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### Quake II VR - v2.0.0.0 (alpha)
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### Quake II VR - v2.0.0 (alpha)
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2017/05/15
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[Luke Groeninger](https://github.com/dghost) - Quake II VR project
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[Malcolm Smith](https://github.com/mscoder610) - This release (CV1 + partial Touch support + other updates)
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This is a Quake II engine mod to add full support for Virtual Reality HMD's such as the Oculus Rift.
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This mod is based on [KMQuake II](http://www.markshan.com/knightmare/) and incorporates work from [RiftQuake](https://github.com/phoboslab/Quakespasm-Rift/). This version was forked from the [libovr-0.8 branch of Quake II VR](https://github.com/q2vr/quake2vr/tree/libovr-0.8).
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This mod is based on [KMQuake II](http://www.markshan.com/knightmare/) and incorporates work from [RiftQuake](https://github.com/phoboslab/Quakespasm-Rift/).
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This version was created from the [libovr-1.xx branch of Quake II VR](https://github.com/q2vr/quake2vr/tree/libovr-1.xx).
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Note: This version targets the Oculus SDK only, not Steam VR. It may work with the Vive in conjunction with Revive, but it hasn't been tested.
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