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Update animations docs: shape keys (morph targets / vertex animation) are supported #65

@decentraland-bot

Description

@decentraland-bot

Description

The current documentation at https://docs.decentraland.org/creator/3d-modeling/animations states that vertex animation is not supported in Decentraland's engine. However, this has been confirmed to be incorrect — shape key animations (morph targets / vertex animation exported via GLTF) do work in DCL.

What needs to change

The animations page should be updated to:

  • Remove or correct the statement that vertex animation is not supported
  • Clarify that shape keys / morph targets are supported in Decentraland
  • If there are any known limitations (e.g. specific GLTF exporters, engine versions, or platform-specific caveats), note them so creators have accurate guidance

Context

This was reported and confirmed by a creator in a Slack discussion (2026-03-27). The shape key animation was tested and works in-world, contradicting the existing documentation.

The outdated statement is misleading creators and causing unnecessary workarounds (e.g. being told to use skeletal animation instead of shape keys when shape keys would work fine).

Reference

Requested by Martin Shibuya via Slack

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