Great project! I'm thinking about using it in a Pinball-related project as the code base seems to be a lot more stable than my own code.
However, there are a few things I would need:
- Support for raw image data (RGBA). This is needed to render an image on top of the videos that gets updated at least 50 times per second.
- A faster interface to send these data. I'm thinking about something like a named pipe or shared memory.
I'm happy to look into these and contribute code. However, I first want to understand if this is interesting for your project and make sure, it fits correctly into the overall architecture.
This is the project I will try to use it with: https://github.com/pinballpower/code_dmdreader
BTW: I'm happy to discuss the details off-line if you wish.