_transformation_t2_desc": "移動速度 +4 m/秒、HP増加 150", + "ability_werewolf_transformation_t1_desc": "弾薬&スピリット耐性 +20%", + "ability_werewolf_transformation_t2_desc": "移動速度 +4 m/秒、HP増加 200", "ability_werewolf_transformation_t3_desc": "ヒーローキル時:アビリティ、継続時間、変身回復をリフレッシュ", "ability_werewolf_transformation_trigger": "呪いを解く", "ability_werewolf_transformation_trigger_desc": "人間の姿に戻る", @@ -8474,7 +8474,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "サイフォンライフ", "citadel_ability_bull_heal_desc": "付近にいる敵からHPを奪って{g:citadel_inline_attribute:'SpiritDPS'}を与え、ダメージ量に応じてHPを{g:citadel_inline_attribute:'Healing'}する", "citadel_ability_bull_heal_quip": "付近にいる敵からHPを奪う", - "citadel_ability_bull_heal_t3_desc": "範囲 +3.5m、DPS +18、スピリットスケーリングが上昇する
", + "citadel_ability_bull_heal_t3_desc": "範囲 +3m、DPS +18、スピリットスケーリングが上昇する
", "citadel_ability_bull_leap": "サイズミック・インパクト", "citadel_ability_bull_leap_desc": "空中に高く飛び上がり地面に勢いよく着地して{g:citadel_inline_attribute:'SpiritDamage'}を与え{g:citadel_inline_attribute:'Stun'}を付与する", "citadel_ability_bull_leap_quip": "上空から敵に突撃し、敵をスタンさせる", @@ -8740,7 +8740,7 @@ "citadel_ability_passive_beefy": "ヘル・レジリエンス", "citadel_ability_passive_beefy_desc": "防御性能が上昇する。受けたダメージ量に応じた{g:citadel_inline_attribute:'Regen'}を一時的に得る", "citadel_ability_passive_beefy_quip": "受けたダメージを一部回復する", - "citadel_ability_passive_beefy_t3_desc": "デバフ耐性 +20%、被ダメージのリジェネ +7%", + "citadel_ability_passive_beefy_t3_desc": "デバフ耐性 +20%、被ダメージのリジェネ +8%", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "DPS", @@ -8803,7 +8803,7 @@ "citadel_ability_rocket_barrage_quip": "ロケットでエリアを砲撃する", "citadel_ability_rocket_barrage_t1_desc": "1秒間、30%のスロウとダッシュ性能低下を付与", "citadel_ability_rocket_barrage_t2_desc": "クールダウン -55秒、継続時間 +6秒", - "citadel_ability_rocket_barrage_t3_desc": "範囲 +2m、ダメージ/ロケット +22、スピリットスケーリングが上昇する", + "citadel_ability_rocket_barrage_t3_desc": "範囲 +2m、ダメージ/ロケット +18、スピリットスケーリングが上昇する", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8919,7 +8919,7 @@ "citadel_ability_stomp_quip": "地面に敵を空中に打ち上げるパルスを放つ", "citadel_ability_stomp_t1_desc": "チャージ+1", "citadel_ability_stomp_t2_desc": "ヒット時:弾薬耐性-18%4秒間移動速度-30%", - "citadel_ability_stomp_t3_desc": "ダメージ +135、キャスト範囲+16m", + "citadel_ability_stomp_t3_desc": "ダメージ +135、キャスト範囲+20m", "citadel_ability_storm_cloud": "ストームクラウド", "citadel_ability_storm_cloud_desc": "自身の周りに拡大する嵐の雲を発生させ、範囲内の敵すべてにダメージを与える。ただし、射線が通らない敵はダメージを受けない", "citadel_ability_storm_cloud_lightning_strike": "雷撃", @@ -10806,8 +10806,8 @@ "mirage_sand_phantom_desc": "アクティブ:ジンの刻印をすべて消費して即座にダメージを与える", "mirage_sand_phantom_passive_desc": "パッシブ:射撃が、対象にジンの刻印を付与するようになる。対象に付与した刻印の継続時間が切れるか消費されると、対象に{g:citadel_inline_attribute:'SpiritDamage'}を与え、対象が短時間マップ上に表示されるようになる。付与した刻印1つにつき、発動時のダメージが2倍になる

刻印の追加付与には、対象ごとのクールダウンが存在する
", "mirage_sand_phantom_quip": "増加していくダメージの刻印を付与する", - "mirage_sand_phantom_t1_desc": "プロック時:0.5秒間60%の減衰するスロウを付与する", - "mirage_sand_phantom_t2_desc": "基礎ダメージ +20、刻印の継続時間 +2.5秒", + "mirage_sand_phantom_t1_desc": "プロック時:0.8秒間60%の減衰するスロウを付与する", + "mirage_sand_phantom_t2_desc": "基礎ダメージ +20、刻印の継続時間 +3秒", "mirage_sand_phantom_t3_desc": "クールダウン -1秒
刻印の最大数 +1
刻印最大時に対象を0.5秒間スタンさせる", "mirage_teleport": "トラベラー", "mirage_teleport_desc": "ミニマップ上で任意の地点を指定する。短い準備時間の後、その地点にテレポートする。準備中にダメージを受けると、テレポートが中断される", @@ -10820,7 +10820,7 @@ "mirage_tornado_quip": "敵をノックアップする竜巻に変身する", "mirage_tornado_t1_desc": "ダメージ+60", "mirage_tornado_t2_desc": "クールダウン-8秒
回避+30%", - "mirage_tornado_t3_desc": "5秒以内に再発動可能。スピリットスケーリングが上昇する", + "mirage_tornado_t3_desc": "6秒以内に再発動可能。スピリットスケーリングが上昇する", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "スピリットストライク", diff --git a/data/localizations/koreana.json b/data/localizations/koreana.json index f3d0198..b409d67 100644 --- a/data/localizations/koreana.json +++ b/data/localizations/koreana.json @@ -7556,14 +7556,14 @@ "ability_doorman_bomb_desc": "충돌 시 {g:citadel_inline_attribute:'SpiritDamage'}를 입히는 호출 벨을 던집니다. 호출 벨은 짧은 지연 시간 후 폭발하며, 추가 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 적중한 적에게 무기 명중률 감소 효과와 이동 속도 {g:citadel_inline_attribute:'Slow'} 효과를 적용합니다.

호출 벨을 사격하여 원하는 시점에 폭발시킬 수 있습니다.", "ability_doorman_bomb_impact": "충돌 시", "ability_doorman_bomb_t2_desc": "충돌 피해 +30 Impact Damage 증가
폭발 피해 +40 증가", - "ability_doorman_bomb_t3_desc": "충전 +1회
호출 벨 수명 +22초
호출 벨이 지속적으로 강한 둔화 효과 방출", + "ability_doorman_bomb_t3_desc": "충전 +1회
호출 벨 수명 +26초
호출 벨이 지속적으로 강한 둔화 효과 방출", "ability_doorman_doorway": "문 연결", "ability_doorman_doorway_clear_first_hint": "배치 취소", "ability_doorman_doorway_close": "문 닫기", "ability_doorman_doorway_desc": "서로 연결된 두 개의 문을 배치합니다. 플레이어와 대다수의 투사체는 한쪽 문으로 들어간 뒤 다른 쪽 문을 통해 나올 수 있습니다. 문은 지속 시간이 끝나거나 능력을 다시 발동하면 닫힙니다.

두 개의 문은 일정 거리 내에서만 배치할 수 있습니다.", "ability_doorman_doorway_on_portal": "포털", "ability_doorman_doorway_t2_desc": "문을 통해 처음 이동할 때 방벽 부여", - "ability_doorman_doorway_t3_desc": "시전 범위 +30m 및 문 열결 거리 +50m 증가
마력 배수 적용", + "ability_doorman_doorway_t3_desc": "시전 범위 +30m 및 문 열결 거리 +45m 증가
마력 배수 적용", "ability_doorman_hotel": "호텔 손님", "ability_doorman_hotel/damage_timer": "호텔에서 탈출하세요", "ability_doorman_hotel_desc": "대상의 육신을 남작 부인 호텔의 손님으로 보냅니다. 손님은 곧장 탈출 엘리베이터를 찾아 이동해야 하며, 엘리베이터에 도착하면 원래 위치로 돌아올 수 있습니다.

남작 호텔에 머무는 비용은 {g:citadel_inline_attribute:'SpiritDamage'}로 지불하게 됩니다. 제시간에 체크아웃하지 못할 시 추가 {g:citadel_inline_attribute:'SpiritDamage'}가 부과됩니다.", @@ -7659,7 +7659,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "살아 있는 폭탄이 되어, 일정 시간 후에 주변의 모든 적군에게 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 {g:citadel_inline_attribute:'Stun'}시킵니다.

충격 폭발은 한 번 시전하면 저지할 수 없습니다.", "ability_fire_bomb_quip": "짧은 폭발 지연 시간 후 근처 모든 적군을 기절시킵니다.", - "ability_fire_bomb_t2_desc": "쿨다운 -65초 감소 및 폭발 체력 흡수 +65% 증가", + "ability_fire_bomb_t2_desc": "쿨다운 -65초 감소 및 폭발 체력 흡수 +85% 증가", "ability_fire_bomb_t3_desc": "기절 지속 시간 +0.75초 및 반경 +10m 증가", "ability_flame_dash": "화염 대시", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7682,7 +7682,7 @@ "ability_frank_revive/zombie": "일시적 부활", "ability_frank_revive_desc": "치명적인 피해를 입은 뒤 부활하여, {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 근처 적군에게 {g:citadel_inline_attribute:'Stun'} 효과를 적용합니다.", "ability_frank_revive_t1_desc": "쿨다운 중: 연사 속도 +15% 및 총탄당 마법 피해 6 획득", - "ability_frank_revive_t3_desc": "반경 +6m 및 기절 지속 시간 +1.5초 증가
쿨다운 -70초 감소", + "ability_frank_revive_t3_desc": "반경 +18m 및 기절 지속 시간 +1.5초 증가
쿨다운 -100초 감소", "ability_frank_selfzap": "심장 충격기", "ability_frank_selfzap/selfzap": "심장 충격기", "ability_frank_selfzap_desc": "자신에게 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고, 보너스 {g:citadel_inline_attribute:'Regen'} 및 {g:citadel_inline_attribute:'BonusMoveSpeed'}를 얻습니다. 이 효과는 점차 감소합니다.", @@ -7781,7 +7781,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "얼음 쉼터", "ability_ice_dome_desc": "자신이나 영웅 하나를 대상으로 주변 공기를 얼려, 대상 주위에 방탄 돔을 생성합니다. 돔 안에 있는 아군은 급속 {g:citadel_inline_attribute:'Regen'}을 얻으며, 적군은 둔화됩니다.

주요 목표물이 얼음 쉼터 내에 있는 경우 무적 상태가 되며 얼어붙습니다.", "ability_ice_dome_quip": "치유 효과가 있는 방탄 돔을 생성합니다.", - "ability_ice_dome_t3_desc": "자신이나 아군에게 적용된 궁극기가 아닌 약화 효과 정화
체력 회복 +50 및 마력 배수 적용", + "ability_ice_dome_t3_desc": "자신이나 아군에게 적용된 궁극기가 아닌 약화 효과 정화
체력 회복 +65 및 마력 배수 적용", "ability_ice_dome_trigger": "얼음 쉼터", "ability_ice_grenade": "냉각 수류탄", "ability_ice_grenade/kelvin_ice_grenade_slow": "냉각 수류탄 둔화", @@ -7942,7 +7942,7 @@ "ability_nano_dash": "도약 타격", "ability_nano_dash_desc": "전방으로 대시한 후 원형 범위 내에 있는 모든 적군을 타격해 {g:citadel_inline_attribute:'MeleeDamage'}를 입힙니다.

능력으로 최소 한 명의 영웅을 타격하면 소량의 체력을 {g:citadel_inline_attribute:'Heal'}합니다.", "ability_nano_dash_quip": "전방으로 대시하며 적군을 타격합니다.", - "ability_nano_dash_t2_desc": "4초 내에 영웅 처치 시 영혼 +225", + "ability_nano_dash_t2_desc": "3초 내에 영웅 처치 시 영혼 +200", "ability_nano_dash_t3_desc": "피해 +60 증가 및 영웅 적중 시: 쿨다운 50% 반환", "ability_nano_pounce": "습격", "ability_nano_pounce_desc": "대상을 향해 도약하여 약한 근거리 공격 피해를 입히고 근처 적군의 이동 속도를 둔화합니다.
{s:DoublePounceTime}초 이내에 두 번째 대상에 습격을 시도할 수 있습니다.", @@ -7981,7 +7981,7 @@ "ability_necro_gravestone_desc_1": "대상 위치에 시간이 지남에 따라 구울을 소환하는 묘비를 불러냅니다. 적군은 강한 근거리 공격 두 번으로 묘비를 파괴할 수 있습니다.", "ability_necro_gravestone_desc_2": "구울은 비틀거리며 적 기지로 전진하여 {g:citadel_inline_attribute:'MeleeDamage'}를 입힙니다. 구울이 영웅이나 목표물에 가까이 다가가면 폭발하며, 범위 내에 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 잠시 동안 {g:citadel_inline_attribute:'Slow'} 효과를 적용합니다.", "ability_necro_gravestone_t2_desc": "구울 이동 속도 +25% 및 지속 시간 +10초 증가", - "ability_necro_gravestone_t3_desc": "폭발에 현재 체력 피해 +5% 추가 및 시전 즉시 구울 3마리 소환", + "ability_necro_gravestone_t3_desc": "폭발에 현재 체력 피해 +6% 추가 및 시전 즉시 구울 2마리 소환", "ability_necro_haunt": "저주받은 망령", "ability_necro_haunt/buff": "저주받은 망령", "ability_necro_haunt/slow": "저주받은 망령", @@ -8008,7 +8008,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "속박의 손", "ability_necro_zombiewall_desc": "속박의 손을 일렬로 솟아오르게 하여, 이를 통과하는 적군에게 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 {g:citadel_inline_attribute:'Immobilize'} 효과를 적용합니다.

대체 시전 {g:citadel_binding:'AltCast'}: 장벽의 방향을 회전합니다.", "ability_necro_zombiewall_t2_desc": "피해 +90 및 장벽 길이 +10m 증가", - "ability_necro_zombiewall_t3_desc": "이동 불가 지속 시간 +1초 증가 및 쿨다운 -12초 감소", + "ability_necro_zombiewall_t3_desc": "이동 불가 지속 시간 +1초 증가 및 쿨다운 34초 감소", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "세크메트의 영혼", @@ -8223,16 +8223,16 @@ "ability_ult_combo_quip": "적군 영웅을 제자리에 묶어두고 난타합니다.", "ability_ult_combo_t1_desc": "체력 흡수 +100% 증가", "ability_ult_combo_t2_desc": "쿨다운 -35초 감소 및 총탄 저항 +50%", - "ability_ult_combo_t3_desc": "지속 시간 +0.7초 및 초당 피해 +60 증가", + "ability_ult_combo_t3_desc": "지속 시간 +0.7초 및 초당 피해 +40 증가", "ability_unicorn_dazzlingorb": "찬란한 경이", "ability_unicorn_dazzlingorb_desc": "치명적인 빛의 구슬을 발사해 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 {g:citadel_inline_attribute:'Slow'} 효과를 적용하며, 적중 시 대시 거리를 감소시킵니다. 이후 구슬은 범위 내에 적군들에게 튕깁니다. 대상을 찾을 수 없는 경우, 구슬은 잠시 해당 위치에 머물며 계속해서 대상을 찾습니다.

대상 지정 시 적군 영웅을 우선합니다.", "ability_unicorn_dazzlingorb_t1_desc": "이동 속도 -20% 및 대시 거리 -15% 감소", - "ability_unicorn_dazzlingorb_t3_desc": "튕기는 횟수 +10회 증가 및 쿨다운 -35초 감소", + "ability_unicorn_dazzlingorb_t3_desc": "튕기는 횟수 +8회 증가 및 쿨다운 -35초 감소", "ability_unicorn_luminousstrike": "광휘의 단검", "ability_unicorn_luminousstrike/luminous_strike_buff": "광휘의 단검", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "광휘의 일격 화상", "ability_unicorn_luminousstrike_desc": "하늘에서 빛의 광선을 내려꽂습니다. 잠시 후, 광선이 완전히 형성되면 폭발을 일으키며 범위 내 모든 대상에게 {g:citadel_inline_attribute:'SpiritDamage'}를 입힙니다.

광선이 적군 영웅에게 적중할 때마다 셀레스트는 마법 피해가 증가하는 중첩 버프를 얻습니다.", - "ability_unicorn_luminousstrike_t2_desc": "쿨다운 -15초 감소 및 적중 시 피해 +60 증가", + "ability_unicorn_luminousstrike_t2_desc": "쿨다운 -18초 감소 및 적중 시 피해 +70 증가", "ability_unicorn_prismaticguard": "눈부신 속임수", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "눈부신 속임수", "ability_unicorn_prismaticguard_desc": "보호 프리즘으로 몸을 감싸고 {g:citadel_inline_attribute:'BonusMoveSpeed'}를 얻습니다. 방벽이 파괴되면 주변 적군을 침묵시키고 방벽 수치의 일부만큼 피해를 입힙니다.", @@ -8359,8 +8359,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "늑대의 저주", "ability_werewolf_transformation_desc": "지속 효과: 피해를 입히면 피의 갈망이 쌓이며, 체력이 낮을 때 더 많이 쌓입니다. 피의 갈망이 최대치에 도달하면 늑대의 저주가 자동으로 발동됩니다.

활성 효과: 즉시 변신합니다. {g:citadel_inline_attribute:'MaxHealth'}이 증가하고, 적군 영웅 상대로 중첩되는 {g:citadel_inline_attribute:'FireRate'}를 얻습니다. 또한 능력과 무기가 더 흉포한 형태로 바뀝니다.", "ability_werewolf_transformation_ready_hint": "해방!", - "ability_werewolf_transformation_t1_desc": "총탄 및 마법 저항 +18% 증가", - "ability_werewolf_transformation_t2_desc": "이동 속도 +4m(초당) 증가 및 보너스 체력 150 부여", + "ability_werewolf_transformation_t1_desc": "총탄 및 마법 저항 +20% 증가", + "ability_werewolf_transformation_t2_desc": "이동 속도 +4m(초당) 증가 및 보너스 체력 200 부여", "ability_werewolf_transformation_t3_desc": "영웅 처치 시: 능력과 지속 시간 초기화 및 변신 치유 재발동", "ability_werewolf_transformation_trigger": "저주 끝내기", "ability_werewolf_transformation_trigger_desc": "인간 형태로 돌아갑니다.", @@ -8474,7 +8474,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "생명 흡수", "citadel_ability_bull_heal_desc": "근처 적군으로부터 체력을 흡수하여 {g:citadel_inline_attribute:'SpiritDPS'}를 주고 입힌 피해의 일부만큼 {g:citadel_inline_attribute:'Healing'}합니다.", "citadel_ability_bull_heal_quip": "근처 적군의 체력을 흡수합니다.", - "citadel_ability_bull_heal_t3_desc": "반경 +3.5m, 초당 피해 +18 및 마력 배수 증가", + "citadel_ability_bull_heal_t3_desc": "반경 +3m, 초당 피해 +18 및 마력 배수 증가", "citadel_ability_bull_leap": "대지 강타", "citadel_ability_bull_leap_desc": "공중으로 높이 뛰어오른 후 지면을 강타해 {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 {g:citadel_inline_attribute:'Stun'}시킵니다.", "citadel_ability_bull_leap_quip": "적군을 공중에서 지면으로 내리치며 기절시킵니다.", @@ -8740,7 +8740,7 @@ "citadel_ability_passive_beefy": "저항의 불꽃", "citadel_ability_passive_beefy_desc": "보너스 방어 속성을 획득합니다. 피해를 입으면 일시적으로 입은 피해량의 일부에 해당하는 {g:citadel_inline_attribute:'Regen'} 효과를 얻습니다.", "citadel_ability_passive_beefy_quip": "입은 피해의 일부를 체력으로 재생합니다.", - "citadel_ability_passive_beefy_t3_desc": "약화 저항 +20% 및 피해 재생 +7% 증가", + "citadel_ability_passive_beefy_t3_desc": "약화 저항 +20% 및 피해 재생 +8% 증가", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "초당 피해", @@ -8803,7 +8803,7 @@ "citadel_ability_rocket_barrage_quip": "로켓으로 일정 영역을 폭격합니다.", "citadel_ability_rocket_barrage_t1_desc": "1초 동안 이동 속도 및 대시 속도 둔화 30%", "citadel_ability_rocket_barrage_t2_desc": "쿨다운 -55초 감소 및 지속 시간 +6초 증가", - "citadel_ability_rocket_barrage_t3_desc": "반경 +2m 및 로켓당 피해 +22 및 마력 배수 증가", + "citadel_ability_rocket_barrage_t3_desc": "반경 +2m 및 로켓당 피해 +18 및 마력 배수 증가", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8919,7 +8919,7 @@ "citadel_ability_stomp_quip": "적군을 공중으로 들어올리는 파동을 지면에 발사합니다.", "citadel_ability_stomp_t1_desc": "능력 충전 +1회 가능", "citadel_ability_stomp_t2_desc": "적중 시: 4초 동안 총탄 저항 -18% 및 이동 속도 -30% 감소", - "citadel_ability_stomp_t3_desc": "피해 +135 및 시전 범위 +16m 증가", + "citadel_ability_stomp_t3_desc": "피해 +135 및 시전 범위 +20m 증가", "citadel_ability_storm_cloud": "폭풍 구름", "citadel_ability_storm_cloud_desc": "팽창하는 폭풍우 구름을 자신의 주변으로 내보내 반경 내 모든 적에게 피해를 입힙니다. 적이 시야를 벗어나면 피해를 입지 않습니다.", "citadel_ability_storm_cloud_lightning_strike": "번개 강타", @@ -10806,8 +10806,8 @@ "mirage_sand_phantom_desc": "활성 효과: 진의 표식을 모두 소모하여 즉시 피해를 입힙니다.", "mirage_sand_phantom_passive_desc": "지속 효과: 사격 시 대상에 진의 표식을 새깁니다. 표식이 만료되거나 소모되면, {g:citadel_inline_attribute:'SpiritDamage'}를 입히고 대상은 잠시 동안 맵에 노출됩니다. 추가 표식이 새겨질 때마다 현재 피해가 두 배가 됩니다.

