__E4M1__ - first pit in vents has invisible floor (fixed) - pit falls survivable (fixed) - auto map open causes freezes at some transitions (fixed) - vader choke causes automap freeze (fixed) - drowning in sewer pipes keeps drowning state active (fixed) - emperor holo talk still plays if you kill room first (fixed) __E4M2__ - some AT-STs can't hit/damage the player (fixed) - clipping issues on top of some lamps (ignore) - a pipe is not visually connected (fixed) __E4M3__ - jump out of AT-ST (fixed) - sticky corner (ignore) - revive has life logic (fixed)
E4M1
E4M2
E4M3