Support the use of textures through the fragment shader. Textures must allow sampling on a per-pixel basis for colour channel values. Textures can allow modifications on a per-pixel basis, for colour and individual colour channel values.
Support the use of textures through the fragment shader.
Textures must allow sampling on a per-pixel basis for colour channel values.
Textures can allow modifications on a per-pixel basis, for colour and individual colour channel values.