추가 표식 적용에는 대상마다 개별 쿨다운이 적용됩니다.
", "mirage_sand_phantom_quip": "피해 배수 표식을 새깁니다", - "mirage_sand_phantom_t1_desc": "발동 시: 0.5초 동안 점진적 둔화 60% 적용", - "mirage_sand_phantom_t2_desc": "기본 피해 +20 및 표식 지속 시간 +2.5초 증가", + "mirage_sand_phantom_t1_desc": "발동 시: 0.8초 동안 점진적 둔화 60% 적용", + "mirage_sand_phantom_t2_desc": "기본 피해 +20 및 표식 지속 시간 +3초 증가", "mirage_sand_phantom_t3_desc": "쿨다운 -1초 감소
최대 표식 +1
최대 표식 적용 시 0.5초 동안 대상 기절", "mirage_teleport": "여행자", "mirage_teleport_desc": "미니맵의 한 위치를 대상으로 지정합니다. 잠시 후, 해당 위치로 순간 이동합니다. 대기 시간 동안 피해를 입으면 순간 이동이 중단됩니다.", @@ -10820,7 +10820,7 @@ "mirage_tornado_quip": "회오리로 변신하여 적군을 공중으로 들어올립니다", "mirage_tornado_t1_desc": "피해 +60", "mirage_tornado_t2_desc": "
쿨다운 -8초 감소
회피 +30% 증가", - "mirage_tornado_t3_desc": "5초내에 재시전 가능 및 마력 배수 증가", + "mirage_tornado_t3_desc": "6초내에 재시전 가능 및 마력 배수 증가", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "마법 강타", diff --git a/data/localizations/latam.json b/data/localizations/latam.json index b7a938d..a6222dc 100644 --- a/data/localizations/latam.json +++ b/data/localizations/latam.json @@ -7555,14 +7555,14 @@ "ability_doorman_bomb_desc": "Lanza una campana que inflige {g:citadel_inline_attribute:'SpiritDamage'} al impactar. Explota después de un breve tiempo de retraso, infligiendo {g:citadel_inline_attribute:'SpiritDamage'} adicional y haciendo que los enemigos afectados tengan una precisión de arma reducida y {g:citadel_inline_attribute:'Slow'} de movimiento.

Se le puede disparar para detonarla antes de tiempo.", "ability_doorman_bomb_impact": "Al impactar", "ability_doorman_bomb_t2_desc": "+30 de daño por impacto
+40 de daño por explosión", - "ability_doorman_bomb_t3_desc": "+1 carga y +22 s de duración de la campana, que emite una ralentización mejorada continuamente", + "ability_doorman_bomb_t3_desc": "+1 carga y +26 s de duración de la campana, que emite una ralentización mejorada continuamente", "ability_doorman_doorway": "Puerta de entrada", "ability_doorman_doorway_clear_first_hint": "Limpiar posicionamiento", "ability_doorman_doorway_close": "Cerrar puertas", "ability_doorman_doorway_desc": "Coloca dos puertas conectadas en el mundo. Los jugadores y la mayoría de los proyectiles que entren por una puerta saldrán por la otra. Las puertas se cerrarán al final de la duración o si la habilidad se reactiva.

Las dos puertas deben estar colocadas a una distancia entre sí.", "ability_doorman_doorway_on_portal": "En el portal", "ability_doorman_doorway_t2_desc": "Otorga una barrera la primera vez que se viaja a través de puertas", - "ability_doorman_doorway_t3_desc": "+30 m de alcance de lanzamiento, +50 m de distancia entre puertas y aumenta con el poder espiritual", + "ability_doorman_doorway_t3_desc": "+30 m de alcance de lanzamiento, +45 m de distancia entre puertas y aumenta con el poder espiritual", "ability_doorman_hotel": "Huésped de hotel", "ability_doorman_hotel/damage_timer": "Escapar del hotel", "ability_doorman_hotel_desc": "Envía el cuerpo físico del objetivo a hospedarse en el Hotel Baroness. El huésped debe dirigirse inmediatamente al ascensor de salida para volver a su posición original.

La estancia en el Hotel Baroness se paga en {g:citadel_inline_attribute:'SpiritDamage'}. No hacer el registro de salida a tiempo cuesta {g:citadel_inline_attribute:'SpiritDamage'} adicional.", @@ -7657,7 +7657,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Conviértete en una bomba viviente que inflige {g:citadel_inline_attribute:'SpiritDamage'} y aplica {g:citadel_inline_attribute:'Stun'} a todos los enemigos cercanos tras un tiempo de retraso.

Una vez lanzado, Combustión conmocionadora no se puede interrumpir.", "ability_fire_bomb_quip": "Aturde a todos los enemigos cercanos después de un breve retraso", - "ability_fire_bomb_t2_desc": "-65 s de tiempo de recarga y +65 % de robo de vida por explosión", + "ability_fire_bomb_t2_desc": "-65 s de tiempo de recarga y +85 % de robo de vida por explosión", "ability_fire_bomb_t3_desc": "+0.75 s de duración de aturdimiento y +10 m de radio", "ability_flame_dash": "Impulso llameante", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7680,7 +7680,7 @@ "ability_frank_revive/zombie": "Reanimación temporal", "ability_frank_revive_desc": "Te reanima tras recibir daño letal, infligiendo {g:citadel_inline_attribute:'SpiritDamage'} y aplicando {g:citadel_inline_attribute:'Stun'} a los enemigos cercanos.", "ability_frank_revive_t1_desc": "Al estar en tiempo de recarga, obtienes +15 % de cadencia de tiro y 6 de daño espiritual por bala", - "ability_frank_revive_t3_desc": "+6 m de radio, +1.5 s de aturdimiento y -70 s de tiempo de recarga", + "ability_frank_revive_t3_desc": "+18 m de radio, +1.5 s de aturdimiento y -100 s de tiempo de recarga", "ability_frank_selfzap": "Pasacorriente", "ability_frank_selfzap/selfzap": "Energizando", "ability_frank_selfzap_desc": "Te inflige {g:citadel_inline_attribute:'SpiritDamage'} y luego obtienes {g:citadel_inline_attribute:'Regen'} y {g:citadel_inline_attribute:'BonusMoveSpeed'} adicionales que disminuyen con el tiempo.", @@ -7779,7 +7779,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Refugio congelado", "ability_ice_dome_desc": "Congélate en el aire a ti mismo o a un héroe y crea una cúpula impenetrable alrededor. Al estar dentro de la cúpula, los aliados obtienen rápidamente {g:citadel_inline_attribute:'Regen'} y los enemigos se ralentizan .

Los objetivos se vuelven invulnerables y quedan congelados bajo Refugio congelado", "ability_ice_dome_quip": "Crea un domo curativo impenetrable", - "ability_ice_dome_t3_desc": "Purga tus efectos negativos no definitivos y los de tus aliados y +50 de regeneración de vida que ahora aumenta con el poder espiritual", + "ability_ice_dome_t3_desc": "Purga tus efectos negativos no definitivos y los de tus aliados y +65 de regeneración de vida que ahora aumenta con el poder espiritual", "ability_ice_dome_trigger": "Refugio congelado", "ability_ice_grenade": "Granada congelante", "ability_ice_grenade/kelvin_ice_grenade_slow": "Ralentización por Granada congelante", @@ -7940,7 +7940,7 @@ "ability_nano_dash": "Salto cortante", "ability_nano_dash_desc": "Impúlsate hacia adelante antes de rebanar a todos los enemigos en círculo, infligiéndoles {g:citadel_inline_attribute:'MeleeDamage'}.

Si la habilidad alcanza al menos a un héroe, {g:citadel_inline_attribute:'Heal'} una pequeña cantidad de vida.", "ability_nano_dash_quip": "Se impulsa hacia adelante y corta a los enemigos", - "ability_nano_dash_t2_desc": "Los héroes asesinados en 4 s otorgan +225 almas", + "ability_nano_dash_t2_desc": "Los héroes asesinados en 3 s otorgan +200 almas", "ability_nano_dash_t3_desc": "+60 de daño al alcanzar un héroe 50 % de restauración del tiempo de recarga al alcanzar a un héroe", "ability_nano_pounce": "Asalto", "ability_nano_pounce_desc": "Salta hacia un objetivo para infligirle daño cuerpo a cuerpo ligero y ralentizar a los enemigos cercanos.
Puedes usar la habilidad Asalto en un objetivo secundario si lo haces durante los {s:DoublePounceTime} s posteriores a usarla con el primer objetivo.", @@ -7979,7 +7979,7 @@ "ability_necro_gravestone_desc_1": "Crea una lápida local que invoca a necrófagos durante un largo período de tiempo. Los enemigos pueden destruir la lápida con dos ataques cuerpo a cuerpo pesados.", "ability_necro_gravestone_desc_2": "Los necrófagos avanzan torpemente hacia la base enemiga, infligiendo {g:citadel_inline_attribute:'MeleeDamage'}. También explotan al acercarse a un héroe u objetivo, infligiendo {g:citadel_inline_attribute:'SpiritDamage'} en un área y aplicando una breve {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25 % de velocidad de los necrófagos +10 s de duración", - "ability_necro_gravestone_t3_desc": "Las explosiones infligen +5 % de daño según vida actual y aparecen 3 necrófagos instantáneamente al lanzarla.", + "ability_necro_gravestone_t3_desc": "Las explosiones infligen +6 % de daño según vida actual y aparecen 2 necrófagos instantáneamente al lanzarla.", "ability_necro_haunt": "Espectros aterradores", "ability_necro_haunt/buff": "Espíritus aterradores", "ability_necro_haunt/slow": "Espíritus aterradores", @@ -8005,7 +8005,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Manos pegajosas", "ability_necro_zombiewall_desc": "Desata un muro de manos pegajosas que inflige {g:citadel_inline_attribute:'SpiritDamage'} y aplica {g:citadel_inline_attribute:'Immobilize'} a los enemigos que la atraviesan.

Usa lanzamiento alternativo {g:citadel_binding:'AltCast'} para girar el muro un 90°.", "ability_necro_zombiewall_t2_desc": "+90 de daño y +10 m de longitud del muro", - "ability_necro_zombiewall_t3_desc": "+1 s de duración de la inmovilización y -12 s de tiempo de recarga", + "ability_necro_zombiewall_t3_desc": "+1 s de duración de la inmovilización y 34 s de tiempo de recarga", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Espíritu de Sekhmet", @@ -8220,16 +8220,16 @@ "ability_ult_combo_quip": "Retiene y golpea al héroe enemigo", "ability_ult_combo_t1_desc": "+100 % de robo de vida", "ability_ult_combo_t2_desc": "-35 s de tiempo de recarga y +50 % de resistencia balística", - "ability_ult_combo_t3_desc": "+0.7 s de duración y +60 de DPS", + "ability_ult_combo_t3_desc": "+0.7 s de duración y +40 de DPS", "ability_unicorn_dazzlingorb": "Destello mágico", "ability_unicorn_dazzlingorb_desc": "Lanza un orbe de luz letal que inflige {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} y reduce la distancia de impulso al impactar. Después, el orbe rebota hacia los enemigos que se encuentren dentro del alcance. Si no encuentra ningún objetivo, el orbe permanece activo por un breve instante mientras sigue buscando objetivos.

Prioriza a los héroes enemigos al buscar objetivos.", "ability_unicorn_dazzlingorb_t1_desc": "-20 % de velocidad de movimiento y -15 % de distancia de impulso", - "ability_unicorn_dazzlingorb_t3_desc": "+10 rebotes máximos y -35 s de tiempo de recarga", + "ability_unicorn_dazzlingorb_t3_desc": "+8 rebotes máximos y -35 s de tiempo de recarga", "ability_unicorn_luminousstrike": "Dagas radiantes", "ability_unicorn_luminousstrike/luminous_strike_buff": "Dagas radiantes", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Quemadura por Ataque luminoso", "ability_unicorn_luminousstrike_desc": "Invoca un rayo de luz desde el cielo. Después de un breve intervalo, el rayo se forma por completo y provoca una explosión que inflige {g:citadel_inline_attribute:'SpiritDamage'} a todos los objetivos en el área.

Celeste recibirá una mejora acumulable que aumentará su daño espiritual cada vez que alcance a un héroe enemigo.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s de tiempo de recarga y +60 de daño por impacto", + "ability_unicorn_luminousstrike_t2_desc": "-18 s de tiempo de recarga y +70 de daño por impacto", "ability_unicorn_prismaticguard": "Truco deslumbrante", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Truco deslumbrante", "ability_unicorn_prismaticguard_desc": "Se rodea de un prisma protector que le otorga {g:citadel_inline_attribute:'BonusMoveSpeed'}. Si la barrera se destruye, silencia a los enemigos cercanos e inflige una parte de la barrera como daño.", @@ -8356,8 +8356,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Maldición licantrópica", "ability_werewolf_transformation_desc": "Pasiva: Infligir daño genera sed de sangre, que aumenta cuando tienes poca vida. Al alcanzar el máximo de sed de sangre, lanzas automáticamente Maldición licántropa.

Activa: Te transformas al instante, obteniendo un aumento de {g:citadel_inline_attribute:'MaxHealth'} y {g:citadel_inline_attribute:'FireRate'} acumulable al atacar a héroes enemigos, y reemplazando tus habilidades y tu arma por sus feroces versiones.", "ability_werewolf_transformation_ready_hint": "¡Libérate!", - "ability_werewolf_transformation_t1_desc": "+18 % de resistencia balística y espiritual", - "ability_werewolf_transformation_t2_desc": "+4 m/s de velocidad de moviemiento y 150 de vida adicional", + "ability_werewolf_transformation_t1_desc": "+20 % de resistencia balística y espiritual", + "ability_werewolf_transformation_t2_desc": "+4 m/s de velocidad de moviemiento y 200 de vida adicional", "ability_werewolf_transformation_t3_desc": "Al matar a un héroe: restablece las habilidades, la duración y la curación de la transformación", "ability_werewolf_transformation_trigger": "Fin de la maldición", "ability_werewolf_transformation_trigger_desc": "Regresas a tu forma humana.", @@ -8471,7 +8471,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Extracción de vida", "citadel_ability_bull_heal_desc": "Drena vida a los enemigos cercanos para infligir {g:citadel_inline_attribute:'SpiritDPS'} y convertir parte del daño infligido en {g:citadel_inline_attribute:'Healing'}.", "citadel_ability_bull_heal_quip": "Drena la vida de los enemigos cercanos", - "citadel_ability_bull_heal_t3_desc": "+3.5m de radio y +18 de DPS con escalado espiritual mejorado
", + "citadel_ability_bull_heal_t3_desc": "+3m de radio y +18 de DPS con escalado espiritual mejorado
", "citadel_ability_bull_leap": "Impacto sísmico", "citadel_ability_bull_leap_desc": "Salta alto en los aires antes de chocar contra el suelo, lo que inflige {g:citadel_inline_attribute:'SpiritDamage'} y aplica {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Choca contra enemigos desde arriba y los aturde", @@ -8737,7 +8737,7 @@ "citadel_ability_passive_beefy": "Fortificación infernal", "citadel_ability_passive_beefy_desc": "Obtiene atributos defensivos adicionales. Recibir daño le otorga temporalmente {g:citadel_inline_attribute:'Regen'} a cambio de una parte del daño recibido.", "citadel_ability_passive_beefy_quip": "Regenera parte del daño que recibes", - "citadel_ability_passive_beefy_t3_desc": "+20% de resistencia a efectos negativos +7% de daño regenerado", + "citadel_ability_passive_beefy_t3_desc": "+20% de resistencia a efectos negativos +8% de daño regenerado", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "DPS", @@ -8800,7 +8800,7 @@ "citadel_ability_rocket_barrage_quip": "Bombardea una zona con cohetes", "citadel_ability_rocket_barrage_t1_desc": "Aplica 30 % de ralentización de movimiento e impulso por 1 s", "citadel_ability_rocket_barrage_t2_desc": "-55 s de tiempo de recarga y +6 s de duración", - "citadel_ability_rocket_barrage_t3_desc": "+2m de radio y +22 de daño por cohete con escalado espiritual aumentado", + "citadel_ability_rocket_barrage_t3_desc": "+2m de radio y +18 de daño por cohete con escalado espiritual aumentado", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8916,7 +8916,7 @@ "citadel_ability_stomp_quip": "Libera una pulsación en el suelo que lanza a los enemigos por el aire", "citadel_ability_stomp_t1_desc": "+1 carga", "citadel_ability_stomp_t2_desc": "Al impactar, -18 % de resistencia balística y -30 % de velocidad de movimiento por 4 s", - "citadel_ability_stomp_t3_desc": "+135 de daño y +16 m de alcance de lanzamiento", + "citadel_ability_stomp_t3_desc": "+135 de daño y +20 m de alcance de lanzamiento", "citadel_ability_storm_cloud": "Nube de tormenta", "citadel_ability_storm_cloud_desc": "Canaliza una nube de tormenta que se expande a tu alrededor y que inflige daño a todos los enemigos que estén en su radio. Los enemigos no reciben daño cuando están fuera de la línea de visión.", "citadel_ability_storm_cloud_lightning_strike": "Ataque de rayo", @@ -10803,8 +10803,8 @@ "mirage_sand_phantom_desc": "Activa: Consume todas las Marcas de Djinn para infligir daño.", "mirage_sand_phantom_passive_desc": "Pasiva: Tus disparos aplican una Marca de Djinn al objetivo. Cuando la marca caduca o se consume, inflige {g:citadel_inline_attribute:'SpiritDamage'} y la posición del objetivo se revela en el mapa brevemente. Cada marca agregada duplica el daño actual.

Hay un tiempo de recarga por objetivo al aplicar marcas adicionales.
", "mirage_sand_phantom_quip": "Aplica marcas de daño creciente", - "mirage_sand_phantom_t1_desc": "Al activarse, aplica un 60 % de ralentización decreciente por 0.5 s", - "mirage_sand_phantom_t2_desc": "+20 de daño base y +2.5 s de duración del multiplicador", + "mirage_sand_phantom_t1_desc": "Al activarse, aplica un 60 % de ralentización decreciente por 0.8 s", + "mirage_sand_phantom_t2_desc": "+20 de daño base y +3 s de duración del multiplicador", "mirage_sand_phantom_t3_desc": "-1 s de tiempo de recarga, +1 marcas máximas y aturde a la víctima por 0.5 s con el máximo de marcas", "mirage_teleport": "Viajero", "mirage_teleport_desc": "Elige una ubicación del minimapa como objetivo para teletransportarte a ese punto tras un breve retraso. Si recibes daño mientras esperas, se interrumpe el teletransporte.", @@ -10817,7 +10817,7 @@ "mirage_tornado_quip": "Conviértete en un torbellino que revuelca a sus enemigos", "mirage_tornado_t1_desc": "+60 de daño", "mirage_tornado_t2_desc": "-8 s de tiempo de recarga y +30 % de evasión", - "mirage_tornado_t3_desc": "Se puede volver a lanzar dentro de 5 s y aumenta el escalado espiritual", + "mirage_tornado_t3_desc": "Se puede volver a lanzar dentro de 6 s y aumenta el escalado espiritual", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Golpe espiritual", diff --git a/data/localizations/polish.json b/data/localizations/polish.json index b2f220d..d296830 100644 --- a/data/localizations/polish.json +++ b/data/localizations/polish.json @@ -7555,14 +7555,14 @@ "ability_doorman_bomb_desc": "Wyrzuć dzwonek recepcyjny, który zadaje {g:citadel_inline_attribute:'SpiritDamage'} po trafieniu oraz eksploduje po krótkim opóźnieniu, zadając dodatkowe {g:citadel_inline_attribute:'SpiritDamage'} i nakładając na wrogów {g:citadel_inline_attribute:'Slow'} oraz znaczne obniżenie celności broni.

Można strzelić w dzwonek, by go przedwcześnie zdetonować.", "ability_doorman_bomb_impact": "Po trafieniu:", "ability_doorman_bomb_t2_desc": "+30 pkt. obrażeń od trafienia oraz +40 pkt. obrażeń od eksplozji.", - "ability_doorman_bomb_t3_desc": "+1 ładunek.
+22 s czasu trwania dzwonka.
Dzwonek stale emituje ulepszone spowolnienie.", + "ability_doorman_bomb_t3_desc": "+1 ładunek.
+26 s czasu trwania dzwonka.
Dzwonek stale emituje ulepszone spowolnienie.", "ability_doorman_doorway": "Przejście", "ability_doorman_doorway_clear_first_hint": "Usuń rozmieszczenie", "ability_doorman_doorway_close": "Zamknij drzwi", "ability_doorman_doorway_desc": "Umieść w świecie dwoje połączonych ze sobą drzwi. Gracze i większość pocisków wchodzących jednymi drzwiami przejdzie przez drugie. Drzwi zamkną się po pewnym czasie lub po ponownej aktywacji umiejętności.

Drzwi mają określoną maksymalną odległość względem siebie.", "ability_doorman_doorway_on_portal": "Po przekroczeniu portalu:", "ability_doorman_doorway_t2_desc": "Przyznaje barierę po pierwszym przejściu przez drzwi.", - "ability_doorman_doorway_t3_desc": "+30 m zasięgu rzutu. +50 m maks. dystansu między drzwiami
oraz skalowanie z mocą spirytualną.", + "ability_doorman_doorway_t3_desc": "+30 m zasięgu rzutu. +45 m maks. dystansu między drzwiami
oraz skalowanie z mocą spirytualną.", "ability_doorman_hotel": "Gość Hotelu", "ability_doorman_hotel/damage_timer": "Ucieknij z hotelu", "ability_doorman_hotel_desc": "Wyślij fizyczne ciało celu na pobyt w Hotelu u Baronessy. Gość musi pospiesznie przedostać się do windy prowadzącej do wyjścia, z której powróci do swojej wcześniejszej pozycji.

Opłatą za pobyt w hotelu są {g:citadel_inline_attribute:'SpiritDamage'}. Nieudane wymeldowanie się na czas spowoduje naliczenie dodatkowych kosztów w obrażeniach spirytualnych.", @@ -7658,7 +7658,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Zostań żywą bombą, zadając {g:citadel_inline_attribute:'SpiritDamage'} i nakładając {g:citadel_inline_attribute:'Stun'} na wszystkich pobliskich wrogów po opóźnieniu.

Po rzuceniu Zapłon Wstrząsowy nie może zostać przerwany.", "ability_fire_bomb_quip": "Ogłusz wszystkich pobliskich wrogów po krótkim opóźnieniu.", - "ability_fire_bomb_t2_desc": "-65 s do czasu oczekiwania oraz +65% kradzieży zdrowia z eksplozji.", + "ability_fire_bomb_t2_desc": "-65 s do czasu oczekiwania oraz +85% kradzieży zdrowia z eksplozji.", "ability_fire_bomb_t3_desc": "+0.75 s do czasu ogłuszenia i +10 m do promienia.", "ability_flame_dash": "Ognisty Sprint", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7681,7 +7681,7 @@ "ability_frank_revive/zombie": "Tymczasowa Reanimacja", "ability_frank_revive_desc": "Odródź się po otrzymaniu śmiertelnych obrażeń, zadając {g:citadel_inline_attribute:'SpiritDamage'} i ogłuszając pobliskich wrogów.", "ability_frank_revive_t1_desc": "Gdy jest odliczany czas oczekiwania: zyskaj +15% szybkostrzelności i 6 pkt. obrażeń spirytualnych do każdego naboju.", - "ability_frank_revive_t3_desc": "+6 m promienia.
+1.5 s czasu trwania ogłuszenia.
-70 s do czasu oczekiwania.", + "ability_frank_revive_t3_desc": "+18 m promienia.
+1.5 s czasu trwania ogłuszenia.
-100 s do czasu oczekiwania.", "ability_frank_selfzap": "Szybki Start", "ability_frank_selfzap/selfzap": "Szybki Start", "ability_frank_selfzap_desc": "Zadaj sobie {g:citadel_inline_attribute:'SpiritDamage'}. Następnie zyskaj premię do regeneracji oraz {g:citadel_inline_attribute:'BonusMoveSpeed'}, która zanika wraz z czasem.", @@ -7780,7 +7780,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Mroźne Schronienie", "ability_ice_dome_desc": "Obierz za cel siebie lub bohatera, by zamrozić powietrze dookoła i utworzyć nieprzenikalną kopułę. Będący w kopule sojusznicy szybko regenerują zdrowie, a wrogowie są spowolnieni.

