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Update animations docs: shape keys (morph targets / vertex animation) are supported #65
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Description
Description
The current documentation at https://docs.decentraland.org/creator/3d-modeling/animations states that vertex animation is not supported in Decentraland's engine. However, this has been confirmed to be incorrect — shape key animations (morph targets / vertex animation exported via GLTF) do work in DCL.
What needs to change
The animations page should be updated to:
- Remove or correct the statement that vertex animation is not supported
- Clarify that shape keys / morph targets are supported in Decentraland
- If there are any known limitations (e.g. specific GLTF exporters, engine versions, or platform-specific caveats), note them so creators have accurate guidance
Context
This was reported and confirmed by a creator in a Slack discussion (2026-03-27). The shape key animation was tested and works in-world, contradicting the existing documentation.
The outdated statement is misleading creators and causing unnecessary workarounds (e.g. being told to use skeletal animation instead of shape keys when shape keys would work fine).
Reference
- Docs page to update: https://docs.decentraland.org/creator/3d-modeling/animations
Requested by Martin Shibuya via Slack
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