File tree Expand file tree Collapse file tree 1 file changed +9
-9
lines changed
Source/Ecsact/Public/EcsactUnreal Expand file tree Collapse file tree 1 file changed +9
-9
lines changed Original file line number Diff line number Diff line change @@ -61,15 +61,6 @@ auto UEcsactAsyncRunner::Connect( //
61
61
FAsyncRequestErrorCallback::CreateLambda ( //
62
62
[this , ErrorCallback = std::move (ErrorCallback)](ecsact_async_error err) {
63
63
ErrorCallback.ExecuteIfBound (err);
64
-
65
- switch (err) {
66
- case ECSACT_ASYNC_ERR_EXECUTION_MERGE_FAILURE:
67
- case ECSACT_ASYNC_ERR_CONNECTION_CLOSED:
68
- TriggerGenericDisconnectCallbacks ();
69
- break ;
70
- default :
71
- break ;
72
- }
73
64
}
74
65
)
75
66
);
@@ -131,6 +122,15 @@ auto UEcsactAsyncRunner::OnAsyncErrorRaw(
131
122
}
132
123
}
133
124
}
125
+
126
+ switch (async_err) {
127
+ case ECSACT_ASYNC_ERR_EXECUTION_MERGE_FAILURE:
128
+ case ECSACT_ASYNC_ERR_CONNECTION_CLOSED:
129
+ self->TriggerGenericDisconnectCallbacks ();
130
+ break ;
131
+ default :
132
+ break ;
133
+ }
134
134
}
135
135
}
136
136
You can’t perform that action at this time.
0 commit comments