Cele mapy stają się nietykalne i zamrożone wewnątrz kopuły.", "ability_ice_dome_quip": "Stwórz nieprzenikalną kopułę leczącą.", - "ability_ice_dome_t3_desc": "Oczyszcza ciebie i sojuszników z osłabień z umiejętności innych niż ostateczne.+50 pkt. regeneracji zdrowia, która od teraz skaluje się z mocą spirytualną.", + "ability_ice_dome_t3_desc": "Oczyszcza ciebie i sojuszników z osłabień z umiejętności innych niż ostateczne.+65 pkt. regeneracji zdrowia, która od teraz skaluje się z mocą spirytualną.", "ability_ice_dome_trigger": "Mroźne Schronienie", "ability_ice_grenade": "Mroźny Granat", "ability_ice_grenade/kelvin_ice_grenade_slow": "Spowolnienie od mroźnego granatu", @@ -7941,7 +7941,7 @@ "ability_nano_dash": "Wyskok z Cięciem", "ability_nano_dash_desc": "Podbiegnij do przodu i wykonaj obrotowe cięcie na wszystkich wrogach, zadając {g:citadel_inline_attribute:'MeleeDamage'}.

Jeżeli umiejętność trafi przynajmniej jednego bohatera, {g:citadel_inline_attribute:'Heal'} o małą część zdrowia.", "ability_nano_dash_quip": "Podbiegnij do przodu i tnij wrogów.", - "ability_nano_dash_t2_desc": "Bohaterowie zabici w ciągu 4 s przyznają o 225 więcej dusz.", + "ability_nano_dash_t2_desc": "Bohaterowie zabici w ciągu 3 s przyznają o 200 więcej dusz.", "ability_nano_dash_t3_desc": "+60 pkt. obrażeń. Po trafieniu bohatera: 50% zwrotu czasu oczekiwania.", "ability_nano_pounce": "Sus", "ability_nano_pounce_desc": "Rzuć się na cel, by zadać obrażenia od lekkiego ataku wręcz oraz nałożyć spowolnienie na pobliskich wrogów.
Możesz naskoczyć na drugi cel, jeśli użyjesz umiejętności w ciągu {s:DoublePounceTime} s.", @@ -7980,7 +7980,7 @@ "ability_necro_gravestone_desc_1": "Utwórz nagrobek we wskazanym miejscu, który przywołuje ghule z upływem czasu. Wrogowie mogą zniszczyć nagrobek dwoma mocnymi atakami wręcz.", "ability_necro_gravestone_desc_2": "Ghule wleką się w kierunku wrogiej bazy, zadając {g:citadel_inline_attribute:'MeleeDamage'}. Po zbliżeniu się do bohatera lub celu mapy eksplodują, zadając obszarowe {g:citadel_inline_attribute:'SpiritDamage'} i nakładając chwilowe {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25% do szybkości ghuli oraz +10 s do czasu trwania.", - "ability_necro_gravestone_t3_desc": "+5% do wartości obecnego zdrowia celu jako obrażenia od eksplozji. 3 ghule pojawiają się natychmiast po rzucie.", + "ability_necro_gravestone_t3_desc": "+6% do wartości obecnego zdrowia celu jako obrażenia od eksplozji. 2 ghule pojawiają się natychmiast po rzucie.", "ability_necro_haunt": "Nawiedzające Widma", "ability_necro_haunt/buff": "Nawiedzające Duchy", "ability_necro_haunt/slow": "Nawiedzające Duchy", @@ -8007,7 +8007,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Porywające Dłonie", "ability_necro_zombiewall_desc": "Wygrzeb z ziemi szereg dłoni zadających {g:citadel_inline_attribute:'SpiritDamage'} i nakładających {g:citadel_inline_attribute:'Immobilize'} na wrogów, którzy przez nie przejdą.

Rzut alternatywny {g:citadel_binding:'AltCast'} obraca ułożenie ściany.", "ability_necro_zombiewall_t2_desc": "+90 pkt. obrażeń oraz +10 m długości ściany.", - "ability_necro_zombiewall_t3_desc": "+1 s czasu trwania unieruchomienia oraz -12 s do czasu oczekiwania.", + "ability_necro_zombiewall_t3_desc": "+1 s czasu trwania unieruchomienia oraz 34 s do czasu oczekiwania.", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Duch Sechmet", @@ -8222,16 +8222,16 @@ "ability_ult_combo_quip": "Przytrzymaj wrogiego bohatera w miejscu i zadawaj mu ciosy.", "ability_ult_combo_t1_desc": "+100% kradzieży zdrowia.", "ability_ult_combo_t2_desc": "-35 s do czasu oczekiwania oraz +50% do odporności na naboje.", - "ability_ult_combo_t3_desc": "+0.7 s do czasu trwania i +60 pkt. obr./s.", + "ability_ult_combo_t3_desc": "+0.7 s do czasu trwania i +40 pkt. obr./s.", "ability_unicorn_dazzlingorb": "Lśniąca Niezwykłość", "ability_unicorn_dazzlingorb_desc": "Wystrzel śmiercionośną sferę światła zadającą {g:citadel_inline_attribute:'SpiritDamage'}, nakładająca {g:citadel_inline_attribute:'Slow'} oraz zmniejszającą dystans podbiegnięcia przy zetknięciu. Następnie sfera odbija się do wrogów w swoim zasięgu. Jeśli cel nie zostanie znaleziony, sfera utrzyma się przez chwilę w poszukiwaniu celów.

Przy wybieraniu celów nadaje pierwszeństwo wrogim bohaterom.", "ability_unicorn_dazzlingorb_t1_desc": "-20% szybkości ruchu oraz -15% dystansu podbiegnięcia.", - "ability_unicorn_dazzlingorb_t3_desc": "+10 maks. odbić oraz -35 s czasu oczekiwania.", + "ability_unicorn_dazzlingorb_t3_desc": "+8 maks. odbić oraz -35 s czasu oczekiwania.", "ability_unicorn_luminousstrike": "Promieniste Sztylety", "ability_unicorn_luminousstrike/luminous_strike_buff": "Promieniste Sztylety", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Podpalenie od Świetlnego Uderzenia", "ability_unicorn_luminousstrike_desc": "Przywołaj snop światła z nieba. Po krótkim czasie snop uformuje się w pełni, wyzwalając eksplozję zadającą {g:citadel_inline_attribute:'SpiritDamage'} wszystkim celom w okolicy.

Celestia otrzyma kumulujące się wzmocnienie, które zwiększa jej obrażenia spirytualne za każdym razem, gdy ta umiejętność trafi wrogiego bohatera.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s do czasu oczekiwania i +60 obrażeń po uderzeniu.", + "ability_unicorn_luminousstrike_t2_desc": "-18 s do czasu oczekiwania i +70 obrażeń po uderzeniu.", "ability_unicorn_prismaticguard": "Olśniewająca Sztuczka", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Olśniewająca Sztuczka", "ability_unicorn_prismaticguard_desc": "Otocz się ochronnym pryzmatem, który zapewnia {g:citadel_inline_attribute:'BonusMoveSpeed'}. Jeśli bariera zostanie zniszczona, to ucisza pobliskich wrogów i zadaje obrażenia równe części swojej wartości.", @@ -8358,8 +8358,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Klątwa Likana", "ability_werewolf_transformation_desc": "Efekt pasywny: zadawanie obrażeń generuje żądzę krwi (większa przy niskim poziomie zdrowia). Po osiągnięciu maksymalnej żądzy krwi automatycznie rzucasz Klątwę Likana.

Po aktywacji: natychmiastowa transformacja, po której zyskujesz {g:citadel_inline_attribute:'MaxHealth'} oraz rosnącą {g:citadel_inline_attribute:'FireRate'} przeciwko wrogim bohaterom. Zamienia twoją broń i umiejętności na zdziczałe wersje.", "ability_werewolf_transformation_ready_hint": "Uwolnienie!", - "ability_werewolf_transformation_t1_desc": "+18% odporności na naboje i spirytualnej.", - "ability_werewolf_transformation_t2_desc": "+4 m/s do szybkości ruchu oraz +150 pkt. zdrowia.", + "ability_werewolf_transformation_t1_desc": "+20% odporności na naboje i spirytualnej.", + "ability_werewolf_transformation_t2_desc": "+4 m/s do szybkości ruchu oraz +200 pkt. zdrowia.", "ability_werewolf_transformation_t3_desc": "Po zabiciu bohatera: odświeża umiejętności i czas trwania oraz leczy cię.", "ability_werewolf_transformation_trigger": "Zakończ Klątwę", "ability_werewolf_transformation_trigger_desc": "Powróć do swojej ludzkiej postaci.", @@ -8473,7 +8473,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Wysysanie Życia", "citadel_ability_bull_heal_desc": "Wysysaj zdrowie od pobliskich wrogów, zadając {g:citadel_inline_attribute:'SpiritDPS'} oraz zapewniając {g:citadel_inline_attribute:'Healing'} z części zadanych obrażeń. Kradzież zdrowia jest najbardziej skuteczna przeciwko bohaterom.", "citadel_ability_bull_heal_quip": "Wysysaj zdrowie z pobliskich wrogów.", - "citadel_ability_bull_heal_t3_desc": "+3.5 m promienia, +18 pkt. obrażeń na sekundę oraz ulepszone skalowanie z mocą spirytualną.", + "citadel_ability_bull_heal_t3_desc": "+3 m promienia, +18 pkt. obrażeń na sekundę oraz ulepszone skalowanie z mocą spirytualną.", "citadel_ability_bull_leap": "Sejsmiczne Uderzenie", "citadel_ability_bull_leap_desc": "Wyskocz wysoko w powietrze, po czym ruń na ziemię, zadając {g:citadel_inline_attribute:'SpiritDamage'} i nakładając {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Uderz we wrogów z góry, ogłuszając ich.", @@ -8739,7 +8739,7 @@ "citadel_ability_passive_beefy": "Piekielna Odporność", "citadel_ability_passive_beefy_desc": "Zyskaj dodatkowe atrybuty defensywne. Otrzymanie obrażeń przyznaje tymczasową regenerację z części otrzymanych obrażeń.", "citadel_ability_passive_beefy_quip": "Regeneruj część otrzymanych przez siebie obrażeń.", - "citadel_ability_passive_beefy_t3_desc": "+20% odporności na osłabienia oraz +7% regenerowanych obrażeń.", + "citadel_ability_passive_beefy_t3_desc": "+20% odporności na osłabienia oraz +8% regenerowanych obrażeń.", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "OBR./S", @@ -8802,7 +8802,7 @@ "citadel_ability_rocket_barrage_quip": "Zbombarduj obszar rakietami.", "citadel_ability_rocket_barrage_t1_desc": "Nakłada 30% spowolnienia ruchu i podbiegnięcia na 1 s.", "citadel_ability_rocket_barrage_t2_desc": "-55 s do czasu oczekiwania oraz +6 s do czasu trwania.", - "citadel_ability_rocket_barrage_t3_desc": "+2 m promienia, +22 pkt. obrażeń na rakietę oraz zwiększone skalowanie z mocą spirytualną.", + "citadel_ability_rocket_barrage_t3_desc": "+2 m promienia, +18 pkt. obrażeń na rakietę oraz zwiększone skalowanie z mocą spirytualną.", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8918,7 +8918,7 @@ "citadel_ability_stomp_quip": "Uwolnij puls energii, który wyrzuca wrogów w powietrze.", "citadel_ability_stomp_t1_desc": "+1 ładunek.", "citadel_ability_stomp_t2_desc": "Po trafieniu: -18% odporności na naboje oraz -30% szybkości ruchu przez 4 s.", - "citadel_ability_stomp_t3_desc": "+135 pkt. obrażeń oraz +16 m zasięgu rzutu.", + "citadel_ability_stomp_t3_desc": "+135 pkt. obrażeń oraz +20 m zasięgu rzutu.", "citadel_ability_storm_cloud": "Chmura Burzowa", "citadel_ability_storm_cloud_desc": "Inkantuj powiększającą się wokół ciebie chmurę burzową, która zadaje obrażenia wszystkim wrogom w swoim promieniu. Wrogowie nie otrzymują obrażeń, gdy znajdują się poza polem widzenia.", "citadel_ability_storm_cloud_lightning_strike": "Uderzenie Błyskawicy", @@ -10805,8 +10805,8 @@ "mirage_sand_phantom_desc": "Po aktywacji: zużyj wszystkie znaki dżina, by w tej chwili zadać ich obrażenia.", "mirage_sand_phantom_passive_desc": "Efekt pasywny: twoje strzały nakładają Znak Dżina na cel. Gdy znak wygaśnie lub zostanie zużyty, zadaje on {g:citadel_inline_attribute:'SpiritDamage'}, a cel na krótko zostaje ujawniony na mapie. Każdy znak podwaja obecne obrażenia.

Na każdy cel obowiązuje oddzielny czas oczekiwania na nałożenie dodatkowych znaków.
", "mirage_sand_phantom_quip": "Nakładaj znaki rosnących obrażeń.", - "mirage_sand_phantom_t1_desc": "Po aktywacji: nakłada 60% zanikającego spowolnienia na 0.5 s.", - "mirage_sand_phantom_t2_desc": "+20 pkt. bazowych obrażeń oraz +2.5 s do czasu trwania mnożnika.", + "mirage_sand_phantom_t1_desc": "Po aktywacji: nakłada 60% zanikającego spowolnienia na 0.8 s.", + "mirage_sand_phantom_t2_desc": "+20 pkt. bazowych obrażeń oraz +3 s do czasu trwania mnożnika.", "mirage_sand_phantom_t3_desc": "-1 s do czasu oczekiwania.
+1 do maksymalnej liczby znaków.
Ogłuszenie celu na 0.5 s przy maksymalnej liczbie znaków.", "mirage_teleport": "Podróżnik", "mirage_teleport_desc": "Wskaż położenie na mapie. Po krótkim czasie oczekiwania teleportuj się tam. Otrzymanie obrażeń podczas oczekiwania powoduje przerwanie teleportacji.", @@ -10819,7 +10819,7 @@ "mirage_tornado_quip": "Przemień się w trąbę powietrzną, która unosi wrogów.", "mirage_tornado_t1_desc": "+60 pkt. obrażeń.", "mirage_tornado_t2_desc": "
-8 s do czasu oczekiwania.
+30% szansy na unik.", - "mirage_tornado_t3_desc": "Można rzucić ponownie w ciągu 5 s. Zwiększa skalowanie z mocą spirytualną.", + "mirage_tornado_t3_desc": "Można rzucić ponownie w ciągu 6 s. Zwiększa skalowanie z mocą spirytualną.", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Spirytualne Uderzenie", diff --git a/data/localizations/russian.json b/data/localizations/russian.json index 98cf20b..16d400d 100644 --- a/data/localizations/russian.json +++ b/data/localizations/russian.json @@ -3419,15 +3419,15 @@ "CooldownReductionOnHitMin_label": "Мин. сокращение", "CooldownReductionOnHitMin_postfix": "с.", "CooldownReductionOnHitMin_postvalue_label": "Мин. сокращение", - "CooldownReductionOnHitNonHero_label": "Сокращение перезарядки при попадании во всех, кроме героев", + "CooldownReductionOnHitNonHero_label": "Сокр. перезарядки при попадании во всех, кроме героев", "CooldownReductionOnHitNonHero_postfix": "с.", - "CooldownReductionOnHitNonHero_postvalue_label": "Сокращение перезарядки при попадании во всех, кроме героев", + "CooldownReductionOnHitNonHero_postvalue_label": "Сокр. перезарядки при попадании во всех, кроме героев", "CooldownReductionOnHitPct_label": "Сокращение перезарядки за попадание", "CooldownReductionOnHitPct_postfix": "%", "CooldownReductionOnHitPct_postvalue_label": "Сокращение перезарядки за попадание", - "CooldownReductionOnHit_label": "Сокращение перезарядки при попадании в героя", + "CooldownReductionOnHit_label": "Сокр. перезарядки при попадании в героя", "CooldownReductionOnHit_postfix": "с.", - "CooldownReductionOnHit_postvalue_label": "Сокращение перезарядки при попадании в героя", + "CooldownReductionOnHit_postvalue_label": "Сокр. перезарядки при попадании в героя", "CooldownReductionOnKill_label": "Сокр. перезарядки умений", "CooldownReductionOnKill_postfix": "с.", "CooldownReductionOnKill_postvalue_label": "Сокр. перезарядки умений", @@ -3659,9 +3659,9 @@ "DamageWindow_postvalue_label": "Интервал", "Damage_label": "Урон", "Damage_postvalue_label": "Урон", - "DanceMoveSpeed_label": "Скорость передвижения во время действия", + "DanceMoveSpeed_label": "Скорость передв. в танце", "DanceMoveSpeed_postfix": "м/c", - "DanceMoveSpeed_postvalue_label": "к скорости передвижения во время действия", + "DanceMoveSpeed_postvalue_label": "Скорость передв. в танце", "DashDistance_label": "Дальность рывка", "DashDistance_postfix": "м", "DashDistance_postvalue_label": "Дальность рывка", @@ -3875,7 +3875,7 @@ "EnemySlowPct_label": "Скорость передвижения врагов", "EnemySlowPct_postfix": "%", "EnemySlowPct_postvalue_label": "Скорость передвижения врагов", - "EnemySlowPct_prefix": "–", + "EnemySlowPct_prefix": "-", "EnemyTurnRateMax_label": "Enemy Turn Rate Max", "EnemyTurnRateMax_postfix": "%", "EscalatingExposureProcCooldown_label": "Мин. интервал срабатывания за цель", @@ -3948,7 +3948,7 @@ "FadingSlowPercent_label": "Затухающее замедление", "FadingSlowPercent_postfix": "%", "FadingSlowPercent_postvalue_label": "Затухающее замедление", - "FadingSlowPercent_prefix": "–", + "FadingSlowPercent_prefix": "-", "FaradayCageDuration_label": "Cage Duration", "FaradayCageHealth_label": "Cage Health", "FencerLungeBaseDamage_label": "Урон при обычном удерживании", @@ -4007,7 +4007,7 @@ "FireRateSlow_label": "Скорострельность", "FireRateSlow_postfix": "%", "FireRateSlow_postvalue_label": "Скорострельность", - "FireRateSlow_prefix": "–", + "FireRateSlow_prefix": "-", "FireRateWhileSliding_label": "Скорострельность при скольжении", "FireRateWhileSliding_postfix": "%", "FireRateWhileSliding_postvalue_label": "Скорострельность при скольжении", @@ -4597,7 +4597,7 @@ "InitialDamage_label": "Начальный урон", "InitialDamage_postvalue_label": "Начальный урон", "InitialFireRateDecrease_postfix": "%", - "InitialFireRateDecrease_prefix": "–", + "InitialFireRateDecrease_prefix": "-", "InitialRadius_label": "Начальный радиус", "InitialRadius_postfix": "м", "InitialRadius_postvalue_label": "Начальный радиус", @@ -4908,7 +4908,7 @@ "LightningScrollMysticSlow_label": "Уменьшение скорости передв. при получении спирит. урона", "LightningScrollMysticSlow_postfix": "%", "LightningScrollMysticSlow_postvalue_label": "от скорости передв. при получении спирит. урона", - "LightningScrollMysticSlow_prefix": "–", + "LightningScrollMysticSlow_prefix": "-", "LightningStrikeDamage_label": "Урон от удара", "LightningStrikeDamage_postvalue_label": "Урон от удара", "LightningStrikeRadius_label": "Радиус удара", @@ -5303,7 +5303,7 @@ "MaxFireRateSlowPercent_label": "Макс. скорострельность", "MaxFireRateSlowPercent_postfix": "%", "MaxFireRateSlowPercent_postvalue_label": "Макс. скорострельность", - "MaxFireRateSlowPercent_prefix": "–", + "MaxFireRateSlowPercent_prefix": "-", "MaxGravestones_label": "Макс. число надгробий", "MaxGravestones_postvalue_label": "Макс. число надгробий", "MaxGroundDashReductionPercent_label": "Макс. замедление рывка", @@ -5360,7 +5360,7 @@ "MaxSlowPercent_label": "Макс. скорость передвижения", "MaxSlowPercent_postfix": "%", "MaxSlowPercent_postvalue_label": "Макс. скорость передвижения", - "MaxSlowPercent_prefix": "–", + "MaxSlowPercent_prefix": "-", "MaxSlowTime_label": "Время до макс. эффекта", "MaxSlowTime_postfix": "с.", "MaxSlowTime_postvalue_label": "Время до макс. эффекта", @@ -5551,7 +5551,7 @@ "MoveSpeedSlowPct_label": "Скорость передвижения", "MoveSpeedSlowPct_postfix": "%", "MoveSpeedSlowPct_postvalue_label": "Скорость передвижения", - "MoveSpeedSlowPct_prefix": "–", + "MoveSpeedSlowPct_prefix": "-", "MoveSpeedSlowPercent_label": "Замедление передвижения", "MoveSpeedSlowPercent_postfix": "%", "MoveSpeedSlowPercent_postvalue_label": "Замедление передвижения", @@ -5626,10 +5626,10 @@ "NanoShadowBulletArmorReductionDuration_postvalue_label": "Время снижения сопротивляемости", "NanoShadowBulletArmorReductionHeavy_label": "Сопротивляемость пулям (тяжёлая атака)", "NanoShadowBulletArmorReductionHeavy_postvalue_label": "от сопротивляемости пулям (тяжёлая атака)", - "NanoShadowBulletArmorReductionHeavy_prefix": "–", + "NanoShadowBulletArmorReductionHeavy_prefix": "-", "NanoShadowBulletArmorReductionLight_label": "Сопротивляемость пулям (лёгкая атака)", "NanoShadowBulletArmorReductionLight_postvalue_label": "от сопротивляемости пулям (лёгкая атака)", - "NanoShadowBulletArmorReductionLight_prefix": "–", + "NanoShadowBulletArmorReductionLight_prefix": "-", "NanoShadowMeleeAttackSpeedBonus_label": "Бонус к скорости ударов", "NanoShadowMeleeAttackSpeedBonus_postfix": "%", "NanoShadowMeleeAttackSpeedBonus_postvalue_label": "к скорости ударов", @@ -5755,7 +5755,7 @@ "OutgoingDamagePercent_prefix": "{s:sign}", "OutgoingDamageReduction_label": "Attack Damage", "OutgoingDamageReduction_postfix": "%", - "OutgoingDamageReduction_prefix": "–", + "OutgoingDamageReduction_prefix": "-", "OutgoingDamage_label": "Начальный урон", "OutgoingDamage_postvalue_label": "Начальный урон", "OutgoingProjectileLifetime_label": "Задержка перед возвратом", @@ -5773,7 +5773,7 @@ "ParryCooldownReduction_label": "Время перезарядки парирования", "ParryCooldownReduction_postfix": "с.", "ParryCooldownReduction_postvalue_label": "Время перезарядки парирования", - "ParryCooldownReduction_prefix": "–", + "ParryCooldownReduction_prefix": "-", "ParrySuccessHealPercentage_label": "Парированный урон в лечение", "ParrySuccessHealPercentage_postfix": "%", "ParrySuccessHealPercentage_postvalue_label": "парированного урона в лечение", @@ -5929,6 +5929,7 @@ "RadiusIncreasePerPulse_label": "Радиус за импульс", "RadiusIncreasePerPulse_postfix": "м", "RadiusIncreasePerPulse_postvalue_label": "Радиус за импульс", + "RadiusIncreasePerPulse_prefix": "+", "RadiusPerSecond_label": "Увеличение радиуса", "RadiusPerSecond_postfix": "м/c", "RadiusPerSecond_postvalue_label": "Увеличение радиуса", @@ -6329,7 +6330,7 @@ "SlowPercent_label": "Скорость передвижения", "SlowPercent_postfix": "%", "SlowPercent_postvalue_label": "Скорость передвижения", - "SlowPercent_prefix": "–", + "SlowPercent_prefix": "-", "SlowProcChance_label": "Chance to slow on hit", "SlowProcChance_postfix": "%", "SlowRadius_label": "Радиус замедления", @@ -7002,8 +7003,8 @@ "TargetingConeAngle_label": "Угол атаки", "TargetingConeAngle_postfix": "º", "TargetingConeAngle_postvalue_label": "Угол атаки", - "TargetsPerTick_label": "Поражённые цели за выстрел", - "TargetsPerTick_postvalue_label": "Поражённые цели за выстрел", + "TargetsPerTick_label": "Пораж. цели за выстрел", + "TargetsPerTick_postvalue_label": "Пораж. цели за выстрел", "TechArmorDamageReductionPerStack_label": "Сопр. спиритизму за накопление", "TechArmorDamageReductionPerStack_postfix": "%", "TechArmorDamageReductionPerStack_postvalue_label": "Сопр. спиритизму за накопление", @@ -7555,14 +7556,14 @@ "ability_doorman_bomb_desc": "The Doorman бросает звонок для вызова, который наносит {g:citadel_inline_attribute:'SpiritDamage'} при попадании. После небольшой задержки звонок взрывается, нанося дополнительный {g:citadel_inline_attribute:'SpiritDamage'}, а также временно снижая точность стрельбы и скорость передвижения задетых врагов.

