Skip to content

How do I inject Phaser code into Enable3D in a typescript project #58

@shahho

Description

@shahho

Hi, I created the typescript project from here:https://github.com/enable3d/threejs-ammojs-webpack-example,

but I want to use the ‘First Person Shooter’ example to add to the project,
how can I inject Phaser's code so that the Scene has the input properties.
Let me use the following code:
image
my-project.zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions