diff --git a/content/creator/wearables-and-emotes/wearables/creating-wearables.md b/content/creator/wearables-and-emotes/wearables/creating-wearables.md
index da10b117..a21de592 100644
--- a/content/creator/wearables-and-emotes/wearables/creating-wearables.md
+++ b/content/creator/wearables-and-emotes/wearables/creating-wearables.md
@@ -251,7 +251,7 @@ The skin texture is made in grayscale so it allows the render engine to tint the
Important: always preserve the UV mapping for any body part that is exposed by a wearable, like the legs exposed by the shorts or skirts.
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+
You can create custom textures for your wearables! However, it’s always best to use a single, very small, texture file for each wearable. Using the default AvatarWearable_MAT texture provided in the example files will guarantee that your wearables are performant!