С помощью выстрела можно вызвать преждевременную детонацию.", "ability_doorman_bomb_impact": "При попадании", "ability_doorman_bomb_t2_desc": "+30 ед. к урону от попадания
+40 ед. к урону от взрыва", - "ability_doorman_bomb_t3_desc": "+1 к числу зарядов
+22 с. к времени действия звонка
Звонок постоянно излучает усиленное замедление", + "ability_doorman_bomb_t3_desc": "+1 к числу зарядов
+26 с. к времени действия звонка
Звонок постоянно излучает усиленное замедление", "ability_doorman_doorway": "Дверной портал", "ability_doorman_doorway_clear_first_hint": "Расчистите место", "ability_doorman_doorway_close": "Закрыть двери", "ability_doorman_doorway_desc": "The Doorman создаёт в игровом мире две связанные двери. Игроки и большинство снарядов, входящих в одну дверь, будут выходить через другую. Двери закроются после окончания действия умения или при повторной его активации.

Дистанция между дверями ограничена.", "ability_doorman_doorway_on_portal": "В портале", "ability_doorman_doorway_t2_desc": "При первом прохождении через дверь цель получает барьер", - "ability_doorman_doorway_t3_desc": "+30 м к дальности применения. +50 м к дистанции между дверями
; теперь она масштабируется от спиритической мощи.", + "ability_doorman_doorway_t3_desc": "+30 м к дальности применения. +45 м к дистанции между дверями
; теперь она масштабируется от спиритической мощи.", "ability_doorman_hotel": "Постоялец отеля", "ability_doorman_hotel/damage_timer": "Побег от отеля", "ability_doorman_hotel_desc": "The Doorman отправляет физическое тело цели погостить в отеле «Баронесса». Постояльцу нужно добраться до лифта, который вернёт его в начальную точку.

Плата за проживание в отеле взимается в спиритическом уроне. За несвоевременный выезд выписывается дополнительный {g:citadel_inline_attribute:'SpiritDamage'}.", @@ -7658,7 +7659,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Infernus становится живой бомбой, которая взрывается после задержки, нанося всем врагам поблизости {g:citadel_inline_attribute:'SpiritDamage'} и накладывая на них {g:citadel_inline_attribute:'Stun'}

Данное умение нельзя прервать.", "ability_fire_bomb_quip": "После небольшой задержки Инфернус оглушает врагов поблизости", - "ability_fire_bomb_t2_desc": "-65 с. от времени перезарядки и +65% к краже здоровья при взрыве", + "ability_fire_bomb_t2_desc": "-65 с. от времени перезарядки и +85% к краже здоровья при взрыве", "ability_fire_bomb_t3_desc": "+0.75 с. к длительности оглушения и +10 м к радиусу", "ability_flame_dash": "Пламенный рывок", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7681,7 +7682,7 @@ "ability_frank_revive/zombie": "Временная реанимация", "ability_frank_revive_desc": "Victor реанимируется после получения летального урона, а также наносит {g:citadel_inline_attribute:'SpiritDamage'} врагам поблизости и накладывает на них {g:citadel_inline_attribute:'Stun'}.", "ability_frank_revive_t1_desc": "Во время перезарядки: Victor получает +15% к скорострельности и 6 ед. к спиритическому урону на пулю", - "ability_frank_revive_t3_desc": "+6 м к радиусу
+1.5 с. к длительности оглушения
-70 с. от времени перезарядки", + "ability_frank_revive_t3_desc": "+18 м к радиусу
+1.5 с. к длительности оглушения
-100 с. от времени перезарядки", "ability_frank_selfzap": "Прикуривание", "ability_frank_selfzap/selfzap": "Прикуривание", "ability_frank_selfzap_desc": "Victor наносит себе {g:citadel_inline_attribute:'SpiritDamage'}, после чего у него повышаются {g:citadel_inline_attribute:'Regen'} и скорость передвижения. Сила эффекта постепенно снижается.", @@ -7780,7 +7781,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Ледяное укрытие", "ability_ice_dome_desc": "Kelvin замораживает воздух вокруг себя или другого героя и создаёт непробиваемый купол. Союзники в куполе получают ускоренное {g:citadel_inline_attribute:'Regen'}, а враги замедляются.

Ключевые цели в куполе становятся неуязвимыми и замораживаются.", "ability_ice_dome_quip": "Создаёт непроницаемый лечебный купол", - "ability_ice_dome_t3_desc": "Снимает с вас и союзников отрицательные эффекты, кроме наложенных ультами.
+50 к восстановлению здоровья, которое теперь растёт с увеличением спиритической мощи", + "ability_ice_dome_t3_desc": "Снимает с вас и союзников отрицательные эффекты, кроме наложенных ультами.
+65 к восстановлению здоровья, которое теперь растёт с увеличением спиритической мощи", "ability_ice_dome_trigger": "Ледяное укрытие", "ability_ice_grenade": "Леденящая граната", "ability_ice_grenade/kelvin_ice_grenade_slow": "Замедление леденящей гранаты", @@ -7816,7 +7817,7 @@ "ability_incendiary_projectile_desc": "Infernus изрыгает зажигательную смесь, которая наносит {g:citadel_inline_attribute:'SpiritDamage'}, накладывает {g:citadel_inline_attribute:'Slow'} и покрывает цели напалмом.", "ability_incendiary_projectile_quip": "Выброс напалма, усиливающего урон", "ability_incendiary_projectile_t2_desc": "Эффект от «Напалма»: +15% к краже здоровья", - "ability_incendiary_projectile_t3_desc": "Эффект от «Напалма»: +17% к получаемому урону и --33% от лечения", + "ability_incendiary_projectile_t3_desc": "Эффект от «Напалма»: +17% к получаемому урону и -33% от лечения", "ability_intimidate": "Презрение", "ability_intimidate_desc": "Mo & Krill наносят урон врагам поблизости и восстанавливают своё здоровье пропорционально ему. Если урон наносится вражескому герою, здоровья восстанавливается больше.", "ability_intimidate_quip": "Нанесение урона врагам поблизости и лечение при каждом попадании", @@ -7941,7 +7942,7 @@ "ability_nano_dash": "Рассекающий рывок", "ability_nano_dash_desc": "Сделав рывок вперёд, Calico рассекает всех врагов в радиусе действия умения, нанося {g:citadel_inline_attribute:'MeleeDamage'}.

Если при использовании умения задет хотя бы один герой, Calico получает {g:citadel_inline_attribute:'Heal'} небольшой части здоровья.", "ability_nano_dash_quip": "Рывок вперёд и рассечение врагов", - "ability_nano_dash_t2_desc": "Убийство героев в течение 4 с. даёт +225 бонусных душ", + "ability_nano_dash_t2_desc": "Убийство героев в течение 3 с. даёт +200 бонусных душ", "ability_nano_dash_t3_desc": "+60 ед. к урону. При попадании в героя: сокращение перезарядки на 50%", "ability_nano_pounce": "Наскок", "ability_nano_pounce_desc": "{s:hero_name} наскакивает на цель, наносит ей урон от лёгкого удара и замедляет врагов поблизости.
В течение {s:DoublePounceTime} с. можно наскочить на вторую цель.", @@ -7980,7 +7981,7 @@ "ability_necro_gravestone_desc_1": "Graves создаёт в указанном месте надгробие, которое постепенно призывает гулей. Враги могут разрушить надгробие двумя тяжёлыми ударами.", "ability_necro_gravestone_desc_2": "Гули волочатся к вражеской базе и наносят {g:citadel_inline_attribute:'MeleeDamage'}. Приблизившись к герою или ключевой цели, они взрываются, нанося {g:citadel_inline_attribute:'SpiritDamage'} в области и ненадолго накладывая {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25% к скорости гулей и +10 с. к длительности", - "ability_necro_gravestone_t3_desc": "Взрывы наносят +5% урона от текущего здоровья. 3 гуля призываются мгновенно при применении.", + "ability_necro_gravestone_t3_desc": "Взрывы наносят +6% урона от текущего здоровья. 2 гуля призываются мгновенно при применении.", "ability_necro_haunt": "Призрачное сопровождение", "ability_necro_haunt/buff": "Призрачное сопровождение", "ability_necro_haunt/slow": "Призрачное сопровождение", @@ -8007,7 +8008,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Хватка смерти", "ability_necro_zombiewall_desc": "Graves призывает из земли полосу хватающих рук, которые наносят {g:citadel_inline_attribute:'SpiritDamage'} и обездвиживают пересекающих полосу врагов.

Альтернативное применение {g:citadel_binding:'AltCast'} меняет ориентацию стены.", "ability_necro_zombiewall_t2_desc": "+90 ед. к урону и +10 м к длине стены", - "ability_necro_zombiewall_t3_desc": "+1 с. к длительности обездвиживания и -12 с. от времени перезарядки", + "ability_necro_zombiewall_t3_desc": "+1 с. к длительности обездвиживания и 34 с. от времени перезарядки", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Дух Сехмета", @@ -8222,16 +8223,16 @@ "ability_ult_combo_quip": "Удержание вражеского героя на месте и нанесение ему побоев", "ability_ult_combo_t1_desc": "+100% к краже здоровья", "ability_ult_combo_t2_desc": "-35 с. от времени перезарядки и +50% к сопротивляемости пулям", - "ability_ult_combo_t3_desc": "+0.7 с. к длительности и +60 ед. к урону в секунду", + "ability_ult_combo_t3_desc": "+0.7 с. к длительности и +40 ед. к урону в секунду", "ability_unicorn_dazzlingorb": "Сияющее чудо", "ability_unicorn_dazzlingorb_desc": "Celeste запускает смертельный шар света, который наносит {g:citadel_inline_attribute:'SpiritDamage'}, накладывает {g:citadel_inline_attribute:'Slow'} и снижает дальность рывка при попадании. Затем шар отскакивает к врагам в радиусе действия. Если цели нет, шар ещё недолго её ищет.

При выборе целей приоритет отдаётся вражеским героям.", "ability_unicorn_dazzlingorb_t1_desc": "-20% от скорости передвижения и -15% от дальности рывка", - "ability_unicorn_dazzlingorb_t3_desc": "+10 к макс. числу отскоков и -35 с. от времени перезарядки", + "ability_unicorn_dazzlingorb_t3_desc": "+8 к макс. числу отскоков и -35 с. от времени перезарядки", "ability_unicorn_luminousstrike": "Лучезарные кинжалы", "ability_unicorn_luminousstrike/luminous_strike_buff": "Лучезарные кинжалы", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Ожог от светоносного удара", "ability_unicorn_luminousstrike_desc": "Celeste призывает луч света с небес. Спустя короткое время он обретает полную форму и вызывает взрыв, который наносит {g:citadel_inline_attribute:'SpiritDamage'} всем целям в области.

За каждое попадание лучом во вражеского героя Celeste получает накапливаемый эффект, увеличивающий её спиритический урон.", - "ability_unicorn_luminousstrike_t2_desc": "-15 с. от времени перезарядки и +60 ед. к урону от удара", + "ability_unicorn_luminousstrike_t2_desc": "-18 с. от времени перезарядки и +70 ед. к урону от удара", "ability_unicorn_prismaticguard": "Ослепительный трюк", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Ослепительный трюк", "ability_unicorn_prismaticguard_desc": "Celeste окружает себя защитной призмой, которая даёт увеличенную скорость передвижения. При разрушении барьер накладывает безмолвие на врагов поблизости и наносит урон в размере доли от своей прочности.", @@ -8358,8 +8359,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Ликантропия", "ability_werewolf_transformation_desc": "Пассивное: нанесение урона вызывает жажду крови (быстрее при низком уровне здоровья). При максимальной жажде Silver (Transformed) автоматически применяет «Ликантропию».

Активное: Silver (Transformed) мгновенно трансформируется, что даёт ей бонусы к макс. здоровью, а также накапливаемое повышение скорострельности против вражеских героев. Умения и оружие героини заменяются свирепыми версиями.", "ability_werewolf_transformation_ready_hint": "Превращение!", - "ability_werewolf_transformation_t1_desc": "+18% к сопротивляемости пулям и спиритизму", - "ability_werewolf_transformation_t2_desc": "+4 м/с к скорости передвижения и 150 ед. к здоровью", + "ability_werewolf_transformation_t1_desc": "+20% к сопротивляемости пулям и спиритизму", + "ability_werewolf_transformation_t2_desc": "+4 м/с к скорости передвижения и 200 ед. к здоровью", "ability_werewolf_transformation_t3_desc": "При убийстве героя: мгновенная перезарядка умений, продление действия и повторное лечение в облике оборотня", "ability_werewolf_transformation_trigger": "Снять проклятие", "ability_werewolf_transformation_trigger_desc": "Возврат в человеческий облик.", @@ -8468,12 +8469,12 @@ "citadel_ability_bull_charge_quip": "Абрамс совершает рывок и тащит врагов за собой", "citadel_ability_bull_charge_t1_desc": "Накладывает замедление в 40% на 3 с.", "citadel_ability_bull_charge_t2_desc": "При ударе об стену: +0.8 с. к длительности оглушения", - "citadel_ability_bull_charge_t3_desc": "-20s от времени перезарядки
При столкновении с героем: +1.5 ед. к урону от оружия на 6 с.", + "citadel_ability_bull_charge_t3_desc": "-20 с. от времени перезарядки
При столкновении с героем: +1.5 ед. к урону от оружия на 6 с.", "citadel_ability_bull_heal": "Переливание жизни", "citadel_ability_bull_heal/modifier_bull_heal_aura": "Переливание жизни", "citadel_ability_bull_heal_desc": "Abrams высасывает здоровье врагов поблизости, нанося {g:citadel_inline_attribute:'SpiritDPS'} и получая {g:citadel_inline_attribute:'Healing'} в размере части нанесённого урона.", "citadel_ability_bull_heal_quip": "Высасывание здоровья у врагов поблизости", - "citadel_ability_bull_heal_t3_desc": "+3.5 м к радиусу и +18 ед. к урону в секунду с увеличенным масштабированием от спиритической мощи", + "citadel_ability_bull_heal_t3_desc": "+3 м к радиусу и +18 ед. к урону в секунду с увеличенным масштабированием от спиритической мощи", "citadel_ability_bull_leap": "Сейсмический удар", "citadel_ability_bull_leap_desc": "Abrams подпрыгивает высоко в воздух, а затем обрушивается на землю, нанося {g:citadel_inline_attribute:'SpiritDamage'} и накладывая {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Обрушивается на врагов сверху и оглушает их", @@ -8739,7 +8740,7 @@ "citadel_ability_passive_beefy": "Адская устойчивость", "citadel_ability_passive_beefy_desc": "Abrams получает дополнительные защитные характеристики. Получение урона даёт временное {g:citadel_inline_attribute:'Regen'} его части.", "citadel_ability_passive_beefy_quip": "Частично излечивает полученный урон", - "citadel_ability_passive_beefy_t3_desc": "+20% с сопротивляемости отрицательным эффектам +7% к восстановлению получаемого урона", + "citadel_ability_passive_beefy_t3_desc": "+20% с сопротивляемости отрицательным эффектам +8% к восстановлению получаемого урона", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "Урон в секунду", @@ -8802,7 +8803,7 @@ "citadel_ability_rocket_barrage_quip": "Бомбардировка указанной области ракетами", "citadel_ability_rocket_barrage_t1_desc": "Замедление передвижения и рывка на 30% на 1 с.", "citadel_ability_rocket_barrage_t2_desc": "-55 с. от времени перезарядки и +6 с. к длительности", - "citadel_ability_rocket_barrage_t3_desc": "+2 м к радиусу и +22 ед. к урону от ракеты с увеличенным масштабированием от спиритической мощи", + "citadel_ability_rocket_barrage_t3_desc": "+2 м к радиусу и +18 ед. к урону от ракеты с увеличенным масштабированием от спиритической мощи", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8918,7 +8919,7 @@ "citadel_ability_stomp_quip": "Наземный импульс, который подбрасывает врагов в воздух", "citadel_ability_stomp_t1_desc": "+1 к числу зарядов", "citadel_ability_stomp_t2_desc": "При попадании: -18% от сопротивляемости пулям и -30% от скорости передвижения на 4 с.", - "citadel_ability_stomp_t3_desc": "+135 ед. к урону и +16 м к радиусу применения", + "citadel_ability_stomp_t3_desc": "+135 ед. к урону и +20 м к радиусу применения", "citadel_ability_storm_cloud": "Грозовое облако", "citadel_ability_storm_cloud_desc": "Seven образует вокруг себя грозовое облако, которое наносит урон всем врагам в радиусе действия. Враги не получают урона, если находятся вне вашей видимости.", "citadel_ability_storm_cloud_lightning_strike": "Удар молнии", @@ -10805,8 +10806,8 @@ "mirage_sand_phantom_desc": "Активное: поглощает все метки, чтобы нанести мгновенный урон.", "mirage_sand_phantom_passive_desc": "Пассивное: ваши выстрелы накладывают метку джинна на цель. Когда действие метки истекает или она поглощается, то наносит {g:citadel_inline_attribute:'SpiritDamage'}, а местоположение цели ненадолго раскрывается на карте. Каждая добавленная метка удваивает текущий урон.

Для каждой цели действует интервал между наложениями на неё дополнительных меток.
", "mirage_sand_phantom_quip": "Накладывает метки увеличивающегося урона", - "mirage_sand_phantom_t1_desc": "При срабатывании: накладывается затухающее замедление в 60% на 0.5 с.", - "mirage_sand_phantom_t2_desc": "+20 ед. к базовому урону и +2.5 с. к длительности действия множителя", + "mirage_sand_phantom_t1_desc": "При срабатывании: накладывается затухающее замедление в 60% на 0.8 с.", + "mirage_sand_phantom_t2_desc": "+20 ед. к базовому урону и +3 с. к длительности действия множителя", "mirage_sand_phantom_t3_desc": "-1 с. от времени перезарядки
+1 к макс. числу меток
При макс. числе меток жертва оглушается на 0.5 с.", "mirage_teleport": "Путник", "mirage_teleport_desc": "Выберите точку на мини-карте. После короткой задержки Mirage телепортируется в указанное место. Получение урона в период ожидания прерывает телепортацию.", @@ -10819,7 +10820,7 @@ "mirage_tornado_quip": "Герой превращается в вихрь, который поднимает врагов в воздух", "mirage_tornado_t1_desc": "+60 ед. к урону", "mirage_tornado_t2_desc": "-8 с. от времени перезарядки
+30% к уклонению", - "mirage_tornado_t3_desc": "Можно применить повторно в течение 5 с. Увеличенное масштабирование от спиритической мощи.", + "mirage_tornado_t3_desc": "Можно применить повторно в течение 6 с. Увеличенное масштабирование от спиритической мощи.", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Спиритический удар", diff --git a/data/localizations/schinese.json b/data/localizations/schinese.json index 0e50f9d..001f429 100644 --- a/data/localizations/schinese.json +++ b/data/localizations/schinese.json @@ -7556,14 +7556,14 @@ "ability_doorman_bomb_desc": "扔出一个呼叫铃,撞击时造成{g:citadel_inline_attribute:'SpiritDamage'}。短暂延迟后爆炸,造成额外{g:citadel_inline_attribute:'SpiritDamage'},并使受作用的敌人暂时拥有较差的武器精准度,并且移动被{g:citadel_inline_attribute:'Slow'}。

可以射击提前激活。", "ability_doorman_bomb_impact": "撞击时", "ability_doorman_bomb_t2_desc": "+30撞击伤害
+40爆炸伤害", - "ability_doorman_bomb_t3_desc": "+1充能
+22秒铃铛时长
爆炸范围内造成渐强减速", + "ability_doorman_bomb_t3_desc": "+1充能
+26秒铃铛时长
爆炸范围内造成渐强减速", "ability_doorman_doorway": "任意门", "ability_doorman_doorway_clear_first_hint": "清除放置", "ability_doorman_doorway_close": "关门", "ability_doorman_doorway_desc": "在世界中放置两扇相连的门。玩家和大多数投射物进入一扇门后会从另一扇门出来。持续时间结束后,或者再次激活技能时两扇门都会关闭。

两扇门相距的距离必须在任意门距离内。", "ability_doorman_doorway_on_portal": "穿门时", "ability_doorman_doorway_t2_desc": "首次穿过门时会获得屏障", - "ability_doorman_doorway_t3_desc": "+30米施法距离
+50米任意门距离
会根据元灵力量增强", + "ability_doorman_doorway_t3_desc": "+30米施法距离
+45米任意门距离
会根据元灵力量增强", "ability_doorman_hotel": "酒店宾客", "ability_doorman_hotel/damage_timer": "逃离酒店", "ability_doorman_hotel_desc": "把目标的身体送走,使其成为巴隆妮斯酒店的宾客。宾客会立即前往出口电梯,然后被送回原来的地点。

在巴隆妮斯酒店逗留要受到{g:citadel_inline_attribute:'SpiritDamage'}。没有及时退房会额外受到{g:citadel_inline_attribute:'SpiritDamage'}。", @@ -7659,7 +7659,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "成为一颗行走的炸弹,在延迟后对附近所有敌人造成{g:citadel_inline_attribute:'SpiritDamage'}并使其{g:citadel_inline_attribute:'Stun'}。

一旦施放,震荡燃烧就无法被打断。", "ability_fire_bomb_quip": "短暂延迟后眩晕附近的敌人", - "ability_fire_bomb_t2_desc": "-65秒冷却时间
+65%爆炸吸取生命", + "ability_fire_bomb_t2_desc": "-65秒冷却时间
+85%爆炸吸取生命", "ability_fire_bomb_t3_desc": "+0.75秒眩晕时间
+10米半径", "ability_flame_dash": "烈焰冲刺", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7682,7 +7682,7 @@ "ability_frank_revive/zombie": "暂时复苏", "ability_frank_revive_desc": "遭受严重伤害后重生,造成{g:citadel_inline_attribute:'SpiritDamage'}并对附近敌人施加{g:citadel_inline_attribute:'Stun'}。", "ability_frank_revive_t1_desc": "冷却时:
获得+15%射速和每发子弹6元灵伤害", - "ability_frank_revive_t3_desc": "+6米半径
+1.5秒眩晕时间
-70秒冷却时间", + "ability_frank_revive_t3_desc": "+18米半径
+1.5秒眩晕时间
-100秒冷却时间", "ability_frank_selfzap": "快速启动", "ability_frank_selfzap/selfzap": "快速启动", "ability_frank_selfzap_desc": "对自己造成{g:citadel_inline_attribute:'SpiritDamage'},获得额外{g:citadel_inline_attribute:'Regen'}和 {g:citadel_inline_attribute:'BonusMoveSpeed'},随时间衰减。", @@ -7781,7 +7781,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "冰冻庇护", "ability_ice_dome_desc": "以自己或一名英雄为目标,冻结周围的空气,在其身边制造一个无法穿透的罩子。罩子中的友军会获得快速{g:citadel_inline_attribute:'Regen'},而敌人会被减速

