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🛠 Large rework - Bugfixes and improvements
- Tree items can now change position - A number of bugfixes - Improved generic typing of the structures - Some optimizations
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*.asset linguist-generated
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*.mat linguist-generated
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*.prefab linguist-generated
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*.unity linguist-generated
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# Macro for Unity YAML-based asset files.
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[attr]unityyaml -text merge=unityyamlmerge diff
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# Macro for all binary files that should use Git LFS.
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[attr]lfs -text filter=lfs diff=lfs merge=lfs
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# Default to auto-normalized line endings.
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* text=auto
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# Code
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*.cs text diff=csharp
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# Unity Text Assets
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*.meta unityyaml
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*.unity unityyaml
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*.asset unityyaml
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*.prefab unityyaml
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*.mat unityyaml
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*.anim unityyaml
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*.controller unityyaml
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*.overrideController unityyaml
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*.physicMaterial unityyaml
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*.physicsMaterial2D unityyaml
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*.playable unityyaml
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*.mask unityyaml
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*.brush unityyaml
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*.flare unityyaml
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*.fontsettings unityyaml
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*.guiskin unityyaml
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*.giparams unityyaml
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*.preset unityyaml
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*.asmdef -text diff

Documentation.meta

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Demo.meta renamed to Scenes.meta

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