冰冻庇护下的目标物变得无敌并被冻结。", "ability_ice_dome_quip": "形成一个无法穿透的治疗罩", - "ability_ice_dome_t3_desc": "净化自身和友军的非终极技能减益效果。
+50生命恢复,现在会根据元灵力量增强", + "ability_ice_dome_t3_desc": "净化自身和友军的非终极技能减益效果。
+65生命恢复,现在会根据元灵力量增强", "ability_ice_dome_trigger": "冰冻庇护", "ability_ice_grenade": "冰霜手雷", "ability_ice_grenade/kelvin_ice_grenade_slow": "冰霜手雷减速", @@ -7942,7 +7942,7 @@ "ability_nano_dash": "跃进爪击", "ability_nano_dash_desc": "向前冲刺,然后斩向圆形范围的所有敌人,造成{g:citadel_inline_attribute:'MeleeDamage'}。

如果该技能击中至少一个英雄,则进行{g:citadel_inline_attribute:'Heal'},恢复少量生命值。", "ability_nano_dash_quip": "向前冲刺,爪击敌人", - "ability_nano_dash_t2_desc": "4秒内击倒英雄会获得+225魂魄", + "ability_nano_dash_t2_desc": "3秒内击倒英雄会获得+200魂魄", "ability_nano_dash_t3_desc": "+60伤害
击中英雄时:50%冷却时间返还", "ability_nano_pounce": "迅猛突袭", "ability_nano_pounce_desc": "跳向目标,造成近战轻击伤害并对附近的敌人施加减速效果。
如果在{s:DoublePounceTime}秒内使用,还可以扑向第二个目标。", @@ -7981,7 +7981,7 @@ "ability_necro_gravestone_desc_1": "在目标地点创造一块墓碑,会持续召唤土灵。敌人可以通过两次近战重击摧毁墓碑。", "ability_necro_gravestone_desc_2": "土灵向敌方基地蹒跚走去,造成{g:citadel_inline_attribute:'MeleeDamage'}。他们靠近英雄或目标物时会爆炸,在一片区域内造成{g:citadel_inline_attribute:'SpiritDamage'}并施加短暂的{g:citadel_inline_attribute:'Slow'}。", "ability_necro_gravestone_t2_desc": "+25%土灵速度
+10秒持续时间", - "ability_necro_gravestone_t3_desc": "爆炸造成+5%当前生命值伤害
施放时立刻产生3个土灵", + "ability_necro_gravestone_t3_desc": "爆炸造成+6%当前生命值伤害
施放时立刻产生2个土灵", "ability_necro_haunt": "作祟幽影", "ability_necro_haunt/buff": "作祟鬼影", "ability_necro_haunt/slow": "作祟鬼影", @@ -8008,7 +8008,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "束缚之爪", "ability_necro_zombiewall_desc": "放出一排束缚之爪,对穿过的敌人造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Immobilize'}。

副施放{g:citadel_binding:'AltCast'}会旋转墙体的方向。", "ability_necro_zombiewall_t2_desc": "+90伤害
+10米爪墙长度", - "ability_necro_zombiewall_t3_desc": "+1秒定身时间
-12秒冷却时间", + "ability_necro_zombiewall_t3_desc": "+1秒定身时间
34秒冷却时间", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "塞赫麦特之灵", @@ -8223,16 +8223,16 @@ "ability_ult_combo_quip": "按住敌方英雄迅猛出击", "ability_ult_combo_t1_desc": "+100%生命吸取", "ability_ult_combo_t2_desc": "-35秒冷却时间
+50%子弹抗性", - "ability_ult_combo_t3_desc": "+0.7秒持续时间
+60每秒伤害", + "ability_ult_combo_t3_desc": "+0.7秒持续时间
+40每秒伤害", "ability_unicorn_dazzlingorb": "耀光奇迹", "ability_unicorn_dazzlingorb_desc": "发射一颗威力巨大的光球,击中时造成{g:citadel_inline_attribute:'SpiritDamage'}伤害,施加 {g:citadel_inline_attribute:'Slow'},并减少冲刺距离。光球随后会弹跳到范围内的敌人身上。如果没有找到目标,光球会在空中停留一段时间继续寻找目标。

挑选目标时优先选择敌方英雄。", "ability_unicorn_dazzlingorb_t1_desc": "-20%移动速度和-15%冲刺距离", - "ability_unicorn_dazzlingorb_t3_desc": "+10最大弹跳数和-35秒冷却时间", + "ability_unicorn_dazzlingorb_t3_desc": "+8最大弹跳数和-35秒冷却时间", "ability_unicorn_luminousstrike": "明辉匕首", "ability_unicorn_luminousstrike/luminous_strike_buff": "明辉匕首", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "明光打击灼烧", "ability_unicorn_luminousstrike_desc": "从上天召唤纯净的光束。短暂持续时间后,光束会完全成形,引发爆炸,对范围内所有目标造成{g:citadel_inline_attribute:'SpiritDamage'}。

每次击中一个敌方英雄,赛凌都会获得一个可叠加的增益效果,提升她的元灵伤害。", - "ability_unicorn_luminousstrike_t2_desc": "-15秒冷却时间
+60冲击伤害", + "ability_unicorn_luminousstrike_t2_desc": "-18秒冷却时间
+70冲击伤害", "ability_unicorn_prismaticguard": "炫目戏法", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "炫目戏法", "ability_unicorn_prismaticguard_desc": "用一枚护体棱晶把自身包围,提供{g:citadel_inline_attribute:'BonusMoveSpeed'}。如果屏障被摧毁,将会沉默附近敌人并造成一部分屏障生命的伤害。", @@ -8359,8 +8359,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "狼人咒缚", "ability_werewolf_transformation_desc": "被动:造成伤害时会产生狂热,生命值越低,效果越强。狂热效果最强时自动施放狼人咒缚。

主动:立刻变身,获得更高的{g:citadel_inline_attribute:'MaxHealth'},攻击敌方英雄获得可叠加的{g:citadel_inline_attribute:'FireRate'},并且技能和武器全部替换为凶猛版本。", "ability_werewolf_transformation_ready_hint": "释放!", - "ability_werewolf_transformation_t1_desc": "+18%子弹和元灵抗性", - "ability_werewolf_transformation_t2_desc": "+4米/秒移动速度
150额外生命值", + "ability_werewolf_transformation_t1_desc": "+20%子弹和元灵抗性", + "ability_werewolf_transformation_t2_desc": "+4米/秒移动速度
200额外生命值", "ability_werewolf_transformation_t3_desc": "击倒英雄时:
刷新技能,持续时间和变身治疗", "ability_werewolf_transformation_trigger": "终止咒缚", "ability_werewolf_transformation_trigger_desc": "恢复人形。", @@ -8474,7 +8474,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "生命汲取", "citadel_ability_bull_heal_desc": "吸取附近敌人的生命值,造成{g:citadel_inline_attribute:'SpiritDPS'},并为自己{g:citadel_inline_attribute:'Healing'},治疗量为一定比例的伤害量。", "citadel_ability_bull_heal_quip": "吸取附近敌人的生命值", - "citadel_ability_bull_heal_t3_desc": "+3.5米半径
+18每秒伤害,元灵增强系数提升
", + "citadel_ability_bull_heal_t3_desc": "+3米半径
+18每秒伤害,元灵增强系数提升
", "citadel_ability_bull_leap": "撼天动地", "citadel_ability_bull_leap_desc": "跳跃至高空然后撞击地面,造成{g:citadel_inline_attribute:'SpiritDamage'}并施加{g:citadel_inline_attribute:'Stun'}。", "citadel_ability_bull_leap_quip": "从上方猛击敌人,使其眩晕", @@ -8740,7 +8740,7 @@ "citadel_ability_passive_beefy": "顽胄韧甲", "citadel_ability_passive_beefy_desc": "获得额外的防御属性。受到伤害时会临时{g:citadel_inline_attribute:'Regen'}一定比例的伤害量。", "citadel_ability_passive_beefy_quip": "恢复部分受到的伤害", - "citadel_ability_passive_beefy_t3_desc": "+20%减益抗性
+7%伤害恢复", + "citadel_ability_passive_beefy_t3_desc": "+20%减益抗性
+8%伤害恢复", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "每秒伤害", @@ -8803,7 +8803,7 @@ "citadel_ability_rocket_barrage_quip": "用火箭弹轰炸一个区域", "citadel_ability_rocket_barrage_t1_desc": "施加30%移动和冲刺减速,持续1秒", "citadel_ability_rocket_barrage_t2_desc": "-55秒冷却时间
+6秒持续时间", - "citadel_ability_rocket_barrage_t3_desc": "+2米半径
+22每颗火箭伤害
提升元灵增强系数", + "citadel_ability_rocket_barrage_t3_desc": "+2米半径
+18每颗火箭伤害
提升元灵增强系数", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8919,7 +8919,7 @@ "citadel_ability_stomp_quip": "在地面上发出一道脉冲,将敌人击至半空", "citadel_ability_stomp_t1_desc": "+1充能", "citadel_ability_stomp_t2_desc": "击中时:
-18%子弹抗性和-30%移动速度,持续4秒", - "citadel_ability_stomp_t3_desc": "+135伤害
+16米施法距离", + "citadel_ability_stomp_t3_desc": "+135伤害
+20米施法距离", "citadel_ability_storm_cloud": "雷霆风暴", "citadel_ability_storm_cloud_desc": "在你周围形成一个不断扩展的雷霆风暴,对其半径内的所有敌人造成伤害。敌人在视线范围外时不会受到伤害。", "citadel_ability_storm_cloud_lightning_strike": "闪电袭击", @@ -10806,8 +10806,8 @@ "mirage_sand_phantom_desc": "主动:消耗所有镇尼之印可以立即造成伤害。", "mirage_sand_phantom_passive_desc": "被动:射击会对目标施加一个镇尼之印。印记消失或被消耗时造成{g:citadel_inline_attribute:'SpiritDamage'}并且目标短暂地在地图上暴露位置。每次增加一个印记都会使当前伤害加倍。

施加额外印记时对每个目标都有单独的冷却时间。", "mirage_sand_phantom_quip": "施加不断增加伤害的印记", - "mirage_sand_phantom_t1_desc": "触发时:
施加不断减弱的60%减速,持续0.5秒", - "mirage_sand_phantom_t2_desc": "+20基础伤害
+2.5秒系数持续时间", + "mirage_sand_phantom_t1_desc": "触发时:
施加不断减弱的60%减速,持续0.8秒", + "mirage_sand_phantom_t2_desc": "+20基础伤害
+3秒系数持续时间", "mirage_sand_phantom_t3_desc": "-1秒冷却时间
+1最高印记数量
最高印记数时眩晕目标0.5秒", "mirage_teleport": "旅行者", "mirage_teleport_desc": "以小地图上的一个地点为目标。在短暂等待后,传送到该地点。在等待期间受到伤害会使传送被打断。", @@ -10820,7 +10820,7 @@ "mirage_tornado_quip": "将自己变身为旋风,将敌人卷到空中", "mirage_tornado_t1_desc": "+60伤害", "mirage_tornado_t2_desc": "
-8秒冷却时间
+30%闪避", - "mirage_tornado_t3_desc": "5秒内可以再次施放
提升元灵增强系数", + "mirage_tornado_t3_desc": "6秒内可以再次施放
提升元灵增强系数", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "大伤元气", diff --git a/data/localizations/spanish.json b/data/localizations/spanish.json index 3ba6e9c..6f462cc 100644 --- a/data/localizations/spanish.json +++ b/data/localizations/spanish.json @@ -7513,14 +7513,14 @@ "ability_doorman_bomb_desc": "Lanza una campana que inflige {g:citadel_inline_attribute:'SpiritDamage'} al impactar y explota tras un breve tiempo de retraso, causando {g:citadel_inline_attribute:'SpiritDamage'} adicional y haciendo que los enemigos afectados vean reducida la precisión de sus armas y sufran {g:citadel_inline_attribute:'Slow'} de movimiento.

Se le puede disparar para detonarla antes de tiempo.", "ability_doorman_bomb_impact": "Al impactar:", "ability_doorman_bomb_t2_desc": "+30 de daño por impacto y +40 de daño por explosión", - "ability_doorman_bomb_t3_desc": "+1 carga y +22 s de duración de la campana, que emite ralentización mejorada continuamente", + "ability_doorman_bomb_t3_desc": "+1 carga y +26 s de duración de la campana, que emite ralentización mejorada continuamente", "ability_doorman_doorway": "Puerta de Entrada", "ability_doorman_doorway_clear_first_hint": "Anular colocación", "ability_doorman_doorway_close": "Cerrar Puertas", "ability_doorman_doorway_desc": "Coloca dos puertas conectadas en el mundo. Los jugadores y la mayoría de los proyectiles que entren por una puerta saldrán por la otra. Las puertas se cerrarán al final de la duración o si la habilidad se vuelve a activar.

Las dos puertas solo pueden colocarse a cierta distancia entre sí.", "ability_doorman_doorway_on_portal": "Al atravesar:", "ability_doorman_doorway_t2_desc": "Otorga una barrera al atravesar las puertas por primera vez", - "ability_doorman_doorway_t3_desc": "+30 m de alcance de lanzamiento, +50 m de distancia entre las puertas y aumenta con el poder espiritual", + "ability_doorman_doorway_t3_desc": "+30 m de alcance de lanzamiento, +45 m de distancia entre las puertas y aumenta con el poder espiritual", "ability_doorman_hotel": "Huésped del Hotel", "ability_doorman_hotel/damage_timer": "Escapar del Hotel", "ability_doorman_hotel_desc": "Envía el cuerpo físico del objetivo a hospedarse en el Hotel Baroness. El huésped debe dirigirse inmediatamente al ascensor de salida para volver a su posición original.

La estancia en el Hotel Baroness se paga en {g:citadel_inline_attribute:'SpiritDamage'}. No hacer el registro de salida a tiempo cuesta {g:citadel_inline_attribute:'SpiritDamage'} adicional.", @@ -7615,7 +7615,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Conviértete en una bomba viviente que inflige {g:citadel_inline_attribute:'SpiritDamage'} y aplica {g:citadel_inline_attribute:'Stun'} a todos los enemigos cercanos tras un tiempo de retraso.

Una vez que se lanza, Combustión Conmocionadora no se puede interrumpir.", "ability_fire_bomb_quip": "Aturde a todos los enemigos cercanos tras un breve retraso", - "ability_fire_bomb_t2_desc": "-65 s de tiempo de recarga y +65 % de robo de vida de la explosión", + "ability_fire_bomb_t2_desc": "-65 s de tiempo de recarga y +85 % de robo de vida de la explosión", "ability_fire_bomb_t3_desc": "+0.75 s de duración del aturdimiento y +10 m de radio", "ability_flame_dash": "Impulso Llameante", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7638,7 +7638,7 @@ "ability_frank_revive/zombie": "Reanimación Temporal", "ability_frank_revive_desc": "Te reanima tras recibir daño letal, infligiendo {g:citadel_inline_attribute:'SpiritDamage'} y aplicando {g:citadel_inline_attribute:'Stun'} a los enemigos cercanos.", "ability_frank_revive_t1_desc": "Durante el tiempo de recarga, obtienes +15 % de cadencia de tiro y 6 de daño espiritual por bala", - "ability_frank_revive_t3_desc": "+6 m de radio, +1.5 s de aturdimiento y -70 s de tiempo de recarga", + "ability_frank_revive_t3_desc": "+18 m de radio, +1.5 s de aturdimiento y -100 s de tiempo de recarga", "ability_frank_selfzap": "Arranque Súbito", "ability_frank_selfzap/selfzap": "Arranque Súbito", "ability_frank_selfzap_desc": "Te inflige {g:citadel_inline_attribute:'SpiritDamage'} y luego obtienes {g:citadel_inline_attribute:'Regen'} y {g:citadel_inline_attribute:'BonusMoveSpeed'} adicionales que disminuyen con el tiempo.", @@ -7737,7 +7737,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Refugio Congelado", "ability_ice_dome_desc": "Lánzala contigo mismo u otro héroe como objetivo para congelar el aire y crear una cúpula impenetrable a su alrededor. Al estar dentro de la cúpula, los aliados obtienen {g:citadel_inline_attribute:'Regen'} rápidamente y los enemigos quedan ralentizados.

Los objetivos de Refugio Congelado se vuelven invulnerables y quedan congelados.", "ability_ice_dome_quip": "Crea una cúpula curativa impenetrable", - "ability_ice_dome_t3_desc": "Purga tus desventajas no definitivas y las de tus aliados y +50 de regeneración de vida que ahora aumenta con el poder espiritual", + "ability_ice_dome_t3_desc": "Purga tus desventajas no definitivas y las de tus aliados y +65 de regeneración de vida que ahora aumenta con el poder espiritual", "ability_ice_dome_trigger": "Refugio Congelado", "ability_ice_grenade": "Granada de Escarcha", "ability_ice_grenade/kelvin_ice_grenade_slow": "Ralentización por Granada de Escarcha", @@ -7898,7 +7898,7 @@ "ability_nano_dash": "Salto Cortante", "ability_nano_dash_desc": "Impúlsate hacia adelante antes de cortar a todos los enemigos en círculo, infligiéndoles {g:citadel_inline_attribute:'MeleeDamage'}.

Si la habilidad alcanza al menos a un héroe, cura una pequeña cantidad de vida.", "ability_nano_dash_quip": "Se impulsa hacia adelante y corta a los enemigos", - "ability_nano_dash_t2_desc": "Los héroes eliminados en 4 s otorgan +225 almas", + "ability_nano_dash_t2_desc": "Los héroes eliminados en 3 s otorgan +200 almas", "ability_nano_dash_t3_desc": "+60 de daño y 50 % de restauración del tiempo de recarga al alcanzar a un héroe", "ability_nano_pounce": "Asalto", "ability_nano_pounce_desc": "Salta hacia un objetivo para infligirle daño cuerpo a cuerpo ligero y ralentizar a los enemigos cercanos.
Puedes usar la habilidad Asalto en un objetivo secundario si lo haces durante los {s:DoublePounceTime} s posteriores a usarla con el primer objetivo.", @@ -7937,7 +7937,7 @@ "ability_necro_gravestone_desc_1": "Crea una lápida en una ubicación objetivo que invoca necrófagos a lo largo del tiempo. Los enemigos pueden destruir la lápida con dos ataques cuerpo a cuerpo pesados.", "ability_necro_gravestone_desc_2": "Los necrófagos avanzan torpemente hacia la base enemiga, infligiendo {g:citadel_inline_attribute:'MeleeDamage'}. También explotan al acercarse a un héroe u objetivo, infligiendo {g:citadel_inline_attribute:'SpiritDamage'} en un área y aplicando una breve {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25 % de velocidad de los necrófagos +10 s de duración", - "ability_necro_gravestone_t3_desc": "Las explosiones infligen +5 % de daño según la vida actual y aparecen 3 necrófagos instantáneamente al lanzarla", + "ability_necro_gravestone_t3_desc": "Las explosiones infligen +6 % de daño según la vida actual y aparecen 2 necrófagos instantáneamente al lanzarla", "ability_necro_haunt": "Espectros Aterradores", "ability_necro_haunt/buff": "Espíritus Aterradores", "ability_necro_haunt/slow": "Espíritus Aterradores", @@ -7963,7 +7963,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Manos Agarradoras", "ability_necro_zombiewall_desc": "Desentierra un muro de manos que agarran a los enemigos que lo atraviesan, infligiendo {g:citadel_inline_attribute:'SpiritDamage'} y aplicando {g:citadel_inline_attribute:'Immobilize'}.

El lanzamiento alternativo {g:citadel_binding:'AltCast'} rota la orientación del muro.", "ability_necro_zombiewall_t2_desc": "+90 de daño y +10 m de longitud del muro", - "ability_necro_zombiewall_t3_desc": "+1 s de duración de la inmovilización y -12 s de tiempo de recarga", + "ability_necro_zombiewall_t3_desc": "+1 s de duración de la inmovilización y 34 s de tiempo de recarga", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Espíritu de Sekhmet", @@ -8178,16 +8178,16 @@ "ability_ult_combo_quip": "Retiene y golpea al héroe enemigo", "ability_ult_combo_t1_desc": "+100 % de robo de vida", "ability_ult_combo_t2_desc": "-35 s de tiempo de recarga y +50 % de resistencia a balas", - "ability_ult_combo_t3_desc": "+0.7 s de duración y +60 de DPS", + "ability_ult_combo_t3_desc": "+0.7 s de duración y +40 de DPS", "ability_unicorn_dazzlingorb": "Maravilla Resplandeciente", "ability_unicorn_dazzlingorb_desc": "Lanza un orbe de luz letal que inflige {g:citadel_inline_attribute:'SpiritDamage'}, aplica {g:citadel_inline_attribute:'Slow'} y reduce la distancia de impulso al impactar. Luego, el orbe rebota hacia los enemigos que se encuentren dentro del alcance. Si no encuentra ningún objetivo, el orbe permanece activo durante un breve instante mientras sigue buscando objetivos.

Prioriza a los héroes enemigos al buscar objetivos.", "ability_unicorn_dazzlingorb_t1_desc": "-20 % de velocidad de movimiento y -15 % de distancia de impulso", - "ability_unicorn_dazzlingorb_t3_desc": "+10 rebotes máximos y -35 s de tiempo de recarga", + "ability_unicorn_dazzlingorb_t3_desc": "+8 rebotes máximos y -35 s de tiempo de recarga", "ability_unicorn_luminousstrike": "Dagas Radiantes", "ability_unicorn_luminousstrike/luminous_strike_buff": "Dagas Radiantes", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Quemadura por Ataque Luminoso", "ability_unicorn_luminousstrike_desc": "Invoca un rayo de luz desde el cielo. Tras un breve intervalo, el rayo se forma por completo y provoca una explosión que inflige {g:citadel_inline_attribute:'SpiritDamage'} a todos los objetivos en el área.

Celeste recibirá una mejora acumulable que aumentará su daño espiritual cada vez que alcance a un héroe enemigo.", - "ability_unicorn_luminousstrike_t2_desc": "-15 s de tiempo de recarga y +60 de daño por impacto", + "ability_unicorn_luminousstrike_t2_desc": "-18 s de tiempo de recarga y +70 de daño por impacto", "ability_unicorn_prismaticguard": "Truco Deslumbrante", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Truco Deslumbrante", "ability_unicorn_prismaticguard_desc": "Te envuelve en un prisma protector que otorga {g:citadel_inline_attribute:'BonusMoveSpeed'}. Si la barrera se destruye, silencia a los enemigos cercanos e inflige una parte de la barrera como daño.", @@ -8314,8 +8314,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Maldición Licántropa", "ability_werewolf_transformation_desc": "Pasiva: Infligir daño genera sed de sangre, que aumenta cuando tienes poca vida. Al alcanzar el máximo de sed de sangre, lanzas automáticamente Maldición Licántropa.

Activa: Te transformas al instante, obteniendo un aumento de {g:citadel_inline_attribute:'MaxHealth'} y {g:citadel_inline_attribute:'FireRate'} acumulable al atacar a héroes enemigos, y sustituyendo tus habilidades y tu arma por sus versiones feroces.", "ability_werewolf_transformation_ready_hint": "¡Libérate!", - "ability_werewolf_transformation_t1_desc": "+18 % de resistencia a balas y espiritual", - "ability_werewolf_transformation_t2_desc": "+4 m/s de velocidad de movimiento y 150 de vida adicional", + "ability_werewolf_transformation_t1_desc": "+20 % de resistencia a balas y espiritual", + "ability_werewolf_transformation_t2_desc": "+4 m/s de velocidad de movimiento y 200 de vida adicional", "ability_werewolf_transformation_t3_desc": "Restablece las habilidades, la duración y la curación de la transformación al matar a un héroe", "ability_werewolf_transformation_trigger": "Finalizar Maldición", "ability_werewolf_transformation_trigger_desc": "Regresa a tu forma humana.", @@ -8429,7 +8429,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Extracción de Vida", "citadel_ability_bull_heal_desc": "Drena vida a los enemigos cercanos para infligir {g:citadel_inline_attribute:'SpiritDPS'} y convertir parte del daño infligido en {g:citadel_inline_attribute:'Healing'}.", "citadel_ability_bull_heal_quip": "Drena la vida de los enemigos cercanos", - "citadel_ability_bull_heal_t3_desc": "+3.5 m de radio y +18 de DPS con escalado espiritual mejorado", + "citadel_ability_bull_heal_t3_desc": "+3 m de radio y +18 de DPS con escalado espiritual mejorado", "citadel_ability_bull_leap": "Impacto Sísmico", "citadel_ability_bull_leap_desc": "Pega un gran salto en el aire antes de chocar contra el suelo, lo que inflige {g:citadel_inline_attribute:'SpiritDamage'} y aplica {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Choca contra los enemigos desde arriba y atúrdelos", @@ -8695,7 +8695,7 @@ "citadel_ability_passive_beefy": "Resiliencia Infernal", "citadel_ability_passive_beefy_desc": "Obtén atributos defensivos adicionales. Recibir daño otorga temporalmente {g:citadel_inline_attribute:'Regen'} a cambio de una parte del daño recibido.", "citadel_ability_passive_beefy_quip": "Regenera parte del daño que recibes", - "citadel_ability_passive_beefy_t3_desc": "+20 % de resistencia a desventajas y +7 % de daño regenerado", + "citadel_ability_passive_beefy_t3_desc": "+20 % de resistencia a desventajas y +8 % de daño regenerado", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "de DPS", @@ -8758,7 +8758,7 @@ "citadel_ability_rocket_barrage_quip": "Bombardea una zona con cohetes", "citadel_ability_rocket_barrage_t1_desc": "Aplica un 30 % de ralentización del movimiento y del impulso durante 1 s", "citadel_ability_rocket_barrage_t2_desc": "-55 s de tiempo de recarga y +6 s de duración", - "citadel_ability_rocket_barrage_t3_desc": "+2 m de radio y +22 de daño por cohete con escalado espiritual aumentado", + "citadel_ability_rocket_barrage_t3_desc": "+2 m de radio y +18 de daño por cohete con escalado espiritual aumentado", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8874,7 +8874,7 @@ "citadel_ability_stomp_quip": "Libera una pulsación en el suelo que lanza a los enemigos por los aires", "citadel_ability_stomp_t1_desc": "+1 carga", "citadel_ability_stomp_t2_desc": "Al impactar, -18 % de resistencia a las balas y -30 % de velocidad de movimiento durante 4 s", - "citadel_ability_stomp_t3_desc": "+135 de daño y +16 m de alcance de lanzamiento", + "citadel_ability_stomp_t3_desc": "+135 de daño y +20 m de alcance de lanzamiento", "citadel_ability_storm_cloud": "Nube de Tormenta", "citadel_ability_storm_cloud_desc": "Canaliza una nube de tormenta que se expande a tu alrededor y que inflige daño a todos los enemigos que estén dentro de su radio. Los enemigos no reciben daño cuando están fuera de la línea de visión.", "citadel_ability_storm_cloud_lightning_strike": "Ataque de Rayo", @@ -10589,8 +10589,8 @@ "mirage_sand_phantom_desc": "Activa: Consume todas las Marcas del Genio para infligir daño.", "mirage_sand_phantom_passive_desc": "Pasiva: Tus disparos aplican una Marca del Genio al objetivo. Cuando la marca caduca o se consume, inflige {g:citadel_inline_attribute:'SpiritDamage'} y la posición del objetivo se revela en el mapa brevemente. Cada marca añadida duplica el daño actual.

Hay un tiempo de recarga por objetivo al aplicar marcas adicionales.
", "mirage_sand_phantom_quip": "Aplica marcas de daño creciente", - "mirage_sand_phantom_t1_desc": "Al activarse, aplica un 60 % de ralentización decreciente durante 0.5 s", - "mirage_sand_phantom_t2_desc": "+20 de daño base y +2.5 s de duración del multiplicador", + "mirage_sand_phantom_t1_desc": "Al activarse, aplica un 60 % de ralentización decreciente durante 0.8 s", + "mirage_sand_phantom_t2_desc": "+20 de daño base y +3 s de duración del multiplicador", "mirage_sand_phantom_t3_desc": "-1 s de tiempo de recarga, +1 marcas máximas y aturde a la víctima durante 0.5 s con el máximo de marcas", "mirage_teleport": "Viajero", "mirage_teleport_desc": "Elige una ubicación del minimapa como objetivo para teletransportarte a ese punto tras un breve retraso. Al recibir daño mientras esperas, el teletransporte se interrumpe.", @@ -10603,7 +10603,7 @@ "mirage_tornado_quip": "Transfórmate en un torbellino que levanta a los enemigos", "mirage_tornado_t1_desc": "+60 de daño", "mirage_tornado_t2_desc": "-8 s de tiempo de recarga y +30 % de evasión", - "mirage_tornado_t3_desc": "Puede volver a lanzarse dentro de 5 s y aumenta el escalado espiritual", + "mirage_tornado_t3_desc": "Puede volver a lanzarse dentro de 6 s y aumenta el escalado espiritual", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Golpe Espiritual", diff --git a/data/localizations/thai.json b/data/localizations/thai.json index da8e4ae..b338036 100644 --- a/data/localizations/thai.json +++ b/data/localizations/thai.json @@ -7556,14 +7556,14 @@ "ability_doorman_bomb_desc": "ขว้างกระดิ่งเรียกที่สร้าง {g:citadel_inline_attribute:'SpiritDamage'}เมื่อปะทะ หลังจากดีเลย์สั้น ๆ กระดิ่งจะระเบิด สร้าง {g:citadel_inline_attribute:'SpiritDamage'}เพิ่มเติม และทำให้ศัตรูที่โดนมีความแม่นยำอาวุธลดลงและถูก {g:citadel_inline_attribute:'Slow'}การเคลื่อนที่

สามารถยิงใส่ให้ระเบิดก่อนกำหนดได้", "ability_doorman_bomb_impact": "เมื่อปะทะ", "ability_doorman_bomb_t2_desc": "+30 ความเสียหายปะทะ
+40 ความเสียหาย​ระเบิด", - "ability_doorman_bomb_t3_desc": "+1 ชาร์จ
+22วิ ช่วงชีวิตกระดิ่ง
กระดิ่งจะปล่อยดีบัฟลดความเร็วมากขึ้นอย่างต่อเนื่อง", + "ability_doorman_bomb_t3_desc": "+1 ชาร์จ
+26วิ ช่วงชีวิตกระดิ่ง
กระดิ่งจะปล่อยดีบัฟลดความเร็วมากขึ้นอย่างต่อเนื่อง", "ability_doorman_doorway": "​ดอร์เวย์​", "ability_doorman_doorway_clear_first_hint": "ยกเลิกการวาง", "ability_doorman_doorway_close": "ปิดประตู", "ability_doorman_doorway_desc": "วางประตูที่เชื่อมต่อกันสองบานในแผนที่ ผู้เล่นและโพรเจกไทล์ส่วนใหญ่ที่ผ่านเข้าประตูบานหนึ่งจะออกทางประตูอีกบานหนึ่ง ประตูจะปิดลงเมื่อระยะเวลาสิ้นสุดลง หรือเมื่อใช้สกิลนั้นอีกครั้ง

ประตูทั้งสองบานต้องตั้งอยู่ห่างกันไม่เกินระยะห่างประตู", "ability_doorman_doorway_on_portal": "เมื่อผ่านประตู", "ability_doorman_doorway_t2_desc": "มอบแบร์ริเออร์​ให้ครั้งแรกที่​เดินทางผ่านประตู", - "ability_doorman_doorway_t3_desc": "+30ม ระยะร่าย +50ม ระยะทางประตูทางเข้า
และเพิ่มตามพลังวิญญาณ", + "ability_doorman_doorway_t3_desc": "+30ม ระยะร่าย +45ม ระยะทางประตูทางเข้า
และเพิ่มตามพลังวิญญาณ", "ability_doorman_hotel": "โฮเทลเกสต์", "ability_doorman_hotel/damage_timer": "หลบหนีออกจากโรงแรม", "ability_doorman_hotel_desc": "ส่งร่างของเป้าหมายไปเป็นแขกของโรงแรมบารอเนส โดยที่แขกดังกล่าวจะต้องรีบไปที่ลิฟต์ทางออกทันที เพื่อให้ตนถูกส่งกลับไปยังตำแหน่งเดิม

การเข้าพักที่โรงแรมบารอเนสมีค่าใช้จ่ายเป็น {g:citadel_inline_attribute:'SpiritDamage'} หากไม่เช็กเอาต์ตรงเวลาก็เสียค่าใช้จ่าย {g:citadel_inline_attribute:'SpiritDamage'}เพิ่มอีก", @@ -7659,7 +7659,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "กลายร่างเป็นระเบิดมีชีวิต ซึ่งจะสร้าง {g:citadel_inline_attribute:'SpiritDamage'} และ {g:citadel_inline_attribute:'Stun'}ศัตรูใกล้เคียงทั้งหมดหลังจากระยะเวลาดีเลย์

เมื่อร่ายแล้ว ​คอนคัสซีฟ​คอมบัสชัน​จะไม่สามารถถูกขัดจังหวะได้", "ability_fire_bomb_quip": "สตันศัตรูใกล้เคียงทั้งหมดหลังจากดีเลย์สั้น ๆ", - "ability_fire_bomb_t2_desc": "-65วิ คูลดาวน์ และ +65% การระเบิด​ดูดพลังชีวิต", + "ability_fire_bomb_t2_desc": "-65วิ คูลดาวน์ และ +85% การระเบิด​ดูดพลังชีวิต", "ability_fire_bomb_t3_desc": "+0.75วิ ระยะเวลาสตัน และ +10ม รัศมี", "ability_flame_dash": "​เฟลม​แดช​", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7682,7 +7682,7 @@ "ability_frank_revive/zombie": "การฟื้นคืนชีพชั่วคราว", "ability_frank_revive_desc": "ฟื้นคืนชีพหลังจากที่ได้รับความเสียหายถึงตาย สร้าง {g:citadel_inline_attribute:'SpiritDamage'} และ {g:citadel_inline_attribute:'Stun'} ศัตรูที่อยู่ใกล้เคียง", "ability_frank_revive_t1_desc": "เมื่อติดคูลดาวน์: ได้รับอัตรายิง +15% และความเสียหาย​วิญญาณ​ต่อนัด 6 หน่วย", - "ability_frank_revive_t3_desc": "+6ม รัศมี
+1.5 สตัน
-70วิ คูลดาวน์", + "ability_frank_revive_t3_desc": "+18ม รัศมี
+1.5 สตัน
-100วิ คูลดาวน์", "ability_frank_selfzap": "​จัมป์​สตาร์ต​", "ability_frank_selfzap/selfzap": "​จัมป์​สตาร์ต​", "ability_frank_selfzap_desc": "สร้าง {g:citadel_inline_attribute:'SpiritDamage'}ให้กับตัวเอง จากนั้นเพิ่ม {g:citadel_inline_attribute:'Regen'}และ {g:citadel_inline_attribute:'BonusMoveSpeed'}โดยจะค่อย ๆ ลดลงอย่างต่อเนื่อง", @@ -7781,7 +7781,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "​โฟรเซน​เชลเตอร์​", "ability_ice_dome_desc": "เลือกเป้าหมายเป็นตัวเองหรือฮีโร่เพื่อทำให้อากาศเยือกแข็ง และก่อให้เกิดโดมที่ไม่สามารถทะลวงเข้าไปได้รอบ ๆ เป้าหมาย ขณะที่อยู่ในโดม เพื่อนร่วมทีมจะ {g:citadel_inline_attribute:'Regen'} อย่างรวดเร็ว และศัตรูจะถูกทำให้ช้าลง

ยูนิตที่เป็นจุดมุ่งหมายของเกมจะกลายเป็นอมตะและถูกแช่แข็งเมื่ออยู่ภายใต้​โฟรเซน​เชลเตอร์​", "ability_ice_dome_quip": "สร้างโดมแห่งการรักษาที่ไม่สามารถทะลุทะลวงได้", - "ability_ice_dome_t3_desc": "ลบล้างดีบัฟ​ที่ไม่ใช่อัลติเมทให้กับคุณและเพื่อนร่วมทีมของคุณ
+50 อัตรา​ฟื้นฟู​พลังชีวิตและจะเพิ่มขึ้นตามวิญญาณ", + "ability_ice_dome_t3_desc": "ลบล้างดีบัฟ​ที่ไม่ใช่อัลติเมทให้กับคุณและเพื่อนร่วมทีมของคุณ
+65 อัตรา​ฟื้นฟู​พลังชีวิตและจะเพิ่มขึ้นตามวิญญาณ", "ability_ice_dome_trigger": "​โฟรเซน​เชลเตอร์​", "ability_ice_grenade": "​ฟรอสต์​เกรเนด​", "ability_ice_grenade/kelvin_ice_grenade_slow": "​ฟรอสต์​เกรเนด​ ลดความเร็ว", @@ -7942,7 +7942,7 @@ "ability_nano_dash": "​ลีปปิง​สแลช​", "ability_nano_dash_desc": "พุ่งไปข้างหน้าแล้วฟันศัตรูทั้งหมดในวงกลม สร้าง {g:citadel_inline_attribute:'MeleeDamage'}

หากสกิลโดนฮีโร่อย่างน้อยหนึ่งตัว จะ {g:citadel_inline_attribute:'Heal'}พลังชีวิตจำนวนเล็กน้อย", "ability_nano_dash_quip": "พุ่งไปข้างหน้าและฟันศัตรู", - "ability_nano_dash_t2_desc": "ฮีโร่ที่โดนสังหารภายใน 4วิ จะมอบ +225 โซลส์", + "ability_nano_dash_t2_desc": "ฮีโร่ที่โดนสังหารภายใน 3วิ จะมอบ +200 โซลส์", "ability_nano_dash_t3_desc": "+60 ความเสียหาย และเมื่อโดนฮีโร่: คืนคูลดาวน์ 50%", "ability_nano_pounce": "​เพานซ์​", "ability_nano_pounce_desc": "กระโจนใส่เป้าหมายเพื่อสร้างความเสียหายประชิด​​ธรรมดาและลดความเร็วศัตรูที่อยู่ใกล้เคียง
คุณสามารถใช้ ​เพานซ์​ ใส่เป้าหมายที่สองได้หากใช้ภายใน{s:DoublePounceTime}วิ", @@ -7981,7 +7981,7 @@ "ability_necro_gravestone_desc_1": "สร้างป้ายสุสานที่ตำแหน่งเป้าหมายเพื่ออัญเชิญผีดิบออกมา​อย่างต่อเนื่อง ศัตรูสามารถทำลายป้ายสุสานได้โดยการโจมตี​ประชิด​รุนแรง 2 ครั้ง", "ability_necro_gravestone_desc_2": "ผีดิบเดินโซเซไปยังฐานของศัตรู สร้าง {g:citadel_inline_attribute:'MeleeDamage'} เหล่าผีดิบจะระเบิดตัวเมื่อเข้าใกล้ฮีโร่หรือจุดมุ่งหมาย สร้าง {g:citadel_inline_attribute:'SpiritDamage'} เป็นพื้นที่ และทำให้ {g:citadel_inline_attribute:'Slow'} เป็นเวลาสั้น ๆ", "ability_necro_gravestone_t2_desc": "+25% ความเร็วผีดิบ และ +10วิ ระยะเวลา", - "ability_necro_gravestone_t3_desc": "การระเบิดสร้าง​ความ​เสียหายจาก​พลังชีวิต​ที่เหลืออยู่ +5% เมื่อร่ายจะอัญเชิญ​ผีดิบ 3 ตนออกมาทันที", + "ability_necro_gravestone_t3_desc": "การระเบิดสร้าง​ความ​เสียหายจาก​พลังชีวิต​ที่เหลืออยู่ +6% เมื่อร่ายจะอัญเชิญ​ผีดิบ 2 ตนออกมาทันที", "ability_necro_haunt": "ฮอนทิงสเปกเตอร์", "ability_necro_haunt/buff": "วิญญาณหลอน", "ability_necro_haunt/slow": "วิญญาณหลอน", @@ -8008,7 +8008,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "แกรสปิง​แฮนด์", "ability_necro_zombiewall_desc": "เสกร่องดินที่มีมือผีโผล่ขึ้นมา สร้าง {g:citadel_inline_attribute:'SpiritDamage'} และ {g:citadel_inline_attribute:'Immobilize'} ศัตรูเมื่อเคลื่อนที่ผ่าน

ร่ายอีกแบบ {g:citadel_binding:'AltCast'} หมุนปรับทิศทางของกำแพง", "ability_necro_zombiewall_t2_desc": "+90 ความเสียหาย และ +10ม ความยาวกำแพง", - "ability_necro_zombiewall_t3_desc": "+1วิ ระยะเวลาตรึง และ -12วิ คูลดาวน์", + "ability_necro_zombiewall_t3_desc": "+1วิ ระยะเวลาตรึง และ 34วิ คูลดาวน์", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "​เซคเมต​สปิริต​", @@ -8223,16 +8223,16 @@ "ability_ult_combo_quip": "จับฮีโร่ศัตรูไว้ให้อยู่กับที่แล้วตะบันต่อยมัน", "ability_ult_combo_t1_desc": "+100% ดูดพลังชีวิต", "ability_ult_combo_t2_desc": "-35วิ คูลดาวน์ และ +50% ต้านทาน​กระสุน​", - "ability_ult_combo_t3_desc": "+0.7วิ ระยะเวลา และ +60 ความ​เสียหาย​​ต่อ​​วินาที", + "ability_ult_combo_t3_desc": "+0.7วิ ระยะเวลา และ +40 ความ​เสียหาย​​ต่อ​​วินาที", "ability_unicorn_dazzlingorb": "ไชนิงวันเดอร์", "ability_unicorn_dazzlingorb_desc": "ปล่อยลูกบอลแสงมรณะที่สร้าง {g:citadel_inline_attribute:'SpiritDamage'} และส่งผล {g:citadel_inline_attribute:'Slow'} และลด ระยะพุ่งตัว เมื่อกระทบ จากนั้นลูกบอลจะชิ่งไปยังศัตรูภายในระยะ หากไม่พบเป้าหมาย ลูกบอลจะคงอยู่ชั่วครู่พร้อมทั้งค้นหาเป้าหมายต่อไป

ให้ความสำคัญกับฮีโร่ศัตรูก่อนเมื่อเลือกเป้าหมาย", "ability_unicorn_dazzlingorb_t1_desc": "-20% ความเร็ว​การ​เคลื่อนที่ และ -15% ระยะพุ่งตัว", - "ability_unicorn_dazzlingorb_t3_desc": "+10 จำนวนการชิ่งสูงสุด และ -35วิ คูลดาวน์", + "ability_unicorn_dazzlingorb_t3_desc": "+8 จำนวนการชิ่งสูงสุด และ -35วิ คูลดาวน์", "ability_unicorn_luminousstrike": "เรเดียนต์แดกเกอร์", "ability_unicorn_luminousstrike/luminous_strike_buff": "เรเดียนต์แดกเกอร์", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "ลูมินัส​สไตรก์​เผาไหม้", "ability_unicorn_luminousstrike_desc": "เรียกลำแสงจากท้องฟ้า หลังจากช่วงระยะเวลาสั้น ๆ ลำแสงจะก่อตัวเต็มที่ ทำให้เกิดการระเบิดที่สร้าง {g:citadel_inline_attribute:'SpiritDamage'} แก่เป้าหมายทั้งหมดในบริเวณนั้น

เซเลสต์จะได้รับบัฟที่ซ้อนทับได้​ซึ่งเพิ่มความ​เสียหาย​วิญญาณของเธอทุกครั้งที่สกิลนี้โดนฮีโร่ฝ่ายศัตรู", - "ability_unicorn_luminousstrike_t2_desc": "-15วิ คูลดาวน์ และ +60 ความเสียหายปะทะ", + "ability_unicorn_luminousstrike_t2_desc": "-18วิ คูลดาวน์ และ +70 ความเสียหายปะทะ", "ability_unicorn_prismaticguard": "แดซลิงทริก", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "แดซลิงทริก", "ability_unicorn_prismaticguard_desc": "ล้อมรอบตัวเองด้วยเกราะปริซึมที่ให้ {g:citadel_inline_attribute:'BonusMoveSpeed'} หากแบร์ริเออร์​ถูกทำลาย จะใบ้ศัตรูที่อยู่ใกล้เคียงและสร้างความเสียหายเท่ากับส่วนหนึ่งของแบร์ริเออร์", @@ -8359,8 +8359,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "ไลแคน​เคิร์ส​", "ability_werewolf_transformation_desc": "ติดตัว: การสร้างความเสียหายจะสร้างบลัดลัสต์ ซึ่งจะเพิ่มขึ้นเมื่อพลังชีวิตต่ำลง เมื่อบลัดลัสต์สูงสุด คุณจะร่ายไลแคน​เคิร์ส​โดยอัตโนมัติ

กดใช้: แปลงร่างทันที ได้รับ {g:citadel_inline_attribute:'MaxHealth'} เพิ่มขึ้น และ {g:citadel_inline_attribute:'FireRate'} แบบซ้อนทับแก่ฮีโร่ศัตรู และ แทนที่สกิลและอาวุธของคุณด้วยเวอร์ชันที่รุนแรงมากขึ้น", "ability_werewolf_transformation_ready_hint": "ปลดปล่อย!", - "ability_werewolf_transformation_t1_desc": "+18% ต้านทาน​กระสุนและวิญญาณ​", - "ability_werewolf_transformation_t2_desc": "+4 ม/วิ ความเร็ว​การ​เคลื่อนที่ และ 150 เพิ่มพลังชีวิต", + "ability_werewolf_transformation_t1_desc": "+20% ต้านทาน​กระสุนและวิญญาณ​", + "ability_werewolf_transformation_t2_desc": "+4 ม/วิ ความเร็ว​การ​เคลื่อนที่ และ 200 เพิ่มพลังชีวิต", "ability_werewolf_transformation_t3_desc": "เมื่อสังหารฮีโร่: ล้างคูลดาวน์สกิล ระยะเวลาจะเริ่มนับใหม่ และการรักษาหลังแปลงร่างจะส่งผลอีกครั้ง", "ability_werewolf_transformation_trigger": "เอ็นเดอะ​เคิร์ส​", "ability_werewolf_transformation_trigger_desc": "กลับมาสู่ร่างมนุษย์ของคุณ", @@ -8474,7 +8474,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "​ไซฟอน​ไลฟ์​", "citadel_ability_bull_heal_desc": "ดูดพลังชีวิตจากศัตรูที่อยู่ใกล้เคียง สร้าง {g:citadel_inline_attribute:'SpiritDPS'} และ {g:citadel_inline_attribute:'Healing'} ตามสัดส่วนของความเสียหายที่สร้างได้", "citadel_ability_bull_heal_quip": "ดูดพลังชีวิตจากศัตรูที่อยู่ใกล้เคียง", - "citadel_ability_bull_heal_t3_desc": "+3.5ม รัศมี และ +18 DPS และอัตราเพิ่มพลังจากวิญญาณสูงขึ้น
", + "citadel_ability_bull_heal_t3_desc": "+3ม รัศมี และ +18 DPS และอัตราเพิ่มพลังจากวิญญาณสูงขึ้น
", "citadel_ability_bull_leap": "​ไซส์มิก​อิมแพกต์​", "citadel_ability_bull_leap_desc": "กระโดดขึ้นไปในอากาศแล้วพุ่งตัวลงสู่พื้น สร้าง {g:citadel_inline_attribute:'SpiritDamage'} และ {g:citadel_inline_attribute:'Stun'}ศัตรู", "citadel_ability_bull_leap_quip": "ทุ่มเข้าปะทะศัตรูจากเบื้องบน สตันศัตรู", @@ -8740,7 +8740,7 @@ "citadel_ability_passive_beefy": "​อินเฟอร์นัล​รีซิเลียนซ์​", "citadel_ability_passive_beefy_desc": "ได้รับค่าสถานะเชิงป้องกันเพิ่มเติม หากได้รับความเสียหายจะมอบ {g:citadel_inline_attribute:'Regen'}เท่ากับส่วนหนึ่งของความเสียหายที่ได้รับ", "citadel_ability_passive_beefy_quip": "ฟื้นฟูพลังชีวิตบางส่วนจากความเสียหายที่ได้รับ", - "citadel_ability_passive_beefy_t3_desc": "+20% ต้านทานดีบัฟ และ +7% ความเสียหาย​ที่ฟื้นฟู", + "citadel_ability_passive_beefy_t3_desc": "+20% ต้านทานดีบัฟ และ +8% ความเสียหาย​ที่ฟื้นฟู", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "DPS", @@ -8803,7 +8803,7 @@ "citadel_ability_rocket_barrage_quip": "ถล่มยิงพื้นที่ด้วยจรวด", "citadel_ability_rocket_barrage_t1_desc": "ลดความเร็วการเคลื่อนที่ 30% และพุ่งตัวทำให้ช้าลงเป็นเวลา 1วิ", "citadel_ability_rocket_barrage_t2_desc": "-55วิ คูลดาวน์ และ +6วิ ระยะเวลา", - "citadel_ability_rocket_barrage_t3_desc": "+2ม รัศมี และ +22 ความ​เสียหาย​​ต่อ​​จรวดและอัตราเพิ่มพลัง​จาก​วิญญาณสูงขึ้น", + "citadel_ability_rocket_barrage_t3_desc": "+2ม รัศมี และ +18 ความ​เสียหาย​​ต่อ​​จรวดและอัตราเพิ่มพลัง​จาก​วิญญาณสูงขึ้น", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8919,7 +8919,7 @@ "citadel_ability_stomp_quip": "ปล่อยคลื่นบนพื้นที่จะกระแทกศัตรูขึ้นไปในอากาศ", "citadel_ability_stomp_t1_desc": "+1 ชาร์จ", "citadel_ability_stomp_t2_desc": "เมื่อโดน: ต้านทานกระสุน -18% และความเร็ว​การ​เคลื่อนที่ -30% เป็นเวลา 4วิ
", - "citadel_ability_stomp_t3_desc": "+135 ความเสียหาย และ +16ม ระยะร่าย", + "citadel_ability_stomp_t3_desc": "+135 ความเสียหาย และ +20ม ระยะร่าย", "citadel_ability_storm_cloud": "​สตอร์ม​คลาวด์​", "citadel_ability_storm_cloud_desc": "ยืนร่ายเมฆพายุรอบ ๆ ตัวคุณที่ขยายขนาดขึ้นเรื่อย ๆ ซึ่งจะสร้างความเสียหายให้กับศัตรูทุกตัวภายในรัศมี ศัตรูจะไม่ได้รับความเสียหายหากไม่ได้อยู่ในแนวการมองเห็น", "citadel_ability_storm_cloud_lightning_strike": "​ไลท์นิง​สไตรก์​", @@ -10806,8 +10806,8 @@ "mirage_sand_phantom_desc": "กดใช้: ใช้​จินน์มาร์กทั้งหมด​ เพื่อสร้างความเสียหายทันที", "mirage_sand_phantom_passive_desc": "ติดตัว: การยิงของคุณจะทำให้เป้าหมายติด​สถานะจินน์มาร์ก​ เมื่อ​จินน์มาร์ก​หมดเวลาหรือถูกใช้งาน จะสร้าง {g:citadel_inline_attribute:'SpiritDamage'} และทำให้เป้าหมายถูกเปิดเผยตัวบนแผนที่เป็นช่วงระยะเวลาสั้น ๆ สถานะมาร์ก​ที่เพิ่มแต่ละครั้งจะคูณความเสียหายขณะนั้น 2 เท่า

มีคูลดาวน์เฉพาะแต่ละเป้าหมายสำหรับการทำให้ติดมาร์กเพิ่ม
", "mirage_sand_phantom_quip": "ทำให้ติดมาร์กที่จะสร้างความเสียหายเพิ่มขึ้นเรื่อย ๆ", - "mirage_sand_phantom_t1_desc": "เมื่อทำงาน: ลดความเร็ว 60% ซึ่งจะค่อย ๆ เบาลง เป็นเวลา 0.5วิ", - "mirage_sand_phantom_t2_desc": "+20 ความเสียหายพื้นฐาน และ+2.5วิ ระยะเวลาตัวคูณ", + "mirage_sand_phantom_t1_desc": "เมื่อทำงาน: ลดความเร็ว 60% ซึ่งจะค่อย ๆ เบาลง เป็นเวลา 0.8วิ", + "mirage_sand_phantom_t2_desc": "+20 ความเสียหายพื้นฐาน และ+3วิ ระยะเวลาตัวคูณ", "mirage_sand_phantom_t3_desc": "-1วิ คูลดาวน์
+1 มาร์กสูงสุด
สตันเหยื่อเป็นเวลา 0.5วิ เมื่อถึงมาร์กสูงสุด", "mirage_teleport": "​ทราเวลเลอร์​", "mirage_teleport_desc": "เลือกตำแหน่งเป้าหมายบนแผนที่ย่อ หลังจากรอสักครู่ จะเทเลพอร์ตไปยังตำแหน่งนั้น หากได้รับความเสียหายระหว่างรอจะทำให้การเทเลพอร์ตถูกขัดจังหวะ", @@ -10820,7 +10820,7 @@ "mirage_tornado_quip": "แปลงร่างของคุณเป็นพายุหมุนที่ยกศัตรูลอยขึ้นกลางอากาศ", "mirage_tornado_t1_desc": "+60 ความเสียหาย", "mirage_tornado_t2_desc": "
-8วิ คูลดาวน์
+30% โอกาสหลบหลีก", - "mirage_tornado_t3_desc": "สามารถร่ายซ้ำได้ภายใน 5วิ อัตราเพิ่มพลัง​จาก​วิญญาณสูงขึ้น", + "mirage_tornado_t3_desc": "สามารถร่ายซ้ำได้ภายใน 6วิ อัตราเพิ่มพลัง​จาก​วิญญาณสูงขึ้น", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "​สปิริต​สไตรก์​", diff --git a/data/localizations/turkish.json b/data/localizations/turkish.json index 20d66da..d0da207 100644 --- a/data/localizations/turkish.json +++ b/data/localizations/turkish.json @@ -7553,14 +7553,14 @@ "ability_doorman_bomb_desc": "Düşmana çarptığında {g:citadel_inline_attribute:'SpiritDamage'} veren bir resepsiyon zili fırlatın. Zil, kısa bir gecikmeden sonra patlayarak ek {g:citadel_inline_attribute:'SpiritDamage'} verir ve etkilenen düşmanların silah isabetini azaltır ve {g:citadel_inline_attribute:'Slow'} uygular.

Zile ateş ederek erkenden patlatabilirsiniz.", "ability_doorman_bomb_impact": "Çarptığında", "ability_doorman_bomb_t2_desc": "+30 çarpma hasarı
+40 patlama hasarı.", - "ability_doorman_bomb_t3_desc": "+1 şarj.
+22 sn zil süresi.
Zil sürekli olarak geliştirilmiş yavaşlatma uygular.", + "ability_doorman_bomb_t3_desc": "+1 şarj.
+26 sn zil süresi.
Zil sürekli olarak geliştirilmiş yavaşlatma uygular.", "ability_doorman_doorway": "Kapı", "ability_doorman_doorway_clear_first_hint": "Yerleştirmeyi iptal et", "ability_doorman_doorway_close": "Kapıları Kapat", "ability_doorman_doorway_desc": "Alana iki bağlantılı kapı yerleştirin. Bir kapıdan giren oyuncular ve çoğu atışlar diğer kapıdan çıkar. Kapılar, süre sonunda veya yetenek yeniden etkinleştirildiğinde kapanır.

İki kapı birbirinin kapı mesafesi içine yerleştirilmelidir.", "ability_doorman_doorway_on_portal": "Geçerken", "ability_doorman_doorway_t2_desc": "Kapılardan ilk kez geçerken bariyer sağlar.", - "ability_doorman_doorway_t3_desc": "+30 m kullanma menzili. +50 m Kapı mesafesi.
Büyü gücüyle ölçeklenir.", + "ability_doorman_doorway_t3_desc": "+30 m kullanma menzili. +45 m Kapı mesafesi.
Büyü gücüyle ölçeklenir.", "ability_doorman_hotel": "Otel Misafiri", "ability_doorman_hotel/damage_timer": "Otelden Kaçış", "ability_doorman_hotel_desc": "Hedefin fiziksel bedenini Baroness Hotel'e misafir olarak gönderir. Otel misafiri, hızlıca çıkış asansörüne gidip önceki konumuna geri gönderilir.

Baroness Hotel'de kalma ücreti {g:citadel_inline_attribute:'SpiritDamage'} ile ödenir. Otel misafiri zamanında çıkış yapmazsa ilave {g:citadel_inline_attribute:'SpiritDamage'} alır.", @@ -7656,7 +7656,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Bir gecikmeden sonra patlayarak yakındaki tüm düşmanlara {g:citadel_inline_attribute:'SpiritDamage'} veren ve {g:citadel_inline_attribute:'Stun'} uygulayan canlı bir bombaya dönüşün.

Sersemletici Patlama kullanıldıktan sonra kesintiye uğratılamaz.", "ability_fire_bomb_quip": "Kısa bir gecikmeden sonra yakındaki tüm düşmanları sersemletin.", - "ability_fire_bomb_t2_desc": "-65 sn dolum süresi ve +%65 patlama can çalması.", + "ability_fire_bomb_t2_desc": "-65 sn dolum süresi ve +%85 patlama can çalması.", "ability_fire_bomb_t3_desc": "+0.75 saniye sersemletme süresi ve +10 m yarıçap.", "ability_flame_dash": "Alevli Atılma", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7679,7 +7679,7 @@ "ability_frank_revive/zombie": "Geçici Canlanma", "ability_frank_revive_desc": "Ölümcül hasar aldıktan sonra yeniden canlanarak {g:citadel_inline_attribute:'SpiritDamage'} verin ve yakındaki düşmanlara {g:citadel_inline_attribute:'Stun'} uygulayın.", "ability_frank_revive_t1_desc": "Dolum süresinde: +%15 atış hızı ve mermi başına 6 büyü hasarı verir.", - "ability_frank_revive_t3_desc": "+6 m yarıçap.
+1.5 sersemletme.
-70 sn dolum süresi.", + "ability_frank_revive_t3_desc": "+18 m yarıçap.
+1.5 sersemletme.
-100 sn dolum süresi.", "ability_frank_selfzap": "Uyarıcı Şok", "ability_frank_selfzap/selfzap": "Uyarıcı Şok", "ability_frank_selfzap_desc": "Kendinize {g:citadel_inline_attribute:'SpiritDamage'} verin. Ardından zamanla etkisi azalan bonus {g:citadel_inline_attribute:'Regen'} ve {g:citadel_inline_attribute:'BonusMoveSpeed'} kazanın.", @@ -7778,7 +7778,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Buz Kubbe", "ability_ice_dome_desc": "Kendinizi veya bir kahramanı hedef alarak havayı dondurun ve hedefin etrafında aşılamayan bir kubbe oluşturun. Kubbenin içindeki dostlar hızlı {g:citadel_inline_attribute:'Regen'} kazanırken düşmanlar yavaşlar

Harita hedefleri Buz Kubbe altındayken donarlar ve korumalı olurlar", "ability_ice_dome_quip": "Aşılmaz bir şifa kubbesi yaratın.", - "ability_ice_dome_t3_desc": "Sizi ve dostlarınızı son yeteneklerle ilgili olmayan tüm zayıflatmalardan arındırır.
Artık büyü gücüyle ölçeklenen+50 sağlık yenilenmesi verir.", + "ability_ice_dome_t3_desc": "Sizi ve dostlarınızı son yeteneklerle ilgili olmayan tüm zayıflatmalardan arındırır.
Artık büyü gücüyle ölçeklenen+65 sağlık yenilenmesi verir.", "ability_ice_dome_trigger": "Buz Kubbe", "ability_ice_grenade": "Dondurucu Bomba", "ability_ice_grenade/kelvin_ice_grenade_slow": "Dondurucu Bomba Yavaşlatması", @@ -7939,7 +7939,7 @@ "ability_nano_dash": "Keskin Atılım", "ability_nano_dash_desc": "İleri atılarak bir daire içindeki tüm düşmanlara saldırın ve {g:citadel_inline_attribute:'MeleeDamage'} verin.

Yetenek en az bir kahramanı vurursa az miktarda {g:citadel_inline_attribute:'Heal'} kazanırsınız.", "ability_nano_dash_quip": "İleri atılın ve düşmanları biçin.", - "ability_nano_dash_t2_desc": "4 saniye içinde öldürülen kahramanlar +225 ruh verir.", + "ability_nano_dash_t2_desc": "3 saniye içinde öldürülen kahramanlar +200 ruh verir.", "ability_nano_dash_t3_desc": "+60 hasar. Kahramana vurduğunda %50 dolum süresi iade edilir.", "ability_nano_pounce": "Atlama", "ability_nano_pounce_desc": "Yakındaki düşmanlara hafif yakın dövüş hasarı vermek ve yavaşlatma uygulamak için bir hedefe atlayın.
Atlama'yı kullandıktan sonra {s:DoublePounceTime} saniye içinde kullanarak ikinci bir hedefe atlayabilirsiniz.", @@ -7978,7 +7978,7 @@ "ability_necro_gravestone_desc_1": "Hedef konumda bir süre boyunca hortlak çağıran bir mezar taşı oluşturun. Düşmanlar, iki ağır yakın dövüş saldırısıyla mezar taşını yok edebilir.", "ability_necro_gravestone_desc_2": "Hortlaklar düşman üssüne doğru ilerler ve {g:citadel_inline_attribute:'MeleeDamage'} verir. Bir harita hedefine veya düşman kahramana yaklaştıklarında patlayarak belirli bir alan içinde {g:citadel_inline_attribute:'SpiritDamage'} verirler ve kısa bir {g:citadel_inline_attribute:'Slow'} uygularlar.", "ability_necro_gravestone_t2_desc": "+%25 Hortlak Hızı ve +10 sn Süre", - "ability_necro_gravestone_t3_desc": "Patlamalar mevcut sağlığın +%5 kadarı hasar verir. 3 Hortlaklar, yetenek kullanıldığı an ortaya çıkar.", + "ability_necro_gravestone_t3_desc": "Patlamalar mevcut sağlığın +%6 kadarı hasar verir. 2 Hortlaklar, yetenek kullanıldığı an ortaya çıkar.", "ability_necro_haunt": "Hayalet Takibi", "ability_necro_haunt/buff": "Takipçi Ruhlar", "ability_necro_haunt/slow": "Takipçi Ruhlar", @@ -8005,7 +8005,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Hortlak Eller", "ability_necro_zombiewall_desc": "İçinden geçen düşmanlara {g:citadel_inline_attribute:'SpiritDamage'} veren ve {g:citadel_inline_attribute:'Immobilize'} uygulayan hortlayan ellerden oluşan bir duvar yaratın.

{g:citadel_binding:'AltCast'} ile alternatif kullanma duvarın yönünü değiştirir.", "ability_necro_zombiewall_t2_desc": "+90 hasar ve +10 m duvar uzunluğu.", - "ability_necro_zombiewall_t3_desc": "+1 sn hareketsizleştirme süresi ve -12 sn dolum süresi.", + "ability_necro_zombiewall_t3_desc": "+1 sn hareketsizleştirme süresi ve 34 sn dolum süresi.", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Sekhmet'in Ruhu", @@ -8220,16 +8220,16 @@ "ability_ult_combo_quip": "Düşman kahramanı olduğu yere sabitleyin ve dövün.", "ability_ult_combo_t1_desc": "+%100 can çalma.", "ability_ult_combo_t2_desc": "-35 sn dolum süresi ve +%50 mermi direnci.", - "ability_ult_combo_t3_desc": "+0.7 saniye süre ve +60 saniye başına hasar.", + "ability_ult_combo_t3_desc": "+0.7 saniye süre ve +40 saniye başına hasar.", "ability_unicorn_dazzlingorb": "Parıltılı Mucize", "ability_unicorn_dazzlingorb_desc": "{g:citadel_inline_attribute:'SpiritDamage'} veren, {g:citadel_inline_attribute:'Slow'} uygulayan ve atılma mesafesini azaltan ölümcül bir ışık küresi fırlatın. Küre, menzili içindeki düşmanlara seker. Küre bir hedef bulamazsa kısa bir süre hedef aramaya devam eder.

Hedef seçerken düşman kahramanlarına öncelik verir.", "ability_unicorn_dazzlingorb_t1_desc": "-%20 Hareket Hızı ve %-15 Atılma Mesafesi", - "ability_unicorn_dazzlingorb_t3_desc": "+10 Maksimum Sekme ve -35 sn Dolum Süresi", + "ability_unicorn_dazzlingorb_t3_desc": "+8 Maksimum Sekme ve -35 sn Dolum Süresi", "ability_unicorn_luminousstrike": "Işıltılı Hançerler", "ability_unicorn_luminousstrike/luminous_strike_buff": "Işıltılı Hançerler", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Parlak Darbe Yakması", "ability_unicorn_luminousstrike_desc": "Gökyüzünden bir ışık hüzmesi indirin. Kısa bir süreden sonra hüzme tam şeklini alır ve alandaki tüm hedeflere {g:citadel_inline_attribute:'SpiritDamage'} veren bir patlama oluşturur.

Bu saldırı bir düşman kahramana her isabet ettiğinde Celeste, büyü hasarını artıran istiflenen bir güçlendirme alır.", - "ability_unicorn_luminousstrike_t2_desc": "-15 sn Dolum Süresi ve +60 Çarpma Hasarı", + "ability_unicorn_luminousstrike_t2_desc": "-18 sn Dolum Süresi ve +70 Çarpma Hasarı", "ability_unicorn_prismaticguard": "Prizmatik Hile", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Prizmatik Hile", "ability_unicorn_prismaticguard_desc": "Etrafınızda {g:citadel_inline_attribute:'BonusMoveSpeed'} veren koruyucu bir prizma oluşturun. Bariyer yok edildiğinde, yakındaki düşmanları susturur ve bariyerin bir kısmını hasar olarak verir.", @@ -8356,8 +8356,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Kurt Laneti", "ability_werewolf_transformation_desc": "Pasif: Hasar vermek kana susatır ve bu düşük sağlıkta daha da artar. Maksimum kana susamaya ulaştığınızda otomatik olarak Kurt Laneti'ni kullanırsınız.

Aktif: Anında dönüşerek artırılmış {g:citadel_inline_attribute:'MaxHealth'} ve düşman kahramanlara karşı istiflenen {g:citadel_inline_attribute:'FireRate'} elde edersiniz. Ayrıca yetenekleriniz ve silahınız vahşi versiyonlarıyla değiştirilir.", "ability_werewolf_transformation_ready_hint": "Hazır!", - "ability_werewolf_transformation_t1_desc": "+%18 Mermi ve Büyü Direnci", - "ability_werewolf_transformation_t2_desc": "+4 m/s Hareket Hızı ve 150 Bonus Sağlık", + "ability_werewolf_transformation_t1_desc": "+%20 Mermi ve Büyü Direnci", + "ability_werewolf_transformation_t2_desc": "+4 m/s Hareket Hızı ve 200 Bonus Sağlık", "ability_werewolf_transformation_t3_desc": "Kahraman öldürüldüğünde: Yetenekler, süre ve dönüşüm iyileştirmesi yenilenir.", "ability_werewolf_transformation_trigger": "Laneti Sonlandır", "ability_werewolf_transformation_trigger_desc": "İnsan formuna geri dönün.", @@ -8471,7 +8471,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Hayat Emme", "citadel_ability_bull_heal_desc": "Yakındaki düşmanların sağlığını çekerek verilen hasarın bir kısmı kadar {g:citadel_inline_attribute:'SpiritDPS'} ve {g:citadel_inline_attribute:'Healing'} verin.", "citadel_ability_bull_heal_quip": "Yakındaki düşmanların sağlığını çekin.", - "citadel_ability_bull_heal_t3_desc": "+3.5 m yarıçap ve geliştirilmiş büyü ölçeklendirmesiyle +18 SBH
", + "citadel_ability_bull_heal_t3_desc": "+3 m yarıçap ve geliştirilmiş büyü ölçeklendirmesiyle +18 SBH
", "citadel_ability_bull_leap": "Sismik Darbe", "citadel_ability_bull_leap_desc": "Havaya sıçrar ve yere darbe vurarak {g:citadel_inline_attribute:'SpiritDamage'} verir ve {g:citadel_inline_attribute:'Stun'} uygular.", "citadel_ability_bull_leap_quip": "Düşmanlara yukarıdan saldırarak onları sersemletin.", @@ -8737,7 +8737,7 @@ "citadel_ability_passive_beefy": "Şeytani Dayanıklılık", "citadel_ability_passive_beefy_desc": "Bonus savunma kazanır. Hasar aldığında, alınan hasarın bir kısmı kadar geçici {g:citadel_inline_attribute:'Regen'} verir.", "citadel_ability_passive_beefy_quip": "Aldığınız hasarın bir kısmıyla sağlığınızı yenileyin.", - "citadel_ability_passive_beefy_t3_desc": "+%20 zayıflatmalara karşı direnç ve +%7 yenilemeye dönüştürülen hasar.", + "citadel_ability_passive_beefy_t3_desc": "+%20 zayıflatmalara karşı direnç ve +%8 yenilemeye dönüştürülen hasar.", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", "citadel_ability_pestilence_contaminate_t1": "SBH", @@ -8800,7 +8800,7 @@ "citadel_ability_rocket_barrage_quip": "Bir alanı roketlerle bombalayın.", "citadel_ability_rocket_barrage_t1_desc": "1 saniye boyunca %30 hareket ve atılma yavaşlatması uygular.", "citadel_ability_rocket_barrage_t2_desc": "-55 sn dolum süresi ve +6 sn süre.", - "citadel_ability_rocket_barrage_t3_desc": "+2 m yarıçap ve artırılmış büyü ölçeklendirmesiyle birlikte roket başına +22 hasar.", + "citadel_ability_rocket_barrage_t3_desc": "+2 m yarıçap ve artırılmış büyü ölçeklendirmesiyle birlikte roket başına +18 hasar.", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8916,7 +8916,7 @@ "citadel_ability_stomp_quip": "Yerde düşmanları havaya fırlatan bir dalga oluşturun.", "citadel_ability_stomp_t1_desc": "+1 şarj.", "citadel_ability_stomp_t2_desc": "Vurduğunda: 4 saniye süren %-18 mermi direnci ve -%30 hareket hızı.", - "citadel_ability_stomp_t3_desc": "+135 hasar ve +16 m kullanma menzili.", + "citadel_ability_stomp_t3_desc": "+135 hasar ve +20 m kullanma menzili.", "citadel_ability_storm_cloud": "Fırtına Bulutu", "citadel_ability_storm_cloud_desc": "Etrafınızda genişleyen ve yarıçapındaki tüm düşmanlara hasar veren bir fırtına bulutu yönlendirin. Görüş hizanızda olmayan düşmanlar hasar almaz.", "citadel_ability_storm_cloud_lightning_strike": "Yıldırım Saldırısı", @@ -10803,8 +10803,8 @@ "mirage_sand_phantom_desc": "Aktif: Hasarı hemen vermek için tüm Cinin İşaretlerini tüketin.", "mirage_sand_phantom_passive_desc": "Pasif: Atışlarınız hedefe bir Cinin İşareti uygular. İşaret, süresi dolduğunda veya tüketildiğinde {g:citadel_inline_attribute:'SpiritDamage'} verir ve hedef kısa süreliğine haritada açığa çıkar. Eklenen her işaret mevcut hasarı ikiye katlar.

Ek işaretlerin hedef başına bir dolum süresi vardır
.", "mirage_sand_phantom_quip": "Giderek artan hasar veren işaretler uygulayın.", - "mirage_sand_phantom_t1_desc": "Etkinleştiğinde: 0.5 saniye süren ve zamanla geçen %60 yavaşlatma uygular.", - "mirage_sand_phantom_t2_desc": "+20 temel hasar ve +2.5 sn çarpan süresi.", + "mirage_sand_phantom_t1_desc": "Etkinleştiğinde: 0.8 saniye süren ve zamanla geçen %60 yavaşlatma uygular.", + "mirage_sand_phantom_t2_desc": "+20 temel hasar ve +3 sn çarpan süresi.", "mirage_sand_phantom_t3_desc": "-1 sn dolum süresi.
+1 maksimum işaret.
Maksimum işarette kurbanı 0.5 sn sersemletin.", "mirage_teleport": "Gezgin", "mirage_teleport_desc": "Mini haritada bir konumu hedef alın. Kısa bir gecikmenin ardından bu konuma ışınlanın. Işınlanmaya hazırlanırken hasar alırsanız ışınlanma engellenir.", @@ -10817,7 +10817,7 @@ "mirage_tornado_quip": "Bir hortuma dönüşerek düşmanlarınızı havaya kaldırın.", "mirage_tornado_t1_desc": "+60 hasar.", "mirage_tornado_t2_desc": "
-8 sn dolum süresi.
+%30 kaçınma.", - "mirage_tornado_t3_desc": "5 sn içinde yeniden kullanılabilir. Büyü ölçeklendirmesini artırır.", + "mirage_tornado_t3_desc": "6 sn içinde yeniden kullanılabilir. Büyü ölçeklendirmesini artırır.", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Büyülü Yumruk", diff --git a/data/localizations/ukrainian.json b/data/localizations/ukrainian.json index 798f27f..6b8a122 100644 --- a/data/localizations/ukrainian.json +++ b/data/localizations/ukrainian.json @@ -7608,14 +7608,14 @@ "ability_doorman_bomb_desc": "Кидає готельний дзвінок, який у разі влучання завдає {g:citadel_inline_attribute:'SpiritDamage'}. Після короткої затримки він вибухає, завдаючи додаткової {g:citadel_inline_attribute:'SpiritDamage'}, а також зменшує влучність зброї зачеплених ворогів та накладає на них {g:citadel_inline_attribute:'Slow'}.

Можна підстрелити для швидшої детонації.", "ability_doorman_bomb_impact": "Влучання у ворога", "ability_doorman_bomb_t2_desc": "+30 шкоді від влучання.
+40 шкоді від вибуху.", - "ability_doorman_bomb_t3_desc": "+1 до зарядів.
+22 с часу дії дзвінка.
Дзвінок безперервно випромінює покращене сповільнення.", + "ability_doorman_bomb_t3_desc": "+1 до зарядів.
+26 с часу дії дзвінка.
Дзвінок безперервно випромінює покращене сповільнення.", "ability_doorman_doorway": "Двері", "ability_doorman_doorway_clear_first_hint": "Прибрати двері", "ability_doorman_doorway_close": "Зачинити двері", "ability_doorman_doorway_desc": "Ставить пару пов’язаних дверей. Гравці, які зайдуть в одні двері, вийдуть через інші. Більшість снарядів, які залетять в одні двері, вилетять через інші. Двері зачиняться після закінчення дії вміння або якщо воно буде активоване знову.

Пара дверей розміщується лише в межах допустимої відстані між ними.", "ability_doorman_doorway_on_portal": "Після виходу", "ability_doorman_doorway_t2_desc": "Надає бар’єр під час першої подорожі через двері.", - "ability_doorman_doorway_t3_desc": "+30 м дальності застосування. +50 м дальності дверей.
Посилюється відповідно до духовної сили.", + "ability_doorman_doorway_t3_desc": "+30 м дальності застосування. +45 м дальності дверей.
Посилюється відповідно до духовної сили.", "ability_doorman_hotel": "Гість готелю", "ability_doorman_hotel/damage_timer": "Втеча з готелю", "ability_doorman_hotel_desc": "Надсилає фізичне тіло цілі до готелю «Баронеса». Гість має негайно дістатися ліфта, яким можна повернутися до початкового місця.

Як плату за перебування ціль зазнає {g:citadel_inline_attribute:'SpiritDamage'}, а якщо не встигне виселитися з готелю вчасно, зазнає додаткової {g:citadel_inline_attribute:'SpiritDamage'}.", @@ -7711,7 +7711,7 @@ "ability_fire_bomb/modifier_progressbar": "Harnessing Power", "ability_fire_bomb_desc": "Стає живою бомбою, завдає {g:citadel_inline_attribute:'SpiritDamage'} і застосовує {g:citadel_inline_attribute:'Stun'} на всіх ворогів поблизу після затримки.

Після чаклування вогняний вибух не можна перервати.", "ability_fire_bomb_quip": "Приголомшує всіх ворогів поблизу після короткої затримки.", - "ability_fire_bomb_t2_desc": "-65 с зарядці та +65% вампіризму від вибуху.", + "ability_fire_bomb_t2_desc": "-65 с зарядці та +85% вампіризму від вибуху.", "ability_fire_bomb_t3_desc": "+0.75 с часу приголомшення та +10 м радіусу.", "ability_flame_dash": "Полум’яний ривок", "ability_flame_dash_cancel_trigger": "Cancel Flame Dash", @@ -7734,7 +7734,7 @@ "ability_frank_revive/zombie": "Тимчасова реанімація", "ability_frank_revive_desc": "Реанімується після зазнавання смертельної шкоди, завдаючи {g:citadel_inline_attribute:'SpiritDamage'} й накладаючи {g:citadel_inline_attribute:'Stun'} на ворогів поблизу.", "ability_frank_revive_t1_desc": "Під час зарядки: здобуває +15% швидкострільності та 6 духовній шкоді за кулю.", - "ability_frank_revive_t3_desc": "+6 м радіусу.
+1.5 с приголомшенню.
-70 с зарядці.", + "ability_frank_revive_t3_desc": "+18 м радіусу.
+1.5 с приголомшенню.
-100 с зарядці.", "ability_frank_selfzap": "Швидкий старт", "ability_frank_selfzap/selfzap": "Швидкий старт", "ability_frank_selfzap_desc": "Завдає собі {g:citadel_inline_attribute:'SpiritDamage'}. Потім отримує додаткове {g:citadel_inline_attribute:'Regen'} і більше {g:citadel_inline_attribute:'BonusMoveSpeed'}, що з часом зникають.", @@ -7833,7 +7833,7 @@ "ability_ice_dome/modifier_ice_dome/modifier_debuff": "Льодяний сховок", "ability_ice_dome_desc": "Заморожує повітря навколо себе або іншого героя і створює непроникний купол. У ньому союзники отримують миттєве {g:citadel_inline_attribute:'Regen'}, а вороги сповільнюються.

Ключові цілі в льодяному сховку стають невразливими й заморожуються.", "ability_ice_dome_quip": "Створює непроникний лікувальний купол.", - "ability_ice_dome_t3_desc": "Знімає з себе і своїх союзників усі ослаблення, накладені неультимативними вміннями.
+50 відновленню здоров‘я, що тепер зростає з духовною силою.", + "ability_ice_dome_t3_desc": "Знімає з себе і своїх союзників усі ослаблення, накладені неультимативними вміннями.
+65 відновленню здоров‘я, що тепер зростає з духовною силою.", "ability_ice_dome_trigger": "Льодяний сховок", "ability_ice_grenade": "Морозна граната", "ability_ice_grenade/kelvin_ice_grenade_slow": "Сповільнення від морозної гранати", @@ -7994,7 +7994,7 @@ "ability_nano_dash": "Рубальний ривок", "ability_nano_dash_desc": "Робить ривок уперед, а потім рубає всіх ворогів по колу, завдаючи {g:citadel_inline_attribute:'MeleeDamage'}.

Якщо вміння влучає хоча б в одного героя, {g:citadel_inline_attribute:'Heals'} на невелику кількість здоров’я.", "ability_nano_dash_quip": "Робить ривок уперед і рубає ворогів.", - "ability_nano_dash_t2_desc": "За вбивство героїв протягом 4 с ви отримаєте +225 душ.", + "ability_nano_dash_t2_desc": "За вбивство героїв протягом 3 с ви отримаєте +200 душ.", "ability_nano_dash_t3_desc": "+60 шкоді. Після влучання в героя: 50% поновленню зарядки.", "ability_nano_pounce": "Наскок", "ability_nano_pounce_desc": "Стрибає на ворога, щоби завдати легкого ближнього удару та сповільнити ворогів поблизу.
Можна використати наскок для іншої цілі, якщо застосувати вміння впродовж {s:DoublePounceTime} с.", @@ -8033,7 +8033,7 @@ "ability_necro_gravestone_desc_1": "Створює надгробок у цільовому місці, що періодично прикликає гулів. Вороги можуть знищити надгробок двома важкими ближніми ударами.", "ability_necro_gravestone_desc_2": "Гулі шкандибають до ворожого штабу, завдаючи {g:citadel_inline_attribute:'MeleeDamage'}. Вони вибухають, коли наближаються до героя чи ключової цілі, завдаючи {g:citadel_inline_attribute:'SpiritDamage'} в області й ненадовго накладаючи {g:citadel_inline_attribute:'Slow'}.", "ability_necro_gravestone_t2_desc": "+25% швидкості гулів та +10 с часу дії.", - "ability_necro_gravestone_t3_desc": "Вибухи завдають +5% шкоди від поточного здоров’я. 3 гулів з’являються одразу після застосування.", + "ability_necro_gravestone_t3_desc": "Вибухи завдають +6% шкоди від поточного здоров’я. 2 гулів з’являються одразу після застосування.", "ability_necro_haunt": "Примарний супровід", "ability_necro_haunt/buff": "Примарний супровід", "ability_necro_haunt/slow": "Примарний супровід", @@ -8060,7 +8060,7 @@ "ability_necro_zombiewall/zombiewall/debuff": "Загребущі руки", "ability_necro_zombiewall_desc": "Вивільняє з-під землі ряд загребущих рук, що завдають {g:citadel_inline_attribute:'SpiritDamage'} й накладають {g:citadel_inline_attribute:'Immobilize'} на ворогів, які крізь них проходять.

Альтернативне застосування з {g:citadel_binding:'AltCast'} дозволяє повернути стіну рук.", "ability_necro_zombiewall_t2_desc": "+90 шкоді та +10 м довжині стіни.", - "ability_necro_zombiewall_t3_desc": "+1 с часу дії знерухомлення та -12 с зарядці.", + "ability_necro_zombiewall_t3_desc": "+1 с часу дії знерухомлення та 34 с зарядці.", "ability_overcharge": "Energy Surge", "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", "ability_perched_predator": "Дух Сехмета", @@ -8275,16 +8275,16 @@ "ability_ult_combo_quip": "Тримають ворожого героя на місці та лупцюють його.", "ability_ult_combo_t1_desc": "+100% вампіризму.", "ability_ult_combo_t2_desc": "-35 c зарядці та +50% опору кулям.", - "ability_ult_combo_t3_desc": "+0.7 с часу дії та +60 ШЗС.", + "ability_ult_combo_t3_desc": "+0.7 с часу дії та +40 ШЗС.", "ability_unicorn_dazzlingorb": "Осяйне диво", "ability_unicorn_dazzlingorb_desc": "Запускає смертельну сферу світла, що завдає {g:citadel_inline_attribute:'SpiritDamage'} й накладає {g:citadel_inline_attribute:'Slow'} та зменшує дальність ривків після влучання. Сфера потім відскакує до ворогів у радіусі дії. Якщо цілей немає, сфера ненадовго лишиться, продовжуючи шукати цілі.

Під час вибору цілей пріоритет на ворожих героях.", "ability_unicorn_dazzlingorb_t1_desc": "-20% швидкості руху та -15% дальності ривка.", - "ability_unicorn_dazzlingorb_t3_desc": "+10 до макс. відскоків та -35 с зарядці.", + "ability_unicorn_dazzlingorb_t3_desc": "+8 до макс. відскоків та -35 с зарядці.", "ability_unicorn_luminousstrike": "Променисті кинджали", "ability_unicorn_luminousstrike/luminous_strike_buff": "Променисті кинджали", "ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Опік від сліпучого удару", "ability_unicorn_luminousstrike_desc": "Прикликає з неба промінь світла. Через короткий проміжок часу промінь повністю формується і спричиняє вибух, що завдає {g:citadel_inline_attribute:'SpiritDamage'} всім цілям в області.

Щоразу, коли промінь влучає у ворожого героя, Селеста здобуває поєднуване посилення, яке збільшує її духовну шкоду.", - "ability_unicorn_luminousstrike_t2_desc": "-15 с зарядці та +60 шкоді від удару.", + "ability_unicorn_luminousstrike_t2_desc": "-18 с зарядці та +70 шкоді від удару.", "ability_unicorn_prismaticguard": "Запаморочливий трюк", "ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Запаморочливий трюк", "ability_unicorn_prismaticguard_desc": "Оточує себе захисною призмою, що надає {g:citadel_inline_attribute:'BonusMoveSpeed'}. Якщо бар’єр знищується, він знемовлює ворогів поблизу й завдає частку свого обсягу як шкоду.", @@ -8411,8 +8411,8 @@ "ability_werewolf_transformation/werewolf/stackingbuff": "Лікантропія", "ability_werewolf_transformation_desc": "Пасивна властивість: завдавання шкоди породжує жагу крові, що зростає за низького рівня здоров’я. За максимальної жаги крові автоматично застосовується лікантропія.

Дія: миттєво перетворюється і здобуває збільшення {g:citadel_inline_attribute:'MaxHealth'}, збільшення поєднуваної {g:citadel_inline_attribute:'FireRate'}, а також замінює вміння та зброю більш дикими варіантами.", "ability_werewolf_transformation_ready_hint": "Вивільнитися!", - "ability_werewolf_transformation_t1_desc": "+18% опору кулям і духовному опору.", - "ability_werewolf_transformation_t2_desc": "+4 м/с швидкості руху та 150 додатковому здоров’ю.", + "ability_werewolf_transformation_t1_desc": "+20% опору кулям і духовному опору.", + "ability_werewolf_transformation_t2_desc": "+4 м/с швидкості руху та 200 додатковому здоров’ю.", "ability_werewolf_transformation_t3_desc": "У разі вбивства героя: оновлює вміння, час дії та лікування від перетворення.", "ability_werewolf_transformation_trigger": "Кінець лікантропії", "ability_werewolf_transformation_trigger_desc": "Повертається до людської подоби.", @@ -8527,7 +8527,7 @@ "citadel_ability_bull_heal/modifier_bull_heal_aura": "Відкачування життя", "citadel_ability_bull_heal_desc": "Витягує здоров’я з ворогів поблизу, завдаючи {g:citadel_inline_attribute:'SpiritDPS'} та отримуючи {g:citadel_inline_attribute:'Healing'} на частку завданої шкоди.", "citadel_ability_bull_heal_quip": "Витягує здоров’я з ворогів поблизу.", - "citadel_ability_bull_heal_t3_desc": "+3.5 м радіусу, +18 ШЗС і збільшено духовне зростання.", + "citadel_ability_bull_heal_t3_desc": "+3 м радіусу, +18 ШЗС і збільшено духовне зростання.", "citadel_ability_bull_leap": "Сейсмічний струс", "citadel_ability_bull_leap_desc": "Стрибає високо в повітря, а потім падає на землю, завдаючи {g:citadel_inline_attribute:'SpiritDamage'} й накладаючи {g:citadel_inline_attribute:'Stun'}.", "citadel_ability_bull_leap_quip": "Врізається у ворогів згори, приголомшуючи їх.", @@ -8793,7 +8793,7 @@ "citadel_ability_passive_beefy": "Пекельна стійкість", "citadel_ability_passive_beefy_desc": "Здобуває додаткові захисні характеристики. Вхідна шкода тимчасово додає {g:citadel_inline_attribute:'Regen'} на частку від зазнаної шкоди.", "citadel_ability_passive_beefy_quip": "Відновлює здоров’я від частки зазнаної шкоди.", - "citadel_ability_passive_beefy_t3_desc": "+20% опору ослабленню та +7% відновленню шкодою.", + "citadel_ability_passive_beefy_t3_desc": "+20% опору ослабленню та +8% відновленню шкодою.", "citadel_ability_personal_shield": "", "citadel_ability_pestilence_contaminate": "Contaminate", "citadel_ability_pestilence_contaminate_desc": "Attacking targets with your weapon increases their Infection level and resets the duration.", @@ -8857,7 +8857,7 @@ "citadel_ability_rocket_barrage_quip": "Бомбардує область ракетами.", "citadel_ability_rocket_barrage_t1_desc": "Накладає 30% сповільнення рухів і ривків на 1 с.", "citadel_ability_rocket_barrage_t2_desc": "-55 с зарядці та +6 с часу дії.", - "citadel_ability_rocket_barrage_t3_desc": "+2 м радіусу, +22 шкоді за ракету та збільшено духовне зростання.", + "citadel_ability_rocket_barrage_t3_desc": "+2 м радіусу, +18 шкоді за ракету та збільшено духовне зростання.", "citadel_ability_running_decoy": "Decoy", "citadel_ability_running_decoy_desc": "{s:hero_name} creates a temporary decoy that will run towards the target location and shoot at any nearby enemies.", "citadel_ability_running_decoy_t1_desc": "Move speed +{s:MoveSpeedMod} m/s while decoy is active", @@ -8974,7 +8974,7 @@ "citadel_ability_stomp_quip": "Вивільняє наземний імпульс, що підкидає ворогів у повітря.", "citadel_ability_stomp_t1_desc": "+1 до зарядів.", "citadel_ability_stomp_t2_desc": "Після влучання: -18% опору кулям і -30% швидкості руху на 4 с.", - "citadel_ability_stomp_t3_desc": "+135 шкоді та +16 м дальності застосування.", + "citadel_ability_stomp_t3_desc": "+135 шкоді та +20 м дальності застосування.", "citadel_ability_storm_cloud": "Грозова хмара", "citadel_ability_storm_cloud_desc": "Заряджає навколо себе штормову хмару, що поступово розширюється й завдає шкоди всім ворогам у радіусі дії. Вороги не зазнають шкоди, коли вони за межами видимості.", "citadel_ability_storm_cloud_lightning_strike": "Удар блискавки", @@ -10865,8 +10865,8 @@ "mirage_sand_phantom_desc": "Дія: споживає всі джинові мітки, щоб одразу завдати їхню шкоду.", "mirage_sand_phantom_passive_desc": "Пасивна властивість: постріли накладають джинову мітку на ціль. Коли час дії мітки спливає або вона споживається, ціль зазнає {g:citadel_inline_attribute:'SpiritDamage'} та ненадовго показується на мапі. Кожна наступна мітка подвоює поточну шкоду.

Окрема зарядка для кожної цілі в разі накладання додаткових міток
.", "mirage_sand_phantom_quip": "Накладає мітки посилюваної шкоди.", - "mirage_sand_phantom_t1_desc": "Під час спрацювання: накладає 60% зникаючого сповільнення на 0.5 с.", - "mirage_sand_phantom_t2_desc": "+20 базовій шкоді та +2.5 с часу множника.", + "mirage_sand_phantom_t1_desc": "Під час спрацювання: накладає 60% зникаючого сповільнення на 0.8 с.", + "mirage_sand_phantom_t2_desc": "+20 базовій шкоді та +3 с часу множника.", "mirage_sand_phantom_t3_desc": "-1 с зарядці.
+1 макс. кількості міток.
Приголомшує жертву на 0.5 с із макс. кількістю міток.", "mirage_teleport": "Мандрівник", "mirage_teleport_desc": "Виберіть точку на мінімапі. Після короткої затримки Міраж телепортується в це місце. Зазнавання шкоди в період очікування перерве телепортацію.", @@ -10879,7 +10879,7 @@ "mirage_tornado_quip": "Перетворюється на вихор, що підіймає ворогів у повітря.", "mirage_tornado_t1_desc": "+60 шкоді.", "mirage_tornado_t2_desc": "-8 с зарядці.
+30% ухиленню.", - "mirage_tornado_t3_desc": "Можна застосувати знову протягом 5 с. Збільшує духовне зростання.", + "mirage_tornado_t3_desc": "Можна застосувати знову протягом 6 с. Збільшує духовне зростання.", "misc_modifier_HUD_label": "+{s:modifier_value}{s:modifier_postfix} {s:modifier_name}", "modifier_abrams_immunity": "Immunity", "modifier_acolytes_glove_triggered": "Духовний удар", diff --git a/data/version.txt b/data/version.txt index 84aae7b..d073471 100644 --- a/data/version.txt +++ b/data/version.txt @@ -1,9 +1,9 @@ -ClientVersion=6398 -ServerVersion=6398 +ClientVersion=6403 +ServerVersion=6403 ProductName=citadel appID=1422450 ServerAppID=1422460 ToolsAppID=211 -SourceRevision=10534274 -VersionDate=Mar 18 2026 -VersionTime=16:27:06 +SourceRevision=10543348 +VersionDate=Mar 21 2026 +VersionTime=12:31:10